[Log version] 1 [Session] c07e825b-652d-4d1b-b861-8b5c79c35251 UTC time stamps 15:13:00.148 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 15:13:00.148 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 15:13:00.148 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 15:13:00.148 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 15:13:00.148 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 15:13:00.148 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 15:13:00.202 [RazerChroma] Setup Razer Chroma resources 15:13:00.202 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 15:13:00.223 [Window] Window => active 15:13:00.303 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 15:13:00.330 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 15:13:01.040 [EAC] Init client 11000011791aa55 15:13:01.040 [EAC] EAC client initialized 15:13:01.041 warning: [EAC] Failed to initialize localization 15:13:01.041 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 15:13:01.045 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 15:13:03.923 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 15:13:04.183 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 15:13:04.576 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 15:13:04.578 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 15:13:05.019 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 15:13:05.019 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 15:13:05.019 [Save] Save dir: `C:\Users\Administrator.USER-20200204PC\AppData\Roaming\fatshark\Vermintide 2` 15:13:05.019 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 15:13:05.019 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 15:13:05.176 [RazerChroma] Setup Razer Chroma 15:13:05.239 [LightFX ] Loaded DLL. 15:13:05.239 [LightFX ] Init() 15:13:05.243 [LightFX ] LightFX failed to initialize 15:13:05.257 [Lua] boot.lua start, os clock: 7.4039999999999999 15:13:05.257 [Lua] Boot:setup() entered. time: 0 os-clock: 7.4050000000000002 15:13:05.257 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16337MB Available: 13154MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID a5697763-ebfe-4030-b7de-c257af487f5c --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 44587 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Netease UU TAP-Win32 Adapter V9.21 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Mechanical Keyboard Input device: Generic (17.0): HyperX 7.1 Audio Input device: Generic (17.0): SteelSeries Rival 300 CS:GO Fade Edition 15:13:05.258 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 15:13:05.269 [SteamStats] RequestCurrentStats success: true 15:13:07.914 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.381987379048951 os-clock: 10.061999999999999 15:13:07.914 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:13:07.916 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:13:07.917 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:13:07.919 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:13:07.919 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:13:07.919 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:13:07.919 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:13:07.919 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:13:07.921 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:13:07.923 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:13:07.924 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:13:07.924 [Lua] ***************************************************************** 15:13:07.924 [Lua] ** Initial contents of script_data ** 15:13:07.924 [Lua] script_data.beta_level_progression = false 15:13:07.924 [Lua] script_data.build_identifier = 0babd8277d3b 15:13:07.924 [Lua] script_data.debug_interactions = false 15:13:07.924 [Lua] script_data.disable_debug_draw = true 15:13:07.924 [Lua] script_data.disable_intro_trailer = false 15:13:07.924 [Lua] script_data.disable_tutorial_at_start = false 15:13:07.924 [Lua] script_data.eac-untrusted = false 15:13:07.924 [Lua] script_data.enable_detailed_tooltips = false 15:13:07.924 [Lua] script_data.force_debug_disabled = true 15:13:07.924 [Lua] script_data.force_steam = true 15:13:07.924 [Lua] script_data.hide_fps = true 15:13:07.924 [Lua] script_data.hide_version_info = true 15:13:07.924 [Lua] script_data.matchmaking_debug = true 15:13:07.924 [Lua] script_data.network_debug = true 15:13:07.924 [Lua] script_data.package_debug = true 15:13:07.924 [Lua] script_data.packaged_build = true 15:13:07.924 [Lua] script_data.settings = { } 15:13:07.924 [Lua] script_data.show_fps = false 15:13:07.924 [Lua] script_data.spawn_empty_chest = true 15:13:07.924 [Lua] script_data.telemetry_log_interval = 600 15:13:07.924 [Lua] script_data.test_backend = stage_steam_playfab 15:13:07.924 [Lua] script_data.tobii_button = false 15:13:07.924 [Lua] script_data.use_beta_overlay = false 15:13:07.924 [Lua] script_data.use_local_backend = false 15:13:07.924 [Lua] script_data.use_tech_telemetry = true 15:13:07.924 [Lua] script_data.use_telemetry = true 15:13:07.924 [Lua] ***************************************************************** 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:13:07.924 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:13:08.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:13:08.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:13:08.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:13:08.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:13:08.437 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:13:08.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:13:08.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:13:08.622 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:13:08.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:13:08.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:13:08.827 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:13:08.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:13:08.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:13:08.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:13:08.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:13:09.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:13:09.162 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:13:09.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:13:09.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:13:09.231 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:13:09.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:13:09.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:13:09.501 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:13:09.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:13:09.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:13:09.663 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:13:09.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:13:09.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:13:09.747 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:13:09.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:13:10.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:13:10.088 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:13:10.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:13:10.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:13:10.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:13:10.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:13:10.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:13:10.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:13:10.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:13:10.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:13:10.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:13:10.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:13:10.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:13:10.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:13:10.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:13:10.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:13:10.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:13:10.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:13:10.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:13:10.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:13:10.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:13:11.