[Log version] 1
[Session] 23dfe39a-f60b-460c-8f76-b15ed7537c49
UTC time stamps
16:08:53.854 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
16:08:53.855 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
16:08:53.855 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
16:08:53.855 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
16:08:53.855 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
16:08:53.855 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
16:08:53.914 [RazerChroma] Setup Razer Chroma resources
16:08:53.914 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
16:08:53.946 [Window] Window => active
16:08:54.037 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
16:08:54.204 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
16:08:54.829 [EAC] Init client 11000011894ca7a
16:08:54.830 [EAC] EAC client initialized
16:08:54.830 warning: [EAC] Failed to initialize localization
16:08:54.830 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
16:08:54.833 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
16:08:58.365 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
16:08:58.447 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
16:08:58.666 [Window] Window => inactive
16:08:58.710 [Window] Window => active
16:08:58.997 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
16:08:58.998 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
16:08:59.151 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
16:08:59.151 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
16:08:59.151 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
16:08:59.151 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
16:08:59.151 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
16:08:59.348 [RazerChroma] Setup Razer Chroma
16:08:59.429 [LightFX ] Loaded DLL.
16:08:59.429 [LightFX ] Init()
16:08:59.433 [LightFX ] LightFX failed to initialize
16:08:59.436 [Lua] boot.lua start, os clock: 6.9690000000000003
16:08:59.437 [Lua] LUA IS STRIPPED!
16:08:59.437 [Lua] Boot:setup() entered. time: 0 os-clock: 6.9699999999999998
16:08:59.437 [Lua] --- CPU
CPU: AMD Ryzen 5 3600 6-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 12594MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 67e6278d-b3e5-4144-91df-4ee243f931aa
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 43200
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming Mouse G402
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): USB Audio Device
16:08:59.437 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
16:08:59.442 [SteamStats] RequestCurrentStats success: true
16:09:03.800 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.8937813600641675 os-clock: 11.333
16:09:03.801 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:09:03.801 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
16:09:03.803 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:09:03.803 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:09:03.805 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:09:03.805 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:09:03.805 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:09:03.805 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:09:03.805 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:09:03.807 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:09:03.807 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
16:09:03.808 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:09:03.809 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:09:03.809 [Lua] Development.init_application_parameters
16:09:03.809 [Lua] -----------------------------------------------------------------
16:09:03.809 [Lua] -- Application parameters --
16:09:03.809 [Lua] -----------------------------------------------------------------
16:09:03.809 [Lua] *****************************************************************
16:09:03.809 [Lua] ** Initial contents of script_data **
16:09:03.809 [Lua] script_data.beta_level_progression = false
16:09:03.809 [Lua] script_data.build_identifier = f86f00acf094
16:09:03.809 [Lua] script_data.debug_interactions = false
16:09:03.809 [Lua] script_data.disable_debug_draw = true
16:09:03.809 [Lua] script_data.disable_intro_trailer = false
16:09:03.809 [Lua] script_data.disable_store = false
16:09:03.809 [Lua] script_data.disable_tutorial_at_start = true
16:09:03.809 [Lua] script_data.eac-untrusted = false
16:09:03.809 [Lua] script_data.enable_detailed_tooltips = false
16:09:03.809 [Lua] script_data.force_debug_disabled = true
16:09:03.809 [Lua] script_data.force_steam = true
16:09:03.809 [Lua] script_data.hide_fps = true
16:09:03.809 [Lua] script_data.hide_version_info = true
16:09:03.809 [Lua] script_data.matchmaking_debug = true
16:09:03.809 [Lua] script_data.network_debug = true
16:09:03.809 [Lua] script_data.package_debug = true
16:09:03.809 [Lua] script_data.packaged_build = true
16:09:03.809 [Lua] script_data.settings = { }
16:09:03.809 [Lua] script_data.show_fps = false
16:09:03.809 [Lua] script_data.spawn_empty_chest = true
16:09:03.809 [Lua] script_data.telemetry_log_interval = 600
16:09:03.809 [Lua] script_data.tobii_button = false
16:09:03.809 [Lua] script_data.use_beta_overlay = false
16:09:03.809 [Lua] script_data.use_local_backend = false
16:09:03.809 [Lua] script_data.use_tech_telemetry = true
16:09:03.809 [Lua] script_data.use_telemetry = true
16:09:03.809 [Lua] *****************************************************************
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
16:09:04.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:09:04.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:09:04.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
16:09:04.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
16:09:04.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
16:09:04.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
16:09:04.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
16:09:04.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
16:09:04.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
16:09:04.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
16:09:04.722 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
16:09:04.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
16:09:05.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
16:09:05.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
16:09:05.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
16:09:05.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
16:09:05.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
16:09:05.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
16:09:05.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
16:09:05.574 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
16:09:05.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
16:09:05.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
16:09:05.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
16:09:05.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
16:09:06.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
16:09:06.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
16:09:06.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
16:09:06.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
16:09:06.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
16:09:06.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
16:09:06.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
16:09:06.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
16:09:06.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
16:09:06.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
16:09:06.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
16:09:06.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:09:07.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:09:07.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:09:07.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
16:09:07.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
16:09:07.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
16:09:07.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
16:09:07.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
16:09:07.170 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
16:09:07.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:09:07.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:09:07.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:09:07.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
16:09:07.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
16:09:07.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
16:09:07.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
16:09:07.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
16:09:07.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
16:09:07.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
16:09:08.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
16:09:08.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
16:09:08.356 [Lua] settings.steam: nil
16:09:08.356 [Lua] Steam: table: 0000000000062470
16:09:08.356 [Lua] force_steam: true
16:09:08.356 [Lua] BUILD: release
16:09:08.356 [Lua] test_backend: nil
16:09:08.356 [Lua] DEDICATED_SERVER: false
16:09:08.356 [Lua] Using app_id '552500' to define backend
16:09:08.356 [Lua] PlayFab Title ID: 5107
16:09:08.402 [Lua] [1] = beastmen_minotaur (string)
16:09:08.402 [Lua] [2] = skaven_storm_vermin_champion (string)
16:09:08.402 [Lua] [3] = chaos_dummy_troll (string)
16:09:08.402 [Lua] [4] = skaven_grey_seer (string)
16:09:08.402 [Lua] [5] = chaos_plague_wave_spawner (string)
16:09:08.402 [Lua] [6] = chaos_vortex (string)
16:09:08.402 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
16:09:08.402 [Lua] [8] = chaos_dummy_sorcerer (string)
16:09:08.402 [Lua] [9] = chaos_tentacle (string)
16:09:08.402 [Lua] [10] = skaven_loot_rat (string)
16:09:08.402 [Lua] [11] = skaven_stormfiend_demo (string)
16:09:08.402 [Lua] [12] = critter_rat (string)
16:09:08.402 [Lua] [13] = skaven_explosive_loot_rat (string)
16:09:08.402 [Lua] [14] = chaos_spawn (string)
16:09:08.402 [Lua] [15] = skaven_stormfiend_boss (string)
16:09:08.402 [Lua] [16] = critter_pig (string)
16:09:08.402 [Lua] [17] = chaos_troll (string)
16:09:08.402 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
16:09:08.402 [Lua] [19] = skaven_rat_ogre (string)
16:09:08.402 [Lua] [20] = skaven_stormfiend (string)
16:09:08.402 [Lua] [21] = skaven_storm_vermin_warlord (string)
16:09:08.402 [Lua] [22] = skaven_warpfire_thrower (string)
16:09:08.402 [Lua] [23] = chaos_plague_sorcerer (string)
16:09:08.402 [Lua] [24] = chaos_exalted_champion_warcamp (string)
16:09:08.402 [Lua] [25] = skaven_pack_master (string)
16:09:08.402 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
16:09:08.402 [Lua] [27] = skaven_ratling_gunner (string)
16:09:08.402 [Lua] [28] = chaos_mutator_sorcerer (string)
16:09:08.402 [Lua] [29] = skaven_poison_wind_globadier (string)
16:09:08.402 [Lua] [30] = chaos_tentacle_sorcerer (string)
16:09:08.402 [Lua] [31] = chaos_exalted_champion_norsca (string)
16:09:08.402 [Lua] [32] = chaos_warrior (string)
16:09:08.402 [Lua] [33] = chaos_exalted_sorcerer (string)
16:09:08.402 [Lua] [34] = skaven_gutter_runner (string)
16:09:08.402 [Lua] [35] = chaos_corruptor_sorcerer (string)
16:09:08.402 [Lua] [36] = chaos_vortex_sorcerer (string)
16:09:08.402 [Lua] [37] = skaven_plague_monk (string)
16:09:08.402 [Lua] [38] = chaos_berzerker (string)
16:09:08.402 [Lua] [39] = beastmen_gor (string)
16:09:08.402 [Lua] [40] = beastmen_ungor_archer (string)
16:09:08.402 [Lua] [41] = beastmen_ungor_dummy (string)
16:09:08.402 [Lua] [42] = beastmen_standard_bearer_crater (string)
16:09:08.402 [Lua] [43] = skaven_storm_vermin_commander (string)
16:09:08.402 [Lua] [44] = beastmen_standard_bearer (string)
16:09:08.402 [Lua] [45] = skaven_storm_vermin (string)
16:09:08.402 [Lua] [46] = beastmen_ungor (string)
16:09:08.402 [Lua] [47] = chaos_raider_tutorial (string)
16:09:08.402 [Lua] [48] = chaos_raider (string)
16:09:08.402 [Lua] [49] = beastmen_gor_dummy (string)
16:09:08.402 [Lua] [50] = skaven_storm_vermin_with_shield (string)
16:09:08.402 [Lua] [51] = beastmen_bestigor (string)
16:09:08.402 [Lua] [52] = beastmen_bestigor_dummy (string)
16:09:08.402 [Lua] [53] = skaven_clan_rat_tutorial (string)
16:09:08.402 [Lua] [54] = chaos_marauder (string)
16:09:08.402 [Lua] [55] = skaven_dummy_clan_rat (string)
16:09:08.402 [Lua] [56] = chaos_fanatic (string)
16:09:08.402 [Lua] [57] = chaos_marauder_with_shield (string)
16:09:08.402 [Lua] [58] = chaos_zombie (string)
16:09:08.402 [Lua] [59] = skaven_clan_rat (string)
16:09:08.402 [Lua] [60] = skaven_clan_rat_with_shield (string)
16:09:08.402 [Lua] [61] = chaos_marauder_tutorial (string)
16:09:08.402 [Lua] [62] = skaven_dummy_slave (string)
16:09:08.402 [Lua] [63] = skaven_slave (string)
16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
16:09:08.437 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:09:08.443 [Lua] level display name dlc_bogenhafen_city
16:09:08.443 [Lua] level display name cemetery
16:09:08.443 [Lua] level display name forest_ambush
16:09:08.443 [Lua] level display name mines
16:09:08.443 [Lua] level display name nurgle
16:09:08.443 [Lua] level display name warcamp
16:09:08.443 [Lua] level display name bell
16:09:08.443 [Lua] level display name skittergate
16:09:08.443 [Lua] level display name prologue
16:09:08.443 [Lua] level display name dlc_celebrate_crawl
16:09:08.443 [Lua] level display name military
16:09:08.443 [Lua] level display name magnus
16:09:08.443 [Lua] level display name skaven_stronghold
16:09:08.443 [Lua] level display name fort
16:09:08.443 [Lua] level display name ground_zero
16:09:08.443 [Lua] level display name elven_ruins
16:09:08.443 [Lua] level display name farmlands
16:09:08.443 [Lua] level display name ussingen
16:09:08.443 [Lua] level display name dlc_portals
16:09:08.443 [Lua] level display name dlc_castle
16:09:08.443 [Lua] level display name catacombs
16:09:08.443 [Lua] level display name crater
16:09:08.443 [Lua] level display name plaza
16:09:08.443 [Lua] level display name dlc_bogenhafen_slum
16:09:08.443 [Lua] level display name dlc_bastion
16:09:08.473 [Lua] TIME: 0.022
16:09:09.033 [Lua] [ConflictSettings] Contained breeds generated in: 0.53200000000000003
16:09:09.103 [Lua] <>realm = official<>
16:09:09.409 warning: [ModManager] Mod with id 1835393505ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:09.409 warning: [ModManager] Mod with id 2179403386ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:09.409 warning: [ModManager] Mod with id 2134585757ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:09.409 warning: [ModManager] Mod with id 2170475262ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:09.417 [Lua]
16:09:09.417 [Lua] [1] = table
16:09:09.417 [Lua] [download_pending] = false (boolean)
16:09:09.417 [Lua] [id] = 1369573612 (string)
16:09:09.417 [Lua] [banned] = false (boolean)
16:09:09.417 [Lua] [author_id] = 58813412 (number)
16:09:09.417 [Lua] [tags] = table
16:09:09.417 [Lua] [1] = Tools (string)
16:09:09.417 [Lua] [2] = Approved (string)
16:09:09.417 [Lua] [author] = bIbIbI(rus) (string)
16:09:09.417 [Lua] [sanctioned] = true (boolean)
16:09:09.417 [Lua] [out_of_date] = false (boolean)
16:09:09.417 [Lua] [downloading] = false (boolean)
16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:09:09.417 [Lua] [num_children] = 0 (number)
16:09:09.417 [Lua] [ugc_status] = 3 (number)
16:09:09.417 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:09:09.417 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
16:09:09.417 [Lua] [installed] = true (boolean)
16:09:09.417 [Lua] [enabled] = true (boolean)
16:09:09.417 [Lua] [name] = Vermintide Mod Framework (string)
16:09:09.417 [Lua] [dependency_error] = (string)
16:09:09.417 [Lua] [2] = table
16:09:09.417 [Lua] [download_pending] = false (boolean)
16:09:09.417 [Lua] [id] = 1397265260 (string)
16:09:09.417 [Lua] [children] = table
16:09:09.417 [Lua] [1] = 1369573612 (string)
16:09:09.417 [Lua] [banned] = false (boolean)
16:09:09.417 [Lua] [author_id] = 26572404 (number)
16:09:09.417 [Lua] [tags] = table
16:09:09.417 [Lua] [1] = approved (string)
16:09:09.417 [Lua] [2] = UI (string)
16:09:09.417 [Lua] [3] = QoL (string)
16:09:09.417 [Lua] [author] = Necrossin (string)
16:09:09.417 [Lua] [sanctioned] = true (boolean)
16:09:09.417 [Lua] [out_of_date] = false (boolean)
16:09:09.417 [Lua] [downloading] = false (boolean)
16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:09:09.417 [Lua] [num_children] = 1 (number)
16:09:09.417 [Lua] [ugc_status] = 3 (number)
16:09:09.417 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
16:09:09.417 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
16:09:09.417 [Lua] [installed] = true (boolean)
16:09:09.417 [Lua] [enabled] = true (boolean)
16:09:09.417 [Lua] [name] = Numeric UI (string)
16:09:09.417 [Lua] [dependency_error] = (string)
16:09:09.417 [Lua] [3] = table
16:09:09.417 [Lua] [download_pending] = false (boolean)
16:09:09.417 [Lua] [id] = 1455893647 (string)
16:09:09.417 [Lua] [banned] = false (boolean)
16:09:09.417 [Lua] [author_id] = 38895286 (number)
16:09:09.417 [Lua] [tags] = table
16:09:09.417 [Lua] [1] = UI (string)
16:09:09.417 [Lua] [2] = QoL (string)
16:09:09.417 [Lua] [3] = Approved (string)
16:09:09.417 [Lua] [author] = Squatting Bear (string)
16:09:09.417 [Lua] [sanctioned] = true (boolean)
16:09:09.417 [Lua] [out_of_date] = false (boolean)
16:09:09.417 [Lua] [downloading] = false (boolean)
16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
16:09:09.417 [Lua] [num_children] = 0 (number)
16:09:09.417 [Lua] [ugc_status] = 3 (number)
16:09:09.417 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
16:09:09.417 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
16:09:09.417 [Lua] [installed] = true (boolean)
16:09:09.417 [Lua] [enabled] = true (boolean)
16:09:09.417 [Lua] [name] = Player List Plus (string)
16:09:09.417 [Lua] [dependency_error] = (string)
16:09:09.417 [Lua] [4] = table
16:09:09.417 [Lua] [download_pending] = false (boolean)
16:09:09.417 [Lua] [id] = 1487862316 (string)
16:09:09.417 [Lua] [children] = table
16:09:09.417 [Lua] [1] = 1369573612 (string)
16:09:09.417 [Lua] [banned] = false (boolean)
16:09:09.417 [Lua] [author_id] = 45268594 (number)
16:09:09.417 [Lua] [tags] = table
16:09:09.417 [Lua] [1] = approved (string)
16:09:09.417 [Lua] [2] = UI (string)
16:09:09.417 [Lua] [3] = QoL (string)
16:09:09.417 [Lua] [author] = prop joe (string)
16:09:09.417 [Lua] [sanctioned] = true (boolean)
16:09:09.417 [Lua] [out_of_date] = false (boolean)
16:09:09.417 [Lua] [downloading] = false (boolean)
16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
16:09:09.417 [Lua] [num_children] = 1 (number)
16:09:09.417 [Lua] [ugc_status] = 3 (number)
16:09:09.417 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:09.417 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
16:09:09.417 [Lua] [installed] = true (boolean)
16:09:09.417 [Lua] [enabled] = true (boolean)
16:09:09.417 [Lua] [name] = Reroll Improvements (string)
16:09:09.417 [Lua] [dependency_error] = (string)
16:09:09.417 [Lua] [5] = table
16:09:09.417 [Lua] [download_pending] = false (boolean)
16:09:09.417 [Lua] [id] = 1391228174 (string)
16:09:09.417 [Lua] [children] = table
16:09:09.417 [Lua] [1] = 1369573612 (string)
16:09:09.417 [Lua] [banned] = false (boolean)
16:09:09.417 [Lua] [author_id] = 4821406 (number)
16:09:09.417 [Lua] [tags] = table
16:09:09.417 [Lua] [1] = UI (string)
16:09:09.417 [Lua] [2] = QoL (string)
16:09:09.417 [Lua] [3] = Approved (string)
16:09:09.417 [Lua] [author] = grasmann (string)
16:09:09.417 [Lua] [sanctioned] = true (boolean)
16:09:09.417 [Lua] [out_of_date] = false (boolean)
16:09:09.417 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
16:09:09.418 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = UI Improvements (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [6] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 1421155919 (string)
16:09:09.418 [Lua] [children] = table
16:09:09.418 [Lua] [1] = 1369573612 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 75308424 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [1] = applied (string)
16:09:09.418 [Lua] [2] = approved (string)
16:09:09.418 [Lua] [author] = th-om (string)
16:09:09.418 [Lua] [sanctioned] = true (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
16:09:09.418 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Mission timer (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [7] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 1448714756 (string)
16:09:09.418 [Lua] [children] = table
16:09:09.418 [Lua] [1] = 1369573612 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 18741013 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [1] = approved (string)
16:09:09.418 [Lua] [2] = QoL (string)
16:09:09.418 [Lua] [3] = Misc (string)
16:09:09.418 [Lua] [author] = SkacikPL (string)
16:09:09.418 [Lua] [sanctioned] = true (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
16:09:09.418 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = No Wobble (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [8] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 1516618647 (string)
16:09:09.418 [Lua] [children] = table
16:09:09.418 [Lua] [1] = 1369573612 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 96578995 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [1] = approved (string)
16:09:09.418 [Lua] [2] = UI (string)
16:09:09.418 [Lua] [3] = QoL (string)
16:09:09.418 [Lua] [author] = RIP AND TEAR (string)
16:09:09.418 [Lua] [sanctioned] = true (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
16:09:09.418 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Friendly Fire Indicator (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [9] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 1389872347 (string)
16:09:09.418 [Lua] [children] = table
16:09:09.418 [Lua] [1] = 1369573612 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 4821406 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [1] = approved (string)
16:09:09.418 [Lua] [2] = UI (string)
16:09:09.418 [Lua] [author] = grasmann (string)
16:09:09.418 [Lua] [sanctioned] = true (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
16:09:09.418 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Simple UI (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [10] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 1593460250 (string)
16:09:09.418 [Lua] [children] = table
16:09:09.418 [Lua] [1] = 1369573612 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 84308322 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [1] = UI (string)
16:09:09.418 [Lua] [2] = QoL (string)
16:09:09.418 [Lua] [3] = approved (string)
16:09:09.418 [Lua] [author] = pixaal (string)
16:09:09.418 [Lua] [sanctioned] = true (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
16:09:09.418 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Crosshair Kill Confirmation (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [11] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 2170475262 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 73983654 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [author] = Ic∑Ωlator (string)
16:09:09.418 [Lua] [sanctioned] = false (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:09:09.418 [Lua] [num_children] = 0 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also removes the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
16:09:09.418 [Lua] [last_updated] = 8/18/2020 12:59:55 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Beastmen Loader (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [12] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 2134585757 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 71964233 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [author] = rain_dish (string)
16:09:09.418 [Lua] [sanctioned] = false (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:09:09.418 [Lua] [num_children] = 0 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = Choose which Grail Knight quests you get (string)
16:09:09.418 [Lua] [last_updated] = 6/23/2020 6:34:04 PM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Choose Grail Knight Quests (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [13] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 2179403386 (string)
16:09:09.418 [Lua] [children] = table
16:09:09.418 [Lua] [1] = 2170475262 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 73983654 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [author] = Ic∑Ωlator (string)
16:09:09.418 [Lua] [sanctioned] = false (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:09:09.418 [Lua] [num_children] = 1 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host needs to do that)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in work and i will update the Version from time to time. Right now there are no reworked events yet, just the general setting.
- More specials (7 Slots / 4 of the same kind, slightly reduced timers in skaven areas/mixed skaven chaos areas)
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
16:09:09.418 [Lua] [last_updated] = 11/27/2020 2:36:41 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = OnslaughtPlus (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua] [14] = table
16:09:09.418 [Lua] [download_pending] = false (boolean)
16:09:09.418 [Lua] [id] = 1835393505 (string)
16:09:09.418 [Lua] [banned] = false (boolean)
16:09:09.418 [Lua] [author_id] = 135496444 (number)
16:09:09.418 [Lua] [tags] = table
16:09:09.418 [Lua] [1] = Game Modes (string)
16:09:09.418 [Lua] [2] = applied (string)
16:09:09.418 [Lua] [author] = RwAoNrDdOsM (string)
16:09:09.418 [Lua] [sanctioned] = false (boolean)
16:09:09.418 [Lua] [out_of_date] = false (boolean)
16:09:09.418 [Lua] [downloading] = false (boolean)
16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
16:09:09.418 [Lua] [num_children] = 0 (number)
16:09:09.418 [Lua] [ugc_status] = 3 (number)
16:09:09.418 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
16:09:09.418 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string)
16:09:09.418 [Lua] [installed] = true (boolean)
16:09:09.418 [Lua] [enabled] = true (boolean)
16:09:09.418 [Lua] [name] = Cata 3 & Deathwish (string)
16:09:09.418 [Lua] [dependency_error] = (string)
16:09:09.418 [Lua]
16:09:09.418 [Lua]
16:09:09.418 [Lua] [1487862316] = 5 (number)
16:09:09.418 [Lua] [1391228174] = 6 (number)
16:09:09.418 [Lua] [1516618647] = 2 (number)
16:09:09.418 [Lua] [1369573612] = 9 (number)
16:09:09.418 [Lua] [1593460250] = 0 (number)
16:09:09.418 [Lua] [1389872347] = 1 (number)
16:09:09.418 [Lua] [1455893647] = 7 (number)
16:09:09.418 [Lua] [1397265260] = 8 (number)
16:09:09.418 [Lua] [1448714756] = 3 (number)
16:09:09.418 [Lua] [1421155919] = 4 (number)
16:09:09.418 [Lua]
16:09:09.426 [Lua]
16:09:09.426 [Lua] [1487862316] = 5 (number)
16:09:09.426 [Lua] [1391228174] = 6 (number)
16:09:09.426 [Lua] [1516618647] = 2 (number)
16:09:09.426 [Lua] [1369573612] = 9 (number)
16:09:09.426 [Lua] [1593460250] = 0 (number)
16:09:09.426 [Lua] [1389872347] = 1 (number)
16:09:09.426 [Lua] [1455893647] = 7 (number)
16:09:09.426 [Lua] [1397265260] = 8 (number)
16:09:09.426 [Lua] [1448714756] = 3 (number)
16:09:09.426 [Lua] [1421155919] = 4 (number)
16:09:09.426 [Lua]
16:09:09.427 [Lua] <>modded = true<>
16:09:09.427 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
16:09:09.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:09:09.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:09:09.521 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
16:09:09.521 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:09:09.521 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1037b3d0)
16:09:09.521 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1037b4f0)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279c070)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279c200)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105db990)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e9590)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12507d30)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12508060)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12507f10)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60e0)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f8cb0)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050c780)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154d730)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b2a10)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f1f70)
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288cff0)
16:09:09.522 [Lua] <>modded = true<>
16:09:09.522 [Lua] <>Mod:1397265260:Numeric UI = true<>
16:09:09.542 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:09:09.552 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:09:09.552 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
16:09:09.552 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:09.552 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a1a690)
16:09:09.552 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a1aa20)
16:09:09.553 [Lua] <>modded = true<>
16:09:09.553 [Lua] <>Mod:1455893647:Player List Plus = true<>
16:09:09.582 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
16:09:09.592 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
16:09:09.592 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
16:09:09.592 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10babba0)
16:09:09.592 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10babc90)
16:09:09.592 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10babec0)
16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10babdd0)
16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x014952e0)
16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00979b40)
16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10373b00)
16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cabe0)
16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
16:09:09.593 [Lua] <>modded = true<>
16:09:09.593 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
16:09:09.622 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
16:09:09.632 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
16:09:09.632 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f876b0)
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f87690)
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f87630)
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f87470)
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6b030)
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6b010)
16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f6afb0)
16:09:09.633 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f6adf0)
16:09:09.633 [Lua] <>modded = true<>
16:09:09.633 [Lua] <>Mod:1391228174:UI Improvements = true<>
16:09:09.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
16:09:09.673 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
16:09:09.673 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f1a780)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f1a050)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f1a7a0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f1a1d0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f1a0e0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115bd060)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115bd000)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02830940] (Origin: function: 0x02830ab0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e17530)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2440)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2850)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101fc70)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x11020000)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101fe50)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101fd00)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fdf0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101fc50)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11020330)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101ff80)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110becf0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114c9d0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114cca0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165eb00)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d110)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d180)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d4a0)
16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d2f0)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f6e90)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f6eb0)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f6ef0)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f6620)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f6f50)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ef8e0)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a54f20)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115bcb50)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a54a60)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a54bf0)
16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
16:09:09.675 [Lua] <>modded = true<>
16:09:09.675 [Lua] <>Mod:1421155919:Mission timer = true<>
16:09:09.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
16:09:09.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
16:09:09.704 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013f9010)
16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1035f920)
16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125caa90)
16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca640)
16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
16:09:09.705 [Lua] <>modded = true<>
16:09:09.705 [Lua] <>Mod:1448714756:No Wobble = true<>
16:09:09.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
16:09:09.736 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
16:09:09.736 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
16:09:09.736 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:09.736 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0357e080)
16:09:09.736 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
16:09:09.736 [Lua] <>modded = true<>
16:09:09.736 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
16:09:09.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
16:09:09.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
16:09:09.756 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
16:09:09.756 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10afcc10)
16:09:09.756 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
16:09:09.756 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
16:09:09.756 [Lua] <>modded = true<>
16:09:09.756 [Lua] <>Mod:1389872347:Simple UI = true<>
16:09:09.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
16:09:09.774 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
16:09:09.774 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:09:09.774 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:09:09.774 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ffed550)
16:09:09.775 [Lua] <>modded = true<>
16:09:09.775 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
16:09:09.789 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
16:09:09.793 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
16:09:09.793 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02665220)
16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x10244180)
16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b61920)
16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
16:09:09.794 [Lua] <>project = vermintide 2<>
16:09:09.794 [Lua] <>build = release<>
16:09:09.794 [Lua] <>platform = win32<>
16:09:09.794 [Lua] <>dedicated_server = false<>
16:09:09.794 [Lua] <>title_id = 5107<>
16:09:09.794 [Lua] <>content_revision = 16990<>
16:09:09.794 [Lua] <>engine_revision = f86f00acf094<>
16:09:09.794 [Lua] <>release_version = 3.4.0<>
16:09:09.794 [Lua] <>rendering_backend = dx12<>
16:09:09.794 [Lua] <>teamcity_build_id = 78644<>
16:09:09.794 [Lua] <>steam_id = 11000011894ca7a<>
16:09:09.794 [Lua] <>steam_profile_name = pSyChO<>
16:09:09.795 [Lua] <>machine_id = 67e6278d-b3e5-4144-91df-4ee243f931aa<>
16:09:09.795 [Lua] [Boot] Application build: release
16:09:09.795 [Lua] [Boot] Content revision: 16990
16:09:09.795 [Lua] [Boot] Engine revision: f86f00acf094
16:09:09.795 [Lua] [Boot] Release version: 3.4.0
16:09:09.795 [Lua] [Boot] User ID: 11000011894ca7a pSyChO
16:09:09.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
16:09:09.800 [Lua] initializing mechanism to: adventure
16:09:09.800 [Lua] Game:setup() total time: 0.0050000000000026
16:09:09.800 [Lua] handle rev info: 0
16:09:09.800 [Lua] handle gfx quality: 0
16:09:09.800 [Lua] default settings: 0
16:09:09.800 [Lua] user settings: 0
16:09:09.800 [Lua] set frame times: 0
16:09:09.800 [Lua] init random: 0
16:09:09.800 [Lua] managers: 0.005000000000002558
16:09:09.800 [Lua]
16:09:09.800 [Lua] unaccounted: 0
16:09:09.800 [Lua] [Boot] use baked enemy meshes: false
16:09:09.800 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:09:09.800 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:09:09.800 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:09:09.800 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:09:09.800 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:09:09.800 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:09:09.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:09:09.800 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:09:09.800 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:09:09.800 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:09:09.800 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:09:09.800 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:09:09.800 [Lua] [Testify] Ready!
16:09:10.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:09:10.219 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:09:10.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:09:11.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:09:11.015 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:09:11.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:09:11.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:09:11.167 [Lua] [PackageManager] Force_load: resource_packages/menu
16:09:11.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:09:11.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:09:11.319 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:09:11.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:09:12.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:09:12.148 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:09:12.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:09:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:09:12.316 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
16:09:12.317 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
16:09:12.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:09:12.620 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:09:12.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:09:13.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:09:13.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:09:13.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:09:15.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:09:15.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:09:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:09:15.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
16:09:15.354 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:09:15.354 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0302ac70)
16:09:15.354 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x102da7f0)
16:09:15.354 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x102548b0)
16:09:15.354 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0ffb6ec0)
16:09:15.355 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:09:15.355 [Lua] [Gamestate] Enter StateTitleScreen
16:09:15.356 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:09:15.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:09:15.371 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:09:15.371 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:09:15.371 [Save] Loading `save_data`
16:09:15.422 [Save] Load done
16:09:15.440 [Lua] [BackendManagerPlayFab] Backend Enabled
16:09:16.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:09:16.744 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:09:16.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:09:17.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:09:17.896 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:09:17.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:09:18.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:09:18.591 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:09:18.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:09:18.731 [Lua] <>playfab_id = 3BF0A01EED55079F<>
16:09:19.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:09:19.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:09:19.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:09:19.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:09:19.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:09:19.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:09:19.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:09:19.539 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:09:19.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:09:19.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:09:19.960 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:09:19.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:09:20.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:09:20.306 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:09:20.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:09:20.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:09:20.556 [Lua] [PackageManager] Force_load: resource_packages/careers
16:09:20.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:09:20.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:09:20.607 [Lua] [PackageManager] Force_load: resource_packages/decals
16:09:20.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:09:20.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:09:20.809 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:09:20.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:09:21.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:09:21.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:09:21.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
16:09:23.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
16:09:23.678 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
16:09:23.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:09:25.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:09:25.271 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:09:25.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:09:26.382 warning: [Lua] Incorrectly configured weapon skins for wh_repeating_pistols_skin
16:09:26.382 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin
16:09:26.382 warning: [Lua] Incorrectly configured weapon skins for dr_2h_hammer_skin
16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin
16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for dr_2h_axe_skin
16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for dr_drakegun_skin
16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin
16:09:26.383 [Lua] steam item server: requesting user inventory
16:09:26.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:09:26.609 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:09:26.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
16:09:26.710 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
16:09:26.710 [Lua] [SteamManager] request_item_prices
16:09:26.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
16:09:26.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:09:26.777 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:09:26.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
16:09:26.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
16:09:26.845 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
16:09:26.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
16:09:26.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
16:09:26.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
16:09:27.119 [Lua] Player statistics loaded!
16:09:27.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
16:09:27.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
16:09:28.020 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
16:09:28.026 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock
16:09:28.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
16:09:28.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
16:09:28.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
16:09:28.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
16:09:28.748 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
16:09:28.748 [Lua] [UnlockManager] All unlocks ready
16:09:28.764 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:09:29.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:09:29.798 [Lua] [Managers] Destroying manager group:
16:09:29.798 [Lua] [Gamestate] Enter state StateLoading
16:09:29.799 [Lua] [StateLoading] Auto Skip: nil
16:09:29.800 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:09:29.800 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:09:29.800 [Lua] [LobbyManager] Setting up network options
16:09:29.800 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:09:29.800 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:09:29.800 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:09:29.800 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:09:29.800 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:09:29.800 [Lua] LobbyManager:setup_network_options server_port: 27015
16:09:29.800 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:09:29.803 [Lua] registering RPCs
16:09:29.803 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:09:29.804 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:09:29.804 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:09:29.804 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:09:29.804 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:09:29.804 [Lua] [LevelTransitionHandler] load_level inn_level 0
16:09:29.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:09:29.804 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
16:09:29.804 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:09:29.804 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
16:09:29.804 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:09:29.804 [SteamVoip] Creating room 49aa12878ca2ae3a
16:09:29.804 [SteamVoip] Joining room 49aa12878ca2ae3a
16:09:29.805 [EAC] EAC server 11000011894ca7a is initializing
16:09:29.812 [EAC] Server is also client 11000011894ca7a
16:09:29.812 [EACServer] [19:39:29:811][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info.
16:09:29.812 [Lua] ### Created peer state machine for 11000011894ca7a
16:09:29.812 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting
16:09:29.812 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:09:29.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:09:29.812 warning: [Application] Application.update_render_world is deprecated.
16:09:29.816 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:09:29.816 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:09:29.816 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:09:29.816 [Lua] Set lobby begin:
16:09:29.816 [Lua] Set lobby end.
16:09:29.816 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil"
16:09:29.816 [Lua] [LobbyHost] Changed state from 0 to creating
16:09:29.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:09:29.932 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:09:29.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:09:30.151 [Lua] [LobbyHost] Changed state from creating to joined
16:09:30.151 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:09:30.151 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a
16:09:30.151 [Lua] [ChatManager] Registering channel 1
16:09:30.152 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:09:30.152 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:09:30.152 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:09:30.168 [Lua] [NetworkServer] Changing num_players from nil to 1
16:09:30.168 [Lua] Players: 1
16:09:30.168 [Lua] Set lobby begin:
16:09:30.168 [Lua] Lobby data num_players = 1
16:09:30.168 [Lua] Lobby data level_key = inn_level
16:09:30.168 [Lua] Lobby data game_mode = 3
16:09:30.168 [Lua] Lobby data matchmaking = false
16:09:30.168 [Lua] Set lobby end.
16:09:30.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:09:30.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:09:30.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:09:30.387 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:09:30.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:09:30.421 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:09:30.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:09:31.823 [Lua] player (11000011894ca7a,1) was put into party 0
16:09:31.823 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting
16:09:31.823 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:09:31.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:09:31.823 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:09:31.823 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000011894ca7a "pSyChO"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000011894ca7a \"pSyChO\""
[2] self = table: 000000001067C580; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000001067C580; new_state = Loading; old_state = Connecting
[4] self = table: 000000001067C660; dt = 0.017000799998641014; state_data = table: 000000001067C580; new_state = Loading
[5] self = table: 00000000106630F0; dt = 0.017000799998641014; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 000000001067C660
[6] self = table: 000000001168F640; dt = 0.017000799998641014
[7] self = table: 000000001168F640; dt = 0.017000799998641014; t = 22.028812669101171
[8] self = table: 0000000002AC8D30; dt = 0.017000799998641014; t = 22.028812669101171
[9] self = table: 0000000000097100; real_world_dt = 0.017000799998641014; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017000799998641014; t = 22.028812669101171
[10] dt = 0.017000799998641014
[2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9833330623805523; peer_id = "11000011894ca7a";
[4] current_state = Loading; function_memoize = table: 000000001067C5F0; state_data = table: 000000001067C580;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 0000000000A94F00;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001168F640;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 0000000002AC7020;
<>
16:09:31.824 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001067C580; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000001067C580; new_state = Loading; old_state = Connecting
[4] self = table: 000000001067C660; dt = 0.017000799998641014; state_data = table: 000000001067C580; new_state = Loading
[5] self = table: 00000000106630F0; dt = 0.017000799998641014; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 000000001067C660
[6] self = table: 000000001168F640; dt = 0.017000799998641014
[7] self = table: 000000001168F640; dt = 0.017000799998641014; t = 22.028812669101171
[8] self = table: 0000000002AC8D30; dt = 0.017000799998641014; t = 22.028812669101171
[9] self = table: 0000000000097100; real_world_dt = 0.017000799998641014; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017000799998641014; t = 22.028812669101171
[10] dt = 0.017000799998641014
[2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9833330623805523; peer_id = "11000011894ca7a";
[4] current_state = Loading; function_memoize = table: 000000001067C5F0; state_data = table: 000000001067C580;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 0000000000A94F00;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001168F640;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 0000000002AC7020;
<>
<>
16:09:31.824 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:09:43.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:09:43.295 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:09:43.304 [Lua] [LevelTransitionHandler] Level load completed!
16:09:43.304 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1341345 - use_random_directors: true - overriden_conflict: nil
16:09:43.306 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:09:43.306 [Lua] checking dlc's against conflict directors
16:09:43.306 [Lua] number of factions to include 3
16:09:43.306 [Lua] number of factions added 3
16:09:43.306 [Lua] --- --- ---
16:09:43.306 [Lua] Starting... difficulty 'normal'
16:09:43.306 [Lua] These are the starting conflict directors:
16:09:43.306 [Lua] inn_level
16:09:43.306 [Lua] --- --- ---
16:09:43.306 [Lua]
16:09:43.306 [Lua] DONE! Found the following directors:
16:09:43.306 [Lua] (free: 35), Master hash is:
16:09:43.306 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:09:43.306 [Lua] load_startup_enemy_packages: --------------
16:09:43.306 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:09:43.306 [Lua] critter_rat
16:09:43.316 [Lua] ### Sending rpc_level_loaded
16:09:43.317 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50
16:09:43.317 [Lua] Peer 11000011894ca7a has loaded the level and all enemies are loaded
16:09:43.327 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading
16:09:43.327 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages
16:09:43.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:09:43.328 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:09:43.338 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:09:43.338 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages
16:09:43.338 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame
16:09:43.339 [Lua] ### Sending rpc_level_loaded
16:09:43.339 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50
16:09:43.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:09:43.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:09:43.657 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:09:43.657 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:09:43.657 [Lua] Starting async level spawning of levels/inn/world
16:09:43.658 [Umbra] Init version: 3.4.15 :: 16 threads
16:09:43.962 [Lua] Async level spawning done
16:09:43.962 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:09:44.792 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:09:44.792 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:09:44.792 [Lua] Set lobby begin:
16:09:44.792 [Lua] Lobby data host = 11000011894ca7a
16:09:44.792 [Lua] Lobby data level_key = inn_level
16:09:44.792 [Lua] Lobby data game_mode = 3
16:09:44.792 [Lua] Lobby data country_code = IR
16:09:44.792 [Lua] Lobby data unique_server_name = pSyChO
16:09:44.792 [Lua] Lobby data num_players = 1
16:09:44.792 [Lua] Lobby data matchmaking = false
16:09:44.792 [Lua] Set lobby end.
16:09:44.792 [Lua] [Managers] Destroying manager group:
16:09:44.793 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:09:44.793 [Lua] [Gamestate] Enter StateIngame HOST
16:09:44.793 [Lua] [Managers] Calling function on all managers:
16:09:44.793 [Lua] <>level = inn_level<>
16:09:44.793 [Lua] Set lobby begin:
16:09:44.793 [Lua] Lobby data host = 11000011894ca7a
16:09:44.794 [Lua] Lobby data level_key = inn_level
16:09:44.794 [Lua] Lobby data game_mode = 3
16:09:44.794 [Lua] Lobby data selected_level_key = inn_level
16:09:44.794 [Lua] Lobby data country_code = IR
16:09:44.794 [Lua] Lobby data unique_server_name = pSyChO
16:09:44.794 [Lua] Lobby data num_players = 1
16:09:44.794 [Lua] Lobby data matchmaking = false
16:09:44.794 [Lua] Set lobby end.
16:09:44.794 [Lua] [StateIngame] Server ingame
16:09:44.797 [Lua] Set lobby begin:
16:09:44.797 [Lua] Lobby data level_key = inn_level
16:09:44.797 [Lua] Lobby data selected_level_key = inn_level
16:09:44.797 [Lua] Lobby data unique_server_name = pSyChO
16:09:44.797 [Lua] Lobby data matchmaking = false
16:09:44.797 [Lua] Lobby data host = 11000011894ca7a
16:09:44.797 [Lua] Lobby data country_code = IR
16:09:44.797 [Lua] Lobby data game_mode = 3
16:09:44.797 [Lua] Lobby data difficulty_tweak = 0
16:09:44.797 [Lua] Lobby data difficulty = normal
16:09:44.798 [Lua] Lobby data num_players = 1
16:09:44.798 [Lua] Set lobby end.
16:09:44.798 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:09:44.798 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:09:44.798 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:09:44.798 [Lua] [Matchmaking] initializing
16:09:44.798 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server
16:09:44.798 [Lua] [Matchmaking] register rpcs
16:09:44.798 [Lua] GameNetworkManager:init... creating game session
16:09:44.798 [Lua] Host GameSession.make_game_session_host with session:
16:09:44.798 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:09:44.798 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a
16:09:44.798 [Lua] [GameNetworkManager] self.is_server = true
16:09:44.798 [Network] Setting artificial MTU limit to 65536
16:09:44.798 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:09:44.805 [Lua] Switching ConflictSettings: to: inn_level
16:09:44.805 [Lua] pacing=disabled
16:09:44.805 [Lua] roaming=nil
16:09:44.805 [Lua] disabled=false
16:09:44.805 [Lua] pack_spawning=disabled
16:09:44.805 [Lua] contained_breeds=nil
16:09:44.805 [Lua] boss=disabled
16:09:44.805 [Lua] horde=disabled
16:09:44.805 [Lua] specials=disabled
16:09:44.805 [Lua] name=inn_level
16:09:44.805 [Lua] intensity=disabled
16:09:44.805 [Lua] ---
16:09:44.805 [Lua] [LevelAnalysis] set_random_seed( 1341345)
16:09:44.809 [Lua] [AIInterestPointSystem] Level Seed: 1341345
16:09:44.809 [Lua]
16:09:44.809 [Lua] [entity_system_bag] = table
16:09:44.809 [Lua] [entity_system_bag] = metatable
16:09:44.809 [Lua] [startup_data] = table
16:09:44.809 [Lua] [entity_manager] = table
16:09:44.809 [Lua] [entity_manager] = metatable
16:09:44.809 [Lua] [unit_spawner] = table
16:09:44.809 [Lua] [unit_spawner] = metatable
16:09:44.809 [Lua] [unit_storage] = table
16:09:44.809 [Lua] [unit_storage] = metatable
16:09:44.809 [Lua] [dice_keeper] = table
16:09:44.809 [Lua] [dice_keeper] = metatable
16:09:44.809 [Lua] [is_server] = true (boolean)
16:09:44.809 [Lua] [world] = [World]
16:09:44.809 [Lua] [system_api] = table
16:09:44.809 [Lua] [entity_system] = table
16:09:44.809 [Lua] [entity_system] = metatable
16:09:44.809 [Lua] [network_lobby] = table
16:09:44.809 [Lua] [network_lobby] = metatable
16:09:44.809 [Lua] [profile_synchronizer] = table
16:09:44.809 [Lua] [profile_synchronizer] = metatable
16:09:44.809 [Lua] [level_transition_handler] = table
16:09:44.809 [Lua] [level_transition_handler] = metatable
16:09:44.809 [Lua] [num_local_human_players] = 1 (number)
16:09:44.809 [Lua] [statistics_db] = table
16:09:44.809 [Lua] [statistics_db] = metatable
16:09:44.809 [Lua] [network_server] = table
16:09:44.809 [Lua] [network_server] = metatable
16:09:44.809 [Lua] [input_manager] = table
16:09:44.809 [Lua] [input_manager] = metatable
16:09:44.809 [Lua] [network_clock] = table
16:09:44.809 [Lua] [network_clock] = metatable
16:09:44.809 [Lua] [network_transmit] = table
16:09:44.809 [Lua] [network_transmit] = metatable
16:09:44.809 [Lua] [free_flight_manager] = table
16:09:44.809 [Lua] [free_flight_manager] = metatable
16:09:44.809 [Lua] [network_manager] = table
16:09:44.809 [Lua] [network_manager] = metatable
16:09:44.809 [Lua] [network_event_delegate] = table
16:09:44.809 [Lua] [network_event_delegate] = metatable
16:09:44.809 [Lua]
16:09:44.809 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:09:44.809 [Lua] ignoring extension VersusInteractObjectiveExtension
16:09:44.809 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:09:44.809 [Lua] ignoring extension VersusSocketObjectiveExtension
16:09:44.809 [Lua] ignoring extension VersusTargetObjectiveExtension
16:09:44.809 [Lua] ignoring extension VersusMissionObjectiveExtension
16:09:44.810 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:09:44.812 [Lua] [AchievementManager] Achievements using the steam platform
16:09:44.844 [Lua] [StateIngame] Level seed: 1341345
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:09:44.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:09:44.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:09:44.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:09:44.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
16:09:44.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read,
16:09:44.855 [Lua] [LevelAnalysis] set_random_seed( 1341345)
16:09:44.859 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
16:09:44.859 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
16:09:44.859 [Lua] [IngameUI] init
16:09:44.871 [SteamVoipClient] select_out(11000011894ca7a, off)
16:09:44.874 [Lua] cb_razer_chroma_setup
16:09:44.912 [Lua] [Matchmaking] Cancelling matchmaking
16:09:44.912 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:09:44.912 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:09:44.912 [Lua] Set lobby begin:
16:09:44.912 [Lua] Lobby data level_key = inn_level
16:09:44.913 [Lua] Lobby data power_level = 0
16:09:44.913 [Lua] Lobby data selected_level_key = inn_level
16:09:44.913 [Lua] Lobby data unique_server_name = pSyChO
16:09:44.913 [Lua] Lobby data matchmaking = false
16:09:44.913 [Lua] Lobby data host = 11000011894ca7a
16:09:44.913 [Lua] Lobby data country_code = IR
16:09:44.913 [Lua] Lobby data game_mode = 3
16:09:44.913 [Lua] Lobby data difficulty_tweak = 0
16:09:44.913 [Lua] Lobby data difficulty = normal
16:09:44.913 [Lua] Lobby data num_players = 1
16:09:44.913 [Lua] Set lobby end.
16:09:44.913 [Flow] complete_skittergate_legend true
16:09:44.914 [Flow] complete_all_helmgart_levels_recruit true
16:09:44.915 [Flow] WitchHunterLevel:35
16:09:44.915 [Flow] LeaderYes
16:09:44.915 [Flow] ALL PC XP:304250
16:09:44.915 [Flow] Has "bogenhafen" DLC:true
16:09:44.915 [Flow] WH XP:60850
16:09:44.915 [Flow] Number of crafted items:3963
16:09:44.915 [Flow] Sum of Powe Levels:1500
16:09:44.915 [Flow] lodestone diff 1:false
16:09:44.915 [Flow] magnus and forest activated
16:09:44.915 [Flow] magnus and forest activated
16:09:44.915 [Flow] cemetery and forest activated
16:09:44.915 [Flow] magnus and cemetery
16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:09:44.915 [Flow] ALL RUNES ACTIVATED
16:09:44.915 [Flow] magnus and forest activated
16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:09:44.915 [Flow] ALL RUNES ACTIVATED
16:09:44.915 [Flow] cemetery and forest activated
16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:09:44.915 [Flow] ALL RUNES ACTIVATED
16:09:44.915 [Flow] magnus and forest activated
16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:09:44.915 [Flow] ALL RUNES ACTIVATED
16:09:44.915 [Flow] magnus and cemetery
16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:09:44.915 [Flow] ALL RUNES ACTIVATED
16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:09:44.917 [Lua] CurrentConflictSettings inn_level
16:09:44.917 [Lua] [ConflictDirector] conflict_director is ai_ready
16:09:44.917 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:09:44.917 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:09:44.919 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:09:44.919 [Lua] Forming navigation groups in one frame
16:09:44.919 [Lua] Forming navigation groups
16:09:44.937 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
16:09:44.938 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
16:09:44.938 [Lua] number of nav groups: 41
16:09:44.938 [Lua] number of refined nav groups : 23
16:09:44.940 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
16:09:44.940 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:09:44.940 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:09:44.940 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:09:44.942 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:09:44.942 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:09:44.942 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:09:44.942 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
16:09:44.942 [Lua] [Managers] Calling function on all managers:
16:09:44.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:09:44.973 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame
16:09:44.973 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync
16:09:45.962 [Lua] player (11000011894ca7a,1) was put into party 1
16:09:45.962 [Lua] [IngamePlayerListUI] - Destroy
16:09:45.962 [Lua] [GamePadEquipmentUI] - Destroy
16:09:45.962 [Lua] [EquipmentUI] - Destroy
16:09:45.962 [Lua] [GamePadAbilityUI] - Destroy
16:09:45.962 [Lua] [AbilityUI] - Destroy
16:09:45.969 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3)
16:09:45.969 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3)
16:09:45.969 [Lua] Set lobby begin:
16:09:45.969 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:09:45.969 [Lua] Lobby data level_key = inn_level
16:09:45.969 [Lua] Lobby data power_level = 0
16:09:45.969 [Lua] Lobby data selected_level_key = inn_level
16:09:45.969 [Lua] Lobby data player_slot_4 = 0:0
16:09:45.970 [Lua] Lobby data difficulty = normal
16:09:45.970 [Lua] Lobby data unique_server_name = pSyChO
16:09:45.970 [Lua] Lobby data matchmaking = false
16:09:45.970 [Lua] Lobby data host = 11000011894ca7a
16:09:45.970 [Lua] Lobby data country_code = IR
16:09:45.970 [Lua] Lobby data game_mode = 3
16:09:45.970 [Lua] Lobby data player_slot_5 = 0:0
16:09:45.970 [Lua] Lobby data player_slot_2 = 0:0
16:09:45.970 [Lua] Lobby data difficulty_tweak = 0
16:09:45.970 [Lua] Lobby data player_slot_3 = 0:0
16:09:45.970 [Lua] Lobby data num_players = 1
16:09:45.970 [Lua] Set lobby end.
16:09:45.970 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:09:45.970 [Lua]
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:09:45.970 [Lua] [wwise/one_handed_swords] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:09:45.970 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:09:45.970 [Lua] [wwise/one_handed_axes] = false (boolean)
16:09:45.970 [Lua] [wwise/handgun_rifle] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:09:45.970 [Lua]
16:09:45.970 [Lua]
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:09:45.970 [Lua] [wwise/one_handed_axes] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:09:45.970 [Lua] [wwise/one_handed_swords] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:09:45.970 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:09:45.970 [Lua] [wwise/handgun_rifle] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:09:45.970 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:09:45.970 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:09:45.970 [Lua]
16:09:45.970 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync
16:09:45.970 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers
16:09:45.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:09:45.976 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers
16:09:45.976 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame
16:09:46.271 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:09:46.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:09:46.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:09:46.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
16:09:46.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:09:47.032 [Flow] DISABLE
16:09:48.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:09:48.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:09:48.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:09:48.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:09:48.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:09:48.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:09:48.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:09:48.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:09:48.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:09:48.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
16:09:48.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:09:48.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:09:48.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:09:48.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:09:48.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:09:48.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:09:48.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:09:48.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:09:48.800 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:09:48.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:09:48.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:09:48.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:09:48.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:09:48.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:09:49.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:09:49.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:09:49.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:09:49.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:09:49.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:09:49.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:09:49.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:09:49.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:09:49.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:09:49.317 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:09:49.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:09:49.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:09:49.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:09:49.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:09:49.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:09:49.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:09:49.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:09:49.610 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:09:49.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:09:49.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:09:49.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:09:49.779 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:09:49.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:09:49.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:09:49.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:09:49.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:09:49.914 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:09:49.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
16:09:50.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
16:09:50.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
16:09:50.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:09:50.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:09:50.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:09:50.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:09:50.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:09:50.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
16:09:50.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
16:09:50.441 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
16:09:50.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:09:50.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:09:50.949 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:09:50.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:09:51.186 [Lua] PlayFabMirrorBase:_commit_internal 1
16:09:51.186 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:09:51.188 [Lua] generate_backend_stats 11000011894ca7a:1
16:09:51.204 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:09:51.204 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:09:51.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
16:09:51.204 [Lua] Set lobby begin:
16:09:51.204 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:09:51.204 [Lua] Lobby data level_key = inn_level
16:09:51.204 [Lua] Lobby data power_level = 835
16:09:51.204 [Lua] Lobby data selected_level_key = inn_level
16:09:51.204 [Lua] Lobby data player_slot_4 = 0:0
16:09:51.204 [Lua] Lobby data difficulty = normal
16:09:51.204 [Lua] Lobby data unique_server_name = pSyChO
16:09:51.205 [Lua] Lobby data matchmaking = false
16:09:51.205 [Lua] Lobby data host = 11000011894ca7a
16:09:51.205 [Lua] Lobby data country_code = IR
16:09:51.205 [Lua] Lobby data game_mode = 3
16:09:51.205 [Lua] Lobby data player_slot_5 = 0:0
16:09:51.205 [Lua] Lobby data player_slot_2 = 0:0
16:09:51.205 [Lua] Lobby data difficulty_tweak = 0
16:09:51.205 [Lua] Lobby data player_slot_3 = 0:0
16:09:51.205 [Lua] Lobby data num_players = 1
16:09:51.205 [Lua] Set lobby end.
16:09:51.209 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
16:09:51.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:09:51.301 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:09:51.302 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:09:51.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:09:51.447 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:09:51.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:09:51.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:09:51.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:09:51.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
16:09:51.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
16:09:51.763 [Lua] commit result success 1
16:09:51.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
16:09:51.954 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
16:09:51.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:09:52.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:09:52.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:09:52.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:09:52.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:09:52.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:09:52.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:09:52.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:09:52.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:09:52.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:09:52.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:09:52.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:09:52.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:09:52.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:09:52.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:09:52.316 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:09:52.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:09:52.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:09:52.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:09:52.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:09:52.415 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:09:52.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:09:52.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:09:52.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:09:52.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:09:52.528 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:09:52.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:09:52.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:09:52.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:09:52.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:09:53.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:09:53.077 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:09:53.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:09:53.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:09:53.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:09:53.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:09:54.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:09:54.193 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:09:54.194 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:09:54.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:09:54.407 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:09:54.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:09:55.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:09:55.071 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:09:55.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:09:55.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:09:55.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:09:55.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:09:55.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:09:55.859 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:09:55.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:09:56.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:09:56.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:09:56.383 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:09:56.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:09:56.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:09:56.401 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:09:56.567 [Lua] Players are leaving the safe zone
16:09:57.308 [Lua] StateInGameRunning:_game_actually_starts()
16:09:57.308 [Lua] [IngameUI] menu view on_enter start_menu_view
16:09:57.309 [Lua] hero_fullscreen_menu_on_enter
16:09:57.309 [Lua] #################################################################################################################
16:09:57.309 [Lua] [Loading Time]: 00:00:25 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:09:57.309 [Lua] #################################################################################################################
16:09:57.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
16:09:57.311 [Lua] [IngameUI] menu view post_update_on_enter table: 0x002ee160
16:09:57.313 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:09:57.316 [SteamVoipClient] select_out(11000011894ca7a, off)
16:09:57.320 [Lua] cb_razer_chroma_setup
16:09:57.331 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
16:09:57.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
16:09:57.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:09:57.337 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
16:09:57.337 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
16:09:57.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
16:09:57.668 [Lua] Commit load time data
16:09:58.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 0
16:09:58.646 [Lua] [IngameUI] menu view on_exit start_menu_view
16:09:58.646 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:09:58.646 [Lua] hero_fullscreen_menu_on_exit
16:09:58.648 [Lua] [IngameUI] menu view post_update_on_exit table: 0x002ee160
16:09:58.648 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:09:58.648 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
16:09:58.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:09:58.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:09:58.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 27249
16:11:15.575 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:12:18.394 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:12:18.394 [Lua] Players: 2
16:12:18.394 [Lua] Set lobby begin:
16:12:18.394 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:12:18.394 [Lua] Lobby data level_key = inn_level
16:12:18.395 [Lua] Lobby data power_level = 835
16:12:18.395 [Lua] Lobby data selected_level_key = inn_level
16:12:18.395 [Lua] Lobby data player_slot_4 = 0:0
16:12:18.395 [Lua] Lobby data difficulty = normal
16:12:18.395 [Lua] Lobby data unique_server_name = pSyChO
16:12:18.395 [Lua] Lobby data matchmaking = false
16:12:18.395 [Lua] Lobby data host = 11000011894ca7a
16:12:18.395 [Lua] Lobby data country_code = IR
16:12:18.395 [Lua] Lobby data game_mode = 3
16:12:18.395 [Lua] Lobby data player_slot_5 = 0:0
16:12:18.395 [Lua] Lobby data player_slot_2 = 0:0
16:12:18.395 [Lua] Lobby data difficulty_tweak = 0
16:12:18.395 [Lua] Lobby data player_slot_3 = 0:0
16:12:18.395 [Lua] Lobby data num_players = 2
16:12:18.395 [Lua] Set lobby end.
16:12:18.395 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:12:29.053 [Steam] Connection 347a70bd to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout
16:12:44.501 [Lua] [flow] string="stage_02"
16:12:44.501 [Lua] [flow] string="health" float=0.000000
16:12:44.501 [Lua] [flow] string="destroyed"
16:12:44.534 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
16:12:50.143 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:12:50.143 [Lua] Players: 1
16:12:50.143 [Lua] Set lobby begin:
16:12:50.143 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:12:50.143 [Lua] Lobby data level_key = inn_level
16:12:50.143 [Lua] Lobby data power_level = 835
16:12:50.143 [Lua] Lobby data selected_level_key = inn_level
16:12:50.143 [Lua] Lobby data player_slot_4 = 0:0
16:12:50.143 [Lua] Lobby data difficulty = normal
16:12:50.143 [Lua] Lobby data unique_server_name = pSyChO
16:12:50.143 [Lua] Lobby data matchmaking = false
16:12:50.143 [Lua] Lobby data host = 11000011894ca7a
16:12:50.144 [Lua] Lobby data country_code = IR
16:12:50.144 [Lua] Lobby data game_mode = 3
16:12:50.144 [Lua] Lobby data player_slot_5 = 0:0
16:12:50.144 [Lua] Lobby data player_slot_2 = 0:0
16:12:50.144 [Lua] Lobby data difficulty_tweak = 0
16:12:50.144 [Lua] Lobby data player_slot_3 = 0:0
16:12:50.144 [Lua] Lobby data num_players = 1
16:12:50.144 [Lua] Set lobby end.
16:12:50.144 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:13:15.723 [Lua] [IngameUI] menu view on_enter start_game_view
16:13:15.725 [Lua] [IngameUI] menu view post_update_on_enter table: 0x017da570
16:13:15.725 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:13:15.727 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
16:13:15.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:13:15.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
16:13:15.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
16:13:17.145 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:13:17.145 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
16:13:17.145 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:13:17.145 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
16:13:17.145 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:13:19.066 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:13:19.066 [Lua] ............................................................................................................
16:13:19.066 [Lua] ............................................................................................................
16:13:19.066 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom
16:13:19.066 [Lua] ............................................................................................................
16:13:19.066 [Lua] ............................................................................................................
16:13:19.066 [Lua] [Matchmaking] Cancelling matchmaking
16:13:19.066 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:13:19.075 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:13:19.075 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:13:19.075 [Lua] [Matchmaking] Filter: Free slots = 1
16:13:19.075 [Lua] [Matchmaking] Filter: Distance = close
16:13:19.075 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:13:19.075 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:13:19.075 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:13:19.075 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:13:19.075 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:13:19.075 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:13:19.075 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:13:19.075 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:13:19.075 [Lua] Set lobby begin:
16:13:19.075 [Lua] Lobby data power_level = 835
16:13:19.075 [Lua] Lobby data unique_server_name = pSyChO
16:13:19.075 [Lua] Lobby data difficulty_tweak = 0
16:13:19.075 [Lua] Lobby data host = 11000011894ca7a
16:13:19.075 [Lua] Lobby data time_of_search = 1606579999
16:13:19.075 [Lua] Lobby data game_mode = 3
16:13:19.075 [Lua] Lobby data level_key = inn_level
16:13:19.075 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:19.075 [Lua] Lobby data selected_level_key = inn_level
16:13:19.075 [Lua] Lobby data matchmaking = searching
16:13:19.075 [Lua] Lobby data player_slot_4 = 0:0
16:13:19.075 [Lua] Lobby data num_players = 1
16:13:19.075 [Lua] Lobby data player_slot_5 = 0:0
16:13:19.075 [Lua] Lobby data player_slot_2 = 0:0
16:13:19.075 [Lua] Lobby data country_code = IR
16:13:19.075 [Lua] Lobby data player_slot_3 = 0:0
16:13:19.075 [Lua] Lobby data difficulty = normal
16:13:19.075 [Lua] Set lobby end.
16:13:19.075 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:13:19.075 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:13:19.076 [Lua] [ChatManager][1]System: Starting search
16:13:19.076 [Lua] [ChatManager][1]System: Athel Yenlui
16:13:19.076 [Lua] [ChatManager][1]System: Legend
16:13:19.165 [Lua] [IngameUI] menu view on_exit start_game_view
16:13:19.165 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:13:19.165 [Save] Saving `save_data`
16:13:19.165 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:13:19.165 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:13:19.165 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:13:19.167 [Save] Save done
16:13:19.169 [Lua] [IngameUI] menu view post_update_on_exit table: 0x017da570
16:13:19.345 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:13:19.345 [Lua]
16:13:19.345 [Lua] [1] = elven_ruins (string)
16:13:19.345 [Lua]
16:13:19.345 [Lua] [Matchmaking] Changing distance filter from close to far
16:13:19.345 [Lua] [Matchmaking] Filter: Free slots = 1
16:13:19.345 [Lua] [Matchmaking] Filter: Distance = far
16:13:19.345 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:13:19.345 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:13:19.345 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:13:19.345 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:13:19.345 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:13:19.345 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:13:19.345 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:13:19.345 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:13:19.345 [Lua] [ChatManager][1]System: Increased search range
16:13:19.345 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:13:19.703 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2
16:13:19.704 [Lua]
16:13:19.704 [Lua] [twitch_enabled] = false (string)
16:13:19.704 [Lua] [power_level] = 821 (string)
16:13:19.704 [Lua] [id] = 186000001b0e3d6 (string)
16:13:19.704 [Lua] [num_players] = 3 (string)
16:13:19.704 [Lua] [difficulty_tweak] = 0 (string)
16:13:19.704 [Lua] [host] = 11000010b28635f (string)
16:13:19.704 [Lua] [time_of_search] = 1606578590 (string)
16:13:19.704 [Lua] [game_mode] = 2 (string)
16:13:19.704 [Lua] [is_private] = false (string)
16:13:19.704 [Lua] [level_key] = elven_ruins (string)
16:13:19.704 [Lua] [name] = Lobby 186000001b0e3d6 (string)
16:13:19.704 [Lua] [country_code] = FR (string)
16:13:19.704 [Lua] [difficulty] = hardest (string)
16:13:19.704 [Lua] [match_started] = true (string)
16:13:19.704 [Lua] [selected_level_key] = elven_ruins (string)
16:13:19.704 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:19.704 [Lua] [quick_game] = true (string)
16:13:19.704 [Lua] [unique_server_name] = a little girl (string)
16:13:19.704 [Lua] [matchmaking] = true (string)
16:13:19.704 [Lua] [player_slot_1] = 0:0 (string)
16:13:19.704 [Lua] [player_slot_4] = 0:0 (string)
16:13:19.704 [Lua] [mechanism] = adventure (string)
16:13:19.704 [Lua] [player_slot_5] = 11000010248f580:1 (string)
16:13:19.704 [Lua] [player_slot_2] = 110000102b10dd4:1 (string)
16:13:19.704 [Lua] [weave_name] = false (string)
16:13:19.704 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
16:13:19.704 [Lua] [eac_authorized] = true (string)
16:13:19.704 [Lua]
16:13:19.704 [Lua] =======================Found valid lobby!
16:13:19.704 [Lua]
16:13:19.704 [Lua] [twitch_enabled] = false (string)
16:13:19.704 [Lua] [power_level] = 835 (string)
16:13:19.704 [Lua] [id] = 186000001b143d3 (string)
16:13:19.704 [Lua] [num_players] = 2 (string)
16:13:19.704 [Lua] [difficulty_tweak] = 0 (string)
16:13:19.704 [Lua] [host] = 11000010352ecf3 (string)
16:13:19.704 [Lua] [game_mode] = 2 (string)
16:13:19.704 [Lua] [is_private] = false (string)
16:13:19.704 [Lua] [level_key] = inn_level (string)
16:13:19.704 [Lua] [name] = Lobby 186000001b143d3 (string)
16:13:19.704 [Lua] [country_code] = AT (string)
16:13:19.704 [Lua] [difficulty] = hardest (string)
16:13:19.704 [Lua] [match_started] = true (string)
16:13:19.704 [Lua] [selected_level_key] = elven_ruins (string)
16:13:19.704 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:19.704 [Lua] [quick_game] = false (string)
16:13:19.704 [Lua] [unique_server_name] = TIGGER [W4tler] (string)
16:13:19.704 [Lua] [matchmaking] = true (string)
16:13:19.704 [Lua] [player_slot_1] = 0:0 (string)
16:13:19.704 [Lua] [player_slot_4] = 110000109c7e00b:1 (string)
16:13:19.704 [Lua] [mechanism] = adventure (string)
16:13:19.704 [Lua] [player_slot_5] = 0:0 (string)
16:13:19.704 [Lua] [player_slot_2] = 0:0 (string)
16:13:19.704 [Lua] [weave_name] = false (string)
16:13:19.704 [Lua] [player_slot_3] = 11000010352ecf3:1 (string)
16:13:19.704 [Lua] [eac_authorized] = true (string)
16:13:19.704 [Lua]
16:13:19.704 [Lua] =======================Found valid lobby!
16:13:19.704 [Lua]
16:13:19.704 [Lua] [1] = elven_ruins (string)
16:13:19.704 [Lua]
16:13:19.704 [Lua] [Matchmaking] Lobby hosted by a little girl discarded due to 'strict matchmaking'
16:13:19.714 [Lua] [ChatManager][1]System: Found game...
16:13:19.714 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:13:19.714 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:13:19.714 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:13:19.714 [Lua] [ChatManager][1]System: Connecting to game session.
16:13:19.725 [Lua] [LobbyClient] Changed state from nil to joining
16:13:19.997 [Lua] [LobbyClient] Changed state from joining to joined
16:13:19.997 [Lua] [PartyManager] Leader is set to 11000010352ecf3
16:13:19.997 [Lua] [LobbyClient] connected to lobby, id: 186000001b143d3
16:13:19.997 [Lua] ====== Looking for host: 11000010352ecf3
16:13:19.998 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b220728, to peer: 11000010352ecf3 channel: 1
16:13:19.998 [Lua] Connected to host: 11000010352ecf3, using channel: 1
16:13:19.998 [Lua] [Matchmaking] Joined lobby, checking network hash...
16:13:20.008 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'TIGGER [W4tler]'...
16:13:23.046 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:13:23.046 [Lua] Players: 2
16:13:23.046 [Lua] Set lobby begin:
16:13:23.046 [Lua] Lobby data power_level = 835
16:13:23.047 [Lua] Lobby data unique_server_name = pSyChO
16:13:23.047 [Lua] Lobby data difficulty_tweak = 0
16:13:23.047 [Lua] Lobby data host = 11000011894ca7a
16:13:23.047 [Lua] Lobby data time_of_search = 1606579999
16:13:23.047 [Lua] Lobby data game_mode = 3
16:13:23.047 [Lua] Lobby data level_key = inn_level
16:13:23.047 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:23.047 [Lua] Lobby data selected_level_key = inn_level
16:13:23.047 [Lua] Lobby data matchmaking = searching
16:13:23.047 [Lua] Lobby data player_slot_4 = 0:0
16:13:23.047 [Lua] Lobby data num_players = 2
16:13:23.047 [Lua] Lobby data player_slot_5 = 0:0
16:13:23.047 [Lua] Lobby data player_slot_2 = 0:0
16:13:23.047 [Lua] Lobby data country_code = IR
16:13:23.047 [Lua] Lobby data player_slot_3 = 0:0
16:13:23.047 [Lua] Lobby data difficulty = normal
16:13:23.047 [Lua] Set lobby end.
16:13:23.047 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:13:30.006 [Steam] Connection 42f0c598 to remote 11000010352ecf3 rejected, reason 5003, local problems most likely a timeout
16:13:31.008 [Handshaker] Lost connection 116 to 11000010352ecf3
16:13:33.447 [Steam] Connection d15193f9 to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout
16:13:35.200 [Lua] [LobbyMembers] Member joined 11000010156840c
16:13:50.272 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001b143d3, host_id:TIGGER [W4tler]
16:13:50.272 [Lua] [Matchmaking] Adding broken lobby: 186000001b143d3 Due to bad connection or something: true, ignoring it for 120 seconds
16:13:50.272 [Lua] LobbyClient close server channel 1 to 11000010352ecf3
16:13:50.272 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b220728, channel: 1
16:13:50.272 [Lua] [ChatManager][1]System: Connection timeout
16:13:50.272 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:13:50.272 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:13:50.272 [Lua] [Matchmaking] Filter: Free slots = 1
16:13:50.272 [Lua] [Matchmaking] Filter: Distance = close
16:13:50.272 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:13:50.272 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:13:50.272 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:13:50.272 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:13:50.272 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:13:50.272 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:13:50.272 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:13:50.272 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:13:50.272 [Lua] Set lobby begin:
16:13:50.272 [Lua] Lobby data power_level = 835
16:13:50.272 [Lua] Lobby data unique_server_name = pSyChO
16:13:50.272 [Lua] Lobby data difficulty_tweak = 0
16:13:50.272 [Lua] Lobby data host = 11000011894ca7a
16:13:50.272 [Lua] Lobby data time_of_search = 1606580030
16:13:50.272 [Lua] Lobby data game_mode = 3
16:13:50.272 [Lua] Lobby data level_key = inn_level
16:13:50.272 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:50.272 [Lua] Lobby data selected_level_key = inn_level
16:13:50.272 [Lua] Lobby data matchmaking = searching
16:13:50.272 [Lua] Lobby data player_slot_4 = 0:0
16:13:50.272 [Lua] Lobby data num_players = 2
16:13:50.272 [Lua] Lobby data player_slot_5 = 0:0
16:13:50.272 [Lua] Lobby data player_slot_2 = 0:0
16:13:50.272 [Lua] Lobby data country_code = IR
16:13:50.272 [Lua] Lobby data player_slot_3 = 0:0
16:13:50.272 [Lua] Lobby data difficulty = normal
16:13:50.272 [Lua] Set lobby end.
16:13:50.272 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:13:50.272 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:13:50.273 [Lua] [ChatManager][1]System: Starting search
16:13:50.273 [Lua] [ChatManager][1]System: Athel Yenlui
16:13:50.273 [Lua] [ChatManager][1]System: Legend
16:13:50.553 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:13:50.553 [Lua]
16:13:50.553 [Lua] [1] = elven_ruins (string)
16:13:50.553 [Lua]
16:13:50.553 [Lua] [Matchmaking] Changing distance filter from close to far
16:13:50.553 [Lua] [Matchmaking] Filter: Free slots = 1
16:13:50.553 [Lua] [Matchmaking] Filter: Distance = far
16:13:50.553 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:13:50.553 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:13:50.553 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:13:50.553 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:13:50.553 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:13:50.553 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:13:50.553 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:13:50.553 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:13:50.553 [Lua] [ChatManager][1]System: Increased search range
16:13:50.553 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:13:50.847 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2
16:13:50.847 [Lua]
16:13:50.847 [Lua] [twitch_enabled] = false (string)
16:13:50.847 [Lua] [power_level] = 821 (string)
16:13:50.847 [Lua] [id] = 186000001b0e3d6 (string)
16:13:50.847 [Lua] [num_players] = 3 (string)
16:13:50.847 [Lua] [difficulty_tweak] = 0 (string)
16:13:50.847 [Lua] [host] = 11000010b28635f (string)
16:13:50.847 [Lua] [time_of_search] = 1606578590 (string)
16:13:50.847 [Lua] [game_mode] = 2 (string)
16:13:50.847 [Lua] [is_private] = false (string)
16:13:50.847 [Lua] [level_key] = elven_ruins (string)
16:13:50.847 [Lua] [name] = Lobby 186000001b0e3d6 (string)
16:13:50.847 [Lua] [country_code] = FR (string)
16:13:50.847 [Lua] [difficulty] = hardest (string)
16:13:50.847 [Lua] [match_started] = true (string)
16:13:50.847 [Lua] [selected_level_key] = elven_ruins (string)
16:13:50.847 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:50.847 [Lua] [quick_game] = true (string)
16:13:50.847 [Lua] [unique_server_name] = a little girl (string)
16:13:50.847 [Lua] [matchmaking] = true (string)
16:13:50.847 [Lua] [player_slot_1] = 0:0 (string)
16:13:50.847 [Lua] [player_slot_4] = 0:0 (string)
16:13:50.847 [Lua] [mechanism] = adventure (string)
16:13:50.847 [Lua] [player_slot_5] = 11000010248f580:1 (string)
16:13:50.847 [Lua] [player_slot_2] = 110000102b10dd4:1 (string)
16:13:50.847 [Lua] [weave_name] = false (string)
16:13:50.847 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
16:13:50.847 [Lua] [eac_authorized] = true (string)
16:13:50.847 [Lua]
16:13:50.847 [Lua] =======================Found valid lobby!
16:13:50.848 [Lua]
16:13:50.848 [Lua] [twitch_enabled] = false (string)
16:13:50.848 [Lua] [power_level] = 835 (string)
16:13:50.848 [Lua] [id] = 186000001b143d3 (string)
16:13:50.848 [Lua] [num_players] = 4 (string)
16:13:50.848 [Lua] [difficulty_tweak] = 0 (string)
16:13:50.848 [Lua] [host] = 11000010352ecf3 (string)
16:13:50.848 [Lua] [game_mode] = 2 (string)
16:13:50.848 [Lua] [is_private] = false (string)
16:13:50.848 [Lua] [level_key] = inn_level (string)
16:13:50.848 [Lua] [name] = Lobby 186000001b143d3 (string)
16:13:50.848 [Lua] [country_code] = AT (string)
16:13:50.848 [Lua] [difficulty] = hardest (string)
16:13:50.848 [Lua] [match_started] = true (string)
16:13:50.848 [Lua] [selected_level_key] = elven_ruins (string)
16:13:50.848 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:50.848 [Lua] [quick_game] = false (string)
16:13:50.848 [Lua] [unique_server_name] = TIGGER [W4tler] (string)
16:13:50.848 [Lua] [matchmaking] = true (string)
16:13:50.848 [Lua] [player_slot_1] = 0:0 (string)
16:13:50.848 [Lua] [player_slot_4] = 110000109c7e00b:1 (string)
16:13:50.848 [Lua] [mechanism] = adventure (string)
16:13:50.848 [Lua] [player_slot_5] = 11000010156840c:1 (string)
16:13:50.848 [Lua] [player_slot_2] = 0:0 (string)
16:13:50.848 [Lua] [weave_name] = false (string)
16:13:50.848 [Lua] [player_slot_3] = 11000010352ecf3:1 (string)
16:13:50.848 [Lua] [eac_authorized] = true (string)
16:13:50.848 [Lua]
16:13:50.848 [Lua] =======================Found valid lobby!
16:13:50.848 [Lua]
16:13:50.848 [Lua] [1] = elven_ruins (string)
16:13:50.848 [Lua]
16:13:50.848 [Lua] [Matchmaking] Lobby hosted by a little girl discarded due to 'strict matchmaking'
16:13:50.848 [Lua] [Matchmaking] Lobby hosted by TIGGER [W4tler] failed lobby match due to 'lobby listed as broken'
16:13:50.848 [Lua] [Matchmaking] Changing distance filter from far to world
16:13:50.848 [Lua] [Matchmaking] Filter: Free slots = 1
16:13:50.848 [Lua] [Matchmaking] Filter: Distance = world
16:13:50.848 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:13:50.848 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:13:50.848 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:13:50.848 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:13:50.848 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:13:50.848 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:13:50.848 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:13:50.848 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:13:50.848 [Lua] [ChatManager][1]System: Increased search range
16:13:50.848 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:13:51.154 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7
16:13:51.155 [Lua]
16:13:51.155 [Lua] [twitch_enabled] = false (string)
16:13:51.155 [Lua] [power_level] = 821 (string)
16:13:51.155 [Lua] [id] = 186000001b0e3d6 (string)
16:13:51.155 [Lua] [num_players] = 3 (string)
16:13:51.155 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.155 [Lua] [host] = 11000010b28635f (string)
16:13:51.155 [Lua] [time_of_search] = 1606578590 (string)
16:13:51.155 [Lua] [game_mode] = 2 (string)
16:13:51.155 [Lua] [is_private] = false (string)
16:13:51.155 [Lua] [level_key] = elven_ruins (string)
16:13:51.155 [Lua] [name] = Lobby 186000001b0e3d6 (string)
16:13:51.155 [Lua] [country_code] = FR (string)
16:13:51.155 [Lua] [difficulty] = hardest (string)
16:13:51.155 [Lua] [match_started] = true (string)
16:13:51.155 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.155 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.155 [Lua] [quick_game] = true (string)
16:13:51.155 [Lua] [unique_server_name] = a little girl (string)
16:13:51.155 [Lua] [matchmaking] = true (string)
16:13:51.155 [Lua] [player_slot_1] = 0:0 (string)
16:13:51.155 [Lua] [player_slot_4] = 0:0 (string)
16:13:51.155 [Lua] [mechanism] = adventure (string)
16:13:51.155 [Lua] [player_slot_5] = 11000010248f580:1 (string)
16:13:51.155 [Lua] [player_slot_2] = 110000102b10dd4:1 (string)
16:13:51.155 [Lua] [weave_name] = false (string)
16:13:51.155 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
16:13:51.155 [Lua] [eac_authorized] = true (string)
16:13:51.155 [Lua]
16:13:51.155 [Lua] =======================Found valid lobby!
16:13:51.156 [Lua]
16:13:51.156 [Lua] [twitch_enabled] = false (string)
16:13:51.156 [Lua] [power_level] = 835 (string)
16:13:51.156 [Lua] [id] = 186000001b143d3 (string)
16:13:51.156 [Lua] [num_players] = 3 (string)
16:13:51.156 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.156 [Lua] [host] = 11000010352ecf3 (string)
16:13:51.156 [Lua] [game_mode] = 2 (string)
16:13:51.156 [Lua] [is_private] = false (string)
16:13:51.156 [Lua] [level_key] = inn_level (string)
16:13:51.156 [Lua] [name] = Lobby 186000001b143d3 (string)
16:13:51.156 [Lua] [country_code] = AT (string)
16:13:51.156 [Lua] [difficulty] = hardest (string)
16:13:51.156 [Lua] [match_started] = true (string)
16:13:51.156 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.156 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.156 [Lua] [quick_game] = false (string)
16:13:51.156 [Lua] [unique_server_name] = TIGGER [W4tler] (string)
16:13:51.156 [Lua] [matchmaking] = true (string)
16:13:51.156 [Lua] [player_slot_1] = 0:0 (string)
16:13:51.156 [Lua] [player_slot_4] = 110000109c7e00b:1 (string)
16:13:51.156 [Lua] [mechanism] = adventure (string)
16:13:51.156 [Lua] [player_slot_5] = 11000010156840c:1 (string)
16:13:51.156 [Lua] [player_slot_2] = 0:0 (string)
16:13:51.156 [Lua] [weave_name] = false (string)
16:13:51.156 [Lua] [player_slot_3] = 11000010352ecf3:1 (string)
16:13:51.156 [Lua] [eac_authorized] = true (string)
16:13:51.156 [Lua]
16:13:51.156 [Lua] =======================Found valid lobby!
16:13:51.156 [Lua]
16:13:51.156 [Lua] [twitch_enabled] = false (string)
16:13:51.156 [Lua] [power_level] = 835 (string)
16:13:51.156 [Lua] [id] = 186000001b0bbe5 (string)
16:13:51.156 [Lua] [num_players] = 2 (string)
16:13:51.156 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.156 [Lua] [host] = 110000104817023 (string)
16:13:51.156 [Lua] [game_mode] = 2 (string)
16:13:51.156 [Lua] [is_private] = false (string)
16:13:51.156 [Lua] [level_key] = elven_ruins (string)
16:13:51.156 [Lua] [name] = Lobby 186000001b0bbe5 (string)
16:13:51.156 [Lua] [country_code] = US (string)
16:13:51.156 [Lua] [difficulty] = hardest (string)
16:13:51.156 [Lua] [match_started] = true (string)
16:13:51.156 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.156 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.156 [Lua] [quick_game] = true (string)
16:13:51.156 [Lua] [unique_server_name] = InfantileBear (string)
16:13:51.156 [Lua] [matchmaking] = true (string)
16:13:51.156 [Lua] [player_slot_1] = 110000104817023:1 (string)
16:13:51.156 [Lua] [player_slot_4] = 0:0 (string)
16:13:51.156 [Lua] [mechanism] = adventure (string)
16:13:51.156 [Lua] [player_slot_5] = 11000010158ff84:1 (string)
16:13:51.156 [Lua] [player_slot_2] = 0:0 (string)
16:13:51.156 [Lua] [weave_name] = false (string)
16:13:51.156 [Lua] [player_slot_3] = 0:0 (string)
16:13:51.156 [Lua] [eac_authorized] = true (string)
16:13:51.156 [Lua]
16:13:51.156 [Lua] =======================Found valid lobby!
16:13:51.157 [Lua]
16:13:51.157 [Lua] [twitch_enabled] = false (string)
16:13:51.157 [Lua] [power_level] = 749 (string)
16:13:51.157 [Lua] [id] = 186000001ad91db (string)
16:13:51.157 [Lua] [num_players] = 3 (string)
16:13:51.157 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.157 [Lua] [host] = 110000100bcf74e (string)
16:13:51.157 [Lua] [game_mode] = 2 (string)
16:13:51.157 [Lua] [is_private] = false (string)
16:13:51.157 [Lua] [level_key] = elven_ruins (string)
16:13:51.157 [Lua] [name] = Lobby 186000001ad91db (string)
16:13:51.157 [Lua] [country_code] = US (string)
16:13:51.157 [Lua] [difficulty] = hardest (string)
16:13:51.157 [Lua] [match_started] = true (string)
16:13:51.157 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.157 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.157 [Lua] [quick_game] = false (string)
16:13:51.157 [Lua] [unique_server_name] = Tevenan (string)
16:13:51.157 [Lua] [matchmaking] = true (string)
16:13:51.157 [Lua] [player_slot_1] = 0:0 (string)
16:13:51.157 [Lua] [player_slot_4] = 110000100bba150:1 (string)
16:13:51.157 [Lua] [mechanism] = adventure (string)
16:13:51.157 [Lua] [player_slot_5] = 110000100bcf74e:1 (string)
16:13:51.157 [Lua] [player_slot_2] = 0:0 (string)
16:13:51.157 [Lua] [weave_name] = false (string)
16:13:51.157 [Lua] [player_slot_3] = 1100001006670e1:1 (string)
16:13:51.157 [Lua] [eac_authorized] = true (string)
16:13:51.157 [Lua]
16:13:51.157 [Lua] =======================Found valid lobby!
16:13:51.158 [Lua]
16:13:51.158 [Lua] [twitch_enabled] = false (string)
16:13:51.158 [Lua] [power_level] = 835 (string)
16:13:51.158 [Lua] [id] = 186000001b1b43f (string)
16:13:51.158 [Lua] [num_players] = 3 (string)
16:13:51.158 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.158 [Lua] [host] = 110000107ed4fd7 (string)
16:13:51.158 [Lua] [game_mode] = 2 (string)
16:13:51.158 [Lua] [is_private] = false (string)
16:13:51.158 [Lua] [level_key] = elven_ruins (string)
16:13:51.158 [Lua] [name] = Lobby 186000001b1b43f (string)
16:13:51.158 [Lua] [country_code] = US (string)
16:13:51.158 [Lua] [difficulty] = hardest (string)
16:13:51.158 [Lua] [match_started] = true (string)
16:13:51.158 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.158 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.158 [Lua] [quick_game] = false (string)
16:13:51.158 [Lua] [unique_server_name] = Tyberos (string)
16:13:51.158 [Lua] [matchmaking] = true (string)
16:13:51.158 [Lua] [player_slot_1] = 1100001029f9e14:1 (string)
16:13:51.158 [Lua] [player_slot_4] = 0:0 (string)
16:13:51.158 [Lua] [mechanism] = adventure (string)
16:13:51.158 [Lua] [player_slot_5] = 0:0 (string)
16:13:51.158 [Lua] [player_slot_2] = 1100001037b568a:1 (string)
16:13:51.158 [Lua] [weave_name] = false (string)
16:13:51.158 [Lua] [player_slot_3] = 110000107ed4fd7:1 (string)
16:13:51.158 [Lua] [eac_authorized] = true (string)
16:13:51.158 [Lua]
16:13:51.158 [Lua] =======================Found valid lobby!
16:13:51.158 [Lua]
16:13:51.158 [Lua] [twitch_enabled] = false (string)
16:13:51.158 [Lua] [power_level] = 835 (string)
16:13:51.158 [Lua] [id] = 186000001b17076 (string)
16:13:51.158 [Lua] [num_players] = 3 (string)
16:13:51.158 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.158 [Lua] [host] = 11000010308e93f (string)
16:13:51.158 [Lua] [game_mode] = 2 (string)
16:13:51.158 [Lua] [is_private] = false (string)
16:13:51.158 [Lua] [level_key] = inn_level (string)
16:13:51.158 [Lua] [name] = Lobby 186000001b17076 (string)
16:13:51.158 [Lua] [country_code] = CN (string)
16:13:51.158 [Lua] [difficulty] = hardest (string)
16:13:51.158 [Lua] [match_started] = true (string)
16:13:51.158 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.158 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.158 [Lua] [quick_game] = false (string)
16:13:51.158 [Lua] [unique_server_name] = 璀璨星辰 (string)
16:13:51.158 [Lua] [matchmaking] = true (string)
16:13:51.158 [Lua] [player_slot_1] = 11000010308e93f:1 (string)
16:13:51.158 [Lua] [player_slot_4] = 0:0 (string)
16:13:51.158 [Lua] [mechanism] = adventure (string)
16:13:51.158 [Lua] [player_slot_5] = 0:0 (string)
16:13:51.158 [Lua] [player_slot_2] = 0:0 (string)
16:13:51.158 [Lua] [weave_name] = false (string)
16:13:51.158 [Lua] [player_slot_3] = 11000013e752196:1 (string)
16:13:51.158 [Lua] [eac_authorized] = true (string)
16:13:51.158 [Lua]
16:13:51.158 [Lua] =======================Found valid lobby!
16:13:51.159 [Lua]
16:13:51.159 [Lua] [twitch_enabled] = false (string)
16:13:51.159 [Lua] [power_level] = 835 (string)
16:13:51.159 [Lua] [id] = 186000001af3137 (string)
16:13:51.159 [Lua] [num_players] = 3 (string)
16:13:51.159 [Lua] [difficulty_tweak] = 0 (string)
16:13:51.159 [Lua] [host] = 110000116312db8 (string)
16:13:51.159 [Lua] [time_of_search] = 1606576118 (string)
16:13:51.159 [Lua] [game_mode] = 2 (string)
16:13:51.159 [Lua] [is_private] = false (string)
16:13:51.159 [Lua] [level_key] = elven_ruins (string)
16:13:51.159 [Lua] [name] = Lobby 186000001af3137 (string)
16:13:51.159 [Lua] [country_code] = AR (string)
16:13:51.159 [Lua] [difficulty] = hardest (string)
16:13:51.159 [Lua] [match_started] = true (string)
16:13:51.159 [Lua] [selected_level_key] = elven_ruins (string)
16:13:51.159 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:13:51.159 [Lua] [quick_game] = false (string)
16:13:51.159 [Lua] [unique_server_name] = DeathS (string)
16:13:51.159 [Lua] [matchmaking] = true (string)
16:13:51.159 [Lua] [player_slot_1] = 0:0 (string)
16:13:51.159 [Lua] [player_slot_4] = 110000116312db8:1 (string)
16:13:51.159 [Lua] [mechanism] = adventure (string)
16:13:51.159 [Lua] [player_slot_5] = 1100001060e0559:1 (string)
16:13:51.159 [Lua] [player_slot_2] = 110000102acc585:1 (string)
16:13:51.159 [Lua] [weave_name] = false (string)
16:13:51.159 [Lua] [player_slot_3] = 0:0 (string)
16:13:51.159 [Lua] [eac_authorized] = true (string)
16:13:51.159 [Lua]
16:13:51.159 [Lua] =======================Found valid lobby!
16:13:51.159 [Lua]
16:13:51.159 [Lua] [1] = elven_ruins (string)
16:13:51.159 [Lua]
16:13:51.159 [Lua] [Matchmaking] Lobby hosted by a little girl discarded due to 'strict matchmaking'
16:13:51.159 [Lua] [Matchmaking] Lobby hosted by TIGGER [W4tler] failed lobby match due to 'lobby listed as broken'
16:13:51.159 [Lua] [Matchmaking] Lobby hosted by InfantileBear discarded due to 'strict matchmaking'
16:13:51.160 [Lua] [Matchmaking] Lobby hosted by Tevenan discarded due to 'strict matchmaking'
16:13:51.160 [Lua] [Matchmaking] Lobby hosted by Tyberos discarded due to 'strict matchmaking'
16:13:51.160 [Lua] [Matchmaking] Lobby hosted by 璀璨星辰 discarded due to 'secondary lobby before reaching max distance'
16:13:51.160 [Lua] [Matchmaking] Lobby hosted by DeathS discarded due to 'strict matchmaking'
16:13:51.160 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:13:51.160 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:13:51.160 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:13:51.162 [Lua] Set lobby begin:
16:13:51.162 [Lua] Lobby data power_level = 835
16:13:51.162 [Lua] Lobby data unique_server_name = pSyChO
16:13:51.162 [Lua] Lobby data difficulty_tweak = 0
16:13:51.162 [Lua] Lobby data host = 11000011894ca7a
16:13:51.162 [Lua] Lobby data time_of_search = 1606580030
16:13:51.162 [Lua] Lobby data game_mode = 3
16:13:51.162 [Lua] Lobby data level_key = inn_level
16:13:51.162 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:51.162 [Lua] Lobby data selected_level_key = inn_level
16:13:51.162 [Lua] Lobby data matchmaking = searching
16:13:51.162 [Lua] Lobby data player_slot_4 = 0:0
16:13:51.162 [Lua] Lobby data num_players = 2
16:13:51.162 [Lua] Lobby data player_slot_5 = 0:0
16:13:51.162 [Lua] Lobby data player_slot_2 = 0:0
16:13:51.162 [Lua] Lobby data country_code = IR
16:13:51.162 [Lua] Lobby data player_slot_3 = 0:0
16:13:51.162 [Lua] Lobby data difficulty = hardest
16:13:51.162 [Lua] Set lobby end.
16:13:51.162 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:13:51.163 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0
16:13:51.163 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
16:13:51.163 [Lua] Set lobby begin:
16:13:51.163 [Lua] Lobby data twitch_enabled = false
16:13:51.163 [Lua] Lobby data power_level = 835
16:13:51.163 [Lua] Lobby data unique_server_name = pSyChO
16:13:51.163 [Lua] Lobby data difficulty_tweak = 0
16:13:51.163 [Lua] Lobby data host = 11000011894ca7a
16:13:51.163 [Lua] Lobby data time_of_search = 1606580030
16:13:51.163 [Lua] Lobby data game_mode = 2
16:13:51.163 [Lua] Lobby data match_started = true
16:13:51.163 [Lua] Lobby data mechanism = adventure
16:13:51.163 [Lua] Lobby data level_key = inn_level
16:13:51.163 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:51.163 [Lua] Lobby data selected_level_key = elven_ruins
16:13:51.163 [Lua] Lobby data difficulty = hardest
16:13:51.163 [Lua] Lobby data quick_game = false
16:13:51.163 [Lua] Lobby data weave_name = false
16:13:51.163 [Lua] Lobby data matchmaking = true
16:13:51.163 [Lua] Lobby data player_slot_4 = 0:0
16:13:51.163 [Lua] Lobby data num_players = 2
16:13:51.163 [Lua] Lobby data player_slot_5 = 0:0
16:13:51.163 [Lua] Lobby data player_slot_2 = 0:0
16:13:51.163 [Lua] Lobby data country_code = IR
16:13:51.163 [Lua] Lobby data player_slot_3 = 0:0
16:13:51.163 [Lua] Lobby data eac_authorized = true
16:13:51.163 [Lua] Set lobby end.
16:13:51.163 [Lua] Set lobby begin:
16:13:51.163 [Lua] Lobby data twitch_enabled = false
16:13:51.163 [Lua] Lobby data power_level = 835
16:13:51.163 [Lua] Lobby data unique_server_name = pSyChO
16:13:51.163 [Lua] Lobby data difficulty_tweak = 0
16:13:51.163 [Lua] Lobby data host = 11000011894ca7a
16:13:51.163 [Lua] Lobby data time_of_search = 1606580030
16:13:51.163 [Lua] Lobby data game_mode = 2
16:13:51.163 [Lua] Lobby data is_private = false
16:13:51.163 [Lua] Lobby data match_started = true
16:13:51.163 [Lua] Lobby data mechanism = adventure
16:13:51.163 [Lua] Lobby data level_key = inn_level
16:13:51.164 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:51.164 [Lua] Lobby data selected_level_key = elven_ruins
16:13:51.164 [Lua] Lobby data difficulty = hardest
16:13:51.164 [Lua] Lobby data quick_game = false
16:13:51.164 [Lua] Lobby data weave_name = false
16:13:51.164 [Lua] Lobby data matchmaking = true
16:13:51.164 [Lua] Lobby data player_slot_4 = 0:0
16:13:51.164 [Lua] Lobby data num_players = 2
16:13:51.164 [Lua] Lobby data player_slot_5 = 0:0
16:13:51.164 [Lua] Lobby data player_slot_2 = 0:0
16:13:51.164 [Lua] Lobby data country_code = IR
16:13:51.164 [Lua] Lobby data player_slot_3 = 0:0
16:13:51.164 [Lua] Lobby data eac_authorized = true
16:13:51.164 [Lua] Set lobby end.
16:13:51.164 [Lua] [ChatManager][1]System: Starting hosted game...
16:13:51.172 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:13:51.172 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:13:53.796 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:13:53.796 [Lua] Players: 1
16:13:53.796 [Lua] Set lobby begin:
16:13:53.797 [Lua] Lobby data twitch_enabled = false
16:13:53.797 [Lua] Lobby data power_level = 835
16:13:53.797 [Lua] Lobby data unique_server_name = pSyChO
16:13:53.797 [Lua] Lobby data difficulty_tweak = 0
16:13:53.797 [Lua] Lobby data host = 11000011894ca7a
16:13:53.797 [Lua] Lobby data time_of_search = 1606580030
16:13:53.797 [Lua] Lobby data game_mode = 2
16:13:53.797 [Lua] Lobby data is_private = false
16:13:53.797 [Lua] Lobby data match_started = true
16:13:53.797 [Lua] Lobby data mechanism = adventure
16:13:53.797 [Lua] Lobby data level_key = inn_level
16:13:53.797 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:13:53.797 [Lua] Lobby data selected_level_key = elven_ruins
16:13:53.797 [Lua] Lobby data difficulty = hardest
16:13:53.797 [Lua] Lobby data quick_game = false
16:13:53.797 [Lua] Lobby data weave_name = false
16:13:53.797 [Lua] Lobby data matchmaking = true
16:13:53.797 [Lua] Lobby data player_slot_4 = 0:0
16:13:53.797 [Lua] Lobby data num_players = 1
16:13:53.797 [Lua] Lobby data player_slot_5 = 0:0
16:13:53.797 [Lua] Lobby data player_slot_2 = 0:0
16:13:53.797 [Lua] Lobby data country_code = IR
16:13:53.797 [Lua] Lobby data player_slot_3 = 0:0
16:13:53.797 [Lua] Lobby data eac_authorized = true
16:13:53.797 [Lua] Set lobby end.
16:13:53.797 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:14:06.446 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:14:06.446 [Lua] Players: 2
16:14:06.446 [Lua] Set lobby begin:
16:14:06.446 [Lua] Lobby data twitch_enabled = false
16:14:06.446 [Lua] Lobby data power_level = 835
16:14:06.446 [Lua] Lobby data unique_server_name = pSyChO
16:14:06.446 [Lua] Lobby data difficulty_tweak = 0
16:14:06.446 [Lua] Lobby data host = 11000011894ca7a
16:14:06.446 [Lua] Lobby data time_of_search = 1606580030
16:14:06.446 [Lua] Lobby data game_mode = 2
16:14:06.446 [Lua] Lobby data is_private = false
16:14:06.446 [Lua] Lobby data match_started = true
16:14:06.446 [Lua] Lobby data mechanism = adventure
16:14:06.446 [Lua] Lobby data level_key = inn_level
16:14:06.446 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:14:06.446 [Lua] Lobby data selected_level_key = elven_ruins
16:14:06.446 [Lua] Lobby data difficulty = hardest
16:14:06.446 [Lua] Lobby data quick_game = false
16:14:06.446 [Lua] Lobby data weave_name = false
16:14:06.446 [Lua] Lobby data matchmaking = true
16:14:06.446 [Lua] Lobby data player_slot_4 = 0:0
16:14:06.446 [Lua] Lobby data num_players = 2
16:14:06.446 [Lua] Lobby data player_slot_5 = 0:0
16:14:06.446 [Lua] Lobby data player_slot_2 = 0:0
16:14:06.446 [Lua] Lobby data country_code = IR
16:14:06.446 [Lua] Lobby data player_slot_3 = 0:0
16:14:06.446 [Lua] Lobby data eac_authorized = true
16:14:06.446 [Lua] Set lobby end.
16:14:06.447 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:14:12.298 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:14:12.298 [Lua] Players: 3
16:14:12.298 [Lua] Set lobby begin:
16:14:12.298 [Lua] Lobby data twitch_enabled = false
16:14:12.299 [Lua] Lobby data power_level = 835
16:14:12.299 [Lua] Lobby data unique_server_name = pSyChO
16:14:12.299 [Lua] Lobby data difficulty_tweak = 0
16:14:12.299 [Lua] Lobby data host = 11000011894ca7a
16:14:12.299 [Lua] Lobby data time_of_search = 1606580030
16:14:12.299 [Lua] Lobby data game_mode = 2
16:14:12.299 [Lua] Lobby data is_private = false
16:14:12.299 [Lua] Lobby data match_started = true
16:14:12.299 [Lua] Lobby data mechanism = adventure
16:14:12.299 [Lua] Lobby data level_key = inn_level
16:14:12.299 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:14:12.299 [Lua] Lobby data selected_level_key = elven_ruins
16:14:12.299 [Lua] Lobby data difficulty = hardest
16:14:12.299 [Lua] Lobby data quick_game = false
16:14:12.299 [Lua] Lobby data weave_name = false
16:14:12.299 [Lua] Lobby data matchmaking = true
16:14:12.299 [Lua] Lobby data player_slot_4 = 0:0
16:14:12.299 [Lua] Lobby data num_players = 3
16:14:12.299 [Lua] Lobby data player_slot_5 = 0:0
16:14:12.299 [Lua] Lobby data player_slot_2 = 0:0
16:14:12.299 [Lua] Lobby data country_code = IR
16:14:12.299 [Lua] Lobby data player_slot_3 = 0:0
16:14:12.299 [Lua] Lobby data eac_authorized = true
16:14:12.299 [Lua] Set lobby end.
16:14:12.299 [Lua] [LobbyMembers] Member joined 1100001196d084f
16:14:13.442 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:14:13.442 [Lua] Players: 4
16:14:13.442 [Lua] Set lobby begin:
16:14:13.442 [Lua] Lobby data twitch_enabled = false
16:14:13.442 [Lua] Lobby data power_level = 835
16:14:13.442 [Lua] Lobby data unique_server_name = pSyChO
16:14:13.442 [Lua] Lobby data difficulty_tweak = 0
16:14:13.442 [Lua] Lobby data host = 11000011894ca7a
16:14:13.442 [Lua] Lobby data time_of_search = 1606580030
16:14:13.442 [Lua] Lobby data game_mode = 2
16:14:13.442 [Lua] Lobby data is_private = false
16:14:13.442 [Lua] Lobby data match_started = true
16:14:13.442 [Lua] Lobby data mechanism = adventure
16:14:13.442 [Lua] Lobby data level_key = inn_level
16:14:13.442 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:14:13.442 [Lua] Lobby data selected_level_key = elven_ruins
16:14:13.442 [Lua] Lobby data difficulty = hardest
16:14:13.442 [Lua] Lobby data quick_game = false
16:14:13.442 [Lua] Lobby data weave_name = false
16:14:13.442 [Lua] Lobby data matchmaking = true
16:14:13.442 [Lua] Lobby data player_slot_4 = 0:0
16:14:13.442 [Lua] Lobby data num_players = 4
16:14:13.442 [Lua] Lobby data player_slot_5 = 0:0
16:14:13.442 [Lua] Lobby data player_slot_2 = 0:0
16:14:13.442 [Lua] Lobby data country_code = IR
16:14:13.442 [Lua] Lobby data player_slot_3 = 0:0
16:14:13.442 [Lua] Lobby data eac_authorized = true
16:14:13.442 [Lua] Set lobby end.
16:14:13.442 [Lua] [LobbyMembers] Member joined 110000109f13aa9
16:14:17.406 [Steam] Connection bad60543 to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout
16:14:23.750 [Steam] Connection f29b695c to remote 110000109f13aa9 rejected, reason 5008, local problems most likely a timeout
16:14:37.947 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:14:37.947 [Lua] Players: 3
16:14:37.947 [Lua] Set lobby begin:
16:14:37.947 [Lua] Lobby data twitch_enabled = false
16:14:37.947 [Lua] Lobby data power_level = 835
16:14:37.947 [Lua] Lobby data unique_server_name = pSyChO
16:14:37.947 [Lua] Lobby data difficulty_tweak = 0
16:14:37.947 [Lua] Lobby data host = 11000011894ca7a
16:14:37.947 [Lua] Lobby data time_of_search = 1606580030
16:14:37.947 [Lua] Lobby data game_mode = 2
16:14:37.947 [Lua] Lobby data is_private = false
16:14:37.947 [Lua] Lobby data match_started = true
16:14:37.947 [Lua] Lobby data mechanism = adventure
16:14:37.947 [Lua] Lobby data level_key = inn_level
16:14:37.947 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:14:37.947 [Lua] Lobby data selected_level_key = elven_ruins
16:14:37.947 [Lua] Lobby data difficulty = hardest
16:14:37.947 [Lua] Lobby data quick_game = false
16:14:37.948 [Lua] Lobby data weave_name = false
16:14:37.948 [Lua] Lobby data matchmaking = true
16:14:37.948 [Lua] Lobby data player_slot_4 = 0:0
16:14:37.948 [Lua] Lobby data num_players = 3
16:14:37.948 [Lua] Lobby data player_slot_5 = 0:0
16:14:37.948 [Lua] Lobby data player_slot_2 = 0:0
16:14:37.948 [Lua] Lobby data country_code = IR
16:14:37.948 [Lua] Lobby data player_slot_3 = 0:0
16:14:37.948 [Lua] Lobby data eac_authorized = true
16:14:37.948 [Lua] Set lobby end.
