[Log version] 1 [Session] 23dfe39a-f60b-460c-8f76-b15ed7537c49 UTC time stamps 16:08:53.854 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 16:08:53.855 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 16:08:53.855 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 16:08:53.855 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 16:08:53.855 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 16:08:53.855 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 16:08:53.914 [RazerChroma] Setup Razer Chroma resources 16:08:53.914 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 16:08:53.946 [Window] Window => active 16:08:54.037 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 16:08:54.204 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 16:08:54.829 [EAC] Init client 11000011894ca7a 16:08:54.830 [EAC] EAC client initialized 16:08:54.830 warning: [EAC] Failed to initialize localization 16:08:54.830 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 16:08:54.833 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 16:08:58.365 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 16:08:58.447 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 16:08:58.666 [Window] Window => inactive 16:08:58.710 [Window] Window => active 16:08:58.997 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 16:08:58.998 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 16:08:59.151 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 16:08:59.151 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 16:08:59.151 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 16:08:59.151 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 16:08:59.151 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 16:08:59.348 [RazerChroma] Setup Razer Chroma 16:08:59.429 [LightFX ] Loaded DLL. 16:08:59.429 [LightFX ] Init() 16:08:59.433 [LightFX ] LightFX failed to initialize 16:08:59.436 [Lua] boot.lua start, os clock: 6.9690000000000003 16:08:59.437 [Lua] LUA IS STRIPPED! 16:08:59.437 [Lua] Boot:setup() entered. time: 0 os-clock: 6.9699999999999998 16:08:59.437 [Lua] --- CPU CPU: AMD Ryzen 5 3600 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 12594MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 67e6278d-b3e5-4144-91df-4ee243f931aa --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 43200 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G402 Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Audio Device 16:08:59.437 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 16:08:59.442 [SteamStats] RequestCurrentStats success: true 16:09:03.800 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.8937813600641675 os-clock: 11.333 16:09:03.801 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:09:03.801 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:09:03.803 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:09:03.803 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:09:03.805 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:09:03.805 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:09:03.805 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:09:03.805 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:09:03.805 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:09:03.807 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:09:03.807 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:09:03.808 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:09:03.809 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:09:03.809 [Lua] Development.init_application_parameters 16:09:03.809 [Lua] ----------------------------------------------------------------- 16:09:03.809 [Lua] -- Application parameters -- 16:09:03.809 [Lua] ----------------------------------------------------------------- 16:09:03.809 [Lua] ***************************************************************** 16:09:03.809 [Lua] ** Initial contents of script_data ** 16:09:03.809 [Lua] script_data.beta_level_progression = false 16:09:03.809 [Lua] script_data.build_identifier = f86f00acf094 16:09:03.809 [Lua] script_data.debug_interactions = false 16:09:03.809 [Lua] script_data.disable_debug_draw = true 16:09:03.809 [Lua] script_data.disable_intro_trailer = false 16:09:03.809 [Lua] script_data.disable_store = false 16:09:03.809 [Lua] script_data.disable_tutorial_at_start = true 16:09:03.809 [Lua] script_data.eac-untrusted = false 16:09:03.809 [Lua] script_data.enable_detailed_tooltips = false 16:09:03.809 [Lua] script_data.force_debug_disabled = true 16:09:03.809 [Lua] script_data.force_steam = true 16:09:03.809 [Lua] script_data.hide_fps = true 16:09:03.809 [Lua] script_data.hide_version_info = true 16:09:03.809 [Lua] script_data.matchmaking_debug = true 16:09:03.809 [Lua] script_data.network_debug = true 16:09:03.809 [Lua] script_data.package_debug = true 16:09:03.809 [Lua] script_data.packaged_build = true 16:09:03.809 [Lua] script_data.settings = { } 16:09:03.809 [Lua] script_data.show_fps = false 16:09:03.809 [Lua] script_data.spawn_empty_chest = true 16:09:03.809 [Lua] script_data.telemetry_log_interval = 600 16:09:03.809 [Lua] script_data.tobii_button = false 16:09:03.809 [Lua] script_data.use_beta_overlay = false 16:09:03.809 [Lua] script_data.use_local_backend = false 16:09:03.809 [Lua] script_data.use_tech_telemetry = true 16:09:03.809 [Lua] script_data.use_telemetry = true 16:09:03.809 [Lua] ***************************************************************** 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:09:03.809 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:09:04.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:09:04.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:09:04.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:09:04.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:09:04.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:09:04.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:09:04.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:09:04.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:09:04.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:09:04.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:09:04.722 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:09:04.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:09:05.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:09:05.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:09:05.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:09:05.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:09:05.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:09:05.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:09:05.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:09:05.574 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:09:05.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:09:05.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:09:05.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:09:05.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:09:06.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:09:06.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:09:06.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:09:06.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:09:06.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:09:06.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:09:06.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:09:06.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:09:06.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:09:06.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:09:06.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:09:06.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:09:07.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:09:07.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:09:07.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:09:07.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:09:07.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:09:07.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:09:07.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:09:07.170 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:09:07.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:09:07.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:09:07.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:09:07.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:09:07.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:09:07.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:09:07.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:09:07.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:09:07.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:09:07.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:09:08.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:09:08.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:09:08.356 [Lua] settings.steam: nil 16:09:08.356 [Lua] Steam: table: 0000000000062470 16:09:08.356 [Lua] force_steam: true 16:09:08.356 [Lua] BUILD: release 16:09:08.356 [Lua] test_backend: nil 16:09:08.356 [Lua] DEDICATED_SERVER: false 16:09:08.356 [Lua] Using app_id '552500' to define backend 16:09:08.356 [Lua] PlayFab Title ID: 5107 16:09:08.402 [Lua] [1] = beastmen_minotaur (string) 16:09:08.402 [Lua] [2] = skaven_storm_vermin_champion (string) 16:09:08.402 [Lua] [3] = chaos_dummy_troll (string) 16:09:08.402 [Lua] [4] = skaven_grey_seer (string) 16:09:08.402 [Lua] [5] = chaos_plague_wave_spawner (string) 16:09:08.402 [Lua] [6] = chaos_vortex (string) 16:09:08.402 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:09:08.402 [Lua] [8] = chaos_dummy_sorcerer (string) 16:09:08.402 [Lua] [9] = chaos_tentacle (string) 16:09:08.402 [Lua] [10] = skaven_loot_rat (string) 16:09:08.402 [Lua] [11] = skaven_stormfiend_demo (string) 16:09:08.402 [Lua] [12] = critter_rat (string) 16:09:08.402 [Lua] [13] = skaven_explosive_loot_rat (string) 16:09:08.402 [Lua] [14] = chaos_spawn (string) 16:09:08.402 [Lua] [15] = skaven_stormfiend_boss (string) 16:09:08.402 [Lua] [16] = critter_pig (string) 16:09:08.402 [Lua] [17] = chaos_troll (string) 16:09:08.402 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:09:08.402 [Lua] [19] = skaven_rat_ogre (string) 16:09:08.402 [Lua] [20] = skaven_stormfiend (string) 16:09:08.402 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:09:08.402 [Lua] [22] = skaven_warpfire_thrower (string) 16:09:08.402 [Lua] [23] = chaos_plague_sorcerer (string) 16:09:08.402 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:09:08.402 [Lua] [25] = skaven_pack_master (string) 16:09:08.402 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:09:08.402 [Lua] [27] = skaven_ratling_gunner (string) 16:09:08.402 [Lua] [28] = chaos_mutator_sorcerer (string) 16:09:08.402 [Lua] [29] = skaven_poison_wind_globadier (string) 16:09:08.402 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:09:08.402 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:09:08.402 [Lua] [32] = chaos_warrior (string) 16:09:08.402 [Lua] [33] = chaos_exalted_sorcerer (string) 16:09:08.402 [Lua] [34] = skaven_gutter_runner (string) 16:09:08.402 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:09:08.402 [Lua] [36] = chaos_vortex_sorcerer (string) 16:09:08.402 [Lua] [37] = skaven_plague_monk (string) 16:09:08.402 [Lua] [38] = chaos_berzerker (string) 16:09:08.402 [Lua] [39] = beastmen_gor (string) 16:09:08.402 [Lua] [40] = beastmen_ungor_archer (string) 16:09:08.402 [Lua] [41] = beastmen_ungor_dummy (string) 16:09:08.402 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:09:08.402 [Lua] [43] = skaven_storm_vermin_commander (string) 16:09:08.402 [Lua] [44] = beastmen_standard_bearer (string) 16:09:08.402 [Lua] [45] = skaven_storm_vermin (string) 16:09:08.402 [Lua] [46] = beastmen_ungor (string) 16:09:08.402 [Lua] [47] = chaos_raider_tutorial (string) 16:09:08.402 [Lua] [48] = chaos_raider (string) 16:09:08.402 [Lua] [49] = beastmen_gor_dummy (string) 16:09:08.402 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:09:08.402 [Lua] [51] = beastmen_bestigor (string) 16:09:08.402 [Lua] [52] = beastmen_bestigor_dummy (string) 16:09:08.402 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:09:08.402 [Lua] [54] = chaos_marauder (string) 16:09:08.402 [Lua] [55] = skaven_dummy_clan_rat (string) 16:09:08.402 [Lua] [56] = chaos_fanatic (string) 16:09:08.402 [Lua] [57] = chaos_marauder_with_shield (string) 16:09:08.402 [Lua] [58] = chaos_zombie (string) 16:09:08.402 [Lua] [59] = skaven_clan_rat (string) 16:09:08.402 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:09:08.402 [Lua] [61] = chaos_marauder_tutorial (string) 16:09:08.402 [Lua] [62] = skaven_dummy_slave (string) 16:09:08.402 [Lua] [63] = skaven_slave (string) 16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:09:08.437 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:09:08.437 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:09:08.443 [Lua] level display name dlc_bogenhafen_city 16:09:08.443 [Lua] level display name cemetery 16:09:08.443 [Lua] level display name forest_ambush 16:09:08.443 [Lua] level display name mines 16:09:08.443 [Lua] level display name nurgle 16:09:08.443 [Lua] level display name warcamp 16:09:08.443 [Lua] level display name bell 16:09:08.443 [Lua] level display name skittergate 16:09:08.443 [Lua] level display name prologue 16:09:08.443 [Lua] level display name dlc_celebrate_crawl 16:09:08.443 [Lua] level display name military 16:09:08.443 [Lua] level display name magnus 16:09:08.443 [Lua] level display name skaven_stronghold 16:09:08.443 [Lua] level display name fort 16:09:08.443 [Lua] level display name ground_zero 16:09:08.443 [Lua] level display name elven_ruins 16:09:08.443 [Lua] level display name farmlands 16:09:08.443 [Lua] level display name ussingen 16:09:08.443 [Lua] level display name dlc_portals 16:09:08.443 [Lua] level display name dlc_castle 16:09:08.443 [Lua] level display name catacombs 16:09:08.443 [Lua] level display name crater 16:09:08.443 [Lua] level display name plaza 16:09:08.443 [Lua] level display name dlc_bogenhafen_slum 16:09:08.443 [Lua] level display name dlc_bastion 16:09:08.473 [Lua] TIME: 0.022 16:09:09.033 [Lua] [ConflictSettings] Contained breeds generated in: 0.53200000000000003 16:09:09.103 [Lua] <>realm = official<> 16:09:09.409 warning: [ModManager] Mod with id 1835393505ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:09.409 warning: [ModManager] Mod with id 2179403386ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:09.409 warning: [ModManager] Mod with id 2134585757ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:09.409 warning: [ModManager] Mod with id 2170475262ll and path E:\games\SteamLibrary\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:09.417 [Lua] 16:09:09.417 [Lua] [1] = table 16:09:09.417 [Lua] [download_pending] = false (boolean) 16:09:09.417 [Lua] [id] = 1369573612 (string) 16:09:09.417 [Lua] [banned] = false (boolean) 16:09:09.417 [Lua] [author_id] = 58813412 (number) 16:09:09.417 [Lua] [tags] = table 16:09:09.417 [Lua] [1] = Tools (string) 16:09:09.417 [Lua] [2] = Approved (string) 16:09:09.417 [Lua] [author] = bIbIbI(rus) (string) 16:09:09.417 [Lua] [sanctioned] = true (boolean) 16:09:09.417 [Lua] [out_of_date] = false (boolean) 16:09:09.417 [Lua] [downloading] = false (boolean) 16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:09:09.417 [Lua] [num_children] = 0 (number) 16:09:09.417 [Lua] [ugc_status] = 3 (number) 16:09:09.417 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:09:09.417 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 16:09:09.417 [Lua] [installed] = true (boolean) 16:09:09.417 [Lua] [enabled] = true (boolean) 16:09:09.417 [Lua] [name] = Vermintide Mod Framework (string) 16:09:09.417 [Lua] [dependency_error] = (string) 16:09:09.417 [Lua] [2] = table 16:09:09.417 [Lua] [download_pending] = false (boolean) 16:09:09.417 [Lua] [id] = 1397265260 (string) 16:09:09.417 [Lua] [children] = table 16:09:09.417 [Lua] [1] = 1369573612 (string) 16:09:09.417 [Lua] [banned] = false (boolean) 16:09:09.417 [Lua] [author_id] = 26572404 (number) 16:09:09.417 [Lua] [tags] = table 16:09:09.417 [Lua] [1] = approved (string) 16:09:09.417 [Lua] [2] = UI (string) 16:09:09.417 [Lua] [3] = QoL (string) 16:09:09.417 [Lua] [author] = Necrossin (string) 16:09:09.417 [Lua] [sanctioned] = true (boolean) 16:09:09.417 [Lua] [out_of_date] = false (boolean) 16:09:09.417 [Lua] [downloading] = false (boolean) 16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:09:09.417 [Lua] [num_children] = 1 (number) 16:09:09.417 [Lua] [ugc_status] = 3 (number) 16:09:09.417 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 16:09:09.417 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 16:09:09.417 [Lua] [installed] = true (boolean) 16:09:09.417 [Lua] [enabled] = true (boolean) 16:09:09.417 [Lua] [name] = Numeric UI (string) 16:09:09.417 [Lua] [dependency_error] = (string) 16:09:09.417 [Lua] [3] = table 16:09:09.417 [Lua] [download_pending] = false (boolean) 16:09:09.417 [Lua] [id] = 1455893647 (string) 16:09:09.417 [Lua] [banned] = false (boolean) 16:09:09.417 [Lua] [author_id] = 38895286 (number) 16:09:09.417 [Lua] [tags] = table 16:09:09.417 [Lua] [1] = UI (string) 16:09:09.417 [Lua] [2] = QoL (string) 16:09:09.417 [Lua] [3] = Approved (string) 16:09:09.417 [Lua] [author] = Squatting Bear (string) 16:09:09.417 [Lua] [sanctioned] = true (boolean) 16:09:09.417 [Lua] [out_of_date] = false (boolean) 16:09:09.417 [Lua] [downloading] = false (boolean) 16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:09:09.417 [Lua] [num_children] = 0 (number) 16:09:09.417 [Lua] [ugc_status] = 3 (number) 16:09:09.417 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 16:09:09.417 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 16:09:09.417 [Lua] [installed] = true (boolean) 16:09:09.417 [Lua] [enabled] = true (boolean) 16:09:09.417 [Lua] [name] = Player List Plus (string) 16:09:09.417 [Lua] [dependency_error] = (string) 16:09:09.417 [Lua] [4] = table 16:09:09.417 [Lua] [download_pending] = false (boolean) 16:09:09.417 [Lua] [id] = 1487862316 (string) 16:09:09.417 [Lua] [children] = table 16:09:09.417 [Lua] [1] = 1369573612 (string) 16:09:09.417 [Lua] [banned] = false (boolean) 16:09:09.417 [Lua] [author_id] = 45268594 (number) 16:09:09.417 [Lua] [tags] = table 16:09:09.417 [Lua] [1] = approved (string) 16:09:09.417 [Lua] [2] = UI (string) 16:09:09.417 [Lua] [3] = QoL (string) 16:09:09.417 [Lua] [author] = prop joe (string) 16:09:09.417 [Lua] [sanctioned] = true (boolean) 16:09:09.417 [Lua] [out_of_date] = false (boolean) 16:09:09.417 [Lua] [downloading] = false (boolean) 16:09:09.417 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 16:09:09.417 [Lua] [num_children] = 1 (number) 16:09:09.417 [Lua] [ugc_status] = 3 (number) 16:09:09.417 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:09.417 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 16:09:09.417 [Lua] [installed] = true (boolean) 16:09:09.417 [Lua] [enabled] = true (boolean) 16:09:09.417 [Lua] [name] = Reroll Improvements (string) 16:09:09.417 [Lua] [dependency_error] = (string) 16:09:09.417 [Lua] [5] = table 16:09:09.417 [Lua] [download_pending] = false (boolean) 16:09:09.417 [Lua] [id] = 1391228174 (string) 16:09:09.417 [Lua] [children] = table 16:09:09.417 [Lua] [1] = 1369573612 (string) 16:09:09.417 [Lua] [banned] = false (boolean) 16:09:09.417 [Lua] [author_id] = 4821406 (number) 16:09:09.417 [Lua] [tags] = table 16:09:09.417 [Lua] [1] = UI (string) 16:09:09.417 [Lua] [2] = QoL (string) 16:09:09.417 [Lua] [3] = Approved (string) 16:09:09.417 [Lua] [author] = grasmann (string) 16:09:09.417 [Lua] [sanctioned] = true (boolean) 16:09:09.417 [Lua] [out_of_date] = false (boolean) 16:09:09.417 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:09:09.418 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = UI Improvements (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [6] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 1421155919 (string) 16:09:09.418 [Lua] [children] = table 16:09:09.418 [Lua] [1] = 1369573612 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 75308424 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [1] = applied (string) 16:09:09.418 [Lua] [2] = approved (string) 16:09:09.418 [Lua] [author] = th-om (string) 16:09:09.418 [Lua] [sanctioned] = true (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 16:09:09.418 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Mission timer (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [7] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 1448714756 (string) 16:09:09.418 [Lua] [children] = table 16:09:09.418 [Lua] [1] = 1369573612 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 18741013 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [1] = approved (string) 16:09:09.418 [Lua] [2] = QoL (string) 16:09:09.418 [Lua] [3] = Misc (string) 16:09:09.418 [Lua] [author] = SkacikPL (string) 16:09:09.418 [Lua] [sanctioned] = true (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:09:09.418 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = No Wobble (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [8] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 1516618647 (string) 16:09:09.418 [Lua] [children] = table 16:09:09.418 [Lua] [1] = 1369573612 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 96578995 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [1] = approved (string) 16:09:09.418 [Lua] [2] = UI (string) 16:09:09.418 [Lua] [3] = QoL (string) 16:09:09.418 [Lua] [author] = RIP AND TEAR (string) 16:09:09.418 [Lua] [sanctioned] = true (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 16:09:09.418 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Friendly Fire Indicator (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [9] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 1389872347 (string) 16:09:09.418 [Lua] [children] = table 16:09:09.418 [Lua] [1] = 1369573612 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 4821406 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [1] = approved (string) 16:09:09.418 [Lua] [2] = UI (string) 16:09:09.418 [Lua] [author] = grasmann (string) 16:09:09.418 [Lua] [sanctioned] = true (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:09:09.418 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Simple UI (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [10] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 1593460250 (string) 16:09:09.418 [Lua] [children] = table 16:09:09.418 [Lua] [1] = 1369573612 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 84308322 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [1] = UI (string) 16:09:09.418 [Lua] [2] = QoL (string) 16:09:09.418 [Lua] [3] = approved (string) 16:09:09.418 [Lua] [author] = pixaal (string) 16:09:09.418 [Lua] [sanctioned] = true (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:09:09.418 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Crosshair Kill Confirmation (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [11] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 2170475262 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 73983654 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [author] = Ic∑Ωlator (string) 16:09:09.418 [Lua] [sanctioned] = false (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:09:09.418 [Lua] [num_children] = 0 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also removes the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 16:09:09.418 [Lua] [last_updated] = 8/18/2020 12:59:55 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Beastmen Loader (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [12] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 2134585757 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 71964233 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [author] = rain_dish (string) 16:09:09.418 [Lua] [sanctioned] = false (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:09:09.418 [Lua] [num_children] = 0 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = Choose which Grail Knight quests you get (string) 16:09:09.418 [Lua] [last_updated] = 6/23/2020 6:34:04 PM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Choose Grail Knight Quests (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [13] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 2179403386 (string) 16:09:09.418 [Lua] [children] = table 16:09:09.418 [Lua] [1] = 2170475262 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 73983654 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [author] = Ic∑Ωlator (string) 16:09:09.418 [Lua] [sanctioned] = false (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:09:09.418 [Lua] [num_children] = 1 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host needs to do that) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in work and i will update the Version from time to time. Right now there are no reworked events yet, just the general setting. - More specials (7 Slots / 4 of the same kind, slightly reduced timers in skaven areas/mixed skaven chaos areas) - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 16:09:09.418 [Lua] [last_updated] = 11/27/2020 2:36:41 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = OnslaughtPlus (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] [14] = table 16:09:09.418 [Lua] [download_pending] = false (boolean) 16:09:09.418 [Lua] [id] = 1835393505 (string) 16:09:09.418 [Lua] [banned] = false (boolean) 16:09:09.418 [Lua] [author_id] = 135496444 (number) 16:09:09.418 [Lua] [tags] = table 16:09:09.418 [Lua] [1] = Game Modes (string) 16:09:09.418 [Lua] [2] = applied (string) 16:09:09.418 [Lua] [author] = RwAoNrDdOsM (string) 16:09:09.418 [Lua] [sanctioned] = false (boolean) 16:09:09.418 [Lua] [out_of_date] = false (boolean) 16:09:09.418 [Lua] [downloading] = false (boolean) 16:09:09.418 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:09:09.418 [Lua] [num_children] = 0 (number) 16:09:09.418 [Lua] [ugc_status] = 3 (number) 16:09:09.418 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 16:09:09.418 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string) 16:09:09.418 [Lua] [installed] = true (boolean) 16:09:09.418 [Lua] [enabled] = true (boolean) 16:09:09.418 [Lua] [name] = Cata 3 & Deathwish (string) 16:09:09.418 [Lua] [dependency_error] = (string) 16:09:09.418 [Lua] 16:09:09.418 [Lua] 16:09:09.418 [Lua] [1487862316] = 5 (number) 16:09:09.418 [Lua] [1391228174] = 6 (number) 16:09:09.418 [Lua] [1516618647] = 2 (number) 16:09:09.418 [Lua] [1369573612] = 9 (number) 16:09:09.418 [Lua] [1593460250] = 0 (number) 16:09:09.418 [Lua] [1389872347] = 1 (number) 16:09:09.418 [Lua] [1455893647] = 7 (number) 16:09:09.418 [Lua] [1397265260] = 8 (number) 16:09:09.418 [Lua] [1448714756] = 3 (number) 16:09:09.418 [Lua] [1421155919] = 4 (number) 16:09:09.418 [Lua] 16:09:09.426 [Lua] 16:09:09.426 [Lua] [1487862316] = 5 (number) 16:09:09.426 [Lua] [1391228174] = 6 (number) 16:09:09.426 [Lua] [1516618647] = 2 (number) 16:09:09.426 [Lua] [1369573612] = 9 (number) 16:09:09.426 [Lua] [1593460250] = 0 (number) 16:09:09.426 [Lua] [1389872347] = 1 (number) 16:09:09.426 [Lua] [1455893647] = 7 (number) 16:09:09.426 [Lua] [1397265260] = 8 (number) 16:09:09.426 [Lua] [1448714756] = 3 (number) 16:09:09.426 [Lua] [1421155919] = 4 (number) 16:09:09.426 [Lua] 16:09:09.427 [Lua] <>modded = true<> 16:09:09.427 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:09:09.498 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:09:09.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:09:09.521 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:09:09.521 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:09:09.521 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1037b3d0) 16:09:09.521 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1037b4f0) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279c070) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279c200) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105db990) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e9590) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12507d30) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12508060) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12507f10) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60e0) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f8cb0) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050c780) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154d730) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b2a10) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f1f70) 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:09:09.522 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288cff0) 16:09:09.522 [Lua] <>modded = true<> 16:09:09.522 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:09:09.542 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:09:09.552 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:09:09.552 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:09:09.552 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:09.552 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a1a690) 16:09:09.552 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a1aa20) 16:09:09.553 [Lua] <>modded = true<> 16:09:09.553 [Lua] <>Mod:1455893647:Player List Plus = true<> 16:09:09.582 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 16:09:09.592 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 16:09:09.592 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 16:09:09.592 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10babba0) 16:09:09.592 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10babc90) 16:09:09.592 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10babec0) 16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10babdd0) 16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x014952e0) 16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00979b40) 16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10373b00) 16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cabe0) 16:09:09.593 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 16:09:09.593 [Lua] <>modded = true<> 16:09:09.593 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 16:09:09.622 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 16:09:09.632 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 16:09:09.632 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f876b0) 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f87690) 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f87630) 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f87470) 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6b030) 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6b010) 16:09:09.632 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f6afb0) 16:09:09.633 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f6adf0) 16:09:09.633 [Lua] <>modded = true<> 16:09:09.633 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:09:09.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:09:09.673 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:09:09.673 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f1a780) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f1a050) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f1a7a0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f1a1d0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f1a0e0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115bd060) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115bd000) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02830940] (Origin: function: 0x02830ab0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e17530) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2440) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2850) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101fc70) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x11020000) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101fe50) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101fd00) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fdf0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101fc50) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11020330) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101ff80) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110becf0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114c9d0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114cca0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165eb00) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d110) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d180) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d4a0) 16:09:09.674 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d2f0) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f6e90) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f6eb0) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f6ef0) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f6620) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f6f50) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ef8e0) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a54f20) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115bcb50) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a54a60) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a54bf0) 16:09:09.675 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 16:09:09.675 [Lua] <>modded = true<> 16:09:09.675 [Lua] <>Mod:1421155919:Mission timer = true<> 16:09:09.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 16:09:09.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 16:09:09.704 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013f9010) 16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1035f920) 16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125caa90) 16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca640) 16:09:09.704 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 16:09:09.705 [Lua] <>modded = true<> 16:09:09.705 [Lua] <>Mod:1448714756:No Wobble = true<> 16:09:09.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:09:09.736 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:09:09.736 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:09:09.736 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:09.736 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0357e080) 16:09:09.736 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:09:09.736 [Lua] <>modded = true<> 16:09:09.736 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:09:09.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:09:09.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:09:09.756 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:09:09.756 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10afcc10) 16:09:09.756 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:09:09.756 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:09:09.756 [Lua] <>modded = true<> 16:09:09.756 [Lua] <>Mod:1389872347:Simple UI = true<> 16:09:09.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:09:09.774 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:09:09.774 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:09:09.774 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:09:09.774 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ffed550) 16:09:09.775 [Lua] <>modded = true<> 16:09:09.775 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 16:09:09.789 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 16:09:09.793 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 16:09:09.793 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02665220) 16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x10244180) 16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b61920) 16:09:09.794 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 16:09:09.794 [Lua] <>project = vermintide 2<> 16:09:09.794 [Lua] <>build = release<> 16:09:09.794 [Lua] <>platform = win32<> 16:09:09.794 [Lua] <>dedicated_server = false<> 16:09:09.794 [Lua] <>title_id = 5107<> 16:09:09.794 [Lua] <>content_revision = 16990<> 16:09:09.794 [Lua] <>engine_revision = f86f00acf094<> 16:09:09.794 [Lua] <>release_version = 3.4.0<> 16:09:09.794 [Lua] <>rendering_backend = dx12<> 16:09:09.794 [Lua] <>teamcity_build_id = 78644<> 16:09:09.794 [Lua] <>steam_id = 11000011894ca7a<> 16:09:09.794 [Lua] <>steam_profile_name = pSyChO<> 16:09:09.795 [Lua] <>machine_id = 67e6278d-b3e5-4144-91df-4ee243f931aa<> 16:09:09.795 [Lua] [Boot] Application build: release 16:09:09.795 [Lua] [Boot] Content revision: 16990 16:09:09.795 [Lua] [Boot] Engine revision: f86f00acf094 16:09:09.795 [Lua] [Boot] Release version: 3.4.0 16:09:09.795 [Lua] [Boot] User ID: 11000011894ca7a pSyChO 16:09:09.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:09:09.800 [Lua] initializing mechanism to: adventure 16:09:09.800 [Lua] Game:setup() total time: 0.0050000000000026 16:09:09.800 [Lua] handle rev info: 0 16:09:09.800 [Lua] handle gfx quality: 0 16:09:09.800 [Lua] default settings: 0 16:09:09.800 [Lua] user settings: 0 16:09:09.800 [Lua] set frame times: 0 16:09:09.800 [Lua] init random: 0 16:09:09.800 [Lua] managers: 0.005000000000002558 16:09:09.800 [Lua] 16:09:09.800 [Lua] unaccounted: 0 16:09:09.800 [Lua] [Boot] use baked enemy meshes: false 16:09:09.800 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:09:09.800 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:09:09.800 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:09:09.800 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:09:09.800 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:09:09.800 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:09:09.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:09:09.800 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:09:09.800 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:09:09.800 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:09:09.800 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:09:09.800 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:09:09.800 [Lua] [Testify] Ready! 16:09:10.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:09:10.219 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:09:10.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:09:11.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:09:11.015 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:09:11.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:09:11.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:09:11.167 [Lua] [PackageManager] Force_load: resource_packages/menu 16:09:11.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:09:11.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:09:11.319 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:09:11.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:09:12.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:09:12.148 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:09:12.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:09:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:09:12.316 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:09:12.317 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:09:12.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:09:12.620 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:09:12.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:09:13.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:09:13.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:09:13.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:09:15.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:09:15.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:09:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:09:15.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:09:15.354 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:09:15.354 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0302ac70) 16:09:15.354 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x102da7f0) 16:09:15.354 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x102548b0) 16:09:15.354 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0ffb6ec0) 16:09:15.355 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:09:15.355 [Lua] [Gamestate] Enter StateTitleScreen 16:09:15.356 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:09:15.356 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:09:15.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:09:15.371 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:09:15.371 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:09:15.371 [Save] Loading `save_data` 16:09:15.422 [Save] Load done 16:09:15.440 [Lua] [BackendManagerPlayFab] Backend Enabled 16:09:16.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:09:16.744 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:09:16.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:09:17.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:09:17.896 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:09:17.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:09:18.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:09:18.591 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:09:18.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:09:18.731 [Lua] <>playfab_id = 3BF0A01EED55079F<> 16:09:19.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:09:19.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:09:19.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:09:19.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:09:19.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:09:19.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:09:19.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:09:19.539 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:09:19.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:09:19.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:09:19.960 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:09:19.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:09:20.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:09:20.306 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:09:20.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:09:20.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:09:20.556 [Lua] [PackageManager] Force_load: resource_packages/careers 16:09:20.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:09:20.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:09:20.607 [Lua] [PackageManager] Force_load: resource_packages/decals 16:09:20.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:09:20.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:09:20.809 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:09:20.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:09:21.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:09:21.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:09:21.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:09:23.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:09:23.678 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:09:23.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:09:25.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:09:25.271 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:09:25.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:09:26.382 warning: [Lua] Incorrectly configured weapon skins for wh_repeating_pistols_skin 16:09:26.382 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin 16:09:26.382 warning: [Lua] Incorrectly configured weapon skins for dr_2h_hammer_skin 16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for dr_2h_axe_skin 16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for dr_drakegun_skin 16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 16:09:26.383 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin 16:09:26.383 [Lua] steam item server: requesting user inventory 16:09:26.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:09:26.609 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:09:26.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:09:26.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:09:26.710 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:09:26.710 [Lua] [SteamManager] request_item_prices 16:09:26.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:09:26.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:09:26.777 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:09:26.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:09:26.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:09:26.845 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:09:26.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:09:26.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:09:26.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:09:27.119 [Lua] Player statistics loaded! 16:09:27.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:09:27.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:09:28.020 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:09:28.026 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 16:09:28.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:09:28.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:09:28.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:09:28.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:09:28.748 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 16:09:28.748 [Lua] [UnlockManager] All unlocks ready 16:09:28.764 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:09:29.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:09:29.798 [Lua] [Managers] Destroying manager group: 16:09:29.798 [Lua] [Gamestate] Enter state StateLoading 16:09:29.799 [Lua] [StateLoading] Auto Skip: nil 16:09:29.800 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:09:29.800 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:09:29.800 [Lua] [LobbyManager] Setting up network options 16:09:29.800 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:09:29.800 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:09:29.800 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:09:29.800 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:09:29.800 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:09:29.800 [Lua] LobbyManager:setup_network_options server_port: 27015 16:09:29.800 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:09:29.803 [Lua] registering RPCs 16:09:29.803 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:09:29.804 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:09:29.804 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:09:29.804 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:09:29.804 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:09:29.804 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:09:29.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:09:29.804 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:09:29.804 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:09:29.804 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:09:29.804 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:09:29.804 [SteamVoip] Creating room 49aa12878ca2ae3a 16:09:29.804 [SteamVoip] Joining room 49aa12878ca2ae3a 16:09:29.805 [EAC] EAC server 11000011894ca7a is initializing 16:09:29.812 [EAC] Server is also client 11000011894ca7a 16:09:29.812 [EACServer] [19:39:29:811][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info. 16:09:29.812 [Lua] ### Created peer state machine for 11000011894ca7a 16:09:29.812 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting 16:09:29.812 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:09:29.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:09:29.812 warning: [Application] Application.update_render_world is deprecated. 16:09:29.816 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:09:29.816 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:09:29.816 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:09:29.816 [Lua] Set lobby begin: 16:09:29.816 [Lua] Set lobby end. 16:09:29.816 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil" 16:09:29.816 [Lua] [LobbyHost] Changed state from 0 to creating 16:09:29.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:09:29.932 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:09:29.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:09:30.151 [Lua] [LobbyHost] Changed state from creating to joined 16:09:30.151 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:09:30.151 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a 16:09:30.151 [Lua] [ChatManager] Registering channel 1 16:09:30.152 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:09:30.152 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:09:30.152 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:09:30.168 [Lua] [NetworkServer] Changing num_players from nil to 1 16:09:30.168 [Lua] Players: 1 16:09:30.168 [Lua] Set lobby begin: 16:09:30.168 [Lua] Lobby data num_players = 1 16:09:30.168 [Lua] Lobby data level_key = inn_level 16:09:30.168 [Lua] Lobby data game_mode = 3 16:09:30.168 [Lua] Lobby data matchmaking = false 16:09:30.168 [Lua] Set lobby end. 16:09:30.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:09:30.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:09:30.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:09:30.387 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:09:30.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:09:30.421 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:09:30.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:09:31.823 [Lua] player (11000011894ca7a,1) was put into party 0 16:09:31.823 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting 16:09:31.823 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:09:31.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:09:31.823 warning: [Lua] Following data will be uploaded to Crashify: <> 16:09:31.823 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000011894ca7a "pSyChO" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000011894ca7a \"pSyChO\"" [2] self = table: 000000001067C580; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000001067C580; new_state = Loading; old_state = Connecting [4] self = table: 000000001067C660; dt = 0.017000799998641014; state_data = table: 000000001067C580; new_state = Loading [5] self = table: 00000000106630F0; dt = 0.017000799998641014; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 000000001067C660 [6] self = table: 000000001168F640; dt = 0.017000799998641014 [7] self = table: 000000001168F640; dt = 0.017000799998641014; t = 22.028812669101171 [8] self = table: 0000000002AC8D30; dt = 0.017000799998641014; t = 22.028812669101171 [9] self = table: 0000000000097100; real_world_dt = 0.017000799998641014; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017000799998641014; t = 22.028812669101171 [10] dt = 0.017000799998641014 [2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9833330623805523; peer_id = "11000011894ca7a"; [4] current_state = Loading; function_memoize = table: 000000001067C5F0; state_data = table: 000000001067C580; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 0000000000A94F00; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001168F640; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 0000000002AC7020; <> 16:09:31.824 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001067C580; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000001067C580; new_state = Loading; old_state = Connecting [4] self = table: 000000001067C660; dt = 0.017000799998641014; state_data = table: 000000001067C580; new_state = Loading [5] self = table: 00000000106630F0; dt = 0.017000799998641014; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 000000001067C660 [6] self = table: 000000001168F640; dt = 0.017000799998641014 [7] self = table: 000000001168F640; dt = 0.017000799998641014; t = 22.028812669101171 [8] self = table: 0000000002AC8D30; dt = 0.017000799998641014; t = 22.028812669101171 [9] self = table: 0000000000097100; real_world_dt = 0.017000799998641014; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017000799998641014; t = 22.028812669101171 [10] dt = 0.017000799998641014 [2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9833330623805523; peer_id = "11000011894ca7a"; [4] current_state = Loading; function_memoize = table: 000000001067C5F0; state_data = table: 000000001067C580; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 0000000000A94F00; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _has_invitation_error = false; _machine = table: 0000000010651CE0; _lobby_host = table: 0000000010657240; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000000A94F00; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _profile_synchronizer = table: 00000000106660C0; _network_transmit = table: 000000001066B8E0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 00000000109717C0; _network_server = table: 00000000106630F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 000000000068C8B0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 0000000010CAFB30; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001168F640; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 0000000002AC7020; <> <> 16:09:31.824 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:09:43.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:09:43.295 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:09:43.304 [Lua] [LevelTransitionHandler] Level load completed! 16:09:43.304 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1341345 - use_random_directors: true - overriden_conflict: nil 16:09:43.306 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:09:43.306 [Lua] checking dlc's against conflict directors 16:09:43.306 [Lua] number of factions to include 3 16:09:43.306 [Lua] number of factions added 3 16:09:43.306 [Lua] --- --- --- 16:09:43.306 [Lua] Starting... difficulty 'normal' 16:09:43.306 [Lua] These are the starting conflict directors: 16:09:43.306 [Lua] inn_level 16:09:43.306 [Lua] --- --- --- 16:09:43.306 [Lua] 16:09:43.306 [Lua] DONE! Found the following directors: 16:09:43.306 [Lua] (free: 35), Master hash is: 16:09:43.306 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:09:43.306 [Lua] load_startup_enemy_packages: -------------- 16:09:43.306 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:09:43.306 [Lua] critter_rat 16:09:43.316 [Lua] ### Sending rpc_level_loaded 16:09:43.317 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50 16:09:43.317 [Lua] Peer 11000011894ca7a has loaded the level and all enemies are loaded 16:09:43.327 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading 16:09:43.327 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages 16:09:43.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:09:43.328 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:09:43.338 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:09:43.338 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages 16:09:43.338 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame 16:09:43.339 [Lua] ### Sending rpc_level_loaded 16:09:43.339 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50 16:09:43.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:09:43.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:09:43.657 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:09:43.657 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:09:43.657 [Lua] Starting async level spawning of levels/inn/world 16:09:43.658 [Umbra] Init version: 3.4.15 :: 16 threads 16:09:43.962 [Lua] Async level spawning done 16:09:43.962 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:09:44.792 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:09:44.792 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:09:44.792 [Lua] Set lobby begin: 16:09:44.792 [Lua] Lobby data host = 11000011894ca7a 16:09:44.792 [Lua] Lobby data level_key = inn_level 16:09:44.792 [Lua] Lobby data game_mode = 3 16:09:44.792 [Lua] Lobby data country_code = IR 16:09:44.792 [Lua] Lobby data unique_server_name = pSyChO 16:09:44.792 [Lua] Lobby data num_players = 1 16:09:44.792 [Lua] Lobby data matchmaking = false 16:09:44.792 [Lua] Set lobby end. 16:09:44.792 [Lua] [Managers] Destroying manager group: 16:09:44.793 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:09:44.793 [Lua] [Gamestate] Enter StateIngame HOST 16:09:44.793 [Lua] [Managers] Calling function on all managers: 16:09:44.793 [Lua] <>level = inn_level<> 16:09:44.793 [Lua] Set lobby begin: 16:09:44.793 [Lua] Lobby data host = 11000011894ca7a 16:09:44.794 [Lua] Lobby data level_key = inn_level 16:09:44.794 [Lua] Lobby data game_mode = 3 16:09:44.794 [Lua] Lobby data selected_level_key = inn_level 16:09:44.794 [Lua] Lobby data country_code = IR 16:09:44.794 [Lua] Lobby data unique_server_name = pSyChO 16:09:44.794 [Lua] Lobby data num_players = 1 16:09:44.794 [Lua] Lobby data matchmaking = false 16:09:44.794 [Lua] Set lobby end. 16:09:44.794 [Lua] [StateIngame] Server ingame 16:09:44.797 [Lua] Set lobby begin: 16:09:44.797 [Lua] Lobby data level_key = inn_level 16:09:44.797 [Lua] Lobby data selected_level_key = inn_level 16:09:44.797 [Lua] Lobby data unique_server_name = pSyChO 16:09:44.797 [Lua] Lobby data matchmaking = false 16:09:44.797 [Lua] Lobby data host = 11000011894ca7a 16:09:44.797 [Lua] Lobby data country_code = IR 16:09:44.797 [Lua] Lobby data game_mode = 3 16:09:44.797 [Lua] Lobby data difficulty_tweak = 0 16:09:44.797 [Lua] Lobby data difficulty = normal 16:09:44.798 [Lua] Lobby data num_players = 1 16:09:44.798 [Lua] Set lobby end. 16:09:44.798 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:09:44.798 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:09:44.798 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:09:44.798 [Lua] [Matchmaking] initializing 16:09:44.798 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server 16:09:44.798 [Lua] [Matchmaking] register rpcs 16:09:44.798 [Lua] GameNetworkManager:init... creating game session 16:09:44.798 [Lua] Host GameSession.make_game_session_host with session: 16:09:44.798 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:09:44.798 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a 16:09:44.798 [Lua] [GameNetworkManager] self.is_server = true 16:09:44.798 [Network] Setting artificial MTU limit to 65536 16:09:44.798 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:09:44.805 [Lua] Switching ConflictSettings: to: inn_level 16:09:44.805 [Lua] pacing=disabled 16:09:44.805 [Lua] roaming=nil 16:09:44.805 [Lua] disabled=false 16:09:44.805 [Lua] pack_spawning=disabled 16:09:44.805 [Lua] contained_breeds=nil 16:09:44.805 [Lua] boss=disabled 16:09:44.805 [Lua] horde=disabled 16:09:44.805 [Lua] specials=disabled 16:09:44.805 [Lua] name=inn_level 16:09:44.805 [Lua] intensity=disabled 16:09:44.805 [Lua] --- 16:09:44.805 [Lua] [LevelAnalysis] set_random_seed( 1341345) 16:09:44.809 [Lua] [AIInterestPointSystem] Level Seed: 1341345 16:09:44.809 [Lua] 16:09:44.809 [Lua] [entity_system_bag] = table 16:09:44.809 [Lua] [entity_system_bag] = metatable 16:09:44.809 [Lua] [startup_data] = table 16:09:44.809 [Lua] [entity_manager] = table 16:09:44.809 [Lua] [entity_manager] = metatable 16:09:44.809 [Lua] [unit_spawner] = table 16:09:44.809 [Lua] [unit_spawner] = metatable 16:09:44.809 [Lua] [unit_storage] = table 16:09:44.809 [Lua] [unit_storage] = metatable 16:09:44.809 [Lua] [dice_keeper] = table 16:09:44.809 [Lua] [dice_keeper] = metatable 16:09:44.809 [Lua] [is_server] = true (boolean) 16:09:44.809 [Lua] [world] = [World] 16:09:44.809 [Lua] [system_api] = table 16:09:44.809 [Lua] [entity_system] = table 16:09:44.809 [Lua] [entity_system] = metatable 16:09:44.809 [Lua] [network_lobby] = table 16:09:44.809 [Lua] [network_lobby] = metatable 16:09:44.809 [Lua] [profile_synchronizer] = table 16:09:44.809 [Lua] [profile_synchronizer] = metatable 16:09:44.809 [Lua] [level_transition_handler] = table 16:09:44.809 [Lua] [level_transition_handler] = metatable 16:09:44.809 [Lua] [num_local_human_players] = 1 (number) 16:09:44.809 [Lua] [statistics_db] = table 16:09:44.809 [Lua] [statistics_db] = metatable 16:09:44.809 [Lua] [network_server] = table 16:09:44.809 [Lua] [network_server] = metatable 16:09:44.809 [Lua] [input_manager] = table 16:09:44.809 [Lua] [input_manager] = metatable 16:09:44.809 [Lua] [network_clock] = table 16:09:44.809 [Lua] [network_clock] = metatable 16:09:44.809 [Lua] [network_transmit] = table 16:09:44.809 [Lua] [network_transmit] = metatable 16:09:44.809 [Lua] [free_flight_manager] = table 16:09:44.809 [Lua] [free_flight_manager] = metatable 16:09:44.809 [Lua] [network_manager] = table 16:09:44.809 [Lua] [network_manager] = metatable 16:09:44.809 [Lua] [network_event_delegate] = table 16:09:44.809 [Lua] [network_event_delegate] = metatable 16:09:44.809 [Lua] 16:09:44.809 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:09:44.809 [Lua] ignoring extension VersusInteractObjectiveExtension 16:09:44.809 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:09:44.809 [Lua] ignoring extension VersusSocketObjectiveExtension 16:09:44.809 [Lua] ignoring extension VersusTargetObjectiveExtension 16:09:44.809 [Lua] ignoring extension VersusMissionObjectiveExtension 16:09:44.810 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:09:44.812 [Lua] [AchievementManager] Achievements using the steam platform 16:09:44.844 [Lua] [StateIngame] Level seed: 1341345 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:09:44.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:09:44.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:09:44.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:09:44.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:09:44.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 16:09:44.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 16:09:44.855 [Lua] [LevelAnalysis] set_random_seed( 1341345) 16:09:44.859 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:09:44.859 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:09:44.859 [Lua] [IngameUI] init 16:09:44.871 [SteamVoipClient] select_out(11000011894ca7a, off) 16:09:44.874 [Lua] cb_razer_chroma_setup 16:09:44.912 [Lua] [Matchmaking] Cancelling matchmaking 16:09:44.912 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:09:44.912 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:09:44.912 [Lua] Set lobby begin: 16:09:44.912 [Lua] Lobby data level_key = inn_level 16:09:44.913 [Lua] Lobby data power_level = 0 16:09:44.913 [Lua] Lobby data selected_level_key = inn_level 16:09:44.913 [Lua] Lobby data unique_server_name = pSyChO 16:09:44.913 [Lua] Lobby data matchmaking = false 16:09:44.913 [Lua] Lobby data host = 11000011894ca7a 16:09:44.913 [Lua] Lobby data country_code = IR 16:09:44.913 [Lua] Lobby data game_mode = 3 16:09:44.913 [Lua] Lobby data difficulty_tweak = 0 16:09:44.913 [Lua] Lobby data difficulty = normal 16:09:44.913 [Lua] Lobby data num_players = 1 16:09:44.913 [Lua] Set lobby end. 16:09:44.913 [Flow] complete_skittergate_legend true 16:09:44.914 [Flow] complete_all_helmgart_levels_recruit true 16:09:44.915 [Flow] WitchHunterLevel:35 16:09:44.915 [Flow] LeaderYes 16:09:44.915 [Flow] ALL PC XP:304250 16:09:44.915 [Flow] Has "bogenhafen" DLC:true 16:09:44.915 [Flow] WH XP:60850 16:09:44.915 [Flow] Number of crafted items:3963 16:09:44.915 [Flow] Sum of Powe Levels:1500 16:09:44.915 [Flow] lodestone diff 1:false 16:09:44.915 [Flow] magnus and forest activated 16:09:44.915 [Flow] magnus and forest activated 16:09:44.915 [Flow] cemetery and forest activated 16:09:44.915 [Flow] magnus and cemetery 16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:09:44.915 [Flow] ALL RUNES ACTIVATED 16:09:44.915 [Flow] magnus and forest activated 16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:09:44.915 [Flow] ALL RUNES ACTIVATED 16:09:44.915 [Flow] cemetery and forest activated 16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:09:44.915 [Flow] ALL RUNES ACTIVATED 16:09:44.915 [Flow] magnus and forest activated 16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:09:44.915 [Flow] ALL RUNES ACTIVATED 16:09:44.915 [Flow] magnus and cemetery 16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:09:44.915 [Flow] ALL RUNES ACTIVATED 16:09:44.915 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:09:44.917 [Lua] CurrentConflictSettings inn_level 16:09:44.917 [Lua] [ConflictDirector] conflict_director is ai_ready 16:09:44.917 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:09:44.917 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:09:44.919 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:09:44.919 [Lua] Forming navigation groups in one frame 16:09:44.919 [Lua] Forming navigation groups 16:09:44.937 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 16:09:44.938 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 16:09:44.938 [Lua] number of nav groups: 41 16:09:44.938 [Lua] number of refined nav groups : 23 16:09:44.940 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 16:09:44.940 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:09:44.940 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:09:44.940 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:09:44.942 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:09:44.942 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:09:44.942 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:09:44.942 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:09:44.942 [Lua] [Managers] Calling function on all managers: 16:09:44.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:09:44.973 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame 16:09:44.973 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync 16:09:45.962 [Lua] player (11000011894ca7a,1) was put into party 1 16:09:45.962 [Lua] [IngamePlayerListUI] - Destroy 16:09:45.962 [Lua] [GamePadEquipmentUI] - Destroy 16:09:45.962 [Lua] [EquipmentUI] - Destroy 16:09:45.962 [Lua] [GamePadAbilityUI] - Destroy 16:09:45.962 [Lua] [AbilityUI] - Destroy 16:09:45.969 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3) 16:09:45.969 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3) 16:09:45.969 [Lua] Set lobby begin: 16:09:45.969 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:09:45.969 [Lua] Lobby data level_key = inn_level 16:09:45.969 [Lua] Lobby data power_level = 0 16:09:45.969 [Lua] Lobby data selected_level_key = inn_level 16:09:45.969 [Lua] Lobby data player_slot_4 = 0:0 16:09:45.970 [Lua] Lobby data difficulty = normal 16:09:45.970 [Lua] Lobby data unique_server_name = pSyChO 16:09:45.970 [Lua] Lobby data matchmaking = false 16:09:45.970 [Lua] Lobby data host = 11000011894ca7a 16:09:45.970 [Lua] Lobby data country_code = IR 16:09:45.970 [Lua] Lobby data game_mode = 3 16:09:45.970 [Lua] Lobby data player_slot_5 = 0:0 16:09:45.970 [Lua] Lobby data player_slot_2 = 0:0 16:09:45.970 [Lua] Lobby data difficulty_tweak = 0 16:09:45.970 [Lua] Lobby data player_slot_3 = 0:0 16:09:45.970 [Lua] Lobby data num_players = 1 16:09:45.970 [Lua] Set lobby end. 16:09:45.970 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:09:45.970 [Lua] 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:09:45.970 [Lua] [wwise/one_handed_swords] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:09:45.970 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:09:45.970 [Lua] [wwise/one_handed_axes] = false (boolean) 16:09:45.970 [Lua] [wwise/handgun_rifle] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:09:45.970 [Lua] 16:09:45.970 [Lua] 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:09:45.970 [Lua] [wwise/one_handed_axes] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:09:45.970 [Lua] [wwise/one_handed_swords] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:09:45.970 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:09:45.970 [Lua] [wwise/handgun_rifle] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:09:45.970 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:09:45.970 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:09:45.970 [Lua] 16:09:45.970 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync 16:09:45.970 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers 16:09:45.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:09:45.976 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers 16:09:45.976 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame 16:09:46.271 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:09:46.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:09:46.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:09:46.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:09:46.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:09:46.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:09:47.032 [Flow] DISABLE 16:09:48.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:09:48.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:09:48.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:09:48.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:09:48.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:09:48.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:09:48.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:09:48.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:09:48.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:09:48.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:09:48.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:09:48.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:09:48.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:09:48.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:09:48.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:09:48.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:09:48.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:09:48.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:09:48.800 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:09:48.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:09:48.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:09:48.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:09:48.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:09:48.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:09:49.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:09:49.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:09:49.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:09:49.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:09:49.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:09:49.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:09:49.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:09:49.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:09:49.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:09:49.317 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:09:49.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:09:49.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:09:49.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:09:49.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:09:49.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:09:49.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:09:49.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:09:49.610 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:09:49.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:09:49.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:09:49.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:09:49.779 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:09:49.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:09:49.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:09:49.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:09:49.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:09:49.914 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:09:49.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:09:50.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:09:50.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:09:50.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:09:50.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:09:50.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:09:50.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:09:50.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:09:50.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:09:50.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:09:50.441 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 16:09:50.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:09:50.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:09:50.949 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:09:50.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:09:51.186 [Lua] PlayFabMirrorBase:_commit_internal 1 16:09:51.186 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:09:51.188 [Lua] generate_backend_stats 11000011894ca7a:1 16:09:51.204 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:09:51.204 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:09:51.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 16:09:51.204 [Lua] Set lobby begin: 16:09:51.204 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:09:51.204 [Lua] Lobby data level_key = inn_level 16:09:51.204 [Lua] Lobby data power_level = 835 16:09:51.204 [Lua] Lobby data selected_level_key = inn_level 16:09:51.204 [Lua] Lobby data player_slot_4 = 0:0 16:09:51.204 [Lua] Lobby data difficulty = normal 16:09:51.204 [Lua] Lobby data unique_server_name = pSyChO 16:09:51.205 [Lua] Lobby data matchmaking = false 16:09:51.205 [Lua] Lobby data host = 11000011894ca7a 16:09:51.205 [Lua] Lobby data country_code = IR 16:09:51.205 [Lua] Lobby data game_mode = 3 16:09:51.205 [Lua] Lobby data player_slot_5 = 0:0 16:09:51.205 [Lua] Lobby data player_slot_2 = 0:0 16:09:51.205 [Lua] Lobby data difficulty_tweak = 0 16:09:51.205 [Lua] Lobby data player_slot_3 = 0:0 16:09:51.205 [Lua] Lobby data num_players = 1 16:09:51.205 [Lua] Set lobby end. 16:09:51.209 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 16:09:51.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:09:51.301 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:09:51.302 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:09:51.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:09:51.447 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:09:51.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:09:51.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:09:51.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:09:51.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:09:51.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 16:09:51.763 [Lua] commit result success 1 16:09:51.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:09:51.954 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:09:51.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:09:52.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:09:52.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:09:52.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:09:52.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:09:52.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:09:52.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:09:52.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:09:52.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:09:52.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:09:52.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:09:52.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:09:52.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:09:52.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:09:52.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:09:52.316 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:09:52.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:09:52.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:09:52.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:09:52.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:09:52.415 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:09:52.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:09:52.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:09:52.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:09:52.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:09:52.528 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:09:52.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:09:52.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:09:52.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:09:52.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:09:53.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:09:53.077 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:09:53.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:09:53.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:09:53.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:09:53.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:09:54.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:09:54.193 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:09:54.194 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:09:54.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:09:54.407 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:09:54.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:09:55.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:09:55.071 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:09:55.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:09:55.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:09:55.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:09:55.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:09:55.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:09:55.859 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:09:55.