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:13:11.159 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:13:11.164 [Lua] Using test backend: stage_steam_playfab 15:13:11.164 [Lua] settings.steam: nil 15:13:11.164 [Lua] Steam: table: 0000000000062D60 15:13:11.164 [Lua] force_steam: true 15:13:11.164 [Lua] BUILD: release 15:13:11.164 [Lua] test_backend: stage_steam_playfab 15:13:11.164 [Lua] DEDICATED_SERVER: false 15:13:11.164 [Lua] Using app_id '552500' to define backend 15:13:11.213 [Lua] [1] = beastmen_minotaur (string) 15:13:11.213 [Lua] [2] = skaven_storm_vermin_champion (string) 15:13:11.213 [Lua] [3] = chaos_dummy_troll (string) 15:13:11.213 [Lua] [4] = skaven_grey_seer (string) 15:13:11.213 [Lua] [5] = chaos_plague_wave_spawner (string) 15:13:11.213 [Lua] [6] = chaos_vortex (string) 15:13:11.213 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 15:13:11.213 [Lua] [8] = chaos_dummy_sorcerer (string) 15:13:11.213 [Lua] [9] = chaos_tentacle (string) 15:13:11.213 [Lua] [10] = skaven_loot_rat (string) 15:13:11.213 [Lua] [11] = skaven_stormfiend_demo (string) 15:13:11.213 [Lua] [12] = critter_rat (string) 15:13:11.213 [Lua] [13] = skaven_explosive_loot_rat (string) 15:13:11.213 [Lua] [14] = chaos_spawn (string) 15:13:11.213 [Lua] [15] = skaven_stormfiend_boss (string) 15:13:11.213 [Lua] [16] = critter_pig (string) 15:13:11.213 [Lua] [17] = chaos_troll (string) 15:13:11.213 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:13:11.213 [Lua] [19] = skaven_rat_ogre (string) 15:13:11.213 [Lua] [20] = skaven_stormfiend (string) 15:13:11.213 [Lua] [21] = skaven_storm_vermin_warlord (string) 15:13:11.213 [Lua] [22] = skaven_warpfire_thrower (string) 15:13:11.213 [Lua] [23] = chaos_plague_sorcerer (string) 15:13:11.213 [Lua] [24] = chaos_exalted_champion_warcamp (string) 15:13:11.213 [Lua] [25] = skaven_pack_master (string) 15:13:11.213 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 15:13:11.213 [Lua] [27] = skaven_ratling_gunner (string) 15:13:11.213 [Lua] [28] = chaos_mutator_sorcerer (string) 15:13:11.213 [Lua] [29] = skaven_poison_wind_globadier (string) 15:13:11.213 [Lua] [30] = chaos_tentacle_sorcerer (string) 15:13:11.213 [Lua] [31] = chaos_exalted_champion_norsca (string) 15:13:11.213 [Lua] [32] = chaos_warrior (string) 15:13:11.213 [Lua] [33] = chaos_exalted_sorcerer (string) 15:13:11.213 [Lua] [34] = skaven_gutter_runner (string) 15:13:11.214 [Lua] [35] = chaos_corruptor_sorcerer (string) 15:13:11.214 [Lua] [36] = chaos_vortex_sorcerer (string) 15:13:11.214 [Lua] [37] = skaven_plague_monk (string) 15:13:11.214 [Lua] [38] = chaos_berzerker (string) 15:13:11.214 [Lua] [39] = beastmen_gor (string) 15:13:11.214 [Lua] [40] = beastmen_ungor_archer (string) 15:13:11.214 [Lua] [41] = beastmen_ungor_dummy (string) 15:13:11.214 [Lua] [42] = beastmen_standard_bearer_crater (string) 15:13:11.214 [Lua] [43] = skaven_storm_vermin_commander (string) 15:13:11.214 [Lua] [44] = beastmen_standard_bearer (string) 15:13:11.214 [Lua] [45] = skaven_storm_vermin (string) 15:13:11.214 [Lua] [46] = beastmen_ungor (string) 15:13:11.214 [Lua] [47] = chaos_raider_tutorial (string) 15:13:11.214 [Lua] [48] = chaos_raider (string) 15:13:11.214 [Lua] [49] = beastmen_gor_dummy (string) 15:13:11.214 [Lua] [50] = skaven_storm_vermin_with_shield (string) 15:13:11.214 [Lua] [51] = beastmen_bestigor (string) 15:13:11.214 [Lua] [52] = beastmen_bestigor_dummy (string) 15:13:11.214 [Lua] [53] = skaven_clan_rat_tutorial (string) 15:13:11.214 [Lua] [54] = chaos_marauder (string) 15:13:11.214 [Lua] [55] = skaven_dummy_clan_rat (string) 15:13:11.214 [Lua] [56] = chaos_fanatic (string) 15:13:11.214 [Lua] [57] = chaos_marauder_with_shield (string) 15:13:11.214 [Lua] [58] = chaos_zombie (string) 15:13:11.214 [Lua] [59] = skaven_clan_rat (string) 15:13:11.214 [Lua] [60] = skaven_clan_rat_with_shield (string) 15:13:11.214 [Lua] [61] = chaos_marauder_tutorial (string) 15:13:11.214 [Lua] [62] = skaven_dummy_slave (string) 15:13:11.214 [Lua] [63] = skaven_slave (string) 15:13:11.257 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:13:11.257 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:13:11.257 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:13:11.257 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:13:11.257 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:13:11.257 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:13:11.265 [Lua] level display name dlc_bogenhafen_city 15:13:11.265 [Lua] level display name cemetery 15:13:11.265 [Lua] level display name forest_ambush 15:13:11.265 [Lua] level display name mines 15:13:11.265 [Lua] level display name nurgle 15:13:11.265 [Lua] level display name warcamp 15:13:11.265 [Lua] level display name bell 15:13:11.265 [Lua] level display name skittergate 15:13:11.265 [Lua] level display name prologue 15:13:11.265 [Lua] level display name dlc_celebrate_crawl 15:13:11.265 [Lua] level display name military 15:13:11.265 [Lua] level display name magnus 15:13:11.265 [Lua] level display name skaven_stronghold 15:13:11.265 [Lua] level display name fort 15:13:11.265 [Lua] level display name ground_zero 15:13:11.265 [Lua] level display name elven_ruins 15:13:11.265 [Lua] level display name farmlands 15:13:11.265 [Lua] level display name ussingen 15:13:11.265 [Lua] level display name dlc_portals 15:13:11.265 [Lua] level display name dlc_castle 15:13:11.265 [Lua] level display name catacombs 15:13:11.265 [Lua] level display name crater 15:13:11.265 [Lua] level display name plaza 15:13:11.265 [Lua] level display name dlc_bogenhafen_slum 15:13:11.265 [Lua] level display name dlc_bastion 15:13:11.294 [Lua] TIME: 0.02 15:13:11.753 [Lua] [ConflictSettings] Contained breeds generated in: 0.41799999999999926 15:13:11.869 [Lua] <>realm = official<> 15:13:11.883 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 15:13:11.948 warning: [ModManager] Mod with id 2174425628ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2174425628\mod.bin can't be added as mod hash catalog to EAC, skipping 15:13:12.009 warning: [ModManager] Mod with id 1570226884ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 15:13:12.136 warning: [ModManager] Mod with id 1391113873ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 15:13:12.158 [Lua] 15:13:12.158 [Lua] [1] = table 15:13:12.158 [Lua] [download_pending] = false (boolean) 15:13:12.158 [Lua] [id] = 1369573612 (string) 15:13:12.158 [Lua] [banned] = false (boolean) 15:13:12.158 [Lua] [author_id] = 58813412 (number) 15:13:12.158 [Lua] [tags] = table 15:13:12.158 [Lua] [1] = approved (string) 15:13:12.158 [Lua] [2] = Tools (string) 15:13:12.158 [Lua] [author] = bIbIbI(rus) (string) 15:13:12.158 [Lua] [sanctioned] = true (boolean) 15:13:12.158 [Lua] [out_of_date] = false (boolean) 15:13:12.158 [Lua] [downloading] = false (boolean) 15:13:12.158 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:13:12.158 [Lua] [num_children] = 0 (number) 15:13:12.158 [Lua] [ugc_status] = 3 (number) 15:13:12.158 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:13:12.158 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 15:13:12.158 [Lua] [installed] = true (boolean) 15:13:12.158 [Lua] [enabled] = true (boolean) 15:13:12.158 [Lua] [name] = Vermintide Mod Framework (string) 15:13:12.158 [Lua] [dependency_error] = (string) 15:13:12.158 [Lua] [2] = table 15:13:12.158 [Lua] [download_pending] = false (boolean) 15:13:12.158 [Lua] [id] = 1397265260 (string) 15:13:12.158 [Lua] [children] = table 15:13:12.158 [Lua] [1] = 1369573612 (string) 15:13:12.158 [Lua] [banned] = false (boolean) 15:13:12.158 [Lua] [author_id] = 26572404 (number) 15:13:12.158 [Lua] [tags] = table 15:13:12.158 [Lua] [1] = approved (string) 15:13:12.158 [Lua] [2] = UI (string) 15:13:12.158 [Lua] [3] = QoL (string) 15:13:12.158 [Lua] [author] = Necrossin (string) 15:13:12.158 [Lua] [sanctioned] = true (boolean) 15:13:12.158 [Lua] [out_of_date] = false (boolean) 15:13:12.158 [Lua] [downloading] = false (boolean) 15:13:12.158 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:13:12.158 [Lua] [num_children] = 1 (number) 15:13:12.158 [Lua] [ugc_status] = 3 (number) 15:13:12.158 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:13:12.158 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 15:13:12.158 [Lua] [installed] = true (boolean) 15:13:12.158 [Lua] [enabled] = true (boolean) 15:13:12.158 [Lua] [name] = Numeric UI (string) 15:13:12.158 [Lua] [dependency_error] = (string) 15:13:12.158 [Lua] [3] = table 15:13:12.158 [Lua] [download_pending] = false (boolean) 15:13:12.158 [Lua] [id] = 1455893647 (string) 15:13:12.158 [Lua] [banned] = false (boolean) 15:13:12.158 [Lua] [author_id] = 38895286 (number) 15:13:12.158 [Lua] [tags] = table 15:13:12.158 [Lua] [1] = UI (string) 15:13:12.158 [Lua] [2] = QoL (string) 15:13:12.158 [Lua] [3] = Approved (string) 15:13:12.158 [Lua] [author] = Squatting Bear (string) 15:13:12.158 [Lua] [sanctioned] = true (boolean) 15:13:12.158 [Lua] [out_of_date] = false (boolean) 15:13:12.158 [Lua] [downloading] = false (boolean) 15:13:12.158 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:13:12.158 [Lua] [num_children] = 0 (number) 15:13:12.158 [Lua] [ugc_status] = 3 (number) 15:13:12.158 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:13:12.158 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 15:13:12.158 [Lua] [installed] = true (boolean) 15:13:12.158 [Lua] [enabled] = true (boolean) 15:13:12.158 [Lua] [name] = Player List Plus (string) 15:13:12.158 [Lua] [dependency_error] = (string) 15:13:12.158 [Lua] [4] = table 15:13:12.158 [Lua] [download_pending] = false (boolean) 15:13:12.158 [Lua] [id] = 1502859403 (string) 15:13:12.158 [Lua] [children] = table 15:13:12.158 [Lua] [1] = 1369573612 (string) 15:13:12.158 [Lua] [banned] = false (boolean) 15:13:12.158 [Lua] [author_id] = 96578995 (number) 15:13:12.158 [Lua] [tags] = table 