16:14:37.948 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:14:41.638 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:14:41.638 [Lua] Players: 2
16:14:41.638 [Lua] Set lobby begin:
16:14:41.638 [Lua] Lobby data twitch_enabled = false
16:14:41.638 [Lua] Lobby data power_level = 835
16:14:41.638 [Lua] Lobby data unique_server_name = pSyChO
16:14:41.638 [Lua] Lobby data difficulty_tweak = 0
16:14:41.638 [Lua] Lobby data host = 11000011894ca7a
16:14:41.638 [Lua] Lobby data time_of_search = 1606580030
16:14:41.638 [Lua] Lobby data game_mode = 2
16:14:41.638 [Lua] Lobby data is_private = false
16:14:41.638 [Lua] Lobby data match_started = true
16:14:41.638 [Lua] Lobby data mechanism = adventure
16:14:41.638 [Lua] Lobby data level_key = inn_level
16:14:41.638 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:14:41.638 [Lua] Lobby data selected_level_key = elven_ruins
16:14:41.638 [Lua] Lobby data difficulty = hardest
16:14:41.638 [Lua] Lobby data quick_game = false
16:14:41.638 [Lua] Lobby data weave_name = false
16:14:41.639 [Lua] Lobby data matchmaking = true
16:14:41.639 [Lua] Lobby data player_slot_4 = 0:0
16:14:41.639 [Lua] Lobby data num_players = 2
16:14:41.639 [Lua] Lobby data player_slot_5 = 0:0
16:14:41.639 [Lua] Lobby data player_slot_2 = 0:0
16:14:41.639 [Lua] Lobby data country_code = IR
16:14:41.639 [Lua] Lobby data player_slot_3 = 0:0
16:14:41.639 [Lua] Lobby data eac_authorized = true
16:14:41.639 [Lua] Set lobby end.
16:14:41.639 [Lua] [LobbyMembers] Member left 1100001196d084f
16:14:44.953 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:14:44.953 [Lua] Players: 1
16:14:44.953 [Lua] Set lobby begin:
16:14:44.953 [Lua] Lobby data twitch_enabled = false
16:14:44.953 [Lua] Lobby data power_level = 835
16:14:44.953 [Lua] Lobby data unique_server_name = pSyChO
16:14:44.953 [Lua] Lobby data difficulty_tweak = 0
16:14:44.953 [Lua] Lobby data host = 11000011894ca7a
16:14:44.953 [Lua] Lobby data time_of_search = 1606580030
16:14:44.953 [Lua] Lobby data game_mode = 2
16:14:44.953 [Lua] Lobby data is_private = false
16:14:44.953 [Lua] Lobby data match_started = true
16:14:44.953 [Lua] Lobby data mechanism = adventure
16:14:44.953 [Lua] Lobby data level_key = inn_level
16:14:44.953 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:14:44.953 [Lua] Lobby data selected_level_key = elven_ruins
16:14:44.953 [Lua] Lobby data difficulty = hardest
16:14:44.953 [Lua] Lobby data quick_game = false
16:14:44.953 [Lua] Lobby data weave_name = false
16:14:44.953 [Lua] Lobby data matchmaking = true
16:14:44.953 [Lua] Lobby data player_slot_4 = 0:0
16:14:44.953 [Lua] Lobby data num_players = 1
16:14:44.953 [Lua] Lobby data player_slot_5 = 0:0
16:14:44.953 [Lua] Lobby data player_slot_2 = 0:0
16:14:44.954 [Lua] Lobby data country_code = IR
16:14:44.954 [Lua] Lobby data player_slot_3 = 0:0
16:14:44.954 [Lua] Lobby data eac_authorized = true
16:14:44.954 [Lua] Set lobby end.
16:14:44.954 [Lua] [LobbyMembers] Member left 110000109f13aa9
16:15:09.038 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:15:09.038 [Lua] Players: 2
16:15:09.038 [Lua] Set lobby begin:
16:15:09.038 [Lua] Lobby data twitch_enabled = false
16:15:09.038 [Lua] Lobby data power_level = 835
16:15:09.038 [Lua] Lobby data unique_server_name = pSyChO
16:15:09.038 [Lua] Lobby data difficulty_tweak = 0
16:15:09.038 [Lua] Lobby data host = 11000011894ca7a
16:15:09.038 [Lua] Lobby data time_of_search = 1606580030
16:15:09.038 [Lua] Lobby data game_mode = 2
16:15:09.038 [Lua] Lobby data is_private = false
16:15:09.038 [Lua] Lobby data match_started = true
16:15:09.038 [Lua] Lobby data mechanism = adventure
16:15:09.038 [Lua] Lobby data level_key = inn_level
16:15:09.038 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:09.038 [Lua] Lobby data selected_level_key = elven_ruins
16:15:09.038 [Lua] Lobby data difficulty = hardest
16:15:09.038 [Lua] Lobby data quick_game = false
16:15:09.038 [Lua] Lobby data weave_name = false
16:15:09.038 [Lua] Lobby data matchmaking = true
16:15:09.038 [Lua] Lobby data player_slot_4 = 0:0
16:15:09.038 [Lua] Lobby data num_players = 2
16:15:09.038 [Lua] Lobby data player_slot_5 = 0:0
16:15:09.038 [Lua] Lobby data player_slot_2 = 0:0
16:15:09.038 [Lua] Lobby data country_code = IR
16:15:09.038 [Lua] Lobby data player_slot_3 = 0:0
16:15:09.038 [Lua] Lobby data eac_authorized = true
16:15:09.038 [Lua] Set lobby end.
16:15:09.039 [Lua] [LobbyMembers] Member joined 110000117d6889b
16:15:13.238 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:15:13.238 [Lua] Players: 3
16:15:13.238 [Lua] Set lobby begin:
16:15:13.238 [Lua] Lobby data twitch_enabled = false
16:15:13.238 [Lua] Lobby data power_level = 835
16:15:13.238 [Lua] Lobby data unique_server_name = pSyChO
16:15:13.238 [Lua] Lobby data difficulty_tweak = 0
16:15:13.238 [Lua] Lobby data host = 11000011894ca7a
16:15:13.238 [Lua] Lobby data time_of_search = 1606580030
16:15:13.238 [Lua] Lobby data game_mode = 2
16:15:13.238 [Lua] Lobby data is_private = false
16:15:13.238 [Lua] Lobby data match_started = true
16:15:13.238 [Lua] Lobby data mechanism = adventure
16:15:13.238 [Lua] Lobby data level_key = inn_level
16:15:13.238 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:13.238 [Lua] Lobby data selected_level_key = elven_ruins
16:15:13.238 [Lua] Lobby data difficulty = hardest
16:15:13.238 [Lua] Lobby data quick_game = false
16:15:13.238 [Lua] Lobby data weave_name = false
16:15:13.238 [Lua] Lobby data matchmaking = true
16:15:13.238 [Lua] Lobby data player_slot_4 = 0:0
16:15:13.238 [Lua] Lobby data num_players = 3
16:15:13.238 [Lua] Lobby data player_slot_5 = 0:0
16:15:13.238 [Lua] Lobby data player_slot_2 = 0:0
16:15:13.238 [Lua] Lobby data country_code = IR
16:15:13.238 [Lua] Lobby data player_slot_3 = 0:0
16:15:13.239 [Lua] Lobby data eac_authorized = true
16:15:13.239 [Lua] Set lobby end.
16:15:13.239 [Lua] [LobbyMembers] Member joined 1100001174b3bfb
16:15:19.363 [Steam] Connection 9afccd73 to remote 110000117d6889b rejected, reason 5008, local problems most likely a timeout
16:15:23.517 [Steam] Connection b9ba9801 to remote 1100001174b3bfb rejected, reason 5008, local problems most likely a timeout
16:15:39.399 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:15:39.399 [Lua] Players: 2
16:15:39.399 [Lua] Set lobby begin:
16:15:39.399 [Lua] Lobby data twitch_enabled = false
16:15:39.400 [Lua] Lobby data power_level = 835
16:15:39.400 [Lua] Lobby data unique_server_name = pSyChO
16:15:39.400 [Lua] Lobby data difficulty_tweak = 0
16:15:39.400 [Lua] Lobby data host = 11000011894ca7a
16:15:39.400 [Lua] Lobby data time_of_search = 1606580030
16:15:39.400 [Lua] Lobby data game_mode = 2
16:15:39.400 [Lua] Lobby data is_private = false
16:15:39.400 [Lua] Lobby data match_started = true
16:15:39.400 [Lua] Lobby data mechanism = adventure
16:15:39.400 [Lua] Lobby data level_key = inn_level
16:15:39.400 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:39.400 [Lua] Lobby data selected_level_key = elven_ruins
16:15:39.400 [Lua] Lobby data difficulty = hardest
16:15:39.400 [Lua] Lobby data quick_game = false
16:15:39.400 [Lua] Lobby data weave_name = false
16:15:39.400 [Lua] Lobby data matchmaking = true
16:15:39.400 [Lua] Lobby data player_slot_4 = 0:0
16:15:39.400 [Lua] Lobby data num_players = 2
16:15:39.400 [Lua] Lobby data player_slot_5 = 0:0
16:15:39.400 [Lua] Lobby data player_slot_2 = 0:0
16:15:39.400 [Lua] Lobby data country_code = IR
16:15:39.400 [Lua] Lobby data player_slot_3 = 0:0
16:15:39.400 [Lua] Lobby data eac_authorized = true
16:15:39.400 [Lua] Set lobby end.
16:15:39.400 [Lua] [LobbyMembers] Member left 110000117d6889b
16:15:40.694 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:15:40.694 [Lua] Players: 3
16:15:40.694 [Lua] Set lobby begin:
16:15:40.694 [Lua] Lobby data twitch_enabled = false
16:15:40.694 [Lua] Lobby data power_level = 835
16:15:40.694 [Lua] Lobby data unique_server_name = pSyChO
16:15:40.694 [Lua] Lobby data difficulty_tweak = 0
16:15:40.694 [Lua] Lobby data host = 11000011894ca7a
16:15:40.694 [Lua] Lobby data time_of_search = 1606580030
16:15:40.694 [Lua] Lobby data game_mode = 2
16:15:40.694 [Lua] Lobby data is_private = false
16:15:40.694 [Lua] Lobby data match_started = true
16:15:40.694 [Lua] Lobby data mechanism = adventure
16:15:40.694 [Lua] Lobby data level_key = inn_level
16:15:40.694 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:40.695 [Lua] Lobby data selected_level_key = elven_ruins
16:15:40.695 [Lua] Lobby data difficulty = hardest
16:15:40.695 [Lua] Lobby data quick_game = false
16:15:40.695 [Lua] Lobby data weave_name = false
16:15:40.695 [Lua] Lobby data matchmaking = true
16:15:40.695 [Lua] Lobby data player_slot_4 = 0:0
16:15:40.695 [Lua] Lobby data num_players = 3
16:15:40.695 [Lua] Lobby data player_slot_5 = 0:0
16:15:40.695 [Lua] Lobby data player_slot_2 = 0:0
16:15:40.695 [Lua] Lobby data country_code = IR
16:15:40.695 [Lua] Lobby data player_slot_3 = 0:0
16:15:40.695 [Lua] Lobby data eac_authorized = true
16:15:40.695 [Lua] Set lobby end.
16:15:40.695 [Lua] [LobbyMembers] Member joined 11000010b4329b6
16:15:40.841 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:15:40.841 [Lua] Players: 2
16:15:40.841 [Lua] Set lobby begin:
16:15:40.841 [Lua] Lobby data twitch_enabled = false
16:15:40.841 [Lua] Lobby data power_level = 835
16:15:40.841 [Lua] Lobby data unique_server_name = pSyChO
16:15:40.841 [Lua] Lobby data difficulty_tweak = 0
16:15:40.841 [Lua] Lobby data host = 11000011894ca7a
16:15:40.841 [Lua] Lobby data time_of_search = 1606580030
16:15:40.841 [Lua] Lobby data game_mode = 2
16:15:40.841 [Lua] Lobby data is_private = false
16:15:40.841 [Lua] Lobby data match_started = true
16:15:40.841 [Lua] Lobby data mechanism = adventure
16:15:40.841 [Lua] Lobby data level_key = inn_level
16:15:40.841 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:40.841 [Lua] Lobby data selected_level_key = elven_ruins
16:15:40.841 [Lua] Lobby data difficulty = hardest
16:15:40.841 [Lua] Lobby data quick_game = false
16:15:40.841 [Lua] Lobby data weave_name = false
16:15:40.841 [Lua] Lobby data matchmaking = true
16:15:40.841 [Lua] Lobby data player_slot_4 = 0:0
16:15:40.841 [Lua] Lobby data num_players = 2
16:15:40.841 [Lua] Lobby data player_slot_5 = 0:0
16:15:40.842 [Lua] Lobby data player_slot_2 = 0:0
16:15:40.842 [Lua] Lobby data country_code = IR
16:15:40.842 [Lua] Lobby data player_slot_3 = 0:0
16:15:40.842 [Lua] Lobby data eac_authorized = true
16:15:40.842 [Lua] Set lobby end.
16:15:40.842 [Lua] [LobbyMembers] Member left 1100001174b3bfb
16:15:41.098 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:15:41.098 [Lua] Players: 3
16:15:41.098 [Lua] Set lobby begin:
16:15:41.098 [Lua] Lobby data twitch_enabled = false
16:15:41.098 [Lua] Lobby data power_level = 835
16:15:41.098 [Lua] Lobby data unique_server_name = pSyChO
16:15:41.098 [Lua] Lobby data difficulty_tweak = 0
16:15:41.098 [Lua] Lobby data host = 11000011894ca7a
16:15:41.098 [Lua] Lobby data time_of_search = 1606580030
16:15:41.098 [Lua] Lobby data game_mode = 2
16:15:41.098 [Lua] Lobby data is_private = false
16:15:41.098 [Lua] Lobby data match_started = true
16:15:41.098 [Lua] Lobby data mechanism = adventure
16:15:41.098 [Lua] Lobby data level_key = inn_level
16:15:41.098 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:41.098 [Lua] Lobby data selected_level_key = elven_ruins
16:15:41.098 [Lua] Lobby data difficulty = hardest
16:15:41.098 [Lua] Lobby data quick_game = false
16:15:41.098 [Lua] Lobby data weave_name = false
16:15:41.098 [Lua] Lobby data matchmaking = true
16:15:41.098 [Lua] Lobby data player_slot_4 = 0:0
16:15:41.098 [Lua] Lobby data num_players = 3
16:15:41.098 [Lua] Lobby data player_slot_5 = 0:0
16:15:41.098 [Lua] Lobby data player_slot_2 = 0:0
16:15:41.098 [Lua] Lobby data country_code = IR
16:15:41.098 [Lua] Lobby data player_slot_3 = 0:0
16:15:41.098 [Lua] Lobby data eac_authorized = true
16:15:41.098 [Lua] Set lobby end.
16:15:41.099 [Lua] [LobbyMembers] Member joined 1100001051f17e4
16:15:51.129 [Lua] [Matchmaking] Removing broken lobby 186000001b143d3, perhaps it will now work again?!
16:15:51.456 [Steam] Connection aa095640 to remote 1100001051f17e4 rejected, reason 5008, local problems most likely a timeout
16:15:51.602 [Steam] Connection cc5c14e2 to remote 11000010b4329b6 rejected, reason 5008, local problems most likely a timeout
16:15:58.946 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:15:58.946 [Lua] Players: 4
16:15:58.946 [Lua] Set lobby begin:
16:15:58.946 [Lua] Lobby data twitch_enabled = false
16:15:58.946 [Lua] Lobby data power_level = 835
16:15:58.946 [Lua] Lobby data unique_server_name = pSyChO
16:15:58.946 [Lua] Lobby data difficulty_tweak = 0
16:15:58.946 [Lua] Lobby data host = 11000011894ca7a
16:15:58.946 [Lua] Lobby data time_of_search = 1606580030
16:15:58.946 [Lua] Lobby data game_mode = 2
16:15:58.946 [Lua] Lobby data is_private = false
16:15:58.946 [Lua] Lobby data match_started = true
16:15:58.946 [Lua] Lobby data mechanism = adventure
16:15:58.946 [Lua] Lobby data level_key = inn_level
16:15:58.946 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:15:58.946 [Lua] Lobby data selected_level_key = elven_ruins
16:15:58.946 [Lua] Lobby data difficulty = hardest
16:15:58.947 [Lua] Lobby data quick_game = false
16:15:58.947 [Lua] Lobby data weave_name = false
16:15:58.947 [Lua] Lobby data matchmaking = true
16:15:58.947 [Lua] Lobby data player_slot_4 = 0:0
16:15:58.947 [Lua] Lobby data num_players = 4
16:15:58.947 [Lua] Lobby data player_slot_5 = 0:0
16:15:58.947 [Lua] Lobby data player_slot_2 = 0:0
16:15:58.947 [Lua] Lobby data country_code = IR
16:15:58.947 [Lua] Lobby data player_slot_3 = 0:0
16:15:58.947 [Lua] Lobby data eac_authorized = true
16:15:58.947 [Lua] Set lobby end.
16:15:58.947 [Lua] [LobbyMembers] Member joined 11000010b1568d2
16:16:09.309 [Steam] Connection 1f5381c to remote 11000010b1568d2 rejected, reason 5008, local problems most likely a timeout
16:16:11.694 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:16:11.694 [Lua] Players: 3
16:16:11.694 [Lua] Set lobby begin:
16:16:11.694 [Lua] Lobby data twitch_enabled = false
16:16:11.694 [Lua] Lobby data power_level = 835
16:16:11.694 [Lua] Lobby data unique_server_name = pSyChO
16:16:11.695 [Lua] Lobby data difficulty_tweak = 0
16:16:11.695 [Lua] Lobby data host = 11000011894ca7a
16:16:11.695 [Lua] Lobby data time_of_search = 1606580030
16:16:11.695 [Lua] Lobby data game_mode = 2
16:16:11.695 [Lua] Lobby data is_private = false
16:16:11.695 [Lua] Lobby data match_started = true
16:16:11.695 [Lua] Lobby data mechanism = adventure
16:16:11.695 [Lua] Lobby data level_key = inn_level
16:16:11.695 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:16:11.695 [Lua] Lobby data selected_level_key = elven_ruins
16:16:11.695 [Lua] Lobby data difficulty = hardest
16:16:11.695 [Lua] Lobby data quick_game = false
16:16:11.695 [Lua] Lobby data weave_name = false
16:16:11.695 [Lua] Lobby data matchmaking = true
16:16:11.695 [Lua] Lobby data player_slot_4 = 0:0
16:16:11.695 [Lua] Lobby data num_players = 3
16:16:11.695 [Lua] Lobby data player_slot_5 = 0:0
16:16:11.695 [Lua] Lobby data player_slot_2 = 0:0
16:16:11.695 [Lua] Lobby data country_code = IR
16:16:11.695 [Lua] Lobby data player_slot_3 = 0:0
16:16:11.695 [Lua] Lobby data eac_authorized = true
16:16:11.695 [Lua] Set lobby end.
16:16:11.695 [Lua] [LobbyMembers] Member left 1100001051f17e4
16:16:12.649 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:16:12.649 [Lua] Players: 2
16:16:12.649 [Lua] Set lobby begin:
16:16:12.649 [Lua] Lobby data twitch_enabled = false
16:16:12.649 [Lua] Lobby data power_level = 835
16:16:12.649 [Lua] Lobby data unique_server_name = pSyChO
16:16:12.649 [Lua] Lobby data difficulty_tweak = 0
16:16:12.649 [Lua] Lobby data host = 11000011894ca7a
16:16:12.649 [Lua] Lobby data time_of_search = 1606580030
16:16:12.649 [Lua] Lobby data game_mode = 2
16:16:12.649 [Lua] Lobby data is_private = false
16:16:12.650 [Lua] Lobby data match_started = true
16:16:12.650 [Lua] Lobby data mechanism = adventure
16:16:12.650 [Lua] Lobby data level_key = inn_level
16:16:12.650 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:16:12.650 [Lua] Lobby data selected_level_key = elven_ruins
16:16:12.650 [Lua] Lobby data difficulty = hardest
16:16:12.650 [Lua] Lobby data quick_game = false
16:16:12.650 [Lua] Lobby data weave_name = false
16:16:12.650 [Lua] Lobby data matchmaking = true
16:16:12.650 [Lua] Lobby data player_slot_4 = 0:0
16:16:12.650 [Lua] Lobby data num_players = 2
16:16:12.650 [Lua] Lobby data player_slot_5 = 0:0
16:16:12.650 [Lua] Lobby data player_slot_2 = 0:0
16:16:12.650 [Lua] Lobby data country_code = IR
16:16:12.650 [Lua] Lobby data player_slot_3 = 0:0
16:16:12.650 [Lua] Lobby data eac_authorized = true
16:16:12.650 [Lua] Set lobby end.
16:16:12.650 [Lua] [LobbyMembers] Member left 11000010b4329b6
16:16:29.400 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:16:29.400 [Lua] Players: 1
16:16:29.400 [Lua] Set lobby begin:
16:16:29.400 [Lua] Lobby data twitch_enabled = false
16:16:29.400 [Lua] Lobby data power_level = 835
16:16:29.400 [Lua] Lobby data unique_server_name = pSyChO
16:16:29.400 [Lua] Lobby data difficulty_tweak = 0
16:16:29.400 [Lua] Lobby data host = 11000011894ca7a
16:16:29.400 [Lua] Lobby data time_of_search = 1606580030
16:16:29.400 [Lua] Lobby data game_mode = 2
16:16:29.400 [Lua] Lobby data is_private = false
16:16:29.400 [Lua] Lobby data match_started = true
16:16:29.400 [Lua] Lobby data mechanism = adventure
16:16:29.400 [Lua] Lobby data level_key = inn_level
16:16:29.400 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:16:29.400 [Lua] Lobby data selected_level_key = elven_ruins
16:16:29.400 [Lua] Lobby data difficulty = hardest
16:16:29.400 [Lua] Lobby data quick_game = false
16:16:29.401 [Lua] Lobby data weave_name = false
16:16:29.401 [Lua] Lobby data matchmaking = true
16:16:29.401 [Lua] Lobby data player_slot_4 = 0:0
16:16:29.401 [Lua] Lobby data num_players = 1
16:16:29.401 [Lua] Lobby data player_slot_5 = 0:0
16:16:29.401 [Lua] Lobby data player_slot_2 = 0:0
16:16:29.401 [Lua] Lobby data country_code = IR
16:16:29.401 [Lua] Lobby data player_slot_3 = 0:0
16:16:29.401 [Lua] Lobby data eac_authorized = true
16:16:29.401 [Lua] Set lobby end.
16:16:29.401 [Lua] [LobbyMembers] Member left 11000010b1568d2
16:16:38.243 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:16:38.243 [Lua] Players: 2
16:16:38.243 [Lua] Set lobby begin:
16:16:38.243 [Lua] Lobby data twitch_enabled = false
16:16:38.243 [Lua] Lobby data power_level = 835
16:16:38.243 [Lua] Lobby data unique_server_name = pSyChO
16:16:38.243 [Lua] Lobby data difficulty_tweak = 0
16:16:38.243 [Lua] Lobby data host = 11000011894ca7a
16:16:38.243 [Lua] Lobby data time_of_search = 1606580030
16:16:38.243 [Lua] Lobby data game_mode = 2
16:16:38.243 [Lua] Lobby data is_private = false
16:16:38.243 [Lua] Lobby data match_started = true
16:16:38.243 [Lua] Lobby data mechanism = adventure
16:16:38.243 [Lua] Lobby data level_key = inn_level
16:16:38.243 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:16:38.243 [Lua] Lobby data selected_level_key = elven_ruins
16:16:38.243 [Lua] Lobby data difficulty = hardest
16:16:38.243 [Lua] Lobby data quick_game = false
16:16:38.243 [Lua] Lobby data weave_name = false
16:16:38.243 [Lua] Lobby data matchmaking = true
16:16:38.243 [Lua] Lobby data player_slot_4 = 0:0
16:16:38.243 [Lua] Lobby data num_players = 2
16:16:38.243 [Lua] Lobby data player_slot_5 = 0:0
16:16:38.243 [Lua] Lobby data player_slot_2 = 0:0
16:16:38.243 [Lua] Lobby data country_code = IR
16:16:38.243 [Lua] Lobby data player_slot_3 = 0:0
16:16:38.243 [Lua] Lobby data eac_authorized = true
16:16:38.243 [Lua] Set lobby end.
16:16:38.243 [Lua] [LobbyMembers] Member joined 110000106077477
16:16:48.506 [Steam] Connection 3e623c84 to remote 110000106077477 rejected, reason 5008, local problems most likely a timeout
16:17:09.598 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:17:09.598 [Lua] Players: 1
16:17:09.598 [Lua] Set lobby begin:
16:17:09.598 [Lua] Lobby data twitch_enabled = false
16:17:09.598 [Lua] Lobby data power_level = 835
16:17:09.598 [Lua] Lobby data unique_server_name = pSyChO
16:17:09.598 [Lua] Lobby data difficulty_tweak = 0
16:17:09.598 [Lua] Lobby data host = 11000011894ca7a
16:17:09.598 [Lua] Lobby data time_of_search = 1606580030
16:17:09.598 [Lua] Lobby data game_mode = 2
16:17:09.598 [Lua] Lobby data is_private = false
16:17:09.598 [Lua] Lobby data match_started = true
16:17:09.598 [Lua] Lobby data mechanism = adventure
16:17:09.598 [Lua] Lobby data level_key = inn_level
16:17:09.598 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:17:09.598 [Lua] Lobby data selected_level_key = elven_ruins
16:17:09.598 [Lua] Lobby data difficulty = hardest
16:17:09.598 [Lua] Lobby data quick_game = false
16:17:09.599 [Lua] Lobby data weave_name = false
16:17:09.599 [Lua] Lobby data matchmaking = true
16:17:09.599 [Lua] Lobby data player_slot_4 = 0:0
16:17:09.599 [Lua] Lobby data num_players = 1
16:17:09.599 [Lua] Lobby data player_slot_5 = 0:0
16:17:09.599 [Lua] Lobby data player_slot_2 = 0:0
16:17:09.599 [Lua] Lobby data country_code = IR
16:17:09.599 [Lua] Lobby data player_slot_3 = 0:0
16:17:09.599 [Lua] Lobby data eac_authorized = true
16:17:09.599 [Lua] Set lobby end.
16:17:09.599 [Lua] [LobbyMembers] Member left 110000106077477
16:17:32.749 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:17:32.749 [Lua] Players: 2
16:17:32.749 [Lua] Set lobby begin:
16:17:32.749 [Lua] Lobby data twitch_enabled = false
16:17:32.749 [Lua] Lobby data power_level = 835
16:17:32.749 [Lua] Lobby data unique_server_name = pSyChO
16:17:32.749 [Lua] Lobby data difficulty_tweak = 0
16:17:32.749 [Lua] Lobby data host = 11000011894ca7a
16:17:32.749 [Lua] Lobby data time_of_search = 1606580030
16:17:32.749 [Lua] Lobby data game_mode = 2
16:17:32.750 [Lua] Lobby data is_private = false
16:17:32.750 [Lua] Lobby data match_started = true
16:17:32.750 [Lua] Lobby data mechanism = adventure
16:17:32.750 [Lua] Lobby data level_key = inn_level
16:17:32.750 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:17:32.750 [Lua] Lobby data selected_level_key = elven_ruins
16:17:32.750 [Lua] Lobby data difficulty = hardest
16:17:32.750 [Lua] Lobby data quick_game = false
16:17:32.750 [Lua] Lobby data weave_name = false
16:17:32.750 [Lua] Lobby data matchmaking = true
16:17:32.750 [Lua] Lobby data player_slot_4 = 0:0
16:17:32.750 [Lua] Lobby data num_players = 2
16:17:32.750 [Lua] Lobby data player_slot_5 = 0:0
16:17:32.750 [Lua] Lobby data player_slot_2 = 0:0
16:17:32.750 [Lua] Lobby data country_code = IR
16:17:32.750 [Lua] Lobby data player_slot_3 = 0:0
16:17:32.750 [Lua] Lobby data eac_authorized = true
16:17:32.750 [Lua] Set lobby end.
16:17:32.750 [Lua] [LobbyMembers] Member joined 110000102c0e1e7
16:17:36.201 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:17:36.201 [Lua] Players: 3
16:17:36.201 [Lua] Set lobby begin:
16:17:36.201 [Lua] Lobby data twitch_enabled = false
16:17:36.202 [Lua] Lobby data power_level = 835
16:17:36.202 [Lua] Lobby data unique_server_name = pSyChO
16:17:36.202 [Lua] Lobby data difficulty_tweak = 0
16:17:36.202 [Lua] Lobby data host = 11000011894ca7a
16:17:36.202 [Lua] Lobby data time_of_search = 1606580030
16:17:36.202 [Lua] Lobby data game_mode = 2
16:17:36.202 [Lua] Lobby data is_private = false
16:17:36.202 [Lua] Lobby data match_started = true
16:17:36.202 [Lua] Lobby data mechanism = adventure
16:17:36.202 [Lua] Lobby data level_key = inn_level
16:17:36.202 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:17:36.202 [Lua] Lobby data selected_level_key = elven_ruins
16:17:36.202 [Lua] Lobby data difficulty = hardest
16:17:36.202 [Lua] Lobby data quick_game = false
16:17:36.202 [Lua] Lobby data weave_name = false
16:17:36.202 [Lua] Lobby data matchmaking = true
16:17:36.202 [Lua] Lobby data player_slot_4 = 0:0
16:17:36.202 [Lua] Lobby data num_players = 3
16:17:36.202 [Lua] Lobby data player_slot_5 = 0:0
16:17:36.202 [Lua] Lobby data player_slot_2 = 0:0
16:17:36.202 [Lua] Lobby data country_code = IR
16:17:36.202 [Lua] Lobby data player_slot_3 = 0:0
16:17:36.202 [Lua] Lobby data eac_authorized = true
16:17:36.202 [Lua] Set lobby end.
16:17:36.202 [Lua] [LobbyMembers] Member joined 110000107a9825e
16:17:43.062 [Steam] Connection 182376a6 to remote 110000102c0e1e7 rejected, reason 5008, local problems most likely a timeout
16:17:46.509 [Steam] Connection 5bedfe09 to remote 110000107a9825e rejected, reason 5008, local problems most likely a timeout
16:17:48.418 [Window] Window => inactive
16:17:48.793 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:17:48.793 [Lua] Players: 4
16:17:48.793 [Lua] Set lobby begin:
16:17:48.793 [Lua] Lobby data twitch_enabled = false
16:17:48.793 [Lua] Lobby data power_level = 835
16:17:48.793 [Lua] Lobby data unique_server_name = pSyChO
16:17:48.793 [Lua] Lobby data difficulty_tweak = 0
16:17:48.793 [Lua] Lobby data host = 11000011894ca7a
16:17:48.793 [Lua] Lobby data time_of_search = 1606580030
16:17:48.793 [Lua] Lobby data game_mode = 2
16:17:48.793 [Lua] Lobby data is_private = false
16:17:48.793 [Lua] Lobby data match_started = true
16:17:48.793 [Lua] Lobby data mechanism = adventure
16:17:48.793 [Lua] Lobby data level_key = inn_level
16:17:48.793 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:17:48.793 [Lua] Lobby data selected_level_key = elven_ruins
16:17:48.793 [Lua] Lobby data difficulty = hardest
16:17:48.793 [Lua] Lobby data quick_game = false
16:17:48.793 [Lua] Lobby data weave_name = false
16:17:48.793 [Lua] Lobby data matchmaking = true
16:17:48.793 [Lua] Lobby data player_slot_4 = 0:0
16:17:48.793 [Lua] Lobby data num_players = 4
16:17:48.794 [Lua] Lobby data player_slot_5 = 0:0
16:17:48.794 [Lua] Lobby data player_slot_2 = 0:0
16:17:48.794 [Lua] Lobby data country_code = IR
16:17:48.794 [Lua] Lobby data player_slot_3 = 0:0
16:17:48.794 [Lua] Lobby data eac_authorized = true
16:17:48.794 [Lua] Set lobby end.
16:17:48.794 [Lua] [LobbyMembers] Member joined 110000136faa68a
16:17:59.349 [Steam] Connection 7087468f to remote 110000136faa68a rejected, reason 5008, local problems most likely a timeout
16:18:05.398 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:18:05.398 [Lua] Players: 3
16:18:05.398 [Lua] Set lobby begin:
16:18:05.398 [Lua] Lobby data twitch_enabled = false
16:18:05.398 [Lua] Lobby data power_level = 835
16:18:05.398 [Lua] Lobby data unique_server_name = pSyChO
16:18:05.398 [Lua] Lobby data difficulty_tweak = 0
16:18:05.398 [Lua] Lobby data host = 11000011894ca7a
16:18:05.398 [Lua] Lobby data time_of_search = 1606580030
16:18:05.398 [Lua] Lobby data game_mode = 2
16:18:05.398 [Lua] Lobby data is_private = false
16:18:05.398 [Lua] Lobby data match_started = true
16:18:05.398 [Lua] Lobby data mechanism = adventure
16:18:05.398 [Lua] Lobby data level_key = inn_level
16:18:05.398 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:18:05.398 [Lua] Lobby data selected_level_key = elven_ruins
16:18:05.398 [Lua] Lobby data difficulty = hardest
16:18:05.398 [Lua] Lobby data quick_game = false
16:18:05.398 [Lua] Lobby data weave_name = false
16:18:05.398 [Lua] Lobby data matchmaking = true
16:18:05.398 [Lua] Lobby data player_slot_4 = 0:0
16:18:05.398 [Lua] Lobby data num_players = 3
16:18:05.398 [Lua] Lobby data player_slot_5 = 0:0
16:18:05.398 [Lua] Lobby data player_slot_2 = 0:0
16:18:05.398 [Lua] Lobby data country_code = IR
16:18:05.398 [Lua] Lobby data player_slot_3 = 0:0
16:18:05.398 [Lua] Lobby data eac_authorized = true
16:18:05.398 [Lua] Set lobby end.
16:18:05.399 [Lua] [LobbyMembers] Member left 110000102c0e1e7
16:18:06.256 [Window] Window => active
16:18:06.258 [Window] Window => active
16:18:07.153 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:18:07.153 [Lua] Players: 2
16:18:07.153 [Lua] Set lobby begin:
16:18:07.153 [Lua] Lobby data twitch_enabled = false
16:18:07.153 [Lua] Lobby data power_level = 835
16:18:07.153 [Lua] Lobby data unique_server_name = pSyChO
16:18:07.153 [Lua] Lobby data difficulty_tweak = 0
16:18:07.153 [Lua] Lobby data host = 11000011894ca7a
16:18:07.153 [Lua] Lobby data time_of_search = 1606580030
16:18:07.153 [Lua] Lobby data game_mode = 2
16:18:07.153 [Lua] Lobby data is_private = false
16:18:07.153 [Lua] Lobby data match_started = true
16:18:07.153 [Lua] Lobby data mechanism = adventure
16:18:07.153 [Lua] Lobby data level_key = inn_level
16:18:07.153 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:18:07.153 [Lua] Lobby data selected_level_key = elven_ruins
16:18:07.153 [Lua] Lobby data difficulty = hardest
16:18:07.153 [Lua] Lobby data quick_game = false
16:18:07.153 [Lua] Lobby data weave_name = false
16:18:07.153 [Lua] Lobby data matchmaking = true
16:18:07.153 [Lua] Lobby data player_slot_4 = 0:0
16:18:07.153 [Lua] Lobby data num_players = 2
16:18:07.153 [Lua] Lobby data player_slot_5 = 0:0
16:18:07.153 [Lua] Lobby data player_slot_2 = 0:0
16:18:07.153 [Lua] Lobby data country_code = IR
16:18:07.153 [Lua] Lobby data player_slot_3 = 0:0
16:18:07.153 [Lua] Lobby data eac_authorized = true
16:18:07.153 [Lua] Set lobby end.
16:18:07.153 [Lua] [LobbyMembers] Member left 110000107a9825e
16:18:20.448 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:18:20.448 [Lua] Players: 1
16:18:20.448 [Lua] Set lobby begin:
16:18:20.448 [Lua] Lobby data twitch_enabled = false
16:18:20.448 [Lua] Lobby data power_level = 835
16:18:20.448 [Lua] Lobby data unique_server_name = pSyChO
16:18:20.448 [Lua] Lobby data difficulty_tweak = 0
16:18:20.448 [Lua] Lobby data host = 11000011894ca7a
16:18:20.448 [Lua] Lobby data time_of_search = 1606580030
16:18:20.448 [Lua] Lobby data game_mode = 2
16:18:20.448 [Lua] Lobby data is_private = false
16:18:20.448 [Lua] Lobby data match_started = true
16:18:20.448 [Lua] Lobby data mechanism = adventure
16:18:20.448 [Lua] Lobby data level_key = inn_level
16:18:20.448 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:18:20.448 [Lua] Lobby data selected_level_key = elven_ruins
16:18:20.448 [Lua] Lobby data difficulty = hardest
16:18:20.448 [Lua] Lobby data quick_game = false
16:18:20.448 [Lua] Lobby data weave_name = false
16:18:20.448 [Lua] Lobby data matchmaking = true
16:18:20.448 [Lua] Lobby data player_slot_4 = 0:0
16:18:20.448 [Lua] Lobby data num_players = 1
16:18:20.448 [Lua] Lobby data player_slot_5 = 0:0
16:18:20.448 [Lua] Lobby data player_slot_2 = 0:0
16:18:20.448 [Lua] Lobby data country_code = IR
16:18:20.448 [Lua] Lobby data player_slot_3 = 0:0
16:18:20.448 [Lua] Lobby data eac_authorized = true
16:18:20.449 [Lua] Set lobby end.
16:18:20.449 [Lua] [LobbyMembers] Member left 110000136faa68a
16:19:12.756 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:19:12.756 [Lua] Players: 2
16:19:12.756 [Lua] Set lobby begin:
16:19:12.756 [Lua] Lobby data twitch_enabled = false
16:19:12.756 [Lua] Lobby data power_level = 835
16:19:12.756 [Lua] Lobby data unique_server_name = pSyChO
16:19:12.756 [Lua] Lobby data difficulty_tweak = 0
16:19:12.756 [Lua] Lobby data host = 11000011894ca7a
16:19:12.756 [Lua] Lobby data time_of_search = 1606580030
16:19:12.756 [Lua] Lobby data game_mode = 2
16:19:12.756 [Lua] Lobby data is_private = false
16:19:12.756 [Lua] Lobby data match_started = true
16:19:12.756 [Lua] Lobby data mechanism = adventure
16:19:12.756 [Lua] Lobby data level_key = inn_level
16:19:12.756 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:19:12.756 [Lua] Lobby data selected_level_key = elven_ruins
16:19:12.756 [Lua] Lobby data difficulty = hardest
16:19:12.756 [Lua] Lobby data quick_game = false
16:19:12.757 [Lua] Lobby data weave_name = false
16:19:12.757 [Lua] Lobby data matchmaking = true
16:19:12.757 [Lua] Lobby data player_slot_4 = 0:0
16:19:12.757 [Lua] Lobby data num_players = 2
16:19:12.757 [Lua] Lobby data player_slot_5 = 0:0
16:19:12.757 [Lua] Lobby data player_slot_2 = 0:0
16:19:12.757 [Lua] Lobby data country_code = IR
16:19:12.757 [Lua] Lobby data player_slot_3 = 0:0
16:19:12.757 [Lua] Lobby data eac_authorized = true
16:19:12.757 [Lua] Set lobby end.
16:19:12.757 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:19:23.061 [Steam] Connection cf0357e to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout
16:19:33.261 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:19:43.447 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:19:43.447 [Lua] Players: 1
16:19:43.447 [Lua] Set lobby begin:
16:19:43.447 [Lua] Lobby data twitch_enabled = false
16:19:43.447 [Lua] Lobby data power_level = 835
16:19:43.447 [Lua] Lobby data unique_server_name = pSyChO
16:19:43.447 [Lua] Lobby data difficulty_tweak = 0
16:19:43.447 [Lua] Lobby data host = 11000011894ca7a
16:19:43.447 [Lua] Lobby data time_of_search = 1606580030
16:19:43.447 [Lua] Lobby data game_mode = 2
16:19:43.447 [Lua] Lobby data is_private = false
16:19:43.447 [Lua] Lobby data match_started = true
16:19:43.447 [Lua] Lobby data mechanism = adventure
16:19:43.447 [Lua] Lobby data level_key = inn_level
16:19:43.447 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:19:43.447 [Lua] Lobby data selected_level_key = elven_ruins
16:19:43.447 [Lua] Lobby data difficulty = hardest
16:19:43.447 [Lua] Lobby data quick_game = false
16:19:43.447 [Lua] Lobby data weave_name = false
16:19:43.447 [Lua] Lobby data matchmaking = true
16:19:43.447 [Lua] Lobby data player_slot_4 = 0:0
16:19:43.447 [Lua] Lobby data num_players = 1
16:19:43.447 [Lua] Lobby data player_slot_5 = 0:0
16:19:43.447 [Lua] Lobby data player_slot_2 = 0:0
16:19:43.447 [Lua] Lobby data country_code = IR
16:19:43.447 [Lua] Lobby data player_slot_3 = 0:0
16:19:43.447 [Lua] Lobby data eac_authorized = true
16:19:43.447 [Lua] Set lobby end.
16:19:43.448 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:19:48.899 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:19:48.899 [Lua] Players: 2
16:19:48.899 [Lua] Set lobby begin:
16:19:48.899 [Lua] Lobby data twitch_enabled = false
16:19:48.899 [Lua] Lobby data power_level = 835
16:19:48.899 [Lua] Lobby data unique_server_name = pSyChO
16:19:48.899 [Lua] Lobby data difficulty_tweak = 0
16:19:48.899 [Lua] Lobby data host = 11000011894ca7a
16:19:48.899 [Lua] Lobby data time_of_search = 1606580030
16:19:48.899 [Lua] Lobby data game_mode = 2
16:19:48.899 [Lua] Lobby data is_private = false
16:19:48.899 [Lua] Lobby data match_started = true
16:19:48.899 [Lua] Lobby data mechanism = adventure
16:19:48.899 [Lua] Lobby data level_key = inn_level
16:19:48.899 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:19:48.899 [Lua] Lobby data selected_level_key = elven_ruins
16:19:48.899 [Lua] Lobby data difficulty = hardest
16:19:48.899 [Lua] Lobby data quick_game = false
16:19:48.899 [Lua] Lobby data weave_name = false
16:19:48.899 [Lua] Lobby data matchmaking = true
16:19:48.899 [Lua] Lobby data player_slot_4 = 0:0
16:19:48.899 [Lua] Lobby data num_players = 2
16:19:48.899 [Lua] Lobby data player_slot_5 = 0:0
16:19:48.899 [Lua] Lobby data player_slot_2 = 0:0
16:19:48.899 [Lua] Lobby data country_code = IR
16:19:48.899 [Lua] Lobby data player_slot_3 = 0:0
16:19:48.899 [Lua] Lobby data eac_authorized = true
16:19:48.899 [Lua] Set lobby end.
16:19:48.900 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:19:57.002 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:19:57.002 [Lua] Players: 3
16:19:57.002 [Lua] Set lobby begin:
16:19:57.002 [Lua] Lobby data twitch_enabled = false
16:19:57.003 [Lua] Lobby data power_level = 835
16:19:57.003 [Lua] Lobby data unique_server_name = pSyChO
16:19:57.003 [Lua] Lobby data difficulty_tweak = 0
16:19:57.003 [Lua] Lobby data host = 11000011894ca7a
16:19:57.003 [Lua] Lobby data time_of_search = 1606580030
16:19:57.003 [Lua] Lobby data game_mode = 2
16:19:57.003 [Lua] Lobby data is_private = false
16:19:57.003 [Lua] Lobby data match_started = true
16:19:57.003 [Lua] Lobby data mechanism = adventure
16:19:57.003 [Lua] Lobby data level_key = inn_level
16:19:57.003 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:19:57.003 [Lua] Lobby data selected_level_key = elven_ruins
16:19:57.003 [Lua] Lobby data difficulty = hardest
16:19:57.003 [Lua] Lobby data quick_game = false
16:19:57.003 [Lua] Lobby data weave_name = false
16:19:57.003 [Lua] Lobby data matchmaking = true
16:19:57.003 [Lua] Lobby data player_slot_4 = 0:0
16:19:57.003 [Lua] Lobby data num_players = 3
16:19:57.003 [Lua] Lobby data player_slot_5 = 0:0
16:19:57.003 [Lua] Lobby data player_slot_2 = 0:0
16:19:57.003 [Lua] Lobby data country_code = IR
16:19:57.003 [Lua] Lobby data player_slot_3 = 0:0
16:19:57.003 [Lua] Lobby data eac_authorized = true
16:19:57.003 [Lua] Set lobby end.
16:19:57.003 [Lua] [LobbyMembers] Member joined 11000011429d8fe
16:19:59.222 [Steam] Connection 83d7b153 to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout
16:20:07.307 [Steam] Connection 40f4f03 to remote 11000011429d8fe rejected, reason 5008, local problems most likely a timeout
16:20:11.001 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:20:11.001 [Lua] Players: 4
16:20:11.001 [Lua] Set lobby begin:
16:20:11.001 [Lua] Lobby data twitch_enabled = false
16:20:11.001 [Lua] Lobby data power_level = 835
16:20:11.001 [Lua] Lobby data unique_server_name = pSyChO
16:20:11.001 [Lua] Lobby data difficulty_tweak = 0
16:20:11.001 [Lua] Lobby data host = 11000011894ca7a
16:20:11.001 [Lua] Lobby data time_of_search = 1606580030
16:20:11.001 [Lua] Lobby data game_mode = 2
16:20:11.001 [Lua] Lobby data is_private = false
16:20:11.001 [Lua] Lobby data match_started = true
16:20:11.001 [Lua] Lobby data mechanism = adventure
16:20:11.001 [Lua] Lobby data level_key = inn_level
16:20:11.001 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:20:11.001 [Lua] Lobby data selected_level_key = elven_ruins
16:20:11.001 [Lua] Lobby data difficulty = hardest
16:20:11.001 [Lua] Lobby data quick_game = false
16:20:11.001 [Lua] Lobby data weave_name = false
16:20:11.001 [Lua] Lobby data matchmaking = true
16:20:11.001 [Lua] Lobby data player_slot_4 = 0:0
16:20:11.001 [Lua] Lobby data num_players = 4
16:20:11.001 [Lua] Lobby data player_slot_5 = 0:0
16:20:11.001 [Lua] Lobby data player_slot_2 = 0:0
16:20:11.001 [Lua] Lobby data country_code = IR
16:20:11.001 [Lua] Lobby data player_slot_3 = 0:0
16:20:11.001 [Lua] Lobby data eac_authorized = true
16:20:11.001 [Lua] Set lobby end.
16:20:11.002 [Lua] [LobbyMembers] Member joined 110000117a1c197
16:20:19.497 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:20:19.497 [Lua] Players: 3
16:20:19.497 [Lua] Set lobby begin:
16:20:19.497 [Lua] Lobby data twitch_enabled = false
16:20:19.497 [Lua] Lobby data power_level = 835
16:20:19.497 [Lua] Lobby data unique_server_name = pSyChO
16:20:19.497 [Lua] Lobby data difficulty_tweak = 0
16:20:19.497 [Lua] Lobby data host = 11000011894ca7a
16:20:19.497 [Lua] Lobby data time_of_search = 1606580030
16:20:19.497 [Lua] Lobby data game_mode = 2
16:20:19.497 [Lua] Lobby data is_private = false
16:20:19.497 [Lua] Lobby data match_started = true
16:20:19.497 [Lua] Lobby data mechanism = adventure
16:20:19.497 [Lua] Lobby data level_key = inn_level
16:20:19.497 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:20:19.497 [Lua] Lobby data selected_level_key = elven_ruins
16:20:19.497 [Lua] Lobby data difficulty = hardest
16:20:19.497 [Lua] Lobby data quick_game = false
16:20:19.497 [Lua] Lobby data weave_name = false
16:20:19.497 [Lua] Lobby data matchmaking = true
16:20:19.497 [Lua] Lobby data player_slot_4 = 0:0
16:20:19.497 [Lua] Lobby data num_players = 3
16:20:19.497 [Lua] Lobby data player_slot_5 = 0:0
16:20:19.497 [Lua] Lobby data player_slot_2 = 0:0
16:20:19.497 [Lua] Lobby data country_code = IR
16:20:19.497 [Lua] Lobby data player_slot_3 = 0:0
16:20:19.498 [Lua] Lobby data eac_authorized = true
16:20:19.498 [Lua] Set lobby end.
16:20:19.498 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:20:21.311 [Steam] Connection 7e83647a to remote 110000117a1c197 rejected, reason 5008, local problems most likely a timeout
16:20:28.107 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:20:28.107 [Lua] Players: 2
16:20:28.107 [Lua] Set lobby begin:
16:20:28.107 [Lua] Lobby data twitch_enabled = false
16:20:28.107 [Lua] Lobby data power_level = 835
16:20:28.107 [Lua] Lobby data unique_server_name = pSyChO
16:20:28.107 [Lua] Lobby data difficulty_tweak = 0
16:20:28.107 [Lua] Lobby data host = 11000011894ca7a
16:20:28.107 [Lua] Lobby data time_of_search = 1606580030
16:20:28.107 [Lua] Lobby data game_mode = 2
16:20:28.108 [Lua] Lobby data is_private = false
16:20:28.108 [Lua] Lobby data match_started = true
16:20:28.108 [Lua] Lobby data mechanism = adventure
16:20:28.108 [Lua] Lobby data level_key = inn_level
16:20:28.108 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:20:28.108 [Lua] Lobby data selected_level_key = elven_ruins
16:20:28.108 [Lua] Lobby data difficulty = hardest
16:20:28.108 [Lua] Lobby data quick_game = false
16:20:28.108 [Lua] Lobby data weave_name = false
16:20:28.108 [Lua] Lobby data matchmaking = true
16:20:28.108 [Lua] Lobby data player_slot_4 = 0:0
16:20:28.108 [Lua] Lobby data num_players = 2
16:20:28.108 [Lua] Lobby data player_slot_5 = 0:0
16:20:28.108 [Lua] Lobby data player_slot_2 = 0:0
16:20:28.108 [Lua] Lobby data country_code = IR
16:20:28.108 [Lua] Lobby data player_slot_3 = 0:0
16:20:28.108 [Lua] Lobby data eac_authorized = true
16:20:28.108 [Lua] Set lobby end.
16:20:28.108 [Lua] [LobbyMembers] Member left 11000011429d8fe
16:20:36.301 [Window] Window => inactive
16:20:37.765 [Window] Window => active
16:20:37.767 [Window] Window => active
16:20:43.557 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:20:43.557 [Lua] Players: 1
16:20:43.557 [Lua] Set lobby begin:
16:20:43.557 [Lua] Lobby data twitch_enabled = false
16:20:43.557 [Lua] Lobby data power_level = 835
16:20:43.557 [Lua] Lobby data unique_server_name = pSyChO
16:20:43.557 [Lua] Lobby data difficulty_tweak = 0
16:20:43.557 [Lua] Lobby data host = 11000011894ca7a
16:20:43.557 [Lua] Lobby data time_of_search = 1606580030
16:20:43.557 [Lua] Lobby data game_mode = 2
16:20:43.557 [Lua] Lobby data is_private = false
16:20:43.557 [Lua] Lobby data match_started = true
16:20:43.557 [Lua] Lobby data mechanism = adventure
16:20:43.557 [Lua] Lobby data level_key = inn_level
16:20:43.557 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:20:43.557 [Lua] Lobby data selected_level_key = elven_ruins
16:20:43.557 [Lua] Lobby data difficulty = hardest
16:20:43.557 [Lua] Lobby data quick_game = false
16:20:43.557 [Lua] Lobby data weave_name = false
16:20:43.557 [Lua] Lobby data matchmaking = true
16:20:43.557 [Lua] Lobby data player_slot_4 = 0:0
16:20:43.557 [Lua] Lobby data num_players = 1
16:20:43.557 [Lua] Lobby data player_slot_5 = 0:0
16:20:43.557 [Lua] Lobby data player_slot_2 = 0:0
16:20:43.557 [Lua] Lobby data country_code = IR
16:20:43.557 [Lua] Lobby data player_slot_3 = 0:0
16:20:43.557 [Lua] Lobby data eac_authorized = true
16:20:43.557 [Lua] Set lobby end.
16:20:43.558 [Lua] [LobbyMembers] Member left 110000117a1c197
16:20:48.498 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:20:48.498 [Lua] Players: 2
16:20:48.498 [Lua] Set lobby begin:
16:20:48.498 [Lua] Lobby data twitch_enabled = false
16:20:48.498 [Lua] Lobby data power_level = 835
16:20:48.498 [Lua] Lobby data unique_server_name = pSyChO
16:20:48.498 [Lua] Lobby data difficulty_tweak = 0
16:20:48.498 [Lua] Lobby data host = 11000011894ca7a
16:20:48.498 [Lua] Lobby data time_of_search = 1606580030
16:20:48.498 [Lua] Lobby data game_mode = 2
16:20:48.498 [Lua] Lobby data is_private = false
16:20:48.498 [Lua] Lobby data match_started = true
16:20:48.498 [Lua] Lobby data mechanism = adventure
16:20:48.498 [Lua] Lobby data level_key = inn_level
16:20:48.498 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:20:48.498 [Lua] Lobby data selected_level_key = elven_ruins
16:20:48.498 [Lua] Lobby data difficulty = hardest
16:20:48.498 [Lua] Lobby data quick_game = false
16:20:48.498 [Lua] Lobby data weave_name = false
16:20:48.498 [Lua] Lobby data matchmaking = true
16:20:48.498 [Lua] Lobby data player_slot_4 = 0:0
16:20:48.498 [Lua] Lobby data num_players = 2
16:20:48.498 [Lua] Lobby data player_slot_5 = 0:0
16:20:48.498 [Lua] Lobby data player_slot_2 = 0:0
16:20:48.498 [Lua] Lobby data country_code = IR
16:20:48.498 [Lua] Lobby data player_slot_3 = 0:0
16:20:48.498 [Lua] Lobby data eac_authorized = true
16:20:48.498 [Lua] Set lobby end.
16:20:48.499 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:20:50.286 [Window] Window => inactive
16:20:58.805 [Steam] Connection ad63eb1e to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout
16:21:19.299 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:21:19.299 [Lua] Players: 1
16:21:19.299 [Lua] Set lobby begin:
16:21:19.299 [Lua] Lobby data twitch_enabled = false
16:21:19.299 [Lua] Lobby data power_level = 835
16:21:19.300 [Lua] Lobby data unique_server_name = pSyChO
16:21:19.300 [Lua] Lobby data difficulty_tweak = 0
16:21:19.300 [Lua] Lobby data host = 11000011894ca7a
16:21:19.300 [Lua] Lobby data time_of_search = 1606580030
16:21:19.300 [Lua] Lobby data game_mode = 2
16:21:19.300 [Lua] Lobby data is_private = false
16:21:19.300 [Lua] Lobby data match_started = true
16:21:19.300 [Lua] Lobby data mechanism = adventure
16:21:19.300 [Lua] Lobby data level_key = inn_level
16:21:19.300 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:21:19.300 [Lua] Lobby data selected_level_key = elven_ruins
16:21:19.300 [Lua] Lobby data difficulty = hardest
16:21:19.300 [Lua] Lobby data quick_game = false
16:21:19.300 [Lua] Lobby data weave_name = false
16:21:19.300 [Lua] Lobby data matchmaking = true
16:21:19.300 [Lua] Lobby data player_slot_4 = 0:0
16:21:19.300 [Lua] Lobby data num_players = 1
16:21:19.300 [Lua] Lobby data player_slot_5 = 0:0
16:21:19.300 [Lua] Lobby data player_slot_2 = 0:0
16:21:19.300 [Lua] Lobby data country_code = IR
16:21:19.300 [Lua] Lobby data player_slot_3 = 0:0
16:21:19.300 [Lua] Lobby data eac_authorized = true
16:21:19.300 [Lua] Set lobby end.
16:21:19.300 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:21:28.050 [Window] Window => active
16:21:28.052 [Window] Window => active
16:21:32.820 [Lua] Got invite to lobby from 11000010e7092a5
16:21:32.828 [Lua] [Matchmaking] Found an invite, but was matchmaking.
16:21:32.828 [Lua] PopupManager:queue_default_popup: You can't join a Friend while you're matchmaking. Please cancel it first. Error ok Ok
16:21:35.306 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:21:35.306 [Lua] Players: 2
16:21:35.306 [Lua] Set lobby begin:
16:21:35.306 [Lua] Lobby data twitch_enabled = false
16:21:35.306 [Lua] Lobby data power_level = 835
16:21:35.306 [Lua] Lobby data unique_server_name = pSyChO
16:21:35.306 [Lua] Lobby data difficulty_tweak = 0
16:21:35.306 [Lua] Lobby data host = 11000011894ca7a
16:21:35.306 [Lua] Lobby data time_of_search = 1606580030
16:21:35.306 [Lua] Lobby data game_mode = 2
16:21:35.306 [Lua] Lobby data is_private = false
16:21:35.306 [Lua] Lobby data match_started = true
16:21:35.306 [Lua] Lobby data mechanism = adventure
16:21:35.306 [Lua] Lobby data level_key = inn_level
16:21:35.306 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:21:35.306 [Lua] Lobby data selected_level_key = elven_ruins
16:21:35.306 [Lua] Lobby data difficulty = hardest
16:21:35.306 [Lua] Lobby data quick_game = false
16:21:35.306 [Lua] Lobby data weave_name = false
16:21:35.307 [Lua] Lobby data matchmaking = true
16:21:35.307 [Lua] Lobby data player_slot_4 = 0:0
16:21:35.307 [Lua] Lobby data num_players = 2
16:21:35.307 [Lua] Lobby data player_slot_5 = 0:0
16:21:35.307 [Lua] Lobby data player_slot_2 = 0:0
16:21:35.307 [Lua] Lobby data country_code = IR
16:21:35.307 [Lua] Lobby data player_slot_3 = 0:0
16:21:35.307 [Lua] Lobby data eac_authorized = true
16:21:35.307 [Lua] Set lobby end.
16:21:35.307 [Lua] [LobbyMembers] Member joined 11000010645cce0
16:21:35.496 [Lua] PopupManager:query_result returned result: ok
16:21:43.817 [Window] Window => inactive
16:21:45.614 [Steam] Connection 37641b02 to remote 11000010645cce0 rejected, reason 5008, local problems most likely a timeout
16:21:47.655 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:21:47.655 [Lua] Players: 3
16:21:47.655 [Lua] Set lobby begin:
16:21:47.655 [Lua] Lobby data twitch_enabled = false
16:21:47.656 [Lua] Lobby data power_level = 835
16:21:47.656 [Lua] Lobby data unique_server_name = pSyChO
16:21:47.656 [Lua] Lobby data difficulty_tweak = 0
16:21:47.656 [Lua] Lobby data host = 11000011894ca7a
16:21:47.656 [Lua] Lobby data time_of_search = 1606580030
16:21:47.656 [Lua] Lobby data game_mode = 2
16:21:47.656 [Lua] Lobby data is_private = false
16:21:47.656 [Lua] Lobby data match_started = true
16:21:47.656 [Lua] Lobby data mechanism = adventure
16:21:47.656 [Lua] Lobby data level_key = inn_level
16:21:47.656 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:21:47.656 [Lua] Lobby data selected_level_key = elven_ruins
16:21:47.656 [Lua] Lobby data difficulty = hardest
16:21:47.656 [Lua] Lobby data quick_game = false
16:21:47.656 [Lua] Lobby data weave_name = false
16:21:47.656 [Lua] Lobby data matchmaking = true
16:21:47.656 [Lua] Lobby data player_slot_4 = 0:0
16:21:47.656 [Lua] Lobby data num_players = 3
16:21:47.656 [Lua] Lobby data player_slot_5 = 0:0
16:21:47.656 [Lua] Lobby data player_slot_2 = 0:0
16:21:47.656 [Lua] Lobby data country_code = IR
16:21:47.656 [Lua] Lobby data player_slot_3 = 0:0
16:21:47.656 [Lua] Lobby data eac_authorized = true
16:21:47.656 [Lua] Set lobby end.
16:21:47.657 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:21:51.026 [Lua] GOT approve_channel 2 11000010e7092a5 186000001b1c0a8
16:21:51.027 [EAC] EAC server has client 11000010e7092a5 and channel 2 (and owner 11000010e7092a5)
16:21:51.027 [EACServer] [19:51:51:026][Windows][EAC Server] [Info][RegisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325 PlayerIP: 0.0.0.0 OwnerGUID: 76561198202524325 PlayerName: Qhuvlous
16:21:51.027 [Lua] Client with peer_id 11000010e7092a5 got APPROVED by server
16:21:51.027 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010e7092a5'
16:21:51.027 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting
16:21:51.027 [Lua] [ChatManager][1]System: Qhuvlous is joining the game
16:21:51.249 [EACServer] [19:51:51:249][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
16:21:51.334 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:21:51.334 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous'
16:21:51.593 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 11000010e7092a5, replying lobby_ok
16:21:51.873 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010e7092a5 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:21:52.144 [Lua] Set lobby begin:
16:21:52.144 [Lua] Lobby data twitch_enabled = false
16:21:52.145 [Lua] Lobby data power_level = 835
16:21:52.145 [Lua] Lobby data unique_server_name = pSyChO
16:21:52.145 [Lua] Lobby data difficulty_tweak = 0
16:21:52.145 [Lua] Lobby data host = 11000011894ca7a
16:21:52.145 [Lua] Lobby data time_of_search = 1606580030
16:21:52.145 [Lua] Lobby data game_mode = 2
16:21:52.145 [Lua] Lobby data is_private = false
16:21:52.145 [Lua] Lobby data match_started = true
16:21:52.145 [Lua] Lobby data mechanism = adventure
16:21:52.145 [Lua] Lobby data level_key = inn_level
16:21:52.145 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:21:52.145 [Lua] Lobby data selected_level_key = elven_ruins
16:21:52.145 [Lua] Lobby data difficulty = hardest
16:21:52.145 [Lua] Lobby data quick_game = false
16:21:52.145 [Lua] Lobby data weave_name = false
16:21:52.145 [Lua] Lobby data matchmaking = true
16:21:52.145 [Lua] Lobby data player_slot_4 = 0:0
16:21:52.145 [Lua] Lobby data num_players = 3
16:21:52.145 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:21:52.145 [Lua] Lobby data player_slot_2 = 0:0
16:21:52.145 [Lua] Lobby data country_code = IR
16:21:52.145 [Lua] Lobby data player_slot_3 = 0:0
16:21:52.145 [Lua] Lobby data eac_authorized = true
16:21:52.145 [Lua] Set lobby end.
16:21:52.145 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010e7092a5
16:21:52.145 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5
16:21:54.669 [Lua] ### CLEARING PEER STATE FOR 11000010e7092a5
16:21:54.670 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting
16:21:54.670 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting
16:21:54.938 [Lua] [PSM] Peer 11000010e7092a5 joined. Want to use profile index "5" and join party "0"
16:21:54.938 [Lua] Mechanism says: a client joined the game! 11000010e7092a5
16:21:54.938 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010e7092a5, connection_key=0)
16:21:54.938 [Lua] Sync dynamic to client:
16:21:55.597 [SteamVoipClient] select_out(11000010e7092a5, on)
16:21:55.634 [SteamVoipClient] select_out(11000010e7092a5, on)
16:21:55.634 [SteamVoipClient] select_in(11000010e7092a5, on)
16:21:55.634 [SteamVoipClient] select_out(11000010e7092a5, off)
16:21:57.483 [Lua] player (11000010e7092a5,1) was put into party 0
16:21:57.483 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting
16:21:57.483 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Loading
16:21:57.483 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e7092a5 inn_level 0
16:21:57.483 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:21:57.483 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000011894ca7a "pSyChO"
<>
16:21:57.484 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000025F0E40; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000010e7092a5"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 00000000025F0E40; new_state = Loading; old_state = Connecting
[4] self = table: 000000000B47FD40; dt = 0.011221923865377903; state_data = table: 00000000025F0E40; new_state = Loading
[5] self = table: 00000000106630F0; dt = 0.011221923865377903; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "11000010e7092a5"; peer_state_machine = table: 000000000B47FD40
[6] self = table: 0000000010A2F6E0; dt = 0.011221923865377903; t = 721.48990766517818; network_manager = table: 0000000002E93820
[7] self = table: 0000000002AC8D30; dt = 0.011221923865377903; t = 756.46590817242395
[8] self = table: 0000000000097100; real_world_dt = 0.011221923865377903; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011221923865377903; t = 756.46590817242395
[9] dt = 0.011221923865377903
[2] server = table: 00000000106630F0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010e7092a5"; wanted_profile_index = 5; resend_timer = 1.7322887973859906; resend_post_game_timer = 1.2501210970804095; clan_tag = "0"; peer_id = "11000010e7092a5";
[4] current_state = Loading; function_memoize = table: 0000000008437540; state_data = table: 00000000025F0E40;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140;
[6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011234204284846783; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:21:57.494 [EACServer] [19:51:57:493][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 1 Status: Client Authenticated Message: Client authenticated.
16:21:57.495 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedLocal
16:21:57.718 [EACServer] [19:51:57:718][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010E7092A5.
16:21:57.799 [Lua] ### Sending rpc_level_loaded
16:21:57.800 [Lua] #### Has state machine: true, peer_id: 11000010e7092a5, level_id: 50
16:21:57.800 [Lua] Peer 11000010e7092a5 has loaded the level but not all enemies, so we wait
16:21:57.945 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010e7092a5, connection_key=0)
16:21:57.946 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Loading
16:21:57.946 [Lua] [PeerSM] 11000010e7092a5 :: on_enter LoadingProfilePackages
16:21:57.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:1 my_peer_id:11000011894ca7a
16:21:58.321 [EACServer] [19:51:58:321][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010E7092A5
16:21:58.321 [EACServer] [19:51:58:321][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:21:58.322 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedRemote
16:22:05.415 [Lua] [PeerSM] 11000010e7092a5 :: on_exit LoadingProfilePackages
16:22:05.415 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForEnterGame
16:22:05.608 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:22:05.608 [Lua] Players: 2
16:22:05.608 [Lua] Set lobby begin:
16:22:05.608 [Lua] Lobby data twitch_enabled = false
16:22:05.608 [Lua] Lobby data power_level = 835
16:22:05.608 [Lua] Lobby data unique_server_name = pSyChO
16:22:05.608 [Lua] Lobby data difficulty_tweak = 0
16:22:05.608 [Lua] Lobby data host = 11000011894ca7a
16:22:05.608 [Lua] Lobby data time_of_search = 1606580030
16:22:05.608 [Lua] Lobby data game_mode = 2
16:22:05.608 [Lua] Lobby data is_private = false
16:22:05.608 [Lua] Lobby data match_started = true
16:22:05.608 [Lua] Lobby data mechanism = adventure
16:22:05.608 [Lua] Lobby data level_key = inn_level
16:22:05.608 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:22:05.608 [Lua] Lobby data selected_level_key = elven_ruins
16:22:05.608 [Lua] Lobby data difficulty = hardest
16:22:05.608 [Lua] Lobby data quick_game = false
16:22:05.608 [Lua] Lobby data weave_name = false
16:22:05.608 [Lua] Lobby data matchmaking = true
16:22:05.608 [Lua] Lobby data player_slot_4 = 0:0
16:22:05.608 [Lua] Lobby data num_players = 2
16:22:05.608 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:22:05.608 [Lua] Lobby data player_slot_2 = 0:0
16:22:05.608 [Lua] Lobby data country_code = IR
16:22:05.608 [Lua] Lobby data player_slot_3 = 0:0
16:22:05.608 [Lua] Lobby data eac_authorized = true
16:22:05.608 [Lua] Set lobby end.
16:22:05.608 [Lua] [LobbyMembers] Member left 11000010645cce0
16:22:06.372 [EACServer] [19:52:06:372][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
16:22:06.372 [EACServer] [19:52:06:372][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
16:22:06.918 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:22:06.919 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous'
16:22:06.919 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForEnterGame
16:22:06.919 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForGameObjectSync
16:22:06.933 [Lua] Breedfreezer (server) starting a hot join sync
16:22:06.933 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=102
16:22:06.933 [Lua] RemotePlayer:create_game_object( ) 102
16:22:06.944 [Lua] player (11000010e7092a5,1) was put into party 1
16:22:06.944 [Lua] Assigning peer(11000010e7092a5:1) to profile(5) career(1)
16:22:06.944 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(5) career_index(1)
16:22:06.944 [Lua] Set lobby begin:
16:22:06.944 [Lua] Lobby data twitch_enabled = false
16:22:06.944 [Lua] Lobby data power_level = 835
16:22:06.944 [Lua] Lobby data unique_server_name = pSyChO
16:22:06.944 [Lua] Lobby data difficulty_tweak = 0
16:22:06.944 [Lua] Lobby data host = 11000011894ca7a
16:22:06.944 [Lua] Lobby data time_of_search = 1606580030
16:22:06.944 [Lua] Lobby data game_mode = 2
16:22:06.944 [Lua] Lobby data is_private = false
16:22:06.944 [Lua] Lobby data match_started = true
16:22:06.944 [Lua] Lobby data mechanism = adventure
16:22:06.944 [Lua] Lobby data level_key = inn_level
16:22:06.944 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:22:06.944 [Lua] Lobby data selected_level_key = elven_ruins
16:22:06.944 [Lua] Lobby data difficulty = hardest
16:22:06.944 [Lua] Lobby data quick_game = false
16:22:06.944 [Lua] Lobby data weave_name = false
16:22:06.944 [Lua] Lobby data matchmaking = true
16:22:06.944 [Lua] Lobby data player_slot_4 = 0:0
16:22:06.944 [Lua] Lobby data num_players = 2
16:22:06.944 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:22:06.944 [Lua] Lobby data player_slot_2 = 0:0
16:22:06.944 [Lua] Lobby data country_code = IR
16:22:06.944 [Lua] Lobby data player_slot_3 = 0:0
16:22:06.944 [Lua] Lobby data eac_authorized = true
16:22:06.944 [Lua] Set lobby end.
16:22:06.944 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5
16:22:06.944 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForGameObjectSync
16:22:06.944 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForPlayers
16:22:06.950 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForPlayers
16:22:06.950 [Lua] [PeerSM] 11000010e7092a5 :: on_enter InGame
16:22:07.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
16:22:07.300 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e7092a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:22:07.300 [Lua] Adding player sync data to peer=11000010e7092a5 local_player_id=1
16:22:07.300 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e7092a5
16:22:07.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a
16:22:07.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:2 my_peer_id:11000011894ca7a
16:22:07.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a
16:22:07.317 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:22:07.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:22:07.317 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:22:07.317 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read,
16:22:07.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:22:07.317 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:22:07.317 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:22:08.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:22:08.253 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:22:08.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
16:22:08.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
16:22:08.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
16:22:08.468 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:22:08.659 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:22:08.659 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:22:08.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
16:22:08.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
16:22:08.771 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
16:22:08.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
16:22:08.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
16:22:08.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
16:22:08.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:22:09.111 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:22:09.111 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:22:09.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:22:09.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:22:09.315 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:22:09.326 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:22:11.087 [Window] Window => active
16:22:11.089 [Window] Window => active
16:22:12.212 [Lua] [IngameUI] menu view on_enter ingame_menu
16:22:13.015 [EACServer] [19:52:13:015][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
16:22:13.015 [EACServer] [19:52:13:015][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
16:22:13.141 [Lua] PlayFabMirrorBase:_commit_internal 2
16:22:13.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:22:13.143 [Lua] generate_backend_stats 11000011894ca7a:1
16:22:13.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7
16:22:13.160 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:22:13.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
16:22:13.166 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 1
16:22:13.613 [Lua] [IngameUI] menu view on_exit ingame_menu
16:22:14.272 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
16:22:14.272 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7
16:22:14.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7
16:22:14.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
16:22:15.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
16:22:15.438 [Lua] commit result success 2
16:22:20.024 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:22:20.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103
16:22:20.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:22:23.808 [Window] Window => inactive
16:22:58.126 [Window] Window => active
16:22:58.128 [Window] Window => active
16:22:59.609 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:22:59.609 [Lua] Players: 3
16:22:59.609 [Lua] Set lobby begin:
16:22:59.609 [Lua] Lobby data twitch_enabled = false
16:22:59.609 [Lua] Lobby data power_level = 835
16:22:59.609 [Lua] Lobby data unique_server_name = pSyChO
16:22:59.609 [Lua] Lobby data difficulty_tweak = 0
16:22:59.609 [Lua] Lobby data host = 11000011894ca7a
16:22:59.609 [Lua] Lobby data time_of_search = 1606580030
16:22:59.609 [Lua] Lobby data game_mode = 2
16:22:59.609 [Lua] Lobby data is_private = false
16:22:59.610 [Lua] Lobby data match_started = true
16:22:59.610 [Lua] Lobby data mechanism = adventure
16:22:59.610 [Lua] Lobby data level_key = inn_level
16:22:59.610 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:22:59.610 [Lua] Lobby data selected_level_key = elven_ruins
16:22:59.610 [Lua] Lobby data difficulty = hardest
16:22:59.610 [Lua] Lobby data quick_game = false
16:22:59.610 [Lua] Lobby data weave_name = false
16:22:59.610 [Lua] Lobby data matchmaking = true
16:22:59.610 [Lua] Lobby data player_slot_4 = 0:0
16:22:59.610 [Lua] Lobby data num_players = 3
16:22:59.610 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:22:59.610 [Lua] Lobby data player_slot_2 = 0:0
16:22:59.610 [Lua] Lobby data country_code = IR
16:22:59.610 [Lua] Lobby data player_slot_3 = 0:0
16:22:59.610 [Lua] Lobby data eac_authorized = true
16:22:59.610 [Lua] Set lobby end.
16:22:59.610 [Lua] [LobbyMembers] Member joined 110000107b2752b
16:23:02.446 [Lua] GOT approve_channel 5 110000107b2752b 186000001b1c0a8
16:23:02.447 [EAC] EAC server has client 110000107b2752b and channel 5 (and owner 110000107b2752b)
16:23:02.447 [EACServer] [19:53:02:446][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B2752B PlayerGUID: 76561198089401643 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089401643 PlayerName: jennie's bodyguard
16:23:02.447 [Lua] Client with peer_id 110000107b2752b got APPROVED by server
16:23:02.447 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b2752b'
16:23:02.447 [Lua] [PeerSM] 110000107b2752b :: on_enter Connecting
16:23:02.447 [Lua] [ChatManager][1]System: jennie's bodyguard is joining the game
16:23:02.719 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:23:02.719 [Lua] [Matchmaking] Got a handshake request from 110000107b2752b with user name 'jennie's bodyguard'
16:23:03.423 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 110000107b2752b, replying lobby_ok
16:23:03.999 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b2752b REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5
16:23:04.238 [Lua] Set lobby begin:
16:23:04.238 [Lua] Lobby data twitch_enabled = false
16:23:04.238 [Lua] Lobby data power_level = 835
16:23:04.238 [Lua] Lobby data unique_server_name = pSyChO
16:23:04.238 [Lua] Lobby data difficulty_tweak = 0
16:23:04.238 [Lua] Lobby data host = 11000011894ca7a
16:23:04.238 [Lua] Lobby data time_of_search = 1606580030
16:23:04.238 [Lua] Lobby data game_mode = 2
16:23:04.238 [Lua] Lobby data is_private = false
16:23:04.238 [Lua] Lobby data match_started = true
16:23:04.238 [Lua] Lobby data mechanism = adventure
16:23:04.238 [Lua] Lobby data level_key = inn_level
16:23:04.238 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:04.238 [Lua] Lobby data selected_level_key = elven_ruins
16:23:04.238 [Lua] Lobby data difficulty = hardest
16:23:04.239 [Lua] Lobby data quick_game = false
16:23:04.239 [Lua] Lobby data weave_name = false
16:23:04.239 [Lua] Lobby data matchmaking = true
16:23:04.239 [Lua] Lobby data player_slot_4 = 0:0
16:23:04.239 [Lua] Lobby data num_players = 3
16:23:04.239 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:04.239 [Lua] Lobby data player_slot_2 = 0:0
16:23:04.239 [Lua] Lobby data country_code = IR
16:23:04.239 [Lua] Lobby data player_slot_3 = 110000107b2752b:1
16:23:04.239 [Lua] Lobby data eac_authorized = true
16:23:04.239 [Lua] Set lobby end.
16:23:04.239 [Lua] [Matchmaking] Assigning profile slot 3 to 110000107b2752b
16:23:04.239 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000107b2752b | bw:0 | es:11000010e7092a5
16:23:06.613 [Lua] ### CLEARING PEER STATE FOR 110000107b2752b
16:23:06.613 [Lua] [PeerSM] 110000107b2752b :: on_exit Connecting
16:23:06.613 [Lua] [PeerSM] 110000107b2752b :: on_enter Connecting
16:23:07.264 [Lua] [PSM] Peer 110000107b2752b joined. Want to use profile index "3" and join party "0"
16:23:07.264 [Lua] Mechanism says: a client joined the game! 110000107b2752b
16:23:07.264 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b2752b, connection_key=1)
16:23:07.264 [Lua] Sync dynamic to client:
16:23:07.264 warning: [Lua] [VOIP] Got request from 110000107b2752b to enter room 49aa12878ca2ae3a but member_is_in_room was 1
16:23:07.264 [Lua] player (110000107b2752b,1) was put into party 0
16:23:07.264 [Lua] [PeerSM] 110000107b2752b :: on_exit Connecting
16:23:07.264 [Lua] [PeerSM] 110000107b2752b :: on_enter Loading
16:23:07.264 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b2752b inn_level 0
16:23:07.264 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:23:07.264 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000011894ca7a "pSyChO"
<>
16:23:07.265 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000931DA90; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "110000107b2752b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000000931DA90; new_state = Loading; old_state = Connecting
[4] self = table: 000000000931DAF0; dt = 0.011125673539936543; state_data = table: 000000000931DA90; new_state = Loading
[5] self = table: 00000000106630F0; dt = 0.011125673539936543; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "110000107b2752b"; peer_state_machine = table: 000000000931DAF0
[6] self = table: 0000000010A2F6E0; dt = 0.011125673539936543; t = 789.0383226107806; network_manager = table: 0000000002E93820
[7] self = table: 0000000002AC8D30; dt = 0.011125673539936543; t = 824.01432311802637
[8] self = table: 0000000000097100; real_world_dt = 0.011125673539936543; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011125673539936543; t = 824.01432311802637
[9] dt = 0.011125673539936543
[2] server = table: 00000000106630F0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000107b2752b"; wanted_profile_index = 3; resend_timer = 1.3524807831272483; resend_post_game_timer = 1.3524807831272483; clan_tag = "0"; peer_id = "110000107b2752b";
[4] current_state = Loading; function_memoize = table: 000000000931DAC0; state_data = table: 000000000931DA90;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "11000010e7092a5"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140;
[6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011127270758152008; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:23:07.524 [Lua] ### Sending rpc_level_loaded
16:23:07.524 [Lua] #### Has state machine: true, peer_id: 110000107b2752b, level_id: 50
16:23:07.524 [Lua] Peer 110000107b2752b has loaded the level but not all enemies, so we wait
16:23:07.659 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b2752b, connection_key=1)
16:23:08.144 [SteamVoipClient] select_out(110000107b2752b, on)
16:23:08.155 [SteamVoipClient] select_out(110000107b2752b, on)
16:23:08.155 [SteamVoipClient] select_in(110000107b2752b, on)
16:23:08.155 [SteamVoipClient] select_out(110000107b2752b, off)
16:23:09.300 [EACServer] [19:53:09:300][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B2752B Session: 2 Status: Client Authenticated Message: Client authenticated.
16:23:09.301 [EAC] Peer 110000107b2752b switched EAC state to ClientAuthenticatedLocal
16:23:09.312 [Lua] [PeerSM] 110000107b2752b :: on_exit Loading
16:23:09.312 [Lua] [PeerSM] 110000107b2752b :: on_enter LoadingProfilePackages
16:23:09.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b2752b inventory_sync_id:2 my_peer_id:11000011894ca7a
16:23:09.556 [EACServer] [19:53:09:556][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B2752B.
16:23:10.257 [EACServer] [19:53:10:257][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B2752B
16:23:10.257 [EACServer] [19:53:10:257][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B2752B Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:23:10.258 [EAC] Peer 110000107b2752b switched EAC state to ClientAuthenticatedRemote
16:23:10.358 [Window] Window => inactive
16:23:15.831 [Lua] [PeerSM] 110000107b2752b :: on_exit LoadingProfilePackages
16:23:15.831 [Lua] [PeerSM] 110000107b2752b :: on_enter WaitingForEnterGame
16:23:17.610 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:23:17.610 [Lua] [Matchmaking] Got a handshake request from 110000107b2752b with user name 'jennie's bodyguard'
16:23:17.611 [Lua] [PeerSM] 110000107b2752b :: on_exit WaitingForEnterGame
16:23:17.611 [Lua] [PeerSM] 110000107b2752b :: on_enter WaitingForGameObjectSync
16:23:17.624 [Lua] Breedfreezer (server) starting a hot join sync
16:23:17.624 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=104
16:23:17.624 [Lua] RemotePlayer:create_game_object( ) 104
16:23:17.635 [Lua] player (110000107b2752b,1) was put into party 1
16:23:17.635 [Lua] Assigning peer(110000107b2752b:1) to profile(3) career(4)
16:23:17.635 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107b2752b) local_player_id(1) profile_index(3) career_index(4)
16:23:17.635 [Lua] Set lobby begin:
16:23:17.635 [Lua] Lobby data twitch_enabled = false
16:23:17.635 [Lua] Lobby data power_level = 835
16:23:17.635 [Lua] Lobby data unique_server_name = pSyChO
16:23:17.635 [Lua] Lobby data difficulty_tweak = 0
16:23:17.635 [Lua] Lobby data host = 11000011894ca7a
16:23:17.635 [Lua] Lobby data time_of_search = 1606580030
16:23:17.636 [Lua] Lobby data game_mode = 2
16:23:17.636 [Lua] Lobby data is_private = false
16:23:17.636 [Lua] Lobby data match_started = true
16:23:17.636 [Lua] Lobby data mechanism = adventure
16:23:17.636 [Lua] Lobby data level_key = inn_level
16:23:17.636 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:17.636 [Lua] Lobby data selected_level_key = elven_ruins
16:23:17.636 [Lua] Lobby data difficulty = hardest
16:23:17.636 [Lua] Lobby data quick_game = false
16:23:17.636 [Lua] Lobby data weave_name = false
16:23:17.636 [Lua] Lobby data matchmaking = true
16:23:17.636 [Lua] Lobby data player_slot_4 = 0:0
16:23:17.636 [Lua] Lobby data num_players = 3
16:23:17.636 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:17.636 [Lua] Lobby data player_slot_2 = 0:0
16:23:17.636 [Lua] Lobby data country_code = IR
16:23:17.636 [Lua] Lobby data player_slot_3 = 110000107b2752b:1
16:23:17.636 [Lua] Lobby data eac_authorized = true
16:23:17.636 [Lua] Set lobby end.
16:23:17.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000107b2752b | bw:0 | es:11000010e7092a5
16:23:17.636 [Lua] [PeerSM] 110000107b2752b :: on_exit WaitingForGameObjectSync
16:23:17.636 [Lua] [PeerSM] 110000107b2752b :: on_enter WaitingForPlayers
16:23:17.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
16:23:17.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:23:17.642 [Lua] [PeerSM] 110000107b2752b :: on_exit WaitingForPlayers
16:23:17.642 [Lua] [PeerSM] 110000107b2752b :: on_enter InGame
16:23:18.277 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b2752b
16:23:19.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
16:23:19.055 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:23:19.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
16:23:19.055 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b2752b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:23:19.055 [Lua] Adding player sync data to peer=110000107b2752b local_player_id=1
16:23:19.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:3 my_peer_id:11000011894ca7a
16:23:19.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a
16:23:19.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b2752b inventory_sync_id:3 my_peer_id:11000011894ca7a
16:23:19.060 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a
16:23:19.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:23:19.060 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
16:23:19.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
16:23:19.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
16:23:19.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:23:19.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:23:19.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:23:19.302 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
16:23:19.383 [Lua] Set lobby begin:
16:23:19.383 [Lua] Lobby data twitch_enabled = false
16:23:19.383 [Lua] Lobby data power_level = 556
16:23:19.383 [Lua] Lobby data unique_server_name = pSyChO
16:23:19.383 [Lua] Lobby data difficulty_tweak = 0
16:23:19.383 [Lua] Lobby data host = 11000011894ca7a
16:23:19.383 [Lua] Lobby data time_of_search = 1606580030
16:23:19.383 [Lua] Lobby data game_mode = 2
16:23:19.383 [Lua] Lobby data is_private = false
16:23:19.383 [Lua] Lobby data match_started = true
16:23:19.383 [Lua] Lobby data mechanism = adventure
16:23:19.383 [Lua] Lobby data level_key = inn_level
16:23:19.383 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:19.383 [Lua] Lobby data selected_level_key = elven_ruins
16:23:19.383 [Lua] Lobby data difficulty = hardest
16:23:19.383 [Lua] Lobby data quick_game = false
16:23:19.383 [Lua] Lobby data weave_name = false
16:23:19.383 [Lua] Lobby data matchmaking = true
16:23:19.383 [Lua] Lobby data player_slot_4 = 0:0
16:23:19.383 [Lua] Lobby data num_players = 3
16:23:19.383 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:19.383 [Lua] Lobby data player_slot_2 = 0:0
16:23:19.383 [Lua] Lobby data country_code = IR
16:23:19.383 [Lua] Lobby data player_slot_3 = 110000107b2752b:1
16:23:19.383 [Lua] Lobby data eac_authorized = true
16:23:19.383 [Lua] Set lobby end.
16:23:19.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
16:23:19.506 [Lua] [PackageManager] Force_load: wwise/drakegun
16:23:19.507 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:23:19.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:23:19.910 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:23:19.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:23:19.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:23:19.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:23:19.954 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
16:23:20.078 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
16:23:20.078 [Lua] [PackageManager] Force_load: wwise/flamethrower
16:23:20.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:23:20.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:23:20.123 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:23:20.124 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
16:23:20.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
16:23:20.237 [Lua] [PackageManager] Force_load: wwise/rakegun
16:23:20.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
16:23:20.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
16:23:20.350 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
16:23:20.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
16:23:20.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
16:23:20.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
16:23:20.531 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
16:23:20.586 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
16:23:20.586 [Lua] [PackageManager] Force_load: wwise/coghammer
16:23:20.597 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
16:23:22.684 [Lua] PlayFabMirrorBase:_commit_internal 3
16:23:22.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:23:22.686 [Lua] generate_backend_stats 11000011894ca7a:1
16:23:22.701 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:23:22.701 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:23:22.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
16:23:22.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
16:23:24.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
16:23:24.033 [Lua] commit result success 3
16:23:24.483 [Lua] Set lobby begin:
16:23:24.483 [Lua] Lobby data twitch_enabled = false
16:23:24.483 [Lua] Lobby data power_level = 835
16:23:24.483 [Lua] Lobby data unique_server_name = pSyChO
16:23:24.483 [Lua] Lobby data difficulty_tweak = 0
16:23:24.483 [Lua] Lobby data host = 11000011894ca7a
16:23:24.483 [Lua] Lobby data time_of_search = 1606580030
16:23:24.483 [Lua] Lobby data game_mode = 2
16:23:24.483 [Lua] Lobby data is_private = false
16:23:24.483 [Lua] Lobby data match_started = true
16:23:24.483 [Lua] Lobby data mechanism = adventure
16:23:24.483 [Lua] Lobby data level_key = inn_level
16:23:24.483 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:24.483 [Lua] Lobby data selected_level_key = elven_ruins
16:23:24.483 [Lua] Lobby data difficulty = hardest
16:23:24.483 [Lua] Lobby data quick_game = false
16:23:24.483 [Lua] Lobby data weave_name = false
16:23:24.483 [Lua] Lobby data matchmaking = true
16:23:24.483 [Lua] Lobby data player_slot_4 = 0:0
16:23:24.483 [Lua] Lobby data num_players = 3
16:23:24.483 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:24.483 [Lua] Lobby data player_slot_2 = 0:0
16:23:24.483 [Lua] Lobby data country_code = IR
16:23:24.483 [Lua] Lobby data player_slot_3 = 110000107b2752b:1
16:23:24.483 [Lua] Lobby data eac_authorized = true
16:23:24.483 [Lua] Set lobby end.
16:23:25.872 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b2752b go_type=player_unit go_created_func_name=game_object_created_player_unit
16:23:25.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105
16:23:25.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:23:25.874 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b2752b go_type=engineer_career_data go_created_func_name=game_object_created_career_data
16:23:29.811 [EACServer] [19:53:29:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:23:32.284 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b2752b
16:23:32.284 [Lua] [ChatManager][1]System: jennie's bodyguard has left the game
16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_exit InGame
16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_enter Disconnecting
16:23:32.284 [Lua] [PSM] Disconnecting peer 110000107b2752b
16:23:32.284 [Lua] [PSM] Disconnected peer 110000107b2752b is being removed from session.
16:23:32.284 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000107b2752b
16:23:32.284 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b2752b
16:23:32.284 [Lua] [GameNetworkManager] destroying game object with go_id=104
16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_exit Disconnecting
16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_enter Disconnected
16:23:32.284 [Lua] Set lobby begin:
16:23:32.284 [Lua] Lobby data twitch_enabled = false
16:23:32.284 [Lua] Lobby data power_level = 835
16:23:32.284 [Lua] Lobby data unique_server_name = pSyChO
16:23:32.284 [Lua] Lobby data difficulty_tweak = 0
16:23:32.285 [Lua] Lobby data host = 11000011894ca7a
16:23:32.285 [Lua] Lobby data time_of_search = 1606580030
16:23:32.285 [Lua] Lobby data game_mode = 2
16:23:32.285 [Lua] Lobby data is_private = false
16:23:32.285 [Lua] Lobby data match_started = true
16:23:32.285 [Lua] Lobby data mechanism = adventure
16:23:32.285 [Lua] Lobby data level_key = inn_level
16:23:32.285 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:32.285 [Lua] Lobby data selected_level_key = elven_ruins
16:23:32.285 [Lua] Lobby data difficulty = hardest
16:23:32.285 [Lua] Lobby data quick_game = false
16:23:32.285 [Lua] Lobby data weave_name = false
16:23:32.285 [Lua] Lobby data matchmaking = true
16:23:32.285 [Lua] Lobby data player_slot_4 = 0:0
16:23:32.285 [Lua] Lobby data num_players = 3
16:23:32.285 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:32.285 [Lua] Lobby data player_slot_2 = 0:0
16:23:32.285 [Lua] Lobby data country_code = IR
16:23:32.285 [Lua] Lobby data player_slot_3 = 0:0
16:23:32.285 [Lua] Lobby data eac_authorized = true
16:23:32.285 [Lua] Set lobby end.
16:23:32.285 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b2752b)
16:23:32.285 [EAC] EAC server lost client 110000107b2752b
16:23:32.285 [EACServer] [19:53:32:285][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B2752B PlayerGUID: 76561198089401643
16:23:32.285 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 5
16:23:32.285 [SteamVoipClient] select_out(110000107b2752b, off)
16:23:32.285 [SteamVoipClient] select_in(110000107b2752b, off)
16:23:32.285 [Lua] [GameNetworkManager] destroying game object with go_id=105
16:23:32.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
16:23:32.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:23:32.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
16:23:32.318 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.363 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.397 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.430 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.465 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.499 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.533 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.567 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:32.601 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.119 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.210 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.233 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.244 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.267 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.278 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.301 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate
16:23:33.719 [Lua] [Matchmaking] Handshake host removing client 110000107b2752b
16:23:34.310 [Handshaker] Lost connection 118 to 110000107b2752b
16:23:35.012 [Lua] [NetworkServer] Changing num_players from 3 to 2
16:23:35.012 [Lua] Players: 2
16:23:35.012 [Lua] Set lobby begin:
16:23:35.012 [Lua] Lobby data twitch_enabled = false
16:23:35.012 [Lua] Lobby data power_level = 835
16:23:35.012 [Lua] Lobby data unique_server_name = pSyChO
16:23:35.012 [Lua] Lobby data difficulty_tweak = 0
16:23:35.012 [Lua] Lobby data host = 11000011894ca7a
16:23:35.012 [Lua] Lobby data time_of_search = 1606580030
16:23:35.012 [Lua] Lobby data game_mode = 2
16:23:35.012 [Lua] Lobby data is_private = false
16:23:35.012 [Lua] Lobby data match_started = true
16:23:35.013 [Lua] Lobby data mechanism = adventure
16:23:35.013 [Lua] Lobby data level_key = inn_level
16:23:35.013 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:35.013 [Lua] Lobby data selected_level_key = elven_ruins
16:23:35.013 [Lua] Lobby data difficulty = hardest
16:23:35.013 [Lua] Lobby data quick_game = false
16:23:35.013 [Lua] Lobby data weave_name = false
16:23:35.013 [Lua] Lobby data matchmaking = true
16:23:35.013 [Lua] Lobby data player_slot_4 = 0:0
16:23:35.013 [Lua] Lobby data num_players = 2
16:23:35.013 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:35.013 [Lua] Lobby data player_slot_2 = 0:0
16:23:35.013 [Lua] Lobby data country_code = IR
16:23:35.013 [Lua] Lobby data player_slot_3 = 0:0
16:23:35.013 [Lua] Lobby data eac_authorized = true
16:23:35.013 [Lua] Set lobby end.
16:23:35.013 [Lua] [LobbyMembers] Member left 110000107b2752b
16:23:42.207 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:23:42.207 [Lua] Players: 1
16:23:42.207 [Lua] Set lobby begin:
16:23:42.207 [Lua] Lobby data twitch_enabled = false
16:23:42.207 [Lua] Lobby data power_level = 835
16:23:42.207 [Lua] Lobby data unique_server_name = pSyChO
16:23:42.207 [Lua] Lobby data difficulty_tweak = 0
16:23:42.207 [Lua] Lobby data host = 11000011894ca7a
16:23:42.207 [Lua] Lobby data time_of_search = 1606580030
16:23:42.207 [Lua] Lobby data game_mode = 2
16:23:42.207 [Lua] Lobby data is_private = false
16:23:42.207 [Lua] Lobby data match_started = true
16:23:42.207 [Lua] Lobby data mechanism = adventure
16:23:42.207 [Lua] Lobby data level_key = inn_level
16:23:42.207 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:42.207 [Lua] Lobby data selected_level_key = elven_ruins
16:23:42.207 [Lua] Lobby data difficulty = hardest
16:23:42.207 [Lua] Lobby data quick_game = false
16:23:42.207 [Lua] Lobby data weave_name = false
16:23:42.207 [Lua] Lobby data matchmaking = true
16:23:42.207 [Lua] Lobby data player_slot_4 = 0:0
16:23:42.207 [Lua] Lobby data num_players = 1
16:23:42.207 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:23:42.207 [Lua] Lobby data player_slot_2 = 0:0
16:23:42.207 [Lua] Lobby data country_code = IR
16:23:42.207 [Lua] Lobby data player_slot_3 = 0:0
16:23:42.207 [Lua] Lobby data eac_authorized = true
16:23:42.207 [Lua] Set lobby end.
16:23:42.208 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:23:42.366 [Lua] PlayFabMirrorBase:_commit_internal 4
16:23:42.366 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:23:42.368 [Lua] generate_backend_stats 11000011894ca7a:1
16:23:42.385 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:23:42.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:23:42.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
16:23:42.391 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
16:23:42.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
16:23:42.944 [Lua] commit result success 4
16:23:44.828 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5
16:23:44.829 [Lua] [ChatManager][1]System: Qhuvlous has left the game
16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_exit InGame
16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnecting
16:23:44.829 [Lua] [PSM] Disconnecting peer 11000010e7092a5
16:23:44.829 [Lua] [PSM] Disconnected peer 11000010e7092a5 is being removed from session.
16:23:44.829 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e7092a5
16:23:44.829 [Lua] [GameNetworkManager] destroying game object with go_id=102
16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Disconnecting
16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnected
16:23:44.829 [Lua] Set lobby begin:
16:23:44.829 [Lua] Lobby data twitch_enabled = false
16:23:44.829 [Lua] Lobby data power_level = 835
16:23:44.829 [Lua] Lobby data unique_server_name = pSyChO
16:23:44.829 [Lua] Lobby data difficulty_tweak = 0
16:23:44.829 [Lua] Lobby data host = 11000011894ca7a
16:23:44.829 [Lua] Lobby data time_of_search = 1606580030
16:23:44.829 [Lua] Lobby data game_mode = 2
16:23:44.829 [Lua] Lobby data is_private = false
16:23:44.829 [Lua] Lobby data match_started = true
16:23:44.829 [Lua] Lobby data mechanism = adventure
16:23:44.829 [Lua] Lobby data level_key = inn_level
16:23:44.829 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:23:44.829 [Lua] Lobby data selected_level_key = elven_ruins
16:23:44.829 [Lua] Lobby data difficulty = hardest
16:23:44.829 [Lua] Lobby data quick_game = false
16:23:44.829 [Lua] Lobby data weave_name = false
16:23:44.829 [Lua] Lobby data matchmaking = true
16:23:44.829 [Lua] Lobby data player_slot_4 = 0:0
16:23:44.830 [Lua] Lobby data num_players = 1
16:23:44.830 [Lua] Lobby data player_slot_5 = 0:0
16:23:44.830 [Lua] Lobby data player_slot_2 = 0:0
16:23:44.830 [Lua] Lobby data country_code = IR
16:23:44.830 [Lua] Lobby data player_slot_3 = 0:0
16:23:44.830 [Lua] Lobby data eac_authorized = true
16:23:44.830 [Lua] Set lobby end.
16:23:44.830 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e7092a5)
16:23:44.830 [EAC] EAC server lost client 11000010e7092a5
16:23:44.830 [EACServer] [19:53:44:829][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325
16:23:44.830 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 2
16:23:44.830 [SteamVoipClient] select_out(11000010e7092a5, off)
16:23:44.830 [SteamVoipClient] select_in(11000010e7092a5, off)
16:23:44.830 [Lua] [GameNetworkManager] destroying game object with go_id=103
16:23:44.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:23:44.930 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:44.941 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.031 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.076 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.133 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.256 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.290 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.324 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.358 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.515 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.538 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.594 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.617 [Connection] Dropped game chunk from 11000010e7092a5 because channel 2 can't communicate
16:23:45.617 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.663 [Connection] Dropped eac chunk from 11000010e7092a5 because channel 2 can't communicate
16:23:45.663 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.730 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.776 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:45.821 [Lua] [Matchmaking] Handshake host removing client 11000010e7092a5
16:23:45.843 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate
16:23:46.859 [Handshaker] Lost connection 117 to 11000010e7092a5
16:23:59.932 [Lua] PlayFabMirrorBase:_commit_internal 5
16:23:59.932 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:23:59.934 [Lua] generate_backend_stats 11000011894ca7a:1
16:23:59.949 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:23:59.949 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:23:59.949 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
16:23:59.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
16:24:00.519 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
16:24:00.526 [Lua] commit result success 5
16:24:17.611 warning: [Lua] Curl Manager Error, Code: 0, Url: https://naot0wazba.execute-api.eu-north-1.amazonaws.com/prod/stream, Name: OPERATION_TIMEDOUT
16:24:49.559 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:24:49.559 [Lua] Players: 2
16:24:49.559 [Lua] Set lobby begin:
16:24:49.559 [Lua] Lobby data twitch_enabled = false
16:24:49.559 [Lua] Lobby data power_level = 835
16:24:49.559 [Lua] Lobby data unique_server_name = pSyChO
16:24:49.559 [Lua] Lobby data difficulty_tweak = 0
16:24:49.559 [Lua] Lobby data host = 11000011894ca7a
16:24:49.559 [Lua] Lobby data time_of_search = 1606580030
16:24:49.559 [Lua] Lobby data game_mode = 2
16:24:49.559 [Lua] Lobby data is_private = false
16:24:49.559 [Lua] Lobby data match_started = true
16:24:49.559 [Lua] Lobby data mechanism = adventure
16:24:49.559 [Lua] Lobby data level_key = inn_level
16:24:49.559 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:24:49.559 [Lua] Lobby data selected_level_key = elven_ruins
16:24:49.559 [Lua] Lobby data difficulty = hardest
16:24:49.559 [Lua] Lobby data quick_game = false
16:24:49.559 [Lua] Lobby data weave_name = false
16:24:49.559 [Lua] Lobby data matchmaking = true
16:24:49.559 [Lua] Lobby data player_slot_4 = 0:0
16:24:49.560 [Lua] Lobby data num_players = 2
16:24:49.560 [Lua] Lobby data player_slot_5 = 0:0
16:24:49.560 [Lua] Lobby data player_slot_2 = 0:0
16:24:49.560 [Lua] Lobby data country_code = IR
16:24:49.560 [Lua] Lobby data player_slot_3 = 0:0
16:24:49.560 [Lua] Lobby data eac_authorized = true
16:24:49.560 [Lua] Set lobby end.
16:24:49.560 [Lua] [LobbyMembers] Member joined 11000011a04b807
16:24:51.675 [Lua] GOT approve_channel 8 11000011a04b807 186000001b1c0a8
16:24:51.675 [EAC] EAC server has client 11000011a04b807 and channel 8 (and owner 11000011a04b807)
16:24:51.675 [EACServer] [19:54:51:674][Windows][EAC Server] [Info][RegisterClient] Client: 011000011A04B807 PlayerGUID: 76561198396782599 PlayerIP: 0.0.0.0 OwnerGUID: 76561198396782599 PlayerName: 紫丶叶子
16:24:51.675 [Lua] Client with peer_id 11000011a04b807 got APPROVED by server
16:24:51.675 [EACServer] [19:54:51:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:24:51.675 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011a04b807'
16:24:51.675 [Lua] [PeerSM] 11000011a04b807 :: on_enter Connecting
16:24:51.675 [Lua] [ChatManager][1]System: 紫丶叶子 is joining the game
16:24:51.956 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:24:51.956 [Lua] [Matchmaking] Got a handshake request from 11000011a04b807 with user name '紫丶叶子'
16:24:52.203 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 11000011a04b807, replying lobby_ok
16:24:52.450 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011a04b807 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:24:52.722 [Lua] Set lobby begin:
16:24:52.722 [Lua] Lobby data twitch_enabled = false
16:24:52.722 [Lua] Lobby data power_level = 835
16:24:52.722 [Lua] Lobby data unique_server_name = pSyChO
16:24:52.722 [Lua] Lobby data difficulty_tweak = 0
16:24:52.722 [Lua] Lobby data host = 11000011894ca7a
16:24:52.722 [Lua] Lobby data time_of_search = 1606580030
16:24:52.722 [Lua] Lobby data game_mode = 2
16:24:52.722 [Lua] Lobby data is_private = false
16:24:52.722 [Lua] Lobby data match_started = true
16:24:52.722 [Lua] Lobby data mechanism = adventure
16:24:52.722 [Lua] Lobby data level_key = inn_level
16:24:52.722 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:24:52.722 [Lua] Lobby data selected_level_key = elven_ruins
16:24:52.722 [Lua] Lobby data difficulty = hardest
16:24:52.722 [Lua] Lobby data quick_game = false
16:24:52.722 [Lua] Lobby data weave_name = false
16:24:52.722 [Lua] Lobby data matchmaking = true
16:24:52.722 [Lua] Lobby data player_slot_4 = 0:0
16:24:52.722 [Lua] Lobby data num_players = 2
16:24:52.722 [Lua] Lobby data player_slot_5 = 0:0
16:24:52.722 [Lua] Lobby data player_slot_2 = 11000011a04b807:1
16:24:52.722 [Lua] Lobby data country_code = IR
16:24:52.722 [Lua] Lobby data player_slot_3 = 0:0
16:24:52.722 [Lua] Lobby data eac_authorized = true
16:24:52.722 [Lua] Set lobby end.