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:09:56.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:09:56.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:09:56.383 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:09:56.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:09:56.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:09:56.401 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:09:56.567 [Lua] Players are leaving the safe zone 16:09:57.308 [Lua] StateInGameRunning:_game_actually_starts() 16:09:57.308 [Lua] [IngameUI] menu view on_enter start_menu_view 16:09:57.309 [Lua] hero_fullscreen_menu_on_enter 16:09:57.309 [Lua] ################################################################################################################# 16:09:57.309 [Lua] [Loading Time]: 00:00:25 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:09:57.309 [Lua] ################################################################################################################# 16:09:57.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 16:09:57.311 [Lua] [IngameUI] menu view post_update_on_enter table: 0x002ee160 16:09:57.313 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:09:57.316 [SteamVoipClient] select_out(11000011894ca7a, off) 16:09:57.320 [Lua] cb_razer_chroma_setup 16:09:57.331 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 16:09:57.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:09:57.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:09:57.337 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 16:09:57.337 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 16:09:57.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 16:09:57.668 [Lua] Commit load time data 16:09:58.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 0 16:09:58.646 [Lua] [IngameUI] menu view on_exit start_menu_view 16:09:58.646 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:09:58.646 [Lua] hero_fullscreen_menu_on_exit 16:09:58.648 [Lua] [IngameUI] menu view post_update_on_exit table: 0x002ee160 16:09:58.648 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:09:58.648 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:09:58.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:09:58.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:09:58.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xd8, position: 27249 16:11:15.575 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:12:18.394 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:12:18.394 [Lua] Players: 2 16:12:18.394 [Lua] Set lobby begin: 16:12:18.394 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:12:18.394 [Lua] Lobby data level_key = inn_level 16:12:18.395 [Lua] Lobby data power_level = 835 16:12:18.395 [Lua] Lobby data selected_level_key = inn_level 16:12:18.395 [Lua] Lobby data player_slot_4 = 0:0 16:12:18.395 [Lua] Lobby data difficulty = normal 16:12:18.395 [Lua] Lobby data unique_server_name = pSyChO 16:12:18.395 [Lua] Lobby data matchmaking = false 16:12:18.395 [Lua] Lobby data host = 11000011894ca7a 16:12:18.395 [Lua] Lobby data country_code = IR 16:12:18.395 [Lua] Lobby data game_mode = 3 16:12:18.395 [Lua] Lobby data player_slot_5 = 0:0 16:12:18.395 [Lua] Lobby data player_slot_2 = 0:0 16:12:18.395 [Lua] Lobby data difficulty_tweak = 0 16:12:18.395 [Lua] Lobby data player_slot_3 = 0:0 16:12:18.395 [Lua] Lobby data num_players = 2 16:12:18.395 [Lua] Set lobby end. 16:12:18.395 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:12:29.053 [Steam] Connection 347a70bd to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout 16:12:44.501 [Lua] [flow] string="stage_02" 16:12:44.501 [Lua] [flow] string="health" float=0.000000 16:12:44.501 [Lua] [flow] string="destroyed" 16:12:44.534 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 16:12:50.143 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:12:50.143 [Lua] Players: 1 16:12:50.143 [Lua] Set lobby begin: 16:12:50.143 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:12:50.143 [Lua] Lobby data level_key = inn_level 16:12:50.143 [Lua] Lobby data power_level = 835 16:12:50.143 [Lua] Lobby data selected_level_key = inn_level 16:12:50.143 [Lua] Lobby data player_slot_4 = 0:0 16:12:50.143 [Lua] Lobby data difficulty = normal 16:12:50.143 [Lua] Lobby data unique_server_name = pSyChO 16:12:50.143 [Lua] Lobby data matchmaking = false 16:12:50.143 [Lua] Lobby data host = 11000011894ca7a 16:12:50.144 [Lua] Lobby data country_code = IR 16:12:50.144 [Lua] Lobby data game_mode = 3 16:12:50.144 [Lua] Lobby data player_slot_5 = 0:0 16:12:50.144 [Lua] Lobby data player_slot_2 = 0:0 16:12:50.144 [Lua] Lobby data difficulty_tweak = 0 16:12:50.144 [Lua] Lobby data player_slot_3 = 0:0 16:12:50.144 [Lua] Lobby data num_players = 1 16:12:50.144 [Lua] Set lobby end. 16:12:50.144 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:13:15.723 [Lua] [IngameUI] menu view on_enter start_game_view 16:13:15.725 [Lua] [IngameUI] menu view post_update_on_enter table: 0x017da570 16:13:15.725 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:13:15.727 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 16:13:15.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:13:15.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 16:13:15.727 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 16:13:17.145 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:13:17.145 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 16:13:17.145 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:13:17.145 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 16:13:17.145 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:13:19.066 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:13:19.066 [Lua] ............................................................................................................ 16:13:19.066 [Lua] ............................................................................................................ 16:13:19.066 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom 16:13:19.066 [Lua] ............................................................................................................ 16:13:19.066 [Lua] ............................................................................................................ 16:13:19.066 [Lua] [Matchmaking] Cancelling matchmaking 16:13:19.066 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:13:19.075 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:13:19.075 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:13:19.075 [Lua] [Matchmaking] Filter: Free slots = 1 16:13:19.075 [Lua] [Matchmaking] Filter: Distance = close 16:13:19.075 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:13:19.075 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:13:19.075 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:13:19.075 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:13:19.075 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:13:19.075 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:13:19.075 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:13:19.075 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:13:19.075 [Lua] Set lobby begin: 16:13:19.075 [Lua] Lobby data power_level = 835 16:13:19.075 [Lua] Lobby data unique_server_name = pSyChO 16:13:19.075 [Lua] Lobby data difficulty_tweak = 0 16:13:19.075 [Lua] Lobby data host = 11000011894ca7a 16:13:19.075 [Lua] Lobby data time_of_search = 1606579999 16:13:19.075 [Lua] Lobby data game_mode = 3 16:13:19.075 [Lua] Lobby data level_key = inn_level 16:13:19.075 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:19.075 [Lua] Lobby data selected_level_key = inn_level 16:13:19.075 [Lua] Lobby data matchmaking = searching 16:13:19.075 [Lua] Lobby data player_slot_4 = 0:0 16:13:19.075 [Lua] Lobby data num_players = 1 16:13:19.075 [Lua] Lobby data player_slot_5 = 0:0 16:13:19.075 [Lua] Lobby data player_slot_2 = 0:0 16:13:19.075 [Lua] Lobby data country_code = IR 16:13:19.075 [Lua] Lobby data player_slot_3 = 0:0 16:13:19.075 [Lua] Lobby data difficulty = normal 16:13:19.075 [Lua] Set lobby end. 16:13:19.075 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:13:19.075 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:13:19.076 [Lua] [ChatManager][1]System: Starting search 16:13:19.076 [Lua] [ChatManager][1]System: Athel Yenlui 16:13:19.076 [Lua] [ChatManager][1]System: Legend 16:13:19.165 [Lua] [IngameUI] menu view on_exit start_game_view 16:13:19.165 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:13:19.165 [Save] Saving `save_data` 16:13:19.165 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:13:19.165 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:13:19.165 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:13:19.167 [Save] Save done 16:13:19.169 [Lua] [IngameUI] menu view post_update_on_exit table: 0x017da570 16:13:19.345 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:13:19.345 [Lua] 16:13:19.345 [Lua] [1] = elven_ruins (string) 16:13:19.345 [Lua] 16:13:19.345 [Lua] [Matchmaking] Changing distance filter from close to far 16:13:19.345 [Lua] [Matchmaking] Filter: Free slots = 1 16:13:19.345 [Lua] [Matchmaking] Filter: Distance = far 16:13:19.345 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:13:19.345 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:13:19.345 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:13:19.345 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:13:19.345 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:13:19.345 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:13:19.345 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:13:19.345 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:13:19.345 [Lua] [ChatManager][1]System: Increased search range 16:13:19.345 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:13:19.703 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 16:13:19.704 [Lua] 16:13:19.704 [Lua] [twitch_enabled] = false (string) 16:13:19.704 [Lua] [power_level] = 821 (string) 16:13:19.704 [Lua] [id] = 186000001b0e3d6 (string) 16:13:19.704 [Lua] [num_players] = 3 (string) 16:13:19.704 [Lua] [difficulty_tweak] = 0 (string) 16:13:19.704 [Lua] [host] = 11000010b28635f (string) 16:13:19.704 [Lua] [time_of_search] = 1606578590 (string) 16:13:19.704 [Lua] [game_mode] = 2 (string) 16:13:19.704 [Lua] [is_private] = false (string) 16:13:19.704 [Lua] [level_key] = elven_ruins (string) 16:13:19.704 [Lua] [name] = Lobby 186000001b0e3d6 (string) 16:13:19.704 [Lua] [country_code] = FR (string) 16:13:19.704 [Lua] [difficulty] = hardest (string) 16:13:19.704 [Lua] [match_started] = true (string) 16:13:19.704 [Lua] [selected_level_key] = elven_ruins (string) 16:13:19.704 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:19.704 [Lua] [quick_game] = true (string) 16:13:19.704 [Lua] [unique_server_name] = a little girl (string) 16:13:19.704 [Lua] [matchmaking] = true (string) 16:13:19.704 [Lua] [player_slot_1] = 0:0 (string) 16:13:19.704 [Lua] [player_slot_4] = 0:0 (string) 16:13:19.704 [Lua] [mechanism] = adventure (string) 16:13:19.704 [Lua] [player_slot_5] = 11000010248f580:1 (string) 16:13:19.704 [Lua] [player_slot_2] = 110000102b10dd4:1 (string) 16:13:19.704 [Lua] [weave_name] = false (string) 16:13:19.704 [Lua] [player_slot_3] = 11000010b28635f:1 (string) 16:13:19.704 [Lua] [eac_authorized] = true (string) 16:13:19.704 [Lua] 16:13:19.704 [Lua] =======================Found valid lobby! 16:13:19.704 [Lua] 16:13:19.704 [Lua] [twitch_enabled] = false (string) 16:13:19.704 [Lua] [power_level] = 835 (string) 16:13:19.704 [Lua] [id] = 186000001b143d3 (string) 16:13:19.704 [Lua] [num_players] = 2 (string) 16:13:19.704 [Lua] [difficulty_tweak] = 0 (string) 16:13:19.704 [Lua] [host] = 11000010352ecf3 (string) 16:13:19.704 [Lua] [game_mode] = 2 (string) 16:13:19.704 [Lua] [is_private] = false (string) 16:13:19.704 [Lua] [level_key] = inn_level (string) 16:13:19.704 [Lua] [name] = Lobby 186000001b143d3 (string) 16:13:19.704 [Lua] [country_code] = AT (string) 16:13:19.704 [Lua] [difficulty] = hardest (string) 16:13:19.704 [Lua] [match_started] = true (string) 16:13:19.704 [Lua] [selected_level_key] = elven_ruins (string) 16:13:19.704 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:19.704 [Lua] [quick_game] = false (string) 16:13:19.704 [Lua] [unique_server_name] = TIGGER [W4tler] (string) 16:13:19.704 [Lua] [matchmaking] = true (string) 16:13:19.704 [Lua] [player_slot_1] = 0:0 (string) 16:13:19.704 [Lua] [player_slot_4] = 110000109c7e00b:1 (string) 16:13:19.704 [Lua] [mechanism] = adventure (string) 16:13:19.704 [Lua] [player_slot_5] = 0:0 (string) 16:13:19.704 [Lua] [player_slot_2] = 0:0 (string) 16:13:19.704 [Lua] [weave_name] = false (string) 16:13:19.704 [Lua] [player_slot_3] = 11000010352ecf3:1 (string) 16:13:19.704 [Lua] [eac_authorized] = true (string) 16:13:19.704 [Lua] 16:13:19.704 [Lua] =======================Found valid lobby! 16:13:19.704 [Lua] 16:13:19.704 [Lua] [1] = elven_ruins (string) 16:13:19.704 [Lua] 16:13:19.704 [Lua] [Matchmaking] Lobby hosted by a little girl discarded due to 'strict matchmaking' 16:13:19.714 [Lua] [ChatManager][1]System: Found game... 16:13:19.714 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:13:19.714 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:13:19.714 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:13:19.714 [Lua] [ChatManager][1]System: Connecting to game session. 16:13:19.725 [Lua] [LobbyClient] Changed state from nil to joining 16:13:19.997 [Lua] [LobbyClient] Changed state from joining to joined 16:13:19.997 [Lua] [PartyManager] Leader is set to 11000010352ecf3 16:13:19.997 [Lua] [LobbyClient] connected to lobby, id: 186000001b143d3 16:13:19.997 [Lua] ====== Looking for host: 11000010352ecf3 16:13:19.998 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b220728, to peer: 11000010352ecf3 channel: 1 16:13:19.998 [Lua] Connected to host: 11000010352ecf3, using channel: 1 16:13:19.998 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:13:20.008 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'TIGGER [W4tler]'... 16:13:23.046 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:13:23.046 [Lua] Players: 2 16:13:23.046 [Lua] Set lobby begin: 16:13:23.046 [Lua] Lobby data power_level = 835 16:13:23.047 [Lua] Lobby data unique_server_name = pSyChO 16:13:23.047 [Lua] Lobby data difficulty_tweak = 0 16:13:23.047 [Lua] Lobby data host = 11000011894ca7a 16:13:23.047 [Lua] Lobby data time_of_search = 1606579999 16:13:23.047 [Lua] Lobby data game_mode = 3 16:13:23.047 [Lua] Lobby data level_key = inn_level 16:13:23.047 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:23.047 [Lua] Lobby data selected_level_key = inn_level 16:13:23.047 [Lua] Lobby data matchmaking = searching 16:13:23.047 [Lua] Lobby data player_slot_4 = 0:0 16:13:23.047 [Lua] Lobby data num_players = 2 16:13:23.047 [Lua] Lobby data player_slot_5 = 0:0 16:13:23.047 [Lua] Lobby data player_slot_2 = 0:0 16:13:23.047 [Lua] Lobby data country_code = IR 16:13:23.047 [Lua] Lobby data player_slot_3 = 0:0 16:13:23.047 [Lua] Lobby data difficulty = normal 16:13:23.047 [Lua] Set lobby end. 16:13:23.047 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:13:30.006 [Steam] Connection 42f0c598 to remote 11000010352ecf3 rejected, reason 5003, local problems most likely a timeout 16:13:31.008 [Handshaker] Lost connection 116 to 11000010352ecf3 16:13:33.447 [Steam] Connection d15193f9 to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout 16:13:35.200 [Lua] [LobbyMembers] Member joined 11000010156840c 16:13:50.272 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001b143d3, host_id:TIGGER [W4tler] 16:13:50.272 [Lua] [Matchmaking] Adding broken lobby: 186000001b143d3 Due to bad connection or something: true, ignoring it for 120 seconds 16:13:50.272 [Lua] LobbyClient close server channel 1 to 11000010352ecf3 16:13:50.272 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b220728, channel: 1 16:13:50.272 [Lua] [ChatManager][1]System: Connection timeout 16:13:50.272 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:13:50.272 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:13:50.272 [Lua] [Matchmaking] Filter: Free slots = 1 16:13:50.272 [Lua] [Matchmaking] Filter: Distance = close 16:13:50.272 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:13:50.272 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:13:50.272 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:13:50.272 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:13:50.272 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:13:50.272 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:13:50.272 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:13:50.272 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:13:50.272 [Lua] Set lobby begin: 16:13:50.272 [Lua] Lobby data power_level = 835 16:13:50.272 [Lua] Lobby data unique_server_name = pSyChO 16:13:50.272 [Lua] Lobby data difficulty_tweak = 0 16:13:50.272 [Lua] Lobby data host = 11000011894ca7a 16:13:50.272 [Lua] Lobby data time_of_search = 1606580030 16:13:50.272 [Lua] Lobby data game_mode = 3 16:13:50.272 [Lua] Lobby data level_key = inn_level 16:13:50.272 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:50.272 [Lua] Lobby data selected_level_key = inn_level 16:13:50.272 [Lua] Lobby data matchmaking = searching 16:13:50.272 [Lua] Lobby data player_slot_4 = 0:0 16:13:50.272 [Lua] Lobby data num_players = 2 16:13:50.272 [Lua] Lobby data player_slot_5 = 0:0 16:13:50.272 [Lua] Lobby data player_slot_2 = 0:0 16:13:50.272 [Lua] Lobby data country_code = IR 16:13:50.272 [Lua] Lobby data player_slot_3 = 0:0 16:13:50.272 [Lua] Lobby data difficulty = normal 16:13:50.272 [Lua] Set lobby end. 16:13:50.272 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:13:50.272 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:13:50.273 [Lua] [ChatManager][1]System: Starting search 16:13:50.273 [Lua] [ChatManager][1]System: Athel Yenlui 16:13:50.273 [Lua] [ChatManager][1]System: Legend 16:13:50.553 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:13:50.553 [Lua] 16:13:50.553 [Lua] [1] = elven_ruins (string) 16:13:50.553 [Lua] 16:13:50.553 [Lua] [Matchmaking] Changing distance filter from close to far 16:13:50.553 [Lua] [Matchmaking] Filter: Free slots = 1 16:13:50.553 [Lua] [Matchmaking] Filter: Distance = far 16:13:50.553 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:13:50.553 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:13:50.553 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:13:50.553 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:13:50.553 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:13:50.553 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:13:50.553 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:13:50.553 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:13:50.553 [Lua] [ChatManager][1]System: Increased search range 16:13:50.553 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:13:50.847 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 16:13:50.847 [Lua] 16:13:50.847 [Lua] [twitch_enabled] = false (string) 16:13:50.847 [Lua] [power_level] = 821 (string) 16:13:50.847 [Lua] [id] = 186000001b0e3d6 (string) 16:13:50.847 [Lua] [num_players] = 3 (string) 16:13:50.847 [Lua] [difficulty_tweak] = 0 (string) 16:13:50.847 [Lua] [host] = 11000010b28635f (string) 16:13:50.847 [Lua] [time_of_search] = 1606578590 (string) 16:13:50.847 [Lua] [game_mode] = 2 (string) 16:13:50.847 [Lua] [is_private] = false (string) 16:13:50.847 [Lua] [level_key] = elven_ruins (string) 16:13:50.847 [Lua] [name] = Lobby 186000001b0e3d6 (string) 16:13:50.847 [Lua] [country_code] = FR (string) 16:13:50.847 [Lua] [difficulty] = hardest (string) 16:13:50.847 [Lua] [match_started] = true (string) 16:13:50.847 [Lua] [selected_level_key] = elven_ruins (string) 16:13:50.847 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:50.847 [Lua] [quick_game] = true (string) 16:13:50.847 [Lua] [unique_server_name] = a little girl (string) 16:13:50.847 [Lua] [matchmaking] = true (string) 16:13:50.847 [Lua] [player_slot_1] = 0:0 (string) 16:13:50.847 [Lua] [player_slot_4] = 0:0 (string) 16:13:50.847 [Lua] [mechanism] = adventure (string) 16:13:50.847 [Lua] [player_slot_5] = 11000010248f580:1 (string) 16:13:50.847 [Lua] [player_slot_2] = 110000102b10dd4:1 (string) 16:13:50.847 [Lua] [weave_name] = false (string) 16:13:50.847 [Lua] [player_slot_3] = 11000010b28635f:1 (string) 16:13:50.847 [Lua] [eac_authorized] = true (string) 16:13:50.847 [Lua] 16:13:50.847 [Lua] =======================Found valid lobby! 16:13:50.848 [Lua] 16:13:50.848 [Lua] [twitch_enabled] = false (string) 16:13:50.848 [Lua] [power_level] = 835 (string) 16:13:50.848 [Lua] [id] = 186000001b143d3 (string) 16:13:50.848 [Lua] [num_players] = 4 (string) 16:13:50.848 [Lua] [difficulty_tweak] = 0 (string) 16:13:50.848 [Lua] [host] = 11000010352ecf3 (string) 16:13:50.848 [Lua] [game_mode] = 2 (string) 16:13:50.848 [Lua] [is_private] = false (string) 16:13:50.848 [Lua] [level_key] = inn_level (string) 16:13:50.848 [Lua] [name] = Lobby 186000001b143d3 (string) 16:13:50.848 [Lua] [country_code] = AT (string) 16:13:50.848 [Lua] [difficulty] = hardest (string) 16:13:50.848 [Lua] [match_started] = true (string) 16:13:50.848 [Lua] [selected_level_key] = elven_ruins (string) 16:13:50.848 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:50.848 [Lua] [quick_game] = false (string) 16:13:50.848 [Lua] [unique_server_name] = TIGGER [W4tler] (string) 16:13:50.848 [Lua] [matchmaking] = true (string) 16:13:50.848 [Lua] [player_slot_1] = 0:0 (string) 16:13:50.848 [Lua] [player_slot_4] = 110000109c7e00b:1 (string) 16:13:50.848 [Lua] [mechanism] = adventure (string) 16:13:50.848 [Lua] [player_slot_5] = 11000010156840c:1 (string) 16:13:50.848 [Lua] [player_slot_2] = 0:0 (string) 16:13:50.848 [Lua] [weave_name] = false (string) 16:13:50.848 [Lua] [player_slot_3] = 11000010352ecf3:1 (string) 16:13:50.848 [Lua] [eac_authorized] = true (string) 16:13:50.848 [Lua] 16:13:50.848 [Lua] =======================Found valid lobby! 16:13:50.848 [Lua] 16:13:50.848 [Lua] [1] = elven_ruins (string) 16:13:50.848 [Lua] 16:13:50.848 [Lua] [Matchmaking] Lobby hosted by a little girl discarded due to 'strict matchmaking' 16:13:50.848 [Lua] [Matchmaking] Lobby hosted by TIGGER [W4tler] failed lobby match due to 'lobby listed as broken' 16:13:50.848 [Lua] [Matchmaking] Changing distance filter from far to world 16:13:50.848 [Lua] [Matchmaking] Filter: Free slots = 1 16:13:50.848 [Lua] [Matchmaking] Filter: Distance = world 16:13:50.848 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:13:50.848 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:13:50.848 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:13:50.848 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:13:50.848 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:13:50.848 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:13:50.848 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:13:50.848 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:13:50.848 [Lua] [ChatManager][1]System: Increased search range 16:13:50.848 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:13:51.154 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7 16:13:51.155 [Lua] 16:13:51.155 [Lua] [twitch_enabled] = false (string) 16:13:51.155 [Lua] [power_level] = 821 (string) 16:13:51.155 [Lua] [id] = 186000001b0e3d6 (string) 16:13:51.155 [Lua] [num_players] = 3 (string) 16:13:51.155 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.155 [Lua] [host] = 11000010b28635f (string) 16:13:51.155 [Lua] [time_of_search] = 1606578590 (string) 16:13:51.155 [Lua] [game_mode] = 2 (string) 16:13:51.155 [Lua] [is_private] = false (string) 16:13:51.155 [Lua] [level_key] = elven_ruins (string) 16:13:51.155 [Lua] [name] = Lobby 186000001b0e3d6 (string) 16:13:51.155 [Lua] [country_code] = FR (string) 16:13:51.155 [Lua] [difficulty] = hardest (string) 16:13:51.155 [Lua] [match_started] = true (string) 16:13:51.155 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.155 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.155 [Lua] [quick_game] = true (string) 16:13:51.155 [Lua] [unique_server_name] = a little girl (string) 16:13:51.155 [Lua] [matchmaking] = true (string) 16:13:51.155 [Lua] [player_slot_1] = 0:0 (string) 16:13:51.155 [Lua] [player_slot_4] = 0:0 (string) 16:13:51.155 [Lua] [mechanism] = adventure (string) 16:13:51.155 [Lua] [player_slot_5] = 11000010248f580:1 (string) 16:13:51.155 [Lua] [player_slot_2] = 110000102b10dd4:1 (string) 16:13:51.155 [Lua] [weave_name] = false (string) 16:13:51.155 [Lua] [player_slot_3] = 11000010b28635f:1 (string) 16:13:51.155 [Lua] [eac_authorized] = true (string) 16:13:51.155 [Lua] 16:13:51.155 [Lua] =======================Found valid lobby! 16:13:51.156 [Lua] 16:13:51.156 [Lua] [twitch_enabled] = false (string) 16:13:51.156 [Lua] [power_level] = 835 (string) 16:13:51.156 [Lua] [id] = 186000001b143d3 (string) 16:13:51.156 [Lua] [num_players] = 3 (string) 16:13:51.156 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.156 [Lua] [host] = 11000010352ecf3 (string) 16:13:51.156 [Lua] [game_mode] = 2 (string) 16:13:51.156 [Lua] [is_private] = false (string) 16:13:51.156 [Lua] [level_key] = inn_level (string) 16:13:51.156 [Lua] [name] = Lobby 186000001b143d3 (string) 16:13:51.156 [Lua] [country_code] = AT (string) 16:13:51.156 [Lua] [difficulty] = hardest (string) 16:13:51.156 [Lua] [match_started] = true (string) 16:13:51.156 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.156 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.156 [Lua] [quick_game] = false (string) 16:13:51.156 [Lua] [unique_server_name] = TIGGER [W4tler] (string) 16:13:51.156 [Lua] [matchmaking] = true (string) 16:13:51.156 [Lua] [player_slot_1] = 0:0 (string) 16:13:51.156 [Lua] [player_slot_4] = 110000109c7e00b:1 (string) 16:13:51.156 [Lua] [mechanism] = adventure (string) 16:13:51.156 [Lua] [player_slot_5] = 11000010156840c:1 (string) 16:13:51.156 [Lua] [player_slot_2] = 0:0 (string) 16:13:51.156 [Lua] [weave_name] = false (string) 16:13:51.156 [Lua] [player_slot_3] = 11000010352ecf3:1 (string) 16:13:51.156 [Lua] [eac_authorized] = true (string) 16:13:51.156 [Lua] 16:13:51.156 [Lua] =======================Found valid lobby! 16:13:51.156 [Lua] 16:13:51.156 [Lua] [twitch_enabled] = false (string) 16:13:51.156 [Lua] [power_level] = 835 (string) 16:13:51.156 [Lua] [id] = 186000001b0bbe5 (string) 16:13:51.156 [Lua] [num_players] = 2 (string) 16:13:51.156 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.156 [Lua] [host] = 110000104817023 (string) 16:13:51.156 [Lua] [game_mode] = 2 (string) 16:13:51.156 [Lua] [is_private] = false (string) 16:13:51.156 [Lua] [level_key] = elven_ruins (string) 16:13:51.156 [Lua] [name] = Lobby 186000001b0bbe5 (string) 16:13:51.156 [Lua] [country_code] = US (string) 16:13:51.156 [Lua] [difficulty] = hardest (string) 16:13:51.156 [Lua] [match_started] = true (string) 16:13:51.156 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.156 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.156 [Lua] [quick_game] = true (string) 16:13:51.156 [Lua] [unique_server_name] = InfantileBear (string) 16:13:51.156 [Lua] [matchmaking] = true (string) 16:13:51.156 [Lua] [player_slot_1] = 110000104817023:1 (string) 16:13:51.156 [Lua] [player_slot_4] = 0:0 (string) 16:13:51.156 [Lua] [mechanism] = adventure (string) 16:13:51.156 [Lua] [player_slot_5] = 11000010158ff84:1 (string) 16:13:51.156 [Lua] [player_slot_2] = 0:0 (string) 16:13:51.156 [Lua] [weave_name] = false (string) 16:13:51.156 [Lua] [player_slot_3] = 0:0 (string) 16:13:51.156 [Lua] [eac_authorized] = true (string) 16:13:51.156 [Lua] 16:13:51.156 [Lua] =======================Found valid lobby! 16:13:51.157 [Lua] 16:13:51.157 [Lua] [twitch_enabled] = false (string) 16:13:51.157 [Lua] [power_level] = 749 (string) 16:13:51.157 [Lua] [id] = 186000001ad91db (string) 16:13:51.157 [Lua] [num_players] = 3 (string) 16:13:51.157 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.157 [Lua] [host] = 110000100bcf74e (string) 16:13:51.157 [Lua] [game_mode] = 2 (string) 16:13:51.157 [Lua] [is_private] = false (string) 16:13:51.157 [Lua] [level_key] = elven_ruins (string) 16:13:51.157 [Lua] [name] = Lobby 186000001ad91db (string) 16:13:51.157 [Lua] [country_code] = US (string) 16:13:51.157 [Lua] [difficulty] = hardest (string) 16:13:51.157 [Lua] [match_started] = true (string) 16:13:51.157 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.157 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.157 [Lua] [quick_game] = false (string) 16:13:51.157 [Lua] [unique_server_name] = Tevenan (string) 16:13:51.157 [Lua] [matchmaking] = true (string) 16:13:51.157 [Lua] [player_slot_1] = 0:0 (string) 16:13:51.157 [Lua] [player_slot_4] = 110000100bba150:1 (string) 16:13:51.157 [Lua] [mechanism] = adventure (string) 16:13:51.157 [Lua] [player_slot_5] = 110000100bcf74e:1 (string) 16:13:51.157 [Lua] [player_slot_2] = 0:0 (string) 16:13:51.157 [Lua] [weave_name] = false (string) 16:13:51.157 [Lua] [player_slot_3] = 1100001006670e1:1 (string) 16:13:51.157 [Lua] [eac_authorized] = true (string) 16:13:51.157 [Lua] 16:13:51.157 [Lua] =======================Found valid lobby! 16:13:51.158 [Lua] 16:13:51.158 [Lua] [twitch_enabled] = false (string) 16:13:51.158 [Lua] [power_level] = 835 (string) 16:13:51.158 [Lua] [id] = 186000001b1b43f (string) 16:13:51.158 [Lua] [num_players] = 3 (string) 16:13:51.158 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.158 [Lua] [host] = 110000107ed4fd7 (string) 16:13:51.158 [Lua] [game_mode] = 2 (string) 16:13:51.158 [Lua] [is_private] = false (string) 16:13:51.158 [Lua] [level_key] = elven_ruins (string) 16:13:51.158 [Lua] [name] = Lobby 186000001b1b43f (string) 16:13:51.158 [Lua] [country_code] = US (string) 16:13:51.158 [Lua] [difficulty] = hardest (string) 16:13:51.158 [Lua] [match_started] = true (string) 16:13:51.158 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.158 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.158 [Lua] [quick_game] = false (string) 16:13:51.158 [Lua] [unique_server_name] = Tyberos (string) 16:13:51.158 [Lua] [matchmaking] = true (string) 16:13:51.158 [Lua] [player_slot_1] = 1100001029f9e14:1 (string) 16:13:51.158 [Lua] [player_slot_4] = 0:0 (string) 16:13:51.158 [Lua] [mechanism] = adventure (string) 16:13:51.158 [Lua] [player_slot_5] = 0:0 (string) 16:13:51.158 [Lua] [player_slot_2] = 1100001037b568a:1 (string) 16:13:51.158 [Lua] [weave_name] = false (string) 16:13:51.158 [Lua] [player_slot_3] = 110000107ed4fd7:1 (string) 16:13:51.158 [Lua] [eac_authorized] = true (string) 16:13:51.158 [Lua] 16:13:51.158 [Lua] =======================Found valid lobby! 16:13:51.158 [Lua] 16:13:51.158 [Lua] [twitch_enabled] = false (string) 16:13:51.158 [Lua] [power_level] = 835 (string) 16:13:51.158 [Lua] [id] = 186000001b17076 (string) 16:13:51.158 [Lua] [num_players] = 3 (string) 16:13:51.158 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.158 [Lua] [host] = 11000010308e93f (string) 16:13:51.158 [Lua] [game_mode] = 2 (string) 16:13:51.158 [Lua] [is_private] = false (string) 16:13:51.158 [Lua] [level_key] = inn_level (string) 16:13:51.158 [Lua] [name] = Lobby 186000001b17076 (string) 16:13:51.158 [Lua] [country_code] = CN (string) 16:13:51.158 [Lua] [difficulty] = hardest (string) 16:13:51.158 [Lua] [match_started] = true (string) 16:13:51.158 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.158 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.158 [Lua] [quick_game] = false (string) 16:13:51.158 [Lua] [unique_server_name] = 璀璨星辰 (string) 16:13:51.158 [Lua] [matchmaking] = true (string) 16:13:51.158 [Lua] [player_slot_1] = 11000010308e93f:1 (string) 16:13:51.158 [Lua] [player_slot_4] = 0:0 (string) 16:13:51.158 [Lua] [mechanism] = adventure (string) 16:13:51.158 [Lua] [player_slot_5] = 0:0 (string) 16:13:51.158 [Lua] [player_slot_2] = 0:0 (string) 16:13:51.158 [Lua] [weave_name] = false (string) 16:13:51.158 [Lua] [player_slot_3] = 11000013e752196:1 (string) 16:13:51.158 [Lua] [eac_authorized] = true (string) 16:13:51.158 [Lua] 16:13:51.158 [Lua] =======================Found valid lobby! 16:13:51.159 [Lua] 16:13:51.159 [Lua] [twitch_enabled] = false (string) 16:13:51.159 [Lua] [power_level] = 835 (string) 16:13:51.159 [Lua] [id] = 186000001af3137 (string) 16:13:51.159 [Lua] [num_players] = 3 (string) 16:13:51.159 [Lua] [difficulty_tweak] = 0 (string) 16:13:51.159 [Lua] [host] = 110000116312db8 (string) 16:13:51.159 [Lua] [time_of_search] = 1606576118 (string) 16:13:51.159 [Lua] [game_mode] = 2 (string) 16:13:51.159 [Lua] [is_private] = false (string) 16:13:51.159 [Lua] [level_key] = elven_ruins (string) 16:13:51.159 [Lua] [name] = Lobby 186000001af3137 (string) 16:13:51.159 [Lua] [country_code] = AR (string) 16:13:51.159 [Lua] [difficulty] = hardest (string) 16:13:51.159 [Lua] [match_started] = true (string) 16:13:51.159 [Lua] [selected_level_key] = elven_ruins (string) 16:13:51.159 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:13:51.159 [Lua] [quick_game] = false (string) 16:13:51.159 [Lua] [unique_server_name] = DeathS (string) 16:13:51.159 [Lua] [matchmaking] = true (string) 16:13:51.159 [Lua] [player_slot_1] = 0:0 (string) 16:13:51.159 [Lua] [player_slot_4] = 110000116312db8:1 (string) 16:13:51.159 [Lua] [mechanism] = adventure (string) 16:13:51.159 [Lua] [player_slot_5] = 1100001060e0559:1 (string) 16:13:51.159 [Lua] [player_slot_2] = 110000102acc585:1 (string) 16:13:51.159 [Lua] [weave_name] = false (string) 16:13:51.159 [Lua] [player_slot_3] = 0:0 (string) 16:13:51.159 [Lua] [eac_authorized] = true (string) 16:13:51.159 [Lua] 16:13:51.159 [Lua] =======================Found valid lobby! 16:13:51.159 [Lua] 16:13:51.159 [Lua] [1] = elven_ruins (string) 16:13:51.159 [Lua] 16:13:51.159 [Lua] [Matchmaking] Lobby hosted by a little girl discarded due to 'strict matchmaking' 16:13:51.159 [Lua] [Matchmaking] Lobby hosted by TIGGER [W4tler] failed lobby match due to 'lobby listed as broken' 16:13:51.159 [Lua] [Matchmaking] Lobby hosted by InfantileBear discarded due to 'strict matchmaking' 16:13:51.160 [Lua] [Matchmaking] Lobby hosted by Tevenan discarded due to 'strict matchmaking' 16:13:51.160 [Lua] [Matchmaking] Lobby hosted by Tyberos discarded due to 'strict matchmaking' 16:13:51.160 [Lua] [Matchmaking] Lobby hosted by 璀璨星辰 discarded due to 'secondary lobby before reaching max distance' 16:13:51.160 [Lua] [Matchmaking] Lobby hosted by DeathS discarded due to 'strict matchmaking' 16:13:51.160 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:13:51.160 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:13:51.160 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:13:51.162 [Lua] Set lobby begin: 16:13:51.162 [Lua] Lobby data power_level = 835 16:13:51.162 [Lua] Lobby data unique_server_name = pSyChO 16:13:51.162 [Lua] Lobby data difficulty_tweak = 0 16:13:51.162 [Lua] Lobby data host = 11000011894ca7a 16:13:51.162 [Lua] Lobby data time_of_search = 1606580030 16:13:51.162 [Lua] Lobby data game_mode = 3 16:13:51.162 [Lua] Lobby data level_key = inn_level 16:13:51.162 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:51.162 [Lua] Lobby data selected_level_key = inn_level 16:13:51.162 [Lua] Lobby data matchmaking = searching 16:13:51.162 [Lua] Lobby data player_slot_4 = 0:0 16:13:51.162 [Lua] Lobby data num_players = 2 16:13:51.162 [Lua] Lobby data player_slot_5 = 0:0 16:13:51.162 [Lua] Lobby data player_slot_2 = 0:0 16:13:51.162 [Lua] Lobby data country_code = IR 16:13:51.162 [Lua] Lobby data player_slot_3 = 0:0 16:13:51.162 [Lua] Lobby data difficulty = hardest 16:13:51.162 [Lua] Set lobby end. 16:13:51.162 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:13:51.163 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0 16:13:51.163 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 ) 16:13:51.163 [Lua] Set lobby begin: 16:13:51.163 [Lua] Lobby data twitch_enabled = false 16:13:51.163 [Lua] Lobby data power_level = 835 16:13:51.163 [Lua] Lobby data unique_server_name = pSyChO 16:13:51.163 [Lua] Lobby data difficulty_tweak = 0 16:13:51.163 [Lua] Lobby data host = 11000011894ca7a 16:13:51.163 [Lua] Lobby data time_of_search = 1606580030 16:13:51.163 [Lua] Lobby data game_mode = 2 16:13:51.163 [Lua] Lobby data match_started = true 16:13:51.163 [Lua] Lobby data mechanism = adventure 16:13:51.163 [Lua] Lobby data level_key = inn_level 16:13:51.163 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:51.163 [Lua] Lobby data selected_level_key = elven_ruins 16:13:51.163 [Lua] Lobby data difficulty = hardest 16:13:51.163 [Lua] Lobby data quick_game = false 16:13:51.163 [Lua] Lobby data weave_name = false 16:13:51.163 [Lua] Lobby data matchmaking = true 16:13:51.163 [Lua] Lobby data player_slot_4 = 0:0 16:13:51.163 [Lua] Lobby data num_players = 2 16:13:51.163 [Lua] Lobby data player_slot_5 = 0:0 16:13:51.163 [Lua] Lobby data player_slot_2 = 0:0 16:13:51.163 [Lua] Lobby data country_code = IR 16:13:51.163 [Lua] Lobby data player_slot_3 = 0:0 16:13:51.163 [Lua] Lobby data eac_authorized = true 16:13:51.163 [Lua] Set lobby end. 16:13:51.163 [Lua] Set lobby begin: 16:13:51.163 [Lua] Lobby data twitch_enabled = false 16:13:51.163 [Lua] Lobby data power_level = 835 16:13:51.163 [Lua] Lobby data unique_server_name = pSyChO 16:13:51.163 [Lua] Lobby data difficulty_tweak = 0 16:13:51.163 [Lua] Lobby data host = 11000011894ca7a 16:13:51.163 [Lua] Lobby data time_of_search = 1606580030 16:13:51.163 [Lua] Lobby data game_mode = 2 16:13:51.163 [Lua] Lobby data is_private = false 16:13:51.163 [Lua] Lobby data match_started = true 16:13:51.163 [Lua] Lobby data mechanism = adventure 16:13:51.163 [Lua] Lobby data level_key = inn_level 16:13:51.164 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:51.164 [Lua] Lobby data selected_level_key = elven_ruins 16:13:51.164 [Lua] Lobby data difficulty = hardest 16:13:51.164 [Lua] Lobby data quick_game = false 16:13:51.164 [Lua] Lobby data weave_name = false 16:13:51.164 [Lua] Lobby data matchmaking = true 16:13:51.164 [Lua] Lobby data player_slot_4 = 0:0 16:13:51.164 [Lua] Lobby data num_players = 2 16:13:51.164 [Lua] Lobby data player_slot_5 = 0:0 16:13:51.164 [Lua] Lobby data player_slot_2 = 0:0 16:13:51.164 [Lua] Lobby data country_code = IR 16:13:51.164 [Lua] Lobby data player_slot_3 = 0:0 16:13:51.164 [Lua] Lobby data eac_authorized = true 16:13:51.164 [Lua] Set lobby end. 16:13:51.164 [Lua] [ChatManager][1]System: Starting hosted game... 16:13:51.172 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:13:51.172 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:13:53.796 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:13:53.796 [Lua] Players: 1 16:13:53.796 [Lua] Set lobby begin: 16:13:53.797 [Lua] Lobby data twitch_enabled = false 16:13:53.797 [Lua] Lobby data power_level = 835 16:13:53.797 [Lua] Lobby data unique_server_name = pSyChO 16:13:53.797 [Lua] Lobby data difficulty_tweak = 0 16:13:53.797 [Lua] Lobby data host = 11000011894ca7a 16:13:53.797 [Lua] Lobby data time_of_search = 1606580030 16:13:53.797 [Lua] Lobby data game_mode = 2 16:13:53.797 [Lua] Lobby data is_private = false 16:13:53.797 [Lua] Lobby data match_started = true 16:13:53.797 [Lua] Lobby data mechanism = adventure 16:13:53.797 [Lua] Lobby data level_key = inn_level 16:13:53.797 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:13:53.797 [Lua] Lobby data selected_level_key = elven_ruins 16:13:53.797 [Lua] Lobby data difficulty = hardest 16:13:53.797 [Lua] Lobby data quick_game = false 16:13:53.797 [Lua] Lobby data weave_name = false 16:13:53.797 [Lua] Lobby data matchmaking = true 16:13:53.797 [Lua] Lobby data player_slot_4 = 0:0 16:13:53.797 [Lua] Lobby data num_players = 1 16:13:53.797 [Lua] Lobby data player_slot_5 = 0:0 16:13:53.797 [Lua] Lobby data player_slot_2 = 0:0 16:13:53.797 [Lua] Lobby data country_code = IR 16:13:53.797 [Lua] Lobby data player_slot_3 = 0:0 16:13:53.797 [Lua] Lobby data eac_authorized = true 16:13:53.797 [Lua] Set lobby end. 16:13:53.797 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:14:06.446 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:14:06.446 [Lua] Players: 2 16:14:06.446 [Lua] Set lobby begin: 16:14:06.446 [Lua] Lobby data twitch_enabled = false 16:14:06.446 [Lua] Lobby data power_level = 835 16:14:06.446 [Lua] Lobby data unique_server_name = pSyChO 16:14:06.446 [Lua] Lobby data difficulty_tweak = 0 16:14:06.446 [Lua] Lobby data host = 11000011894ca7a 16:14:06.446 [Lua] Lobby data time_of_search = 1606580030 16:14:06.446 [Lua] Lobby data game_mode = 2 16:14:06.446 [Lua] Lobby data is_private = false 16:14:06.446 [Lua] Lobby data match_started = true 16:14:06.446 [Lua] Lobby data mechanism = adventure 16:14:06.446 [Lua] Lobby data level_key = inn_level 16:14:06.446 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:14:06.446 [Lua] Lobby data selected_level_key = elven_ruins 16:14:06.446 [Lua] Lobby data difficulty = hardest 16:14:06.446 [Lua] Lobby data quick_game = false 16:14:06.446 [Lua] Lobby data weave_name = false 16:14:06.446 [Lua] Lobby data matchmaking = true 16:14:06.446 [Lua] Lobby data player_slot_4 = 0:0 16:14:06.446 [Lua] Lobby data num_players = 2 16:14:06.446 [Lua] Lobby data player_slot_5 = 0:0 16:14:06.446 [Lua] Lobby data player_slot_2 = 0:0 16:14:06.446 [Lua] Lobby data country_code = IR 16:14:06.446 [Lua] Lobby data player_slot_3 = 0:0 16:14:06.446 [Lua] Lobby data eac_authorized = true 16:14:06.446 [Lua] Set lobby end. 16:14:06.447 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:14:12.298 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:14:12.298 [Lua] Players: 3 16:14:12.298 [Lua] Set lobby begin: 16:14:12.298 [Lua] Lobby data twitch_enabled = false 16:14:12.299 [Lua] Lobby data power_level = 835 16:14:12.299 [Lua] Lobby data unique_server_name = pSyChO 16:14:12.299 [Lua] Lobby data difficulty_tweak = 0 16:14:12.299 [Lua] Lobby data host = 11000011894ca7a 16:14:12.299 [Lua] Lobby data time_of_search = 1606580030 16:14:12.299 [Lua] Lobby data game_mode = 2 16:14:12.299 [Lua] Lobby data is_private = false 16:14:12.299 [Lua] Lobby data match_started = true 16:14:12.299 [Lua] Lobby data mechanism = adventure 16:14:12.299 [Lua] Lobby data level_key = inn_level 16:14:12.299 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:14:12.299 [Lua] Lobby data selected_level_key = elven_ruins 16:14:12.299 [Lua] Lobby data difficulty = hardest 16:14:12.299 [Lua] Lobby data quick_game = false 16:14:12.299 [Lua] Lobby data weave_name = false 16:14:12.299 [Lua] Lobby data matchmaking = true 16:14:12.299 [Lua] Lobby data player_slot_4 = 0:0 16:14:12.299 [Lua] Lobby data num_players = 3 16:14:12.299 [Lua] Lobby data player_slot_5 = 0:0 16:14:12.299 [Lua] Lobby data player_slot_2 = 0:0 16:14:12.299 [Lua] Lobby data country_code = IR 16:14:12.299 [Lua] Lobby data player_slot_3 = 0:0 16:14:12.299 [Lua] Lobby data eac_authorized = true 16:14:12.299 [Lua] Set lobby end. 16:14:12.299 [Lua] [LobbyMembers] Member joined 1100001196d084f 16:14:13.442 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:14:13.442 [Lua] Players: 4 16:14:13.442 [Lua] Set lobby begin: 16:14:13.442 [Lua] Lobby data twitch_enabled = false 16:14:13.442 [Lua] Lobby data power_level = 835 16:14:13.442 [Lua] Lobby data unique_server_name = pSyChO 16:14:13.442 [Lua] Lobby data difficulty_tweak = 0 16:14:13.442 [Lua] Lobby data host = 11000011894ca7a 16:14:13.442 [Lua] Lobby data time_of_search = 1606580030 16:14:13.442 [Lua] Lobby data game_mode = 2 16:14:13.442 [Lua] Lobby data is_private = false 16:14:13.442 [Lua] Lobby data match_started = true 16:14:13.442 [Lua] Lobby data mechanism = adventure 16:14:13.442 [Lua] Lobby data level_key = inn_level 16:14:13.442 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:14:13.442 [Lua] Lobby data selected_level_key = elven_ruins 16:14:13.442 [Lua] Lobby data difficulty = hardest 16:14:13.442 [Lua] Lobby data quick_game = false 16:14:13.442 [Lua] Lobby data weave_name = false 16:14:13.442 [Lua] Lobby data matchmaking = true 16:14:13.442 [Lua] Lobby data player_slot_4 = 0:0 16:14:13.442 [Lua] Lobby data num_players = 4 16:14:13.442 [Lua] Lobby data player_slot_5 = 0:0 16:14:13.442 [Lua] Lobby data player_slot_2 = 0:0 16:14:13.442 [Lua] Lobby data country_code = IR 16:14:13.442 [Lua] Lobby data player_slot_3 = 0:0 16:14:13.442 [Lua] Lobby data eac_authorized = true 16:14:13.442 [Lua] Set lobby end. 16:14:13.442 [Lua] [LobbyMembers] Member joined 110000109f13aa9 16:14:17.406 [Steam] Connection bad60543 to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout 16:14:23.750 [Steam] Connection f29b695c to remote 110000109f13aa9 rejected, reason 5008, local problems most likely a timeout 16:14:37.947 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:14:37.947 [Lua] Players: 3 16:14:37.947 [Lua] Set lobby begin: 16:14:37.947 [Lua] Lobby data twitch_enabled = false 16:14:37.947 [Lua] Lobby data power_level = 835 16:14:37.947 [Lua] Lobby data unique_server_name = pSyChO 16:14:37.947 [Lua] Lobby data difficulty_tweak = 0 16:14:37.947 [Lua] Lobby data host = 11000011894ca7a 16:14:37.947 [Lua] Lobby data time_of_search = 1606580030 16:14:37.947 [Lua] Lobby data game_mode = 2 16:14:37.947 [Lua] Lobby data is_private = false 16:14:37.947 [Lua] Lobby data match_started = true 16:14:37.947 [Lua] Lobby data mechanism = adventure 16:14:37.947 [Lua] Lobby data level_key = inn_level 16:14:37.947 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:14:37.947 [Lua] Lobby data selected_level_key = elven_ruins 16:14:37.947 [Lua] Lobby data difficulty = hardest 16:14:37.947 [Lua] Lobby data quick_game = false 16:14:37.948 [Lua] Lobby data weave_name = false 16:14:37.948 [Lua] Lobby data matchmaking = true 16:14:37.948 [Lua] Lobby data player_slot_4 = 0:0 16:14:37.948 [Lua] Lobby data num_players = 3 16:14:37.948 [Lua] Lobby data player_slot_5 = 0:0 16:14:37.948 [Lua] Lobby data player_slot_2 = 0:0 16:14:37.948 [Lua] Lobby data country_code = IR 16:14:37.948 [Lua] Lobby data player_slot_3 = 0:0 16:14:37.948 [Lua] Lobby data eac_authorized = true 16:14:37.948 [Lua] Set lobby end. 16:14:37.948 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:14:41.638 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:14:41.638 [Lua] Players: 2 16:14:41.638 [Lua] Set lobby begin: 16:14:41.638 [Lua] Lobby data twitch_enabled = false 16:14:41.638 [Lua] Lobby data power_level = 835 16:14:41.638 [Lua] Lobby data unique_server_name = pSyChO 16:14:41.638 [Lua] Lobby data difficulty_tweak = 0 16:14:41.638 [Lua] Lobby data host = 11000011894ca7a 16:14:41.638 [Lua] Lobby data time_of_search = 1606580030 16:14:41.638 [Lua] Lobby data game_mode = 2 16:14:41.638 [Lua] Lobby data is_private = false 16:14:41.638 [Lua] Lobby data match_started = true 16:14:41.638 [Lua] Lobby data mechanism = adventure 16:14:41.638 [Lua] Lobby data level_key = inn_level 16:14:41.638 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:14:41.638 [Lua] Lobby data selected_level_key = elven_ruins 16:14:41.638 [Lua] Lobby data difficulty = hardest 16:14:41.638 [Lua] Lobby data quick_game = false 16:14:41.638 [Lua] Lobby data weave_name = false 16:14:41.639 [Lua] Lobby data matchmaking = true 16:14:41.639 [Lua] Lobby data player_slot_4 = 0:0 16:14:41.639 [Lua] Lobby data num_players = 2 16:14:41.639 [Lua] Lobby data player_slot_5 = 0:0 16:14:41.639 [Lua] Lobby data player_slot_2 = 0:0 16:14:41.639 [Lua] Lobby data country_code = IR 16:14:41.639 [Lua] Lobby data player_slot_3 = 0:0 16:14:41.639 [Lua] Lobby data eac_authorized = true 16:14:41.639 [Lua] Set lobby end. 16:14:41.639 [Lua] [LobbyMembers] Member left 1100001196d084f 16:14:44.953 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:14:44.953 [Lua] Players: 1 16:14:44.953 [Lua] Set lobby begin: 16:14:44.953 [Lua] Lobby data twitch_enabled = false 16:14:44.953 [Lua] Lobby data power_level = 835 16:14:44.953 [Lua] Lobby data unique_server_name = pSyChO 16:14:44.953 [Lua] Lobby data difficulty_tweak = 0 16:14:44.953 [Lua] Lobby data host = 11000011894ca7a 16:14:44.953 [Lua] Lobby data time_of_search = 1606580030 16:14:44.953 [Lua] Lobby data game_mode = 2 16:14:44.953 [Lua] Lobby data is_private = false 16:14:44.953 [Lua] Lobby data match_started = true 16:14:44.953 [Lua] Lobby data mechanism = adventure 16:14:44.953 [Lua] Lobby data level_key = inn_level 16:14:44.953 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:14:44.953 [Lua] Lobby data selected_level_key = elven_ruins 16:14:44.953 [Lua] Lobby data difficulty = hardest 16:14:44.953 [Lua] Lobby data quick_game = false 16:14:44.953 [Lua] Lobby data weave_name = false 16:14:44.953 [Lua] Lobby data matchmaking = true 16:14:44.953 [Lua] Lobby data player_slot_4 = 0:0 16:14:44.953 [Lua] Lobby data num_players = 1 16:14:44.953 [Lua] Lobby data player_slot_5 = 0:0 16:14:44.953 [Lua] Lobby data player_slot_2 = 0:0 16:14:44.954 [Lua] Lobby data country_code = IR 16:14:44.954 [Lua] Lobby data player_slot_3 = 0:0 16:14:44.954 [Lua] Lobby data eac_authorized = true 16:14:44.954 [Lua] Set lobby end. 16:14:44.954 [Lua] [LobbyMembers] Member left 110000109f13aa9 16:15:09.038 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:15:09.038 [Lua] Players: 2 16:15:09.038 [Lua] Set lobby begin: 16:15:09.038 [Lua] Lobby data twitch_enabled = false 16:15:09.038 [Lua] Lobby data power_level = 835 16:15:09.038 [Lua] Lobby data unique_server_name = pSyChO 16:15:09.038 [Lua] Lobby data difficulty_tweak = 0 16:15:09.038 [Lua] Lobby data host = 11000011894ca7a 16:15:09.038 [Lua] Lobby data time_of_search = 1606580030 16:15:09.038 [Lua] Lobby data game_mode = 2 16:15:09.038 [Lua] Lobby data is_private = false 16:15:09.038 [Lua] Lobby data match_started = true 16:15:09.038 [Lua] Lobby data mechanism = adventure 16:15:09.038 [Lua] Lobby data level_key = inn_level 16:15:09.038 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:09.038 [Lua] Lobby data selected_level_key = elven_ruins 16:15:09.038 [Lua] Lobby data difficulty = hardest 16:15:09.038 [Lua] Lobby data quick_game = false 16:15:09.038 [Lua] Lobby data weave_name = false 16:15:09.038 [Lua] Lobby data matchmaking = true 16:15:09.038 [Lua] Lobby data player_slot_4 = 0:0 16:15:09.038 [Lua] Lobby data num_players = 2 16:15:09.038 [Lua] Lobby data player_slot_5 = 0:0 16:15:09.038 [Lua] Lobby data player_slot_2 = 0:0 16:15:09.038 [Lua] Lobby data country_code = IR 16:15:09.038 [Lua] Lobby data player_slot_3 = 0:0 16:15:09.038 [Lua] Lobby data eac_authorized = true 16:15:09.038 [Lua] Set lobby end. 16:15:09.039 [Lua] [LobbyMembers] Member joined 110000117d6889b 16:15:13.238 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:15:13.238 [Lua] Players: 3 16:15:13.238 [Lua] Set lobby begin: 16:15:13.238 [Lua] Lobby data twitch_enabled = false 16:15:13.238 [Lua] Lobby data power_level = 835 16:15:13.238 [Lua] Lobby data unique_server_name = pSyChO 16:15:13.238 [Lua] Lobby data difficulty_tweak = 0 16:15:13.238 [Lua] Lobby data host = 11000011894ca7a 16:15:13.238 [Lua] Lobby data time_of_search = 1606580030 16:15:13.238 [Lua] Lobby data game_mode = 2 16:15:13.238 [Lua] Lobby data is_private = false 16:15:13.238 [Lua] Lobby data match_started = true 16:15:13.238 [Lua] Lobby data mechanism = adventure 16:15:13.238 [Lua] Lobby data level_key = inn_level 16:15:13.238 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:13.238 [Lua] Lobby data selected_level_key = elven_ruins 16:15:13.238 [Lua] Lobby data difficulty = hardest 16:15:13.238 [Lua] Lobby data quick_game = false 16:15:13.238 [Lua] Lobby data weave_name = false 16:15:13.238 [Lua] Lobby data matchmaking = true 16:15:13.238 [Lua] Lobby data player_slot_4 = 0:0 16:15:13.238 [Lua] Lobby data num_players = 3 16:15:13.238 [Lua] Lobby data player_slot_5 = 0:0 16:15:13.238 [Lua] Lobby data player_slot_2 = 0:0 16:15:13.238 [Lua] Lobby data country_code = IR 16:15:13.238 [Lua] Lobby data player_slot_3 = 0:0 16:15:13.239 [Lua] Lobby data eac_authorized = true 16:15:13.239 [Lua] Set lobby end. 16:15:13.239 [Lua] [LobbyMembers] Member joined 1100001174b3bfb 16:15:19.363 [Steam] Connection 9afccd73 to remote 110000117d6889b rejected, reason 5008, local problems most likely a timeout 16:15:23.517 [Steam] Connection b9ba9801 to remote 1100001174b3bfb rejected, reason 5008, local problems most likely a timeout 16:15:39.399 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:15:39.399 [Lua] Players: 2 16:15:39.399 [Lua] Set lobby begin: 16:15:39.399 [Lua] Lobby data twitch_enabled = false 16:15:39.400 [Lua] Lobby data power_level = 835 16:15:39.400 [Lua] Lobby data unique_server_name = pSyChO 16:15:39.400 [Lua] Lobby data difficulty_tweak = 0 16:15:39.400 [Lua] Lobby data host = 11000011894ca7a 16:15:39.400 [Lua] Lobby data time_of_search = 1606580030 16:15:39.400 [Lua] Lobby data game_mode = 2 16:15:39.400 [Lua] Lobby data is_private = false 16:15:39.400 [Lua] Lobby data match_started = true 16:15:39.400 [Lua] Lobby data mechanism = adventure 16:15:39.400 [Lua] Lobby data level_key = inn_level 16:15:39.400 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:39.400 [Lua] Lobby data selected_level_key = elven_ruins 16:15:39.400 [Lua] Lobby data difficulty = hardest 16:15:39.400 [Lua] Lobby data quick_game = false 16:15:39.400 [Lua] Lobby data weave_name = false 16:15:39.400 [Lua] Lobby data matchmaking = true 16:15:39.400 [Lua] Lobby data player_slot_4 = 0:0 16:15:39.400 [Lua] Lobby data num_players = 2 16:15:39.400 [Lua] Lobby data player_slot_5 = 0:0 16:15:39.400 [Lua] Lobby data player_slot_2 = 0:0 16:15:39.400 [Lua] Lobby data country_code = IR 16:15:39.400 [Lua] Lobby data player_slot_3 = 0:0 16:15:39.400 [Lua] Lobby data eac_authorized = true 16:15:39.400 [Lua] Set lobby end. 16:15:39.400 [Lua] [LobbyMembers] Member left 110000117d6889b 16:15:40.694 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:15:40.694 [Lua] Players: 3 16:15:40.694 [Lua] Set lobby begin: 16:15:40.694 [Lua] Lobby data twitch_enabled = false 16:15:40.694 [Lua] Lobby data power_level = 835 16:15:40.694 [Lua] Lobby data unique_server_name = pSyChO 16:15:40.694 [Lua] Lobby data difficulty_tweak = 0 16:15:40.694 [Lua] Lobby data host = 11000011894ca7a 16:15:40.694 [Lua] Lobby data time_of_search = 1606580030 16:15:40.694 [Lua] Lobby data game_mode = 2 16:15:40.694 [Lua] Lobby data is_private = false 16:15:40.694 [Lua] Lobby data match_started = true 16:15:40.694 [Lua] Lobby data mechanism = adventure 16:15:40.694 [Lua] Lobby data level_key = inn_level 16:15:40.694 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:40.695 [Lua] Lobby data selected_level_key = elven_ruins 16:15:40.695 [Lua] Lobby data difficulty = hardest 16:15:40.695 [Lua] Lobby data quick_game = false 16:15:40.695 [Lua] Lobby data weave_name = false 16:15:40.695 [Lua] Lobby data matchmaking = true 16:15:40.695 [Lua] Lobby data player_slot_4 = 0:0 16:15:40.695 [Lua] Lobby data num_players = 3 16:15:40.695 [Lua] Lobby data player_slot_5 = 0:0 16:15:40.695 [Lua] Lobby data player_slot_2 = 0:0 16:15:40.695 [Lua] Lobby data country_code = IR 16:15:40.695 [Lua] Lobby data player_slot_3 = 0:0 16:15:40.695 [Lua] Lobby data eac_authorized = true 16:15:40.695 [Lua] Set lobby end. 16:15:40.695 [Lua] [LobbyMembers] Member joined 11000010b4329b6 16:15:40.841 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:15:40.841 [Lua] Players: 2 16:15:40.841 [Lua] Set lobby begin: 16:15:40.841 [Lua] Lobby data twitch_enabled = false 16:15:40.841 [Lua] Lobby data power_level = 835 16:15:40.841 [Lua] Lobby data unique_server_name = pSyChO 16:15:40.841 [Lua] Lobby data difficulty_tweak = 0 16:15:40.841 [Lua] Lobby data host = 11000011894ca7a 16:15:40.841 [Lua] Lobby data time_of_search = 1606580030 16:15:40.841 [Lua] Lobby data game_mode = 2 16:15:40.841 [Lua] Lobby data is_private = false 16:15:40.841 [Lua] Lobby data match_started = true 16:15:40.841 [Lua] Lobby data mechanism = adventure 16:15:40.841 [Lua] Lobby data level_key = inn_level 16:15:40.841 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:40.841 [Lua] Lobby data selected_level_key = elven_ruins 16:15:40.841 [Lua] Lobby data difficulty = hardest 16:15:40.841 [Lua] Lobby data quick_game = false 16:15:40.841 [Lua] Lobby data weave_name = false 16:15:40.841 [Lua] Lobby data matchmaking = true 16:15:40.841 [Lua] Lobby data player_slot_4 = 0:0 16:15:40.841 [Lua] Lobby data num_players = 2 16:15:40.841 [Lua] Lobby data player_slot_5 = 0:0 16:15:40.842 [Lua] Lobby data player_slot_2 = 0:0 16:15:40.842 [Lua] Lobby data country_code = IR 16:15:40.842 [Lua] Lobby data player_slot_3 = 0:0 16:15:40.842 [Lua] Lobby data eac_authorized = true 16:15:40.842 [Lua] Set lobby end. 16:15:40.842 [Lua] [LobbyMembers] Member left 1100001174b3bfb 16:15:41.098 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:15:41.098 [Lua] Players: 3 16:15:41.098 [Lua] Set lobby begin: 16:15:41.098 [Lua] Lobby data twitch_enabled = false 16:15:41.098 [Lua] Lobby data power_level = 835 16:15:41.098 [Lua] Lobby data unique_server_name = pSyChO 16:15:41.098 [Lua] Lobby data difficulty_tweak = 0 16:15:41.098 [Lua] Lobby data host = 11000011894ca7a 16:15:41.098 [Lua] Lobby data time_of_search = 1606580030 16:15:41.098 [Lua] Lobby data game_mode = 2 16:15:41.098 [Lua] Lobby data is_private = false 16:15:41.098 [Lua] Lobby data match_started = true 16:15:41.098 [Lua] Lobby data mechanism = adventure 16:15:41.098 [Lua] Lobby data level_key = inn_level 16:15:41.098 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:41.098 [Lua] Lobby data selected_level_key = elven_ruins 16:15:41.098 [Lua] Lobby data difficulty = hardest 16:15:41.098 [Lua] Lobby data quick_game = false 16:15:41.098 [Lua] Lobby data weave_name = false 16:15:41.098 [Lua] Lobby data matchmaking = true 16:15:41.098 [Lua] Lobby data player_slot_4 = 0:0 16:15:41.098 [Lua] Lobby data num_players = 3 16:15:41.098 [Lua] Lobby data player_slot_5 = 0:0 16:15:41.098 [Lua] Lobby data player_slot_2 = 0:0 16:15:41.098 [Lua] Lobby data country_code = IR 16:15:41.098 [Lua] Lobby data player_slot_3 = 0:0 16:15:41.098 [Lua] Lobby data eac_authorized = true 16:15:41.098 [Lua] Set lobby end. 16:15:41.099 [Lua] [LobbyMembers] Member joined 1100001051f17e4 16:15:51.129 [Lua] [Matchmaking] Removing broken lobby 186000001b143d3, perhaps it will now work again?! 16:15:51.456 [Steam] Connection aa095640 to remote 1100001051f17e4 rejected, reason 5008, local problems most likely a timeout 16:15:51.602 [Steam] Connection cc5c14e2 to remote 11000010b4329b6 rejected, reason 5008, local problems most likely a timeout 16:15:58.946 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:15:58.946 [Lua] Players: 4 16:15:58.946 [Lua] Set lobby begin: 16:15:58.946 [Lua] Lobby data twitch_enabled = false 16:15:58.946 [Lua] Lobby data power_level = 835 16:15:58.946 [Lua] Lobby data unique_server_name = pSyChO 16:15:58.946 [Lua] Lobby data difficulty_tweak = 0 16:15:58.946 [Lua] Lobby data host = 11000011894ca7a 16:15:58.946 [Lua] Lobby data time_of_search = 1606580030 16:15:58.946 [Lua] Lobby data game_mode = 2 16:15:58.946 [Lua] Lobby data is_private = false 16:15:58.946 [Lua] Lobby data match_started = true 16:15:58.946 [Lua] Lobby data mechanism = adventure 16:15:58.946 [Lua] Lobby data level_key = inn_level 16:15:58.946 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:15:58.946 [Lua] Lobby data selected_level_key = elven_ruins 16:15:58.946 [Lua] Lobby data difficulty = hardest 16:15:58.947 [Lua] Lobby data quick_game = false 16:15:58.947 [Lua] Lobby data weave_name = false 16:15:58.947 [Lua] Lobby data matchmaking = true 16:15:58.947 [Lua] Lobby data player_slot_4 = 0:0 16:15:58.947 [Lua] Lobby data num_players = 4 16:15:58.947 [Lua] Lobby data player_slot_5 = 0:0 16:15:58.947 [Lua] Lobby data player_slot_2 = 0:0 16:15:58.947 [Lua] Lobby data country_code = IR 16:15:58.947 [Lua] Lobby data player_slot_3 = 0:0 16:15:58.947 [Lua] Lobby data eac_authorized = true 16:15:58.947 [Lua] Set lobby end. 16:15:58.947 [Lua] [LobbyMembers] Member joined 11000010b1568d2 16:16:09.309 [Steam] Connection 1f5381c to remote 11000010b1568d2 rejected, reason 5008, local problems most likely a timeout 16:16:11.694 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:16:11.694 [Lua] Players: 3 16:16:11.694 [Lua] Set lobby begin: 16:16:11.694 [Lua] Lobby data twitch_enabled = false 16:16:11.694 [Lua] Lobby data power_level = 835 16:16:11.694 [Lua] Lobby data unique_server_name = pSyChO 16:16:11.695 [Lua] Lobby data difficulty_tweak = 0 16:16:11.695 [Lua] Lobby data host = 11000011894ca7a 16:16:11.695 [Lua] Lobby data time_of_search = 1606580030 16:16:11.695 [Lua] Lobby data game_mode = 2 16:16:11.695 [Lua] Lobby data is_private = false 16:16:11.695 [Lua] Lobby data match_started = true 16:16:11.695 [Lua] Lobby data mechanism = adventure 16:16:11.695 [Lua] Lobby data level_key = inn_level 16:16:11.695 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:16:11.695 [Lua] Lobby data selected_level_key = elven_ruins 16:16:11.695 [Lua] Lobby data difficulty = hardest 16:16:11.695 [Lua] Lobby data quick_game = false 16:16:11.695 [Lua] Lobby data weave_name = false 16:16:11.695 [Lua] Lobby data matchmaking = true 16:16:11.695 [Lua] Lobby data player_slot_4 = 0:0 16:16:11.695 [Lua] Lobby data num_players = 3 16:16:11.695 [Lua] Lobby data player_slot_5 = 0:0 16:16:11.695 [Lua] Lobby data player_slot_2 = 0:0 16:16:11.695 [Lua] Lobby data country_code = IR 16:16:11.695 [Lua] Lobby data player_slot_3 = 0:0 16:16:11.695 [Lua] Lobby data eac_authorized = true 16:16:11.695 [Lua] Set lobby end. 16:16:11.695 [Lua] [LobbyMembers] Member left 1100001051f17e4 16:16:12.649 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:16:12.649 [Lua] Players: 2 16:16:12.649 [Lua] Set lobby begin: 16:16:12.649 [Lua] Lobby data twitch_enabled = false 16:16:12.649 [Lua] Lobby data power_level = 835 16:16:12.649 [Lua] Lobby data unique_server_name = pSyChO 16:16:12.649 [Lua] Lobby data difficulty_tweak = 0 16:16:12.649 [Lua] Lobby data host = 11000011894ca7a 16:16:12.649 [Lua] Lobby data time_of_search = 1606580030 16:16:12.649 [Lua] Lobby data game_mode = 2 16:16:12.649 [Lua] Lobby data is_private = false 16:16:12.650 [Lua] Lobby data match_started = true 16:16:12.650 [Lua] Lobby data mechanism = adventure 16:16:12.650 [Lua] Lobby data level_key = inn_level 16:16:12.650 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:16:12.650 [Lua] Lobby data selected_level_key = elven_ruins 16:16:12.650 [Lua] Lobby data difficulty = hardest 16:16:12.650 [Lua] Lobby data quick_game = false 16:16:12.650 [Lua] Lobby data weave_name = false 16:16:12.650 [Lua] Lobby data matchmaking = true 16:16:12.650 [Lua] Lobby data player_slot_4 = 0:0 16:16:12.650 [Lua] Lobby data num_players = 2 16:16:12.650 [Lua] Lobby data player_slot_5 = 0:0 16:16:12.650 [Lua] Lobby data player_slot_2 = 0:0 16:16:12.650 [Lua] Lobby data country_code = IR 16:16:12.650 [Lua] Lobby data player_slot_3 = 0:0 16:16:12.650 [Lua] Lobby data eac_authorized = true 16:16:12.650 [Lua] Set lobby end. 16:16:12.650 [Lua] [LobbyMembers] Member left 11000010b4329b6 16:16:29.400 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:16:29.400 [Lua] Players: 1 16:16:29.400 [Lua] Set lobby begin: 16:16:29.400 [Lua] Lobby data twitch_enabled = false 16:16:29.400 [Lua] Lobby data power_level = 835 16:16:29.400 [Lua] Lobby data unique_server_name = pSyChO 16:16:29.400 [Lua] Lobby data difficulty_tweak = 0 16:16:29.400 [Lua] Lobby data host = 11000011894ca7a 16:16:29.400 [Lua] Lobby data time_of_search = 1606580030 16:16:29.400 [Lua] Lobby data game_mode = 2 16:16:29.400 [Lua] Lobby data is_private = false 16:16:29.400 [Lua] Lobby data match_started = true 16:16:29.400 [Lua] Lobby data mechanism = adventure 16:16:29.400 [Lua] Lobby data level_key = inn_level 16:16:29.400 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:16:29.400 [Lua] Lobby data selected_level_key = elven_ruins 16:16:29.400 [Lua] Lobby data difficulty = hardest 16:16:29.400 [Lua] Lobby data quick_game = false 16:16:29.401 [Lua] Lobby data weave_name = false 16:16:29.401 [Lua] Lobby data matchmaking = true 16:16:29.401 [Lua] Lobby data player_slot_4 = 0:0 16:16:29.401 [Lua] Lobby data num_players = 1 16:16:29.401 [Lua] Lobby data player_slot_5 = 0:0 16:16:29.401 [Lua] Lobby data player_slot_2 = 0:0 16:16:29.401 [Lua] Lobby data country_code = IR 16:16:29.401 [Lua] Lobby data player_slot_3 = 0:0 16:16:29.401 [Lua] Lobby data eac_authorized = true 16:16:29.401 [Lua] Set lobby end. 16:16:29.401 [Lua] [LobbyMembers] Member left 11000010b1568d2 16:16:38.243 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:16:38.243 [Lua] Players: 2 16:16:38.243 [Lua] Set lobby begin: 16:16:38.243 [Lua] Lobby data twitch_enabled = false 16:16:38.243 [Lua] Lobby data power_level = 835 16:16:38.243 [Lua] Lobby data unique_server_name = pSyChO 16:16:38.243 [Lua] Lobby data difficulty_tweak = 0 16:16:38.243 [Lua] Lobby data host = 11000011894ca7a 16:16:38.243 [Lua] Lobby data time_of_search = 1606580030 16:16:38.243 [Lua] Lobby data game_mode = 2 16:16:38.243 [Lua] Lobby data is_private = false 16:16:38.243 [Lua] Lobby data match_started = true 16:16:38.243 [Lua] Lobby data mechanism = adventure 16:16:38.243 [Lua] Lobby data level_key = inn_level 16:16:38.243 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:16:38.243 [Lua] Lobby data selected_level_key = elven_ruins 16:16:38.243 [Lua] Lobby data difficulty = hardest 16:16:38.243 [Lua] Lobby data quick_game = false 16:16:38.243 [Lua] Lobby data weave_name = false 16:16:38.243 [Lua] Lobby data matchmaking = true 16:16:38.243 [Lua] Lobby data player_slot_4 = 0:0 16:16:38.243 [Lua] Lobby data num_players = 2 16:16:38.243 [Lua] Lobby data player_slot_5 = 0:0 16:16:38.243 [Lua] Lobby data player_slot_2 = 0:0 16:16:38.243 [Lua] Lobby data country_code = IR 16:16:38.243 [Lua] Lobby data player_slot_3 = 0:0 16:16:38.243 [Lua] Lobby data eac_authorized = true 16:16:38.243 [Lua] Set lobby end. 16:16:38.243 [Lua] [LobbyMembers] Member joined 110000106077477 16:16:48.506 [Steam] Connection 3e623c84 to remote 110000106077477 rejected, reason 5008, local problems most likely a timeout 16:17:09.598 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:17:09.598 [Lua] Players: 1 16:17:09.598 [Lua] Set lobby begin: 16:17:09.598 [Lua] Lobby data twitch_enabled = false 16:17:09.598 [Lua] Lobby data power_level = 835 16:17:09.598 [Lua] Lobby data unique_server_name = pSyChO 16:17:09.598 [Lua] Lobby data difficulty_tweak = 0 16:17:09.598 [Lua] Lobby data host = 11000011894ca7a 16:17:09.598 [Lua] Lobby data time_of_search = 1606580030 16:17:09.598 [Lua] Lobby data game_mode = 2 16:17:09.598 [Lua] Lobby data is_private = false 16:17:09.598 [Lua] Lobby data match_started = true 16:17:09.598 [Lua] Lobby data mechanism = adventure 16:17:09.598 [Lua] Lobby data level_key = inn_level 16:17:09.598 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:17:09.598 [Lua] Lobby data selected_level_key = elven_ruins 16:17:09.598 [Lua] Lobby data difficulty = hardest 16:17:09.598 [Lua] Lobby data quick_game = false 16:17:09.599 [Lua] Lobby data weave_name = false 16:17:09.599 [Lua] Lobby data matchmaking = true 16:17:09.599 [Lua] Lobby data player_slot_4 = 0:0 16:17:09.599 [Lua] Lobby data num_players = 1 16:17:09.599 [Lua] Lobby data player_slot_5 = 0:0 16:17:09.599 [Lua] Lobby data player_slot_2 = 0:0 16:17:09.599 [Lua] Lobby data country_code = IR 16:17:09.599 [Lua] Lobby data player_slot_3 = 0:0 16:17:09.599 [Lua] Lobby data eac_authorized = true 16:17:09.599 [Lua] Set lobby end. 16:17:09.599 [Lua] [LobbyMembers] Member left 110000106077477 16:17:32.749 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:17:32.749 [Lua] Players: 2 16:17:32.749 [Lua] Set lobby begin: 16:17:32.749 [Lua] Lobby data twitch_enabled = false 16:17:32.749 [Lua] Lobby data power_level = 835 16:17:32.749 [Lua] Lobby data unique_server_name = pSyChO 16:17:32.749 [Lua] Lobby data difficulty_tweak = 0 16:17:32.749 [Lua] Lobby data host = 11000011894ca7a 16:17:32.749 [Lua] Lobby data time_of_search = 1606580030 16:17:32.749 [Lua] Lobby data game_mode = 2 16:17:32.750 [Lua] Lobby data is_private = false 16:17:32.750 [Lua] Lobby data match_started = true 16:17:32.750 [Lua] Lobby data mechanism = adventure 16:17:32.750 [Lua] Lobby data level_key = inn_level 16:17:32.750 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:17:32.750 [Lua] Lobby data selected_level_key = elven_ruins 16:17:32.750 [Lua] Lobby data difficulty = hardest 16:17:32.750 [Lua] Lobby data quick_game = false 16:17:32.750 [Lua] Lobby data weave_name = false 16:17:32.750 [Lua] Lobby data matchmaking = true 16:17:32.750 [Lua] Lobby data player_slot_4 = 0:0 16:17:32.750 [Lua] Lobby data num_players = 2 16:17:32.750 [Lua] Lobby data player_slot_5 = 0:0 16:17:32.750 [Lua] Lobby data player_slot_2 = 0:0 16:17:32.750 [Lua] Lobby data country_code = IR 16:17:32.750 [Lua] Lobby data player_slot_3 = 0:0 16:17:32.750 [Lua] Lobby data eac_authorized = true 16:17:32.750 [Lua] Set lobby end. 16:17:32.750 [Lua] [LobbyMembers] Member joined 110000102c0e1e7 16:17:36.201 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:17:36.201 [Lua] Players: 3 16:17:36.201 [Lua] Set lobby begin: 16:17:36.201 [Lua] Lobby data twitch_enabled = false 16:17:36.202 [Lua] Lobby data power_level = 835 16:17:36.202 [Lua] Lobby data unique_server_name = pSyChO 16:17:36.202 [Lua] Lobby data difficulty_tweak = 0 16:17:36.202 [Lua] Lobby data host = 11000011894ca7a 16:17:36.202 [Lua] Lobby data time_of_search = 1606580030 16:17:36.202 [Lua] Lobby data game_mode = 2 16:17:36.202 [Lua] Lobby data is_private = false 16:17:36.202 [Lua] Lobby data match_started = true 16:17:36.202 [Lua] Lobby data mechanism = adventure 16:17:36.202 [Lua] Lobby data level_key = inn_level 16:17:36.202 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:17:36.202 [Lua] Lobby data selected_level_key = elven_ruins 16:17:36.202 [Lua] Lobby data difficulty = hardest 16:17:36.202 [Lua] Lobby data quick_game = false 16:17:36.202 [Lua] Lobby data weave_name = false 16:17:36.202 [Lua] Lobby data matchmaking = true 16:17:36.202 [Lua] Lobby data player_slot_4 = 0:0 16:17:36.202 [Lua] Lobby data num_players = 3 16:17:36.202 [Lua] Lobby data player_slot_5 = 0:0 16:17:36.202 [Lua] Lobby data player_slot_2 = 0:0 16:17:36.202 [Lua] Lobby data country_code = IR 16:17:36.202 [Lua] Lobby data player_slot_3 = 0:0 16:17:36.202 [Lua] Lobby data eac_authorized = true 16:17:36.202 [Lua] Set lobby end. 16:17:36.202 [Lua] [LobbyMembers] Member joined 110000107a9825e 16:17:43.062 [Steam] Connection 182376a6 to remote 110000102c0e1e7 rejected, reason 5008, local problems most likely a timeout 16:17:46.509 [Steam] Connection 5bedfe09 to remote 110000107a9825e rejected, reason 5008, local problems most likely a timeout 16:17:48.418 [Window] Window => inactive 16:17:48.793 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:17:48.793 [Lua] Players: 4 16:17:48.793 [Lua] Set lobby begin: 16:17:48.793 [Lua] Lobby data twitch_enabled = false 16:17:48.793 [Lua] Lobby data power_level = 835 16:17:48.793 [Lua] Lobby data unique_server_name = pSyChO 16:17:48.793 [Lua] Lobby data difficulty_tweak = 0 16:17:48.793 [Lua] Lobby data host = 11000011894ca7a 16:17:48.793 [Lua] Lobby data time_of_search = 1606580030 16:17:48.793 [Lua] Lobby data game_mode = 2 16:17:48.793 [Lua] Lobby data is_private = false 16:17:48.793 [Lua] Lobby data match_started = true 16:17:48.793 [Lua] Lobby data mechanism = adventure 16:17:48.793 [Lua] Lobby data level_key = inn_level 16:17:48.793 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:17:48.793 [Lua] Lobby data selected_level_key = elven_ruins 16:17:48.793 [Lua] Lobby data difficulty = hardest 16:17:48.793 [Lua] Lobby data quick_game = false 16:17:48.793 [Lua] Lobby data weave_name = false 16:17:48.793 [Lua] Lobby data matchmaking = true 16:17:48.793 [Lua] Lobby data player_slot_4 = 0:0 16:17:48.793 [Lua] Lobby data num_players = 4 16:17:48.794 [Lua] Lobby data player_slot_5 = 0:0 16:17:48.794 [Lua] Lobby data player_slot_2 = 0:0 16:17:48.794 [Lua] Lobby data country_code = IR 16:17:48.794 [Lua] Lobby data player_slot_3 = 0:0 16:17:48.794 [Lua] Lobby data eac_authorized = true 16:17:48.794 [Lua] Set lobby end. 16:17:48.794 [Lua] [LobbyMembers] Member joined 110000136faa68a 16:17:59.349 [Steam] Connection 7087468f to remote 110000136faa68a rejected, reason 5008, local problems most likely a timeout 16:18:05.398 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:18:05.398 [Lua] Players: 3 16:18:05.398 [Lua] Set lobby begin: 16:18:05.398 [Lua] Lobby data twitch_enabled = false 16:18:05.398 [Lua] Lobby data power_level = 835 16:18:05.398 [Lua] Lobby data unique_server_name = pSyChO 16:18:05.398 [Lua] Lobby data difficulty_tweak = 0 16:18:05.398 [Lua] Lobby data host = 11000011894ca7a 16:18:05.398 [Lua] Lobby data time_of_search = 1606580030 16:18:05.398 [Lua] Lobby data game_mode = 2 16:18:05.398 [Lua] Lobby data is_private = false 16:18:05.398 [Lua] Lobby data match_started = true 16:18:05.398 [Lua] Lobby data mechanism = adventure 16:18:05.398 [Lua] Lobby data level_key = inn_level 16:18:05.398 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:18:05.398 [Lua] Lobby data selected_level_key = elven_ruins 16:18:05.398 [Lua] Lobby data difficulty = hardest 16:18:05.398 [Lua] Lobby data quick_game = false 16:18:05.398 [Lua] Lobby data weave_name = false 16:18:05.398 [Lua] Lobby data matchmaking = true 16:18:05.398 [Lua] Lobby data player_slot_4 = 0:0 16:18:05.398 [Lua] Lobby data num_players = 3 16:18:05.398 [Lua] Lobby data player_slot_5 = 0:0 16:18:05.398 [Lua] Lobby data player_slot_2 = 0:0 16:18:05.398 [Lua] Lobby data country_code = IR 16:18:05.398 [Lua] Lobby data player_slot_3 = 0:0 16:18:05.398 [Lua] Lobby data eac_authorized = true 16:18:05.398 [Lua] Set lobby end. 16:18:05.399 [Lua] [LobbyMembers] Member left 110000102c0e1e7 16:18:06.256 [Window] Window => active 16:18:06.258 [Window] Window => active 16:18:07.153 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:18:07.153 [Lua] Players: 2 16:18:07.153 [Lua] Set lobby begin: 16:18:07.153 [Lua] Lobby data twitch_enabled = false 16:18:07.153 [Lua] Lobby data power_level = 835 16:18:07.153 [Lua] Lobby data unique_server_name = pSyChO 16:18:07.153 [Lua] Lobby data difficulty_tweak = 0 16:18:07.153 [Lua] Lobby data host = 11000011894ca7a 16:18:07.153 [Lua] Lobby data time_of_search = 1606580030 16:18:07.153 [Lua] Lobby data game_mode = 2 16:18:07.153 [Lua] Lobby data is_private = false 16:18:07.153 [Lua] Lobby data match_started = true 16:18:07.153 [Lua] Lobby data mechanism = adventure 16:18:07.153 [Lua] Lobby data level_key = inn_level 16:18:07.153 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:18:07.153 [Lua] Lobby data selected_level_key = elven_ruins 16:18:07.153 [Lua] Lobby data difficulty = hardest 16:18:07.153 [Lua] Lobby data quick_game = false 16:18:07.153 [Lua] Lobby data weave_name = false 16:18:07.153 [Lua] Lobby data matchmaking = true 16:18:07.153 [Lua] Lobby data player_slot_4 = 0:0 16:18:07.153 [Lua] Lobby data num_players = 2 16:18:07.153 [Lua] Lobby data player_slot_5 = 0:0 16:18:07.153 [Lua] Lobby data player_slot_2 = 0:0 16:18:07.153 [Lua] Lobby data country_code = IR 16:18:07.153 [Lua] Lobby data player_slot_3 = 0:0 16:18:07.153 [Lua] Lobby data eac_authorized = true 16:18:07.153 [Lua] Set lobby end. 16:18:07.153 [Lua] [LobbyMembers] Member left 110000107a9825e 16:18:20.448 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:18:20.448 [Lua] Players: 1 16:18:20.448 [Lua] Set lobby begin: 16:18:20.448 [Lua] Lobby data twitch_enabled = false 16:18:20.448 [Lua] Lobby data power_level = 835 16:18:20.448 [Lua] Lobby data unique_server_name = pSyChO 16:18:20.448 [Lua] Lobby data difficulty_tweak = 0 16:18:20.448 [Lua] Lobby data host = 11000011894ca7a 16:18:20.448 [Lua] Lobby data time_of_search = 1606580030 16:18:20.448 [Lua] Lobby data game_mode = 2 16:18:20.448 [Lua] Lobby data is_private = false 16:18:20.448 [Lua] Lobby data match_started = true 16:18:20.448 [Lua] Lobby data mechanism = adventure 16:18:20.448 [Lua] Lobby data level_key = inn_level 16:18:20.448 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:18:20.448 [Lua] Lobby data selected_level_key = elven_ruins 16:18:20.448 [Lua] Lobby data difficulty = hardest 16:18:20.448 [Lua] Lobby data quick_game = false 16:18:20.448 [Lua] Lobby data weave_name = false 16:18:20.448 [Lua] Lobby data matchmaking = true 16:18:20.448 [Lua] Lobby data player_slot_4 = 0:0 16:18:20.448 [Lua] Lobby data num_players = 1 16:18:20.448 [Lua] Lobby data player_slot_5 = 0:0 16:18:20.448 [Lua] Lobby data player_slot_2 = 0:0 16:18:20.448 [Lua] Lobby data country_code = IR 16:18:20.448 [Lua] Lobby data player_slot_3 = 0:0 16:18:20.448 [Lua] Lobby data eac_authorized = true 16:18:20.449 [Lua] Set lobby end. 16:18:20.449 [Lua] [LobbyMembers] Member left 110000136faa68a 16:19:12.756 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:19:12.756 [Lua] Players: 2 16:19:12.756 [Lua] Set lobby begin: 16:19:12.756 [Lua] Lobby data twitch_enabled = false 16:19:12.756 [Lua] Lobby data power_level = 835 16:19:12.756 [Lua] Lobby data unique_server_name = pSyChO 16:19:12.756 [Lua] Lobby data difficulty_tweak = 0 16:19:12.756 [Lua] Lobby data host = 11000011894ca7a 16:19:12.756 [Lua] Lobby data time_of_search = 1606580030 16:19:12.756 [Lua] Lobby data game_mode = 2 16:19:12.756 [Lua] Lobby data is_private = false 16:19:12.756 [Lua] Lobby data match_started = true 16:19:12.756 [Lua] Lobby data mechanism = adventure 16:19:12.756 [Lua] Lobby data level_key = inn_level 16:19:12.756 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:19:12.756 [Lua] Lobby data selected_level_key = elven_ruins 16:19:12.756 [Lua] Lobby data difficulty = hardest 16:19:12.756 [Lua] Lobby data quick_game = false 16:19:12.757 [Lua] Lobby data weave_name = false 16:19:12.757 [Lua] Lobby data matchmaking = true 16:19:12.757 [Lua] Lobby data player_slot_4 = 0:0 16:19:12.757 [Lua] Lobby data num_players = 2 16:19:12.757 [Lua] Lobby data player_slot_5 = 0:0 16:19:12.757 [Lua] Lobby data player_slot_2 = 0:0 16:19:12.757 [Lua] Lobby data country_code = IR 16:19:12.757 [Lua] Lobby data player_slot_3 = 0:0 16:19:12.757 [Lua] Lobby data eac_authorized = true 16:19:12.757 [Lua] Set lobby end. 16:19:12.757 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:19:23.061 [Steam] Connection cf0357e to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout 16:19:33.261 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:19:43.447 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:19:43.447 [Lua] Players: 1 16:19:43.447 [Lua] Set lobby begin: 16:19:43.447 [Lua] Lobby data twitch_enabled = false 16:19:43.447 [Lua] Lobby data power_level = 835 16:19:43.447 [Lua] Lobby data unique_server_name = pSyChO 16:19:43.447 [Lua] Lobby data difficulty_tweak = 0 16:19:43.447 [Lua] Lobby data host = 11000011894ca7a 16:19:43.447 [Lua] Lobby data time_of_search = 1606580030 16:19:43.447 [Lua] Lobby data game_mode = 2 16:19:43.447 [Lua] Lobby data is_private = false 16:19:43.447 [Lua] Lobby data match_started = true 16:19:43.447 [Lua] Lobby data mechanism = adventure 16:19:43.447 [Lua] Lobby data level_key = inn_level 16:19:43.447 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:19:43.447 [Lua] Lobby data selected_level_key = elven_ruins 16:19:43.447 [Lua] Lobby data difficulty = hardest 16:19:43.447 [Lua] Lobby data quick_game = false 16:19:43.447 [Lua] Lobby data weave_name = false 16:19:43.447 [Lua] Lobby data matchmaking = true 16:19:43.447 [Lua] Lobby data player_slot_4 = 0:0 16:19:43.447 [Lua] Lobby data num_players = 1 16:19:43.447 [Lua] Lobby data player_slot_5 = 0:0 16:19:43.447 [Lua] Lobby data player_slot_2 = 0:0 16:19:43.447 [Lua] Lobby data country_code = IR 16:19:43.447 [Lua] Lobby data player_slot_3 = 0:0 16:19:43.447 [Lua] Lobby data eac_authorized = true 16:19:43.447 [Lua] Set lobby end. 16:19:43.448 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:19:48.899 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:19:48.899 [Lua] Players: 2 16:19:48.899 [Lua] Set lobby begin: 16:19:48.899 [Lua] Lobby data twitch_enabled = false 16:19:48.899 [Lua] Lobby data power_level = 835 16:19:48.899 [Lua] Lobby data unique_server_name = pSyChO 16:19:48.899 [Lua] Lobby data difficulty_tweak = 0 16:19:48.899 [Lua] Lobby data host = 11000011894ca7a 16:19:48.899 [Lua] Lobby data time_of_search = 1606580030 16:19:48.899 [Lua] Lobby data game_mode = 2 16:19:48.899 [Lua] Lobby data is_private = false 16:19:48.899 [Lua] Lobby data match_started = true 16:19:48.899 [Lua] Lobby data mechanism = adventure 16:19:48.899 [Lua] Lobby data level_key = inn_level 16:19:48.899 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:19:48.899 [Lua] Lobby data selected_level_key = elven_ruins 16:19:48.899 [Lua] Lobby data difficulty = hardest 16:19:48.899 [Lua] Lobby data quick_game = false 16:19:48.899 [Lua] Lobby data weave_name = false 16:19:48.899 [Lua] Lobby data matchmaking = true 16:19:48.899 [Lua] Lobby data player_slot_4 = 0:0 16:19:48.899 [Lua] Lobby data num_players = 2 16:19:48.899 [Lua] Lobby data player_slot_5 = 0:0 16:19:48.899 [Lua] Lobby data player_slot_2 = 0:0 16:19:48.899 [Lua] Lobby data country_code = IR 16:19:48.899 [Lua] Lobby data player_slot_3 = 0:0 16:19:48.899 [Lua] Lobby data eac_authorized = true 16:19:48.899 [Lua] Set lobby end. 16:19:48.900 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:19:57.002 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:19:57.002 [Lua] Players: 3 16:19:57.002 [Lua] Set lobby begin: 16:19:57.002 [Lua] Lobby data twitch_enabled = false 16:19:57.003 [Lua] Lobby data power_level = 835 16:19:57.003 [Lua] Lobby data unique_server_name = pSyChO 16:19:57.003 [Lua] Lobby data difficulty_tweak = 0 16:19:57.003 [Lua] Lobby data host = 11000011894ca7a 16:19:57.003 [Lua] Lobby data time_of_search = 1606580030 16:19:57.003 [Lua] Lobby data game_mode = 2 16:19:57.003 [Lua] Lobby data is_private = false 16:19:57.003 [Lua] Lobby data match_started = true 16:19:57.003 [Lua] Lobby data mechanism = adventure 16:19:57.003 [Lua] Lobby data level_key = inn_level 16:19:57.003 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:19:57.003 [Lua] Lobby data selected_level_key = elven_ruins 16:19:57.003 [Lua] Lobby data difficulty = hardest 16:19:57.003 [Lua] Lobby data quick_game = false 16:19:57.003 [Lua] Lobby data weave_name = false 16:19:57.003 [Lua] Lobby data matchmaking = true 16:19:57.003 [Lua] Lobby data player_slot_4 = 0:0 16:19:57.003 [Lua] Lobby data num_players = 3 16:19:57.003 [Lua] Lobby data player_slot_5 = 0:0 16:19:57.003 [Lua] Lobby data player_slot_2 = 0:0 16:19:57.003 [Lua] Lobby data country_code = IR 16:19:57.003 [Lua] Lobby data player_slot_3 = 0:0 16:19:57.003 [Lua] Lobby data eac_authorized = true 16:19:57.003 [Lua] Set lobby end. 16:19:57.003 [Lua] [LobbyMembers] Member joined 11000011429d8fe 16:19:59.222 [Steam] Connection 83d7b153 to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout 16:20:07.307 [Steam] Connection 40f4f03 to remote 11000011429d8fe rejected, reason 5008, local problems most likely a timeout 16:20:11.001 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:20:11.001 [Lua] Players: 4 16:20:11.001 [Lua] Set lobby begin: 16:20:11.001 [Lua] Lobby data twitch_enabled = false 16:20:11.001 [Lua] Lobby data power_level = 835 16:20:11.001 [Lua] Lobby data unique_server_name = pSyChO 16:20:11.001 [Lua] Lobby data difficulty_tweak = 0 16:20:11.001 [Lua] Lobby data host = 11000011894ca7a 16:20:11.001 [Lua] Lobby data time_of_search = 1606580030 16:20:11.001 [Lua] Lobby data game_mode = 2 16:20:11.001 [Lua] Lobby data is_private = false 16:20:11.001 [Lua] Lobby data match_started = true 16:20:11.001 [Lua] Lobby data mechanism = adventure 16:20:11.001 [Lua] Lobby data level_key = inn_level 16:20:11.001 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:20:11.001 [Lua] Lobby data selected_level_key = elven_ruins 16:20:11.001 [Lua] Lobby data difficulty = hardest 16:20:11.001 [Lua] Lobby data quick_game = false 16:20:11.001 [Lua] Lobby data weave_name = false 16:20:11.001 [Lua] Lobby data matchmaking = true 16:20:11.001 [Lua] Lobby data player_slot_4 = 0:0 16:20:11.001 [Lua] Lobby data num_players = 4 16:20:11.001 [Lua] Lobby data player_slot_5 = 0:0 16:20:11.001 [Lua] Lobby data player_slot_2 = 0:0 16:20:11.001 [Lua] Lobby data country_code = IR 16:20:11.001 [Lua] Lobby data player_slot_3 = 0:0 16:20:11.001 [Lua] Lobby data eac_authorized = true 16:20:11.001 [Lua] Set lobby end. 16:20:11.002 [Lua] [LobbyMembers] Member joined 110000117a1c197 16:20:19.497 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:20:19.497 [Lua] Players: 3 16:20:19.497 [Lua] Set lobby begin: 16:20:19.497 [Lua] Lobby data twitch_enabled = false 16:20:19.497 [Lua] Lobby data power_level = 835 16:20:19.497 [Lua] Lobby data unique_server_name = pSyChO 16:20:19.497 [Lua] Lobby data difficulty_tweak = 0 16:20:19.497 [Lua] Lobby data host = 11000011894ca7a 16:20:19.497 [Lua] Lobby data time_of_search = 1606580030 16:20:19.497 [Lua] Lobby data game_mode = 2 16:20:19.497 [Lua] Lobby data is_private = false 16:20:19.497 [Lua] Lobby data match_started = true 16:20:19.497 [Lua] Lobby data mechanism = adventure 16:20:19.497 [Lua] Lobby data level_key = inn_level 16:20:19.497 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:20:19.497 [Lua] Lobby data selected_level_key = elven_ruins 16:20:19.497 [Lua] Lobby data difficulty = hardest 16:20:19.497 [Lua] Lobby data quick_game = false 16:20:19.497 [Lua] Lobby data weave_name = false 16:20:19.497 [Lua] Lobby data matchmaking = true 16:20:19.497 [Lua] Lobby data player_slot_4 = 0:0 16:20:19.497 [Lua] Lobby data num_players = 3 16:20:19.497 [Lua] Lobby data player_slot_5 = 0:0 16:20:19.497 [Lua] Lobby data player_slot_2 = 0:0 16:20:19.497 [Lua] Lobby data country_code = IR 16:20:19.497 [Lua] Lobby data player_slot_3 = 0:0 16:20:19.498 [Lua] Lobby data eac_authorized = true 16:20:19.498 [Lua] Set lobby end. 16:20:19.498 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:20:21.311 [Steam] Connection 7e83647a to remote 110000117a1c197 rejected, reason 5008, local problems most likely a timeout 16:20:28.107 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:20:28.107 [Lua] Players: 2 16:20:28.107 [Lua] Set lobby begin: 16:20:28.107 [Lua] Lobby data twitch_enabled = false 16:20:28.107 [Lua] Lobby data power_level = 835 16:20:28.107 [Lua] Lobby data unique_server_name = pSyChO 16:20:28.107 [Lua] Lobby data difficulty_tweak = 0 16:20:28.107 [Lua] Lobby data host = 11000011894ca7a 16:20:28.107 [Lua] Lobby data time_of_search = 1606580030 16:20:28.107 [Lua] Lobby data game_mode = 2 16:20:28.108 [Lua] Lobby data is_private = false 16:20:28.108 [Lua] Lobby data match_started = true 16:20:28.108 [Lua] Lobby data mechanism = adventure 16:20:28.108 [Lua] Lobby data level_key = inn_level 16:20:28.108 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:20:28.108 [Lua] Lobby data selected_level_key = elven_ruins 16:20:28.108 [Lua] Lobby data difficulty = hardest 16:20:28.108 [Lua] Lobby data quick_game = false 16:20:28.108 [Lua] Lobby data weave_name = false 16:20:28.108 [Lua] Lobby data matchmaking = true 16:20:28.108 [Lua] Lobby data player_slot_4 = 0:0 16:20:28.108 [Lua] Lobby data num_players = 2 16:20:28.108 [Lua] Lobby data player_slot_5 = 0:0 16:20:28.108 [Lua] Lobby data player_slot_2 = 0:0 16:20:28.108 [Lua] Lobby data country_code = IR 16:20:28.108 [Lua] Lobby data player_slot_3 = 0:0 16:20:28.108 [Lua] Lobby data eac_authorized = true 16:20:28.108 [Lua] Set lobby end. 16:20:28.108 [Lua] [LobbyMembers] Member left 11000011429d8fe 16:20:36.301 [Window] Window => inactive 16:20:37.765 [Window] Window => active 16:20:37.767 [Window] Window => active 16:20:43.557 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:20:43.557 [Lua] Players: 1 16:20:43.557 [Lua] Set lobby begin: 16:20:43.557 [Lua] Lobby data twitch_enabled = false 16:20:43.557 [Lua] Lobby data power_level = 835 16:20:43.557 [Lua] Lobby data unique_server_name = pSyChO 16:20:43.557 [Lua] Lobby data difficulty_tweak = 0 16:20:43.557 [Lua] Lobby data host = 11000011894ca7a 16:20:43.557 [Lua] Lobby data time_of_search = 1606580030 16:20:43.557 [Lua] Lobby data game_mode = 2 16:20:43.557 [Lua] Lobby data is_private = false 16:20:43.557 [Lua] Lobby data match_started = true 16:20:43.557 [Lua] Lobby data mechanism = adventure 16:20:43.557 [Lua] Lobby data level_key = inn_level 16:20:43.557 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:20:43.557 [Lua] Lobby data selected_level_key = elven_ruins 16:20:43.557 [Lua] Lobby data difficulty = hardest 16:20:43.557 [Lua] Lobby data quick_game = false 16:20:43.557 [Lua] Lobby data weave_name = false 16:20:43.557 [Lua] Lobby data matchmaking = true 16:20:43.557 [Lua] Lobby data player_slot_4 = 0:0 16:20:43.557 [Lua] Lobby data num_players = 1 16:20:43.557 [Lua] Lobby data player_slot_5 = 0:0 16:20:43.557 [Lua] Lobby data player_slot_2 = 0:0 16:20:43.557 [Lua] Lobby data country_code = IR 16:20:43.557 [Lua] Lobby data player_slot_3 = 0:0 16:20:43.557 [Lua] Lobby data eac_authorized = true 16:20:43.557 [Lua] Set lobby end. 16:20:43.558 [Lua] [LobbyMembers] Member left 110000117a1c197 16:20:48.498 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:20:48.498 [Lua] Players: 2 16:20:48.498 [Lua] Set lobby begin: 16:20:48.498 [Lua] Lobby data twitch_enabled = false 16:20:48.498 [Lua] Lobby data power_level = 835 16:20:48.498 [Lua] Lobby data unique_server_name = pSyChO 16:20:48.498 [Lua] Lobby data difficulty_tweak = 0 16:20:48.498 [Lua] Lobby data host = 11000011894ca7a 16:20:48.498 [Lua] Lobby data time_of_search = 1606580030 16:20:48.498 [Lua] Lobby data game_mode = 2 16:20:48.498 [Lua] Lobby data is_private = false 16:20:48.498 [Lua] Lobby data match_started = true 16:20:48.498 [Lua] Lobby data mechanism = adventure 16:20:48.498 [Lua] Lobby data level_key = inn_level 16:20:48.498 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:20:48.498 [Lua] Lobby data selected_level_key = elven_ruins 16:20:48.498 [Lua] Lobby data difficulty = hardest 16:20:48.498 [Lua] Lobby data quick_game = false 16:20:48.498 [Lua] Lobby data weave_name = false 16:20:48.498 [Lua] Lobby data matchmaking = true 16:20:48.498 [Lua] Lobby data player_slot_4 = 0:0 16:20:48.498 [Lua] Lobby data num_players = 2 16:20:48.498 [Lua] Lobby data player_slot_5 = 0:0 16:20:48.498 [Lua] Lobby data player_slot_2 = 0:0 16:20:48.498 [Lua] Lobby data country_code = IR 16:20:48.498 [Lua] Lobby data player_slot_3 = 0:0 16:20:48.498 [Lua] Lobby data eac_authorized = true 16:20:48.498 [Lua] Set lobby end. 16:20:48.499 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:20:50.286 [Window] Window => inactive 16:20:58.805 [Steam] Connection ad63eb1e to remote 11000010e7092a5 rejected, reason 5008, local problems most likely a timeout 16:21:19.299 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:21:19.299 [Lua] Players: 1 16:21:19.299 [Lua] Set lobby begin: 16:21:19.299 [Lua] Lobby data twitch_enabled = false 16:21:19.299 [Lua] Lobby data power_level = 835 16:21:19.300 [Lua] Lobby data unique_server_name = pSyChO 16:21:19.300 [Lua] Lobby data difficulty_tweak = 0 16:21:19.300 [Lua] Lobby data host = 11000011894ca7a 16:21:19.300 [Lua] Lobby data time_of_search = 1606580030 16:21:19.300 [Lua] Lobby data game_mode = 2 16:21:19.300 [Lua] Lobby data is_private = false 16:21:19.300 [Lua] Lobby data match_started = true 16:21:19.300 [Lua] Lobby data mechanism = adventure 16:21:19.300 [Lua] Lobby data level_key = inn_level 16:21:19.300 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:21:19.300 [Lua] Lobby data selected_level_key = elven_ruins 16:21:19.300 [Lua] Lobby data difficulty = hardest 16:21:19.300 [Lua] Lobby data quick_game = false 16:21:19.300 [Lua] Lobby data weave_name = false 16:21:19.300 [Lua] Lobby data matchmaking = true 16:21:19.300 [Lua] Lobby data player_slot_4 = 0:0 16:21:19.300 [Lua] Lobby data num_players = 1 16:21:19.300 [Lua] Lobby data player_slot_5 = 0:0 16:21:19.300 [Lua] Lobby data player_slot_2 = 0:0 16:21:19.300 [Lua] Lobby data country_code = IR 16:21:19.300 [Lua] Lobby data player_slot_3 = 0:0 16:21:19.300 [Lua] Lobby data eac_authorized = true 16:21:19.300 [Lua] Set lobby end. 16:21:19.300 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:21:28.050 [Window] Window => active 16:21:28.052 [Window] Window => active 16:21:32.820 [Lua] Got invite to lobby from 11000010e7092a5 16:21:32.828 [Lua] [Matchmaking] Found an invite, but was matchmaking. 16:21:32.828 [Lua] PopupManager:queue_default_popup: You can't join a Friend while you're matchmaking. Please cancel it first. Error ok Ok 16:21:35.306 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:21:35.306 [Lua] Players: 2 16:21:35.306 [Lua] Set lobby begin: 16:21:35.306 [Lua] Lobby data twitch_enabled = false 16:21:35.306 [Lua] Lobby data power_level = 835 16:21:35.306 [Lua] Lobby data unique_server_name = pSyChO 16:21:35.306 [Lua] Lobby data difficulty_tweak = 0 16:21:35.306 [Lua] Lobby data host = 11000011894ca7a 16:21:35.306 [Lua] Lobby data time_of_search = 1606580030 16:21:35.306 [Lua] Lobby data game_mode = 2 16:21:35.306 [Lua] Lobby data is_private = false 16:21:35.306 [Lua] Lobby data match_started = true 16:21:35.306 [Lua] Lobby data mechanism = adventure 16:21:35.306 [Lua] Lobby data level_key = inn_level 16:21:35.306 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:21:35.306 [Lua] Lobby data selected_level_key = elven_ruins 16:21:35.306 [Lua] Lobby data difficulty = hardest 16:21:35.306 [Lua] Lobby data quick_game = false 16:21:35.306 [Lua] Lobby data weave_name = false 16:21:35.307 [Lua] Lobby data matchmaking = true 16:21:35.307 [Lua] Lobby data player_slot_4 = 0:0 16:21:35.307 [Lua] Lobby data num_players = 2 16:21:35.307 [Lua] Lobby data player_slot_5 = 0:0 16:21:35.307 [Lua] Lobby data player_slot_2 = 0:0 16:21:35.307 [Lua] Lobby data country_code = IR 16:21:35.307 [Lua] Lobby data player_slot_3 = 0:0 16:21:35.307 [Lua] Lobby data eac_authorized = true 16:21:35.307 [Lua] Set lobby end. 16:21:35.307 [Lua] [LobbyMembers] Member joined 11000010645cce0 16:21:35.496 [Lua] PopupManager:query_result returned result: ok 16:21:43.817 [Window] Window => inactive 16:21:45.614 [Steam] Connection 37641b02 to remote 11000010645cce0 rejected, reason 5008, local problems most likely a timeout 16:21:47.655 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:21:47.655 [Lua] Players: 3 16:21:47.655 [Lua] Set lobby begin: 16:21:47.655 [Lua] Lobby data twitch_enabled = false 16:21:47.656 [Lua] Lobby data power_level = 835 16:21:47.656 [Lua] Lobby data unique_server_name = pSyChO 16:21:47.656 [Lua] Lobby data difficulty_tweak = 0 16:21:47.656 [Lua] Lobby data host = 11000011894ca7a 16:21:47.656 [Lua] Lobby data time_of_search = 1606580030 16:21:47.656 [Lua] Lobby data game_mode = 2 16:21:47.656 [Lua] Lobby data is_private = false 16:21:47.656 [Lua] Lobby data match_started = true 16:21:47.656 [Lua] Lobby data mechanism = adventure 16:21:47.656 [Lua] Lobby data level_key = inn_level 16:21:47.656 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:21:47.656 [Lua] Lobby data selected_level_key = elven_ruins 16:21:47.656 [Lua] Lobby data difficulty = hardest 16:21:47.656 [Lua] Lobby data quick_game = false 16:21:47.656 [Lua] Lobby data weave_name = false 16:21:47.656 [Lua] Lobby data matchmaking = true 16:21:47.656 [Lua] Lobby data player_slot_4 = 0:0 16:21:47.656 [Lua] Lobby data num_players = 3 16:21:47.656 [Lua] Lobby data player_slot_5 = 0:0 16:21:47.656 [Lua] Lobby data player_slot_2 = 0:0 16:21:47.656 [Lua] Lobby data country_code = IR 16:21:47.656 [Lua] Lobby data player_slot_3 = 0:0 16:21:47.656 [Lua] Lobby data eac_authorized = true 16:21:47.656 [Lua] Set lobby end. 16:21:47.657 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:21:51.026 [Lua] GOT approve_channel 2 11000010e7092a5 186000001b1c0a8 16:21:51.027 [EAC] EAC server has client 11000010e7092a5 and channel 2 (and owner 11000010e7092a5) 16:21:51.027 [EACServer] [19:51:51:026][Windows][EAC Server] [Info][RegisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325 PlayerIP: 0.0.0.0 OwnerGUID: 76561198202524325 PlayerName: Qhuvlous 16:21:51.027 [Lua] Client with peer_id 11000010e7092a5 got APPROVED by server 16:21:51.027 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010e7092a5' 16:21:51.027 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting 16:21:51.027 [Lua] [ChatManager][1]System: Qhuvlous is joining the game 16:21:51.249 [EACServer] [19:51:51:249][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 16:21:51.334 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:21:51.334 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous' 16:21:51.593 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 11000010e7092a5, replying lobby_ok 16:21:51.873 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010e7092a5 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:21:52.144 [Lua] Set lobby begin: 16:21:52.144 [Lua] Lobby data twitch_enabled = false 16:21:52.145 [Lua] Lobby data power_level = 835 16:21:52.145 [Lua] Lobby data unique_server_name = pSyChO 16:21:52.145 [Lua] Lobby data difficulty_tweak = 0 16:21:52.145 [Lua] Lobby data host = 11000011894ca7a 16:21:52.145 [Lua] Lobby data time_of_search = 1606580030 16:21:52.145 [Lua] Lobby data game_mode = 2 16:21:52.145 [Lua] Lobby data is_private = false 16:21:52.145 [Lua] Lobby data match_started = true 16:21:52.145 [Lua] Lobby data mechanism = adventure 16:21:52.145 [Lua] Lobby data level_key = inn_level 16:21:52.145 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:21:52.145 [Lua] Lobby data selected_level_key = elven_ruins 16:21:52.145 [Lua] Lobby data difficulty = hardest 16:21:52.145 [Lua] Lobby data quick_game = false 16:21:52.145 [Lua] Lobby data weave_name = false 16:21:52.145 [Lua] Lobby data matchmaking = true 16:21:52.145 [Lua] Lobby data player_slot_4 = 0:0 16:21:52.145 [Lua] Lobby data num_players = 3 16:21:52.145 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:21:52.145 [Lua] Lobby data player_slot_2 = 0:0 16:21:52.145 [Lua] Lobby data country_code = IR 16:21:52.145 [Lua] Lobby data player_slot_3 = 0:0 16:21:52.145 [Lua] Lobby data eac_authorized = true 16:21:52.145 [Lua] Set lobby end. 16:21:52.145 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010e7092a5 16:21:52.145 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5 16:21:54.669 [Lua] ### CLEARING PEER STATE FOR 11000010e7092a5 16:21:54.670 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting 16:21:54.670 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting 16:21:54.938 [Lua] [PSM] Peer 11000010e7092a5 joined. Want to use profile index "5" and join party "0" 16:21:54.938 [Lua] Mechanism says: a client joined the game! 11000010e7092a5 16:21:54.938 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010e7092a5, connection_key=0) 16:21:54.938 [Lua] Sync dynamic to client: 16:21:55.597 [SteamVoipClient] select_out(11000010e7092a5, on) 16:21:55.634 [SteamVoipClient] select_out(11000010e7092a5, on) 16:21:55.634 [SteamVoipClient] select_in(11000010e7092a5, on) 16:21:55.634 [SteamVoipClient] select_out(11000010e7092a5, off) 16:21:57.483 [Lua] player (11000010e7092a5,1) was put into party 0 16:21:57.483 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting 16:21:57.483 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Loading 16:21:57.483 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e7092a5 inn_level 0 16:21:57.483 warning: [Lua] Following data will be uploaded to Crashify: <> 16:21:57.483 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000011894ca7a "pSyChO" <> 16:21:57.484 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000025F0E40; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000010e7092a5"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 00000000025F0E40; new_state = Loading; old_state = Connecting [4] self = table: 000000000B47FD40; dt = 0.011221923865377903; state_data = table: 00000000025F0E40; new_state = Loading [5] self = table: 00000000106630F0; dt = 0.011221923865377903; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "11000010e7092a5"; peer_state_machine = table: 000000000B47FD40 [6] self = table: 0000000010A2F6E0; dt = 0.011221923865377903; t = 721.48990766517818; network_manager = table: 0000000002E93820 [7] self = table: 0000000002AC8D30; dt = 0.011221923865377903; t = 756.46590817242395 [8] self = table: 0000000000097100; real_world_dt = 0.011221923865377903; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011221923865377903; t = 756.46590817242395 [9] dt = 0.011221923865377903 [2] server = table: 00000000106630F0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010e7092a5"; wanted_profile_index = 5; resend_timer = 1.7322887973859906; resend_post_game_timer = 1.2501210970804095; clan_tag = "0"; peer_id = "11000010e7092a5"; [4] current_state = Loading; function_memoize = table: 0000000008437540; state_data = table: 00000000025F0E40; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140; [6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011234204284846783; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:21:57.494 [EACServer] [19:51:57:493][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 1 Status: Client Authenticated Message: Client authenticated. 16:21:57.495 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedLocal 16:21:57.718 [EACServer] [19:51:57:718][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010E7092A5. 16:21:57.799 [Lua] ### Sending rpc_level_loaded 16:21:57.800 [Lua] #### Has state machine: true, peer_id: 11000010e7092a5, level_id: 50 16:21:57.800 [Lua] Peer 11000010e7092a5 has loaded the level but not all enemies, so we wait 16:21:57.945 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010e7092a5, connection_key=0) 16:21:57.946 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Loading 16:21:57.946 [Lua] [PeerSM] 11000010e7092a5 :: on_enter LoadingProfilePackages 16:21:57.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:1 my_peer_id:11000011894ca7a 16:21:58.321 [EACServer] [19:51:58:321][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010E7092A5 16:21:58.321 [EACServer] [19:51:58:321][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:21:58.322 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedRemote 16:22:05.415 [Lua] [PeerSM] 11000010e7092a5 :: on_exit LoadingProfilePackages 16:22:05.415 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForEnterGame 16:22:05.608 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:22:05.608 [Lua] Players: 2 16:22:05.608 [Lua] Set lobby begin: 16:22:05.608 [Lua] Lobby data twitch_enabled = false 16:22:05.608 [Lua] Lobby data power_level = 835 16:22:05.608 [Lua] Lobby data unique_server_name = pSyChO 16:22:05.608 [Lua] Lobby data difficulty_tweak = 0 16:22:05.608 [Lua] Lobby data host = 11000011894ca7a 16:22:05.608 [Lua] Lobby data time_of_search = 1606580030 16:22:05.608 [Lua] Lobby data game_mode = 2 16:22:05.608 [Lua] Lobby data is_private = false 16:22:05.608 [Lua] Lobby data match_started = true 16:22:05.608 [Lua] Lobby data mechanism = adventure 16:22:05.608 [Lua] Lobby data level_key = inn_level 16:22:05.608 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:22:05.608 [Lua] Lobby data selected_level_key = elven_ruins 16:22:05.608 [Lua] Lobby data difficulty = hardest 16:22:05.608 [Lua] Lobby data quick_game = false 16:22:05.608 [Lua] Lobby data weave_name = false 16:22:05.608 [Lua] Lobby data matchmaking = true 16:22:05.608 [Lua] Lobby data player_slot_4 = 0:0 16:22:05.608 [Lua] Lobby data num_players = 2 16:22:05.608 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:22:05.608 [Lua] Lobby data player_slot_2 = 0:0 16:22:05.608 [Lua] Lobby data country_code = IR 16:22:05.608 [Lua] Lobby data player_slot_3 = 0:0 16:22:05.608 [Lua] Lobby data eac_authorized = true 16:22:05.608 [Lua] Set lobby end. 16:22:05.608 [Lua] [LobbyMembers] Member left 11000010645cce0 16:22:06.372 [EACServer] [19:52:06:372][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 16:22:06.372 [EACServer] [19:52:06:372][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:22:06.918 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:22:06.919 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous' 16:22:06.919 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForEnterGame 16:22:06.919 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForGameObjectSync 16:22:06.933 [Lua] Breedfreezer (server) starting a hot join sync 16:22:06.933 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=102 16:22:06.933 [Lua] RemotePlayer:create_game_object( ) 102 16:22:06.944 [Lua] player (11000010e7092a5,1) was put into party 1 16:22:06.944 [Lua] Assigning peer(11000010e7092a5:1) to profile(5) career(1) 16:22:06.944 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(5) career_index(1) 16:22:06.944 [Lua] Set lobby begin: 16:22:06.944 [Lua] Lobby data twitch_enabled = false 16:22:06.944 [Lua] Lobby data power_level = 835 16:22:06.944 [Lua] Lobby data unique_server_name = pSyChO 16:22:06.944 [Lua] Lobby data difficulty_tweak = 0 16:22:06.944 [Lua] Lobby data host = 11000011894ca7a 16:22:06.944 [Lua] Lobby data time_of_search = 1606580030 16:22:06.944 [Lua] Lobby data game_mode = 2 16:22:06.944 [Lua] Lobby data is_private = false 16:22:06.944 [Lua] Lobby data match_started = true 16:22:06.944 [Lua] Lobby data mechanism = adventure 16:22:06.944 [Lua] Lobby data level_key = inn_level 16:22:06.944 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:22:06.944 [Lua] Lobby data selected_level_key = elven_ruins 16:22:06.944 [Lua] Lobby data difficulty = hardest 16:22:06.944 [Lua] Lobby data quick_game = false 16:22:06.944 [Lua] Lobby data weave_name = false 16:22:06.944 [Lua] Lobby data matchmaking = true 16:22:06.944 [Lua] Lobby data player_slot_4 = 0:0 16:22:06.944 [Lua] Lobby data num_players = 2 16:22:06.944 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:22:06.944 [Lua] Lobby data player_slot_2 = 0:0 16:22:06.944 [Lua] Lobby data country_code = IR 16:22:06.944 [Lua] Lobby data player_slot_3 = 0:0 16:22:06.944 [Lua] Lobby data eac_authorized = true 16:22:06.944 [Lua] Set lobby end. 16:22:06.944 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5 16:22:06.944 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForGameObjectSync 16:22:06.944 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForPlayers 16:22:06.950 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForPlayers 16:22:06.950 [Lua] [PeerSM] 11000010e7092a5 :: on_enter InGame 16:22:07.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 16:22:07.300 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e7092a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:22:07.300 [Lua] Adding player sync data to peer=11000010e7092a5 local_player_id=1 16:22:07.300 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e7092a5 16:22:07.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a 16:22:07.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:2 my_peer_id:11000011894ca7a 16:22:07.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a 16:22:07.317 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:22:07.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:22:07.317 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:22:07.317 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read, 16:22:07.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:22:07.317 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:22:07.317 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 16:22:08.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:22:08.253 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:22:08.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 16:22:08.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 16:22:08.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 16:22:08.468 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:22:08.659 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:22:08.659 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:22:08.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:22:08.771 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:22:08.771 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:22:08.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 16:22:08.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 16:22:08.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 16:22:08.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:22:09.111 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:22:09.111 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:22:09.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:22:09.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:22:09.315 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:22:09.326 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:22:11.087 [Window] Window => active 16:22:11.089 [Window] Window => active 16:22:12.212 [Lua] [IngameUI] menu view on_enter ingame_menu 16:22:13.015 [EACServer] [19:52:13:015][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 16:22:13.015 [EACServer] [19:52:13:015][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:22:13.141 [Lua] PlayFabMirrorBase:_commit_internal 2 16:22:13.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:22:13.143 [Lua] generate_backend_stats 11000011894ca7a:1 16:22:13.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 7 16:22:13.160 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:22:13.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 16:22:13.166 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 7 1 16:22:13.613 [Lua] [IngameUI] menu view on_exit ingame_menu 16:22:14.272 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 16:22:14.272 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 7 16:22:14.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 7 16:22:14.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 16:22:15.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 16:22:15.438 [Lua] commit result success 2 16:22:20.024 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:22:20.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103 16:22:20.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:22:23.808 [Window] Window => inactive 16:22:58.126 [Window] Window => active 16:22:58.128 [Window] Window => active 16:22:59.609 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:22:59.609 [Lua] Players: 3 16:22:59.609 [Lua] Set lobby begin: 16:22:59.609 [Lua] Lobby data twitch_enabled = false 16:22:59.609 [Lua] Lobby data power_level = 835 16:22:59.609 [Lua] Lobby data unique_server_name = pSyChO 16:22:59.609 [Lua] Lobby data difficulty_tweak = 0 16:22:59.609 [Lua] Lobby data host = 11000011894ca7a 16:22:59.609 [Lua] Lobby data time_of_search = 1606580030 16:22:59.609 [Lua] Lobby data game_mode = 2 16:22:59.609 [Lua] Lobby data is_private = false 16:22:59.610 [Lua] Lobby data match_started = true 16:22:59.610 [Lua] Lobby data mechanism = adventure 16:22:59.610 [Lua] Lobby data level_key = inn_level 16:22:59.610 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:22:59.610 [Lua] Lobby data selected_level_key = elven_ruins 16:22:59.610 [Lua] Lobby data difficulty = hardest 16:22:59.610 [Lua] Lobby data quick_game = false 16:22:59.610 [Lua] Lobby data weave_name = false 16:22:59.610 [Lua] Lobby data matchmaking = true 16:22:59.610 [Lua] Lobby data player_slot_4 = 0:0 16:22:59.610 [Lua] Lobby data num_players = 3 16:22:59.610 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:22:59.610 [Lua] Lobby data player_slot_2 = 0:0 16:22:59.610 [Lua] Lobby data country_code = IR 16:22:59.610 [Lua] Lobby data player_slot_3 = 0:0 16:22:59.610 [Lua] Lobby data eac_authorized = true 16:22:59.610 [Lua] Set lobby end. 16:22:59.610 [Lua] [LobbyMembers] Member joined 110000107b2752b 16:23:02.446 [Lua] GOT approve_channel 5 110000107b2752b 186000001b1c0a8 16:23:02.447 [EAC] EAC server has client 110000107b2752b and channel 5 (and owner 110000107b2752b) 16:23:02.447 [EACServer] [19:53:02:446][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B2752B PlayerGUID: 76561198089401643 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089401643 PlayerName: jennie's bodyguard 16:23:02.447 [Lua] Client with peer_id 110000107b2752b got APPROVED by server 16:23:02.447 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b2752b' 16:23:02.447 [Lua] [PeerSM] 110000107b2752b :: on_enter Connecting 16:23:02.447 [Lua] [ChatManager][1]System: jennie's bodyguard is joining the game 16:23:02.719 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:23:02.719 [Lua] [Matchmaking] Got a handshake request from 110000107b2752b with user name 'jennie's bodyguard' 16:23:03.423 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 110000107b2752b, replying lobby_ok 16:23:03.999 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b2752b REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5 16:23:04.238 [Lua] Set lobby begin: 16:23:04.238 [Lua] Lobby data twitch_enabled = false 16:23:04.238 [Lua] Lobby data power_level = 835 16:23:04.238 [Lua] Lobby data unique_server_name = pSyChO 16:23:04.238 [Lua] Lobby data difficulty_tweak = 0 16:23:04.238 [Lua] Lobby data host = 11000011894ca7a 16:23:04.238 [Lua] Lobby data time_of_search = 1606580030 16:23:04.238 [Lua] Lobby data game_mode = 2 16:23:04.238 [Lua] Lobby data is_private = false 16:23:04.238 [Lua] Lobby data match_started = true 16:23:04.238 [Lua] Lobby data mechanism = adventure 16:23:04.238 [Lua] Lobby data level_key = inn_level 16:23:04.238 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:04.238 [Lua] Lobby data selected_level_key = elven_ruins 16:23:04.238 [Lua] Lobby data difficulty = hardest 16:23:04.239 [Lua] Lobby data quick_game = false 16:23:04.239 [Lua] Lobby data weave_name = false 16:23:04.239 [Lua] Lobby data matchmaking = true 16:23:04.239 [Lua] Lobby data player_slot_4 = 0:0 16:23:04.239 [Lua] Lobby data num_players = 3 16:23:04.239 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:04.239 [Lua] Lobby data player_slot_2 = 0:0 16:23:04.239 [Lua] Lobby data country_code = IR 16:23:04.239 [Lua] Lobby data player_slot_3 = 110000107b2752b:1 16:23:04.239 [Lua] Lobby data eac_authorized = true 16:23:04.239 [Lua] Set lobby end. 16:23:04.239 [Lua] [Matchmaking] Assigning profile slot 3 to 110000107b2752b 16:23:04.239 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000107b2752b | bw:0 | es:11000010e7092a5 16:23:06.613 [Lua] ### CLEARING PEER STATE FOR 110000107b2752b 16:23:06.613 [Lua] [PeerSM] 110000107b2752b :: on_exit Connecting 16:23:06.613 [Lua] [PeerSM] 110000107b2752b :: on_enter Connecting 16:23:07.264 [Lua] [PSM] Peer 110000107b2752b joined. Want to use profile index "3" and join party "0" 16:23:07.264 [Lua] Mechanism says: a client joined the game! 110000107b2752b 16:23:07.264 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b2752b, connection_key=1) 16:23:07.264 [Lua] Sync dynamic to client: 16:23:07.264 warning: [Lua] [VOIP] Got request from 110000107b2752b to enter room 49aa12878ca2ae3a but member_is_in_room was 1 16:23:07.264 [Lua] player (110000107b2752b,1) was put into party 0 16:23:07.264 [Lua] [PeerSM] 110000107b2752b :: on_exit Connecting 16:23:07.264 [Lua] [PeerSM] 110000107b2752b :: on_enter Loading 16:23:07.264 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b2752b inn_level 0 16:23:07.264 warning: [Lua] Following data will be uploaded to Crashify: <> 16:23:07.264 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000011894ca7a "pSyChO" <> 16:23:07.265 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000931DA90; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "110000107b2752b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000000931DA90; new_state = Loading; old_state = Connecting [4] self = table: 000000000931DAF0; dt = 0.011125673539936543; state_data = table: 000000000931DA90; new_state = Loading [5] self = table: 00000000106630F0; dt = 0.011125673539936543; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "110000107b2752b"; peer_state_machine = table: 000000000931DAF0 [6] self = table: 0000000010A2F6E0; dt = 0.011125673539936543; t = 789.0383226107806; network_manager = table: 0000000002E93820 [7] self = table: 0000000002AC8D30; dt = 0.011125673539936543; t = 824.01432311802637 [8] self = table: 0000000000097100; real_world_dt = 0.011125673539936543; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011125673539936543; t = 824.01432311802637 [9] dt = 0.011125673539936543 [2] server = table: 00000000106630F0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000107b2752b"; wanted_profile_index = 3; resend_timer = 1.3524807831272483; resend_post_game_timer = 1.3524807831272483; clan_tag = "0"; peer_id = "110000107b2752b"; [4] current_state = Loading; function_memoize = table: 000000000931DAC0; state_data = table: 000000000931DA90; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "11000010e7092a5"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140; [6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011127270758152008; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:23:07.524 [Lua] ### Sending rpc_level_loaded 16:23:07.524 [Lua] #### Has state machine: true, peer_id: 110000107b2752b, level_id: 50 16:23:07.524 [Lua] Peer 110000107b2752b has loaded the level but not all enemies, so we wait 16:23:07.659 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b2752b, connection_key=1) 16:23:08.144 [SteamVoipClient] select_out(110000107b2752b, on) 16:23:08.155 [SteamVoipClient] select_out(110000107b2752b, on) 16:23:08.155 [SteamVoipClient] select_in(110000107b2752b, on) 16:23:08.155 [SteamVoipClient] select_out(110000107b2752b, off) 16:23:09.300 [EACServer] [19:53:09:300][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B2752B Session: 2 Status: Client Authenticated Message: Client authenticated. 16:23:09.301 [EAC] Peer 110000107b2752b switched EAC state to ClientAuthenticatedLocal 16:23:09.312 [Lua] [PeerSM] 110000107b2752b :: on_exit Loading 16:23:09.312 [Lua] [PeerSM] 110000107b2752b :: on_enter LoadingProfilePackages 16:23:09.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b2752b inventory_sync_id:2 my_peer_id:11000011894ca7a 16:23:09.556 [EACServer] [19:53:09:556][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B2752B. 16:23:10.257 [EACServer] [19:53:10:257][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B2752B 16:23:10.257 [EACServer] [19:53:10:257][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B2752B Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:23:10.258 [EAC] Peer 110000107b2752b switched EAC state to ClientAuthenticatedRemote 16:23:10.358 [Window] Window => inactive 16:23:15.831 [Lua] [PeerSM] 110000107b2752b :: on_exit LoadingProfilePackages 16:23:15.831 [Lua] [PeerSM] 110000107b2752b :: on_enter WaitingForEnterGame 16:23:17.610 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:23:17.610 [Lua] [Matchmaking] Got a handshake request from 110000107b2752b with user name 'jennie's bodyguard' 16:23:17.611 [Lua] [PeerSM] 110000107b2752b :: on_exit WaitingForEnterGame 16:23:17.611 [Lua] [PeerSM] 110000107b2752b :: on_enter WaitingForGameObjectSync 16:23:17.624 [Lua] Breedfreezer (server) starting a hot join sync 16:23:17.624 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=104 16:23:17.624 [Lua] RemotePlayer:create_game_object( ) 104 16:23:17.635 [Lua] player (110000107b2752b,1) was put into party 1 16:23:17.635 [Lua] Assigning peer(110000107b2752b:1) to profile(3) career(4) 16:23:17.635 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107b2752b) local_player_id(1) profile_index(3) career_index(4) 16:23:17.635 [Lua] Set lobby begin: 16:23:17.635 [Lua] Lobby data twitch_enabled = false 16:23:17.635 [Lua] Lobby data power_level = 835 16:23:17.635 [Lua] Lobby data unique_server_name = pSyChO 16:23:17.635 [Lua] Lobby data difficulty_tweak = 0 16:23:17.635 [Lua] Lobby data host = 11000011894ca7a 16:23:17.635 [Lua] Lobby data time_of_search = 1606580030 16:23:17.636 [Lua] Lobby data game_mode = 2 16:23:17.636 [Lua] Lobby data is_private = false 16:23:17.636 [Lua] Lobby data match_started = true 16:23:17.636 [Lua] Lobby data mechanism = adventure 16:23:17.636 [Lua] Lobby data level_key = inn_level 16:23:17.636 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:17.636 [Lua] Lobby data selected_level_key = elven_ruins 16:23:17.636 [Lua] Lobby data difficulty = hardest 16:23:17.636 [Lua] Lobby data quick_game = false 16:23:17.636 [Lua] Lobby data weave_name = false 16:23:17.636 [Lua] Lobby data matchmaking = true 16:23:17.636 [Lua] Lobby data player_slot_4 = 0:0 16:23:17.636 [Lua] Lobby data num_players = 3 16:23:17.636 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:17.636 [Lua] Lobby data player_slot_2 = 0:0 16:23:17.636 [Lua] Lobby data country_code = IR 16:23:17.636 [Lua] Lobby data player_slot_3 = 110000107b2752b:1 16:23:17.636 [Lua] Lobby data eac_authorized = true 16:23:17.636 [Lua] Set lobby end. 16:23:17.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000107b2752b | bw:0 | es:11000010e7092a5 16:23:17.636 [Lua] [PeerSM] 110000107b2752b :: on_exit WaitingForGameObjectSync 16:23:17.636 [Lua] [PeerSM] 110000107b2752b :: on_enter WaitingForPlayers 16:23:17.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 16:23:17.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:17.642 [Lua] [PeerSM] 110000107b2752b :: on_exit WaitingForPlayers 16:23:17.642 [Lua] [PeerSM] 110000107b2752b :: on_enter InGame 16:23:18.277 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b2752b 16:23:19.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 16:23:19.055 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:19.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 16:23:19.055 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b2752b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:19.055 [Lua] Adding player sync data to peer=110000107b2752b local_player_id=1 16:23:19.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:3 my_peer_id:11000011894ca7a 16:23:19.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a 16:23:19.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b2752b inventory_sync_id:3 my_peer_id:11000011894ca7a 16:23:19.060 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a 16:23:19.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:23:19.060 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 16:23:19.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 16:23:19.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 16:23:19.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:23:19.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:23:19.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:23:19.302 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 16:23:19.383 [Lua] Set lobby begin: 16:23:19.383 [Lua] Lobby data twitch_enabled = false 16:23:19.383 [Lua] Lobby data power_level = 556 16:23:19.383 [Lua] Lobby data unique_server_name = pSyChO 16:23:19.383 [Lua] Lobby data difficulty_tweak = 0 16:23:19.383 [Lua] Lobby data host = 11000011894ca7a 16:23:19.383 [Lua] Lobby data time_of_search = 1606580030 16:23:19.383 [Lua] Lobby data game_mode = 2 16:23:19.383 [Lua] Lobby data is_private = false 16:23:19.383 [Lua] Lobby data match_started = true 16:23:19.383 [Lua] Lobby data mechanism = adventure 16:23:19.383 [Lua] Lobby data level_key = inn_level 16:23:19.383 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:19.383 [Lua] Lobby data selected_level_key = elven_ruins 16:23:19.383 [Lua] Lobby data difficulty = hardest 16:23:19.383 [Lua] Lobby data quick_game = false 16:23:19.383 [Lua] Lobby data weave_name = false 16:23:19.383 [Lua] Lobby data matchmaking = true 16:23:19.383 [Lua] Lobby data player_slot_4 = 0:0 16:23:19.383 [Lua] Lobby data num_players = 3 16:23:19.383 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:19.383 [Lua] Lobby data player_slot_2 = 0:0 16:23:19.383 [Lua] Lobby data country_code = IR 16:23:19.383 [Lua] Lobby data player_slot_3 = 110000107b2752b:1 16:23:19.383 [Lua] Lobby data eac_authorized = true 16:23:19.383 [Lua] Set lobby end. 16:23:19.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 16:23:19.506 [Lua] [PackageManager] Force_load: wwise/drakegun 16:23:19.507 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:23:19.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:23:19.910 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:23:19.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:23:19.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:23:19.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:23:19.954 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 16:23:20.078 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 16:23:20.078 [Lua] [PackageManager] Force_load: wwise/flamethrower 16:23:20.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:23:20.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:23:20.123 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:23:20.124 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 16:23:20.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 16:23:20.237 [Lua] [PackageManager] Force_load: wwise/rakegun 16:23:20.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 16:23:20.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 16:23:20.350 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 16:23:20.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 16:23:20.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 16:23:20.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 16:23:20.531 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 16:23:20.586 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 16:23:20.586 [Lua] [PackageManager] Force_load: wwise/coghammer 16:23:20.597 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:23:22.684 [Lua] PlayFabMirrorBase:_commit_internal 3 16:23:22.684 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:23:22.686 [Lua] generate_backend_stats 11000011894ca7a:1 16:23:22.701 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:23:22.701 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:23:22.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 16:23:22.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 16:23:24.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 16:23:24.033 [Lua] commit result success 3 16:23:24.483 [Lua] Set lobby begin: 16:23:24.483 [Lua] Lobby data twitch_enabled = false 16:23:24.483 [Lua] Lobby data power_level = 835 16:23:24.483 [Lua] Lobby data unique_server_name = pSyChO 16:23:24.483 [Lua] Lobby data difficulty_tweak = 0 16:23:24.483 [Lua] Lobby data host = 11000011894ca7a 16:23:24.483 [Lua] Lobby data time_of_search = 1606580030 16:23:24.483 [Lua] Lobby data game_mode = 2 16:23:24.483 [Lua] Lobby data is_private = false 16:23:24.483 [Lua] Lobby data match_started = true 16:23:24.483 [Lua] Lobby data mechanism = adventure 16:23:24.483 [Lua] Lobby data level_key = inn_level 16:23:24.483 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:24.483 [Lua] Lobby data selected_level_key = elven_ruins 16:23:24.483 [Lua] Lobby data difficulty = hardest 16:23:24.483 [Lua] Lobby data quick_game = false 16:23:24.483 [Lua] Lobby data weave_name = false 16:23:24.483 [Lua] Lobby data matchmaking = true 16:23:24.483 [Lua] Lobby data player_slot_4 = 0:0 16:23:24.483 [Lua] Lobby data num_players = 3 16:23:24.483 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:24.483 [Lua] Lobby data player_slot_2 = 0:0 16:23:24.483 [Lua] Lobby data country_code = IR 16:23:24.483 [Lua] Lobby data player_slot_3 = 110000107b2752b:1 16:23:24.483 [Lua] Lobby data eac_authorized = true 16:23:24.483 [Lua] Set lobby end. 16:23:25.872 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b2752b go_type=player_unit go_created_func_name=game_object_created_player_unit 16:23:25.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105 16:23:25.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:23:25.874 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b2752b go_type=engineer_career_data go_created_func_name=game_object_created_career_data 16:23:29.811 [EACServer] [19:53:29:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:23:32.284 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b2752b 16:23:32.284 [Lua] [ChatManager][1]System: jennie's bodyguard has left the game 16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_exit InGame 16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_enter Disconnecting 16:23:32.284 [Lua] [PSM] Disconnecting peer 110000107b2752b 16:23:32.284 [Lua] [PSM] Disconnected peer 110000107b2752b is being removed from session. 16:23:32.284 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000107b2752b 16:23:32.284 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b2752b 16:23:32.284 [Lua] [GameNetworkManager] destroying game object with go_id=104 16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_exit Disconnecting 16:23:32.284 [Lua] [PeerSM] 110000107b2752b :: on_enter Disconnected 16:23:32.284 [Lua] Set lobby begin: 16:23:32.284 [Lua] Lobby data twitch_enabled = false 16:23:32.284 [Lua] Lobby data power_level = 835 16:23:32.284 [Lua] Lobby data unique_server_name = pSyChO 16:23:32.284 [Lua] Lobby data difficulty_tweak = 0 16:23:32.285 [Lua] Lobby data host = 11000011894ca7a 16:23:32.285 [Lua] Lobby data time_of_search = 1606580030 16:23:32.285 [Lua] Lobby data game_mode = 2 16:23:32.285 [Lua] Lobby data is_private = false 16:23:32.285 [Lua] Lobby data match_started = true 16:23:32.285 [Lua] Lobby data mechanism = adventure 16:23:32.285 [Lua] Lobby data level_key = inn_level 16:23:32.285 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:32.285 [Lua] Lobby data selected_level_key = elven_ruins 16:23:32.285 [Lua] Lobby data difficulty = hardest 16:23:32.285 [Lua] Lobby data quick_game = false 16:23:32.285 [Lua] Lobby data weave_name = false 16:23:32.285 [Lua] Lobby data matchmaking = true 16:23:32.285 [Lua] Lobby data player_slot_4 = 0:0 16:23:32.285 [Lua] Lobby data num_players = 3 16:23:32.285 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:32.285 [Lua] Lobby data player_slot_2 = 0:0 16:23:32.285 [Lua] Lobby data country_code = IR 16:23:32.285 [Lua] Lobby data player_slot_3 = 0:0 16:23:32.285 [Lua] Lobby data eac_authorized = true 16:23:32.285 [Lua] Set lobby end. 16:23:32.285 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b2752b) 16:23:32.285 [EAC] EAC server lost client 110000107b2752b 16:23:32.285 [EACServer] [19:53:32:285][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B2752B PlayerGUID: 76561198089401643 16:23:32.285 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 5 16:23:32.285 [SteamVoipClient] select_out(110000107b2752b, off) 16:23:32.285 [SteamVoipClient] select_in(110000107b2752b, off) 16:23:32.285 [Lua] [GameNetworkManager] destroying game object with go_id=105 16:23:32.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 16:23:32.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:32.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 16:23:32.318 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.363 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.397 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.430 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.465 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.499 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.533 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.567 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:32.601 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.119 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.210 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.233 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.244 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.267 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.278 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.301 [Connection] Dropped voip chunk from 110000107b2752b because channel 7 can't communicate 16:23:33.719 [Lua] [Matchmaking] Handshake host removing client 110000107b2752b 16:23:34.310 [Handshaker] Lost connection 118 to 110000107b2752b 16:23:35.012 [Lua] [NetworkServer] Changing num_players from 3 to 2 16:23:35.012 [Lua] Players: 2 16:23:35.012 [Lua] Set lobby begin: 16:23:35.012 [Lua] Lobby data twitch_enabled = false 16:23:35.012 [Lua] Lobby data power_level = 835 16:23:35.012 [Lua] Lobby data unique_server_name = pSyChO 16:23:35.012 [Lua] Lobby data difficulty_tweak = 0 16:23:35.012 [Lua] Lobby data host = 11000011894ca7a 16:23:35.012 [Lua] Lobby data time_of_search = 1606580030 16:23:35.012 [Lua] Lobby data game_mode = 2 16:23:35.012 [Lua] Lobby data is_private = false 16:23:35.012 [Lua] Lobby data match_started = true 16:23:35.013 [Lua] Lobby data mechanism = adventure 16:23:35.013 [Lua] Lobby data level_key = inn_level 16:23:35.013 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:35.013 [Lua] Lobby data selected_level_key = elven_ruins 16:23:35.013 [Lua] Lobby data difficulty = hardest 16:23:35.013 [Lua] Lobby data quick_game = false 16:23:35.013 [Lua] Lobby data weave_name = false 16:23:35.013 [Lua] Lobby data matchmaking = true 16:23:35.013 [Lua] Lobby data player_slot_4 = 0:0 16:23:35.013 [Lua] Lobby data num_players = 2 16:23:35.013 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:35.013 [Lua] Lobby data player_slot_2 = 0:0 16:23:35.013 [Lua] Lobby data country_code = IR 16:23:35.013 [Lua] Lobby data player_slot_3 = 0:0 16:23:35.013 [Lua] Lobby data eac_authorized = true 16:23:35.013 [Lua] Set lobby end. 16:23:35.013 [Lua] [LobbyMembers] Member left 110000107b2752b 16:23:42.207 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:23:42.207 [Lua] Players: 1 16:23:42.207 [Lua] Set lobby begin: 16:23:42.207 [Lua] Lobby data twitch_enabled = false 16:23:42.207 [Lua] Lobby data power_level = 835 16:23:42.207 [Lua] Lobby data unique_server_name = pSyChO 16:23:42.207 [Lua] Lobby data difficulty_tweak = 0 16:23:42.207 [Lua] Lobby data host = 11000011894ca7a 16:23:42.207 [Lua] Lobby data time_of_search = 1606580030 16:23:42.207 [Lua] Lobby data game_mode = 2 16:23:42.207 [Lua] Lobby data is_private = false 16:23:42.207 [Lua] Lobby data match_started = true 16:23:42.207 [Lua] Lobby data mechanism = adventure 16:23:42.207 [Lua] Lobby data level_key = inn_level 16:23:42.207 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:42.207 [Lua] Lobby data selected_level_key = elven_ruins 16:23:42.207 [Lua] Lobby data difficulty = hardest 16:23:42.207 [Lua] Lobby data quick_game = false 16:23:42.207 [Lua] Lobby data weave_name = false 16:23:42.207 [Lua] Lobby data matchmaking = true 16:23:42.207 [Lua] Lobby data player_slot_4 = 0:0 16:23:42.207 [Lua] Lobby data num_players = 1 16:23:42.207 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:23:42.207 [Lua] Lobby data player_slot_2 = 0:0 16:23:42.207 [Lua] Lobby data country_code = IR 16:23:42.207 [Lua] Lobby data player_slot_3 = 0:0 16:23:42.207 [Lua] Lobby data eac_authorized = true 16:23:42.207 [Lua] Set lobby end. 16:23:42.208 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:23:42.366 [Lua] PlayFabMirrorBase:_commit_internal 4 16:23:42.366 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:23:42.368 [Lua] generate_backend_stats 11000011894ca7a:1 16:23:42.385 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:23:42.385 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:23:42.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 16:23:42.391 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 16:23:42.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 16:23:42.944 [Lua] commit result success 4 16:23:44.828 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5 16:23:44.829 [Lua] [ChatManager][1]System: Qhuvlous has left the game 16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_exit InGame 16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnecting 16:23:44.829 [Lua] [PSM] Disconnecting peer 11000010e7092a5 16:23:44.829 [Lua] [PSM] Disconnected peer 11000010e7092a5 is being removed from session. 16:23:44.829 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e7092a5 16:23:44.829 [Lua] [GameNetworkManager] destroying game object with go_id=102 16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Disconnecting 16:23:44.829 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnected 16:23:44.829 [Lua] Set lobby begin: 16:23:44.829 [Lua] Lobby data twitch_enabled = false 16:23:44.829 [Lua] Lobby data power_level = 835 16:23:44.829 [Lua] Lobby data unique_server_name = pSyChO 16:23:44.829 [Lua] Lobby data difficulty_tweak = 0 16:23:44.829 [Lua] Lobby data host = 11000011894ca7a 16:23:44.829 [Lua] Lobby data time_of_search = 1606580030 16:23:44.829 [Lua] Lobby data game_mode = 2 16:23:44.829 [Lua] Lobby data is_private = false 16:23:44.829 [Lua] Lobby data match_started = true 16:23:44.829 [Lua] Lobby data mechanism = adventure 16:23:44.829 [Lua] Lobby data level_key = inn_level 16:23:44.829 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:23:44.829 [Lua] Lobby data selected_level_key = elven_ruins 16:23:44.829 [Lua] Lobby data difficulty = hardest 16:23:44.829 [Lua] Lobby data quick_game = false 16:23:44.829 [Lua] Lobby data weave_name = false 16:23:44.829 [Lua] Lobby data matchmaking = true 16:23:44.829 [Lua] Lobby data player_slot_4 = 0:0 16:23:44.830 [Lua] Lobby data num_players = 1 16:23:44.830 [Lua] Lobby data player_slot_5 = 0:0 16:23:44.830 [Lua] Lobby data player_slot_2 = 0:0 16:23:44.830 [Lua] Lobby data country_code = IR 16:23:44.830 [Lua] Lobby data player_slot_3 = 0:0 16:23:44.830 [Lua] Lobby data eac_authorized = true 16:23:44.830 [Lua] Set lobby end. 16:23:44.830 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e7092a5) 16:23:44.830 [EAC] EAC server lost client 11000010e7092a5 16:23:44.830 [EACServer] [19:53:44:829][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325 16:23:44.830 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 2 16:23:44.830 [SteamVoipClient] select_out(11000010e7092a5, off) 16:23:44.830 [SteamVoipClient] select_in(11000010e7092a5, off) 16:23:44.830 [Lua] [GameNetworkManager] destroying game object with go_id=103 16:23:44.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:44.930 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:44.941 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.031 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.076 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.133 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.256 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.290 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.324 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.358 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.515 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.538 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.594 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.617 [Connection] Dropped game chunk from 11000010e7092a5 because channel 2 can't communicate 16:23:45.617 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.663 [Connection] Dropped eac chunk from 11000010e7092a5 because channel 2 can't communicate 16:23:45.663 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.730 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.776 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:45.821 [Lua] [Matchmaking] Handshake host removing client 11000010e7092a5 16:23:45.843 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 4 can't communicate 16:23:46.859 [Handshaker] Lost connection 117 to 11000010e7092a5 16:23:59.932 [Lua] PlayFabMirrorBase:_commit_internal 5 16:23:59.932 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:23:59.934 [Lua] generate_backend_stats 11000011894ca7a:1 16:23:59.949 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:23:59.949 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:23:59.949 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 16:23:59.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 16:24:00.519 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 16:24:00.526 [Lua] commit result success 5 16:24:17.611 warning: [Lua] Curl Manager Error, Code: 0, Url: https://naot0wazba.execute-api.eu-north-1.amazonaws.com/prod/stream, Name: OPERATION_TIMEDOUT 16:24:49.559 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:24:49.559 [Lua] Players: 2 16:24:49.559 [Lua] Set lobby begin: 16:24:49.559 [Lua] Lobby data twitch_enabled = false 16:24:49.559 [Lua] Lobby data power_level = 835 16:24:49.559 [Lua] Lobby data unique_server_name = pSyChO 16:24:49.559 [Lua] Lobby data difficulty_tweak = 0 16:24:49.559 [Lua] Lobby data host = 11000011894ca7a 16:24:49.559 [Lua] Lobby data time_of_search = 1606580030 16:24:49.559 [Lua] Lobby data game_mode = 2 16:24:49.559 [Lua] Lobby data is_private = false 16:24:49.559 [Lua] Lobby data match_started = true 16:24:49.559 [Lua] Lobby data mechanism = adventure 16:24:49.559 [Lua] Lobby data level_key = inn_level 16:24:49.559 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:24:49.559 [Lua] Lobby data selected_level_key = elven_ruins 16:24:49.559 [Lua] Lobby data difficulty = hardest 16:24:49.559 [Lua] Lobby data quick_game = false 16:24:49.559 [Lua] Lobby data weave_name = false 16:24:49.559 [Lua] Lobby data matchmaking = true 16:24:49.559 [Lua] Lobby data player_slot_4 = 0:0 16:24:49.560 [Lua] Lobby data num_players = 2 16:24:49.560 [Lua] Lobby data player_slot_5 = 0:0 16:24:49.560 [Lua] Lobby data player_slot_2 = 0:0 16:24:49.560 [Lua] Lobby data country_code = IR 16:24:49.560 [Lua] Lobby data player_slot_3 = 0:0 16:24:49.560 [Lua] Lobby data eac_authorized = true 16:24:49.560 [Lua] Set lobby end. 16:24:49.560 [Lua] [LobbyMembers] Member joined 11000011a04b807 16:24:51.675 [Lua] GOT approve_channel 8 11000011a04b807 186000001b1c0a8 16:24:51.675 [EAC] EAC server has client 11000011a04b807 and channel 8 (and owner 11000011a04b807) 16:24:51.675 [EACServer] [19:54:51:674][Windows][EAC Server] [Info][RegisterClient] Client: 011000011A04B807 PlayerGUID: 76561198396782599 PlayerIP: 0.0.0.0 OwnerGUID: 76561198396782599 PlayerName: 紫丶叶子 16:24:51.675 [Lua] Client with peer_id 11000011a04b807 got APPROVED by server 16:24:51.675 [EACServer] [19:54:51:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:24:51.675 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011a04b807' 16:24:51.675 [Lua] [PeerSM] 11000011a04b807 :: on_enter Connecting 16:24:51.675 [Lua] [ChatManager][1]System: 紫丶叶子 is joining the game 16:24:51.956 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:24:51.956 [Lua] [Matchmaking] Got a handshake request from 11000011a04b807 with user name '紫丶叶子' 16:24:52.203 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 11000011a04b807, replying lobby_ok 16:24:52.450 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011a04b807 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:24:52.722 [Lua] Set lobby begin: 16:24:52.722 [Lua] Lobby data twitch_enabled = false 16:24:52.722 [Lua] Lobby data power_level = 835 16:24:52.722 [Lua] Lobby data unique_server_name = pSyChO 16:24:52.722 [Lua] Lobby data difficulty_tweak = 0 16:24:52.722 [Lua] Lobby data host = 11000011894ca7a 16:24:52.722 [Lua] Lobby data time_of_search = 1606580030 16:24:52.722 [Lua] Lobby data game_mode = 2 16:24:52.722 [Lua] Lobby data is_private = false 16:24:52.722 [Lua] Lobby data match_started = true 16:24:52.722 [Lua] Lobby data mechanism = adventure 16:24:52.722 [Lua] Lobby data level_key = inn_level 16:24:52.722 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:24:52.722 [Lua] Lobby data selected_level_key = elven_ruins 16:24:52.722 [Lua] Lobby data difficulty = hardest 16:24:52.722 [Lua] Lobby data quick_game = false 16:24:52.722 [Lua] Lobby data weave_name = false 16:24:52.722 [Lua] Lobby data matchmaking = true 16:24:52.722 [Lua] Lobby data player_slot_4 = 0:0 16:24:52.722 [Lua] Lobby data num_players = 2 16:24:52.722 [Lua] Lobby data player_slot_5 = 0:0 16:24:52.722 [Lua] Lobby data player_slot_2 = 11000011a04b807:1 16:24:52.722 [Lua] Lobby data country_code = IR 16:24:52.722 [Lua] Lobby data player_slot_3 = 0:0 16:24:52.722 [Lua] Lobby data eac_authorized = true 16:24:52.722 [Lua] Set lobby end. 16:24:52.722 [Lua] [Matchmaking] Assigning profile slot 2 to 11000011a04b807 16:24:52.722 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000011a04b807 | es:0 16:24:55.168 [Lua] ### CLEARING PEER STATE FOR 11000011a04b807 16:24:55.168 [Lua] [PeerSM] 11000011a04b807 :: on_exit Connecting 16:24:55.168 [Lua] [PeerSM] 11000011a04b807 :: on_enter Connecting 16:24:55.403 [Lua] [PSM] Peer 11000011a04b807 joined. Want to use profile index "2" and join party "0" 16:24:55.403 [Lua] Mechanism says: a client joined the game! 11000011a04b807 16:24:55.403 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011a04b807, connection_key=2) 16:24:55.403 [Lua] Sync dynamic to client: 16:24:55.954 [SteamVoipClient] select_out(11000011a04b807, on) 16:24:55.965 [SteamVoipClient] select_out(11000011a04b807, on) 16:24:55.965 [SteamVoipClient] select_in(11000011a04b807, on) 16:24:55.965 [SteamVoipClient] select_out(11000011a04b807, off) 16:24:56.690 [EACServer] [19:54:56:689][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011A04B807 Session: 3 Status: Client Authenticated Message: Client authenticated. 16:24:56.691 [EAC] Peer 11000011a04b807 switched EAC state to ClientAuthenticatedLocal 16:24:57.554 [Lua] player (11000011a04b807,1) was put into party 0 16:24:57.554 [Lua] [PeerSM] 11000011a04b807 :: on_exit Connecting 16:24:57.554 [Lua] [PeerSM] 11000011a04b807 :: on_enter Loading 16:24:57.554 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011a04b807 inn_level 0 16:24:57.554 warning: [Lua] Following data will be uploaded to Crashify: <> 16:24:57.554 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 11000011894ca7a "pSyChO" <> 16:24:57.555 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ACC3B90; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011a04b807"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000000ACC3B90; new_state = Loading; old_state = Connecting [4] self = table: 00000000027C9290; dt = 0.011124808341264725; state_data = table: 000000000ACC3B90; new_state = Loading [5] self = table: 00000000106630F0; dt = 0.011124808341264725; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "11000011a04b807"; peer_state_machine = table: 00000000027C9290 [6] self = table: 0000000010A2F6E0; dt = 0.011124808341264725; t = 898.17769928835332; network_manager = table: 0000000002E93820 [7] self = table: 0000000002AC8D30; dt = 0.011124808341264725; t = 933.1536997955991 [8] self = table: 0000000000097100; real_world_dt = 0.011124808341264725; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011124808341264725; t = 933.1536997955991 [9] dt = 0.011124808341264725 [2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011a04b807"; wanted_profile_index = 2; resend_timer = 1.765739269554615; resend_post_game_timer = 1.644130876287818; clan_tag = "0"; peer_id = "11000011a04b807"; [4] current_state = Loading; function_memoize = table: 0000000009547550; state_data = table: 000000000ACC3B90; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "11000010e7092a5"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140; [6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011126302182674408; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:24:57.807 [EACServer] [19:54:57:807][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011A04B807. 16:24:57.824 [Lua] ### Sending rpc_level_loaded 16:24:57.824 [Lua] #### Has state machine: true, peer_id: 11000011a04b807, level_id: 50 16:24:57.824 [Lua] Peer 11000011a04b807 has loaded the level but not all enemies, so we wait 16:24:57.993 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011a04b807, connection_key=2) 16:24:57.993 [Lua] [PeerSM] 11000011a04b807 :: on_exit Loading 16:24:57.993 [Lua] [PeerSM] 11000011a04b807 :: on_enter LoadingProfilePackages 16:24:57.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011a04b807 inventory_sync_id:3 my_peer_id:11000011894ca7a 16:24:58.307 [EACServer] [19:54:58:307][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011A04B807 16:24:58.307 [EACServer] [19:54:58:307][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011A04B807 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:24:58.309 [EAC] Peer 11000011a04b807 switched EAC state to ClientAuthenticatedRemote 16:25:00.701 [Lua] [PeerSM] 11000011a04b807 :: on_exit LoadingProfilePackages 16:25:00.701 [Lua] [PeerSM] 11000011a04b807 :: on_enter WaitingForEnterGame 16:25:02.169 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:25:02.169 [Lua] [Matchmaking] Got a handshake request from 11000011a04b807 with user name '紫丶叶子' 16:25:02.169 [Lua] [PeerSM] 11000011a04b807 :: on_exit WaitingForEnterGame 16:25:02.169 [Lua] [PeerSM] 11000011a04b807 :: on_enter WaitingForGameObjectSync 16:25:02.181 [Lua] Breedfreezer (server) starting a hot join sync 16:25:02.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=106 16:25:02.182 [Lua] RemotePlayer:create_game_object( ) 106 16:25:02.193 [Lua] player (11000011a04b807,1) was put into party 1 16:25:02.193 [Lua] Assigning peer(11000011a04b807:1) to profile(2) career(3) 16:25:02.193 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011a04b807) local_player_id(1) profile_index(2) career_index(3) 16:25:02.193 [Lua] Set lobby begin: 16:25:02.193 [Lua] Lobby data twitch_enabled = false 16:25:02.193 [Lua] Lobby data power_level = 835 16:25:02.193 [Lua] Lobby data unique_server_name = pSyChO 16:25:02.193 [Lua] Lobby data difficulty_tweak = 0 16:25:02.193 [Lua] Lobby data host = 11000011894ca7a 16:25:02.193 [Lua] Lobby data time_of_search = 1606580030 16:25:02.193 [Lua] Lobby data game_mode = 2 16:25:02.193 [Lua] Lobby data is_private = false 16:25:02.193 [Lua] Lobby data match_started = true 16:25:02.193 [Lua] Lobby data mechanism = adventure 16:25:02.193 [Lua] Lobby data level_key = inn_level 16:25:02.193 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:02.193 [Lua] Lobby data selected_level_key = elven_ruins 16:25:02.193 [Lua] Lobby data difficulty = hardest 16:25:02.193 [Lua] Lobby data quick_game = false 16:25:02.193 [Lua] Lobby data weave_name = false 16:25:02.193 [Lua] Lobby data matchmaking = true 16:25:02.193 [Lua] Lobby data player_slot_4 = 0:0 16:25:02.193 [Lua] Lobby data num_players = 2 16:25:02.193 [Lua] Lobby data player_slot_5 = 0:0 16:25:02.193 [Lua] Lobby data player_slot_2 = 11000011a04b807:1 16:25:02.193 [Lua] Lobby data country_code = IR 16:25:02.193 [Lua] Lobby data player_slot_3 = 0:0 16:25:02.193 [Lua] Lobby data eac_authorized = true 16:25:02.193 [Lua] Set lobby end. 16:25:02.193 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000011a04b807 | es:0 16:25:02.193 [Lua] [PeerSM] 11000011a04b807 :: on_exit WaitingForGameObjectSync 16:25:02.193 [Lua] [PeerSM] 11000011a04b807 :: on_enter WaitingForPlayers 16:25:02.199 [Lua] [PeerSM] 11000011a04b807 :: on_exit WaitingForPlayers 16:25:02.199 [Lua] [PeerSM] 11000011a04b807 :: on_enter InGame 16:25:02.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 16:25:02.491 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011a04b807 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:25:02.491 [Lua] Adding player sync data to peer=11000011a04b807 local_player_id=1 16:25:02.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011a04b807 inventory_sync_id:4 my_peer_id:11000011894ca7a 16:25:02.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a 16:25:02.492 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011a04b807 16:25:02.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a 16:25:02.496 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:25:02.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:25:02.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:25:02.526 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 16:25:02.526 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient 16:25:02.526 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 16:25:02.527 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 16:25:02.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient 16:25:02.540 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:25:02.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:25:02.541 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 16:25:02.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 16:25:02.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:25:02.543 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 16:25:02.543 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:25:02.546 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 16:25:02.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient 16:25:02.546 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 16:25:02.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 16:25:02.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:25:02.757 [Lua] [PackageManager] Force_load: wwise/staff 16:25:02.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:25:03.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:25:03.411 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:25:03.412 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:25:03.567 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:25:03.567 [Lua] [PackageManager] Force_load: wwise/flail 16:25:03.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:25:03.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:25:03.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:25:03.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:25:04.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:25:04.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:25:04.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze 16:25:04.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze 16:25:04.330 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze 16:25:04.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 16:25:04.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 16:25:04.453 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 16:25:04.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:25:04.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:25:04.806 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:25:04.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:25:04.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:25:04.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:25:04.962 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:25:05.512 [Lua] Set lobby begin: 16:25:05.512 [Lua] Lobby data twitch_enabled = false 16:25:05.512 [Lua] Lobby data power_level = 417 16:25:05.512 [Lua] Lobby data unique_server_name = pSyChO 16:25:05.512 [Lua] Lobby data difficulty_tweak = 0 16:25:05.512 [Lua] Lobby data host = 11000011894ca7a 16:25:05.512 [Lua] Lobby data time_of_search = 1606580030 16:25:05.512 [Lua] Lobby data game_mode = 2 16:25:05.512 [Lua] Lobby data is_private = false 16:25:05.512 [Lua] Lobby data match_started = true 16:25:05.512 [Lua] Lobby data mechanism = adventure 16:25:05.512 [Lua] Lobby data level_key = inn_level 16:25:05.512 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:05.512 [Lua] Lobby data selected_level_key = elven_ruins 16:25:05.512 [Lua] Lobby data difficulty = hardest 16:25:05.512 [Lua] Lobby data quick_game = false 16:25:05.512 [Lua] Lobby data weave_name = false 16:25:05.512 [Lua] Lobby data matchmaking = true 16:25:05.512 [Lua] Lobby data player_slot_4 = 0:0 16:25:05.512 [Lua] Lobby data num_players = 2 16:25:05.512 [Lua] Lobby data player_slot_5 = 0:0 16:25:05.512 [Lua] Lobby data player_slot_2 = 11000011a04b807:1 16:25:05.512 [Lua] Lobby data country_code = IR 16:25:05.512 [Lua] Lobby data player_slot_3 = 0:0 16:25:05.512 [Lua] Lobby data eac_authorized = true 16:25:05.512 [Lua] Set lobby end. 16:25:07.712 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011a04b807 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:25:07.713 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=107 16:25:07.713 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:25:10.623 [Lua] Set lobby begin: 16:25:10.623 [Lua] Lobby data twitch_enabled = false 16:25:10.623 [Lua] Lobby data power_level = 835 16:25:10.623 [Lua] Lobby data unique_server_name = pSyChO 16:25:10.623 [Lua] Lobby data difficulty_tweak = 0 16:25:10.623 [Lua] Lobby data host = 11000011894ca7a 16:25:10.623 [Lua] Lobby data time_of_search = 1606580030 16:25:10.623 [Lua] Lobby data game_mode = 2 16:25:10.623 [Lua] Lobby data is_private = false 16:25:10.623 [Lua] Lobby data match_started = true 16:25:10.623 [Lua] Lobby data mechanism = adventure 16:25:10.623 [Lua] Lobby data level_key = inn_level 16:25:10.623 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:10.623 [Lua] Lobby data selected_level_key = elven_ruins 16:25:10.623 [Lua] Lobby data difficulty = hardest 16:25:10.623 [Lua] Lobby data quick_game = false 16:25:10.623 [Lua] Lobby data weave_name = false 16:25:10.623 [Lua] Lobby data matchmaking = true 16:25:10.623 [Lua] Lobby data player_slot_4 = 0:0 16:25:10.624 [Lua] Lobby data num_players = 2 16:25:10.624 [Lua] Lobby data player_slot_5 = 0:0 16:25:10.624 [Lua] Lobby data player_slot_2 = 11000011a04b807:1 16:25:10.624 [Lua] Lobby data country_code = IR 16:25:10.624 [Lua] Lobby data player_slot_3 = 0:0 16:25:10.624 [Lua] Lobby data eac_authorized = true 16:25:10.624 [Lua] Set lobby end. 16:25:17.391 [Lua] PlayFabMirrorBase:_commit_internal 6 16:25:17.391 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:25:17.394 [Lua] generate_backend_stats 11000011894ca7a:1 16:25:17.409 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:25:17.409 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:25:17.