15:13:12.158 [Lua] [1] = QoL (string) 15:13:12.158 [Lua] [2] = approved (string) 15:13:12.158 [Lua] [author] = RIP AND TEAR (string) 15:13:12.158 [Lua] [sanctioned] = true (boolean) 15:13:12.158 [Lua] [out_of_date] = false (boolean) 15:13:12.158 [Lua] [downloading] = false (boolean) 15:13:12.158 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:13:12.159 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Notice Key Pickup (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [5] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1383542440 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 45268594 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [author] = prop joe (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:13:12.159 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Weapon Kill Counter (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [6] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1421155919 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 75308424 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = applied (string) 15:13:12.159 [Lua] [2] = approved (string) 15:13:12.159 [Lua] [author] = th-om (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 15:13:12.159 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Mission timer (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [7] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1459917022 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 155839973 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [3] = QoL (string) 15:13:12.159 [Lua] [author] = Gohas (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 15:13:12.159 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Parry Indicator (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [8] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1569650837 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 81851809 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [3] = QoL (string) 15:13:12.159 [Lua] [author] = Skwuruhl (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15掳 of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5掳 of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 15:13:12.159 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Crosshairs Fix (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [9] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1495937978 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 96578995 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = QoL (string) 15:13:12.159 [Lua] [author] = RIP AND TEAR (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 15:13:12.159 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Host your own game (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [10] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1498992606 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 84308322 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = applied (string) 15:13:12.159 [Lua] [2] = approved (string) 15:13:12.159 [Lua] [author] = pixaal (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:13:12.159 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Countries in Lobby Browser (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [11] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1593460250 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 84308322 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = UI (string) 15:13:12.159 [Lua] [2] = QoL (string) 15:13:12.159 [Lua] [3] = approved (string) 15:13:12.159 [Lua] [author] = pixaal (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:13:12.159 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Crosshair Kill Confirmation (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [12] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1623948024 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 65038749 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = applied (string) 15:13:12.159 [Lua] [2] = approved (string) 15:13:12.159 [Lua] [author] = Aussiemon (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:13:12.159 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Hi-Def UI Scaling (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [13] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1570226884 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 107014304 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = applied (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [3] = Art (string) 15:13:12.159 [Lua] [author] = Sir Aiedail (string) 15:13:12.159 [Lua] [sanctioned] = false (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort Brachsenbr眉cke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 15:13:12.159 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = false (boolean) 15:13:12.159 [Lua] [name] = More Loading Screens (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [14] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1391228174 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 4821406 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = UI (string) 15:13:12.159 [Lua] [2] = QoL (string) 15:13:12.159 [Lua] [3] = Approved (string) 15:13:12.159 [Lua] [author] = grasmann (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:13:12.159 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = UI Improvements (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [15] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1395655171 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 59593500 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = QoL (string) 15:13:12.159 [Lua] [3] = Balance/Tweaks (string) 15:13:12.159 [Lua] [author] = Grimalackt (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 15:13:12.159 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Bot Improvements - Combat (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [16] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1374248490 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 45268594 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [author] = prop joe (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:13:12.159 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Penlight Lua Libraries (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [17] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1384094638 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [2] = 1374248490 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 45268594 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [3] = QoL (string) 15:13:12.159 [Lua] [author] = prop joe (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 15:13:12.159 [Lua] [num_children] = 2 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:13:12.159 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Crosshair Customization (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [18] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1393343095 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [2] = 1374248490 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 45268594 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [author] = prop joe (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:13:12.159 [Lua] [num_children] = 2 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:13:12.159 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Scoreboard Tweaks (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [19] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1383452616 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [2] = 1374248490 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 45268594 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [3] = QoL (string) 15:13:12.159 [Lua] [author] = prop joe (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 15:13:12.159 [Lua] [num_children] = 2 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:13:12.159 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Killfeed Tweaks (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [20] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1402971136 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 38300192 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = approved (string) 15:13:12.159 [Lua] [2] = UI (string) 15:13:12.159 [Lua] [3] = QoL (string) 15:13:12.159 [Lua] [author] = Tomoko (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 15:13:12.159 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = true (boolean) 15:13:12.159 [Lua] [name] = Needii (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [21] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 2174425628 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 75094395 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = Cosmetic (string) 15:13:12.159 [Lua] [author] = Kaelus Von Sestiaf (string) 15:13:12.159 [Lua] [sanctioned] = false (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727948222980/9C9B7B43746924AFE503FB503BE731121AEBF860/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = You know how some of Kerillian's hats look awful because they remove her hood for no reason? Well, I think that's terrible, so I made a mod. [b]This mod adds a toggleable UI window that lets you change how an equipped hat affects your character's model.