16:24:52.722 [Lua] [Matchmaking] Assigning profile slot 2 to 11000011a04b807
16:24:52.722 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000011a04b807 | es:0
16:24:55.168 [Lua] ### CLEARING PEER STATE FOR 11000011a04b807
16:24:55.168 [Lua] [PeerSM] 11000011a04b807 :: on_exit Connecting
16:24:55.168 [Lua] [PeerSM] 11000011a04b807 :: on_enter Connecting
16:24:55.403 [Lua] [PSM] Peer 11000011a04b807 joined. Want to use profile index "2" and join party "0"
16:24:55.403 [Lua] Mechanism says: a client joined the game! 11000011a04b807
16:24:55.403 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011a04b807, connection_key=2)
16:24:55.403 [Lua] Sync dynamic to client:
16:24:55.954 [SteamVoipClient] select_out(11000011a04b807, on)
16:24:55.965 [SteamVoipClient] select_out(11000011a04b807, on)
16:24:55.965 [SteamVoipClient] select_in(11000011a04b807, on)
16:24:55.965 [SteamVoipClient] select_out(11000011a04b807, off)
16:24:56.690 [EACServer] [19:54:56:689][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011A04B807 Session: 3 Status: Client Authenticated Message: Client authenticated.
16:24:56.691 [EAC] Peer 11000011a04b807 switched EAC state to ClientAuthenticatedLocal
16:24:57.554 [Lua] player (11000011a04b807,1) was put into party 0
16:24:57.554 [Lua] [PeerSM] 11000011a04b807 :: on_exit Connecting
16:24:57.554 [Lua] [PeerSM] 11000011a04b807 :: on_enter Loading
16:24:57.554 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011a04b807 inn_level 0
16:24:57.554 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:24:57.554 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 11000011894ca7a "pSyChO"
<>
16:24:57.555 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ACC3B90; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011a04b807"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000000ACC3B90; new_state = Loading; old_state = Connecting
[4] self = table: 00000000027C9290; dt = 0.011124808341264725; state_data = table: 000000000ACC3B90; new_state = Loading
[5] self = table: 00000000106630F0; dt = 0.011124808341264725; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "11000011a04b807"; peer_state_machine = table: 00000000027C9290
[6] self = table: 0000000010A2F6E0; dt = 0.011124808341264725; t = 898.17769928835332; network_manager = table: 0000000002E93820
[7] self = table: 0000000002AC8D30; dt = 0.011124808341264725; t = 933.1536997955991
[8] self = table: 0000000000097100; real_world_dt = 0.011124808341264725; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011124808341264725; t = 933.1536997955991
[9] dt = 0.011124808341264725
[2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011a04b807"; wanted_profile_index = 2; resend_timer = 1.765739269554615; resend_post_game_timer = 1.644130876287818; clan_tag = "0"; peer_id = "11000011a04b807";
[4] current_state = Loading; function_memoize = table: 0000000009547550; state_data = table: 000000000ACC3B90;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "11000010e7092a5"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140;
[6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011126302182674408; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:24:57.807 [EACServer] [19:54:57:807][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011A04B807.
16:24:57.824 [Lua] ### Sending rpc_level_loaded
16:24:57.824 [Lua] #### Has state machine: true, peer_id: 11000011a04b807, level_id: 50
16:24:57.824 [Lua] Peer 11000011a04b807 has loaded the level but not all enemies, so we wait
16:24:57.993 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011a04b807, connection_key=2)
16:24:57.993 [Lua] [PeerSM] 11000011a04b807 :: on_exit Loading
16:24:57.993 [Lua] [PeerSM] 11000011a04b807 :: on_enter LoadingProfilePackages
16:24:57.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011a04b807 inventory_sync_id:3 my_peer_id:11000011894ca7a
16:24:58.307 [EACServer] [19:54:58:307][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011A04B807
16:24:58.307 [EACServer] [19:54:58:307][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011A04B807 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:24:58.309 [EAC] Peer 11000011a04b807 switched EAC state to ClientAuthenticatedRemote
16:25:00.701 [Lua] [PeerSM] 11000011a04b807 :: on_exit LoadingProfilePackages
16:25:00.701 [Lua] [PeerSM] 11000011a04b807 :: on_enter WaitingForEnterGame
16:25:02.169 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:25:02.169 [Lua] [Matchmaking] Got a handshake request from 11000011a04b807 with user name '紫丶叶子'
16:25:02.169 [Lua] [PeerSM] 11000011a04b807 :: on_exit WaitingForEnterGame
16:25:02.169 [Lua] [PeerSM] 11000011a04b807 :: on_enter WaitingForGameObjectSync
16:25:02.181 [Lua] Breedfreezer (server) starting a hot join sync
16:25:02.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=106
16:25:02.182 [Lua] RemotePlayer:create_game_object( ) 106
16:25:02.193 [Lua] player (11000011a04b807,1) was put into party 1
16:25:02.193 [Lua] Assigning peer(11000011a04b807:1) to profile(2) career(3)
16:25:02.193 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011a04b807) local_player_id(1) profile_index(2) career_index(3)
16:25:02.193 [Lua] Set lobby begin:
16:25:02.193 [Lua] Lobby data twitch_enabled = false
16:25:02.193 [Lua] Lobby data power_level = 835
16:25:02.193 [Lua] Lobby data unique_server_name = pSyChO
16:25:02.193 [Lua] Lobby data difficulty_tweak = 0
16:25:02.193 [Lua] Lobby data host = 11000011894ca7a
16:25:02.193 [Lua] Lobby data time_of_search = 1606580030
16:25:02.193 [Lua] Lobby data game_mode = 2
16:25:02.193 [Lua] Lobby data is_private = false
16:25:02.193 [Lua] Lobby data match_started = true
16:25:02.193 [Lua] Lobby data mechanism = adventure
16:25:02.193 [Lua] Lobby data level_key = inn_level
16:25:02.193 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:02.193 [Lua] Lobby data selected_level_key = elven_ruins
16:25:02.193 [Lua] Lobby data difficulty = hardest
16:25:02.193 [Lua] Lobby data quick_game = false
16:25:02.193 [Lua] Lobby data weave_name = false
16:25:02.193 [Lua] Lobby data matchmaking = true
16:25:02.193 [Lua] Lobby data player_slot_4 = 0:0
16:25:02.193 [Lua] Lobby data num_players = 2
16:25:02.193 [Lua] Lobby data player_slot_5 = 0:0
16:25:02.193 [Lua] Lobby data player_slot_2 = 11000011a04b807:1
16:25:02.193 [Lua] Lobby data country_code = IR
16:25:02.193 [Lua] Lobby data player_slot_3 = 0:0
16:25:02.193 [Lua] Lobby data eac_authorized = true
16:25:02.193 [Lua] Set lobby end.
16:25:02.193 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000011a04b807 | es:0
16:25:02.193 [Lua] [PeerSM] 11000011a04b807 :: on_exit WaitingForGameObjectSync
16:25:02.193 [Lua] [PeerSM] 11000011a04b807 :: on_enter WaitingForPlayers
16:25:02.199 [Lua] [PeerSM] 11000011a04b807 :: on_exit WaitingForPlayers
16:25:02.199 [Lua] [PeerSM] 11000011a04b807 :: on_enter InGame
16:25:02.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
16:25:02.491 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011a04b807 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:25:02.491 [Lua] Adding player sync data to peer=11000011a04b807 local_player_id=1
16:25:02.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011a04b807 inventory_sync_id:4 my_peer_id:11000011894ca7a
16:25:02.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a
16:25:02.492 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011a04b807
16:25:02.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a
16:25:02.496 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:25:02.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:25:02.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:25:02.526 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
16:25:02.526 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
16:25:02.526 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
16:25:02.527 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
16:25:02.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient
16:25:02.540 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:25:02.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:25:02.541 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
16:25:02.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
16:25:02.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:25:02.543 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
16:25:02.543 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
16:25:02.546 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
16:25:02.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient
16:25:02.546 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
16:25:02.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
16:25:02.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:25:02.757 [Lua] [PackageManager] Force_load: wwise/staff
16:25:02.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:25:03.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:25:03.411 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:25:03.412 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
16:25:03.567 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
16:25:03.567 [Lua] [PackageManager] Force_load: wwise/flail
16:25:03.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:25:03.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:25:03.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:25:03.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
16:25:04.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
16:25:04.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
16:25:04.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze
16:25:04.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze
16:25:04.330 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze
16:25:04.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
16:25:04.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
16:25:04.453 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
16:25:04.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:25:04.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:25:04.806 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:25:04.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:25:04.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:25:04.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:25:04.962 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
16:25:05.512 [Lua] Set lobby begin:
16:25:05.512 [Lua] Lobby data twitch_enabled = false
16:25:05.512 [Lua] Lobby data power_level = 417
16:25:05.512 [Lua] Lobby data unique_server_name = pSyChO
16:25:05.512 [Lua] Lobby data difficulty_tweak = 0
16:25:05.512 [Lua] Lobby data host = 11000011894ca7a
16:25:05.512 [Lua] Lobby data time_of_search = 1606580030
16:25:05.512 [Lua] Lobby data game_mode = 2
16:25:05.512 [Lua] Lobby data is_private = false
16:25:05.512 [Lua] Lobby data match_started = true
16:25:05.512 [Lua] Lobby data mechanism = adventure
16:25:05.512 [Lua] Lobby data level_key = inn_level
16:25:05.512 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:05.512 [Lua] Lobby data selected_level_key = elven_ruins
16:25:05.512 [Lua] Lobby data difficulty = hardest
16:25:05.512 [Lua] Lobby data quick_game = false
16:25:05.512 [Lua] Lobby data weave_name = false
16:25:05.512 [Lua] Lobby data matchmaking = true
16:25:05.512 [Lua] Lobby data player_slot_4 = 0:0
16:25:05.512 [Lua] Lobby data num_players = 2
16:25:05.512 [Lua] Lobby data player_slot_5 = 0:0
16:25:05.512 [Lua] Lobby data player_slot_2 = 11000011a04b807:1
16:25:05.512 [Lua] Lobby data country_code = IR
16:25:05.512 [Lua] Lobby data player_slot_3 = 0:0
16:25:05.512 [Lua] Lobby data eac_authorized = true
16:25:05.512 [Lua] Set lobby end.
16:25:07.712 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011a04b807 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:25:07.713 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=107
16:25:07.713 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:25:10.623 [Lua] Set lobby begin:
16:25:10.623 [Lua] Lobby data twitch_enabled = false
16:25:10.623 [Lua] Lobby data power_level = 835
16:25:10.623 [Lua] Lobby data unique_server_name = pSyChO
16:25:10.623 [Lua] Lobby data difficulty_tweak = 0
16:25:10.623 [Lua] Lobby data host = 11000011894ca7a
16:25:10.623 [Lua] Lobby data time_of_search = 1606580030
16:25:10.623 [Lua] Lobby data game_mode = 2
16:25:10.623 [Lua] Lobby data is_private = false
16:25:10.623 [Lua] Lobby data match_started = true
16:25:10.623 [Lua] Lobby data mechanism = adventure
16:25:10.623 [Lua] Lobby data level_key = inn_level
16:25:10.623 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:10.623 [Lua] Lobby data selected_level_key = elven_ruins
16:25:10.623 [Lua] Lobby data difficulty = hardest
16:25:10.623 [Lua] Lobby data quick_game = false
16:25:10.623 [Lua] Lobby data weave_name = false
16:25:10.623 [Lua] Lobby data matchmaking = true
16:25:10.623 [Lua] Lobby data player_slot_4 = 0:0
16:25:10.624 [Lua] Lobby data num_players = 2
16:25:10.624 [Lua] Lobby data player_slot_5 = 0:0
16:25:10.624 [Lua] Lobby data player_slot_2 = 11000011a04b807:1
16:25:10.624 [Lua] Lobby data country_code = IR
16:25:10.624 [Lua] Lobby data player_slot_3 = 0:0
16:25:10.624 [Lua] Lobby data eac_authorized = true
16:25:10.624 [Lua] Set lobby end.
16:25:17.391 [Lua] PlayFabMirrorBase:_commit_internal 6
16:25:17.391 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:25:17.394 [Lua] generate_backend_stats 11000011894ca7a:1
16:25:17.409 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:25:17.409 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:25:17.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
16:25:17.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
16:25:18.044 [Lua] [ChatManager][1]System: 紫丶叶子 has left the game
16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_exit InGame
16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_enter Disconnecting
16:25:18.044 [Lua] [PSM] Disconnecting peer 11000011a04b807
16:25:18.044 [Lua] [PSM] Disconnected peer 11000011a04b807 is being removed from session.
16:25:18.044 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011a04b807
16:25:18.044 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011a04b807
16:25:18.044 [Lua] [GameNetworkManager] destroying game object with go_id=106
16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_exit Disconnecting
16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_enter Disconnected
16:25:18.044 [Lua] Set lobby begin:
16:25:18.044 [Lua] Lobby data twitch_enabled = false
16:25:18.044 [Lua] Lobby data power_level = 835
16:25:18.044 [Lua] Lobby data unique_server_name = pSyChO
16:25:18.045 [Lua] Lobby data difficulty_tweak = 0
16:25:18.045 [Lua] Lobby data host = 11000011894ca7a
16:25:18.045 [Lua] Lobby data time_of_search = 1606580030
16:25:18.045 [Lua] Lobby data game_mode = 2
16:25:18.045 [Lua] Lobby data is_private = false
16:25:18.045 [Lua] Lobby data match_started = true
16:25:18.045 [Lua] Lobby data mechanism = adventure
16:25:18.045 [Lua] Lobby data level_key = inn_level
16:25:18.045 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:18.045 [Lua] Lobby data selected_level_key = elven_ruins
16:25:18.045 [Lua] Lobby data difficulty = hardest
16:25:18.045 [Lua] Lobby data quick_game = false
16:25:18.045 [Lua] Lobby data weave_name = false
16:25:18.045 [Lua] Lobby data matchmaking = true
16:25:18.045 [Lua] Lobby data player_slot_4 = 0:0
16:25:18.045 [Lua] Lobby data num_players = 2
16:25:18.045 [Lua] Lobby data player_slot_5 = 0:0
16:25:18.045 [Lua] Lobby data player_slot_2 = 0:0
16:25:18.045 [Lua] Lobby data country_code = IR
16:25:18.045 [Lua] Lobby data player_slot_3 = 0:0
16:25:18.045 [Lua] Lobby data eac_authorized = true
16:25:18.045 [Lua] Set lobby end.
16:25:18.045 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011a04b807)
16:25:18.045 [EAC] EAC server lost client 11000011a04b807
16:25:18.045 [EACServer] [19:55:18:045][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011A04B807 PlayerGUID: 76561198396782599
16:25:18.045 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 8
16:25:18.045 [SteamVoipClient] select_out(11000011a04b807, off)
16:25:18.045 [SteamVoipClient] select_in(11000011a04b807, off)
16:25:18.045 [Lua] [GameNetworkManager] destroying game object with go_id=107
16:25:18.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:25:18.089 [Connection] Dropped game chunk from 11000011a04b807 because channel 8 can't communicate
16:25:18.089 [Connection] Dropped game_session chunk from 11000011a04b807 because channel 8 can't communicate
16:25:18.089 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.124 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.169 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.214 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.248 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.293 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.338 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.383 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.416 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.462 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.507 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.541 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.585 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.630 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.664 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.664 [Lua] [Matchmaking] Handshake host removing client 11000011a04b807
16:25:18.709 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.743 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
16:25:18.754 [Lua] commit result success 6
16:25:18.788 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.834 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.868 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.913 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:18.958 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:19.002 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:19.036 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate
16:25:20.071 [Handshaker] Lost connection 119 to 11000011a04b807
16:25:20.410 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:25:20.410 [Lua] Players: 1
16:25:20.410 [Lua] Set lobby begin:
16:25:20.410 [Lua] Lobby data twitch_enabled = false
16:25:20.410 [Lua] Lobby data power_level = 835
16:25:20.410 [Lua] Lobby data unique_server_name = pSyChO
16:25:20.410 [Lua] Lobby data difficulty_tweak = 0
16:25:20.410 [Lua] Lobby data host = 11000011894ca7a
16:25:20.410 [Lua] Lobby data time_of_search = 1606580030
16:25:20.410 [Lua] Lobby data game_mode = 2
16:25:20.410 [Lua] Lobby data is_private = false
16:25:20.410 [Lua] Lobby data match_started = true
16:25:20.410 [Lua] Lobby data mechanism = adventure
16:25:20.410 [Lua] Lobby data level_key = inn_level
16:25:20.410 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:20.410 [Lua] Lobby data selected_level_key = elven_ruins
16:25:20.410 [Lua] Lobby data difficulty = hardest
16:25:20.410 [Lua] Lobby data quick_game = false
16:25:20.410 [Lua] Lobby data weave_name = false
16:25:20.410 [Lua] Lobby data matchmaking = true
16:25:20.410 [Lua] Lobby data player_slot_4 = 0:0
16:25:20.410 [Lua] Lobby data num_players = 1
16:25:20.410 [Lua] Lobby data player_slot_5 = 0:0
16:25:20.410 [Lua] Lobby data player_slot_2 = 0:0
16:25:20.410 [Lua] Lobby data country_code = IR
16:25:20.410 [Lua] Lobby data player_slot_3 = 0:0
16:25:20.410 [Lua] Lobby data eac_authorized = true
16:25:20.410 [Lua] Set lobby end.
16:25:20.410 [Lua] [LobbyMembers] Member left 11000011a04b807
16:25:26.617 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:25:26.617 [Lua] Players: 2
16:25:26.617 [Lua] Set lobby begin:
16:25:26.617 [Lua] Lobby data twitch_enabled = false
16:25:26.617 [Lua] Lobby data power_level = 835
16:25:26.617 [Lua] Lobby data unique_server_name = pSyChO
16:25:26.617 [Lua] Lobby data difficulty_tweak = 0
16:25:26.618 [Lua] Lobby data host = 11000011894ca7a
16:25:26.618 [Lua] Lobby data time_of_search = 1606580030
16:25:26.618 [Lua] Lobby data game_mode = 2
16:25:26.618 [Lua] Lobby data is_private = false
16:25:26.618 [Lua] Lobby data match_started = true
16:25:26.618 [Lua] Lobby data mechanism = adventure
16:25:26.618 [Lua] Lobby data level_key = inn_level
16:25:26.618 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:26.618 [Lua] Lobby data selected_level_key = elven_ruins
16:25:26.618 [Lua] Lobby data difficulty = hardest
16:25:26.618 [Lua] Lobby data quick_game = false
16:25:26.618 [Lua] Lobby data weave_name = false
16:25:26.618 [Lua] Lobby data matchmaking = true
16:25:26.618 [Lua] Lobby data player_slot_4 = 0:0
16:25:26.618 [Lua] Lobby data num_players = 2
16:25:26.618 [Lua] Lobby data player_slot_5 = 0:0
16:25:26.618 [Lua] Lobby data player_slot_2 = 0:0
16:25:26.618 [Lua] Lobby data country_code = IR
16:25:26.618 [Lua] Lobby data player_slot_3 = 0:0
16:25:26.618 [Lua] Lobby data eac_authorized = true
16:25:26.618 [Lua] Set lobby end.
16:25:26.618 [Lua] [LobbyMembers] Member joined 110000119e70eca
16:25:28.737 [Lua] GOT approve_channel 11 110000119e70eca 186000001b1c0a8
16:25:28.737 [EAC] EAC server has client 110000119e70eca and channel 11 (and owner 110000119e70eca)
16:25:28.737 [EACServer] [19:55:28:736][Windows][EAC Server] [Info][RegisterClient] Client: 0110000119E70ECA PlayerGUID: 76561198394838730 PlayerIP: 0.0.0.0 OwnerGUID: 76561198394838730 PlayerName: c.c.jian1996
16:25:28.737 [Lua] Client with peer_id 110000119e70eca got APPROVED by server
16:25:28.737 [EACServer] [19:55:28:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:25:28.738 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000119e70eca'
16:25:28.738 [Lua] [PeerSM] 110000119e70eca :: on_enter Connecting
16:25:28.738 [Lua] [ChatManager][1]System: c.c.jian1996 is joining the game
16:25:28.974 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:25:28.974 [Lua] [Matchmaking] Got a handshake request from 110000119e70eca with user name 'c.c.jian1996'
16:25:29.211 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 110000119e70eca, replying lobby_ok
16:25:29.414 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000119e70eca REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:25:29.617 [Lua] Set lobby begin:
16:25:29.617 [Lua] Lobby data twitch_enabled = false
16:25:29.618 [Lua] Lobby data power_level = 835
16:25:29.618 [Lua] Lobby data unique_server_name = pSyChO
16:25:29.618 [Lua] Lobby data difficulty_tweak = 0
16:25:29.618 [Lua] Lobby data host = 11000011894ca7a
16:25:29.618 [Lua] Lobby data time_of_search = 1606580030
16:25:29.618 [Lua] Lobby data game_mode = 2
16:25:29.618 [Lua] Lobby data is_private = false
16:25:29.618 [Lua] Lobby data match_started = true
16:25:29.618 [Lua] Lobby data mechanism = adventure
16:25:29.618 [Lua] Lobby data level_key = inn_level
16:25:29.618 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:29.618 [Lua] Lobby data selected_level_key = elven_ruins
16:25:29.618 [Lua] Lobby data difficulty = hardest
16:25:29.618 [Lua] Lobby data quick_game = false
16:25:29.618 [Lua] Lobby data weave_name = false
16:25:29.618 [Lua] Lobby data matchmaking = true
16:25:29.618 [Lua] Lobby data player_slot_4 = 0:0
16:25:29.618 [Lua] Lobby data num_players = 2
16:25:29.618 [Lua] Lobby data player_slot_5 = 0:0
16:25:29.618 [Lua] Lobby data player_slot_2 = 0:0
16:25:29.618 [Lua] Lobby data country_code = IR
16:25:29.618 [Lua] Lobby data player_slot_3 = 110000119e70eca:1
16:25:29.618 [Lua] Lobby data eac_authorized = true
16:25:29.618 [Lua] Set lobby end.
16:25:29.618 [Lua] [Matchmaking] Assigning profile slot 3 to 110000119e70eca
16:25:29.618 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000119e70eca | bw:0 | es:0
16:25:29.811 [EACServer] [19:55:29:811][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:25:32.447 [Lua] ### CLEARING PEER STATE FOR 110000119e70eca
16:25:32.447 [Lua] [PeerSM] 110000119e70eca :: on_exit Connecting
16:25:32.447 [Lua] [PeerSM] 110000119e70eca :: on_enter Connecting
16:25:32.627 [Lua] [PSM] Peer 110000119e70eca joined. Want to use profile index "3" and join party "0"
16:25:32.627 [Lua] Mechanism says: a client joined the game! 110000119e70eca
16:25:32.627 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000119e70eca, connection_key=3)
16:25:32.627 [Lua] Sync dynamic to client:
16:25:34.561 [EACServer] [19:55:34:560][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000119E70ECA Session: 4 Status: Client Authenticated Message: Client authenticated.
16:25:34.561 [EAC] Peer 110000119e70eca switched EAC state to ClientAuthenticatedLocal
16:25:34.629 [Lua] player (110000119e70eca,1) was put into party 0
16:25:34.629 [Lua] [PeerSM] 110000119e70eca :: on_exit Connecting
16:25:34.629 [Lua] [PeerSM] 110000119e70eca :: on_enter Loading
16:25:34.629 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000119e70eca inn_level 0
16:25:34.629 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:25:34.629 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 11000011894ca7a "pSyChO"
<>
16:25:34.630 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ABEDB50; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "110000119e70eca"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000000ABEDB50; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010E47F20; dt = 0.011183270253241062; state_data = table: 000000000ABEDB50; new_state = Loading
[5] self = table: 00000000106630F0; dt = 0.011183270253241062; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "110000119e70eca"; peer_state_machine = table: 0000000010E47F20
[6] self = table: 0000000010A2F6E0; dt = 0.011183270253241062; t = 934.86616582423449; network_manager = table: 0000000002E93820
[7] self = table: 0000000002AC8D30; dt = 0.011183270253241062; t = 969.84216633148026
[8] self = table: 0000000000097100; real_world_dt = 0.011183270253241062; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011183270253241062; t = 969.84216633148026
[9] dt = 0.011183270253241062
[2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000119e70eca"; wanted_profile_index = 3; resend_timer = 1.8211211878806353; resend_post_game_timer = 1.8436752511188388; clan_tag = "0"; peer_id = "110000119e70eca";
[4] current_state = Loading; function_memoize = table: 0000000002468CF0; state_data = table: 000000000ABEDB50;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "11000011a04b807"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140;
[6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011175023391842842; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:25:34.797 [Lua] ### Sending rpc_level_loaded
16:25:34.797 [Lua] #### Has state machine: true, peer_id: 110000119e70eca, level_id: 50
16:25:34.797 [Lua] Peer 110000119e70eca has loaded the level but not all enemies, so we wait
16:25:34.823 [EACServer] [19:55:34:823][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000119E70ECA.
16:25:35.121 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000119e70eca, connection_key=3)
16:25:35.121 [Lua] [PeerSM] 110000119e70eca :: on_exit Loading
16:25:35.121 [Lua] [PeerSM] 110000119e70eca :: on_enter LoadingProfilePackages
16:25:35.121 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000119e70eca inventory_sync_id:4 my_peer_id:11000011894ca7a
16:25:35.425 [EACServer] [19:55:35:425][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000119E70ECA
16:25:35.425 [EACServer] [19:55:35:425][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000119E70ECA Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:25:35.434 [EAC] Peer 110000119e70eca switched EAC state to ClientAuthenticatedRemote
16:25:38.204 [Lua] PlayFabMirrorBase:_commit_internal 7
16:25:38.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:25:38.207 [Lua] generate_backend_stats 11000011894ca7a:1
16:25:38.222 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:25:38.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:25:38.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13
16:25:38.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13
16:25:38.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13
16:25:38.811 [Lua] commit result success 7
16:25:41.993 [Lua] [PeerSM] 110000119e70eca :: on_exit LoadingProfilePackages
16:25:41.993 [Lua] [PeerSM] 110000119e70eca :: on_enter WaitingForEnterGame
16:25:43.664 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:25:43.664 [Lua] [Matchmaking] Got a handshake request from 110000119e70eca with user name 'c.c.jian1996'
16:25:43.664 [Lua] [PeerSM] 110000119e70eca :: on_exit WaitingForEnterGame
16:25:43.664 [Lua] [PeerSM] 110000119e70eca :: on_enter WaitingForGameObjectSync
16:25:43.677 [Lua] Breedfreezer (server) starting a hot join sync
16:25:43.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=108
16:25:43.678 [Lua] RemotePlayer:create_game_object( ) 108
16:25:43.688 [Lua] player (110000119e70eca,1) was put into party 1
16:25:43.688 [Lua] Assigning peer(110000119e70eca:1) to profile(3) career(3)
16:25:43.688 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000119e70eca) local_player_id(1) profile_index(3) career_index(3)
16:25:43.688 [Lua] Set lobby begin:
16:25:43.688 [Lua] Lobby data twitch_enabled = false
16:25:43.688 [Lua] Lobby data power_level = 835
16:25:43.688 [Lua] Lobby data unique_server_name = pSyChO
16:25:43.688 [Lua] Lobby data difficulty_tweak = 0
16:25:43.688 [Lua] Lobby data host = 11000011894ca7a
16:25:43.688 [Lua] Lobby data time_of_search = 1606580030
16:25:43.689 [Lua] Lobby data game_mode = 2
16:25:43.689 [Lua] Lobby data is_private = false
16:25:43.689 [Lua] Lobby data match_started = true
16:25:43.689 [Lua] Lobby data mechanism = adventure
16:25:43.689 [Lua] Lobby data level_key = inn_level
16:25:43.689 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:43.689 [Lua] Lobby data selected_level_key = elven_ruins
16:25:43.689 [Lua] Lobby data difficulty = hardest
16:25:43.689 [Lua] Lobby data quick_game = false
16:25:43.689 [Lua] Lobby data weave_name = false
16:25:43.689 [Lua] Lobby data matchmaking = true
16:25:43.689 [Lua] Lobby data player_slot_4 = 0:0
16:25:43.689 [Lua] Lobby data num_players = 2
16:25:43.689 [Lua] Lobby data player_slot_5 = 0:0
16:25:43.689 [Lua] Lobby data player_slot_2 = 0:0
16:25:43.689 [Lua] Lobby data country_code = IR
16:25:43.689 [Lua] Lobby data player_slot_3 = 110000119e70eca:1
16:25:43.689 [Lua] Lobby data eac_authorized = true
16:25:43.689 [Lua] Set lobby end.
16:25:43.689 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000119e70eca | bw:0 | es:0
16:25:43.689 [Lua] [PeerSM] 110000119e70eca :: on_exit WaitingForGameObjectSync
16:25:43.689 [Lua] [PeerSM] 110000119e70eca :: on_enter WaitingForPlayers
16:25:43.696 [Lua] [PeerSM] 110000119e70eca :: on_exit WaitingForPlayers
16:25:43.696 [Lua] [PeerSM] 110000119e70eca :: on_enter InGame
16:25:44.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_client_3, async-read,
16:25:44.011 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000119e70eca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:25:44.011 [Lua] Adding player sync data to peer=110000119e70eca local_player_id=1
16:25:44.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000119e70eca inventory_sync_id:5 my_peer_id:11000011894ca7a
16:25:44.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:5 my_peer_id:11000011894ca7a
16:25:44.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000119e70eca
16:25:44.016 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:5 my_peer_id:11000011894ca7a
16:25:44.016 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
16:25:44.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:25:44.050 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:25:44.050 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
16:25:44.051 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, InventoryPackageSynchronizerClient
16:25:44.051 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
16:25:44.052 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, InventoryPackageSynchronizerClient
16:25:44.054 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
16:25:44.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient
16:25:44.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient
16:25:44.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:25:44.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
16:25:44.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
16:25:44.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
16:25:44.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
16:25:44.320 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
16:25:44.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
16:25:44.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
16:25:44.477 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
16:25:44.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
16:25:44.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
16:25:44.714 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe
16:25:44.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
16:25:44.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
16:25:44.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
16:25:44.917 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
16:25:45.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
16:25:45.062 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
16:25:45.063 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:25:45.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:25:45.197 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:25:45.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
16:25:45.967 [Lua] Set lobby begin:
16:25:45.967 [Lua] Lobby data twitch_enabled = false
16:25:45.967 [Lua] Lobby data power_level = 417
16:25:45.967 [Lua] Lobby data unique_server_name = pSyChO
16:25:45.967 [Lua] Lobby data difficulty_tweak = 0
16:25:45.967 [Lua] Lobby data host = 11000011894ca7a
16:25:45.967 [Lua] Lobby data time_of_search = 1606580030
16:25:45.967 [Lua] Lobby data game_mode = 2
16:25:45.968 [Lua] Lobby data is_private = false
16:25:45.968 [Lua] Lobby data match_started = true
16:25:45.968 [Lua] Lobby data mechanism = adventure
16:25:45.968 [Lua] Lobby data level_key = inn_level
16:25:45.968 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:45.968 [Lua] Lobby data selected_level_key = elven_ruins
16:25:45.968 [Lua] Lobby data difficulty = hardest
16:25:45.968 [Lua] Lobby data quick_game = false
16:25:45.968 [Lua] Lobby data weave_name = false
16:25:45.968 [Lua] Lobby data matchmaking = true
16:25:45.968 [Lua] Lobby data player_slot_4 = 0:0
16:25:45.968 [Lua] Lobby data num_players = 2
16:25:45.968 [Lua] Lobby data player_slot_5 = 0:0
16:25:45.968 [Lua] Lobby data player_slot_2 = 0:0
16:25:45.968 [Lua] Lobby data country_code = IR
16:25:45.968 [Lua] Lobby data player_slot_3 = 110000119e70eca:1
16:25:45.968 [Lua] Lobby data eac_authorized = true
16:25:45.968 [Lua] Set lobby end.
16:25:45.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
16:25:45.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
16:25:45.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
16:25:46.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
16:25:46.169 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
16:25:46.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
16:25:46.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
16:25:46.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
16:25:46.441 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
16:25:51.012 [Lua] Set lobby begin:
16:25:51.012 [Lua] Lobby data twitch_enabled = false
16:25:51.012 [Lua] Lobby data power_level = 835
16:25:51.012 [Lua] Lobby data unique_server_name = pSyChO
16:25:51.012 [Lua] Lobby data difficulty_tweak = 0
16:25:51.012 [Lua] Lobby data host = 11000011894ca7a
16:25:51.012 [Lua] Lobby data time_of_search = 1606580030
16:25:51.012 [Lua] Lobby data game_mode = 2
16:25:51.012 [Lua] Lobby data is_private = false
16:25:51.012 [Lua] Lobby data match_started = true
16:25:51.012 [Lua] Lobby data mechanism = adventure
16:25:51.012 [Lua] Lobby data level_key = inn_level
16:25:51.012 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:25:51.012 [Lua] Lobby data selected_level_key = elven_ruins
16:25:51.012 [Lua] Lobby data difficulty = hardest
16:25:51.013 [Lua] Lobby data quick_game = false
16:25:51.013 [Lua] Lobby data weave_name = false
16:25:51.013 [Lua] Lobby data matchmaking = true
16:25:51.013 [Lua] Lobby data player_slot_4 = 0:0
16:25:51.013 [Lua] Lobby data num_players = 2
16:25:51.013 [Lua] Lobby data player_slot_5 = 0:0
16:25:51.013 [Lua] Lobby data player_slot_2 = 0:0
16:25:51.013 [Lua] Lobby data country_code = IR
16:25:51.013 [Lua] Lobby data player_slot_3 = 110000119e70eca:1
16:25:51.013 [Lua] Lobby data eac_authorized = true
16:25:51.013 [Lua] Set lobby end.
16:26:00.164 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000119e70eca go_type=player_unit go_created_func_name=game_object_created_player_unit
16:26:00.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=109
16:26:00.165 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:03.845 [Lua] PlayFabMirrorBase:_commit_internal 8
16:26:03.845 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:26:03.847 [Lua] generate_backend_stats 11000011894ca7a:1
16:26:03.862 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:26:03.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:26:03.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
16:26:03.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
16:26:04.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
16:26:04.433 [Lua] commit result success 8
16:26:18.022 [Window] Window => active
16:26:18.025 [Window] Window => active
16:26:22.947 [Lua] [IngameUI] menu view on_enter ingame_menu
16:26:23.173 [Lua] [IngameUI] menu view on_exit ingame_menu
16:26:23.452 [Lua] [IngameUI] menu view on_enter ingame_menu
16:26:24.315 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
16:26:25.188 [Lua] PopupManager:query_result returned result: leave_game
16:26:25.198 [Lua] [Matchmaking] Doing transition leave_game from UI
16:26:25.198 [Lua] TRANSITION leave_game nil nil
16:26:25.198 [Lua] [GameNetworkManager] Leaving game...
16:26:25.198 [Lua] [GameNetworkManager] Shutting down game session host.
16:26:25.198 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:26:25.198 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:26:25.198 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=986.75
16:26:25.198 [Lua] [IngameUI] menu view on_exit ingame_menu
16:26:25.209 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:26:25.243 [Connection] Packet 540 chunk for system game_session from 110000119e70eca had no listener
16:26:25.311 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session ce8a or from non-session peer 110000119e70eca
16:26:25.504 [Window] Window => inactive
16:26:26.702 [Lua] [PlayerSyncData] Game session is not initialized
16:26:26.702 [Lua] Set lobby begin:
16:26:26.702 [Lua] Lobby data twitch_enabled = false
16:26:26.702 [Lua] Lobby data power_level = 0
16:26:26.702 [Lua] Lobby data unique_server_name = pSyChO
16:26:26.702 [Lua] Lobby data difficulty_tweak = 0
16:26:26.702 [Lua] Lobby data host = 11000011894ca7a
16:26:26.702 [Lua] Lobby data time_of_search = 1606580030
16:26:26.702 [Lua] Lobby data game_mode = 2
16:26:26.702 [Lua] Lobby data is_private = false
16:26:26.702 [Lua] Lobby data match_started = true
16:26:26.702 [Lua] Lobby data mechanism = adventure
16:26:26.702 [Lua] Lobby data level_key = inn_level
16:26:26.702 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:26:26.702 [Lua] Lobby data selected_level_key = elven_ruins
16:26:26.702 [Lua] Lobby data difficulty = hardest
16:26:26.702 [Lua] Lobby data quick_game = false
16:26:26.702 [Lua] Lobby data weave_name = false
16:26:26.702 [Lua] Lobby data matchmaking = true
16:26:26.702 [Lua] Lobby data player_slot_4 = 0:0
16:26:26.702 [Lua] Lobby data num_players = 2
16:26:26.702 [Lua] Lobby data player_slot_5 = 0:0
16:26:26.702 [Lua] Lobby data player_slot_2 = 0:0
16:26:26.703 [Lua] Lobby data country_code = IR
16:26:26.703 [Lua] Lobby data player_slot_3 = 110000119e70eca:1
16:26:26.703 [Lua] Lobby data eac_authorized = true
16:26:26.703 [Lua] Set lobby end.
16:26:27.304 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
16:26:27.304 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:26:27.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:26:27.304 [Lua] [Managers] Calling function on all managers:
16:26:27.304 [Lua] Clearing all global lookup lists
16:26:27.304 [Lua] [IngamePlayerListUI] - Destroy
16:26:27.304 [Lua] [GamePadEquipmentUI] - Destroy
16:26:27.304 [Lua] [EquipmentUI] - Destroy
16:26:27.304 [Lua] [GamePadAbilityUI] - Destroy
16:26:27.304 [Lua] [AbilityUI] - Destroy
16:26:27.305 [Lua] [IngameUI] destroy
16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1
16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_client_3
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2
16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1
16:26:27.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
16:26:27.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3
16:26:27.357 [Lua] [Managers] Destroying manager group:
16:26:27.363 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:26:27.449 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:26:27.449 [Lua] [PeerSM] 110000119e70eca :: on_exit InGame
16:26:27.449 [Lua] [PeerSM] 110000119e70eca :: on_enter Loading
16:26:27.449 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000119e70eca inn_level 0
16:26:27.449 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:26:27.449 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 11000011894ca7a "pSyChO"
<>
16:26:27.449 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ABEDB50; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "110000119e70eca"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000000ABEDB50; new_state = Loading; old_state = InGame
[4] self = table: 00000000106630F0; peer_state_machines = table: 0000000010663160; peer_id = "110000119e70eca"; peer_state_machine = table: 0000000010E47F20; current_state = InGame
[5] self = table: 0000000010A2F6E0; application_shutdown = nil; unit_spawner = table: 0000000002842D20; world = [World]; unit_storage = table: 0000000002842C40; units = table: 0000000002842EF0; matchmaking_loading_context = nil
[6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 0000000010A2F6E0
[8] self = table: 0000000002AC8D30; dt = 0.011322261765599251; t = 1021.7281225750921; new_state = table: 0000000002A758B0
[9] self = table: 0000000000097100; real_world_dt = 0.011322261765599251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011322261765599251; t = 1021.7281225750921
[10] dt = 0.011322261765599251
[2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; peer_id = "110000119e70eca"; num_players = 1; wanted_party_index = 0; account_id = "110000119e70eca"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8211211878806353; loaded_level = "inn_level"; resend_post_game_timer = 1.8436752511188388;
[4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "110000119e70eca"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011322261765599251; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 986.75074130389839; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false;
[6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:26:27.449 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame
16:26:27.449 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:26:27.449 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:26:27.449 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:26:27.449 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 11000011894ca7a "pSyChO"
<>
16:26:27.450 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000001067C580; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50
[3] _ = table: 000000001067C580; new_state = Loading; old_state = InGame
[4] self = table: 00000000106630F0; peer_state_machines = table: 0000000010663160; peer_id = "11000011894ca7a"; peer_state_machine = table: 000000001067C660; current_state = InGame
[5] self = table: 0000000010A2F6E0; application_shutdown = nil; unit_spawner = table: 0000000002842D20; world = [World]; unit_storage = table: 0000000002842C40; units = table: 0000000002842EF0; matchmaking_loading_context = nil
[6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 0000000010A2F6E0
[8] self = table: 0000000002AC8D30; dt = 0.011322261765599251; t = 1021.7281225750921; new_state = table: 0000000002A758B0
[9] self = table: 0000000000097100; real_world_dt = 0.011322261765599251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011322261765599251; t = 1021.7281225750921
[10] dt = 0.011322261765599251
[2] server = table: 00000000106630F0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9833330623805523; peer_id = "11000011894ca7a";
[4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "110000119e70eca"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011322261765599251; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 986.75074130389839; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false;
[6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:26:27.450 [Lua] [Matchmaking] unregister rpcs
16:26:27.450 [Lua] [Matchmaking] destroying
16:26:27.450 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:26:27.450 [Lua] [ChatManager] Unregistering channel 1
16:26:27.450 [Lua] [EnemyPackageLoader] network_context_destroyed
16:26:27.450 [Lua] [PartyManager] network_context_destroyed
16:26:27.450 [Lua] [GameMechanismManager] network_context_destroyed
16:26:27.450 [SteamVoip] Leaving room 49aa12878ca2ae3a
16:26:27.450 [SteamVoipClient] select_out(11000011894ca7a, off)
16:26:27.450 [SteamVoip] Destroying room 49aa12878ca2ae3a
16:26:27.450 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
16:26:27.450 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
16:26:27.450 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient
16:26:27.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:26:27.450 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:26:27.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:26:27.451 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:26:27.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:26:27.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:26:27.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
16:26:27.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:26:27.453 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
16:26:27.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:26:27.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:26:27.453 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
16:26:27.458 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:26:27.459 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:26:27.459 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:26:27.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:26:27.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:26:27.459 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:26:27.460 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:26:27.466 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:26:27.466 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:26:27.469 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:26:27.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:26:27.469 [EAC] EAC server lost client 110000119e70eca
16:26:27.469 [EACServer] [19:56:27:468][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000119E70ECA PlayerGUID: 76561198394838730
16:26:27.469 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 11
16:26:27.469 [EACServer] [19:56:27:468][Windows][EAC Server] [Info][Destroy] Called
16:26:27.472 [Lua] [LobbyHost] Destroying
16:26:27.472 [Lua] ############### UNLOADING PACKAGES ###############
16:26:27.472 [Lua] [Managers] Calling function on all managers:
16:26:27.472 [Lua] [Managers] Destroying manager group:
16:26:27.472 [Lua] [Gamestate] Enter state StateLoading
16:26:27.474 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:26:27.474 [Lua] [LobbyManager] Setting up network options
16:26:27.474 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:26:27.474 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:26:27.474 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:26:27.474 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:26:27.474 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:26:27.474 [Lua] LobbyManager:setup_network_options server_port: 27015
16:26:27.474 [Lua] registering RPCs
16:26:27.474 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:26:27.474 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:26:27.474 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:26:27.474 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:26:27.474 [Lua] [LevelTransitionHandler] load_level inn_level 0
16:26:27.474 [SteamVoip] Creating room 64792b7666550aa
16:26:27.474 [SteamVoip] Joining room 64792b7666550aa
16:26:27.474 [EAC] EAC server 11000011894ca7a is initializing
16:26:27.481 [EAC] Server is also client 11000011894ca7a
16:26:27.481 [EACServer] [19:56:27:480][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info.
16:26:27.481 [Lua] ### Created peer state machine for 11000011894ca7a
16:26:27.481 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting
16:26:27.481 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:26:27.481 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:26:27.484 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11337155 - use_random_directors: true - overriden_conflict: nil
16:26:27.487 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:26:27.487 [Lua] checking dlc's against conflict directors
16:26:27.487 [Lua] number of factions to include 1
16:26:27.487 [Lua] Updated list weights for random:
16:26:27.487 [Lua] skaven, 0.42 (0.00-0.42)
16:26:27.487 [Lua] chaos, 0.42 (0.42-0.83)
16:26:27.487 [Lua] beastmen, 0.17 (0.83-1.00)
16:26:27.487 [Lua] Rolled random faction: 0.9233056902885437 beastmen
16:26:27.487 [Lua] number of factions added 1
16:26:27.487 [Lua] --- --- ---
16:26:27.487 [Lua] Starting... difficulty 'hardest'
16:26:27.487 [Lua] These are the starting conflict directors:
16:26:27.487 [Lua] inn_level
16:26:27.487 [Lua] --- --- ---
16:26:27.487 [Lua]
16:26:27.487 [Lua] DONE! Found the following directors:
16:26:27.487 [Lua] (free: 35), Master hash is:
16:26:27.487 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:26:27.487 [Lua] load_startup_enemy_packages: --------------
16:26:27.487 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:26:27.487 [Lua] critter_rat
16:26:27.488 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:26:27.488 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:26:27.488 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:26:27.488 [Lua] Set lobby begin:
16:26:27.488 [Lua] Set lobby end.
16:26:27.488 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil"
16:26:27.488 [Lua] [LobbyHost] Changed state from 0 to creating
16:26:27.500 [Lua] ### Sending rpc_level_loaded
16:26:27.500 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50
16:26:27.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:26:27.516 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:26:27.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:26:27.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:26:27.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:26:28.905 [Steam] Connection f9607b1a to remote 110000119e70eca rejected, reason 1000
16:26:28.906 [Handshaker] Lost connection 120 to 110000119e70eca
16:26:28.907 [Lua] [LobbyHost] Changed state from creating to joined
16:26:28.907 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:26:28.907 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a
16:26:28.907 [Lua] [ChatManager] Registering channel 1
16:26:28.907 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:26:28.907 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:26:28.907 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:26:28.907 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:26:28.907 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:26:28.907 [Lua] Starting async level spawning of levels/inn/world
16:26:28.907 [Umbra] Init version: 3.4.15 :: 16 threads
16:26:28.930 [Lua] [NetworkServer] Changing num_players from nil to 1
16:26:28.930 [Lua] Players: 1
16:26:28.930 [Lua] Set lobby begin:
16:26:28.930 [Lua] Lobby data num_players = 1
16:26:28.930 [Lua] Lobby data level_key = inn_level
16:26:28.930 [Lua] Lobby data game_mode = 3
16:26:28.930 [Lua] Lobby data matchmaking = false
16:26:28.930 [Lua] Set lobby end.
16:26:29.233 [Lua] Async level spawning done
16:26:29.321 [Lua] player (11000011894ca7a,1) was put into party 0
16:26:29.321 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting
16:26:29.321 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:26:29.321 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:26:29.321 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:26:29.321 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 11000011894ca7a "pSyChO"
<>
16:26:29.321 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000008158DE0; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000008158360; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11337155; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000081578B0
[3] _ = table: 0000000008158DE0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000008158E40; dt = 0.016996700316667557; state_data = table: 0000000008158DE0; new_state = Loading
[5] self = table: 00000000081579A0; dt = 0.016996700316667557; peer_state_machines = table: 0000000008157A30; joined_peers = table: 0000000008157C10; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000008158E40
[6] self = table: 0000000004EB4B00; dt = 0.016996700316667557
[7] self = table: 0000000004EB4B00; dt = 0.016996700316667557; t = 1023.7455754874973
[8] self = table: 0000000002AC8D30; dt = 0.016996700316667557; t = 1023.7455754874973
[9] self = table: 0000000000097100; real_world_dt = 0.016996700316667557; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016996700316667557; t = 1023.7455754874973
[10] dt = 0.016996700316667557
[2] server = table: 00000000081579A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8203924000263214; peer_id = "11000011894ca7a";
[4] current_state = Loading; function_memoize = table: 0000000008158E10; state_data = table: 0000000008158DE0;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 0000000008157A60; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 00000000081579D0; _joined_peers = table: 0000000008157C10; voip = table: 0000000008157FD0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000008157B80; lobby_host = table: 0000000008157700; level_key = "inn_level"; slot_allocator = table: 0000000008157A90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008157C70; wanted_career_index = 3; _reserved_slots = table: 0000000008158300; wanted_profile_index = 1; _connected_peers = table: 0000000008157C40; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000008157F70; network_transmit = table: 0000000008158360; peers_completed_game_object_sync = table: 0000000008157A00; peer_state_machines = table: 0000000008157A30; network_event_delegate = table: 0000000008156C20;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 0000000008157700; _async_level_spawner = table: 000000000ABCC040; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008156C20; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _ingame_world_object = [World]; _input_manager = table: 000000000AC92690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 0000000008157C70; _network_server = table: 00000000081579A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 0000000008158360; _has_sent_level_loaded = true; _machine = table: 0000000008156B90; _loading_view = table: 000000000B1F39D0;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 0000000008157700; _async_level_spawner = table: 000000000ABCC040; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008156C20; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _ingame_world_object = [World]; _input_manager = table: 000000000AC92690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 0000000008157C70; _network_server = table: 00000000081579A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 0000000008158360; _has_sent_level_loaded = true; _machine = table: 0000000008156B90; _loading_view = table: 000000000B1F39D0;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000004EB4B00;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50;
<>
<>
16:26:29.322 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:26:29.337 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading
16:26:29.337 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages
16:26:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:26:29.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:26:29.354 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:26:29.354 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages
16:26:29.354 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame
16:26:29.354 [Lua] ### Sending rpc_level_loaded
16:26:29.354 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50
16:26:29.422 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:26:30.431 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:26:30.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:26:30.431 [Lua] Set lobby begin:
16:26:30.431 [Lua] Lobby data host = 11000011894ca7a
16:26:30.431 [Lua] Lobby data level_key = inn_level
16:26:30.431 [Lua] Lobby data game_mode = 3
16:26:30.431 [Lua] Lobby data country_code = IR
16:26:30.431 [Lua] Lobby data unique_server_name = pSyChO
16:26:30.431 [Lua] Lobby data num_players = 1
16:26:30.431 [Lua] Lobby data matchmaking = false
16:26:30.431 [Lua] Set lobby end.
16:26:30.431 [Lua] [Managers] Destroying manager group:
16:26:30.432 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:26:30.432 [Lua] [Gamestate] Enter StateIngame HOST
16:26:30.432 [Lua] [Managers] Calling function on all managers:
16:26:30.432 [Lua] <>level = inn_level<>
16:26:30.432 [Lua] Set lobby begin:
16:26:30.432 [Lua] Lobby data host = 11000011894ca7a
16:26:30.432 [Lua] Lobby data level_key = inn_level
16:26:30.432 [Lua] Lobby data game_mode = 3
16:26:30.432 [Lua] Lobby data selected_level_key = inn_level
16:26:30.432 [Lua] Lobby data country_code = IR
16:26:30.432 [Lua] Lobby data unique_server_name = pSyChO
16:26:30.432 [Lua] Lobby data num_players = 1
16:26:30.432 [Lua] Lobby data matchmaking = false
16:26:30.432 [Lua] Set lobby end.
16:26:30.432 [Lua] [StateIngame] Server ingame
16:26:30.435 [Lua] Set lobby begin:
16:26:30.435 [Lua] Lobby data level_key = inn_level
16:26:30.435 [Lua] Lobby data selected_level_key = inn_level
16:26:30.435 [Lua] Lobby data unique_server_name = pSyChO
16:26:30.435 [Lua] Lobby data matchmaking = false
16:26:30.435 [Lua] Lobby data host = 11000011894ca7a
16:26:30.435 [Lua] Lobby data country_code = IR
16:26:30.435 [Lua] Lobby data game_mode = 3
16:26:30.435 [Lua] Lobby data difficulty_tweak = 0
16:26:30.436 [Lua] Lobby data difficulty = hardest
16:26:30.436 [Lua] Lobby data num_players = 1
16:26:30.436 [Lua] Set lobby end.
16:26:30.436 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:26:30.436 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:26:30.436 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:26:30.436 [Lua] [Matchmaking] initializing
16:26:30.436 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server
16:26:30.436 [Lua] [Matchmaking] register rpcs
16:26:30.436 [Lua] GameNetworkManager:init... creating game session
16:26:30.436 [Lua] Host GameSession.make_game_session_host with session:
16:26:30.436 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:26:30.436 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a
16:26:30.436 [Lua] [GameNetworkManager] self.is_server = true
16:26:30.436 [Network] Setting artificial MTU limit to 65536
16:26:30.436 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:26:30.444 [Lua] Switching ConflictSettings: to: inn_level
16:26:30.444 [Lua] pacing=disabled
16:26:30.444 [Lua] roaming=nil
16:26:30.444 [Lua] disabled=false
16:26:30.444 [Lua] pack_spawning=disabled
16:26:30.444 [Lua] contained_breeds=nil
16:26:30.444 [Lua] boss=disabled
16:26:30.444 [Lua] horde=disabled
16:26:30.444 [Lua] specials=disabled
16:26:30.444 [Lua] name=inn_level
16:26:30.444 [Lua] intensity=disabled
16:26:30.444 [Lua] ---
16:26:30.444 [Lua] [LevelAnalysis] set_random_seed( 11337155)
16:26:30.447 [Lua] [AIInterestPointSystem] Level Seed: 11337155
16:26:30.447 [Lua]
16:26:30.447 [Lua] [entity_system_bag] = table
16:26:30.447 [Lua] [entity_system_bag] = metatable
16:26:30.447 [Lua] [startup_data] = table
16:26:30.447 [Lua] [entity_manager] = table
16:26:30.447 [Lua] [entity_manager] = metatable
16:26:30.447 [Lua] [unit_spawner] = table
16:26:30.447 [Lua] [unit_spawner] = metatable
16:26:30.447 [Lua] [unit_storage] = table
16:26:30.447 [Lua] [unit_storage] = metatable
16:26:30.447 [Lua] [dice_keeper] = table
16:26:30.447 [Lua] [dice_keeper] = metatable
16:26:30.447 [Lua] [is_server] = true (boolean)
16:26:30.447 [Lua] [world] = [World]
16:26:30.447 [Lua] [system_api] = table
16:26:30.447 [Lua] [entity_system] = table
16:26:30.447 [Lua] [entity_system] = metatable
16:26:30.447 [Lua] [network_lobby] = table
16:26:30.447 [Lua] [network_lobby] = metatable
16:26:30.447 [Lua] [profile_synchronizer] = table
16:26:30.447 [Lua] [profile_synchronizer] = metatable
16:26:30.447 [Lua] [level_transition_handler] = table
16:26:30.447 [Lua] [level_transition_handler] = metatable
16:26:30.447 [Lua] [num_local_human_players] = 1 (number)
16:26:30.447 [Lua] [statistics_db] = table
16:26:30.447 [Lua] [statistics_db] = metatable
16:26:30.447 [Lua] [network_server] = table
16:26:30.447 [Lua] [network_server] = metatable
16:26:30.447 [Lua] [input_manager] = table
16:26:30.447 [Lua] [input_manager] = metatable
16:26:30.447 [Lua] [network_clock] = table
16:26:30.447 [Lua] [network_clock] = metatable
16:26:30.447 [Lua] [network_transmit] = table
16:26:30.447 [Lua] [network_transmit] = metatable
16:26:30.447 [Lua] [free_flight_manager] = table
16:26:30.447 [Lua] [free_flight_manager] = metatable
16:26:30.447 [Lua] [network_manager] = table
16:26:30.447 [Lua] [network_manager] = metatable
16:26:30.447 [Lua] [network_event_delegate] = table
16:26:30.447 [Lua] [network_event_delegate] = metatable
16:26:30.447 [Lua]
16:26:30.447 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:26:30.447 [Lua] ignoring extension VersusInteractObjectiveExtension
16:26:30.447 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:26:30.447 [Lua] ignoring extension VersusSocketObjectiveExtension
16:26:30.447 [Lua] ignoring extension VersusTargetObjectiveExtension
16:26:30.447 [Lua] ignoring extension VersusMissionObjectiveExtension
16:26:30.448 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:26:30.449 [Lua] [AchievementManager] Achievements using the steam platform
16:26:30.483 [Lua] [StateIngame] Level seed: 11337155
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:26:30.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:26:30.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:26:30.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
16:26:30.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read,
16:26:30.493 [Lua] [LevelAnalysis] set_random_seed( 11337155)
16:26:30.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
16:26:30.497 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
16:26:30.497 [Lua] [IngameUI] init
16:26:30.509 [SteamVoipClient] select_out(11000011894ca7a, off)
16:26:30.512 [Lua] cb_razer_chroma_setup
16:26:30.541 [Lua] [Matchmaking] Cancelling matchmaking
16:26:30.541 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:26:30.541 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:26:30.541 [Lua] Set lobby begin:
16:26:30.541 [Lua] Lobby data level_key = inn_level
16:26:30.541 [Lua] Lobby data power_level = 0
16:26:30.541 [Lua] Lobby data selected_level_key = inn_level
16:26:30.541 [Lua] Lobby data unique_server_name = pSyChO
16:26:30.541 [Lua] Lobby data matchmaking = false
16:26:30.542 [Lua] Lobby data host = 11000011894ca7a
16:26:30.542 [Lua] Lobby data country_code = IR
16:26:30.542 [Lua] Lobby data game_mode = 3
16:26:30.542 [Lua] Lobby data difficulty_tweak = 0
16:26:30.542 [Lua] Lobby data difficulty = hardest
16:26:30.542 [Lua] Lobby data num_players = 1
16:26:30.542 [Lua] Set lobby end.
16:26:30.542 [Flow] complete_skittergate_legend true
16:26:30.542 [Flow] complete_all_helmgart_levels_recruit true
16:26:30.543 [Flow] WitchHunterLevel:35
16:26:30.543 [Flow] LeaderYes
16:26:30.544 [Flow] ALL PC XP:304250
16:26:30.544 [Flow] Has "bogenhafen" DLC:true
16:26:30.544 [Flow] WH XP:60850
16:26:30.544 [Flow] Number of crafted items:3963
16:26:30.544 [Flow] Sum of Powe Levels:1500
16:26:30.544 [Flow] lodestone diff 1:false
16:26:30.544 [Flow] magnus and forest activated
16:26:30.544 [Flow] magnus and forest activated
16:26:30.544 [Flow] cemetery and forest activated
16:26:30.544 [Flow] magnus and cemetery
16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:26:30.544 [Flow] ALL RUNES ACTIVATED
16:26:30.544 [Flow] magnus and forest activated
16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:26:30.544 [Flow] ALL RUNES ACTIVATED
16:26:30.544 [Flow] cemetery and forest activated
16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:26:30.544 [Flow] ALL RUNES ACTIVATED
16:26:30.544 [Flow] magnus and forest activated
16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:26:30.544 [Flow] ALL RUNES ACTIVATED
16:26:30.544 [Flow] magnus and cemetery
16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:26:30.544 [Flow] ALL RUNES ACTIVATED
16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:26:30.546 [Lua] CurrentConflictSettings inn_level
16:26:30.546 [Lua] [ConflictDirector] conflict_director is ai_ready
16:26:30.546 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:26:30.546 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:26:30.547 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:26:30.547 [Lua] Forming navigation groups in one frame
16:26:30.547 [Lua] Forming navigation groups
16:26:30.566 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
16:26:30.567 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
16:26:30.567 [Lua] number of nav groups: 41
16:26:30.567 [Lua] number of refined nav groups : 23
16:26:30.569 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008
16:26:30.569 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:26:30.569 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:26:30.569 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
16:26:30.571 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:26:30.571 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:26:30.571 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:26:30.571 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
16:26:30.572 [Lua] [Managers] Calling function on all managers:
16:26:30.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:26:30.602 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame
16:26:30.602 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync
16:26:30.787 [Lua] player (11000011894ca7a,1) was put into party 1
16:26:30.787 [Lua] [IngamePlayerListUI] - Destroy
16:26:30.788 [Lua] [GamePadEquipmentUI] - Destroy
16:26:30.788 [Lua] [EquipmentUI] - Destroy
16:26:30.788 [Lua] [GamePadAbilityUI] - Destroy
16:26:30.788 [Lua] [AbilityUI] - Destroy
16:26:30.796 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3)
16:26:30.796 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3)
16:26:30.796 [Lua] Set lobby begin:
16:26:30.796 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:26:30.796 [Lua] Lobby data level_key = inn_level
16:26:30.796 [Lua] Lobby data power_level = 0
16:26:30.796 [Lua] Lobby data selected_level_key = inn_level
16:26:30.796 [Lua] Lobby data player_slot_4 = 0:0
16:26:30.796 [Lua] Lobby data difficulty = hardest
16:26:30.796 [Lua] Lobby data unique_server_name = pSyChO
16:26:30.796 [Lua] Lobby data matchmaking = false
16:26:30.796 [Lua] Lobby data host = 11000011894ca7a
16:26:30.796 [Lua] Lobby data country_code = IR
16:26:30.797 [Lua] Lobby data game_mode = 3
16:26:30.797 [Lua] Lobby data player_slot_5 = 0:0
16:26:30.797 [Lua] Lobby data player_slot_2 = 0:0
16:26:30.797 [Lua] Lobby data difficulty_tweak = 0
16:26:30.797 [Lua] Lobby data player_slot_3 = 0:0
16:26:30.797 [Lua] Lobby data num_players = 1
16:26:30.797 [Lua] Set lobby end.
16:26:30.797 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:26:30.797 [Lua]
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:26:30.797 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:26:30.797 [Lua] [wwise/one_handed_axes] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:26:30.797 [Lua] [wwise/one_handed_swords] = false (boolean)
16:26:30.797 [Lua] [wwise/handgun_rifle] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:26:30.797 [Lua]
16:26:30.797 [Lua]
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:26:30.797 [Lua] [wwise/one_handed_axes] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:26:30.797 [Lua] [wwise/one_handed_swords] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:26:30.797 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:26:30.797 [Lua] [wwise/handgun_rifle] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:26:30.797 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:26:30.797 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:26:30.797 [Lua]
16:26:30.797 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync
16:26:30.797 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers
16:26:30.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:26:30.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:26:30.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
16:26:30.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:26:30.800 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:26:30.806 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers
16:26:30.806 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame
16:26:30.810 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:26:30.810 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:26:30.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:26:30.830 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:26:30.831 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:26:30.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:26:30.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:26:30.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:26:30.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:26:30.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:26:30.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:26:30.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
16:26:30.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:26:30.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:26:30.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:26:30.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:26:30.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:26:30.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:26:30.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:26:30.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:26:30.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:26:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:26:31.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:26:31.005 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:26:31.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:26:31.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:26:31.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:26:31.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:26:31.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:26:31.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:26:31.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:26:31.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:26:31.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:26:31.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:26:31.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:26:31.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:26:31.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:26:31.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:26:31.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:26:31.140 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:26:31.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:26:31.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:26:31.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:26:31.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:26:31.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:26:31.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:26:31.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:26:31.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:26:31.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:26:31.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:26:31.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:26:31.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:26:31.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:26:31.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
16:26:31.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
16:26:31.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
16:26:31.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:26:31.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:26:31.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:26:31.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:26:31.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:26:31.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:26:31.368 [Flow] DISABLE
16:26:31.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:26:31.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:26:31.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:26:31.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:26:31.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:26:31.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:26:31.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:26:31.492 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:26:31.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:26:31.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:26:31.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:26:31.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:26:31.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:26:31.786 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:26:31.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:26:31.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:26:31.999 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:26:32.000 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:26:32.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:26:32.042 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:26:32.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:26:32.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:26:32.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:26:32.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:26:32.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:26:32.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:26:32.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:26:32.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:26:32.511 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:26:32.512 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:26:32.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:26:32.600 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:26:32.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:26:32.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:26:32.939 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:26:32.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:26:33.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:26:33.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:26:33.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:26:33.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:26:33.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:26:33.108 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:26:33.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:26:33.185 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:26:33.196 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:26:33.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:33.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:33.212 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:26:33.230 [Lua] Players are leaving the safe zone
16:26:33.434 [Lua] StateInGameRunning:_game_actually_starts()
16:26:33.434 [Lua] #################################################################################################################
16:26:33.434 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:26:33.434 [Lua] #################################################################################################################
16:26:33.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15
16:26:33.446 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15
16:26:33.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15
16:26:33.730 [Lua] Commit load time data
16:26:35.452 [Lua] Set lobby begin:
16:26:35.452 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:26:35.453 [Lua] Lobby data level_key = inn_level
16:26:35.453 [Lua] Lobby data power_level = 835
16:26:35.453 [Lua] Lobby data selected_level_key = inn_level
16:26:35.453 [Lua] Lobby data player_slot_4 = 0:0
16:26:35.453 [Lua] Lobby data difficulty = hardest
16:26:35.453 [Lua] Lobby data unique_server_name = pSyChO
16:26:35.453 [Lua] Lobby data matchmaking = false
16:26:35.453 [Lua] Lobby data host = 11000011894ca7a
16:26:35.453 [Lua] Lobby data country_code = IR
16:26:35.453 [Lua] Lobby data game_mode = 3
16:26:35.453 [Lua] Lobby data player_slot_5 = 0:0
16:26:35.453 [Lua] Lobby data player_slot_2 = 0:0
16:26:35.453 [Lua] Lobby data difficulty_tweak = 0
16:26:35.453 [Lua] Lobby data player_slot_3 = 0:0
16:26:35.453 [Lua] Lobby data num_players = 1
16:26:35.453 [Lua] Set lobby end.
16:26:36.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:26:36.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:26:36.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:26:36.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:26:36.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:26:36.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:26:36.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:26:36.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:26:36.405 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:26:36.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:26:36.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:26:36.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:26:36.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:26:36.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:26:36.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:26:36.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:26:36.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:26:36.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:26:36.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:26:36.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:26:52.447 [Lua] PlayFabMirrorBase:_commit_internal 9
16:26:52.447 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:26:52.451 [Lua] generate_backend_stats 11000011894ca7a:1
16:26:52.470 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:26:52.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:26:52.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
16:26:52.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
16:26:53.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
16:26:53.044 [Lua] commit result success 9
16:28:51.566 [Window] Window => active
16:28:51.568 [Window] Window => active
16:28:53.111 [Lua] [IngameUI] menu view on_enter start_game_view
16:28:53.117 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0aca00
16:28:53.117 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:28:53.119 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:28:53.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:28:53.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:28:53.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:28:54.187 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:28:54.187 [Lua] ............................................................................................................
16:28:54.187 [Lua] ............................................................................................................
16:28:54.187 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom
16:28:54.187 [Lua] ............................................................................................................
16:28:54.187 [Lua] ............................................................................................................
16:28:54.187 [Lua] [Matchmaking] Cancelling matchmaking
16:28:54.187 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:28:54.196 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:28:54.196 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:28:54.196 [Lua] [Matchmaking] Filter: Free slots = 1
16:28:54.196 [Lua] [Matchmaking] Filter: Distance = close
16:28:54.196 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:28:54.196 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:28:54.196 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:28:54.196 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:28:54.196 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:28:54.196 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:28:54.196 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:28:54.196 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:28:54.196 [Lua] Set lobby begin:
16:28:54.196 [Lua] Lobby data power_level = 835
16:28:54.196 [Lua] Lobby data unique_server_name = pSyChO
16:28:54.196 [Lua] Lobby data difficulty_tweak = 0
16:28:54.196 [Lua] Lobby data host = 11000011894ca7a
16:28:54.196 [Lua] Lobby data time_of_search = 1606580934
16:28:54.197 [Lua] Lobby data game_mode = 3
16:28:54.197 [Lua] Lobby data level_key = inn_level
16:28:54.197 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:28:54.197 [Lua] Lobby data selected_level_key = inn_level
16:28:54.197 [Lua] Lobby data matchmaking = searching
16:28:54.197 [Lua] Lobby data player_slot_4 = 0:0
16:28:54.197 [Lua] Lobby data num_players = 1
16:28:54.197 [Lua] Lobby data player_slot_5 = 0:0
16:28:54.197 [Lua] Lobby data player_slot_2 = 0:0
16:28:54.197 [Lua] Lobby data country_code = IR
16:28:54.197 [Lua] Lobby data player_slot_3 = 0:0
16:28:54.197 [Lua] Lobby data difficulty = hardest
16:28:54.197 [Lua] Set lobby end.
16:28:54.197 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:28:54.197 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:28:54.197 [Lua] [ChatManager][1]System: Starting search
16:28:54.197 [Lua] [ChatManager][1]System: Athel Yenlui
16:28:54.197 [Lua] [ChatManager][1]System: Legend
16:28:54.298 [Lua] [IngameUI] menu view on_exit start_game_view
16:28:54.298 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:28:54.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:28:54.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:28:54.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:28:54.298 [Save] Saving `save_data`
16:28:54.301 [Save] Save done
16:28:54.305 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0aca00
16:28:54.517 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
16:28:54.518 [Lua]
16:28:54.518 [Lua] [twitch_enabled] = false (string)
16:28:54.518 [Lua] [power_level] = 834 (string)
16:28:54.518 [Lua] [id] = 186000001b1c57b (string)
16:28:54.518 [Lua] [num_players] = 3 (string)
16:28:54.518 [Lua] [difficulty_tweak] = 0 (string)
16:28:54.518 [Lua] [host] = 1100001035a4016 (string)
16:28:54.518 [Lua] [game_mode] = 2 (string)
16:28:54.518 [Lua] [is_private] = false (string)
16:28:54.518 [Lua] [level_key] = elven_ruins (string)
16:28:54.518 [Lua] [name] = Lobby 186000001b1c57b (string)
16:28:54.518 [Lua] [country_code] = DE (string)
16:28:54.518 [Lua] [difficulty] = hardest (string)
16:28:54.518 [Lua] [match_started] = true (string)
16:28:54.518 [Lua] [selected_level_key] = elven_ruins (string)
16:28:54.518 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:28:54.518 [Lua] [quick_game] = true (string)
16:28:54.518 [Lua] [unique_server_name] = Bender Rodriguez (string)
16:28:54.518 [Lua] [matchmaking] = true (string)
16:28:54.518 [Lua] [player_slot_1] = 11000010be93699:1 (string)
16:28:54.518 [Lua] [player_slot_4] = 1100001035a4016:1 (string)
16:28:54.518 [Lua] [mechanism] = adventure (string)
16:28:54.518 [Lua] [player_slot_5] = 0:0 (string)
16:28:54.518 [Lua] [player_slot_2] = 0:0 (string)
16:28:54.518 [Lua] [weave_name] = false (string)
16:28:54.518 [Lua] [player_slot_3] = 110000104c47018:1 (string)
16:28:54.518 [Lua] [eac_authorized] = true (string)
16:28:54.518 [Lua]
16:28:54.518 [Lua] =======================Found valid lobby!
16:28:54.518 [Lua]
16:28:54.518 [Lua] [1] = elven_ruins (string)
16:28:54.518 [Lua]
16:28:54.518 [Lua] [Matchmaking] Lobby hosted by Bender Rodriguez discarded due to 'strict matchmaking'
16:28:54.518 [Lua] [Matchmaking] Changing distance filter from close to far
16:28:54.518 [Lua] [Matchmaking] Filter: Free slots = 1
16:28:54.518 [Lua] [Matchmaking] Filter: Distance = far
16:28:54.518 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:28:54.518 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:28:54.518 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:28:54.518 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:28:54.518 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:28:54.518 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:28:54.518 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:28:54.518 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:28:54.518 [Lua] [ChatManager][1]System: Increased search range
16:28:54.518 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:28:54.830 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2
16:28:54.831 [Lua]
16:28:54.831 [Lua] [twitch_enabled] = false (string)
16:28:54.831 [Lua] [power_level] = 834 (string)
16:28:54.831 [Lua] [id] = 186000001b1c57b (string)
16:28:54.831 [Lua] [num_players] = 3 (string)
16:28:54.831 [Lua] [difficulty_tweak] = 0 (string)
16:28:54.831 [Lua] [host] = 1100001035a4016 (string)
16:28:54.831 [Lua] [game_mode] = 2 (string)
16:28:54.831 [Lua] [is_private] = false (string)
16:28:54.831 [Lua] [level_key] = elven_ruins (string)
16:28:54.831 [Lua] [name] = Lobby 186000001b1c57b (string)
16:28:54.831 [Lua] [country_code] = DE (string)
16:28:54.831 [Lua] [difficulty] = hardest (string)
16:28:54.831 [Lua] [match_started] = true (string)
16:28:54.831 [Lua] [selected_level_key] = elven_ruins (string)
16:28:54.831 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:28:54.831 [Lua] [quick_game] = true (string)
16:28:54.831 [Lua] [unique_server_name] = Bender Rodriguez (string)
16:28:54.831 [Lua] [matchmaking] = true (string)
16:28:54.831 [Lua] [player_slot_1] = 11000010be93699:1 (string)
16:28:54.831 [Lua] [player_slot_4] = 1100001035a4016:1 (string)
16:28:54.831 [Lua] [mechanism] = adventure (string)
16:28:54.831 [Lua] [player_slot_5] = 0:0 (string)
16:28:54.831 [Lua] [player_slot_2] = 0:0 (string)
16:28:54.831 [Lua] [weave_name] = false (string)
16:28:54.831 [Lua] [player_slot_3] = 110000104c47018:1 (string)
16:28:54.831 [Lua] [eac_authorized] = true (string)
16:28:54.831 [Lua]
16:28:54.831 [Lua] =======================Found valid lobby!
16:28:54.831 [Lua]
16:28:54.831 [Lua] [twitch_enabled] = false (string)
16:28:54.831 [Lua] [power_level] = 808 (string)
16:28:54.831 [Lua] [id] = 186000001b01642 (string)
16:28:54.831 [Lua] [num_players] = 3 (string)
16:28:54.831 [Lua] [difficulty_tweak] = 0 (string)
16:28:54.831 [Lua] [host] = 11000010308aaa1 (string)
16:28:54.831 [Lua] [game_mode] = 2 (string)
16:28:54.831 [Lua] [is_private] = false (string)
16:28:54.831 [Lua] [level_key] = inn_level (string)
16:28:54.831 [Lua] [name] = Lobby 186000001b01642 (string)
16:28:54.831 [Lua] [country_code] = GB (string)
16:28:54.831 [Lua] [difficulty] = hardest (string)
16:28:54.831 [Lua] [match_started] = true (string)
16:28:54.831 [Lua] [selected_level_key] = elven_ruins (string)
16:28:54.831 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:28:54.831 [Lua] [quick_game] = false (string)
16:28:54.831 [Lua] [unique_server_name] = RattyRyan (string)
16:28:54.831 [Lua] [matchmaking] = true (string)
16:28:54.831 [Lua] [player_slot_1] = 0:0 (string)
16:28:54.831 [Lua] [player_slot_4] = 11000010308aaa1:1 (string)
16:28:54.831 [Lua] [mechanism] = adventure (string)
16:28:54.831 [Lua] [player_slot_5] = 110000104ad0078:1 (string)
16:28:54.831 [Lua] [player_slot_2] = 0:0 (string)
16:28:54.831 [Lua] [weave_name] = false (string)
16:28:54.831 [Lua] [player_slot_3] = 110000102e75af7:1 (string)
16:28:54.831 [Lua] [eac_authorized] = true (string)
16:28:54.831 [Lua]
16:28:54.831 [Lua] =======================Found valid lobby!
16:28:54.831 [Lua]
16:28:54.831 [Lua] [1] = elven_ruins (string)
16:28:54.831 [Lua]
16:28:54.832 [Lua] [Matchmaking] Lobby hosted by Bender Rodriguez discarded due to 'strict matchmaking'
16:28:54.841 [Lua] [ChatManager][1]System: Found game...
16:28:54.841 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:28:54.841 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:28:54.841 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:28:54.841 [Lua] [ChatManager][1]System: Connecting to game session.
16:28:54.852 [Lua] [LobbyClient] Changed state from nil to joining
16:28:55.117 [Lua] [LobbyClient] Changed state from joining to joined
16:28:55.117 [Lua] [PartyManager] Leader is set to 11000010308aaa1
16:28:55.117 [Lua] [LobbyClient] connected to lobby, id: 186000001b01642
16:28:55.117 [Lua] ====== Looking for host: 11000010308aaa1
16:28:55.117 [Lua] LobbyInternal.open_channel lobby: userdata: 0x119ec818, to peer: 11000010308aaa1 channel: 12
16:28:55.117 [Lua] Connected to host: 11000010308aaa1, using channel: 12
16:28:55.117 [Lua] [Matchmaking] Joined lobby, checking network hash...
16:28:55.128 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'RattyRyan'...
16:28:56.518 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:28:56.518 [Lua] Players: 2
16:28:56.518 [Lua] Set lobby begin:
16:28:56.518 [Lua] Lobby data power_level = 835
16:28:56.518 [Lua] Lobby data unique_server_name = pSyChO
16:28:56.518 [Lua] Lobby data difficulty_tweak = 0
16:28:56.518 [Lua] Lobby data host = 11000011894ca7a
16:28:56.518 [Lua] Lobby data time_of_search = 1606580934
16:28:56.519 [Lua] Lobby data game_mode = 3
16:28:56.519 [Lua] Lobby data level_key = inn_level
16:28:56.519 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:28:56.519 [Lua] Lobby data selected_level_key = inn_level
16:28:56.519 [Lua] Lobby data matchmaking = searching
16:28:56.519 [Lua] Lobby data player_slot_4 = 0:0
16:28:56.519 [Lua] Lobby data num_players = 2
16:28:56.519 [Lua] Lobby data player_slot_5 = 0:0
16:28:56.519 [Lua] Lobby data player_slot_2 = 0:0
16:28:56.519 [Lua] Lobby data country_code = IR
16:28:56.519 [Lua] Lobby data player_slot_3 = 0:0
16:28:56.519 [Lua] Lobby data difficulty = hardest
16:28:56.519 [Lua] Set lobby end.
16:28:56.519 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:28:56.768 [Lua] [Matchmaking] Connected, starting handshake...
16:28:56.768 [Lua] [Matchmaking] Starting handshake with host 11000010308aaa1 using client cookie HSC-0000812594-client-[11000011894ca7a]
16:28:56.903 [Lua] [Matchmaking] Handshake successful (11000010308aaa1) (HSC-0000812594-client-[11000011894ca7a]) (HSC-0000559784-host-[11000010308aaa1])
16:28:56.904 [Lua] [Matchmaking] Handshake done, requesting to join game...
16:28:56.904 [Lua] bogenhafen
16:28:56.904 [Lua] vermintide_1
16:28:56.904 [Lua] lake_upgrade
16:28:56.904 [Lua] holly
16:28:56.904 [Lua] cog_upgrade
16:28:56.904 [Lua] lake
16:28:56.904 [Lua] cog
16:28:56.904 [Lua] scorpion
16:28:56.904 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010308aaa1
16:28:57.040 [Lua] [Matchmaking] Successfully joined game after 0.14 seconds: lobby_id=186000001b01642 host_id:RattyRyan
16:28:57.040 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:28:57.040 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
16:28:57.040 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010308aaa1
16:28:57.040 [Lua] [ChatManager][1]System: Requesting profiles
16:28:57.175 [Lua] [Matchmaking] PROFILES DATA REPLY BY 12 REPLY wh:0 | we:0 | dr:110000102e75af7 | bw:11000010308aaa1 | es:110000104ad0078
16:28:57.176 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
16:28:57.176 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
16:28:57.176 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010308aaa1
16:28:57.176 [Lua] [ChatManager][1]System: Acquiring profiles
16:28:57.310 [Lua] [ChatManager][1]System: Joining game...
16:28:57.314 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
16:28:57.314 [Lua] TRANSITION start_lobby table: 0000000010C394C0 nil
16:28:57.314 [Lua] [GameNetworkManager] Leaving game...
16:28:57.314 [Lua] [GameNetworkManager] Shutting down game session host.
16:28:57.314 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:28:57.314 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:28:57.314 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=147.38
16:28:57.321 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:28:58.762 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
16:28:59.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:28:59.335 [Lua] [Managers] Calling function on all managers:
16:28:59.335 [Lua] Clearing all global lookup lists
16:28:59.335 [Lua] [IngamePlayerListUI] - Destroy
16:28:59.335 [Lua] [GamePadEquipmentUI] - Destroy
16:28:59.335 [Lua] [EquipmentUI] - Destroy
16:28:59.335 [Lua] [GamePadAbilityUI] - Destroy
16:28:59.335 [Lua] [AbilityUI] - Destroy
16:28:59.336 [Lua] [IngameUI] destroy
16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1
16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2
16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1
16:28:59.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
16:28:59.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3
16:28:59.386 [Lua] [Managers] Destroying manager group:
16:28:59.392 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:28:59.478 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:28:59.478 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame
16:28:59.478 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:28:59.478 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:28:59.478 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:28:59.479 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 11000011894ca7a "pSyChO"
<>
16:28:59.479 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000008158DE0; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000008158360; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11337155; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000081578B0
[3] _ = table: 0000000008158DE0; new_state = Loading; old_state = InGame
[4] self = table: 00000000081579A0; peer_state_machines = table: 0000000008157A30; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000008158E40; current_state = InGame
[5] self = table: 000000000B299D30; application_shutdown = nil; unit_spawner = table: 000000000295E700; world = [World]; unit_storage = table: 000000001051F590; units = table: 000000001051F660; matchmaking_loading_context = table: 00000000005FEDA0
[6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000B299D30
[8] self = table: 0000000002AC8D30; dt = 0.011123767122626305; t = 1172.2410557538969; new_state = table: 0000000002A758B0
[9] self = table: 0000000000097100; real_world_dt = 0.011123767122626305; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011123767122626305; t = 1172.2410557538969
[10] dt = 0.011123767122626305
[2] server = table: 00000000081579A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8203924000263214; peer_id = "11000011894ca7a";
[4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 0000000008157A60; game_session = [GameSession]; game_network_manager = table: 000000000AC435E0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 00000000081579D0; _joined_peers = table: 0000000008157C10; voip = table: 0000000008157FD0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000008157B80; lobby_host = table: 0000000008157700; level_key = "inn_level"; slot_allocator = table: 0000000008157A90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008157C70; wanted_career_index = 3; _reserved_slots = table: 0000000008158300; wanted_profile_index = 1; _connected_peers = table: 0000000008157C40; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000008157F70; network_transmit = table: 0000000008158360; peers_completed_game_object_sync = table: 0000000008157A00; peer_state_machines = table: 0000000008157A30; network_event_delegate = table: 000000000237F8D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000015764C0; network_server = table: 00000000081579A0; entity_system = table: 0000000002F19600; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 0000000007F175F0; statistics_db = table: 00000000126F5830; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002AABA10; profile_synchronizer = table: 0000000008157C70; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010CDBC20; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000237F8D0; world = [World]; dt = 0.011123767122626305; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000008158360; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.37626435887069; _lobby_host = table: 0000000008157700; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000295E550; _quit_game = false;
[6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B299D30;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B299D30;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B299D30;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000AFBF3B0;
<>
<>
16:28:59.479 [Lua] [Matchmaking] unregister rpcs
16:28:59.479 [Lua] [Matchmaking] destroying
16:28:59.479 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:28:59.479 [Lua] [ChatManager] Unregistering channel 1
16:28:59.479 [Lua] [EnemyPackageLoader] network_context_destroyed
16:28:59.479 [Lua] [PartyManager] network_context_destroyed
16:28:59.479 [Lua] [GameMechanismManager] network_context_destroyed
16:28:59.479 [SteamVoip] Leaving room 64792b7666550aa
16:28:59.479 [SteamVoipClient] select_out(11000011894ca7a, off)
16:28:59.479 [SteamVoip] Destroying room 64792b7666550aa
16:28:59.479 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:28:59.479 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:28:59.480 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:28:59.480 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:28:59.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:28:59.480 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:28:59.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:28:59.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:28:59.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:28:59.481 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:28:59.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:28:59.483 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:28:59.484 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:28:59.496 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:28:59.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:28:59.497 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:28:59.504 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:28:59.504 [EACServer] [19:58:59:504][Windows][EAC Server] [Info][Destroy] Called
16:28:59.506 [Lua] [LobbyHost] Destroying
16:28:59.507 [Lua] ############### UNLOADING PACKAGES ###############
16:28:59.507 [Lua] [Managers] Calling function on all managers:
16:28:59.507 [Lua] [Managers] Destroying manager group:
16:28:59.507 [Lua] [Gamestate] Enter state StateLoading
16:28:59.509 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:28:59.509 [Lua] registering RPCs
16:28:59.509 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000010C394C0
16:28:59.509 warning: [Lua] Setting up network client
16:28:59.509 [EAC] Connection reset
16:28:59.509 [EAC] Set platform user auth ticket
16:28:59.510 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010308aaa1 my_peer_id:11000011894ca7a
16:28:59.510 [Lua] [ChatManager] Registering channel 1
16:28:59.510 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010308aaa1, own_peer_id=11000011894ca7a)
16:28:59.510 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010308aaa1, own_peer_id=11000011894ca7a)
16:28:59.510 [Lua] [PartyManager] network_context_created (server_peer_id=11000010308aaa1, own_peer_id=11000011894ca7a)
16:28:59.510 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
16:28:59.510 [Lua] [PartyManager] Leader is set to 11000010308aaa1
16:28:59.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:28:59.648 [EAC] Set host peer 11000010308aaa1 to state undetermined
16:28:59.648 [EAC] Validating host 11000010308aaa1
16:28:59.648 [Lua] EAC debug check 2 nil
16:28:59.784 [Lua] Server sends mechanism to client adventure
16:28:59.784 [Lua] initializing mechanism to: adventure
16:28:59.784 [Lua] Received new state from server inn
16:28:59.784 [Lua] [EnemyPackageLoader] New connection established (12) (key=4)
16:28:59.784 [SteamVoip] Joining room f6fdaa8480253413
16:28:59.954 [SteamVoipClient] select_out(110000102e75af7, on)
16:28:59.965 [SteamVoipClient] select_out(11000010308aaa1, on)
16:28:59.965 [SteamVoipClient] select_out(110000104ad0078, on)
16:28:59.965 [SteamVoipClient] select_out(11000010308aaa1, on)
16:28:59.965 [SteamVoipClient] select_in(11000010308aaa1, on)
16:28:59.965 [SteamVoipClient] select_out(11000010308aaa1, off)
16:28:59.965 [SteamVoipClient] select_out(110000102e75af7, on)
16:28:59.965 [SteamVoipClient] select_in(110000102e75af7, on)
16:28:59.965 [SteamVoipClient] select_out(110000102e75af7, off)
16:28:59.965 [SteamVoipClient] select_out(110000104ad0078, on)
16:28:59.965 [SteamVoipClient] select_in(110000104ad0078, on)
16:28:59.965 [SteamVoipClient] select_out(110000104ad0078, off)
16:29:00.773 [EAC] EAC host 11000010308aaa1 validated and trusted
16:29:00.962 [Lua] RPC not registered "rpc_ping"
16:29:01.952 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 11000010308aaa1 1 1 1
16:29:01.952 [Lua] player (11000010308aaa1,1) was put into party 1
16:29:01.952 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000104ad0078 1 1 2
16:29:01.952 [Lua] player (110000104ad0078,1) was put into party 1
16:29:01.952 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000102e75af7 1 1 3
16:29:01.952 [Lua] player (110000102e75af7,1) was put into party 1
16:29:01.953 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 11000011894ca7a 1 0 1
16:29:01.953 [Lua] player (11000011894ca7a,1) was put into party 0
16:29:01.953 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:29:01.953 [Lua] GameMechanismManager setting level seed: 6368538
16:29:01.953 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 6368538, environment_variation_id to: 0
16:29:01.953 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:29:01.953 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 6368538 environment 0. Same level as previously, NOT resetting package load status.
16:29:01.953 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:29:01.953 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
16:29:01.953 [Lua] [LevelTransitionHandler] load_level inn_level 0
16:29:01.954 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
16:29:01.954 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:29:01.954 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:29:01.954 [Lua] Starting async level spawning of levels/inn/world
16:29:01.954 [Umbra] Init version: 3.4.15 :: 16 threads
16:29:01.976 [Window] Window => inactive
16:29:02.070 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6368538 - use_random_directors: true - overriden_conflict: nil
16:29:02.073 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:29:02.073 [Lua] checking dlc's against conflict directors
16:29:02.073 [Lua] number of factions to include 2
16:29:02.073 [Lua] Updated list weights for random:
16:29:02.073 [Lua] skaven, 0.42 (0.00-0.42)
16:29:02.073 [Lua] chaos, 0.42 (0.42-0.83)
16:29:02.073 [Lua] beastmen, 0.17 (0.83-1.00)
16:29:02.073 [Lua] Rolled random faction: 0.65375179052352905 chaos
16:29:02.073 [Lua] Updated list weights for random:
16:29:02.073 [Lua] skaven, 0.71 (0.00-0.71)
16:29:02.073 [Lua] beastmen, 0.29 (0.71-1.00)
16:29:02.073 [Lua] Rolled random faction: 0.47084397077560425 skaven
16:29:02.073 [Lua] number of factions added 2
16:29:02.073 [Lua] --- --- ---
16:29:02.073 [Lua] Starting... difficulty 'hardest'
16:29:02.073 [Lua] These are the starting conflict directors:
16:29:02.073 [Lua] inn_level
16:29:02.073 [Lua] --- --- ---
16:29:02.073 [Lua]
16:29:02.073 [Lua] DONE! Found the following directors:
16:29:02.073 [Lua] (free: 35), Master hash is:
16:29:02.073 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:29:02.073 [Lua] load_startup_enemy_packages: --------------
16:29:02.073 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:29:02.073 [Lua] critter_rat
16:29:02.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:29:02.114 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:29:02.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:29:02.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:29:02.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:29:02.216 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
16:29:02.361 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e75af7) local_player_id(1) profile_index(3) career_index(4)
16:29:02.361 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010308aaa1) local_player_id(1) profile_index(4) career_index(2)
16:29:02.361 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104ad0078) local_player_id(1) profile_index(5) career_index(2)
16:29:02.361 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010308aaa1 inventory_sync_id:11 my_peer_id:11000011894ca7a
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
16:29:02.371 [Lua] Async level spawning done
16:29:02.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
16:29:02.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
16:29:02.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:29:02.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:29:02.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:29:02.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
16:29:02.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
16:29:02.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
16:29:02.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:29:02.991 [Lua] RPC not registered "rpc_ping"
16:29:03.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:29:03.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
16:29:03.041 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
16:29:03.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
16:29:03.126 [Lua] [PackageManager] Force_load: wwise/drakegun
16:29:03.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
16:29:03.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
16:29:03.381 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
16:29:03.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p
16:29:03.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p
16:29:03.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p
16:29:03.671 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
16:29:03.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
16:29:03.890 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
16:29:03.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
16:29:04.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
16:29:04.568 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
16:29:04.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
16:29:04.991 [Lua] RPC not registered "rpc_ping"
16:29:05.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
16:29:05.564 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
16:29:05.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
16:29:05.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
16:29:05.799 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
16:29:05.800 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
16:29:05.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
16:29:05.867 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
16:29:05.868 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
16:29:06.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
16:29:06.017 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
16:29:06.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
16:29:06.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
16:29:06.235 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
16:29:06.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:29:06.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:29:06.452 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:29:06.453 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
16:29:06.520 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
16:29:06.520 [Lua] [PackageManager] Force_load: wwise/flamethrower
16:29:06.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:29:06.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:29:06.570 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
16:29:06.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:29:06.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:29:06.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:29:06.757 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:29:06.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:29:06.858 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:29:06.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
16:29:06.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
16:29:06.959 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
16:29:06.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
16:29:06.993 [Lua] RPC not registered "rpc_ping"
16:29:07.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
16:29:07.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
16:29:07.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:29:07.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:29:07.937 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:29:07.938 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
16:29:08.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
16:29:08.155 [Lua] [PackageManager] Force_load: wwise/bow
16:29:08.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
16:29:08.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
16:29:08.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
16:29:08.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
16:29:08.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
16:29:08.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
16:29:08.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
16:29:08.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
16:29:08.877 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
16:29:08.878 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:29:08.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:29:08.978 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:29:08.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:29:08.995 [Lua] RPC not registered "rpc_ping"
16:29:09.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:29:09.213 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:29:09.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
16:29:09.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
16:29:09.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
16:29:09.550 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
16:29:09.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
16:29:09.599 [Lua] [PackageManager] Force_load: wwise/coghammer
16:29:09.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:29:09.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:29:09.919 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
16:29:09.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:29:09.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:29:09.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:29:09.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
16:29:10.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
16:29:10.174 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
16:29:10.175 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
16:29:10.328 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:29:10.988 [Lua] RPC not registered "rpc_ping"
16:29:11.307 [Window] Window => active
16:29:11.309 [Window] Window => active
16:29:11.527 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:29:11.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:29:11.527 [Lua] [Managers] Destroying manager group:
16:29:11.528 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:29:11.528 [Lua] [Gamestate] Enter StateIngame CLIENT
16:29:11.528 [Lua] [Managers] Calling function on all managers:
16:29:11.528 [Lua] <>level = inn_level<>
16:29:11.528 [Lua] [StateIngame] Client ingame
16:29:11.531 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:29:11.531 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:29:11.531 [Lua] [Matchmaking] Starting handshake with host 11000010308aaa1 using client cookie HSC-0000494249-client-[11000011894ca7a]
16:29:11.531 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:29:11.531 [Lua] [Matchmaking] initializing
16:29:11.531 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am client
16:29:11.531 [Lua] [Matchmaking] register rpcs
16:29:11.531 [Lua] GameNetworkManager:init... creating game session
16:29:11.531 [Lua] Joning GameSession userdata: 0x11556228 as a client through channel_id 12
16:29:11.531 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:29:11.532 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a
16:29:11.532 [Lua] [GameNetworkManager] self.is_server = false
16:29:11.532 [Network] Setting artificial MTU limit to 65536
16:29:11.532 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:29:11.540 [Lua] Switching ConflictSettings: to: inn_level
16:29:11.540 [Lua] pacing=disabled
16:29:11.540 [Lua] roaming=nil
16:29:11.540 [Lua] disabled=false
16:29:11.540 [Lua] pack_spawning=disabled
16:29:11.540 [Lua] contained_breeds=nil
16:29:11.540 [Lua] boss=disabled
16:29:11.540 [Lua] horde=disabled
16:29:11.540 [Lua] specials=disabled
16:29:11.540 [Lua] name=inn_level
16:29:11.540 [Lua] intensity=disabled
16:29:11.540 [Lua] ---
16:29:11.540 [Lua] [LevelAnalysis] set_random_seed( 6368538)
16:29:11.543 [Lua] [AIInterestPointSystem] Level Seed: 6368538
16:29:11.543 [Lua]
16:29:11.543 [Lua] [network_manager] = table
16:29:11.543 [Lua] [network_manager] = metatable
16:29:11.543 [Lua] [startup_data] = table
16:29:11.543 [Lua] [entity_manager] = table
16:29:11.543 [Lua] [entity_manager] = metatable
16:29:11.543 [Lua] [unit_spawner] = table
16:29:11.543 [Lua] [unit_spawner] = metatable
16:29:11.543 [Lua] [unit_storage] = table
16:29:11.543 [Lua] [unit_storage] = metatable
16:29:11.543 [Lua] [dice_keeper] = table
16:29:11.543 [Lua] [dice_keeper] = metatable
16:29:11.543 [Lua] [is_server] = false (boolean)
16:29:11.543 [Lua] [world] = [World]
16:29:11.543 [Lua] [system_api] = table
16:29:11.543 [Lua] [input_manager] = table
16:29:11.543 [Lua] [input_manager] = metatable
16:29:11.543 [Lua] [profile_synchronizer] = table
16:29:11.543 [Lua] [profile_synchronizer] = metatable
16:29:11.543 [Lua] [entity_system] = table
16:29:11.543 [Lua] [entity_system] = metatable
16:29:11.543 [Lua] [level_transition_handler] = table
16:29:11.543 [Lua] [level_transition_handler] = metatable
16:29:11.543 [Lua] [num_local_human_players] = 1 (number)
16:29:11.543 [Lua] [statistics_db] = table
16:29:11.543 [Lua] [statistics_db] = metatable
16:29:11.543 [Lua] [entity_system_bag] = table
16:29:11.543 [Lua] [entity_system_bag] = metatable
16:29:11.543 [Lua] [network_lobby] = table
16:29:11.543 [Lua] [network_lobby] = metatable
16:29:11.543 [Lua] [network_transmit] = table
16:29:11.543 [Lua] [network_transmit] = metatable
16:29:11.543 [Lua] [network_clock] = table
16:29:11.543 [Lua] [network_clock] = metatable
16:29:11.543 [Lua] [free_flight_manager] = table
16:29:11.543 [Lua] [free_flight_manager] = metatable
16:29:11.543 [Lua] [network_event_delegate] = table
16:29:11.543 [Lua] [network_event_delegate] = metatable
16:29:11.543 [Lua]
16:29:11.544 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:29:11.544 [Lua] ignoring extension VersusInteractObjectiveExtension
16:29:11.544 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:29:11.544 [Lua] ignoring extension VersusSocketObjectiveExtension
16:29:11.544 [Lua] ignoring extension VersusTargetObjectiveExtension
16:29:11.544 [Lua] ignoring extension VersusMissionObjectiveExtension
16:29:11.544 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:29:11.546 [Lua] [AchievementManager] Achievements using the steam platform
16:29:11.580 [Lua] [StateIngame] Level seed: 6368538
16:29:11.590 [Lua] [IngameUI] init
16:29:11.602 [SteamVoipClient] select_out(110000102e75af7, off)
16:29:11.613 [SteamVoipClient] select_out(11000010308aaa1, off)
16:29:11.613 [SteamVoipClient] select_out(110000104ad0078, off)
16:29:11.613 [SteamVoipClient] select_out(11000011894ca7a, off)
16:29:11.616 [Lua] cb_razer_chroma_setup
16:29:11.646 [Flow] LeaderNo
16:29:11.646 [Flow] lodestone diff 1:false
16:29:11.647 [Lua] [Managers] Calling function on all managers:
16:29:11.647 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:29:11.883 [Lua] [Matchmaking] Handshake successful (11000010308aaa1) (HSC-0000494249-client-[11000011894ca7a]) (HSC-0000559784-host-[11000010308aaa1])
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.884 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player
16:29:11.884 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=11000010308aaa1 peer_id=11000010308aaa1
16:29:11.884 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 8, peer_id = 11000010308aaa1, self.peer_id = 11000011894ca7a
16:29:11.884 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010308aaa1
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010308aaa1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:29:11.895 [Lua] Adding player sync data to peer=11000010308aaa1 local_player_id=1
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010308aaa1 go_type=music_states go_created_func_name=game_object_created_music_states
16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player
16:29:11.897 [Lua] [GameNetworkManager] game_object_created_player, go_id=31, owner_peer_id=11000010308aaa1 peer_id=110000102e75af7
16:29:11.897 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 31, peer_id = 110000102e75af7, self.peer_id = 11000011894ca7a
16:29:11.897 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e75af7
16:29:11.907 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2, async-read,
16:29:11.907 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player
16:29:11.907 [Lua] [GameNetworkManager] game_object_created_player, go_id=33, owner_peer_id=11000010308aaa1 peer_id=110000104ad0078
16:29:11.907 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 33, peer_id = 110000104ad0078, self.peer_id = 11000011894ca7a
16:29:11.907 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104ad0078
16:29:11.918 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010308aaa1 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:29:11.919 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:29:11.919 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102e75af7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:29:11.919 [Lua] Adding player sync data to peer=110000102e75af7 local_player_id=1
16:29:11.919 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102e75af7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102e75af7 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104ad0078 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:29:11.920 [Lua] Adding player sync data to peer=110000104ad0078 local_player_id=1
16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104ad0078 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_2, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read,
16:29:11.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:11.925 [Flow] magnus and cemetery
16:29:11.925 [Flow] magnus and cemetery
16:29:11.925 [Flow] magnus and forest activated
16:29:11.925 [Flow] cemetery and forest activated
16:29:11.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:11.926 [Flow] ALL RUNES ACTIVATED
16:29:11.926 [Flow] magnus and forest activated
16:29:11.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:11.926 [Flow] ALL RUNES ACTIVATED
16:29:11.926 [Flow] magnus and cemetery
16:29:11.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:11.926 [Flow] ALL RUNES ACTIVATED
16:29:11.926 error: [Lua] SETTING ROUND ID
16:29:11.926 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player
16:29:11.926 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010308aaa1 peer_id=11000011894ca7a
16:29:11.926 [Lua] [GameNetworkManager] PLAYER is local player
16:29:11.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
16:29:11.928 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
16:29:11.928 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 11000011894ca7a 1 1 4
16:29:11.928 [Lua] player (11000011894ca7a,1) was put into party 1
16:29:11.928 [Lua] [IngamePlayerListUI] - Destroy
16:29:11.928 [Lua] [GamePadEquipmentUI] - Destroy
16:29:11.928 [Lua] [EquipmentUI] - Destroy
16:29:11.928 [Lua] [GamePadAbilityUI] - Destroy
16:29:11.928 [Lua] [AbilityUI] - Destroy
16:29:11.936 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3)
16:29:11.936 [Lua]
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:29:11.936 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:29:11.936 [Lua] [wwise/one_handed_axes] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:29:11.936 [Lua] [wwise/one_handed_swords] = false (boolean)
16:29:11.936 [Lua] [wwise/handgun_rifle] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:29:11.936 [Lua]
16:29:11.936 [Lua]
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:29:11.936 [Lua] [wwise/one_handed_axes] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:29:11.936 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:29:11.936 [Lua] [wwise/handgun_rifle] = false (boolean)
16:29:11.936 [Lua] [wwise/one_handed_swords] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:29:11.936 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:29:11.936 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:29:11.936 [Lua]
16:29:12.129 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
16:29:12.129 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:29:12.129 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
16:29:12.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010308aaa1 inventory_sync_id:12 my_peer_id:11000011894ca7a
16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:12.196 [Flow] DISABLE
16:29:12.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read,
16:29:12.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
16:29:12.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
16:29:12.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
16:29:12.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
16:29:12.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:29:13.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
16:29:13.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
16:29:14.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:29:14.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:29:14.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:29:14.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:29:14.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:29:14.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:29:14.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:29:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:29:14.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:29:14.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:29:14.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:29:14.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
16:29:14.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:29:14.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:29:14.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:29:14.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:29:14.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:29:14.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:29:14.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
16:29:14.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
16:29:14.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
16:29:14.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
16:29:14.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
16:29:14.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
16:29:14.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:29:14.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:29:14.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:29:14.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
16:29:14.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
16:29:14.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
16:29:14.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:29:14.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:29:14.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:29:14.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:29:14.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:29:14.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:29:14.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:29:15.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:29:15.022 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:29:15.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:29:15.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:29:15.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:29:15.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:15.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:15.476 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:15.477 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:29:15.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:29:15.519 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:29:15.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:29:15.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:29:15.611 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:29:15.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:29:15.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:29:15.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:29:15.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:29:15.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:29:15.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:29:15.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:29:15.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:29:15.907 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:29:15.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:29:16.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:29:16.206 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:29:16.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:29:16.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:29:16.580 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:29:16.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:29:16.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:29:16.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:29:16.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:29:16.661 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
16:29:16.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:29:16.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:29:16.966 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:29:17.051 [Lua] StateInGameRunning:_game_actually_starts()
16:29:17.051 [Lua] #################################################################################################################
16:29:17.051 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
16:29:17.051 [Lua] #################################################################################################################
16:29:17.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17
16:29:17.063 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17
16:29:18.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17
16:29:18.133 [Lua] Commit load time data
16:29:18.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2, async-read,
16:29:18.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:18.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
16:29:18.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:18.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read,
16:29:18.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:18.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
16:29:18.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:18.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
16:29:18.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:18.329 [Lua] [IngameUI] menu view on_enter ingame_menu
16:29:18.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
16:29:18.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:18.590 [Lua] PlayFabMirrorBase:_commit_internal 10
16:29:18.590 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:29:18.597 [Lua] generate_backend_stats 11000011894ca7a:1
16:29:18.615 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:29:18.615 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:29:18.620 [Lua] commit result success 10
16:29:18.795 [Lua] [IngameUI] menu view on_exit ingame_menu
16:29:19.824 [Lua] [IngameUI] menu view on_enter ingame_menu
16:29:20.890 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
16:29:21.397 [Lua] PopupManager:query_result returned result: leave_game
16:29:21.409 [Lua] [Matchmaking] Doing transition leave_game from UI
16:29:21.410 [Lua] TRANSITION leave_game nil nil
16:29:21.410 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
16:29:21.410 [Lua] [Matchmaking] Adding broken lobby: 186000001b01642 Due to bad connection or something: true, ignoring it for 120 seconds
16:29:21.410 [Lua] [GameNetworkManager] Leaving game...
16:29:21.410 [Lua] despawning player pSyChO
16:29:21.410 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=12.62
16:29:21.410 [Lua] [IngameUI] menu view on_exit ingame_menu
16:29:21.421 [Lua] [Matchmaking] Removing broken lobby 186000001b01642, perhaps it will now work again?!