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 16:25:17.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 16:25:18.044 [Lua] [ChatManager][1]System: 紫丶叶子 has left the game 16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_exit InGame 16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_enter Disconnecting 16:25:18.044 [Lua] [PSM] Disconnecting peer 11000011a04b807 16:25:18.044 [Lua] [PSM] Disconnected peer 11000011a04b807 is being removed from session. 16:25:18.044 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011a04b807 16:25:18.044 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011a04b807 16:25:18.044 [Lua] [GameNetworkManager] destroying game object with go_id=106 16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_exit Disconnecting 16:25:18.044 [Lua] [PeerSM] 11000011a04b807 :: on_enter Disconnected 16:25:18.044 [Lua] Set lobby begin: 16:25:18.044 [Lua] Lobby data twitch_enabled = false 16:25:18.044 [Lua] Lobby data power_level = 835 16:25:18.044 [Lua] Lobby data unique_server_name = pSyChO 16:25:18.045 [Lua] Lobby data difficulty_tweak = 0 16:25:18.045 [Lua] Lobby data host = 11000011894ca7a 16:25:18.045 [Lua] Lobby data time_of_search = 1606580030 16:25:18.045 [Lua] Lobby data game_mode = 2 16:25:18.045 [Lua] Lobby data is_private = false 16:25:18.045 [Lua] Lobby data match_started = true 16:25:18.045 [Lua] Lobby data mechanism = adventure 16:25:18.045 [Lua] Lobby data level_key = inn_level 16:25:18.045 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:18.045 [Lua] Lobby data selected_level_key = elven_ruins 16:25:18.045 [Lua] Lobby data difficulty = hardest 16:25:18.045 [Lua] Lobby data quick_game = false 16:25:18.045 [Lua] Lobby data weave_name = false 16:25:18.045 [Lua] Lobby data matchmaking = true 16:25:18.045 [Lua] Lobby data player_slot_4 = 0:0 16:25:18.045 [Lua] Lobby data num_players = 2 16:25:18.045 [Lua] Lobby data player_slot_5 = 0:0 16:25:18.045 [Lua] Lobby data player_slot_2 = 0:0 16:25:18.045 [Lua] Lobby data country_code = IR 16:25:18.045 [Lua] Lobby data player_slot_3 = 0:0 16:25:18.045 [Lua] Lobby data eac_authorized = true 16:25:18.045 [Lua] Set lobby end. 16:25:18.045 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000011a04b807) 16:25:18.045 [EAC] EAC server lost client 11000011a04b807 16:25:18.045 [EACServer] [19:55:18:045][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011A04B807 PlayerGUID: 76561198396782599 16:25:18.045 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 8 16:25:18.045 [SteamVoipClient] select_out(11000011a04b807, off) 16:25:18.045 [SteamVoipClient] select_in(11000011a04b807, off) 16:25:18.045 [Lua] [GameNetworkManager] destroying game object with go_id=107 16:25:18.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:25:18.089 [Connection] Dropped game chunk from 11000011a04b807 because channel 8 can't communicate 16:25:18.089 [Connection] Dropped game_session chunk from 11000011a04b807 because channel 8 can't communicate 16:25:18.089 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.124 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.169 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.214 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.248 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.293 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.338 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.383 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.416 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.462 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.507 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.541 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.585 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.630 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.664 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.664 [Lua] [Matchmaking] Handshake host removing client 11000011a04b807 16:25:18.709 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.743 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 16:25:18.754 [Lua] commit result success 6 16:25:18.788 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.834 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.868 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.913 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:18.958 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:19.002 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:19.036 [Connection] Dropped voip chunk from 11000011a04b807 because channel 10 can't communicate 16:25:20.071 [Handshaker] Lost connection 119 to 11000011a04b807 16:25:20.410 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:25:20.410 [Lua] Players: 1 16:25:20.410 [Lua] Set lobby begin: 16:25:20.410 [Lua] Lobby data twitch_enabled = false 16:25:20.410 [Lua] Lobby data power_level = 835 16:25:20.410 [Lua] Lobby data unique_server_name = pSyChO 16:25:20.410 [Lua] Lobby data difficulty_tweak = 0 16:25:20.410 [Lua] Lobby data host = 11000011894ca7a 16:25:20.410 [Lua] Lobby data time_of_search = 1606580030 16:25:20.410 [Lua] Lobby data game_mode = 2 16:25:20.410 [Lua] Lobby data is_private = false 16:25:20.410 [Lua] Lobby data match_started = true 16:25:20.410 [Lua] Lobby data mechanism = adventure 16:25:20.410 [Lua] Lobby data level_key = inn_level 16:25:20.410 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:20.410 [Lua] Lobby data selected_level_key = elven_ruins 16:25:20.410 [Lua] Lobby data difficulty = hardest 16:25:20.410 [Lua] Lobby data quick_game = false 16:25:20.410 [Lua] Lobby data weave_name = false 16:25:20.410 [Lua] Lobby data matchmaking = true 16:25:20.410 [Lua] Lobby data player_slot_4 = 0:0 16:25:20.410 [Lua] Lobby data num_players = 1 16:25:20.410 [Lua] Lobby data player_slot_5 = 0:0 16:25:20.410 [Lua] Lobby data player_slot_2 = 0:0 16:25:20.410 [Lua] Lobby data country_code = IR 16:25:20.410 [Lua] Lobby data player_slot_3 = 0:0 16:25:20.410 [Lua] Lobby data eac_authorized = true 16:25:20.410 [Lua] Set lobby end. 16:25:20.410 [Lua] [LobbyMembers] Member left 11000011a04b807 16:25:26.617 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:25:26.617 [Lua] Players: 2 16:25:26.617 [Lua] Set lobby begin: 16:25:26.617 [Lua] Lobby data twitch_enabled = false 16:25:26.617 [Lua] Lobby data power_level = 835 16:25:26.617 [Lua] Lobby data unique_server_name = pSyChO 16:25:26.617 [Lua] Lobby data difficulty_tweak = 0 16:25:26.618 [Lua] Lobby data host = 11000011894ca7a 16:25:26.618 [Lua] Lobby data time_of_search = 1606580030 16:25:26.618 [Lua] Lobby data game_mode = 2 16:25:26.618 [Lua] Lobby data is_private = false 16:25:26.618 [Lua] Lobby data match_started = true 16:25:26.618 [Lua] Lobby data mechanism = adventure 16:25:26.618 [Lua] Lobby data level_key = inn_level 16:25:26.618 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:26.618 [Lua] Lobby data selected_level_key = elven_ruins 16:25:26.618 [Lua] Lobby data difficulty = hardest 16:25:26.618 [Lua] Lobby data quick_game = false 16:25:26.618 [Lua] Lobby data weave_name = false 16:25:26.618 [Lua] Lobby data matchmaking = true 16:25:26.618 [Lua] Lobby data player_slot_4 = 0:0 16:25:26.618 [Lua] Lobby data num_players = 2 16:25:26.618 [Lua] Lobby data player_slot_5 = 0:0 16:25:26.618 [Lua] Lobby data player_slot_2 = 0:0 16:25:26.618 [Lua] Lobby data country_code = IR 16:25:26.618 [Lua] Lobby data player_slot_3 = 0:0 16:25:26.618 [Lua] Lobby data eac_authorized = true 16:25:26.618 [Lua] Set lobby end. 16:25:26.618 [Lua] [LobbyMembers] Member joined 110000119e70eca 16:25:28.737 [Lua] GOT approve_channel 11 110000119e70eca 186000001b1c0a8 16:25:28.737 [EAC] EAC server has client 110000119e70eca and channel 11 (and owner 110000119e70eca) 16:25:28.737 [EACServer] [19:55:28:736][Windows][EAC Server] [Info][RegisterClient] Client: 0110000119E70ECA PlayerGUID: 76561198394838730 PlayerIP: 0.0.0.0 OwnerGUID: 76561198394838730 PlayerName: c.c.jian1996 16:25:28.737 [Lua] Client with peer_id 110000119e70eca got APPROVED by server 16:25:28.737 [EACServer] [19:55:28:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:25:28.738 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000119e70eca' 16:25:28.738 [Lua] [PeerSM] 110000119e70eca :: on_enter Connecting 16:25:28.738 [Lua] [ChatManager][1]System: c.c.jian1996 is joining the game 16:25:28.974 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:25:28.974 [Lua] [Matchmaking] Got a handshake request from 110000119e70eca with user name 'c.c.jian1996' 16:25:29.211 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b1c0a8 from 110000119e70eca, replying lobby_ok 16:25:29.414 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000119e70eca REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:25:29.617 [Lua] Set lobby begin: 16:25:29.617 [Lua] Lobby data twitch_enabled = false 16:25:29.618 [Lua] Lobby data power_level = 835 16:25:29.618 [Lua] Lobby data unique_server_name = pSyChO 16:25:29.618 [Lua] Lobby data difficulty_tweak = 0 16:25:29.618 [Lua] Lobby data host = 11000011894ca7a 16:25:29.618 [Lua] Lobby data time_of_search = 1606580030 16:25:29.618 [Lua] Lobby data game_mode = 2 16:25:29.618 [Lua] Lobby data is_private = false 16:25:29.618 [Lua] Lobby data match_started = true 16:25:29.618 [Lua] Lobby data mechanism = adventure 16:25:29.618 [Lua] Lobby data level_key = inn_level 16:25:29.618 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:29.618 [Lua] Lobby data selected_level_key = elven_ruins 16:25:29.618 [Lua] Lobby data difficulty = hardest 16:25:29.618 [Lua] Lobby data quick_game = false 16:25:29.618 [Lua] Lobby data weave_name = false 16:25:29.618 [Lua] Lobby data matchmaking = true 16:25:29.618 [Lua] Lobby data player_slot_4 = 0:0 16:25:29.618 [Lua] Lobby data num_players = 2 16:25:29.618 [Lua] Lobby data player_slot_5 = 0:0 16:25:29.618 [Lua] Lobby data player_slot_2 = 0:0 16:25:29.618 [Lua] Lobby data country_code = IR 16:25:29.618 [Lua] Lobby data player_slot_3 = 110000119e70eca:1 16:25:29.618 [Lua] Lobby data eac_authorized = true 16:25:29.618 [Lua] Set lobby end. 16:25:29.618 [Lua] [Matchmaking] Assigning profile slot 3 to 110000119e70eca 16:25:29.618 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000119e70eca | bw:0 | es:0 16:25:29.811 [EACServer] [19:55:29:811][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:25:32.447 [Lua] ### CLEARING PEER STATE FOR 110000119e70eca 16:25:32.447 [Lua] [PeerSM] 110000119e70eca :: on_exit Connecting 16:25:32.447 [Lua] [PeerSM] 110000119e70eca :: on_enter Connecting 16:25:32.627 [Lua] [PSM] Peer 110000119e70eca joined. Want to use profile index "3" and join party "0" 16:25:32.627 [Lua] Mechanism says: a client joined the game! 110000119e70eca 16:25:32.627 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000119e70eca, connection_key=3) 16:25:32.627 [Lua] Sync dynamic to client: 16:25:34.561 [EACServer] [19:55:34:560][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000119E70ECA Session: 4 Status: Client Authenticated Message: Client authenticated. 16:25:34.561 [EAC] Peer 110000119e70eca switched EAC state to ClientAuthenticatedLocal 16:25:34.629 [Lua] player (110000119e70eca,1) was put into party 0 16:25:34.629 [Lua] [PeerSM] 110000119e70eca :: on_exit Connecting 16:25:34.629 [Lua] [PeerSM] 110000119e70eca :: on_enter Loading 16:25:34.629 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000119e70eca inn_level 0 16:25:34.629 warning: [Lua] Following data will be uploaded to Crashify: <> 16:25:34.629 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 11000011894ca7a "pSyChO" <> 16:25:34.630 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ABEDB50; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "110000119e70eca"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000000ABEDB50; new_state = Loading; old_state = Connecting [4] self = table: 0000000010E47F20; dt = 0.011183270253241062; state_data = table: 000000000ABEDB50; new_state = Loading [5] self = table: 00000000106630F0; dt = 0.011183270253241062; peer_state_machines = table: 0000000010663160; joined_peers = table: 0000000010666030; game_session = [GameSession]; peer_id = "110000119e70eca"; peer_state_machine = table: 0000000010E47F20 [6] self = table: 0000000010A2F6E0; dt = 0.011183270253241062; t = 934.86616582423449; network_manager = table: 0000000002E93820 [7] self = table: 0000000002AC8D30; dt = 0.011183270253241062; t = 969.84216633148026 [8] self = table: 0000000000097100; real_world_dt = 0.011183270253241062; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011183270253241062; t = 969.84216633148026 [9] dt = 0.011183270253241062 [2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000119e70eca"; wanted_profile_index = 3; resend_timer = 1.8211211878806353; resend_post_game_timer = 1.8436752511188388; clan_tag = "0"; peer_id = "110000119e70eca"; [4] current_state = Loading; function_memoize = table: 0000000002468CF0; state_data = table: 000000000ABEDB50; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "11000011a04b807"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140; [6] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011175023391842842; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000010AB0B50; machines = table: 0000000000D72D70; viewport_name = "player_1"; _camera_carrier = table: 000000000B2CEC70; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002E51F30; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:25:34.797 [Lua] ### Sending rpc_level_loaded 16:25:34.797 [Lua] #### Has state machine: true, peer_id: 110000119e70eca, level_id: 50 16:25:34.797 [Lua] Peer 110000119e70eca has loaded the level but not all enemies, so we wait 16:25:34.823 [EACServer] [19:55:34:823][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000119E70ECA. 16:25:35.121 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000119e70eca, connection_key=3) 16:25:35.121 [Lua] [PeerSM] 110000119e70eca :: on_exit Loading 16:25:35.121 [Lua] [PeerSM] 110000119e70eca :: on_enter LoadingProfilePackages 16:25:35.121 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000119e70eca inventory_sync_id:4 my_peer_id:11000011894ca7a 16:25:35.425 [EACServer] [19:55:35:425][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000119E70ECA 16:25:35.425 [EACServer] [19:55:35:425][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000119E70ECA Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:25:35.434 [EAC] Peer 110000119e70eca switched EAC state to ClientAuthenticatedRemote 16:25:38.204 [Lua] PlayFabMirrorBase:_commit_internal 7 16:25:38.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:25:38.207 [Lua] generate_backend_stats 11000011894ca7a:1 16:25:38.222 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:25:38.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:25:38.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 16:25:38.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 16:25:38.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 16:25:38.811 [Lua] commit result success 7 16:25:41.993 [Lua] [PeerSM] 110000119e70eca :: on_exit LoadingProfilePackages 16:25:41.993 [Lua] [PeerSM] 110000119e70eca :: on_enter WaitingForEnterGame 16:25:43.664 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:25:43.664 [Lua] [Matchmaking] Got a handshake request from 110000119e70eca with user name 'c.c.jian1996' 16:25:43.664 [Lua] [PeerSM] 110000119e70eca :: on_exit WaitingForEnterGame 16:25:43.664 [Lua] [PeerSM] 110000119e70eca :: on_enter WaitingForGameObjectSync 16:25:43.677 [Lua] Breedfreezer (server) starting a hot join sync 16:25:43.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=108 16:25:43.678 [Lua] RemotePlayer:create_game_object( ) 108 16:25:43.688 [Lua] player (110000119e70eca,1) was put into party 1 16:25:43.688 [Lua] Assigning peer(110000119e70eca:1) to profile(3) career(3) 16:25:43.688 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000119e70eca) local_player_id(1) profile_index(3) career_index(3) 16:25:43.688 [Lua] Set lobby begin: 16:25:43.688 [Lua] Lobby data twitch_enabled = false 16:25:43.688 [Lua] Lobby data power_level = 835 16:25:43.688 [Lua] Lobby data unique_server_name = pSyChO 16:25:43.688 [Lua] Lobby data difficulty_tweak = 0 16:25:43.688 [Lua] Lobby data host = 11000011894ca7a 16:25:43.688 [Lua] Lobby data time_of_search = 1606580030 16:25:43.689 [Lua] Lobby data game_mode = 2 16:25:43.689 [Lua] Lobby data is_private = false 16:25:43.689 [Lua] Lobby data match_started = true 16:25:43.689 [Lua] Lobby data mechanism = adventure 16:25:43.689 [Lua] Lobby data level_key = inn_level 16:25:43.689 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:43.689 [Lua] Lobby data selected_level_key = elven_ruins 16:25:43.689 [Lua] Lobby data difficulty = hardest 16:25:43.689 [Lua] Lobby data quick_game = false 16:25:43.689 [Lua] Lobby data weave_name = false 16:25:43.689 [Lua] Lobby data matchmaking = true 16:25:43.689 [Lua] Lobby data player_slot_4 = 0:0 16:25:43.689 [Lua] Lobby data num_players = 2 16:25:43.689 [Lua] Lobby data player_slot_5 = 0:0 16:25:43.689 [Lua] Lobby data player_slot_2 = 0:0 16:25:43.689 [Lua] Lobby data country_code = IR 16:25:43.689 [Lua] Lobby data player_slot_3 = 110000119e70eca:1 16:25:43.689 [Lua] Lobby data eac_authorized = true 16:25:43.689 [Lua] Set lobby end. 16:25:43.689 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:110000119e70eca | bw:0 | es:0 16:25:43.689 [Lua] [PeerSM] 110000119e70eca :: on_exit WaitingForGameObjectSync 16:25:43.689 [Lua] [PeerSM] 110000119e70eca :: on_enter WaitingForPlayers 16:25:43.696 [Lua] [PeerSM] 110000119e70eca :: on_exit WaitingForPlayers 16:25:43.696 [Lua] [PeerSM] 110000119e70eca :: on_enter InGame 16:25:44.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_client_3, async-read, 16:25:44.011 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000119e70eca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:25:44.011 [Lua] Adding player sync data to peer=110000119e70eca local_player_id=1 16:25:44.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000119e70eca inventory_sync_id:5 my_peer_id:11000011894ca7a 16:25:44.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:5 my_peer_id:11000011894ca7a 16:25:44.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000119e70eca 16:25:44.016 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:5 my_peer_id:11000011894ca7a 16:25:44.016 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 16:25:44.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:25:44.050 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:25:44.050 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 16:25:44.051 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, InventoryPackageSynchronizerClient 16:25:44.051 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 16:25:44.052 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/bronze/chr_bright_wizard_unchained_bronze, InventoryPackageSynchronizerClient 16:25:44.054 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 16:25:44.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 16:25:44.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient 16:25:44.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 16:25:44.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:25:44.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:25:44.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 16:25:44.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 16:25:44.320 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 16:25:44.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 16:25:44.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 16:25:44.477 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 16:25:44.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 16:25:44.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 16:25:44.714 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 16:25:44.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 16:25:44.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 16:25:44.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 16:25:44.917 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:25:45.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:25:45.062 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:25:45.063 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:25:45.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:25:45.197 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:25:45.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:25:45.967 [Lua] Set lobby begin: 16:25:45.967 [Lua] Lobby data twitch_enabled = false 16:25:45.967 [Lua] Lobby data power_level = 417 16:25:45.967 [Lua] Lobby data unique_server_name = pSyChO 16:25:45.967 [Lua] Lobby data difficulty_tweak = 0 16:25:45.967 [Lua] Lobby data host = 11000011894ca7a 16:25:45.967 [Lua] Lobby data time_of_search = 1606580030 16:25:45.967 [Lua] Lobby data game_mode = 2 16:25:45.968 [Lua] Lobby data is_private = false 16:25:45.968 [Lua] Lobby data match_started = true 16:25:45.968 [Lua] Lobby data mechanism = adventure 16:25:45.968 [Lua] Lobby data level_key = inn_level 16:25:45.968 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:45.968 [Lua] Lobby data selected_level_key = elven_ruins 16:25:45.968 [Lua] Lobby data difficulty = hardest 16:25:45.968 [Lua] Lobby data quick_game = false 16:25:45.968 [Lua] Lobby data weave_name = false 16:25:45.968 [Lua] Lobby data matchmaking = true 16:25:45.968 [Lua] Lobby data player_slot_4 = 0:0 16:25:45.968 [Lua] Lobby data num_players = 2 16:25:45.968 [Lua] Lobby data player_slot_5 = 0:0 16:25:45.968 [Lua] Lobby data player_slot_2 = 0:0 16:25:45.968 [Lua] Lobby data country_code = IR 16:25:45.968 [Lua] Lobby data player_slot_3 = 110000119e70eca:1 16:25:45.968 [Lua] Lobby data eac_authorized = true 16:25:45.968 [Lua] Set lobby end. 16:25:45.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:25:45.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:25:45.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 16:25:46.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 16:25:46.169 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 16:25:46.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 16:25:46.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 16:25:46.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 16:25:46.441 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 16:25:51.012 [Lua] Set lobby begin: 16:25:51.012 [Lua] Lobby data twitch_enabled = false 16:25:51.012 [Lua] Lobby data power_level = 835 16:25:51.012 [Lua] Lobby data unique_server_name = pSyChO 16:25:51.012 [Lua] Lobby data difficulty_tweak = 0 16:25:51.012 [Lua] Lobby data host = 11000011894ca7a 16:25:51.012 [Lua] Lobby data time_of_search = 1606580030 16:25:51.012 [Lua] Lobby data game_mode = 2 16:25:51.012 [Lua] Lobby data is_private = false 16:25:51.012 [Lua] Lobby data match_started = true 16:25:51.012 [Lua] Lobby data mechanism = adventure 16:25:51.012 [Lua] Lobby data level_key = inn_level 16:25:51.012 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:25:51.012 [Lua] Lobby data selected_level_key = elven_ruins 16:25:51.012 [Lua] Lobby data difficulty = hardest 16:25:51.013 [Lua] Lobby data quick_game = false 16:25:51.013 [Lua] Lobby data weave_name = false 16:25:51.013 [Lua] Lobby data matchmaking = true 16:25:51.013 [Lua] Lobby data player_slot_4 = 0:0 16:25:51.013 [Lua] Lobby data num_players = 2 16:25:51.013 [Lua] Lobby data player_slot_5 = 0:0 16:25:51.013 [Lua] Lobby data player_slot_2 = 0:0 16:25:51.013 [Lua] Lobby data country_code = IR 16:25:51.013 [Lua] Lobby data player_slot_3 = 110000119e70eca:1 16:25:51.013 [Lua] Lobby data eac_authorized = true 16:25:51.013 [Lua] Set lobby end. 16:26:00.164 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000119e70eca go_type=player_unit go_created_func_name=game_object_created_player_unit 16:26:00.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=109 16:26:00.165 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:26:03.845 [Lua] PlayFabMirrorBase:_commit_internal 8 16:26:03.845 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:26:03.847 [Lua] generate_backend_stats 11000011894ca7a:1 16:26:03.862 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:26:03.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:26:03.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 16:26:03.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 16:26:04.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 16:26:04.433 [Lua] commit result success 8 16:26:18.022 [Window] Window => active 16:26:18.025 [Window] Window => active 16:26:22.947 [Lua] [IngameUI] menu view on_enter ingame_menu 16:26:23.173 [Lua] [IngameUI] menu view on_exit ingame_menu 16:26:23.452 [Lua] [IngameUI] menu view on_enter ingame_menu 16:26:24.315 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 16:26:25.188 [Lua] PopupManager:query_result returned result: leave_game 16:26:25.198 [Lua] [Matchmaking] Doing transition leave_game from UI 16:26:25.198 [Lua] TRANSITION leave_game nil nil 16:26:25.198 [Lua] [GameNetworkManager] Leaving game... 16:26:25.198 [Lua] [GameNetworkManager] Shutting down game session host. 16:26:25.198 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:26:25.198 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:26:25.198 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=986.75 16:26:25.198 [Lua] [IngameUI] menu view on_exit ingame_menu 16:26:25.209 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:26:25.243 [Connection] Packet 540 chunk for system game_session from 110000119e70eca had no listener 16:26:25.311 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session ce8a or from non-session peer 110000119e70eca 16:26:25.504 [Window] Window => inactive 16:26:26.702 [Lua] [PlayerSyncData] Game session is not initialized 16:26:26.702 [Lua] Set lobby begin: 16:26:26.702 [Lua] Lobby data twitch_enabled = false 16:26:26.702 [Lua] Lobby data power_level = 0 16:26:26.702 [Lua] Lobby data unique_server_name = pSyChO 16:26:26.702 [Lua] Lobby data difficulty_tweak = 0 16:26:26.702 [Lua] Lobby data host = 11000011894ca7a 16:26:26.702 [Lua] Lobby data time_of_search = 1606580030 16:26:26.702 [Lua] Lobby data game_mode = 2 16:26:26.702 [Lua] Lobby data is_private = false 16:26:26.702 [Lua] Lobby data match_started = true 16:26:26.702 [Lua] Lobby data mechanism = adventure 16:26:26.702 [Lua] Lobby data level_key = inn_level 16:26:26.702 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:26:26.702 [Lua] Lobby data selected_level_key = elven_ruins 16:26:26.702 [Lua] Lobby data difficulty = hardest 16:26:26.702 [Lua] Lobby data quick_game = false 16:26:26.702 [Lua] Lobby data weave_name = false 16:26:26.702 [Lua] Lobby data matchmaking = true 16:26:26.702 [Lua] Lobby data player_slot_4 = 0:0 16:26:26.702 [Lua] Lobby data num_players = 2 16:26:26.702 [Lua] Lobby data player_slot_5 = 0:0 16:26:26.702 [Lua] Lobby data player_slot_2 = 0:0 16:26:26.703 [Lua] Lobby data country_code = IR 16:26:26.703 [Lua] Lobby data player_slot_3 = 110000119e70eca:1 16:26:26.703 [Lua] Lobby data eac_authorized = true 16:26:26.703 [Lua] Set lobby end. 16:26:27.304 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 16:26:27.304 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:26:27.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:26:27.304 [Lua] [Managers] Calling function on all managers: 16:26:27.304 [Lua] Clearing all global lookup lists 16:26:27.304 [Lua] [IngamePlayerListUI] - Destroy 16:26:27.304 [Lua] [GamePadEquipmentUI] - Destroy 16:26:27.304 [Lua] [EquipmentUI] - Destroy 16:26:27.304 [Lua] [GamePadAbilityUI] - Destroy 16:26:27.304 [Lua] [AbilityUI] - Destroy 16:26:27.305 [Lua] [IngameUI] destroy 16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 16:26:27.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_client_3 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 16:26:27.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 16:26:27.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 16:26:27.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 16:26:27.357 [Lua] [Managers] Destroying manager group: 16:26:27.363 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:26:27.449 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:26:27.449 [Lua] [PeerSM] 110000119e70eca :: on_exit InGame 16:26:27.449 [Lua] [PeerSM] 110000119e70eca :: on_enter Loading 16:26:27.449 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000119e70eca inn_level 0 16:26:27.449 warning: [Lua] Following data will be uploaded to Crashify: <> 16:26:27.449 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 11000011894ca7a "pSyChO" <> 16:26:27.449 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ABEDB50; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "110000119e70eca"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000000ABEDB50; new_state = Loading; old_state = InGame [4] self = table: 00000000106630F0; peer_state_machines = table: 0000000010663160; peer_id = "110000119e70eca"; peer_state_machine = table: 0000000010E47F20; current_state = InGame [5] self = table: 0000000010A2F6E0; application_shutdown = nil; unit_spawner = table: 0000000002842D20; world = [World]; unit_storage = table: 0000000002842C40; units = table: 0000000002842EF0; matchmaking_loading_context = nil [6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 0000000010A2F6E0 [8] self = table: 0000000002AC8D30; dt = 0.011322261765599251; t = 1021.7281225750921; new_state = table: 0000000002A758B0 [9] self = table: 0000000000097100; real_world_dt = 0.011322261765599251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011322261765599251; t = 1021.7281225750921 [10] dt = 0.011322261765599251 [2] server = table: 00000000106630F0; wanted_career_index = 3; game_started = false; peer_id = "110000119e70eca"; num_players = 1; wanted_party_index = 0; account_id = "110000119e70eca"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8211211878806353; loaded_level = "inn_level"; resend_post_game_timer = 1.8436752511188388; [4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "110000119e70eca"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140; [5] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011322261765599251; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 986.75074130389839; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false; [6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:26:27.449 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame 16:26:27.449 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:26:27.449 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:26:27.449 warning: [Lua] Following data will be uploaded to Crashify: <> 16:26:27.449 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 11000011894ca7a "pSyChO" <> 16:26:27.450 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001067C580; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000001066B8E0; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1341345; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000010657B50 [3] _ = table: 000000001067C580; new_state = Loading; old_state = InGame [4] self = table: 00000000106630F0; peer_state_machines = table: 0000000010663160; peer_id = "11000011894ca7a"; peer_state_machine = table: 000000001067C660; current_state = InGame [5] self = table: 0000000010A2F6E0; application_shutdown = nil; unit_spawner = table: 0000000002842D20; world = [World]; unit_storage = table: 0000000002842C40; units = table: 0000000002842EF0; matchmaking_loading_context = nil [6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 0000000010A2F6E0 [8] self = table: 0000000002AC8D30; dt = 0.011322261765599251; t = 1021.7281225750921; new_state = table: 0000000002A758B0 [9] self = table: 0000000000097100; real_world_dt = 0.011322261765599251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011322261765599251; t = 1021.7281225750921 [10] dt = 0.011322261765599251 [2] server = table: 00000000106630F0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9833330623805523; peer_id = "11000011894ca7a"; [4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 00000000106644B0; game_session = [GameSession]; host_to_migrate_to = "110000119e70eca"; game_network_manager = table: 0000000002E93820; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000010664480; _joined_peers = table: 0000000010666030; voip = table: 0000000010683FE0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000010665E80; lobby_host = table: 0000000010657240; level_key = "inn_level"; slot_allocator = table: 0000000000682D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000106660C0; wanted_career_index = 3; _reserved_slots = table: 000000001066B880; wanted_profile_index = 1; _connected_peers = table: 0000000010666060; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000000682700; network_transmit = table: 000000001066B8E0; peers_completed_game_object_sync = table: 0000000010664520; peer_state_machines = table: 0000000010663160; network_event_delegate = table: 00000000025E9140; [5] world_name = "level_world"; entity_system_bag = table: 0000000003844E60; network_server = table: 00000000106630F0; entity_system = table: 00000000026938F0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000050DF20; statistics_db = table: 0000000010BA1D80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010CE55E0; profile_synchronizer = table: 00000000106660C0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A21D70; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000025E9140; world = [World]; dt = 0.011322261765599251; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000001066B8E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 986.75074130389839; _lobby_host = table: 0000000010657240; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002842B70; _quit_game = false; [6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010A2F6E0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:26:27.450 [Lua] [Matchmaking] unregister rpcs 16:26:27.450 [Lua] [Matchmaking] destroying 16:26:27.450 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:26:27.450 [Lua] [ChatManager] Unregistering channel 1 16:26:27.450 [Lua] [EnemyPackageLoader] network_context_destroyed 16:26:27.450 [Lua] [PartyManager] network_context_destroyed 16:26:27.450 [Lua] [GameMechanismManager] network_context_destroyed 16:26:27.450 [SteamVoip] Leaving room 49aa12878ca2ae3a 16:26:27.450 [SteamVoipClient] select_out(11000011894ca7a, off) 16:26:27.450 [SteamVoip] Destroying room 49aa12878ca2ae3a 16:26:27.450 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 16:26:27.450 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 16:26:27.450 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient 16:26:27.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:26:27.450 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:26:27.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:26:27.451 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:26:27.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:26:27.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:26:27.452 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 16:26:27.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:26:27.453 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 16:26:27.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:26:27.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:26:27.453 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:26:27.458 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:26:27.459 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:26:27.459 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:26:27.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:26:27.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:26:27.459 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:26:27.460 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:26:27.466 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:26:27.466 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:26:27.469 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:26:27.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:26:27.469 [EAC] EAC server lost client 110000119e70eca 16:26:27.469 [EACServer] [19:56:27:468][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000119E70ECA PlayerGUID: 76561198394838730 16:26:27.469 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10657538, channel: 11 16:26:27.469 [EACServer] [19:56:27:468][Windows][EAC Server] [Info][Destroy] Called 16:26:27.472 [Lua] [LobbyHost] Destroying 16:26:27.472 [Lua] ############### UNLOADING PACKAGES ############### 16:26:27.472 [Lua] [Managers] Calling function on all managers: 16:26:27.472 [Lua] [Managers] Destroying manager group: 16:26:27.472 [Lua] [Gamestate] Enter state StateLoading 16:26:27.474 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:26:27.474 [Lua] [LobbyManager] Setting up network options 16:26:27.474 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:26:27.474 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:26:27.474 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:26:27.474 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:26:27.474 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:26:27.474 [Lua] LobbyManager:setup_network_options server_port: 27015 16:26:27.474 [Lua] registering RPCs 16:26:27.474 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:26:27.474 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:26:27.474 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:26:27.474 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:26:27.474 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:26:27.474 [SteamVoip] Creating room 64792b7666550aa 16:26:27.474 [SteamVoip] Joining room 64792b7666550aa 16:26:27.474 [EAC] EAC server 11000011894ca7a is initializing 16:26:27.481 [EAC] Server is also client 11000011894ca7a 16:26:27.481 [EACServer] [19:56:27:480][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info. 16:26:27.481 [Lua] ### Created peer state machine for 11000011894ca7a 16:26:27.481 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting 16:26:27.481 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:26:27.481 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:26:27.484 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11337155 - use_random_directors: true - overriden_conflict: nil 16:26:27.487 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:26:27.487 [Lua] checking dlc's against conflict directors 16:26:27.487 [Lua] number of factions to include 1 16:26:27.487 [Lua] Updated list weights for random: 16:26:27.487 [Lua] skaven, 0.42 (0.00-0.42) 16:26:27.487 [Lua] chaos, 0.42 (0.42-0.83) 16:26:27.487 [Lua] beastmen, 0.17 (0.83-1.00) 16:26:27.487 [Lua] Rolled random faction: 0.9233056902885437 beastmen 16:26:27.487 [Lua] number of factions added 1 16:26:27.487 [Lua] --- --- --- 16:26:27.487 [Lua] Starting... difficulty 'hardest' 16:26:27.487 [Lua] These are the starting conflict directors: 16:26:27.487 [Lua] inn_level 16:26:27.487 [Lua] --- --- --- 16:26:27.487 [Lua] 16:26:27.487 [Lua] DONE! Found the following directors: 16:26:27.487 [Lua] (free: 35), Master hash is: 16:26:27.487 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:26:27.487 [Lua] load_startup_enemy_packages: -------------- 16:26:27.487 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:26:27.487 [Lua] critter_rat 16:26:27.488 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:26:27.488 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:26:27.488 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:26:27.488 [Lua] Set lobby begin: 16:26:27.488 [Lua] Set lobby end. 16:26:27.488 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil" 16:26:27.488 [Lua] [LobbyHost] Changed state from 0 to creating 16:26:27.500 [Lua] ### Sending rpc_level_loaded 16:26:27.500 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50 16:26:27.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:26:27.516 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:26:27.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:26:27.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:26:27.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:26:28.905 [Steam] Connection f9607b1a to remote 110000119e70eca rejected, reason 1000 16:26:28.906 [Handshaker] Lost connection 120 to 110000119e70eca 16:26:28.907 [Lua] [LobbyHost] Changed state from creating to joined 16:26:28.907 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:26:28.907 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a 16:26:28.907 [Lua] [ChatManager] Registering channel 1 16:26:28.907 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:26:28.907 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:26:28.907 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:26:28.907 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:26:28.907 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:26:28.907 [Lua] Starting async level spawning of levels/inn/world 16:26:28.907 [Umbra] Init version: 3.4.15 :: 16 threads 16:26:28.930 [Lua] [NetworkServer] Changing num_players from nil to 1 16:26:28.930 [Lua] Players: 1 16:26:28.930 [Lua] Set lobby begin: 16:26:28.930 [Lua] Lobby data num_players = 1 16:26:28.930 [Lua] Lobby data level_key = inn_level 16:26:28.930 [Lua] Lobby data game_mode = 3 16:26:28.930 [Lua] Lobby data matchmaking = false 16:26:28.930 [Lua] Set lobby end. 16:26:29.233 [Lua] Async level spawning done 16:26:29.321 [Lua] player (11000011894ca7a,1) was put into party 0 16:26:29.321 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting 16:26:29.321 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:26:29.321 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:26:29.321 warning: [Lua] Following data will be uploaded to Crashify: <> 16:26:29.321 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 11000011894ca7a "pSyChO" <> 16:26:29.321 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000008158DE0; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000008158360; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11337155; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000081578B0 [3] _ = table: 0000000008158DE0; new_state = Loading; old_state = Connecting [4] self = table: 0000000008158E40; dt = 0.016996700316667557; state_data = table: 0000000008158DE0; new_state = Loading [5] self = table: 00000000081579A0; dt = 0.016996700316667557; peer_state_machines = table: 0000000008157A30; joined_peers = table: 0000000008157C10; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000008158E40 [6] self = table: 0000000004EB4B00; dt = 0.016996700316667557 [7] self = table: 0000000004EB4B00; dt = 0.016996700316667557; t = 1023.7455754874973 [8] self = table: 0000000002AC8D30; dt = 0.016996700316667557; t = 1023.7455754874973 [9] self = table: 0000000000097100; real_world_dt = 0.016996700316667557; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016996700316667557; t = 1023.7455754874973 [10] dt = 0.016996700316667557 [2] server = table: 00000000081579A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8203924000263214; peer_id = "11000011894ca7a"; [4] current_state = Loading; function_memoize = table: 0000000008158E10; state_data = table: 0000000008158DE0; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 0000000008157A60; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 00000000081579D0; _joined_peers = table: 0000000008157C10; voip = table: 0000000008157FD0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000008157B80; lobby_host = table: 0000000008157700; level_key = "inn_level"; slot_allocator = table: 0000000008157A90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008157C70; wanted_career_index = 3; _reserved_slots = table: 0000000008158300; wanted_profile_index = 1; _connected_peers = table: 0000000008157C40; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000008157F70; network_transmit = table: 0000000008158360; peers_completed_game_object_sync = table: 0000000008157A00; peer_state_machines = table: 0000000008157A30; network_event_delegate = table: 0000000008156C20; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 0000000008157700; _async_level_spawner = table: 000000000ABCC040; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008156C20; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _ingame_world_object = [World]; _input_manager = table: 000000000AC92690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 0000000008157C70; _network_server = table: 00000000081579A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 0000000008158360; _has_sent_level_loaded = true; _machine = table: 0000000008156B90; _loading_view = table: 000000000B1F39D0; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _lobby_host = table: 0000000008157700; _async_level_spawner = table: 000000000ABCC040; _ingame_level_object = [Level]; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008156C20; _registered_rpcs = true; _wanted_state = table: 000000001035F480; _ingame_world_object = [World]; _input_manager = table: 000000000AC92690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "done"; _profile_synchronizer = table: 0000000008157C70; _network_server = table: 00000000081579A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 0000000008158360; _has_sent_level_loaded = true; _machine = table: 0000000008156B90; _loading_view = table: 000000000B1F39D0; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000004EB4B00; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 00000000024AEE50; <> <> 16:26:29.322 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:26:29.337 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading 16:26:29.337 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages 16:26:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:26:29.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:26:29.354 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:26:29.354 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages 16:26:29.354 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame 16:26:29.354 [Lua] ### Sending rpc_level_loaded 16:26:29.354 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50 16:26:29.422 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:26:30.431 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:26:30.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:26:30.431 [Lua] Set lobby begin: 16:26:30.431 [Lua] Lobby data host = 11000011894ca7a 16:26:30.431 [Lua] Lobby data level_key = inn_level 16:26:30.431 [Lua] Lobby data game_mode = 3 16:26:30.431 [Lua] Lobby data country_code = IR 16:26:30.431 [Lua] Lobby data unique_server_name = pSyChO 16:26:30.431 [Lua] Lobby data num_players = 1 16:26:30.431 [Lua] Lobby data matchmaking = false 16:26:30.431 [Lua] Set lobby end. 16:26:30.431 [Lua] [Managers] Destroying manager group: 16:26:30.432 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:26:30.432 [Lua] [Gamestate] Enter StateIngame HOST 16:26:30.432 [Lua] [Managers] Calling function on all managers: 16:26:30.432 [Lua] <>level = inn_level<> 16:26:30.432 [Lua] Set lobby begin: 16:26:30.432 [Lua] Lobby data host = 11000011894ca7a 16:26:30.432 [Lua] Lobby data level_key = inn_level 16:26:30.432 [Lua] Lobby data game_mode = 3 16:26:30.432 [Lua] Lobby data selected_level_key = inn_level 16:26:30.432 [Lua] Lobby data country_code = IR 16:26:30.432 [Lua] Lobby data unique_server_name = pSyChO 16:26:30.432 [Lua] Lobby data num_players = 1 16:26:30.432 [Lua] Lobby data matchmaking = false 16:26:30.432 [Lua] Set lobby end. 16:26:30.432 [Lua] [StateIngame] Server ingame 16:26:30.435 [Lua] Set lobby begin: 16:26:30.435 [Lua] Lobby data level_key = inn_level 16:26:30.435 [Lua] Lobby data selected_level_key = inn_level 16:26:30.435 [Lua] Lobby data unique_server_name = pSyChO 16:26:30.435 [Lua] Lobby data matchmaking = false 16:26:30.435 [Lua] Lobby data host = 11000011894ca7a 16:26:30.435 [Lua] Lobby data country_code = IR 16:26:30.435 [Lua] Lobby data game_mode = 3 16:26:30.435 [Lua] Lobby data difficulty_tweak = 0 16:26:30.436 [Lua] Lobby data difficulty = hardest 16:26:30.436 [Lua] Lobby data num_players = 1 16:26:30.436 [Lua] Set lobby end. 16:26:30.436 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:26:30.436 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:26:30.436 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:26:30.436 [Lua] [Matchmaking] initializing 16:26:30.436 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server 16:26:30.436 [Lua] [Matchmaking] register rpcs 16:26:30.436 [Lua] GameNetworkManager:init... creating game session 16:26:30.436 [Lua] Host GameSession.make_game_session_host with session: 16:26:30.436 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:26:30.436 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a 16:26:30.436 [Lua] [GameNetworkManager] self.is_server = true 16:26:30.436 [Network] Setting artificial MTU limit to 65536 16:26:30.436 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:26:30.444 [Lua] Switching ConflictSettings: to: inn_level 16:26:30.444 [Lua] pacing=disabled 16:26:30.444 [Lua] roaming=nil 16:26:30.444 [Lua] disabled=false 16:26:30.444 [Lua] pack_spawning=disabled 16:26:30.444 [Lua] contained_breeds=nil 16:26:30.444 [Lua] boss=disabled 16:26:30.444 [Lua] horde=disabled 16:26:30.444 [Lua] specials=disabled 16:26:30.444 [Lua] name=inn_level 16:26:30.444 [Lua] intensity=disabled 16:26:30.444 [Lua] --- 16:26:30.444 [Lua] [LevelAnalysis] set_random_seed( 11337155) 16:26:30.447 [Lua] [AIInterestPointSystem] Level Seed: 11337155 16:26:30.447 [Lua] 16:26:30.447 [Lua] [entity_system_bag] = table 16:26:30.447 [Lua] [entity_system_bag] = metatable 16:26:30.447 [Lua] [startup_data] = table 16:26:30.447 [Lua] [entity_manager] = table 16:26:30.447 [Lua] [entity_manager] = metatable 16:26:30.447 [Lua] [unit_spawner] = table 16:26:30.447 [Lua] [unit_spawner] = metatable 16:26:30.447 [Lua] [unit_storage] = table 16:26:30.447 [Lua] [unit_storage] = metatable 16:26:30.447 [Lua] [dice_keeper] = table 16:26:30.447 [Lua] [dice_keeper] = metatable 16:26:30.447 [Lua] [is_server] = true (boolean) 16:26:30.447 [Lua] [world] = [World] 16:26:30.447 [Lua] [system_api] = table 16:26:30.447 [Lua] [entity_system] = table 16:26:30.447 [Lua] [entity_system] = metatable 16:26:30.447 [Lua] [network_lobby] = table 16:26:30.447 [Lua] [network_lobby] = metatable 16:26:30.447 [Lua] [profile_synchronizer] = table 16:26:30.447 [Lua] [profile_synchronizer] = metatable 16:26:30.447 [Lua] [level_transition_handler] = table 16:26:30.447 [Lua] [level_transition_handler] = metatable 16:26:30.447 [Lua] [num_local_human_players] = 1 (number) 16:26:30.447 [Lua] [statistics_db] = table 16:26:30.447 [Lua] [statistics_db] = metatable 16:26:30.447 [Lua] [network_server] = table 16:26:30.447 [Lua] [network_server] = metatable 16:26:30.447 [Lua] [input_manager] = table 16:26:30.447 [Lua] [input_manager] = metatable 16:26:30.447 [Lua] [network_clock] = table 16:26:30.447 [Lua] [network_clock] = metatable 16:26:30.447 [Lua] [network_transmit] = table 16:26:30.447 [Lua] [network_transmit] = metatable 16:26:30.447 [Lua] [free_flight_manager] = table 16:26:30.447 [Lua] [free_flight_manager] = metatable 16:26:30.447 [Lua] [network_manager] = table 16:26:30.447 [Lua] [network_manager] = metatable 16:26:30.447 [Lua] [network_event_delegate] = table 16:26:30.447 [Lua] [network_event_delegate] = metatable 16:26:30.447 [Lua] 16:26:30.447 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:26:30.447 [Lua] ignoring extension VersusInteractObjectiveExtension 16:26:30.447 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:26:30.447 [Lua] ignoring extension VersusSocketObjectiveExtension 16:26:30.447 [Lua] ignoring extension VersusTargetObjectiveExtension 16:26:30.447 [Lua] ignoring extension VersusMissionObjectiveExtension 16:26:30.448 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:26:30.449 [Lua] [AchievementManager] Achievements using the steam platform 16:26:30.483 [Lua] [StateIngame] Level seed: 11337155 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:26:30.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:26:30.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:26:30.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:26:30.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 16:26:30.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 16:26:30.493 [Lua] [LevelAnalysis] set_random_seed( 11337155) 16:26:30.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:26:30.497 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:26:30.497 [Lua] [IngameUI] init 16:26:30.509 [SteamVoipClient] select_out(11000011894ca7a, off) 16:26:30.512 [Lua] cb_razer_chroma_setup 16:26:30.541 [Lua] [Matchmaking] Cancelling matchmaking 16:26:30.541 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:26:30.541 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:26:30.541 [Lua] Set lobby begin: 16:26:30.541 [Lua] Lobby data level_key = inn_level 16:26:30.541 [Lua] Lobby data power_level = 0 16:26:30.541 [Lua] Lobby data selected_level_key = inn_level 16:26:30.541 [Lua] Lobby data unique_server_name = pSyChO 16:26:30.541 [Lua] Lobby data matchmaking = false 16:26:30.542 [Lua] Lobby data host = 11000011894ca7a 16:26:30.542 [Lua] Lobby data country_code = IR 16:26:30.542 [Lua] Lobby data game_mode = 3 16:26:30.542 [Lua] Lobby data difficulty_tweak = 0 16:26:30.542 [Lua] Lobby data difficulty = hardest 16:26:30.542 [Lua] Lobby data num_players = 1 16:26:30.542 [Lua] Set lobby end. 16:26:30.542 [Flow] complete_skittergate_legend true 16:26:30.542 [Flow] complete_all_helmgart_levels_recruit true 16:26:30.543 [Flow] WitchHunterLevel:35 16:26:30.543 [Flow] LeaderYes 16:26:30.544 [Flow] ALL PC XP:304250 16:26:30.544 [Flow] Has "bogenhafen" DLC:true 16:26:30.544 [Flow] WH XP:60850 16:26:30.544 [Flow] Number of crafted items:3963 16:26:30.544 [Flow] Sum of Powe Levels:1500 16:26:30.544 [Flow] lodestone diff 1:false 16:26:30.544 [Flow] magnus and forest activated 16:26:30.544 [Flow] magnus and forest activated 16:26:30.544 [Flow] cemetery and forest activated 16:26:30.544 [Flow] magnus and cemetery 16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:26:30.544 [Flow] ALL RUNES ACTIVATED 16:26:30.544 [Flow] magnus and forest activated 16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:26:30.544 [Flow] ALL RUNES ACTIVATED 16:26:30.544 [Flow] cemetery and forest activated 16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:26:30.544 [Flow] ALL RUNES ACTIVATED 16:26:30.544 [Flow] magnus and forest activated 16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:26:30.544 [Flow] ALL RUNES ACTIVATED 16:26:30.544 [Flow] magnus and cemetery 16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:26:30.544 [Flow] ALL RUNES ACTIVATED 16:26:30.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:26:30.546 [Lua] CurrentConflictSettings inn_level 16:26:30.546 [Lua] [ConflictDirector] conflict_director is ai_ready 16:26:30.546 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:26:30.546 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:26:30.547 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:26:30.547 [Lua] Forming navigation groups in one frame 16:26:30.547 [Lua] Forming navigation groups 16:26:30.566 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 16:26:30.567 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 16:26:30.567 [Lua] number of nav groups: 41 16:26:30.567 [Lua] number of refined nav groups : 23 16:26:30.569 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008 16:26:30.569 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:26:30.569 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:26:30.569 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:26:30.571 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:26:30.571 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:26:30.571 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:26:30.571 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:26:30.572 [Lua] [Managers] Calling function on all managers: 16:26:30.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:26:30.602 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame 16:26:30.602 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync 16:26:30.787 [Lua] player (11000011894ca7a,1) was put into party 1 16:26:30.787 [Lua] [IngamePlayerListUI] - Destroy 16:26:30.788 [Lua] [GamePadEquipmentUI] - Destroy 16:26:30.788 [Lua] [EquipmentUI] - Destroy 16:26:30.788 [Lua] [GamePadAbilityUI] - Destroy 16:26:30.788 [Lua] [AbilityUI] - Destroy 16:26:30.796 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3) 16:26:30.796 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3) 16:26:30.796 [Lua] Set lobby begin: 16:26:30.796 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:26:30.796 [Lua] Lobby data level_key = inn_level 16:26:30.796 [Lua] Lobby data power_level = 0 16:26:30.796 [Lua] Lobby data selected_level_key = inn_level 16:26:30.796 [Lua] Lobby data player_slot_4 = 0:0 16:26:30.796 [Lua] Lobby data difficulty = hardest 16:26:30.796 [Lua] Lobby data unique_server_name = pSyChO 16:26:30.796 [Lua] Lobby data matchmaking = false 16:26:30.796 [Lua] Lobby data host = 11000011894ca7a 16:26:30.796 [Lua] Lobby data country_code = IR 16:26:30.797 [Lua] Lobby data game_mode = 3 16:26:30.797 [Lua] Lobby data player_slot_5 = 0:0 16:26:30.797 [Lua] Lobby data player_slot_2 = 0:0 16:26:30.797 [Lua] Lobby data difficulty_tweak = 0 16:26:30.797 [Lua] Lobby data player_slot_3 = 0:0 16:26:30.797 [Lua] Lobby data num_players = 1 16:26:30.797 [Lua] Set lobby end. 16:26:30.797 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:26:30.797 [Lua] 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:26:30.797 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:26:30.797 [Lua] [wwise/one_handed_axes] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:26:30.797 [Lua] [wwise/one_handed_swords] = false (boolean) 16:26:30.797 [Lua] [wwise/handgun_rifle] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:26:30.797 [Lua] 16:26:30.797 [Lua] 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:26:30.797 [Lua] [wwise/one_handed_axes] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:26:30.797 [Lua] [wwise/one_handed_swords] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:26:30.797 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:26:30.797 [Lua] [wwise/handgun_rifle] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:26:30.797 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:26:30.797 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:26:30.797 [Lua] 16:26:30.797 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync 16:26:30.797 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers 16:26:30.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:26:30.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:26:30.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:26:30.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:26:30.800 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:26:30.806 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers 16:26:30.806 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame 16:26:30.810 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:26:30.810 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:26:30.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:26:30.830 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:26:30.831 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:26:30.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:26:30.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:26:30.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:26:30.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:26:30.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:26:30.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:26:30.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:26:30.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:26:30.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:26:30.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:26:30.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:26:30.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:26:30.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:26:30.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:26:30.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:26:30.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:26:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:26:31.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:26:31.005 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:26:31.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:26:31.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:26:31.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:26:31.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:26:31.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:26:31.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:26:31.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:26:31.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:26:31.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:26:31.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:26:31.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:26:31.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:26:31.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:26:31.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:26:31.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:26:31.140 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:26:31.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:26:31.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:26:31.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:26:31.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:26:31.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:26:31.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:26:31.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:26:31.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:26:31.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:26:31.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:26:31.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:26:31.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:26:31.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:26:31.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:26:31.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:26:31.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:26:31.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:26:31.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:26:31.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:26:31.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:26:31.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:26:31.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:26:31.368 [Flow] DISABLE 16:26:31.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:26:31.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:26:31.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:26:31.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:26:31.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:26:31.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:26:31.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:26:31.492 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:26:31.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:26:31.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:26:31.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:26:31.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:26:31.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:26:31.786 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:26:31.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:26:31.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:26:31.999 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:26:32.000 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:26:32.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:26:32.042 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:26:32.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:26:32.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:26:32.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:26:32.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:26:32.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:26:32.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:26:32.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:26:32.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:26:32.511 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:26:32.512 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:26:32.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:26:32.600 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:26:32.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:26:32.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:26:32.939 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:26:32.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:26:33.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:26:33.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:26:33.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:26:33.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:26:33.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:26:33.108 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:26:33.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:26:33.185 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:26:33.196 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:26:33.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:26:33.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:26:33.212 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:26:33.230 [Lua] Players are leaving the safe zone 16:26:33.434 [Lua] StateInGameRunning:_game_actually_starts() 16:26:33.434 [Lua] ################################################################################################################# 16:26:33.434 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:26:33.434 [Lua] ################################################################################################################# 16:26:33.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 16:26:33.446 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 16:26:33.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 16:26:33.730 [Lua] Commit load time data 16:26:35.452 [Lua] Set lobby begin: 16:26:35.452 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:26:35.453 [Lua] Lobby data level_key = inn_level 16:26:35.453 [Lua] Lobby data power_level = 835 16:26:35.453 [Lua] Lobby data selected_level_key = inn_level 16:26:35.453 [Lua] Lobby data player_slot_4 = 0:0 16:26:35.453 [Lua] Lobby data difficulty = hardest 16:26:35.453 [Lua] Lobby data unique_server_name = pSyChO 16:26:35.453 [Lua] Lobby data matchmaking = false 16:26:35.453 [Lua] Lobby data host = 11000011894ca7a 16:26:35.453 [Lua] Lobby data country_code = IR 16:26:35.453 [Lua] Lobby data game_mode = 3 16:26:35.453 [Lua] Lobby data player_slot_5 = 0:0 16:26:35.453 [Lua] Lobby data player_slot_2 = 0:0 16:26:35.453 [Lua] Lobby data difficulty_tweak = 0 16:26:35.453 [Lua] Lobby data player_slot_3 = 0:0 16:26:35.453 [Lua] Lobby data num_players = 1 16:26:35.453 [Lua] Set lobby end. 16:26:36.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:26:36.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:26:36.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:26:36.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:26:36.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:26:36.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:26:36.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:26:36.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:26:36.405 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:26:36.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:26:36.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:26:36.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:26:36.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:26:36.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:26:36.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:26:36.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:26:36.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:26:36.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:26:36.542 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:26:36.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:26:52.447 [Lua] PlayFabMirrorBase:_commit_internal 9 16:26:52.447 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:26:52.451 [Lua] generate_backend_stats 11000011894ca7a:1 16:26:52.470 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:26:52.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:26:52.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 16:26:52.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 16:26:53.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 16:26:53.044 [Lua] commit result success 9 16:28:51.566 [Window] Window => active 16:28:51.568 [Window] Window => active 16:28:53.111 [Lua] [IngameUI] menu view on_enter start_game_view 16:28:53.117 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0aca00 16:28:53.117 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:28:53.119 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:28:53.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:28:53.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:28:53.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:28:54.187 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:28:54.187 [Lua] ............................................................................................................ 16:28:54.187 [Lua] ............................................................................................................ 16:28:54.187 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom 16:28:54.187 [Lua] ............................................................................................................ 16:28:54.187 [Lua] ............................................................................................................ 16:28:54.187 [Lua] [Matchmaking] Cancelling matchmaking 16:28:54.187 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:28:54.196 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:28:54.196 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:28:54.196 [Lua] [Matchmaking] Filter: Free slots = 1 16:28:54.196 [Lua] [Matchmaking] Filter: Distance = close 16:28:54.196 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:28:54.196 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:28:54.196 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:28:54.196 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:28:54.196 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:28:54.196 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:28:54.196 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:28:54.196 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:28:54.196 [Lua] Set lobby begin: 16:28:54.196 [Lua] Lobby data power_level = 835 16:28:54.196 [Lua] Lobby data unique_server_name = pSyChO 16:28:54.196 [Lua] Lobby data difficulty_tweak = 0 16:28:54.196 [Lua] Lobby data host = 11000011894ca7a 16:28:54.196 [Lua] Lobby data time_of_search = 1606580934 16:28:54.197 [Lua] Lobby data game_mode = 3 16:28:54.197 [Lua] Lobby data level_key = inn_level 16:28:54.197 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:28:54.197 [Lua] Lobby data selected_level_key = inn_level 16:28:54.197 [Lua] Lobby data matchmaking = searching 16:28:54.197 [Lua] Lobby data player_slot_4 = 0:0 16:28:54.197 [Lua] Lobby data num_players = 1 16:28:54.197 [Lua] Lobby data player_slot_5 = 0:0 16:28:54.197 [Lua] Lobby data player_slot_2 = 0:0 16:28:54.197 [Lua] Lobby data country_code = IR 16:28:54.197 [Lua] Lobby data player_slot_3 = 0:0 16:28:54.197 [Lua] Lobby data difficulty = hardest 16:28:54.197 [Lua] Set lobby end. 16:28:54.197 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:28:54.197 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:28:54.197 [Lua] [ChatManager][1]System: Starting search 16:28:54.197 [Lua] [ChatManager][1]System: Athel Yenlui 16:28:54.197 [Lua] [ChatManager][1]System: Legend 16:28:54.298 [Lua] [IngameUI] menu view on_exit start_game_view 16:28:54.298 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:28:54.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:28:54.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:28:54.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:28:54.298 [Save] Saving `save_data` 16:28:54.301 [Save] Save done 16:28:54.305 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0aca00 16:28:54.517 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 16:28:54.518 [Lua] 16:28:54.518 [Lua] [twitch_enabled] = false (string) 16:28:54.518 [Lua] [power_level] = 834 (string) 16:28:54.518 [Lua] [id] = 186000001b1c57b (string) 16:28:54.518 [Lua] [num_players] = 3 (string) 16:28:54.518 [Lua] [difficulty_tweak] = 0 (string) 16:28:54.518 [Lua] [host] = 1100001035a4016 (string) 16:28:54.518 [Lua] [game_mode] = 2 (string) 16:28:54.518 [Lua] [is_private] = false (string) 16:28:54.518 [Lua] [level_key] = elven_ruins (string) 16:28:54.518 [Lua] [name] = Lobby 186000001b1c57b (string) 16:28:54.518 [Lua] [country_code] = DE (string) 16:28:54.518 [Lua] [difficulty] = hardest (string) 16:28:54.518 [Lua] [match_started] = true (string) 16:28:54.518 [Lua] [selected_level_key] = elven_ruins (string) 16:28:54.518 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:28:54.518 [Lua] [quick_game] = true (string) 16:28:54.518 [Lua] [unique_server_name] = Bender Rodriguez (string) 16:28:54.518 [Lua] [matchmaking] = true (string) 16:28:54.518 [Lua] [player_slot_1] = 11000010be93699:1 (string) 16:28:54.518 [Lua] [player_slot_4] = 1100001035a4016:1 (string) 16:28:54.518 [Lua] [mechanism] = adventure (string) 16:28:54.518 [Lua] [player_slot_5] = 0:0 (string) 16:28:54.518 [Lua] [player_slot_2] = 0:0 (string) 16:28:54.518 [Lua] [weave_name] = false (string) 16:28:54.518 [Lua] [player_slot_3] = 110000104c47018:1 (string) 16:28:54.518 [Lua] [eac_authorized] = true (string) 16:28:54.518 [Lua] 16:28:54.518 [Lua] =======================Found valid lobby! 16:28:54.518 [Lua] 16:28:54.518 [Lua] [1] = elven_ruins (string) 16:28:54.518 [Lua] 16:28:54.518 [Lua] [Matchmaking] Lobby hosted by Bender Rodriguez discarded due to 'strict matchmaking' 16:28:54.518 [Lua] [Matchmaking] Changing distance filter from close to far 16:28:54.518 [Lua] [Matchmaking] Filter: Free slots = 1 16:28:54.518 [Lua] [Matchmaking] Filter: Distance = far 16:28:54.518 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:28:54.518 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:28:54.518 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:28:54.518 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:28:54.518 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:28:54.518 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:28:54.518 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:28:54.518 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:28:54.518 [Lua] [ChatManager][1]System: Increased search range 16:28:54.518 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:28:54.830 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 16:28:54.831 [Lua] 16:28:54.831 [Lua] [twitch_enabled] = false (string) 16:28:54.831 [Lua] [power_level] = 834 (string) 16:28:54.831 [Lua] [id] = 186000001b1c57b (string) 16:28:54.831 [Lua] [num_players] = 3 (string) 16:28:54.831 [Lua] [difficulty_tweak] = 0 (string) 16:28:54.831 [Lua] [host] = 1100001035a4016 (string) 16:28:54.831 [Lua] [game_mode] = 2 (string) 16:28:54.831 [Lua] [is_private] = false (string) 16:28:54.831 [Lua] [level_key] = elven_ruins (string) 16:28:54.831 [Lua] [name] = Lobby 186000001b1c57b (string) 16:28:54.831 [Lua] [country_code] = DE (string) 16:28:54.831 [Lua] [difficulty] = hardest (string) 16:28:54.831 [Lua] [match_started] = true (string) 16:28:54.831 [Lua] [selected_level_key] = elven_ruins (string) 16:28:54.831 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:28:54.831 [Lua] [quick_game] = true (string) 16:28:54.831 [Lua] [unique_server_name] = Bender Rodriguez (string) 16:28:54.831 [Lua] [matchmaking] = true (string) 16:28:54.831 [Lua] [player_slot_1] = 11000010be93699:1 (string) 16:28:54.831 [Lua] [player_slot_4] = 1100001035a4016:1 (string) 16:28:54.831 [Lua] [mechanism] = adventure (string) 16:28:54.831 [Lua] [player_slot_5] = 0:0 (string) 16:28:54.831 [Lua] [player_slot_2] = 0:0 (string) 16:28:54.831 [Lua] [weave_name] = false (string) 16:28:54.831 [Lua] [player_slot_3] = 110000104c47018:1 (string) 16:28:54.831 [Lua] [eac_authorized] = true (string) 16:28:54.831 [Lua] 16:28:54.831 [Lua] =======================Found valid lobby! 