[/b] Generally this will look terrible, but if you look for it you can use it to good results by making things like lifting Kerillian's hood when one of her masks lowers it and make it look good. As a bonus, those using the mod [b]'More Hats and Frames'[/b] (which lets you equip hats from another class or character), you'll know normally this can end up looking really bad if the default way in which the skin tries to interact with this hat looks bad. The mod can circumvent that by letting you try out different settings that can make the incompatible hat actually work. Feedback welcome! I also have no idea if other players can see the changes, lemme know if they do. (string) 15:13:12.159 [Lua] [last_updated] = 7/27/2020 2:18:47 PM (string) 15:13:12.159 [Lua] [installed] = true (boolean) 15:13:12.159 [Lua] [enabled] = false (boolean) 15:13:12.159 [Lua] [name] = Hat Control (string) 15:13:12.159 [Lua] [dependency_error] = (string) 15:13:12.159 [Lua] [22] = table 15:13:12.159 [Lua] [download_pending] = false (boolean) 15:13:12.159 [Lua] [id] = 1395453301 (string) 15:13:12.159 [Lua] [children] = table 15:13:12.159 [Lua] [1] = 1369573612 (string) 15:13:12.159 [Lua] [banned] = false (boolean) 15:13:12.159 [Lua] [author_id] = 58813412 (number) 15:13:12.159 [Lua] [tags] = table 15:13:12.159 [Lua] [1] = applied (string) 15:13:12.159 [Lua] [2] = approved (string) 15:13:12.159 [Lua] [3] = QoL (string) 15:13:12.159 [Lua] [author] = bIbIbI(rus) (string) 15:13:12.159 [Lua] [sanctioned] = true (boolean) 15:13:12.159 [Lua] [out_of_date] = false (boolean) 15:13:12.159 [Lua] [downloading] = false (boolean) 15:13:12.159 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 15:13:12.159 [Lua] [num_children] = 1 (number) 15:13:12.159 [Lua] [ugc_status] = 3 (number) 15:13:12.159 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 15:13:12.160 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = true (boolean) 15:13:12.160 [Lua] [name] = Skip Intro (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [23] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1464907434 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 14284923 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [1] = UI (string) 15:13:12.160 [Lua] [2] = Misc (string) 15:13:12.160 [Lua] [author] = Fracticality (string) 15:13:12.160 [Lua] [sanctioned] = false (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 15:13:12.160 [Lua] [num_children] = 1 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = Updated for Season 3. - Includes support for the Bretonnian Longsword and the Breton Sword and Shield - Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update. - Ranged damage data is inaccurate. This will be fixed in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 15:13:12.160 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = false (boolean) 15:13:12.160 [Lua] [name] = Armory (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [24] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1387440934 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 4821406 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [1] = applied (string) 15:13:12.160 [Lua] [2] = approved (string) 15:13:12.160 [Lua] [3] = QoL (string) 15:13:12.160 [Lua] [4] = Cosmetic (string) 15:13:12.160 [Lua] [author] = grasmann (string) 15:13:12.160 [Lua] [sanctioned] = true (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 15:13:12.160 [Lua] [num_children] = 1 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 15:13:12.160 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = true (boolean) 15:13:12.160 [Lua] [name] = Third Person Equipment (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [25] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1516618647 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 96578995 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [1] = approved (string) 15:13:12.160 [Lua] [2] = UI (string) 15:13:12.160 [Lua] [3] = QoL (string) 15:13:12.160 [Lua] [author] = RIP AND TEAR (string) 15:13:12.160 [Lua] [sanctioned] = true (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 15:13:12.160 [Lua] [num_children] = 1 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 15:13:12.160 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = true (boolean) 15:13:12.160 [Lua] [name] = Friendly Fire Indicator (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [26] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1389872347 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 4821406 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [1] = approved (string) 15:13:12.160 [Lua] [2] = UI (string) 15:13:12.160 [Lua] [author] = grasmann (string) 15:13:12.160 [Lua] [sanctioned] = true (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:13:12.160 [Lua] [num_children] = 1 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 15:13:12.160 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = true (boolean) 15:13:12.160 [Lua] [name] = Simple UI (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [27] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1497664830 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [2] = 1389872347 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 155839973 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [1] = approved (string) 15:13:12.160 [Lua] [2] = UI (string) 15:13:12.160 [Lua] [3] = QoL (string) 15:13:12.160 [Lua] [author] = Gohas (string) 15:13:12.160 [Lua] [sanctioned] = true (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 15:13:12.160 [Lua] [num_children] = 2 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 15:13:12.160 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = false (boolean) 15:13:12.160 [Lua] [name] = Item Filter (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [28] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1395132559 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 65038749 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [author] = Aussiemon (string) 15:13:12.160 [Lua] [sanctioned] = false (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 15:13:12.160 [Lua] [num_children] = 1 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:13:12.160 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = false (boolean) 15:13:12.160 [Lua] [name] = Creature Spawner (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] [29] = table 15:13:12.160 [Lua] [download_pending] = false (boolean) 15:13:12.160 [Lua] [id] = 1391113873 (string) 15:13:12.160 [Lua] [children] = table 15:13:12.160 [Lua] [1] = 1369573612 (string) 15:13:12.160 [Lua] [banned] = false (boolean) 15:13:12.160 [Lua] [author_id] = 65038749 (number) 15:13:12.160 [Lua] [tags] = table 15:13:12.160 [Lua] [1] = applied (string) 15:13:12.160 [Lua] [author] = Aussiemon (string) 15:13:12.160 [Lua] [sanctioned] = false (boolean) 15:13:12.160 [Lua] [out_of_date] = false (boolean) 15:13:12.160 [Lua] [downloading] = false (boolean) 15:13:12.160 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 15:13:12.160 [Lua] [num_children] = 1 (number) 15:13:12.160 [Lua] [ugc_status] = 3 (number) 15:13:12.160 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:13:12.160 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 15:13:12.160 [Lua] [installed] = true (boolean) 15:13:12.160 [Lua] [enabled] = false (boolean) 15:13:12.160 [Lua] [name] = More Hats and Frames (string) 15:13:12.160 [Lua] [dependency_error] = (string) 15:13:12.160 [Lua] 15:13:12.160 [Lua] 15:13:12.160 [Lua] [1459917022] = 18 (number) 15:13:12.160 [Lua] [1391228174] = 12 (number) 15:13:12.160 [Lua] [1516618647] = 2 (number) 15:13:12.160 [Lua] [1384094638] = 7 (number) 15:13:12.160 [Lua] [1395655171] = 11 (number) 15:13:12.160 [Lua] [1569650837] = 17 (number) 15:13:12.160 [Lua] [1402971136] = 10 (number) 15:13:12.160 [Lua] [1374248490] = 8 (number) 15:13:12.160 [Lua] [1383542440] = 20 (number) 15:13:12.160 [Lua] [1383452616] = 9 (number) 15:13:12.160 [Lua] [1455893647] = 22 (number) 15:13:12.160 [Lua] [1623948024] = 13 (number) 15:13:12.160 [Lua] [1502859403] = 21 (number) 15:13:12.160 [Lua] [1421155919] = 19 (number) 15:13:12.160 [Lua] [1495937978] = 16 (number) 15:13:12.160 [Lua] [1497664830] = 1 (number) 15:13:12.160 [Lua] [1498992606] = 15 (number) 15:13:12.160 [Lua] [1464907434] = 4 (number) 15:13:12.160 [Lua] [1393343095] = 5 (number) 15:13:12.160 [Lua] [1593460250] = 14 (number) 15:13:12.160 [Lua] [1369573612] = 24 (number) 15:13:12.160 [Lua] [1395453301] = 6 (number) 15:13:12.160 [Lua] [1397265260] = 23 (number) 15:13:12.160 [Lua] [1389872347] = 0 (number) 15:13:12.160 [Lua] [1387440934] = 3 (number) 15:13:12.160 [Lua] 15:13:12.172 [Lua] 15:13:12.172 [Lua] [1459917022] = 18 (number) 15:13:12.172 [Lua] [1391228174] = 12 (number) 15:13:12.172 [Lua] [1516618647] = 2 (number) 15:13:12.172 [Lua] [1384094638] = 7 (number) 15:13:12.172 [Lua] [1395655171] = 11 (number) 15:13:12.172 [Lua] [1569650837] = 17 (number) 15:13:12.172 [Lua] [1402971136] = 10 (number) 15:13:12.172 [Lua] [1374248490] = 8 (number) 15:13:12.172 [Lua] [1383542440] = 20 (number) 15:13:12.172 [Lua] [1383452616] = 9 (number) 15:13:12.172 [Lua] [1455893647] = 22 (number) 15:13:12.172 [Lua] [1623948024] = 13 (number) 15:13:12.172 [Lua] [1502859403] = 21 (number) 15:13:12.172 [Lua] [1421155919] = 19 (number) 15:13:12.172 [Lua] [1495937978] = 16 (number) 15:13:12.172 [Lua] [1497664830] = 1 (number) 15:13:12.172 [Lua] [1498992606] = 15 (number) 15:13:12.172 [Lua] [1464907434] = 4 (number) 15:13:12.172 [Lua] [1393343095] = 5 (number) 15:13:12.172 [Lua] [1593460250] = 14 (number) 15:13:12.172 [Lua] [1369573612] = 24 (number) 15:13:12.172 [Lua] [1395453301] = 6 (number) 15:13:12.172 [Lua] [1397265260] = 23 (number) 15:13:12.172 [Lua] [1389872347] = 0 (number) 15:13:12.172 [Lua] [1387440934] = 3 (number) 15:13:12.172 [Lua] 15:13:12.175 [Lua] <>modded = true<> 15:13:12.176 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:13:12.