16:29:21.592 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010308aaa1 peer_id=11000011894ca7a
16:29:21.592 [Lua] [GameNetworkManager] not removing peer_id=11000011894ca7a local_player_id=1
16:29:21.592 [Lua] destroyed player game object with id 48 callback
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104ad0078
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104ad0078
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000102e75af7
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e75af7
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102e75af7
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=33 owner_peer_id=11000010308aaa1 peer_id=110000104ad0078
16:29:21.592 [Lua] [GameNetworkManager] removing peer_id=110000104ad0078 local_player_id=1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=31 owner_peer_id=11000010308aaa1 peer_id=110000102e75af7
16:29:21.592 [Lua] [GameNetworkManager] removing peer_id=110000102e75af7 local_player_id=1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] MUSIC object destroyed
16:29:21.592 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=11000010308aaa1 peer_id=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] removing peer_id=11000010308aaa1 local_player_id=1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1
16:29:21.593 [Connection] Dropped voip chunk from 11000010308aaa1 because channel 14 can't communicate
16:29:21.593 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
16:29:21.594 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:29:22.576 [Steam] Connection 807ff699 to remote 11000010308aaa1 rejected, reason 1000
16:29:22.600 [Lua] broken_connection to 11000010308aaa1
16:29:22.600 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:830: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 000000000B5968B0; channel_id = 12; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 000000000B5968B0; dt = 0.011276226490736008
[4] self = table: 0000000011676060; dt = 0.011276226490736008; t = 11.80943252146244; network_manager = table: 000000000FF1DA50
[5] self = table: 0000000002AC8D30; dt = 0.011276226490736008; t = 1196.1774892181857
[6] self = table: 0000000000097100; real_world_dt = 0.011276226490736008; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011276226490736008; t = 1196.1774892181857
[7] dt = 0.011276226490736008
[2] server_peer_id = "11000010308aaa1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B595240; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000FE3D1B0; _network_event_delegate = table: 000000000AD33C50; last_level_index = 50; _profile_requester = table: 000000000B372E60; slot_allocator = table: 0000000010B1D0C0; lobby_client = table: 0000000010CD8680; _notification_sent = true; profile_synchronizer = table: 0000000002E5F840; connecting_timeout = 0.29683639854192734; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "11000010308aaa1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B595240; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000FE3D1B0; _network_event_delegate = table: 000000000AD33C50; last_level_index = 50; _profile_requester = table: 000000000B372E60; slot_allocator = table: 0000000010B1D0C0; lobby_client = table: 0000000010CD8680; _notification_sent = true; profile_synchronizer = table: 0000000002E5F840; connecting_timeout = 0.29683639854192734; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 00000000006EF7E0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000006EE480; parent = table: 0000000000097100; network_client = table: 000000000B5968B0; dice_keeper = table: 00000000006FBC30; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000010CD8680; is_in_tutorial = false; input_manager = table: 0000000011674F80; profile_synchronizer = table: 0000000002E5F840; _debug_gui = [Gui]; network_transmit = table: 00000000020144E0; _max_local_players = 4; _fps_reporter = table: 000000000BC98830; num_local_human_players = 1; statistics_db = table: 0000000011676740; _gm_event_end_conditions_met = false; exit_type = "left_game"; game_mode_key = "inn"; dt = 0.01127836387604475; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 00000000006F16B0; _level_flow_events = table: 00000000004248C0; machines = table: 0000000000424980; _camera_carrier = table: 000000000BC98310; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000010B49C00; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 12.618466527201235; network_clock = table: 000000000B59EEB0; free_flight_manager = table: 0000000010DB44C0; level_key = "inn_level"; network_event_delegate = table: 000000000AD33C50;
[5] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000011676060;
[6] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000AD27A90;
<>
<>
16:29:22.611 [SteamVoipClient] select_out(110000102e75af7, off)
16:29:22.611 [SteamVoipClient] select_out(11000010308aaa1, off)
16:29:22.611 [SteamVoipClient] select_out(110000104ad0078, off)
16:29:22.611 [SteamVoipClient] select_out(11000011894ca7a, off)
16:29:22.611 warning: [Lua] [STEAM VOIP]: Connection to host "11000010308aaa1" broken. Leaving room.
16:29:22.611 [SteamVoip] Leaving room f6fdaa8480253413
16:29:22.714 [Steam] Connection 2a42d36e to remote 110000104ad0078 rejected, reason 1000
16:29:23.420 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
16:29:23.420 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:29:23.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:29:23.420 [Lua] [Managers] Calling function on all managers:
16:29:23.421 [Lua] Clearing all global lookup lists
16:29:23.421 [Lua] [IngamePlayerListUI] - Destroy
16:29:23.421 [Lua] [GamePadEquipmentUI] - Destroy
16:29:23.421 [Lua] [EquipmentUI] - Destroy
16:29:23.421 [Lua] [GamePadAbilityUI] - Destroy
16:29:23.421 [Lua] [AbilityUI] - Destroy
16:29:23.421 [Lua] [IngameUI] destroy
16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2
16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1
16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_2
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1
16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3
16:29:23.466 [Lua] [Managers] Destroying manager group:
16:29:23.471 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:29:23.554 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:29:23.554 [Lua] [Matchmaking] unregister rpcs
16:29:23.554 [Lua] [Matchmaking] destroying
16:29:23.554 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:29:23.554 [Lua] [ChatManager] Unregistering channel 1
16:29:23.554 [Lua] [EnemyPackageLoader] network_context_destroyed
16:29:23.554 [Lua] [PartyManager] network_context_destroyed
16:29:23.555 [Lua] [GameMechanismManager] network_context_destroyed
16:29:23.555 [EAC] Connection reset
16:29:23.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient
16:29:23.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:29:23.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient
16:29:23.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient
16:29:23.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:29:23.558 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
16:29:23.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:29:23.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:29:23.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient
16:29:23.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
16:29:23.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:29:23.579 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:29:23.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:29:23.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:29:23.586 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:29:23.586 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
16:29:23.586 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
16:29:23.586 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient
16:29:23.586 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
16:29:23.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:29:23.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:29:23.587 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:29:23.588 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:29:23.588 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
16:29:23.588 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:29:23.588 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
16:29:23.593 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:29:23.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:29:23.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:29:23.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient
16:29:23.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:29:23.594 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
16:29:23.594 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:29:23.595 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:29:23.598 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
16:29:23.598 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
16:29:23.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
16:29:23.599 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
16:29:23.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient
16:29:23.600 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:29:23.603 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:29:23.604 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:29:23.604 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
16:29:23.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
16:29:23.605 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
16:29:23.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:29:23.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
16:29:23.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
16:29:23.605 [Lua] LobbyClient close server channel 12 to 11000010308aaa1
16:29:23.605 [Lua] LobbyInternal.close_channel lobby: userdata: 0x119ec818, channel: 12
16:29:23.606 [Lua] ############### UNLOADING PACKAGES ###############
16:29:23.606 [Lua] [Managers] Calling function on all managers:
16:29:23.606 [Lua] [Managers] Destroying manager group:
16:29:23.606 [Lua] [Gamestate] Enter state StateLoading
16:29:23.608 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:29:23.608 [Lua] [LobbyManager] Setting up network options
16:29:23.608 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:29:23.608 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:29:23.608 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:29:23.608 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:29:23.608 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:29:23.608 [Lua] LobbyManager:setup_network_options server_port: 27015
16:29:23.608 [Lua] registering RPCs
16:29:23.608 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:29:23.608 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:29:23.608 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:29:23.608 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:29:23.608 [Lua] [LevelTransitionHandler] load_level inn_level 0
16:29:23.608 [SteamVoip] Creating room e88ae606d9b905ad
16:29:23.608 [SteamVoip] Joining room e88ae606d9b905ad
16:29:23.608 [EAC] EAC server 11000011894ca7a is initializing
16:29:23.615 [EAC] Server is also client 11000011894ca7a
16:29:23.615 [EACServer] [19:59:23:615][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info.
16:29:23.615 [Lua] ### Created peer state machine for 11000011894ca7a
16:29:23.616 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting
16:29:23.616 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:29:23.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:29:23.619 [Handshaker] Lost connection 121 to 11000010308aaa1
16:29:23.619 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12680495 - use_random_directors: true - overriden_conflict: nil
16:29:23.622 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:29:23.622 [Lua] checking dlc's against conflict directors
16:29:23.622 [Lua] number of factions to include 2
16:29:23.622 [Lua] Updated list weights for random:
16:29:23.622 [Lua] skaven, 0.42 (0.00-0.42)
16:29:23.622 [Lua] chaos, 0.42 (0.42-0.83)
16:29:23.622 [Lua] beastmen, 0.17 (0.83-1.00)
16:29:23.622 [Lua] Rolled random faction: 0.91920000314712524 beastmen
16:29:23.622 [Lua] Updated list weights for random:
16:29:23.622 [Lua] skaven, 0.50 (0.00-0.50)
16:29:23.622 [Lua] chaos, 0.50 (0.50-1.00)
16:29:23.622 [Lua] Rolled random faction: 0.64339691400527954 chaos
16:29:23.622 [Lua] number of factions added 2
16:29:23.622 [Lua] --- --- ---
16:29:23.622 [Lua] Starting... difficulty 'hardest'
16:29:23.622 [Lua] These are the starting conflict directors:
16:29:23.622 [Lua] inn_level
16:29:23.622 [Lua] --- --- ---
16:29:23.622 [Lua]
16:29:23.622 [Lua] DONE! Found the following directors:
16:29:23.622 [Lua] (free: 35), Master hash is:
16:29:23.622 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:29:23.622 [Lua] load_startup_enemy_packages: --------------
16:29:23.622 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:29:23.622 [Lua] critter_rat
16:29:23.622 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:29:23.622 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:29:23.622 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:29:23.622 [Lua] Set lobby begin:
16:29:23.622 [Lua] Set lobby end.
16:29:23.622 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil"
16:29:23.622 [Lua] [LobbyHost] Changed state from 0 to creating
16:29:23.637 [Lua] ### Sending rpc_level_loaded
16:29:23.637 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50
16:29:23.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:29:23.651 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:29:23.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:29:23.651 [Handshaker] Lost connection 122 to 110000102e75af7
16:29:23.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:29:23.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:29:23.719 [Handshaker] Lost connection 123 to 110000104ad0078
16:29:23.937 [Lua] [LobbyHost] Changed state from creating to joined
16:29:23.937 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:29:23.937 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a
16:29:23.937 [Lua] [ChatManager] Registering channel 1
16:29:23.937 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:29:23.937 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:29:23.937 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:29:23.937 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:29:23.937 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:29:23.937 [Lua] Starting async level spawning of levels/inn/world
16:29:23.937 [Umbra] Init version: 3.4.15 :: 16 threads
16:29:23.960 [Lua] [NetworkServer] Changing num_players from nil to 1
16:29:23.960 [Lua] Players: 1
16:29:23.960 [Lua] Set lobby begin:
16:29:23.960 [Lua] Lobby data num_players = 1
16:29:23.960 [Lua] Lobby data level_key = inn_level
16:29:23.960 [Lua] Lobby data game_mode = 3
16:29:23.960 [Lua] Lobby data matchmaking = false
16:29:23.960 [Lua] Set lobby end.
16:29:24.245 [Lua] Async level spawning done
16:29:25.440 [Lua] player (11000011894ca7a,1) was put into party 0
16:29:25.440 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting
16:29:25.440 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:29:25.440 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:29:25.440 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:29:25.441 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 11000011894ca7a "pSyChO"
<>
16:29:25.441 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000AC69550; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000ACA8C80
[3] _ = table: 000000000AC69550; new_state = Loading; old_state = Connecting
[4] self = table: 00000000019CFC60; dt = 0.016676399856805801; state_data = table: 000000000AC69550; new_state = Loading
[5] self = table: 0000000000136F70; dt = 0.016676399856805801; peer_state_machines = table: 00000000036AE420; joined_peers = table: 000000000AC68BF0; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 00000000019CFC60
[6] self = table: 0000000000C21BA0; dt = 0.016676399856805801
[7] self = table: 0000000000C21BA0; dt = 0.016676399856805801; t = 1199.0128294358728
[8] self = table: 0000000002AC8D30; dt = 0.016676399856805801; t = 1199.0128294358728
[9] self = table: 0000000000097100; real_world_dt = 0.016676399856805801; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016676399856805801; t = 1199.0128294358728
[10] dt = 0.016676399856805801
[2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8025566935539246; peer_id = "11000011894ca7a";
[4] current_state = Loading; function_memoize = table: 000000000AC43900; state_data = table: 000000000AC69550;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 0000000004EB4D80;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000ABF0210; _loading_music_triggered = true; _lobby_host = table: 000000000077E6B0; _async_level_spawner = table: 00000000016E6560; _local_quickplay_bonus = false; _machine = table: 000000000ACB3990; _network_event_delegate = table: 0000000004EB4D80; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000000D93310; _network_server = table: 0000000000136F70; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010BCD170; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000167D500;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000ABF0210; _loading_music_triggered = true; _lobby_host = table: 000000000077E6B0; _async_level_spawner = table: 00000000016E6560; _local_quickplay_bonus = false; _machine = table: 000000000ACB3990; _network_event_delegate = table: 0000000004EB4D80; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000000D93310; _network_server = table: 0000000000136F70; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010BCD170; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000167D500;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000C21BA0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000AD27A90;
<>
<>
16:29:25.441 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:29:25.458 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading
16:29:25.458 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages
16:29:25.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:29:25.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:29:25.474 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:29:25.474 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages
16:29:25.474 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame
16:29:25.474 [Lua] ### Sending rpc_level_loaded
16:29:25.474 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50
16:29:25.474 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:29:26.483 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:29:26.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:29:26.483 [Lua] Set lobby begin:
16:29:26.483 [Lua] Lobby data host = 11000011894ca7a
16:29:26.483 [Lua] Lobby data level_key = inn_level
16:29:26.483 [Lua] Lobby data game_mode = 3
16:29:26.483 [Lua] Lobby data country_code = IR
16:29:26.483 [Lua] Lobby data unique_server_name = pSyChO
16:29:26.483 [Lua] Lobby data num_players = 1
16:29:26.483 [Lua] Lobby data matchmaking = false
16:29:26.483 [Lua] Set lobby end.
16:29:26.483 [Lua] [Managers] Destroying manager group:
16:29:26.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:29:26.484 [Lua] [Gamestate] Enter StateIngame HOST
16:29:26.484 [Lua] [Managers] Calling function on all managers:
16:29:26.484 [Lua] <>level = inn_level<>
16:29:26.484 [Lua] Set lobby begin:
16:29:26.484 [Lua] Lobby data host = 11000011894ca7a
16:29:26.484 [Lua] Lobby data level_key = inn_level
16:29:26.484 [Lua] Lobby data game_mode = 3
16:29:26.484 [Lua] Lobby data selected_level_key = inn_level
16:29:26.484 [Lua] Lobby data country_code = IR
16:29:26.484 [Lua] Lobby data unique_server_name = pSyChO
16:29:26.484 [Lua] Lobby data num_players = 1
16:29:26.484 [Lua] Lobby data matchmaking = false
16:29:26.484 [Lua] Set lobby end.
16:29:26.484 [Lua] [StateIngame] Server ingame
16:29:26.487 [Lua] Set lobby begin:
16:29:26.487 [Lua] Lobby data level_key = inn_level
16:29:26.487 [Lua] Lobby data selected_level_key = inn_level
16:29:26.487 [Lua] Lobby data unique_server_name = pSyChO
16:29:26.487 [Lua] Lobby data matchmaking = false
16:29:26.487 [Lua] Lobby data host = 11000011894ca7a
16:29:26.487 [Lua] Lobby data country_code = IR
16:29:26.487 [Lua] Lobby data game_mode = 3
16:29:26.487 [Lua] Lobby data difficulty_tweak = 0
16:29:26.487 [Lua] Lobby data difficulty = hardest
16:29:26.487 [Lua] Lobby data num_players = 1
16:29:26.487 [Lua] Set lobby end.
16:29:26.487 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:29:26.487 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:29:26.487 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:29:26.487 [Lua] [Matchmaking] initializing
16:29:26.487 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server
16:29:26.487 [Lua] [Matchmaking] register rpcs
16:29:26.487 [Lua] GameNetworkManager:init... creating game session
16:29:26.487 [Lua] Host GameSession.make_game_session_host with session:
16:29:26.488 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:29:26.488 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a
16:29:26.488 [Lua] [GameNetworkManager] self.is_server = true
16:29:26.488 [Network] Setting artificial MTU limit to 65536
16:29:26.488 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:29:26.496 [Lua] Switching ConflictSettings: to: inn_level
16:29:26.496 [Lua] pacing=disabled
16:29:26.496 [Lua] roaming=nil
16:29:26.496 [Lua] disabled=false
16:29:26.496 [Lua] pack_spawning=disabled
16:29:26.496 [Lua] contained_breeds=nil
16:29:26.496 [Lua] boss=disabled
16:29:26.496 [Lua] horde=disabled
16:29:26.496 [Lua] specials=disabled
16:29:26.496 [Lua] name=inn_level
16:29:26.496 [Lua] intensity=disabled
16:29:26.496 [Lua] ---
16:29:26.497 [Lua] [LevelAnalysis] set_random_seed( 12680495)
16:29:26.499 [Lua] [AIInterestPointSystem] Level Seed: 12680495
16:29:26.499 [Lua]
16:29:26.500 [Lua] [entity_system_bag] = table
16:29:26.500 [Lua] [entity_system_bag] = metatable
16:29:26.500 [Lua] [startup_data] = table
16:29:26.500 [Lua] [entity_manager] = table
16:29:26.500 [Lua] [entity_manager] = metatable
16:29:26.500 [Lua] [unit_spawner] = table
16:29:26.500 [Lua] [unit_spawner] = metatable
16:29:26.500 [Lua] [unit_storage] = table
16:29:26.500 [Lua] [unit_storage] = metatable
16:29:26.500 [Lua] [dice_keeper] = table
16:29:26.500 [Lua] [dice_keeper] = metatable
16:29:26.500 [Lua] [is_server] = true (boolean)
16:29:26.500 [Lua] [world] = [World]
16:29:26.500 [Lua] [system_api] = table
16:29:26.500 [Lua] [entity_system] = table
16:29:26.500 [Lua] [entity_system] = metatable
16:29:26.500 [Lua] [network_lobby] = table
16:29:26.500 [Lua] [network_lobby] = metatable
16:29:26.500 [Lua] [profile_synchronizer] = table
16:29:26.500 [Lua] [profile_synchronizer] = metatable
16:29:26.500 [Lua] [level_transition_handler] = table
16:29:26.500 [Lua] [level_transition_handler] = metatable
16:29:26.500 [Lua] [num_local_human_players] = 1 (number)
16:29:26.500 [Lua] [statistics_db] = table
16:29:26.500 [Lua] [statistics_db] = metatable
16:29:26.500 [Lua] [network_server] = table
16:29:26.500 [Lua] [network_server] = metatable
16:29:26.500 [Lua] [input_manager] = table
16:29:26.500 [Lua] [input_manager] = metatable
16:29:26.500 [Lua] [network_clock] = table
16:29:26.500 [Lua] [network_clock] = metatable
16:29:26.500 [Lua] [network_transmit] = table
16:29:26.500 [Lua] [network_transmit] = metatable
16:29:26.500 [Lua] [free_flight_manager] = table
16:29:26.500 [Lua] [free_flight_manager] = metatable
16:29:26.500 [Lua] [network_manager] = table
16:29:26.500 [Lua] [network_manager] = metatable
16:29:26.500 [Lua] [network_event_delegate] = table
16:29:26.500 [Lua] [network_event_delegate] = metatable
16:29:26.500 [Lua]
16:29:26.500 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:29:26.500 [Lua] ignoring extension VersusInteractObjectiveExtension
16:29:26.500 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:29:26.500 [Lua] ignoring extension VersusSocketObjectiveExtension
16:29:26.500 [Lua] ignoring extension VersusTargetObjectiveExtension
16:29:26.500 [Lua] ignoring extension VersusMissionObjectiveExtension
16:29:26.500 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:29:26.502 [Lua] [AchievementManager] Achievements using the steam platform
16:29:26.537 [Lua] [StateIngame] Level seed: 12680495
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:29:26.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:29:26.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:29:26.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
16:29:26.545 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read,
16:29:26.548 [Lua] [LevelAnalysis] set_random_seed( 12680495)
16:29:26.551 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
16:29:26.551 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
16:29:26.551 [Lua] [IngameUI] init
16:29:26.564 [SteamVoipClient] select_out(11000011894ca7a, off)
16:29:26.566 [Lua] cb_razer_chroma_setup
16:29:26.596 [Lua] [Matchmaking] Cancelling matchmaking
16:29:26.596 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:29:26.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:29:26.597 [Lua] Set lobby begin:
16:29:26.597 [Lua] Lobby data level_key = inn_level
16:29:26.597 [Lua] Lobby data power_level = 0
16:29:26.597 [Lua] Lobby data selected_level_key = inn_level
16:29:26.597 [Lua] Lobby data unique_server_name = pSyChO
16:29:26.597 [Lua] Lobby data matchmaking = false
16:29:26.597 [Lua] Lobby data host = 11000011894ca7a
16:29:26.597 [Lua] Lobby data country_code = IR
16:29:26.597 [Lua] Lobby data game_mode = 3
16:29:26.597 [Lua] Lobby data difficulty_tweak = 0
16:29:26.597 [Lua] Lobby data difficulty = hardest
16:29:26.597 [Lua] Lobby data num_players = 1
16:29:26.597 [Lua] Set lobby end.
16:29:26.597 [Flow] complete_skittergate_legend true
16:29:26.598 [Flow] complete_all_helmgart_levels_recruit true
16:29:26.599 [Flow] WitchHunterLevel:35
16:29:26.599 [Flow] LeaderYes
16:29:26.599 [Flow] ALL PC XP:304250
16:29:26.599 [Flow] Has "bogenhafen" DLC:true
16:29:26.599 [Flow] WH XP:60850
16:29:26.599 [Flow] Number of crafted items:3963
16:29:26.599 [Flow] Sum of Powe Levels:1500
16:29:26.599 [Flow] lodestone diff 1:false
16:29:26.599 [Flow] magnus and forest activated
16:29:26.599 [Flow] magnus and forest activated
16:29:26.599 [Flow] cemetery and forest activated
16:29:26.599 [Flow] magnus and cemetery
16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:26.599 [Flow] ALL RUNES ACTIVATED
16:29:26.599 [Flow] magnus and forest activated
16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:26.599 [Flow] ALL RUNES ACTIVATED
16:29:26.599 [Flow] cemetery and forest activated
16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:26.599 [Flow] ALL RUNES ACTIVATED
16:29:26.599 [Flow] magnus and forest activated
16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:26.599 [Flow] ALL RUNES ACTIVATED
16:29:26.599 [Flow] magnus and cemetery
16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:26.599 [Flow] ALL RUNES ACTIVATED
16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:29:26.601 [Lua] CurrentConflictSettings inn_level
16:29:26.601 [Lua] [ConflictDirector] conflict_director is ai_ready
16:29:26.601 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:29:26.601 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:29:26.602 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:29:26.602 [Lua] Forming navigation groups in one frame
16:29:26.602 [Lua] Forming navigation groups
16:29:26.621 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
16:29:26.622 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
16:29:26.622 [Lua] number of nav groups: 41
16:29:26.622 [Lua] number of refined nav groups : 23
16:29:26.624 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
16:29:26.624 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:29:26.624 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:29:26.624 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
16:29:26.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:29:26.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:29:26.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:29:26.626 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
16:29:26.627 [Lua] [Managers] Calling function on all managers:
16:29:26.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:29:26.652 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame
16:29:26.652 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync
16:29:26.824 [Lua] player (11000011894ca7a,1) was put into party 1
16:29:26.824 [Lua] [IngamePlayerListUI] - Destroy
16:29:26.824 [Lua] [GamePadEquipmentUI] - Destroy
16:29:26.824 [Lua] [EquipmentUI] - Destroy
16:29:26.824 [Lua] [GamePadAbilityUI] - Destroy
16:29:26.824 [Lua] [AbilityUI] - Destroy
16:29:26.832 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3)
16:29:26.832 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3)
16:29:26.832 [Lua] Set lobby begin:
16:29:26.832 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:26.832 [Lua] Lobby data level_key = inn_level
16:29:26.832 [Lua] Lobby data power_level = 0
16:29:26.832 [Lua] Lobby data selected_level_key = inn_level
16:29:26.832 [Lua] Lobby data player_slot_4 = 0:0
16:29:26.832 [Lua] Lobby data difficulty = hardest
16:29:26.832 [Lua] Lobby data unique_server_name = pSyChO
16:29:26.832 [Lua] Lobby data matchmaking = false
16:29:26.832 [Lua] Lobby data host = 11000011894ca7a
16:29:26.832 [Lua] Lobby data country_code = IR
16:29:26.832 [Lua] Lobby data game_mode = 3
16:29:26.832 [Lua] Lobby data player_slot_5 = 0:0
16:29:26.832 [Lua] Lobby data player_slot_2 = 0:0
16:29:26.832 [Lua] Lobby data difficulty_tweak = 0
16:29:26.832 [Lua] Lobby data player_slot_3 = 0:0
16:29:26.832 [Lua] Lobby data num_players = 1
16:29:26.832 [Lua] Set lobby end.
16:29:26.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:29:26.833 [Lua]
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:29:26.833 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:29:26.833 [Lua] [wwise/one_handed_axes] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:29:26.833 [Lua] [wwise/one_handed_swords] = false (boolean)
16:29:26.833 [Lua] [wwise/handgun_rifle] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:29:26.833 [Lua]
16:29:26.833 [Lua]
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:29:26.833 [Lua] [wwise/one_handed_axes] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:29:26.833 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:29:26.833 [Lua] [wwise/handgun_rifle] = false (boolean)
16:29:26.833 [Lua] [wwise/one_handed_swords] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:29:26.833 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:29:26.833 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:29:26.833 [Lua]
16:29:26.833 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync
16:29:26.833 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers
16:29:26.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:29:26.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:29:26.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
16:29:26.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:29:26.836 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:29:26.839 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers
16:29:26.839 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame
16:29:26.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:29:26.845 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:29:26.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:29:26.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:29:26.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:29:26.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:29:26.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:29:26.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:29:26.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:29:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:29:26.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:29:26.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
16:29:26.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:29:26.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:29:26.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:29:26.990 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:29:26.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:29:26.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:29:27.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:29:27.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:29:27.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:29:27.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:29:27.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:29:27.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:29:27.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:29:27.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:29:27.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:29:27.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:29:27.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:29:27.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:29:27.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:29:27.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:29:27.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:29:27.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:29:27.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:29:27.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:29:27.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:29:27.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:29:27.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:29:27.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:29:27.150 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:29:27.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:29:27.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:29:27.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:29:27.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:29:27.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:29:27.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:29:27.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:29:27.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:29:27.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:29:27.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:29:27.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:29:27.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:29:27.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
16:29:27.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
16:29:27.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
16:29:27.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:29:27.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:29:27.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:29:27.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:29:27.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:29:27.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:29:27.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:29:27.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:29:27.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:29:27.414 [Flow] DISABLE
16:29:27.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:29:27.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:29:27.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:29:27.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:29:27.504 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:29:27.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:29:27.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:29:27.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:29:27.717 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:29:27.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:29:27.808 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:29:27.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:28.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:28.027 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:28.028 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:29:28.081 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:29:28.081 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:29:28.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:29:28.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:29:28.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:29:28.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:29:28.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:29:28.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:29:28.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:29:28.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:29:28.571 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:29:28.572 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:29:28.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:29:28.663 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:29:28.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:29:28.989 [Steam] Connection 7ea2c194 to remote 11000010e7092a5 rejected, reason 1000
16:29:29.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:29:29.024 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:29:29.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:29:29.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:29:29.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:29:29.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:29:29.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:29:29.205 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:29:29.206 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:29:29.284 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:29:29.284 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:29:29.295 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:29:29.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:29:29.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:29:29.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:29:29.330 [Lua] Players are leaving the safe zone
16:29:29.533 [Lua] StateInGameRunning:_game_actually_starts()
16:29:29.533 [Lua] #################################################################################################################
16:29:29.533 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:29:29.533 [Lua] #################################################################################################################
16:29:29.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
16:29:29.544 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
16:29:29.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
16:29:29.830 [Lua] Commit load time data
16:29:30.713 [Lua] [IngameUI] menu view on_enter start_game_view
16:29:30.715 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fe72cb0
16:29:30.715 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:29:30.716 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:29:30.716 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:29:30.717 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:29:30.717 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:29:31.501 [Lua] Set lobby begin:
16:29:31.501 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:31.501 [Lua] Lobby data level_key = inn_level
16:29:31.501 [Lua] Lobby data power_level = 835
16:29:31.501 [Lua] Lobby data selected_level_key = inn_level
16:29:31.501 [Lua] Lobby data player_slot_4 = 0:0
16:29:31.501 [Lua] Lobby data difficulty = hardest
16:29:31.501 [Lua] Lobby data unique_server_name = pSyChO
16:29:31.501 [Lua] Lobby data matchmaking = false
16:29:31.502 [Lua] Lobby data host = 11000011894ca7a
16:29:31.502 [Lua] Lobby data country_code = IR
16:29:31.502 [Lua] Lobby data game_mode = 3
16:29:31.502 [Lua] Lobby data player_slot_5 = 0:0
16:29:31.502 [Lua] Lobby data player_slot_2 = 0:0
16:29:31.502 [Lua] Lobby data difficulty_tweak = 0
16:29:31.502 [Lua] Lobby data player_slot_3 = 0:0
16:29:31.502 [Lua] Lobby data num_players = 1
16:29:31.502 [Lua] Set lobby end.
16:29:31.979 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
16:29:31.979 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:29:31.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
16:29:31.980 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:29:31.980 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:29:32.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:29:32.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:32.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:29:32.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:32.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:29:32.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:32.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:29:32.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:32.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:29:32.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:32.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:29:32.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:32.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:29:32.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:32.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:29:32.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:32.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:29:32.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:29:32.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:29:32.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:29:33.158 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:29:33.159 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
16:29:33.159 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:29:33.159 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:29:33.160 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:29:34.098 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:29:34.098 [Lua] ............................................................................................................
16:29:34.098 [Lua] ............................................................................................................
16:29:34.098 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom
16:29:34.098 [Lua] ............................................................................................................
16:29:34.098 [Lua] ............................................................................................................
16:29:34.118 [Lua] [Matchmaking] Cancelling matchmaking
16:29:34.118 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:29:34.129 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:29:34.129 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:29:34.129 [Lua] [Matchmaking] Filter: Free slots = 1
16:29:34.129 [Lua] [Matchmaking] Filter: Distance = close
16:29:34.129 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
16:29:34.129 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:29:34.129 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:29:34.129 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:29:34.129 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:29:34.129 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:29:34.129 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:29:34.129 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:29:34.129 [Lua] Set lobby begin:
16:29:34.129 [Lua] Lobby data power_level = 835
16:29:34.129 [Lua] Lobby data unique_server_name = pSyChO
16:29:34.130 [Lua] Lobby data difficulty_tweak = 0
16:29:34.130 [Lua] Lobby data host = 11000011894ca7a
16:29:34.130 [Lua] Lobby data time_of_search = 1606580974
16:29:34.130 [Lua] Lobby data game_mode = 3
16:29:34.130 [Lua] Lobby data level_key = inn_level
16:29:34.130 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:34.130 [Lua] Lobby data selected_level_key = inn_level
16:29:34.130 [Lua] Lobby data matchmaking = searching
16:29:34.130 [Lua] Lobby data player_slot_4 = 0:0
16:29:34.130 [Lua] Lobby data num_players = 1
16:29:34.130 [Lua] Lobby data player_slot_5 = 0:0
16:29:34.130 [Lua] Lobby data player_slot_2 = 0:0
16:29:34.130 [Lua] Lobby data country_code = IR
16:29:34.130 [Lua] Lobby data player_slot_3 = 0:0
16:29:34.130 [Lua] Lobby data difficulty = hardest
16:29:34.130 [Lua] Set lobby end.
16:29:34.130 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:29:34.130 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:29:34.130 [Lua] [ChatManager][1]System: Starting search
16:29:34.130 [Lua] [ChatManager][1]System: Athel Yenlui
16:29:34.130 [Lua] [ChatManager][1]System: Cataclysm
16:29:34.203 [Lua] [IngameUI] menu view on_exit start_game_view
16:29:34.203 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:29:34.203 [Save] Saving `save_data`
16:29:34.203 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:29:34.203 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:29:34.203 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:29:34.207 [Save] Save done
16:29:34.208 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fe72cb0
16:29:34.426 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:29:34.426 [Lua]
16:29:34.426 [Lua] [1] = elven_ruins (string)
16:29:34.426 [Lua]
16:29:34.426 [Lua] [Matchmaking] Changing distance filter from close to far
16:29:34.426 [Lua] [Matchmaking] Filter: Free slots = 1
16:29:34.426 [Lua] [Matchmaking] Filter: Distance = far
16:29:34.426 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
16:29:34.426 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:29:34.426 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:29:34.426 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:29:34.426 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:29:34.426 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:29:34.426 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:29:34.426 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:29:34.426 [Lua] [ChatManager][1]System: Increased search range
16:29:34.426 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:29:34.724 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:29:34.724 [Lua]
16:29:34.724 [Lua] [1] = elven_ruins (string)
16:29:34.724 [Lua]
16:29:34.724 [Lua] [Matchmaking] Changing distance filter from far to world
16:29:34.724 [Lua] [Matchmaking] Filter: Free slots = 1
16:29:34.724 [Lua] [Matchmaking] Filter: Distance = world
16:29:34.724 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
16:29:34.724 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:29:34.724 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins
16:29:34.724 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:29:34.724 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:29:34.724 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:29:34.724 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:29:34.724 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:29:34.724 [Lua] [ChatManager][1]System: Increased search range
16:29:34.724 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:29:35.028 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
16:29:35.028 [Lua]
16:29:35.028 [Lua] [1] = elven_ruins (string)
16:29:35.028 [Lua]
16:29:35.028 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:29:35.029 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:29:35.029 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:29:35.031 [Lua] Set lobby begin:
16:29:35.031 [Lua] Lobby data power_level = 835
16:29:35.031 [Lua] Lobby data unique_server_name = pSyChO
16:29:35.031 [Lua] Lobby data difficulty_tweak = 0
16:29:35.031 [Lua] Lobby data host = 11000011894ca7a
16:29:35.031 [Lua] Lobby data time_of_search = 1606580974
16:29:35.031 [Lua] Lobby data game_mode = 3
16:29:35.031 [Lua] Lobby data level_key = inn_level
16:29:35.031 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:35.031 [Lua] Lobby data selected_level_key = inn_level
16:29:35.031 [Lua] Lobby data matchmaking = searching
16:29:35.032 [Lua] Lobby data player_slot_4 = 0:0
16:29:35.032 [Lua] Lobby data num_players = 1
16:29:35.032 [Lua] Lobby data player_slot_5 = 0:0
16:29:35.032 [Lua] Lobby data player_slot_2 = 0:0
16:29:35.032 [Lua] Lobby data country_code = IR
16:29:35.032 [Lua] Lobby data player_slot_3 = 0:0
16:29:35.032 [Lua] Lobby data difficulty = cataclysm
16:29:35.032 [Lua] Set lobby end.
16:29:35.032 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:29:35.032 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0
16:29:35.032 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
16:29:35.032 [Lua] Set lobby begin:
16:29:35.032 [Lua] Lobby data twitch_enabled = false
16:29:35.032 [Lua] Lobby data power_level = 835
16:29:35.032 [Lua] Lobby data unique_server_name = pSyChO
16:29:35.032 [Lua] Lobby data difficulty_tweak = 0
16:29:35.032 [Lua] Lobby data host = 11000011894ca7a
16:29:35.032 [Lua] Lobby data time_of_search = 1606580974
16:29:35.032 [Lua] Lobby data game_mode = 2
16:29:35.032 [Lua] Lobby data match_started = true
16:29:35.032 [Lua] Lobby data mechanism = adventure
16:29:35.032 [Lua] Lobby data level_key = inn_level
16:29:35.032 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:35.032 [Lua] Lobby data selected_level_key = elven_ruins
16:29:35.032 [Lua] Lobby data difficulty = cataclysm
16:29:35.032 [Lua] Lobby data quick_game = false
16:29:35.032 [Lua] Lobby data weave_name = false
16:29:35.032 [Lua] Lobby data matchmaking = true
16:29:35.032 [Lua] Lobby data player_slot_4 = 0:0
16:29:35.032 [Lua] Lobby data num_players = 1
16:29:35.032 [Lua] Lobby data player_slot_5 = 0:0
16:29:35.032 [Lua] Lobby data player_slot_2 = 0:0
16:29:35.032 [Lua] Lobby data country_code = IR
16:29:35.032 [Lua] Lobby data player_slot_3 = 0:0
16:29:35.032 [Lua] Lobby data eac_authorized = true
16:29:35.032 [Lua] Set lobby end.
16:29:35.032 [Lua] Set lobby begin:
16:29:35.032 [Lua] Lobby data twitch_enabled = false
16:29:35.032 [Lua] Lobby data power_level = 835
16:29:35.032 [Lua] Lobby data unique_server_name = pSyChO
16:29:35.032 [Lua] Lobby data difficulty_tweak = 0
16:29:35.032 [Lua] Lobby data host = 11000011894ca7a
16:29:35.032 [Lua] Lobby data time_of_search = 1606580974
16:29:35.032 [Lua] Lobby data game_mode = 2
16:29:35.032 [Lua] Lobby data is_private = false
16:29:35.032 [Lua] Lobby data match_started = true
16:29:35.032 [Lua] Lobby data mechanism = adventure
16:29:35.032 [Lua] Lobby data level_key = inn_level
16:29:35.032 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:35.032 [Lua] Lobby data selected_level_key = elven_ruins
16:29:35.032 [Lua] Lobby data difficulty = cataclysm
16:29:35.032 [Lua] Lobby data quick_game = false
16:29:35.032 [Lua] Lobby data weave_name = false
16:29:35.032 [Lua] Lobby data matchmaking = true
16:29:35.032 [Lua] Lobby data player_slot_4 = 0:0
16:29:35.033 [Lua] Lobby data num_players = 1
16:29:35.033 [Lua] Lobby data player_slot_5 = 0:0
16:29:35.033 [Lua] Lobby data player_slot_2 = 0:0
16:29:35.033 [Lua] Lobby data country_code = IR
16:29:35.033 [Lua] Lobby data player_slot_3 = 0:0
16:29:35.033 [Lua] Lobby data eac_authorized = true
16:29:35.033 [Lua] Set lobby end.
16:29:35.033 [Lua] [ChatManager][1]System: Starting hosted game...
16:29:35.039 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:29:35.039 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:29:39.522 [Steam] Pruning authenticator for denied peer 11000010e7092a5
16:29:45.465 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:29:45.465 [Lua] Players: 2
16:29:45.465 [Lua] Set lobby begin:
16:29:45.465 [Lua] Lobby data twitch_enabled = false
16:29:45.465 [Lua] Lobby data power_level = 835
16:29:45.465 [Lua] Lobby data unique_server_name = pSyChO
16:29:45.465 [Lua] Lobby data difficulty_tweak = 0
16:29:45.465 [Lua] Lobby data host = 11000011894ca7a
16:29:45.465 [Lua] Lobby data time_of_search = 1606580974
16:29:45.465 [Lua] Lobby data game_mode = 2
16:29:45.466 [Lua] Lobby data is_private = false
16:29:45.466 [Lua] Lobby data match_started = true
16:29:45.466 [Lua] Lobby data mechanism = adventure
16:29:45.466 [Lua] Lobby data level_key = inn_level
16:29:45.466 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:29:45.466 [Lua] Lobby data selected_level_key = elven_ruins
16:29:45.466 [Lua] Lobby data difficulty = cataclysm
16:29:45.466 [Lua] Lobby data quick_game = false
16:29:45.466 [Lua] Lobby data weave_name = false
16:29:45.466 [Lua] Lobby data matchmaking = true
16:29:45.466 [Lua] Lobby data player_slot_4 = 0:0
16:29:45.466 [Lua] Lobby data num_players = 2
16:29:45.466 [Lua] Lobby data player_slot_5 = 0:0
16:29:45.466 [Lua] Lobby data player_slot_2 = 0:0
16:29:45.466 [Lua] Lobby data country_code = IR
16:29:45.466 [Lua] Lobby data player_slot_3 = 0:0
16:29:45.466 [Lua] Lobby data eac_authorized = true
16:29:45.466 [Lua] Set lobby end.
16:29:45.466 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:29:48.530 [Lua] PlayFabMirrorBase:_commit_internal 11
16:29:48.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:29:48.533 [Lua] generate_backend_stats 11000011894ca7a:1
16:29:48.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:29:48.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:29:48.553 [Lua] commit result success 11
16:29:58.657 [Window] Window => inactive
16:30:03.207 [Steam] Connection b24c400a to remote 11000010e7092a5 rejected, reason 1000
16:30:03.870 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.894 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.906 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.917 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.928 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.939 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.962 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.973 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.985 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:03.996 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.007 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.019 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.030 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.053 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.064 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.075 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.086 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.098 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.109 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.120 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.143 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.154 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.165 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.177 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.188 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.199 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.210 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.221 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.233 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.244 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.256 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.266 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.278 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.289 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.311 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.322 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.334 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.345 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.356 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.368 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.379 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.390 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.402 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.413 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.425 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.439 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.457 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.468 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.490 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.501 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.513 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.524 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.535 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.547 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.558 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.569 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.580 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.592 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.603 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.614 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.625 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.636 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.648 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.659 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.671 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.681 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.692 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.704 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.715 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.726 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.737 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.748 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.760 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.771 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.782 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.793 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.804 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.816 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.827 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.838 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.850 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.862 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.873 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.884 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.896 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.908 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.920 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.931 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.942 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.954 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.965 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.976 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.987 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:04.999 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.010 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.022 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.033 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.045 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.056 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.068 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.079 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.090 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.102 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.113 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.124 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.136 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.147 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.158 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.170 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.181 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.192 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.203 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.215 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.226 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.238 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.249 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.261 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.271 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.283 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.294 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.305 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.316 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.328 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.339 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.350 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.361 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.372 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.384 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.395 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.406 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.429 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.440 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.452 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.463 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.474 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.486 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.497 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.509 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.520 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.531 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.543 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.554 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.567 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.576 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.588 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.599 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.610 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.621 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.632 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.643 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.655 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.666 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.678 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.689 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.700 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.711 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.723 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.734 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.746 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.757 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.768 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.780 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.791 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.802 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.813 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.825 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.836 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.848 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.860 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.893 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.905 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.916 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.927 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.939 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.962 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.973 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.985 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:05.996 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.008 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.018 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.030 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.052 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.063 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.075 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.086 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.098 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.108 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.120 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.142 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.153 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.164 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.176 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.187 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.198 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.209 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.220 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.231 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.243 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.254 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.265 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.277 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.288 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.311 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.322 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.333 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.344 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.356 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.367 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.378 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.389 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.401 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.412 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.423 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.434 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.446 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.457 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.468 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.491 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.502 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.514 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.525 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.537 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.549 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.560 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.572 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.583 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.594 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.605 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.616 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.628 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.639 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.650 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.661 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.672 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.684 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.695 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.706 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.717 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.729 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.740 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.751 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.763 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.774 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.785 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.797 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.808 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.820 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.831 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.842 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.853 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.864 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.875 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.887 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.898 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.909 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.921 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.932 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.943 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.954 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.966 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.977 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:06.989 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.000 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.011 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.022 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.033 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.045 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.056 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.067 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.078 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.089 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.100 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.112 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.123 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.134 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.145 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.157 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.168 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.180 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.191 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.203 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.214 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.225 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.236 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.248 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.259 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.270 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.281 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.293 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.304 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.316 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.327 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.338 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.349 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.361 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.372 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.383 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.395 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.406 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.430 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.454 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.461 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.473 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.484 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.495 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.507 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.519 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.530 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.542 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.553 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.564 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.575 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.586 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.597 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.609 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.621 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.633 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.644 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.655 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.666 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.677 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.688 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.700 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.711 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.722 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.733 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.744 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.756 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.767 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.779 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.790 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.802 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.814 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.825 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.837 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.848 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.859 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.893 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.905 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.916 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.927 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.938 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.961 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.973 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.984 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:07.995 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.007 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.018 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.030 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.052 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.064 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.075 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.086 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.097 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.108 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.120 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.142 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.154 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.165 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.176 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.188 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.199 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.210 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.222 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.233 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.244 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.255 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.266 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.278 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.289 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.311 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.322 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.334 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.345 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.356 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.367 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.378 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.390 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.401 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.412 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.424 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.435 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.446 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.457 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.469 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.491 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.503 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.514 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.526 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.537 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.548 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.559 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.571 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.582 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.593 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.604 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.615 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.626 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.638 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.649 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.660 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.671 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.682 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.694 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.705 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.717 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.727 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.738 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.749 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.761 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.772 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.783 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.794 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.806 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.817 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.828 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.840 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.852 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.863 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.874 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.885 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.896 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.908 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.919 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.930 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.941 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.953 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.964 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.975 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.987 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:08.999 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.010 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.021 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.032 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.043 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.055 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.066 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.077 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.089 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.100 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.111 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.122 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.133 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.145 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.156 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.168 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.179 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.190 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.202 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.213 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.224 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.235 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.247 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.258 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.269 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.280 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.291 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.302 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.313 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.325 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.336 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.348 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.359 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.371 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.382 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.393 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.404 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.416 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.427 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.438 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.449 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.460 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.472 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.483 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.494 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.505 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.516 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.527 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.539 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.550 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.561 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.572 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.584 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.595 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.606 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.618 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.629 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.640 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.651 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.663 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.674 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.685 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.696 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.707 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.719 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.730 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.741 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.753 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.764 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.775 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.786 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.798 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.809 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.820 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.832 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.843 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.854 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.865 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.876 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.888 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.899 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.910 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.922 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.933 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.944 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.955 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.966 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.977 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:09.989 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.000 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.011 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.023 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.035 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.046 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.057 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.069 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.080 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.091 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.103 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.114 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.125 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.137 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.148 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.159 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.171 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.182 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.193 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.205 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.216 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.227 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.238 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.249 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.260 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.272 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.283 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.294 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.306 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.317 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.329 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.340 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.351 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.363 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.374 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.385 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.396 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.407 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.430 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.441 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.452 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.463 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.474 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.486 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.497 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.508 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.520 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.531 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.542 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.554 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.565 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.577 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.588 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.600 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.611 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.622 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.634 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.645 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.656 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.667 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.678 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.690 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.701 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.713 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.724 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.735 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.747 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.758 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.769 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.781 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.792 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.803 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.814 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.826 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.838 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.849 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.860 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.893 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.904 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.916 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.927 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.938 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.961 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.972 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.983 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:10.995 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.006 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.018 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.029 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.052 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.063 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.074 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.085 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.097 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.108 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.119 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.142 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.154 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.165 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.176 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.187 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.199 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.210 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.222 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.233 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.244 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.255 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.267 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.278 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.289 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.312 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.323 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.334 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.345 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.357 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.368 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.379 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.390 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.402 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.413 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.424 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.435 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.446 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.458 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.469 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.491 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.503 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.514 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.525 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.537 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.548 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.559 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.571 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.582 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.594 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.605 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.616 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.627 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.638 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.649 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.661 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.672 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.683 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.694 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.706 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.717 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.728 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.740 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.751 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.762 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.774 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.785 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.796 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.807 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.819 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.830 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.842 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.853 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.864 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.876 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.887 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.898 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.909 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.921 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.932 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.943 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.955 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.967 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.978 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:11.989 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.000 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.011 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.022 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.034 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.045 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.057 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.068 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.080 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.091 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.102 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.113 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.124 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.135 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.146 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.157 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.169 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.180 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.192 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.204 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.215 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.226 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.238 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.249 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.260 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.271 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.282 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.294 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.305 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.316 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.327 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.339 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.350 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.361 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.373 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.384 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.395 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.406 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.429 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.441 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.452 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.463 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.475 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.486 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.497 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.509 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.521 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.532 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.543 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.555 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.566 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.578 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.589 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.600 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.611 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.622 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.634 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.645 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.657 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.668 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.679 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.690 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.702 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.713 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.724 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.735 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.746 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.757 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.769 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.780 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.791 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.802 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.814 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.825 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.836 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.848 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.860 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.894 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:12.905 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection
16:30:13.931 [Steam] Pruning authenticator for denied peer 11000010e7092a5
16:30:27.414 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:30:27.414 [Lua] Players: 1
16:30:27.414 [Lua] Set lobby begin:
16:30:27.414 [Lua] Lobby data twitch_enabled = false
16:30:27.414 [Lua] Lobby data power_level = 835
16:30:27.414 [Lua] Lobby data unique_server_name = pSyChO
16:30:27.414 [Lua] Lobby data difficulty_tweak = 0
16:30:27.414 [Lua] Lobby data host = 11000011894ca7a
16:30:27.414 [Lua] Lobby data time_of_search = 1606580974
16:30:27.414 [Lua] Lobby data game_mode = 2
16:30:27.414 [Lua] Lobby data is_private = false
16:30:27.414 [Lua] Lobby data match_started = true
16:30:27.414 [Lua] Lobby data mechanism = adventure
16:30:27.415 [Lua] Lobby data level_key = inn_level
16:30:27.415 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:30:27.415 [Lua] Lobby data selected_level_key = elven_ruins
16:30:27.415 [Lua] Lobby data difficulty = cataclysm
16:30:27.415 [Lua] Lobby data quick_game = false
16:30:27.415 [Lua] Lobby data weave_name = false
16:30:27.415 [Lua] Lobby data matchmaking = true
16:30:27.415 [Lua] Lobby data player_slot_4 = 0:0
16:30:27.415 [Lua] Lobby data num_players = 1
16:30:27.415 [Lua] Lobby data player_slot_5 = 0:0
16:30:27.415 [Lua] Lobby data player_slot_2 = 0:0
16:30:27.415 [Lua] Lobby data country_code = IR
16:30:27.415 [Lua] Lobby data player_slot_3 = 0:0
16:30:27.415 [Lua] Lobby data eac_authorized = true
16:30:27.415 [Lua] Set lobby end.
16:30:27.415 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:30:29.710 [Window] Window => active
16:30:29.713 [Window] Window => active
16:30:45.018 [Window] Window => inactive
16:30:46.725 [Window] Window => active
16:30:46.728 [Window] Window => active
16:30:51.366 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:30:51.366 [Lua] Players: 2
16:30:51.366 [Lua] Set lobby begin:
16:30:51.366 [Lua] Lobby data twitch_enabled = false
16:30:51.366 [Lua] Lobby data power_level = 835
16:30:51.366 [Lua] Lobby data unique_server_name = pSyChO
16:30:51.366 [Lua] Lobby data difficulty_tweak = 0
16:30:51.366 [Lua] Lobby data host = 11000011894ca7a
16:30:51.366 [Lua] Lobby data time_of_search = 1606580974
16:30:51.366 [Lua] Lobby data game_mode = 2
16:30:51.366 [Lua] Lobby data is_private = false
16:30:51.366 [Lua] Lobby data match_started = true
16:30:51.366 [Lua] Lobby data mechanism = adventure
16:30:51.367 [Lua] Lobby data level_key = inn_level
16:30:51.367 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:30:51.367 [Lua] Lobby data selected_level_key = elven_ruins
16:30:51.367 [Lua] Lobby data difficulty = cataclysm
16:30:51.367 [Lua] Lobby data quick_game = false
16:30:51.367 [Lua] Lobby data weave_name = false
16:30:51.367 [Lua] Lobby data matchmaking = true
16:30:51.367 [Lua] Lobby data player_slot_4 = 0:0
16:30:51.367 [Lua] Lobby data num_players = 2
16:30:51.367 [Lua] Lobby data player_slot_5 = 0:0
16:30:51.367 [Lua] Lobby data player_slot_2 = 0:0
16:30:51.367 [Lua] Lobby data country_code = IR
16:30:51.367 [Lua] Lobby data player_slot_3 = 0:0
16:30:51.367 [Lua] Lobby data eac_authorized = true
16:30:51.367 [Lua] Set lobby end.
16:30:51.367 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:30:54.712 [Lua] GOT approve_channel 17 11000010e7092a5 186000001b291e2
16:30:54.712 [EAC] EAC server has client 11000010e7092a5 and channel 17 (and owner 11000010e7092a5)
16:30:54.713 [EACServer] [20:00:54:712][Windows][EAC Server] [Info][RegisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325 PlayerIP: 0.0.0.0 OwnerGUID: 76561198202524325 PlayerName: Qhuvlous
16:30:54.713 [Lua] Client with peer_id 11000010e7092a5 got APPROVED by server
16:30:54.713 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010e7092a5'
16:30:54.713 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting
16:30:54.713 [Lua] [ChatManager][1]System: Qhuvlous is joining the game
16:30:54.933 [EACServer] [20:00:54:932][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
16:30:55.019 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:30:55.019 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous'
16:30:55.380 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b291e2 from 11000010e7092a5, replying lobby_ok
16:30:55.630 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010e7092a5 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:30:55.902 [Lua] Set lobby begin:
16:30:55.902 [Lua] Lobby data twitch_enabled = false
16:30:55.902 [Lua] Lobby data power_level = 835
16:30:55.902 [Lua] Lobby data unique_server_name = pSyChO
16:30:55.902 [Lua] Lobby data difficulty_tweak = 0
16:30:55.902 [Lua] Lobby data host = 11000011894ca7a
16:30:55.902 [Lua] Lobby data time_of_search = 1606580974
16:30:55.902 [Lua] Lobby data game_mode = 2
16:30:55.902 [Lua] Lobby data is_private = false
16:30:55.902 [Lua] Lobby data match_started = true
16:30:55.902 [Lua] Lobby data mechanism = adventure
16:30:55.902 [Lua] Lobby data level_key = inn_level
16:30:55.902 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:30:55.902 [Lua] Lobby data selected_level_key = elven_ruins
16:30:55.902 [Lua] Lobby data difficulty = cataclysm
16:30:55.902 [Lua] Lobby data quick_game = false
16:30:55.902 [Lua] Lobby data weave_name = false
16:30:55.902 [Lua] Lobby data matchmaking = true
16:30:55.902 [Lua] Lobby data player_slot_4 = 0:0
16:30:55.902 [Lua] Lobby data num_players = 2
16:30:55.902 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:30:55.902 [Lua] Lobby data player_slot_2 = 0:0
16:30:55.902 [Lua] Lobby data country_code = IR
16:30:55.902 [Lua] Lobby data player_slot_3 = 0:0
16:30:55.902 [Lua] Lobby data eac_authorized = true
16:30:55.902 [Lua] Set lobby end.
16:30:55.902 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010e7092a5
16:30:55.902 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5
16:30:58.389 [Lua] ### CLEARING PEER STATE FOR 11000010e7092a5
16:30:58.389 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting
16:30:58.389 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting
16:30:58.661 [Lua] [PSM] Peer 11000010e7092a5 joined. Want to use profile index "5" and join party "0"
16:30:58.661 [Lua] Mechanism says: a client joined the game! 11000010e7092a5
16:30:58.661 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010e7092a5, connection_key=0)
16:30:58.661 [Lua] Sync dynamic to client:
16:30:59.224 [SteamVoipClient] select_out(11000010e7092a5, on)
16:30:59.235 [SteamVoipClient] select_out(11000010e7092a5, on)
16:30:59.235 [SteamVoipClient] select_in(11000010e7092a5, on)
16:30:59.235 [SteamVoipClient] select_out(11000010e7092a5, off)
16:31:01.113 [EACServer] [20:01:01:113][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 5 Status: Client Authenticated Message: Client authenticated.
16:31:01.113 [Lua] player (11000010e7092a5,1) was put into party 0
16:31:01.113 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting
16:31:01.113 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Loading
16:31:01.113 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e7092a5 inn_level 0
16:31:01.113 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:31:01.113 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 11000011894ca7a "pSyChO"
<>
16:31:01.114 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000BF1E9F0; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000010e7092a5"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000ACA8C80
[3] _ = table: 000000000BF1E9F0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000DAFD20; dt = 0.011156759224832058; state_data = table: 000000000BF1E9F0; new_state = Loading
[5] self = table: 0000000000136F70; dt = 0.011156759224832058; peer_state_machines = table: 00000000036AE420; joined_peers = table: 000000000AC68BF0; game_session = [GameSession]; peer_id = "11000010e7092a5"; peer_state_machine = table: 0000000000DAFD20
[6] self = table: 000000000266B860; dt = 0.011156759224832058; t = 92.872814213857055; network_manager = table: 00000000117FF700
[7] self = table: 0000000002AC8D30; dt = 0.011156759224832058; t = 1292.9268660041271
[8] self = table: 0000000000097100; real_world_dt = 0.011156759224832058; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011156759224832058; t = 1292.9268660041271
[9] dt = 0.011156759224832058
[2] server = table: 0000000000136F70; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010e7092a5"; wanted_profile_index = 5; resend_timer = 1.7276098569855094; resend_post_game_timer = 1.3063261844217777; clan_tag = "0"; peer_id = "11000010e7092a5";
[4] current_state = Loading; function_memoize = table: 000000000AC5BB90; state_data = table: 000000000BF1E9F0;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920;
[6] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011154642328619957; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000000B0C7A0; machines = table: 0000000010BB0860; viewport_name = "player_1"; _camera_carrier = table: 000000000B845A60; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001278E420; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0;
<>
<>
16:31:01.114 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedLocal
16:31:01.440 [Lua] ### Sending rpc_level_loaded
16:31:01.440 [Lua] #### Has state machine: true, peer_id: 11000010e7092a5, level_id: 50
16:31:01.440 [Lua] Peer 11000010e7092a5 has loaded the level but not all enemies, so we wait
16:31:01.577 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010e7092a5, connection_key=0)
16:31:01.577 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Loading
16:31:01.577 [Lua] [PeerSM] 11000010e7092a5 :: on_enter LoadingProfilePackages
16:31:01.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:1 my_peer_id:11000011894ca7a
16:31:02.255 [EACServer] [20:01:02:255][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010E7092A5.
16:31:03.157 [EACServer] [20:01:03:157][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010E7092A5
16:31:03.157 [EACServer] [20:01:03:157][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:31:03.162 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedRemote
16:31:03.724 [Lua] [PeerSM] 11000010e7092a5 :: on_exit LoadingProfilePackages
16:31:03.724 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForEnterGame
16:31:05.206 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:31:05.206 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous'
16:31:05.207 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForEnterGame
16:31:05.207 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForGameObjectSync
16:31:05.220 [Lua] Breedfreezer (server) starting a hot join sync
16:31:05.221 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
16:31:05.221 [Lua] RemotePlayer:create_game_object( ) 45
16:31:05.235 [Lua] player (11000010e7092a5,1) was put into party 1
16:31:05.235 [Lua] Assigning peer(11000010e7092a5:1) to profile(5) career(1)
16:31:05.235 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(5) career_index(1)
16:31:05.235 [Lua] Set lobby begin:
16:31:05.235 [Lua] Lobby data twitch_enabled = false
16:31:05.235 [Lua] Lobby data power_level = 835
16:31:05.235 [Lua] Lobby data unique_server_name = pSyChO
16:31:05.235 [Lua] Lobby data difficulty_tweak = 0
16:31:05.235 [Lua] Lobby data host = 11000011894ca7a
16:31:05.235 [Lua] Lobby data time_of_search = 1606580974
16:31:05.235 [Lua] Lobby data game_mode = 2
16:31:05.235 [Lua] Lobby data is_private = false
16:31:05.235 [Lua] Lobby data match_started = true
16:31:05.235 [Lua] Lobby data mechanism = adventure
16:31:05.235 [Lua] Lobby data level_key = inn_level
16:31:05.235 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:31:05.235 [Lua] Lobby data selected_level_key = elven_ruins
16:31:05.235 [Lua] Lobby data difficulty = cataclysm
16:31:05.235 [Lua] Lobby data quick_game = false
16:31:05.235 [Lua] Lobby data weave_name = false
16:31:05.235 [Lua] Lobby data matchmaking = true
16:31:05.235 [Lua] Lobby data player_slot_4 = 0:0
16:31:05.235 [Lua] Lobby data num_players = 2
16:31:05.236 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:31:05.236 [Lua] Lobby data player_slot_2 = 0:0
16:31:05.236 [Lua] Lobby data country_code = IR
16:31:05.236 [Lua] Lobby data player_slot_3 = 0:0
16:31:05.236 [Lua] Lobby data eac_authorized = true
16:31:05.236 [Lua] Set lobby end.
16:31:05.236 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5
16:31:05.236 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForGameObjectSync
16:31:05.236 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForPlayers
16:31:05.241 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForPlayers
16:31:05.241 [Lua] [PeerSM] 11000010e7092a5 :: on_enter InGame
16:31:05.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
16:31:05.556 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e7092a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:31:05.556 [Lua] Adding player sync data to peer=11000010e7092a5 local_player_id=1
16:31:05.557 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e7092a5
16:31:05.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:2 my_peer_id:11000011894ca7a
16:31:05.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a
16:31:05.572 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a
16:31:05.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:31:05.572 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:31:05.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:31:05.572 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:31:05.572 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read,
16:31:05.572 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:31:05.572 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:31:05.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
16:31:05.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
16:31:05.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:31:06.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:31:06.226 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:31:06.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
16:31:06.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
16:31:06.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
16:31:06.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:31:06.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:31:06.352 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:31:06.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
16:31:06.375 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
16:31:06.375 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
16:31:06.376 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:31:06.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:31:06.419 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:31:06.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:31:06.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:31:06.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:31:06.498 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:31:08.518 [Lua] Set lobby begin:
16:31:08.518 [Lua] Lobby data twitch_enabled = false
16:31:08.518 [Lua] Lobby data power_level = 417
16:31:08.518 [Lua] Lobby data unique_server_name = pSyChO
16:31:08.518 [Lua] Lobby data difficulty_tweak = 0
16:31:08.518 [Lua] Lobby data host = 11000011894ca7a
16:31:08.518 [Lua] Lobby data time_of_search = 1606580974
16:31:08.518 [Lua] Lobby data game_mode = 2
16:31:08.518 [Lua] Lobby data is_private = false
16:31:08.518 [Lua] Lobby data match_started = true
16:31:08.518 [Lua] Lobby data mechanism = adventure
16:31:08.518 [Lua] Lobby data level_key = inn_level
16:31:08.518 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:31:08.518 [Lua] Lobby data selected_level_key = elven_ruins
16:31:08.518 [Lua] Lobby data difficulty = cataclysm
16:31:08.518 [Lua] Lobby data quick_game = false
16:31:08.518 [Lua] Lobby data weave_name = false
16:31:08.518 [Lua] Lobby data matchmaking = true
16:31:08.518 [Lua] Lobby data player_slot_4 = 0:0
16:31:08.518 [Lua] Lobby data num_players = 2
16:31:08.519 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:31:08.519 [Lua] Lobby data player_slot_2 = 0:0
16:31:08.519 [Lua] Lobby data country_code = IR
16:31:08.519 [Lua] Lobby data player_slot_3 = 0:0
16:31:08.519 [Lua] Lobby data eac_authorized = true
16:31:08.519 [Lua] Set lobby end.
16:31:10.054 [EACServer] [20:01:10:054][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
16:31:10.054 [EACServer] [20:01:10:054][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
16:31:11.480 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:11.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:31:11.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:13.585 [Lua] Set lobby begin:
16:31:13.585 [Lua] Lobby data twitch_enabled = false
16:31:13.585 [Lua] Lobby data power_level = 835
16:31:13.585 [Lua] Lobby data unique_server_name = pSyChO
16:31:13.585 [Lua] Lobby data difficulty_tweak = 0
16:31:13.585 [Lua] Lobby data host = 11000011894ca7a
16:31:13.585 [Lua] Lobby data time_of_search = 1606580974
16:31:13.585 [Lua] Lobby data game_mode = 2
16:31:13.585 [Lua] Lobby data is_private = false
16:31:13.585 [Lua] Lobby data match_started = true
16:31:13.585 [Lua] Lobby data mechanism = adventure
16:31:13.585 [Lua] Lobby data level_key = inn_level
16:31:13.585 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:31:13.585 [Lua] Lobby data selected_level_key = elven_ruins
16:31:13.585 [Lua] Lobby data difficulty = cataclysm
16:31:13.585 [Lua] Lobby data quick_game = false
16:31:13.585 [Lua] Lobby data weave_name = false
16:31:13.585 [Lua] Lobby data matchmaking = true
16:31:13.585 [Lua] Lobby data player_slot_4 = 0:0
16:31:13.585 [Lua] Lobby data num_players = 2
16:31:13.585 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1
16:31:13.585 [Lua] Lobby data player_slot_2 = 0:0
16:31:13.585 [Lua] Lobby data country_code = IR
16:31:13.585 [Lua] Lobby data player_slot_3 = 0:0
16:31:13.585 [Lua] Lobby data eac_authorized = true
16:31:13.585 [Lua] Set lobby end.
16:31:14.298 [EACServer] [20:01:14:297][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
16:31:14.298 [EACServer] [20:01:14:297][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
16:31:23.615 [EACServer] [20:01:23:614][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:31:25.448 [Lua] PlayFabMirrorBase:_commit_internal 12
16:31:25.448 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:31:25.451 [Lua] generate_backend_stats 11000011894ca7a:1
16:31:25.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19
16:31:25.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:31:25.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20
16:31:25.477 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 2
16:31:26.350 [Lua] Assigning peer(11000010e7092a5:1) to profile(3) career(2)
16:31:26.350 [Lua] Set lobby begin:
16:31:26.350 [Lua] Lobby data twitch_enabled = false
16:31:26.350 [Lua] Lobby data power_level = 835
16:31:26.350 [Lua] Lobby data unique_server_name = pSyChO
16:31:26.350 [Lua] Lobby data difficulty_tweak = 0
16:31:26.350 [Lua] Lobby data host = 11000011894ca7a
16:31:26.350 [Lua] Lobby data time_of_search = 1606580974
16:31:26.350 [Lua] Lobby data game_mode = 2
16:31:26.350 [Lua] Lobby data is_private = false
16:31:26.350 [Lua] Lobby data match_started = true
16:31:26.350 [Lua] Lobby data mechanism = adventure
16:31:26.350 [Lua] Lobby data level_key = inn_level
16:31:26.350 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:31:26.350 [Lua] Lobby data selected_level_key = elven_ruins
16:31:26.350 [Lua] Lobby data difficulty = cataclysm
16:31:26.350 [Lua] Lobby data quick_game = false
16:31:26.350 [Lua] Lobby data weave_name = false
16:31:26.350 [Lua] Lobby data matchmaking = true
16:31:26.350 [Lua] Lobby data player_slot_4 = 0:0
16:31:26.350 [Lua] Lobby data num_players = 2
16:31:26.350 [Lua] Lobby data player_slot_5 = 0:0
16:31:26.350 [Lua] Lobby data player_slot_2 = 0:0
16:31:26.350 [Lua] Lobby data country_code = IR
16:31:26.350 [Lua] Lobby data player_slot_3 = 0:0
16:31:26.351 [Lua] Lobby data eac_authorized = true
16:31:26.351 [Lua] Set lobby end.
16:31:26.351 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(3) career_index(2)
16:31:26.351 [Lua] Set lobby begin:
16:31:26.351 [Lua] Lobby data twitch_enabled = false
16:31:26.351 [Lua] Lobby data power_level = 835
16:31:26.351 [Lua] Lobby data unique_server_name = pSyChO
16:31:26.351 [Lua] Lobby data difficulty_tweak = 0
16:31:26.351 [Lua] Lobby data host = 11000011894ca7a
16:31:26.351 [Lua] Lobby data time_of_search = 1606580974
16:31:26.351 [Lua] Lobby data game_mode = 2
16:31:26.351 [Lua] Lobby data is_private = false
16:31:26.351 [Lua] Lobby data match_started = true
16:31:26.351 [Lua] Lobby data mechanism = adventure
16:31:26.351 [Lua] Lobby data level_key = inn_level
16:31:26.351 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:31:26.351 [Lua] Lobby data selected_level_key = elven_ruins
16:31:26.351 [Lua] Lobby data difficulty = cataclysm
16:31:26.351 [Lua] Lobby data quick_game = false
16:31:26.351 [Lua] Lobby data weave_name = false
16:31:26.351 [Lua] Lobby data matchmaking = true
16:31:26.351 [Lua] Lobby data player_slot_4 = 0:0
16:31:26.351 [Lua] Lobby data num_players = 2
16:31:26.351 [Lua] Lobby data player_slot_5 = 0:0
16:31:26.351 [Lua] Lobby data player_slot_2 = 0:0
16:31:26.351 [Lua] Lobby data country_code = IR
16:31:26.351 [Lua] Lobby data player_slot_3 = 11000010e7092a5:1
16:31:26.351 [Lua] Lobby data eac_authorized = true
16:31:26.351 [Lua] Set lobby end.
16:31:26.351 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:11000010e7092a5 | bw:0 | es:0
16:31:26.536 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
16:31:26.536 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19
16:31:26.598 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:3 my_peer_id:11000011894ca7a
16:31:26.598 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a
16:31:26.598 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5
16:31:26.599 [Lua] [GameNetworkManager] destroying game object with go_id=46
16:31:26.605 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a
16:31:26.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:31:26.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:31:26.605 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:31:26.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:31:26.605 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
16:31:26.605 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:31:26.605 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
16:31:26.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:31:26.634 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
16:31:26.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:31:26.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:31:26.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
16:31:26.637 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
16:31:26.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient
16:31:26.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
16:31:26.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
16:31:26.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
16:31:27.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19
16:31:27.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20
16:31:27.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
16:31:27.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
16:31:27.157 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:31:27.189 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:31:27.189 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:31:27.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:31:27.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:31:27.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:31:27.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
16:31:27.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
16:31:27.642 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
16:31:27.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
16:31:27.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20
16:31:27.676 [Lua] commit result success 12
16:31:28.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
16:31:28.440 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
16:31:28.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
16:31:28.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
16:31:28.765 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
16:31:28.776 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
16:31:37.678 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:37.679 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:31:37.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:32:37.644 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5
16:32:37.644 [Lua] [ChatManager][1]System: Qhuvlous has left the game
16:32:37.644 [Lua] [PeerSM] 11000010e7092a5 :: on_exit InGame
16:32:37.644 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnecting
16:32:37.644 [Lua] [PSM] Disconnecting peer 11000010e7092a5
16:32:37.644 [Lua] [PSM] Disconnected peer 11000010e7092a5 is being removed from session.
16:32:37.644 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e7092a5
16:32:37.645 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:32:37.645 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Disconnecting
16:32:37.645 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnected
16:32:37.645 [Lua] Set lobby begin:
16:32:37.645 [Lua] Lobby data twitch_enabled = false
16:32:37.645 [Lua] Lobby data power_level = 835
16:32:37.645 [Lua] Lobby data unique_server_name = pSyChO
16:32:37.645 [Lua] Lobby data difficulty_tweak = 0
16:32:37.645 [Lua] Lobby data host = 11000011894ca7a
16:32:37.645 [Lua] Lobby data time_of_search = 1606580974
16:32:37.645 [Lua] Lobby data game_mode = 2
16:32:37.645 [Lua] Lobby data is_private = false
16:32:37.645 [Lua] Lobby data match_started = true
16:32:37.645 [Lua] Lobby data mechanism = adventure
16:32:37.645 [Lua] Lobby data level_key = inn_level
16:32:37.645 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:32:37.645 [Lua] Lobby data selected_level_key = elven_ruins
16:32:37.645 [Lua] Lobby data difficulty = cataclysm
16:32:37.645 [Lua] Lobby data quick_game = false
16:32:37.645 [Lua] Lobby data weave_name = false
16:32:37.645 [Lua] Lobby data matchmaking = true
16:32:37.645 [Lua] Lobby data player_slot_4 = 0:0
16:32:37.645 [Lua] Lobby data num_players = 2
16:32:37.645 [Lua] Lobby data player_slot_5 = 0:0
16:32:37.645 [Lua] Lobby data player_slot_2 = 0:0
16:32:37.645 [Lua] Lobby data country_code = IR
16:32:37.645 [Lua] Lobby data player_slot_3 = 0:0
16:32:37.645 [Lua] Lobby data eac_authorized = true
16:32:37.645 [Lua] Set lobby end.
16:32:37.645 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e7092a5)
16:32:37.645 [EAC] EAC server lost client 11000010e7092a5
16:32:37.645 [EACServer] [20:02:37:645][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325
16:32:37.645 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0abfbcc8, channel: 17
16:32:37.645 [SteamVoipClient] select_out(11000010e7092a5, off)
16:32:37.645 [SteamVoipClient] select_in(11000010e7092a5, off)
16:32:37.645 [Lua] [GameNetworkManager] destroying game object with go_id=47
16:32:37.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:32:37.700 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:37.757 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:37.814 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:37.860 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:37.904 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:37.950 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:37.994 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.028 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.073 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.106 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.140 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.173 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.207 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.229 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.262 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.296 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.329 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.374 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.396 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.429 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.508 [Connection] Dropped eac chunk from 11000010e7092a5 because channel 17 can't communicate
16:32:38.508 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.508 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.519 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.553 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.576 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.610 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.644 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate
16:32:38.995 [Lua] [Matchmaking] Handshake host removing client 11000010e7092a5
16:32:39.253 [Window] Window => inactive
16:32:39.793 [Handshaker] Lost connection 124 to 11000010e7092a5
16:32:40.169 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:32:40.169 [Lua] Players: 1
16:32:40.169 [Lua] Set lobby begin:
16:32:40.169 [Lua] Lobby data twitch_enabled = false
16:32:40.169 [Lua] Lobby data power_level = 835
16:32:40.169 [Lua] Lobby data unique_server_name = pSyChO
16:32:40.169 [Lua] Lobby data difficulty_tweak = 0
16:32:40.169 [Lua] Lobby data host = 11000011894ca7a
16:32:40.169 [Lua] Lobby data time_of_search = 1606580974
16:32:40.169 [Lua] Lobby data game_mode = 2
16:32:40.169 [Lua] Lobby data is_private = false
16:32:40.169 [Lua] Lobby data match_started = true
16:32:40.169 [Lua] Lobby data mechanism = adventure
16:32:40.169 [Lua] Lobby data level_key = inn_level
16:32:40.169 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:32:40.169 [Lua] Lobby data selected_level_key = elven_ruins
16:32:40.169 [Lua] Lobby data difficulty = cataclysm
16:32:40.169 [Lua] Lobby data quick_game = false
16:32:40.169 [Lua] Lobby data weave_name = false
16:32:40.169 [Lua] Lobby data matchmaking = true
16:32:40.170 [Lua] Lobby data player_slot_4 = 0:0
16:32:40.170 [Lua] Lobby data num_players = 1
16:32:40.170 [Lua] Lobby data player_slot_5 = 0:0
16:32:40.170 [Lua] Lobby data player_slot_2 = 0:0
16:32:40.170 [Lua] Lobby data country_code = IR
16:32:40.170 [Lua] Lobby data player_slot_3 = 0:0
16:32:40.170 [Lua] Lobby data eac_authorized = true
16:32:40.170 [Lua] Set lobby end.
16:32:40.170 [Lua] [LobbyMembers] Member left 11000010e7092a5
16:32:57.941 [Lua] PlayFabMirrorBase:_commit_internal 13
16:32:57.941 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:32:57.944 [Lua] generate_backend_stats 11000011894ca7a:1
16:32:57.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
16:32:57.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:32:57.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22
16:32:57.967 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 3
16:33:00.074 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
16:33:00.074 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
16:33:00.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
16:33:00.662 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22
16:33:01.220 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22
16:33:01.227 [Lua] commit result success 13
16:34:02.145 [Window] Window => active
16:34:02.147 [Window] Window => active
16:34:12.945 [Window] Window => inactive
16:34:42.929 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:34:42.929 [Lua] Players: 2
16:34:42.929 [Lua] Set lobby begin:
16:34:42.929 [Lua] Lobby data twitch_enabled = false
16:34:42.929 [Lua] Lobby data power_level = 835
16:34:42.929 [Lua] Lobby data unique_server_name = pSyChO
16:34:42.929 [Lua] Lobby data difficulty_tweak = 0
16:34:42.929 [Lua] Lobby data host = 11000011894ca7a
16:34:42.929 [Lua] Lobby data time_of_search = 1606580974
16:34:42.929 [Lua] Lobby data game_mode = 2
16:34:42.929 [Lua] Lobby data is_private = false
16:34:42.929 [Lua] Lobby data match_started = true
16:34:42.929 [Lua] Lobby data mechanism = adventure
16:34:42.929 [Lua] Lobby data level_key = inn_level
16:34:42.929 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:34:42.929 [Lua] Lobby data selected_level_key = elven_ruins
16:34:42.929 [Lua] Lobby data difficulty = cataclysm
16:34:42.929 [Lua] Lobby data quick_game = false
16:34:42.929 [Lua] Lobby data weave_name = false
16:34:42.929 [Lua] Lobby data matchmaking = true
16:34:42.929 [Lua] Lobby data player_slot_4 = 0:0
16:34:42.929 [Lua] Lobby data num_players = 2
16:34:42.929 [Lua] Lobby data player_slot_5 = 0:0
16:34:42.929 [Lua] Lobby data player_slot_2 = 0:0
16:34:42.929 [Lua] Lobby data country_code = IR
16:34:42.929 [Lua] Lobby data player_slot_3 = 0:0
16:34:42.929 [Lua] Lobby data eac_authorized = true
16:34:42.929 [Lua] Set lobby end.
16:34:42.929 [Lua] [LobbyMembers] Member joined 11000010379da95
16:34:44.579 [Lua] GOT approve_channel 20 11000010379da95 186000001b291e2
16:34:44.580 [EAC] EAC server has client 11000010379da95 and channel 20 (and owner 11000010379da95)
16:34:44.580 [EACServer] [20:04:44:579][Windows][EAC Server] [Info][RegisterClient] Client: 011000010379DA95 PlayerGUID: 76561198018583189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018583189 PlayerName: Mr. Nice guy
16:34:44.580 [Lua] Client with peer_id 11000010379da95 got APPROVED by server
16:34:44.580 [EACServer] [20:04:44:579][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:34:44.580 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010379da95'
16:34:44.580 [Lua] [PeerSM] 11000010379da95 :: on_enter Connecting
16:34:44.580 [Lua] [ChatManager][1]System: Mr. Nice guy is joining the game
16:34:44.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:34:44.732 [Lua] [Matchmaking] Got a handshake request from 11000010379da95 with user name 'Mr. Nice guy'
16:34:44.844 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b291e2 from 11000010379da95, replying lobby_ok
16:34:44.956 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010379da95 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:34:45.069 [Lua] Set lobby begin:
16:34:45.069 [Lua] Lobby data twitch_enabled = false
16:34:45.069 [Lua] Lobby data power_level = 835
16:34:45.069 [Lua] Lobby data unique_server_name = pSyChO
16:34:45.069 [Lua] Lobby data difficulty_tweak = 0
16:34:45.069 [Lua] Lobby data host = 11000011894ca7a
16:34:45.069 [Lua] Lobby data time_of_search = 1606580974
16:34:45.069 [Lua] Lobby data game_mode = 2
16:34:45.069 [Lua] Lobby data is_private = false
16:34:45.069 [Lua] Lobby data match_started = true
16:34:45.069 [Lua] Lobby data mechanism = adventure
16:34:45.069 [Lua] Lobby data level_key = inn_level
16:34:45.069 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:34:45.069 [Lua] Lobby data selected_level_key = elven_ruins
16:34:45.069 [Lua] Lobby data difficulty = cataclysm
16:34:45.069 [Lua] Lobby data quick_game = false
16:34:45.069 [Lua] Lobby data weave_name = false
16:34:45.069 [Lua] Lobby data matchmaking = true
16:34:45.069 [Lua] Lobby data player_slot_4 = 0:0
16:34:45.069 [Lua] Lobby data num_players = 2
16:34:45.069 [Lua] Lobby data player_slot_5 = 0:0
16:34:45.069 [Lua] Lobby data player_slot_2 = 11000010379da95:1
16:34:45.070 [Lua] Lobby data country_code = IR
16:34:45.070 [Lua] Lobby data player_slot_3 = 0:0
16:34:45.070 [Lua] Lobby data eac_authorized = true
16:34:45.070 [Lua] Set lobby end.
16:34:45.070 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010379da95
16:34:45.070 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000010379da95 | es:0
16:34:47.381 [Lua] ### CLEARING PEER STATE FOR 11000010379da95
16:34:47.381 [Lua] [PeerSM] 11000010379da95 :: on_exit Connecting
16:34:47.381 [Lua] [PeerSM] 11000010379da95 :: on_enter Connecting
16:34:47.493 [Lua] [PSM] Peer 11000010379da95 joined. Want to use profile index "2" and join party "0"
16:34:47.493 [Lua] Mechanism says: a client joined the game! 11000010379da95
16:34:47.493 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010379da95, connection_key=1)
16:34:47.493 [Lua] Sync dynamic to client:
16:34:47.742 [SteamVoipClient] select_out(11000010379da95, on)
16:34:47.757 [SteamVoipClient] select_out(11000010379da95, on)
16:34:47.757 [SteamVoipClient] select_in(11000010379da95, on)
16:34:47.757 [SteamVoipClient] select_out(11000010379da95, off)
16:34:48.113 [EACServer] [20:04:48:113][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010379DA95 Session: 6 Status: Client Authenticated Message: Client authenticated.
16:34:48.113 [EAC] Peer 11000010379da95 switched EAC state to ClientAuthenticatedLocal
16:34:49.370 [EACServer] [20:04:49:370][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010379DA95.
16:34:49.536 [Lua] player (11000010379da95,1) was put into party 0
16:34:49.536 [Lua] [PeerSM] 11000010379da95 :: on_exit Connecting
16:34:49.536 [Lua] [PeerSM] 11000010379da95 :: on_enter Loading
16:34:49.536 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010379da95 inn_level 0
16:34:49.536 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:34:49.536 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 11000011894ca7a "pSyChO"
<>
16:34:49.537 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000092D6100; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000010379da95"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000ACA8C80
[3] _ = table: 00000000092D6100; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000623E20; dt = 0.011195282451808453; state_data = table: 00000000092D6100; new_state = Loading
[5] self = table: 0000000000136F70; dt = 0.011195282451808453; peer_state_machines = table: 00000000036AE420; joined_peers = table: 000000000AC68BF0; game_session = [GameSession]; peer_id = "11000010379da95"; peer_state_machine = table: 0000000000623E20
[6] self = table: 000000000266B860; dt = 0.011195282451808453; t = 318.95367503073066; network_manager = table: 00000000117FF700
[7] self = table: 0000000002AC8D30; dt = 0.011195282451808453; t = 1519.0077268210007
[8] self = table: 0000000000097100; real_world_dt = 0.011195282451808453; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011195282451808453; t = 1519.0077268210007
[9] dt = 0.011195282451808453
[2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010379da95"; wanted_profile_index = 2; resend_timer = 1.8873296808451414; resend_post_game_timer = 1.877027883194387; clan_tag = "0"; peer_id = "11000010379da95";
[4] current_state = Loading; function_memoize = table: 0000000011A4CDD0; state_data = table: 00000000092D6100;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; host_to_migrate_to = "11000010e7092a5"; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920;
[6] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011198226362466812; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000000B0C7A0; machines = table: 0000000010BB0860; viewport_name = "player_1"; _camera_carrier = table: 000000000B845A60; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001278E420; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0;
<>
<>
16:34:49.682 [Lua] ### Sending rpc_level_loaded
16:34:49.682 [Lua] #### Has state machine: true, peer_id: 11000010379da95, level_id: 50
16:34:49.682 [Lua] Peer 11000010379da95 has loaded the level but not all enemies, so we wait
16:34:49.771 [EACServer] [20:04:49:771][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010379DA95
16:34:49.771 [EACServer] [20:04:49:771][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010379DA95 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:34:49.772 [EAC] Peer 11000010379da95 switched EAC state to ClientAuthenticatedRemote
16:34:49.839 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010379da95, connection_key=1)
16:34:49.839 [Lua] [PeerSM] 11000010379da95 :: on_exit Loading
16:34:49.839 [Lua] [PeerSM] 11000010379da95 :: on_enter LoadingProfilePackages
16:34:49.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010379da95 inventory_sync_id:3 my_peer_id:11000011894ca7a
16:34:56.285 [Lua] [PeerSM] 11000010379da95 :: on_exit LoadingProfilePackages
16:34:56.285 [Lua] [PeerSM] 11000010379da95 :: on_enter WaitingForEnterGame
16:34:57.592 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:34:57.592 [Lua] [Matchmaking] Got a handshake request from 11000010379da95 with user name 'Mr. Nice guy'
16:34:57.592 [Lua] [PeerSM] 11000010379da95 :: on_exit WaitingForEnterGame
16:34:57.592 [Lua] [PeerSM] 11000010379da95 :: on_enter WaitingForGameObjectSync
16:34:57.605 [Lua] Breedfreezer (server) starting a hot join sync
16:34:57.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
16:34:57.605 [Lua] RemotePlayer:create_game_object( ) 48
16:34:57.619 [Lua] player (11000010379da95,1) was put into party 1
16:34:57.619 [Lua] Assigning peer(11000010379da95:1) to profile(2) career(3)
16:34:57.619 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010379da95) local_player_id(1) profile_index(2) career_index(3)
16:34:57.619 [Lua] Set lobby begin:
16:34:57.619 [Lua] Lobby data twitch_enabled = false
16:34:57.619 [Lua] Lobby data power_level = 835
16:34:57.619 [Lua] Lobby data unique_server_name = pSyChO
16:34:57.619 [Lua] Lobby data difficulty_tweak = 0
16:34:57.619 [Lua] Lobby data host = 11000011894ca7a
16:34:57.619 [Lua] Lobby data time_of_search = 1606580974
16:34:57.619 [Lua] Lobby data game_mode = 2
16:34:57.619 [Lua] Lobby data is_private = false
16:34:57.619 [Lua] Lobby data match_started = true
16:34:57.619 [Lua] Lobby data mechanism = adventure
16:34:57.619 [Lua] Lobby data level_key = inn_level
16:34:57.619 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:34:57.619 [Lua] Lobby data selected_level_key = elven_ruins
16:34:57.619 [Lua] Lobby data difficulty = cataclysm
16:34:57.619 [Lua] Lobby data quick_game = false
16:34:57.620 [Lua] Lobby data weave_name = false
16:34:57.620 [Lua] Lobby data matchmaking = true
16:34:57.620 [Lua] Lobby data player_slot_4 = 0:0
16:34:57.620 [Lua] Lobby data num_players = 2
16:34:57.620 [Lua] Lobby data player_slot_5 = 0:0
16:34:57.620 [Lua] Lobby data player_slot_2 = 11000010379da95:1
16:34:57.620 [Lua] Lobby data country_code = IR
16:34:57.620 [Lua] Lobby data player_slot_3 = 0:0
16:34:57.620 [Lua] Lobby data eac_authorized = true
16:34:57.620 [Lua] Set lobby end.
16:34:57.620 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000010379da95 | es:0
16:34:57.620 [Lua] [PeerSM] 11000010379da95 :: on_exit WaitingForGameObjectSync
16:34:57.620 [Lua] [PeerSM] 11000010379da95 :: on_enter WaitingForPlayers
16:34:57.626 [Lua] [PeerSM] 11000010379da95 :: on_exit WaitingForPlayers
16:34:57.626 [Lua] [PeerSM] 11000010379da95 :: on_enter InGame
16:34:57.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
16:34:57.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010379da95 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:34:57.774 [Lua] Adding player sync data to peer=11000010379da95 local_player_id=1
16:34:57.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a
16:34:57.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010379da95 inventory_sync_id:4 my_peer_id:11000011894ca7a
16:34:57.775 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010379da95
16:34:57.779 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a
16:34:57.779 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:34:57.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:34:57.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:34:57.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:34:57.798 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:34:57.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
16:34:57.815 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:34:57.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:34:57.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:34:57.820 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
16:34:57.820 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
16:34:57.820 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
16:34:57.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:34:57.940 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:34:57.941 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:34:58.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:34:58.043 [Lua] [PackageManager] Force_load: wwise/staff
16:34:58.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:34:58.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:34:58.246 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:34:58.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
16:34:58.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
16:34:58.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
16:34:58.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:34:58.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:34:58.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
16:34:58.586 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01
16:34:58.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01
16:34:58.652 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01
16:34:58.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:34:59.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:34:59.050 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:34:59.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:34:59.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:34:59.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:34:59.117 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
16:35:01.155 [Lua] Set lobby begin:
16:35:01.155 [Lua] Lobby data twitch_enabled = false
16:35:01.155 [Lua] Lobby data power_level = 417
16:35:01.155 [Lua] Lobby data unique_server_name = pSyChO
16:35:01.155 [Lua] Lobby data difficulty_tweak = 0
16:35:01.155 [Lua] Lobby data host = 11000011894ca7a
16:35:01.155 [Lua] Lobby data time_of_search = 1606580974
16:35:01.155 [Lua] Lobby data game_mode = 2
16:35:01.155 [Lua] Lobby data is_private = false
16:35:01.155 [Lua] Lobby data match_started = true
16:35:01.155 [Lua] Lobby data mechanism = adventure
16:35:01.155 [Lua] Lobby data level_key = inn_level
16:35:01.155 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:35:01.155 [Lua] Lobby data selected_level_key = elven_ruins
16:35:01.155 [Lua] Lobby data difficulty = cataclysm
16:35:01.155 [Lua] Lobby data quick_game = false
16:35:01.155 [Lua] Lobby data weave_name = false
16:35:01.155 [Lua] Lobby data matchmaking = true
16:35:01.155 [Lua] Lobby data player_slot_4 = 0:0
16:35:01.155 [Lua] Lobby data num_players = 2
16:35:01.155 [Lua] Lobby data player_slot_5 = 0:0
16:35:01.155 [Lua] Lobby data player_slot_2 = 11000010379da95:1
16:35:01.155 [Lua] Lobby data country_code = IR
16:35:01.155 [Lua] Lobby data player_slot_3 = 0:0
16:35:01.155 [Lua] Lobby data eac_authorized = true
16:35:01.155 [Lua] Set lobby end.
16:35:06.025 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010379da95 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:35:06.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:35:06.027 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:35:06.406 [Lua] Set lobby begin:
16:35:06.406 [Lua] Lobby data twitch_enabled = false
16:35:06.407 [Lua] Lobby data power_level = 809
16:35:06.407 [Lua] Lobby data unique_server_name = pSyChO
16:35:06.407 [Lua] Lobby data difficulty_tweak = 0
16:35:06.407 [Lua] Lobby data host = 11000011894ca7a
16:35:06.407 [Lua] Lobby data time_of_search = 1606580974
16:35:06.407 [Lua] Lobby data game_mode = 2
16:35:06.407 [Lua] Lobby data is_private = false
16:35:06.407 [Lua] Lobby data match_started = true
16:35:06.407 [Lua] Lobby data mechanism = adventure
16:35:06.407 [Lua] Lobby data level_key = inn_level
16:35:06.407 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:35:06.407 [Lua] Lobby data selected_level_key = elven_ruins
16:35:06.407 [Lua] Lobby data difficulty = cataclysm
16:35:06.407 [Lua] Lobby data quick_game = false
16:35:06.407 [Lua] Lobby data weave_name = false
16:35:06.407 [Lua] Lobby data matchmaking = true
16:35:06.407 [Lua] Lobby data player_slot_4 = 0:0
16:35:06.407 [Lua] Lobby data num_players = 2
16:35:06.407 [Lua] Lobby data player_slot_5 = 0:0
16:35:06.407 [Lua] Lobby data player_slot_2 = 11000010379da95:1
16:35:06.407 [Lua] Lobby data country_code = IR
16:35:06.407 [Lua] Lobby data player_slot_3 = 0:0
16:35:06.407 [Lua] Lobby data eac_authorized = true
16:35:06.407 [Lua] Set lobby end.
16:35:07.507 [Lua] Got invite to lobby from 11000010e7092a5
16:35:07.515 [Lua] [Matchmaking] Found an invite, but was matchmaking.
16:35:07.515 [Lua] PopupManager:queue_default_popup: You can't join a Friend while you're matchmaking. Please cancel it first. Error ok Ok
16:35:12.959 [Lua] PlayFabMirrorBase:_commit_internal 14
16:35:12.959 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:35:12.962 [Lua] generate_backend_stats 11000011894ca7a:1
16:35:12.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:35:12.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:35:12.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
16:35:12.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
16:35:14.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
16:35:14.459 [Lua] commit result success 14
16:35:20.785 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010379da95 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:21.189 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010379da95
16:35:21.413 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010379da95 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:21.843 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010379da95
16:35:22.373 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010379da95 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:22.641 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010379da95
16:35:23.615 [EACServer] [20:05:23:614][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:35:45.771 [Window] Window => active
16:35:45.774 [Window] Window => active
16:35:48.384 [Lua] PopupManager:query_result returned result: ok
16:35:49.536 [Lua] [Matchmaking] Cancelling matchmaking
16:35:49.536 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:35:49.536 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:35:49.536 [Lua] Set lobby begin:
16:35:49.536 [Lua] Lobby data twitch_enabled = false
16:35:49.536 [Lua] Lobby data power_level = 809
16:35:49.536 [Lua] Lobby data unique_server_name = pSyChO
16:35:49.536 [Lua] Lobby data difficulty_tweak = 0
16:35:49.536 [Lua] Lobby data host = 11000011894ca7a
16:35:49.536 [Lua] Lobby data time_of_search = 1606580974
16:35:49.536 [Lua] Lobby data game_mode = 3
16:35:49.536 [Lua] Lobby data is_private = false
16:35:49.536 [Lua] Lobby data match_started = true
16:35:49.536 [Lua] Lobby data mechanism = adventure
16:35:49.536 [Lua] Lobby data level_key = inn_level
16:35:49.536 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:35:49.536 [Lua] Lobby data selected_level_key = inn_level
16:35:49.536 [Lua] Lobby data difficulty = normal
16:35:49.536 [Lua] Lobby data quick_game = false
16:35:49.536 [Lua] Lobby data weave_name = false
16:35:49.536 [Lua] Lobby data matchmaking = false
16:35:49.536 [Lua] Lobby data player_slot_4 = 0:0
16:35:49.536 [Lua] Lobby data num_players = 2
16:35:49.536 [Lua] Lobby data player_slot_5 = 0:0
16:35:49.536 [Lua] Lobby data player_slot_2 = 11000010379da95:1
16:35:49.536 [Lua] Lobby data country_code = IR
16:35:49.536 [Lua] Lobby data player_slot_3 = 0:0
16:35:49.536 [Lua] Lobby data eac_authorized = true
16:35:49.536 [Lua] Set lobby end.
16:35:49.539 [Lua] Set lobby begin:
16:35:49.539 [Lua] Lobby data twitch_enabled = false
16:35:49.539 [Lua] Lobby data power_level = 809
16:35:49.539 [Lua] Lobby data unique_server_name = pSyChO
16:35:49.539 [Lua] Lobby data difficulty_tweak = 0
16:35:49.539 [Lua] Lobby data host = 11000011894ca7a
16:35:49.539 [Lua] Lobby data time_of_search = 1606580974
16:35:49.539 [Lua] Lobby data game_mode = 3
16:35:49.539 [Lua] Lobby data is_private = false
16:35:49.539 [Lua] Lobby data match_started = true
16:35:49.539 [Lua] Lobby data mechanism = adventure
16:35:49.539 [Lua] Lobby data level_key = inn_level
16:35:49.539 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:35:49.539 [Lua] Lobby data selected_level_key = inn_level
16:35:49.539 [Lua] Lobby data difficulty = normal
16:35:49.539 [Lua] Lobby data quick_game = false
16:35:49.539 [Lua] Lobby data weave_name = false
16:35:49.539 [Lua] Lobby data matchmaking = false
16:35:49.539 [Lua] Lobby data player_slot_4 = 0:0
16:35:49.539 [Lua] Lobby data num_players = 2
16:35:49.539 [Lua] Lobby data player_slot_5 = 0:0
16:35:49.539 [Lua] Lobby data player_slot_2 = 11000010379da95:1
16:35:49.539 [Lua] Lobby data country_code = IR
16:35:49.539 [Lua] Lobby data player_slot_3 = 0:0
16:35:49.539 [Lua] Lobby data eac_authorized = true
16:35:49.539 [Lua] Set lobby end.
16:35:49.539 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:35:49.539 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:35:50.481 [Lua] [IngameUI] menu view on_enter ingame_menu
16:35:50.835 [Lua] [IngameUI] menu view on_exit ingame_menu
16:36:11.086 [SteamVoipClient] select_out(11000010379da95, on)
16:36:11.097 [SteamVoipClient] select_out(11000011894ca7a, on)
16:36:11.181 [SteamVoipClient] select_out(11000010379da95, off)
16:36:11.181 [SteamVoipClient] select_out(11000011894ca7a, off)
16:36:32.662 [SteamVoipClient] select_out(11000010379da95, on)
16:36:32.671 [SteamVoipClient] select_out(11000011894ca7a, on)
16:36:32.745 [SteamVoipClient] select_out(11000010379da95, off)
16:36:32.745 [SteamVoipClient] select_out(11000011894ca7a, off)
16:36:49.326 [Lua] [IngameUI] menu view on_enter ingame_menu
16:36:49.798 [Lua] [IngameUI] menu view on_exit ingame_menu
16:36:50.022 [Lua] [IngameUI] menu view on_enter ingame_menu
16:36:50.690 [Lua] [IngameUI] menu view on_exit ingame_menu
16:36:52.393 [SteamVoipClient] select_out(11000010379da95, on)
16:36:52.404 [SteamVoipClient] select_out(11000011894ca7a, on)
16:36:52.489 [SteamVoipClient] select_out(11000010379da95, off)
16:36:52.489 [SteamVoipClient] select_out(11000011894ca7a, off)
16:36:52.986 [SteamVoipClient] select_out(11000010379da95, on)
16:36:52.986 [SteamVoipClient] select_out(11000011894ca7a, on)
16:36:53.086 [SteamVoipClient] select_out(11000010379da95, off)
16:36:53.086 [SteamVoipClient] select_out(11000011894ca7a, off)
16:36:54.074 [Lua] [IngameUI] menu view on_enter ingame_menu
16:36:54.914 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
16:36:55.172 [Lua] PopupManager:query_result returned result: leave_game
16:36:55.183 [Lua] [Matchmaking] Doing transition leave_game from UI
16:36:55.183 [Lua] TRANSITION leave_game nil nil
16:36:55.183 [Lua] [GameNetworkManager] Leaving game...
16:36:55.183 [Lua] [GameNetworkManager] Shutting down game session host.
16:36:55.183 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:36:55.183 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:36:55.183 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=445.16
16:36:55.183 [Lua] [IngameUI] menu view on_exit ingame_menu
16:36:55.193 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:36:57.207 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
16:36:57.207 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
16:36:57.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:36:57.207 [Lua] [Managers] Calling function on all managers:
16:36:57.208 [Lua] Clearing all global lookup lists
16:36:57.208 [Lua] [IngamePlayerListUI] - Destroy
16:36:57.208 [Lua] [GamePadEquipmentUI] - Destroy
16:36:57.208 [Lua] [EquipmentUI] - Destroy
16:36:57.208 [Lua] [GamePadAbilityUI] - Destroy
16:36:57.208 [Lua] [AbilityUI] - Destroy
16:36:57.208 [Lua] [IngameUI] destroy
16:36:57.209 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[daf8dedf2c73aa6b]']]
16:36:57.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
16:36:57.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1
16:36:57.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4
16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2
16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2
16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1
16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3
16:36:57.260 [Lua] [Managers] Destroying manager group:
16:36:57.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:36:57.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:36:57.356 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame
16:36:57.356 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:36:57.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:36:57.356 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:36:57.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000011894ca7a "pSyChO"
<>
16:36:57.356 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000AC69550; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000ACA8C80
[3] _ = table: 000000000AC69550; new_state = Loading; old_state = InGame
[4] self = table: 0000000000136F70; peer_state_machines = table: 00000000036AE420; peer_id = "11000011894ca7a"; peer_state_machine = table: 00000000019CFC60; current_state = InGame
[5] self = table: 000000000266B860; application_shutdown = nil; unit_spawner = table: 00000000007D4110; world = [World]; unit_storage = table: 0000000009548CD0; units = table: 0000000009548DE0; matchmaking_loading_context = nil
[6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000266B860
[8] self = table: 0000000002AC8D30; dt = 0.011222885921597481; t = 1645.2269399015931; new_state = table: 0000000002A758B0
[9] self = table: 0000000000097100; real_world_dt = 0.011222885921597481; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011222885921597481; t = 1645.2269399015931
[10] dt = 0.011222885921597481
[2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8025566935539246; peer_id = "11000011894ca7a";
[4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; host_to_migrate_to = "11000010379da95"; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011222885921597481; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 445.1638966742903; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false;
[6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0;
<>
<>
16:36:57.356 [Lua] [PeerSM] 11000010379da95 :: on_exit InGame
16:36:57.356 [Lua] [PeerSM] 11000010379da95 :: on_enter Loading
16:36:57.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010379da95 inn_level 0
16:36:57.356 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:36:57.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000011894ca7a "pSyChO"
<>
16:36:57.357 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000092D6100; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000010379da95"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000ACA8C80
[3] _ = table: 00000000092D6100; new_state = Loading; old_state = InGame
[4] self = table: 0000000000136F70; peer_state_machines = table: 00000000036AE420; peer_id = "11000010379da95"; peer_state_machine = table: 0000000000623E20; current_state = InGame
[5] self = table: 000000000266B860; application_shutdown = nil; unit_spawner = table: 00000000007D4110; world = [World]; unit_storage = table: 0000000009548CD0; units = table: 0000000009548DE0; matchmaking_loading_context = nil
[6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000266B860
[8] self = table: 0000000002AC8D30; dt = 0.011222885921597481; t = 1645.2269399015931; new_state = table: 0000000002A758B0
[9] self = table: 0000000000097100; real_world_dt = 0.011222885921597481; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011222885921597481; t = 1645.2269399015931
[10] dt = 0.011222885921597481
[2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; peer_id = "11000010379da95"; num_players = 1; wanted_party_index = 0; account_id = "11000010379da95"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8873296808451414; loaded_level = "inn_level"; resend_post_game_timer = 1.877027883194387;
[4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; host_to_migrate_to = "11000010379da95"; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011222885921597481; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 445.1638966742903; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false;
[6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0;
<>
<>
16:36:57.357 [Lua] [Matchmaking] unregister rpcs
16:36:57.357 [Lua] [Matchmaking] destroying
16:36:57.357 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:36:57.357 [Lua] [ChatManager] Unregistering channel 1
16:36:57.357 [Lua] [EnemyPackageLoader] network_context_destroyed
16:36:57.357 [Lua] [PartyManager] network_context_destroyed
16:36:57.357 [Lua] [GameMechanismManager] network_context_destroyed
16:36:57.357 [SteamVoip] Leaving room e88ae606d9b905ad
16:36:57.357 [SteamVoipClient] select_out(11000010379da95, off)
16:36:57.357 [SteamVoipClient] select_out(11000011894ca7a, off)
16:36:57.357 [SteamVoip] Destroying room e88ae606d9b905ad
16:36:57.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:36:57.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:36:57.360 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
16:36:57.360 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:36:57.361 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:36:57.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:36:57.361 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
16:36:57.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient
16:36:57.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:36:57.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:36:57.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:36:57.362 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01, InventoryPackageSynchronizerClient
16:36:57.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:36:57.362 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:36:57.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:36:57.366 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
16:36:57.366 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:36:57.371 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:36:57.371 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:36:57.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
16:36:57.374 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:36:57.381 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:36:57.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:36:57.381 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:36:57.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:36:57.382 [EAC] EAC server lost client 11000010379da95
16:36:57.382 [EACServer] [20:06:57:382][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010379DA95 PlayerGUID: 76561198018583189
16:36:57.382 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0abfbcc8, channel: 20
16:36:57.382 [EACServer] [20:06:57:382][Windows][EAC Server] [Info][Destroy] Called
16:36:57.385 [Lua] [LobbyHost] Destroying
16:36:57.385 [Connection] Dropped voip chunk from 11000010379da95 because channel 22 can't communicate
16:36:57.385 [Connection] Dropped eac chunk from 11000010379da95 because channel 20 can't communicate
16:36:57.385 [Connection] Dropped voip chunk from 11000010379da95 because channel 22 can't communicate
16:36:57.385 [Lua] ############### UNLOADING PACKAGES ###############
16:36:57.385 [Lua] [Managers] Calling function on all managers:
16:36:57.386 [Lua] [Managers] Destroying manager group:
16:36:57.386 [Lua] [Gamestate] Enter state StateLoading
16:36:57.387 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:36:57.387 [Lua] [LobbyManager] Setting up network options
16:36:57.387 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:36:57.387 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:36:57.387 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:36:57.387 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:36:57.387 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:36:57.387 [Lua] LobbyManager:setup_network_options server_port: 27015
16:36:57.387 [Lua] registering RPCs
16:36:57.387 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:36:57.387 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:36:57.388 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:36:57.388 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:36:57.388 [Lua] [LevelTransitionHandler] load_level inn_level 0
16:36:57.388 [SteamVoip] Creating room 5fedd72b6bd9e29
16:36:57.388 [SteamVoip] Joining room 5fedd72b6bd9e29
16:36:57.388 [EAC] EAC server 11000011894ca7a is initializing
16:36:57.394 [EAC] Server is also client 11000011894ca7a
16:36:57.394 [EACServer] [20:06:57:394][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info.