16:28:54.831 [Lua] 16:28:54.831 [Lua] [twitch_enabled] = false (string) 16:28:54.831 [Lua] [power_level] = 808 (string) 16:28:54.831 [Lua] [id] = 186000001b01642 (string) 16:28:54.831 [Lua] [num_players] = 3 (string) 16:28:54.831 [Lua] [difficulty_tweak] = 0 (string) 16:28:54.831 [Lua] [host] = 11000010308aaa1 (string) 16:28:54.831 [Lua] [game_mode] = 2 (string) 16:28:54.831 [Lua] [is_private] = false (string) 16:28:54.831 [Lua] [level_key] = inn_level (string) 16:28:54.831 [Lua] [name] = Lobby 186000001b01642 (string) 16:28:54.831 [Lua] [country_code] = GB (string) 16:28:54.831 [Lua] [difficulty] = hardest (string) 16:28:54.831 [Lua] [match_started] = true (string) 16:28:54.831 [Lua] [selected_level_key] = elven_ruins (string) 16:28:54.831 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:28:54.831 [Lua] [quick_game] = false (string) 16:28:54.831 [Lua] [unique_server_name] = RattyRyan (string) 16:28:54.831 [Lua] [matchmaking] = true (string) 16:28:54.831 [Lua] [player_slot_1] = 0:0 (string) 16:28:54.831 [Lua] [player_slot_4] = 11000010308aaa1:1 (string) 16:28:54.831 [Lua] [mechanism] = adventure (string) 16:28:54.831 [Lua] [player_slot_5] = 110000104ad0078:1 (string) 16:28:54.831 [Lua] [player_slot_2] = 0:0 (string) 16:28:54.831 [Lua] [weave_name] = false (string) 16:28:54.831 [Lua] [player_slot_3] = 110000102e75af7:1 (string) 16:28:54.831 [Lua] [eac_authorized] = true (string) 16:28:54.831 [Lua] 16:28:54.831 [Lua] =======================Found valid lobby! 16:28:54.831 [Lua] 16:28:54.831 [Lua] [1] = elven_ruins (string) 16:28:54.831 [Lua] 16:28:54.832 [Lua] [Matchmaking] Lobby hosted by Bender Rodriguez discarded due to 'strict matchmaking' 16:28:54.841 [Lua] [ChatManager][1]System: Found game... 16:28:54.841 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:28:54.841 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:28:54.841 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:28:54.841 [Lua] [ChatManager][1]System: Connecting to game session. 16:28:54.852 [Lua] [LobbyClient] Changed state from nil to joining 16:28:55.117 [Lua] [LobbyClient] Changed state from joining to joined 16:28:55.117 [Lua] [PartyManager] Leader is set to 11000010308aaa1 16:28:55.117 [Lua] [LobbyClient] connected to lobby, id: 186000001b01642 16:28:55.117 [Lua] ====== Looking for host: 11000010308aaa1 16:28:55.117 [Lua] LobbyInternal.open_channel lobby: userdata: 0x119ec818, to peer: 11000010308aaa1 channel: 12 16:28:55.117 [Lua] Connected to host: 11000010308aaa1, using channel: 12 16:28:55.117 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:28:55.128 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'RattyRyan'... 16:28:56.518 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:28:56.518 [Lua] Players: 2 16:28:56.518 [Lua] Set lobby begin: 16:28:56.518 [Lua] Lobby data power_level = 835 16:28:56.518 [Lua] Lobby data unique_server_name = pSyChO 16:28:56.518 [Lua] Lobby data difficulty_tweak = 0 16:28:56.518 [Lua] Lobby data host = 11000011894ca7a 16:28:56.518 [Lua] Lobby data time_of_search = 1606580934 16:28:56.519 [Lua] Lobby data game_mode = 3 16:28:56.519 [Lua] Lobby data level_key = inn_level 16:28:56.519 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:28:56.519 [Lua] Lobby data selected_level_key = inn_level 16:28:56.519 [Lua] Lobby data matchmaking = searching 16:28:56.519 [Lua] Lobby data player_slot_4 = 0:0 16:28:56.519 [Lua] Lobby data num_players = 2 16:28:56.519 [Lua] Lobby data player_slot_5 = 0:0 16:28:56.519 [Lua] Lobby data player_slot_2 = 0:0 16:28:56.519 [Lua] Lobby data country_code = IR 16:28:56.519 [Lua] Lobby data player_slot_3 = 0:0 16:28:56.519 [Lua] Lobby data difficulty = hardest 16:28:56.519 [Lua] Set lobby end. 16:28:56.519 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:28:56.768 [Lua] [Matchmaking] Connected, starting handshake... 16:28:56.768 [Lua] [Matchmaking] Starting handshake with host 11000010308aaa1 using client cookie HSC-0000812594-client-[11000011894ca7a] 16:28:56.903 [Lua] [Matchmaking] Handshake successful (11000010308aaa1) (HSC-0000812594-client-[11000011894ca7a]) (HSC-0000559784-host-[11000010308aaa1]) 16:28:56.904 [Lua] [Matchmaking] Handshake done, requesting to join game... 16:28:56.904 [Lua] bogenhafen 16:28:56.904 [Lua] vermintide_1 16:28:56.904 [Lua] lake_upgrade 16:28:56.904 [Lua] holly 16:28:56.904 [Lua] cog_upgrade 16:28:56.904 [Lua] lake 16:28:56.904 [Lua] cog 16:28:56.904 [Lua] scorpion 16:28:56.904 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010308aaa1 16:28:57.040 [Lua] [Matchmaking] Successfully joined game after 0.14 seconds: lobby_id=186000001b01642 host_id:RattyRyan 16:28:57.040 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:28:57.040 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 16:28:57.040 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010308aaa1 16:28:57.040 [Lua] [ChatManager][1]System: Requesting profiles 16:28:57.175 [Lua] [Matchmaking] PROFILES DATA REPLY BY 12 REPLY wh:0 | we:0 | dr:110000102e75af7 | bw:11000010308aaa1 | es:110000104ad0078 16:28:57.176 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 16:28:57.176 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 16:28:57.176 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010308aaa1 16:28:57.176 [Lua] [ChatManager][1]System: Acquiring profiles 16:28:57.310 [Lua] [ChatManager][1]System: Joining game... 16:28:57.314 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 16:28:57.314 [Lua] TRANSITION start_lobby table: 0000000010C394C0 nil 16:28:57.314 [Lua] [GameNetworkManager] Leaving game... 16:28:57.314 [Lua] [GameNetworkManager] Shutting down game session host. 16:28:57.314 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:28:57.314 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:28:57.314 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=147.38 16:28:57.321 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:28:58.762 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 16:28:59.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:28:59.335 [Lua] [Managers] Calling function on all managers: 16:28:59.335 [Lua] Clearing all global lookup lists 16:28:59.335 [Lua] [IngamePlayerListUI] - Destroy 16:28:59.335 [Lua] [GamePadEquipmentUI] - Destroy 16:28:59.335 [Lua] [EquipmentUI] - Destroy 16:28:59.335 [Lua] [GamePadAbilityUI] - Destroy 16:28:59.335 [Lua] [AbilityUI] - Destroy 16:28:59.336 [Lua] [IngameUI] destroy 16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 16:28:59.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 16:28:59.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 16:28:59.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 16:28:59.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 16:28:59.386 [Lua] [Managers] Destroying manager group: 16:28:59.392 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:28:59.478 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:28:59.478 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame 16:28:59.478 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:28:59.478 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:28:59.478 warning: [Lua] Following data will be uploaded to Crashify: <> 16:28:59.479 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 11000011894ca7a "pSyChO" <> 16:28:59.479 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000008158DE0; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000008158360; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11337155; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000081578B0 [3] _ = table: 0000000008158DE0; new_state = Loading; old_state = InGame [4] self = table: 00000000081579A0; peer_state_machines = table: 0000000008157A30; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000008158E40; current_state = InGame [5] self = table: 000000000B299D30; application_shutdown = nil; unit_spawner = table: 000000000295E700; world = [World]; unit_storage = table: 000000001051F590; units = table: 000000001051F660; matchmaking_loading_context = table: 00000000005FEDA0 [6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000B299D30 [8] self = table: 0000000002AC8D30; dt = 0.011123767122626305; t = 1172.2410557538969; new_state = table: 0000000002A758B0 [9] self = table: 0000000000097100; real_world_dt = 0.011123767122626305; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011123767122626305; t = 1172.2410557538969 [10] dt = 0.011123767122626305 [2] server = table: 00000000081579A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8203924000263214; peer_id = "11000011894ca7a"; [4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 0000000008157A60; game_session = [GameSession]; game_network_manager = table: 000000000AC435E0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 00000000081579D0; _joined_peers = table: 0000000008157C10; voip = table: 0000000008157FD0; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000008157B80; lobby_host = table: 0000000008157700; level_key = "inn_level"; slot_allocator = table: 0000000008157A90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000008157C70; wanted_career_index = 3; _reserved_slots = table: 0000000008158300; wanted_profile_index = 1; _connected_peers = table: 0000000008157C40; player_manager = table: 0000000010C903E0; _profile_requester = table: 0000000008157F70; network_transmit = table: 0000000008158360; peers_completed_game_object_sync = table: 0000000008157A00; peer_state_machines = table: 0000000008157A30; network_event_delegate = table: 000000000237F8D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000015764C0; network_server = table: 00000000081579A0; entity_system = table: 0000000002F19600; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 0000000007F175F0; statistics_db = table: 00000000126F5830; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002AABA10; profile_synchronizer = table: 0000000008157C70; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010CDBC20; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000237F8D0; world = [World]; dt = 0.011123767122626305; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000008158360; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 147.37626435887069; _lobby_host = table: 0000000008157700; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000295E550; _quit_game = false; [6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B299D30; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B299D30; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B299D30; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000AFBF3B0; <> <> 16:28:59.479 [Lua] [Matchmaking] unregister rpcs 16:28:59.479 [Lua] [Matchmaking] destroying 16:28:59.479 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:28:59.479 [Lua] [ChatManager] Unregistering channel 1 16:28:59.479 [Lua] [EnemyPackageLoader] network_context_destroyed 16:28:59.479 [Lua] [PartyManager] network_context_destroyed 16:28:59.479 [Lua] [GameMechanismManager] network_context_destroyed 16:28:59.479 [SteamVoip] Leaving room 64792b7666550aa 16:28:59.479 [SteamVoipClient] select_out(11000011894ca7a, off) 16:28:59.479 [SteamVoip] Destroying room 64792b7666550aa 16:28:59.479 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:28:59.479 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:28:59.480 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:28:59.480 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:28:59.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:28:59.480 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:28:59.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:28:59.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:28:59.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:28:59.481 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:28:59.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:28:59.483 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:28:59.484 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:28:59.496 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:28:59.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:28:59.497 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:28:59.504 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:28:59.504 [EACServer] [19:58:59:504][Windows][EAC Server] [Info][Destroy] Called 16:28:59.506 [Lua] [LobbyHost] Destroying 16:28:59.507 [Lua] ############### UNLOADING PACKAGES ############### 16:28:59.507 [Lua] [Managers] Calling function on all managers: 16:28:59.507 [Lua] [Managers] Destroying manager group: 16:28:59.507 [Lua] [Gamestate] Enter state StateLoading 16:28:59.509 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:28:59.509 [Lua] registering RPCs 16:28:59.509 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000010C394C0 16:28:59.509 warning: [Lua] Setting up network client 16:28:59.509 [EAC] Connection reset 16:28:59.509 [EAC] Set platform user auth ticket 16:28:59.510 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010308aaa1 my_peer_id:11000011894ca7a 16:28:59.510 [Lua] [ChatManager] Registering channel 1 16:28:59.510 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010308aaa1, own_peer_id=11000011894ca7a) 16:28:59.510 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010308aaa1, own_peer_id=11000011894ca7a) 16:28:59.510 [Lua] [PartyManager] network_context_created (server_peer_id=11000010308aaa1, own_peer_id=11000011894ca7a) 16:28:59.510 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 16:28:59.510 [Lua] [PartyManager] Leader is set to 11000010308aaa1 16:28:59.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:28:59.648 [EAC] Set host peer 11000010308aaa1 to state undetermined 16:28:59.648 [EAC] Validating host 11000010308aaa1 16:28:59.648 [Lua] EAC debug check 2 nil 16:28:59.784 [Lua] Server sends mechanism to client adventure 16:28:59.784 [Lua] initializing mechanism to: adventure 16:28:59.784 [Lua] Received new state from server inn 16:28:59.784 [Lua] [EnemyPackageLoader] New connection established (12) (key=4) 16:28:59.784 [SteamVoip] Joining room f6fdaa8480253413 16:28:59.954 [SteamVoipClient] select_out(110000102e75af7, on) 16:28:59.965 [SteamVoipClient] select_out(11000010308aaa1, on) 16:28:59.965 [SteamVoipClient] select_out(110000104ad0078, on) 16:28:59.965 [SteamVoipClient] select_out(11000010308aaa1, on) 16:28:59.965 [SteamVoipClient] select_in(11000010308aaa1, on) 16:28:59.965 [SteamVoipClient] select_out(11000010308aaa1, off) 16:28:59.965 [SteamVoipClient] select_out(110000102e75af7, on) 16:28:59.965 [SteamVoipClient] select_in(110000102e75af7, on) 16:28:59.965 [SteamVoipClient] select_out(110000102e75af7, off) 16:28:59.965 [SteamVoipClient] select_out(110000104ad0078, on) 16:28:59.965 [SteamVoipClient] select_in(110000104ad0078, on) 16:28:59.965 [SteamVoipClient] select_out(110000104ad0078, off) 16:29:00.773 [EAC] EAC host 11000010308aaa1 validated and trusted 16:29:00.962 [Lua] RPC not registered "rpc_ping" 16:29:01.952 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 11000010308aaa1 1 1 1 16:29:01.952 [Lua] player (11000010308aaa1,1) was put into party 1 16:29:01.952 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000104ad0078 1 1 2 16:29:01.952 [Lua] player (110000104ad0078,1) was put into party 1 16:29:01.952 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 110000102e75af7 1 1 3 16:29:01.952 [Lua] player (110000102e75af7,1) was put into party 1 16:29:01.953 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 11000011894ca7a 1 0 1 16:29:01.953 [Lua] player (11000011894ca7a,1) was put into party 0 16:29:01.953 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:29:01.953 [Lua] GameMechanismManager setting level seed: 6368538 16:29:01.953 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 6368538, environment_variation_id to: 0 16:29:01.953 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:29:01.953 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 6368538 environment 0. Same level as previously, NOT resetting package load status. 16:29:01.953 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:29:01.953 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 16:29:01.953 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:29:01.954 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 16:29:01.954 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:29:01.954 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:29:01.954 [Lua] Starting async level spawning of levels/inn/world 16:29:01.954 [Umbra] Init version: 3.4.15 :: 16 threads 16:29:01.976 [Window] Window => inactive 16:29:02.070 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6368538 - use_random_directors: true - overriden_conflict: nil 16:29:02.073 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:29:02.073 [Lua] checking dlc's against conflict directors 16:29:02.073 [Lua] number of factions to include 2 16:29:02.073 [Lua] Updated list weights for random: 16:29:02.073 [Lua] skaven, 0.42 (0.00-0.42) 16:29:02.073 [Lua] chaos, 0.42 (0.42-0.83) 16:29:02.073 [Lua] beastmen, 0.17 (0.83-1.00) 16:29:02.073 [Lua] Rolled random faction: 0.65375179052352905 chaos 16:29:02.073 [Lua] Updated list weights for random: 16:29:02.073 [Lua] skaven, 0.71 (0.00-0.71) 16:29:02.073 [Lua] beastmen, 0.29 (0.71-1.00) 16:29:02.073 [Lua] Rolled random faction: 0.47084397077560425 skaven 16:29:02.073 [Lua] number of factions added 2 16:29:02.073 [Lua] --- --- --- 16:29:02.073 [Lua] Starting... difficulty 'hardest' 16:29:02.073 [Lua] These are the starting conflict directors: 16:29:02.073 [Lua] inn_level 16:29:02.073 [Lua] --- --- --- 16:29:02.073 [Lua] 16:29:02.073 [Lua] DONE! Found the following directors: 16:29:02.073 [Lua] (free: 35), Master hash is: 16:29:02.073 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:29:02.073 [Lua] load_startup_enemy_packages: -------------- 16:29:02.073 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:29:02.073 [Lua] critter_rat 16:29:02.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:29:02.114 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:29:02.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:29:02.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:29:02.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:29:02.216 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 16:29:02.361 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102e75af7) local_player_id(1) profile_index(3) career_index(4) 16:29:02.361 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010308aaa1) local_player_id(1) profile_index(4) career_index(2) 16:29:02.361 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104ad0078) local_player_id(1) profile_index(5) career_index(2) 16:29:02.361 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010308aaa1 inventory_sync_id:11 my_peer_id:11000011894ca7a 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:29:02.361 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 16:29:02.371 [Lua] Async level spawning done 16:29:02.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 16:29:02.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 16:29:02.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:29:02.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:29:02.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:29:02.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:29:02.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:29:02.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 16:29:02.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:29:02.991 [Lua] RPC not registered "rpc_ping" 16:29:03.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:29:03.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:29:03.041 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 16:29:03.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 16:29:03.126 [Lua] [PackageManager] Force_load: wwise/drakegun 16:29:03.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 16:29:03.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 16:29:03.381 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 16:29:03.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 16:29:03.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 16:29:03.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p 16:29:03.671 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:29:03.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:29:03.890 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:29:03.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 16:29:04.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 16:29:04.568 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 16:29:04.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 16:29:04.991 [Lua] RPC not registered "rpc_ping" 16:29:05.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 16:29:05.564 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 16:29:05.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 16:29:05.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 16:29:05.799 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 16:29:05.800 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:29:05.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:29:05.867 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:29:05.868 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 16:29:06.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 16:29:06.017 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 16:29:06.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 16:29:06.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 16:29:06.235 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 16:29:06.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 16:29:06.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 16:29:06.452 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 16:29:06.453 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 16:29:06.520 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 16:29:06.520 [Lua] [PackageManager] Force_load: wwise/flamethrower 16:29:06.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:29:06.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:29:06.570 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:29:06.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:29:06.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:29:06.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:29:06.757 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:29:06.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:29:06.858 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:29:06.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 16:29:06.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 16:29:06.959 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 16:29:06.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 16:29:06.993 [Lua] RPC not registered "rpc_ping" 16:29:07.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 16:29:07.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 16:29:07.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:29:07.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:29:07.937 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:29:07.938 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:29:08.155 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:29:08.155 [Lua] [PackageManager] Force_load: wwise/bow 16:29:08.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 16:29:08.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 16:29:08.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 16:29:08.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 16:29:08.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 16:29:08.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 16:29:08.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 16:29:08.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 16:29:08.877 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 16:29:08.878 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:29:08.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:29:08.978 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:29:08.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:29:08.995 [Lua] RPC not registered "rpc_ping" 16:29:09.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:29:09.213 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:29:09.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:29:09.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:29:09.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:29:09.550 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 16:29:09.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 16:29:09.599 [Lua] [PackageManager] Force_load: wwise/coghammer 16:29:09.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:29:09.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:29:09.919 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:29:09.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:29:09.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:29:09.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:29:09.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 16:29:10.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 16:29:10.174 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 16:29:10.175 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 16:29:10.328 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:29:10.988 [Lua] RPC not registered "rpc_ping" 16:29:11.307 [Window] Window => active 16:29:11.309 [Window] Window => active 16:29:11.527 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:29:11.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:29:11.527 [Lua] [Managers] Destroying manager group: 16:29:11.528 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:29:11.528 [Lua] [Gamestate] Enter StateIngame CLIENT 16:29:11.528 [Lua] [Managers] Calling function on all managers: 16:29:11.528 [Lua] <>level = inn_level<> 16:29:11.528 [Lua] [StateIngame] Client ingame 16:29:11.531 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:29:11.531 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:29:11.531 [Lua] [Matchmaking] Starting handshake with host 11000010308aaa1 using client cookie HSC-0000494249-client-[11000011894ca7a] 16:29:11.531 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:29:11.531 [Lua] [Matchmaking] initializing 16:29:11.531 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am client 16:29:11.531 [Lua] [Matchmaking] register rpcs 16:29:11.531 [Lua] GameNetworkManager:init... creating game session 16:29:11.531 [Lua] Joning GameSession userdata: 0x11556228 as a client through channel_id 12 16:29:11.531 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:29:11.532 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a 16:29:11.532 [Lua] [GameNetworkManager] self.is_server = false 16:29:11.532 [Network] Setting artificial MTU limit to 65536 16:29:11.532 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:29:11.540 [Lua] Switching ConflictSettings: to: inn_level 16:29:11.540 [Lua] pacing=disabled 16:29:11.540 [Lua] roaming=nil 16:29:11.540 [Lua] disabled=false 16:29:11.540 [Lua] pack_spawning=disabled 16:29:11.540 [Lua] contained_breeds=nil 16:29:11.540 [Lua] boss=disabled 16:29:11.540 [Lua] horde=disabled 16:29:11.540 [Lua] specials=disabled 16:29:11.540 [Lua] name=inn_level 16:29:11.540 [Lua] intensity=disabled 16:29:11.540 [Lua] --- 16:29:11.540 [Lua] [LevelAnalysis] set_random_seed( 6368538) 16:29:11.543 [Lua] [AIInterestPointSystem] Level Seed: 6368538 16:29:11.543 [Lua] 16:29:11.543 [Lua] [network_manager] = table 16:29:11.543 [Lua] [network_manager] = metatable 16:29:11.543 [Lua] [startup_data] = table 16:29:11.543 [Lua] [entity_manager] = table 16:29:11.543 [Lua] [entity_manager] = metatable 16:29:11.543 [Lua] [unit_spawner] = table 16:29:11.543 [Lua] [unit_spawner] = metatable 16:29:11.543 [Lua] [unit_storage] = table 16:29:11.543 [Lua] [unit_storage] = metatable 16:29:11.543 [Lua] [dice_keeper] = table 16:29:11.543 [Lua] [dice_keeper] = metatable 16:29:11.543 [Lua] [is_server] = false (boolean) 16:29:11.543 [Lua] [world] = [World] 16:29:11.543 [Lua] [system_api] = table 16:29:11.543 [Lua] [input_manager] = table 16:29:11.543 [Lua] [input_manager] = metatable 16:29:11.543 [Lua] [profile_synchronizer] = table 16:29:11.543 [Lua] [profile_synchronizer] = metatable 16:29:11.543 [Lua] [entity_system] = table 16:29:11.543 [Lua] [entity_system] = metatable 16:29:11.543 [Lua] [level_transition_handler] = table 16:29:11.543 [Lua] [level_transition_handler] = metatable 16:29:11.543 [Lua] [num_local_human_players] = 1 (number) 16:29:11.543 [Lua] [statistics_db] = table 16:29:11.543 [Lua] [statistics_db] = metatable 16:29:11.543 [Lua] [entity_system_bag] = table 16:29:11.543 [Lua] [entity_system_bag] = metatable 16:29:11.543 [Lua] [network_lobby] = table 16:29:11.543 [Lua] [network_lobby] = metatable 16:29:11.543 [Lua] [network_transmit] = table 16:29:11.543 [Lua] [network_transmit] = metatable 16:29:11.543 [Lua] [network_clock] = table 16:29:11.543 [Lua] [network_clock] = metatable 16:29:11.543 [Lua] [free_flight_manager] = table 16:29:11.543 [Lua] [free_flight_manager] = metatable 16:29:11.543 [Lua] [network_event_delegate] = table 16:29:11.543 [Lua] [network_event_delegate] = metatable 16:29:11.543 [Lua] 16:29:11.544 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:29:11.544 [Lua] ignoring extension VersusInteractObjectiveExtension 16:29:11.544 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:29:11.544 [Lua] ignoring extension VersusSocketObjectiveExtension 16:29:11.544 [Lua] ignoring extension VersusTargetObjectiveExtension 16:29:11.544 [Lua] ignoring extension VersusMissionObjectiveExtension 16:29:11.544 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:29:11.546 [Lua] [AchievementManager] Achievements using the steam platform 16:29:11.580 [Lua] [StateIngame] Level seed: 6368538 16:29:11.590 [Lua] [IngameUI] init 16:29:11.602 [SteamVoipClient] select_out(110000102e75af7, off) 16:29:11.613 [SteamVoipClient] select_out(11000010308aaa1, off) 16:29:11.613 [SteamVoipClient] select_out(110000104ad0078, off) 16:29:11.613 [SteamVoipClient] select_out(11000011894ca7a, off) 16:29:11.616 [Lua] cb_razer_chroma_setup 16:29:11.646 [Flow] LeaderNo 16:29:11.646 [Flow] lodestone diff 1:false 16:29:11.647 [Lua] [Managers] Calling function on all managers: 16:29:11.647 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:29:11.883 [Lua] [Matchmaking] Handshake successful (11000010308aaa1) (HSC-0000494249-client-[11000011894ca7a]) (HSC-0000559784-host-[11000010308aaa1]) 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.883 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.884 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player 16:29:11.884 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=11000010308aaa1 peer_id=11000010308aaa1 16:29:11.884 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 8, peer_id = 11000010308aaa1, self.peer_id = 11000011894ca7a 16:29:11.884 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010308aaa1 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010308aaa1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:29:11.895 [Lua] Adding player sync data to peer=11000010308aaa1 local_player_id=1 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.895 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010308aaa1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.896 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010308aaa1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010308aaa1 go_type=music_states go_created_func_name=game_object_created_music_states 16:29:11.897 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player 16:29:11.897 [Lua] [GameNetworkManager] game_object_created_player, go_id=31, owner_peer_id=11000010308aaa1 peer_id=110000102e75af7 16:29:11.897 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 31, peer_id = 110000102e75af7, self.peer_id = 11000011894ca7a 16:29:11.897 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102e75af7 16:29:11.907 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2, async-read, 16:29:11.907 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player 16:29:11.907 [Lua] [GameNetworkManager] game_object_created_player, go_id=33, owner_peer_id=11000010308aaa1 peer_id=110000104ad0078 16:29:11.907 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 33, peer_id = 110000104ad0078, self.peer_id = 11000011894ca7a 16:29:11.907 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104ad0078 16:29:11.918 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010308aaa1 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:29:11.919 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:29:11.919 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102e75af7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:29:11.919 [Lua] Adding player sync data to peer=110000102e75af7 local_player_id=1 16:29:11.919 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102e75af7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102e75af7 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104ad0078 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:29:11.920 [Lua] Adding player sync data to peer=110000104ad0078 local_player_id=1 16:29:11.920 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104ad0078 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_2, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 16:29:11.921 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010308aaa1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:29:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read, 16:29:11.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:11.925 [Flow] magnus and cemetery 16:29:11.925 [Flow] magnus and cemetery 16:29:11.925 [Flow] magnus and forest activated 16:29:11.925 [Flow] cemetery and forest activated 16:29:11.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:11.926 [Flow] ALL RUNES ACTIVATED 16:29:11.926 [Flow] magnus and forest activated 16:29:11.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:11.926 [Flow] ALL RUNES ACTIVATED 16:29:11.926 [Flow] magnus and cemetery 16:29:11.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:11.926 [Flow] ALL RUNES ACTIVATED 16:29:11.926 error: [Lua] SETTING ROUND ID 16:29:11.926 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010308aaa1 go_type=player go_created_func_name=game_object_created_player 16:29:11.926 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010308aaa1 peer_id=11000011894ca7a 16:29:11.926 [Lua] [GameNetworkManager] PLAYER is local player 16:29:11.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:29:11.928 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:29:11.928 [Lua] PartyManager:rpc_peer_assigned_to_party() 12 11000011894ca7a 1 1 4 16:29:11.928 [Lua] player (11000011894ca7a,1) was put into party 1 16:29:11.928 [Lua] [IngamePlayerListUI] - Destroy 16:29:11.928 [Lua] [GamePadEquipmentUI] - Destroy 16:29:11.928 [Lua] [EquipmentUI] - Destroy 16:29:11.928 [Lua] [GamePadAbilityUI] - Destroy 16:29:11.928 [Lua] [AbilityUI] - Destroy 16:29:11.936 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3) 16:29:11.936 [Lua] 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:29:11.936 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:29:11.936 [Lua] [wwise/one_handed_axes] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:29:11.936 [Lua] [wwise/one_handed_swords] = false (boolean) 16:29:11.936 [Lua] [wwise/handgun_rifle] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:29:11.936 [Lua] 16:29:11.936 [Lua] 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:29:11.936 [Lua] [wwise/one_handed_axes] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:29:11.936 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:29:11.936 [Lua] [wwise/handgun_rifle] = false (boolean) 16:29:11.936 [Lua] [wwise/one_handed_swords] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:29:11.936 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:29:11.936 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:29:11.936 [Lua] 16:29:12.129 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:29:12.129 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:29:12.129 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 16:29:12.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010308aaa1 inventory_sync_id:12 my_peer_id:11000011894ca7a 16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:29:12.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:12.196 [Flow] DISABLE 16:29:12.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3, async-read, 16:29:12.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 16:29:12.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:29:12.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:29:12.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:29:12.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:29:13.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:29:13.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:29:14.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:29:14.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:29:14.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:29:14.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:29:14.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:29:14.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:29:14.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:29:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:29:14.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:29:14.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:29:14.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:29:14.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:29:14.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:29:14.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:29:14.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:29:14.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:29:14.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:29:14.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:29:14.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 16:29:14.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 16:29:14.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 16:29:14.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:29:14.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:29:14.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:29:14.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:29:14.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:29:14.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:29:14.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:29:14.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:29:14.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:29:14.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:29:14.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:29:14.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:29:14.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:29:14.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:29:14.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:29:14.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:29:15.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:29:15.022 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:29:15.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:29:15.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:29:15.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:29:15.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:15.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:15.476 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:15.477 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:29:15.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:29:15.519 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:29:15.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:29:15.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:29:15.611 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:29:15.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:29:15.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:29:15.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:29:15.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:29:15.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:29:15.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:29:15.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:29:15.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:29:15.907 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:29:15.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:29:16.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:29:16.206 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:29:16.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:29:16.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:29:16.580 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:29:16.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:29:16.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:29:16.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:29:16.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:29:16.661 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 16:29:16.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:29:16.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:29:16.966 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010308aaa1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:29:17.051 [Lua] StateInGameRunning:_game_actually_starts() 16:29:17.051 [Lua] ################################################################################################################# 16:29:17.051 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:29:17.051 [Lua] ################################################################################################################# 16:29:17.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 16:29:17.063 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 16:29:18.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 16:29:18.133 [Lua] Commit load time data 16:29:18.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2, async-read, 16:29:18.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:18.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:29:18.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:18.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read, 16:29:18.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:18.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 16:29:18.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:18.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 16:29:18.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:18.329 [Lua] [IngameUI] menu view on_enter ingame_menu 16:29:18.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 16:29:18.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:18.590 [Lua] PlayFabMirrorBase:_commit_internal 10 16:29:18.590 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:29:18.597 [Lua] generate_backend_stats 11000011894ca7a:1 16:29:18.615 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:29:18.615 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:29:18.620 [Lua] commit result success 10 16:29:18.795 [Lua] [IngameUI] menu view on_exit ingame_menu 16:29:19.824 [Lua] [IngameUI] menu view on_enter ingame_menu 16:29:20.890 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 16:29:21.397 [Lua] PopupManager:query_result returned result: leave_game 16:29:21.409 [Lua] [Matchmaking] Doing transition leave_game from UI 16:29:21.410 [Lua] TRANSITION leave_game nil nil 16:29:21.410 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 16:29:21.410 [Lua] [Matchmaking] Adding broken lobby: 186000001b01642 Due to bad connection or something: true, ignoring it for 120 seconds 16:29:21.410 [Lua] [GameNetworkManager] Leaving game... 16:29:21.410 [Lua] despawning player pSyChO 16:29:21.410 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=12.62 16:29:21.410 [Lua] [IngameUI] menu view on_exit ingame_menu 16:29:21.421 [Lua] [Matchmaking] Removing broken lobby 186000001b01642, perhaps it will now work again?! 16:29:21.592 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010308aaa1 peer_id=11000011894ca7a 16:29:21.592 [Lua] [GameNetworkManager] not removing peer_id=11000011894ca7a local_player_id=1 16:29:21.592 [Lua] destroyed player game object with id 48 callback 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104ad0078 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104ad0078 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000102e75af7 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102e75af7 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102e75af7 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=33 owner_peer_id=11000010308aaa1 peer_id=110000104ad0078 16:29:21.592 [Lua] [GameNetworkManager] removing peer_id=110000104ad0078 local_player_id=1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=31 owner_peer_id=11000010308aaa1 peer_id=110000102e75af7 16:29:21.592 [Lua] [GameNetworkManager] removing peer_id=110000102e75af7 local_player_id=1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] MUSIC object destroyed 16:29:21.592 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=11000010308aaa1 peer_id=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] removing peer_id=11000010308aaa1 local_player_id=1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.592 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010308aaa1 16:29:21.593 [Connection] Dropped voip chunk from 11000010308aaa1 because channel 14 can't communicate 16:29:21.593 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:29:21.594 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:29:22.576 [Steam] Connection 807ff699 to remote 11000010308aaa1 rejected, reason 1000 16:29:22.600 [Lua] broken_connection to 11000010308aaa1 16:29:22.600 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 000000000B5968B0; channel_id = 12; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 000000000B5968B0; dt = 0.011276226490736008 [4] self = table: 0000000011676060; dt = 0.011276226490736008; t = 11.80943252146244; network_manager = table: 000000000FF1DA50 [5] self = table: 0000000002AC8D30; dt = 0.011276226490736008; t = 1196.1774892181857 [6] self = table: 0000000000097100; real_world_dt = 0.011276226490736008; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011276226490736008; t = 1196.1774892181857 [7] dt = 0.011276226490736008 [2] server_peer_id = "11000010308aaa1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B595240; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000FE3D1B0; _network_event_delegate = table: 000000000AD33C50; last_level_index = 50; _profile_requester = table: 000000000B372E60; slot_allocator = table: 0000000010B1D0C0; lobby_client = table: 0000000010CD8680; _notification_sent = true; profile_synchronizer = table: 0000000002E5F840; connecting_timeout = 0.29683639854192734; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "11000010308aaa1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B595240; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000FE3D1B0; _network_event_delegate = table: 000000000AD33C50; last_level_index = 50; _profile_requester = table: 000000000B372E60; slot_allocator = table: 0000000010B1D0C0; lobby_client = table: 0000000010CD8680; _notification_sent = true; profile_synchronizer = table: 0000000002E5F840; connecting_timeout = 0.29683639854192734; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 00000000006EF7E0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000006EE480; parent = table: 0000000000097100; network_client = table: 000000000B5968B0; dice_keeper = table: 00000000006FBC30; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000010CD8680; is_in_tutorial = false; input_manager = table: 0000000011674F80; profile_synchronizer = table: 0000000002E5F840; _debug_gui = [Gui]; network_transmit = table: 00000000020144E0; _max_local_players = 4; _fps_reporter = table: 000000000BC98830; num_local_human_players = 1; statistics_db = table: 0000000011676740; _gm_event_end_conditions_met = false; exit_type = "left_game"; game_mode_key = "inn"; dt = 0.01127836387604475; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 00000000006F16B0; _level_flow_events = table: 00000000004248C0; machines = table: 0000000000424980; _camera_carrier = table: 000000000BC98310; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000010B49C00; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 12.618466527201235; network_clock = table: 000000000B59EEB0; free_flight_manager = table: 0000000010DB44C0; level_key = "inn_level"; network_event_delegate = table: 000000000AD33C50; [5] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000011676060; [6] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000AD27A90; <> <> 16:29:22.611 [SteamVoipClient] select_out(110000102e75af7, off) 16:29:22.611 [SteamVoipClient] select_out(11000010308aaa1, off) 16:29:22.611 [SteamVoipClient] select_out(110000104ad0078, off) 16:29:22.611 [SteamVoipClient] select_out(11000011894ca7a, off) 16:29:22.611 warning: [Lua] [STEAM VOIP]: Connection to host "11000010308aaa1" broken. Leaving room. 16:29:22.611 [SteamVoip] Leaving room f6fdaa8480253413 16:29:22.714 [Steam] Connection 2a42d36e to remote 110000104ad0078 rejected, reason 1000 16:29:23.420 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 16:29:23.420 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:29:23.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:29:23.420 [Lua] [Managers] Calling function on all managers: 16:29:23.421 [Lua] Clearing all global lookup lists 16:29:23.421 [Lua] [IngamePlayerListUI] - Destroy 16:29:23.421 [Lua] [GamePadEquipmentUI] - Destroy 16:29:23.421 [Lua] [EquipmentUI] - Destroy 16:29:23.421 [Lua] [GamePadAbilityUI] - Destroy 16:29:23.421 [Lua] [AbilityUI] - Destroy 16:29:23.421 [Lua] [IngameUI] destroy 16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_2 16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 16:29:23.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_3 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_2 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 16:29:23.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3 16:29:23.466 [Lua] [Managers] Destroying manager group: 16:29:23.471 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:29:23.554 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:29:23.554 [Lua] [Matchmaking] unregister rpcs 16:29:23.554 [Lua] [Matchmaking] destroying 16:29:23.554 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:29:23.554 [Lua] [ChatManager] Unregistering channel 1 16:29:23.554 [Lua] [EnemyPackageLoader] network_context_destroyed 16:29:23.554 [Lua] [PartyManager] network_context_destroyed 16:29:23.555 [Lua] [GameMechanismManager] network_context_destroyed 16:29:23.555 [EAC] Connection reset 16:29:23.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 16:29:23.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:29:23.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, InventoryPackageSynchronizerClient 16:29:23.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 16:29:23.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:29:23.558 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 16:29:23.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:29:23.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:29:23.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t2/wpn_we_bow_04_t2_3p, InventoryPackageSynchronizerClient 16:29:23.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 16:29:23.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:29:23.579 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:29:23.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:29:23.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:29:23.586 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:29:23.586 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient 16:29:23.586 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 16:29:23.586 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient 16:29:23.586 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 16:29:23.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:29:23.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:29:23.587 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 16:29:23.588 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:29:23.588 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 16:29:23.588 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:29:23.588 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient 16:29:23.593 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:29:23.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:29:23.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:29:23.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, InventoryPackageSynchronizerClient 16:29:23.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:29:23.594 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 16:29:23.594 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:29:23.595 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:29:23.598 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 16:29:23.598 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 16:29:23.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 16:29:23.599 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 16:29:23.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 16:29:23.600 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:29:23.603 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:29:23.604 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:29:23.604 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 16:29:23.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 16:29:23.605 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 16:29:23.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:29:23.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 16:29:23.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 16:29:23.605 [Lua] LobbyClient close server channel 12 to 11000010308aaa1 16:29:23.605 [Lua] LobbyInternal.close_channel lobby: userdata: 0x119ec818, channel: 12 16:29:23.606 [Lua] ############### UNLOADING PACKAGES ############### 16:29:23.606 [Lua] [Managers] Calling function on all managers: 16:29:23.606 [Lua] [Managers] Destroying manager group: 16:29:23.606 [Lua] [Gamestate] Enter state StateLoading 16:29:23.608 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:29:23.608 [Lua] [LobbyManager] Setting up network options 16:29:23.608 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:29:23.608 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:29:23.608 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:29:23.608 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:29:23.608 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:29:23.608 [Lua] LobbyManager:setup_network_options server_port: 27015 16:29:23.608 [Lua] registering RPCs 16:29:23.608 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:29:23.608 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:29:23.608 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:29:23.608 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:29:23.608 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:29:23.608 [SteamVoip] Creating room e88ae606d9b905ad 16:29:23.608 [SteamVoip] Joining room e88ae606d9b905ad 16:29:23.608 [EAC] EAC server 11000011894ca7a is initializing 16:29:23.615 [EAC] Server is also client 11000011894ca7a 16:29:23.615 [EACServer] [19:59:23:615][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info. 16:29:23.615 [Lua] ### Created peer state machine for 11000011894ca7a 16:29:23.616 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting 16:29:23.616 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:29:23.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:29:23.619 [Handshaker] Lost connection 121 to 11000010308aaa1 16:29:23.619 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12680495 - use_random_directors: true - overriden_conflict: nil 16:29:23.622 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:29:23.622 [Lua] checking dlc's against conflict directors 16:29:23.622 [Lua] number of factions to include 2 16:29:23.622 [Lua] Updated list weights for random: 16:29:23.622 [Lua] skaven, 0.42 (0.00-0.42) 16:29:23.622 [Lua] chaos, 0.42 (0.42-0.83) 16:29:23.622 [Lua] beastmen, 0.17 (0.83-1.00) 16:29:23.622 [Lua] Rolled random faction: 0.91920000314712524 beastmen 16:29:23.622 [Lua] Updated list weights for random: 16:29:23.622 [Lua] skaven, 0.50 (0.00-0.50) 16:29:23.622 [Lua] chaos, 0.50 (0.50-1.00) 16:29:23.622 [Lua] Rolled random faction: 0.64339691400527954 chaos 16:29:23.622 [Lua] number of factions added 2 16:29:23.622 [Lua] --- --- --- 16:29:23.622 [Lua] Starting... difficulty 'hardest' 16:29:23.622 [Lua] These are the starting conflict directors: 16:29:23.622 [Lua] inn_level 16:29:23.622 [Lua] --- --- --- 16:29:23.622 [Lua] 16:29:23.622 [Lua] DONE! Found the following directors: 16:29:23.622 [Lua] (free: 35), Master hash is: 16:29:23.622 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:29:23.622 [Lua] load_startup_enemy_packages: -------------- 16:29:23.622 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:29:23.622 [Lua] critter_rat 16:29:23.622 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:29:23.622 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:29:23.622 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:29:23.622 [Lua] Set lobby begin: 16:29:23.622 [Lua] Set lobby end. 16:29:23.622 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil" 16:29:23.622 [Lua] [LobbyHost] Changed state from 0 to creating 16:29:23.637 [Lua] ### Sending rpc_level_loaded 16:29:23.637 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50 16:29:23.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:29:23.651 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:29:23.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:29:23.651 [Handshaker] Lost connection 122 to 110000102e75af7 16:29:23.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:29:23.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:29:23.719 [Handshaker] Lost connection 123 to 110000104ad0078 16:29:23.937 [Lua] [LobbyHost] Changed state from creating to joined 16:29:23.937 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:29:23.937 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a 16:29:23.937 [Lua] [ChatManager] Registering channel 1 16:29:23.937 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:29:23.937 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:29:23.937 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:29:23.937 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:29:23.937 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:29:23.937 [Lua] Starting async level spawning of levels/inn/world 16:29:23.937 [Umbra] Init version: 3.4.15 :: 16 threads 16:29:23.960 [Lua] [NetworkServer] Changing num_players from nil to 1 16:29:23.960 [Lua] Players: 1 16:29:23.960 [Lua] Set lobby begin: 16:29:23.960 [Lua] Lobby data num_players = 1 16:29:23.960 [Lua] Lobby data level_key = inn_level 16:29:23.960 [Lua] Lobby data game_mode = 3 16:29:23.960 [Lua] Lobby data matchmaking = false 16:29:23.960 [Lua] Set lobby end. 16:29:24.245 [Lua] Async level spawning done 16:29:25.440 [Lua] player (11000011894ca7a,1) was put into party 0 16:29:25.440 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting 16:29:25.440 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:29:25.440 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:29:25.440 warning: [Lua] Following data will be uploaded to Crashify: <> 16:29:25.441 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 10, User: 11000011894ca7a "pSyChO" <> 16:29:25.441 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AC69550; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000ACA8C80 [3] _ = table: 000000000AC69550; new_state = Loading; old_state = Connecting [4] self = table: 00000000019CFC60; dt = 0.016676399856805801; state_data = table: 000000000AC69550; new_state = Loading [5] self = table: 0000000000136F70; dt = 0.016676399856805801; peer_state_machines = table: 00000000036AE420; joined_peers = table: 000000000AC68BF0; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 00000000019CFC60 [6] self = table: 0000000000C21BA0; dt = 0.016676399856805801 [7] self = table: 0000000000C21BA0; dt = 0.016676399856805801; t = 1199.0128294358728 [8] self = table: 0000000002AC8D30; dt = 0.016676399856805801; t = 1199.0128294358728 [9] self = table: 0000000000097100; real_world_dt = 0.016676399856805801; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016676399856805801; t = 1199.0128294358728 [10] dt = 0.016676399856805801 [2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8025566935539246; peer_id = "11000011894ca7a"; [4] current_state = Loading; function_memoize = table: 000000000AC43900; state_data = table: 000000000AC69550; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 0000000004EB4D80; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000ABF0210; _loading_music_triggered = true; _lobby_host = table: 000000000077E6B0; _async_level_spawner = table: 00000000016E6560; _local_quickplay_bonus = false; _machine = table: 000000000ACB3990; _network_event_delegate = table: 0000000004EB4D80; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000000D93310; _network_server = table: 0000000000136F70; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010BCD170; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000167D500; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000ABF0210; _loading_music_triggered = true; _lobby_host = table: 000000000077E6B0; _async_level_spawner = table: 00000000016E6560; _local_quickplay_bonus = false; _machine = table: 000000000ACB3990; _network_event_delegate = table: 0000000004EB4D80; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000000D93310; _network_server = table: 0000000000136F70; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010BCD170; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000167D500; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000C21BA0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000AD27A90; <> <> 16:29:25.441 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:29:25.458 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading 16:29:25.458 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages 16:29:25.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:29:25.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:29:25.474 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:29:25.474 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages 16:29:25.474 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame 16:29:25.474 [Lua] ### Sending rpc_level_loaded 16:29:25.474 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50 16:29:25.474 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:29:26.483 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:29:26.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:29:26.483 [Lua] Set lobby begin: 16:29:26.483 [Lua] Lobby data host = 11000011894ca7a 16:29:26.483 [Lua] Lobby data level_key = inn_level 16:29:26.483 [Lua] Lobby data game_mode = 3 16:29:26.483 [Lua] Lobby data country_code = IR 16:29:26.483 [Lua] Lobby data unique_server_name = pSyChO 16:29:26.483 [Lua] Lobby data num_players = 1 16:29:26.483 [Lua] Lobby data matchmaking = false 16:29:26.483 [Lua] Set lobby end. 16:29:26.483 [Lua] [Managers] Destroying manager group: 16:29:26.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:29:26.484 [Lua] [Gamestate] Enter StateIngame HOST 16:29:26.484 [Lua] [Managers] Calling function on all managers: 16:29:26.484 [Lua] <>level = inn_level<> 16:29:26.484 [Lua] Set lobby begin: 16:29:26.484 [Lua] Lobby data host = 11000011894ca7a 16:29:26.484 [Lua] Lobby data level_key = inn_level 16:29:26.484 [Lua] Lobby data game_mode = 3 16:29:26.484 [Lua] Lobby data selected_level_key = inn_level 16:29:26.484 [Lua] Lobby data country_code = IR 16:29:26.484 [Lua] Lobby data unique_server_name = pSyChO 16:29:26.484 [Lua] Lobby data num_players = 1 16:29:26.484 [Lua] Lobby data matchmaking = false 16:29:26.484 [Lua] Set lobby end. 16:29:26.484 [Lua] [StateIngame] Server ingame 16:29:26.487 [Lua] Set lobby begin: 16:29:26.487 [Lua] Lobby data level_key = inn_level 16:29:26.487 [Lua] Lobby data selected_level_key = inn_level 16:29:26.487 [Lua] Lobby data unique_server_name = pSyChO 16:29:26.487 [Lua] Lobby data matchmaking = false 16:29:26.487 [Lua] Lobby data host = 11000011894ca7a 16:29:26.487 [Lua] Lobby data country_code = IR 16:29:26.487 [Lua] Lobby data game_mode = 3 16:29:26.487 [Lua] Lobby data difficulty_tweak = 0 16:29:26.487 [Lua] Lobby data difficulty = hardest 16:29:26.487 [Lua] Lobby data num_players = 1 16:29:26.487 [Lua] Set lobby end. 16:29:26.487 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:29:26.487 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:29:26.487 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:29:26.487 [Lua] [Matchmaking] initializing 16:29:26.487 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server 16:29:26.487 [Lua] [Matchmaking] register rpcs 16:29:26.487 [Lua] GameNetworkManager:init... creating game session 16:29:26.487 [Lua] Host GameSession.make_game_session_host with session: 16:29:26.488 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:29:26.488 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a 16:29:26.488 [Lua] [GameNetworkManager] self.is_server = true 16:29:26.488 [Network] Setting artificial MTU limit to 65536 16:29:26.488 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:29:26.496 [Lua] Switching ConflictSettings: to: inn_level 16:29:26.496 [Lua] pacing=disabled 16:29:26.496 [Lua] roaming=nil 16:29:26.496 [Lua] disabled=false 16:29:26.496 [Lua] pack_spawning=disabled 16:29:26.496 [Lua] contained_breeds=nil 16:29:26.496 [Lua] boss=disabled 16:29:26.496 [Lua] horde=disabled 16:29:26.496 [Lua] specials=disabled 16:29:26.496 [Lua] name=inn_level 16:29:26.496 [Lua] intensity=disabled 16:29:26.496 [Lua] --- 16:29:26.497 [Lua] [LevelAnalysis] set_random_seed( 12680495) 16:29:26.499 [Lua] [AIInterestPointSystem] Level Seed: 12680495 16:29:26.499 [Lua] 16:29:26.500 [Lua] [entity_system_bag] = table 16:29:26.500 [Lua] [entity_system_bag] = metatable 16:29:26.500 [Lua] [startup_data] = table 16:29:26.500 [Lua] [entity_manager] = table 16:29:26.500 [Lua] [entity_manager] = metatable 16:29:26.500 [Lua] [unit_spawner] = table 16:29:26.500 [Lua] [unit_spawner] = metatable 16:29:26.500 [Lua] [unit_storage] = table 16:29:26.500 [Lua] [unit_storage] = metatable 16:29:26.500 [Lua] [dice_keeper] = table 16:29:26.500 [Lua] [dice_keeper] = metatable 16:29:26.500 [Lua] [is_server] = true (boolean) 16:29:26.500 [Lua] [world] = [World] 16:29:26.500 [Lua] [system_api] = table 16:29:26.500 [Lua] [entity_system] = table 16:29:26.500 [Lua] [entity_system] = metatable 16:29:26.500 [Lua] [network_lobby] = table 16:29:26.500 [Lua] [network_lobby] = metatable 16:29:26.500 [Lua] [profile_synchronizer] = table 16:29:26.500 [Lua] [profile_synchronizer] = metatable 16:29:26.500 [Lua] [level_transition_handler] = table 16:29:26.500 [Lua] [level_transition_handler] = metatable 16:29:26.500 [Lua] [num_local_human_players] = 1 (number) 16:29:26.500 [Lua] [statistics_db] = table 16:29:26.500 [Lua] [statistics_db] = metatable 16:29:26.500 [Lua] [network_server] = table 16:29:26.500 [Lua] [network_server] = metatable 16:29:26.500 [Lua] [input_manager] = table 16:29:26.500 [Lua] [input_manager] = metatable 16:29:26.500 [Lua] [network_clock] = table 16:29:26.500 [Lua] [network_clock] = metatable 16:29:26.500 [Lua] [network_transmit] = table 16:29:26.500 [Lua] [network_transmit] = metatable 16:29:26.500 [Lua] [free_flight_manager] = table 16:29:26.500 [Lua] [free_flight_manager] = metatable 16:29:26.500 [Lua] [network_manager] = table 16:29:26.500 [Lua] [network_manager] = metatable 16:29:26.500 [Lua] [network_event_delegate] = table 16:29:26.500 [Lua] [network_event_delegate] = metatable 16:29:26.500 [Lua] 16:29:26.500 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:29:26.500 [Lua] ignoring extension VersusInteractObjectiveExtension 16:29:26.500 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:29:26.500 [Lua] ignoring extension VersusSocketObjectiveExtension 16:29:26.500 [Lua] ignoring extension VersusTargetObjectiveExtension 16:29:26.500 [Lua] ignoring extension VersusMissionObjectiveExtension 16:29:26.500 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:29:26.502 [Lua] [AchievementManager] Achievements using the steam platform 16:29:26.537 [Lua] [StateIngame] Level seed: 12680495 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:29:26.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:29:26.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:29:26.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:29:26.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 16:29:26.545 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 16:29:26.548 [Lua] [LevelAnalysis] set_random_seed( 12680495) 16:29:26.551 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:29:26.551 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:29:26.551 [Lua] [IngameUI] init 16:29:26.564 [SteamVoipClient] select_out(11000011894ca7a, off) 16:29:26.566 [Lua] cb_razer_chroma_setup 16:29:26.596 [Lua] [Matchmaking] Cancelling matchmaking 16:29:26.596 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:29:26.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:29:26.597 [Lua] Set lobby begin: 16:29:26.597 [Lua] Lobby data level_key = inn_level 16:29:26.597 [Lua] Lobby data power_level = 0 16:29:26.597 [Lua] Lobby data selected_level_key = inn_level 16:29:26.597 [Lua] Lobby data unique_server_name = pSyChO 16:29:26.597 [Lua] Lobby data matchmaking = false 16:29:26.597 [Lua] Lobby data host = 11000011894ca7a 16:29:26.597 [Lua] Lobby data country_code = IR 16:29:26.597 [Lua] Lobby data game_mode = 3 16:29:26.597 [Lua] Lobby data difficulty_tweak = 0 16:29:26.597 [Lua] Lobby data difficulty = hardest 16:29:26.597 [Lua] Lobby data num_players = 1 16:29:26.597 [Lua] Set lobby end. 16:29:26.597 [Flow] complete_skittergate_legend true 16:29:26.598 [Flow] complete_all_helmgart_levels_recruit true 16:29:26.599 [Flow] WitchHunterLevel:35 16:29:26.599 [Flow] LeaderYes 16:29:26.599 [Flow] ALL PC XP:304250 16:29:26.599 [Flow] Has "bogenhafen" DLC:true 16:29:26.599 [Flow] WH XP:60850 16:29:26.599 [Flow] Number of crafted items:3963 16:29:26.599 [Flow] Sum of Powe Levels:1500 16:29:26.599 [Flow] lodestone diff 1:false 16:29:26.599 [Flow] magnus and forest activated 16:29:26.599 [Flow] magnus and forest activated 16:29:26.599 [Flow] cemetery and forest activated 16:29:26.599 [Flow] magnus and cemetery 16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:26.599 [Flow] ALL RUNES ACTIVATED 16:29:26.599 [Flow] magnus and forest activated 16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:26.599 [Flow] ALL RUNES ACTIVATED 16:29:26.599 [Flow] cemetery and forest activated 16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:26.599 [Flow] ALL RUNES ACTIVATED 16:29:26.599 [Flow] magnus and forest activated 16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:26.599 [Flow] ALL RUNES ACTIVATED 16:29:26.599 [Flow] magnus and cemetery 16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:26.599 [Flow] ALL RUNES ACTIVATED 16:29:26.599 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:29:26.601 [Lua] CurrentConflictSettings inn_level 16:29:26.601 [Lua] [ConflictDirector] conflict_director is ai_ready 16:29:26.601 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:29:26.601 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:29:26.602 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:29:26.602 [Lua] Forming navigation groups in one frame 16:29:26.602 [Lua] Forming navigation groups 16:29:26.621 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 16:29:26.622 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 16:29:26.622 [Lua] number of nav groups: 41 16:29:26.622 [Lua] number of refined nav groups : 23 16:29:26.624 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:29:26.624 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:29:26.624 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:29:26.624 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:29:26.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:29:26.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:29:26.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:29:26.626 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:29:26.627 [Lua] [Managers] Calling function on all managers: 16:29:26.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:29:26.652 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame 16:29:26.652 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync 16:29:26.824 [Lua] player (11000011894ca7a,1) was put into party 1 16:29:26.824 [Lua] [IngamePlayerListUI] - Destroy 16:29:26.824 [Lua] [GamePadEquipmentUI] - Destroy 16:29:26.824 [Lua] [EquipmentUI] - Destroy 16:29:26.824 [Lua] [GamePadAbilityUI] - Destroy 16:29:26.824 [Lua] [AbilityUI] - Destroy 16:29:26.832 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3) 16:29:26.832 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3) 16:29:26.832 [Lua] Set lobby begin: 16:29:26.832 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:26.832 [Lua] Lobby data level_key = inn_level 16:29:26.832 [Lua] Lobby data power_level = 0 16:29:26.832 [Lua] Lobby data selected_level_key = inn_level 16:29:26.832 [Lua] Lobby data player_slot_4 = 0:0 16:29:26.832 [Lua] Lobby data difficulty = hardest 16:29:26.832 [Lua] Lobby data unique_server_name = pSyChO 16:29:26.832 [Lua] Lobby data matchmaking = false 16:29:26.832 [Lua] Lobby data host = 11000011894ca7a 16:29:26.832 [Lua] Lobby data country_code = IR 16:29:26.832 [Lua] Lobby data game_mode = 3 16:29:26.832 [Lua] Lobby data player_slot_5 = 0:0 16:29:26.832 [Lua] Lobby data player_slot_2 = 0:0 16:29:26.832 [Lua] Lobby data difficulty_tweak = 0 16:29:26.832 [Lua] Lobby data player_slot_3 = 0:0 16:29:26.832 [Lua] Lobby data num_players = 1 16:29:26.832 [Lua] Set lobby end. 16:29:26.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:29:26.833 [Lua] 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:29:26.833 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:29:26.833 [Lua] [wwise/one_handed_axes] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:29:26.833 [Lua] [wwise/one_handed_swords] = false (boolean) 16:29:26.833 [Lua] [wwise/handgun_rifle] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:29:26.833 [Lua] 16:29:26.833 [Lua] 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:29:26.833 [Lua] [wwise/one_handed_axes] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:29:26.833 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:29:26.833 [Lua] [wwise/handgun_rifle] = false (boolean) 16:29:26.833 [Lua] [wwise/one_handed_swords] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:29:26.833 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:29:26.833 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:29:26.833 [Lua] 16:29:26.833 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync 16:29:26.833 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers 16:29:26.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:29:26.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:29:26.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:29:26.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:29:26.836 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:29:26.839 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers 16:29:26.839 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame 16:29:26.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:29:26.845 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:29:26.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:29:26.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:29:26.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:29:26.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:29:26.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:29:26.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:29:26.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:29:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:29:26.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:29:26.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:29:26.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:29:26.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:29:26.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:29:26.990 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:29:26.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:29:26.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:29:27.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:29:27.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:29:27.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:29:27.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:29:27.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:29:27.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:29:27.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:29:27.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:29:27.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:29:27.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:29:27.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:29:27.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:29:27.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:29:27.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:29:27.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:29:27.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:29:27.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:29:27.