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:13:12.197 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:13:12.197 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0ca2ca10) 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0ca2cb30) 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x026c88d0) 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x026c8a60) 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d0ca6c0) 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d0ca890) 15:13:12.198 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed1e490) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed1e7c0) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed1e670) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dad70) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d1a3e90) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d196870) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0dd641f0) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d1968b0) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d196850) 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:13:12.199 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f0c2680) 15:13:12.203 [Lua] <>modded = true<> 15:13:12.203 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:13:12.213 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:13:12.214 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:13:12.214 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:13:12.214 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.214 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d3dd7b0) 15:13:12.214 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d3dea30) 15:13:12.219 [Lua] <>modded = true<> 15:13:12.219 [Lua] <>Mod:1455893647:Player List Plus = true<> 15:13:12.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 15:13:12.371 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 15:13:12.371 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d258510) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d258600) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d258830) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d258740) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x014123c0) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008f18b0) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca25210) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x025fd320) 15:13:12.372 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 15:13:12.379 [Lua] <>modded = true<> 15:13:12.379 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 15:13:12.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 15:13:12.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 15:13:12.387 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 15:13:12.387 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.387 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x028f0ed0) 15:13:12.388 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x013f94f0) 15:13:12.388 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x013f9420) 15:13:12.388 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:13:12.388 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d290e90) 15:13:12.388 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 15:13:12.392 [Lua] <>modded = true<> 15:13:12.392 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 15:13:12.400 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 15:13:12.402 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 15:13:12.402 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 15:13:12.402 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02a7b280) 15:13:12.402 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02758880] (Origin: function: 0x02758970) 15:13:12.402 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 15:13:12.406 [Lua] <>modded = true<> 15:13:12.406 [Lua] <>Mod:1421155919:Mission timer = true<> 15:13:12.415 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 15:13:12.416 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 15:13:12.416 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 15:13:12.416 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0137e800) 15:13:12.416 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0ca11250) 15:13:12.416 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ee05300) 15:13:12.416 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x028f0ed0) 15:13:12.416 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 15:13:12.420 [Lua] <>modded = true<> 15:13:12.420 [Lua] <>Mod:1459917022:Parry Indicator = true<> 15:13:12.428 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 15:13:12.429 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 15:13:12.429 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d296f20) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0136df40) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0136df60) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0136dfe0) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01a9e290) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01a9e560) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01a9e590) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01aa92a0) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01aa9a70) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0096a590] (Origin: function: 0x0096a4c0) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0096a590] (Origin: function: 0x0096a600) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0096a590] (Origin: function: 0x0096a620) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0096aa20] (Origin: function: 0x0096a950) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0096aa20] (Origin: function: 0x0096aa90) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0096aa20] (Origin: function: 0x0096aab0) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0096b370] (Origin: function: 0x0096b2a0) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0096b370] (Origin: function: 0x0096b3e0) 15:13:12.429 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0096b370] (Origin: function: 0x0096b400) 15:13:12.430 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 15:13:12.434 [Lua] <>modded = true<> 15:13:12.434 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 15:13:12.441 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 15:13:12.442 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 15:13:12.442 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 15:13:12.442 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0d2a9cf0) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9b60) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9b80) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9ba0) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9bc0) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0d2a9c20) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0d2a9c40) 15:13:12.442 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 15:13:12.447 [Lua] <>modded = true<> 15:13:12.447 [Lua] <>Mod:1495937978:Host your own game = true<> 15:13:12.454 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 15:13:12.455 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 15:13:12.455 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c6aa8d0) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e28bfc0) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e28c180) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e28c140) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e28c0f0) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e71d150) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e71d330) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e71d480) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e71d1e0) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0e2da850) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0e2daa90) 15:13:12.456 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 15:13:12.461 [Lua] <>modded = true<> 15:13:12.461 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 15:13:12.468 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 15:13:12.468 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 15:13:12.469 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 15:13:12.469 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0e357f00) 15:13:12.469 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0e357f20) 15:13:12.469 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 15:13:12.473 [Lua] <>modded = true<> 15:13:12.473 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 15:13:12.482 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 15:13:12.