16:36:57.394 [Lua] ### Created peer state machine for 11000011894ca7a
16:36:57.394 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting
16:36:57.394 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:36:57.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:36:57.398 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2077528 - use_random_directors: true - overriden_conflict: nil
16:36:57.402 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:36:57.402 [Lua] checking dlc's against conflict directors
16:36:57.402 [Lua] number of factions to include 2
16:36:57.402 [Lua] Updated list weights for random:
16:36:57.402 [Lua] skaven, 0.42 (0.00-0.42)
16:36:57.402 [Lua] chaos, 0.42 (0.42-0.83)
16:36:57.402 [Lua] beastmen, 0.17 (0.83-1.00)
16:36:57.402 [Lua] Rolled random faction: 0.89039885997772217 beastmen
16:36:57.402 [Lua] Updated list weights for random:
16:36:57.402 [Lua] skaven, 0.50 (0.00-0.50)
16:36:57.402 [Lua] chaos, 0.50 (0.50-1.00)
16:36:57.402 [Lua] Rolled random faction: 0.42715126276016235 skaven
16:36:57.402 [Lua] number of factions added 2
16:36:57.402 [Lua] --- --- ---
16:36:57.402 [Lua] Starting... difficulty 'normal'
16:36:57.402 [Lua] These are the starting conflict directors:
16:36:57.402 [Lua] inn_level
16:36:57.402 [Lua] --- --- ---
16:36:57.402 [Lua]
16:36:57.402 [Lua] DONE! Found the following directors:
16:36:57.402 [Lua] (free: 35), Master hash is:
16:36:57.402 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:36:57.402 [Lua] load_startup_enemy_packages: --------------
16:36:57.402 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:36:57.402 [Lua] critter_rat
16:36:57.402 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:36:57.402 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:36:57.402 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:36:57.402 [Lua] Set lobby begin:
16:36:57.402 [Lua] Set lobby end.
16:36:57.402 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil"
16:36:57.402 [Lua] [LobbyHost] Changed state from 0 to creating
16:36:57.414 [Lua] ### Sending rpc_level_loaded
16:36:57.414 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50
16:36:57.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:36:57.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:36:57.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:36:57.431 [Connection] Dropped channel chunk from 11000010379da95 because channel 21 can't communicate
16:36:57.431 [Connection] Dropped channel chunk from 11000010379da95 because channel 22 can't communicate
16:36:57.431 [Connection] Dropped channel chunk from 11000010379da95 because channel 20 can't communicate
16:36:57.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:36:57.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:36:57.750 [Lua] [LobbyHost] Changed state from creating to joined
16:36:57.750 [Lua] [PartyManager] Leader is set to 11000011894ca7a
16:36:57.750 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a
16:36:57.750 [Lua] [ChatManager] Registering channel 1
16:36:57.750 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:36:57.750 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:36:57.750 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a)
16:36:57.751 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:36:57.751 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:36:57.751 [Lua] Starting async level spawning of levels/inn/world
16:36:57.751 [Umbra] Init version: 3.4.15 :: 16 threads
16:36:57.773 [Lua] [NetworkServer] Changing num_players from nil to 1
16:36:57.773 [Lua] Players: 1
16:36:57.773 [Lua] Set lobby begin:
16:36:57.773 [Lua] Lobby data num_players = 1
16:36:57.773 [Lua] Lobby data level_key = inn_level
16:36:57.773 [Lua] Lobby data game_mode = 3
16:36:57.773 [Lua] Lobby data matchmaking = false
16:36:57.773 [Lua] Set lobby end.
16:36:58.057 [Lua] Async level spawning done
16:36:59.191 [Handshaker] Lost connection 125 to 11000010379da95
16:36:59.225 [Lua] player (11000011894ca7a,1) was put into party 0
16:36:59.225 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting
16:36:59.225 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:36:59.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:36:59.225 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:36:59.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 11000011894ca7a "pSyChO"
<>
16:36:59.225 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000000F0C70; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000000132C890; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2077528; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002756EF0
[3] _ = table: 00000000000F0C70; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000CCA4E0; dt = 0.016667155548930168; state_data = table: 00000000000F0C70; new_state = Loading
[5] self = table: 000000000B816330; dt = 0.016667155548930168; peer_state_machines = table: 0000000010596780; joined_peers = table: 00000000118D2710; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000000CCA4E0
[6] self = table: 0000000012740900; dt = 0.016667155548930168
[7] self = table: 0000000012740900; dt = 0.016667155548930168; t = 1647.2449293917743
[8] self = table: 0000000002AC8D30; dt = 0.016667155548930168; t = 1647.2449293917743
[9] self = table: 0000000000097100; real_world_dt = 0.016667155548930168; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667155548930168; t = 1647.2449293917743
[10] dt = 0.016667155548930168
[2] server = table: 000000000B816330; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8100322932004929; peer_id = "11000011894ca7a";
[4] current_state = Loading; function_memoize = table: 000000000BB784A0; state_data = table: 00000000000F0C70;
[5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000092B580; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 000000000364FF80; _joined_peers = table: 00000000118D2710; voip = table: 0000000010597350; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 000000000090B6E0; lobby_host = table: 000000000BD04450; level_key = "inn_level"; slot_allocator = table: 0000000000938B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010A09AC0; wanted_career_index = 3; _reserved_slots = table: 000000001019C730; wanted_profile_index = 1; _connected_peers = table: 00000000118949C0; player_manager = table: 0000000010C903E0; _profile_requester = table: 00000000105998F0; network_transmit = table: 000000000132C890; peers_completed_game_object_sync = table: 000000001058F1C0; peer_state_machines = table: 0000000010596780; network_event_delegate = table: 00000000021B8620;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000B37DB00; _loading_music_triggered = true; _lobby_host = table: 000000000BD04450; _async_level_spawner = table: 000000000FEAAC80; _local_quickplay_bonus = false; _machine = table: 00000000036B28C0; _network_event_delegate = table: 00000000021B8620; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000132C890; _network_server = table: 000000000B816330; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010A09AC0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 00000000021E4D70;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000B37DB00; _loading_music_triggered = true; _lobby_host = table: 000000000BD04450; _async_level_spawner = table: 000000000FEAAC80; _local_quickplay_bonus = false; _machine = table: 00000000036B28C0; _network_event_delegate = table: 00000000021B8620; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000132C890; _network_server = table: 000000000B816330; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010A09AC0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 00000000021E4D70;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000012740900;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0;
<>
<>
16:36:59.226 [Lua] [StateLoading] got rpc_load_level 50 inn_level
16:36:59.241 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading
16:36:59.241 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages
16:36:59.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:36:59.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a
16:36:59.258 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:36:59.258 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages
16:36:59.258 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame
16:36:59.259 [Lua] ### Sending rpc_level_loaded
16:36:59.259 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50
16:36:59.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:37:00.271 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:37:00.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:37:00.271 [Lua] Set lobby begin:
16:37:00.271 [Lua] Lobby data host = 11000011894ca7a
16:37:00.271 [Lua] Lobby data level_key = inn_level
16:37:00.271 [Lua] Lobby data game_mode = 3
16:37:00.271 [Lua] Lobby data country_code = IR
16:37:00.271 [Lua] Lobby data unique_server_name = pSyChO
16:37:00.271 [Lua] Lobby data num_players = 1
16:37:00.271 [Lua] Lobby data matchmaking = false
16:37:00.271 [Lua] Set lobby end.
16:37:00.271 [Lua] [Managers] Destroying manager group:
16:37:00.272 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:37:00.272 [Lua] [Gamestate] Enter StateIngame HOST
16:37:00.272 [Lua] [Managers] Calling function on all managers:
16:37:00.272 [Lua] <>level = inn_level<>
16:37:00.272 [Lua] Set lobby begin:
16:37:00.272 [Lua] Lobby data host = 11000011894ca7a
16:37:00.272 [Lua] Lobby data level_key = inn_level
16:37:00.272 [Lua] Lobby data game_mode = 3
16:37:00.272 [Lua] Lobby data selected_level_key = inn_level
16:37:00.272 [Lua] Lobby data country_code = IR
16:37:00.272 [Lua] Lobby data unique_server_name = pSyChO
16:37:00.272 [Lua] Lobby data num_players = 1
16:37:00.272 [Lua] Lobby data matchmaking = false
16:37:00.272 [Lua] Set lobby end.
16:37:00.272 [Lua] [StateIngame] Server ingame
16:37:00.275 [Lua] Set lobby begin:
16:37:00.275 [Lua] Lobby data level_key = inn_level
16:37:00.275 [Lua] Lobby data selected_level_key = inn_level
16:37:00.275 [Lua] Lobby data unique_server_name = pSyChO
16:37:00.275 [Lua] Lobby data matchmaking = false
16:37:00.275 [Lua] Lobby data host = 11000011894ca7a
16:37:00.275 [Lua] Lobby data country_code = IR
16:37:00.275 [Lua] Lobby data game_mode = 3
16:37:00.275 [Lua] Lobby data difficulty_tweak = 0
16:37:00.275 [Lua] Lobby data difficulty = normal
16:37:00.275 [Lua] Lobby data num_players = 1
16:37:00.275 [Lua] Set lobby end.
16:37:00.275 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:37:00.275 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:37:00.275 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:37:00.275 [Lua] [Matchmaking] initializing
16:37:00.275 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server
16:37:00.275 [Lua] [Matchmaking] register rpcs
16:37:00.275 [Lua] GameNetworkManager:init... creating game session
16:37:00.275 [Lua] Host GameSession.make_game_session_host with session:
16:37:00.275 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:37:00.276 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a
16:37:00.276 [Lua] [GameNetworkManager] self.is_server = true
16:37:00.276 [Network] Setting artificial MTU limit to 65536
16:37:00.276 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
16:37:00.285 [Lua] Switching ConflictSettings: to: inn_level
16:37:00.285 [Lua] pacing=disabled
16:37:00.285 [Lua] roaming=nil
16:37:00.285 [Lua] disabled=false
16:37:00.285 [Lua] pack_spawning=disabled
16:37:00.285 [Lua] contained_breeds=nil
16:37:00.285 [Lua] boss=disabled
16:37:00.285 [Lua] horde=disabled
16:37:00.285 [Lua] specials=disabled
16:37:00.285 [Lua] name=inn_level
16:37:00.285 [Lua] intensity=disabled
16:37:00.285 [Lua] ---
16:37:00.285 [Lua] [LevelAnalysis] set_random_seed( 2077528)
16:37:00.288 [Lua] [AIInterestPointSystem] Level Seed: 2077528
16:37:00.288 [Lua]
16:37:00.288 [Lua] [entity_system_bag] = table
16:37:00.288 [Lua] [entity_system_bag] = metatable
16:37:00.288 [Lua] [startup_data] = table
16:37:00.288 [Lua] [entity_manager] = table
16:37:00.288 [Lua] [entity_manager] = metatable
16:37:00.288 [Lua] [unit_spawner] = table
16:37:00.288 [Lua] [unit_spawner] = metatable
16:37:00.288 [Lua] [unit_storage] = table
16:37:00.288 [Lua] [unit_storage] = metatable
16:37:00.288 [Lua] [dice_keeper] = table
16:37:00.288 [Lua] [dice_keeper] = metatable
16:37:00.288 [Lua] [is_server] = true (boolean)
16:37:00.288 [Lua] [world] = [World]
16:37:00.288 [Lua] [system_api] = table
16:37:00.288 [Lua] [entity_system] = table
16:37:00.288 [Lua] [entity_system] = metatable
16:37:00.288 [Lua] [network_lobby] = table
16:37:00.288 [Lua] [network_lobby] = metatable
16:37:00.288 [Lua] [profile_synchronizer] = table
16:37:00.288 [Lua] [profile_synchronizer] = metatable
16:37:00.288 [Lua] [level_transition_handler] = table
16:37:00.288 [Lua] [level_transition_handler] = metatable
16:37:00.288 [Lua] [num_local_human_players] = 1 (number)
16:37:00.288 [Lua] [statistics_db] = table
16:37:00.288 [Lua] [statistics_db] = metatable
16:37:00.288 [Lua] [network_server] = table
16:37:00.288 [Lua] [network_server] = metatable
16:37:00.288 [Lua] [input_manager] = table
16:37:00.288 [Lua] [input_manager] = metatable
16:37:00.288 [Lua] [network_clock] = table
16:37:00.288 [Lua] [network_clock] = metatable
16:37:00.288 [Lua] [network_transmit] = table
16:37:00.288 [Lua] [network_transmit] = metatable
16:37:00.288 [Lua] [free_flight_manager] = table
16:37:00.288 [Lua] [free_flight_manager] = metatable
16:37:00.288 [Lua] [network_manager] = table
16:37:00.288 [Lua] [network_manager] = metatable
16:37:00.288 [Lua] [network_event_delegate] = table
16:37:00.288 [Lua] [network_event_delegate] = metatable
16:37:00.288 [Lua]
16:37:00.288 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:37:00.288 [Lua] ignoring extension VersusInteractObjectiveExtension
16:37:00.288 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:37:00.288 [Lua] ignoring extension VersusSocketObjectiveExtension
16:37:00.288 [Lua] ignoring extension VersusTargetObjectiveExtension
16:37:00.288 [Lua] ignoring extension VersusMissionObjectiveExtension
16:37:00.289 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:37:00.290 [Lua] [AchievementManager] Achievements using the steam platform
16:37:00.327 [Lua] [StateIngame] Level seed: 2077528
16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:37:00.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:37:00.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:37:00.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
16:37:00.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read,
16:37:00.337 [Lua] [LevelAnalysis] set_random_seed( 2077528)
16:37:00.341 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
16:37:00.341 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
16:37:00.341 [Lua] [IngameUI] init
16:37:00.353 [SteamVoipClient] select_out(11000011894ca7a, off)
16:37:00.357 [Lua] cb_razer_chroma_setup
16:37:00.388 [Lua] [Matchmaking] Cancelling matchmaking
16:37:00.388 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:37:00.388 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:37:00.388 [Lua] Set lobby begin:
16:37:00.388 [Lua] Lobby data level_key = inn_level
16:37:00.388 [Lua] Lobby data power_level = 0
16:37:00.388 [Lua] Lobby data selected_level_key = inn_level
16:37:00.388 [Lua] Lobby data unique_server_name = pSyChO
16:37:00.388 [Lua] Lobby data matchmaking = false
16:37:00.388 [Lua] Lobby data host = 11000011894ca7a
16:37:00.388 [Lua] Lobby data country_code = IR
16:37:00.388 [Lua] Lobby data game_mode = 3
16:37:00.388 [Lua] Lobby data difficulty_tweak = 0
16:37:00.388 [Lua] Lobby data difficulty = normal
16:37:00.388 [Lua] Lobby data num_players = 1
16:37:00.388 [Lua] Set lobby end.
16:37:00.389 [Flow] complete_skittergate_legend true
16:37:00.389 [Flow] complete_all_helmgart_levels_recruit true
16:37:00.390 [Flow] WitchHunterLevel:35
16:37:00.390 [Flow] LeaderYes
16:37:00.390 [Flow] ALL PC XP:304250
16:37:00.390 [Flow] Has "bogenhafen" DLC:true
16:37:00.390 [Flow] WH XP:60850
16:37:00.390 [Flow] Number of crafted items:3963
16:37:00.390 [Flow] Sum of Powe Levels:1500
16:37:00.390 [Flow] lodestone diff 1:false
16:37:00.390 [Flow] magnus and forest activated
16:37:00.390 [Flow] magnus and forest activated
16:37:00.390 [Flow] cemetery and forest activated
16:37:00.390 [Flow] magnus and cemetery
16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:37:00.390 [Flow] ALL RUNES ACTIVATED
16:37:00.390 [Flow] magnus and forest activated
16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:37:00.390 [Flow] ALL RUNES ACTIVATED
16:37:00.390 [Flow] cemetery and forest activated
16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:37:00.390 [Flow] ALL RUNES ACTIVATED
16:37:00.390 [Flow] magnus and forest activated
16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:37:00.390 [Flow] ALL RUNES ACTIVATED
16:37:00.390 [Flow] magnus and cemetery
16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:37:00.390 [Flow] ALL RUNES ACTIVATED
16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:37:00.392 [Lua] CurrentConflictSettings inn_level
16:37:00.392 [Lua] [ConflictDirector] conflict_director is ai_ready
16:37:00.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:37:00.392 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:37:00.393 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:37:00.393 [Lua] Forming navigation groups in one frame
16:37:00.393 [Lua] Forming navigation groups
16:37:00.412 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999980173
16:37:00.413 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
16:37:00.413 [Lua] number of nav groups: 41
16:37:00.413 [Lua] number of refined nav groups : 23
16:37:00.415 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
16:37:00.415 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:37:00.415 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:37:00.415 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:37:00.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:37:00.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:37:00.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:37:00.417 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
16:37:00.417 [Lua] [Managers] Calling function on all managers:
16:37:00.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:37:00.442 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame
16:37:00.442 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync
16:37:00.616 [Lua] player (11000011894ca7a,1) was put into party 1
16:37:00.616 [Lua] [IngamePlayerListUI] - Destroy
16:37:00.616 [Lua] [GamePadEquipmentUI] - Destroy
16:37:00.617 [Lua] [EquipmentUI] - Destroy
16:37:00.617 [Lua] [GamePadAbilityUI] - Destroy
16:37:00.617 [Lua] [AbilityUI] - Destroy
16:37:00.625 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3)
16:37:00.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3)
16:37:00.625 [Lua] Set lobby begin:
16:37:00.625 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:37:00.625 [Lua] Lobby data level_key = inn_level
16:37:00.625 [Lua] Lobby data power_level = 0
16:37:00.625 [Lua] Lobby data selected_level_key = inn_level
16:37:00.625 [Lua] Lobby data player_slot_4 = 0:0
16:37:00.625 [Lua] Lobby data difficulty = normal
16:37:00.625 [Lua] Lobby data unique_server_name = pSyChO
16:37:00.625 [Lua] Lobby data matchmaking = false
16:37:00.625 [Lua] Lobby data host = 11000011894ca7a
16:37:00.625 [Lua] Lobby data country_code = IR
16:37:00.625 [Lua] Lobby data game_mode = 3
16:37:00.625 [Lua] Lobby data player_slot_5 = 0:0
16:37:00.625 [Lua] Lobby data player_slot_2 = 0:0
16:37:00.625 [Lua] Lobby data difficulty_tweak = 0
16:37:00.625 [Lua] Lobby data player_slot_3 = 0:0
16:37:00.625 [Lua] Lobby data num_players = 1
16:37:00.625 [Lua] Set lobby end.
16:37:00.625 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0
16:37:00.625 [Lua]
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:37:00.625 [Lua] [wwise/one_handed_axes] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:37:00.625 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:37:00.625 [Lua] [wwise/handgun_rifle] = false (boolean)
16:37:00.625 [Lua] [wwise/one_handed_swords] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:37:00.625 [Lua]
16:37:00.625 [Lua]
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:37:00.625 [Lua] [wwise/one_handed_axes] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:37:00.625 [Lua] [wwise/one_handed_swords] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:37:00.625 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:37:00.625 [Lua] [wwise/handgun_rifle] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:37:00.625 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:37:00.625 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:37:00.625 [Lua]
16:37:00.625 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync
16:37:00.625 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers
16:37:00.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:37:00.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:37:00.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
16:37:00.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:37:00.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:37:00.632 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers
16:37:00.632 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame
16:37:00.638 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a
16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:37:00.638 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:37:00.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:37:00.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
16:37:00.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
16:37:00.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:37:00.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:37:00.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:37:00.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:37:00.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:37:00.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
16:37:00.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
16:37:00.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:37:00.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:37:00.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:37:00.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
16:37:00.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:37:00.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:37:00.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:37:00.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
16:37:00.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:37:00.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:37:00.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:37:00.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:37:00.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:37:00.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:37:00.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:37:00.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:37:00.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:37:00.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:37:00.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:37:00.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:37:00.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:37:00.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:37:00.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:37:00.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
16:37:00.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:37:00.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:37:00.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:37:00.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
16:37:00.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:37:00.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:37:00.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:37:00.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:37:00.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:37:00.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:37:00.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:37:00.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
16:37:00.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:37:00.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:37:00.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:37:00.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:37:00.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:37:00.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
16:37:01.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
16:37:01.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
16:37:01.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:37:01.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:37:01.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:37:01.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
16:37:01.050 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:37:01.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:37:01.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:37:01.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:37:01.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:37:01.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:37:01.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:37:01.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:37:01.199 [Flow] DISABLE
16:37:01.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:37:01.243 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:37:01.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:37:01.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:37:01.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:37:01.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:37:01.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:37:01.541 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:37:01.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:37:01.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:37:01.764 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:37:01.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:37:01.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:37:01.810 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:37:01.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:37:01.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:37:01.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:37:01.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:37:02.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:37:02.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:37:02.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:37:02.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:37:02.305 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:37:02.306 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:37:02.396 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:37:02.396 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:37:02.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:37:02.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:37:02.751 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:37:02.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:37:02.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:37:02.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:37:02.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:37:02.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:37:02.931 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:37:02.932 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:37:03.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:37:03.009 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:37:03.021 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:37:03.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:37:03.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:37:03.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:37:03.055 [Lua] Players are leaving the safe zone
16:37:03.258 [Lua] StateInGameRunning:_game_actually_starts()
16:37:03.258 [Lua] #################################################################################################################
16:37:03.258 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:37:03.258 [Lua] #################################################################################################################
16:37:03.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
16:37:03.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
16:37:04.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
16:37:04.378 [Lua] Commit load time data
16:37:05.297 [Lua] Set lobby begin:
16:37:05.297 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1
16:37:05.297 [Lua] Lobby data level_key = inn_level
16:37:05.297 [Lua] Lobby data power_level = 835
16:37:05.297 [Lua] Lobby data selected_level_key = inn_level
16:37:05.297 [Lua] Lobby data player_slot_4 = 0:0
16:37:05.297 [Lua] Lobby data difficulty = normal
16:37:05.297 [Lua] Lobby data unique_server_name = pSyChO
16:37:05.298 [Lua] Lobby data matchmaking = false
16:37:05.298 [Lua] Lobby data host = 11000011894ca7a
16:37:05.298 [Lua] Lobby data country_code = IR
16:37:05.298 [Lua] Lobby data game_mode = 3
16:37:05.298 [Lua] Lobby data player_slot_5 = 0:0
16:37:05.298 [Lua] Lobby data player_slot_2 = 0:0
16:37:05.298 [Lua] Lobby data difficulty_tweak = 0
16:37:05.298 [Lua] Lobby data player_slot_3 = 0:0
16:37:05.298 [Lua] Lobby data num_players = 1
16:37:05.298 [Lua] Set lobby end.
16:37:06.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
16:37:06.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:37:06.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read,
16:37:06.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:37:06.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
16:37:06.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:37:06.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read,
16:37:06.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:37:06.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
16:37:06.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:37:06.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read,
16:37:06.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:37:06.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:37:06.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:37:06.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read,
16:37:06.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:37:06.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
16:37:06.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:37:06.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
16:37:06.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:37:12.387 [Lua] PlayFabMirrorBase:_commit_internal 15
16:37:12.387 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:37:12.393 [Lua] generate_backend_stats 11000011894ca7a:1
16:37:12.410 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:37:12.410 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:37:12.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
16:37:12.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
16:37:12.524 [Lua] Got invite to lobby from 11000010e7092a5
16:37:12.532 [Lua] [Matchmaking] Joining lobby table: 00000000127898F0.
16:37:12.532 [Lua]
16:37:12.532 [Lua] [join_by_lobby_browser] = true (boolean)
16:37:12.532 [Lua] [join_lobby_data] = table
16:37:12.532 [Lua] [id] = 186000001b0902f (string)
16:37:12.532 [Lua] [is_server_invite] = false (boolean)
16:37:12.532 [Lua] [friend_join] = true (boolean)
16:37:12.532 [Lua]
16:37:12.532 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:37:12.532 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:37:12.532 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:37:12.532 [Lua] [ChatManager][1]System: Connecting to game session.
16:37:12.542 [Lua] [LobbyClient] Changed state from nil to joining
16:37:12.833 [Lua] [LobbyClient] Changed state from joining to joined
16:37:12.833 [Lua] [PartyManager] Leader is set to 11000010617faa1
16:37:12.833 [Lua] [LobbyClient] connected to lobby, id: 186000001b0902f
16:37:12.833 [Lua] ====== Looking for host: 11000010617faa1
16:37:12.834 [Lua] LobbyInternal.open_channel lobby: userdata: 0x126c4b28, to peer: 11000010617faa1 channel: 23
16:37:12.834 [Lua] Connected to host: 11000010617faa1, using channel: 23
16:37:12.834 [Lua] [Matchmaking] Joined lobby, checking network hash...
16:37:12.844 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Commander Squiggles'...
16:37:12.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
16:37:13.001 [Lua] commit result success 15
16:37:14.901 [Lua] [Matchmaking] Connected, starting handshake...
16:37:14.901 [Lua] [Matchmaking] Starting handshake with host 11000010617faa1 using client cookie HSC-0000470531-client-[11000011894ca7a]
16:37:15.091 [Lua] [Matchmaking] Handshake successful (11000010617faa1) (HSC-0000470531-client-[11000011894ca7a]) (HSC-0000577067-host-[11000010617faa1])
16:37:15.092 [Lua] [Matchmaking] Handshake done, requesting to join game...
16:37:15.092 [Lua] bogenhafen
16:37:15.092 [Lua] vermintide_1
16:37:15.092 [Lua] lake_upgrade
16:37:15.092 [Lua] holly
16:37:15.092 [Lua] cog_upgrade
16:37:15.092 [Lua] lake
16:37:15.092 [Lua] cog
16:37:15.092 [Lua] scorpion
16:37:15.092 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010617faa1
16:37:15.252 [Lua] [Matchmaking] Failed to join game due to host responding 'not_searching_for_players'. lobby_id=186000001b0902f, host_id:Commander Squiggles
16:37:15.252 [Lua] [Matchmaking] Adding broken lobby: 186000001b0902f Due to bad connection or something: false, ignoring it for 20 seconds
16:37:15.252 [Lua] LobbyClient close server channel 23 to 11000010617faa1
16:37:15.252 [Lua] LobbyInternal.close_channel lobby: userdata: 0x126c4b28, channel: 23
16:37:15.252 [Lua] PopupManager:queue_default_popup: Lobby is private Error ok Ok
16:37:15.252 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:37:15.252 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:37:17.081 [Lua] PopupManager:query_result returned result: ok
16:37:17.257 [Handshaker] Lost connection 126 to 11000010617faa1
16:37:20.656 [Window] Window => inactive
16:37:33.852 [Window] Window => active
16:37:33.855 [Window] Window => active
16:37:36.246 [Lua] [Matchmaking] Removing broken lobby 186000001b0902f, perhaps it will now work again?!
16:37:37.579 [Lua] Got invite to lobby from 11000010e7092a5
16:37:37.586 [Lua] [Matchmaking] Joining lobby table: 00000000093B8F10.
16:37:37.586 [Lua]
16:37:37.586 [Lua] [join_by_lobby_browser] = true (boolean)
16:37:37.586 [Lua] [join_lobby_data] = table
16:37:37.586 [Lua] [Host] = 11000010617faa1 (string)
16:37:37.586 [Lua] [power_level] = 835 (string)
16:37:37.586 [Lua] [id] = 186000001b0902f (string)
16:37:37.586 [Lua] [num_players] = 4 (string)
16:37:37.586 [Lua] [difficulty_tweak] = 0 (string)
16:37:37.586 [Lua] [weave_name] = false (string)
16:37:37.586 [Lua] [is_server_invite] = false (boolean)
16:37:37.586 [Lua] [game_mode] = 2 (string)
16:37:37.586 [Lua] [is_private] = true (string)
16:37:37.586 [Lua] [unique_server_name] = Commander Squiggles (string)
16:37:37.586 [Lua] [twitch_enabled] = false (string)
16:37:37.586 [Lua] [difficulty] = hardest (string)
16:37:37.586 [Lua] [match_started] = true (string)
16:37:37.586 [Lua] [selected_level_key] = crater (string)
16:37:37.586 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:37:37.586 [Lua] [quick_game] = true (string)
16:37:37.586 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
16:37:37.586 [Lua] [matchmaking] = false (string)
16:37:37.586 [Lua] [level_key] = crater (string)
16:37:37.586 [Lua] [mechanism] = adventure (string)
16:37:37.586 [Lua] [player_slot_1] = 0:0 (string)
16:37:37.586 [Lua] [player_slot_5] = 1100001131acc42:1 (string)
16:37:37.586 [Lua] [player_slot_2] = 0:0 (string)
16:37:37.586 [Lua] [country_code] = GB (string)
16:37:37.586 [Lua] [player_slot_3] = 11000010e7092a5:1 (string)
16:37:37.586 [Lua] [eac_authorized] = true (string)
16:37:37.586 [Lua] [friend_join] = true (boolean)
16:37:37.586 [Lua]
16:37:37.586 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:37:37.586 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:37:37.586 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:37:37.586 [Lua] [ChatManager][1]System: Connecting to game session.
16:37:37.596 [Lua] [LobbyClient] Changed state from nil to joining
16:37:37.882 [Lua] [LobbyClient] Changed state from joining to joined
16:37:37.882 [Lua] [PartyManager] Leader is set to 11000010617faa1
16:37:37.882 [Lua] [LobbyClient] connected to lobby, id: 186000001b0902f
16:37:37.882 [Lua] ====== Looking for host: 11000010617faa1
16:37:37.883 [Lua] LobbyInternal.open_channel lobby: userdata: 0x015de7a8, to peer: 11000010617faa1 channel: 24
16:37:37.883 [Lua] Connected to host: 11000010617faa1, using channel: 24
16:37:37.883 [Lua] [Matchmaking] Joined lobby, checking network hash...
16:37:37.893 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Commander Squiggles'...
16:37:39.806 [Lua] [Matchmaking] Connected, starting handshake...
16:37:39.806 [Lua] [Matchmaking] Starting handshake with host 11000010617faa1 using client cookie HSC-0000849728-client-[11000011894ca7a]
16:37:39.977 [Lua] [Matchmaking] Handshake successful (11000010617faa1) (HSC-0000849728-client-[11000011894ca7a]) (HSC-0000577067-host-[11000010617faa1])
16:37:39.978 [Lua] [Matchmaking] Handshake done, requesting to join game...
16:37:39.978 [Lua] bogenhafen
16:37:39.978 [Lua] vermintide_1
16:37:39.978 [Lua] lake_upgrade
16:37:39.978 [Lua] holly
16:37:39.978 [Lua] cog_upgrade
16:37:39.978 [Lua] lake
16:37:39.978 [Lua] cog
16:37:39.978 [Lua] scorpion
16:37:39.978 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010617faa1
16:37:40.147 [Lua] [Matchmaking] Failed to join game due to host responding 'not_searching_for_players'. lobby_id=186000001b0902f, host_id:Commander Squiggles
16:37:40.147 [Lua] [Matchmaking] Adding broken lobby: 186000001b0902f Due to bad connection or something: false, ignoring it for 20 seconds
16:37:40.147 [Lua] LobbyClient close server channel 24 to 11000010617faa1
16:37:40.147 [Lua] LobbyInternal.close_channel lobby: userdata: 0x015de7a8, channel: 24
16:37:40.147 [Lua] PopupManager:queue_default_popup: Lobby is private Error ok Ok
16:37:40.147 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:37:40.147 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:37:40.430 [Lua] PopupManager:query_result returned result: ok
16:37:40.966 [Connection] Dropped game chunk from 11000010617faa1 because channel 24 can't communicate
16:37:42.167 [Handshaker] Lost connection 127 to 11000010617faa1
16:37:42.684 [Window] Window => inactive
16:38:00.432 [Lua] [Matchmaking] Removing broken lobby 186000001b0902f, perhaps it will now work again?!
16:39:12.788 [Window] Window => active
16:39:14.555 [Lua] [IngameUI] menu view on_enter start_game_view
16:39:14.556 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07dfcb20
16:39:14.556 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:39:14.558 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:39:14.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:39:14.559 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:39:14.559 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:39:17.177 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
16:39:17.177 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:39:17.177 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
16:39:17.177 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:39:17.177 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:39:17.177 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:39:17.177 [Lua]
16:39:17.177 [Lua] [1] = table
16:39:17.177 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
16:39:17.177 [Lua] [difficulties] = table
16:39:17.177 [Lua] [1] = normal (string)
16:39:17.177 [Lua] [2] = hard (string)
16:39:17.177 [Lua] [3] = harder (string)
16:39:17.177 [Lua] [4] = hardest (string)
16:39:17.177 [Lua] [5] = cataclysm (string)
16:39:17.177 [Lua] [6] = any (string)
16:39:17.177 [Lua] [levels] = table
16:39:17.177 [Lua] [1] = dlc_bogenhafen_city (string)
16:39:17.177 [Lua] [2] = farmlands (string)
16:39:17.177 [Lua] [3] = ussingen (string)
16:39:17.177 [Lua] [4] = elven_ruins (string)
16:39:17.177 [Lua] [5] = ground_zero (string)
16:39:17.177 [Lua] [6] = fort (string)
16:39:17.177 [Lua] [7] = dlc_portals (string)
16:39:17.177 [Lua] [8] = catacombs (string)
16:39:17.177 [Lua] [9] = dlc_castle (string)
16:39:17.177 [Lua] [10] = plaza (string)
16:39:17.177 [Lua] [11] = crater (string)
16:39:17.177 [Lua] [12] = dlc_bogenhafen_slum (string)
16:39:17.177 [Lua] [13] = skaven_stronghold (string)
16:39:17.177 [Lua] [14] = military (string)
16:39:17.177 [Lua] [15] = mines (string)
16:39:17.177 [Lua] [16] = forest_ambush (string)
16:39:17.177 [Lua] [17] = cemetery (string)
16:39:17.177 [Lua] [18] = magnus (string)
16:39:17.177 [Lua] [19] = nurgle (string)
16:39:17.177 [Lua] [20] = bell (string)
16:39:17.177 [Lua] [21] = warcamp (string)
16:39:17.177 [Lua] [22] = dlc_celebrate_crawl (string)
16:39:17.177 [Lua] [23] = skittergate (string)
16:39:17.177 [Lua] [24] = dlc_bastion (string)
16:39:17.177 [Lua] [25] = any (string)
16:39:17.177 [Lua] [game_mode_key] = adventure (string)
16:39:17.177 [Lua] [2] = table
16:39:17.177 [Lua] [game_mode_key] = adventure (string)
16:39:17.177 [Lua] [difficulties] = table
16:39:17.177 [Lua] [1] = normal (string)
16:39:17.177 [Lua] [2] = hard (string)
16:39:17.177 [Lua] [3] = harder (string)
16:39:17.177 [Lua] [4] = hardest (string)
16:39:17.177 [Lua] [5] = cataclysm (string)
16:39:17.177 [Lua] [6] = any (string)
16:39:17.177 [Lua] [levels] = table
16:39:17.177 [Lua] [1] = dlc_bogenhafen_city (string)
16:39:17.177 [Lua] [2] = farmlands (string)
16:39:17.177 [Lua] [3] = ussingen (string)
16:39:17.177 [Lua] [4] = elven_ruins (string)
16:39:17.177 [Lua] [5] = ground_zero (string)
16:39:17.177 [Lua] [6] = fort (string)
16:39:17.177 [Lua] [7] = dlc_portals (string)
16:39:17.177 [Lua] [8] = catacombs (string)
16:39:17.177 [Lua] [9] = dlc_castle (string)
16:39:17.177 [Lua] [10] = plaza (string)
16:39:17.177 [Lua] [11] = crater (string)
16:39:17.177 [Lua] [12] = dlc_bogenhafen_slum (string)
16:39:17.177 [Lua] [13] = skaven_stronghold (string)
16:39:17.177 [Lua] [14] = military (string)
16:39:17.177 [Lua] [15] = mines (string)
16:39:17.177 [Lua] [16] = forest_ambush (string)
16:39:17.177 [Lua] [17] = cemetery (string)
16:39:17.177 [Lua] [18] = magnus (string)
16:39:17.177 [Lua] [19] = nurgle (string)
16:39:17.177 [Lua] [20] = bell (string)
16:39:17.177 [Lua] [21] = warcamp (string)
16:39:17.177 [Lua] [22] = dlc_celebrate_crawl (string)
16:39:17.177 [Lua] [23] = skittergate (string)
16:39:17.177 [Lua] [24] = dlc_bastion (string)
16:39:17.177 [Lua] [25] = any (string)
16:39:17.177 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
16:39:17.177 [Lua] [5] = table
16:39:17.177 [Lua] [game_mode_key] = adventure (string)
16:39:17.177 [Lua] [difficulties] = table
16:39:17.177 [Lua] [1] = normal (string)
16:39:17.177 [Lua] [2] = hard (string)
16:39:17.177 [Lua] [3] = harder (string)
16:39:17.177 [Lua] [4] = hardest (string)
16:39:17.177 [Lua] [5] = cataclysm (string)
16:39:17.177 [Lua] [6] = any (string)
16:39:17.177 [Lua] [levels] = table
16:39:17.177 [Lua] [1] = dlc_bogenhafen_city (string)
16:39:17.177 [Lua] [2] = farmlands (string)
16:39:17.177 [Lua] [3] = ussingen (string)
16:39:17.177 [Lua] [4] = elven_ruins (string)
16:39:17.177 [Lua] [5] = ground_zero (string)
16:39:17.177 [Lua] [6] = fort (string)
16:39:17.177 [Lua] [7] = dlc_portals (string)
16:39:17.177 [Lua] [8] = catacombs (string)
16:39:17.177 [Lua] [9] = dlc_castle (string)
16:39:17.177 [Lua] [10] = plaza (string)
16:39:17.177 [Lua] [11] = crater (string)
16:39:17.177 [Lua] [12] = dlc_bogenhafen_slum (string)
16:39:17.177 [Lua] [13] = skaven_stronghold (string)
16:39:17.177 [Lua] [14] = military (string)
16:39:17.177 [Lua] [15] = mines (string)
16:39:17.177 [Lua] [16] = forest_ambush (string)
16:39:17.177 [Lua] [17] = cemetery (string)
16:39:17.177 [Lua] [18] = magnus (string)
16:39:17.177 [Lua] [19] = nurgle (string)
16:39:17.177 [Lua] [20] = bell (string)
16:39:17.177 [Lua] [21] = warcamp (string)
16:39:17.177 [Lua] [22] = dlc_celebrate_crawl (string)
16:39:17.177 [Lua] [23] = skittergate (string)
16:39:17.177 [Lua] [24] = dlc_bastion (string)
16:39:17.177 [Lua] [25] = any (string)
16:39:17.177 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
16:39:17.177 [Lua]
16:39:17.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:39:17.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:39:17.191 [Lua] [Matchmaking] Filter: Free slots = 1
16:39:17.191 [Lua] [Matchmaking] Filter: Distance = far
16:39:17.191 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:39:17.191 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
16:39:17.191 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:39:17.191 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
16:39:17.191 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:39:17.849 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
16:39:17.850 [Lua]
16:39:17.850 [Lua] [twitch_enabled] = false (string)
16:39:17.850 [Lua] [power_level] = 348 (string)
16:39:17.850 [Lua] [id] = 186000001b1ab63 (string)
16:39:17.850 [Lua] [num_players] = 3 (string)
16:39:17.850 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.850 [Lua] [host] = 110000141935a34 (string)
16:39:17.850 [Lua] [game_mode] = 6 (string)
16:39:17.850 [Lua] [is_private] = false (string)
16:39:17.850 [Lua] [current_level_key] = inn_level (string)
16:39:17.850 [Lua] [name] = Lobby 186000001b1ab63 (string)
16:39:17.850 [Lua] [level_key] = bell (string)
16:39:17.850 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.850 [Lua] [difficulty] = normal (string)
16:39:17.850 [Lua] [match_started] = true (string)
16:39:17.850 [Lua] [selected_level_key] = bell (string)
16:39:17.850 [Lua] [weave_name] = false (string)
16:39:17.850 [Lua] [quick_game] = false (string)
16:39:17.850 [Lua] [country_code] = GB (string)
16:39:17.850 [Lua] [matchmaking] = true (string)
16:39:17.850 [Lua] [mechanism] = adventure (string)
16:39:17.850 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.850 [Lua] [player_slot_1] = 110000110d8fe1c:1 (string)
16:39:17.850 [Lua] [player_slot_5] = 11000010b32a94b:1 (string)
16:39:17.850 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.850 [Lua] [unique_server_name] = otillywesto (string)
16:39:17.850 [Lua] [player_slot_3] = 110000141935a34:1 (string)
16:39:17.850 [Lua] [eac_authorized] = true (string)
16:39:17.850 [Lua]
16:39:17.850 [Lua] =======================Found valid lobby!
16:39:17.851 [Lua]
16:39:17.851 [Lua] [twitch_enabled] = false (string)
16:39:17.851 [Lua] [power_level] = 342 (string)
16:39:17.851 [Lua] [id] = 186000001b2b2b4 (string)
16:39:17.851 [Lua] [num_players] = 1 (string)
16:39:17.851 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.851 [Lua] [host] = 1100001060e76a7 (string)
16:39:17.851 [Lua] [time_of_search] = 1606581319 (string)
16:39:17.851 [Lua] [game_mode] = 2 (string)
16:39:17.851 [Lua] [is_private] = false (string)
16:39:17.851 [Lua] [level_key] = nurgle (string)
16:39:17.851 [Lua] [name] = Lobby 186000001b2b2b4 (string)
16:39:17.851 [Lua] [country_code] = GB (string)
16:39:17.851 [Lua] [difficulty] = normal (string)
16:39:17.851 [Lua] [match_started] = true (string)
16:39:17.851 [Lua] [selected_level_key] = nurgle (string)
16:39:17.851 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.851 [Lua] [quick_game] = false (string)
16:39:17.851 [Lua] [unique_server_name] = Rusty (string)
16:39:17.851 [Lua] [matchmaking] = true (string)
16:39:17.851 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.851 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.851 [Lua] [mechanism] = adventure (string)
16:39:17.851 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.851 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.851 [Lua] [weave_name] = false (string)
16:39:17.851 [Lua] [player_slot_3] = 1100001060e76a7:1 (string)
16:39:17.851 [Lua] [eac_authorized] = true (string)
16:39:17.851 [Lua]
16:39:17.851 [Lua] =======================Found valid lobby!
16:39:17.852 [Lua]
16:39:17.852 [Lua] [twitch_enabled] = false (string)
16:39:17.852 [Lua] [power_level] = 596 (string)
16:39:17.852 [Lua] [id] = 186000001af159f (string)
16:39:17.852 [Lua] [num_players] = 3 (string)
16:39:17.852 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.852 [Lua] [host] = 1100001087ff8df (string)
16:39:17.852 [Lua] [game_mode] = 2 (string)
16:39:17.852 [Lua] [is_private] = false (string)
16:39:17.852 [Lua] [level_key] = elven_ruins (string)
16:39:17.852 [Lua] [name] = Lobby 186000001af159f (string)
16:39:17.852 [Lua] [country_code] = GB (string)
16:39:17.852 [Lua] [difficulty] = hard (string)
16:39:17.852 [Lua] [match_started] = true (string)
16:39:17.852 [Lua] [selected_level_key] = elven_ruins (string)
16:39:17.852 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.852 [Lua] [quick_game] = true (string)
16:39:17.852 [Lua] [unique_server_name] = Master Queef (string)
16:39:17.852 [Lua] [matchmaking] = true (string)
16:39:17.852 [Lua] [player_slot_1] = 110000105d3a39f:1 (string)
16:39:17.852 [Lua] [player_slot_4] = 110000105f090c3:1 (string)
16:39:17.852 [Lua] [mechanism] = adventure (string)
16:39:17.852 [Lua] [player_slot_5] = 1100001087ff8df:1 (string)
16:39:17.852 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.852 [Lua] [weave_name] = false (string)
16:39:17.852 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.852 [Lua] [eac_authorized] = true (string)
16:39:17.852 [Lua]
16:39:17.852 [Lua] =======================Found valid lobby!
16:39:17.852 [Lua]
16:39:17.852 [Lua] [twitch_enabled] = false (string)
16:39:17.852 [Lua] [power_level] = 726 (string)
16:39:17.852 [Lua] [id] = 186000001ab618e (string)
16:39:17.852 [Lua] [num_players] = 2 (string)
16:39:17.852 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.852 [Lua] [host] = 1100001009f0d45 (string)
16:39:17.852 [Lua] [game_mode] = 6 (string)
16:39:17.852 [Lua] [is_private] = false (string)
16:39:17.852 [Lua] [level_key] = cemetery (string)
16:39:17.852 [Lua] [name] = Lobby 186000001ab618e (string)
16:39:17.852 [Lua] [country_code] = GB (string)
16:39:17.852 [Lua] [difficulty] = normal (string)
16:39:17.852 [Lua] [match_started] = true (string)
16:39:17.852 [Lua] [selected_level_key] = cemetery (string)
16:39:17.852 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.852 [Lua] [quick_game] = false (string)
16:39:17.852 [Lua] [unique_server_name] = Kukuxumusu (string)
16:39:17.852 [Lua] [matchmaking] = true (string)
16:39:17.852 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.852 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.852 [Lua] [mechanism] = adventure (string)
16:39:17.852 [Lua] [player_slot_5] = 11000010481b4e8:1 (string)
16:39:17.852 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.852 [Lua] [weave_name] = false (string)
16:39:17.852 [Lua] [player_slot_3] = 1100001009f0d45:1 (string)
16:39:17.852 [Lua] [eac_authorized] = true (string)
16:39:17.852 [Lua]
16:39:17.852 [Lua] =======================Found valid lobby!
16:39:17.853 [Lua]
16:39:17.853 [Lua] [twitch_enabled] = false (string)
16:39:17.853 [Lua] [power_level] = 0 (string)
16:39:17.853 [Lua] [id] = 186000001afcb67 (string)
16:39:17.853 [Lua] [num_players] = 3 (string)
16:39:17.853 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.853 [Lua] [host] = 1100001013d909e (string)
16:39:17.853 [Lua] [game_mode] = 2 (string)
16:39:17.853 [Lua] [is_private] = false (string)
16:39:17.853 [Lua] [level_key] = mines (string)
16:39:17.853 [Lua] [name] = Lobby 186000001afcb67 (string)
16:39:17.853 [Lua] [country_code] = GB (string)
16:39:17.853 [Lua] [difficulty] = hard (string)
16:39:17.853 [Lua] [match_started] = true (string)
16:39:17.853 [Lua] [selected_level_key] = mines (string)
16:39:17.853 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.853 [Lua] [quick_game] = false (string)
16:39:17.853 [Lua] [unique_server_name] = Valkary_Conscript (string)
16:39:17.853 [Lua] [matchmaking] = true (string)
16:39:17.853 [Lua] [player_slot_1] = 1100001013d909e:1 (string)
16:39:17.853 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.853 [Lua] [mechanism] = adventure (string)
16:39:17.853 [Lua] [player_slot_5] = 1100001062f8e7b:1 (string)
16:39:17.853 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.853 [Lua] [weave_name] = false (string)
16:39:17.853 [Lua] [player_slot_3] = 110000104cd261b:1 (string)
16:39:17.853 [Lua] [eac_authorized] = true (string)
16:39:17.853 [Lua]
16:39:17.853 [Lua] =======================Found valid lobby!
16:39:17.854 [Lua]
16:39:17.854 [Lua] [twitch_enabled] = false (string)
16:39:17.854 [Lua] [power_level] = 200 (string)
16:39:17.854 [Lua] [id] = 186000001b25127 (string)
16:39:17.854 [Lua] [num_players] = 1 (string)
16:39:17.854 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.854 [Lua] [host] = 110000103c34a8e (string)
16:39:17.854 [Lua] [time_of_search] = 1606580563 (string)
16:39:17.854 [Lua] [game_mode] = 2 (string)
16:39:17.854 [Lua] [is_private] = false (string)
16:39:17.854 [Lua] [level_key] = military (string)
16:39:17.854 [Lua] [name] = Lobby 186000001b25127 (string)
16:39:17.854 [Lua] [country_code] = GB (string)
16:39:17.854 [Lua] [difficulty] = normal (string)
16:39:17.854 [Lua] [match_started] = true (string)
16:39:17.854 [Lua] [selected_level_key] = military (string)
16:39:17.854 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.854 [Lua] [quick_game] = true (string)
16:39:17.854 [Lua] [unique_server_name] = Evilnun (string)
16:39:17.854 [Lua] [matchmaking] = true (string)
16:39:17.854 [Lua] [player_slot_1] = 110000103c34a8e:1 (string)
16:39:17.854 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.854 [Lua] [mechanism] = adventure (string)
16:39:17.854 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.854 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.854 [Lua] [weave_name] = false (string)
16:39:17.854 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.854 [Lua] [eac_authorized] = true (string)
16:39:17.854 [Lua]
16:39:17.854 [Lua] =======================Found valid lobby!
16:39:17.854 [Lua]
16:39:17.854 [Lua] [twitch_enabled] = false (string)
16:39:17.854 [Lua] [power_level] = 835 (string)
16:39:17.854 [Lua] [id] = 186000001b24f8b (string)
16:39:17.854 [Lua] [num_players] = 1 (string)
16:39:17.854 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.854 [Lua] [host] = 11000010f1d0a87 (string)
16:39:17.854 [Lua] [game_mode] = 2 (string)
16:39:17.854 [Lua] [is_private] = false (string)
16:39:17.854 [Lua] [level_key] = fort (string)
16:39:17.854 [Lua] [name] = Lobby 186000001b24f8b (string)
16:39:17.854 [Lua] [country_code] = GB (string)
16:39:17.854 [Lua] [difficulty] = harder (string)
16:39:17.854 [Lua] [match_started] = true (string)
16:39:17.854 [Lua] [selected_level_key] = fort (string)
16:39:17.854 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.854 [Lua] [quick_game] = true (string)
16:39:17.854 [Lua] [unique_server_name] = Camel of Aeons (string)
16:39:17.854 [Lua] [matchmaking] = true (string)
16:39:17.854 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.854 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.854 [Lua] [mechanism] = adventure (string)
16:39:17.854 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.854 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.854 [Lua] [weave_name] = false (string)
16:39:17.854 [Lua] [player_slot_3] = 11000010f1d0a87:1 (string)
16:39:17.854 [Lua] [eac_authorized] = true (string)
16:39:17.854 [Lua]
16:39:17.854 [Lua] =======================Found valid lobby!
16:39:17.855 [Lua]
16:39:17.855 [Lua] [twitch_enabled] = false (string)
16:39:17.855 [Lua] [power_level] = 556 (string)
16:39:17.855 [Lua] [id] = 186000001b1fdb1 (string)
16:39:17.855 [Lua] [num_players] = 3 (string)
16:39:17.855 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.855 [Lua] [host] = 1100001021c36c8 (string)
16:39:17.855 [Lua] [time_of_search] = 1606580838 (string)
16:39:17.855 [Lua] [game_mode] = 2 (string)
16:39:17.855 [Lua] [is_private] = false (string)
16:39:17.855 [Lua] [level_key] = ussingen (string)
16:39:17.855 [Lua] [name] = Lobby 186000001b1fdb1 (string)
16:39:17.855 [Lua] [country_code] = GB (string)
16:39:17.855 [Lua] [difficulty] = hard (string)
16:39:17.855 [Lua] [match_started] = true (string)
16:39:17.855 [Lua] [selected_level_key] = ussingen (string)
16:39:17.855 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.855 [Lua] [quick_game] = true (string)
16:39:17.855 [Lua] [unique_server_name] = Zineryt (string)
16:39:17.855 [Lua] [matchmaking] = true (string)
16:39:17.855 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.855 [Lua] [player_slot_4] = 110000103423fce:1 (string)
16:39:17.855 [Lua] [mechanism] = adventure (string)
16:39:17.855 [Lua] [player_slot_5] = 1100001021c36c8:1 (string)
16:39:17.855 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.855 [Lua] [weave_name] = false (string)
16:39:17.855 [Lua] [player_slot_3] = 110000137b7a17a:1 (string)
16:39:17.855 [Lua] [eac_authorized] = true (string)
16:39:17.855 [Lua]
16:39:17.855 [Lua] =======================Found valid lobby!
16:39:17.856 [Lua]
16:39:17.856 [Lua] [twitch_enabled] = false (string)
16:39:17.856 [Lua] [power_level] = 200 (string)
16:39:17.856 [Lua] [id] = 186000001b2b67c (string)
16:39:17.856 [Lua] [num_players] = 3 (string)
16:39:17.856 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.856 [Lua] [host] = 110000105e83760 (string)
16:39:17.856 [Lua] [time_of_search] = 1606581459 (string)
16:39:17.856 [Lua] [game_mode] = 2 (string)
16:39:17.856 [Lua] [is_private] = false (string)
16:39:17.856 [Lua] [level_key] = military (string)
16:39:17.856 [Lua] [name] = Lobby 186000001b2b67c (string)
16:39:17.856 [Lua] [country_code] = GB (string)
16:39:17.856 [Lua] [difficulty] = normal (string)
16:39:17.856 [Lua] [match_started] = true (string)
16:39:17.856 [Lua] [selected_level_key] = military (string)
16:39:17.856 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.856 [Lua] [quick_game] = true (string)
16:39:17.856 [Lua] [unique_server_name] = Ankleburtumperdink (string)
16:39:17.856 [Lua] [matchmaking] = true (string)
16:39:17.856 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.856 [Lua] [player_slot_4] = 11000011a3ed1fa:1 (string)
16:39:17.856 [Lua] [mechanism] = adventure (string)
16:39:17.856 [Lua] [player_slot_5] = 110000105e83760:1 (string)
16:39:17.856 [Lua] [player_slot_2] = 11000010a06470a:1 (string)
16:39:17.856 [Lua] [weave_name] = false (string)
16:39:17.856 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.856 [Lua] [eac_authorized] = true (string)
16:39:17.856 [Lua]
16:39:17.856 [Lua] =======================Found valid lobby!
16:39:17.856 [Lua]
16:39:17.856 [Lua] [twitch_enabled] = false (string)
16:39:17.856 [Lua] [power_level] = 476 (string)
16:39:17.856 [Lua] [id] = 186000001b17faf (string)
16:39:17.856 [Lua] [num_players] = 2 (string)
16:39:17.857 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.857 [Lua] [host] = 11000010c7a3435 (string)
16:39:17.857 [Lua] [game_mode] = 2 (string)
16:39:17.857 [Lua] [is_private] = false (string)
16:39:17.857 [Lua] [level_key] = ground_zero (string)
16:39:17.857 [Lua] [name] = Lobby 186000001b17faf (string)
16:39:17.857 [Lua] [country_code] = GB (string)
16:39:17.857 [Lua] [difficulty] = hard (string)
16:39:17.857 [Lua] [match_started] = true (string)
16:39:17.857 [Lua] [selected_level_key] = ground_zero (string)
16:39:17.857 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.857 [Lua] [quick_game] = true (string)
16:39:17.857 [Lua] [unique_server_name] = Sea Strider (string)
16:39:17.857 [Lua] [matchmaking] = true (string)
16:39:17.857 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.857 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.857 [Lua] [mechanism] = adventure (string)
16:39:17.857 [Lua] [player_slot_5] = 11000010c7a3435:1 (string)
16:39:17.857 [Lua] [player_slot_2] = 1100001072579f6:1 (string)
16:39:17.857 [Lua] [weave_name] = false (string)
16:39:17.857 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.857 [Lua] [eac_authorized] = true (string)
16:39:17.857 [Lua]
16:39:17.857 [Lua] =======================Found valid lobby!
16:39:17.857 [Lua]
16:39:17.857 [Lua] [twitch_enabled] = false (string)
16:39:17.857 [Lua] [power_level] = 631 (string)
16:39:17.857 [Lua] [id] = 186000001b275ba (string)
16:39:17.857 [Lua] [num_players] = 3 (string)
16:39:17.857 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.857 [Lua] [host] = 110000105ebf8b2 (string)
16:39:17.857 [Lua] [game_mode] = 2 (string)
16:39:17.857 [Lua] [is_private] = false (string)
16:39:17.857 [Lua] [level_key] = fort (string)
16:39:17.857 [Lua] [name] = Lobby 186000001b275ba (string)
16:39:17.857 [Lua] [country_code] = GB (string)
16:39:17.857 [Lua] [difficulty] = hard (string)
16:39:17.857 [Lua] [match_started] = true (string)
16:39:17.857 [Lua] [selected_level_key] = fort (string)
16:39:17.857 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.857 [Lua] [quick_game] = false (string)
16:39:17.857 [Lua] [unique_server_name] = Kyranak (string)
16:39:17.857 [Lua] [matchmaking] = true (string)
16:39:17.857 [Lua] [player_slot_1] = 110000101f552a9:1 (string)
16:39:17.857 [Lua] [player_slot_4] = 110000105ebf8b2:1 (string)
16:39:17.857 [Lua] [mechanism] = adventure (string)
16:39:17.857 [Lua] [player_slot_5] = 11000010347df1a:1 (string)
16:39:17.857 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.857 [Lua] [weave_name] = false (string)
16:39:17.857 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.857 [Lua] [eac_authorized] = true (string)
16:39:17.857 [Lua]
16:39:17.857 [Lua] =======================Found valid lobby!
16:39:17.858 [Lua]
16:39:17.858 [Lua] [twitch_enabled] = false (string)
16:39:17.858 [Lua] [power_level] = 807 (string)
16:39:17.858 [Lua] [id] = 186000001b0d343 (string)
16:39:17.858 [Lua] [num_players] = 2 (string)
16:39:17.858 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.858 [Lua] [host] = 110000102adadc5 (string)
16:39:17.858 [Lua] [game_mode] = 2 (string)
16:39:17.858 [Lua] [is_private] = false (string)
16:39:17.858 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:17.858 [Lua] [name] = Lobby 186000001b0d343 (string)
16:39:17.858 [Lua] [country_code] = GB (string)
16:39:17.858 [Lua] [difficulty] = harder (string)
16:39:17.858 [Lua] [match_started] = true (string)
16:39:17.858 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:17.858 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.858 [Lua] [quick_game] = true (string)
16:39:17.858 [Lua] [unique_server_name] = Jan (string)
16:39:17.858 [Lua] [matchmaking] = true (string)
16:39:17.858 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.858 [Lua] [player_slot_4] = 110000102adabad:1 (string)
16:39:17.858 [Lua] [mechanism] = adventure (string)
16:39:17.858 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.858 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.858 [Lua] [weave_name] = false (string)
16:39:17.858 [Lua] [player_slot_3] = 110000102adadc5:1 (string)
16:39:17.858 [Lua] [eac_authorized] = true (string)
16:39:17.858 [Lua]
16:39:17.858 [Lua] =======================Found valid lobby!
16:39:17.858 [Lua]
16:39:17.858 [Lua] [twitch_enabled] = false (string)
16:39:17.858 [Lua] [power_level] = 519 (string)
16:39:17.858 [Lua] [id] = 186000001b2a179 (string)
16:39:17.858 [Lua] [num_players] = 1 (string)
16:39:17.858 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.858 [Lua] [host] = 110000102fb1618 (string)
16:39:17.858 [Lua] [time_of_search] = 1606581311 (string)
16:39:17.858 [Lua] [game_mode] = 2 (string)
16:39:17.858 [Lua] [is_private] = false (string)
16:39:17.858 [Lua] [level_key] = cemetery (string)
16:39:17.858 [Lua] [name] = Lobby 186000001b2a179 (string)
16:39:17.858 [Lua] [country_code] = GB (string)
16:39:17.858 [Lua] [difficulty] = hard (string)
16:39:17.858 [Lua] [match_started] = true (string)
16:39:17.858 [Lua] [selected_level_key] = cemetery (string)
16:39:17.859 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.859 [Lua] [quick_game] = false (string)
16:39:17.859 [Lua] [unique_server_name] = Extradaemon (string)
16:39:17.859 [Lua] [matchmaking] = true (string)
16:39:17.859 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.859 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.859 [Lua] [mechanism] = adventure (string)
16:39:17.859 [Lua] [player_slot_5] = 110000102fb1618:1 (string)
16:39:17.859 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.859 [Lua] [weave_name] = false (string)
16:39:17.859 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.859 [Lua] [eac_authorized] = true (string)
16:39:17.859 [Lua]
16:39:17.859 [Lua] =======================Found valid lobby!
16:39:17.859 [Lua]
16:39:17.859 [Lua] [twitch_enabled] = false (string)
16:39:17.859 [Lua] [power_level] = 765 (string)
16:39:17.859 [Lua] [id] = 186000001b28da3 (string)
16:39:17.859 [Lua] [num_players] = 2 (string)
16:39:17.859 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.859 [Lua] [host] = 1100001033057dc (string)
16:39:17.859 [Lua] [time_of_search] = 1606580996 (string)
16:39:17.859 [Lua] [game_mode] = 2 (string)
16:39:17.859 [Lua] [is_private] = false (string)
16:39:17.859 [Lua] [level_key] = dlc_bastion (string)
16:39:17.859 [Lua] [name] = Lobby 186000001b28da3 (string)
16:39:17.859 [Lua] [country_code] = ES (string)
16:39:17.859 [Lua] [difficulty] = hardest (string)
16:39:17.859 [Lua] [match_started] = true (string)
16:39:17.859 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:17.859 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.859 [Lua] [quick_game] = true (string)
16:39:17.859 [Lua] [unique_server_name] = Ains (string)
16:39:17.859 [Lua] [matchmaking] = true (string)
16:39:17.859 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.859 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.859 [Lua] [mechanism] = adventure (string)
16:39:17.859 [Lua] [player_slot_5] = 1100001015d4304:1 (string)
16:39:17.859 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.859 [Lua] [weave_name] = false (string)
16:39:17.859 [Lua] [player_slot_3] = 1100001033057dc:1 (string)
16:39:17.859 [Lua] [eac_authorized] = true (string)
16:39:17.859 [Lua]
16:39:17.859 [Lua] =======================Found valid lobby!
16:39:17.860 [Lua]
16:39:17.860 [Lua] [twitch_enabled] = false (string)
16:39:17.860 [Lua] [power_level] = 835 (string)
16:39:17.860 [Lua] [id] = 186000001b16503 (string)
16:39:17.860 [Lua] [num_players] = 3 (string)
16:39:17.860 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.860 [Lua] [host] = 1100001038d4449 (string)
16:39:17.860 [Lua] [time_of_search] = 1606579299 (string)
16:39:17.860 [Lua] [game_mode] = 2 (string)
16:39:17.860 [Lua] [is_private] = false (string)
16:39:17.860 [Lua] [level_key] = dlc_bogenhafen_city (string)
16:39:17.860 [Lua] [name] = Lobby 186000001b16503 (string)
16:39:17.860 [Lua] [country_code] = GB (string)
16:39:17.860 [Lua] [difficulty] = hardest (string)
16:39:17.860 [Lua] [match_started] = true (string)
16:39:17.860 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
16:39:17.860 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.860 [Lua] [quick_game] = true (string)
16:39:17.860 [Lua] [unique_server_name] = Roxolan (string)
16:39:17.860 [Lua] [matchmaking] = true (string)
16:39:17.860 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.860 [Lua] [player_slot_4] = 110000104e53a7a:1 (string)
16:39:17.860 [Lua] [mechanism] = adventure (string)
16:39:17.860 [Lua] [player_slot_5] = 1100001038d4449:1 (string)
16:39:17.860 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.860 [Lua] [weave_name] = false (string)
16:39:17.860 [Lua] [player_slot_3] = 11000010a2b17cf:1 (string)
16:39:17.860 [Lua] [eac_authorized] = true (string)
16:39:17.860 [Lua]
16:39:17.860 [Lua] =======================Found valid lobby!
16:39:17.861 [Lua]
16:39:17.861 [Lua] [twitch_enabled] = false (string)
16:39:17.861 [Lua] [power_level] = 827 (string)
16:39:17.861 [Lua] [id] = 186000001b1fb49 (string)
16:39:17.861 [Lua] [num_players] = 3 (string)
16:39:17.861 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.861 [Lua] [host] = 110000100ea0643 (string)
16:39:17.861 [Lua] [game_mode] = 2 (string)
16:39:17.861 [Lua] [is_private] = false (string)
16:39:17.861 [Lua] [level_key] = dlc_portals (string)
16:39:17.861 [Lua] [name] = Lobby 186000001b1fb49 (string)
16:39:17.861 [Lua] [country_code] = GB (string)
16:39:17.861 [Lua] [difficulty] = harder (string)
16:39:17.861 [Lua] [match_started] = true (string)
16:39:17.861 [Lua] [selected_level_key] = dlc_portals (string)
16:39:17.861 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.861 [Lua] [quick_game] = true (string)
16:39:17.861 [Lua] [unique_server_name] = Cell (string)
16:39:17.861 [Lua] [matchmaking] = true (string)
16:39:17.861 [Lua] [player_slot_1] = 11000010349b912:1 (string)
16:39:17.861 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.861 [Lua] [mechanism] = adventure (string)
16:39:17.861 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.861 [Lua] [player_slot_2] = 110000101cf892a:1 (string)
16:39:17.861 [Lua] [weave_name] = false (string)
16:39:17.861 [Lua] [player_slot_3] = 110000100ea0643:1 (string)
16:39:17.861 [Lua] [eac_authorized] = true (string)
16:39:17.861 [Lua]
16:39:17.861 [Lua] =======================Found valid lobby!
16:39:17.861 [Lua]
16:39:17.861 [Lua] [twitch_enabled] = false (string)
16:39:17.861 [Lua] [power_level] = 835 (string)
16:39:17.861 [Lua] [id] = 186000001b0902f (string)
16:39:17.861 [Lua] [num_players] = 2 (string)
16:39:17.861 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.861 [Lua] [host] = 11000010617faa1 (string)
16:39:17.861 [Lua] [game_mode] = 2 (string)
16:39:17.861 [Lua] [is_private] = false (string)
16:39:17.861 [Lua] [level_key] = crater (string)
16:39:17.861 [Lua] [name] = Lobby 186000001b0902f (string)
16:39:17.861 [Lua] [country_code] = GB (string)
16:39:17.861 [Lua] [difficulty] = hardest (string)
16:39:17.861 [Lua] [match_started] = true (string)
16:39:17.861 [Lua] [selected_level_key] = crater (string)
16:39:17.861 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.861 [Lua] [quick_game] = true (string)
16:39:17.861 [Lua] [unique_server_name] = Commander Squiggles (string)
16:39:17.861 [Lua] [matchmaking] = true (string)
16:39:17.861 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.861 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
16:39:17.861 [Lua] [mechanism] = adventure (string)
16:39:17.861 [Lua] [player_slot_5] = 1100001131acc42:1 (string)
16:39:17.861 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.861 [Lua] [weave_name] = false (string)
16:39:17.861 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.861 [Lua] [eac_authorized] = true (string)
16:39:17.861 [Lua]
16:39:17.861 [Lua] =======================Found valid lobby!
16:39:17.862 [Lua]
16:39:17.862 [Lua] [twitch_enabled] = false (string)
16:39:17.862 [Lua] [power_level] = 744 (string)
16:39:17.862 [Lua] [id] = 186000001b14ac9 (string)
16:39:17.862 [Lua] [num_players] = 2 (string)
16:39:17.862 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.862 [Lua] [host] = 1100001032a83d1 (string)
16:39:17.862 [Lua] [game_mode] = 6 (string)
16:39:17.862 [Lua] [is_private] = false (string)
16:39:17.862 [Lua] [level_key] = dlc_portals (string)
16:39:17.862 [Lua] [name] = Lobby 186000001b14ac9 (string)
16:39:17.862 [Lua] [country_code] = GB (string)
16:39:17.862 [Lua] [difficulty] = hard (string)
16:39:17.862 [Lua] [match_started] = true (string)
16:39:17.862 [Lua] [selected_level_key] = dlc_portals (string)
16:39:17.862 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.862 [Lua] [quick_game] = false (string)
16:39:17.862 [Lua] [unique_server_name] = ჲ𝔪𝔢𝔤𝔞 (string)
16:39:17.862 [Lua] [matchmaking] = true (string)
16:39:17.862 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.862 [Lua] [player_slot_4] = 1100001032a83d1:1 (string)
16:39:17.862 [Lua] [mechanism] = adventure (string)
16:39:17.862 [Lua] [player_slot_5] = 110000102c809e3:1 (string)
16:39:17.862 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.862 [Lua] [weave_name] = false (string)
16:39:17.862 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.862 [Lua] [eac_authorized] = true (string)
16:39:17.862 [Lua]
16:39:17.862 [Lua] =======================Found valid lobby!
16:39:17.863 [Lua]
16:39:17.863 [Lua] [twitch_enabled] = false (string)
16:39:17.863 [Lua] [power_level] = 765 (string)
16:39:17.863 [Lua] [id] = 186000001b12646 (string)
16:39:17.863 [Lua] [num_players] = 2 (string)
16:39:17.863 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.863 [Lua] [host] = 1100001031c1313 (string)
16:39:17.863 [Lua] [time_of_search] = 1606580889 (string)
16:39:17.863 [Lua] [game_mode] = 2 (string)
16:39:17.863 [Lua] [is_private] = false (string)
16:39:17.863 [Lua] [level_key] = ussingen (string)
16:39:17.863 [Lua] [name] = Lobby 186000001b12646 (string)
16:39:17.863 [Lua] [country_code] = GB (string)
16:39:17.863 [Lua] [difficulty] = harder (string)
16:39:17.863 [Lua] [match_started] = true (string)
16:39:17.863 [Lua] [selected_level_key] = ussingen (string)
16:39:17.863 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.863 [Lua] [quick_game] = true (string)
16:39:17.863 [Lua] [unique_server_name] = Kais_Coteaz (string)
16:39:17.863 [Lua] [matchmaking] = true (string)
16:39:17.863 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.863 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.863 [Lua] [mechanism] = adventure (string)
16:39:17.863 [Lua] [player_slot_5] = 11000010397e54e:1 (string)
16:39:17.863 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.863 [Lua] [weave_name] = false (string)
16:39:17.863 [Lua] [player_slot_3] = 1100001031c1313:1 (string)
16:39:17.863 [Lua] [eac_authorized] = true (string)
16:39:17.863 [Lua]
16:39:17.863 [Lua] =======================Found valid lobby!
16:39:17.863 [Lua]
16:39:17.863 [Lua] [twitch_enabled] = false (string)
16:39:17.863 [Lua] [power_level] = 444 (string)
16:39:17.863 [Lua] [id] = 186000001b27e06 (string)
16:39:17.863 [Lua] [num_players] = 3 (string)
16:39:17.863 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.863 [Lua] [host] = 110000107509c77 (string)
16:39:17.863 [Lua] [time_of_search] = 1606580997 (string)
16:39:17.863 [Lua] [game_mode] = 2 (string)
16:39:17.863 [Lua] [is_private] = false (string)
16:39:17.863 [Lua] [level_key] = farmlands (string)
16:39:17.863 [Lua] [name] = Lobby 186000001b27e06 (string)
16:39:17.863 [Lua] [country_code] = GB (string)
16:39:17.863 [Lua] [difficulty] = normal (string)
16:39:17.863 [Lua] [match_started] = true (string)
16:39:17.863 [Lua] [selected_level_key] = farmlands (string)
16:39:17.863 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.863 [Lua] [quick_game] = true (string)
16:39:17.863 [Lua] [unique_server_name] = monkeyonabik (string)
16:39:17.863 [Lua] [matchmaking] = true (string)
16:39:17.863 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.863 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.863 [Lua] [mechanism] = adventure (string)
16:39:17.863 [Lua] [player_slot_5] = 11000010471a73d:1 (string)
16:39:17.863 [Lua] [player_slot_2] = 11000010312b9a5:1 (string)
16:39:17.863 [Lua] [weave_name] = false (string)
16:39:17.863 [Lua] [player_slot_3] = 110000107509c77:1 (string)
16:39:17.863 [Lua] [eac_authorized] = true (string)
16:39:17.863 [Lua]
16:39:17.863 [Lua] =======================Found valid lobby!
16:39:17.864 [Lua]
16:39:17.864 [Lua] [twitch_enabled] = false (string)
16:39:17.864 [Lua] [power_level] = 503 (string)
16:39:17.864 [Lua] [id] = 186000001b18ddd (string)
16:39:17.864 [Lua] [num_players] = 3 (string)
16:39:17.864 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.864 [Lua] [host] = 11000010165e000 (string)
16:39:17.864 [Lua] [game_mode] = 2 (string)
16:39:17.864 [Lua] [is_private] = false (string)
16:39:17.864 [Lua] [level_key] = nurgle (string)
16:39:17.864 [Lua] [name] = Lobby 186000001b18ddd (string)
16:39:17.864 [Lua] [country_code] = GB (string)
16:39:17.864 [Lua] [difficulty] = hard (string)
16:39:17.864 [Lua] [match_started] = true (string)
16:39:17.864 [Lua] [selected_level_key] = nurgle (string)
16:39:17.864 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.864 [Lua] [quick_game] = true (string)
16:39:17.864 [Lua] [unique_server_name] = Hmm (string)
16:39:17.864 [Lua] [matchmaking] = true (string)
16:39:17.864 [Lua] [player_slot_1] = 110000102ee61ee:1 (string)
16:39:17.864 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.864 [Lua] [mechanism] = adventure (string)
16:39:17.864 [Lua] [player_slot_5] = 11000010165e000:1 (string)
16:39:17.864 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.864 [Lua] [weave_name] = false (string)
16:39:17.864 [Lua] [player_slot_3] = 110000106d81f7e:1 (string)
16:39:17.864 [Lua] [eac_authorized] = true (string)
16:39:17.864 [Lua]
16:39:17.864 [Lua] =======================Found valid lobby!
16:39:17.865 [Lua]
16:39:17.865 [Lua] [twitch_enabled] = false (string)
16:39:17.865 [Lua] [power_level] = 835 (string)
16:39:17.865 [Lua] [id] = 186000001b20eca (string)
16:39:17.865 [Lua] [num_players] = 1 (string)
16:39:17.865 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.865 [Lua] [host] = 110000103ba1da7 (string)
16:39:17.865 [Lua] [time_of_search] = 1606580192 (string)
16:39:17.865 [Lua] [game_mode] = 2 (string)
16:39:17.865 [Lua] [is_private] = false (string)
16:39:17.865 [Lua] [level_key] = skaven_stronghold (string)
16:39:17.865 [Lua] [name] = Lobby 186000001b20eca (string)
16:39:17.865 [Lua] [country_code] = GB (string)
16:39:17.865 [Lua] [difficulty] = hard (string)
16:39:17.865 [Lua] [match_started] = true (string)
16:39:17.865 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:17.865 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.865 [Lua] [quick_game] = true (string)
16:39:17.865 [Lua] [unique_server_name] = Mr Adventurer (string)
16:39:17.865 [Lua] [matchmaking] = true (string)
16:39:17.865 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.865 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.865 [Lua] [mechanism] = adventure (string)
16:39:17.865 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.865 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.865 [Lua] [weave_name] = false (string)
16:39:17.865 [Lua] [player_slot_3] = 110000103ba1da7:1 (string)
16:39:17.865 [Lua] [eac_authorized] = true (string)
16:39:17.865 [Lua]
16:39:17.865 [Lua] =======================Found valid lobby!
16:39:17.865 [Lua]
16:39:17.865 [Lua] [twitch_enabled] = false (string)
16:39:17.865 [Lua] [power_level] = 556 (string)
16:39:17.865 [Lua] [id] = 186000001aec1c4 (string)
16:39:17.865 [Lua] [num_players] = 3 (string)
16:39:17.865 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.865 [Lua] [host] = 11000013eedf832 (string)
16:39:17.865 [Lua] [game_mode] = 2 (string)
16:39:17.865 [Lua] [is_private] = false (string)
16:39:17.865 [Lua] [level_key] = military (string)
16:39:17.865 [Lua] [name] = Lobby 186000001aec1c4 (string)
16:39:17.865 [Lua] [country_code] = GB (string)
16:39:17.865 [Lua] [difficulty] = hard (string)
16:39:17.865 [Lua] [match_started] = true (string)
16:39:17.865 [Lua] [selected_level_key] = military (string)
16:39:17.865 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.865 [Lua] [quick_game] = true (string)
16:39:17.865 [Lua] [unique_server_name] = Dougielando (string)
16:39:17.865 [Lua] [matchmaking] = true (string)
16:39:17.865 [Lua] [player_slot_1] = 110000107a48a5d:1 (string)
16:39:17.865 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.865 [Lua] [mechanism] = adventure (string)
16:39:17.865 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.865 [Lua] [player_slot_2] = 11000013eedf832:1 (string)
16:39:17.865 [Lua] [weave_name] = false (string)
16:39:17.865 [Lua] [player_slot_3] = 1100001009c9a4e:1 (string)
16:39:17.865 [Lua] [eac_authorized] = true (string)
16:39:17.865 [Lua]
16:39:17.865 [Lua] =======================Found valid lobby!
16:39:17.866 [Lua]
16:39:17.866 [Lua] [twitch_enabled] = false (string)
16:39:17.866 [Lua] [power_level] = 801 (string)
16:39:17.866 [Lua] [id] = 186000001b24f74 (string)
16:39:17.866 [Lua] [num_players] = 3 (string)
16:39:17.866 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.866 [Lua] [host] = 110000103425170 (string)
16:39:17.866 [Lua] [game_mode] = 2 (string)
16:39:17.866 [Lua] [is_private] = false (string)
16:39:17.866 [Lua] [current_level_key] = inn_level (string)
16:39:17.866 [Lua] [name] = Lobby 186000001b24f74 (string)
16:39:17.866 [Lua] [level_key] = military (string)
16:39:17.866 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.866 [Lua] [difficulty] = hardest (string)
16:39:17.866 [Lua] [match_started] = true (string)
16:39:17.866 [Lua] [selected_level_key] = military (string)
16:39:17.866 [Lua] [weave_name] = false (string)
16:39:17.866 [Lua] [quick_game] = true (string)
16:39:17.866 [Lua] [country_code] = ES (string)
16:39:17.866 [Lua] [matchmaking] = true (string)
16:39:17.866 [Lua] [mechanism] = adventure (string)
16:39:17.866 [Lua] [player_slot_4] = 110000102dc5cfa:1 (string)
16:39:17.866 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.866 [Lua] [player_slot_5] = 110000103425170:1 (string)
16:39:17.866 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.866 [Lua] [unique_server_name] = Dr.Xance (string)
16:39:17.866 [Lua] [player_slot_3] = 110000105dd1dc7:1 (string)
16:39:17.866 [Lua] [eac_authorized] = true (string)
16:39:17.866 [Lua]
16:39:17.866 [Lua] =======================Found valid lobby!
16:39:17.867 [Lua]
16:39:17.867 [Lua] [twitch_enabled] = false (string)
16:39:17.867 [Lua] [power_level] = 725 (string)
16:39:17.867 [Lua] [id] = 186000001b19f62 (string)
16:39:17.867 [Lua] [num_players] = 3 (string)
16:39:17.867 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.867 [Lua] [host] = 1100001121382e9 (string)
16:39:17.867 [Lua] [game_mode] = 2 (string)
16:39:17.867 [Lua] [is_private] = false (string)
16:39:17.867 [Lua] [level_key] = dlc_portals (string)
16:39:17.867 [Lua] [name] = Lobby 186000001b19f62 (string)
16:39:17.867 [Lua] [country_code] = GB (string)
16:39:17.867 [Lua] [difficulty] = hard (string)
16:39:17.867 [Lua] [match_started] = true (string)
16:39:17.867 [Lua] [selected_level_key] = dlc_portals (string)
16:39:17.867 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.867 [Lua] [quick_game] = true (string)
16:39:17.867 [Lua] [unique_server_name] = myatt_blizzard (string)
16:39:17.867 [Lua] [matchmaking] = true (string)
16:39:17.867 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.867 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.867 [Lua] [mechanism] = adventure (string)
16:39:17.867 [Lua] [player_slot_5] = 110000104f4c5d7:1 (string)
16:39:17.867 [Lua] [player_slot_2] = 110000104458ed8:1 (string)
16:39:17.867 [Lua] [weave_name] = false (string)
16:39:17.867 [Lua] [player_slot_3] = 1100001121382e9:1 (string)
16:39:17.867 [Lua] [eac_authorized] = true (string)
16:39:17.867 [Lua]
16:39:17.867 [Lua] =======================Found valid lobby!
16:39:17.867 [Lua]
16:39:17.867 [Lua] [twitch_enabled] = false (string)
16:39:17.867 [Lua] [power_level] = 671 (string)
16:39:17.867 [Lua] [id] = 186000001a75add (string)
16:39:17.867 [Lua] [num_players] = 2 (string)
16:39:17.867 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.867 [Lua] [host] = 11000010284aac6 (string)
16:39:17.867 [Lua] [game_mode] = 2 (string)
16:39:17.867 [Lua] [is_private] = false (string)
16:39:17.867 [Lua] [level_key] = dlc_bogenhafen_city (string)
16:39:17.867 [Lua] [name] = Lobby 186000001a75add (string)
16:39:17.867 [Lua] [country_code] = GB (string)
16:39:17.868 [Lua] [difficulty] = hard (string)
16:39:17.868 [Lua] [match_started] = true (string)
16:39:17.868 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
16:39:17.868 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.868 [Lua] [quick_game] = false (string)
16:39:17.868 [Lua] [unique_server_name] = Herrstarr^ (string)
16:39:17.868 [Lua] [matchmaking] = true (string)
16:39:17.868 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.868 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.868 [Lua] [mechanism] = adventure (string)
16:39:17.868 [Lua] [player_slot_5] = 1100001035cb04f:1 (string)
16:39:17.868 [Lua] [player_slot_2] = 11000010284aac6:1 (string)
16:39:17.868 [Lua] [weave_name] = false (string)
16:39:17.868 [Lua] [player_slot_3] = 110000102d256f1:1 (string)
16:39:17.868 [Lua] [eac_authorized] = true (string)
16:39:17.868 [Lua]
16:39:17.868 [Lua] =======================Found valid lobby!
16:39:17.868 [Lua]
16:39:17.868 [Lua] [twitch_enabled] = false (string)
16:39:17.868 [Lua] [power_level] = 407 (string)
16:39:17.868 [Lua] [id] = 186000001b0778b (string)
16:39:17.868 [Lua] [num_players] = 3 (string)
16:39:17.868 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.868 [Lua] [host] = 110000100f0b57c (string)
16:39:17.868 [Lua] [game_mode] = 2 (string)
16:39:17.868 [Lua] [is_private] = false (string)
16:39:17.868 [Lua] [level_key] = nurgle (string)
16:39:17.868 [Lua] [name] = Lobby 186000001b0778b (string)
16:39:17.868 [Lua] [country_code] = GB (string)
16:39:17.868 [Lua] [difficulty] = normal (string)
16:39:17.868 [Lua] [match_started] = true (string)
16:39:17.868 [Lua] [selected_level_key] = nurgle (string)
16:39:17.868 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.868 [Lua] [quick_game] = false (string)
16:39:17.868 [Lua] [unique_server_name] = Elliott (string)
16:39:17.868 [Lua] [matchmaking] = true (string)
16:39:17.868 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.868 [Lua] [player_slot_4] = 110000102b17a21:1 (string)
16:39:17.868 [Lua] [mechanism] = adventure (string)
16:39:17.868 [Lua] [player_slot_5] = 110000100f0b57c:1 (string)
16:39:17.868 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.868 [Lua] [weave_name] = false (string)
16:39:17.868 [Lua] [player_slot_3] = 1100001416ab717:1 (string)
16:39:17.868 [Lua] [eac_authorized] = true (string)
16:39:17.868 [Lua]
16:39:17.868 [Lua] =======================Found valid lobby!
16:39:17.869 [Lua]
16:39:17.869 [Lua] [twitch_enabled] = false (string)
16:39:17.869 [Lua] [power_level] = 394 (string)
16:39:17.869 [Lua] [id] = 186000001b1dd8a (string)
16:39:17.869 [Lua] [num_players] = 1 (string)
16:39:17.869 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.869 [Lua] [host] = 11000011803b3bc (string)
16:39:17.869 [Lua] [time_of_search] = 1606581122 (string)
16:39:17.869 [Lua] [game_mode] = 2 (string)
16:39:17.869 [Lua] [is_private] = false (string)
16:39:17.869 [Lua] [level_key] = skaven_stronghold (string)
16:39:17.869 [Lua] [name] = Lobby 186000001b1dd8a (string)
16:39:17.869 [Lua] [country_code] = GB (string)
16:39:17.869 [Lua] [difficulty] = normal (string)
16:39:17.869 [Lua] [match_started] = true (string)
16:39:17.869 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:17.869 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.869 [Lua] [quick_game] = false (string)
16:39:17.869 [Lua] [unique_server_name] = rdr-spaceman (string)
16:39:17.869 [Lua] [matchmaking] = true (string)
16:39:17.869 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.869 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.869 [Lua] [mechanism] = adventure (string)
16:39:17.869 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.869 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.869 [Lua] [weave_name] = false (string)
16:39:17.869 [Lua] [player_slot_3] = 11000011803b3bc:1 (string)
16:39:17.869 [Lua] [eac_authorized] = true (string)
16:39:17.869 [Lua]
16:39:17.869 [Lua] =======================Found valid lobby!
16:39:17.870 [Lua]
16:39:17.870 [Lua] [twitch_enabled] = false (string)
16:39:17.870 [Lua] [power_level] = 275 (string)
16:39:17.870 [Lua] [id] = 186000001aee3ba (string)
16:39:17.870 [Lua] [num_players] = 1 (string)
16:39:17.870 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.870 [Lua] [host] = 110000100a72da9 (string)
16:39:17.870 [Lua] [time_of_search] = 1606580890 (string)
16:39:17.870 [Lua] [game_mode] = 9 (string)
16:39:17.870 [Lua] [is_private] = false (string)
16:39:17.870 [Lua] [unique_server_name] = Horseflesh (string)
16:39:17.870 [Lua] [name] = Lobby 186000001aee3ba (string)
16:39:17.870 [Lua] [country_code] = GB (string)
16:39:17.870 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.870 [Lua] [difficulty] = hard (string)
16:39:17.870 [Lua] [match_started] = true (string)
16:39:17.870 [Lua] [selected_level_key] = dlc_scorpion_pit_death (string)
16:39:17.870 [Lua] [weave_index] = 73 (string)
16:39:17.870 [Lua] [quick_game] = true (string)
16:39:17.870 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.870 [Lua] [matchmaking] = true (string)
16:39:17.870 [Lua] [mechanism] = adventure (string)
16:39:17.870 [Lua] [player_slot_4] = 110000100a72da9:1 (string)
16:39:17.870 [Lua] [level_key] = dlc_scorpion_pit_death (string)
16:39:17.870 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.870 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.870 [Lua] [weave_name] = weave_73 (string)
16:39:17.870 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.870 [Lua] [eac_authorized] = true (string)
16:39:17.870 [Lua]
16:39:17.870 [Lua] =======================Found valid lobby!
16:39:17.870 [Lua]
16:39:17.870 [Lua] [twitch_enabled] = false (string)
16:39:17.870 [Lua] [power_level] = 562 (string)
16:39:17.870 [Lua] [id] = 186000001b29bea (string)
16:39:17.870 [Lua] [num_players] = 1 (string)
16:39:17.870 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.870 [Lua] [host] = 110000103510973 (string)
16:39:17.870 [Lua] [time_of_search] = 1606581267 (string)
16:39:17.870 [Lua] [game_mode] = 2 (string)
16:39:17.870 [Lua] [is_private] = false (string)
16:39:17.870 [Lua] [current_level_key] = inn_level (string)
16:39:17.870 [Lua] [name] = Lobby 186000001b29bea (string)
16:39:17.870 [Lua] [level_key] = dlc_castle (string)
16:39:17.870 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.870 [Lua] [difficulty] = hard (string)
16:39:17.870 [Lua] [match_started] = true (string)
16:39:17.870 [Lua] [selected_level_key] = dlc_castle (string)
16:39:17.870 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.870 [Lua] [quick_game] = true (string)
16:39:17.870 [Lua] [unique_server_name] = Otherguy (string)
16:39:17.870 [Lua] [matchmaking] = true (string)
16:39:17.870 [Lua] [mechanism] = adventure (string)
16:39:17.870 [Lua] [country_code] = DE (string)
16:39:17.870 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.870 [Lua] [player_slot_5] = 110000103510973:1 (string)
16:39:17.870 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.870 [Lua] [weave_name] = false (string)
16:39:17.870 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.870 [Lua] [eac_authorized] = true (string)
16:39:17.870 [Lua]
16:39:17.870 [Lua] =======================Found valid lobby!
16:39:17.871 [Lua]
16:39:17.871 [Lua] [twitch_enabled] = false (string)
16:39:17.871 [Lua] [power_level] = 730 (string)
16:39:17.871 [Lua] [id] = 186000001b099d7 (string)
16:39:17.871 [Lua] [num_players] = 3 (string)
16:39:17.871 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.871 [Lua] [host] = 110000103f48bab (string)
16:39:17.871 [Lua] [time_of_search] = 1606578972 (string)
16:39:17.871 [Lua] [game_mode] = 2 (string)
16:39:17.871 [Lua] [is_private] = false (string)
16:39:17.871 [Lua] [level_key] = dlc_castle (string)
16:39:17.871 [Lua] [name] = Lobby 186000001b099d7 (string)
16:39:17.871 [Lua] [country_code] = DE (string)
16:39:17.871 [Lua] [difficulty] = harder (string)
16:39:17.871 [Lua] [match_started] = true (string)
16:39:17.871 [Lua] [selected_level_key] = dlc_castle (string)
16:39:17.871 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.871 [Lua] [quick_game] = false (string)
16:39:17.871 [Lua] [unique_server_name] = Kerigolas (string)
16:39:17.871 [Lua] [matchmaking] = true (string)
16:39:17.871 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.871 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.871 [Lua] [mechanism] = adventure (string)
16:39:17.871 [Lua] [player_slot_5] = 110000103f48bab:1 (string)
16:39:17.871 [Lua] [player_slot_2] = 110000109404824:1 (string)
16:39:17.871 [Lua] [weave_name] = false (string)
16:39:17.871 [Lua] [player_slot_3] = 110000106bff76b:1 (string)
16:39:17.871 [Lua] [eac_authorized] = true (string)
16:39:17.871 [Lua]
16:39:17.871 [Lua] =======================Found valid lobby!
16:39:17.872 [Lua]
16:39:17.872 [Lua] [twitch_enabled] = false (string)
16:39:17.872 [Lua] [power_level] = 656 (string)
16:39:17.872 [Lua] [id] = 186000001ac2e21 (string)
16:39:17.872 [Lua] [num_players] = 3 (string)
16:39:17.872 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.872 [Lua] [host] = 110000137a3ecd4 (string)
16:39:17.872 [Lua] [game_mode] = 6 (string)
16:39:17.872 [Lua] [is_private] = false (string)
16:39:17.872 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:17.872 [Lua] [name] = Lobby 186000001ac2e21 (string)
16:39:17.872 [Lua] [country_code] = DE (string)
16:39:17.872 [Lua] [difficulty] = hard (string)
16:39:17.872 [Lua] [match_started] = true (string)
16:39:17.872 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:17.872 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.872 [Lua] [quick_game] = false (string)
16:39:17.872 [Lua] [unique_server_name] = H1ddeN (string)
16:39:17.872 [Lua] [matchmaking] = true (string)
16:39:17.872 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.872 [Lua] [player_slot_4] = 110000137a3ecd4:1 (string)
16:39:17.872 [Lua] [mechanism] = adventure (string)
16:39:17.872 [Lua] [player_slot_5] = 11000010c4b403c:1 (string)
16:39:17.872 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.872 [Lua] [weave_name] = false (string)
16:39:17.872 [Lua] [player_slot_3] = 110000135c32999:1 (string)
16:39:17.872 [Lua] [eac_authorized] = true (string)
16:39:17.872 [Lua]
16:39:17.872 [Lua] =======================Found valid lobby!
16:39:17.873 [Lua]
16:39:17.873 [Lua] [twitch_enabled] = false (string)
16:39:17.873 [Lua] [power_level] = 778 (string)
16:39:17.873 [Lua] [id] = 186000001b2735e (string)
16:39:17.873 [Lua] [num_players] = 3 (string)
16:39:17.873 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.873 [Lua] [host] = 1100001083c70ea (string)
16:39:17.873 [Lua] [game_mode] = 2 (string)
16:39:17.873 [Lua] [is_private] = false (string)
16:39:17.873 [Lua] [level_key] = skaven_stronghold (string)
16:39:17.873 [Lua] [name] = Lobby 186000001b2735e (string)
16:39:17.873 [Lua] [country_code] = DE (string)
16:39:17.873 [Lua] [difficulty] = hardest (string)
16:39:17.873 [Lua] [match_started] = true (string)
16:39:17.873 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:17.873 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.873 [Lua] [quick_game] = false (string)
16:39:17.873 [Lua] [unique_server_name] = ★-Lilith-★ (string)
16:39:17.873 [Lua] [matchmaking] = true (string)
16:39:17.873 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.873 [Lua] [player_slot_4] = 1100001083c70ea:1 (string)
16:39:17.873 [Lua] [mechanism] = adventure (string)
16:39:17.873 [Lua] [player_slot_5] = 110000116f2bf72:1 (string)
16:39:17.873 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.873 [Lua] [weave_name] = false (string)
16:39:17.873 [Lua] [player_slot_3] = 110000105cd7d4a:1 (string)
16:39:17.873 [Lua] [eac_authorized] = true (string)
16:39:17.873 [Lua]
16:39:17.873 [Lua] =======================Found valid lobby!
16:39:17.873 [Lua]
16:39:17.873 [Lua] [twitch_enabled] = false (string)
16:39:17.873 [Lua] [power_level] = 527 (string)
16:39:17.873 [Lua] [id] = 186000001b22f8b (string)
16:39:17.873 [Lua] [num_players] = 1 (string)
16:39:17.873 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.873 [Lua] [host] = 11000010395e876 (string)
16:39:17.873 [Lua] [time_of_search] = 1606580592 (string)
16:39:17.873 [Lua] [game_mode] = 2 (string)
16:39:17.873 [Lua] [is_private] = false (string)
16:39:17.873 [Lua] [level_key] = ussingen (string)
16:39:17.873 [Lua] [name] = Lobby 186000001b22f8b (string)
16:39:17.873 [Lua] [country_code] = DE (string)
16:39:17.873 [Lua] [difficulty] = hard (string)
16:39:17.873 [Lua] [match_started] = true (string)
16:39:17.873 [Lua] [selected_level_key] = ussingen (string)
16:39:17.873 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.873 [Lua] [quick_game] = false (string)
16:39:17.873 [Lua] [unique_server_name] = DeepMind (string)
16:39:17.873 [Lua] [matchmaking] = true (string)
16:39:17.873 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.873 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.873 [Lua] [mechanism] = adventure (string)
16:39:17.873 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.873 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.873 [Lua] [weave_name] = false (string)
16:39:17.873 [Lua] [player_slot_3] = 11000010395e876:1 (string)
16:39:17.873 [Lua] [eac_authorized] = true (string)
16:39:17.873 [Lua]
16:39:17.873 [Lua] =======================Found valid lobby!
16:39:17.874 [Lua]
16:39:17.874 [Lua] [twitch_enabled] = false (string)
16:39:17.874 [Lua] [power_level] = 575 (string)
16:39:17.874 [Lua] [id] = 186000001b07c30 (string)
16:39:17.874 [Lua] [num_players] = 3 (string)
16:39:17.874 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.874 [Lua] [host] = 11000010aeb6900 (string)
16:39:17.874 [Lua] [time_of_search] = 1606578617 (string)
16:39:17.874 [Lua] [game_mode] = 1 (string)
16:39:17.874 [Lua] [is_private] = false (string)
16:39:17.874 [Lua] [level_key] = inn_level (string)
16:39:17.874 [Lua] [name] = Lobby 186000001b07c30 (string)
16:39:17.874 [Lua] [country_code] = DE (string)
16:39:17.874 [Lua] [difficulty] = harder (string)
16:39:17.874 [Lua] [match_started] = true (string)
16:39:17.874 [Lua] [selected_level_key] = inn_level (string)
16:39:17.874 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.874 [Lua] [quick_game] = true (string)
16:39:17.874 [Lua] [unique_server_name] = LoftFives (string)
16:39:17.874 [Lua] [matchmaking] = true (string)
16:39:17.874 [Lua] [player_slot_1] = 11000010aeb6900:1 (string)
16:39:17.874 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.874 [Lua] [mechanism] = adventure (string)
16:39:17.874 [Lua] [player_slot_5] = 11000011b4be23e:1 (string)
16:39:17.874 [Lua] [player_slot_2] = 110000102b6477c:1 (string)
16:39:17.874 [Lua] [weave_name] = false (string)
16:39:17.874 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.874 [Lua] [eac_authorized] = true (string)
16:39:17.874 [Lua]
16:39:17.874 [Lua] =======================Found valid lobby!
16:39:17.875 [Lua]
16:39:17.875 [Lua] [twitch_enabled] = false (string)
16:39:17.875 [Lua] [power_level] = 425 (string)
16:39:17.875 [Lua] [id] = 186000001b2be4f (string)
16:39:17.875 [Lua] [num_players] = 2 (string)
16:39:17.875 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.875 [Lua] [host] = 110000106751583 (string)
16:39:17.875 [Lua] [time_of_search] = 1606581255 (string)
16:39:17.875 [Lua] [game_mode] = 2 (string)
16:39:17.875 [Lua] [is_private] = false (string)
16:39:17.875 [Lua] [current_level_key] = inn_level (string)
16:39:17.875 [Lua] [name] = Lobby 186000001b2be4f (string)
16:39:17.875 [Lua] [level_key] = warcamp (string)
16:39:17.875 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.875 [Lua] [difficulty] = normal (string)
16:39:17.875 [Lua] [match_started] = true (string)
16:39:17.875 [Lua] [selected_level_key] = warcamp (string)
16:39:17.875 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.875 [Lua] [quick_game] = false (string)
16:39:17.875 [Lua] [unique_server_name] = superschnoofs (string)
16:39:17.875 [Lua] [matchmaking] = true (string)
16:39:17.875 [Lua] [mechanism] = adventure (string)
16:39:17.875 [Lua] [country_code] = DE (string)
16:39:17.875 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.875 [Lua] [player_slot_5] = 110000106751583:1 (string)
16:39:17.875 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.875 [Lua] [weave_name] = false (string)
16:39:17.875 [Lua] [player_slot_3] = 1100001126d44c8:1 (string)
16:39:17.875 [Lua] [eac_authorized] = true (string)
16:39:17.875 [Lua]
16:39:17.875 [Lua] =======================Found valid lobby!
16:39:17.875 [Lua]
16:39:17.875 [Lua] [twitch_enabled] = true (string)
16:39:17.875 [Lua] [power_level] = 835 (string)
16:39:17.875 [Lua] [id] = 186000001b0da32 (string)
16:39:17.875 [Lua] [num_players] = 2 (string)
16:39:17.875 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.875 [Lua] [host] = 1100001030f516e (string)
16:39:17.875 [Lua] [game_mode] = 2 (string)
16:39:17.875 [Lua] [is_private] = false (string)
16:39:17.875 [Lua] [level_key] = mines (string)
16:39:17.875 [Lua] [name] = Lobby 186000001b0da32 (string)
16:39:17.875 [Lua] [country_code] = DE (string)
16:39:17.875 [Lua] [difficulty] = hardest (string)
16:39:17.875 [Lua] [match_started] = true (string)
16:39:17.875 [Lua] [selected_level_key] = mines (string)
16:39:17.875 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.875 [Lua] [quick_game] = true (string)
16:39:17.875 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string)
16:39:17.875 [Lua] [matchmaking] = true (string)
16:39:17.875 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.875 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.875 [Lua] [mechanism] = adventure (string)
16:39:17.875 [Lua] [player_slot_5] = 1100001030f516e:1 (string)
16:39:17.875 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.875 [Lua] [weave_name] = false (string)
16:39:17.875 [Lua] [player_slot_3] = 11000010352ecf3:1 (string)
16:39:17.875 [Lua] [eac_authorized] = true (string)
16:39:17.875 [Lua]
16:39:17.875 [Lua] =======================Found valid lobby!
16:39:17.876 [Lua]
16:39:17.876 [Lua] [twitch_enabled] = false (string)
16:39:17.876 [Lua] [power_level] = 245 (string)
16:39:17.876 [Lua] [id] = 186000001b2cc99 (string)
16:39:17.876 [Lua] [num_players] = 3 (string)
16:39:17.876 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.876 [Lua] [host] = 11000010ce60133 (string)
16:39:17.876 [Lua] [time_of_search] = 1606581496 (string)
16:39:17.876 [Lua] [game_mode] = 1 (string)
16:39:17.876 [Lua] [is_private] = false (string)
16:39:17.876 [Lua] [level_key] = inn_level (string)
16:39:17.876 [Lua] [name] = Lobby 186000001b2cc99 (string)
16:39:17.876 [Lua] [country_code] = DE (string)
16:39:17.876 [Lua] [difficulty] = normal (string)
16:39:17.876 [Lua] [match_started] = true (string)
16:39:17.876 [Lua] [selected_level_key] = inn_level (string)
16:39:17.876 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.876 [Lua] [quick_game] = true (string)
16:39:17.876 [Lua] [unique_server_name] = michael.menial (string)
16:39:17.876 [Lua] [matchmaking] = true (string)
16:39:17.876 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.876 [Lua] [player_slot_4] = 11000010ce60133:1 (string)
16:39:17.876 [Lua] [mechanism] = adventure (string)
16:39:17.876 [Lua] [player_slot_5] = 11000010c66616f:1 (string)
16:39:17.876 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.876 [Lua] [weave_name] = false (string)
16:39:17.876 [Lua] [player_slot_3] = 110000132b73390:1 (string)
16:39:17.876 [Lua] [eac_authorized] = true (string)
16:39:17.876 [Lua]
16:39:17.876 [Lua] =======================Found valid lobby!
16:39:17.876 [Lua]
16:39:17.876 [Lua] [twitch_enabled] = false (string)
16:39:17.876 [Lua] [power_level] = 590 (string)
16:39:17.876 [Lua] [id] = 186000001b29f97 (string)
16:39:17.876 [Lua] [num_players] = 2 (string)
16:39:17.876 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.876 [Lua] [host] = 110000116afce59 (string)
16:39:17.876 [Lua] [game_mode] = 2 (string)
16:39:17.876 [Lua] [is_private] = false (string)
16:39:17.876 [Lua] [level_key] = crater (string)
16:39:17.876 [Lua] [name] = Lobby 186000001b29f97 (string)
16:39:17.876 [Lua] [country_code] = DE (string)
16:39:17.876 [Lua] [difficulty] = hard (string)
16:39:17.876 [Lua] [match_started] = true (string)
16:39:17.876 [Lua] [selected_level_key] = crater (string)
16:39:17.876 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.876 [Lua] [quick_game] = false (string)
16:39:17.876 [Lua] [unique_server_name] = GordonShumway83 (string)
16:39:17.876 [Lua] [matchmaking] = true (string)
16:39:17.876 [Lua] [player_slot_1] = 110000116afce59:1 (string)
16:39:17.876 [Lua] [player_slot_4] = 11000010564ad99:1 (string)
16:39:17.876 [Lua] [mechanism] = adventure (string)
16:39:17.876 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.876 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.876 [Lua] [weave_name] = false (string)
16:39:17.876 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.876 [Lua] [eac_authorized] = true (string)
16:39:17.876 [Lua]
16:39:17.876 [Lua] =======================Found valid lobby!
16:39:17.877 [Lua]
16:39:17.877 [Lua] [twitch_enabled] = false (string)
16:39:17.877 [Lua] [power_level] = 831 (string)
16:39:17.877 [Lua] [id] = 186000001b2e030 (string)
16:39:17.877 [Lua] [num_players] = 3 (string)
16:39:17.877 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.877 [Lua] [host] = 110000100973fa0 (string)
16:39:17.877 [Lua] [game_mode] = 1 (string)
16:39:17.877 [Lua] [is_private] = false (string)
16:39:17.877 [Lua] [current_level_key] = inn_level (string)
16:39:17.877 [Lua] [name] = Lobby 186000001b2e030 (string)
16:39:17.877 [Lua] [level_key] = inn_level (string)
16:39:17.877 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.877 [Lua] [difficulty] = hardest (string)
16:39:17.877 [Lua] [match_started] = true (string)
16:39:17.877 [Lua] [selected_level_key] = inn_level (string)
16:39:17.877 [Lua] [weave_name] = false (string)
16:39:17.877 [Lua] [quick_game] = true (string)
16:39:17.877 [Lua] [country_code] = DE (string)
16:39:17.877 [Lua] [matchmaking] = true (string)
16:39:17.877 [Lua] [mechanism] = adventure (string)
16:39:17.877 [Lua] [player_slot_4] = 110000108dba142:1 (string)
16:39:17.877 [Lua] [player_slot_1] = 110000100973fa0:1 (string)
16:39:17.877 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.877 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.877 [Lua] [unique_server_name] = Rage (string)
16:39:17.877 [Lua] [player_slot_3] = 110000117d23523:1 (string)
16:39:17.877 [Lua] [eac_authorized] = true (string)
16:39:17.877 [Lua]
16:39:17.877 [Lua] =======================Found valid lobby!