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:29:27.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:29:27.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:29:27.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:29:27.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:29:27.150 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:29:27.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:29:27.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:29:27.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:29:27.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:29:27.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:29:27.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:29:27.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:29:27.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:29:27.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:29:27.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:29:27.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:29:27.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:29:27.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:29:27.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:29:27.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:29:27.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:29:27.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:29:27.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:29:27.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:29:27.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:29:27.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:29:27.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:29:27.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:29:27.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:29:27.414 [Flow] DISABLE 16:29:27.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:29:27.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:29:27.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:29:27.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:29:27.504 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:29:27.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:29:27.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:29:27.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:29:27.717 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:29:27.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:29:27.808 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:29:27.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:28.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:28.027 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:28.028 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:29:28.081 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:29:28.081 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:29:28.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:29:28.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:29:28.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:29:28.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:29:28.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:29:28.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:29:28.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:29:28.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:29:28.571 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:29:28.572 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:29:28.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:29:28.663 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:29:28.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:29:28.989 [Steam] Connection 7ea2c194 to remote 11000010e7092a5 rejected, reason 1000 16:29:29.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:29:29.024 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:29:29.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:29:29.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:29:29.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:29:29.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:29:29.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:29:29.205 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:29:29.206 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:29:29.284 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:29:29.284 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:29:29.295 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:29:29.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:29:29.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:29:29.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:29:29.330 [Lua] Players are leaving the safe zone 16:29:29.533 [Lua] StateInGameRunning:_game_actually_starts() 16:29:29.533 [Lua] ################################################################################################################# 16:29:29.533 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:29:29.533 [Lua] ################################################################################################################# 16:29:29.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 16:29:29.544 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 16:29:29.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 16:29:29.830 [Lua] Commit load time data 16:29:30.713 [Lua] [IngameUI] menu view on_enter start_game_view 16:29:30.715 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fe72cb0 16:29:30.715 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:29:30.716 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:29:30.716 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:29:30.717 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:29:30.717 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:29:31.501 [Lua] Set lobby begin: 16:29:31.501 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:31.501 [Lua] Lobby data level_key = inn_level 16:29:31.501 [Lua] Lobby data power_level = 835 16:29:31.501 [Lua] Lobby data selected_level_key = inn_level 16:29:31.501 [Lua] Lobby data player_slot_4 = 0:0 16:29:31.501 [Lua] Lobby data difficulty = hardest 16:29:31.501 [Lua] Lobby data unique_server_name = pSyChO 16:29:31.501 [Lua] Lobby data matchmaking = false 16:29:31.502 [Lua] Lobby data host = 11000011894ca7a 16:29:31.502 [Lua] Lobby data country_code = IR 16:29:31.502 [Lua] Lobby data game_mode = 3 16:29:31.502 [Lua] Lobby data player_slot_5 = 0:0 16:29:31.502 [Lua] Lobby data player_slot_2 = 0:0 16:29:31.502 [Lua] Lobby data difficulty_tweak = 0 16:29:31.502 [Lua] Lobby data player_slot_3 = 0:0 16:29:31.502 [Lua] Lobby data num_players = 1 16:29:31.502 [Lua] Set lobby end. 16:29:31.979 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 16:29:31.979 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:29:31.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 16:29:31.980 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:29:31.980 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:29:32.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:29:32.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:32.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:29:32.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:32.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:29:32.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:32.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:29:32.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:32.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:29:32.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:32.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:29:32.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:32.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:29:32.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:32.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:29:32.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:32.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:29:32.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:29:32.725 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:29:32.725 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:29:33.158 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:29:33.159 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 16:29:33.159 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:29:33.159 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:29:33.160 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:29:34.098 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:29:34.098 [Lua] ............................................................................................................ 16:29:34.098 [Lua] ............................................................................................................ 16:29:34.098 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Game Mode: custom 16:29:34.098 [Lua] ............................................................................................................ 16:29:34.098 [Lua] ............................................................................................................ 16:29:34.118 [Lua] [Matchmaking] Cancelling matchmaking 16:29:34.118 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:29:34.129 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:29:34.129 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:29:34.129 [Lua] [Matchmaking] Filter: Free slots = 1 16:29:34.129 [Lua] [Matchmaking] Filter: Distance = close 16:29:34.129 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 16:29:34.129 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:29:34.129 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:29:34.129 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:29:34.129 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:29:34.129 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:29:34.129 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:29:34.129 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:29:34.129 [Lua] Set lobby begin: 16:29:34.129 [Lua] Lobby data power_level = 835 16:29:34.129 [Lua] Lobby data unique_server_name = pSyChO 16:29:34.130 [Lua] Lobby data difficulty_tweak = 0 16:29:34.130 [Lua] Lobby data host = 11000011894ca7a 16:29:34.130 [Lua] Lobby data time_of_search = 1606580974 16:29:34.130 [Lua] Lobby data game_mode = 3 16:29:34.130 [Lua] Lobby data level_key = inn_level 16:29:34.130 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:34.130 [Lua] Lobby data selected_level_key = inn_level 16:29:34.130 [Lua] Lobby data matchmaking = searching 16:29:34.130 [Lua] Lobby data player_slot_4 = 0:0 16:29:34.130 [Lua] Lobby data num_players = 1 16:29:34.130 [Lua] Lobby data player_slot_5 = 0:0 16:29:34.130 [Lua] Lobby data player_slot_2 = 0:0 16:29:34.130 [Lua] Lobby data country_code = IR 16:29:34.130 [Lua] Lobby data player_slot_3 = 0:0 16:29:34.130 [Lua] Lobby data difficulty = hardest 16:29:34.130 [Lua] Set lobby end. 16:29:34.130 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:29:34.130 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:29:34.130 [Lua] [ChatManager][1]System: Starting search 16:29:34.130 [Lua] [ChatManager][1]System: Athel Yenlui 16:29:34.130 [Lua] [ChatManager][1]System: Cataclysm 16:29:34.203 [Lua] [IngameUI] menu view on_exit start_game_view 16:29:34.203 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:29:34.203 [Save] Saving `save_data` 16:29:34.203 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:29:34.203 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:29:34.203 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:29:34.207 [Save] Save done 16:29:34.208 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fe72cb0 16:29:34.426 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:29:34.426 [Lua] 16:29:34.426 [Lua] [1] = elven_ruins (string) 16:29:34.426 [Lua] 16:29:34.426 [Lua] [Matchmaking] Changing distance filter from close to far 16:29:34.426 [Lua] [Matchmaking] Filter: Free slots = 1 16:29:34.426 [Lua] [Matchmaking] Filter: Distance = far 16:29:34.426 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 16:29:34.426 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:29:34.426 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:29:34.426 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:29:34.426 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:29:34.426 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:29:34.426 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:29:34.426 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:29:34.426 [Lua] [ChatManager][1]System: Increased search range 16:29:34.426 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:29:34.724 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:29:34.724 [Lua] 16:29:34.724 [Lua] [1] = elven_ruins (string) 16:29:34.724 [Lua] 16:29:34.724 [Lua] [Matchmaking] Changing distance filter from far to world 16:29:34.724 [Lua] [Matchmaking] Filter: Free slots = 1 16:29:34.724 [Lua] [Matchmaking] Filter: Distance = world 16:29:34.724 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 16:29:34.724 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:29:34.724 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 16:29:34.724 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:29:34.724 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:29:34.724 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:29:34.724 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:29:34.724 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:29:34.724 [Lua] [ChatManager][1]System: Increased search range 16:29:34.724 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:29:35.028 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 16:29:35.028 [Lua] 16:29:35.028 [Lua] [1] = elven_ruins (string) 16:29:35.028 [Lua] 16:29:35.028 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:29:35.029 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:29:35.029 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:29:35.031 [Lua] Set lobby begin: 16:29:35.031 [Lua] Lobby data power_level = 835 16:29:35.031 [Lua] Lobby data unique_server_name = pSyChO 16:29:35.031 [Lua] Lobby data difficulty_tweak = 0 16:29:35.031 [Lua] Lobby data host = 11000011894ca7a 16:29:35.031 [Lua] Lobby data time_of_search = 1606580974 16:29:35.031 [Lua] Lobby data game_mode = 3 16:29:35.031 [Lua] Lobby data level_key = inn_level 16:29:35.031 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:35.031 [Lua] Lobby data selected_level_key = inn_level 16:29:35.031 [Lua] Lobby data matchmaking = searching 16:29:35.032 [Lua] Lobby data player_slot_4 = 0:0 16:29:35.032 [Lua] Lobby data num_players = 1 16:29:35.032 [Lua] Lobby data player_slot_5 = 0:0 16:29:35.032 [Lua] Lobby data player_slot_2 = 0:0 16:29:35.032 [Lua] Lobby data country_code = IR 16:29:35.032 [Lua] Lobby data player_slot_3 = 0:0 16:29:35.032 [Lua] Lobby data difficulty = cataclysm 16:29:35.032 [Lua] Set lobby end. 16:29:35.032 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:29:35.032 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0 16:29:35.032 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 ) 16:29:35.032 [Lua] Set lobby begin: 16:29:35.032 [Lua] Lobby data twitch_enabled = false 16:29:35.032 [Lua] Lobby data power_level = 835 16:29:35.032 [Lua] Lobby data unique_server_name = pSyChO 16:29:35.032 [Lua] Lobby data difficulty_tweak = 0 16:29:35.032 [Lua] Lobby data host = 11000011894ca7a 16:29:35.032 [Lua] Lobby data time_of_search = 1606580974 16:29:35.032 [Lua] Lobby data game_mode = 2 16:29:35.032 [Lua] Lobby data match_started = true 16:29:35.032 [Lua] Lobby data mechanism = adventure 16:29:35.032 [Lua] Lobby data level_key = inn_level 16:29:35.032 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:35.032 [Lua] Lobby data selected_level_key = elven_ruins 16:29:35.032 [Lua] Lobby data difficulty = cataclysm 16:29:35.032 [Lua] Lobby data quick_game = false 16:29:35.032 [Lua] Lobby data weave_name = false 16:29:35.032 [Lua] Lobby data matchmaking = true 16:29:35.032 [Lua] Lobby data player_slot_4 = 0:0 16:29:35.032 [Lua] Lobby data num_players = 1 16:29:35.032 [Lua] Lobby data player_slot_5 = 0:0 16:29:35.032 [Lua] Lobby data player_slot_2 = 0:0 16:29:35.032 [Lua] Lobby data country_code = IR 16:29:35.032 [Lua] Lobby data player_slot_3 = 0:0 16:29:35.032 [Lua] Lobby data eac_authorized = true 16:29:35.032 [Lua] Set lobby end. 16:29:35.032 [Lua] Set lobby begin: 16:29:35.032 [Lua] Lobby data twitch_enabled = false 16:29:35.032 [Lua] Lobby data power_level = 835 16:29:35.032 [Lua] Lobby data unique_server_name = pSyChO 16:29:35.032 [Lua] Lobby data difficulty_tweak = 0 16:29:35.032 [Lua] Lobby data host = 11000011894ca7a 16:29:35.032 [Lua] Lobby data time_of_search = 1606580974 16:29:35.032 [Lua] Lobby data game_mode = 2 16:29:35.032 [Lua] Lobby data is_private = false 16:29:35.032 [Lua] Lobby data match_started = true 16:29:35.032 [Lua] Lobby data mechanism = adventure 16:29:35.032 [Lua] Lobby data level_key = inn_level 16:29:35.032 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:35.032 [Lua] Lobby data selected_level_key = elven_ruins 16:29:35.032 [Lua] Lobby data difficulty = cataclysm 16:29:35.032 [Lua] Lobby data quick_game = false 16:29:35.032 [Lua] Lobby data weave_name = false 16:29:35.032 [Lua] Lobby data matchmaking = true 16:29:35.032 [Lua] Lobby data player_slot_4 = 0:0 16:29:35.033 [Lua] Lobby data num_players = 1 16:29:35.033 [Lua] Lobby data player_slot_5 = 0:0 16:29:35.033 [Lua] Lobby data player_slot_2 = 0:0 16:29:35.033 [Lua] Lobby data country_code = IR 16:29:35.033 [Lua] Lobby data player_slot_3 = 0:0 16:29:35.033 [Lua] Lobby data eac_authorized = true 16:29:35.033 [Lua] Set lobby end. 16:29:35.033 [Lua] [ChatManager][1]System: Starting hosted game... 16:29:35.039 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:29:35.039 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:29:39.522 [Steam] Pruning authenticator for denied peer 11000010e7092a5 16:29:45.465 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:29:45.465 [Lua] Players: 2 16:29:45.465 [Lua] Set lobby begin: 16:29:45.465 [Lua] Lobby data twitch_enabled = false 16:29:45.465 [Lua] Lobby data power_level = 835 16:29:45.465 [Lua] Lobby data unique_server_name = pSyChO 16:29:45.465 [Lua] Lobby data difficulty_tweak = 0 16:29:45.465 [Lua] Lobby data host = 11000011894ca7a 16:29:45.465 [Lua] Lobby data time_of_search = 1606580974 16:29:45.465 [Lua] Lobby data game_mode = 2 16:29:45.466 [Lua] Lobby data is_private = false 16:29:45.466 [Lua] Lobby data match_started = true 16:29:45.466 [Lua] Lobby data mechanism = adventure 16:29:45.466 [Lua] Lobby data level_key = inn_level 16:29:45.466 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:29:45.466 [Lua] Lobby data selected_level_key = elven_ruins 16:29:45.466 [Lua] Lobby data difficulty = cataclysm 16:29:45.466 [Lua] Lobby data quick_game = false 16:29:45.466 [Lua] Lobby data weave_name = false 16:29:45.466 [Lua] Lobby data matchmaking = true 16:29:45.466 [Lua] Lobby data player_slot_4 = 0:0 16:29:45.466 [Lua] Lobby data num_players = 2 16:29:45.466 [Lua] Lobby data player_slot_5 = 0:0 16:29:45.466 [Lua] Lobby data player_slot_2 = 0:0 16:29:45.466 [Lua] Lobby data country_code = IR 16:29:45.466 [Lua] Lobby data player_slot_3 = 0:0 16:29:45.466 [Lua] Lobby data eac_authorized = true 16:29:45.466 [Lua] Set lobby end. 16:29:45.466 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:29:48.530 [Lua] PlayFabMirrorBase:_commit_internal 11 16:29:48.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:29:48.533 [Lua] generate_backend_stats 11000011894ca7a:1 16:29:48.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:29:48.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:29:48.553 [Lua] commit result success 11 16:29:58.657 [Window] Window => inactive 16:30:03.207 [Steam] Connection b24c400a to remote 11000010e7092a5 rejected, reason 1000 16:30:03.870 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.894 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.906 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.917 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.928 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.939 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.962 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.973 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.985 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:03.996 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.007 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.019 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.030 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.053 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.064 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.075 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.086 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.098 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.109 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.120 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.143 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.154 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.165 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.177 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.188 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.199 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.210 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.221 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.233 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.244 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.256 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.266 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.278 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.289 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.311 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.322 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.334 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.345 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.356 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.368 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.379 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.390 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.402 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.413 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.425 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.439 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.457 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.468 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.490 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.501 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.513 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.524 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.535 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.547 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.558 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.569 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.580 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.592 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.603 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.614 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.625 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.636 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.648 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.659 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.671 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.681 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.692 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.704 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.715 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.726 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.737 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.748 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.760 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.771 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.782 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.793 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.804 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.816 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.827 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.838 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.850 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.862 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.873 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.884 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.896 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.908 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.920 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.931 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.942 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.954 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.965 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.976 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.987 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:04.999 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.010 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.022 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.033 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.045 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.056 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.068 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.079 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.090 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.102 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.113 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.124 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.136 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.147 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.158 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.170 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.181 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.192 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.203 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.215 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.226 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.238 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.249 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.261 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.271 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.283 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.294 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.305 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.316 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.328 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.339 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.350 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.361 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.372 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.384 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.395 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.406 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.429 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.440 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.452 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.463 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.474 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.486 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.497 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.509 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.520 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.531 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.543 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.554 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.567 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.576 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.588 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.599 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.610 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.621 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.632 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.643 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.655 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.666 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.678 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.689 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.700 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.711 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.723 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.734 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.746 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.757 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.768 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.780 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.791 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.802 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.813 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.825 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.836 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.848 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.860 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.893 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.905 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.916 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.927 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.939 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.962 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.973 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.985 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:05.996 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.008 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.018 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.030 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.052 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.063 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.075 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.086 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.098 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.108 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.120 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.142 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.153 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.164 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.176 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.187 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.198 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.209 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.220 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.231 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.243 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.254 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.265 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.277 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.288 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.311 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.322 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.333 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.344 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.356 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.367 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.378 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.389 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.401 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.412 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.423 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.434 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.446 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.457 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.468 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.491 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.502 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.514 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.525 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.537 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.549 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.560 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.572 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.583 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.594 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.605 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.616 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.628 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.639 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.650 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.661 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.672 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.684 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.695 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.706 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.717 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.729 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.740 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.751 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.763 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.774 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.785 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.797 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.808 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.820 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.831 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.842 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.853 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.864 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.875 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.887 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.898 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.909 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.921 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.932 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.943 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.954 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.966 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.977 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:06.989 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.000 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.011 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.022 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.033 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.045 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.056 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.067 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.078 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.089 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.100 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.112 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.123 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.134 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.145 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.157 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.168 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.180 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.191 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.203 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.214 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.225 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.236 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.248 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.259 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.270 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.281 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.293 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.304 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.316 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.327 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.338 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.349 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.361 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.372 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.383 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.395 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.406 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.430 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.454 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.461 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.473 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.484 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.495 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.507 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.519 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.530 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.542 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.553 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.564 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.575 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.586 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.597 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.609 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.621 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.633 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.644 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.655 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.666 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.677 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.688 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.700 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.711 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.722 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.733 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.744 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.756 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.767 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.779 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.790 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.802 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.814 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.825 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.837 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.848 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.859 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.893 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.905 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.916 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.927 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.938 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.961 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.973 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.984 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:07.995 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.007 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.018 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.030 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.052 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.064 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.075 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.086 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.097 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.108 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.120 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.142 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.154 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.165 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.176 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.188 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.199 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.210 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.222 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.233 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.244 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.255 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.266 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.278 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.289 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.311 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.322 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.334 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.345 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.356 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.367 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.378 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.390 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.401 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.412 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.424 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.435 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.446 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.457 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.469 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.491 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.503 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.514 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.526 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.537 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.548 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.559 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.571 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.582 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.593 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.604 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.615 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.626 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.638 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.649 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.660 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.671 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.682 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.694 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.705 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.717 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.727 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.738 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.749 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.761 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.772 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.783 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.794 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.806 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.817 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.828 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.840 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.852 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.863 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.874 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.885 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.896 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.908 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.919 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.930 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.941 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.953 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.964 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.975 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.987 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:08.999 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.010 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.021 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.032 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.043 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.055 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.066 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.077 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.089 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.100 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.111 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.122 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.133 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.145 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.156 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.168 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.179 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.190 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.202 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.213 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.224 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.235 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.247 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.258 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.269 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.280 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.291 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.302 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.313 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.325 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.336 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.348 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.359 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.371 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.382 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.393 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.404 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.416 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.427 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.438 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.449 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.460 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.472 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.483 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.494 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.505 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.516 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.527 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.539 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.550 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.561 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.572 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.584 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.595 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.606 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.618 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.629 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.640 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.651 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.663 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.674 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.685 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.696 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.707 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.719 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.730 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.741 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.753 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.764 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.775 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.786 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.798 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.809 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.820 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.832 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.843 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.854 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.865 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.876 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.888 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.899 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.910 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.922 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.933 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.944 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.955 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.966 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.977 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:09.989 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.000 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.011 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.023 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.035 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.046 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.057 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.069 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.080 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.091 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.103 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.114 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.125 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.137 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.148 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.159 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.171 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.182 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.193 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.205 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.216 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.227 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.238 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.249 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.260 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.272 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.283 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.294 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.306 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.317 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.329 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.340 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.351 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.363 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.374 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.385 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.396 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.407 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.430 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.441 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.452 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.463 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.474 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.486 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.497 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.508 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.520 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.531 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.542 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.554 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.565 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.577 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.588 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.600 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.611 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.622 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.634 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.645 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.656 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.667 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.678 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.690 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.701 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.713 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.724 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.735 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.747 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.758 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.769 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.781 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.792 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.803 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.814 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.826 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.838 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.849 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.860 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.893 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.904 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.916 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.927 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.938 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.950 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.961 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.972 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.983 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:10.995 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.006 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.018 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.029 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.041 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.052 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.063 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.074 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.085 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.097 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.108 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.119 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.131 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.142 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.154 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.165 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.176 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.187 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.199 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.210 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.222 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.233 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.244 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.255 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.267 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.278 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.289 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.300 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.312 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.323 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.334 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.345 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.357 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.368 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.379 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.390 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.402 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.413 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.424 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.435 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.446 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.458 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.469 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.480 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.491 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.503 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.514 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.525 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.537 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.548 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.559 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.571 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.582 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.594 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.605 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.616 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.627 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.638 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.649 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.661 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.672 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.683 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.694 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.706 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.717 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.728 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.740 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.751 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.762 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.774 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.785 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.796 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.807 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.819 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.830 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.842 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.853 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.864 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.876 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.887 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.898 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.909 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.921 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.932 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.943 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.955 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.967 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.978 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:11.989 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.000 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.011 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.022 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.034 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.045 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.057 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.068 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.080 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.091 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.102 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.113 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.124 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.135 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.146 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.157 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.169 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.180 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.192 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.204 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.215 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.226 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.238 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.249 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.260 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.271 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.282 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.294 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.305 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.316 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.327 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.339 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.350 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.361 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.373 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.384 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.395 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.406 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.418 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.429 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.441 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.452 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.463 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.475 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.486 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.497 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.509 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.521 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.532 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.543 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.555 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.566 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.578 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.589 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.600 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.611 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.622 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.634 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.645 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.657 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.668 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.679 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.690 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.702 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.713 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.724 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.735 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.746 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.757 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.769 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.780 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.791 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.802 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.814 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.825 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.836 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.848 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.860 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.871 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.882 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.894 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:12.905 [SteamTransport] Failed to send a message to 11000010e7092a5 because there is no connection 16:30:13.931 [Steam] Pruning authenticator for denied peer 11000010e7092a5 16:30:27.414 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:30:27.414 [Lua] Players: 1 16:30:27.414 [Lua] Set lobby begin: 16:30:27.414 [Lua] Lobby data twitch_enabled = false 16:30:27.414 [Lua] Lobby data power_level = 835 16:30:27.414 [Lua] Lobby data unique_server_name = pSyChO 16:30:27.414 [Lua] Lobby data difficulty_tweak = 0 16:30:27.414 [Lua] Lobby data host = 11000011894ca7a 16:30:27.414 [Lua] Lobby data time_of_search = 1606580974 16:30:27.414 [Lua] Lobby data game_mode = 2 16:30:27.414 [Lua] Lobby data is_private = false 16:30:27.414 [Lua] Lobby data match_started = true 16:30:27.414 [Lua] Lobby data mechanism = adventure 16:30:27.415 [Lua] Lobby data level_key = inn_level 16:30:27.415 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:30:27.415 [Lua] Lobby data selected_level_key = elven_ruins 16:30:27.415 [Lua] Lobby data difficulty = cataclysm 16:30:27.415 [Lua] Lobby data quick_game = false 16:30:27.415 [Lua] Lobby data weave_name = false 16:30:27.415 [Lua] Lobby data matchmaking = true 16:30:27.415 [Lua] Lobby data player_slot_4 = 0:0 16:30:27.415 [Lua] Lobby data num_players = 1 16:30:27.415 [Lua] Lobby data player_slot_5 = 0:0 16:30:27.415 [Lua] Lobby data player_slot_2 = 0:0 16:30:27.415 [Lua] Lobby data country_code = IR 16:30:27.415 [Lua] Lobby data player_slot_3 = 0:0 16:30:27.415 [Lua] Lobby data eac_authorized = true 16:30:27.415 [Lua] Set lobby end. 16:30:27.415 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:30:29.710 [Window] Window => active 16:30:29.713 [Window] Window => active 16:30:45.018 [Window] Window => inactive 16:30:46.725 [Window] Window => active 16:30:46.728 [Window] Window => active 16:30:51.366 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:30:51.366 [Lua] Players: 2 16:30:51.366 [Lua] Set lobby begin: 16:30:51.366 [Lua] Lobby data twitch_enabled = false 16:30:51.366 [Lua] Lobby data power_level = 835 16:30:51.366 [Lua] Lobby data unique_server_name = pSyChO 16:30:51.366 [Lua] Lobby data difficulty_tweak = 0 16:30:51.366 [Lua] Lobby data host = 11000011894ca7a 16:30:51.366 [Lua] Lobby data time_of_search = 1606580974 16:30:51.366 [Lua] Lobby data game_mode = 2 16:30:51.366 [Lua] Lobby data is_private = false 16:30:51.366 [Lua] Lobby data match_started = true 16:30:51.366 [Lua] Lobby data mechanism = adventure 16:30:51.367 [Lua] Lobby data level_key = inn_level 16:30:51.367 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:30:51.367 [Lua] Lobby data selected_level_key = elven_ruins 16:30:51.367 [Lua] Lobby data difficulty = cataclysm 16:30:51.367 [Lua] Lobby data quick_game = false 16:30:51.367 [Lua] Lobby data weave_name = false 16:30:51.367 [Lua] Lobby data matchmaking = true 16:30:51.367 [Lua] Lobby data player_slot_4 = 0:0 16:30:51.367 [Lua] Lobby data num_players = 2 16:30:51.367 [Lua] Lobby data player_slot_5 = 0:0 16:30:51.367 [Lua] Lobby data player_slot_2 = 0:0 16:30:51.367 [Lua] Lobby data country_code = IR 16:30:51.367 [Lua] Lobby data player_slot_3 = 0:0 16:30:51.367 [Lua] Lobby data eac_authorized = true 16:30:51.367 [Lua] Set lobby end. 16:30:51.367 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:30:54.712 [Lua] GOT approve_channel 17 11000010e7092a5 186000001b291e2 16:30:54.712 [EAC] EAC server has client 11000010e7092a5 and channel 17 (and owner 11000010e7092a5) 16:30:54.713 [EACServer] [20:00:54:712][Windows][EAC Server] [Info][RegisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325 PlayerIP: 0.0.0.0 OwnerGUID: 76561198202524325 PlayerName: Qhuvlous 16:30:54.713 [Lua] Client with peer_id 11000010e7092a5 got APPROVED by server 16:30:54.713 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010e7092a5' 16:30:54.713 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting 16:30:54.713 [Lua] [ChatManager][1]System: Qhuvlous is joining the game 16:30:54.933 [EACServer] [20:00:54:932][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 16:30:55.019 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:30:55.019 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous' 16:30:55.380 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b291e2 from 11000010e7092a5, replying lobby_ok 16:30:55.630 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010e7092a5 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:30:55.902 [Lua] Set lobby begin: 16:30:55.902 [Lua] Lobby data twitch_enabled = false 16:30:55.902 [Lua] Lobby data power_level = 835 16:30:55.902 [Lua] Lobby data unique_server_name = pSyChO 16:30:55.902 [Lua] Lobby data difficulty_tweak = 0 16:30:55.902 [Lua] Lobby data host = 11000011894ca7a 16:30:55.902 [Lua] Lobby data time_of_search = 1606580974 16:30:55.902 [Lua] Lobby data game_mode = 2 16:30:55.902 [Lua] Lobby data is_private = false 16:30:55.902 [Lua] Lobby data match_started = true 16:30:55.902 [Lua] Lobby data mechanism = adventure 16:30:55.902 [Lua] Lobby data level_key = inn_level 16:30:55.902 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:30:55.902 [Lua] Lobby data selected_level_key = elven_ruins 16:30:55.902 [Lua] Lobby data difficulty = cataclysm 16:30:55.902 [Lua] Lobby data quick_game = false 16:30:55.902 [Lua] Lobby data weave_name = false 16:30:55.902 [Lua] Lobby data matchmaking = true 16:30:55.902 [Lua] Lobby data player_slot_4 = 0:0 16:30:55.902 [Lua] Lobby data num_players = 2 16:30:55.902 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:30:55.902 [Lua] Lobby data player_slot_2 = 0:0 16:30:55.902 [Lua] Lobby data country_code = IR 16:30:55.902 [Lua] Lobby data player_slot_3 = 0:0 16:30:55.902 [Lua] Lobby data eac_authorized = true 16:30:55.902 [Lua] Set lobby end. 16:30:55.902 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010e7092a5 16:30:55.902 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5 16:30:58.389 [Lua] ### CLEARING PEER STATE FOR 11000010e7092a5 16:30:58.389 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting 16:30:58.389 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Connecting 16:30:58.661 [Lua] [PSM] Peer 11000010e7092a5 joined. Want to use profile index "5" and join party "0" 16:30:58.661 [Lua] Mechanism says: a client joined the game! 11000010e7092a5 16:30:58.661 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010e7092a5, connection_key=0) 16:30:58.661 [Lua] Sync dynamic to client: 16:30:59.224 [SteamVoipClient] select_out(11000010e7092a5, on) 16:30:59.235 [SteamVoipClient] select_out(11000010e7092a5, on) 16:30:59.235 [SteamVoipClient] select_in(11000010e7092a5, on) 16:30:59.235 [SteamVoipClient] select_out(11000010e7092a5, off) 16:31:01.113 [EACServer] [20:01:01:113][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 5 Status: Client Authenticated Message: Client authenticated. 16:31:01.113 [Lua] player (11000010e7092a5,1) was put into party 0 16:31:01.113 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Connecting 16:31:01.113 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Loading 16:31:01.113 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e7092a5 inn_level 0 16:31:01.113 warning: [Lua] Following data will be uploaded to Crashify: <> 16:31:01.113 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 11000011894ca7a "pSyChO" <> 16:31:01.114 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BF1E9F0; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000010e7092a5"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000ACA8C80 [3] _ = table: 000000000BF1E9F0; new_state = Loading; old_state = Connecting [4] self = table: 0000000000DAFD20; dt = 0.011156759224832058; state_data = table: 000000000BF1E9F0; new_state = Loading [5] self = table: 0000000000136F70; dt = 0.011156759224832058; peer_state_machines = table: 00000000036AE420; joined_peers = table: 000000000AC68BF0; game_session = [GameSession]; peer_id = "11000010e7092a5"; peer_state_machine = table: 0000000000DAFD20 [6] self = table: 000000000266B860; dt = 0.011156759224832058; t = 92.872814213857055; network_manager = table: 00000000117FF700 [7] self = table: 0000000002AC8D30; dt = 0.011156759224832058; t = 1292.9268660041271 [8] self = table: 0000000000097100; real_world_dt = 0.011156759224832058; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011156759224832058; t = 1292.9268660041271 [9] dt = 0.011156759224832058 [2] server = table: 0000000000136F70; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010e7092a5"; wanted_profile_index = 5; resend_timer = 1.7276098569855094; resend_post_game_timer = 1.3063261844217777; clan_tag = "0"; peer_id = "11000010e7092a5"; [4] current_state = Loading; function_memoize = table: 000000000AC5BB90; state_data = table: 000000000BF1E9F0; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920; [6] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011154642328619957; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000000B0C7A0; machines = table: 0000000010BB0860; viewport_name = "player_1"; _camera_carrier = table: 000000000B845A60; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001278E420; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0; <> <> 16:31:01.114 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedLocal 16:31:01.440 [Lua] ### Sending rpc_level_loaded 16:31:01.440 [Lua] #### Has state machine: true, peer_id: 11000010e7092a5, level_id: 50 16:31:01.440 [Lua] Peer 11000010e7092a5 has loaded the level but not all enemies, so we wait 16:31:01.577 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010e7092a5, connection_key=0) 16:31:01.577 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Loading 16:31:01.577 [Lua] [PeerSM] 11000010e7092a5 :: on_enter LoadingProfilePackages 16:31:01.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:1 my_peer_id:11000011894ca7a 16:31:02.255 [EACServer] [20:01:02:255][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010E7092A5. 16:31:03.157 [EACServer] [20:01:03:157][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010E7092A5 16:31:03.157 [EACServer] [20:01:03:157][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E7092A5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:31:03.162 [EAC] Peer 11000010e7092a5 switched EAC state to ClientAuthenticatedRemote 16:31:03.724 [Lua] [PeerSM] 11000010e7092a5 :: on_exit LoadingProfilePackages 16:31:03.724 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForEnterGame 16:31:05.206 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:31:05.206 [Lua] [Matchmaking] Got a handshake request from 11000010e7092a5 with user name 'Qhuvlous' 16:31:05.207 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForEnterGame 16:31:05.207 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForGameObjectSync 16:31:05.220 [Lua] Breedfreezer (server) starting a hot join sync 16:31:05.221 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 16:31:05.221 [Lua] RemotePlayer:create_game_object( ) 45 16:31:05.235 [Lua] player (11000010e7092a5,1) was put into party 1 16:31:05.235 [Lua] Assigning peer(11000010e7092a5:1) to profile(5) career(1) 16:31:05.235 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(5) career_index(1) 16:31:05.235 [Lua] Set lobby begin: 16:31:05.235 [Lua] Lobby data twitch_enabled = false 16:31:05.235 [Lua] Lobby data power_level = 835 16:31:05.235 [Lua] Lobby data unique_server_name = pSyChO 16:31:05.235 [Lua] Lobby data difficulty_tweak = 0 16:31:05.235 [Lua] Lobby data host = 11000011894ca7a 16:31:05.235 [Lua] Lobby data time_of_search = 1606580974 16:31:05.235 [Lua] Lobby data game_mode = 2 16:31:05.235 [Lua] Lobby data is_private = false 16:31:05.235 [Lua] Lobby data match_started = true 16:31:05.235 [Lua] Lobby data mechanism = adventure 16:31:05.235 [Lua] Lobby data level_key = inn_level 16:31:05.235 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:31:05.235 [Lua] Lobby data selected_level_key = elven_ruins 16:31:05.235 [Lua] Lobby data difficulty = cataclysm 16:31:05.235 [Lua] Lobby data quick_game = false 16:31:05.235 [Lua] Lobby data weave_name = false 16:31:05.235 [Lua] Lobby data matchmaking = true 16:31:05.235 [Lua] Lobby data player_slot_4 = 0:0 16:31:05.235 [Lua] Lobby data num_players = 2 16:31:05.236 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:31:05.236 [Lua] Lobby data player_slot_2 = 0:0 16:31:05.236 [Lua] Lobby data country_code = IR 16:31:05.236 [Lua] Lobby data player_slot_3 = 0:0 16:31:05.236 [Lua] Lobby data eac_authorized = true 16:31:05.236 [Lua] Set lobby end. 16:31:05.236 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:11000010e7092a5 16:31:05.236 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForGameObjectSync 16:31:05.236 [Lua] [PeerSM] 11000010e7092a5 :: on_enter WaitingForPlayers 16:31:05.241 [Lua] [PeerSM] 11000010e7092a5 :: on_exit WaitingForPlayers 16:31:05.241 [Lua] [PeerSM] 11000010e7092a5 :: on_enter InGame 16:31:05.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 16:31:05.556 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e7092a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:31:05.556 [Lua] Adding player sync data to peer=11000010e7092a5 local_player_id=1 16:31:05.557 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e7092a5 16:31:05.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:2 my_peer_id:11000011894ca7a 16:31:05.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a 16:31:05.572 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:2 my_peer_id:11000011894ca7a 16:31:05.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:31:05.572 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:31:05.