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 15:13:12.487 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 15:13:12.487 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0259a100) 15:13:12.487 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0c90b100) 15:13:12.487 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0d2a99f0) 15:13:12.487 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 15:13:12.492 [Lua] <>modded = true<> 15:13:12.492 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 15:13:12.501 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 15:13:12.501 [Lua] [MOD][HiDefUIScaling][INFO] (hook_origin): Hooking 'UPDATE_RESOLUTION_LOOKUP' from [_G] (Origin: function: 0x00192350) 15:13:12.501 [Lua] [MOD][HiDefUIScaling][INFO] (hooks): Enabling all hooks for mod: HiDefUIScaling 15:13:12.505 [Lua] <>modded = true<> 15:13:12.505 [Lua] <>Mod:1391228174:UI Improvements = true<> 15:13:12.515 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 15:13:12.516 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 15:13:12.517 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d731da0) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d731670) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d731dc0) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d7317f0) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d731700) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ddd3bf0) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ddd3b90) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02758880] (Origin: function: 0x027589f0) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d62e9a0) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d9e9a60) 15:13:12.517 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d9e9e70) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d837290) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d837620) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d837470) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d837320) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d837410) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d837270) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x0d837950) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d8375a0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d8d6310) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d963ff0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d9642c0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0de75740) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e514ff0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e515060) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e515380) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e5151d0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0e00bde0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0e00be10) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0e00be50) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0e00b660) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0e00beb0) 15:13:12.518 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0e00b6a0) 15:13:12.519 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0e25dae0) 15:13:12.519 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ddd36e0) 15:13:12.519 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0e25d620) 15:13:12.519 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0e25d7b0) 15:13:12.519 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 15:13:12.523 [Lua] <>modded = true<> 15:13:12.523 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 15:13:12.534 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 15:13:12.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 15:13:12.535 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x0009fc10) 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01bacf80) 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01c9c2c0) 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01b227b0) 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01c9c110) 15:13:12.535 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01c96c20) 15:13:12.539 [Lua] <>modded = true<> 15:13:12.539 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:13:12.550 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:13:12.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:13:12.553 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:13:12.557 [Lua] <>modded = true<> 15:13:12.557 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 15:13:12.566 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 15:13:12.567 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 15:13:12.567 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 15:13:12.567 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.567 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0d2a9a30) 15:13:12.567 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9c00) 15:13:12.567 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9be0) 15:13:12.567 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9b60) 15:13:12.568 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9ba0) 15:13:12.568 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9b80) 15:13:12.568 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d2a9bc0) 15:13:12.568 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0d2a9a10) 15:13:12.568 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x025992c0) 15:13:12.568 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0d2a99f0) 15:13:12.572 [Lua] <>modded = true<> 15:13:12.572 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 15:13:12.580 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 15:13:12.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 15:13:12.581 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 15:13:12.582 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f11a0) 15:13:12.582 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee05510) 15:13:12.582 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0139f000) 15:13:12.582 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee057e0) 15:13:12.586 [Lua] <>modded = true<> 15:13:12.586 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 15:13:12.594 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 15:13:12.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 15:13:12.595 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f11a0) 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d2b8c50) 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d2b8db0) 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x026c8890) 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d2b9060) 15:13:12.596 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d2b8f80) 15:13:12.600 [Lua] <>modded = true<> 15:13:12.600 [Lua] <>Mod:1402971136:Needii = true<> 15:13:12.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 15:13:12.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 15:13:12.610 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 15:13:12.610 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.611 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d3a77c0) 15:13:12.611 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 15:13:12.611 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 15:13:12.615 [Lua] <>modded = true<> 15:13:12.615 [Lua] <>Mod:1395453301:Skip Intro = true<> 15:13:12.623 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 15:13:12.624 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 15:13:12.624 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 15:13:12.624 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02690620) 15:13:12.624 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026906d0) 15:13:12.624 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 15:13:12.628 [Lua] <>modded = true<> 15:13:12.628 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 15:13:12.637 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 15:13:12.