16:39:17.878 [Lua]
16:39:17.878 [Lua] [twitch_enabled] = false (string)
16:39:17.878 [Lua] [power_level] = 835 (string)
16:39:17.878 [Lua] [id] = 186000001b2570a (string)
16:39:17.878 [Lua] [num_players] = 1 (string)
16:39:17.878 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.878 [Lua] [host] = 1100001040fb1fc (string)
16:39:17.878 [Lua] [time_of_search] = 1606581111 (string)
16:39:17.878 [Lua] [game_mode] = 2 (string)
16:39:17.878 [Lua] [is_private] = false (string)
16:39:17.878 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:17.878 [Lua] [name] = Lobby 186000001b2570a (string)
16:39:17.878 [Lua] [country_code] = DE (string)
16:39:17.878 [Lua] [difficulty] = harder (string)
16:39:17.878 [Lua] [match_started] = true (string)
16:39:17.878 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:17.878 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.878 [Lua] [quick_game] = true (string)
16:39:17.878 [Lua] [unique_server_name] = dudewinster (string)
16:39:17.878 [Lua] [matchmaking] = true (string)
16:39:17.878 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.878 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.878 [Lua] [mechanism] = adventure (string)
16:39:17.878 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.878 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.878 [Lua] [weave_name] = false (string)
16:39:17.878 [Lua] [player_slot_3] = 1100001040fb1fc:1 (string)
16:39:17.878 [Lua] [eac_authorized] = true (string)
16:39:17.878 [Lua]
16:39:17.878 [Lua] =======================Found valid lobby!
16:39:17.878 [Lua]
16:39:17.878 [Lua] [twitch_enabled] = false (string)
16:39:17.878 [Lua] [power_level] = 761 (string)
16:39:17.878 [Lua] [id] = 186000001b2c81c (string)
16:39:17.878 [Lua] [num_players] = 3 (string)
16:39:17.878 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.878 [Lua] [host] = 110000102b755e0 (string)
16:39:17.878 [Lua] [time_of_search] = 1606581447 (string)
16:39:17.878 [Lua] [game_mode] = 1 (string)
16:39:17.878 [Lua] [is_private] = false (string)
16:39:17.878 [Lua] [level_key] = inn_level (string)
16:39:17.878 [Lua] [name] = Lobby 186000001b2c81c (string)
16:39:17.878 [Lua] [country_code] = DE (string)
16:39:17.878 [Lua] [difficulty] = harder (string)
16:39:17.878 [Lua] [match_started] = true (string)
16:39:17.878 [Lua] [selected_level_key] = inn_level (string)
16:39:17.878 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.878 [Lua] [quick_game] = true (string)
16:39:17.878 [Lua] [unique_server_name] = Gold (string)
16:39:17.878 [Lua] [matchmaking] = true (string)
16:39:17.878 [Lua] [player_slot_1] = 110000102b755e0:1 (string)
16:39:17.878 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.878 [Lua] [mechanism] = adventure (string)
16:39:17.878 [Lua] [player_slot_5] = 110000111ef4520:1 (string)
16:39:17.878 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.878 [Lua] [weave_name] = false (string)
16:39:17.878 [Lua] [player_slot_3] = 1100001182dc66b:1 (string)
16:39:17.878 [Lua] [eac_authorized] = true (string)
16:39:17.878 [Lua]
16:39:17.878 [Lua] =======================Found valid lobby!
16:39:17.879 [Lua]
16:39:17.879 [Lua] [twitch_enabled] = false (string)
16:39:17.879 [Lua] [power_level] = 835 (string)
16:39:17.879 [Lua] [id] = 186000001b29993 (string)
16:39:17.879 [Lua] [num_players] = 1 (string)
16:39:17.879 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.879 [Lua] [host] = 1100001043705b8 (string)
16:39:17.879 [Lua] [game_mode] = 2 (string)
16:39:17.879 [Lua] [is_private] = false (string)
16:39:17.879 [Lua] [level_key] = skaven_stronghold (string)
16:39:17.879 [Lua] [name] = Lobby 186000001b29993 (string)
16:39:17.879 [Lua] [country_code] = DE (string)
16:39:17.879 [Lua] [difficulty] = cataclysm (string)
16:39:17.879 [Lua] [match_started] = true (string)
16:39:17.879 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:17.879 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.879 [Lua] [quick_game] = true (string)
16:39:17.879 [Lua] [unique_server_name] = Lugash (string)
16:39:17.879 [Lua] [matchmaking] = true (string)
16:39:17.879 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.879 [Lua] [player_slot_4] = 1100001043705b8:1 (string)
16:39:17.879 [Lua] [mechanism] = adventure (string)
16:39:17.879 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.879 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.879 [Lua] [weave_name] = false (string)
16:39:17.879 [Lua] [player_slot_3] = 0:0 (string)
16:39:17.879 [Lua] [eac_authorized] = true (string)
16:39:17.879 [Lua]
16:39:17.879 [Lua] =======================Found valid lobby!
16:39:17.880 [Lua]
16:39:17.880 [Lua] [twitch_enabled] = false (string)
16:39:17.880 [Lua] [power_level] = 835 (string)
16:39:17.880 [Lua] [id] = 186000001b2d704 (string)
16:39:17.880 [Lua] [num_players] = 3 (string)
16:39:17.880 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.880 [Lua] [host] = 1100001016ef4fe (string)
16:39:17.880 [Lua] [game_mode] = 2 (string)
16:39:17.880 [Lua] [is_private] = false (string)
16:39:17.880 [Lua] [level_key] = inn_level (string)
16:39:17.880 [Lua] [name] = Lobby 186000001b2d704 (string)
16:39:17.880 [Lua] [country_code] = DK (string)
16:39:17.880 [Lua] [difficulty] = hardest (string)
16:39:17.880 [Lua] [match_started] = true (string)
16:39:17.880 [Lua] [selected_level_key] = warcamp (string)
16:39:17.880 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.880 [Lua] [quick_game] = true (string)
16:39:17.880 [Lua] [unique_server_name] = Sneaky DBF (string)
16:39:17.880 [Lua] [matchmaking] = true (string)
16:39:17.880 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.880 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.880 [Lua] [mechanism] = adventure (string)
16:39:17.880 [Lua] [player_slot_5] = 1100001016ef4fe:1 (string)
16:39:17.880 [Lua] [player_slot_2] = 110000106734121:1 (string)
16:39:17.880 [Lua] [weave_name] = false (string)
16:39:17.880 [Lua] [player_slot_3] = 1100001055d121b:1 (string)
16:39:17.880 [Lua] [eac_authorized] = true (string)
16:39:17.880 [Lua]
16:39:17.880 [Lua] =======================Found valid lobby!
16:39:17.880 [Lua]
16:39:17.880 [Lua] [twitch_enabled] = false (string)
16:39:17.880 [Lua] [power_level] = 619 (string)
16:39:17.880 [Lua] [id] = 186000001b1e71b (string)
16:39:17.880 [Lua] [num_players] = 3 (string)
16:39:17.880 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.880 [Lua] [host] = 1100001026d4b30 (string)
16:39:17.880 [Lua] [time_of_search] = 1606580016 (string)
16:39:17.880 [Lua] [game_mode] = 2 (string)
16:39:17.880 [Lua] [is_private] = false (string)
16:39:17.880 [Lua] [level_key] = ussingen (string)
16:39:17.880 [Lua] [name] = Lobby 186000001b1e71b (string)
16:39:17.880 [Lua] [country_code] = DK (string)
16:39:17.880 [Lua] [difficulty] = harder (string)
16:39:17.880 [Lua] [match_started] = true (string)
16:39:17.880 [Lua] [selected_level_key] = ussingen (string)
16:39:17.880 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.880 [Lua] [quick_game] = true (string)
16:39:17.880 [Lua] [unique_server_name] = Infrared Riding Hood (string)
16:39:17.880 [Lua] [matchmaking] = true (string)
16:39:17.880 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.880 [Lua] [player_slot_4] = 110000105855374:1 (string)
16:39:17.880 [Lua] [mechanism] = adventure (string)
16:39:17.880 [Lua] [player_slot_5] = 110000100a27046:1 (string)
16:39:17.880 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.880 [Lua] [weave_name] = false (string)
16:39:17.880 [Lua] [player_slot_3] = 1100001026d4b30:1 (string)
16:39:17.880 [Lua] [eac_authorized] = true (string)
16:39:17.880 [Lua]
16:39:17.880 [Lua] =======================Found valid lobby!
16:39:17.881 [Lua]
16:39:17.881 [Lua] [twitch_enabled] = false (string)
16:39:17.881 [Lua] [power_level] = 835 (string)
16:39:17.881 [Lua] [id] = 186000001b15099 (string)
16:39:17.881 [Lua] [num_players] = 3 (string)
16:39:17.881 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.881 [Lua] [host] = 110000101f1a9d7 (string)
16:39:17.881 [Lua] [time_of_search] = 1606580646 (string)
16:39:17.881 [Lua] [game_mode] = 2 (string)
16:39:17.881 [Lua] [is_private] = false (string)
16:39:17.881 [Lua] [level_key] = skaven_stronghold (string)
16:39:17.881 [Lua] [name] = Lobby 186000001b15099 (string)
16:39:17.881 [Lua] [country_code] = DK (string)
16:39:17.881 [Lua] [difficulty] = hardest (string)
16:39:17.881 [Lua] [match_started] = true (string)
16:39:17.881 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:17.881 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.881 [Lua] [quick_game] = true (string)
16:39:17.881 [Lua] [unique_server_name] = Manfred Cornburg (string)
16:39:17.881 [Lua] [matchmaking] = true (string)
16:39:17.881 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.881 [Lua] [player_slot_4] = 110000104205e77:1 (string)
16:39:17.881 [Lua] [mechanism] = adventure (string)
16:39:17.881 [Lua] [player_slot_5] = 11000010441d1f3:1 (string)
16:39:17.881 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.881 [Lua] [weave_name] = false (string)
16:39:17.881 [Lua] [player_slot_3] = 110000101f1a9d7:1 (string)
16:39:17.881 [Lua] [eac_authorized] = true (string)
16:39:17.881 [Lua]
16:39:17.881 [Lua] =======================Found valid lobby!
16:39:17.882 [Lua]
16:39:17.882 [Lua] [twitch_enabled] = false (string)
16:39:17.882 [Lua] [power_level] = 200 (string)
16:39:17.882 [Lua] [id] = 186000001b27c0c (string)
16:39:17.882 [Lua] [num_players] = 2 (string)
16:39:17.882 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.882 [Lua] [host] = 110000106844c41 (string)
16:39:17.882 [Lua] [time_of_search] = 1606580830 (string)
16:39:17.882 [Lua] [game_mode] = 2 (string)
16:39:17.882 [Lua] [is_private] = false (string)
16:39:17.882 [Lua] [level_key] = farmlands (string)
16:39:17.882 [Lua] [name] = Lobby 186000001b27c0c (string)
16:39:17.882 [Lua] [country_code] = DK (string)
16:39:17.882 [Lua] [difficulty] = normal (string)
16:39:17.882 [Lua] [match_started] = true (string)
16:39:17.882 [Lua] [selected_level_key] = farmlands (string)
16:39:17.882 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.882 [Lua] [quick_game] = true (string)
16:39:17.882 [Lua] [unique_server_name] = CometDeer (string)
16:39:17.882 [Lua] [matchmaking] = true (string)
16:39:17.882 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.882 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.882 [Lua] [mechanism] = adventure (string)
16:39:17.882 [Lua] [player_slot_5] = 110000106abbaec:1 (string)
16:39:17.882 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.882 [Lua] [weave_name] = false (string)
16:39:17.882 [Lua] [player_slot_3] = 110000106844c41:1 (string)
16:39:17.882 [Lua] [eac_authorized] = true (string)
16:39:17.882 [Lua]
16:39:17.882 [Lua] =======================Found valid lobby!
16:39:17.883 [Lua]
16:39:17.883 [Lua] [twitch_enabled] = false (string)
16:39:17.883 [Lua] [power_level] = 229 (string)
16:39:17.883 [Lua] [id] = 186000001b16e37 (string)
16:39:17.883 [Lua] [num_players] = 3 (string)
16:39:17.883 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.883 [Lua] [host] = 11000010884476a (string)
16:39:17.883 [Lua] [game_mode] = 2 (string)
16:39:17.883 [Lua] [is_private] = false (string)
16:39:17.883 [Lua] [level_key] = farmlands (string)
16:39:17.883 [Lua] [name] = Lobby 186000001b16e37 (string)
16:39:17.883 [Lua] [country_code] = DK (string)
16:39:17.883 [Lua] [difficulty] = normal (string)
16:39:17.883 [Lua] [match_started] = true (string)
16:39:17.883 [Lua] [selected_level_key] = farmlands (string)
16:39:17.883 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.883 [Lua] [quick_game] = true (string)
16:39:17.883 [Lua] [unique_server_name] = ItsPetahhhh (string)
16:39:17.883 [Lua] [matchmaking] = true (string)
16:39:17.883 [Lua] [player_slot_1] = 1100001083be9e3:1 (string)
16:39:17.883 [Lua] [player_slot_4] = 110000105c2808e:1 (string)
16:39:17.883 [Lua] [mechanism] = adventure (string)
16:39:17.883 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.883 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.883 [Lua] [weave_name] = false (string)
16:39:17.883 [Lua] [player_slot_3] = 11000010884476a:1 (string)
16:39:17.883 [Lua] [eac_authorized] = true (string)
16:39:17.883 [Lua]
16:39:17.883 [Lua] =======================Found valid lobby!
16:39:17.883 [Lua]
16:39:17.883 [Lua] [twitch_enabled] = false (string)
16:39:17.883 [Lua] [power_level] = 695 (string)
16:39:17.883 [Lua] [id] = 186000001b0b96a (string)
16:39:17.883 [Lua] [num_players] = 2 (string)
16:39:17.883 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.883 [Lua] [host] = 11000010538d441 (string)
16:39:17.883 [Lua] [game_mode] = 2 (string)
16:39:17.883 [Lua] [is_private] = false (string)
16:39:17.883 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:17.883 [Lua] [name] = Lobby 186000001b0b96a (string)
16:39:17.883 [Lua] [country_code] = DK (string)
16:39:17.883 [Lua] [difficulty] = harder (string)
16:39:17.883 [Lua] [match_started] = true (string)
16:39:17.883 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:17.883 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.883 [Lua] [quick_game] = true (string)
16:39:17.883 [Lua] [unique_server_name] = Barry McCockInner (string)
16:39:17.883 [Lua] [matchmaking] = true (string)
16:39:17.883 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.883 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.883 [Lua] [mechanism] = adventure (string)
16:39:17.883 [Lua] [player_slot_5] = 11000010538d441:1 (string)
16:39:17.883 [Lua] [player_slot_2] = 0:0 (string)
16:39:17.883 [Lua] [weave_name] = false (string)
16:39:17.883 [Lua] [player_slot_3] = 110000105bbce63:1 (string)
16:39:17.883 [Lua] [eac_authorized] = true (string)
16:39:17.883 [Lua]
16:39:17.883 [Lua] =======================Found valid lobby!
16:39:17.884 [Lua]
16:39:17.884 [Lua] [twitch_enabled] = false (string)
16:39:17.884 [Lua] [power_level] = 755 (string)
16:39:17.884 [Lua] [id] = 186000001b24801 (string)
16:39:17.884 [Lua] [num_players] = 2 (string)
16:39:17.884 [Lua] [difficulty_tweak] = 0 (string)
16:39:17.884 [Lua] [host] = 110000100173067 (string)
16:39:17.884 [Lua] [time_of_search] = 1606583158 (string)
16:39:17.884 [Lua] [game_mode] = 2 (string)
16:39:17.884 [Lua] [is_private] = false (string)
16:39:17.884 [Lua] [level_key] = forest_ambush (string)
16:39:17.884 [Lua] [name] = Lobby 186000001b24801 (string)
16:39:17.884 [Lua] [country_code] = DK (string)
16:39:17.884 [Lua] [difficulty] = hardest (string)
16:39:17.884 [Lua] [match_started] = true (string)
16:39:17.884 [Lua] [selected_level_key] = forest_ambush (string)
16:39:17.884 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:17.884 [Lua] [quick_game] = true (string)
16:39:17.884 [Lua] [unique_server_name] = stefan (string)
16:39:17.884 [Lua] [matchmaking] = true (string)
16:39:17.884 [Lua] [player_slot_1] = 0:0 (string)
16:39:17.884 [Lua] [player_slot_4] = 0:0 (string)
16:39:17.884 [Lua] [mechanism] = adventure (string)
16:39:17.884 [Lua] [player_slot_5] = 0:0 (string)
16:39:17.884 [Lua] [player_slot_2] = 11000011540cdca:1 (string)
16:39:17.884 [Lua] [weave_name] = false (string)
16:39:17.884 [Lua] [player_slot_3] = 110000100173067:1 (string)
16:39:17.884 [Lua] [eac_authorized] = true (string)
16:39:17.884 [Lua]
16:39:17.884 [Lua] =======================Found valid lobby!
16:39:18.133 [Lua] [Matchmaking] Filter: Free slots = 1
16:39:18.133 [Lua] [Matchmaking] Filter: Distance = far
16:39:18.133 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:39:18.133 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
16:39:18.133 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
16:39:18.133 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:39:18.133 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
16:39:18.133 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:39:19.093 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9
16:39:19.094 [Lua]
16:39:19.094 [Lua] [twitch_enabled] = false (string)
16:39:19.094 [Lua] [power_level] = 835 (string)
16:39:19.094 [Lua] [id] = 186000001b29993 (string)
16:39:19.094 [Lua] [num_players] = 1 (string)
16:39:19.094 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.094 [Lua] [host] = 1100001043705b8 (string)
16:39:19.094 [Lua] [game_mode] = 2 (string)
16:39:19.094 [Lua] [is_private] = false (string)
16:39:19.094 [Lua] [level_key] = skaven_stronghold (string)
16:39:19.094 [Lua] [name] = Lobby 186000001b29993 (string)
16:39:19.094 [Lua] [country_code] = DE (string)
16:39:19.094 [Lua] [difficulty] = cataclysm (string)
16:39:19.094 [Lua] [match_started] = true (string)
16:39:19.094 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:19.094 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.094 [Lua] [quick_game] = true (string)
16:39:19.094 [Lua] [unique_server_name] = Lugash (string)
16:39:19.094 [Lua] [matchmaking] = true (string)
16:39:19.094 [Lua] [player_slot_1] = 0:0 (string)
16:39:19.094 [Lua] [player_slot_4] = 1100001043705b8:1 (string)
16:39:19.094 [Lua] [mechanism] = adventure (string)
16:39:19.094 [Lua] [player_slot_5] = 0:0 (string)
16:39:19.094 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.094 [Lua] [weave_name] = false (string)
16:39:19.094 [Lua] [player_slot_3] = 0:0 (string)
16:39:19.094 [Lua] [eac_authorized] = true (string)
16:39:19.094 [Lua]
16:39:19.094 [Lua] =======================Found valid lobby!
16:39:19.095 [Lua]
16:39:19.095 [Lua] [twitch_enabled] = false (string)
16:39:19.095 [Lua] [power_level] = 835 (string)
16:39:19.095 [Lua] [id] = 186000001b0ef35 (string)
16:39:19.095 [Lua] [num_players] = 2 (string)
16:39:19.095 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.095 [Lua] [host] = 11000010c6aebed (string)
16:39:19.095 [Lua] [game_mode] = 2 (string)
16:39:19.095 [Lua] [is_private] = false (string)
16:39:19.095 [Lua] [level_key] = ground_zero (string)
16:39:19.095 [Lua] [name] = Lobby 186000001b0ef35 (string)
16:39:19.095 [Lua] [country_code] = FR (string)
16:39:19.095 [Lua] [difficulty] = cataclysm (string)
16:39:19.095 [Lua] [match_started] = true (string)
16:39:19.095 [Lua] [selected_level_key] = ground_zero (string)
16:39:19.095 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.095 [Lua] [quick_game] = false (string)
16:39:19.095 [Lua] [unique_server_name] = Aifyo (string)
16:39:19.095 [Lua] [matchmaking] = true (string)
16:39:19.095 [Lua] [player_slot_1] = 0:0 (string)
16:39:19.095 [Lua] [player_slot_4] = 0:0 (string)
16:39:19.095 [Lua] [mechanism] = adventure (string)
16:39:19.095 [Lua] [player_slot_5] = 11000010c6aebed:1 (string)
16:39:19.095 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.095 [Lua] [weave_name] = false (string)
16:39:19.095 [Lua] [player_slot_3] = 11000013f496bce:1 (string)
16:39:19.095 [Lua] [eac_authorized] = true (string)
16:39:19.095 [Lua]
16:39:19.095 [Lua] =======================Found valid lobby!
16:39:19.095 [Lua]
16:39:19.095 [Lua] [twitch_enabled] = false (string)
16:39:19.095 [Lua] [power_level] = 835 (string)
16:39:19.095 [Lua] [id] = 186000001b06fee (string)
16:39:19.095 [Lua] [num_players] = 3 (string)
16:39:19.095 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.095 [Lua] [host] = 11000010301cd0f (string)
16:39:19.095 [Lua] [game_mode] = 2 (string)
16:39:19.095 [Lua] [is_private] = false (string)
16:39:19.095 [Lua] [level_key] = ground_zero (string)
16:39:19.095 [Lua] [name] = Lobby 186000001b06fee (string)
16:39:19.095 [Lua] [country_code] = FR (string)
16:39:19.095 [Lua] [difficulty] = cataclysm (string)
16:39:19.095 [Lua] [match_started] = true (string)
16:39:19.095 [Lua] [selected_level_key] = ground_zero (string)
16:39:19.095 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.095 [Lua] [quick_game] = false (string)
16:39:19.095 [Lua] [unique_server_name] = TuriSs (string)
16:39:19.095 [Lua] [matchmaking] = true (string)
16:39:19.095 [Lua] [player_slot_1] = 11000010301cd0f:1 (string)
16:39:19.095 [Lua] [player_slot_4] = 1100001059c87a9:1 (string)
16:39:19.095 [Lua] [mechanism] = adventure (string)
16:39:19.095 [Lua] [player_slot_5] = 0:0 (string)
16:39:19.095 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.095 [Lua] [weave_name] = false (string)
16:39:19.095 [Lua] [player_slot_3] = 110000102c27e01:1 (string)
16:39:19.095 [Lua] [eac_authorized] = true (string)
16:39:19.095 [Lua]
16:39:19.095 [Lua] =======================Found valid lobby!
16:39:19.096 [Lua]
16:39:19.096 [Lua] [twitch_enabled] = false (string)
16:39:19.096 [Lua] [power_level] = 835 (string)
16:39:19.096 [Lua] [id] = 186000001b09163 (string)
16:39:19.096 [Lua] [num_players] = 3 (string)
16:39:19.096 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.096 [Lua] [host] = 1100001057c4e4f (string)
16:39:19.096 [Lua] [game_mode] = 2 (string)
16:39:19.096 [Lua] [is_private] = false (string)
16:39:19.096 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:19.096 [Lua] [name] = Lobby 186000001b09163 (string)
16:39:19.096 [Lua] [country_code] = DE (string)
16:39:19.096 [Lua] [difficulty] = cataclysm (string)
16:39:19.096 [Lua] [match_started] = true (string)
16:39:19.096 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:19.096 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.096 [Lua] [quick_game] = true (string)
16:39:19.096 [Lua] [unique_server_name] = PoggerRunner (string)
16:39:19.096 [Lua] [matchmaking] = true (string)
16:39:19.096 [Lua] [player_slot_1] = 0:0 (string)
16:39:19.096 [Lua] [player_slot_4] = 11000010520beb3:1 (string)
16:39:19.096 [Lua] [mechanism] = adventure (string)
16:39:19.096 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
16:39:19.096 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.096 [Lua] [weave_name] = false (string)
16:39:19.096 [Lua] [player_slot_3] = 1100001057c4e4f:1 (string)
16:39:19.096 [Lua] [eac_authorized] = true (string)
16:39:19.096 [Lua]
16:39:19.096 [Lua] =======================Found valid lobby!
16:39:19.097 [Lua]
16:39:19.097 [Lua] [twitch_enabled] = false (string)
16:39:19.097 [Lua] [power_level] = 835 (string)
16:39:19.097 [Lua] [id] = 186000001b2789c (string)
16:39:19.097 [Lua] [num_players] = 2 (string)
16:39:19.097 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.097 [Lua] [host] = 110000102aa3de3 (string)
16:39:19.097 [Lua] [time_of_search] = 1606580857 (string)
16:39:19.097 [Lua] [game_mode] = 1 (string)
16:39:19.097 [Lua] [is_private] = false (string)
16:39:19.097 [Lua] [level_key] = inn_level (string)
16:39:19.097 [Lua] [name] = Lobby 186000001b2789c (string)
16:39:19.097 [Lua] [country_code] = IT (string)
16:39:19.097 [Lua] [difficulty] = cataclysm (string)
16:39:19.097 [Lua] [match_started] = true (string)
16:39:19.097 [Lua] [selected_level_key] = inn_level (string)
16:39:19.097 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.097 [Lua] [quick_game] = true (string)
16:39:19.097 [Lua] [unique_server_name] = Manuel (string)
16:39:19.097 [Lua] [matchmaking] = true (string)
16:39:19.097 [Lua] [player_slot_1] = 1100001011f44e6:1 (string)
16:39:19.097 [Lua] [player_slot_4] = 0:0 (string)
16:39:19.097 [Lua] [mechanism] = adventure (string)
16:39:19.097 [Lua] [player_slot_5] = 0:0 (string)
16:39:19.097 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.097 [Lua] [weave_name] = false (string)
16:39:19.097 [Lua] [player_slot_3] = 110000102aa3de3:1 (string)
16:39:19.097 [Lua] [eac_authorized] = true (string)
16:39:19.097 [Lua]
16:39:19.097 [Lua] =======================Found valid lobby!
16:39:19.097 [Lua]
16:39:19.097 [Lua] [twitch_enabled] = false (string)
16:39:19.097 [Lua] [power_level] = 809 (string)
16:39:19.097 [Lua] [id] = 186000001b2dc77 (string)
16:39:19.097 [Lua] [num_players] = 3 (string)
16:39:19.097 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.097 [Lua] [host] = 1100001024cfb02 (string)
16:39:19.097 [Lua] [game_mode] = 2 (string)
16:39:19.097 [Lua] [is_private] = false (string)
16:39:19.097 [Lua] [level_key] = inn_level (string)
16:39:19.097 [Lua] [name] = Lobby 186000001b2dc77 (string)
16:39:19.097 [Lua] [country_code] = GB (string)
16:39:19.097 [Lua] [difficulty] = cataclysm (string)
16:39:19.097 [Lua] [match_started] = true (string)
16:39:19.097 [Lua] [selected_level_key] = bell (string)
16:39:19.097 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.097 [Lua] [quick_game] = false (string)
16:39:19.097 [Lua] [unique_server_name] = Psyaxe (string)
16:39:19.097 [Lua] [matchmaking] = true (string)
16:39:19.097 [Lua] [player_slot_1] = 1100001024cfb02:1 (string)
16:39:19.097 [Lua] [player_slot_4] = 0:0 (string)
16:39:19.097 [Lua] [mechanism] = adventure (string)
16:39:19.097 [Lua] [player_slot_5] = 0:0 (string)
16:39:19.097 [Lua] [player_slot_2] = 11000010379da95:1 (string)
16:39:19.097 [Lua] [weave_name] = false (string)
16:39:19.097 [Lua] [player_slot_3] = 110000102f04932:1 (string)
16:39:19.097 [Lua] [eac_authorized] = true (string)
16:39:19.097 [Lua]
16:39:19.097 [Lua] =======================Found valid lobby!
16:39:19.098 [Lua]
16:39:19.098 [Lua] [twitch_enabled] = false (string)
16:39:19.098 [Lua] [power_level] = 835 (string)
16:39:19.098 [Lua] [id] = 186000001ab20f8 (string)
16:39:19.098 [Lua] [num_players] = 4 (string)
16:39:19.098 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.098 [Lua] [host] = 11000010989d42b (string)
16:39:19.098 [Lua] [game_mode] = 2 (string)
16:39:19.098 [Lua] [is_private] = false (string)
16:39:19.098 [Lua] [level_key] = magnus (string)
16:39:19.098 [Lua] [name] = Lobby 186000001ab20f8 (string)
16:39:19.098 [Lua] [country_code] = SG (string)
16:39:19.098 [Lua] [difficulty] = cataclysm (string)
16:39:19.098 [Lua] [match_started] = true (string)
16:39:19.098 [Lua] [selected_level_key] = magnus (string)
16:39:19.098 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.098 [Lua] [quick_game] = true (string)
16:39:19.098 [Lua] [unique_server_name] = KIMOCHI (string)
16:39:19.098 [Lua] [matchmaking] = true (string)
16:39:19.098 [Lua] [player_slot_1] = 110000102598682:1 (string)
16:39:19.098 [Lua] [player_slot_4] = 110000100557cc9:1 (string)
16:39:19.098 [Lua] [mechanism] = adventure (string)
16:39:19.098 [Lua] [player_slot_5] = 1100001023d1428:1 (string)
16:39:19.098 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.098 [Lua] [weave_name] = false (string)
16:39:19.098 [Lua] [player_slot_3] = 11000010989d42b:1 (string)
16:39:19.098 [Lua] [eac_authorized] = true (string)
16:39:19.098 [Lua]
16:39:19.098 [Lua] =======================Found valid lobby!
16:39:19.099 [Lua]
16:39:19.099 [Lua] [twitch_enabled] = false (string)
16:39:19.099 [Lua] [power_level] = 835 (string)
16:39:19.099 [Lua] [id] = 186000001b2789d (string)
16:39:19.099 [Lua] [num_players] = 2 (string)
16:39:19.099 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.099 [Lua] [host] = 11000011b3bc7eb (string)
16:39:19.099 [Lua] [game_mode] = 2 (string)
16:39:19.099 [Lua] [is_private] = false (string)
16:39:19.099 [Lua] [level_key] = mines (string)
16:39:19.099 [Lua] [name] = Lobby 186000001b2789d (string)
16:39:19.099 [Lua] [country_code] = HK (string)
16:39:19.099 [Lua] [difficulty] = cataclysm (string)
16:39:19.099 [Lua] [match_started] = true (string)
16:39:19.099 [Lua] [selected_level_key] = mines (string)
16:39:19.099 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.099 [Lua] [quick_game] = false (string)
16:39:19.099 [Lua] [unique_server_name] = ng3ss3ts (string)
16:39:19.099 [Lua] [matchmaking] = true (string)
16:39:19.099 [Lua] [player_slot_1] = 11000011b3bc7eb:1 (string)
16:39:19.099 [Lua] [player_slot_4] = 11000010226f92b:1 (string)
16:39:19.099 [Lua] [mechanism] = adventure (string)
16:39:19.099 [Lua] [player_slot_5] = 0:0 (string)
16:39:19.099 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.099 [Lua] [weave_name] = false (string)
16:39:19.099 [Lua] [player_slot_3] = 0:0 (string)
16:39:19.099 [Lua] [eac_authorized] = true (string)
16:39:19.099 [Lua]
16:39:19.099 [Lua] =======================Found valid lobby!
16:39:19.099 [Lua]
16:39:19.099 [Lua] [twitch_enabled] = false (string)
16:39:19.099 [Lua] [power_level] = 835 (string)
16:39:19.099 [Lua] [id] = 186000001aca944 (string)
16:39:19.099 [Lua] [num_players] = 3 (string)
16:39:19.099 [Lua] [difficulty_tweak] = 0 (string)
16:39:19.099 [Lua] [host] = 1100001024d4259 (string)
16:39:19.099 [Lua] [game_mode] = 2 (string)
16:39:19.099 [Lua] [is_private] = false (string)
16:39:19.099 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:19.099 [Lua] [name] = Lobby 186000001aca944 (string)
16:39:19.099 [Lua] [country_code] = AT (string)
16:39:19.099 [Lua] [difficulty] = cataclysm (string)
16:39:19.099 [Lua] [match_started] = true (string)
16:39:19.099 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:19.099 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:19.099 [Lua] [quick_game] = true (string)
16:39:19.099 [Lua] [unique_server_name] = Prince & Emperor (string)
16:39:19.099 [Lua] [matchmaking] = true (string)
16:39:19.099 [Lua] [player_slot_1] = 11000010462b56b:1 (string)
16:39:19.099 [Lua] [player_slot_4] = 110000106c9e02e:1 (string)
16:39:19.099 [Lua] [mechanism] = adventure (string)
16:39:19.099 [Lua] [player_slot_5] = 0:0 (string)
16:39:19.099 [Lua] [player_slot_2] = 0:0 (string)
16:39:19.099 [Lua] [weave_name] = false (string)
16:39:19.099 [Lua] [player_slot_3] = 1100001024d4259:1 (string)
16:39:19.099 [Lua] [eac_authorized] = true (string)
16:39:19.099 [Lua]
16:39:19.099 [Lua] =======================Found valid lobby!
16:39:26.071 [Lua] [Matchmaking] Filter: Free slots = 1
16:39:26.071 [Lua] [Matchmaking] Filter: Distance = far
16:39:26.071 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:39:26.071 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
16:39:26.071 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:39:26.071 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
16:39:26.071 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:39:26.495 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 15
16:39:26.496 [Lua]
16:39:26.496 [Lua] [twitch_enabled] = false (string)
16:39:26.496 [Lua] [power_level] = 835 (string)
16:39:26.496 [Lua] [id] = 186000001b272fe (string)
16:39:26.496 [Lua] [num_players] = 3 (string)
16:39:26.496 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.496 [Lua] [host] = 110000112aa99ca (string)
16:39:26.496 [Lua] [game_mode] = 2 (string)
16:39:26.496 [Lua] [is_private] = false (string)
16:39:26.496 [Lua] [current_level_key] = inn_level (string)
16:39:26.496 [Lua] [name] = Lobby 186000001b272fe (string)
16:39:26.496 [Lua] [level_key] = ground_zero (string)
16:39:26.496 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.496 [Lua] [difficulty] = cataclysm (string)
16:39:26.496 [Lua] [match_started] = true (string)
16:39:26.496 [Lua] [selected_level_key] = ground_zero (string)
16:39:26.496 [Lua] [weave_name] = false (string)
16:39:26.496 [Lua] [quick_game] = true (string)
16:39:26.496 [Lua] [country_code] = DE (string)
16:39:26.496 [Lua] [matchmaking] = true (string)
16:39:26.496 [Lua] [mechanism] = adventure (string)
16:39:26.496 [Lua] [player_slot_4] = 110000112aa99ca:1 (string)
16:39:26.496 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.496 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.496 [Lua] [player_slot_2] = 11000010e3fb34a:1 (string)
16:39:26.496 [Lua] [unique_server_name] = 123 (string)
16:39:26.496 [Lua] [player_slot_3] = 110000103b2d045:1 (string)
16:39:26.496 [Lua] [eac_authorized] = true (string)
16:39:26.496 [Lua]
16:39:26.496 [Lua] =======================Found valid lobby!
16:39:26.497 [Lua]
16:39:26.497 [Lua] [twitch_enabled] = false (string)
16:39:26.497 [Lua] [power_level] = 835 (string)
16:39:26.497 [Lua] [id] = 186000001b29993 (string)
16:39:26.497 [Lua] [num_players] = 1 (string)
16:39:26.497 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.497 [Lua] [host] = 1100001043705b8 (string)
16:39:26.497 [Lua] [game_mode] = 2 (string)
16:39:26.497 [Lua] [is_private] = false (string)
16:39:26.497 [Lua] [level_key] = skaven_stronghold (string)
16:39:26.497 [Lua] [name] = Lobby 186000001b29993 (string)
16:39:26.497 [Lua] [country_code] = DE (string)
16:39:26.497 [Lua] [difficulty] = cataclysm (string)
16:39:26.497 [Lua] [match_started] = true (string)
16:39:26.497 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:26.497 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.497 [Lua] [quick_game] = true (string)
16:39:26.497 [Lua] [unique_server_name] = Lugash (string)
16:39:26.497 [Lua] [matchmaking] = true (string)
16:39:26.497 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.497 [Lua] [player_slot_4] = 1100001043705b8:1 (string)
16:39:26.497 [Lua] [mechanism] = adventure (string)
16:39:26.497 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.497 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.497 [Lua] [weave_name] = false (string)
16:39:26.497 [Lua] [player_slot_3] = 0:0 (string)
16:39:26.497 [Lua] [eac_authorized] = true (string)
16:39:26.497 [Lua]
16:39:26.497 [Lua] =======================Found valid lobby!
16:39:26.497 [Lua]
16:39:26.497 [Lua] [twitch_enabled] = false (string)
16:39:26.497 [Lua] [power_level] = 835 (string)
16:39:26.497 [Lua] [id] = 186000001b0ef35 (string)
16:39:26.497 [Lua] [num_players] = 2 (string)
16:39:26.497 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.497 [Lua] [host] = 11000010c6aebed (string)
16:39:26.497 [Lua] [game_mode] = 2 (string)
16:39:26.497 [Lua] [is_private] = false (string)
16:39:26.497 [Lua] [level_key] = ground_zero (string)
16:39:26.497 [Lua] [name] = Lobby 186000001b0ef35 (string)
16:39:26.497 [Lua] [country_code] = FR (string)
16:39:26.497 [Lua] [difficulty] = cataclysm (string)
16:39:26.497 [Lua] [match_started] = true (string)
16:39:26.497 [Lua] [selected_level_key] = ground_zero (string)
16:39:26.497 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.497 [Lua] [quick_game] = false (string)
16:39:26.497 [Lua] [unique_server_name] = Aifyo (string)
16:39:26.497 [Lua] [matchmaking] = true (string)
16:39:26.497 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.497 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.497 [Lua] [mechanism] = adventure (string)
16:39:26.497 [Lua] [player_slot_5] = 11000010c6aebed:1 (string)
16:39:26.497 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.497 [Lua] [weave_name] = false (string)
16:39:26.497 [Lua] [player_slot_3] = 11000013f496bce:1 (string)
16:39:26.497 [Lua] [eac_authorized] = true (string)
16:39:26.497 [Lua]
16:39:26.497 [Lua] =======================Found valid lobby!
16:39:26.498 [Lua]
16:39:26.498 [Lua] [twitch_enabled] = false (string)
16:39:26.498 [Lua] [power_level] = 835 (string)
16:39:26.498 [Lua] [id] = 186000001ae6a8f (string)
16:39:26.498 [Lua] [num_players] = 2 (string)
16:39:26.498 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.498 [Lua] [host] = 110000102f0c6b7 (string)
16:39:26.498 [Lua] [game_mode] = 3 (string)
16:39:26.498 [Lua] [is_private] = true (string)
16:39:26.498 [Lua] [level_key] = inn_level (string)
16:39:26.498 [Lua] [name] = Lobby 186000001ae6a8f (string)
16:39:26.498 [Lua] [country_code] = FR (string)
16:39:26.498 [Lua] [difficulty] = cataclysm (string)
16:39:26.498 [Lua] [match_started] = true (string)
16:39:26.498 [Lua] [selected_level_key] = inn_level (string)
16:39:26.498 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.498 [Lua] [quick_game] = false (string)
16:39:26.498 [Lua] [unique_server_name] = Galtorona (string)
16:39:26.498 [Lua] [matchmaking] = false (string)
16:39:26.498 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.498 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.498 [Lua] [mechanism] = adventure (string)
16:39:26.498 [Lua] [player_slot_5] = 110000102f0c6b7:1 (string)
16:39:26.498 [Lua] [player_slot_2] = 1100001045ca34b:1 (string)
16:39:26.498 [Lua] [weave_name] = false (string)
16:39:26.498 [Lua] [player_slot_3] = 0:0 (string)
16:39:26.498 [Lua] [eac_authorized] = true (string)
16:39:26.498 [Lua]
16:39:26.498 [Lua] =======================Found valid lobby!
16:39:26.499 [Lua]
16:39:26.499 [Lua] [twitch_enabled] = false (string)
16:39:26.499 [Lua] [power_level] = 835 (string)
16:39:26.499 [Lua] [id] = 186000001b06fee (string)
16:39:26.499 [Lua] [num_players] = 3 (string)
16:39:26.499 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.499 [Lua] [host] = 11000010301cd0f (string)
16:39:26.499 [Lua] [game_mode] = 2 (string)
16:39:26.499 [Lua] [is_private] = false (string)
16:39:26.499 [Lua] [level_key] = ground_zero (string)
16:39:26.499 [Lua] [name] = Lobby 186000001b06fee (string)
16:39:26.499 [Lua] [country_code] = FR (string)
16:39:26.499 [Lua] [difficulty] = cataclysm (string)
16:39:26.499 [Lua] [match_started] = true (string)
16:39:26.499 [Lua] [selected_level_key] = ground_zero (string)
16:39:26.499 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.499 [Lua] [quick_game] = false (string)
16:39:26.499 [Lua] [unique_server_name] = TuriSs (string)
16:39:26.499 [Lua] [matchmaking] = true (string)
16:39:26.499 [Lua] [player_slot_1] = 11000010301cd0f:1 (string)
16:39:26.499 [Lua] [player_slot_4] = 1100001059c87a9:1 (string)
16:39:26.499 [Lua] [mechanism] = adventure (string)
16:39:26.499 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.499 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.499 [Lua] [weave_name] = false (string)
16:39:26.499 [Lua] [player_slot_3] = 110000102c27e01:1 (string)
16:39:26.499 [Lua] [eac_authorized] = true (string)
16:39:26.499 [Lua]
16:39:26.499 [Lua] =======================Found valid lobby!
16:39:26.499 [Lua]
16:39:26.499 [Lua] [twitch_enabled] = false (string)
16:39:26.499 [Lua] [power_level] = 835 (string)
16:39:26.499 [Lua] [id] = 186000001b084e5 (string)
16:39:26.499 [Lua] [num_players] = 2 (string)
16:39:26.499 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.499 [Lua] [host] = 110000104102dcb (string)
16:39:26.499 [Lua] [game_mode] = 2 (string)
16:39:26.499 [Lua] [is_private] = true (string)
16:39:26.499 [Lua] [level_key] = farmlands (string)
16:39:26.499 [Lua] [name] = Lobby 186000001b084e5 (string)
16:39:26.499 [Lua] [country_code] = FR (string)
16:39:26.499 [Lua] [difficulty] = cataclysm (string)
16:39:26.499 [Lua] [match_started] = true (string)
16:39:26.499 [Lua] [selected_level_key] = farmlands (string)
16:39:26.499 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.500 [Lua] [quick_game] = false (string)
16:39:26.500 [Lua] [unique_server_name] = Jorg (string)
16:39:26.500 [Lua] [matchmaking] = false (string)
16:39:26.500 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.500 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.500 [Lua] [mechanism] = adventure (string)
16:39:26.500 [Lua] [player_slot_5] = 110000106a4234f:1 (string)
16:39:26.500 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.500 [Lua] [weave_name] = false (string)
16:39:26.500 [Lua] [player_slot_3] = 110000104102dcb:1 (string)
16:39:26.500 [Lua] [eac_authorized] = true (string)
16:39:26.500 [Lua]
16:39:26.500 [Lua] =======================Found valid lobby!
16:39:26.500 [Lua]
16:39:26.500 [Lua] [twitch_enabled] = false (string)
16:39:26.500 [Lua] [power_level] = 835 (string)
16:39:26.500 [Lua] [id] = 186000001b09163 (string)
16:39:26.500 [Lua] [num_players] = 3 (string)
16:39:26.500 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.500 [Lua] [host] = 1100001057c4e4f (string)
16:39:26.500 [Lua] [game_mode] = 2 (string)
16:39:26.500 [Lua] [is_private] = false (string)
16:39:26.500 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:26.500 [Lua] [name] = Lobby 186000001b09163 (string)
16:39:26.500 [Lua] [country_code] = DE (string)
16:39:26.500 [Lua] [difficulty] = cataclysm (string)
16:39:26.500 [Lua] [match_started] = true (string)
16:39:26.500 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:26.500 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.500 [Lua] [quick_game] = true (string)
16:39:26.500 [Lua] [unique_server_name] = PoggerRunner (string)
16:39:26.500 [Lua] [matchmaking] = true (string)
16:39:26.500 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.500 [Lua] [player_slot_4] = 11000010520beb3:1 (string)
16:39:26.500 [Lua] [mechanism] = adventure (string)
16:39:26.500 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
16:39:26.500 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.500 [Lua] [weave_name] = false (string)
16:39:26.500 [Lua] [player_slot_3] = 1100001057c4e4f:1 (string)
16:39:26.500 [Lua] [eac_authorized] = true (string)
16:39:26.500 [Lua]
16:39:26.500 [Lua] =======================Found valid lobby!
16:39:26.501 [Lua]
16:39:26.501 [Lua] [twitch_enabled] = false (string)
16:39:26.501 [Lua] [power_level] = 835 (string)
16:39:26.501 [Lua] [id] = 186000001b2a338 (string)
16:39:26.501 [Lua] [num_players] = 1 (string)
16:39:26.501 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.501 [Lua] [host] = 11000010176cf1b (string)
16:39:26.501 [Lua] [game_mode] = 2 (string)
16:39:26.501 [Lua] [is_private] = true (string)
16:39:26.501 [Lua] [level_key] = ussingen (string)
16:39:26.501 [Lua] [name] = Lobby 186000001b2a338 (string)
16:39:26.501 [Lua] [country_code] = DE (string)
16:39:26.501 [Lua] [difficulty] = cataclysm (string)
16:39:26.501 [Lua] [match_started] = true (string)
16:39:26.501 [Lua] [selected_level_key] = ussingen (string)
16:39:26.501 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.501 [Lua] [quick_game] = false (string)
16:39:26.501 [Lua] [unique_server_name] = shei (string)
16:39:26.501 [Lua] [matchmaking] = false (string)
16:39:26.501 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.501 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.501 [Lua] [mechanism] = adventure (string)
16:39:26.501 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.501 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.501 [Lua] [weave_name] = false (string)
16:39:26.501 [Lua] [player_slot_3] = 11000010176cf1b:1 (string)
16:39:26.501 [Lua] [eac_authorized] = true (string)
16:39:26.501 [Lua]
16:39:26.501 [Lua] =======================Found valid lobby!
16:39:26.502 [Lua]
16:39:26.502 [Lua] [twitch_enabled] = false (string)
16:39:26.502 [Lua] [power_level] = 835 (string)
16:39:26.502 [Lua] [id] = 186000001ae70aa (string)
16:39:26.502 [Lua] [num_players] = 3 (string)
16:39:26.502 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.502 [Lua] [host] = 11000010336e144 (string)
16:39:26.502 [Lua] [game_mode] = 3 (string)
16:39:26.502 [Lua] [is_private] = true (string)
16:39:26.502 [Lua] [level_key] = inn_level (string)
16:39:26.502 [Lua] [name] = Lobby 186000001ae70aa (string)
16:39:26.502 [Lua] [country_code] = DE (string)
16:39:26.502 [Lua] [difficulty] = cataclysm (string)
16:39:26.502 [Lua] [match_started] = true (string)
16:39:26.502 [Lua] [selected_level_key] = inn_level (string)
16:39:26.502 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.502 [Lua] [quick_game] = false (string)
16:39:26.502 [Lua] [unique_server_name] = MT (string)
16:39:26.502 [Lua] [matchmaking] = false (string)
16:39:26.502 [Lua] [player_slot_1] = 0:0 (string)
16:39:26.502 [Lua] [player_slot_4] = 11000010336e144:1 (string)
16:39:26.502 [Lua] [mechanism] = adventure (string)
16:39:26.502 [Lua] [player_slot_5] = 11000010441ec29:1 (string)
16:39:26.502 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.502 [Lua] [weave_name] = false (string)
16:39:26.502 [Lua] [player_slot_3] = 110000103585847:1 (string)
16:39:26.502 [Lua] [eac_authorized] = true (string)
16:39:26.502 [Lua]
16:39:26.502 [Lua] =======================Found valid lobby!
16:39:26.502 [Lua]
16:39:26.502 [Lua] [twitch_enabled] = false (string)
16:39:26.502 [Lua] [power_level] = 835 (string)
16:39:26.502 [Lua] [id] = 186000001b2789c (string)
16:39:26.502 [Lua] [num_players] = 2 (string)
16:39:26.502 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.502 [Lua] [host] = 110000102aa3de3 (string)
16:39:26.502 [Lua] [time_of_search] = 1606580857 (string)
16:39:26.502 [Lua] [game_mode] = 1 (string)
16:39:26.502 [Lua] [is_private] = false (string)
16:39:26.502 [Lua] [level_key] = inn_level (string)
16:39:26.502 [Lua] [name] = Lobby 186000001b2789c (string)
16:39:26.502 [Lua] [country_code] = IT (string)
16:39:26.502 [Lua] [difficulty] = cataclysm (string)
16:39:26.502 [Lua] [match_started] = true (string)
16:39:26.502 [Lua] [selected_level_key] = inn_level (string)
16:39:26.502 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.502 [Lua] [quick_game] = true (string)
16:39:26.502 [Lua] [unique_server_name] = Manuel (string)
16:39:26.502 [Lua] [matchmaking] = true (string)
16:39:26.502 [Lua] [player_slot_1] = 1100001011f44e6:1 (string)
16:39:26.502 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.502 [Lua] [mechanism] = adventure (string)
16:39:26.502 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.502 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.502 [Lua] [weave_name] = false (string)
16:39:26.502 [Lua] [player_slot_3] = 110000102aa3de3:1 (string)
16:39:26.502 [Lua] [eac_authorized] = true (string)
16:39:26.502 [Lua]
16:39:26.502 [Lua] =======================Found valid lobby!
16:39:26.503 [Lua]
16:39:26.503 [Lua] [twitch_enabled] = false (string)
16:39:26.503 [Lua] [power_level] = 809 (string)
16:39:26.503 [Lua] [id] = 186000001b2dc77 (string)
16:39:26.503 [Lua] [num_players] = 3 (string)
16:39:26.503 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.503 [Lua] [host] = 1100001024cfb02 (string)
16:39:26.503 [Lua] [game_mode] = 2 (string)
16:39:26.503 [Lua] [is_private] = false (string)
16:39:26.503 [Lua] [level_key] = inn_level (string)
16:39:26.503 [Lua] [name] = Lobby 186000001b2dc77 (string)
16:39:26.503 [Lua] [country_code] = GB (string)
16:39:26.503 [Lua] [difficulty] = cataclysm (string)
16:39:26.503 [Lua] [match_started] = true (string)
16:39:26.503 [Lua] [selected_level_key] = bell (string)
16:39:26.503 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.503 [Lua] [quick_game] = false (string)
16:39:26.503 [Lua] [unique_server_name] = Psyaxe (string)
16:39:26.503 [Lua] [matchmaking] = true (string)
16:39:26.503 [Lua] [player_slot_1] = 1100001024cfb02:1 (string)
16:39:26.503 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.503 [Lua] [mechanism] = adventure (string)
16:39:26.503 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.503 [Lua] [player_slot_2] = 11000010379da95:1 (string)
16:39:26.503 [Lua] [weave_name] = false (string)
16:39:26.503 [Lua] [player_slot_3] = 110000102f04932:1 (string)
16:39:26.503 [Lua] [eac_authorized] = true (string)
16:39:26.503 [Lua]
16:39:26.503 [Lua] =======================Found valid lobby!
16:39:26.504 [Lua]
16:39:26.504 [Lua] [twitch_enabled] = false (string)
16:39:26.504 [Lua] [power_level] = 835 (string)
16:39:26.504 [Lua] [id] = 186000001ab20f8 (string)
16:39:26.504 [Lua] [num_players] = 4 (string)
16:39:26.504 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.504 [Lua] [host] = 11000010989d42b (string)
16:39:26.504 [Lua] [game_mode] = 2 (string)
16:39:26.504 [Lua] [is_private] = false (string)
16:39:26.504 [Lua] [level_key] = magnus (string)
16:39:26.504 [Lua] [name] = Lobby 186000001ab20f8 (string)
16:39:26.504 [Lua] [country_code] = SG (string)
16:39:26.504 [Lua] [difficulty] = cataclysm (string)
16:39:26.504 [Lua] [match_started] = true (string)
16:39:26.504 [Lua] [selected_level_key] = magnus (string)
16:39:26.504 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.504 [Lua] [quick_game] = true (string)
16:39:26.504 [Lua] [unique_server_name] = KIMOCHI (string)
16:39:26.504 [Lua] [matchmaking] = true (string)
16:39:26.504 [Lua] [player_slot_1] = 110000102598682:1 (string)
16:39:26.504 [Lua] [player_slot_4] = 110000100557cc9:1 (string)
16:39:26.504 [Lua] [mechanism] = adventure (string)
16:39:26.504 [Lua] [player_slot_5] = 1100001023d1428:1 (string)
16:39:26.504 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.504 [Lua] [weave_name] = false (string)
16:39:26.504 [Lua] [player_slot_3] = 11000010989d42b:1 (string)
16:39:26.504 [Lua] [eac_authorized] = true (string)
16:39:26.504 [Lua]
16:39:26.504 [Lua] =======================Found valid lobby!
16:39:26.505 [Lua]
16:39:26.505 [Lua] [twitch_enabled] = false (string)
16:39:26.505 [Lua] [power_level] = 835 (string)
16:39:26.505 [Lua] [id] = 186000001b0c454 (string)
16:39:26.505 [Lua] [num_players] = 2 (string)
16:39:26.505 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.505 [Lua] [host] = 110000103b7ba18 (string)
16:39:26.505 [Lua] [game_mode] = 6 (string)
16:39:26.505 [Lua] [is_private] = true (string)
16:39:26.505 [Lua] [current_level_key] = inn_level (string)
16:39:26.505 [Lua] [name] = Lobby 186000001b0c454 (string)
16:39:26.505 [Lua] [level_key] = plaza (string)
16:39:26.505 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.505 [Lua] [difficulty] = cataclysm (string)
16:39:26.505 [Lua] [match_started] = true (string)
16:39:26.505 [Lua] [selected_level_key] = plaza (string)
16:39:26.505 [Lua] [weave_name] = false (string)
16:39:26.505 [Lua] [quick_game] = false (string)
16:39:26.505 [Lua] [country_code] = BA (string)
16:39:26.505 [Lua] [matchmaking] = false (string)
16:39:26.505 [Lua] [mechanism] = adventure (string)
16:39:26.505 [Lua] [player_slot_4] = 0:0 (string)
16:39:26.505 [Lua] [player_slot_1] = 110000103b7ba18:1 (string)
16:39:26.505 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.505 [Lua] [player_slot_2] = 110000115caae6b:1 (string)
16:39:26.505 [Lua] [unique_server_name] = Aegir (string)
16:39:26.505 [Lua] [player_slot_3] = 0:0 (string)
16:39:26.505 [Lua] [eac_authorized] = true (string)
16:39:26.505 [Lua]
16:39:26.505 [Lua] =======================Found valid lobby!
16:39:26.505 [Lua]
16:39:26.505 [Lua] [twitch_enabled] = false (string)
16:39:26.505 [Lua] [power_level] = 835 (string)
16:39:26.505 [Lua] [id] = 186000001b2789d (string)
16:39:26.505 [Lua] [num_players] = 2 (string)
16:39:26.505 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.505 [Lua] [host] = 11000011b3bc7eb (string)
16:39:26.505 [Lua] [game_mode] = 2 (string)
16:39:26.505 [Lua] [is_private] = false (string)
16:39:26.505 [Lua] [level_key] = mines (string)
16:39:26.505 [Lua] [name] = Lobby 186000001b2789d (string)
16:39:26.505 [Lua] [country_code] = HK (string)
16:39:26.505 [Lua] [difficulty] = cataclysm (string)
16:39:26.505 [Lua] [match_started] = true (string)
16:39:26.505 [Lua] [selected_level_key] = mines (string)
16:39:26.505 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.505 [Lua] [quick_game] = false (string)
16:39:26.505 [Lua] [unique_server_name] = ng3ss3ts (string)
16:39:26.505 [Lua] [matchmaking] = true (string)
16:39:26.505 [Lua] [player_slot_1] = 11000011b3bc7eb:1 (string)
16:39:26.505 [Lua] [player_slot_4] = 11000010226f92b:1 (string)
16:39:26.505 [Lua] [mechanism] = adventure (string)
16:39:26.505 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.505 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.505 [Lua] [weave_name] = false (string)
16:39:26.505 [Lua] [player_slot_3] = 0:0 (string)
16:39:26.505 [Lua] [eac_authorized] = true (string)
16:39:26.505 [Lua]
16:39:26.505 [Lua] =======================Found valid lobby!
16:39:26.506 [Lua]
16:39:26.506 [Lua] [twitch_enabled] = false (string)
16:39:26.506 [Lua] [power_level] = 835 (string)
16:39:26.506 [Lua] [id] = 186000001aca944 (string)
16:39:26.506 [Lua] [num_players] = 3 (string)
16:39:26.506 [Lua] [difficulty_tweak] = 0 (string)
16:39:26.506 [Lua] [host] = 1100001024d4259 (string)
16:39:26.506 [Lua] [game_mode] = 2 (string)
16:39:26.506 [Lua] [is_private] = false (string)
16:39:26.506 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:26.506 [Lua] [name] = Lobby 186000001aca944 (string)
16:39:26.506 [Lua] [country_code] = AT (string)
16:39:26.506 [Lua] [difficulty] = cataclysm (string)
16:39:26.506 [Lua] [match_started] = true (string)
16:39:26.506 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:26.506 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:26.506 [Lua] [quick_game] = true (string)
16:39:26.506 [Lua] [unique_server_name] = Prince & Emperor (string)
16:39:26.506 [Lua] [matchmaking] = true (string)
16:39:26.506 [Lua] [player_slot_1] = 11000010462b56b:1 (string)
16:39:26.506 [Lua] [player_slot_4] = 110000106c9e02e:1 (string)
16:39:26.506 [Lua] [mechanism] = adventure (string)
16:39:26.506 [Lua] [player_slot_5] = 0:0 (string)
16:39:26.506 [Lua] [player_slot_2] = 0:0 (string)
16:39:26.506 [Lua] [weave_name] = false (string)
16:39:26.506 [Lua] [player_slot_3] = 1100001024d4259:1 (string)
16:39:26.506 [Lua] [eac_authorized] = true (string)
16:39:26.506 [Lua]
16:39:26.506 [Lua] =======================Found valid lobby!
16:39:26.912 [Lua] [Matchmaking] Filter: Free slots = 1
16:39:26.912 [Lua] [Matchmaking] Filter: Distance = far
16:39:26.912 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:39:26.912 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
16:39:26.912 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
16:39:26.912 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:39:26.912 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
16:39:26.912 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:39:27.192 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 11
16:39:27.193 [Lua]
16:39:27.193 [Lua] [twitch_enabled] = false (string)
16:39:27.193 [Lua] [power_level] = 835 (string)
16:39:27.193 [Lua] [id] = 186000001b272fe (string)
16:39:27.193 [Lua] [num_players] = 3 (string)
16:39:27.193 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.193 [Lua] [host] = 110000112aa99ca (string)
16:39:27.193 [Lua] [game_mode] = 2 (string)
16:39:27.193 [Lua] [is_private] = false (string)
16:39:27.193 [Lua] [current_level_key] = inn_level (string)
16:39:27.193 [Lua] [name] = Lobby 186000001b272fe (string)
16:39:27.193 [Lua] [level_key] = ground_zero (string)
16:39:27.193 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.193 [Lua] [difficulty] = cataclysm (string)
16:39:27.193 [Lua] [match_started] = true (string)
16:39:27.193 [Lua] [selected_level_key] = ground_zero (string)
16:39:27.193 [Lua] [weave_name] = false (string)
16:39:27.193 [Lua] [quick_game] = true (string)
16:39:27.193 [Lua] [country_code] = DE (string)
16:39:27.193 [Lua] [matchmaking] = true (string)
16:39:27.193 [Lua] [mechanism] = adventure (string)
16:39:27.193 [Lua] [player_slot_4] = 110000112aa99ca:1 (string)
16:39:27.193 [Lua] [player_slot_1] = 0:0 (string)
16:39:27.193 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.193 [Lua] [player_slot_2] = 11000010e3fb34a:1 (string)
16:39:27.193 [Lua] [unique_server_name] = 123 (string)
16:39:27.193 [Lua] [player_slot_3] = 110000103b2d045:1 (string)
16:39:27.193 [Lua] [eac_authorized] = true (string)
16:39:27.193 [Lua]
16:39:27.193 [Lua] =======================Found valid lobby!
16:39:27.194 [Lua]
16:39:27.194 [Lua] [twitch_enabled] = false (string)
16:39:27.194 [Lua] [power_level] = 835 (string)
16:39:27.194 [Lua] [id] = 186000001b29993 (string)
16:39:27.194 [Lua] [num_players] = 1 (string)
16:39:27.194 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.194 [Lua] [host] = 1100001043705b8 (string)
16:39:27.194 [Lua] [game_mode] = 2 (string)
16:39:27.194 [Lua] [is_private] = false (string)
16:39:27.194 [Lua] [level_key] = skaven_stronghold (string)
16:39:27.194 [Lua] [name] = Lobby 186000001b29993 (string)
16:39:27.194 [Lua] [country_code] = DE (string)
16:39:27.194 [Lua] [difficulty] = cataclysm (string)
16:39:27.194 [Lua] [match_started] = true (string)
16:39:27.194 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:27.194 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.194 [Lua] [quick_game] = true (string)
16:39:27.194 [Lua] [unique_server_name] = Lugash (string)
16:39:27.194 [Lua] [matchmaking] = true (string)
16:39:27.194 [Lua] [player_slot_1] = 0:0 (string)
16:39:27.194 [Lua] [player_slot_4] = 1100001043705b8:1 (string)
16:39:27.194 [Lua] [mechanism] = adventure (string)
16:39:27.194 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.194 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.194 [Lua] [weave_name] = false (string)
16:39:27.194 [Lua] [player_slot_3] = 0:0 (string)
16:39:27.194 [Lua] [eac_authorized] = true (string)
16:39:27.194 [Lua]
16:39:27.194 [Lua] =======================Found valid lobby!
16:39:27.194 [Lua]
16:39:27.194 [Lua] [twitch_enabled] = false (string)
16:39:27.194 [Lua] [power_level] = 835 (string)
16:39:27.194 [Lua] [id] = 186000001b0ef35 (string)
16:39:27.194 [Lua] [num_players] = 2 (string)
16:39:27.194 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.194 [Lua] [host] = 11000010c6aebed (string)
16:39:27.194 [Lua] [game_mode] = 2 (string)
16:39:27.194 [Lua] [is_private] = false (string)
16:39:27.194 [Lua] [level_key] = ground_zero (string)
16:39:27.194 [Lua] [name] = Lobby 186000001b0ef35 (string)
16:39:27.194 [Lua] [country_code] = FR (string)
16:39:27.194 [Lua] [difficulty] = cataclysm (string)
16:39:27.194 [Lua] [match_started] = true (string)
16:39:27.194 [Lua] [selected_level_key] = ground_zero (string)
16:39:27.194 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.194 [Lua] [quick_game] = false (string)
16:39:27.194 [Lua] [unique_server_name] = Aifyo (string)
16:39:27.194 [Lua] [matchmaking] = true (string)
16:39:27.194 [Lua] [player_slot_1] = 0:0 (string)
16:39:27.194 [Lua] [player_slot_4] = 0:0 (string)
16:39:27.194 [Lua] [mechanism] = adventure (string)
16:39:27.194 [Lua] [player_slot_5] = 11000010c6aebed:1 (string)
16:39:27.194 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.194 [Lua] [weave_name] = false (string)
16:39:27.194 [Lua] [player_slot_3] = 11000013f496bce:1 (string)
16:39:27.194 [Lua] [eac_authorized] = true (string)
16:39:27.194 [Lua]
16:39:27.194 [Lua] =======================Found valid lobby!
16:39:27.195 [Lua]
16:39:27.195 [Lua] [twitch_enabled] = false (string)
16:39:27.195 [Lua] [power_level] = 835 (string)
16:39:27.195 [Lua] [id] = 186000001b1c72e (string)
16:39:27.195 [Lua] [num_players] = 3 (string)
16:39:27.195 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.195 [Lua] [host] = 1100001091b8177 (string)
16:39:27.195 [Lua] [game_mode] = 1 (string)
16:39:27.195 [Lua] [is_private] = false (string)
16:39:27.195 [Lua] [level_key] = inn_level (string)
16:39:27.195 [Lua] [name] = Lobby 186000001b1c72e (string)
16:39:27.195 [Lua] [country_code] = FR (string)
16:39:27.195 [Lua] [difficulty] = cataclysm (string)
16:39:27.195 [Lua] [match_started] = true (string)
16:39:27.195 [Lua] [selected_level_key] = inn_level (string)
16:39:27.195 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.195 [Lua] [quick_game] = true (string)
16:39:27.195 [Lua] [unique_server_name] = Haplo [20th.PzG] (string)
16:39:27.195 [Lua] [matchmaking] = true (string)
16:39:27.195 [Lua] [player_slot_1] = 0:0 (string)
16:39:27.195 [Lua] [player_slot_4] = 0:0 (string)
16:39:27.195 [Lua] [mechanism] = adventure (string)
16:39:27.195 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.195 [Lua] [player_slot_2] = 1100001091b8177:1 (string)
16:39:27.195 [Lua] [weave_name] = false (string)
16:39:27.195 [Lua] [player_slot_3] = 1100001060960b0:1 (string)
16:39:27.195 [Lua] [eac_authorized] = true (string)
16:39:27.195 [Lua]
16:39:27.195 [Lua] =======================Found valid lobby!
16:39:27.196 [Lua]
16:39:27.196 [Lua] [twitch_enabled] = false (string)
16:39:27.196 [Lua] [power_level] = 835 (string)
16:39:27.196 [Lua] [id] = 186000001b06fee (string)
16:39:27.196 [Lua] [num_players] = 3 (string)
16:39:27.196 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.196 [Lua] [host] = 11000010301cd0f (string)
16:39:27.196 [Lua] [game_mode] = 2 (string)
16:39:27.196 [Lua] [is_private] = false (string)
16:39:27.196 [Lua] [level_key] = ground_zero (string)
16:39:27.196 [Lua] [name] = Lobby 186000001b06fee (string)
16:39:27.196 [Lua] [country_code] = FR (string)
16:39:27.196 [Lua] [difficulty] = cataclysm (string)
16:39:27.196 [Lua] [match_started] = true (string)
16:39:27.196 [Lua] [selected_level_key] = ground_zero (string)
16:39:27.196 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.196 [Lua] [quick_game] = false (string)
16:39:27.196 [Lua] [unique_server_name] = TuriSs (string)
16:39:27.196 [Lua] [matchmaking] = true (string)
16:39:27.196 [Lua] [player_slot_1] = 11000010301cd0f:1 (string)
16:39:27.196 [Lua] [player_slot_4] = 1100001059c87a9:1 (string)
16:39:27.196 [Lua] [mechanism] = adventure (string)
16:39:27.196 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.196 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.196 [Lua] [weave_name] = false (string)
16:39:27.196 [Lua] [player_slot_3] = 110000102c27e01:1 (string)
16:39:27.196 [Lua] [eac_authorized] = true (string)
16:39:27.196 [Lua]
16:39:27.196 [Lua] =======================Found valid lobby!
16:39:27.196 [Lua]
16:39:27.196 [Lua] [twitch_enabled] = false (string)
16:39:27.196 [Lua] [power_level] = 835 (string)
16:39:27.196 [Lua] [id] = 186000001b09163 (string)
16:39:27.196 [Lua] [num_players] = 3 (string)
16:39:27.196 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.196 [Lua] [host] = 1100001057c4e4f (string)
16:39:27.196 [Lua] [game_mode] = 2 (string)
16:39:27.196 [Lua] [is_private] = false (string)
16:39:27.196 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:27.196 [Lua] [name] = Lobby 186000001b09163 (string)
16:39:27.196 [Lua] [country_code] = DE (string)
16:39:27.196 [Lua] [difficulty] = cataclysm (string)
16:39:27.196 [Lua] [match_started] = true (string)
16:39:27.196 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:27.196 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.196 [Lua] [quick_game] = true (string)
16:39:27.197 [Lua] [unique_server_name] = PoggerRunner (string)
16:39:27.197 [Lua] [matchmaking] = true (string)
16:39:27.197 [Lua] [player_slot_1] = 0:0 (string)
16:39:27.197 [Lua] [player_slot_4] = 11000010520beb3:1 (string)
16:39:27.197 [Lua] [mechanism] = adventure (string)
16:39:27.197 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
16:39:27.197 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.197 [Lua] [weave_name] = false (string)
16:39:27.197 [Lua] [player_slot_3] = 1100001057c4e4f:1 (string)
16:39:27.197 [Lua] [eac_authorized] = true (string)
16:39:27.197 [Lua]
16:39:27.197 [Lua] =======================Found valid lobby!
16:39:27.197 [Lua]
16:39:27.197 [Lua] [twitch_enabled] = false (string)
16:39:27.197 [Lua] [power_level] = 835 (string)
16:39:27.197 [Lua] [id] = 186000001b2789c (string)
16:39:27.197 [Lua] [num_players] = 2 (string)
16:39:27.197 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.197 [Lua] [host] = 110000102aa3de3 (string)
16:39:27.197 [Lua] [time_of_search] = 1606580857 (string)
16:39:27.197 [Lua] [game_mode] = 1 (string)
16:39:27.197 [Lua] [is_private] = false (string)
16:39:27.197 [Lua] [level_key] = inn_level (string)
16:39:27.197 [Lua] [name] = Lobby 186000001b2789c (string)
16:39:27.197 [Lua] [country_code] = IT (string)
16:39:27.197 [Lua] [difficulty] = cataclysm (string)
16:39:27.197 [Lua] [match_started] = true (string)
16:39:27.197 [Lua] [selected_level_key] = inn_level (string)
16:39:27.197 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.197 [Lua] [quick_game] = true (string)
16:39:27.197 [Lua] [unique_server_name] = Manuel (string)
16:39:27.197 [Lua] [matchmaking] = true (string)
16:39:27.197 [Lua] [player_slot_1] = 1100001011f44e6:1 (string)
16:39:27.197 [Lua] [player_slot_4] = 0:0 (string)
16:39:27.197 [Lua] [mechanism] = adventure (string)
16:39:27.197 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.197 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.197 [Lua] [weave_name] = false (string)
16:39:27.197 [Lua] [player_slot_3] = 110000102aa3de3:1 (string)
16:39:27.197 [Lua] [eac_authorized] = true (string)
16:39:27.197 [Lua]
16:39:27.197 [Lua] =======================Found valid lobby!
16:39:27.198 [Lua]
16:39:27.198 [Lua] [twitch_enabled] = false (string)
16:39:27.198 [Lua] [power_level] = 809 (string)
16:39:27.198 [Lua] [id] = 186000001b2dc77 (string)
16:39:27.198 [Lua] [num_players] = 3 (string)
16:39:27.198 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.198 [Lua] [host] = 1100001024cfb02 (string)
16:39:27.198 [Lua] [game_mode] = 2 (string)
16:39:27.198 [Lua] [is_private] = false (string)
16:39:27.198 [Lua] [level_key] = inn_level (string)
16:39:27.198 [Lua] [name] = Lobby 186000001b2dc77 (string)
16:39:27.198 [Lua] [country_code] = GB (string)
16:39:27.198 [Lua] [difficulty] = cataclysm (string)
16:39:27.198 [Lua] [match_started] = true (string)
16:39:27.198 [Lua] [selected_level_key] = bell (string)
16:39:27.198 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.198 [Lua] [quick_game] = false (string)
16:39:27.198 [Lua] [unique_server_name] = Psyaxe (string)
16:39:27.198 [Lua] [matchmaking] = true (string)
16:39:27.198 [Lua] [player_slot_1] = 1100001024cfb02:1 (string)
16:39:27.198 [Lua] [player_slot_4] = 0:0 (string)
16:39:27.198 [Lua] [mechanism] = adventure (string)
16:39:27.198 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.198 [Lua] [player_slot_2] = 11000010379da95:1 (string)
16:39:27.198 [Lua] [weave_name] = false (string)
16:39:27.198 [Lua] [player_slot_3] = 110000102f04932:1 (string)
16:39:27.198 [Lua] [eac_authorized] = true (string)
16:39:27.198 [Lua]
16:39:27.198 [Lua] =======================Found valid lobby!
16:39:27.199 [Lua]
16:39:27.199 [Lua] [twitch_enabled] = false (string)
16:39:27.199 [Lua] [power_level] = 835 (string)
16:39:27.199 [Lua] [id] = 186000001ab20f8 (string)
16:39:27.199 [Lua] [num_players] = 4 (string)
16:39:27.199 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.199 [Lua] [host] = 11000010989d42b (string)
16:39:27.199 [Lua] [game_mode] = 2 (string)
16:39:27.199 [Lua] [is_private] = false (string)
16:39:27.199 [Lua] [level_key] = magnus (string)
16:39:27.199 [Lua] [name] = Lobby 186000001ab20f8 (string)
16:39:27.199 [Lua] [country_code] = SG (string)
16:39:27.199 [Lua] [difficulty] = cataclysm (string)
16:39:27.199 [Lua] [match_started] = true (string)
16:39:27.199 [Lua] [selected_level_key] = magnus (string)
16:39:27.199 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.199 [Lua] [quick_game] = true (string)
16:39:27.199 [Lua] [unique_server_name] = KIMOCHI (string)
16:39:27.199 [Lua] [matchmaking] = true (string)
16:39:27.199 [Lua] [player_slot_1] = 110000102598682:1 (string)
16:39:27.199 [Lua] [player_slot_4] = 110000100557cc9:1 (string)
16:39:27.199 [Lua] [mechanism] = adventure (string)
16:39:27.199 [Lua] [player_slot_5] = 1100001023d1428:1 (string)
16:39:27.199 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.199 [Lua] [weave_name] = false (string)
16:39:27.199 [Lua] [player_slot_3] = 11000010989d42b:1 (string)
16:39:27.199 [Lua] [eac_authorized] = true (string)
16:39:27.199 [Lua]
16:39:27.199 [Lua] =======================Found valid lobby!
16:39:27.199 [Lua]
16:39:27.199 [Lua] [twitch_enabled] = false (string)
16:39:27.199 [Lua] [power_level] = 835 (string)
16:39:27.199 [Lua] [id] = 186000001b2789d (string)
16:39:27.199 [Lua] [num_players] = 2 (string)
16:39:27.199 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.199 [Lua] [host] = 11000011b3bc7eb (string)
16:39:27.199 [Lua] [game_mode] = 2 (string)
16:39:27.199 [Lua] [is_private] = false (string)
16:39:27.199 [Lua] [level_key] = mines (string)
16:39:27.199 [Lua] [name] = Lobby 186000001b2789d (string)
16:39:27.199 [Lua] [country_code] = HK (string)
16:39:27.199 [Lua] [difficulty] = cataclysm (string)
16:39:27.199 [Lua] [match_started] = true (string)
16:39:27.199 [Lua] [selected_level_key] = mines (string)
16:39:27.199 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.199 [Lua] [quick_game] = false (string)
16:39:27.199 [Lua] [unique_server_name] = ng3ss3ts (string)
16:39:27.199 [Lua] [matchmaking] = true (string)
16:39:27.199 [Lua] [player_slot_1] = 11000011b3bc7eb:1 (string)
16:39:27.199 [Lua] [player_slot_4] = 11000010226f92b:1 (string)
16:39:27.199 [Lua] [mechanism] = adventure (string)
16:39:27.199 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.199 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.199 [Lua] [weave_name] = false (string)
16:39:27.199 [Lua] [player_slot_3] = 0:0 (string)
16:39:27.199 [Lua] [eac_authorized] = true (string)
16:39:27.199 [Lua]
16:39:27.199 [Lua] =======================Found valid lobby!
16:39:27.200 [Lua]
16:39:27.200 [Lua] [twitch_enabled] = false (string)
16:39:27.200 [Lua] [power_level] = 835 (string)
16:39:27.200 [Lua] [id] = 186000001aca944 (string)
16:39:27.200 [Lua] [num_players] = 3 (string)
16:39:27.200 [Lua] [difficulty_tweak] = 0 (string)
16:39:27.200 [Lua] [host] = 1100001024d4259 (string)
16:39:27.200 [Lua] [game_mode] = 2 (string)
16:39:27.200 [Lua] [is_private] = false (string)
16:39:27.200 [Lua] [level_key] = dlc_bogenhafen_slum (string)
16:39:27.200 [Lua] [name] = Lobby 186000001aca944 (string)
16:39:27.200 [Lua] [country_code] = AT (string)
16:39:27.200 [Lua] [difficulty] = cataclysm (string)
16:39:27.200 [Lua] [match_started] = true (string)
16:39:27.200 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
16:39:27.200 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:27.200 [Lua] [quick_game] = true (string)
16:39:27.200 [Lua] [unique_server_name] = Prince & Emperor (string)
16:39:27.200 [Lua] [matchmaking] = true (string)
16:39:27.200 [Lua] [player_slot_1] = 11000010462b56b:1 (string)
16:39:27.200 [Lua] [player_slot_4] = 110000106c9e02e:1 (string)
16:39:27.200 [Lua] [mechanism] = adventure (string)
16:39:27.200 [Lua] [player_slot_5] = 0:0 (string)
16:39:27.200 [Lua] [player_slot_2] = 0:0 (string)
16:39:27.200 [Lua] [weave_name] = false (string)
16:39:27.200 [Lua] [player_slot_3] = 1100001024d4259:1 (string)
16:39:27.200 [Lua] [eac_authorized] = true (string)
16:39:27.200 [Lua]
16:39:27.200 [Lua] =======================Found valid lobby!
16:39:27.915 [Lua] [Matchmaking] Filter: Free slots = 1
16:39:27.915 [Lua] [Matchmaking] Filter: Distance = far
16:39:27.915 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:39:27.915 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:39:27.915 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
16:39:27.915 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:39:27.915 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
16:39:27.915 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:39:28.347 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
16:39:28.348 [Lua]
16:39:28.348 [Lua] [twitch_enabled] = false (string)
16:39:28.348 [Lua] [power_level] = 765 (string)
16:39:28.348 [Lua] [id] = 186000001b28da3 (string)
16:39:28.348 [Lua] [num_players] = 2 (string)
16:39:28.348 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.348 [Lua] [host] = 1100001033057dc (string)
16:39:28.348 [Lua] [time_of_search] = 1606580996 (string)
16:39:28.348 [Lua] [game_mode] = 2 (string)
16:39:28.348 [Lua] [is_private] = false (string)
16:39:28.348 [Lua] [level_key] = dlc_bastion (string)
16:39:28.348 [Lua] [name] = Lobby 186000001b28da3 (string)
16:39:28.348 [Lua] [country_code] = ES (string)
16:39:28.348 [Lua] [difficulty] = hardest (string)
16:39:28.348 [Lua] [match_started] = true (string)
16:39:28.348 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:28.348 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.348 [Lua] [quick_game] = true (string)
16:39:28.348 [Lua] [unique_server_name] = Ains (string)
16:39:28.348 [Lua] [matchmaking] = true (string)
16:39:28.348 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.348 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.348 [Lua] [mechanism] = adventure (string)
16:39:28.348 [Lua] [player_slot_5] = 1100001015d4304:1 (string)
16:39:28.348 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.348 [Lua] [weave_name] = false (string)
16:39:28.348 [Lua] [player_slot_3] = 1100001033057dc:1 (string)
16:39:28.348 [Lua] [eac_authorized] = true (string)
16:39:28.348 [Lua]
16:39:28.348 [Lua] =======================Found valid lobby!
16:39:28.348 [Lua]
16:39:28.348 [Lua] [twitch_enabled] = false (string)
16:39:28.348 [Lua] [power_level] = 835 (string)
16:39:28.348 [Lua] [id] = 186000001b16503 (string)
16:39:28.348 [Lua] [num_players] = 3 (string)
16:39:28.348 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.348 [Lua] [host] = 1100001038d4449 (string)
16:39:28.348 [Lua] [time_of_search] = 1606579299 (string)
16:39:28.348 [Lua] [game_mode] = 2 (string)
16:39:28.348 [Lua] [is_private] = false (string)
16:39:28.348 [Lua] [level_key] = dlc_bogenhafen_city (string)
16:39:28.348 [Lua] [name] = Lobby 186000001b16503 (string)
16:39:28.348 [Lua] [country_code] = GB (string)
16:39:28.348 [Lua] [difficulty] = hardest (string)
16:39:28.348 [Lua] [match_started] = true (string)
16:39:28.348 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
16:39:28.348 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.348 [Lua] [quick_game] = true (string)
16:39:28.348 [Lua] [unique_server_name] = Roxolan (string)
16:39:28.348 [Lua] [matchmaking] = true (string)
16:39:28.348 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.348 [Lua] [player_slot_4] = 110000104e53a7a:1 (string)
16:39:28.348 [Lua] [mechanism] = adventure (string)
16:39:28.348 [Lua] [player_slot_5] = 1100001038d4449:1 (string)
16:39:28.348 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.348 [Lua] [weave_name] = false (string)
16:39:28.348 [Lua] [player_slot_3] = 11000010a2b17cf:1 (string)
16:39:28.348 [Lua] [eac_authorized] = true (string)
16:39:28.348 [Lua]
16:39:28.348 [Lua] =======================Found valid lobby!
16:39:28.349 [Lua]
16:39:28.349 [Lua] [twitch_enabled] = false (string)
16:39:28.349 [Lua] [power_level] = 835 (string)
16:39:28.349 [Lua] [id] = 186000001b0902f (string)
16:39:28.349 [Lua] [num_players] = 2 (string)
16:39:28.349 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.349 [Lua] [host] = 11000010617faa1 (string)
16:39:28.349 [Lua] [game_mode] = 2 (string)
16:39:28.349 [Lua] [is_private] = false (string)
16:39:28.349 [Lua] [level_key] = crater (string)
16:39:28.349 [Lua] [name] = Lobby 186000001b0902f (string)
16:39:28.349 [Lua] [country_code] = GB (string)
16:39:28.349 [Lua] [difficulty] = hardest (string)
16:39:28.349 [Lua] [match_started] = true (string)
16:39:28.349 [Lua] [selected_level_key] = crater (string)
16:39:28.349 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.349 [Lua] [quick_game] = true (string)
16:39:28.349 [Lua] [unique_server_name] = Commander Squiggles (string)
16:39:28.349 [Lua] [matchmaking] = true (string)
16:39:28.349 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.349 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
16:39:28.349 [Lua] [mechanism] = adventure (string)
16:39:28.349 [Lua] [player_slot_5] = 1100001131acc42:1 (string)
16:39:28.349 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.349 [Lua] [weave_name] = false (string)
16:39:28.349 [Lua] [player_slot_3] = 0:0 (string)
16:39:28.349 [Lua] [eac_authorized] = true (string)
16:39:28.349 [Lua]
16:39:28.349 [Lua] =======================Found valid lobby!
16:39:28.349 [Lua]
16:39:28.349 [Lua] [twitch_enabled] = false (string)
16:39:28.349 [Lua] [power_level] = 801 (string)
16:39:28.349 [Lua] [id] = 186000001b24f74 (string)
16:39:28.349 [Lua] [num_players] = 3 (string)
16:39:28.349 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.349 [Lua] [host] = 110000103425170 (string)
16:39:28.349 [Lua] [game_mode] = 2 (string)
16:39:28.349 [Lua] [is_private] = false (string)
16:39:28.349 [Lua] [current_level_key] = inn_level (string)
16:39:28.349 [Lua] [name] = Lobby 186000001b24f74 (string)
16:39:28.349 [Lua] [level_key] = military (string)
16:39:28.349 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.349 [Lua] [difficulty] = hardest (string)
16:39:28.349 [Lua] [match_started] = true (string)
16:39:28.349 [Lua] [selected_level_key] = military (string)
16:39:28.349 [Lua] [weave_name] = false (string)
16:39:28.349 [Lua] [quick_game] = true (string)
16:39:28.349 [Lua] [country_code] = ES (string)
16:39:28.349 [Lua] [matchmaking] = true (string)
16:39:28.349 [Lua] [mechanism] = adventure (string)
16:39:28.349 [Lua] [player_slot_4] = 110000102dc5cfa:1 (string)
16:39:28.349 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.349 [Lua] [player_slot_5] = 110000103425170:1 (string)
16:39:28.349 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.349 [Lua] [unique_server_name] = Dr.Xance (string)
16:39:28.349 [Lua] [player_slot_3] = 110000105dd1dc7:1 (string)
16:39:28.349 [Lua] [eac_authorized] = true (string)
16:39:28.349 [Lua]
16:39:28.349 [Lua] =======================Found valid lobby!
16:39:28.350 [Lua]
16:39:28.350 [Lua] [twitch_enabled] = false (string)
16:39:28.350 [Lua] [power_level] = 778 (string)
16:39:28.350 [Lua] [id] = 186000001b2735e (string)
16:39:28.350 [Lua] [num_players] = 3 (string)
16:39:28.350 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.350 [Lua] [host] = 1100001083c70ea (string)
16:39:28.350 [Lua] [game_mode] = 2 (string)
16:39:28.350 [Lua] [is_private] = false (string)
16:39:28.350 [Lua] [level_key] = skaven_stronghold (string)
16:39:28.350 [Lua] [name] = Lobby 186000001b2735e (string)
16:39:28.350 [Lua] [country_code] = DE (string)
16:39:28.350 [Lua] [difficulty] = hardest (string)
16:39:28.350 [Lua] [match_started] = true (string)
16:39:28.350 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:28.350 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.350 [Lua] [quick_game] = false (string)
16:39:28.350 [Lua] [unique_server_name] = ★-Lilith-★ (string)
16:39:28.350 [Lua] [matchmaking] = true (string)
16:39:28.350 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.350 [Lua] [player_slot_4] = 1100001083c70ea:1 (string)
16:39:28.350 [Lua] [mechanism] = adventure (string)
16:39:28.350 [Lua] [player_slot_5] = 110000116f2bf72:1 (string)
16:39:28.350 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.350 [Lua] [weave_name] = false (string)
16:39:28.350 [Lua] [player_slot_3] = 110000105cd7d4a:1 (string)
16:39:28.350 [Lua] [eac_authorized] = true (string)
16:39:28.350 [Lua]
16:39:28.350 [Lua] =======================Found valid lobby!
16:39:28.351 [Lua]
16:39:28.351 [Lua] [twitch_enabled] = true (string)
16:39:28.351 [Lua] [power_level] = 835 (string)
16:39:28.351 [Lua] [id] = 186000001b0da32 (string)
16:39:28.351 [Lua] [num_players] = 2 (string)
16:39:28.351 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.351 [Lua] [host] = 1100001030f516e (string)
16:39:28.351 [Lua] [game_mode] = 2 (string)
16:39:28.351 [Lua] [is_private] = false (string)
16:39:28.351 [Lua] [level_key] = mines (string)
16:39:28.351 [Lua] [name] = Lobby 186000001b0da32 (string)
16:39:28.351 [Lua] [country_code] = DE (string)
16:39:28.351 [Lua] [difficulty] = hardest (string)
16:39:28.351 [Lua] [match_started] = true (string)
16:39:28.351 [Lua] [selected_level_key] = mines (string)
16:39:28.351 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.351 [Lua] [quick_game] = true (string)
16:39:28.351 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string)
16:39:28.351 [Lua] [matchmaking] = true (string)
16:39:28.351 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.351 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.351 [Lua] [mechanism] = adventure (string)
16:39:28.351 [Lua] [player_slot_5] = 1100001030f516e:1 (string)
16:39:28.351 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.351 [Lua] [weave_name] = false (string)
16:39:28.351 [Lua] [player_slot_3] = 11000010352ecf3:1 (string)
16:39:28.351 [Lua] [eac_authorized] = true (string)
16:39:28.351 [Lua]
16:39:28.351 [Lua] =======================Found valid lobby!
16:39:28.351 [Lua]
16:39:28.351 [Lua] [twitch_enabled] = false (string)
16:39:28.351 [Lua] [power_level] = 0 (string)
16:39:28.351 [Lua] [id] = 186000001b2e030 (string)
16:39:28.351 [Lua] [num_players] = 3 (string)
16:39:28.351 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.351 [Lua] [host] = 110000100973fa0 (string)
16:39:28.351 [Lua] [game_mode] = 2 (string)
16:39:28.351 [Lua] [is_private] = false (string)
16:39:28.351 [Lua] [current_level_key] = inn_level (string)
16:39:28.351 [Lua] [name] = Lobby 186000001b2e030 (string)
16:39:28.351 [Lua] [level_key] = military (string)
16:39:28.351 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.351 [Lua] [difficulty] = hardest (string)
16:39:28.351 [Lua] [match_started] = true (string)
16:39:28.351 [Lua] [selected_level_key] = military (string)
16:39:28.351 [Lua] [weave_name] = false (string)
16:39:28.351 [Lua] [quick_game] = true (string)
16:39:28.351 [Lua] [country_code] = DE (string)
16:39:28.351 [Lua] [matchmaking] = true (string)
16:39:28.351 [Lua] [mechanism] = adventure (string)
16:39:28.351 [Lua] [player_slot_4] = 110000108dba142:1 (string)
16:39:28.351 [Lua] [player_slot_1] = 110000100973fa0:1 (string)
16:39:28.351 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.351 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.351 [Lua] [unique_server_name] = Rage (string)
16:39:28.351 [Lua] [player_slot_3] = 110000117d23523:1 (string)
16:39:28.351 [Lua] [eac_authorized] = true (string)
16:39:28.351 [Lua]
16:39:28.351 [Lua] =======================Found valid lobby!
16:39:28.352 [Lua]
16:39:28.352 [Lua] [twitch_enabled] = false (string)
16:39:28.352 [Lua] [power_level] = 0 (string)
16:39:28.352 [Lua] [id] = 186000001b2d704 (string)
16:39:28.352 [Lua] [num_players] = 3 (string)
16:39:28.352 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.352 [Lua] [host] = 1100001016ef4fe (string)
16:39:28.352 [Lua] [game_mode] = 2 (string)
16:39:28.352 [Lua] [is_private] = false (string)
16:39:28.352 [Lua] [level_key] = warcamp (string)
16:39:28.352 [Lua] [name] = Lobby 186000001b2d704 (string)
16:39:28.352 [Lua] [country_code] = DK (string)
16:39:28.352 [Lua] [difficulty] = hardest (string)
16:39:28.352 [Lua] [match_started] = true (string)
16:39:28.352 [Lua] [selected_level_key] = warcamp (string)
16:39:28.352 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.352 [Lua] [quick_game] = true (string)
16:39:28.352 [Lua] [unique_server_name] = Sneaky DBF (string)
16:39:28.352 [Lua] [matchmaking] = true (string)
16:39:28.352 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.352 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.352 [Lua] [mechanism] = adventure (string)
16:39:28.352 [Lua] [player_slot_5] = 1100001016ef4fe:1 (string)
16:39:28.352 [Lua] [player_slot_2] = 110000106734121:1 (string)
16:39:28.352 [Lua] [weave_name] = false (string)
16:39:28.352 [Lua] [player_slot_3] = 1100001055d121b:1 (string)
16:39:28.352 [Lua] [eac_authorized] = true (string)
16:39:28.352 [Lua]
16:39:28.352 [Lua] =======================Found valid lobby!
16:39:28.353 [Lua]
16:39:28.353 [Lua] [twitch_enabled] = false (string)
16:39:28.353 [Lua] [power_level] = 835 (string)
16:39:28.353 [Lua] [id] = 186000001b2d024 (string)
16:39:28.353 [Lua] [num_players] = 1 (string)
16:39:28.353 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.353 [Lua] [host] = 110000102c87085 (string)
16:39:28.353 [Lua] [time_of_search] = 1606581548 (string)
16:39:28.353 [Lua] [game_mode] = 1 (string)
16:39:28.353 [Lua] [is_private] = false (string)
16:39:28.353 [Lua] [level_key] = inn_level (string)
16:39:28.353 [Lua] [name] = Lobby 186000001b2d024 (string)
16:39:28.353 [Lua] [country_code] = DK (string)
16:39:28.353 [Lua] [difficulty] = hardest (string)
16:39:28.353 [Lua] [match_started] = true (string)
16:39:28.353 [Lua] [selected_level_key] = inn_level (string)
16:39:28.353 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.353 [Lua] [quick_game] = true (string)
16:39:28.353 [Lua] [unique_server_name] = DarthU (string)
16:39:28.353 [Lua] [matchmaking] = true (string)
16:39:28.353 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.353 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.353 [Lua] [mechanism] = adventure (string)
16:39:28.353 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.353 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.353 [Lua] [weave_name] = false (string)
16:39:28.353 [Lua] [player_slot_3] = 110000102c87085:1 (string)
16:39:28.353 [Lua] [eac_authorized] = true (string)
16:39:28.353 [Lua]
16:39:28.353 [Lua] =======================Found valid lobby!
16:39:28.354 [Lua]
16:39:28.354 [Lua] [twitch_enabled] = false (string)
16:39:28.354 [Lua] [power_level] = 835 (string)
16:39:28.354 [Lua] [id] = 186000001b15099 (string)
16:39:28.354 [Lua] [num_players] = 3 (string)
16:39:28.354 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.354 [Lua] [host] = 110000101f1a9d7 (string)
16:39:28.354 [Lua] [time_of_search] = 1606580646 (string)
16:39:28.354 [Lua] [game_mode] = 2 (string)
16:39:28.354 [Lua] [is_private] = false (string)
16:39:28.354 [Lua] [level_key] = skaven_stronghold (string)
16:39:28.354 [Lua] [name] = Lobby 186000001b15099 (string)
16:39:28.354 [Lua] [country_code] = DK (string)
16:39:28.354 [Lua] [difficulty] = hardest (string)
16:39:28.354 [Lua] [match_started] = true (string)
16:39:28.354 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:28.354 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.354 [Lua] [quick_game] = true (string)
16:39:28.354 [Lua] [unique_server_name] = Manfred Cornburg (string)
16:39:28.354 [Lua] [matchmaking] = true (string)
16:39:28.354 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.354 [Lua] [player_slot_4] = 110000104205e77:1 (string)
16:39:28.354 [Lua] [mechanism] = adventure (string)
16:39:28.354 [Lua] [player_slot_5] = 11000010441d1f3:1 (string)
16:39:28.354 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.354 [Lua] [weave_name] = false (string)
16:39:28.354 [Lua] [player_slot_3] = 110000101f1a9d7:1 (string)
16:39:28.354 [Lua] [eac_authorized] = true (string)
16:39:28.354 [Lua]
16:39:28.354 [Lua] =======================Found valid lobby!
16:39:28.354 [Lua]
16:39:28.354 [Lua] [twitch_enabled] = false (string)
16:39:28.354 [Lua] [power_level] = 755 (string)
16:39:28.354 [Lua] [id] = 186000001b24801 (string)
16:39:28.354 [Lua] [num_players] = 2 (string)
16:39:28.354 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.354 [Lua] [host] = 110000100173067 (string)
16:39:28.354 [Lua] [time_of_search] = 1606583158 (string)
16:39:28.354 [Lua] [game_mode] = 2 (string)
16:39:28.354 [Lua] [is_private] = false (string)
16:39:28.354 [Lua] [level_key] = forest_ambush (string)
16:39:28.354 [Lua] [name] = Lobby 186000001b24801 (string)
16:39:28.354 [Lua] [country_code] = DK (string)
16:39:28.354 [Lua] [difficulty] = hardest (string)
16:39:28.354 [Lua] [match_started] = true (string)
16:39:28.354 [Lua] [selected_level_key] = forest_ambush (string)
16:39:28.354 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.354 [Lua] [quick_game] = true (string)
16:39:28.354 [Lua] [unique_server_name] = stefan (string)
16:39:28.354 [Lua] [matchmaking] = true (string)
16:39:28.354 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.354 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.354 [Lua] [mechanism] = adventure (string)
16:39:28.354 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.354 [Lua] [player_slot_2] = 11000011540cdca:1 (string)
16:39:28.354 [Lua] [weave_name] = false (string)
16:39:28.355 [Lua] [player_slot_3] = 110000100173067:1 (string)
16:39:28.355 [Lua] [eac_authorized] = true (string)
16:39:28.355 [Lua]
16:39:28.355 [Lua] =======================Found valid lobby!
16:39:28.355 [Lua]
16:39:28.355 [Lua] [twitch_enabled] = false (string)
16:39:28.355 [Lua] [power_level] = 0 (string)
16:39:28.355 [Lua] [id] = 186000001b0d8f0 (string)
16:39:28.355 [Lua] [num_players] = 2 (string)
16:39:28.355 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.355 [Lua] [host] = 1100001001fcff9 (string)
16:39:28.355 [Lua] [time_of_search] = 1606580735 (string)
16:39:28.355 [Lua] [game_mode] = 2 (string)
16:39:28.355 [Lua] [is_private] = false (string)
16:39:28.355 [Lua] [level_key] = forest_ambush (string)
16:39:28.355 [Lua] [name] = Lobby 186000001b0d8f0 (string)
16:39:28.355 [Lua] [country_code] = SE (string)
16:39:28.355 [Lua] [difficulty] = hardest (string)
16:39:28.355 [Lua] [match_started] = true (string)
16:39:28.355 [Lua] [selected_level_key] = forest_ambush (string)
16:39:28.355 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.355 [Lua] [quick_game] = true (string)
16:39:28.355 [Lua] [unique_server_name] = Hobo Joe (string)
16:39:28.355 [Lua] [matchmaking] = true (string)
16:39:28.355 [Lua] [player_slot_1] = 1100001001fcff9:1 (string)
16:39:28.355 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.355 [Lua] [mechanism] = adventure (string)
16:39:28.355 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.355 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.355 [Lua] [weave_name] = false (string)
16:39:28.355 [Lua] [player_slot_3] = 110000104c47018:1 (string)
16:39:28.355 [Lua] [eac_authorized] = true (string)
16:39:28.355 [Lua]
16:39:28.355 [Lua] =======================Found valid lobby!
16:39:28.356 [Lua]
16:39:28.356 [Lua] [twitch_enabled] = false (string)
16:39:28.356 [Lua] [power_level] = 806 (string)
16:39:28.356 [Lua] [id] = 186000001b0ef8f (string)
16:39:28.356 [Lua] [num_players] = 2 (string)
16:39:28.356 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.356 [Lua] [host] = 11000010552d61f (string)
16:39:28.356 [Lua] [time_of_search] = 1606578625 (string)
16:39:28.356 [Lua] [game_mode] = 2 (string)
16:39:28.356 [Lua] [is_private] = false (string)
16:39:28.356 [Lua] [level_key] = inn_level (string)
16:39:28.356 [Lua] [name] = Lobby 186000001b0ef8f (string)
16:39:28.356 [Lua] [country_code] = SE (string)
16:39:28.356 [Lua] [difficulty] = hardest (string)
16:39:28.356 [Lua] [match_started] = true (string)
16:39:28.356 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:28.356 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.356 [Lua] [quick_game] = false (string)
16:39:28.356 [Lua] [unique_server_name] = Swaghetti&Memeballs (string)
16:39:28.356 [Lua] [matchmaking] = true (string)
16:39:28.356 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.356 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.356 [Lua] [mechanism] = adventure (string)
16:39:28.356 [Lua] [player_slot_5] = 1100001082585d5:1 (string)
16:39:28.356 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.356 [Lua] [weave_name] = false (string)
16:39:28.356 [Lua] [player_slot_3] = 11000010552d61f:1 (string)
16:39:28.356 [Lua] [eac_authorized] = true (string)
16:39:28.356 [Lua]
16:39:28.356 [Lua] =======================Found valid lobby!
16:39:28.357 [Lua]
16:39:28.357 [Lua] [twitch_enabled] = false (string)
16:39:28.357 [Lua] [power_level] = 809 (string)
16:39:28.357 [Lua] [id] = 186000001b24e2c (string)
16:39:28.357 [Lua] [num_players] = 3 (string)
16:39:28.357 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.357 [Lua] [host] = 1100001143d4bc9 (string)
16:39:28.357 [Lua] [time_of_search] = 1606580579 (string)
16:39:28.357 [Lua] [game_mode] = 2 (string)
16:39:28.357 [Lua] [is_private] = false (string)
16:39:28.357 [Lua] [level_key] = dlc_bastion (string)
16:39:28.357 [Lua] [name] = Lobby 186000001b24e2c (string)
16:39:28.357 [Lua] [country_code] = SE (string)
16:39:28.357 [Lua] [difficulty] = hardest (string)
16:39:28.357 [Lua] [match_started] = true (string)
16:39:28.357 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:28.357 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.357 [Lua] [quick_game] = true (string)
16:39:28.357 [Lua] [unique_server_name] = blitz_main27 (string)
16:39:28.357 [Lua] [matchmaking] = true (string)
16:39:28.357 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.357 [Lua] [player_slot_4] = 1100001143d4bc9:1 (string)
16:39:28.357 [Lua] [mechanism] = adventure (string)
16:39:28.357 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.357 [Lua] [player_slot_2] = 11000010306f93c:1 (string)
16:39:28.357 [Lua] [weave_name] = false (string)
16:39:28.357 [Lua] [player_slot_3] = 110000101fe545c:1 (string)
16:39:28.357 [Lua] [eac_authorized] = true (string)
16:39:28.357 [Lua]
16:39:28.357 [Lua] =======================Found valid lobby!
16:39:28.357 [Lua]
16:39:28.357 [Lua] [twitch_enabled] = false (string)
16:39:28.357 [Lua] [power_level] = 835 (string)
16:39:28.357 [Lua] [id] = 186000001b26730 (string)
16:39:28.357 [Lua] [num_players] = 3 (string)
16:39:28.357 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.357 [Lua] [host] = 110000102c43eb6 (string)
16:39:28.357 [Lua] [time_of_search] = 1606580702 (string)
16:39:28.357 [Lua] [game_mode] = 2 (string)
16:39:28.357 [Lua] [is_private] = false (string)
16:39:28.357 [Lua] [level_key] = catacombs (string)
16:39:28.357 [Lua] [name] = Lobby 186000001b26730 (string)
16:39:28.357 [Lua] [country_code] = FR (string)
16:39:28.357 [Lua] [difficulty] = hardest (string)
16:39:28.357 [Lua] [match_started] = true (string)
16:39:28.357 [Lua] [selected_level_key] = catacombs (string)
16:39:28.357 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.357 [Lua] [quick_game] = true (string)
16:39:28.357 [Lua] [unique_server_name] = Havok (string)
16:39:28.357 [Lua] [matchmaking] = true (string)
16:39:28.357 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.357 [Lua] [player_slot_4] = 110000105c956e7:1 (string)
16:39:28.357 [Lua] [mechanism] = adventure (string)
16:39:28.357 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.357 [Lua] [player_slot_2] = 11000010bec23de:1 (string)
16:39:28.357 [Lua] [weave_name] = false (string)
16:39:28.357 [Lua] [player_slot_3] = 110000102c43eb6:1 (string)
16:39:28.357 [Lua] [eac_authorized] = true (string)
16:39:28.357 [Lua]
16:39:28.357 [Lua] =======================Found valid lobby!
16:39:28.358 [Lua]
16:39:28.358 [Lua] [twitch_enabled] = false (string)
16:39:28.358 [Lua] [power_level] = 835 (string)
16:39:28.358 [Lua] [id] = 186000001b26a59 (string)
16:39:28.358 [Lua] [num_players] = 3 (string)
16:39:28.358 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.358 [Lua] [host] = 110000134331858 (string)
16:39:28.358 [Lua] [game_mode] = 2 (string)
16:39:28.358 [Lua] [is_private] = false (string)
16:39:28.358 [Lua] [level_key] = military (string)
16:39:28.358 [Lua] [name] = Lobby 186000001b26a59 (string)
16:39:28.358 [Lua] [country_code] = FR (string)
16:39:28.358 [Lua] [difficulty] = hardest (string)
16:39:28.358 [Lua] [match_started] = true (string)
16:39:28.358 [Lua] [selected_level_key] = military (string)
16:39:28.358 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.358 [Lua] [quick_game] = false (string)
16:39:28.358 [Lua] [unique_server_name] = SlapMan (string)
16:39:28.358 [Lua] [matchmaking] = true (string)
16:39:28.358 [Lua] [player_slot_1] = 110000134331858:1 (string)
16:39:28.358 [Lua] [player_slot_4] = 1100001027dce79:1 (string)
16:39:28.358 [Lua] [mechanism] = adventure (string)
16:39:28.358 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.358 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.358 [Lua] [weave_name] = false (string)
16:39:28.358 [Lua] [player_slot_3] = 1100001054acb5f:1 (string)
16:39:28.358 [Lua] [eac_authorized] = true (string)
16:39:28.358 [Lua]
16:39:28.358 [Lua] =======================Found valid lobby!