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:31:05.572 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 16:31:05.572 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read, 16:31:05.572 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:31:05.572 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:31:05.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 16:31:05.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 16:31:05.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:31:06.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:31:06.226 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:31:06.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 16:31:06.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 16:31:06.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 16:31:06.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:31:06.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:31:06.352 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:31:06.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:31:06.375 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:31:06.375 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:31:06.376 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:31:06.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:31:06.419 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:31:06.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:31:06.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:31:06.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:31:06.498 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:31:08.518 [Lua] Set lobby begin: 16:31:08.518 [Lua] Lobby data twitch_enabled = false 16:31:08.518 [Lua] Lobby data power_level = 417 16:31:08.518 [Lua] Lobby data unique_server_name = pSyChO 16:31:08.518 [Lua] Lobby data difficulty_tweak = 0 16:31:08.518 [Lua] Lobby data host = 11000011894ca7a 16:31:08.518 [Lua] Lobby data time_of_search = 1606580974 16:31:08.518 [Lua] Lobby data game_mode = 2 16:31:08.518 [Lua] Lobby data is_private = false 16:31:08.518 [Lua] Lobby data match_started = true 16:31:08.518 [Lua] Lobby data mechanism = adventure 16:31:08.518 [Lua] Lobby data level_key = inn_level 16:31:08.518 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:31:08.518 [Lua] Lobby data selected_level_key = elven_ruins 16:31:08.518 [Lua] Lobby data difficulty = cataclysm 16:31:08.518 [Lua] Lobby data quick_game = false 16:31:08.518 [Lua] Lobby data weave_name = false 16:31:08.518 [Lua] Lobby data matchmaking = true 16:31:08.518 [Lua] Lobby data player_slot_4 = 0:0 16:31:08.518 [Lua] Lobby data num_players = 2 16:31:08.519 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:31:08.519 [Lua] Lobby data player_slot_2 = 0:0 16:31:08.519 [Lua] Lobby data country_code = IR 16:31:08.519 [Lua] Lobby data player_slot_3 = 0:0 16:31:08.519 [Lua] Lobby data eac_authorized = true 16:31:08.519 [Lua] Set lobby end. 16:31:10.054 [EACServer] [20:01:10:054][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 16:31:10.054 [EACServer] [20:01:10:054][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:31:11.480 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:11.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:31:11.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:13.585 [Lua] Set lobby begin: 16:31:13.585 [Lua] Lobby data twitch_enabled = false 16:31:13.585 [Lua] Lobby data power_level = 835 16:31:13.585 [Lua] Lobby data unique_server_name = pSyChO 16:31:13.585 [Lua] Lobby data difficulty_tweak = 0 16:31:13.585 [Lua] Lobby data host = 11000011894ca7a 16:31:13.585 [Lua] Lobby data time_of_search = 1606580974 16:31:13.585 [Lua] Lobby data game_mode = 2 16:31:13.585 [Lua] Lobby data is_private = false 16:31:13.585 [Lua] Lobby data match_started = true 16:31:13.585 [Lua] Lobby data mechanism = adventure 16:31:13.585 [Lua] Lobby data level_key = inn_level 16:31:13.585 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:31:13.585 [Lua] Lobby data selected_level_key = elven_ruins 16:31:13.585 [Lua] Lobby data difficulty = cataclysm 16:31:13.585 [Lua] Lobby data quick_game = false 16:31:13.585 [Lua] Lobby data weave_name = false 16:31:13.585 [Lua] Lobby data matchmaking = true 16:31:13.585 [Lua] Lobby data player_slot_4 = 0:0 16:31:13.585 [Lua] Lobby data num_players = 2 16:31:13.585 [Lua] Lobby data player_slot_5 = 11000010e7092a5:1 16:31:13.585 [Lua] Lobby data player_slot_2 = 0:0 16:31:13.585 [Lua] Lobby data country_code = IR 16:31:13.585 [Lua] Lobby data player_slot_3 = 0:0 16:31:13.585 [Lua] Lobby data eac_authorized = true 16:31:13.585 [Lua] Set lobby end. 16:31:14.298 [EACServer] [20:01:14:297][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 16:31:14.298 [EACServer] [20:01:14:297][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:31:23.615 [EACServer] [20:01:23:614][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:31:25.448 [Lua] PlayFabMirrorBase:_commit_internal 12 16:31:25.448 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:31:25.451 [Lua] generate_backend_stats 11000011894ca7a:1 16:31:25.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19 16:31:25.470 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:31:25.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20 16:31:25.477 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 2 16:31:26.350 [Lua] Assigning peer(11000010e7092a5:1) to profile(3) career(2) 16:31:26.350 [Lua] Set lobby begin: 16:31:26.350 [Lua] Lobby data twitch_enabled = false 16:31:26.350 [Lua] Lobby data power_level = 835 16:31:26.350 [Lua] Lobby data unique_server_name = pSyChO 16:31:26.350 [Lua] Lobby data difficulty_tweak = 0 16:31:26.350 [Lua] Lobby data host = 11000011894ca7a 16:31:26.350 [Lua] Lobby data time_of_search = 1606580974 16:31:26.350 [Lua] Lobby data game_mode = 2 16:31:26.350 [Lua] Lobby data is_private = false 16:31:26.350 [Lua] Lobby data match_started = true 16:31:26.350 [Lua] Lobby data mechanism = adventure 16:31:26.350 [Lua] Lobby data level_key = inn_level 16:31:26.350 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:31:26.350 [Lua] Lobby data selected_level_key = elven_ruins 16:31:26.350 [Lua] Lobby data difficulty = cataclysm 16:31:26.350 [Lua] Lobby data quick_game = false 16:31:26.350 [Lua] Lobby data weave_name = false 16:31:26.350 [Lua] Lobby data matchmaking = true 16:31:26.350 [Lua] Lobby data player_slot_4 = 0:0 16:31:26.350 [Lua] Lobby data num_players = 2 16:31:26.350 [Lua] Lobby data player_slot_5 = 0:0 16:31:26.350 [Lua] Lobby data player_slot_2 = 0:0 16:31:26.350 [Lua] Lobby data country_code = IR 16:31:26.350 [Lua] Lobby data player_slot_3 = 0:0 16:31:26.351 [Lua] Lobby data eac_authorized = true 16:31:26.351 [Lua] Set lobby end. 16:31:26.351 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(3) career_index(2) 16:31:26.351 [Lua] Set lobby begin: 16:31:26.351 [Lua] Lobby data twitch_enabled = false 16:31:26.351 [Lua] Lobby data power_level = 835 16:31:26.351 [Lua] Lobby data unique_server_name = pSyChO 16:31:26.351 [Lua] Lobby data difficulty_tweak = 0 16:31:26.351 [Lua] Lobby data host = 11000011894ca7a 16:31:26.351 [Lua] Lobby data time_of_search = 1606580974 16:31:26.351 [Lua] Lobby data game_mode = 2 16:31:26.351 [Lua] Lobby data is_private = false 16:31:26.351 [Lua] Lobby data match_started = true 16:31:26.351 [Lua] Lobby data mechanism = adventure 16:31:26.351 [Lua] Lobby data level_key = inn_level 16:31:26.351 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:31:26.351 [Lua] Lobby data selected_level_key = elven_ruins 16:31:26.351 [Lua] Lobby data difficulty = cataclysm 16:31:26.351 [Lua] Lobby data quick_game = false 16:31:26.351 [Lua] Lobby data weave_name = false 16:31:26.351 [Lua] Lobby data matchmaking = true 16:31:26.351 [Lua] Lobby data player_slot_4 = 0:0 16:31:26.351 [Lua] Lobby data num_players = 2 16:31:26.351 [Lua] Lobby data player_slot_5 = 0:0 16:31:26.351 [Lua] Lobby data player_slot_2 = 0:0 16:31:26.351 [Lua] Lobby data country_code = IR 16:31:26.351 [Lua] Lobby data player_slot_3 = 11000010e7092a5:1 16:31:26.351 [Lua] Lobby data eac_authorized = true 16:31:26.351 [Lua] Set lobby end. 16:31:26.351 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:11000010e7092a5 | bw:0 | es:0 16:31:26.536 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 16:31:26.536 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19 16:31:26.598 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e7092a5 inventory_sync_id:3 my_peer_id:11000011894ca7a 16:31:26.598 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a 16:31:26.598 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5 16:31:26.599 [Lua] [GameNetworkManager] destroying game object with go_id=46 16:31:26.605 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:3 my_peer_id:11000011894ca7a 16:31:26.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:31:26.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:31:26.605 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:31:26.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:31:26.605 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 16:31:26.605 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:31:26.605 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 16:31:26.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:31:26.634 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 16:31:26.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:31:26.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:31:26.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 16:31:26.637 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:31:26.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient 16:31:26.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:31:26.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:31:26.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 16:31:27.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19 16:31:27.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20 16:31:27.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 16:31:27.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 16:31:27.157 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:31:27.189 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:31:27.189 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:31:27.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:31:27.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:31:27.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:31:27.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 16:31:27.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 16:31:27.642 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 16:31:27.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 16:31:27.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20 16:31:27.676 [Lua] commit result success 12 16:31:28.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 16:31:28.440 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 16:31:28.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:31:28.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:31:28.765 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:31:28.776 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:31:37.678 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:37.679 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:31:37.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:32:37.644 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5 16:32:37.644 [Lua] [ChatManager][1]System: Qhuvlous has left the game 16:32:37.644 [Lua] [PeerSM] 11000010e7092a5 :: on_exit InGame 16:32:37.644 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnecting 16:32:37.644 [Lua] [PSM] Disconnecting peer 11000010e7092a5 16:32:37.644 [Lua] [PSM] Disconnected peer 11000010e7092a5 is being removed from session. 16:32:37.644 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e7092a5 16:32:37.645 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:32:37.645 [Lua] [PeerSM] 11000010e7092a5 :: on_exit Disconnecting 16:32:37.645 [Lua] [PeerSM] 11000010e7092a5 :: on_enter Disconnected 16:32:37.645 [Lua] Set lobby begin: 16:32:37.645 [Lua] Lobby data twitch_enabled = false 16:32:37.645 [Lua] Lobby data power_level = 835 16:32:37.645 [Lua] Lobby data unique_server_name = pSyChO 16:32:37.645 [Lua] Lobby data difficulty_tweak = 0 16:32:37.645 [Lua] Lobby data host = 11000011894ca7a 16:32:37.645 [Lua] Lobby data time_of_search = 1606580974 16:32:37.645 [Lua] Lobby data game_mode = 2 16:32:37.645 [Lua] Lobby data is_private = false 16:32:37.645 [Lua] Lobby data match_started = true 16:32:37.645 [Lua] Lobby data mechanism = adventure 16:32:37.645 [Lua] Lobby data level_key = inn_level 16:32:37.645 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:32:37.645 [Lua] Lobby data selected_level_key = elven_ruins 16:32:37.645 [Lua] Lobby data difficulty = cataclysm 16:32:37.645 [Lua] Lobby data quick_game = false 16:32:37.645 [Lua] Lobby data weave_name = false 16:32:37.645 [Lua] Lobby data matchmaking = true 16:32:37.645 [Lua] Lobby data player_slot_4 = 0:0 16:32:37.645 [Lua] Lobby data num_players = 2 16:32:37.645 [Lua] Lobby data player_slot_5 = 0:0 16:32:37.645 [Lua] Lobby data player_slot_2 = 0:0 16:32:37.645 [Lua] Lobby data country_code = IR 16:32:37.645 [Lua] Lobby data player_slot_3 = 0:0 16:32:37.645 [Lua] Lobby data eac_authorized = true 16:32:37.645 [Lua] Set lobby end. 16:32:37.645 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e7092a5) 16:32:37.645 [EAC] EAC server lost client 11000010e7092a5 16:32:37.645 [EACServer] [20:02:37:645][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010E7092A5 PlayerGUID: 76561198202524325 16:32:37.645 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0abfbcc8, channel: 17 16:32:37.645 [SteamVoipClient] select_out(11000010e7092a5, off) 16:32:37.645 [SteamVoipClient] select_in(11000010e7092a5, off) 16:32:37.645 [Lua] [GameNetworkManager] destroying game object with go_id=47 16:32:37.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:32:37.700 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:37.757 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:37.814 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:37.860 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:37.904 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:37.950 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:37.994 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.028 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.073 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.106 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.140 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.173 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.207 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.229 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.262 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.296 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.329 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.374 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.396 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.429 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.508 [Connection] Dropped eac chunk from 11000010e7092a5 because channel 17 can't communicate 16:32:38.508 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.508 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.519 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.553 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.576 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.610 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.644 [Connection] Dropped voip chunk from 11000010e7092a5 because channel 19 can't communicate 16:32:38.995 [Lua] [Matchmaking] Handshake host removing client 11000010e7092a5 16:32:39.253 [Window] Window => inactive 16:32:39.793 [Handshaker] Lost connection 124 to 11000010e7092a5 16:32:40.169 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:32:40.169 [Lua] Players: 1 16:32:40.169 [Lua] Set lobby begin: 16:32:40.169 [Lua] Lobby data twitch_enabled = false 16:32:40.169 [Lua] Lobby data power_level = 835 16:32:40.169 [Lua] Lobby data unique_server_name = pSyChO 16:32:40.169 [Lua] Lobby data difficulty_tweak = 0 16:32:40.169 [Lua] Lobby data host = 11000011894ca7a 16:32:40.169 [Lua] Lobby data time_of_search = 1606580974 16:32:40.169 [Lua] Lobby data game_mode = 2 16:32:40.169 [Lua] Lobby data is_private = false 16:32:40.169 [Lua] Lobby data match_started = true 16:32:40.169 [Lua] Lobby data mechanism = adventure 16:32:40.169 [Lua] Lobby data level_key = inn_level 16:32:40.169 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:32:40.169 [Lua] Lobby data selected_level_key = elven_ruins 16:32:40.169 [Lua] Lobby data difficulty = cataclysm 16:32:40.169 [Lua] Lobby data quick_game = false 16:32:40.169 [Lua] Lobby data weave_name = false 16:32:40.169 [Lua] Lobby data matchmaking = true 16:32:40.170 [Lua] Lobby data player_slot_4 = 0:0 16:32:40.170 [Lua] Lobby data num_players = 1 16:32:40.170 [Lua] Lobby data player_slot_5 = 0:0 16:32:40.170 [Lua] Lobby data player_slot_2 = 0:0 16:32:40.170 [Lua] Lobby data country_code = IR 16:32:40.170 [Lua] Lobby data player_slot_3 = 0:0 16:32:40.170 [Lua] Lobby data eac_authorized = true 16:32:40.170 [Lua] Set lobby end. 16:32:40.170 [Lua] [LobbyMembers] Member left 11000010e7092a5 16:32:57.941 [Lua] PlayFabMirrorBase:_commit_internal 13 16:32:57.941 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:32:57.944 [Lua] generate_backend_stats 11000011894ca7a:1 16:32:57.960 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 16:32:57.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:32:57.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22 16:32:57.967 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 3 16:33:00.074 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 16:33:00.074 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 16:33:00.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 16:33:00.662 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22 16:33:01.220 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22 16:33:01.227 [Lua] commit result success 13 16:34:02.145 [Window] Window => active 16:34:02.147 [Window] Window => active 16:34:12.945 [Window] Window => inactive 16:34:42.929 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:34:42.929 [Lua] Players: 2 16:34:42.929 [Lua] Set lobby begin: 16:34:42.929 [Lua] Lobby data twitch_enabled = false 16:34:42.929 [Lua] Lobby data power_level = 835 16:34:42.929 [Lua] Lobby data unique_server_name = pSyChO 16:34:42.929 [Lua] Lobby data difficulty_tweak = 0 16:34:42.929 [Lua] Lobby data host = 11000011894ca7a 16:34:42.929 [Lua] Lobby data time_of_search = 1606580974 16:34:42.929 [Lua] Lobby data game_mode = 2 16:34:42.929 [Lua] Lobby data is_private = false 16:34:42.929 [Lua] Lobby data match_started = true 16:34:42.929 [Lua] Lobby data mechanism = adventure 16:34:42.929 [Lua] Lobby data level_key = inn_level 16:34:42.929 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:34:42.929 [Lua] Lobby data selected_level_key = elven_ruins 16:34:42.929 [Lua] Lobby data difficulty = cataclysm 16:34:42.929 [Lua] Lobby data quick_game = false 16:34:42.929 [Lua] Lobby data weave_name = false 16:34:42.929 [Lua] Lobby data matchmaking = true 16:34:42.929 [Lua] Lobby data player_slot_4 = 0:0 16:34:42.929 [Lua] Lobby data num_players = 2 16:34:42.929 [Lua] Lobby data player_slot_5 = 0:0 16:34:42.929 [Lua] Lobby data player_slot_2 = 0:0 16:34:42.929 [Lua] Lobby data country_code = IR 16:34:42.929 [Lua] Lobby data player_slot_3 = 0:0 16:34:42.929 [Lua] Lobby data eac_authorized = true 16:34:42.929 [Lua] Set lobby end. 16:34:42.929 [Lua] [LobbyMembers] Member joined 11000010379da95 16:34:44.579 [Lua] GOT approve_channel 20 11000010379da95 186000001b291e2 16:34:44.580 [EAC] EAC server has client 11000010379da95 and channel 20 (and owner 11000010379da95) 16:34:44.580 [EACServer] [20:04:44:579][Windows][EAC Server] [Info][RegisterClient] Client: 011000010379DA95 PlayerGUID: 76561198018583189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018583189 PlayerName: Mr. Nice guy 16:34:44.580 [Lua] Client with peer_id 11000010379da95 got APPROVED by server 16:34:44.580 [EACServer] [20:04:44:579][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:34:44.580 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010379da95' 16:34:44.580 [Lua] [PeerSM] 11000010379da95 :: on_enter Connecting 16:34:44.580 [Lua] [ChatManager][1]System: Mr. Nice guy is joining the game 16:34:44.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:34:44.732 [Lua] [Matchmaking] Got a handshake request from 11000010379da95 with user name 'Mr. Nice guy' 16:34:44.844 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b291e2 from 11000010379da95, replying lobby_ok 16:34:44.956 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010379da95 REPLY wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:34:45.069 [Lua] Set lobby begin: 16:34:45.069 [Lua] Lobby data twitch_enabled = false 16:34:45.069 [Lua] Lobby data power_level = 835 16:34:45.069 [Lua] Lobby data unique_server_name = pSyChO 16:34:45.069 [Lua] Lobby data difficulty_tweak = 0 16:34:45.069 [Lua] Lobby data host = 11000011894ca7a 16:34:45.069 [Lua] Lobby data time_of_search = 1606580974 16:34:45.069 [Lua] Lobby data game_mode = 2 16:34:45.069 [Lua] Lobby data is_private = false 16:34:45.069 [Lua] Lobby data match_started = true 16:34:45.069 [Lua] Lobby data mechanism = adventure 16:34:45.069 [Lua] Lobby data level_key = inn_level 16:34:45.069 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:34:45.069 [Lua] Lobby data selected_level_key = elven_ruins 16:34:45.069 [Lua] Lobby data difficulty = cataclysm 16:34:45.069 [Lua] Lobby data quick_game = false 16:34:45.069 [Lua] Lobby data weave_name = false 16:34:45.069 [Lua] Lobby data matchmaking = true 16:34:45.069 [Lua] Lobby data player_slot_4 = 0:0 16:34:45.069 [Lua] Lobby data num_players = 2 16:34:45.069 [Lua] Lobby data player_slot_5 = 0:0 16:34:45.069 [Lua] Lobby data player_slot_2 = 11000010379da95:1 16:34:45.070 [Lua] Lobby data country_code = IR 16:34:45.070 [Lua] Lobby data player_slot_3 = 0:0 16:34:45.070 [Lua] Lobby data eac_authorized = true 16:34:45.070 [Lua] Set lobby end. 16:34:45.070 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010379da95 16:34:45.070 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000010379da95 | es:0 16:34:47.381 [Lua] ### CLEARING PEER STATE FOR 11000010379da95 16:34:47.381 [Lua] [PeerSM] 11000010379da95 :: on_exit Connecting 16:34:47.381 [Lua] [PeerSM] 11000010379da95 :: on_enter Connecting 16:34:47.493 [Lua] [PSM] Peer 11000010379da95 joined. Want to use profile index "2" and join party "0" 16:34:47.493 [Lua] Mechanism says: a client joined the game! 11000010379da95 16:34:47.493 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010379da95, connection_key=1) 16:34:47.493 [Lua] Sync dynamic to client: 16:34:47.742 [SteamVoipClient] select_out(11000010379da95, on) 16:34:47.757 [SteamVoipClient] select_out(11000010379da95, on) 16:34:47.757 [SteamVoipClient] select_in(11000010379da95, on) 16:34:47.757 [SteamVoipClient] select_out(11000010379da95, off) 16:34:48.113 [EACServer] [20:04:48:113][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010379DA95 Session: 6 Status: Client Authenticated Message: Client authenticated. 16:34:48.113 [EAC] Peer 11000010379da95 switched EAC state to ClientAuthenticatedLocal 16:34:49.370 [EACServer] [20:04:49:370][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010379DA95. 16:34:49.536 [Lua] player (11000010379da95,1) was put into party 0 16:34:49.536 [Lua] [PeerSM] 11000010379da95 :: on_exit Connecting 16:34:49.536 [Lua] [PeerSM] 11000010379da95 :: on_enter Loading 16:34:49.536 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010379da95 inn_level 0 16:34:49.536 warning: [Lua] Following data will be uploaded to Crashify: <> 16:34:49.536 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 11000011894ca7a "pSyChO" <> 16:34:49.537 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000092D6100; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000010379da95"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000ACA8C80 [3] _ = table: 00000000092D6100; new_state = Loading; old_state = Connecting [4] self = table: 0000000000623E20; dt = 0.011195282451808453; state_data = table: 00000000092D6100; new_state = Loading [5] self = table: 0000000000136F70; dt = 0.011195282451808453; peer_state_machines = table: 00000000036AE420; joined_peers = table: 000000000AC68BF0; game_session = [GameSession]; peer_id = "11000010379da95"; peer_state_machine = table: 0000000000623E20 [6] self = table: 000000000266B860; dt = 0.011195282451808453; t = 318.95367503073066; network_manager = table: 00000000117FF700 [7] self = table: 0000000002AC8D30; dt = 0.011195282451808453; t = 1519.0077268210007 [8] self = table: 0000000000097100; real_world_dt = 0.011195282451808453; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011195282451808453; t = 1519.0077268210007 [9] dt = 0.011195282451808453 [2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010379da95"; wanted_profile_index = 2; resend_timer = 1.8873296808451414; resend_post_game_timer = 1.877027883194387; clan_tag = "0"; peer_id = "11000010379da95"; [4] current_state = Loading; function_memoize = table: 0000000011A4CDD0; state_data = table: 00000000092D6100; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; host_to_migrate_to = "11000010e7092a5"; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920; [6] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011198226362466812; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000000B0C7A0; machines = table: 0000000010BB0860; viewport_name = "player_1"; _camera_carrier = table: 000000000B845A60; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001278E420; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0; <> <> 16:34:49.682 [Lua] ### Sending rpc_level_loaded 16:34:49.682 [Lua] #### Has state machine: true, peer_id: 11000010379da95, level_id: 50 16:34:49.682 [Lua] Peer 11000010379da95 has loaded the level but not all enemies, so we wait 16:34:49.771 [EACServer] [20:04:49:771][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010379DA95 16:34:49.771 [EACServer] [20:04:49:771][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010379DA95 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:34:49.772 [EAC] Peer 11000010379da95 switched EAC state to ClientAuthenticatedRemote 16:34:49.839 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010379da95, connection_key=1) 16:34:49.839 [Lua] [PeerSM] 11000010379da95 :: on_exit Loading 16:34:49.839 [Lua] [PeerSM] 11000010379da95 :: on_enter LoadingProfilePackages 16:34:49.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010379da95 inventory_sync_id:3 my_peer_id:11000011894ca7a 16:34:56.285 [Lua] [PeerSM] 11000010379da95 :: on_exit LoadingProfilePackages 16:34:56.285 [Lua] [PeerSM] 11000010379da95 :: on_enter WaitingForEnterGame 16:34:57.592 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:34:57.592 [Lua] [Matchmaking] Got a handshake request from 11000010379da95 with user name 'Mr. Nice guy' 16:34:57.592 [Lua] [PeerSM] 11000010379da95 :: on_exit WaitingForEnterGame 16:34:57.592 [Lua] [PeerSM] 11000010379da95 :: on_enter WaitingForGameObjectSync 16:34:57.605 [Lua] Breedfreezer (server) starting a hot join sync 16:34:57.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 16:34:57.605 [Lua] RemotePlayer:create_game_object( ) 48 16:34:57.619 [Lua] player (11000010379da95,1) was put into party 1 16:34:57.619 [Lua] Assigning peer(11000010379da95:1) to profile(2) career(3) 16:34:57.619 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010379da95) local_player_id(1) profile_index(2) career_index(3) 16:34:57.619 [Lua] Set lobby begin: 16:34:57.619 [Lua] Lobby data twitch_enabled = false 16:34:57.619 [Lua] Lobby data power_level = 835 16:34:57.619 [Lua] Lobby data unique_server_name = pSyChO 16:34:57.619 [Lua] Lobby data difficulty_tweak = 0 16:34:57.619 [Lua] Lobby data host = 11000011894ca7a 16:34:57.619 [Lua] Lobby data time_of_search = 1606580974 16:34:57.619 [Lua] Lobby data game_mode = 2 16:34:57.619 [Lua] Lobby data is_private = false 16:34:57.619 [Lua] Lobby data match_started = true 16:34:57.619 [Lua] Lobby data mechanism = adventure 16:34:57.619 [Lua] Lobby data level_key = inn_level 16:34:57.619 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:34:57.619 [Lua] Lobby data selected_level_key = elven_ruins 16:34:57.619 [Lua] Lobby data difficulty = cataclysm 16:34:57.619 [Lua] Lobby data quick_game = false 16:34:57.620 [Lua] Lobby data weave_name = false 16:34:57.620 [Lua] Lobby data matchmaking = true 16:34:57.620 [Lua] Lobby data player_slot_4 = 0:0 16:34:57.620 [Lua] Lobby data num_players = 2 16:34:57.620 [Lua] Lobby data player_slot_5 = 0:0 16:34:57.620 [Lua] Lobby data player_slot_2 = 11000010379da95:1 16:34:57.620 [Lua] Lobby data country_code = IR 16:34:57.620 [Lua] Lobby data player_slot_3 = 0:0 16:34:57.620 [Lua] Lobby data eac_authorized = true 16:34:57.620 [Lua] Set lobby end. 16:34:57.620 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:11000010379da95 | es:0 16:34:57.620 [Lua] [PeerSM] 11000010379da95 :: on_exit WaitingForGameObjectSync 16:34:57.620 [Lua] [PeerSM] 11000010379da95 :: on_enter WaitingForPlayers 16:34:57.626 [Lua] [PeerSM] 11000010379da95 :: on_exit WaitingForPlayers 16:34:57.626 [Lua] [PeerSM] 11000010379da95 :: on_enter InGame 16:34:57.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 16:34:57.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010379da95 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:34:57.774 [Lua] Adding player sync data to peer=11000010379da95 local_player_id=1 16:34:57.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a 16:34:57.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010379da95 inventory_sync_id:4 my_peer_id:11000011894ca7a 16:34:57.775 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010379da95 16:34:57.779 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:4 my_peer_id:11000011894ca7a 16:34:57.779 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:34:57.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:34:57.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:34:57.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:34:57.798 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:34:57.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 16:34:57.815 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:34:57.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:34:57.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:34:57.820 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 16:34:57.820 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:34:57.820 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 16:34:57.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:34:57.940 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:34:57.941 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:34:58.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:34:58.043 [Lua] [PackageManager] Force_load: wwise/staff 16:34:58.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:34:58.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:34:58.246 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:34:58.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 16:34:58.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 16:34:58.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 16:34:58.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:34:58.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:34:58.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 16:34:58.586 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01 16:34:58.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01 16:34:58.652 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01 16:34:58.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:34:59.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:34:59.050 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:34:59.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:34:59.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:34:59.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:34:59.117 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:35:01.155 [Lua] Set lobby begin: 16:35:01.155 [Lua] Lobby data twitch_enabled = false 16:35:01.155 [Lua] Lobby data power_level = 417 16:35:01.155 [Lua] Lobby data unique_server_name = pSyChO 16:35:01.155 [Lua] Lobby data difficulty_tweak = 0 16:35:01.155 [Lua] Lobby data host = 11000011894ca7a 16:35:01.155 [Lua] Lobby data time_of_search = 1606580974 16:35:01.155 [Lua] Lobby data game_mode = 2 16:35:01.155 [Lua] Lobby data is_private = false 16:35:01.155 [Lua] Lobby data match_started = true 16:35:01.155 [Lua] Lobby data mechanism = adventure 16:35:01.155 [Lua] Lobby data level_key = inn_level 16:35:01.155 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:35:01.155 [Lua] Lobby data selected_level_key = elven_ruins 16:35:01.155 [Lua] Lobby data difficulty = cataclysm 16:35:01.155 [Lua] Lobby data quick_game = false 16:35:01.155 [Lua] Lobby data weave_name = false 16:35:01.155 [Lua] Lobby data matchmaking = true 16:35:01.155 [Lua] Lobby data player_slot_4 = 0:0 16:35:01.155 [Lua] Lobby data num_players = 2 16:35:01.155 [Lua] Lobby data player_slot_5 = 0:0 16:35:01.155 [Lua] Lobby data player_slot_2 = 11000010379da95:1 16:35:01.155 [Lua] Lobby data country_code = IR 16:35:01.155 [Lua] Lobby data player_slot_3 = 0:0 16:35:01.155 [Lua] Lobby data eac_authorized = true 16:35:01.155 [Lua] Set lobby end. 16:35:06.025 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010379da95 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:35:06.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:35:06.027 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:35:06.406 [Lua] Set lobby begin: 16:35:06.406 [Lua] Lobby data twitch_enabled = false 16:35:06.407 [Lua] Lobby data power_level = 809 16:35:06.407 [Lua] Lobby data unique_server_name = pSyChO 16:35:06.407 [Lua] Lobby data difficulty_tweak = 0 16:35:06.407 [Lua] Lobby data host = 11000011894ca7a 16:35:06.407 [Lua] Lobby data time_of_search = 1606580974 16:35:06.407 [Lua] Lobby data game_mode = 2 16:35:06.407 [Lua] Lobby data is_private = false 16:35:06.407 [Lua] Lobby data match_started = true 16:35:06.407 [Lua] Lobby data mechanism = adventure 16:35:06.407 [Lua] Lobby data level_key = inn_level 16:35:06.407 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:35:06.407 [Lua] Lobby data selected_level_key = elven_ruins 16:35:06.407 [Lua] Lobby data difficulty = cataclysm 16:35:06.407 [Lua] Lobby data quick_game = false 16:35:06.407 [Lua] Lobby data weave_name = false 16:35:06.407 [Lua] Lobby data matchmaking = true 16:35:06.407 [Lua] Lobby data player_slot_4 = 0:0 16:35:06.407 [Lua] Lobby data num_players = 2 16:35:06.407 [Lua] Lobby data player_slot_5 = 0:0 16:35:06.407 [Lua] Lobby data player_slot_2 = 11000010379da95:1 16:35:06.407 [Lua] Lobby data country_code = IR 16:35:06.407 [Lua] Lobby data player_slot_3 = 0:0 16:35:06.407 [Lua] Lobby data eac_authorized = true 16:35:06.407 [Lua] Set lobby end. 16:35:07.507 [Lua] Got invite to lobby from 11000010e7092a5 16:35:07.515 [Lua] [Matchmaking] Found an invite, but was matchmaking. 16:35:07.515 [Lua] PopupManager:queue_default_popup: You can't join a Friend while you're matchmaking. Please cancel it first. Error ok Ok 16:35:12.959 [Lua] PlayFabMirrorBase:_commit_internal 14 16:35:12.959 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:35:12.962 [Lua] generate_backend_stats 11000011894ca7a:1 16:35:12.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:35:12.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:35:12.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 16:35:12.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 16:35:14.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 16:35:14.459 [Lua] commit result success 14 16:35:20.785 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010379da95 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:21.189 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010379da95 16:35:21.413 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010379da95 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:21.843 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010379da95 16:35:22.373 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010379da95 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:22.641 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010379da95 16:35:23.615 [EACServer] [20:05:23:614][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:35:45.771 [Window] Window => active 16:35:45.774 [Window] Window => active 16:35:48.384 [Lua] PopupManager:query_result returned result: ok 16:35:49.536 [Lua] [Matchmaking] Cancelling matchmaking 16:35:49.536 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:35:49.536 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:35:49.536 [Lua] Set lobby begin: 16:35:49.536 [Lua] Lobby data twitch_enabled = false 16:35:49.536 [Lua] Lobby data power_level = 809 16:35:49.536 [Lua] Lobby data unique_server_name = pSyChO 16:35:49.536 [Lua] Lobby data difficulty_tweak = 0 16:35:49.536 [Lua] Lobby data host = 11000011894ca7a 16:35:49.536 [Lua] Lobby data time_of_search = 1606580974 16:35:49.536 [Lua] Lobby data game_mode = 3 16:35:49.536 [Lua] Lobby data is_private = false 16:35:49.536 [Lua] Lobby data match_started = true 16:35:49.536 [Lua] Lobby data mechanism = adventure 16:35:49.536 [Lua] Lobby data level_key = inn_level 16:35:49.536 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:35:49.536 [Lua] Lobby data selected_level_key = inn_level 16:35:49.536 [Lua] Lobby data difficulty = normal 16:35:49.536 [Lua] Lobby data quick_game = false 16:35:49.536 [Lua] Lobby data weave_name = false 16:35:49.536 [Lua] Lobby data matchmaking = false 16:35:49.536 [Lua] Lobby data player_slot_4 = 0:0 16:35:49.536 [Lua] Lobby data num_players = 2 16:35:49.536 [Lua] Lobby data player_slot_5 = 0:0 16:35:49.536 [Lua] Lobby data player_slot_2 = 11000010379da95:1 16:35:49.536 [Lua] Lobby data country_code = IR 16:35:49.536 [Lua] Lobby data player_slot_3 = 0:0 16:35:49.536 [Lua] Lobby data eac_authorized = true 16:35:49.536 [Lua] Set lobby end. 16:35:49.539 [Lua] Set lobby begin: 16:35:49.539 [Lua] Lobby data twitch_enabled = false 16:35:49.539 [Lua] Lobby data power_level = 809 16:35:49.539 [Lua] Lobby data unique_server_name = pSyChO 16:35:49.539 [Lua] Lobby data difficulty_tweak = 0 16:35:49.539 [Lua] Lobby data host = 11000011894ca7a 16:35:49.539 [Lua] Lobby data time_of_search = 1606580974 16:35:49.539 [Lua] Lobby data game_mode = 3 16:35:49.539 [Lua] Lobby data is_private = false 16:35:49.539 [Lua] Lobby data match_started = true 16:35:49.539 [Lua] Lobby data mechanism = adventure 16:35:49.539 [Lua] Lobby data level_key = inn_level 16:35:49.539 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:35:49.539 [Lua] Lobby data selected_level_key = inn_level 16:35:49.539 [Lua] Lobby data difficulty = normal 16:35:49.539 [Lua] Lobby data quick_game = false 16:35:49.539 [Lua] Lobby data weave_name = false 16:35:49.539 [Lua] Lobby data matchmaking = false 16:35:49.539 [Lua] Lobby data player_slot_4 = 0:0 16:35:49.539 [Lua] Lobby data num_players = 2 16:35:49.539 [Lua] Lobby data player_slot_5 = 0:0 16:35:49.539 [Lua] Lobby data player_slot_2 = 11000010379da95:1 16:35:49.539 [Lua] Lobby data country_code = IR 16:35:49.539 [Lua] Lobby data player_slot_3 = 0:0 16:35:49.539 [Lua] Lobby data eac_authorized = true 16:35:49.539 [Lua] Set lobby end. 16:35:49.539 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:35:49.539 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:35:50.481 [Lua] [IngameUI] menu view on_enter ingame_menu 16:35:50.835 [Lua] [IngameUI] menu view on_exit ingame_menu 16:36:11.086 [SteamVoipClient] select_out(11000010379da95, on) 16:36:11.097 [SteamVoipClient] select_out(11000011894ca7a, on) 16:36:11.181 [SteamVoipClient] select_out(11000010379da95, off) 16:36:11.181 [SteamVoipClient] select_out(11000011894ca7a, off) 16:36:32.662 [SteamVoipClient] select_out(11000010379da95, on) 16:36:32.671 [SteamVoipClient] select_out(11000011894ca7a, on) 16:36:32.745 [SteamVoipClient] select_out(11000010379da95, off) 16:36:32.745 [SteamVoipClient] select_out(11000011894ca7a, off) 16:36:49.326 [Lua] [IngameUI] menu view on_enter ingame_menu 16:36:49.798 [Lua] [IngameUI] menu view on_exit ingame_menu 16:36:50.022 [Lua] [IngameUI] menu view on_enter ingame_menu 16:36:50.690 [Lua] [IngameUI] menu view on_exit ingame_menu 16:36:52.393 [SteamVoipClient] select_out(11000010379da95, on) 16:36:52.404 [SteamVoipClient] select_out(11000011894ca7a, on) 16:36:52.489 [SteamVoipClient] select_out(11000010379da95, off) 16:36:52.489 [SteamVoipClient] select_out(11000011894ca7a, off) 16:36:52.986 [SteamVoipClient] select_out(11000010379da95, on) 16:36:52.986 [SteamVoipClient] select_out(11000011894ca7a, on) 16:36:53.086 [SteamVoipClient] select_out(11000010379da95, off) 16:36:53.086 [SteamVoipClient] select_out(11000011894ca7a, off) 16:36:54.074 [Lua] [IngameUI] menu view on_enter ingame_menu 16:36:54.914 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 16:36:55.172 [Lua] PopupManager:query_result returned result: leave_game 16:36:55.183 [Lua] [Matchmaking] Doing transition leave_game from UI 16:36:55.183 [Lua] TRANSITION leave_game nil nil 16:36:55.183 [Lua] [GameNetworkManager] Leaving game... 16:36:55.183 [Lua] [GameNetworkManager] Shutting down game session host. 16:36:55.183 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:36:55.183 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:36:55.183 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=445.16 16:36:55.183 [Lua] [IngameUI] menu view on_exit ingame_menu 16:36:55.193 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:36:57.207 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 16:36:57.207 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:36:57.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:36:57.207 [Lua] [Managers] Calling function on all managers: 16:36:57.208 [Lua] Clearing all global lookup lists 16:36:57.208 [Lua] [IngamePlayerListUI] - Destroy 16:36:57.208 [Lua] [GamePadEquipmentUI] - Destroy 16:36:57.208 [Lua] [EquipmentUI] - Destroy 16:36:57.208 [Lua] [GamePadAbilityUI] - Destroy 16:36:57.208 [Lua] [AbilityUI] - Destroy 16:36:57.208 [Lua] [IngameUI] destroy 16:36:57.209 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[daf8dedf2c73aa6b]']] 16:36:57.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 16:36:57.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 16:36:57.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4 16:36:57.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2 16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1 16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 16:36:57.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 16:36:57.260 [Lua] [Managers] Destroying manager group: 16:36:57.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:36:57.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:36:57.356 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame 16:36:57.356 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:36:57.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:36:57.356 warning: [Lua] Following data will be uploaded to Crashify: <> 16:36:57.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000011894ca7a "pSyChO" <> 16:36:57.356 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000AC69550; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000ACA8C80 [3] _ = table: 000000000AC69550; new_state = Loading; old_state = InGame [4] self = table: 0000000000136F70; peer_state_machines = table: 00000000036AE420; peer_id = "11000011894ca7a"; peer_state_machine = table: 00000000019CFC60; current_state = InGame [5] self = table: 000000000266B860; application_shutdown = nil; unit_spawner = table: 00000000007D4110; world = [World]; unit_storage = table: 0000000009548CD0; units = table: 0000000009548DE0; matchmaking_loading_context = nil [6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000266B860 [8] self = table: 0000000002AC8D30; dt = 0.011222885921597481; t = 1645.2269399015931; new_state = table: 0000000002A758B0 [9] self = table: 0000000000097100; real_world_dt = 0.011222885921597481; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011222885921597481; t = 1645.2269399015931 [10] dt = 0.011222885921597481 [2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8025566935539246; peer_id = "11000011894ca7a"; [4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; host_to_migrate_to = "11000010379da95"; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920; [5] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011222885921597481; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 445.1638966742903; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false; [6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0; <> <> 16:36:57.356 [Lua] [PeerSM] 11000010379da95 :: on_exit InGame 16:36:57.356 [Lua] [PeerSM] 11000010379da95 :: on_enter Loading 16:36:57.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010379da95 inn_level 0 16:36:57.356 warning: [Lua] Following data will be uploaded to Crashify: <> 16:36:57.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000011894ca7a "pSyChO" <> 16:36:57.357 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000092D6100; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 0000000000D93310; peer_id = "11000010379da95"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12680495; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000ACA8C80 [3] _ = table: 00000000092D6100; new_state = Loading; old_state = InGame [4] self = table: 0000000000136F70; peer_state_machines = table: 00000000036AE420; peer_id = "11000010379da95"; peer_state_machine = table: 0000000000623E20; current_state = InGame [5] self = table: 000000000266B860; application_shutdown = nil; unit_spawner = table: 00000000007D4110; world = [World]; unit_storage = table: 0000000009548CD0; units = table: 0000000009548DE0; matchmaking_loading_context = nil [6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000266B860 [8] self = table: 0000000002AC8D30; dt = 0.011222885921597481; t = 1645.2269399015931; new_state = table: 0000000002A758B0 [9] self = table: 0000000000097100; real_world_dt = 0.011222885921597481; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011222885921597481; t = 1645.2269399015931 [10] dt = 0.011222885921597481 [2] server = table: 0000000000136F70; wanted_career_index = 3; game_started = false; peer_id = "11000010379da95"; num_players = 1; wanted_party_index = 0; account_id = "11000010379da95"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8873296808451414; loaded_level = "inn_level"; resend_post_game_timer = 1.877027883194387; [4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000AE04CA0; game_session = [GameSession]; host_to_migrate_to = "11000010379da95"; game_network_manager = table: 00000000117FF700; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 0000000011DBB4D0; _joined_peers = table: 000000000AC68BF0; voip = table: 0000000010E47580; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 0000000000CA3E70; lobby_host = table: 000000000077E6B0; level_key = "inn_level"; slot_allocator = table: 00000000016ECCC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010BCD170; wanted_career_index = 3; _reserved_slots = table: 0000000001582CA0; wanted_profile_index = 1; _connected_peers = table: 000000000AC7F600; player_manager = table: 0000000010C903E0; _profile_requester = table: 000000000AD29070; network_transmit = table: 0000000000D93310; peers_completed_game_object_sync = table: 000000000AC95450; peer_state_machines = table: 00000000036AE420; network_event_delegate = table: 000000000AD0F920; [5] world_name = "level_world"; entity_system_bag = table: 0000000011A4D5B0; network_server = table: 0000000000136F70; entity_system = table: 000000000185B9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000109A480; statistics_db = table: 000000000B5961D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AC499A0; profile_synchronizer = table: 0000000010BCD170; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000022A50D0; num_local_human_players = 1; exit_type = "left_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000AD0F920; world = [World]; dt = 0.011222885921597481; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 0000000000D93310; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 445.1638966742903; _lobby_host = table: 000000000077E6B0; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 000000000AE01840; _quit_game = false; [6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000266B860; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0; <> <> 16:36:57.357 [Lua] [Matchmaking] unregister rpcs 16:36:57.357 [Lua] [Matchmaking] destroying 16:36:57.357 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:36:57.357 [Lua] [ChatManager] Unregistering channel 1 16:36:57.357 [Lua] [EnemyPackageLoader] network_context_destroyed 16:36:57.357 [Lua] [PartyManager] network_context_destroyed 16:36:57.357 [Lua] [GameMechanismManager] network_context_destroyed 16:36:57.357 [SteamVoip] Leaving room e88ae606d9b905ad 16:36:57.357 [SteamVoipClient] select_out(11000010379da95, off) 16:36:57.357 [SteamVoipClient] select_out(11000011894ca7a, off) 16:36:57.357 [SteamVoip] Destroying room e88ae606d9b905ad 16:36:57.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:36:57.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:36:57.360 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 16:36:57.360 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:36:57.361 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:36:57.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:36:57.361 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 16:36:57.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 16:36:57.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:36:57.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:36:57.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:36:57.362 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_fatshark_hat_01, InventoryPackageSynchronizerClient 16:36:57.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:36:57.362 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:36:57.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:36:57.366 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 16:36:57.366 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:36:57.371 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:36:57.371 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:36:57.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 16:36:57.374 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:36:57.381 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:36:57.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:36:57.381 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:36:57.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 16:36:57.382 [EAC] EAC server lost client 11000010379da95 16:36:57.382 [EACServer] [20:06:57:382][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010379DA95 PlayerGUID: 76561198018583189 16:36:57.382 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0abfbcc8, channel: 20 16:36:57.382 [EACServer] [20:06:57:382][Windows][EAC Server] [Info][Destroy] Called 16:36:57.385 [Lua] [LobbyHost] Destroying 16:36:57.385 [Connection] Dropped voip chunk from 11000010379da95 because channel 22 can't communicate 16:36:57.385 [Connection] Dropped eac chunk from 11000010379da95 because channel 20 can't communicate 16:36:57.385 [Connection] Dropped voip chunk from 11000010379da95 because channel 22 can't communicate 16:36:57.385 [Lua] ############### UNLOADING PACKAGES ############### 16:36:57.385 [Lua] [Managers] Calling function on all managers: 16:36:57.386 [Lua] [Managers] Destroying manager group: 16:36:57.386 [Lua] [Gamestate] Enter state StateLoading 16:36:57.387 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:36:57.387 [Lua] [LobbyManager] Setting up network options 16:36:57.387 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:36:57.387 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:36:57.387 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:36:57.387 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:36:57.387 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:36:57.387 [Lua] LobbyManager:setup_network_options server_port: 27015 16:36:57.387 [Lua] registering RPCs 16:36:57.387 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:36:57.387 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:36:57.388 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:36:57.388 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:36:57.388 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:36:57.388 [SteamVoip] Creating room 5fedd72b6bd9e29 16:36:57.388 [SteamVoip] Joining room 5fedd72b6bd9e29 16:36:57.388 [EAC] EAC server 11000011894ca7a is initializing 16:36:57.394 [EAC] Server is also client 11000011894ca7a 16:36:57.394 [EACServer] [20:06:57:394][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BDEF77C0 LogLevel: Info. 16:36:57.394 [Lua] ### Created peer state machine for 11000011894ca7a 16:36:57.394 [Lua] [PeerSM] 11000011894ca7a :: on_enter Connecting 16:36:57.394 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:36:57.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:36:57.398 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2077528 - use_random_directors: true - overriden_conflict: nil 16:36:57.402 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:36:57.402 [Lua] checking dlc's against conflict directors 16:36:57.402 [Lua] number of factions to include 2 16:36:57.402 [Lua] Updated list weights for random: 16:36:57.402 [Lua] skaven, 0.42 (0.00-0.42) 16:36:57.402 [Lua] chaos, 0.42 (0.42-0.83) 16:36:57.402 [Lua] beastmen, 0.17 (0.83-1.00) 16:36:57.402 [Lua] Rolled random faction: 0.89039885997772217 beastmen 16:36:57.402 [Lua] Updated list weights for random: 16:36:57.402 [Lua] skaven, 0.50 (0.00-0.50) 16:36:57.402 [Lua] chaos, 0.50 (0.50-1.00) 16:36:57.402 [Lua] Rolled random faction: 0.42715126276016235 skaven 16:36:57.402 [Lua] number of factions added 2 16:36:57.402 [Lua] --- --- --- 16:36:57.402 [Lua] Starting... difficulty 'normal' 16:36:57.402 [Lua] These are the starting conflict directors: 16:36:57.402 [Lua] inn_level 16:36:57.402 [Lua] --- --- --- 16:36:57.402 [Lua] 16:36:57.402 [Lua] DONE! Found the following directors: 16:36:57.402 [Lua] (free: 35), Master hash is: 16:36:57.402 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:36:57.402 [Lua] load_startup_enemy_packages: -------------- 16:36:57.402 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:36:57.402 [Lua] critter_rat 16:36:57.402 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:36:57.402 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:36:57.402 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:36:57.402 [Lua] Set lobby begin: 16:36:57.402 [Lua] Set lobby end. 16:36:57.402 [Lua] [PSM] Peer 11000011894ca7a joined. Want to use profile index "1" and join party "nil" 16:36:57.402 [Lua] [LobbyHost] Changed state from 0 to creating 16:36:57.414 [Lua] ### Sending rpc_level_loaded 16:36:57.414 [Lua] #### Has state machine: true, peer_id: 11000011894ca7a, level_id: 50 16:36:57.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:36:57.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:36:57.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:36:57.431 [Connection] Dropped channel chunk from 11000010379da95 because channel 21 can't communicate 16:36:57.431 [Connection] Dropped channel chunk from 11000010379da95 because channel 22 can't communicate 16:36:57.431 [Connection] Dropped channel chunk from 11000010379da95 because channel 20 can't communicate 16:36:57.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:36:57.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:36:57.750 [Lua] [LobbyHost] Changed state from creating to joined 16:36:57.750 [Lua] [PartyManager] Leader is set to 11000011894ca7a 16:36:57.750 [Lua] [ChatManager] Setting up network context, host_peer_id:11000011894ca7a my_peer_id:11000011894ca7a 16:36:57.750 [Lua] [ChatManager] Registering channel 1 16:36:57.750 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:36:57.750 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:36:57.750 [Lua] [PartyManager] network_context_created (server_peer_id=11000011894ca7a, own_peer_id=11000011894ca7a) 16:36:57.751 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:36:57.751 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:36:57.751 [Lua] Starting async level spawning of levels/inn/world 16:36:57.751 [Umbra] Init version: 3.4.15 :: 16 threads 16:36:57.773 [Lua] [NetworkServer] Changing num_players from nil to 1 16:36:57.773 [Lua] Players: 1 16:36:57.773 [Lua] Set lobby begin: 16:36:57.773 [Lua] Lobby data num_players = 1 16:36:57.773 [Lua] Lobby data level_key = inn_level 16:36:57.773 [Lua] Lobby data game_mode = 3 16:36:57.773 [Lua] Lobby data matchmaking = false 16:36:57.773 [Lua] Set lobby end. 16:36:58.057 [Lua] Async level spawning done 16:36:59.191 [Handshaker] Lost connection 125 to 11000010379da95 16:36:59.225 [Lua] player (11000011894ca7a,1) was put into party 0 16:36:59.225 [Lua] [PeerSM] 11000011894ca7a :: on_exit Connecting 16:36:59.225 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:36:59.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:36:59.225 warning: [Lua] Following data will be uploaded to Crashify: <> 16:36:59.225 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 11000011894ca7a "pSyChO" <> 16:36:59.225 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000000F0C70; previous_state = Connecting; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000000132C890; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2077528; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002756EF0 [3] _ = table: 00000000000F0C70; new_state = Loading; old_state = Connecting [4] self = table: 0000000000CCA4E0; dt = 0.016667155548930168; state_data = table: 00000000000F0C70; new_state = Loading [5] self = table: 000000000B816330; dt = 0.016667155548930168; peer_state_machines = table: 0000000010596780; joined_peers = table: 00000000118D2710; game_session = nil; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000000CCA4E0 [6] self = table: 0000000012740900; dt = 0.016667155548930168 [7] self = table: 0000000012740900; dt = 0.016667155548930168; t = 1647.2449293917743 [8] self = table: 0000000002AC8D30; dt = 0.016667155548930168; t = 1647.2449293917743 [9] self = table: 0000000000097100; real_world_dt = 0.016667155548930168; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667155548930168; t = 1647.2449293917743 [10] dt = 0.016667155548930168 [2] server = table: 000000000B816330; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8100322932004929; peer_id = "11000011894ca7a"; [4] current_state = Loading; function_memoize = table: 000000000BB784A0; state_data = table: 00000000000F0C70; [5] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000092B580; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 000000000364FF80; _joined_peers = table: 00000000118D2710; voip = table: 0000000010597350; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 000000000090B6E0; lobby_host = table: 000000000BD04450; level_key = "inn_level"; slot_allocator = table: 0000000000938B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010A09AC0; wanted_career_index = 3; _reserved_slots = table: 000000001019C730; wanted_profile_index = 1; _connected_peers = table: 00000000118949C0; player_manager = table: 0000000010C903E0; _profile_requester = table: 00000000105998F0; network_transmit = table: 000000000132C890; peers_completed_game_object_sync = table: 000000001058F1C0; peer_state_machines = table: 0000000010596780; network_event_delegate = table: 00000000021B8620; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000B37DB00; _loading_music_triggered = true; _lobby_host = table: 000000000BD04450; _async_level_spawner = table: 000000000FEAAC80; _local_quickplay_bonus = false; _machine = table: 00000000036B28C0; _network_event_delegate = table: 00000000021B8620; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000132C890; _network_server = table: 000000000B816330; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010A09AC0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 00000000021E4D70; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000B37DB00; _loading_music_triggered = true; _lobby_host = table: 000000000BD04450; _async_level_spawner = table: 000000000FEAAC80; _local_quickplay_bonus = false; _machine = table: 00000000036B28C0; _network_event_delegate = table: 00000000021B8620; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 000000001035F480; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000132C890; _network_server = table: 000000000B816330; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010B49C00; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000010A09AC0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 00000000021E4D70; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000012740900; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000164D1A0; <> <> 16:36:59.226 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:36:59.241 [Lua] [PeerSM] 11000011894ca7a :: on_exit Loading 16:36:59.241 [Lua] [PeerSM] 11000011894ca7a :: on_enter LoadingProfilePackages 16:36:59.241 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:36:59.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:0 my_peer_id:11000011894ca7a 16:36:59.258 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:36:59.258 [Lua] [PeerSM] 11000011894ca7a :: on_exit LoadingProfilePackages 16:36:59.258 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForEnterGame 16:36:59.259 [Lua] ### Sending rpc_level_loaded 16:36:59.259 [Lua] #### Has state machine: false, peer_id: 11000011894ca7a, level_id: 50 16:36:59.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:37:00.271 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:37:00.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:37:00.271 [Lua] Set lobby begin: 16:37:00.271 [Lua] Lobby data host = 11000011894ca7a 16:37:00.271 [Lua] Lobby data level_key = inn_level 16:37:00.271 [Lua] Lobby data game_mode = 3 16:37:00.271 [Lua] Lobby data country_code = IR 16:37:00.271 [Lua] Lobby data unique_server_name = pSyChO 16:37:00.271 [Lua] Lobby data num_players = 1 16:37:00.271 [Lua] Lobby data matchmaking = false 16:37:00.271 [Lua] Set lobby end. 16:37:00.271 [Lua] [Managers] Destroying manager group: 16:37:00.272 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:37:00.272 [Lua] [Gamestate] Enter StateIngame HOST 16:37:00.272 [Lua] [Managers] Calling function on all managers: 16:37:00.272 [Lua] <>level = inn_level<> 16:37:00.272 [Lua] Set lobby begin: 16:37:00.272 [Lua] Lobby data host = 11000011894ca7a 16:37:00.272 [Lua] Lobby data level_key = inn_level 16:37:00.272 [Lua] Lobby data game_mode = 3 16:37:00.272 [Lua] Lobby data selected_level_key = inn_level 16:37:00.272 [Lua] Lobby data country_code = IR 16:37:00.272 [Lua] Lobby data unique_server_name = pSyChO 16:37:00.272 [Lua] Lobby data num_players = 1 16:37:00.272 [Lua] Lobby data matchmaking = false 16:37:00.272 [Lua] Set lobby end. 16:37:00.272 [Lua] [StateIngame] Server ingame 16:37:00.275 [Lua] Set lobby begin: 16:37:00.275 [Lua] Lobby data level_key = inn_level 16:37:00.275 [Lua] Lobby data selected_level_key = inn_level 16:37:00.275 [Lua] Lobby data unique_server_name = pSyChO 16:37:00.275 [Lua] Lobby data matchmaking = false 16:37:00.275 [Lua] Lobby data host = 11000011894ca7a 16:37:00.275 [Lua] Lobby data country_code = IR 16:37:00.275 [Lua] Lobby data game_mode = 3 16:37:00.275 [Lua] Lobby data difficulty_tweak = 0 16:37:00.275 [Lua] Lobby data difficulty = normal 16:37:00.275 [Lua] Lobby data num_players = 1 16:37:00.275 [Lua] Set lobby end. 16:37:00.275 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:37:00.275 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:37:00.275 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:37:00.275 [Lua] [Matchmaking] initializing 16:37:00.275 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am server 16:37:00.275 [Lua] [Matchmaking] register rpcs 16:37:00.275 [Lua] GameNetworkManager:init... creating game session 16:37:00.275 [Lua] Host GameSession.make_game_session_host with session: 16:37:00.275 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:37:00.276 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a 16:37:00.276 [Lua] [GameNetworkManager] self.is_server = true 16:37:00.276 [Network] Setting artificial MTU limit to 65536 16:37:00.276 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:37:00.285 [Lua] Switching ConflictSettings: to: inn_level 16:37:00.285 [Lua] pacing=disabled 16:37:00.285 [Lua] roaming=nil 16:37:00.285 [Lua] disabled=false 16:37:00.285 [Lua] pack_spawning=disabled 16:37:00.285 [Lua] contained_breeds=nil 16:37:00.285 [Lua] boss=disabled 16:37:00.285 [Lua] horde=disabled 16:37:00.285 [Lua] specials=disabled 16:37:00.285 [Lua] name=inn_level 16:37:00.285 [Lua] intensity=disabled 16:37:00.285 [Lua] --- 16:37:00.285 [Lua] [LevelAnalysis] set_random_seed( 2077528) 16:37:00.288 [Lua] [AIInterestPointSystem] Level Seed: 2077528 16:37:00.288 [Lua] 16:37:00.288 [Lua] [entity_system_bag] = table 16:37:00.288 [Lua] [entity_system_bag] = metatable 16:37:00.288 [Lua] [startup_data] = table 16:37:00.288 [Lua] [entity_manager] = table 16:37:00.288 [Lua] [entity_manager] = metatable 16:37:00.288 [Lua] [unit_spawner] = table 16:37:00.288 [Lua] [unit_spawner] = metatable 16:37:00.288 [Lua] [unit_storage] = table 16:37:00.288 [Lua] [unit_storage] = metatable 16:37:00.288 [Lua] [dice_keeper] = table 16:37:00.288 [Lua] [dice_keeper] = metatable 16:37:00.288 [Lua] [is_server] = true (boolean) 16:37:00.288 [Lua] [world] = [World] 16:37:00.288 [Lua] [system_api] = table 16:37:00.288 [Lua] [entity_system] = table 16:37:00.288 [Lua] [entity_system] = metatable 16:37:00.288 [Lua] [network_lobby] = table 16:37:00.288 [Lua] [network_lobby] = metatable 16:37:00.288 [Lua] [profile_synchronizer] = table 16:37:00.288 [Lua] [profile_synchronizer] = metatable 16:37:00.288 [Lua] [level_transition_handler] = table 16:37:00.288 [Lua] [level_transition_handler] = metatable 16:37:00.288 [Lua] [num_local_human_players] = 1 (number) 16:37:00.288 [Lua] [statistics_db] = table 16:37:00.288 [Lua] [statistics_db] = metatable 16:37:00.288 [Lua] [network_server] = table 16:37:00.288 [Lua] [network_server] = metatable 16:37:00.288 [Lua] [input_manager] = table 16:37:00.288 [Lua] [input_manager] = metatable 16:37:00.288 [Lua] [network_clock] = table 16:37:00.288 [Lua] [network_clock] = metatable 16:37:00.288 [Lua] [network_transmit] = table 16:37:00.288 [Lua] [network_transmit] = metatable 16:37:00.288 [Lua] [free_flight_manager] = table 16:37:00.288 [Lua] [free_flight_manager] = metatable 16:37:00.288 [Lua] [network_manager] = table 16:37:00.288 [Lua] [network_manager] = metatable 16:37:00.288 [Lua] [network_event_delegate] = table 16:37:00.288 [Lua] [network_event_delegate] = metatable 16:37:00.288 [Lua] 16:37:00.288 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:37:00.288 [Lua] ignoring extension VersusInteractObjectiveExtension 16:37:00.288 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:37:00.288 [Lua] ignoring extension VersusSocketObjectiveExtension 16:37:00.288 [Lua] ignoring extension VersusTargetObjectiveExtension 16:37:00.288 [Lua] ignoring extension VersusMissionObjectiveExtension 16:37:00.289 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:37:00.290 [Lua] [AchievementManager] Achievements using the steam platform 16:37:00.327 [Lua] [StateIngame] Level seed: 2077528 16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:37:00.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:37:00.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:37:00.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:37:00.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:37:00.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 16:37:00.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 16:37:00.337 [Lua] [LevelAnalysis] set_random_seed( 2077528) 16:37:00.341 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:37:00.341 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:37:00.341 [Lua] [IngameUI] init 16:37:00.353 [SteamVoipClient] select_out(11000011894ca7a, off) 16:37:00.357 [Lua] cb_razer_chroma_setup 16:37:00.388 [Lua] [Matchmaking] Cancelling matchmaking 16:37:00.388 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:37:00.388 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:37:00.388 [Lua] Set lobby begin: 16:37:00.388 [Lua] Lobby data level_key = inn_level 16:37:00.388 [Lua] Lobby data power_level = 0 16:37:00.388 [Lua] Lobby data selected_level_key = inn_level 16:37:00.388 [Lua] Lobby data unique_server_name = pSyChO 16:37:00.388 [Lua] Lobby data matchmaking = false 16:37:00.388 [Lua] Lobby data host = 11000011894ca7a 16:37:00.388 [Lua] Lobby data country_code = IR 16:37:00.388 [Lua] Lobby data game_mode = 3 16:37:00.388 [Lua] Lobby data difficulty_tweak = 0 16:37:00.388 [Lua] Lobby data difficulty = normal 16:37:00.388 [Lua] Lobby data num_players = 1 16:37:00.388 [Lua] Set lobby end. 16:37:00.389 [Flow] complete_skittergate_legend true 16:37:00.389 [Flow] complete_all_helmgart_levels_recruit true 16:37:00.390 [Flow] WitchHunterLevel:35 16:37:00.390 [Flow] LeaderYes 16:37:00.390 [Flow] ALL PC XP:304250 16:37:00.390 [Flow] Has "bogenhafen" DLC:true 16:37:00.390 [Flow] WH XP:60850 16:37:00.390 [Flow] Number of crafted items:3963 16:37:00.390 [Flow] Sum of Powe Levels:1500 16:37:00.390 [Flow] lodestone diff 1:false 16:37:00.390 [Flow] magnus and forest activated 16:37:00.390 [Flow] magnus and forest activated 16:37:00.390 [Flow] cemetery and forest activated 16:37:00.390 [Flow] magnus and cemetery 16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:37:00.390 [Flow] ALL RUNES ACTIVATED 16:37:00.390 [Flow] magnus and forest activated 16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:37:00.390 [Flow] ALL RUNES ACTIVATED 16:37:00.390 [Flow] cemetery and forest activated 16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:37:00.390 [Flow] ALL RUNES ACTIVATED 16:37:00.390 [Flow] magnus and forest activated 16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:37:00.390 [Flow] ALL RUNES ACTIVATED 16:37:00.390 [Flow] magnus and cemetery 16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:37:00.390 [Flow] ALL RUNES ACTIVATED 16:37:00.390 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:37:00.392 [Lua] CurrentConflictSettings inn_level 16:37:00.392 [Lua] [ConflictDirector] conflict_director is ai_ready 16:37:00.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:37:00.392 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:37:00.393 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:37:00.393 [Lua] Forming navigation groups in one frame 16:37:00.393 [Lua] Forming navigation groups 16:37:00.412 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999980173 16:37:00.413 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 16:37:00.413 [Lua] number of nav groups: 41 16:37:00.413 [Lua] number of refined nav groups : 23 16:37:00.415 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:37:00.415 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:37:00.415 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:37:00.415 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:37:00.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:37:00.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:37:00.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:37:00.417 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:37:00.417 [Lua] [Managers] Calling function on all managers: 16:37:00.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:37:00.442 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForEnterGame 16:37:00.442 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForGameObjectSync 16:37:00.616 [Lua] player (11000011894ca7a,1) was put into party 1 16:37:00.616 [Lua] [IngamePlayerListUI] - Destroy 16:37:00.616 [Lua] [GamePadEquipmentUI] - Destroy 16:37:00.617 [Lua] [EquipmentUI] - Destroy 16:37:00.617 [Lua] [GamePadAbilityUI] - Destroy 16:37:00.617 [Lua] [AbilityUI] - Destroy 16:37:00.625 [Lua] Assigning peer(11000011894ca7a:1) to profile(1) career(3) 16:37:00.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3) 16:37:00.625 [Lua] Set lobby begin: 16:37:00.625 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:37:00.625 [Lua] Lobby data level_key = inn_level 16:37:00.625 [Lua] Lobby data power_level = 0 16:37:00.625 [Lua] Lobby data selected_level_key = inn_level 16:37:00.625 [Lua] Lobby data player_slot_4 = 0:0 16:37:00.625 [Lua] Lobby data difficulty = normal 16:37:00.625 [Lua] Lobby data unique_server_name = pSyChO 16:37:00.625 [Lua] Lobby data matchmaking = false 16:37:00.625 [Lua] Lobby data host = 11000011894ca7a 16:37:00.625 [Lua] Lobby data country_code = IR 16:37:00.625 [Lua] Lobby data game_mode = 3 16:37:00.625 [Lua] Lobby data player_slot_5 = 0:0 16:37:00.625 [Lua] Lobby data player_slot_2 = 0:0 16:37:00.625 [Lua] Lobby data difficulty_tweak = 0 16:37:00.625 [Lua] Lobby data player_slot_3 = 0:0 16:37:00.625 [Lua] Lobby data num_players = 1 16:37:00.625 [Lua] Set lobby end. 16:37:00.625 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011894ca7a | we:0 | dr:0 | bw:0 | es:0 16:37:00.625 [Lua] 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:37:00.625 [Lua] [wwise/one_handed_axes] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:37:00.625 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:37:00.625 [Lua] [wwise/handgun_rifle] = false (boolean) 16:37:00.625 [Lua] [wwise/one_handed_swords] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:37:00.625 [Lua] 16:37:00.625 [Lua] 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:37:00.625 [Lua] [wwise/one_handed_axes] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:37:00.625 [Lua] [wwise/one_handed_swords] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:37:00.625 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:37:00.625 [Lua] [wwise/handgun_rifle] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:37:00.625 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:37:00.625 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:37:00.625 [Lua] 16:37:00.625 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForGameObjectSync 16:37:00.625 [Lua] [PeerSM] 11000011894ca7a :: on_enter WaitingForPlayers 16:37:00.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:37:00.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:37:00.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:37:00.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:37:00.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:37:00.632 [Lua] [PeerSM] 11000011894ca7a :: on_exit WaitingForPlayers 16:37:00.632 [Lua] [PeerSM] 11000011894ca7a :: on_enter InGame 16:37:00.638 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000011894ca7a inventory_sync_id:1 my_peer_id:11000011894ca7a 16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:37:00.638 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:37:00.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:37:00.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:37:00.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:37:00.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:37:00.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:37:00.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:37:00.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:37:00.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:37:00.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:37:00.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:37:00.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:37:00.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:37:00.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:37:00.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:37:00.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:37:00.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:37:00.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:37:00.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:37:00.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:37:00.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:37:00.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:37:00.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:37:00.830 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:37:00.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:37:00.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:37:00.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:37:00.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:37:00.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:37:00.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:37:00.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:37:00.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:37:00.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:37:00.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:37:00.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 16:37:00.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:37:00.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:37:00.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:37:00.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:37:00.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:37:00.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:37:00.