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 15:13:12.638 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 15:13:12.638 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x013ea880) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x014120b0) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01417580) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01412200) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01411f60) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01417660) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01417390) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0139f060) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008ef40) 15:13:12.639 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 15:13:12.643 [Lua] <>modded = true<> 15:13:12.643 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 15:13:12.650 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 15:13:12.651 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 15:13:12.651 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 15:13:12.651 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d39ec50) 15:13:12.651 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:13:12.652 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:13:12.655 [Lua] <>modded = true<> 15:13:12.655 [Lua] <>Mod:1389872347:Simple UI = true<> 15:13:12.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 15:13:12.665 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 15:13:12.665 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:13:12.665 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:13:12.665 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c6aa640) 15:13:12.666 [Lua] <>project = vermintide 2<> 15:13:12.666 [Lua] <>build = release<> 15:13:12.666 [Lua] <>platform = win32<> 15:13:12.666 [Lua] <>title_id = 5107<> 15:13:12.666 [Lua] <>content_revision = 14554<> 15:13:12.666 [Lua] <>engine_revision = 0babd8277d3b<> 15:13:12.666 [Lua] <>release_version = 3.3<> 15:13:12.666 [Lua] <>rendering_backend = dx12<> 15:13:12.666 [Lua] <>teamcity_build_id = 74964<> 15:13:12.666 [Lua] <>steam_id = 11000011791aa55<> 15:13:12.667 [Lua] <>steam_profile_name = Dovahkiin<> 15:13:12.667 [Lua] <>machine_id = a5697763-ebfe-4030-b7de-c257af487f5c<> 15:13:12.667 [Lua] [Boot] Application build: release 15:13:12.667 [Lua] [Boot] Content revision: 14554 15:13:12.667 [Lua] [Boot] Engine revision: 0babd8277d3b 15:13:12.667 [Lua] [Boot] Release version: 3.3 15:13:12.667 [Lua] [Boot] User ID: 11000011791aa55 Dovahkiin 15:13:12.673 [Lua] initializing mechanism to: adventure 15:13:12.673 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 15:13:12.673 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 15:13:12.673 [Lua] Game:setup() total time: 0.0060000000000002 15:13:12.673 [Lua] handle rev info: 0 15:13:12.673 [Lua] handle gfx quality: 0 15:13:12.673 [Lua] default settings: 0 15:13:12.673 [Lua] user settings: 0 15:13:12.673 [Lua] set frame times: 0 15:13:12.673 [Lua] init random: 0 15:13:12.673 [Lua] managers: 0.0060000000000002274 15:13:12.673 [Lua] 15:13:12.673 [Lua] unaccounted: 0 15:13:12.673 [Lua] [Boot] use baked enemy meshes: false 15:13:12.674 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:13:12.674 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:13:12.674 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:13:12.674 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:13:12.674 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:13:12.674 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:13:12.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:13:12.687 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 15:13:12.687 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:13:12.687 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:13:12.687 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:13:12.687 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:13:12.687 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:13:12.687 [Lua] [Testify] Ready! 15:13:12.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:13:12.961 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:13:12.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:13:13.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:13:13.436 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:13:13.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:13:13.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:13:13.503 [Lua] [PackageManager] Force_load: resource_packages/menu 15:13:13.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:13:13.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:13:13.604 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:13:13.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:13:14.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:13:14.385 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:13:14.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:13:14.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:13:14.503 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:13:14.504 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:13:14.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:13:14.605 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:13:14.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:13:15.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:13:15.114 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:13:15.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:13:15.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:13:15.910 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:13:15.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:13:16.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:13:16.503 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 15:13:16.503 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 15:13:16.503 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x023d3660) 15:13:16.504 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x016a8090) 15:13:16.504 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0167a8c0) 15:13:16.504 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x023df2c0) 15:13:16.504 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x023d82f0) 15:13:16.504 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:13:16.504 [Lua] [Gamestate] Enter StateTitleScreen 15:13:16.506 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:13:16.506 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:13:16.506 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:13:16.506 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:13:16.506 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:13:16.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:13:16.520 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:13:16.520 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:13:16.520 [Save] Loading `save_data` 15:13:16.525 [Save] Load done 15:13:16.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:13:16.536 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:13:16.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:13:16.538 [Lua] [BackendManagerPlayFab] Backend Enabled 15:13:17.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:13:17.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:13:17.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:13:17.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:13:17.504 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:13:17.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:13:17.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:13:17.825 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:13:17.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:13:18.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:13:18.045 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:13:18.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:13:18.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:13:18.204 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:13:18.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:13:18.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:13:18.682 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:13:18.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:13:18.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:13:18.939 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:13:18.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:13:19.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:13:19.128 [Lua] [PackageManager] Force_load: resource_packages/careers 15:13:19.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:13:19.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:13:19.179 [Lua] [PackageManager] Force_load: resource_packages/decals 15:13:19.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:13:19.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:13:19.298 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:13:19.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:13:19.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:13:19.954 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:13:19.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:13:20.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:13:20.933 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:13:20.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:13:21.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:13:21.929 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:13:21.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:13:22.