16:39:28.358 [Lua]
16:39:28.358 [Lua] [twitch_enabled] = false (string)
16:39:28.358 [Lua] [power_level] = 823 (string)
16:39:28.358 [Lua] [id] = 186000001b14a49 (string)
16:39:28.358 [Lua] [num_players] = 3 (string)
16:39:28.358 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.358 [Lua] [host] = 110000100ae73ec (string)
16:39:28.358 [Lua] [game_mode] = 2 (string)
16:39:28.358 [Lua] [is_private] = false (string)
16:39:28.358 [Lua] [level_key] = mines (string)
16:39:28.358 [Lua] [name] = Lobby 186000001b14a49 (string)
16:39:28.358 [Lua] [country_code] = FR (string)
16:39:28.358 [Lua] [difficulty] = hardest (string)
16:39:28.358 [Lua] [match_started] = true (string)
16:39:28.358 [Lua] [selected_level_key] = mines (string)
16:39:28.358 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.358 [Lua] [quick_game] = false (string)
16:39:28.358 [Lua] [unique_server_name] = Jeandelaville (string)
16:39:28.358 [Lua] [matchmaking] = true (string)
16:39:28.358 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.358 [Lua] [player_slot_4] = 1100001057cd4bf:1 (string)
16:39:28.358 [Lua] [mechanism] = adventure (string)
16:39:28.358 [Lua] [player_slot_5] = 110000103cfc16b:1 (string)
16:39:28.358 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.358 [Lua] [weave_name] = false (string)
16:39:28.358 [Lua] [player_slot_3] = 110000100ae73ec:1 (string)
16:39:28.358 [Lua] [eac_authorized] = true (string)
16:39:28.358 [Lua]
16:39:28.358 [Lua] =======================Found valid lobby!
16:39:28.358 [Lua]
16:39:28.358 [Lua] [twitch_enabled] = false (string)
16:39:28.358 [Lua] [power_level] = 835 (string)
16:39:28.358 [Lua] [id] = 186000001b28dfa (string)
16:39:28.358 [Lua] [num_players] = 3 (string)
16:39:28.358 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.358 [Lua] [host] = 11000010274e476 (string)
16:39:28.358 [Lua] [game_mode] = 2 (string)
16:39:28.358 [Lua] [is_private] = false (string)
16:39:28.358 [Lua] [level_key] = mines (string)
16:39:28.358 [Lua] [name] = Lobby 186000001b28dfa (string)
16:39:28.358 [Lua] [country_code] = FR (string)
16:39:28.358 [Lua] [difficulty] = hardest (string)
16:39:28.358 [Lua] [match_started] = true (string)
16:39:28.358 [Lua] [selected_level_key] = mines (string)
16:39:28.358 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.358 [Lua] [quick_game] = true (string)
16:39:28.358 [Lua] [unique_server_name] = elcoussino (string)
16:39:28.358 [Lua] [matchmaking] = true (string)
16:39:28.358 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.358 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.358 [Lua] [mechanism] = adventure (string)
16:39:28.358 [Lua] [player_slot_5] = 11000010c8a3de5:1 (string)
16:39:28.358 [Lua] [player_slot_2] = 110000100a19875:1 (string)
16:39:28.358 [Lua] [weave_name] = false (string)
16:39:28.358 [Lua] [player_slot_3] = 11000010274e476:1 (string)
16:39:28.358 [Lua] [eac_authorized] = true (string)
16:39:28.358 [Lua]
16:39:28.358 [Lua] =======================Found valid lobby!
16:39:28.359 [Lua]
16:39:28.359 [Lua] [twitch_enabled] = false (string)
16:39:28.359 [Lua] [power_level] = 834 (string)
16:39:28.359 [Lua] [id] = 186000001b10d84 (string)
16:39:28.359 [Lua] [num_players] = 3 (string)
16:39:28.359 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.359 [Lua] [host] = 1100001049990e3 (string)
16:39:28.359 [Lua] [game_mode] = 2 (string)
16:39:28.359 [Lua] [is_private] = false (string)
16:39:28.359 [Lua] [level_key] = cemetery (string)
16:39:28.359 [Lua] [name] = Lobby 186000001b10d84 (string)
16:39:28.359 [Lua] [country_code] = FR (string)
16:39:28.359 [Lua] [difficulty] = hardest (string)
16:39:28.359 [Lua] [match_started] = true (string)
16:39:28.359 [Lua] [selected_level_key] = cemetery (string)
16:39:28.359 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.359 [Lua] [quick_game] = true (string)
16:39:28.359 [Lua] [unique_server_name] = PuckSama (string)
16:39:28.359 [Lua] [matchmaking] = true (string)
16:39:28.359 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.359 [Lua] [player_slot_4] = 1100001049990e3:1 (string)
16:39:28.359 [Lua] [mechanism] = adventure (string)
16:39:28.359 [Lua] [player_slot_5] = 11000010aa0467b:1 (string)
16:39:28.359 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.359 [Lua] [weave_name] = false (string)
16:39:28.359 [Lua] [player_slot_3] = 1100001044bfccc:1 (string)
16:39:28.359 [Lua] [eac_authorized] = true (string)
16:39:28.359 [Lua]
16:39:28.359 [Lua] =======================Found valid lobby!
16:39:28.359 [Lua]
16:39:28.359 [Lua] [twitch_enabled] = false (string)
16:39:28.359 [Lua] [power_level] = 834 (string)
16:39:28.359 [Lua] [id] = 186000001b2039a (string)
16:39:28.359 [Lua] [num_players] = 3 (string)
16:39:28.359 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.359 [Lua] [host] = 11000010f673a54 (string)
16:39:28.359 [Lua] [time_of_search] = 1606580239 (string)
16:39:28.359 [Lua] [game_mode] = 2 (string)
16:39:28.359 [Lua] [is_private] = false (string)
16:39:28.359 [Lua] [level_key] = nurgle (string)
16:39:28.359 [Lua] [name] = Lobby 186000001b2039a (string)
16:39:28.359 [Lua] [country_code] = ES (string)
16:39:28.359 [Lua] [difficulty] = hardest (string)
16:39:28.359 [Lua] [match_started] = true (string)
16:39:28.359 [Lua] [selected_level_key] = nurgle (string)
16:39:28.359 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.359 [Lua] [quick_game] = false (string)
16:39:28.359 [Lua] [unique_server_name] = Sir.Andrew (string)
16:39:28.359 [Lua] [matchmaking] = true (string)
16:39:28.359 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.359 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.359 [Lua] [mechanism] = adventure (string)
16:39:28.359 [Lua] [player_slot_5] = 110000106f819c3:1 (string)
16:39:28.359 [Lua] [player_slot_2] = 11000010043997b:1 (string)
16:39:28.359 [Lua] [weave_name] = false (string)
16:39:28.359 [Lua] [player_slot_3] = 11000010f673a54:1 (string)
16:39:28.359 [Lua] [eac_authorized] = true (string)
16:39:28.359 [Lua]
16:39:28.360 [Lua] =======================Found valid lobby!
16:39:28.360 [Lua]
16:39:28.360 [Lua] [twitch_enabled] = false (string)
16:39:28.360 [Lua] [power_level] = 835 (string)
16:39:28.360 [Lua] [id] = 186000001b04e48 (string)
16:39:28.360 [Lua] [num_players] = 3 (string)
16:39:28.360 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.360 [Lua] [host] = 110000100c1c166 (string)
16:39:28.360 [Lua] [game_mode] = 2 (string)
16:39:28.360 [Lua] [is_private] = false (string)
16:39:28.360 [Lua] [level_key] = bell (string)
16:39:28.360 [Lua] [name] = Lobby 186000001b04e48 (string)
16:39:28.360 [Lua] [country_code] = FR (string)
16:39:28.360 [Lua] [difficulty] = hardest (string)
16:39:28.360 [Lua] [match_started] = true (string)
16:39:28.360 [Lua] [selected_level_key] = bell (string)
16:39:28.360 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.360 [Lua] [quick_game] = false (string)
16:39:28.360 [Lua] [unique_server_name] = JPM90[fr] (string)
16:39:28.360 [Lua] [matchmaking] = true (string)
16:39:28.360 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.360 [Lua] [player_slot_4] = 11000010b9b96e7:1 (string)
16:39:28.360 [Lua] [mechanism] = adventure (string)
16:39:28.360 [Lua] [player_slot_5] = 110000105307e1e:1 (string)
16:39:28.360 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.360 [Lua] [weave_name] = false (string)
16:39:28.360 [Lua] [player_slot_3] = 110000100c1c166:1 (string)
16:39:28.360 [Lua] [eac_authorized] = true (string)
16:39:28.360 [Lua]
16:39:28.360 [Lua] =======================Found valid lobby!
16:39:28.360 [Lua]
16:39:28.360 [Lua] [twitch_enabled] = false (string)
16:39:28.360 [Lua] [power_level] = 0 (string)
16:39:28.360 [Lua] [id] = 186000001b03bf1 (string)
16:39:28.360 [Lua] [num_players] = 1 (string)
16:39:28.360 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.360 [Lua] [host] = 1100001022b2052 (string)
16:39:28.360 [Lua] [time_of_search] = 1606581549 (string)
16:39:28.360 [Lua] [game_mode] = 2 (string)
16:39:28.360 [Lua] [is_private] = false (string)
16:39:28.360 [Lua] [level_key] = fort (string)
16:39:28.360 [Lua] [name] = Lobby 186000001b03bf1 (string)
16:39:28.360 [Lua] [country_code] = NL (string)
16:39:28.360 [Lua] [difficulty] = hardest (string)
16:39:28.360 [Lua] [match_started] = true (string)
16:39:28.360 [Lua] [selected_level_key] = fort (string)
16:39:28.360 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.360 [Lua] [quick_game] = false (string)
16:39:28.360 [Lua] [unique_server_name] = Grommosh (string)
16:39:28.360 [Lua] [matchmaking] = true (string)
16:39:28.360 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.360 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.360 [Lua] [mechanism] = adventure (string)
16:39:28.360 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.360 [Lua] [player_slot_2] = 1100001022b2052:1 (string)
16:39:28.360 [Lua] [weave_name] = false (string)
16:39:28.360 [Lua] [player_slot_3] = 0:0 (string)
16:39:28.360 [Lua] [eac_authorized] = true (string)
16:39:28.360 [Lua]
16:39:28.360 [Lua] =======================Found valid lobby!
16:39:28.361 [Lua]
16:39:28.361 [Lua] [twitch_enabled] = false (string)
16:39:28.361 [Lua] [power_level] = 835 (string)
16:39:28.361 [Lua] [id] = 186000001b18ca6 (string)
16:39:28.361 [Lua] [num_players] = 1 (string)
16:39:28.361 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.361 [Lua] [host] = 1100001065858c0 (string)
16:39:28.361 [Lua] [time_of_search] = 1606581531 (string)
16:39:28.361 [Lua] [game_mode] = 1 (string)
16:39:28.361 [Lua] [is_private] = false (string)
16:39:28.361 [Lua] [level_key] = inn_level (string)
16:39:28.361 [Lua] [name] = Lobby 186000001b18ca6 (string)
16:39:28.361 [Lua] [country_code] = NL (string)
16:39:28.361 [Lua] [difficulty] = hardest (string)
16:39:28.361 [Lua] [match_started] = true (string)
16:39:28.361 [Lua] [selected_level_key] = inn_level (string)
16:39:28.361 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.361 [Lua] [quick_game] = true (string)
16:39:28.361 [Lua] [unique_server_name] = nlseth (string)
16:39:28.361 [Lua] [matchmaking] = true (string)
16:39:28.361 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.361 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.361 [Lua] [mechanism] = adventure (string)
16:39:28.361 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.361 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.361 [Lua] [weave_name] = false (string)
16:39:28.361 [Lua] [player_slot_3] = 1100001065858c0:1 (string)
16:39:28.361 [Lua] [eac_authorized] = true (string)
16:39:28.361 [Lua]
16:39:28.361 [Lua] =======================Found valid lobby!
16:39:28.362 [Lua]
16:39:28.362 [Lua] [twitch_enabled] = false (string)
16:39:28.362 [Lua] [power_level] = 835 (string)
16:39:28.362 [Lua] [id] = 186000001b2d12b (string)
16:39:28.362 [Lua] [num_players] = 3 (string)
16:39:28.362 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.362 [Lua] [host] = 1100001097d89a2 (string)
16:39:28.362 [Lua] [time_of_search] = 1606581415 (string)
16:39:28.362 [Lua] [game_mode] = 2 (string)
16:39:28.362 [Lua] [is_private] = false (string)
16:39:28.362 [Lua] [current_level_key] = inn_level (string)
16:39:28.362 [Lua] [name] = Lobby 186000001b2d12b (string)
16:39:28.362 [Lua] [level_key] = skaven_stronghold (string)
16:39:28.362 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.362 [Lua] [difficulty] = hardest (string)
16:39:28.362 [Lua] [match_started] = true (string)
16:39:28.362 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:28.362 [Lua] [player_slot_4] = 110000102df4df1:1 (string)
16:39:28.362 [Lua] [quick_game] = true (string)
16:39:28.362 [Lua] [unique_server_name] = -HSG-Flamarys (string)
16:39:28.362 [Lua] [matchmaking] = true (string)
16:39:28.362 [Lua] [mechanism] = adventure (string)
16:39:28.362 [Lua] [country_code] = FR (string)
16:39:28.362 [Lua] [player_slot_1] = 1100001097d89a2:1 (string)
16:39:28.362 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.362 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.362 [Lua] [weave_name] = false (string)
16:39:28.362 [Lua] [player_slot_3] = 11000010ab9a1cf:1 (string)
16:39:28.362 [Lua] [eac_authorized] = true (string)
16:39:28.362 [Lua]
16:39:28.362 [Lua] =======================Found valid lobby!
16:39:28.362 [Lua]
16:39:28.362 [Lua] [twitch_enabled] = false (string)
16:39:28.362 [Lua] [power_level] = 834 (string)
16:39:28.362 [Lua] [id] = 186000001b26544 (string)
16:39:28.362 [Lua] [num_players] = 3 (string)
16:39:28.362 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.362 [Lua] [host] = 11000010435147f (string)
16:39:28.362 [Lua] [time_of_search] = 1606580766 (string)
16:39:28.362 [Lua] [game_mode] = 2 (string)
16:39:28.362 [Lua] [is_private] = false (string)
16:39:28.362 [Lua] [level_key] = dlc_bastion (string)
16:39:28.362 [Lua] [name] = Lobby 186000001b26544 (string)
16:39:28.362 [Lua] [country_code] = DE (string)
16:39:28.362 [Lua] [difficulty] = hardest (string)
16:39:28.362 [Lua] [match_started] = true (string)
16:39:28.362 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:28.362 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.362 [Lua] [quick_game] = true (string)
16:39:28.362 [Lua] [unique_server_name] = Vvardenfell Tourist (string)
16:39:28.362 [Lua] [matchmaking] = true (string)
16:39:28.362 [Lua] [player_slot_1] = 110000104db752d:1 (string)
16:39:28.362 [Lua] [player_slot_4] = 11000010c4c39ca:1 (string)
16:39:28.362 [Lua] [mechanism] = adventure (string)
16:39:28.362 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.362 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.362 [Lua] [weave_name] = false (string)
16:39:28.362 [Lua] [player_slot_3] = 11000010435147f:1 (string)
16:39:28.362 [Lua] [eac_authorized] = true (string)
16:39:28.362 [Lua]
16:39:28.362 [Lua] =======================Found valid lobby!
16:39:28.363 [Lua]
16:39:28.363 [Lua] [twitch_enabled] = false (string)
16:39:28.363 [Lua] [power_level] = 835 (string)
16:39:28.363 [Lua] [id] = 186000001b29655 (string)
16:39:28.363 [Lua] [num_players] = 2 (string)
16:39:28.363 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.363 [Lua] [host] = 110000107199750 (string)
16:39:28.363 [Lua] [game_mode] = 2 (string)
16:39:28.363 [Lua] [is_private] = false (string)
16:39:28.363 [Lua] [level_key] = ussingen (string)
16:39:28.363 [Lua] [name] = Lobby 186000001b29655 (string)
16:39:28.363 [Lua] [country_code] = DE (string)
16:39:28.363 [Lua] [difficulty] = hardest (string)
16:39:28.363 [Lua] [match_started] = true (string)
16:39:28.363 [Lua] [selected_level_key] = ussingen (string)
16:39:28.363 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.363 [Lua] [quick_game] = true (string)
16:39:28.363 [Lua] [unique_server_name] = Sani: I killed you, sry (string)
16:39:28.363 [Lua] [matchmaking] = true (string)
16:39:28.363 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.363 [Lua] [player_slot_4] = 1100001095faaee:1 (string)
16:39:28.363 [Lua] [mechanism] = adventure (string)
16:39:28.363 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.363 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.363 [Lua] [weave_name] = false (string)
16:39:28.363 [Lua] [player_slot_3] = 110000107199750:1 (string)
16:39:28.363 [Lua] [eac_authorized] = true (string)
16:39:28.363 [Lua]
16:39:28.363 [Lua] =======================Found valid lobby!
16:39:28.363 [Lua]
16:39:28.363 [Lua] [twitch_enabled] = false (string)
16:39:28.363 [Lua] [power_level] = 835 (string)
16:39:28.363 [Lua] [id] = 186000001b17e7a (string)
16:39:28.363 [Lua] [num_players] = 3 (string)
16:39:28.363 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.363 [Lua] [host] = 110000111b200aa (string)
16:39:28.363 [Lua] [game_mode] = 2 (string)
16:39:28.363 [Lua] [is_private] = false (string)
16:39:28.363 [Lua] [level_key] = catacombs (string)
16:39:28.363 [Lua] [name] = Lobby 186000001b17e7a (string)
16:39:28.363 [Lua] [country_code] = DE (string)
16:39:28.363 [Lua] [difficulty] = hardest (string)
16:39:28.363 [Lua] [match_started] = true (string)
16:39:28.363 [Lua] [selected_level_key] = catacombs (string)
16:39:28.363 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.363 [Lua] [quick_game] = true (string)
16:39:28.363 [Lua] [unique_server_name] = Andy (string)
16:39:28.363 [Lua] [matchmaking] = true (string)
16:39:28.363 [Lua] [player_slot_1] = 110000111b200aa:1 (string)
16:39:28.363 [Lua] [player_slot_4] = 11000010c1b1761:1 (string)
16:39:28.363 [Lua] [mechanism] = adventure (string)
16:39:28.363 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.363 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.363 [Lua] [weave_name] = false (string)
16:39:28.363 [Lua] [player_slot_3] = 110000105686dc1:1 (string)
16:39:28.363 [Lua] [eac_authorized] = true (string)
16:39:28.363 [Lua]
16:39:28.363 [Lua] =======================Found valid lobby!
16:39:28.364 [Lua]
16:39:28.364 [Lua] [twitch_enabled] = false (string)
16:39:28.364 [Lua] [power_level] = 831 (string)
16:39:28.364 [Lua] [id] = 186000001b120c3 (string)
16:39:28.364 [Lua] [num_players] = 3 (string)
16:39:28.364 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.364 [Lua] [host] = 110000100c90544 (string)
16:39:28.364 [Lua] [game_mode] = 2 (string)
16:39:28.364 [Lua] [is_private] = false (string)
16:39:28.364 [Lua] [level_key] = inn_level (string)
16:39:28.364 [Lua] [name] = Lobby 186000001b120c3 (string)
16:39:28.364 [Lua] [country_code] = DE (string)
16:39:28.364 [Lua] [difficulty] = hardest (string)
16:39:28.364 [Lua] [match_started] = true (string)
16:39:28.364 [Lua] [selected_level_key] = mines (string)
16:39:28.364 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.364 [Lua] [quick_game] = false (string)
16:39:28.364 [Lua] [unique_server_name] = Sputnix (string)
16:39:28.364 [Lua] [matchmaking] = true (string)
16:39:28.364 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.364 [Lua] [player_slot_4] = 1100001053aeb49:1 (string)
16:39:28.364 [Lua] [mechanism] = adventure (string)
16:39:28.364 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.364 [Lua] [player_slot_2] = 110000101a23247:1 (string)
16:39:28.364 [Lua] [weave_name] = false (string)
16:39:28.364 [Lua] [player_slot_3] = 110000100c90544:1 (string)
16:39:28.364 [Lua] [eac_authorized] = true (string)
16:39:28.364 [Lua]
16:39:28.364 [Lua] =======================Found valid lobby!
16:39:28.364 [Lua]
16:39:28.364 [Lua] [twitch_enabled] = false (string)
16:39:28.364 [Lua] [power_level] = 835 (string)
16:39:28.364 [Lua] [id] = 186000001b0e283 (string)
16:39:28.364 [Lua] [num_players] = 3 (string)
16:39:28.364 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.364 [Lua] [host] = 1100001029cff7b (string)
16:39:28.364 [Lua] [game_mode] = 2 (string)
16:39:28.364 [Lua] [is_private] = false (string)
16:39:28.364 [Lua] [level_key] = farmlands (string)
16:39:28.364 [Lua] [name] = Lobby 186000001b0e283 (string)
16:39:28.364 [Lua] [country_code] = DE (string)
16:39:28.364 [Lua] [difficulty] = hardest (string)
16:39:28.364 [Lua] [match_started] = true (string)
16:39:28.364 [Lua] [selected_level_key] = farmlands (string)
16:39:28.364 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.364 [Lua] [quick_game] = false (string)
16:39:28.364 [Lua] [unique_server_name] = cola (string)
16:39:28.364 [Lua] [matchmaking] = true (string)
16:39:28.364 [Lua] [player_slot_1] = 1100001029cff7b:1 (string)
16:39:28.364 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.364 [Lua] [mechanism] = adventure (string)
16:39:28.364 [Lua] [player_slot_5] = 1100001039b4811:1 (string)
16:39:28.364 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.364 [Lua] [weave_name] = false (string)
16:39:28.364 [Lua] [player_slot_3] = 110000103d221c0:1 (string)
16:39:28.364 [Lua] [eac_authorized] = true (string)
16:39:28.364 [Lua]
16:39:28.364 [Lua] =======================Found valid lobby!
16:39:28.365 [Lua]
16:39:28.365 [Lua] [twitch_enabled] = false (string)
16:39:28.365 [Lua] [power_level] = 835 (string)
16:39:28.365 [Lua] [id] = 186000001b0bb25 (string)
16:39:28.365 [Lua] [num_players] = 2 (string)
16:39:28.365 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.365 [Lua] [host] = 110000105841eda (string)
16:39:28.365 [Lua] [game_mode] = 2 (string)
16:39:28.365 [Lua] [is_private] = false (string)
16:39:28.365 [Lua] [level_key] = fort (string)
16:39:28.365 [Lua] [name] = Lobby 186000001b0bb25 (string)
16:39:28.365 [Lua] [country_code] = DE (string)
16:39:28.365 [Lua] [difficulty] = hardest (string)
16:39:28.365 [Lua] [match_started] = true (string)
16:39:28.365 [Lua] [selected_level_key] = fort (string)
16:39:28.365 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.365 [Lua] [quick_game] = false (string)
16:39:28.365 [Lua] [unique_server_name] = Haruf (string)
16:39:28.365 [Lua] [matchmaking] = true (string)
16:39:28.365 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.365 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.365 [Lua] [mechanism] = adventure (string)
16:39:28.365 [Lua] [player_slot_5] = 110000105841eda:1 (string)
16:39:28.365 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.365 [Lua] [weave_name] = false (string)
16:39:28.365 [Lua] [player_slot_3] = 11000010244dd69:1 (string)
16:39:28.365 [Lua] [eac_authorized] = true (string)
16:39:28.365 [Lua]
16:39:28.365 [Lua] =======================Found valid lobby!
16:39:28.365 [Lua]
16:39:28.365 [Lua] [twitch_enabled] = false (string)
16:39:28.365 [Lua] [power_level] = 835 (string)
16:39:28.365 [Lua] [id] = 186000001b1ef65 (string)
16:39:28.365 [Lua] [num_players] = 1 (string)
16:39:28.365 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.365 [Lua] [host] = 1100001019e2015 (string)
16:39:28.365 [Lua] [game_mode] = 2 (string)
16:39:28.365 [Lua] [is_private] = false (string)
16:39:28.365 [Lua] [level_key] = magnus (string)
16:39:28.365 [Lua] [name] = Lobby 186000001b1ef65 (string)
16:39:28.365 [Lua] [country_code] = DE (string)
16:39:28.365 [Lua] [difficulty] = hardest (string)
16:39:28.365 [Lua] [match_started] = true (string)
16:39:28.365 [Lua] [selected_level_key] = magnus (string)
16:39:28.365 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.365 [Lua] [quick_game] = true (string)
16:39:28.365 [Lua] [unique_server_name] = Disborusta (string)
16:39:28.365 [Lua] [matchmaking] = true (string)
16:39:28.365 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.365 [Lua] [player_slot_4] = 1100001019e2015:1 (string)
16:39:28.365 [Lua] [mechanism] = adventure (string)
16:39:28.365 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.365 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.365 [Lua] [weave_name] = false (string)
16:39:28.365 [Lua] [player_slot_3] = 0:0 (string)
16:39:28.365 [Lua] [eac_authorized] = true (string)
16:39:28.365 [Lua]
16:39:28.365 [Lua] =======================Found valid lobby!
16:39:28.366 [Lua]
16:39:28.366 [Lua] [twitch_enabled] = false (string)
16:39:28.366 [Lua] [power_level] = 835 (string)
16:39:28.366 [Lua] [id] = 186000001b0e86d (string)
16:39:28.366 [Lua] [num_players] = 2 (string)
16:39:28.366 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.366 [Lua] [host] = 1100001056098c1 (string)
16:39:28.366 [Lua] [game_mode] = 2 (string)
16:39:28.366 [Lua] [is_private] = false (string)
16:39:28.366 [Lua] [level_key] = skittergate (string)
16:39:28.366 [Lua] [name] = Lobby 186000001b0e86d (string)
16:39:28.366 [Lua] [country_code] = DE (string)
16:39:28.366 [Lua] [difficulty] = hardest (string)
16:39:28.366 [Lua] [match_started] = true (string)
16:39:28.366 [Lua] [selected_level_key] = skittergate (string)
16:39:28.366 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.366 [Lua] [quick_game] = false (string)
16:39:28.366 [Lua] [unique_server_name] = John (string)
16:39:28.366 [Lua] [matchmaking] = true (string)
16:39:28.366 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.366 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.366 [Lua] [mechanism] = adventure (string)
16:39:28.366 [Lua] [player_slot_5] = 110000106fe86c1:1 (string)
16:39:28.366 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.366 [Lua] [weave_name] = false (string)
16:39:28.366 [Lua] [player_slot_3] = 1100001056098c1:1 (string)
16:39:28.366 [Lua] [eac_authorized] = true (string)
16:39:28.366 [Lua]
16:39:28.366 [Lua] =======================Found valid lobby!
16:39:28.366 [Lua]
16:39:28.366 [Lua] [twitch_enabled] = false (string)
16:39:28.366 [Lua] [power_level] = 835 (string)
16:39:28.366 [Lua] [id] = 186000001b22a7e (string)
16:39:28.366 [Lua] [num_players] = 3 (string)
16:39:28.366 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.366 [Lua] [host] = 1100001054da5f8 (string)
16:39:28.366 [Lua] [game_mode] = 2 (string)
16:39:28.366 [Lua] [is_private] = false (string)
16:39:28.366 [Lua] [level_key] = ground_zero (string)
16:39:28.366 [Lua] [name] = Lobby 186000001b22a7e (string)
16:39:28.366 [Lua] [country_code] = DE (string)
16:39:28.366 [Lua] [difficulty] = hardest (string)
16:39:28.366 [Lua] [match_started] = true (string)
16:39:28.366 [Lua] [selected_level_key] = ground_zero (string)
16:39:28.366 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.366 [Lua] [quick_game] = false (string)
16:39:28.366 [Lua] [unique_server_name] = Unskinner (string)
16:39:28.366 [Lua] [matchmaking] = true (string)
16:39:28.366 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.366 [Lua] [player_slot_4] = 110000113e9ec9c:1 (string)
16:39:28.366 [Lua] [mechanism] = adventure (string)
16:39:28.366 [Lua] [player_slot_5] = 1100001054da5f8:1 (string)
16:39:28.366 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.366 [Lua] [weave_name] = false (string)
16:39:28.366 [Lua] [player_slot_3] = 1100001065bd3ce:1 (string)
16:39:28.366 [Lua] [eac_authorized] = true (string)
16:39:28.366 [Lua]
16:39:28.366 [Lua] =======================Found valid lobby!
16:39:28.367 [Lua]
16:39:28.367 [Lua] [twitch_enabled] = false (string)
16:39:28.367 [Lua] [power_level] = 835 (string)
16:39:28.367 [Lua] [id] = 186000001b2a2dd (string)
16:39:28.367 [Lua] [num_players] = 1 (string)
16:39:28.367 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.367 [Lua] [host] = 11000010444f913 (string)
16:39:28.367 [Lua] [game_mode] = 2 (string)
16:39:28.367 [Lua] [is_private] = false (string)
16:39:28.367 [Lua] [level_key] = catacombs (string)
16:39:28.367 [Lua] [name] = Lobby 186000001b2a2dd (string)
16:39:28.367 [Lua] [country_code] = DE (string)
16:39:28.367 [Lua] [difficulty] = hardest (string)
16:39:28.367 [Lua] [match_started] = true (string)
16:39:28.367 [Lua] [selected_level_key] = catacombs (string)
16:39:28.367 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.367 [Lua] [quick_game] = false (string)
16:39:28.367 [Lua] [unique_server_name] = AlcSThrower (string)
16:39:28.367 [Lua] [matchmaking] = true (string)
16:39:28.367 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.367 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.367 [Lua] [mechanism] = adventure (string)
16:39:28.367 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.367 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.367 [Lua] [weave_name] = false (string)
16:39:28.367 [Lua] [player_slot_3] = 11000010444f913:1 (string)
16:39:28.367 [Lua] [eac_authorized] = true (string)
16:39:28.367 [Lua]
16:39:28.367 [Lua] =======================Found valid lobby!
16:39:28.367 [Lua]
16:39:28.367 [Lua] [twitch_enabled] = false (string)
16:39:28.367 [Lua] [power_level] = 0 (string)
16:39:28.367 [Lua] [id] = 186000001b179ab (string)
16:39:28.367 [Lua] [num_players] = 2 (string)
16:39:28.367 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.367 [Lua] [host] = 110000101162dec (string)
16:39:28.367 [Lua] [game_mode] = 9 (string)
16:39:28.367 [Lua] [is_private] = false (string)
16:39:28.367 [Lua] [level_key] = dlc_scorpion_arena_castle_life (string)
16:39:28.367 [Lua] [name] = Lobby 186000001b179ab (string)
16:39:28.367 [Lua] [country_code] = DE (string)
16:39:28.367 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.367 [Lua] [difficulty] = hardest (string)
16:39:28.367 [Lua] [match_started] = true (string)
16:39:28.367 [Lua] [selected_level_key] = dlc_scorpion_wall_life (string)
16:39:28.367 [Lua] [player_slot_4] = 110000102fe1bc3:1 (string)
16:39:28.367 [Lua] [quick_game] = true (string)
16:39:28.367 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.367 [Lua] [matchmaking] = true (string)
16:39:28.367 [Lua] [mechanism] = adventure (string)
16:39:28.367 [Lua] [weave_index] = 64 (string)
16:39:28.367 [Lua] [weave_name] = weave_64 (string)
16:39:28.367 [Lua] [player_slot_5] = 110000101162dec:1 (string)
16:39:28.367 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.367 [Lua] [unique_server_name] = Flap (string)
16:39:28.367 [Lua] [player_slot_3] = 0:0 (string)
16:39:28.367 [Lua] [eac_authorized] = true (string)
16:39:28.367 [Lua]
16:39:28.367 [Lua] =======================Found valid lobby!
16:39:28.368 [Lua]
16:39:28.368 [Lua] [twitch_enabled] = false (string)
16:39:28.368 [Lua] [power_level] = 835 (string)
16:39:28.368 [Lua] [id] = 186000001b2261d (string)
16:39:28.368 [Lua] [num_players] = 2 (string)
16:39:28.368 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.368 [Lua] [host] = 11000010b59da2f (string)
16:39:28.368 [Lua] [time_of_search] = 1606580881 (string)
16:39:28.368 [Lua] [game_mode] = 2 (string)
16:39:28.368 [Lua] [is_private] = false (string)
16:39:28.368 [Lua] [level_key] = catacombs (string)
16:39:28.368 [Lua] [name] = Lobby 186000001b2261d (string)
16:39:28.368 [Lua] [country_code] = CZ (string)
16:39:28.368 [Lua] [difficulty] = hardest (string)
16:39:28.368 [Lua] [match_started] = true (string)
16:39:28.368 [Lua] [selected_level_key] = catacombs (string)
16:39:28.368 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.368 [Lua] [quick_game] = false (string)
16:39:28.368 [Lua] [unique_server_name] = PR1NC3ZN4-4GR3S1V3 (string)
16:39:28.368 [Lua] [matchmaking] = true (string)
16:39:28.368 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.368 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.368 [Lua] [mechanism] = adventure (string)
16:39:28.368 [Lua] [player_slot_5] = 11000010b59da2f:1 (string)
16:39:28.368 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.368 [Lua] [weave_name] = false (string)
16:39:28.368 [Lua] [player_slot_3] = 1100001023f8278:1 (string)
16:39:28.368 [Lua] [eac_authorized] = true (string)
16:39:28.368 [Lua]
16:39:28.368 [Lua] =======================Found valid lobby!
16:39:28.368 [Lua]
16:39:28.368 [Lua] [twitch_enabled] = false (string)
16:39:28.368 [Lua] [power_level] = 819 (string)
16:39:28.368 [Lua] [id] = 186000001b26ab1 (string)
16:39:28.368 [Lua] [num_players] = 2 (string)
16:39:28.368 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.368 [Lua] [host] = 110000105c4abb2 (string)
16:39:28.368 [Lua] [game_mode] = 2 (string)
16:39:28.368 [Lua] [is_private] = false (string)
16:39:28.368 [Lua] [level_key] = ground_zero (string)
16:39:28.368 [Lua] [name] = Lobby 186000001b26ab1 (string)
16:39:28.368 [Lua] [country_code] = CZ (string)
16:39:28.368 [Lua] [difficulty] = hardest (string)
16:39:28.368 [Lua] [match_started] = true (string)
16:39:28.368 [Lua] [selected_level_key] = ground_zero (string)
16:39:28.368 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.368 [Lua] [quick_game] = true (string)
16:39:28.368 [Lua] [unique_server_name] = Relgnar (string)
16:39:28.368 [Lua] [matchmaking] = true (string)
16:39:28.368 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.368 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.368 [Lua] [mechanism] = adventure (string)
16:39:28.368 [Lua] [player_slot_5] = 110000105c4abb2:1 (string)
16:39:28.368 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.368 [Lua] [weave_name] = false (string)
16:39:28.368 [Lua] [player_slot_3] = 11000010638f5ba:1 (string)
16:39:28.368 [Lua] [eac_authorized] = true (string)
16:39:28.368 [Lua]
16:39:28.368 [Lua] =======================Found valid lobby!
16:39:28.368 [Lua]
16:39:28.368 [Lua] [twitch_enabled] = false (string)
16:39:28.368 [Lua] [power_level] = 835 (string)
16:39:28.368 [Lua] [id] = 186000001b270b8 (string)
16:39:28.368 [Lua] [num_players] = 2 (string)
16:39:28.368 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.368 [Lua] [host] = 11000011c2ace68 (string)
16:39:28.368 [Lua] [game_mode] = 2 (string)
16:39:28.368 [Lua] [is_private] = false (string)
16:39:28.368 [Lua] [level_key] = ground_zero (string)
16:39:28.368 [Lua] [name] = Lobby 186000001b270b8 (string)
16:39:28.368 [Lua] [country_code] = CZ (string)
16:39:28.368 [Lua] [difficulty] = hardest (string)
16:39:28.368 [Lua] [match_started] = true (string)
16:39:28.368 [Lua] [selected_level_key] = ground_zero (string)
16:39:28.368 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.368 [Lua] [quick_game] = true (string)
16:39:28.368 [Lua] [unique_server_name] = strangeboy 2.0 (string)
16:39:28.369 [Lua] [matchmaking] = true (string)
16:39:28.369 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.369 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.369 [Lua] [mechanism] = adventure (string)
16:39:28.369 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.369 [Lua] [player_slot_2] = 11000011c2ace68:1 (string)
16:39:28.369 [Lua] [weave_name] = false (string)
16:39:28.369 [Lua] [player_slot_3] = 110000102cfaf40:1 (string)
16:39:28.369 [Lua] [eac_authorized] = true (string)
16:39:28.369 [Lua]
16:39:28.369 [Lua] =======================Found valid lobby!
16:39:28.369 [Lua]
16:39:28.369 [Lua] [twitch_enabled] = false (string)
16:39:28.369 [Lua] [power_level] = 556 (string)
16:39:28.369 [Lua] [id] = 186000001b2e02b (string)
16:39:28.369 [Lua] [num_players] = 3 (string)
16:39:28.369 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.369 [Lua] [host] = 110000102c3ab6b (string)
16:39:28.369 [Lua] [game_mode] = 2 (string)
16:39:28.369 [Lua] [is_private] = false (string)
16:39:28.369 [Lua] [level_key] = inn_level (string)
16:39:28.369 [Lua] [name] = Lobby 186000001b2e02b (string)
16:39:28.369 [Lua] [country_code] = CH (string)
16:39:28.369 [Lua] [difficulty] = hardest (string)
16:39:28.369 [Lua] [match_started] = true (string)
16:39:28.369 [Lua] [selected_level_key] = skittergate (string)
16:39:28.369 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.369 [Lua] [quick_game] = false (string)
16:39:28.369 [Lua] [unique_server_name] = Xenos (string)
16:39:28.369 [Lua] [matchmaking] = true (string)
16:39:28.369 [Lua] [player_slot_1] = 11000010b547d0d:1 (string)
16:39:28.369 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.369 [Lua] [mechanism] = adventure (string)
16:39:28.369 [Lua] [player_slot_5] = 110000104d41a6a:1 (string)
16:39:28.369 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.369 [Lua] [weave_name] = false (string)
16:39:28.369 [Lua] [player_slot_3] = 110000102c3ab6b:1 (string)
16:39:28.369 [Lua] [eac_authorized] = true (string)
16:39:28.369 [Lua]
16:39:28.369 [Lua] =======================Found valid lobby!
16:39:28.370 [Lua]
16:39:28.370 [Lua] [twitch_enabled] = false (string)
16:39:28.370 [Lua] [power_level] = 835 (string)
16:39:28.370 [Lua] [id] = 186000001b2bede (string)
16:39:28.370 [Lua] [num_players] = 2 (string)
16:39:28.370 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.370 [Lua] [host] = 11000011920ebd2 (string)
16:39:28.370 [Lua] [game_mode] = 2 (string)
16:39:28.370 [Lua] [is_private] = false (string)
16:39:28.370 [Lua] [current_level_key] = inn_level (string)
16:39:28.370 [Lua] [name] = Lobby 186000001b2bede (string)
16:39:28.370 [Lua] [level_key] = military (string)
16:39:28.370 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.370 [Lua] [difficulty] = hardest (string)
16:39:28.370 [Lua] [match_started] = true (string)
16:39:28.370 [Lua] [selected_level_key] = military (string)
16:39:28.370 [Lua] [weave_name] = false (string)
16:39:28.370 [Lua] [quick_game] = true (string)
16:39:28.370 [Lua] [country_code] = IT (string)
16:39:28.370 [Lua] [matchmaking] = true (string)
16:39:28.370 [Lua] [mechanism] = adventure (string)
16:39:28.370 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.370 [Lua] [player_slot_1] = 11000010d52c1b3:1 (string)
16:39:28.370 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.370 [Lua] [player_slot_2] = 11000011920ebd2:1 (string)
16:39:28.370 [Lua] [unique_server_name] = epoimartinalavavalanitramiope (string)
16:39:28.370 [Lua] [player_slot_3] = 0:0 (string)
16:39:28.370 [Lua] [eac_authorized] = true (string)
16:39:28.370 [Lua]
16:39:28.370 [Lua] =======================Found valid lobby!
16:39:28.371 [Lua]
16:39:28.371 [Lua] [twitch_enabled] = false (string)
16:39:28.371 [Lua] [power_level] = 835 (string)
16:39:28.371 [Lua] [id] = 186000001b07256 (string)
16:39:28.371 [Lua] [num_players] = 2 (string)
16:39:28.371 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.371 [Lua] [host] = 110000105f8adcf (string)
16:39:28.371 [Lua] [game_mode] = 2 (string)
16:39:28.371 [Lua] [is_private] = false (string)
16:39:28.371 [Lua] [level_key] = dlc_bastion (string)
16:39:28.371 [Lua] [name] = Lobby 186000001b07256 (string)
16:39:28.371 [Lua] [country_code] = BG (string)
16:39:28.371 [Lua] [difficulty] = hardest (string)
16:39:28.371 [Lua] [match_started] = true (string)
16:39:28.371 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:28.371 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.371 [Lua] [quick_game] = true (string)
16:39:28.371 [Lua] [unique_server_name] = -Bro-TheMarauder (string)
16:39:28.371 [Lua] [matchmaking] = true (string)
16:39:28.371 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.371 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.371 [Lua] [mechanism] = adventure (string)
16:39:28.371 [Lua] [player_slot_5] = 110000100bfa1b0:1 (string)
16:39:28.371 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.371 [Lua] [weave_name] = false (string)
16:39:28.371 [Lua] [player_slot_3] = 110000105f8adcf:1 (string)
16:39:28.371 [Lua] [eac_authorized] = true (string)
16:39:28.371 [Lua]
16:39:28.371 [Lua] =======================Found valid lobby!
16:39:28.371 [Lua]
16:39:28.371 [Lua] [twitch_enabled] = false (string)
16:39:28.371 [Lua] [power_level] = 835 (string)
16:39:28.371 [Lua] [id] = 186000001b217ba (string)
16:39:28.371 [Lua] [num_players] = 3 (string)
16:39:28.371 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.371 [Lua] [host] = 110000102c0e1e7 (string)
16:39:28.371 [Lua] [time_of_search] = 1606580285 (string)
16:39:28.371 [Lua] [game_mode] = 2 (string)
16:39:28.371 [Lua] [is_private] = false (string)
16:39:28.371 [Lua] [level_key] = elven_ruins (string)
16:39:28.371 [Lua] [name] = Lobby 186000001b217ba (string)
16:39:28.371 [Lua] [country_code] = RS (string)
16:39:28.371 [Lua] [difficulty] = hardest (string)
16:39:28.371 [Lua] [match_started] = true (string)
16:39:28.371 [Lua] [selected_level_key] = elven_ruins (string)
16:39:28.371 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.371 [Lua] [quick_game] = false (string)
16:39:28.371 [Lua] [unique_server_name] = Cope (string)
16:39:28.371 [Lua] [matchmaking] = true (string)
16:39:28.371 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.371 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.371 [Lua] [mechanism] = adventure (string)
16:39:28.371 [Lua] [player_slot_5] = 110000103ad98c9:1 (string)
16:39:28.371 [Lua] [player_slot_2] = 1100001002b7e72:1 (string)
16:39:28.371 [Lua] [weave_name] = false (string)
16:39:28.371 [Lua] [player_slot_3] = 110000102c0e1e7:1 (string)
16:39:28.371 [Lua] [eac_authorized] = true (string)
16:39:28.371 [Lua]
16:39:28.371 [Lua] =======================Found valid lobby!
16:39:28.372 [Lua]
16:39:28.372 [Lua] [twitch_enabled] = false (string)
16:39:28.372 [Lua] [power_level] = 788 (string)
16:39:28.372 [Lua] [id] = 186000001b0a7ee (string)
16:39:28.372 [Lua] [num_players] = 3 (string)
16:39:28.372 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.372 [Lua] [host] = 11000010437e6fb (string)
16:39:28.372 [Lua] [game_mode] = 2 (string)
16:39:28.372 [Lua] [is_private] = false (string)
16:39:28.372 [Lua] [level_key] = forest_ambush (string)
16:39:28.372 [Lua] [name] = Lobby 186000001b0a7ee (string)
16:39:28.372 [Lua] [country_code] = HU (string)
16:39:28.372 [Lua] [difficulty] = hardest (string)
16:39:28.372 [Lua] [match_started] = true (string)
16:39:28.372 [Lua] [selected_level_key] = forest_ambush (string)
16:39:28.372 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.372 [Lua] [quick_game] = true (string)
16:39:28.372 [Lua] [unique_server_name] = Biggie Cheese (string)
16:39:28.372 [Lua] [matchmaking] = true (string)
16:39:28.372 [Lua] [player_slot_1] = 11000010780e692:1 (string)
16:39:28.372 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.372 [Lua] [mechanism] = adventure (string)
16:39:28.372 [Lua] [player_slot_5] = 110000103f6b1ef:1 (string)
16:39:28.372 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.372 [Lua] [weave_name] = false (string)
16:39:28.372 [Lua] [player_slot_3] = 11000010437e6fb:1 (string)
16:39:28.372 [Lua] [eac_authorized] = true (string)
16:39:28.372 [Lua]
16:39:28.372 [Lua] =======================Found valid lobby!
16:39:28.373 [Lua]
16:39:28.373 [Lua] [twitch_enabled] = false (string)
16:39:28.373 [Lua] [power_level] = 835 (string)
16:39:28.373 [Lua] [id] = 186000001b0ac24 (string)
16:39:28.373 [Lua] [num_players] = 3 (string)
16:39:28.373 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.373 [Lua] [host] = 11000010569f845 (string)
16:39:28.373 [Lua] [game_mode] = 2 (string)
16:39:28.373 [Lua] [is_private] = false (string)
16:39:28.373 [Lua] [level_key] = fort (string)
16:39:28.373 [Lua] [name] = Lobby 186000001b0ac24 (string)
16:39:28.373 [Lua] [country_code] = GB (string)
16:39:28.373 [Lua] [difficulty] = hardest (string)
16:39:28.373 [Lua] [match_started] = true (string)
16:39:28.373 [Lua] [selected_level_key] = fort (string)
16:39:28.373 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.373 [Lua] [quick_game] = true (string)
16:39:28.373 [Lua] [unique_server_name] = Blam (string)
16:39:28.373 [Lua] [matchmaking] = true (string)
16:39:28.373 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.373 [Lua] [player_slot_4] = 11000010569f845:1 (string)
16:39:28.373 [Lua] [mechanism] = adventure (string)
16:39:28.373 [Lua] [player_slot_5] = 0:0 (string)
16:39:28.373 [Lua] [player_slot_2] = 110000109b274b4:1 (string)
16:39:28.373 [Lua] [weave_name] = false (string)
16:39:28.373 [Lua] [player_slot_3] = 110000106081ff4:1 (string)
16:39:28.373 [Lua] [eac_authorized] = true (string)
16:39:28.373 [Lua]
16:39:28.373 [Lua] =======================Found valid lobby!
16:39:28.373 [Lua]
16:39:28.373 [Lua] [twitch_enabled] = false (string)
16:39:28.373 [Lua] [power_level] = 835 (string)
16:39:28.373 [Lua] [id] = 186000001b0b027 (string)
16:39:28.373 [Lua] [num_players] = 3 (string)
16:39:28.373 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.373 [Lua] [host] = 1100001013c9419 (string)
16:39:28.373 [Lua] [game_mode] = 1 (string)
16:39:28.373 [Lua] [is_private] = false (string)
16:39:28.373 [Lua] [level_key] = inn_level (string)
16:39:28.373 [Lua] [name] = Lobby 186000001b0b027 (string)
16:39:28.373 [Lua] [country_code] = GB (string)
16:39:28.373 [Lua] [difficulty] = hardest (string)
16:39:28.373 [Lua] [match_started] = true (string)
16:39:28.373 [Lua] [selected_level_key] = inn_level (string)
16:39:28.373 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.373 [Lua] [quick_game] = true (string)
16:39:28.373 [Lua] [unique_server_name] = Miskov (string)
16:39:28.373 [Lua] [matchmaking] = true (string)
16:39:28.373 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.373 [Lua] [player_slot_4] = 11000010366c010:1 (string)
16:39:28.373 [Lua] [mechanism] = adventure (string)
16:39:28.373 [Lua] [player_slot_5] = 1100001068b291f:1 (string)
16:39:28.373 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.373 [Lua] [weave_name] = false (string)
16:39:28.373 [Lua] [player_slot_3] = 1100001013c9419:1 (string)
16:39:28.373 [Lua] [eac_authorized] = true (string)
16:39:28.373 [Lua]
16:39:28.373 [Lua] =======================Found valid lobby!
16:39:28.374 [Lua]
16:39:28.374 [Lua] [twitch_enabled] = false (string)
16:39:28.374 [Lua] [power_level] = 828 (string)
16:39:28.374 [Lua] [id] = 186000001b1c297 (string)
16:39:28.374 [Lua] [num_players] = 3 (string)
16:39:28.374 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.374 [Lua] [host] = 11000010b276be7 (string)
16:39:28.374 [Lua] [game_mode] = 2 (string)
16:39:28.374 [Lua] [is_private] = false (string)
16:39:28.374 [Lua] [level_key] = skittergate (string)
16:39:28.374 [Lua] [name] = Lobby 186000001b1c297 (string)
16:39:28.374 [Lua] [country_code] = GB (string)
16:39:28.374 [Lua] [difficulty] = hardest (string)
16:39:28.374 [Lua] [match_started] = true (string)
16:39:28.374 [Lua] [selected_level_key] = skittergate (string)
16:39:28.374 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.374 [Lua] [quick_game] = true (string)
16:39:28.374 [Lua] [unique_server_name] = Kywaza (string)
16:39:28.374 [Lua] [matchmaking] = true (string)
16:39:28.374 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.374 [Lua] [player_slot_4] = 110000107370921:1 (string)
16:39:28.374 [Lua] [mechanism] = adventure (string)
16:39:28.374 [Lua] [player_slot_5] = 11000010b276be7:1 (string)
16:39:28.374 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.374 [Lua] [weave_name] = false (string)
16:39:28.374 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
16:39:28.374 [Lua] [eac_authorized] = true (string)
16:39:28.374 [Lua]
16:39:28.374 [Lua] =======================Found valid lobby!
16:39:28.375 [Lua]
16:39:28.375 [Lua] [twitch_enabled] = false (string)
16:39:28.375 [Lua] [power_level] = 708 (string)
16:39:28.375 [Lua] [id] = 186000001ac2a25 (string)
16:39:28.375 [Lua] [num_players] = 2 (string)
16:39:28.375 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.375 [Lua] [host] = 1100001074c98ab (string)
16:39:28.375 [Lua] [game_mode] = 2 (string)
16:39:28.375 [Lua] [is_private] = false (string)
16:39:28.375 [Lua] [level_key] = cemetery (string)
16:39:28.375 [Lua] [name] = Lobby 186000001ac2a25 (string)
16:39:28.375 [Lua] [country_code] = GB (string)
16:39:28.375 [Lua] [difficulty] = hardest (string)
16:39:28.375 [Lua] [match_started] = true (string)
16:39:28.375 [Lua] [selected_level_key] = cemetery (string)
16:39:28.375 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.375 [Lua] [quick_game] = true (string)
16:39:28.375 [Lua] [unique_server_name] = Jac2012 (string)
16:39:28.375 [Lua] [matchmaking] = true (string)
16:39:28.375 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.375 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.375 [Lua] [mechanism] = adventure (string)
16:39:28.375 [Lua] [player_slot_5] = 1100001074c98ab:1 (string)
16:39:28.375 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.375 [Lua] [weave_name] = false (string)
16:39:28.375 [Lua] [player_slot_3] = 110000115328ea3:1 (string)
16:39:28.375 [Lua] [eac_authorized] = true (string)
16:39:28.375 [Lua]
16:39:28.375 [Lua] =======================Found valid lobby!
16:39:28.375 [Lua]
16:39:28.375 [Lua] [twitch_enabled] = false (string)
16:39:28.375 [Lua] [power_level] = 835 (string)
16:39:28.375 [Lua] [id] = 186000001b1f000 (string)
16:39:28.375 [Lua] [num_players] = 3 (string)
16:39:28.375 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.375 [Lua] [host] = 11000014112cf6f (string)
16:39:28.375 [Lua] [game_mode] = 2 (string)
16:39:28.375 [Lua] [is_private] = false (string)
16:39:28.375 [Lua] [level_key] = skittergate (string)
16:39:28.375 [Lua] [name] = Lobby 186000001b1f000 (string)
16:39:28.375 [Lua] [country_code] = SG (string)
16:39:28.375 [Lua] [difficulty] = hardest (string)
16:39:28.375 [Lua] [match_started] = true (string)
16:39:28.375 [Lua] [selected_level_key] = skittergate (string)
16:39:28.375 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.375 [Lua] [quick_game] = false (string)
16:39:28.375 [Lua] [unique_server_name] = Mastercheese (string)
16:39:28.375 [Lua] [matchmaking] = true (string)
16:39:28.375 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.375 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.375 [Lua] [mechanism] = adventure (string)
16:39:28.375 [Lua] [player_slot_5] = 11000010366eb51:1 (string)
16:39:28.375 [Lua] [player_slot_2] = 11000014112cf6f:1 (string)
16:39:28.375 [Lua] [weave_name] = false (string)
16:39:28.375 [Lua] [player_slot_3] = 11000011168b6e6:1 (string)
16:39:28.375 [Lua] [eac_authorized] = true (string)
16:39:28.375 [Lua]
16:39:28.375 [Lua] =======================Found valid lobby!
16:39:28.376 [Lua]
16:39:28.376 [Lua] [twitch_enabled] = false (string)
16:39:28.376 [Lua] [power_level] = 834 (string)
16:39:28.376 [Lua] [id] = 186000001b261bc (string)
16:39:28.376 [Lua] [num_players] = 3 (string)
16:39:28.376 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.376 [Lua] [host] = 1100001050ca7ee (string)
16:39:28.376 [Lua] [time_of_search] = 1606580736 (string)
16:39:28.376 [Lua] [game_mode] = 2 (string)
16:39:28.376 [Lua] [is_private] = false (string)
16:39:28.376 [Lua] [level_key] = magnus (string)
16:39:28.376 [Lua] [name] = Lobby 186000001b261bc (string)
16:39:28.376 [Lua] [country_code] = SG (string)
16:39:28.376 [Lua] [difficulty] = hardest (string)
16:39:28.376 [Lua] [match_started] = true (string)
16:39:28.376 [Lua] [selected_level_key] = magnus (string)
16:39:28.376 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.376 [Lua] [quick_game] = false (string)
16:39:28.376 [Lua] [unique_server_name] = yametekudastop (string)
16:39:28.376 [Lua] [matchmaking] = true (string)
16:39:28.376 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.376 [Lua] [player_slot_4] = 0:0 (string)
16:39:28.376 [Lua] [mechanism] = adventure (string)
16:39:28.376 [Lua] [player_slot_5] = 110000104c1d2e6:1 (string)
16:39:28.376 [Lua] [player_slot_2] = 11000011a04b807:1 (string)
16:39:28.376 [Lua] [weave_name] = false (string)
16:39:28.376 [Lua] [player_slot_3] = 1100001050ca7ee:1 (string)
16:39:28.376 [Lua] [eac_authorized] = true (string)
16:39:28.376 [Lua]
16:39:28.376 [Lua] =======================Found valid lobby!
16:39:28.376 [Lua]
16:39:28.376 [Lua] [twitch_enabled] = false (string)
16:39:28.376 [Lua] [power_level] = 835 (string)
16:39:28.376 [Lua] [id] = 186000001b2b15e (string)
16:39:28.376 [Lua] [num_players] = 2 (string)
16:39:28.376 [Lua] [difficulty_tweak] = 0 (string)
16:39:28.376 [Lua] [host] = 11000010556113f (string)
16:39:28.376 [Lua] [game_mode] = 2 (string)
16:39:28.376 [Lua] [is_private] = false (string)
16:39:28.376 [Lua] [level_key] = skaven_stronghold (string)
16:39:28.376 [Lua] [name] = Lobby 186000001b2b15e (string)
16:39:28.376 [Lua] [country_code] = SI (string)
16:39:28.376 [Lua] [difficulty] = hardest (string)
16:39:28.376 [Lua] [match_started] = true (string)
16:39:28.376 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:28.376 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:28.376 [Lua] [quick_game] = true (string)
16:39:28.376 [Lua] [unique_server_name] = Weezox 猟師 (string)
16:39:28.376 [Lua] [matchmaking] = true (string)
16:39:28.376 [Lua] [player_slot_1] = 0:0 (string)
16:39:28.376 [Lua] [player_slot_4] = 11000010556113f:1 (string)
16:39:28.376 [Lua] [mechanism] = adventure (string)
16:39:28.376 [Lua] [player_slot_5] = 110000104d5a1aa:1 (string)
16:39:28.376 [Lua] [player_slot_2] = 0:0 (string)
16:39:28.376 [Lua] [weave_name] = false (string)
16:39:28.376 [Lua] [player_slot_3] = 0:0 (string)
16:39:28.376 [Lua] [eac_authorized] = true (string)
16:39:28.376 [Lua]
16:39:28.376 [Lua] =======================Found valid lobby!
16:39:30.092 [Lua] [Matchmaking] Filter: Free slots = 1
16:39:30.092 [Lua] [Matchmaking] Filter: Distance = far
16:39:30.092 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f
16:39:30.092 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:39:30.092 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
16:39:30.092 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:39:30.092 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
16:39:30.092 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:39:30.549 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
16:39:30.550 [Lua]
16:39:30.550 [Lua] [twitch_enabled] = false (string)
16:39:30.550 [Lua] [power_level] = 765 (string)
16:39:30.550 [Lua] [id] = 186000001b28da3 (string)
16:39:30.550 [Lua] [num_players] = 2 (string)
16:39:30.550 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.550 [Lua] [host] = 1100001033057dc (string)
16:39:30.550 [Lua] [time_of_search] = 1606580996 (string)
16:39:30.550 [Lua] [game_mode] = 2 (string)
16:39:30.550 [Lua] [is_private] = false (string)
16:39:30.550 [Lua] [level_key] = dlc_bastion (string)
16:39:30.550 [Lua] [name] = Lobby 186000001b28da3 (string)
16:39:30.550 [Lua] [country_code] = ES (string)
16:39:30.550 [Lua] [difficulty] = hardest (string)
16:39:30.550 [Lua] [match_started] = true (string)
16:39:30.550 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:30.550 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.550 [Lua] [quick_game] = true (string)
16:39:30.550 [Lua] [unique_server_name] = Ains (string)
16:39:30.550 [Lua] [matchmaking] = true (string)
16:39:30.550 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.550 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.550 [Lua] [mechanism] = adventure (string)
16:39:30.550 [Lua] [player_slot_5] = 1100001015d4304:1 (string)
16:39:30.550 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.550 [Lua] [weave_name] = false (string)
16:39:30.550 [Lua] [player_slot_3] = 1100001033057dc:1 (string)
16:39:30.550 [Lua] [eac_authorized] = true (string)
16:39:30.550 [Lua]
16:39:30.550 [Lua] =======================Found valid lobby!
16:39:30.551 [Lua]
16:39:30.551 [Lua] [twitch_enabled] = false (string)
16:39:30.551 [Lua] [power_level] = 835 (string)
16:39:30.551 [Lua] [id] = 186000001b16503 (string)
16:39:30.551 [Lua] [num_players] = 3 (string)
16:39:30.551 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.551 [Lua] [host] = 1100001038d4449 (string)
16:39:30.551 [Lua] [time_of_search] = 1606579299 (string)
16:39:30.551 [Lua] [game_mode] = 2 (string)
16:39:30.551 [Lua] [is_private] = false (string)
16:39:30.551 [Lua] [level_key] = dlc_bogenhafen_city (string)
16:39:30.551 [Lua] [name] = Lobby 186000001b16503 (string)
16:39:30.551 [Lua] [country_code] = GB (string)
16:39:30.551 [Lua] [difficulty] = hardest (string)
16:39:30.551 [Lua] [match_started] = true (string)
16:39:30.551 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
16:39:30.551 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.551 [Lua] [quick_game] = true (string)
16:39:30.551 [Lua] [unique_server_name] = Roxolan (string)
16:39:30.551 [Lua] [matchmaking] = true (string)
16:39:30.551 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.551 [Lua] [player_slot_4] = 110000104e53a7a:1 (string)
16:39:30.551 [Lua] [mechanism] = adventure (string)
16:39:30.551 [Lua] [player_slot_5] = 1100001038d4449:1 (string)
16:39:30.551 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.551 [Lua] [weave_name] = false (string)
16:39:30.551 [Lua] [player_slot_3] = 11000010a2b17cf:1 (string)
16:39:30.551 [Lua] [eac_authorized] = true (string)
16:39:30.551 [Lua]
16:39:30.551 [Lua] =======================Found valid lobby!
16:39:30.552 [Lua]
16:39:30.552 [Lua] [twitch_enabled] = false (string)
16:39:30.552 [Lua] [power_level] = 835 (string)
16:39:30.552 [Lua] [id] = 186000001b0902f (string)
16:39:30.552 [Lua] [num_players] = 2 (string)
16:39:30.552 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.552 [Lua] [host] = 11000010617faa1 (string)
16:39:30.552 [Lua] [game_mode] = 2 (string)
16:39:30.552 [Lua] [is_private] = false (string)
16:39:30.552 [Lua] [level_key] = crater (string)
16:39:30.552 [Lua] [name] = Lobby 186000001b0902f (string)
16:39:30.552 [Lua] [country_code] = GB (string)
16:39:30.552 [Lua] [difficulty] = hardest (string)
16:39:30.552 [Lua] [match_started] = true (string)
16:39:30.552 [Lua] [selected_level_key] = crater (string)
16:39:30.552 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.552 [Lua] [quick_game] = true (string)
16:39:30.552 [Lua] [unique_server_name] = Commander Squiggles (string)
16:39:30.552 [Lua] [matchmaking] = true (string)
16:39:30.552 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.552 [Lua] [player_slot_4] = 11000010617faa1:1 (string)
16:39:30.552 [Lua] [mechanism] = adventure (string)
16:39:30.552 [Lua] [player_slot_5] = 1100001131acc42:1 (string)
16:39:30.552 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.552 [Lua] [weave_name] = false (string)
16:39:30.552 [Lua] [player_slot_3] = 0:0 (string)
16:39:30.552 [Lua] [eac_authorized] = true (string)
16:39:30.552 [Lua]
16:39:30.552 [Lua] =======================Found valid lobby!
16:39:30.552 [Lua]
16:39:30.552 [Lua] [twitch_enabled] = false (string)
16:39:30.552 [Lua] [power_level] = 801 (string)
16:39:30.552 [Lua] [id] = 186000001b24f74 (string)
16:39:30.552 [Lua] [num_players] = 3 (string)
16:39:30.552 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.552 [Lua] [host] = 110000103425170 (string)
16:39:30.552 [Lua] [game_mode] = 2 (string)
16:39:30.552 [Lua] [is_private] = false (string)
16:39:30.552 [Lua] [current_level_key] = inn_level (string)
16:39:30.552 [Lua] [name] = Lobby 186000001b24f74 (string)
16:39:30.552 [Lua] [level_key] = military (string)
16:39:30.552 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.552 [Lua] [difficulty] = hardest (string)
16:39:30.552 [Lua] [match_started] = true (string)
16:39:30.552 [Lua] [selected_level_key] = military (string)
16:39:30.552 [Lua] [weave_name] = false (string)
16:39:30.552 [Lua] [quick_game] = true (string)
16:39:30.552 [Lua] [country_code] = ES (string)
16:39:30.552 [Lua] [matchmaking] = true (string)
16:39:30.552 [Lua] [mechanism] = adventure (string)
16:39:30.552 [Lua] [player_slot_4] = 110000102dc5cfa:1 (string)
16:39:30.552 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.552 [Lua] [player_slot_5] = 110000103425170:1 (string)
16:39:30.552 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.552 [Lua] [unique_server_name] = Dr.Xance (string)
16:39:30.552 [Lua] [player_slot_3] = 110000105dd1dc7:1 (string)
16:39:30.552 [Lua] [eac_authorized] = true (string)
16:39:30.553 [Lua]
16:39:30.553 [Lua] =======================Found valid lobby!
16:39:30.553 [Lua]
16:39:30.553 [Lua] [twitch_enabled] = false (string)
16:39:30.553 [Lua] [power_level] = 778 (string)
16:39:30.553 [Lua] [id] = 186000001b2735e (string)
16:39:30.553 [Lua] [num_players] = 3 (string)
16:39:30.553 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.553 [Lua] [host] = 1100001083c70ea (string)
16:39:30.553 [Lua] [game_mode] = 2 (string)
16:39:30.553 [Lua] [is_private] = false (string)
16:39:30.553 [Lua] [level_key] = skaven_stronghold (string)
16:39:30.553 [Lua] [name] = Lobby 186000001b2735e (string)
16:39:30.553 [Lua] [country_code] = DE (string)
16:39:30.553 [Lua] [difficulty] = hardest (string)
16:39:30.553 [Lua] [match_started] = true (string)
16:39:30.553 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:30.553 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.553 [Lua] [quick_game] = false (string)
16:39:30.553 [Lua] [unique_server_name] = ★-Lilith-★ (string)
16:39:30.553 [Lua] [matchmaking] = true (string)
16:39:30.553 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.553 [Lua] [player_slot_4] = 1100001083c70ea:1 (string)
16:39:30.553 [Lua] [mechanism] = adventure (string)
16:39:30.553 [Lua] [player_slot_5] = 110000116f2bf72:1 (string)
16:39:30.553 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.553 [Lua] [weave_name] = false (string)
16:39:30.553 [Lua] [player_slot_3] = 110000105cd7d4a:1 (string)
16:39:30.553 [Lua] [eac_authorized] = true (string)
16:39:30.553 [Lua]
16:39:30.553 [Lua] =======================Found valid lobby!
16:39:30.554 [Lua]
16:39:30.554 [Lua] [twitch_enabled] = true (string)
16:39:30.554 [Lua] [power_level] = 835 (string)
16:39:30.554 [Lua] [id] = 186000001b0da32 (string)
16:39:30.554 [Lua] [num_players] = 2 (string)
16:39:30.554 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.554 [Lua] [host] = 1100001030f516e (string)
16:39:30.554 [Lua] [game_mode] = 2 (string)
16:39:30.554 [Lua] [is_private] = false (string)
16:39:30.554 [Lua] [level_key] = mines (string)
16:39:30.554 [Lua] [name] = Lobby 186000001b0da32 (string)
16:39:30.554 [Lua] [country_code] = DE (string)
16:39:30.554 [Lua] [difficulty] = hardest (string)
16:39:30.554 [Lua] [match_started] = true (string)
16:39:30.554 [Lua] [selected_level_key] = mines (string)
16:39:30.554 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.554 [Lua] [quick_game] = true (string)
16:39:30.554 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string)
16:39:30.554 [Lua] [matchmaking] = true (string)
16:39:30.554 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.554 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.554 [Lua] [mechanism] = adventure (string)
16:39:30.554 [Lua] [player_slot_5] = 1100001030f516e:1 (string)
16:39:30.554 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.554 [Lua] [weave_name] = false (string)
16:39:30.554 [Lua] [player_slot_3] = 11000010352ecf3:1 (string)
16:39:30.554 [Lua] [eac_authorized] = true (string)
16:39:30.554 [Lua]
16:39:30.554 [Lua] =======================Found valid lobby!
16:39:30.554 [Lua]
16:39:30.554 [Lua] [twitch_enabled] = false (string)
16:39:30.554 [Lua] [power_level] = 0 (string)
16:39:30.554 [Lua] [id] = 186000001b2e030 (string)
16:39:30.554 [Lua] [num_players] = 3 (string)
16:39:30.554 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.554 [Lua] [host] = 110000100973fa0 (string)
16:39:30.554 [Lua] [game_mode] = 2 (string)
16:39:30.554 [Lua] [is_private] = false (string)
16:39:30.554 [Lua] [current_level_key] = inn_level (string)
16:39:30.554 [Lua] [name] = Lobby 186000001b2e030 (string)
16:39:30.554 [Lua] [level_key] = military (string)
16:39:30.554 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.554 [Lua] [difficulty] = hardest (string)
16:39:30.554 [Lua] [match_started] = true (string)
16:39:30.554 [Lua] [selected_level_key] = military (string)
16:39:30.554 [Lua] [weave_name] = false (string)
16:39:30.554 [Lua] [quick_game] = true (string)
16:39:30.554 [Lua] [country_code] = DE (string)
16:39:30.554 [Lua] [matchmaking] = true (string)
16:39:30.554 [Lua] [mechanism] = adventure (string)
16:39:30.554 [Lua] [player_slot_4] = 110000108dba142:1 (string)
16:39:30.554 [Lua] [player_slot_1] = 110000100973fa0:1 (string)
16:39:30.554 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.554 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.554 [Lua] [unique_server_name] = Rage (string)
16:39:30.554 [Lua] [player_slot_3] = 110000117d23523:1 (string)
16:39:30.554 [Lua] [eac_authorized] = true (string)
16:39:30.554 [Lua]
16:39:30.554 [Lua] =======================Found valid lobby!
16:39:30.555 [Lua]
16:39:30.555 [Lua] [twitch_enabled] = false (string)
16:39:30.555 [Lua] [power_level] = 0 (string)
16:39:30.555 [Lua] [id] = 186000001b2d704 (string)
16:39:30.555 [Lua] [num_players] = 3 (string)
16:39:30.555 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.555 [Lua] [host] = 1100001016ef4fe (string)
16:39:30.555 [Lua] [game_mode] = 2 (string)
16:39:30.555 [Lua] [is_private] = false (string)
16:39:30.555 [Lua] [level_key] = warcamp (string)
16:39:30.555 [Lua] [name] = Lobby 186000001b2d704 (string)
16:39:30.555 [Lua] [country_code] = DK (string)
16:39:30.555 [Lua] [difficulty] = hardest (string)
16:39:30.555 [Lua] [match_started] = true (string)
16:39:30.555 [Lua] [selected_level_key] = warcamp (string)
16:39:30.555 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.555 [Lua] [quick_game] = true (string)
16:39:30.555 [Lua] [unique_server_name] = Sneaky DBF (string)
16:39:30.555 [Lua] [matchmaking] = true (string)
16:39:30.555 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.555 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.555 [Lua] [mechanism] = adventure (string)
16:39:30.555 [Lua] [player_slot_5] = 1100001016ef4fe:1 (string)
16:39:30.555 [Lua] [player_slot_2] = 110000106734121:1 (string)
16:39:30.555 [Lua] [weave_name] = false (string)
16:39:30.555 [Lua] [player_slot_3] = 1100001055d121b:1 (string)
16:39:30.555 [Lua] [eac_authorized] = true (string)
16:39:30.555 [Lua]
16:39:30.555 [Lua] =======================Found valid lobby!
16:39:30.556 [Lua]
16:39:30.556 [Lua] [twitch_enabled] = false (string)
16:39:30.556 [Lua] [power_level] = 835 (string)
16:39:30.556 [Lua] [id] = 186000001b2d024 (string)
16:39:30.556 [Lua] [num_players] = 1 (string)
16:39:30.556 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.556 [Lua] [host] = 110000102c87085 (string)
16:39:30.556 [Lua] [time_of_search] = 1606581548 (string)
16:39:30.556 [Lua] [game_mode] = 1 (string)
16:39:30.556 [Lua] [is_private] = false (string)
16:39:30.556 [Lua] [level_key] = inn_level (string)
16:39:30.556 [Lua] [name] = Lobby 186000001b2d024 (string)
16:39:30.556 [Lua] [country_code] = DK (string)
16:39:30.556 [Lua] [difficulty] = hardest (string)
16:39:30.556 [Lua] [match_started] = true (string)
16:39:30.556 [Lua] [selected_level_key] = inn_level (string)
16:39:30.556 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.556 [Lua] [quick_game] = true (string)
16:39:30.556 [Lua] [unique_server_name] = DarthU (string)
16:39:30.556 [Lua] [matchmaking] = true (string)
16:39:30.556 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.556 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.556 [Lua] [mechanism] = adventure (string)
16:39:30.556 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.556 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.556 [Lua] [weave_name] = false (string)
16:39:30.556 [Lua] [player_slot_3] = 110000102c87085:1 (string)
16:39:30.556 [Lua] [eac_authorized] = true (string)
16:39:30.556 [Lua]
16:39:30.556 [Lua] =======================Found valid lobby!
16:39:30.556 [Lua]
16:39:30.556 [Lua] [twitch_enabled] = false (string)
16:39:30.556 [Lua] [power_level] = 835 (string)
16:39:30.556 [Lua] [id] = 186000001b15099 (string)
16:39:30.556 [Lua] [num_players] = 3 (string)
16:39:30.556 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.556 [Lua] [host] = 110000101f1a9d7 (string)
16:39:30.556 [Lua] [time_of_search] = 1606580646 (string)
16:39:30.556 [Lua] [game_mode] = 2 (string)
16:39:30.556 [Lua] [is_private] = false (string)
16:39:30.556 [Lua] [level_key] = skaven_stronghold (string)
16:39:30.556 [Lua] [name] = Lobby 186000001b15099 (string)
16:39:30.556 [Lua] [country_code] = DK (string)
16:39:30.556 [Lua] [difficulty] = hardest (string)
16:39:30.556 [Lua] [match_started] = true (string)
16:39:30.556 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:30.556 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.556 [Lua] [quick_game] = true (string)
16:39:30.556 [Lua] [unique_server_name] = Manfred Cornburg (string)
16:39:30.556 [Lua] [matchmaking] = true (string)
16:39:30.556 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.556 [Lua] [player_slot_4] = 110000104205e77:1 (string)
16:39:30.556 [Lua] [mechanism] = adventure (string)
16:39:30.556 [Lua] [player_slot_5] = 11000010441d1f3:1 (string)
16:39:30.556 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.556 [Lua] [weave_name] = false (string)
16:39:30.556 [Lua] [player_slot_3] = 110000101f1a9d7:1 (string)
16:39:30.556 [Lua] [eac_authorized] = true (string)
16:39:30.556 [Lua]
16:39:30.556 [Lua] =======================Found valid lobby!
16:39:30.557 [Lua]
16:39:30.557 [Lua] [twitch_enabled] = false (string)
16:39:30.557 [Lua] [power_level] = 755 (string)
16:39:30.557 [Lua] [id] = 186000001b24801 (string)
16:39:30.557 [Lua] [num_players] = 2 (string)
16:39:30.557 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.557 [Lua] [host] = 110000100173067 (string)
16:39:30.557 [Lua] [time_of_search] = 1606583158 (string)
16:39:30.557 [Lua] [game_mode] = 2 (string)
16:39:30.557 [Lua] [is_private] = false (string)
16:39:30.557 [Lua] [level_key] = forest_ambush (string)
16:39:30.557 [Lua] [name] = Lobby 186000001b24801 (string)
16:39:30.557 [Lua] [country_code] = DK (string)
16:39:30.557 [Lua] [difficulty] = hardest (string)
16:39:30.557 [Lua] [match_started] = true (string)
16:39:30.557 [Lua] [selected_level_key] = forest_ambush (string)
16:39:30.557 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.557 [Lua] [quick_game] = true (string)
16:39:30.557 [Lua] [unique_server_name] = stefan (string)
16:39:30.557 [Lua] [matchmaking] = true (string)
16:39:30.557 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.557 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.557 [Lua] [mechanism] = adventure (string)
16:39:30.557 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.557 [Lua] [player_slot_2] = 11000011540cdca:1 (string)
16:39:30.557 [Lua] [weave_name] = false (string)
16:39:30.557 [Lua] [player_slot_3] = 110000100173067:1 (string)
16:39:30.557 [Lua] [eac_authorized] = true (string)
16:39:30.557 [Lua]
16:39:30.557 [Lua] =======================Found valid lobby!
16:39:30.558 [Lua]
16:39:30.558 [Lua] [twitch_enabled] = false (string)
16:39:30.558 [Lua] [power_level] = 0 (string)
16:39:30.558 [Lua] [id] = 186000001b0d8f0 (string)
16:39:30.558 [Lua] [num_players] = 2 (string)
16:39:30.558 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.558 [Lua] [host] = 1100001001fcff9 (string)
16:39:30.558 [Lua] [time_of_search] = 1606580735 (string)
16:39:30.558 [Lua] [game_mode] = 2 (string)
16:39:30.558 [Lua] [is_private] = false (string)
16:39:30.558 [Lua] [level_key] = forest_ambush (string)
16:39:30.558 [Lua] [name] = Lobby 186000001b0d8f0 (string)
16:39:30.558 [Lua] [country_code] = SE (string)
16:39:30.558 [Lua] [difficulty] = hardest (string)
16:39:30.558 [Lua] [match_started] = true (string)
16:39:30.558 [Lua] [selected_level_key] = forest_ambush (string)
16:39:30.558 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.558 [Lua] [quick_game] = true (string)
16:39:30.558 [Lua] [unique_server_name] = Hobo Joe (string)
16:39:30.558 [Lua] [matchmaking] = true (string)
16:39:30.558 [Lua] [player_slot_1] = 1100001001fcff9:1 (string)
16:39:30.558 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.558 [Lua] [mechanism] = adventure (string)
16:39:30.558 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.558 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.558 [Lua] [weave_name] = false (string)
16:39:30.558 [Lua] [player_slot_3] = 110000104c47018:1 (string)
16:39:30.558 [Lua] [eac_authorized] = true (string)
16:39:30.558 [Lua]
16:39:30.558 [Lua] =======================Found valid lobby!
16:39:30.558 [Lua]
16:39:30.558 [Lua] [twitch_enabled] = false (string)
16:39:30.558 [Lua] [power_level] = 806 (string)
16:39:30.558 [Lua] [id] = 186000001b0ef8f (string)
16:39:30.558 [Lua] [num_players] = 2 (string)
16:39:30.558 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.558 [Lua] [host] = 11000010552d61f (string)
16:39:30.558 [Lua] [time_of_search] = 1606578625 (string)
16:39:30.558 [Lua] [game_mode] = 2 (string)
16:39:30.558 [Lua] [is_private] = false (string)
16:39:30.558 [Lua] [level_key] = inn_level (string)
16:39:30.558 [Lua] [name] = Lobby 186000001b0ef8f (string)
16:39:30.558 [Lua] [country_code] = SE (string)
16:39:30.558 [Lua] [difficulty] = hardest (string)
16:39:30.558 [Lua] [match_started] = true (string)
16:39:30.558 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:30.558 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.558 [Lua] [quick_game] = false (string)
16:39:30.559 [Lua] [unique_server_name] = Swaghetti&Memeballs (string)
16:39:30.559 [Lua] [matchmaking] = true (string)
16:39:30.559 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.559 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.559 [Lua] [mechanism] = adventure (string)
16:39:30.559 [Lua] [player_slot_5] = 1100001082585d5:1 (string)
16:39:30.559 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.559 [Lua] [weave_name] = false (string)
16:39:30.559 [Lua] [player_slot_3] = 11000010552d61f:1 (string)
16:39:30.559 [Lua] [eac_authorized] = true (string)
16:39:30.559 [Lua]
16:39:30.559 [Lua] =======================Found valid lobby!
16:39:30.559 [Lua]
16:39:30.559 [Lua] [twitch_enabled] = false (string)
16:39:30.559 [Lua] [power_level] = 809 (string)
16:39:30.559 [Lua] [id] = 186000001b24e2c (string)
16:39:30.559 [Lua] [num_players] = 3 (string)
16:39:30.559 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.559 [Lua] [host] = 1100001143d4bc9 (string)
16:39:30.559 [Lua] [time_of_search] = 1606580579 (string)
16:39:30.559 [Lua] [game_mode] = 2 (string)
16:39:30.559 [Lua] [is_private] = false (string)
16:39:30.559 [Lua] [level_key] = dlc_bastion (string)
16:39:30.559 [Lua] [name] = Lobby 186000001b24e2c (string)
16:39:30.559 [Lua] [country_code] = SE (string)
16:39:30.559 [Lua] [difficulty] = hardest (string)
16:39:30.559 [Lua] [match_started] = true (string)
16:39:30.559 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:30.559 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.559 [Lua] [quick_game] = true (string)
16:39:30.559 [Lua] [unique_server_name] = blitz_main27 (string)
16:39:30.559 [Lua] [matchmaking] = true (string)
16:39:30.559 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.559 [Lua] [player_slot_4] = 1100001143d4bc9:1 (string)
16:39:30.559 [Lua] [mechanism] = adventure (string)
16:39:30.559 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.559 [Lua] [player_slot_2] = 11000010306f93c:1 (string)
16:39:30.559 [Lua] [weave_name] = false (string)
16:39:30.559 [Lua] [player_slot_3] = 110000101fe545c:1 (string)
16:39:30.559 [Lua] [eac_authorized] = true (string)
16:39:30.559 [Lua]
16:39:30.559 [Lua] =======================Found valid lobby!
16:39:30.560 [Lua]
16:39:30.560 [Lua] [twitch_enabled] = false (string)
16:39:30.560 [Lua] [power_level] = 835 (string)
16:39:30.560 [Lua] [id] = 186000001b26730 (string)
16:39:30.560 [Lua] [num_players] = 3 (string)
16:39:30.560 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.560 [Lua] [host] = 110000102c43eb6 (string)
16:39:30.560 [Lua] [time_of_search] = 1606580702 (string)
16:39:30.560 [Lua] [game_mode] = 2 (string)
16:39:30.560 [Lua] [is_private] = false (string)
16:39:30.560 [Lua] [level_key] = catacombs (string)
16:39:30.560 [Lua] [name] = Lobby 186000001b26730 (string)
16:39:30.560 [Lua] [country_code] = FR (string)
16:39:30.560 [Lua] [difficulty] = hardest (string)
16:39:30.560 [Lua] [match_started] = true (string)
16:39:30.560 [Lua] [selected_level_key] = catacombs (string)
16:39:30.560 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.560 [Lua] [quick_game] = true (string)
16:39:30.560 [Lua] [unique_server_name] = Havok (string)
16:39:30.560 [Lua] [matchmaking] = true (string)
16:39:30.560 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.560 [Lua] [player_slot_4] = 110000105c956e7:1 (string)
16:39:30.560 [Lua] [mechanism] = adventure (string)
16:39:30.560 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.560 [Lua] [player_slot_2] = 11000010bec23de:1 (string)
16:39:30.560 [Lua] [weave_name] = false (string)
16:39:30.560 [Lua] [player_slot_3] = 110000102c43eb6:1 (string)
16:39:30.560 [Lua] [eac_authorized] = true (string)
16:39:30.560 [Lua]
16:39:30.560 [Lua] =======================Found valid lobby!
16:39:30.561 [Lua]
16:39:30.561 [Lua] [twitch_enabled] = false (string)
16:39:30.561 [Lua] [power_level] = 835 (string)
16:39:30.561 [Lua] [id] = 186000001b26a59 (string)
16:39:30.561 [Lua] [num_players] = 3 (string)
16:39:30.561 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.561 [Lua] [host] = 110000134331858 (string)
16:39:30.561 [Lua] [game_mode] = 2 (string)
16:39:30.561 [Lua] [is_private] = false (string)
16:39:30.561 [Lua] [level_key] = military (string)
16:39:30.561 [Lua] [name] = Lobby 186000001b26a59 (string)
16:39:30.561 [Lua] [country_code] = FR (string)
16:39:30.561 [Lua] [difficulty] = hardest (string)
16:39:30.561 [Lua] [match_started] = true (string)
16:39:30.561 [Lua] [selected_level_key] = military (string)
16:39:30.561 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.561 [Lua] [quick_game] = false (string)
16:39:30.561 [Lua] [unique_server_name] = SlapMan (string)
16:39:30.561 [Lua] [matchmaking] = true (string)
16:39:30.561 [Lua] [player_slot_1] = 110000134331858:1 (string)
16:39:30.561 [Lua] [player_slot_4] = 1100001027dce79:1 (string)
16:39:30.561 [Lua] [mechanism] = adventure (string)
16:39:30.561 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.561 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.561 [Lua] [weave_name] = false (string)
16:39:30.561 [Lua] [player_slot_3] = 1100001054acb5f:1 (string)
16:39:30.561 [Lua] [eac_authorized] = true (string)
16:39:30.561 [Lua]
16:39:30.561 [Lua] =======================Found valid lobby!
16:39:30.561 [Lua]
16:39:30.561 [Lua] [twitch_enabled] = false (string)
16:39:30.561 [Lua] [power_level] = 823 (string)
16:39:30.561 [Lua] [id] = 186000001b14a49 (string)
16:39:30.561 [Lua] [num_players] = 3 (string)
16:39:30.561 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.561 [Lua] [host] = 110000100ae73ec (string)
16:39:30.561 [Lua] [game_mode] = 2 (string)
16:39:30.561 [Lua] [is_private] = false (string)
16:39:30.561 [Lua] [level_key] = mines (string)
16:39:30.561 [Lua] [name] = Lobby 186000001b14a49 (string)
16:39:30.561 [Lua] [country_code] = FR (string)
16:39:30.561 [Lua] [difficulty] = hardest (string)
16:39:30.561 [Lua] [match_started] = true (string)
16:39:30.561 [Lua] [selected_level_key] = mines (string)
16:39:30.561 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.561 [Lua] [quick_game] = false (string)
16:39:30.561 [Lua] [unique_server_name] = Jeandelaville (string)
16:39:30.561 [Lua] [matchmaking] = true (string)
16:39:30.561 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.561 [Lua] [player_slot_4] = 1100001057cd4bf:1 (string)
16:39:30.561 [Lua] [mechanism] = adventure (string)
16:39:30.561 [Lua] [player_slot_5] = 110000103cfc16b:1 (string)
16:39:30.561 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.561 [Lua] [weave_name] = false (string)
16:39:30.561 [Lua] [player_slot_3] = 110000100ae73ec:1 (string)
16:39:30.561 [Lua] [eac_authorized] = true (string)
16:39:30.561 [Lua]
16:39:30.561 [Lua] =======================Found valid lobby!
16:39:30.562 [Lua]
16:39:30.562 [Lua] [twitch_enabled] = false (string)
16:39:30.562 [Lua] [power_level] = 835 (string)
16:39:30.562 [Lua] [id] = 186000001b28dfa (string)
16:39:30.562 [Lua] [num_players] = 3 (string)
16:39:30.562 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.562 [Lua] [host] = 11000010274e476 (string)
16:39:30.562 [Lua] [game_mode] = 2 (string)
16:39:30.562 [Lua] [is_private] = false (string)
16:39:30.562 [Lua] [level_key] = mines (string)
16:39:30.562 [Lua] [name] = Lobby 186000001b28dfa (string)
16:39:30.562 [Lua] [country_code] = FR (string)
16:39:30.562 [Lua] [difficulty] = hardest (string)
16:39:30.562 [Lua] [match_started] = true (string)
16:39:30.562 [Lua] [selected_level_key] = mines (string)
16:39:30.562 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.562 [Lua] [quick_game] = true (string)
16:39:30.562 [Lua] [unique_server_name] = elcoussino (string)
16:39:30.562 [Lua] [matchmaking] = true (string)
16:39:30.562 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.562 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.562 [Lua] [mechanism] = adventure (string)
16:39:30.562 [Lua] [player_slot_5] = 11000010c8a3de5:1 (string)
16:39:30.562 [Lua] [player_slot_2] = 110000100a19875:1 (string)
16:39:30.562 [Lua] [weave_name] = false (string)
16:39:30.562 [Lua] [player_slot_3] = 11000010274e476:1 (string)
16:39:30.562 [Lua] [eac_authorized] = true (string)
16:39:30.562 [Lua]
16:39:30.562 [Lua] =======================Found valid lobby!
16:39:30.562 [Lua]
16:39:30.562 [Lua] [twitch_enabled] = false (string)
16:39:30.562 [Lua] [power_level] = 834 (string)
16:39:30.562 [Lua] [id] = 186000001b10d84 (string)
16:39:30.562 [Lua] [num_players] = 3 (string)
16:39:30.562 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.562 [Lua] [host] = 1100001049990e3 (string)
16:39:30.562 [Lua] [game_mode] = 2 (string)
16:39:30.562 [Lua] [is_private] = false (string)
16:39:30.562 [Lua] [level_key] = cemetery (string)
16:39:30.562 [Lua] [name] = Lobby 186000001b10d84 (string)
16:39:30.562 [Lua] [country_code] = FR (string)
16:39:30.562 [Lua] [difficulty] = hardest (string)
16:39:30.562 [Lua] [match_started] = true (string)
16:39:30.562 [Lua] [selected_level_key] = cemetery (string)
16:39:30.562 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.562 [Lua] [quick_game] = true (string)
16:39:30.562 [Lua] [unique_server_name] = PuckSama (string)
16:39:30.562 [Lua] [matchmaking] = true (string)
16:39:30.562 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.562 [Lua] [player_slot_4] = 1100001049990e3:1 (string)
16:39:30.562 [Lua] [mechanism] = adventure (string)
16:39:30.562 [Lua] [player_slot_5] = 11000010aa0467b:1 (string)
16:39:30.562 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.562 [Lua] [weave_name] = false (string)
16:39:30.562 [Lua] [player_slot_3] = 1100001044bfccc:1 (string)
16:39:30.562 [Lua] [eac_authorized] = true (string)
16:39:30.562 [Lua]
16:39:30.562 [Lua] =======================Found valid lobby!
16:39:30.563 [Lua]
16:39:30.563 [Lua] [twitch_enabled] = false (string)
16:39:30.563 [Lua] [power_level] = 834 (string)
16:39:30.563 [Lua] [id] = 186000001b2039a (string)
16:39:30.563 [Lua] [num_players] = 3 (string)
16:39:30.563 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.563 [Lua] [host] = 11000010f673a54 (string)
16:39:30.563 [Lua] [time_of_search] = 1606580239 (string)
16:39:30.563 [Lua] [game_mode] = 2 (string)
16:39:30.563 [Lua] [is_private] = false (string)
16:39:30.563 [Lua] [level_key] = nurgle (string)
16:39:30.563 [Lua] [name] = Lobby 186000001b2039a (string)
16:39:30.563 [Lua] [country_code] = ES (string)
16:39:30.563 [Lua] [difficulty] = hardest (string)
16:39:30.563 [Lua] [match_started] = true (string)
16:39:30.563 [Lua] [selected_level_key] = nurgle (string)
16:39:30.563 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.563 [Lua] [quick_game] = false (string)
16:39:30.563 [Lua] [unique_server_name] = Sir.Andrew (string)
16:39:30.563 [Lua] [matchmaking] = true (string)
16:39:30.563 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.563 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.563 [Lua] [mechanism] = adventure (string)
16:39:30.563 [Lua] [player_slot_5] = 110000106f819c3:1 (string)
16:39:30.563 [Lua] [player_slot_2] = 11000010043997b:1 (string)
16:39:30.563 [Lua] [weave_name] = false (string)
16:39:30.563 [Lua] [player_slot_3] = 11000010f673a54:1 (string)
16:39:30.563 [Lua] [eac_authorized] = true (string)
16:39:30.563 [Lua]
16:39:30.563 [Lua] =======================Found valid lobby!
16:39:30.564 [Lua]
16:39:30.564 [Lua] [twitch_enabled] = false (string)
16:39:30.564 [Lua] [power_level] = 835 (string)
16:39:30.564 [Lua] [id] = 186000001b04e48 (string)
16:39:30.564 [Lua] [num_players] = 3 (string)
16:39:30.564 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.564 [Lua] [host] = 110000100c1c166 (string)
16:39:30.564 [Lua] [game_mode] = 2 (string)
16:39:30.564 [Lua] [is_private] = false (string)
16:39:30.564 [Lua] [level_key] = bell (string)
16:39:30.564 [Lua] [name] = Lobby 186000001b04e48 (string)
16:39:30.564 [Lua] [country_code] = FR (string)
16:39:30.564 [Lua] [difficulty] = hardest (string)
16:39:30.564 [Lua] [match_started] = true (string)
16:39:30.564 [Lua] [selected_level_key] = bell (string)
16:39:30.564 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.564 [Lua] [quick_game] = false (string)
16:39:30.564 [Lua] [unique_server_name] = JPM90[fr] (string)
16:39:30.564 [Lua] [matchmaking] = true (string)
16:39:30.564 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.564 [Lua] [player_slot_4] = 11000010b9b96e7:1 (string)
16:39:30.564 [Lua] [mechanism] = adventure (string)
16:39:30.564 [Lua] [player_slot_5] = 110000105307e1e:1 (string)
16:39:30.564 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.564 [Lua] [weave_name] = false (string)
16:39:30.564 [Lua] [player_slot_3] = 110000100c1c166:1 (string)
16:39:30.564 [Lua] [eac_authorized] = true (string)
16:39:30.564 [Lua]
16:39:30.564 [Lua] =======================Found valid lobby!
16:39:30.565 [Lua]
16:39:30.565 [Lua] [twitch_enabled] = false (string)
16:39:30.565 [Lua] [power_level] = 0 (string)
16:39:30.565 [Lua] [id] = 186000001b03bf1 (string)
16:39:30.565 [Lua] [num_players] = 1 (string)
16:39:30.565 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.565 [Lua] [host] = 1100001022b2052 (string)
16:39:30.565 [Lua] [time_of_search] = 1606581549 (string)
16:39:30.565 [Lua] [game_mode] = 2 (string)
16:39:30.565 [Lua] [is_private] = false (string)
16:39:30.565 [Lua] [level_key] = fort (string)
16:39:30.565 [Lua] [name] = Lobby 186000001b03bf1 (string)
16:39:30.565 [Lua] [country_code] = NL (string)
16:39:30.565 [Lua] [difficulty] = hardest (string)
16:39:30.565 [Lua] [match_started] = true (string)
16:39:30.565 [Lua] [selected_level_key] = fort (string)
16:39:30.565 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.565 [Lua] [quick_game] = false (string)
16:39:30.565 [Lua] [unique_server_name] = Grommosh (string)
16:39:30.565 [Lua] [matchmaking] = true (string)
16:39:30.565 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.565 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.565 [Lua] [mechanism] = adventure (string)
16:39:30.565 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.565 [Lua] [player_slot_2] = 1100001022b2052:1 (string)
16:39:30.565 [Lua] [weave_name] = false (string)
16:39:30.565 [Lua] [player_slot_3] = 0:0 (string)
16:39:30.565 [Lua] [eac_authorized] = true (string)
16:39:30.565 [Lua]
16:39:30.565 [Lua] =======================Found valid lobby!
16:39:30.565 [Lua]
16:39:30.565 [Lua] [twitch_enabled] = false (string)
16:39:30.565 [Lua] [power_level] = 835 (string)
16:39:30.565 [Lua] [id] = 186000001b18ca6 (string)
16:39:30.565 [Lua] [num_players] = 1 (string)
16:39:30.565 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.565 [Lua] [host] = 1100001065858c0 (string)
16:39:30.565 [Lua] [time_of_search] = 1606581531 (string)
16:39:30.565 [Lua] [game_mode] = 1 (string)
16:39:30.565 [Lua] [is_private] = false (string)
16:39:30.565 [Lua] [level_key] = inn_level (string)
16:39:30.565 [Lua] [name] = Lobby 186000001b18ca6 (string)
16:39:30.565 [Lua] [country_code] = NL (string)
16:39:30.565 [Lua] [difficulty] = hardest (string)
16:39:30.565 [Lua] [match_started] = true (string)
16:39:30.565 [Lua] [selected_level_key] = inn_level (string)
16:39:30.565 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.565 [Lua] [quick_game] = true (string)
16:39:30.565 [Lua] [unique_server_name] = nlseth (string)
16:39:30.565 [Lua] [matchmaking] = true (string)
16:39:30.565 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.565 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.565 [Lua] [mechanism] = adventure (string)
16:39:30.565 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.565 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.565 [Lua] [weave_name] = false (string)
16:39:30.565 [Lua] [player_slot_3] = 1100001065858c0:1 (string)
16:39:30.565 [Lua] [eac_authorized] = true (string)
16:39:30.565 [Lua]
16:39:30.565 [Lua] =======================Found valid lobby!
16:39:30.566 [Lua]
16:39:30.566 [Lua] [twitch_enabled] = false (string)
16:39:30.566 [Lua] [power_level] = 835 (string)
16:39:30.566 [Lua] [id] = 186000001b2d12b (string)
16:39:30.566 [Lua] [num_players] = 3 (string)
16:39:30.566 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.566 [Lua] [host] = 1100001097d89a2 (string)
16:39:30.566 [Lua] [time_of_search] = 1606581415 (string)
16:39:30.566 [Lua] [game_mode] = 2 (string)
16:39:30.566 [Lua] [is_private] = false (string)
16:39:30.566 [Lua] [current_level_key] = inn_level (string)
16:39:30.566 [Lua] [name] = Lobby 186000001b2d12b (string)
16:39:30.566 [Lua] [level_key] = skaven_stronghold (string)
16:39:30.566 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.566 [Lua] [difficulty] = hardest (string)
16:39:30.566 [Lua] [match_started] = true (string)
16:39:30.566 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:30.566 [Lua] [player_slot_4] = 110000102df4df1:1 (string)
16:39:30.566 [Lua] [quick_game] = true (string)
16:39:30.566 [Lua] [unique_server_name] = -HSG-Flamarys (string)
16:39:30.566 [Lua] [matchmaking] = true (string)
16:39:30.566 [Lua] [mechanism] = adventure (string)
16:39:30.566 [Lua] [country_code] = FR (string)
16:39:30.566 [Lua] [player_slot_1] = 1100001097d89a2:1 (string)
16:39:30.566 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.566 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.566 [Lua] [weave_name] = false (string)
16:39:30.566 [Lua] [player_slot_3] = 11000010ab9a1cf:1 (string)
16:39:30.566 [Lua] [eac_authorized] = true (string)
16:39:30.566 [Lua]
16:39:30.566 [Lua] =======================Found valid lobby!
16:39:30.567 [Lua]
16:39:30.567 [Lua] [twitch_enabled] = false (string)
16:39:30.567 [Lua] [power_level] = 834 (string)
16:39:30.567 [Lua] [id] = 186000001b26544 (string)
16:39:30.567 [Lua] [num_players] = 3 (string)
16:39:30.567 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.567 [Lua] [host] = 11000010435147f (string)
16:39:30.567 [Lua] [time_of_search] = 1606580766 (string)
16:39:30.567 [Lua] [game_mode] = 2 (string)
16:39:30.567 [Lua] [is_private] = false (string)
16:39:30.567 [Lua] [level_key] = dlc_bastion (string)
16:39:30.567 [Lua] [name] = Lobby 186000001b26544 (string)
16:39:30.567 [Lua] [country_code] = DE (string)
16:39:30.567 [Lua] [difficulty] = hardest (string)
16:39:30.567 [Lua] [match_started] = true (string)
16:39:30.567 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:30.567 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.567 [Lua] [quick_game] = true (string)
16:39:30.567 [Lua] [unique_server_name] = Vvardenfell Tourist (string)
16:39:30.567 [Lua] [matchmaking] = true (string)
16:39:30.567 [Lua] [player_slot_1] = 110000104db752d:1 (string)
16:39:30.567 [Lua] [player_slot_4] = 11000010c4c39ca:1 (string)
16:39:30.567 [Lua] [mechanism] = adventure (string)
16:39:30.567 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.567 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.567 [Lua] [weave_name] = false (string)
16:39:30.567 [Lua] [player_slot_3] = 11000010435147f:1 (string)
16:39:30.567 [Lua] [eac_authorized] = true (string)
16:39:30.567 [Lua]
16:39:30.567 [Lua] =======================Found valid lobby!
16:39:30.567 [Lua]
16:39:30.567 [Lua] [twitch_enabled] = false (string)
16:39:30.567 [Lua] [power_level] = 835 (string)
16:39:30.567 [Lua] [id] = 186000001b29655 (string)
16:39:30.567 [Lua] [num_players] = 2 (string)
16:39:30.567 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.567 [Lua] [host] = 110000107199750 (string)
16:39:30.567 [Lua] [game_mode] = 2 (string)
16:39:30.567 [Lua] [is_private] = false (string)
16:39:30.567 [Lua] [level_key] = ussingen (string)
16:39:30.567 [Lua] [name] = Lobby 186000001b29655 (string)
16:39:30.567 [Lua] [country_code] = DE (string)
16:39:30.567 [Lua] [difficulty] = hardest (string)
16:39:30.567 [Lua] [match_started] = true (string)
16:39:30.567 [Lua] [selected_level_key] = ussingen (string)
16:39:30.567 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.567 [Lua] [quick_game] = true (string)
16:39:30.567 [Lua] [unique_server_name] = Sani: I killed you, sry (string)
16:39:30.567 [Lua] [matchmaking] = true (string)
16:39:30.567 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.567 [Lua] [player_slot_4] = 1100001095faaee:1 (string)
16:39:30.567 [Lua] [mechanism] = adventure (string)
16:39:30.567 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.567 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.567 [Lua] [weave_name] = false (string)
16:39:30.567 [Lua] [player_slot_3] = 110000107199750:1 (string)
16:39:30.567 [Lua] [eac_authorized] = true (string)
16:39:30.567 [Lua]
16:39:30.567 [Lua] =======================Found valid lobby!
16:39:30.568 [Lua]
16:39:30.568 [Lua] [twitch_enabled] = false (string)
16:39:30.568 [Lua] [power_level] = 835 (string)
16:39:30.568 [Lua] [id] = 186000001b17e7a (string)
16:39:30.568 [Lua] [num_players] = 3 (string)
16:39:30.568 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.568 [Lua] [host] = 110000111b200aa (string)
16:39:30.568 [Lua] [game_mode] = 2 (string)
16:39:30.568 [Lua] [is_private] = false (string)
16:39:30.568 [Lua] [level_key] = catacombs (string)
16:39:30.568 [Lua] [name] = Lobby 186000001b17e7a (string)
16:39:30.568 [Lua] [country_code] = DE (string)
16:39:30.568 [Lua] [difficulty] = hardest (string)
16:39:30.568 [Lua] [match_started] = true (string)
16:39:30.568 [Lua] [selected_level_key] = catacombs (string)
16:39:30.568 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.568 [Lua] [quick_game] = true (string)
16:39:30.568 [Lua] [unique_server_name] = Andy (string)
16:39:30.568 [Lua] [matchmaking] = true (string)
16:39:30.568 [Lua] [player_slot_1] = 110000111b200aa:1 (string)
16:39:30.568 [Lua] [player_slot_4] = 11000010c1b1761:1 (string)
16:39:30.568 [Lua] [mechanism] = adventure (string)
16:39:30.568 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.568 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.568 [Lua] [weave_name] = false (string)
16:39:30.568 [Lua] [player_slot_3] = 110000105686dc1:1 (string)
16:39:30.568 [Lua] [eac_authorized] = true (string)
16:39:30.568 [Lua]
16:39:30.568 [Lua] =======================Found valid lobby!
16:39:30.569 [Lua]
16:39:30.569 [Lua] [twitch_enabled] = false (string)
16:39:30.569 [Lua] [power_level] = 831 (string)
16:39:30.569 [Lua] [id] = 186000001b120c3 (string)
16:39:30.569 [Lua] [num_players] = 3 (string)
16:39:30.569 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.569 [Lua] [host] = 110000100c90544 (string)
16:39:30.569 [Lua] [game_mode] = 2 (string)
16:39:30.569 [Lua] [is_private] = false (string)
16:39:30.569 [Lua] [level_key] = inn_level (string)
16:39:30.569 [Lua] [name] = Lobby 186000001b120c3 (string)
16:39:30.569 [Lua] [country_code] = DE (string)
16:39:30.569 [Lua] [difficulty] = hardest (string)
16:39:30.569 [Lua] [match_started] = true (string)
16:39:30.569 [Lua] [selected_level_key] = mines (string)
16:39:30.569 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.569 [Lua] [quick_game] = false (string)
16:39:30.569 [Lua] [unique_server_name] = Sputnix (string)
16:39:30.569 [Lua] [matchmaking] = true (string)
16:39:30.569 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.569 [Lua] [player_slot_4] = 1100001053aeb49:1 (string)
16:39:30.569 [Lua] [mechanism] = adventure (string)
16:39:30.569 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.569 [Lua] [player_slot_2] = 110000101a23247:1 (string)
16:39:30.569 [Lua] [weave_name] = false (string)
16:39:30.569 [Lua] [player_slot_3] = 110000100c90544:1 (string)
16:39:30.569 [Lua] [eac_authorized] = true (string)
16:39:30.569 [Lua]
16:39:30.569 [Lua] =======================Found valid lobby!
16:39:30.569 [Lua]
16:39:30.569 [Lua] [twitch_enabled] = false (string)
16:39:30.569 [Lua] [power_level] = 835 (string)
16:39:30.569 [Lua] [id] = 186000001b0e283 (string)
16:39:30.569 [Lua] [num_players] = 3 (string)
16:39:30.569 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.569 [Lua] [host] = 1100001029cff7b (string)
16:39:30.569 [Lua] [game_mode] = 2 (string)
16:39:30.569 [Lua] [is_private] = false (string)
16:39:30.569 [Lua] [level_key] = farmlands (string)
16:39:30.569 [Lua] [name] = Lobby 186000001b0e283 (string)
16:39:30.569 [Lua] [country_code] = DE (string)
16:39:30.569 [Lua] [difficulty] = hardest (string)
16:39:30.569 [Lua] [match_started] = true (string)
16:39:30.569 [Lua] [selected_level_key] = farmlands (string)
16:39:30.569 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.569 [Lua] [quick_game] = false (string)
16:39:30.569 [Lua] [unique_server_name] = cola (string)
16:39:30.569 [Lua] [matchmaking] = true (string)
16:39:30.569 [Lua] [player_slot_1] = 1100001029cff7b:1 (string)
16:39:30.569 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.569 [Lua] [mechanism] = adventure (string)
16:39:30.569 [Lua] [player_slot_5] = 1100001039b4811:1 (string)
16:39:30.569 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.569 [Lua] [weave_name] = false (string)
16:39:30.569 [Lua] [player_slot_3] = 110000103d221c0:1 (string)
16:39:30.569 [Lua] [eac_authorized] = true (string)
16:39:30.569 [Lua]
16:39:30.569 [Lua] =======================Found valid lobby!
16:39:30.570 [Lua]
16:39:30.570 [Lua] [twitch_enabled] = false (string)
16:39:30.570 [Lua] [power_level] = 835 (string)
16:39:30.570 [Lua] [id] = 186000001b0bb25 (string)
16:39:30.570 [Lua] [num_players] = 2 (string)
16:39:30.570 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.570 [Lua] [host] = 110000105841eda (string)
16:39:30.570 [Lua] [game_mode] = 2 (string)
16:39:30.570 [Lua] [is_private] = false (string)
16:39:30.570 [Lua] [level_key] = fort (string)
16:39:30.570 [Lua] [name] = Lobby 186000001b0bb25 (string)
16:39:30.570 [Lua] [country_code] = DE (string)
16:39:30.570 [Lua] [difficulty] = hardest (string)
16:39:30.570 [Lua] [match_started] = true (string)
16:39:30.570 [Lua] [selected_level_key] = fort (string)
16:39:30.570 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.570 [Lua] [quick_game] = false (string)
16:39:30.570 [Lua] [unique_server_name] = Haruf (string)
16:39:30.570 [Lua] [matchmaking] = true (string)
16:39:30.570 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.570 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.570 [Lua] [mechanism] = adventure (string)
16:39:30.570 [Lua] [player_slot_5] = 110000105841eda:1 (string)
16:39:30.570 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.570 [Lua] [weave_name] = false (string)
16:39:30.570 [Lua] [player_slot_3] = 11000010244dd69:1 (string)
16:39:30.570 [Lua] [eac_authorized] = true (string)
16:39:30.570 [Lua]
16:39:30.570 [Lua] =======================Found valid lobby!
16:39:30.571 [Lua]
16:39:30.571 [Lua] [twitch_enabled] = false (string)
16:39:30.571 [Lua] [power_level] = 835 (string)
16:39:30.571 [Lua] [id] = 186000001b1ef65 (string)
16:39:30.571 [Lua] [num_players] = 1 (string)
16:39:30.571 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.571 [Lua] [host] = 1100001019e2015 (string)
16:39:30.571 [Lua] [game_mode] = 2 (string)
16:39:30.571 [Lua] [is_private] = false (string)
16:39:30.571 [Lua] [level_key] = magnus (string)
16:39:30.571 [Lua] [name] = Lobby 186000001b1ef65 (string)
16:39:30.571 [Lua] [country_code] = DE (string)
16:39:30.571 [Lua] [difficulty] = hardest (string)
16:39:30.571 [Lua] [match_started] = true (string)
16:39:30.571 [Lua] [selected_level_key] = magnus (string)
16:39:30.571 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.571 [Lua] [quick_game] = true (string)
16:39:30.571 [Lua] [unique_server_name] = Disborusta (string)
16:39:30.571 [Lua] [matchmaking] = true (string)
16:39:30.571 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.571 [Lua] [player_slot_4] = 1100001019e2015:1 (string)
16:39:30.571 [Lua] [mechanism] = adventure (string)
16:39:30.571 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.571 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.571 [Lua] [weave_name] = false (string)
16:39:30.571 [Lua] [player_slot_3] = 0:0 (string)
16:39:30.571 [Lua] [eac_authorized] = true (string)
16:39:30.571 [Lua]
16:39:30.571 [Lua] =======================Found valid lobby!
16:39:30.571 [Lua]
16:39:30.571 [Lua] [twitch_enabled] = false (string)
16:39:30.571 [Lua] [power_level] = 835 (string)
16:39:30.571 [Lua] [id] = 186000001b0e86d (string)
16:39:30.571 [Lua] [num_players] = 2 (string)
16:39:30.571 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.571 [Lua] [host] = 1100001056098c1 (string)
16:39:30.571 [Lua] [game_mode] = 2 (string)
16:39:30.571 [Lua] [is_private] = false (string)
16:39:30.571 [Lua] [level_key] = skittergate (string)
16:39:30.571 [Lua] [name] = Lobby 186000001b0e86d (string)
16:39:30.571 [Lua] [country_code] = DE (string)
16:39:30.571 [Lua] [difficulty] = hardest (string)
16:39:30.571 [Lua] [match_started] = true (string)
16:39:30.571 [Lua] [selected_level_key] = skittergate (string)
16:39:30.571 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.571 [Lua] [quick_game] = false (string)
16:39:30.571 [Lua] [unique_server_name] = John (string)
16:39:30.571 [Lua] [matchmaking] = true (string)
16:39:30.571 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.571 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.571 [Lua] [mechanism] = adventure (string)
16:39:30.571 [Lua] [player_slot_5] = 110000106fe86c1:1 (string)
16:39:30.572 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.572 [Lua] [weave_name] = false (string)
16:39:30.572 [Lua] [player_slot_3] = 1100001056098c1:1 (string)
16:39:30.572 [Lua] [eac_authorized] = true (string)
16:39:30.572 [Lua]
16:39:30.572 [Lua] =======================Found valid lobby!
16:39:30.572 [Lua]
16:39:30.572 [Lua] [twitch_enabled] = false (string)
16:39:30.572 [Lua] [power_level] = 835 (string)
16:39:30.572 [Lua] [id] = 186000001b22a7e (string)
16:39:30.572 [Lua] [num_players] = 3 (string)
16:39:30.572 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.572 [Lua] [host] = 1100001054da5f8 (string)
16:39:30.572 [Lua] [game_mode] = 2 (string)
16:39:30.572 [Lua] [is_private] = false (string)
16:39:30.572 [Lua] [level_key] = ground_zero (string)
16:39:30.572 [Lua] [name] = Lobby 186000001b22a7e (string)
16:39:30.572 [Lua] [country_code] = DE (string)
16:39:30.572 [Lua] [difficulty] = hardest (string)
16:39:30.572 [Lua] [match_started] = true (string)
16:39:30.572 [Lua] [selected_level_key] = ground_zero (string)
16:39:30.572 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.572 [Lua] [quick_game] = false (string)
16:39:30.572 [Lua] [unique_server_name] = Unskinner (string)
16:39:30.572 [Lua] [matchmaking] = true (string)
16:39:30.572 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.572 [Lua] [player_slot_4] = 110000113e9ec9c:1 (string)
16:39:30.572 [Lua] [mechanism] = adventure (string)
16:39:30.572 [Lua] [player_slot_5] = 1100001054da5f8:1 (string)
16:39:30.572 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.572 [Lua] [weave_name] = false (string)
16:39:30.572 [Lua] [player_slot_3] = 1100001065bd3ce:1 (string)
16:39:30.572 [Lua] [eac_authorized] = true (string)
16:39:30.572 [Lua]
16:39:30.572 [Lua] =======================Found valid lobby!
16:39:30.573 [Lua]
16:39:30.573 [Lua] [twitch_enabled] = false (string)
16:39:30.573 [Lua] [power_level] = 835 (string)
16:39:30.573 [Lua] [id] = 186000001b2a2dd (string)
16:39:30.573 [Lua] [num_players] = 1 (string)
16:39:30.573 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.573 [Lua] [host] = 11000010444f913 (string)
16:39:30.573 [Lua] [game_mode] = 2 (string)
16:39:30.573 [Lua] [is_private] = false (string)
16:39:30.573 [Lua] [level_key] = catacombs (string)
16:39:30.573 [Lua] [name] = Lobby 186000001b2a2dd (string)
16:39:30.573 [Lua] [country_code] = DE (string)
16:39:30.573 [Lua] [difficulty] = hardest (string)
16:39:30.573 [Lua] [match_started] = true (string)
16:39:30.573 [Lua] [selected_level_key] = catacombs (string)
16:39:30.573 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.573 [Lua] [quick_game] = false (string)
16:39:30.573 [Lua] [unique_server_name] = AlcSThrower (string)
16:39:30.573 [Lua] [matchmaking] = true (string)
16:39:30.573 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.573 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.573 [Lua] [mechanism] = adventure (string)
16:39:30.573 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.573 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.573 [Lua] [weave_name] = false (string)
16:39:30.573 [Lua] [player_slot_3] = 11000010444f913:1 (string)
16:39:30.573 [Lua] [eac_authorized] = true (string)
16:39:30.573 [Lua]
16:39:30.573 [Lua] =======================Found valid lobby!
16:39:30.574 [Lua]
16:39:30.574 [Lua] [twitch_enabled] = false (string)
16:39:30.574 [Lua] [power_level] = 0 (string)
16:39:30.574 [Lua] [id] = 186000001b179ab (string)
16:39:30.574 [Lua] [num_players] = 2 (string)
16:39:30.574 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.574 [Lua] [host] = 110000101162dec (string)
16:39:30.574 [Lua] [game_mode] = 9 (string)
16:39:30.574 [Lua] [is_private] = false (string)
16:39:30.574 [Lua] [level_key] = dlc_scorpion_arena_castle_life (string)
16:39:30.574 [Lua] [name] = Lobby 186000001b179ab (string)
16:39:30.574 [Lua] [country_code] = DE (string)
16:39:30.574 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.574 [Lua] [difficulty] = hardest (string)
16:39:30.574 [Lua] [match_started] = true (string)
16:39:30.574 [Lua] [selected_level_key] = dlc_scorpion_wall_life (string)
16:39:30.574 [Lua] [player_slot_4] = 110000102fe1bc3:1 (string)
16:39:30.574 [Lua] [quick_game] = true (string)
16:39:30.574 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.574 [Lua] [matchmaking] = true (string)
16:39:30.574 [Lua] [mechanism] = adventure (string)
16:39:30.574 [Lua] [weave_index] = 64 (string)
16:39:30.574 [Lua] [weave_name] = weave_64 (string)
16:39:30.574 [Lua] [player_slot_5] = 110000101162dec:1 (string)
16:39:30.574 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.574 [Lua] [unique_server_name] = Flap (string)
16:39:30.574 [Lua] [player_slot_3] = 0:0 (string)
16:39:30.574 [Lua] [eac_authorized] = true (string)
16:39:30.574 [Lua]
16:39:30.574 [Lua] =======================Found valid lobby!
16:39:30.574 [Lua]
16:39:30.574 [Lua] [twitch_enabled] = false (string)
16:39:30.574 [Lua] [power_level] = 835 (string)
16:39:30.574 [Lua] [id] = 186000001b2261d (string)
16:39:30.574 [Lua] [num_players] = 2 (string)
16:39:30.574 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.574 [Lua] [host] = 11000010b59da2f (string)
16:39:30.574 [Lua] [time_of_search] = 1606580881 (string)
16:39:30.574 [Lua] [game_mode] = 2 (string)
16:39:30.574 [Lua] [is_private] = false (string)
16:39:30.574 [Lua] [level_key] = catacombs (string)
16:39:30.574 [Lua] [name] = Lobby 186000001b2261d (string)
16:39:30.574 [Lua] [country_code] = CZ (string)
16:39:30.574 [Lua] [difficulty] = hardest (string)
16:39:30.574 [Lua] [match_started] = true (string)
16:39:30.574 [Lua] [selected_level_key] = catacombs (string)
16:39:30.574 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.574 [Lua] [quick_game] = false (string)
16:39:30.574 [Lua] [unique_server_name] = PR1NC3ZN4-4GR3S1V3 (string)
16:39:30.574 [Lua] [matchmaking] = true (string)
16:39:30.574 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.574 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.574 [Lua] [mechanism] = adventure (string)
16:39:30.574 [Lua] [player_slot_5] = 11000010b59da2f:1 (string)
16:39:30.574 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.574 [Lua] [weave_name] = false (string)
16:39:30.574 [Lua] [player_slot_3] = 1100001023f8278:1 (string)
16:39:30.574 [Lua] [eac_authorized] = true (string)
16:39:30.574 [Lua]
16:39:30.574 [Lua] =======================Found valid lobby!
16:39:30.575 [Lua]
16:39:30.575 [Lua] [twitch_enabled] = false (string)
16:39:30.575 [Lua] [power_level] = 819 (string)
16:39:30.575 [Lua] [id] = 186000001b26ab1 (string)
16:39:30.575 [Lua] [num_players] = 2 (string)
16:39:30.575 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.575 [Lua] [host] = 110000105c4abb2 (string)
16:39:30.575 [Lua] [game_mode] = 2 (string)
16:39:30.575 [Lua] [is_private] = false (string)
16:39:30.575 [Lua] [level_key] = ground_zero (string)
16:39:30.575 [Lua] [name] = Lobby 186000001b26ab1 (string)
16:39:30.575 [Lua] [country_code] = CZ (string)
16:39:30.575 [Lua] [difficulty] = hardest (string)
16:39:30.575 [Lua] [match_started] = true (string)
16:39:30.575 [Lua] [selected_level_key] = ground_zero (string)
16:39:30.575 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.575 [Lua] [quick_game] = true (string)
16:39:30.575 [Lua] [unique_server_name] = Relgnar (string)
16:39:30.575 [Lua] [matchmaking] = true (string)
16:39:30.575 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.575 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.575 [Lua] [mechanism] = adventure (string)
16:39:30.575 [Lua] [player_slot_5] = 110000105c4abb2:1 (string)
16:39:30.575 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.575 [Lua] [weave_name] = false (string)
16:39:30.575 [Lua] [player_slot_3] = 11000010638f5ba:1 (string)
16:39:30.575 [Lua] [eac_authorized] = true (string)
16:39:30.575 [Lua]
16:39:30.575 [Lua] =======================Found valid lobby!
16:39:30.576 [Lua]
16:39:30.576 [Lua] [twitch_enabled] = false (string)
16:39:30.576 [Lua] [power_level] = 835 (string)
16:39:30.576 [Lua] [id] = 186000001b270b8 (string)
16:39:30.576 [Lua] [num_players] = 2 (string)
16:39:30.576 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.576 [Lua] [host] = 11000011c2ace68 (string)
16:39:30.576 [Lua] [game_mode] = 2 (string)
16:39:30.576 [Lua] [is_private] = false (string)
16:39:30.576 [Lua] [level_key] = ground_zero (string)
16:39:30.576 [Lua] [name] = Lobby 186000001b270b8 (string)
16:39:30.576 [Lua] [country_code] = CZ (string)
16:39:30.576 [Lua] [difficulty] = hardest (string)
16:39:30.576 [Lua] [match_started] = true (string)
16:39:30.576 [Lua] [selected_level_key] = ground_zero (string)
16:39:30.576 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.576 [Lua] [quick_game] = true (string)
16:39:30.576 [Lua] [unique_server_name] = strangeboy 2.0 (string)
16:39:30.576 [Lua] [matchmaking] = true (string)
16:39:30.576 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.576 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.576 [Lua] [mechanism] = adventure (string)
16:39:30.576 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.576 [Lua] [player_slot_2] = 11000011c2ace68:1 (string)
16:39:30.576 [Lua] [weave_name] = false (string)
16:39:30.576 [Lua] [player_slot_3] = 110000102cfaf40:1 (string)
16:39:30.576 [Lua] [eac_authorized] = true (string)
16:39:30.576 [Lua]
16:39:30.576 [Lua] =======================Found valid lobby!
16:39:30.576 [Lua]
16:39:30.576 [Lua] [twitch_enabled] = false (string)
16:39:30.576 [Lua] [power_level] = 556 (string)
16:39:30.576 [Lua] [id] = 186000001b2e02b (string)
16:39:30.576 [Lua] [num_players] = 3 (string)
16:39:30.576 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.576 [Lua] [host] = 110000102c3ab6b (string)
16:39:30.576 [Lua] [game_mode] = 2 (string)
16:39:30.576 [Lua] [is_private] = false (string)
16:39:30.576 [Lua] [level_key] = inn_level (string)
16:39:30.576 [Lua] [name] = Lobby 186000001b2e02b (string)
16:39:30.576 [Lua] [country_code] = CH (string)
16:39:30.576 [Lua] [difficulty] = hardest (string)
16:39:30.576 [Lua] [match_started] = true (string)
16:39:30.576 [Lua] [selected_level_key] = skittergate (string)
16:39:30.576 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.576 [Lua] [quick_game] = false (string)
16:39:30.576 [Lua] [unique_server_name] = Xenos (string)
16:39:30.576 [Lua] [matchmaking] = true (string)
16:39:30.576 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.576 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.576 [Lua] [mechanism] = adventure (string)
16:39:30.576 [Lua] [player_slot_5] = 110000104d41a6a:1 (string)
16:39:30.576 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.576 [Lua] [weave_name] = false (string)
16:39:30.576 [Lua] [player_slot_3] = 110000102c3ab6b:1 (string)
16:39:30.576 [Lua] [eac_authorized] = true (string)
16:39:30.576 [Lua]
16:39:30.576 [Lua] =======================Found valid lobby!
16:39:30.577 [Lua]
16:39:30.577 [Lua] [twitch_enabled] = false (string)
16:39:30.577 [Lua] [power_level] = 835 (string)
16:39:30.577 [Lua] [id] = 186000001b2bede (string)
16:39:30.577 [Lua] [num_players] = 2 (string)
16:39:30.577 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.577 [Lua] [host] = 11000011920ebd2 (string)
16:39:30.577 [Lua] [game_mode] = 2 (string)
16:39:30.577 [Lua] [is_private] = false (string)
16:39:30.577 [Lua] [current_level_key] = inn_level (string)
16:39:30.577 [Lua] [name] = Lobby 186000001b2bede (string)
16:39:30.577 [Lua] [level_key] = military (string)
16:39:30.577 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.577 [Lua] [difficulty] = hardest (string)
16:39:30.577 [Lua] [match_started] = true (string)
16:39:30.577 [Lua] [selected_level_key] = military (string)
16:39:30.577 [Lua] [weave_name] = false (string)
16:39:30.577 [Lua] [quick_game] = true (string)
16:39:30.577 [Lua] [country_code] = IT (string)
16:39:30.577 [Lua] [matchmaking] = true (string)
16:39:30.577 [Lua] [mechanism] = adventure (string)
16:39:30.577 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.577 [Lua] [player_slot_1] = 11000010d52c1b3:1 (string)
16:39:30.577 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.577 [Lua] [player_slot_2] = 11000011920ebd2:1 (string)
16:39:30.577 [Lua] [unique_server_name] = epoimartinalavavalanitramiope (string)
16:39:30.577 [Lua] [player_slot_3] = 0:0 (string)
16:39:30.577 [Lua] [eac_authorized] = true (string)
16:39:30.577 [Lua]
16:39:30.577 [Lua] =======================Found valid lobby!
16:39:30.578 [Lua]
16:39:30.578 [Lua] [twitch_enabled] = false (string)
16:39:30.578 [Lua] [power_level] = 835 (string)
16:39:30.578 [Lua] [id] = 186000001b07256 (string)
16:39:30.578 [Lua] [num_players] = 2 (string)
16:39:30.578 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.578 [Lua] [host] = 110000105f8adcf (string)
16:39:30.578 [Lua] [game_mode] = 2 (string)
16:39:30.578 [Lua] [is_private] = false (string)
16:39:30.578 [Lua] [level_key] = dlc_bastion (string)
16:39:30.578 [Lua] [name] = Lobby 186000001b07256 (string)
16:39:30.578 [Lua] [country_code] = BG (string)
16:39:30.578 [Lua] [difficulty] = hardest (string)
16:39:30.578 [Lua] [match_started] = true (string)
16:39:30.578 [Lua] [selected_level_key] = dlc_bastion (string)
16:39:30.578 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.578 [Lua] [quick_game] = true (string)
16:39:30.578 [Lua] [unique_server_name] = -Bro-TheMarauder (string)
16:39:30.578 [Lua] [matchmaking] = true (string)
16:39:30.578 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.578 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.578 [Lua] [mechanism] = adventure (string)
16:39:30.578 [Lua] [player_slot_5] = 110000100bfa1b0:1 (string)
16:39:30.578 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.578 [Lua] [weave_name] = false (string)
16:39:30.578 [Lua] [player_slot_3] = 110000105f8adcf:1 (string)
16:39:30.578 [Lua] [eac_authorized] = true (string)
16:39:30.578 [Lua]
16:39:30.578 [Lua] =======================Found valid lobby!
16:39:30.578 [Lua]
16:39:30.578 [Lua] [twitch_enabled] = false (string)
16:39:30.578 [Lua] [power_level] = 835 (string)
16:39:30.578 [Lua] [id] = 186000001b217ba (string)
16:39:30.578 [Lua] [num_players] = 3 (string)
16:39:30.578 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.578 [Lua] [host] = 110000102c0e1e7 (string)
16:39:30.578 [Lua] [time_of_search] = 1606580285 (string)
16:39:30.578 [Lua] [game_mode] = 2 (string)
16:39:30.578 [Lua] [is_private] = false (string)
16:39:30.578 [Lua] [level_key] = elven_ruins (string)
16:39:30.578 [Lua] [name] = Lobby 186000001b217ba (string)
16:39:30.578 [Lua] [country_code] = RS (string)
16:39:30.578 [Lua] [difficulty] = hardest (string)
16:39:30.578 [Lua] [match_started] = true (string)
16:39:30.578 [Lua] [selected_level_key] = elven_ruins (string)
16:39:30.578 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.578 [Lua] [quick_game] = false (string)
16:39:30.578 [Lua] [unique_server_name] = Cope (string)
16:39:30.578 [Lua] [matchmaking] = true (string)
16:39:30.578 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.578 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.578 [Lua] [mechanism] = adventure (string)
16:39:30.578 [Lua] [player_slot_5] = 110000103ad98c9:1 (string)
16:39:30.578 [Lua] [player_slot_2] = 1100001002b7e72:1 (string)
16:39:30.578 [Lua] [weave_name] = false (string)
16:39:30.578 [Lua] [player_slot_3] = 110000102c0e1e7:1 (string)
16:39:30.578 [Lua] [eac_authorized] = true (string)
16:39:30.578 [Lua]
16:39:30.578 [Lua] =======================Found valid lobby!
16:39:30.579 [Lua]
16:39:30.579 [Lua] [twitch_enabled] = false (string)
16:39:30.579 [Lua] [power_level] = 788 (string)
16:39:30.579 [Lua] [id] = 186000001b0a7ee (string)
16:39:30.579 [Lua] [num_players] = 3 (string)
16:39:30.579 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.579 [Lua] [host] = 11000010437e6fb (string)
16:39:30.579 [Lua] [game_mode] = 2 (string)
16:39:30.579 [Lua] [is_private] = false (string)
16:39:30.579 [Lua] [level_key] = forest_ambush (string)
16:39:30.579 [Lua] [name] = Lobby 186000001b0a7ee (string)
16:39:30.579 [Lua] [country_code] = HU (string)
16:39:30.579 [Lua] [difficulty] = hardest (string)
16:39:30.579 [Lua] [match_started] = true (string)
16:39:30.579 [Lua] [selected_level_key] = forest_ambush (string)
16:39:30.579 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.579 [Lua] [quick_game] = true (string)
16:39:30.579 [Lua] [unique_server_name] = Biggie Cheese (string)
16:39:30.579 [Lua] [matchmaking] = true (string)
16:39:30.579 [Lua] [player_slot_1] = 11000010780e692:1 (string)
16:39:30.579 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.579 [Lua] [mechanism] = adventure (string)
16:39:30.579 [Lua] [player_slot_5] = 110000103f6b1ef:1 (string)
16:39:30.579 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.579 [Lua] [weave_name] = false (string)
16:39:30.579 [Lua] [player_slot_3] = 11000010437e6fb:1 (string)
16:39:30.579 [Lua] [eac_authorized] = true (string)
16:39:30.579 [Lua]
16:39:30.579 [Lua] =======================Found valid lobby!
16:39:30.580 [Lua]
16:39:30.580 [Lua] [twitch_enabled] = false (string)
16:39:30.580 [Lua] [power_level] = 835 (string)
16:39:30.580 [Lua] [id] = 186000001b0ac24 (string)
16:39:30.580 [Lua] [num_players] = 3 (string)
16:39:30.580 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.580 [Lua] [host] = 11000010569f845 (string)
16:39:30.580 [Lua] [game_mode] = 2 (string)
16:39:30.580 [Lua] [is_private] = false (string)
16:39:30.580 [Lua] [level_key] = fort (string)
16:39:30.580 [Lua] [name] = Lobby 186000001b0ac24 (string)
16:39:30.580 [Lua] [country_code] = GB (string)
16:39:30.580 [Lua] [difficulty] = hardest (string)
16:39:30.580 [Lua] [match_started] = true (string)
16:39:30.580 [Lua] [selected_level_key] = fort (string)
16:39:30.580 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.580 [Lua] [quick_game] = true (string)
16:39:30.580 [Lua] [unique_server_name] = Blam (string)
16:39:30.580 [Lua] [matchmaking] = true (string)
16:39:30.580 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.580 [Lua] [player_slot_4] = 11000010569f845:1 (string)
16:39:30.580 [Lua] [mechanism] = adventure (string)
16:39:30.580 [Lua] [player_slot_5] = 0:0 (string)
16:39:30.580 [Lua] [player_slot_2] = 110000109b274b4:1 (string)
16:39:30.580 [Lua] [weave_name] = false (string)
16:39:30.580 [Lua] [player_slot_3] = 110000106081ff4:1 (string)
16:39:30.580 [Lua] [eac_authorized] = true (string)
16:39:30.580 [Lua]
16:39:30.580 [Lua] =======================Found valid lobby!
16:39:30.580 [Lua]
16:39:30.580 [Lua] [twitch_enabled] = false (string)
16:39:30.580 [Lua] [power_level] = 835 (string)
16:39:30.580 [Lua] [id] = 186000001b0b027 (string)
16:39:30.580 [Lua] [num_players] = 3 (string)
16:39:30.580 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.580 [Lua] [host] = 1100001013c9419 (string)
16:39:30.580 [Lua] [game_mode] = 1 (string)
16:39:30.580 [Lua] [is_private] = false (string)
16:39:30.580 [Lua] [level_key] = inn_level (string)
16:39:30.580 [Lua] [name] = Lobby 186000001b0b027 (string)
16:39:30.580 [Lua] [country_code] = GB (string)
16:39:30.580 [Lua] [difficulty] = hardest (string)
16:39:30.580 [Lua] [match_started] = true (string)
16:39:30.580 [Lua] [selected_level_key] = inn_level (string)
16:39:30.580 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.580 [Lua] [quick_game] = true (string)
16:39:30.580 [Lua] [unique_server_name] = Miskov (string)
16:39:30.580 [Lua] [matchmaking] = true (string)
16:39:30.580 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.580 [Lua] [player_slot_4] = 11000010366c010:1 (string)
16:39:30.580 [Lua] [mechanism] = adventure (string)
16:39:30.580 [Lua] [player_slot_5] = 1100001068b291f:1 (string)
16:39:30.580 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.580 [Lua] [weave_name] = false (string)
16:39:30.580 [Lua] [player_slot_3] = 1100001013c9419:1 (string)
16:39:30.580 [Lua] [eac_authorized] = true (string)
16:39:30.580 [Lua]
16:39:30.580 [Lua] =======================Found valid lobby!
16:39:30.581 [Lua]
16:39:30.581 [Lua] [twitch_enabled] = false (string)
16:39:30.581 [Lua] [power_level] = 828 (string)
16:39:30.581 [Lua] [id] = 186000001b1c297 (string)
16:39:30.581 [Lua] [num_players] = 3 (string)
16:39:30.581 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.581 [Lua] [host] = 11000010b276be7 (string)
16:39:30.581 [Lua] [game_mode] = 2 (string)
16:39:30.581 [Lua] [is_private] = false (string)
16:39:30.581 [Lua] [level_key] = skittergate (string)
16:39:30.581 [Lua] [name] = Lobby 186000001b1c297 (string)
16:39:30.581 [Lua] [country_code] = GB (string)
16:39:30.581 [Lua] [difficulty] = hardest (string)
16:39:30.581 [Lua] [match_started] = true (string)
16:39:30.581 [Lua] [selected_level_key] = skittergate (string)
16:39:30.581 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.581 [Lua] [quick_game] = true (string)
16:39:30.581 [Lua] [unique_server_name] = Kywaza (string)
16:39:30.581 [Lua] [matchmaking] = true (string)
16:39:30.581 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.581 [Lua] [player_slot_4] = 110000107370921:1 (string)
16:39:30.581 [Lua] [mechanism] = adventure (string)
16:39:30.581 [Lua] [player_slot_5] = 11000010b276be7:1 (string)
16:39:30.581 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.581 [Lua] [weave_name] = false (string)
16:39:30.581 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
16:39:30.581 [Lua] [eac_authorized] = true (string)
16:39:30.581 [Lua]
16:39:30.581 [Lua] =======================Found valid lobby!
16:39:30.582 [Lua]
16:39:30.582 [Lua] [twitch_enabled] = false (string)
16:39:30.582 [Lua] [power_level] = 708 (string)
16:39:30.582 [Lua] [id] = 186000001ac2a25 (string)
16:39:30.582 [Lua] [num_players] = 2 (string)
16:39:30.582 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.582 [Lua] [host] = 1100001074c98ab (string)
16:39:30.582 [Lua] [game_mode] = 2 (string)
16:39:30.582 [Lua] [is_private] = false (string)
16:39:30.582 [Lua] [level_key] = cemetery (string)
16:39:30.582 [Lua] [name] = Lobby 186000001ac2a25 (string)
16:39:30.582 [Lua] [country_code] = GB (string)
16:39:30.582 [Lua] [difficulty] = hardest (string)
16:39:30.582 [Lua] [match_started] = true (string)
16:39:30.582 [Lua] [selected_level_key] = cemetery (string)
16:39:30.582 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.582 [Lua] [quick_game] = true (string)
16:39:30.582 [Lua] [unique_server_name] = Jac2012 (string)
16:39:30.582 [Lua] [matchmaking] = true (string)
16:39:30.582 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.582 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.582 [Lua] [mechanism] = adventure (string)
16:39:30.582 [Lua] [player_slot_5] = 1100001074c98ab:1 (string)
16:39:30.582 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.582 [Lua] [weave_name] = false (string)
16:39:30.582 [Lua] [player_slot_3] = 110000115328ea3:1 (string)
16:39:30.582 [Lua] [eac_authorized] = true (string)
16:39:30.582 [Lua]
16:39:30.582 [Lua] =======================Found valid lobby!
16:39:30.582 [Lua]
16:39:30.582 [Lua] [twitch_enabled] = false (string)
16:39:30.582 [Lua] [power_level] = 835 (string)
16:39:30.582 [Lua] [id] = 186000001b1f000 (string)
16:39:30.582 [Lua] [num_players] = 3 (string)
16:39:30.582 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.582 [Lua] [host] = 11000014112cf6f (string)
16:39:30.582 [Lua] [game_mode] = 2 (string)
16:39:30.582 [Lua] [is_private] = false (string)
16:39:30.582 [Lua] [level_key] = skittergate (string)
16:39:30.582 [Lua] [name] = Lobby 186000001b1f000 (string)
16:39:30.582 [Lua] [country_code] = SG (string)
16:39:30.582 [Lua] [difficulty] = hardest (string)
16:39:30.582 [Lua] [match_started] = true (string)
16:39:30.582 [Lua] [selected_level_key] = skittergate (string)
16:39:30.582 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.582 [Lua] [quick_game] = false (string)
16:39:30.582 [Lua] [unique_server_name] = Mastercheese (string)
16:39:30.582 [Lua] [matchmaking] = true (string)
16:39:30.582 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.582 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.582 [Lua] [mechanism] = adventure (string)
16:39:30.582 [Lua] [player_slot_5] = 11000010366eb51:1 (string)
16:39:30.582 [Lua] [player_slot_2] = 11000014112cf6f:1 (string)
16:39:30.582 [Lua] [weave_name] = false (string)
16:39:30.582 [Lua] [player_slot_3] = 11000011168b6e6:1 (string)
16:39:30.582 [Lua] [eac_authorized] = true (string)
16:39:30.582 [Lua]
16:39:30.582 [Lua] =======================Found valid lobby!
16:39:30.583 [Lua]
16:39:30.583 [Lua] [twitch_enabled] = false (string)
16:39:30.583 [Lua] [power_level] = 834 (string)
16:39:30.583 [Lua] [id] = 186000001b261bc (string)
16:39:30.583 [Lua] [num_players] = 3 (string)
16:39:30.583 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.583 [Lua] [host] = 1100001050ca7ee (string)
16:39:30.583 [Lua] [time_of_search] = 1606580736 (string)
16:39:30.583 [Lua] [game_mode] = 2 (string)
16:39:30.583 [Lua] [is_private] = false (string)
16:39:30.583 [Lua] [level_key] = magnus (string)
16:39:30.583 [Lua] [name] = Lobby 186000001b261bc (string)
16:39:30.583 [Lua] [country_code] = SG (string)
16:39:30.583 [Lua] [difficulty] = hardest (string)
16:39:30.583 [Lua] [match_started] = true (string)
16:39:30.583 [Lua] [selected_level_key] = magnus (string)
16:39:30.583 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.583 [Lua] [quick_game] = false (string)
16:39:30.583 [Lua] [unique_server_name] = yametekudastop (string)
16:39:30.583 [Lua] [matchmaking] = true (string)
16:39:30.583 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.583 [Lua] [player_slot_4] = 0:0 (string)
16:39:30.583 [Lua] [mechanism] = adventure (string)
16:39:30.583 [Lua] [player_slot_5] = 110000104c1d2e6:1 (string)
16:39:30.583 [Lua] [player_slot_2] = 11000011a04b807:1 (string)
16:39:30.583 [Lua] [weave_name] = false (string)
16:39:30.583 [Lua] [player_slot_3] = 1100001050ca7ee:1 (string)
16:39:30.583 [Lua] [eac_authorized] = true (string)
16:39:30.583 [Lua]
16:39:30.583 [Lua] =======================Found valid lobby!
16:39:30.584 [Lua]
16:39:30.584 [Lua] [twitch_enabled] = false (string)
16:39:30.584 [Lua] [power_level] = 835 (string)
16:39:30.584 [Lua] [id] = 186000001b2b15e (string)
16:39:30.584 [Lua] [num_players] = 2 (string)
16:39:30.584 [Lua] [difficulty_tweak] = 0 (string)
16:39:30.584 [Lua] [host] = 11000010556113f (string)
16:39:30.584 [Lua] [game_mode] = 2 (string)
16:39:30.584 [Lua] [is_private] = false (string)
16:39:30.584 [Lua] [level_key] = skaven_stronghold (string)
16:39:30.584 [Lua] [name] = Lobby 186000001b2b15e (string)
16:39:30.584 [Lua] [country_code] = SI (string)
16:39:30.584 [Lua] [difficulty] = hardest (string)
16:39:30.584 [Lua] [match_started] = true (string)
16:39:30.584 [Lua] [selected_level_key] = skaven_stronghold (string)
16:39:30.584 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:30.584 [Lua] [quick_game] = true (string)
16:39:30.584 [Lua] [unique_server_name] = Weezox 猟師 (string)
16:39:30.584 [Lua] [matchmaking] = true (string)
16:39:30.584 [Lua] [player_slot_1] = 0:0 (string)
16:39:30.584 [Lua] [player_slot_4] = 11000010556113f:1 (string)
16:39:30.584 [Lua] [mechanism] = adventure (string)
16:39:30.584 [Lua] [player_slot_5] = 110000104d5a1aa:1 (string)
16:39:30.584 [Lua] [player_slot_2] = 0:0 (string)
16:39:30.584 [Lua] [weave_name] = false (string)
16:39:30.584 [Lua] [player_slot_3] = 0:0 (string)
16:39:30.584 [Lua] [eac_authorized] = true (string)
16:39:30.584 [Lua]
16:39:30.584 [Lua] =======================Found valid lobby!
16:39:48.142 [Lua] [Matchmaking] Joining lobby table: 0000000007E82270.
16:39:48.142 [Lua]
16:39:48.142 [Lua] [join_by_lobby_browser] = true (boolean)
16:39:48.142 [Lua] [join_lobby_data] = table
16:39:48.142 [Lua] [twitch_enabled] = false (string)
16:39:48.142 [Lua] [power_level] = 0 (string)
16:39:48.142 [Lua] [id] = 186000001b03bf1 (string)
16:39:48.142 [Lua] [num_players] = 1 (string)
16:39:48.142 [Lua] [difficulty_tweak] = 0 (string)
16:39:48.142 [Lua] [host] = 1100001022b2052 (string)
16:39:48.142 [Lua] [time_of_search] = 1606581549 (string)
16:39:48.142 [Lua] [game_mode] = 2 (string)
16:39:48.142 [Lua] [is_private] = false (string)
16:39:48.142 [Lua] [unique_server_name] = Grommosh (string)
16:39:48.142 [Lua] [level_key] = fort (string)
16:39:48.142 [Lua] [name] = Lobby 186000001b03bf1 (string)
16:39:48.142 [Lua] [country_code] = NL (string)
16:39:48.142 [Lua] [difficulty] = hardest (string)
16:39:48.142 [Lua] [match_started] = true (string)
16:39:48.142 [Lua] [selected_level_key] = fort (string)
16:39:48.142 [Lua] [network_hash] = 58a086feaffe2e9f (string)
16:39:48.142 [Lua] [quick_game] = false (string)
16:39:48.142 [Lua] [valid] = true (boolean)
16:39:48.142 [Lua] [matchmaking] = true (string)
16:39:48.142 [Lua] [player_slot_1] = 0:0 (string)
16:39:48.142 [Lua] [player_slot_4] = 0:0 (string)
16:39:48.142 [Lua] [mechanism] = adventure (string)
16:39:48.142 [Lua] [player_slot_5] = 0:0 (string)
16:39:48.142 [Lua] [player_slot_2] = 1100001022b2052:1 (string)
16:39:48.142 [Lua] [weave_name] = false (string)
16:39:48.142 [Lua] [player_slot_3] = 0:0 (string)
16:39:48.142 [Lua] [eac_authorized] = true (string)
16:39:48.142 [Lua]
16:39:48.142 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:39:48.142 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
16:39:48.143 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:39:48.143 [Lua] [ChatManager][1]System: Connecting to game session.
16:39:48.149 [Lua] [LobbyClient] Changed state from nil to joining
16:39:48.433 [Lua] [LobbyClient] Changed state from joining to joined
16:39:48.433 [Lua] [PartyManager] Leader is set to 1100001022b2052
16:39:48.433 [Lua] [LobbyClient] connected to lobby, id: 186000001b03bf1
16:39:48.433 [Lua] ====== Looking for host: 1100001022b2052
16:39:48.433 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0bf45f08, to peer: 1100001022b2052 channel: 25
16:39:48.433 [Lua] Connected to host: 1100001022b2052, using channel: 25
16:39:48.433 [Lua] [Matchmaking] Joined lobby, checking network hash...
16:39:48.443 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Grommosh'...
16:39:50.108 [Lua] [Matchmaking] Connected, starting handshake...
16:39:50.108 [Lua] [Matchmaking] Starting handshake with host 1100001022b2052 using client cookie HSC-0000944448-client-[11000011894ca7a]
16:39:50.241 [Lua] [Matchmaking] Handshake successful (1100001022b2052) (HSC-0000944448-client-[11000011894ca7a]) (HSC-0000602216-host-[1100001022b2052])
16:39:50.243 [Lua] [Matchmaking] Handshake done, requesting to join game...
16:39:50.243 [Lua] bogenhafen
16:39:50.243 [Lua] vermintide_1
16:39:50.243 [Lua] lake_upgrade
16:39:50.243 [Lua] holly
16:39:50.243 [Lua] cog_upgrade
16:39:50.243 [Lua] lake
16:39:50.243 [Lua] cog
16:39:50.243 [Lua] scorpion
16:39:50.243 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001022b2052
16:39:50.376 [Lua] [Matchmaking] Successfully joined game after 0.13 seconds: lobby_id=186000001b03bf1 host_id:Grommosh
16:39:50.376 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
16:39:50.376 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
16:39:50.376 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001022b2052
16:39:50.376 [Lua] [ChatManager][1]System: Requesting profiles
16:39:50.512 [Lua] [Matchmaking] PROFILES DATA REPLY BY 25 REPLY wh:0 | we:1100001022b2052 | dr:0 | bw:0 | es:0
16:39:50.513 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
16:39:50.513 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
16:39:50.513 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001022b2052
16:39:50.513 [Lua] [ChatManager][1]System: Acquiring profiles
16:39:50.647 [Lua] [ChatManager][1]System: Joining game...
16:39:50.649 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
16:39:50.649 [Lua] TRANSITION start_lobby table: 0000000002D119E0 nil
16:39:50.649 [Lua] [GameNetworkManager] Leaving game...
16:39:50.649 [Lua] [GameNetworkManager] Shutting down game session host.
16:39:50.649 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:39:50.649 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:39:50.649 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=169.83
16:39:50.650 [Lua] [IngameUI] menu view on_exit start_game_view
16:39:50.650 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:39:50.650 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
16:39:50.650 [Save] Saving `save_data`
16:39:50.650 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:39:50.652 [Save] Save done
16:39:50.652 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07dfcb20
16:39:50.659 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:39:52.064 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
16:39:52.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:39:52.657 [Lua] [Managers] Calling function on all managers:
16:39:52.657 [Lua] Clearing all global lookup lists
16:39:52.657 [Lua] [IngamePlayerListUI] - Destroy
16:39:52.657 [Lua] [GamePadEquipmentUI] - Destroy
16:39:52.657 [Lua] [EquipmentUI] - Destroy
16:39:52.657 [Lua] [GamePadAbilityUI] - Destroy
16:39:52.657 [Lua] [AbilityUI] - Destroy
16:39:52.658 [Lua] [IngameUI] destroy
16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1
16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1
16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
16:39:52.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3
16:39:52.707 [Lua] [Managers] Destroying manager group:
16:39:52.713 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:39:52.803 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:39:52.803 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame
16:39:52.803 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading
16:39:52.803 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0
16:39:52.803 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:39:52.803 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 11000011894ca7a "pSyChO"
<>
16:39:52.804 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000000F0C70; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000000132C890; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2077528; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002756EF0
[3] _ = table: 00000000000F0C70; new_state = Loading; old_state = InGame
[4] self = table: 000000000B816330; peer_state_machines = table: 0000000010596780; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000000CCA4E0; current_state = InGame
[5] self = table: 000000000229A180; application_shutdown = nil; unit_spawner = table: 000000000F32EDC0; world = [World]; unit_storage = table: 0000000001DF10C0; units = table: 00000000115B1CD0; matchmaking_loading_context = table: 000000000D7D14D0
[6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000229A180
[8] self = table: 0000000002AC8D30; dt = 0.011127632111310959; t = 1818.1201190723805; new_state = table: 0000000002A758B0
[9] self = table: 0000000000097100; real_world_dt = 0.011127632111310959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011127632111310959; t = 1818.1201190723805
[10] dt = 0.011127632111310959
[2] server = table: 000000000B816330; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8100322932004929; peer_id = "11000011894ca7a";
[4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000092B580; game_session = [GameSession]; game_network_manager = table: 00000000103F4EC0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 000000000364FF80; _joined_peers = table: 00000000118D2710; voip = table: 0000000010597350; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 000000000090B6E0; lobby_host = table: 000000000BD04450; level_key = "inn_level"; slot_allocator = table: 0000000000938B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010A09AC0; wanted_career_index = 3; _reserved_slots = table: 000000001019C730; wanted_profile_index = 1; _connected_peers = table: 00000000118949C0; player_manager = table: 0000000010C903E0; _profile_requester = table: 00000000105998F0; network_transmit = table: 000000000132C890; peers_completed_game_object_sync = table: 000000001058F1C0; peer_state_machines = table: 0000000010596780; network_event_delegate = table: 0000000000600E70;
[5] world_name = "level_world"; entity_system_bag = table: 000000000DBE5000; network_server = table: 000000000B816330; entity_system = table: 000000000E788D00; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000D9E13A0; statistics_db = table: 000000000F2AC0F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F1507C0; profile_synchronizer = table: 0000000010A09AC0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000106C1C00; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000600E70; world = [World]; dt = 0.011127632111310959; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000000132C890; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 169.82746976148337; _lobby_host = table: 000000000BD04450; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002E59180; _quit_game = false;
[6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000229A180;
[7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000229A180;
[8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000229A180;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 0000000000D318F0;
<>
<>
16:39:52.804 [Lua] [Matchmaking] unregister rpcs
16:39:52.804 [Lua] [Matchmaking] destroying
16:39:52.804 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:39:52.804 [Lua] [ChatManager] Unregistering channel 1
16:39:52.804 [Lua] [EnemyPackageLoader] network_context_destroyed
16:39:52.804 [Lua] [PartyManager] network_context_destroyed
16:39:52.804 [Lua] [GameMechanismManager] network_context_destroyed
16:39:52.804 [SteamVoip] Leaving room 5fedd72b6bd9e29
16:39:52.804 [SteamVoipClient] select_out(11000011894ca7a, off)
16:39:52.804 [SteamVoip] Destroying room 5fedd72b6bd9e29
16:39:52.804 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:39:52.804 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:39:52.805 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:39:52.805 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:39:52.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:39:52.806 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:39:52.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:39:52.808 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:39:52.809 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:39:52.812 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:39:52.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:39:52.812 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:39:52.819 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:39:52.819 [EACServer] [20:09:52:818][Windows][EAC Server] [Info][Destroy] Called
16:39:52.821 [Lua] [LobbyHost] Destroying
16:39:52.822 [Lua] ############### UNLOADING PACKAGES ###############
16:39:52.822 [Lua] [Managers] Calling function on all managers:
16:39:52.822 [Lua] [Managers] Destroying manager group:
16:39:52.822 [Lua] [Gamestate] Enter state StateLoading
16:39:52.824 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:39:52.824 [Lua] registering RPCs
16:39:52.824 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000002D119E0
16:39:52.824 warning: [Lua] Setting up network client
16:39:52.824 [EAC] Connection reset
16:39:52.825 [EAC] Set platform user auth ticket
16:39:52.825 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022b2052 my_peer_id:11000011894ca7a
16:39:52.825 [Lua] [ChatManager] Registering channel 1
16:39:52.825 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022b2052, own_peer_id=11000011894ca7a)
16:39:52.825 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022b2052, own_peer_id=11000011894ca7a)
16:39:52.825 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022b2052, own_peer_id=11000011894ca7a)
16:39:52.825 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
16:39:52.825 [Lua] [PartyManager] Leader is set to 1100001022b2052
16:39:52.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:39:52.962 [EAC] Set host peer 1100001022b2052 to state undetermined
16:39:52.962 [EAC] Validating host 1100001022b2052
16:39:52.962 [Lua] EAC debug check 2 nil
16:39:53.096 [Lua] Server sends mechanism to client adventure
16:39:53.096 [Lua] initializing mechanism to: adventure
16:39:53.096 [Lua] Received new state from server ingame
16:39:53.096 [Lua] [EnemyPackageLoader] New connection established (25) (key=0)
16:39:53.096 [SteamVoip] Joining room 594fc4e5c84c3100
16:39:53.266 [SteamVoipClient] select_out(1100001022b2052, on)
16:39:53.281 [SteamVoipClient] select_out(1100001022b2052, on)
16:39:53.281 [SteamVoipClient] select_in(1100001022b2052, on)
16:39:53.281 [SteamVoipClient] select_out(1100001022b2052, off)
16:39:53.401 [Lua] RPC not registered "rpc_ping"
16:39:53.648 [EAC] EAC host 1100001022b2052 validated and trusted
16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 1 1 1
16:39:55.094 [Lua] player (1100001022b2052,1) was put into party 1
16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 2 1 2
16:39:55.094 [Lua] player (1100001022b2052,2) was put into party 1
16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 3 1 3
16:39:55.094 [Lua] player (1100001022b2052,3) was put into party 1
16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 4 1 4
16:39:55.094 [Lua] player (1100001022b2052,4) was put into party 1
16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000011894ca7a 1 0 1
16:39:55.094 [Lua] player (11000011894ca7a,1) was put into party 0
16:39:55.094 [Lua] [StateLoading] got rpc_load_level 77 fort
16:39:55.094 [Lua] GameMechanismManager setting level seed: 4131290
16:39:55.094 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 4131290, environment_variation_id to: 0
16:39:55.094 [Lua] [LevelTransitionHandler] set_next_level( fort, 0 )
16:39:55.094 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 4131290 environment 0. New level, resetting package load status.
16:39:55.094 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized
16:39:55.094 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort] self.picked_environment_id=[0]
16:39:55.094 [Lua] [LevelTransitionHandler] load_level fort 0
16:39:55.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:39:55.095 [Umbra] Unload tome
16:39:55.095 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
16:39:55.146 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:39:55.146 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_meta, LevelTransitionHandler, async-read,
16:39:55.146 [Lua] [LevelTransitionHandler] Loading level: "fort"
16:39:55.146 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/fort" Meta package name: "resource_packages/levels/honduras/fort_meta"
16:39:55.146 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read,
16:39:55.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8
16:39:55.192 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8
16:39:55.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_meta
16:39:55.243 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]'
16:39:55.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_meta
16:39:55.311 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_meta
16:39:55.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort
16:39:55.396 [Lua] RPC not registered "rpc_ping"
16:39:57.412 [Lua] RPC not registered "rpc_ping"
16:39:59.425 [Lua] RPC not registered "rpc_ping"
16:40:01.344 [Window] Window => inactive
16:40:01.434 [Lua] RPC not registered "rpc_ping"
16:40:02.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort
16:40:02.145 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort
16:40:02.162 [Lua] [LevelTransitionHandler] Level load completed!
16:40:02.162 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: fort - level_seed: 4131290 - use_random_directors: true - overriden_conflict: nil
16:40:02.198 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
16:40:02.198 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
16:40:02.198 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
16:40:02.198 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
16:40:02.198 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 12
16:40:02.198 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
16:40:02.198 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 9
16:40:02.198 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
16:40:02.198 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 11
16:40:02.198 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
16:40:02.198 [Lua] checking dlc's against conflict directors
16:40:02.198 [Lua] number of factions to include 1
16:40:02.198 [Lua] number of factions added 1
16:40:02.198 [Lua] --- --- ---
16:40:02.198 [Lua] Starting... difficulty 'hardest'
16:40:02.198 [Lua] These are the starting conflict directors:
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] --- --- ---
16:40:02.198 [Lua]
16:40:02.198 [Lua] Looking for a new director:
16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] ->trying director: skaven
16:40:02.198 [Lua] --> success!
16:40:02.198 [Lua] --> re-used the same breeds
16:40:02.198 [Lua]
16:40:02.198 [Lua] Looking for a new director:
16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] ->trying director: skaven
16:40:02.198 [Lua] --> success!
16:40:02.198 [Lua] --> re-used the same breeds
16:40:02.198 [Lua]
16:40:02.198 [Lua] Looking for a new director:
16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] ->trying director: skaven
16:40:02.198 [Lua] --> success!
16:40:02.198 [Lua] --> re-used the same breeds
16:40:02.198 [Lua]
16:40:02.198 [Lua] Looking for a new director:
16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] ->trying director: skaven
16:40:02.198 [Lua] --> success!
16:40:02.198 [Lua] --> re-used the same breeds
16:40:02.198 [Lua]
16:40:02.198 [Lua] Looking for a new director:
16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] ->trying director: skaven
16:40:02.198 [Lua] --> success!
16:40:02.198 [Lua] --> re-used the same breeds
16:40:02.198 [Lua]
16:40:02.198 [Lua] Looking for a new director:
16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] ->trying director: skaven
16:40:02.198 [Lua] --> success!
16:40:02.198 [Lua] --> re-used the same breeds
16:40:02.198 [Lua]
16:40:02.198 [Lua] DONE! Found the following directors:
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] skaven
16:40:02.198 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander
16:40:02.198 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
skaven_rat_ogre=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_ratling_gunner=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
16:40:02.198 [Lua] load_startup_enemy_packages: --------------
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_spawn
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_troll
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_rat_ogre
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_stormfiend
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] beastmen_minotaur
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_plague_sorcerer
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_corruptor_sorcerer
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_gutter_runner
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_pack_master
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_poison_wind_globadier
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_ratling_gunner
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_warpfire_thrower
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_vortex_sorcerer
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] beastmen_standard_bearer
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_vortex
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] critter_rat
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] critter_pig
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_marauder
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_storm_vermin
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_clan_rat_with_shield
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_clan_rat
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_loot_rat
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_slave
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_fanatic
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_storm_vermin_with_shield
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_marauder_with_shield
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_berzerker
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] chaos_raider
16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:40:02.198 [Lua] skaven_plague_monk
16:40:02.674 [Lua] PlayFabMirrorBase:_commit_internal 16
16:40:02.674 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:40:02.674 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:40:02.691 [Lua] commit result success 16
16:40:02.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:40:02.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:40:02.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:40:03.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:40:03.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:40:03.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:40:03.447 [Lua] RPC not registered "rpc_ping"
16:40:03.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:40:03.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:40:03.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:40:04.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:40:04.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:40:04.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:40:05.735 [Lua] RPC not registered "rpc_ping"
16:40:05.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:40:05.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:40:05.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:40:06.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:40:06.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:40:06.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:40:06.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:40:06.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:40:06.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:40:07.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:40:07.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:40:07.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:40:07.512 [Lua] RPC not registered "rpc_ping"
16:40:07.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:40:07.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:40:07.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:40:08.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:40:08.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:40:08.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:40:08.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:40:08.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:40:08.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:40:09.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:40:09.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:40:09.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:40:09.509 [Lua] RPC not registered "rpc_ping"
16:40:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:40:09.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:40:09.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:40:11.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:40:11.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:40:11.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:40:11.518 [Lua] RPC not registered "rpc_ping"
16:40:11.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:40:11.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:40:11.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:40:11.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:40:11.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:40:11.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:40:11.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:40:11.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:40:11.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:40:12.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:40:12.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:40:12.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:40:13.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:40:13.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:40:13.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:40:13.529 [Lua] RPC not registered "rpc_ping"
16:40:13.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:40:13.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:40:13.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:40:14.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:40:14.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:40:14.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:40:14.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:40:14.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:40:14.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:40:15.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:40:15.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:40:15.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:40:15.536 [Lua] RPC not registered "rpc_ping"
16:40:15.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:40:15.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:40:15.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:40:16.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:40:16.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:40:16.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:40:16.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:40:16.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:40:16.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:40:17.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:40:17.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:40:17.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:40:17.533 [Lua] RPC not registered "rpc_ping"
16:40:18.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:40:18.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:40:18.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:40:18.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:40:18.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:40:18.597 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
16:40:18.598 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
16:40:18.598 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom
16:40:18.598 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:40:18.598 [Lua] Starting async level spawning of levels/honduras/fort/world
16:40:18.598 [Umbra] Init version: 3.4.15 :: 16 threads
16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(4) profile_index(1) career_index(1)
16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(1) profile_index(2) career_index(3)
16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(2) profile_index(3) career_index(2)
16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(3) profile_index(5) career_index(4)
16:40:18.748 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001022b2052 inventory_sync_id:15 my_peer_id:11000011894ca7a
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
16:40:19.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:40:19.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:40:19.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
16:40:19.295 [Lua] Async level spawning done
16:40:19.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
16:40:19.428 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
16:40:19.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:40:19.545 [Lua] RPC not registered "rpc_ping"
16:40:19.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:40:19.697 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:40:19.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
16:40:20.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
16:40:20.138 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
16:40:20.139 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
16:40:20.205 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
16:40:20.205 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
16:40:20.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
16:40:20.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
16:40:20.407 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
16:40:20.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
16:40:20.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
16:40:20.558 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
16:40:20.559 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:40:20.696 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:40:20.696 [Lua] [PackageManager] Force_load: wwise/staff
16:40:20.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:40:20.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:40:20.914 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:40:20.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
16:40:21.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
16:40:21.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
16:40:21.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p
16:40:21.556 [Lua] RPC not registered "rpc_ping"
16:40:21.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p
16:40:21.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p
16:40:21.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
16:40:22.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
16:40:22.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
16:40:22.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:40:22.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:40:22.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
16:40:22.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:40:22.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:40:22.755 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:40:22.757 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
16:40:22.823 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
16:40:22.823 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
16:40:22.824 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
16:40:22.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
16:40:22.992 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
16:40:22.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
16:40:23.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
16:40:23.465 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
16:40:23.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
16:40:23.566 [Lua] RPC not registered "rpc_ping"
16:40:23.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
16:40:23.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
16:40:23.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
16:40:23.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
16:40:23.940 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
16:40:23.940 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
16:40:24.041 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
16:40:24.041 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
16:40:24.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:40:24.210 [Window] Window => active
16:40:24.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:40:24.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:40:24.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:40:24.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:40:24.904 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:40:24.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:40:25.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:40:25.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
16:40:25.006 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:40:25.090 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:40:25.090 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:40:25.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:40:25.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:40:25.259 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
16:40:25.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:40:25.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:40:25.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:40:25.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:40:25.580 [Lua] RPC not registered "rpc_ping"
16:40:25.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:40:25.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:40:25.734 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
16:40:25.835 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
16:40:25.835 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
16:40:25.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:40:25.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:40:25.886 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:40:25.887 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
16:40:26.022 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
16:40:26.022 [Lua] [PackageManager] Force_load: wwise/crossbow
16:40:26.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:40:26.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:40:26.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
16:40:26.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
16:40:26.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
16:40:26.477 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
16:40:26.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
16:40:26.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
16:40:26.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
16:40:26.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:40:26.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:40:26.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:40:26.851 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
16:40:27.258 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:40:27.564 [Lua] RPC not registered "rpc_ping"
16:40:28.261 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:40:28.261 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:40:28.261 [Lua] [Managers] Destroying manager group:
16:40:28.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens
16:40:28.262 [Lua] [Gamestate] Enter StateIngame CLIENT
16:40:28.262 [Lua] [Managers] Calling function on all managers:
16:40:28.262 [Lua] <>level = fort<>
16:40:28.262 [Lua] [StateIngame] Client ingame
16:40:28.265 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
16:40:28.266 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:40:28.266 [Lua] [Matchmaking] Starting handshake with host 1100001022b2052 using client cookie HSC-0000469045-client-[11000011894ca7a]
16:40:28.266 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:40:28.266 [Lua] [Matchmaking] initializing
16:40:28.266 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am client
16:40:28.266 [Lua] [Matchmaking] register rpcs
16:40:28.266 [Lua] GameNetworkManager:init... creating game session
16:40:28.266 [Lua] Joning GameSession userdata: 0x0a108f08 as a client through channel_id 25
16:40:28.266 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:40:28.266 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a
16:40:28.266 [Lua] [GameNetworkManager] self.is_server = false
16:40:28.266 [Network] Setting artificial MTU limit to 65536
16:40:28.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 26
16:40:28.266 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
16:40:28.276 [Lua] Switching ConflictSettings: to: default
16:40:28.276 [Lua] pacing=default
16:40:28.276 [Lua] roaming=nil
16:40:28.276 [Lua] specials=default
16:40:28.276 [Lua] debug_color=maroon
16:40:28.276 [Lua] contained_breeds=nil
16:40:28.276 [Lua] pack_spawning=default
16:40:28.276 [Lua] disabled=false
16:40:28.276 [Lua] factions=nil
16:40:28.276 [Lua] boss=default
16:40:28.276 [Lua] horde=default
16:40:28.276 [Lua] name=default
16:40:28.276 [Lua] intensity=default
16:40:28.276 [Lua] ---
16:40:28.276 [Lua] [LevelAnalysis] set_random_seed( 4131290)
16:40:28.286 [Lua] [AIInterestPointSystem] Level Seed: 4131290
16:40:28.286 [Lua]
16:40:28.286 [Lua] [network_manager] = table
16:40:28.286 [Lua] [network_manager] = metatable
16:40:28.286 [Lua] [startup_data] = table
16:40:28.286 [Lua] [entity_manager] = table
16:40:28.286 [Lua] [entity_manager] = metatable
16:40:28.286 [Lua] [unit_spawner] = table
16:40:28.286 [Lua] [unit_spawner] = metatable
16:40:28.286 [Lua] [unit_storage] = table
16:40:28.286 [Lua] [unit_storage] = metatable
16:40:28.286 [Lua] [dice_keeper] = table
16:40:28.286 [Lua] [dice_keeper] = metatable
16:40:28.286 [Lua] [is_server] = false (boolean)
16:40:28.286 [Lua] [world] = [World]
16:40:28.286 [Lua] [system_api] = table
16:40:28.286 [Lua] [input_manager] = table
16:40:28.286 [Lua] [input_manager] = metatable
16:40:28.286 [Lua] [profile_synchronizer] = table
16:40:28.286 [Lua] [profile_synchronizer] = metatable
16:40:28.286 [Lua] [entity_system] = table
16:40:28.286 [Lua] [entity_system] = metatable
16:40:28.286 [Lua] [level_transition_handler] = table
16:40:28.286 [Lua] [level_transition_handler] = metatable
16:40:28.286 [Lua] [num_local_human_players] = 1 (number)
16:40:28.286 [Lua] [statistics_db] = table
16:40:28.286 [Lua] [statistics_db] = metatable
16:40:28.286 [Lua] [entity_system_bag] = table
16:40:28.286 [Lua] [entity_system_bag] = metatable
16:40:28.286 [Lua] [network_lobby] = table
16:40:28.286 [Lua] [network_lobby] = metatable
16:40:28.286 [Lua] [network_transmit] = table
16:40:28.286 [Lua] [network_transmit] = metatable
16:40:28.286 [Lua] [network_clock] = table
16:40:28.286 [Lua] [network_clock] = metatable
16:40:28.286 [Lua] [free_flight_manager] = table
16:40:28.286 [Lua] [free_flight_manager] = metatable
16:40:28.286 [Lua] [network_event_delegate] = table
16:40:28.286 [Lua] [network_event_delegate] = metatable
16:40:28.286 [Lua]
16:40:28.286 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:40:28.286 [Lua] ignoring extension VersusInteractObjectiveExtension
16:40:28.286 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:40:28.286 [Lua] ignoring extension VersusSocketObjectiveExtension
16:40:28.286 [Lua] ignoring extension VersusTargetObjectiveExtension
16:40:28.286 [Lua] ignoring extension VersusMissionObjectiveExtension
16:40:28.289 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:40:28.307 [Lua] [AchievementManager] Achievements using the steam platform
16:40:28.343 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:40:28.343 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:40:28.343 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:40:28.347 [Lua] [StateIngame] Level seed: 4131290
16:40:28.361 [Flow] interaction enabled
16:40:28.367 [Lua] [IngameUI] init
16:40:28.378 [SteamVoipClient] select_out(1100001022b2052, off)
16:40:28.378 [SteamVoipClient] select_out(11000011894ca7a, off)
16:40:28.381 [Lua] cb_razer_chroma_setup
16:40:28.402 [Flow] crossroads_B2_true
16:40:28.403 [Lua] [Managers] Calling function on all managers:
16:40:28.403 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:40:28.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 26
16:40:28.935 [Lua] [Matchmaking] Handshake successful (1100001022b2052) (HSC-0000469045-client-[11000011894ca7a]) (HSC-0000602216-host-[1100001022b2052])
16:40:28.935 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player
16:40:28.935 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:40:28.935 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a
16:40:28.935 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052
16:40:28.946 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001022b2052 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:40:28.946 [Lua] Adding player sync data to peer=1100001022b2052 local_player_id=1
16:40:28.946 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.946 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001022b2052 go_type=music_states go_created_func_name=game_object_created_music_states
16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player
16:40:28.949 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:40:28.949 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a
16:40:28.949 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052
16:40:28.960 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player
16:40:28.960 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:40:28.960 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a
16:40:28.960 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052
16:40:28.970 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player
16:40:28.970 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:40:28.970 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a
16:40:28.970 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052
16:40:28.981 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001022b2052 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
16:40:28.982 [Lua] test
16:40:28.982 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:40:28.982 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001022b2052 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
16:40:28.982 [Lua] test
16:40:28.983 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:40:28.983 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001022b2052 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
16:40:28.983 [Lua] test
16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001022b2052 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:28.985 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.985 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.986 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.986 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.987 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.988 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.989 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.989 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.990 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.991 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.991 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.992 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.992 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.993 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.994 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.994 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.995 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:28.995 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.995 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.996 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.997 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.997 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.998 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:28.998 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:28.998 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.999 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:28.999 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:29.000 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:29.001 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:29.001 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:29.001 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:29.002 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:29.002 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:29.002 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:40:29.009 [Flow] crossroads_B1_true
16:40:29.011 [Lua] Breedfreezer (client) received breed syncs num_breeds:8, total_units:4
16:40:29.011 [Lua] --> got 0 of chaos_marauder
16:40:29.011 [Lua] --> got 2 of skaven_clan_rat
16:40:29.011 [Lua] --> got 0 of skaven_storm_vermin
16:40:29.011 [Lua] --> got 0 of skaven_slave
16:40:29.011 [Lua] --> got 0 of chaos_fanatic
16:40:29.011 [Lua] --> got 0 of chaos_raider
16:40:29.011 [Lua] --> got 0 of chaos_berzerker
16:40:29.011 [Lua] --> got 2 of skaven_plague_monk
16:40:29.011 [Lua] Breed freezer counts: 8 8
16:40:29.011 [Lua] Comitting breed freezer frozen units
16:40:29.012 error: [Lua] SETTING ROUND ID
16:40:29.012 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player
16:40:29.012 [Lua] [GameNetworkManager] game_object_created_player, go_id=107, owner_peer_id=1100001022b2052 peer_id=11000011894ca7a
16:40:29.012 [Lua] [GameNetworkManager] PLAYER is local player
16:40:29.012 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
16:40:29.013 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
16:40:29.013 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3)
16:40:29.014 [Lua]
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:40:29.014 [Lua] [wwise/one_handed_swords] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:40:29.014 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:40:29.014 [Lua] [wwise/one_handed_axes] = false (boolean)
16:40:29.014 [Lua] [wwise/handgun_rifle] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:40:29.014 [Lua]
16:40:29.014 [Lua]
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:40:29.014 [Lua] [wwise/one_handed_axes] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:40:29.014 [Lua] [wwise/one_handed_swords] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean)
16:40:29.014 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:40:29.014 [Lua] [wwise/handgun_rifle] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean)
16:40:29.014 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean)
16:40:29.014 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:40:29.014 [Lua]
16:40:29.014 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:29.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 26
16:40:29.388 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001022b2052 inventory_sync_id:16 my_peer_id:11000011894ca7a
16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:40:29.388 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
16:40:29.388 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:40:29.388 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
16:40:30.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:40:30.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
16:40:30.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:40:30.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:40:30.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
16:40:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:40:30.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:40:30.927 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:40:30.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:40:31.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:40:31.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:40:31.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:40:31.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:40:31.207 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:40:31.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:40:31.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:40:31.437 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:40:31.438 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:40:31.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:40:31.475 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:40:31.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:40:31.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:40:31.783 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:40:31.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:40:31.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:40:31.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
16:40:31.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:40:31.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:40:31.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:40:31.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:40:32.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:40:32.081 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:40:32.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:40:32.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:40:32.443 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:40:32.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:40:32.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:40:32.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:40:32.514 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
16:40:32.673 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001022b2052 4 1
16:40:32.673 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000011894ca7a 1 1 4
16:40:32.673 [Lua] player (11000011894ca7a,1) was put into party 1
16:40:32.673 [Lua] [IngamePlayerListUI] - Destroy
16:40:32.674 [Lua] [GamePadEquipmentUI] - Destroy
16:40:32.674 [Lua] [EquipmentUI] - Destroy
16:40:32.674 [Lua] [GamePadAbilityUI] - Destroy
16:40:32.674 [Lua] [AbilityUI] - Destroy
16:40:32.684 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052
16:40:32.684 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:32.684 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:40:32.684 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=4
16:40:32.684 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052
16:40:32.820 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:32.959 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:40:32.976 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:33.307 [Lua] StateInGameRunning:_game_actually_starts()
16:40:33.307 [Lua] #################################################################################################################
16:40:33.307 [Lua] [Loading Time]: 00:00:41 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
16:40:33.307 [Lua] #################################################################################################################
16:40:33.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
16:40:33.307 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:40:33.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
16:40:33.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
16:40:33.611 [Lua] Commit load time data
16:40:33.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:40:33.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:40:37.358 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:38.532 [Lua] [LobbyMembers] Member joined 11000010e7092a5
16:40:40.642 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:41.136 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
16:40:44.267 [SteamVoipClient] select_out(11000010e7092a5, on)
16:40:44.278 [SteamVoipClient] select_out(11000010e7092a5, on)
16:40:44.278 [SteamVoipClient] select_in(11000010e7092a5, on)
16:40:44.278 [SteamVoipClient] select_out(11000010e7092a5, off)
16:40:44.594 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:45.735 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000010e7092a5 1 0 1
16:40:45.735 [Lua] player (11000010e7092a5,1) was put into party 0
16:40:46.199 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:47.807 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:47.807 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:48.115 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:50.356 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:51.922 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001022b2052 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:40:54.428 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:54.900 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:54.900 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:55.941 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001022b2052 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
16:40:55.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
16:40:56.269 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:56.508 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:40:56.508 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:40:56.634 [Lua] [ChatManager][1]System: pSyChO picked up a Tome
16:40:56.634 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:40:58.044 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:03.823 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:04.353 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:04.386 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:05.564 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:06.462 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:06.496 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:06.497 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:06.542 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:06.544 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:12.197 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:12.795 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:13.491 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:16.244 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:19.878 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:25.267 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:27.255 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player
16:41:27.255 [Lua] [GameNetworkManager] game_object_created_player, go_id=126, owner_peer_id=1100001022b2052 peer_id=11000010e7092a5
16:41:27.255 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 126, peer_id = 11000010e7092a5, self.peer_id = 11000011894ca7a
16:41:27.255 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e7092a5
16:41:27.270 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
16:41:27.270 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(3) career_index(2)
16:41:27.551 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e7092a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:41:27.551 [Lua] Adding player sync data to peer=11000010e7092a5 local_player_id=1
16:41:27.583 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001022b2052 inventory_sync_id:17 my_peer_id:11000011894ca7a
16:41:27.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:41:27.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:41:27.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:41:27.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
16:41:27.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
16:41:27.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
16:41:27.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
16:41:27.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
16:41:27.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
16:41:27.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:41:27.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:41:27.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:41:27.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
16:41:27.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
16:41:27.786 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
16:41:27.798 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
16:41:30.443 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:32.276 [Lua] Error: ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:398:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[6] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[7] @scripts/ui/views/ingame_player_list_ui.lua:1014: in function update_player_list
[8] @scripts/ui/views/ingame_player_list_ui.lua:779: in function update
[9] @scripts/ui/views/ingame_hud.lua:378: in function update
[10] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain
[11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[12] @scripts/game_state/state_ingame_running.lua:978: in function update_ui
[13] @scripts/game_state/state_ingame.lua:666:in function
[14] =[C]: in function update_animations_with_callback
[15] @foundation/scripts/util/script_world.lua:358: in function update
[16] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[17] @scripts/boot.lua:850: in function game_update
[18] @scripts/boot.lua:605:in function
[1] error_message = "...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local \'loadout_display\' (a nil value)"
[2] self = table: 0000000000C67810; profiles = table: 0000000002A4AEB0; profile_synchronizer = table: 000000000B649570; players = table: 0000000002380190; working_area_x_offset = -250; i = 5; player_data = table: 000000000E755FD0; loadout_display = nil
[4] mod = table: 00000000112DFFF0; error_prefix_data = "(safe_hook)"; func = [function]
[6] hook_chain = [function]; num_values = 0; values = table: 000000000BBC6180; safe_hooks = table: 0000000011BB4610; i = 1
[7] self = table: 0000000000C67810; dt = 0.011226714588701725; game_session = [GameSession]; player_manager = table: 0000000010C903E0; update_widgets = true; players = table: 0000000002380190; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000010CA6FB0
[8] self = table: 0000000000C67810; dt = 0.011226714588701725; input_manager = table: 000000000106CBA0; in_fade_active = false; input_service = table: 000000000B75B5A0
[9] self = table: 000000000E6CE7B0; dt = 0.011226714588701725; t = 1932.3532787101576; peer_id = "11000011894ca7a"; player_manager = table: 0000000010C903E0; player = table: 000000001051F8E0; currently_visible_components = table: 000000000B41F8F0; components_array = table: 0000000001457900; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 3; component = table: 0000000000C67810; component_name = "IngamePlayerListUI"
[10] self = table: 000000000F1E8840; dt = 0.011226714588701725; t = 1932.3532787101576; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000E7E1380; is_in_inn = nil; input_service = table: 000000000E8F9230; end_screen_active = nil; ingame_hud = table: 000000000E6CE7B0; transition_manager = table: 0000000002633BD0; end_screen = table: 000000000DB096B0
[11] hook_chain = [function]
[12] self = table: 000000000F158010; t = 1932.3532787101576; dt = 0.011226714588701725; disable_ingame_ui = nil; ingame_ui = table: 000000000F1E8840; level_end_view_wrapper = nil; level_end_view = nil
[13] i = 1; machine = table: 000000000F157EF0
[15] world = [World]; dt = 0.011226714588701725; anim_callback = [function]; scene_callback = [function]
[16] self = table: 0000000002E2E290; dt = 0.011226714588701725; t = 1916.4140717991395; _ = 2; world = [World]
[17] self = table: 0000000000097100; real_world_dt = 0.011226714588701725; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011226714588701725; t = 1916.4140717991395
[18] dt = 0.011226714588701725
[2] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000BCF2C90; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960;
[7] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000BCF2C90; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960;
[8] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000BCF2C90; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960;
[9] _definitions = table: 000000000203BE30; _components_array = table: 0000000001457900; _parent = table: 000000000F1E8840; _components = table: 000000000DA80420; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000F1E8810; _had_tobii = false; _components_hud_scale_lookup = table: 00000000016ECE00; _crosshair_position_y = false; _update_post_visibility = false; _current_group_name = "alive"; _peer_id = "11000011894ca7a"; _is_own_player_dead = false; _currently_visible_components = table: 000000000B41F8F0; _clean_ui = table: 000000000FE764D0; _components_array_id_lookup = table: 000000000AD22FF0; _component_list = table: 000000000E791A30; _resolution_modified = false; _crosshair_position_x = false;
[10] fps = 0; world_manager = table: 0000000002E2E290; ingame_hud = table: 000000000E6CE7B0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000F1636C0; telemetry_time_view_enter = 0; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; blocked_transitions = table: 0000000012507A70; motd_ui = table: 000000000DB39C60; cutscene_system = table: 00000000035D60F0; text_popup_ui = table: 000000000DB234A0; local_player_id = 1; unlock_manager = table: 0000000010A60F00; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000DB096B0; ui_top_renderer = table: 000000000E8F88A0; peer_id = "11000011894ca7a"; _profile_requester = table: 000000000FF1BC50; camera_manager = table: 0000000008197230; views = table: 000000000E7E1380; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F1E8810; _fps_cooldown = 0; world = [World]; _player = table: 000000001051F8E0; hotkey_mapping = table: 0000000012506990; weave_onboarding = table: 000000000DB0A2B0; upsell_popup_handler = table: 000000000DB23350; network_event_delegate = table: 0000000000E95110;
[12] world_name = "level_world"; _t = 1932.3420519955689; parent = table: 000000000BD3CD70; _booted_eac_untrusted = false; statistics_db = table: 000000000BEEFDF0; is_server = false; _lobby_client = table: 000000000BF490A0; _network_options = table: 00000000103936B0; is_in_tutorial = false; _ui_update_initialized = true; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000FD61720; player = table: 000000001051F8E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000F1E8840; ingame_ui_context = table: 000000000F1E8810; is_quickplay = false; _transitioned_from_black_screen = true; level_transition_handler = table: 0000000010B49C00; viewport_name = "player_1"; game_mode_key = "adventure"; network_client = table: 000000000BC0D5F0; _game_has_started = true; free_flight_manager = table: 0000000010DB44C0; mood_timers = table: 000000000FD61750; network_event_delegate = table: 0000000000E95110;
[16] locked = true; _scene_update_callbacks = table: 0000000002F09D50; _worlds = table: 0000000002E39760; _update_queue = table: 0000000007E32D30; _disabled_worlds = table: 0000000002E52CC0; _wwise_worlds = table: 0000000003029E10; _queued_worlds_to_release = table: 0000000003026BC0; _anim_update_callbacks = table: 0000000002EBF040;
[17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60;
16:41:32.276 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value)
16:41:32.926 [Lua] Error: ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:398:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[6] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[7] @scripts/ui/views/ingame_player_list_ui.lua:1014: in function update_player_list
[8] @scripts/ui/views/ingame_player_list_ui.lua:779: in function update
[9] @scripts/ui/views/ingame_hud.lua:378: in function update
[10] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain
[11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[12] @scripts/game_state/state_ingame_running.lua:978: in function update_ui
[13] @scripts/game_state/state_ingame.lua:666:in function
[14] =[C]: in function update_animations_with_callback
[15] @foundation/scripts/util/script_world.lua:358: in function update
[16] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[17] @scripts/boot.lua:850: in function game_update
[18] @scripts/boot.lua:605:in function
[1] error_message = "...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local \'loadout_display\' (a nil value)"
[2] self = table: 0000000000C67810; profiles = table: 0000000002A4AEB0; profile_synchronizer = table: 000000000B649570; players = table: 0000000002380190; working_area_x_offset = -250; i = 5; player_data = table: 000000000E755FD0; loadout_display = nil
[4] mod = table: 00000000112DFFF0; error_prefix_data = "(safe_hook)"; func = [function]
[6] hook_chain = [function]; num_values = 0; values = table: 0000000011A4F4D0; safe_hooks = table: 0000000011BB4610; i = 1
[7] self = table: 0000000000C67810; dt = 0.011313892900943756; game_session = [GameSession]; player_manager = table: 0000000010C903E0; update_widgets = false; players = table: 0000000002380190; num_players = 5; removed_players = 0; human_and_bot_players = table: 0000000010CA6FB0
[8] self = table: 0000000000C67810; dt = 0.011313892900943756; input_manager = table: 000000000106CBA0; in_fade_active = false; input_service = table: 000000000B75B5A0
[9] self = table: 000000000E6CE7B0; dt = 0.011313892900943756; t = 1932.9956993531669; peer_id = "11000011894ca7a"; player_manager = table: 0000000010C903E0; player = table: 000000001051F8E0; currently_visible_components = table: 000000000B41F8F0; components_array = table: 0000000001457900; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 3; component = table: 0000000000C67810; component_name = "IngamePlayerListUI"
[10] self = table: 000000000F1E8840; dt = 0.011313892900943756; t = 1932.9956993531669; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000E7E1380; is_in_inn = nil; input_service = table: 000000000E8F9230; end_screen_active = nil; ingame_hud = table: 000000000E6CE7B0; transition_manager = table: 0000000002633BD0; end_screen = table: 000000000DB096B0
[11] hook_chain = [function]
[12] self = table: 000000000F158010; t = 1932.9956993531669; dt = 0.011313892900943756; disable_ingame_ui = nil; ingame_ui = table: 000000000F1E8840; level_end_view_wrapper = nil; level_end_view = nil
[13] i = 1; machine = table: 000000000F157EF0
[15] world = [World]; dt = 0.011313892900943756; anim_callback = [function]; scene_callback = [function]
[16] self = table: 0000000002E2E290; dt = 0.011313892900943756; t = 1917.0564924421487; _ = 2; world = [World]
[17] self = table: 0000000000097100; real_world_dt = 0.011313892900943756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011313892900943756; t = 1917.0564924421487
[18] dt = 0.011313892900943756
[2] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000E99DFD0; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960;
[7] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000E99DFD0; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960;
[8] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000E99DFD0; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960;
[9] _definitions = table: 000000000203BE30; _components_array = table: 0000000001457900; _parent = table: 000000000F1E8840; _components = table: 000000000DA80420; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000F1E8810; _had_tobii = false; _components_hud_scale_lookup = table: 00000000016ECE00; _crosshair_position_y = false; _update_post_visibility = false; _current_group_name = "alive"; _peer_id = "11000011894ca7a"; _is_own_player_dead = false; _currently_visible_components = table: 000000000B41F8F0; _clean_ui = table: 000000000FE764D0; _components_array_id_lookup = table: 000000000AD22FF0; _component_list = table: 000000000E791A30; _resolution_modified = false; _crosshair_position_x = false;
[10] fps = 0; world_manager = table: 0000000002E2E290; ingame_hud = table: 000000000E6CE7B0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000F1636C0; telemetry_time_view_enter = 0; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; blocked_transitions = table: 0000000012507A70; motd_ui = table: 000000000DB39C60; cutscene_system = table: 00000000035D60F0; text_popup_ui = table: 000000000DB234A0; local_player_id = 1; unlock_manager = table: 0000000010A60F00; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000DB096B0; ui_top_renderer = table: 000000000E8F88A0; peer_id = "11000011894ca7a"; _profile_requester = table: 000000000FF1BC50; camera_manager = table: 0000000008197230; views = table: 000000000E7E1380; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F1E8810; _fps_cooldown = 0; world = [World]; _player = table: 000000001051F8E0; hotkey_mapping = table: 0000000012506990; weave_onboarding = table: 000000000DB0A2B0; upsell_popup_handler = table: 000000000DB23350; network_event_delegate = table: 0000000000E95110;
[12] world_name = "level_world"; _t = 1932.9843854602659; parent = table: 000000000BD3CD70; _booted_eac_untrusted = false; statistics_db = table: 000000000BEEFDF0; is_server = false; _lobby_client = table: 000000000BF490A0; _network_options = table: 00000000103936B0; is_in_tutorial = false; _ui_update_initialized = true; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000FD61720; player = table: 000000001051F8E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000F1E8840; ingame_ui_context = table: 000000000F1E8810; is_quickplay = false; _transitioned_from_black_screen = true; level_transition_handler = table: 0000000010B49C00; viewport_name = "player_1"; game_mode_key = "adventure"; network_client = table: 000000000BC0D5F0; _game_has_started = true; free_flight_manager = table: 0000000010DB44C0; mood_timers = table: 000000000FD61750; network_event_delegate = table: 0000000000E95110;
[16] locked = true; _scene_update_callbacks = table: 0000000002F09D50; _worlds = table: 0000000002E39760; _update_queue = table: 0000000007E32D30; _disabled_worlds = table: 0000000002E52CC0; _wwise_worlds = table: 0000000003029E10; _queued_worlds_to_release = table: 0000000003026BC0; _anim_update_callbacks = table: 0000000002EBF040;
[17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60;
16:41:32.926 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value)
16:41:33.750 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:34.519 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:34.655 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:34.756 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:34.759 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:35.028 [Flow] 1
16:41:35.028 [Flow] 2
16:41:35.028 [Flow] 3
16:41:35.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:41:35.195 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:35.195 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:35.922 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:35.922 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:36.733 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001022b2052 2 1
16:41:36.733 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000010e7092a5 1 1 2
16:41:36.733 [Lua] player (11000010e7092a5,1) was put into party 1
16:41:36.733 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052
16:41:36.733 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:36.733 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:41:36.733 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=2
16:41:36.733 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052
16:41:36.766 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:36.933 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:41:36.935 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:41:36.967 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:36.967 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:37.001 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:39.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
16:41:40.820 [Flow] 2
16:41:40.820 [Flow] dddddd
16:41:42.107 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:42.209 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:42.242 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:43.007 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:43.346 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:43.346 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:43.381 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:43.848 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:43.882 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:43.882 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:44.685 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:44.685 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:45.217 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:46.835 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:46.835 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:47.232 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:47.899 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:47.899 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:48.476 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:48.476 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:49.705 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:50.306 [Flow] Boss DoorStormfiend
16:41:50.306 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001022b2052 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit
16:41:50.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:50.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:50.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:50.581 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:50.581 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:50.581 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:51.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:52.278 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:52.279 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:52.482 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:52.516 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:52.516 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:52.617 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:52.626 [Flow] time
16:41:52.855 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:52.888 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:52.889 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:41:53.013 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.047 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.048 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.082 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.127 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.128 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.150 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.151 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.183 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.185 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.218 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.219 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.252 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.253 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.286 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:53.286 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.287 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.321 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.322 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.355 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.356 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.379 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.380 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.413 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.414 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.448 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.449 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.483 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.484 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.517 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.518 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.551 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.552 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:53.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:53.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:53.586 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.619 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.620 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.652 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.687 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.721 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.721 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.754 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.755 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.788 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.789 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.822 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.823 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.856 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.857 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.891 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.892 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:53.913 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:56.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:56.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:56.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:56.797 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:56.847 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:56.926 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:56.926 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:57.095 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:41:57.858 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:59.465 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:59.465 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:41:59.567 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:41:59.567 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:01.622 [Flow] time
16:42:01.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:01.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:01.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:03.861 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:03.881 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:04.160 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:04.652 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:04.756 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:04.757 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:08.257 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:08.257 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.294 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.295 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.332 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.372 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.396 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.398 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.436 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.437 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.462 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.463 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.500 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.501 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.529 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.567 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.596 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.597 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.637 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.638 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.676 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.677 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.704 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.746 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.783 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.784 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.811 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.812 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.851 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.889 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.891 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.915 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.916 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.945 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.946 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:42:08.986 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:08.987 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:10.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x552c1, position: 0
16:42:11.674 [Flow] time
16:42:12.282 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:12.282 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:42:12.322 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:12.324 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:42:14.054 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:14.091 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:23.154 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:23.154 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:25.098 [Flow] time
16:42:25.129 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:25.129 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:30.978 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:42:31.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x56542, position: 0
16:42:32.016 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.017 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:32.017 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:32.017 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.463 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.534 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.534 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.621 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.622 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.649 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.649 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.709 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:32.709 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:33.040 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:33.396 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:33.397 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:33.398 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:33.645 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:33.713 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:34.215 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:34.215 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:35.128 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:35.128 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:37.075 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:42:39.320 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:39.961 [Flow] time
16:42:42.192 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:42:43.199 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001022b2052 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:42:43.708 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001022b2052 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:42:43.745 [Lua] [ChatManager][1]System: Grommosh picked up a Loot Die
16:42:43.745 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:43.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:43.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:43.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:43.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 4537872
16:42:44.263 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001022b2052 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
16:42:44.289 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:44.290 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:44.792 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001022b2052 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:42:45.199 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:45.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:48.724 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:48.853 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:48.853 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:49.565 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:49.565 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:51.663 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:51.724 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:51.777 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:51.815 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:51.858 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:51.905 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:42:52.449 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:52.734 [Flow] time
16:42:53.140 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:53.447 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:54.159 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:42:54.624 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:54.698 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:54.698 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:55.743 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:42:55.743 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:42:56.116 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:56.409 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:42:56.409 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:42:56.432 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:42:57.086 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:42:57.635 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:57.635 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:00.369 [Flow] time
16:43:05.188 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:07.496 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:08.724 [Flow] time
16:43:09.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x57f57, position: 0
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:11.413 [Lua] [ChatManager][1]System: pSyChO discarded a Tome
16:43:11.414 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:11.548 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:43:12.281 [Lua] [ChatManager][1]System: Grommosh picked up a Loot Die
16:43:12.281 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:13.875 [Lua] [ChatManager][1]System: Grommosh picked up a Tome
16:43:13.875 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:14.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x580ba, position: 0
16:43:20.017 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:20.017 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:43:20.017 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:20.051 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:20.051 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:20.710 [Flow] time
16:43:24.640 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:26.306 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:27.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x583d6, position: 0
16:43:29.999 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:43:30.000 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:43:30.000 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:30.022 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:30.022 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:30.067 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:30.931 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:31.977 [Flow] time
16:43:32.472 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:34.552 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:39.070 [Flow] time
16:43:41.705 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:43.259 [Window] Window => inactive
16:43:44.763 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:44.763 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:45.621 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:46.815 [Window] Window => active
16:43:46.817 [Window] Window => active
16:43:47.963 [Flow] time
16:43:50.546 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:43:51.313 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:43:52.824 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:52.924 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:54.500 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:43:54.500 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:43:54.525 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:43:54.526 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:43:56.430 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:43:56.430 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:43:56.464 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:43:56.465 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:43:59.342 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:01.114 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:01.549 [Flow] time
16:44:02.725 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:04.489 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:05.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x58dcb, position: 0
16:44:11.559 [Flow] time
16:44:16.814 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:16.882 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:16.915 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:16.916 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:16.949 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:16.951 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:16.983 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:17.018 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:17.052 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:17.087 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:17.088 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:17.120 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
16:44:17.120 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:18.294 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:20.095 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001022b2052 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
16:44:20.095 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
16:44:20.851 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:20.886 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:20.988 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:21.217 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:21.217 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:21.487 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:21.554 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:21.822 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:21.890 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:21.924 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:22.634 [Flow] time
16:44:23.323 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:23.390 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:23.884 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:26.630 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:26.663 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:27.038 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:27.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5936c, position: 0
16:44:27.837 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:28.007 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:28.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
16:44:28.969 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:29.540 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:30.547 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:44:31.814 [Lua] [ChatManager][1]System: pSyChO picked up a Loot Die
16:44:31.814 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:32.142 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001022b2052 go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:44:32.448 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:33.319 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:44:33.914 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:34.862 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:35.562 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:36.120 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:36.835 [Flow] time
16:44:37.130 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:37.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x595f4, position: 0
16:44:37.725 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:38.199 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:38.199 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:38.333 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:38.657 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001022b2052 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
16:44:38.691 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:38.994 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:43.782 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:44.484 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:44.484 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:45.626 [Window] Window => inactive
16:44:48.368 [Window] Window => active
16:44:48.370 [Window] Window => active
16:44:50.478 [Flow] time
16:44:52.635 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:53.607 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:53.607 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:54.407 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:54.476 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:54.509 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:54.510 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:54.510 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:54.545 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:54.547 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:54.548 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:54.573 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:54.614 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:54.638 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:55.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x59b15, position: 0
16:44:55.944 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:55.945 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:55.979 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.455 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:56.514 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.515 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.549 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.722 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:56.722 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:44:56.722 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.723 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.757 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.793 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.815 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.817 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:56.852 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:44:59.434 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:44:59.696 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:44:59.965 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:44:59.965 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:00.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x59d48, position: 0
16:45:00.373 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:00.408 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.408 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:00.433 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.467 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.468 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:00.468 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.504 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.633 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:00.774 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:00.774 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.809 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.810 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.833 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.835 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:00.869 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:01.069 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:01.069 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:01.109 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:01.110 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:01.370 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:01.406 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:01.777 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:45:02.310 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:45:02.310 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:02.649 [Flow] time
16:45:10.251 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:12.529 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:14.431 [Flow] time
16:45:16.166 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:16.207 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:21.170 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:21.170 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:21.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5abe2, position: 0
16:45:24.005 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:25.238 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:25.505 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:26.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:45:28.008 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:28.140 [Flow] time
16:45:28.782 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:29.383 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:29.383 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:30.254 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:30.898 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:30.898 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:31.602 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:31.602 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:32.639 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:32.639 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:32.639 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001022b2052 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:45:32.640 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:32.640 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:32.673 [Lua] [ChatManager][1]System: pSyChO picked up a piece of Ravaged Art
16:45:34.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown`
16:45:36.016 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:36.016 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:36.123 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:36.285 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:45:36.285 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.277 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.278 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.308 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.309 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.337 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.338 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.391 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.392 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.433 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.476 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.504 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.506 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.533 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.534 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.575 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.576 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.605 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:37.606 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:39.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5bf48, position: 0
16:45:40.752 [Flow] time
16:45:41.114 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:42.299 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:50.207 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:51.002 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:51.260 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:52.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:45:52.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 1212304
16:45:52.495 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:54.886 [Flow] time
16:45:57.345 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:57.608 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:45:59.628 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.629 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.670 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.671 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.713 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.714 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.757 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:45:59.758 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:46:03.142 [Flow] time
16:46:05.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5de24, position: 0
16:46:09.499 [Lua] [ChatManager][1]System: Qhuvlous picked up a Grimoire
16:46:09.499 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:11.683 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:12.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5e4a7, position: 0
16:46:16.895 [Flow] time
16:46:17.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:46:17.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 1212304
16:46:20.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5ecad, position: 0
16:46:21.494 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:24.920 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001022b2052 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
16:46:24.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
16:46:25.490 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:46:25.870 [Flow] time
16:46:27.147 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:27.352 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:27.715 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:28.083 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:28.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5f3ed, position: 0
16:46:28.851 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:28.889 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:29.384 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:31.312 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:31.312 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:31.312 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:32.316 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:32.783 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:33.190 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:33.266 [Flow] time
16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0
16:46:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 97882
16:46:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 97882
16:46:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 97882
16:46:35.531 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:38.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5f94b, position: 0
16:46:41.308 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:41.712 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:42.209 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:42.430 [Flow] time
16:46:43.586 [Lua] [ChatManager][1]System: Grommosh picked up a piece of Ravaged Art
16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:44.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5faa4, position: 0
16:46:44.985 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:45.619 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:45.686 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:45.686 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:49.176 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:49.454 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:49.578 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:49.747 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:50.993 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:51.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5fc27, position: 0
16:46:51.320 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:51.425 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:52.343 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:52.614 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:53.204 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:54.208 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:54.648 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:55.539 [Flow] time
16:46:55.681 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:46:55.726 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:56.121 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:46:56.158 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:46:56.158 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:46:58.418 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:00.532 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:00.532 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:00.565 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:01.771 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:01.773 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:02.287 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:02.287 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:02.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5ff49, position: 0
16:47:03.260 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:03.831 [Flow] time
16:47:04.357 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:04.425 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:05.559 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:05.593 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:05.594 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:05.627 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:06.528 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:06.562 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:09.709 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:09.742 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:11.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6021c, position: 0
16:47:13.859 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:47:13.893 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:47:13.895 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.020 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
16:47:14.020 [Lua] [Matchmaking] Adding broken lobby: 186000001b03bf1 Due to bad connection or something: true, ignoring it for 120 seconds
16:47:14.020 [Lua] [GameNetworkManager] Leaving game...
16:47:14.020 [Lua] despawning player pSyChO
16:47:14.020 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=403.27
16:47:14.031 [Lua] [Matchmaking] Removing broken lobby 186000001b03bf1, perhaps it will now work again?!
16:47:14.198 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e7092a5
16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=126 owner_peer_id=1100001022b2052 peer_id=11000010e7092a5
16:47:14.200 [Lua] [GameNetworkManager] removing peer_id=11000010e7092a5 local_player_id=1
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=107 owner_peer_id=1100001022b2052 peer_id=11000011894ca7a
16:47:14.200 [Lua] [GameNetworkManager] not removing peer_id=11000011894ca7a local_player_id=1
16:47:14.200 [Lua] destroyed player game object with id 107 callback
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=3
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] MUSIC object destroyed
16:47:14.200 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001022b2052 peer_id=1100001022b2052
16:47:14.200 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=1
16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052
16:47:14.201 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
16:47:14.214 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:47:15.205 [Steam] Connection 830046ad to remote 1100001022b2052 rejected, reason 1000
16:47:15.217 [Lua] broken_connection to 1100001022b2052
16:47:15.218 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:830: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 000000000BC0D5F0; channel_id = 25; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 000000000BC0D5F0; dt = 0.011125795543193817
[4] self = table: 000000000BD3CD70; dt = 0.011125795543193817; t = 402.45193108916283; network_manager = table: 000000000B20FF30
[5] self = table: 0000000002AC8D30; dt = 0.011125795543193817; t = 2256.1764487269102
[6] self = table: 0000000000097100; real_world_dt = 0.011125795543193817; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011125795543193817; t = 2256.1764487269102
[7] dt = 0.011125795543193817
[2] server_peer_id = "1100001022b2052"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B85BC10; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000C0D2750; _network_event_delegate = table: 0000000000E95110; last_level_index = 50; _profile_requester = table: 000000000FF1BC50; slot_allocator = table: 000000000DBEA6C0; lobby_client = table: 000000000BF490A0; _notification_sent = true; profile_synchronizer = table: 000000000B649570; connecting_timeout = 0.28795229271054268; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "1100001022b2052"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B85BC10; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000C0D2750; _network_event_delegate = table: 0000000000E95110; last_level_index = 50; _profile_requester = table: 000000000FF1BC50; slot_allocator = table: 000000000DBEA6C0; lobby_client = table: 000000000BF490A0; _notification_sent = true; profile_synchronizer = table: 000000000B649570; connecting_timeout = 0.28795229271054268; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 00000000125FBD60; _debug_gui_immediate = [Gui]; entity_system = table: 0000000001CA4210; parent = table: 0000000000097100; network_client = table: 000000000BC0D5F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000BF490A0; is_in_tutorial = false; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; _debug_gui = [Gui]; network_transmit = table: 00000000001D4750; _max_local_players = 4; _fps_reporter = table: 000000000FD81C50; num_local_human_players = 1; _gm_event_end_conditions_met = false; statistics_db = table: 000000000BEEFDF0; world = [World]; dt = 0.011127167381346226; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000011680840; exit_type = "quit_game"; machines = table: 000000000F157E90; _camera_carrier = table: 000000000FD81720; _level_flow_events = table: 000000000F1577C0; _quit_game = true; level_transition_handler = table: 0000000010B49C00; _onclose_called = false; network_clock = table: 000000000F2DCD00; game_mode_key = "adventure"; exit_time = 403.26635415293276; level_key = "fort"; free_flight_manager = table: 0000000010DB44C0; dice_keeper = table: 0000000011680660; network_event_delegate = table: 0000000000E95110;
[5] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BD3CD70;
[6] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60;
<>
<>
16:47:15.228 [SteamVoipClient] select_out(1100001022b2052, off)
16:47:15.228 [SteamVoipClient] select_out(11000010e7092a5, off)
16:47:15.228 [SteamVoipClient] select_out(11000011894ca7a, off)
16:47:15.228 warning: [Lua] [STEAM VOIP]: Connection to host "1100001022b2052" broken. Leaving room.
16:47:15.228 [SteamVoip] Leaving room 594fc4e5c84c3100
16:47:16.045 [Application] Lua signals application exit.
16:47:16.065 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:47:16.065 [Lua] [Managers] Calling function on all managers:
16:47:16.066 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:47:16.066 [Lua] Clearing all global lookup lists
16:47:16.066 [Lua] [IngamePlayerListUI] - Destroy
16:47:16.066 [Lua] [GamePadEquipmentUI] - Destroy
16:47:16.066 [Lua] [EquipmentUI] - Destroy
16:47:16.066 [Lua] [GamePadAbilityUI] - Destroy
16:47:16.066 [Lua] [AbilityUI] - Destroy
16:47:16.067 [Lua] [IngameUI] destroy
16:47:16.211 [Lua] [Managers] Destroying manager group:
16:47:16.221 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:47:16.223 [Window] Window => inactive
16:47:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:47:16.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:47:16.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:47:16.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:47:16.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:47:16.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:47:16.468 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:47:16.468 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:47:16.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:47:16.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:47:16.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:47:16.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:47:16.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:47:16.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:47:16.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:47:16.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:47:16.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:47:16.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:47:16.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:47:16.485 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:47:16.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:47:16.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:47:16.488 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:47:16.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:47:16.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:47:16.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:47:16.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:47:16.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:47:16.506 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:47:16.506 [Lua] [Matchmaking] unregister rpcs
16:47:16.506 [Lua] [Matchmaking] destroying
16:47:16.506 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:47:16.506 [Lua] [ChatManager] Unregistering channel 1
16:47:16.506 [Lua] [EnemyPackageLoader] network_context_destroyed
16:47:16.506 [Lua] [PartyManager] network_context_destroyed
16:47:16.506 [Lua] [GameMechanismManager] network_context_destroyed
16:47:16.506 [EAC] Connection reset
16:47:16.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.509 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient
16:47:16.509 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
16:47:16.514 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:47:16.514 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
16:47:16.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
16:47:16.516 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
16:47:16.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.517 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
16:47:16.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:47:16.519 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
16:47:16.519 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:47:16.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.519 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
16:47:16.520 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:47:16.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient
16:47:16.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient
16:47:16.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.522 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:47:16.522 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:47:16.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:47:16.527 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
16:47:16.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:47:16.527 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
16:47:16.527 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:47:16.528 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:47:16.528 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
16:47:16.528 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
16:47:16.530 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
16:47:16.530 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient
16:47:16.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
16:47:16.531 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
16:47:16.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
16:47:16.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:47:16.533 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
16:47:16.533 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
16:47:16.534 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
16:47:16.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.534 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
16:47:16.534 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient
16:47:16.540 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:47:16.546 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
16:47:16.546 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
16:47:16.547 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
16:47:16.548 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:47:16.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:47:16.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient
16:47:16.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:47:16.554 [Lua] LobbyClient close server channel 25 to 1100001022b2052
16:47:16.554 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0bf45f08, channel: 25
16:47:16.565 [Umbra] Unload tome
16:47:16.566 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_meta, LevelTransitionHandler
16:47:16.603 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler
16:47:16.603 [Lua] ############### UNLOADING PACKAGES ###############
16:47:16.603 [Lua] [Managers] Calling function on all managers:
16:47:16.603 [Lua] [Managers] Destroying manager group:
16:47:16.603 [Lua] [Managers] Destroying manager group:
16:47:16.603 [Lua] [Managers] Destroying manager group:
16:47:16.603 [Lua] [Managers] Destroying manager group:
16:47:18.426 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:988: in function shutdown
[12] @scripts/boot.lua:633:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 00000000000C5430; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 00000000000C5430; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 1; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000000C5430
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F040; index = 54; alias = "mod"; manager = table: 000000001288D100
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000097100; dt = nil
[10] venture =
; state =
; package = table: 0000000000092270; mod = table: 000000001288D100; localizer = table: 000000000260A830;
[11] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; quit_game = true; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60;
16:47:18.426 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
16:47:18.427 [Lua] VMF:ON_UNLOAD()
16:47:18.436 [Lua] [PackageManager] Destroy()
16:47:18.436 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
16:47:18.438 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
16:47:18.457 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:47:18.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
16:47:18.476 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:47:18.476 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
16:47:18.476 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:47:18.477 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
16:47:18.477 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:47:18.480 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:47:18.480 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:47:18.481 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:47:18.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
16:47:18.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
16:47:18.484 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
16:47:18.484 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
16:47:18.484 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:47:18.489 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:47:18.489 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
16:47:18.489 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:47:18.490 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
16:47:18.490 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
16:47:18.491 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:47:18.493 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:47:18.493 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:47:18.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView
16:47:18.494 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
16:47:18.494 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
16:47:18.498 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:47:18.500 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:47:18.503 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
16:47:18.503 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView
16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:47:18.506 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView
16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:47:18.508 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
16:47:18.508 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:47:18.523 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:47:18.523 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
16:47:18.524 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:47:18.526 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
16:47:18.528 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:47:18.532 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:47:18.532 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
16:47:18.535 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:47:18.547 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:47:18.547 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:47:18.757 [RazerChroma] Shutdown Razer Chroma
16:47:19.691 [EAC] Shutdown
[Log end]