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:13:22.819 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:13:22.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:13:22.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:13:22.938 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:13:22.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:13:23.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:13:23.074 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:13:23.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:13:23.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:13:23.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:13:37.000 warning: [Lua] Following data will be uploaded to Crashify: <> 15:13:37.000 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 11000011791aa55 "Dovahkiin" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:661: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:442: in function _update_state [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:564: in function update [5] @scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:55: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/game_state/state_title_screen.lua:247: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:806: in function game_update [10] @scripts/boot.lua:570:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 11000011791aa55 \"Dovahkiin\"" [2] self = table: 000000000E690A20; error_data = table: 000000000015A7C0; crashify_override = nil; ignore_crashify = nil [3] self = table: 000000000E690A20; settings = table: 0000000000258180; signin = table: 0000000002E52FC0; result_data = nil; error_data = table: 000000000015A7C0 [4] self = table: 000000000E690A20; dt = 0.016962699592113495; settings = table: 0000000000258180; signin = table: 0000000002E52FC0; mirror = nil; queue = nil; error_data = nil; interfaces = table: 00000000009DBE50 [5] self = table: 000000000C6C85D0; dt = 0.016962699592113495; t = 24.334106224472634 [6] self = table: 000000000D73CBC0; dt = 0.016962699592113495; t = 24.334106224472634 [7] self = table: 0000000002479E70; dt = 0.016962699592113495; t = 24.334106224472634 [8] self = table: 0000000001B10590; dt = 0.016962699592113495; t = 24.334106224472634 [9] self = table: 0000000000096E30; real_world_dt = 0.016962699592113495; dt = 0.016962699592113495; t = 24.334106224472634 [10] dt = 0.016962699592113495 [2] _button_ok = "button_ok"; _server_queue = table: 00000000005ABA50; _in_error_state = false; _interfaces = table: 00000000009DBE50; _is_tutorial_backend = false; _mirror = table: 00000000008EC160; _signin = table: 00000000008EE7C0; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1605453216; _interfaces_created = false; _talents_interface_overrides = table: 0000000001DFDFA0; _need_signin = false; _backend_signin = table: 0000000002E52FC0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001374D60; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001374D30; [3] _button_ok = "button_ok"; _server_queue = table: 00000000005ABA50; _in_error_state = false; _interfaces = table: 00000000009DBE50; _is_tutorial_backend = false; _mirror = table: 00000000008EC160; _signin = table: 00000000008EE7C0; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1605453216; _interfaces_created = false; _talents_interface_overrides = table: 0000000001DFDFA0; _need_signin = false; _backend_signin = table: 0000000002E52FC0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001374D60; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001374D30; [4] _button_ok = "button_ok"; _server_queue = table: 00000000005ABA50; _in_error_state = false; _interfaces = table: 00000000009DBE50; _is_tutorial_backend = false; _mirror = table: 00000000008EC160; _signin = table: 00000000008EE7C0; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1605453216; _interfaces_created = false; _talents_interface_overrides = table: 0000000001DFDFA0; _need_signin = false; _backend_signin = table: 0000000002E52FC0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001374D60; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001374D30; [5] _params = table: 000000000D5ED4F0; backend_signin_initated = true; parent = table: 0000000002479E70; _save_data_loaded = true; [6] _params = table: 000000000D5ED4F0; _profiling_debugging_enabled = true; _parent = table: 0000000002479E70; _state = table: 000000000C6C85D0; [7] _world_name = "title_screen_world"; _input_manager = table: 000000000E122FA0; _viewport = [Viewport]; parent = table: 0000000000096E30; _is_installed = true; _world = [World]; _params = table: 0000000001B10560; _gui = [Gui]; _platform = "win32"; _machine = table: 000000000D73CBC0; _viewport_name = "title_screen_viewport"; _play_go_progress_string = "Installing: %d%%"; [8] _params = table: 0000000001B10560; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E30; _state = table: 0000000002479E70; [9] startup_package_handles = table: 000000000009A7F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A760; flow_return_table = table: 0000000000096E60; _machine = table: 0000000001B10590; startup_timer = 7.9634929507737979; has_booted = true; loading_context = table: 0000000001B10260; <> 15:13:37.000 [Lua] [BackendManagerPlayFab] adding error: 2 nil 15:13:37.000 [Lua] [BackendManagerPlayFab] Showing error dialog: "2", "nil" 15:13:37.000 [Lua] backend error 2 backend_err_signin_timeout 15:13:37.000 [Lua] PopupManager:queue_default_popup: Sign-in timeout Server Error button_quit Quit Game 15:13:38.680 [Lua] <>playfab_id = 344323BB5A11E793<> 15:13:40.151 [Lua] PopupManager:query_result returned result: button_quit 15:13:40.151 [Application] Lua signals application exit. 15:13:40.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:13:40.190 [Lua] [Managers] Destroying manager group: 15:13:40.190 [Lua] [Managers] Destroying manager group: 15:13:40.190 [Lua] [Managers] Destroying manager group: 15:13:40.190 [Lua] [Managers] Destroying manager group: 15:13:40.192 [Lua] VMF:ON_UNLOAD() 15:13:40.205 [Lua] [PackageManager] Destroy() 15:13:40.205 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 15:13:40.206 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 15:13:40.206 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 15:13:40.207 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 15:13:40.207 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 15:13:40.207 [Lua] [PackageManager] Unload: resource_packages/decals, global 15:13:40.212 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 15:13:40.232 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 15:13:40.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 15:13:40.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 15:13:40.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 15:13:40.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 15:13:40.245 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 15:13:40.258 [Lua] [PackageManager] Unload: resource_packages/inventory, global 15:13:40.263 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 15:13:40.263 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 15:13:40.267 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 15:13:40.267 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 15:13:40.267 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 15:13:40.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 15:13:40.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 15:13:40.268 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 15:13:40.290 [Lua] [PackageManager] Unload: resource_packages/ingame, global 15:13:40.292 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 15:13:40.292 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 15:13:40.292 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 15:13:40.297 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 15:13:40.298 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 15:13:40.300 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 15:13:40.302 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 15:13:40.304 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 15:13:40.308 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 15:13:40.313 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 15:13:40.313 [Lua] [PackageManager] Unload: resource_packages/careers, global 15:13:40.313 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 15:13:40.313 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 15:13:40.315 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 15:13:40.332 [Lua] [PackageManager] Unload: resource_packages/pickups, global 15:13:40.336 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 15:13:40.336 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 15:13:40.341 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 15:13:40.346 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 15:13:40.346 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 15:13:40.347 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 15:13:40.451 [RazerChroma] Shutdown Razer Chroma 15:13:41.077 [EAC] Shutdown [Log end]