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:37:00.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:37:00.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:37:00.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:37:00.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:37:00.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 16:37:00.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:37:00.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:37:00.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:37:00.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:37:00.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:37:00.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:37:01.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:37:01.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:37:01.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:37:01.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:37:01.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:37:01.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:37:01.050 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:37:01.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:37:01.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:37:01.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:37:01.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:37:01.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:37:01.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:37:01.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:37:01.199 [Flow] DISABLE 16:37:01.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:37:01.243 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:37:01.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:37:01.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:37:01.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:37:01.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:37:01.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:37:01.541 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:37:01.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:37:01.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:37:01.764 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:37:01.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:37:01.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:37:01.810 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:37:01.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:37:01.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:37:01.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:37:01.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:37:02.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:37:02.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:37:02.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:37:02.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:37:02.305 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:37:02.306 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:37:02.396 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:37:02.396 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:37:02.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:37:02.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:37:02.751 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:37:02.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:37:02.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:37:02.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:37:02.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:37:02.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:37:02.931 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:37:02.932 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:37:03.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:37:03.009 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:37:03.021 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:37:03.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:37:03.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:37:03.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:37:03.055 [Lua] Players are leaving the safe zone 16:37:03.258 [Lua] StateInGameRunning:_game_actually_starts() 16:37:03.258 [Lua] ################################################################################################################# 16:37:03.258 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:37:03.258 [Lua] ################################################################################################################# 16:37:03.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 16:37:03.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 16:37:04.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 16:37:04.378 [Lua] Commit load time data 16:37:05.297 [Lua] Set lobby begin: 16:37:05.297 [Lua] Lobby data player_slot_1 = 11000011894ca7a:1 16:37:05.297 [Lua] Lobby data level_key = inn_level 16:37:05.297 [Lua] Lobby data power_level = 835 16:37:05.297 [Lua] Lobby data selected_level_key = inn_level 16:37:05.297 [Lua] Lobby data player_slot_4 = 0:0 16:37:05.297 [Lua] Lobby data difficulty = normal 16:37:05.297 [Lua] Lobby data unique_server_name = pSyChO 16:37:05.298 [Lua] Lobby data matchmaking = false 16:37:05.298 [Lua] Lobby data host = 11000011894ca7a 16:37:05.298 [Lua] Lobby data country_code = IR 16:37:05.298 [Lua] Lobby data game_mode = 3 16:37:05.298 [Lua] Lobby data player_slot_5 = 0:0 16:37:05.298 [Lua] Lobby data player_slot_2 = 0:0 16:37:05.298 [Lua] Lobby data difficulty_tweak = 0 16:37:05.298 [Lua] Lobby data player_slot_3 = 0:0 16:37:05.298 [Lua] Lobby data num_players = 1 16:37:05.298 [Lua] Set lobby end. 16:37:06.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:37:06.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:37:06.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1, async-read, 16:37:06.299 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:37:06.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:37:06.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:37:06.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1, async-read, 16:37:06.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:37:06.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 16:37:06.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:37:06.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1, async-read, 16:37:06.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:37:06.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:37:06.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:37:06.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1, async-read, 16:37:06.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:37:06.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read, 16:37:06.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:37:06.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 16:37:06.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:37:12.387 [Lua] PlayFabMirrorBase:_commit_internal 15 16:37:12.387 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:37:12.393 [Lua] generate_backend_stats 11000011894ca7a:1 16:37:12.410 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:37:12.410 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:37:12.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 16:37:12.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 16:37:12.524 [Lua] Got invite to lobby from 11000010e7092a5 16:37:12.532 [Lua] [Matchmaking] Joining lobby table: 00000000127898F0. 16:37:12.532 [Lua] 16:37:12.532 [Lua] [join_by_lobby_browser] = true (boolean) 16:37:12.532 [Lua] [join_lobby_data] = table 16:37:12.532 [Lua] [id] = 186000001b0902f (string) 16:37:12.532 [Lua] [is_server_invite] = false (boolean) 16:37:12.532 [Lua] [friend_join] = true (boolean) 16:37:12.532 [Lua] 16:37:12.532 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:37:12.532 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:37:12.532 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:37:12.532 [Lua] [ChatManager][1]System: Connecting to game session. 16:37:12.542 [Lua] [LobbyClient] Changed state from nil to joining 16:37:12.833 [Lua] [LobbyClient] Changed state from joining to joined 16:37:12.833 [Lua] [PartyManager] Leader is set to 11000010617faa1 16:37:12.833 [Lua] [LobbyClient] connected to lobby, id: 186000001b0902f 16:37:12.833 [Lua] ====== Looking for host: 11000010617faa1 16:37:12.834 [Lua] LobbyInternal.open_channel lobby: userdata: 0x126c4b28, to peer: 11000010617faa1 channel: 23 16:37:12.834 [Lua] Connected to host: 11000010617faa1, using channel: 23 16:37:12.834 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:37:12.844 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Commander Squiggles'... 16:37:12.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 16:37:13.001 [Lua] commit result success 15 16:37:14.901 [Lua] [Matchmaking] Connected, starting handshake... 16:37:14.901 [Lua] [Matchmaking] Starting handshake with host 11000010617faa1 using client cookie HSC-0000470531-client-[11000011894ca7a] 16:37:15.091 [Lua] [Matchmaking] Handshake successful (11000010617faa1) (HSC-0000470531-client-[11000011894ca7a]) (HSC-0000577067-host-[11000010617faa1]) 16:37:15.092 [Lua] [Matchmaking] Handshake done, requesting to join game... 16:37:15.092 [Lua] bogenhafen 16:37:15.092 [Lua] vermintide_1 16:37:15.092 [Lua] lake_upgrade 16:37:15.092 [Lua] holly 16:37:15.092 [Lua] cog_upgrade 16:37:15.092 [Lua] lake 16:37:15.092 [Lua] cog 16:37:15.092 [Lua] scorpion 16:37:15.092 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010617faa1 16:37:15.252 [Lua] [Matchmaking] Failed to join game due to host responding 'not_searching_for_players'. lobby_id=186000001b0902f, host_id:Commander Squiggles 16:37:15.252 [Lua] [Matchmaking] Adding broken lobby: 186000001b0902f Due to bad connection or something: false, ignoring it for 20 seconds 16:37:15.252 [Lua] LobbyClient close server channel 23 to 11000010617faa1 16:37:15.252 [Lua] LobbyInternal.close_channel lobby: userdata: 0x126c4b28, channel: 23 16:37:15.252 [Lua] PopupManager:queue_default_popup: Lobby is private Error ok Ok 16:37:15.252 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:37:15.252 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:37:17.081 [Lua] PopupManager:query_result returned result: ok 16:37:17.257 [Handshaker] Lost connection 126 to 11000010617faa1 16:37:20.656 [Window] Window => inactive 16:37:33.852 [Window] Window => active 16:37:33.855 [Window] Window => active 16:37:36.246 [Lua] [Matchmaking] Removing broken lobby 186000001b0902f, perhaps it will now work again?! 16:37:37.579 [Lua] Got invite to lobby from 11000010e7092a5 16:37:37.586 [Lua] [Matchmaking] Joining lobby table: 00000000093B8F10. 16:37:37.586 [Lua] 16:37:37.586 [Lua] [join_by_lobby_browser] = true (boolean) 16:37:37.586 [Lua] [join_lobby_data] = table 16:37:37.586 [Lua] [Host] = 11000010617faa1 (string) 16:37:37.586 [Lua] [power_level] = 835 (string) 16:37:37.586 [Lua] [id] = 186000001b0902f (string) 16:37:37.586 [Lua] [num_players] = 4 (string) 16:37:37.586 [Lua] [difficulty_tweak] = 0 (string) 16:37:37.586 [Lua] [weave_name] = false (string) 16:37:37.586 [Lua] [is_server_invite] = false (boolean) 16:37:37.586 [Lua] [game_mode] = 2 (string) 16:37:37.586 [Lua] [is_private] = true (string) 16:37:37.586 [Lua] [unique_server_name] = Commander Squiggles (string) 16:37:37.586 [Lua] [twitch_enabled] = false (string) 16:37:37.586 [Lua] [difficulty] = hardest (string) 16:37:37.586 [Lua] [match_started] = true (string) 16:37:37.586 [Lua] [selected_level_key] = crater (string) 16:37:37.586 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:37:37.586 [Lua] [quick_game] = true (string) 16:37:37.586 [Lua] [player_slot_4] = 11000010617faa1:1 (string) 16:37:37.586 [Lua] [matchmaking] = false (string) 16:37:37.586 [Lua] [level_key] = crater (string) 16:37:37.586 [Lua] [mechanism] = adventure (string) 16:37:37.586 [Lua] [player_slot_1] = 0:0 (string) 16:37:37.586 [Lua] [player_slot_5] = 1100001131acc42:1 (string) 16:37:37.586 [Lua] [player_slot_2] = 0:0 (string) 16:37:37.586 [Lua] [country_code] = GB (string) 16:37:37.586 [Lua] [player_slot_3] = 11000010e7092a5:1 (string) 16:37:37.586 [Lua] [eac_authorized] = true (string) 16:37:37.586 [Lua] [friend_join] = true (boolean) 16:37:37.586 [Lua] 16:37:37.586 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:37:37.586 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:37:37.586 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:37:37.586 [Lua] [ChatManager][1]System: Connecting to game session. 16:37:37.596 [Lua] [LobbyClient] Changed state from nil to joining 16:37:37.882 [Lua] [LobbyClient] Changed state from joining to joined 16:37:37.882 [Lua] [PartyManager] Leader is set to 11000010617faa1 16:37:37.882 [Lua] [LobbyClient] connected to lobby, id: 186000001b0902f 16:37:37.882 [Lua] ====== Looking for host: 11000010617faa1 16:37:37.883 [Lua] LobbyInternal.open_channel lobby: userdata: 0x015de7a8, to peer: 11000010617faa1 channel: 24 16:37:37.883 [Lua] Connected to host: 11000010617faa1, using channel: 24 16:37:37.883 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:37:37.893 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Commander Squiggles'... 16:37:39.806 [Lua] [Matchmaking] Connected, starting handshake... 16:37:39.806 [Lua] [Matchmaking] Starting handshake with host 11000010617faa1 using client cookie HSC-0000849728-client-[11000011894ca7a] 16:37:39.977 [Lua] [Matchmaking] Handshake successful (11000010617faa1) (HSC-0000849728-client-[11000011894ca7a]) (HSC-0000577067-host-[11000010617faa1]) 16:37:39.978 [Lua] [Matchmaking] Handshake done, requesting to join game... 16:37:39.978 [Lua] bogenhafen 16:37:39.978 [Lua] vermintide_1 16:37:39.978 [Lua] lake_upgrade 16:37:39.978 [Lua] holly 16:37:39.978 [Lua] cog_upgrade 16:37:39.978 [Lua] lake 16:37:39.978 [Lua] cog 16:37:39.978 [Lua] scorpion 16:37:39.978 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010617faa1 16:37:40.147 [Lua] [Matchmaking] Failed to join game due to host responding 'not_searching_for_players'. lobby_id=186000001b0902f, host_id:Commander Squiggles 16:37:40.147 [Lua] [Matchmaking] Adding broken lobby: 186000001b0902f Due to bad connection or something: false, ignoring it for 20 seconds 16:37:40.147 [Lua] LobbyClient close server channel 24 to 11000010617faa1 16:37:40.147 [Lua] LobbyInternal.close_channel lobby: userdata: 0x015de7a8, channel: 24 16:37:40.147 [Lua] PopupManager:queue_default_popup: Lobby is private Error ok Ok 16:37:40.147 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:37:40.147 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:37:40.430 [Lua] PopupManager:query_result returned result: ok 16:37:40.966 [Connection] Dropped game chunk from 11000010617faa1 because channel 24 can't communicate 16:37:42.167 [Handshaker] Lost connection 127 to 11000010617faa1 16:37:42.684 [Window] Window => inactive 16:38:00.432 [Lua] [Matchmaking] Removing broken lobby 186000001b0902f, perhaps it will now work again?! 16:39:12.788 [Window] Window => active 16:39:14.555 [Lua] [IngameUI] menu view on_enter start_game_view 16:39:14.556 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07dfcb20 16:39:14.556 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:39:14.558 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:39:14.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:39:14.559 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:39:14.559 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:39:17.177 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 16:39:17.177 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:39:17.177 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 16:39:17.177 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:39:17.177 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:39:17.177 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:39:17.177 [Lua] 16:39:17.177 [Lua] [1] = table 16:39:17.177 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 16:39:17.177 [Lua] [difficulties] = table 16:39:17.177 [Lua] [1] = normal (string) 16:39:17.177 [Lua] [2] = hard (string) 16:39:17.177 [Lua] [3] = harder (string) 16:39:17.177 [Lua] [4] = hardest (string) 16:39:17.177 [Lua] [5] = cataclysm (string) 16:39:17.177 [Lua] [6] = any (string) 16:39:17.177 [Lua] [levels] = table 16:39:17.177 [Lua] [1] = dlc_bogenhafen_city (string) 16:39:17.177 [Lua] [2] = farmlands (string) 16:39:17.177 [Lua] [3] = ussingen (string) 16:39:17.177 [Lua] [4] = elven_ruins (string) 16:39:17.177 [Lua] [5] = ground_zero (string) 16:39:17.177 [Lua] [6] = fort (string) 16:39:17.177 [Lua] [7] = dlc_portals (string) 16:39:17.177 [Lua] [8] = catacombs (string) 16:39:17.177 [Lua] [9] = dlc_castle (string) 16:39:17.177 [Lua] [10] = plaza (string) 16:39:17.177 [Lua] [11] = crater (string) 16:39:17.177 [Lua] [12] = dlc_bogenhafen_slum (string) 16:39:17.177 [Lua] [13] = skaven_stronghold (string) 16:39:17.177 [Lua] [14] = military (string) 16:39:17.177 [Lua] [15] = mines (string) 16:39:17.177 [Lua] [16] = forest_ambush (string) 16:39:17.177 [Lua] [17] = cemetery (string) 16:39:17.177 [Lua] [18] = magnus (string) 16:39:17.177 [Lua] [19] = nurgle (string) 16:39:17.177 [Lua] [20] = bell (string) 16:39:17.177 [Lua] [21] = warcamp (string) 16:39:17.177 [Lua] [22] = dlc_celebrate_crawl (string) 16:39:17.177 [Lua] [23] = skittergate (string) 16:39:17.177 [Lua] [24] = dlc_bastion (string) 16:39:17.177 [Lua] [25] = any (string) 16:39:17.177 [Lua] [game_mode_key] = adventure (string) 16:39:17.177 [Lua] [2] = table 16:39:17.177 [Lua] [game_mode_key] = adventure (string) 16:39:17.177 [Lua] [difficulties] = table 16:39:17.177 [Lua] [1] = normal (string) 16:39:17.177 [Lua] [2] = hard (string) 16:39:17.177 [Lua] [3] = harder (string) 16:39:17.177 [Lua] [4] = hardest (string) 16:39:17.177 [Lua] [5] = cataclysm (string) 16:39:17.177 [Lua] [6] = any (string) 16:39:17.177 [Lua] [levels] = table 16:39:17.177 [Lua] [1] = dlc_bogenhafen_city (string) 16:39:17.177 [Lua] [2] = farmlands (string) 16:39:17.177 [Lua] [3] = ussingen (string) 16:39:17.177 [Lua] [4] = elven_ruins (string) 16:39:17.177 [Lua] [5] = ground_zero (string) 16:39:17.177 [Lua] [6] = fort (string) 16:39:17.177 [Lua] [7] = dlc_portals (string) 16:39:17.177 [Lua] [8] = catacombs (string) 16:39:17.177 [Lua] [9] = dlc_castle (string) 16:39:17.177 [Lua] [10] = plaza (string) 16:39:17.177 [Lua] [11] = crater (string) 16:39:17.177 [Lua] [12] = dlc_bogenhafen_slum (string) 16:39:17.177 [Lua] [13] = skaven_stronghold (string) 16:39:17.177 [Lua] [14] = military (string) 16:39:17.177 [Lua] [15] = mines (string) 16:39:17.177 [Lua] [16] = forest_ambush (string) 16:39:17.177 [Lua] [17] = cemetery (string) 16:39:17.177 [Lua] [18] = magnus (string) 16:39:17.177 [Lua] [19] = nurgle (string) 16:39:17.177 [Lua] [20] = bell (string) 16:39:17.177 [Lua] [21] = warcamp (string) 16:39:17.177 [Lua] [22] = dlc_celebrate_crawl (string) 16:39:17.177 [Lua] [23] = skittergate (string) 16:39:17.177 [Lua] [24] = dlc_bastion (string) 16:39:17.177 [Lua] [25] = any (string) 16:39:17.177 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 16:39:17.177 [Lua] [5] = table 16:39:17.177 [Lua] [game_mode_key] = adventure (string) 16:39:17.177 [Lua] [difficulties] = table 16:39:17.177 [Lua] [1] = normal (string) 16:39:17.177 [Lua] [2] = hard (string) 16:39:17.177 [Lua] [3] = harder (string) 16:39:17.177 [Lua] [4] = hardest (string) 16:39:17.177 [Lua] [5] = cataclysm (string) 16:39:17.177 [Lua] [6] = any (string) 16:39:17.177 [Lua] [levels] = table 16:39:17.177 [Lua] [1] = dlc_bogenhafen_city (string) 16:39:17.177 [Lua] [2] = farmlands (string) 16:39:17.177 [Lua] [3] = ussingen (string) 16:39:17.177 [Lua] [4] = elven_ruins (string) 16:39:17.177 [Lua] [5] = ground_zero (string) 16:39:17.177 [Lua] [6] = fort (string) 16:39:17.177 [Lua] [7] = dlc_portals (string) 16:39:17.177 [Lua] [8] = catacombs (string) 16:39:17.177 [Lua] [9] = dlc_castle (string) 16:39:17.177 [Lua] [10] = plaza (string) 16:39:17.177 [Lua] [11] = crater (string) 16:39:17.177 [Lua] [12] = dlc_bogenhafen_slum (string) 16:39:17.177 [Lua] [13] = skaven_stronghold (string) 16:39:17.177 [Lua] [14] = military (string) 16:39:17.177 [Lua] [15] = mines (string) 16:39:17.177 [Lua] [16] = forest_ambush (string) 16:39:17.177 [Lua] [17] = cemetery (string) 16:39:17.177 [Lua] [18] = magnus (string) 16:39:17.177 [Lua] [19] = nurgle (string) 16:39:17.177 [Lua] [20] = bell (string) 16:39:17.177 [Lua] [21] = warcamp (string) 16:39:17.177 [Lua] [22] = dlc_celebrate_crawl (string) 16:39:17.177 [Lua] [23] = skittergate (string) 16:39:17.177 [Lua] [24] = dlc_bastion (string) 16:39:17.177 [Lua] [25] = any (string) 16:39:17.177 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 16:39:17.177 [Lua] 16:39:17.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:39:17.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:39:17.191 [Lua] [Matchmaking] Filter: Free slots = 1 16:39:17.191 [Lua] [Matchmaking] Filter: Distance = far 16:39:17.191 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:39:17.191 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:39:17.191 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:39:17.191 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:39:17.191 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:39:17.849 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:39:17.850 [Lua] 16:39:17.850 [Lua] [twitch_enabled] = false (string) 16:39:17.850 [Lua] [power_level] = 348 (string) 16:39:17.850 [Lua] [id] = 186000001b1ab63 (string) 16:39:17.850 [Lua] [num_players] = 3 (string) 16:39:17.850 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.850 [Lua] [host] = 110000141935a34 (string) 16:39:17.850 [Lua] [game_mode] = 6 (string) 16:39:17.850 [Lua] [is_private] = false (string) 16:39:17.850 [Lua] [current_level_key] = inn_level (string) 16:39:17.850 [Lua] [name] = Lobby 186000001b1ab63 (string) 16:39:17.850 [Lua] [level_key] = bell (string) 16:39:17.850 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.850 [Lua] [difficulty] = normal (string) 16:39:17.850 [Lua] [match_started] = true (string) 16:39:17.850 [Lua] [selected_level_key] = bell (string) 16:39:17.850 [Lua] [weave_name] = false (string) 16:39:17.850 [Lua] [quick_game] = false (string) 16:39:17.850 [Lua] [country_code] = GB (string) 16:39:17.850 [Lua] [matchmaking] = true (string) 16:39:17.850 [Lua] [mechanism] = adventure (string) 16:39:17.850 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.850 [Lua] [player_slot_1] = 110000110d8fe1c:1 (string) 16:39:17.850 [Lua] [player_slot_5] = 11000010b32a94b:1 (string) 16:39:17.850 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.850 [Lua] [unique_server_name] = otillywesto (string) 16:39:17.850 [Lua] [player_slot_3] = 110000141935a34:1 (string) 16:39:17.850 [Lua] [eac_authorized] = true (string) 16:39:17.850 [Lua] 16:39:17.850 [Lua] =======================Found valid lobby! 16:39:17.851 [Lua] 16:39:17.851 [Lua] [twitch_enabled] = false (string) 16:39:17.851 [Lua] [power_level] = 342 (string) 16:39:17.851 [Lua] [id] = 186000001b2b2b4 (string) 16:39:17.851 [Lua] [num_players] = 1 (string) 16:39:17.851 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.851 [Lua] [host] = 1100001060e76a7 (string) 16:39:17.851 [Lua] [time_of_search] = 1606581319 (string) 16:39:17.851 [Lua] [game_mode] = 2 (string) 16:39:17.851 [Lua] [is_private] = false (string) 16:39:17.851 [Lua] [level_key] = nurgle (string) 16:39:17.851 [Lua] [name] = Lobby 186000001b2b2b4 (string) 16:39:17.851 [Lua] [country_code] = GB (string) 16:39:17.851 [Lua] [difficulty] = normal (string) 16:39:17.851 [Lua] [match_started] = true (string) 16:39:17.851 [Lua] [selected_level_key] = nurgle (string) 16:39:17.851 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.851 [Lua] [quick_game] = false (string) 16:39:17.851 [Lua] [unique_server_name] = Rusty (string) 16:39:17.851 [Lua] [matchmaking] = true (string) 16:39:17.851 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.851 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.851 [Lua] [mechanism] = adventure (string) 16:39:17.851 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.851 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.851 [Lua] [weave_name] = false (string) 16:39:17.851 [Lua] [player_slot_3] = 1100001060e76a7:1 (string) 16:39:17.851 [Lua] [eac_authorized] = true (string) 16:39:17.851 [Lua] 16:39:17.851 [Lua] =======================Found valid lobby! 16:39:17.852 [Lua] 16:39:17.852 [Lua] [twitch_enabled] = false (string) 16:39:17.852 [Lua] [power_level] = 596 (string) 16:39:17.852 [Lua] [id] = 186000001af159f (string) 16:39:17.852 [Lua] [num_players] = 3 (string) 16:39:17.852 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.852 [Lua] [host] = 1100001087ff8df (string) 16:39:17.852 [Lua] [game_mode] = 2 (string) 16:39:17.852 [Lua] [is_private] = false (string) 16:39:17.852 [Lua] [level_key] = elven_ruins (string) 16:39:17.852 [Lua] [name] = Lobby 186000001af159f (string) 16:39:17.852 [Lua] [country_code] = GB (string) 16:39:17.852 [Lua] [difficulty] = hard (string) 16:39:17.852 [Lua] [match_started] = true (string) 16:39:17.852 [Lua] [selected_level_key] = elven_ruins (string) 16:39:17.852 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.852 [Lua] [quick_game] = true (string) 16:39:17.852 [Lua] [unique_server_name] = Master Queef (string) 16:39:17.852 [Lua] [matchmaking] = true (string) 16:39:17.852 [Lua] [player_slot_1] = 110000105d3a39f:1 (string) 16:39:17.852 [Lua] [player_slot_4] = 110000105f090c3:1 (string) 16:39:17.852 [Lua] [mechanism] = adventure (string) 16:39:17.852 [Lua] [player_slot_5] = 1100001087ff8df:1 (string) 16:39:17.852 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.852 [Lua] [weave_name] = false (string) 16:39:17.852 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.852 [Lua] [eac_authorized] = true (string) 16:39:17.852 [Lua] 16:39:17.852 [Lua] =======================Found valid lobby! 16:39:17.852 [Lua] 16:39:17.852 [Lua] [twitch_enabled] = false (string) 16:39:17.852 [Lua] [power_level] = 726 (string) 16:39:17.852 [Lua] [id] = 186000001ab618e (string) 16:39:17.852 [Lua] [num_players] = 2 (string) 16:39:17.852 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.852 [Lua] [host] = 1100001009f0d45 (string) 16:39:17.852 [Lua] [game_mode] = 6 (string) 16:39:17.852 [Lua] [is_private] = false (string) 16:39:17.852 [Lua] [level_key] = cemetery (string) 16:39:17.852 [Lua] [name] = Lobby 186000001ab618e (string) 16:39:17.852 [Lua] [country_code] = GB (string) 16:39:17.852 [Lua] [difficulty] = normal (string) 16:39:17.852 [Lua] [match_started] = true (string) 16:39:17.852 [Lua] [selected_level_key] = cemetery (string) 16:39:17.852 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.852 [Lua] [quick_game] = false (string) 16:39:17.852 [Lua] [unique_server_name] = Kukuxumusu (string) 16:39:17.852 [Lua] [matchmaking] = true (string) 16:39:17.852 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.852 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.852 [Lua] [mechanism] = adventure (string) 16:39:17.852 [Lua] [player_slot_5] = 11000010481b4e8:1 (string) 16:39:17.852 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.852 [Lua] [weave_name] = false (string) 16:39:17.852 [Lua] [player_slot_3] = 1100001009f0d45:1 (string) 16:39:17.852 [Lua] [eac_authorized] = true (string) 16:39:17.852 [Lua] 16:39:17.852 [Lua] =======================Found valid lobby! 16:39:17.853 [Lua] 16:39:17.853 [Lua] [twitch_enabled] = false (string) 16:39:17.853 [Lua] [power_level] = 0 (string) 16:39:17.853 [Lua] [id] = 186000001afcb67 (string) 16:39:17.853 [Lua] [num_players] = 3 (string) 16:39:17.853 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.853 [Lua] [host] = 1100001013d909e (string) 16:39:17.853 [Lua] [game_mode] = 2 (string) 16:39:17.853 [Lua] [is_private] = false (string) 16:39:17.853 [Lua] [level_key] = mines (string) 16:39:17.853 [Lua] [name] = Lobby 186000001afcb67 (string) 16:39:17.853 [Lua] [country_code] = GB (string) 16:39:17.853 [Lua] [difficulty] = hard (string) 16:39:17.853 [Lua] [match_started] = true (string) 16:39:17.853 [Lua] [selected_level_key] = mines (string) 16:39:17.853 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.853 [Lua] [quick_game] = false (string) 16:39:17.853 [Lua] [unique_server_name] = Valkary_Conscript (string) 16:39:17.853 [Lua] [matchmaking] = true (string) 16:39:17.853 [Lua] [player_slot_1] = 1100001013d909e:1 (string) 16:39:17.853 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.853 [Lua] [mechanism] = adventure (string) 16:39:17.853 [Lua] [player_slot_5] = 1100001062f8e7b:1 (string) 16:39:17.853 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.853 [Lua] [weave_name] = false (string) 16:39:17.853 [Lua] [player_slot_3] = 110000104cd261b:1 (string) 16:39:17.853 [Lua] [eac_authorized] = true (string) 16:39:17.853 [Lua] 16:39:17.853 [Lua] =======================Found valid lobby! 16:39:17.854 [Lua] 16:39:17.854 [Lua] [twitch_enabled] = false (string) 16:39:17.854 [Lua] [power_level] = 200 (string) 16:39:17.854 [Lua] [id] = 186000001b25127 (string) 16:39:17.854 [Lua] [num_players] = 1 (string) 16:39:17.854 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.854 [Lua] [host] = 110000103c34a8e (string) 16:39:17.854 [Lua] [time_of_search] = 1606580563 (string) 16:39:17.854 [Lua] [game_mode] = 2 (string) 16:39:17.854 [Lua] [is_private] = false (string) 16:39:17.854 [Lua] [level_key] = military (string) 16:39:17.854 [Lua] [name] = Lobby 186000001b25127 (string) 16:39:17.854 [Lua] [country_code] = GB (string) 16:39:17.854 [Lua] [difficulty] = normal (string) 16:39:17.854 [Lua] [match_started] = true (string) 16:39:17.854 [Lua] [selected_level_key] = military (string) 16:39:17.854 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.854 [Lua] [quick_game] = true (string) 16:39:17.854 [Lua] [unique_server_name] = Evilnun (string) 16:39:17.854 [Lua] [matchmaking] = true (string) 16:39:17.854 [Lua] [player_slot_1] = 110000103c34a8e:1 (string) 16:39:17.854 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.854 [Lua] [mechanism] = adventure (string) 16:39:17.854 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.854 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.854 [Lua] [weave_name] = false (string) 16:39:17.854 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.854 [Lua] [eac_authorized] = true (string) 16:39:17.854 [Lua] 16:39:17.854 [Lua] =======================Found valid lobby! 16:39:17.854 [Lua] 16:39:17.854 [Lua] [twitch_enabled] = false (string) 16:39:17.854 [Lua] [power_level] = 835 (string) 16:39:17.854 [Lua] [id] = 186000001b24f8b (string) 16:39:17.854 [Lua] [num_players] = 1 (string) 16:39:17.854 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.854 [Lua] [host] = 11000010f1d0a87 (string) 16:39:17.854 [Lua] [game_mode] = 2 (string) 16:39:17.854 [Lua] [is_private] = false (string) 16:39:17.854 [Lua] [level_key] = fort (string) 16:39:17.854 [Lua] [name] = Lobby 186000001b24f8b (string) 16:39:17.854 [Lua] [country_code] = GB (string) 16:39:17.854 [Lua] [difficulty] = harder (string) 16:39:17.854 [Lua] [match_started] = true (string) 16:39:17.854 [Lua] [selected_level_key] = fort (string) 16:39:17.854 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.854 [Lua] [quick_game] = true (string) 16:39:17.854 [Lua] [unique_server_name] = Camel of Aeons (string) 16:39:17.854 [Lua] [matchmaking] = true (string) 16:39:17.854 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.854 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.854 [Lua] [mechanism] = adventure (string) 16:39:17.854 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.854 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.854 [Lua] [weave_name] = false (string) 16:39:17.854 [Lua] [player_slot_3] = 11000010f1d0a87:1 (string) 16:39:17.854 [Lua] [eac_authorized] = true (string) 16:39:17.854 [Lua] 16:39:17.854 [Lua] =======================Found valid lobby! 16:39:17.855 [Lua] 16:39:17.855 [Lua] [twitch_enabled] = false (string) 16:39:17.855 [Lua] [power_level] = 556 (string) 16:39:17.855 [Lua] [id] = 186000001b1fdb1 (string) 16:39:17.855 [Lua] [num_players] = 3 (string) 16:39:17.855 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.855 [Lua] [host] = 1100001021c36c8 (string) 16:39:17.855 [Lua] [time_of_search] = 1606580838 (string) 16:39:17.855 [Lua] [game_mode] = 2 (string) 16:39:17.855 [Lua] [is_private] = false (string) 16:39:17.855 [Lua] [level_key] = ussingen (string) 16:39:17.855 [Lua] [name] = Lobby 186000001b1fdb1 (string) 16:39:17.855 [Lua] [country_code] = GB (string) 16:39:17.855 [Lua] [difficulty] = hard (string) 16:39:17.855 [Lua] [match_started] = true (string) 16:39:17.855 [Lua] [selected_level_key] = ussingen (string) 16:39:17.855 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.855 [Lua] [quick_game] = true (string) 16:39:17.855 [Lua] [unique_server_name] = Zineryt (string) 16:39:17.855 [Lua] [matchmaking] = true (string) 16:39:17.855 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.855 [Lua] [player_slot_4] = 110000103423fce:1 (string) 16:39:17.855 [Lua] [mechanism] = adventure (string) 16:39:17.855 [Lua] [player_slot_5] = 1100001021c36c8:1 (string) 16:39:17.855 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.855 [Lua] [weave_name] = false (string) 16:39:17.855 [Lua] [player_slot_3] = 110000137b7a17a:1 (string) 16:39:17.855 [Lua] [eac_authorized] = true (string) 16:39:17.855 [Lua] 16:39:17.855 [Lua] =======================Found valid lobby! 16:39:17.856 [Lua] 16:39:17.856 [Lua] [twitch_enabled] = false (string) 16:39:17.856 [Lua] [power_level] = 200 (string) 16:39:17.856 [Lua] [id] = 186000001b2b67c (string) 16:39:17.856 [Lua] [num_players] = 3 (string) 16:39:17.856 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.856 [Lua] [host] = 110000105e83760 (string) 16:39:17.856 [Lua] [time_of_search] = 1606581459 (string) 16:39:17.856 [Lua] [game_mode] = 2 (string) 16:39:17.856 [Lua] [is_private] = false (string) 16:39:17.856 [Lua] [level_key] = military (string) 16:39:17.856 [Lua] [name] = Lobby 186000001b2b67c (string) 16:39:17.856 [Lua] [country_code] = GB (string) 16:39:17.856 [Lua] [difficulty] = normal (string) 16:39:17.856 [Lua] [match_started] = true (string) 16:39:17.856 [Lua] [selected_level_key] = military (string) 16:39:17.856 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.856 [Lua] [quick_game] = true (string) 16:39:17.856 [Lua] [unique_server_name] = Ankleburtumperdink (string) 16:39:17.856 [Lua] [matchmaking] = true (string) 16:39:17.856 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.856 [Lua] [player_slot_4] = 11000011a3ed1fa:1 (string) 16:39:17.856 [Lua] [mechanism] = adventure (string) 16:39:17.856 [Lua] [player_slot_5] = 110000105e83760:1 (string) 16:39:17.856 [Lua] [player_slot_2] = 11000010a06470a:1 (string) 16:39:17.856 [Lua] [weave_name] = false (string) 16:39:17.856 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.856 [Lua] [eac_authorized] = true (string) 16:39:17.856 [Lua] 16:39:17.856 [Lua] =======================Found valid lobby! 16:39:17.856 [Lua] 16:39:17.856 [Lua] [twitch_enabled] = false (string) 16:39:17.856 [Lua] [power_level] = 476 (string) 16:39:17.856 [Lua] [id] = 186000001b17faf (string) 16:39:17.856 [Lua] [num_players] = 2 (string) 16:39:17.857 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.857 [Lua] [host] = 11000010c7a3435 (string) 16:39:17.857 [Lua] [game_mode] = 2 (string) 16:39:17.857 [Lua] [is_private] = false (string) 16:39:17.857 [Lua] [level_key] = ground_zero (string) 16:39:17.857 [Lua] [name] = Lobby 186000001b17faf (string) 16:39:17.857 [Lua] [country_code] = GB (string) 16:39:17.857 [Lua] [difficulty] = hard (string) 16:39:17.857 [Lua] [match_started] = true (string) 16:39:17.857 [Lua] [selected_level_key] = ground_zero (string) 16:39:17.857 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.857 [Lua] [quick_game] = true (string) 16:39:17.857 [Lua] [unique_server_name] = Sea Strider (string) 16:39:17.857 [Lua] [matchmaking] = true (string) 16:39:17.857 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.857 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.857 [Lua] [mechanism] = adventure (string) 16:39:17.857 [Lua] [player_slot_5] = 11000010c7a3435:1 (string) 16:39:17.857 [Lua] [player_slot_2] = 1100001072579f6:1 (string) 16:39:17.857 [Lua] [weave_name] = false (string) 16:39:17.857 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.857 [Lua] [eac_authorized] = true (string) 16:39:17.857 [Lua] 16:39:17.857 [Lua] =======================Found valid lobby! 16:39:17.857 [Lua] 16:39:17.857 [Lua] [twitch_enabled] = false (string) 16:39:17.857 [Lua] [power_level] = 631 (string) 16:39:17.857 [Lua] [id] = 186000001b275ba (string) 16:39:17.857 [Lua] [num_players] = 3 (string) 16:39:17.857 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.857 [Lua] [host] = 110000105ebf8b2 (string) 16:39:17.857 [Lua] [game_mode] = 2 (string) 16:39:17.857 [Lua] [is_private] = false (string) 16:39:17.857 [Lua] [level_key] = fort (string) 16:39:17.857 [Lua] [name] = Lobby 186000001b275ba (string) 16:39:17.857 [Lua] [country_code] = GB (string) 16:39:17.857 [Lua] [difficulty] = hard (string) 16:39:17.857 [Lua] [match_started] = true (string) 16:39:17.857 [Lua] [selected_level_key] = fort (string) 16:39:17.857 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.857 [Lua] [quick_game] = false (string) 16:39:17.857 [Lua] [unique_server_name] = Kyranak (string) 16:39:17.857 [Lua] [matchmaking] = true (string) 16:39:17.857 [Lua] [player_slot_1] = 110000101f552a9:1 (string) 16:39:17.857 [Lua] [player_slot_4] = 110000105ebf8b2:1 (string) 16:39:17.857 [Lua] [mechanism] = adventure (string) 16:39:17.857 [Lua] [player_slot_5] = 11000010347df1a:1 (string) 16:39:17.857 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.857 [Lua] [weave_name] = false (string) 16:39:17.857 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.857 [Lua] [eac_authorized] = true (string) 16:39:17.857 [Lua] 16:39:17.857 [Lua] =======================Found valid lobby! 16:39:17.858 [Lua] 16:39:17.858 [Lua] [twitch_enabled] = false (string) 16:39:17.858 [Lua] [power_level] = 807 (string) 16:39:17.858 [Lua] [id] = 186000001b0d343 (string) 16:39:17.858 [Lua] [num_players] = 2 (string) 16:39:17.858 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.858 [Lua] [host] = 110000102adadc5 (string) 16:39:17.858 [Lua] [game_mode] = 2 (string) 16:39:17.858 [Lua] [is_private] = false (string) 16:39:17.858 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:17.858 [Lua] [name] = Lobby 186000001b0d343 (string) 16:39:17.858 [Lua] [country_code] = GB (string) 16:39:17.858 [Lua] [difficulty] = harder (string) 16:39:17.858 [Lua] [match_started] = true (string) 16:39:17.858 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:17.858 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.858 [Lua] [quick_game] = true (string) 16:39:17.858 [Lua] [unique_server_name] = Jan (string) 16:39:17.858 [Lua] [matchmaking] = true (string) 16:39:17.858 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.858 [Lua] [player_slot_4] = 110000102adabad:1 (string) 16:39:17.858 [Lua] [mechanism] = adventure (string) 16:39:17.858 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.858 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.858 [Lua] [weave_name] = false (string) 16:39:17.858 [Lua] [player_slot_3] = 110000102adadc5:1 (string) 16:39:17.858 [Lua] [eac_authorized] = true (string) 16:39:17.858 [Lua] 16:39:17.858 [Lua] =======================Found valid lobby! 16:39:17.858 [Lua] 16:39:17.858 [Lua] [twitch_enabled] = false (string) 16:39:17.858 [Lua] [power_level] = 519 (string) 16:39:17.858 [Lua] [id] = 186000001b2a179 (string) 16:39:17.858 [Lua] [num_players] = 1 (string) 16:39:17.858 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.858 [Lua] [host] = 110000102fb1618 (string) 16:39:17.858 [Lua] [time_of_search] = 1606581311 (string) 16:39:17.858 [Lua] [game_mode] = 2 (string) 16:39:17.858 [Lua] [is_private] = false (string) 16:39:17.858 [Lua] [level_key] = cemetery (string) 16:39:17.858 [Lua] [name] = Lobby 186000001b2a179 (string) 16:39:17.858 [Lua] [country_code] = GB (string) 16:39:17.858 [Lua] [difficulty] = hard (string) 16:39:17.858 [Lua] [match_started] = true (string) 16:39:17.858 [Lua] [selected_level_key] = cemetery (string) 16:39:17.859 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.859 [Lua] [quick_game] = false (string) 16:39:17.859 [Lua] [unique_server_name] = Extradaemon (string) 16:39:17.859 [Lua] [matchmaking] = true (string) 16:39:17.859 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.859 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.859 [Lua] [mechanism] = adventure (string) 16:39:17.859 [Lua] [player_slot_5] = 110000102fb1618:1 (string) 16:39:17.859 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.859 [Lua] [weave_name] = false (string) 16:39:17.859 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.859 [Lua] [eac_authorized] = true (string) 16:39:17.859 [Lua] 16:39:17.859 [Lua] =======================Found valid lobby! 16:39:17.859 [Lua] 16:39:17.859 [Lua] [twitch_enabled] = false (string) 16:39:17.859 [Lua] [power_level] = 765 (string) 16:39:17.859 [Lua] [id] = 186000001b28da3 (string) 16:39:17.859 [Lua] [num_players] = 2 (string) 16:39:17.859 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.859 [Lua] [host] = 1100001033057dc (string) 16:39:17.859 [Lua] [time_of_search] = 1606580996 (string) 16:39:17.859 [Lua] [game_mode] = 2 (string) 16:39:17.859 [Lua] [is_private] = false (string) 16:39:17.859 [Lua] [level_key] = dlc_bastion (string) 16:39:17.859 [Lua] [name] = Lobby 186000001b28da3 (string) 16:39:17.859 [Lua] [country_code] = ES (string) 16:39:17.859 [Lua] [difficulty] = hardest (string) 16:39:17.859 [Lua] [match_started] = true (string) 16:39:17.859 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:17.859 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.859 [Lua] [quick_game] = true (string) 16:39:17.859 [Lua] [unique_server_name] = Ains (string) 16:39:17.859 [Lua] [matchmaking] = true (string) 16:39:17.859 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.859 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.859 [Lua] [mechanism] = adventure (string) 16:39:17.859 [Lua] [player_slot_5] = 1100001015d4304:1 (string) 16:39:17.859 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.859 [Lua] [weave_name] = false (string) 16:39:17.859 [Lua] [player_slot_3] = 1100001033057dc:1 (string) 16:39:17.859 [Lua] [eac_authorized] = true (string) 16:39:17.859 [Lua] 16:39:17.859 [Lua] =======================Found valid lobby! 16:39:17.860 [Lua] 16:39:17.860 [Lua] [twitch_enabled] = false (string) 16:39:17.860 [Lua] [power_level] = 835 (string) 16:39:17.860 [Lua] [id] = 186000001b16503 (string) 16:39:17.860 [Lua] [num_players] = 3 (string) 16:39:17.860 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.860 [Lua] [host] = 1100001038d4449 (string) 16:39:17.860 [Lua] [time_of_search] = 1606579299 (string) 16:39:17.860 [Lua] [game_mode] = 2 (string) 16:39:17.860 [Lua] [is_private] = false (string) 16:39:17.860 [Lua] [level_key] = dlc_bogenhafen_city (string) 16:39:17.860 [Lua] [name] = Lobby 186000001b16503 (string) 16:39:17.860 [Lua] [country_code] = GB (string) 16:39:17.860 [Lua] [difficulty] = hardest (string) 16:39:17.860 [Lua] [match_started] = true (string) 16:39:17.860 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 16:39:17.860 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.860 [Lua] [quick_game] = true (string) 16:39:17.860 [Lua] [unique_server_name] = Roxolan (string) 16:39:17.860 [Lua] [matchmaking] = true (string) 16:39:17.860 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.860 [Lua] [player_slot_4] = 110000104e53a7a:1 (string) 16:39:17.860 [Lua] [mechanism] = adventure (string) 16:39:17.860 [Lua] [player_slot_5] = 1100001038d4449:1 (string) 16:39:17.860 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.860 [Lua] [weave_name] = false (string) 16:39:17.860 [Lua] [player_slot_3] = 11000010a2b17cf:1 (string) 16:39:17.860 [Lua] [eac_authorized] = true (string) 16:39:17.860 [Lua] 16:39:17.860 [Lua] =======================Found valid lobby! 16:39:17.861 [Lua] 16:39:17.861 [Lua] [twitch_enabled] = false (string) 16:39:17.861 [Lua] [power_level] = 827 (string) 16:39:17.861 [Lua] [id] = 186000001b1fb49 (string) 16:39:17.861 [Lua] [num_players] = 3 (string) 16:39:17.861 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.861 [Lua] [host] = 110000100ea0643 (string) 16:39:17.861 [Lua] [game_mode] = 2 (string) 16:39:17.861 [Lua] [is_private] = false (string) 16:39:17.861 [Lua] [level_key] = dlc_portals (string) 16:39:17.861 [Lua] [name] = Lobby 186000001b1fb49 (string) 16:39:17.861 [Lua] [country_code] = GB (string) 16:39:17.861 [Lua] [difficulty] = harder (string) 16:39:17.861 [Lua] [match_started] = true (string) 16:39:17.861 [Lua] [selected_level_key] = dlc_portals (string) 16:39:17.861 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.861 [Lua] [quick_game] = true (string) 16:39:17.861 [Lua] [unique_server_name] = Cell (string) 16:39:17.861 [Lua] [matchmaking] = true (string) 16:39:17.861 [Lua] [player_slot_1] = 11000010349b912:1 (string) 16:39:17.861 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.861 [Lua] [mechanism] = adventure (string) 16:39:17.861 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.861 [Lua] [player_slot_2] = 110000101cf892a:1 (string) 16:39:17.861 [Lua] [weave_name] = false (string) 16:39:17.861 [Lua] [player_slot_3] = 110000100ea0643:1 (string) 16:39:17.861 [Lua] [eac_authorized] = true (string) 16:39:17.861 [Lua] 16:39:17.861 [Lua] =======================Found valid lobby! 16:39:17.861 [Lua] 16:39:17.861 [Lua] [twitch_enabled] = false (string) 16:39:17.861 [Lua] [power_level] = 835 (string) 16:39:17.861 [Lua] [id] = 186000001b0902f (string) 16:39:17.861 [Lua] [num_players] = 2 (string) 16:39:17.861 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.861 [Lua] [host] = 11000010617faa1 (string) 16:39:17.861 [Lua] [game_mode] = 2 (string) 16:39:17.861 [Lua] [is_private] = false (string) 16:39:17.861 [Lua] [level_key] = crater (string) 16:39:17.861 [Lua] [name] = Lobby 186000001b0902f (string) 16:39:17.861 [Lua] [country_code] = GB (string) 16:39:17.861 [Lua] [difficulty] = hardest (string) 16:39:17.861 [Lua] [match_started] = true (string) 16:39:17.861 [Lua] [selected_level_key] = crater (string) 16:39:17.861 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.861 [Lua] [quick_game] = true (string) 16:39:17.861 [Lua] [unique_server_name] = Commander Squiggles (string) 16:39:17.861 [Lua] [matchmaking] = true (string) 16:39:17.861 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.861 [Lua] [player_slot_4] = 11000010617faa1:1 (string) 16:39:17.861 [Lua] [mechanism] = adventure (string) 16:39:17.861 [Lua] [player_slot_5] = 1100001131acc42:1 (string) 16:39:17.861 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.861 [Lua] [weave_name] = false (string) 16:39:17.861 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.861 [Lua] [eac_authorized] = true (string) 16:39:17.861 [Lua] 16:39:17.861 [Lua] =======================Found valid lobby! 16:39:17.862 [Lua] 16:39:17.862 [Lua] [twitch_enabled] = false (string) 16:39:17.862 [Lua] [power_level] = 744 (string) 16:39:17.862 [Lua] [id] = 186000001b14ac9 (string) 16:39:17.862 [Lua] [num_players] = 2 (string) 16:39:17.862 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.862 [Lua] [host] = 1100001032a83d1 (string) 16:39:17.862 [Lua] [game_mode] = 6 (string) 16:39:17.862 [Lua] [is_private] = false (string) 16:39:17.862 [Lua] [level_key] = dlc_portals (string) 16:39:17.862 [Lua] [name] = Lobby 186000001b14ac9 (string) 16:39:17.862 [Lua] [country_code] = GB (string) 16:39:17.862 [Lua] [difficulty] = hard (string) 16:39:17.862 [Lua] [match_started] = true (string) 16:39:17.862 [Lua] [selected_level_key] = dlc_portals (string) 16:39:17.862 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.862 [Lua] [quick_game] = false (string) 16:39:17.862 [Lua] [unique_server_name] = ჲ𝔪𝔢𝔤𝔞 (string) 16:39:17.862 [Lua] [matchmaking] = true (string) 16:39:17.862 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.862 [Lua] [player_slot_4] = 1100001032a83d1:1 (string) 16:39:17.862 [Lua] [mechanism] = adventure (string) 16:39:17.862 [Lua] [player_slot_5] = 110000102c809e3:1 (string) 16:39:17.862 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.862 [Lua] [weave_name] = false (string) 16:39:17.862 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.862 [Lua] [eac_authorized] = true (string) 16:39:17.862 [Lua] 16:39:17.862 [Lua] =======================Found valid lobby! 16:39:17.863 [Lua] 16:39:17.863 [Lua] [twitch_enabled] = false (string) 16:39:17.863 [Lua] [power_level] = 765 (string) 16:39:17.863 [Lua] [id] = 186000001b12646 (string) 16:39:17.863 [Lua] [num_players] = 2 (string) 16:39:17.863 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.863 [Lua] [host] = 1100001031c1313 (string) 16:39:17.863 [Lua] [time_of_search] = 1606580889 (string) 16:39:17.863 [Lua] [game_mode] = 2 (string) 16:39:17.863 [Lua] [is_private] = false (string) 16:39:17.863 [Lua] [level_key] = ussingen (string) 16:39:17.863 [Lua] [name] = Lobby 186000001b12646 (string) 16:39:17.863 [Lua] [country_code] = GB (string) 16:39:17.863 [Lua] [difficulty] = harder (string) 16:39:17.863 [Lua] [match_started] = true (string) 16:39:17.863 [Lua] [selected_level_key] = ussingen (string) 16:39:17.863 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.863 [Lua] [quick_game] = true (string) 16:39:17.863 [Lua] [unique_server_name] = Kais_Coteaz (string) 16:39:17.863 [Lua] [matchmaking] = true (string) 16:39:17.863 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.863 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.863 [Lua] [mechanism] = adventure (string) 16:39:17.863 [Lua] [player_slot_5] = 11000010397e54e:1 (string) 16:39:17.863 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.863 [Lua] [weave_name] = false (string) 16:39:17.863 [Lua] [player_slot_3] = 1100001031c1313:1 (string) 16:39:17.863 [Lua] [eac_authorized] = true (string) 16:39:17.863 [Lua] 16:39:17.863 [Lua] =======================Found valid lobby! 16:39:17.863 [Lua] 16:39:17.863 [Lua] [twitch_enabled] = false (string) 16:39:17.863 [Lua] [power_level] = 444 (string) 16:39:17.863 [Lua] [id] = 186000001b27e06 (string) 16:39:17.863 [Lua] [num_players] = 3 (string) 16:39:17.863 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.863 [Lua] [host] = 110000107509c77 (string) 16:39:17.863 [Lua] [time_of_search] = 1606580997 (string) 16:39:17.863 [Lua] [game_mode] = 2 (string) 16:39:17.863 [Lua] [is_private] = false (string) 16:39:17.863 [Lua] [level_key] = farmlands (string) 16:39:17.863 [Lua] [name] = Lobby 186000001b27e06 (string) 16:39:17.863 [Lua] [country_code] = GB (string) 16:39:17.863 [Lua] [difficulty] = normal (string) 16:39:17.863 [Lua] [match_started] = true (string) 16:39:17.863 [Lua] [selected_level_key] = farmlands (string) 16:39:17.863 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.863 [Lua] [quick_game] = true (string) 16:39:17.863 [Lua] [unique_server_name] = monkeyonabik (string) 16:39:17.863 [Lua] [matchmaking] = true (string) 16:39:17.863 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.863 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.863 [Lua] [mechanism] = adventure (string) 16:39:17.863 [Lua] [player_slot_5] = 11000010471a73d:1 (string) 16:39:17.863 [Lua] [player_slot_2] = 11000010312b9a5:1 (string) 16:39:17.863 [Lua] [weave_name] = false (string) 16:39:17.863 [Lua] [player_slot_3] = 110000107509c77:1 (string) 16:39:17.863 [Lua] [eac_authorized] = true (string) 16:39:17.863 [Lua] 16:39:17.863 [Lua] =======================Found valid lobby! 16:39:17.864 [Lua] 16:39:17.864 [Lua] [twitch_enabled] = false (string) 16:39:17.864 [Lua] [power_level] = 503 (string) 16:39:17.864 [Lua] [id] = 186000001b18ddd (string) 16:39:17.864 [Lua] [num_players] = 3 (string) 16:39:17.864 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.864 [Lua] [host] = 11000010165e000 (string) 16:39:17.864 [Lua] [game_mode] = 2 (string) 16:39:17.864 [Lua] [is_private] = false (string) 16:39:17.864 [Lua] [level_key] = nurgle (string) 16:39:17.864 [Lua] [name] = Lobby 186000001b18ddd (string) 16:39:17.864 [Lua] [country_code] = GB (string) 16:39:17.864 [Lua] [difficulty] = hard (string) 16:39:17.864 [Lua] [match_started] = true (string) 16:39:17.864 [Lua] [selected_level_key] = nurgle (string) 16:39:17.864 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.864 [Lua] [quick_game] = true (string) 16:39:17.864 [Lua] [unique_server_name] = Hmm (string) 16:39:17.864 [Lua] [matchmaking] = true (string) 16:39:17.864 [Lua] [player_slot_1] = 110000102ee61ee:1 (string) 16:39:17.864 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.864 [Lua] [mechanism] = adventure (string) 16:39:17.864 [Lua] [player_slot_5] = 11000010165e000:1 (string) 16:39:17.864 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.864 [Lua] [weave_name] = false (string) 16:39:17.864 [Lua] [player_slot_3] = 110000106d81f7e:1 (string) 16:39:17.864 [Lua] [eac_authorized] = true (string) 16:39:17.864 [Lua] 16:39:17.864 [Lua] =======================Found valid lobby! 16:39:17.865 [Lua] 16:39:17.865 [Lua] [twitch_enabled] = false (string) 16:39:17.865 [Lua] [power_level] = 835 (string) 16:39:17.865 [Lua] [id] = 186000001b20eca (string) 16:39:17.865 [Lua] [num_players] = 1 (string) 16:39:17.865 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.865 [Lua] [host] = 110000103ba1da7 (string) 16:39:17.865 [Lua] [time_of_search] = 1606580192 (string) 16:39:17.865 [Lua] [game_mode] = 2 (string) 16:39:17.865 [Lua] [is_private] = false (string) 16:39:17.865 [Lua] [level_key] = skaven_stronghold (string) 16:39:17.865 [Lua] [name] = Lobby 186000001b20eca (string) 16:39:17.865 [Lua] [country_code] = GB (string) 16:39:17.865 [Lua] [difficulty] = hard (string) 16:39:17.865 [Lua] [match_started] = true (string) 16:39:17.865 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:17.865 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.865 [Lua] [quick_game] = true (string) 16:39:17.865 [Lua] [unique_server_name] = Mr Adventurer (string) 16:39:17.865 [Lua] [matchmaking] = true (string) 16:39:17.865 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.865 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.865 [Lua] [mechanism] = adventure (string) 16:39:17.865 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.865 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.865 [Lua] [weave_name] = false (string) 16:39:17.865 [Lua] [player_slot_3] = 110000103ba1da7:1 (string) 16:39:17.865 [Lua] [eac_authorized] = true (string) 16:39:17.865 [Lua] 16:39:17.865 [Lua] =======================Found valid lobby! 16:39:17.865 [Lua] 16:39:17.865 [Lua] [twitch_enabled] = false (string) 16:39:17.865 [Lua] [power_level] = 556 (string) 16:39:17.865 [Lua] [id] = 186000001aec1c4 (string) 16:39:17.865 [Lua] [num_players] = 3 (string) 16:39:17.865 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.865 [Lua] [host] = 11000013eedf832 (string) 16:39:17.865 [Lua] [game_mode] = 2 (string) 16:39:17.865 [Lua] [is_private] = false (string) 16:39:17.865 [Lua] [level_key] = military (string) 16:39:17.865 [Lua] [name] = Lobby 186000001aec1c4 (string) 16:39:17.865 [Lua] [country_code] = GB (string) 16:39:17.865 [Lua] [difficulty] = hard (string) 16:39:17.865 [Lua] [match_started] = true (string) 16:39:17.865 [Lua] [selected_level_key] = military (string) 16:39:17.865 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.865 [Lua] [quick_game] = true (string) 16:39:17.865 [Lua] [unique_server_name] = Dougielando (string) 16:39:17.865 [Lua] [matchmaking] = true (string) 16:39:17.865 [Lua] [player_slot_1] = 110000107a48a5d:1 (string) 16:39:17.865 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.865 [Lua] [mechanism] = adventure (string) 16:39:17.865 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.865 [Lua] [player_slot_2] = 11000013eedf832:1 (string) 16:39:17.865 [Lua] [weave_name] = false (string) 16:39:17.865 [Lua] [player_slot_3] = 1100001009c9a4e:1 (string) 16:39:17.865 [Lua] [eac_authorized] = true (string) 16:39:17.865 [Lua] 16:39:17.865 [Lua] =======================Found valid lobby! 16:39:17.866 [Lua] 16:39:17.866 [Lua] [twitch_enabled] = false (string) 16:39:17.866 [Lua] [power_level] = 801 (string) 16:39:17.866 [Lua] [id] = 186000001b24f74 (string) 16:39:17.866 [Lua] [num_players] = 3 (string) 16:39:17.866 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.866 [Lua] [host] = 110000103425170 (string) 16:39:17.866 [Lua] [game_mode] = 2 (string) 16:39:17.866 [Lua] [is_private] = false (string) 16:39:17.866 [Lua] [current_level_key] = inn_level (string) 16:39:17.866 [Lua] [name] = Lobby 186000001b24f74 (string) 16:39:17.866 [Lua] [level_key] = military (string) 16:39:17.866 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.866 [Lua] [difficulty] = hardest (string) 16:39:17.866 [Lua] [match_started] = true (string) 16:39:17.866 [Lua] [selected_level_key] = military (string) 16:39:17.866 [Lua] [weave_name] = false (string) 16:39:17.866 [Lua] [quick_game] = true (string) 16:39:17.866 [Lua] [country_code] = ES (string) 16:39:17.866 [Lua] [matchmaking] = true (string) 16:39:17.866 [Lua] [mechanism] = adventure (string) 16:39:17.866 [Lua] [player_slot_4] = 110000102dc5cfa:1 (string) 16:39:17.866 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.866 [Lua] [player_slot_5] = 110000103425170:1 (string) 16:39:17.866 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.866 [Lua] [unique_server_name] = Dr.Xance (string) 16:39:17.866 [Lua] [player_slot_3] = 110000105dd1dc7:1 (string) 16:39:17.866 [Lua] [eac_authorized] = true (string) 16:39:17.866 [Lua] 16:39:17.866 [Lua] =======================Found valid lobby! 16:39:17.867 [Lua] 16:39:17.867 [Lua] [twitch_enabled] = false (string) 16:39:17.867 [Lua] [power_level] = 725 (string) 16:39:17.867 [Lua] [id] = 186000001b19f62 (string) 16:39:17.867 [Lua] [num_players] = 3 (string) 16:39:17.867 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.867 [Lua] [host] = 1100001121382e9 (string) 16:39:17.867 [Lua] [game_mode] = 2 (string) 16:39:17.867 [Lua] [is_private] = false (string) 16:39:17.867 [Lua] [level_key] = dlc_portals (string) 16:39:17.867 [Lua] [name] = Lobby 186000001b19f62 (string) 16:39:17.867 [Lua] [country_code] = GB (string) 16:39:17.867 [Lua] [difficulty] = hard (string) 16:39:17.867 [Lua] [match_started] = true (string) 16:39:17.867 [Lua] [selected_level_key] = dlc_portals (string) 16:39:17.867 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.867 [Lua] [quick_game] = true (string) 16:39:17.867 [Lua] [unique_server_name] = myatt_blizzard (string) 16:39:17.867 [Lua] [matchmaking] = true (string) 16:39:17.867 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.867 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.867 [Lua] [mechanism] = adventure (string) 16:39:17.867 [Lua] [player_slot_5] = 110000104f4c5d7:1 (string) 16:39:17.867 [Lua] [player_slot_2] = 110000104458ed8:1 (string) 16:39:17.867 [Lua] [weave_name] = false (string) 16:39:17.867 [Lua] [player_slot_3] = 1100001121382e9:1 (string) 16:39:17.867 [Lua] [eac_authorized] = true (string) 16:39:17.867 [Lua] 16:39:17.867 [Lua] =======================Found valid lobby! 16:39:17.867 [Lua] 16:39:17.867 [Lua] [twitch_enabled] = false (string) 16:39:17.867 [Lua] [power_level] = 671 (string) 16:39:17.867 [Lua] [id] = 186000001a75add (string) 16:39:17.867 [Lua] [num_players] = 2 (string) 16:39:17.867 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.867 [Lua] [host] = 11000010284aac6 (string) 16:39:17.867 [Lua] [game_mode] = 2 (string) 16:39:17.867 [Lua] [is_private] = false (string) 16:39:17.867 [Lua] [level_key] = dlc_bogenhafen_city (string) 16:39:17.867 [Lua] [name] = Lobby 186000001a75add (string) 16:39:17.867 [Lua] [country_code] = GB (string) 16:39:17.868 [Lua] [difficulty] = hard (string) 16:39:17.868 [Lua] [match_started] = true (string) 16:39:17.868 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 16:39:17.868 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.868 [Lua] [quick_game] = false (string) 16:39:17.868 [Lua] [unique_server_name] = Herrstarr^ (string) 16:39:17.868 [Lua] [matchmaking] = true (string) 16:39:17.868 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.868 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.868 [Lua] [mechanism] = adventure (string) 16:39:17.868 [Lua] [player_slot_5] = 1100001035cb04f:1 (string) 16:39:17.868 [Lua] [player_slot_2] = 11000010284aac6:1 (string) 16:39:17.868 [Lua] [weave_name] = false (string) 16:39:17.868 [Lua] [player_slot_3] = 110000102d256f1:1 (string) 16:39:17.868 [Lua] [eac_authorized] = true (string) 16:39:17.868 [Lua] 16:39:17.868 [Lua] =======================Found valid lobby! 16:39:17.868 [Lua] 16:39:17.868 [Lua] [twitch_enabled] = false (string) 16:39:17.868 [Lua] [power_level] = 407 (string) 16:39:17.868 [Lua] [id] = 186000001b0778b (string) 16:39:17.868 [Lua] [num_players] = 3 (string) 16:39:17.868 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.868 [Lua] [host] = 110000100f0b57c (string) 16:39:17.868 [Lua] [game_mode] = 2 (string) 16:39:17.868 [Lua] [is_private] = false (string) 16:39:17.868 [Lua] [level_key] = nurgle (string) 16:39:17.868 [Lua] [name] = Lobby 186000001b0778b (string) 16:39:17.868 [Lua] [country_code] = GB (string) 16:39:17.868 [Lua] [difficulty] = normal (string) 16:39:17.868 [Lua] [match_started] = true (string) 16:39:17.868 [Lua] [selected_level_key] = nurgle (string) 16:39:17.868 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.868 [Lua] [quick_game] = false (string) 16:39:17.868 [Lua] [unique_server_name] = Elliott (string) 16:39:17.868 [Lua] [matchmaking] = true (string) 16:39:17.868 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.868 [Lua] [player_slot_4] = 110000102b17a21:1 (string) 16:39:17.868 [Lua] [mechanism] = adventure (string) 16:39:17.868 [Lua] [player_slot_5] = 110000100f0b57c:1 (string) 16:39:17.868 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.868 [Lua] [weave_name] = false (string) 16:39:17.868 [Lua] [player_slot_3] = 1100001416ab717:1 (string) 16:39:17.868 [Lua] [eac_authorized] = true (string) 16:39:17.868 [Lua] 16:39:17.868 [Lua] =======================Found valid lobby! 16:39:17.869 [Lua] 16:39:17.869 [Lua] [twitch_enabled] = false (string) 16:39:17.869 [Lua] [power_level] = 394 (string) 16:39:17.869 [Lua] [id] = 186000001b1dd8a (string) 16:39:17.869 [Lua] [num_players] = 1 (string) 16:39:17.869 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.869 [Lua] [host] = 11000011803b3bc (string) 16:39:17.869 [Lua] [time_of_search] = 1606581122 (string) 16:39:17.869 [Lua] [game_mode] = 2 (string) 16:39:17.869 [Lua] [is_private] = false (string) 16:39:17.869 [Lua] [level_key] = skaven_stronghold (string) 16:39:17.869 [Lua] [name] = Lobby 186000001b1dd8a (string) 16:39:17.869 [Lua] [country_code] = GB (string) 16:39:17.869 [Lua] [difficulty] = normal (string) 16:39:17.869 [Lua] [match_started] = true (string) 16:39:17.869 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:17.869 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.869 [Lua] [quick_game] = false (string) 16:39:17.869 [Lua] [unique_server_name] = rdr-spaceman (string) 16:39:17.869 [Lua] [matchmaking] = true (string) 16:39:17.869 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.869 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.869 [Lua] [mechanism] = adventure (string) 16:39:17.869 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.869 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.869 [Lua] [weave_name] = false (string) 16:39:17.869 [Lua] [player_slot_3] = 11000011803b3bc:1 (string) 16:39:17.869 [Lua] [eac_authorized] = true (string) 16:39:17.869 [Lua] 16:39:17.869 [Lua] =======================Found valid lobby! 16:39:17.870 [Lua] 16:39:17.870 [Lua] [twitch_enabled] = false (string) 16:39:17.870 [Lua] [power_level] = 275 (string) 16:39:17.870 [Lua] [id] = 186000001aee3ba (string) 16:39:17.870 [Lua] [num_players] = 1 (string) 16:39:17.870 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.870 [Lua] [host] = 110000100a72da9 (string) 16:39:17.870 [Lua] [time_of_search] = 1606580890 (string) 16:39:17.870 [Lua] [game_mode] = 9 (string) 16:39:17.870 [Lua] [is_private] = false (string) 16:39:17.870 [Lua] [unique_server_name] = Horseflesh (string) 16:39:17.870 [Lua] [name] = Lobby 186000001aee3ba (string) 16:39:17.870 [Lua] [country_code] = GB (string) 16:39:17.870 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.870 [Lua] [difficulty] = hard (string) 16:39:17.870 [Lua] [match_started] = true (string) 16:39:17.870 [Lua] [selected_level_key] = dlc_scorpion_pit_death (string) 16:39:17.870 [Lua] [weave_index] = 73 (string) 16:39:17.870 [Lua] [quick_game] = true (string) 16:39:17.870 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.870 [Lua] [matchmaking] = true (string) 16:39:17.870 [Lua] [mechanism] = adventure (string) 16:39:17.870 [Lua] [player_slot_4] = 110000100a72da9:1 (string) 16:39:17.870 [Lua] [level_key] = dlc_scorpion_pit_death (string) 16:39:17.870 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.870 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.870 [Lua] [weave_name] = weave_73 (string) 16:39:17.870 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.870 [Lua] [eac_authorized] = true (string) 16:39:17.870 [Lua] 16:39:17.870 [Lua] =======================Found valid lobby! 16:39:17.870 [Lua] 16:39:17.870 [Lua] [twitch_enabled] = false (string) 16:39:17.870 [Lua] [power_level] = 562 (string) 16:39:17.870 [Lua] [id] = 186000001b29bea (string) 16:39:17.870 [Lua] [num_players] = 1 (string) 16:39:17.870 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.870 [Lua] [host] = 110000103510973 (string) 16:39:17.870 [Lua] [time_of_search] = 1606581267 (string) 16:39:17.870 [Lua] [game_mode] = 2 (string) 16:39:17.870 [Lua] [is_private] = false (string) 16:39:17.870 [Lua] [current_level_key] = inn_level (string) 16:39:17.870 [Lua] [name] = Lobby 186000001b29bea (string) 16:39:17.870 [Lua] [level_key] = dlc_castle (string) 16:39:17.870 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.870 [Lua] [difficulty] = hard (string) 16:39:17.870 [Lua] [match_started] = true (string) 16:39:17.870 [Lua] [selected_level_key] = dlc_castle (string) 16:39:17.870 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.870 [Lua] [quick_game] = true (string) 16:39:17.870 [Lua] [unique_server_name] = Otherguy (string) 16:39:17.870 [Lua] [matchmaking] = true (string) 16:39:17.870 [Lua] [mechanism] = adventure (string) 16:39:17.870 [Lua] [country_code] = DE (string) 16:39:17.870 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.870 [Lua] [player_slot_5] = 110000103510973:1 (string) 16:39:17.870 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.870 [Lua] [weave_name] = false (string) 16:39:17.870 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.870 [Lua] [eac_authorized] = true (string) 16:39:17.870 [Lua] 16:39:17.870 [Lua] =======================Found valid lobby! 16:39:17.871 [Lua] 16:39:17.871 [Lua] [twitch_enabled] = false (string) 16:39:17.871 [Lua] [power_level] = 730 (string) 16:39:17.871 [Lua] [id] = 186000001b099d7 (string) 16:39:17.871 [Lua] [num_players] = 3 (string) 16:39:17.871 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.871 [Lua] [host] = 110000103f48bab (string) 16:39:17.871 [Lua] [time_of_search] = 1606578972 (string) 16:39:17.871 [Lua] [game_mode] = 2 (string) 16:39:17.871 [Lua] [is_private] = false (string) 16:39:17.871 [Lua] [level_key] = dlc_castle (string) 16:39:17.871 [Lua] [name] = Lobby 186000001b099d7 (string) 16:39:17.871 [Lua] [country_code] = DE (string) 16:39:17.871 [Lua] [difficulty] = harder (string) 16:39:17.871 [Lua] [match_started] = true (string) 16:39:17.871 [Lua] [selected_level_key] = dlc_castle (string) 16:39:17.871 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.871 [Lua] [quick_game] = false (string) 16:39:17.871 [Lua] [unique_server_name] = Kerigolas (string) 16:39:17.871 [Lua] [matchmaking] = true (string) 16:39:17.871 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.871 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.871 [Lua] [mechanism] = adventure (string) 16:39:17.871 [Lua] [player_slot_5] = 110000103f48bab:1 (string) 16:39:17.871 [Lua] [player_slot_2] = 110000109404824:1 (string) 16:39:17.871 [Lua] [weave_name] = false (string) 16:39:17.871 [Lua] [player_slot_3] = 110000106bff76b:1 (string) 16:39:17.871 [Lua] [eac_authorized] = true (string) 16:39:17.871 [Lua] 16:39:17.871 [Lua] =======================Found valid lobby! 16:39:17.872 [Lua] 16:39:17.872 [Lua] [twitch_enabled] = false (string) 16:39:17.872 [Lua] [power_level] = 656 (string) 16:39:17.872 [Lua] [id] = 186000001ac2e21 (string) 16:39:17.872 [Lua] [num_players] = 3 (string) 16:39:17.872 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.872 [Lua] [host] = 110000137a3ecd4 (string) 16:39:17.872 [Lua] [game_mode] = 6 (string) 16:39:17.872 [Lua] [is_private] = false (string) 16:39:17.872 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:17.872 [Lua] [name] = Lobby 186000001ac2e21 (string) 16:39:17.872 [Lua] [country_code] = DE (string) 16:39:17.872 [Lua] [difficulty] = hard (string) 16:39:17.872 [Lua] [match_started] = true (string) 16:39:17.872 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:17.872 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.872 [Lua] [quick_game] = false (string) 16:39:17.872 [Lua] [unique_server_name] = H1ddeN (string) 16:39:17.872 [Lua] [matchmaking] = true (string) 16:39:17.872 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.872 [Lua] [player_slot_4] = 110000137a3ecd4:1 (string) 16:39:17.872 [Lua] [mechanism] = adventure (string) 16:39:17.872 [Lua] [player_slot_5] = 11000010c4b403c:1 (string) 16:39:17.872 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.872 [Lua] [weave_name] = false (string) 16:39:17.872 [Lua] [player_slot_3] = 110000135c32999:1 (string) 16:39:17.872 [Lua] [eac_authorized] = true (string) 16:39:17.872 [Lua] 16:39:17.872 [Lua] =======================Found valid lobby! 16:39:17.873 [Lua] 16:39:17.873 [Lua] [twitch_enabled] = false (string) 16:39:17.873 [Lua] [power_level] = 778 (string) 16:39:17.873 [Lua] [id] = 186000001b2735e (string) 16:39:17.873 [Lua] [num_players] = 3 (string) 16:39:17.873 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.873 [Lua] [host] = 1100001083c70ea (string) 16:39:17.873 [Lua] [game_mode] = 2 (string) 16:39:17.873 [Lua] [is_private] = false (string) 16:39:17.873 [Lua] [level_key] = skaven_stronghold (string) 16:39:17.873 [Lua] [name] = Lobby 186000001b2735e (string) 16:39:17.873 [Lua] [country_code] = DE (string) 16:39:17.873 [Lua] [difficulty] = hardest (string) 16:39:17.873 [Lua] [match_started] = true (string) 16:39:17.873 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:17.873 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.873 [Lua] [quick_game] = false (string) 16:39:17.873 [Lua] [unique_server_name] = ★-Lilith-★ (string) 16:39:17.873 [Lua] [matchmaking] = true (string) 16:39:17.873 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.873 [Lua] [player_slot_4] = 1100001083c70ea:1 (string) 16:39:17.873 [Lua] [mechanism] = adventure (string) 16:39:17.873 [Lua] [player_slot_5] = 110000116f2bf72:1 (string) 16:39:17.873 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.873 [Lua] [weave_name] = false (string) 16:39:17.873 [Lua] [player_slot_3] = 110000105cd7d4a:1 (string) 16:39:17.873 [Lua] [eac_authorized] = true (string) 16:39:17.873 [Lua] 16:39:17.873 [Lua] =======================Found valid lobby! 16:39:17.873 [Lua] 16:39:17.873 [Lua] [twitch_enabled] = false (string) 16:39:17.873 [Lua] [power_level] = 527 (string) 16:39:17.873 [Lua] [id] = 186000001b22f8b (string) 16:39:17.873 [Lua] [num_players] = 1 (string) 16:39:17.873 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.873 [Lua] [host] = 11000010395e876 (string) 16:39:17.873 [Lua] [time_of_search] = 1606580592 (string) 16:39:17.873 [Lua] [game_mode] = 2 (string) 16:39:17.873 [Lua] [is_private] = false (string) 16:39:17.873 [Lua] [level_key] = ussingen (string) 16:39:17.873 [Lua] [name] = Lobby 186000001b22f8b (string) 16:39:17.873 [Lua] [country_code] = DE (string) 16:39:17.873 [Lua] [difficulty] = hard (string) 16:39:17.873 [Lua] [match_started] = true (string) 16:39:17.873 [Lua] [selected_level_key] = ussingen (string) 16:39:17.873 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.873 [Lua] [quick_game] = false (string) 16:39:17.873 [Lua] [unique_server_name] = DeepMind (string) 16:39:17.873 [Lua] [matchmaking] = true (string) 16:39:17.873 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.873 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.873 [Lua] [mechanism] = adventure (string) 16:39:17.873 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.873 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.873 [Lua] [weave_name] = false (string) 16:39:17.873 [Lua] [player_slot_3] = 11000010395e876:1 (string) 16:39:17.873 [Lua] [eac_authorized] = true (string) 16:39:17.873 [Lua] 16:39:17.873 [Lua] =======================Found valid lobby! 16:39:17.874 [Lua] 16:39:17.874 [Lua] [twitch_enabled] = false (string) 16:39:17.874 [Lua] [power_level] = 575 (string) 16:39:17.874 [Lua] [id] = 186000001b07c30 (string) 16:39:17.874 [Lua] [num_players] = 3 (string) 16:39:17.874 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.874 [Lua] [host] = 11000010aeb6900 (string) 16:39:17.874 [Lua] [time_of_search] = 1606578617 (string) 16:39:17.874 [Lua] [game_mode] = 1 (string) 16:39:17.874 [Lua] [is_private] = false (string) 16:39:17.874 [Lua] [level_key] = inn_level (string) 16:39:17.874 [Lua] [name] = Lobby 186000001b07c30 (string) 16:39:17.874 [Lua] [country_code] = DE (string) 16:39:17.874 [Lua] [difficulty] = harder (string) 16:39:17.874 [Lua] [match_started] = true (string) 16:39:17.874 [Lua] [selected_level_key] = inn_level (string) 16:39:17.874 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.874 [Lua] [quick_game] = true (string) 16:39:17.874 [Lua] [unique_server_name] = LoftFives (string) 16:39:17.874 [Lua] [matchmaking] = true (string) 16:39:17.874 [Lua] [player_slot_1] = 11000010aeb6900:1 (string) 16:39:17.874 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.874 [Lua] [mechanism] = adventure (string) 16:39:17.874 [Lua] [player_slot_5] = 11000011b4be23e:1 (string) 16:39:17.874 [Lua] [player_slot_2] = 110000102b6477c:1 (string) 16:39:17.874 [Lua] [weave_name] = false (string) 16:39:17.874 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.874 [Lua] [eac_authorized] = true (string) 16:39:17.874 [Lua] 16:39:17.874 [Lua] =======================Found valid lobby! 16:39:17.875 [Lua] 16:39:17.875 [Lua] [twitch_enabled] = false (string) 16:39:17.875 [Lua] [power_level] = 425 (string) 16:39:17.875 [Lua] [id] = 186000001b2be4f (string) 16:39:17.875 [Lua] [num_players] = 2 (string) 16:39:17.875 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.875 [Lua] [host] = 110000106751583 (string) 16:39:17.875 [Lua] [time_of_search] = 1606581255 (string) 16:39:17.875 [Lua] [game_mode] = 2 (string) 16:39:17.875 [Lua] [is_private] = false (string) 16:39:17.875 [Lua] [current_level_key] = inn_level (string) 16:39:17.875 [Lua] [name] = Lobby 186000001b2be4f (string) 16:39:17.875 [Lua] [level_key] = warcamp (string) 16:39:17.875 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.875 [Lua] [difficulty] = normal (string) 16:39:17.875 [Lua] [match_started] = true (string) 16:39:17.875 [Lua] [selected_level_key] = warcamp (string) 16:39:17.875 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.875 [Lua] [quick_game] = false (string) 16:39:17.875 [Lua] [unique_server_name] = superschnoofs (string) 16:39:17.875 [Lua] [matchmaking] = true (string) 16:39:17.875 [Lua] [mechanism] = adventure (string) 16:39:17.875 [Lua] [country_code] = DE (string) 16:39:17.875 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.875 [Lua] [player_slot_5] = 110000106751583:1 (string) 16:39:17.875 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.875 [Lua] [weave_name] = false (string) 16:39:17.875 [Lua] [player_slot_3] = 1100001126d44c8:1 (string) 16:39:17.875 [Lua] [eac_authorized] = true (string) 16:39:17.875 [Lua] 16:39:17.875 [Lua] =======================Found valid lobby! 16:39:17.875 [Lua] 16:39:17.875 [Lua] [twitch_enabled] = true (string) 16:39:17.875 [Lua] [power_level] = 835 (string) 16:39:17.875 [Lua] [id] = 186000001b0da32 (string) 16:39:17.875 [Lua] [num_players] = 2 (string) 16:39:17.875 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.875 [Lua] [host] = 1100001030f516e (string) 16:39:17.875 [Lua] [game_mode] = 2 (string) 16:39:17.875 [Lua] [is_private] = false (string) 16:39:17.875 [Lua] [level_key] = mines (string) 16:39:17.875 [Lua] [name] = Lobby 186000001b0da32 (string) 16:39:17.875 [Lua] [country_code] = DE (string) 16:39:17.875 [Lua] [difficulty] = hardest (string) 16:39:17.875 [Lua] [match_started] = true (string) 16:39:17.875 [Lua] [selected_level_key] = mines (string) 16:39:17.875 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.875 [Lua] [quick_game] = true (string) 16:39:17.875 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string) 16:39:17.875 [Lua] [matchmaking] = true (string) 16:39:17.875 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.875 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.875 [Lua] [mechanism] = adventure (string) 16:39:17.875 [Lua] [player_slot_5] = 1100001030f516e:1 (string) 16:39:17.875 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.875 [Lua] [weave_name] = false (string) 16:39:17.875 [Lua] [player_slot_3] = 11000010352ecf3:1 (string) 16:39:17.875 [Lua] [eac_authorized] = true (string) 16:39:17.875 [Lua] 16:39:17.875 [Lua] =======================Found valid lobby! 16:39:17.876 [Lua] 16:39:17.876 [Lua] [twitch_enabled] = false (string) 16:39:17.876 [Lua] [power_level] = 245 (string) 16:39:17.876 [Lua] [id] = 186000001b2cc99 (string) 16:39:17.876 [Lua] [num_players] = 3 (string) 16:39:17.876 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.876 [Lua] [host] = 11000010ce60133 (string) 16:39:17.876 [Lua] [time_of_search] = 1606581496 (string) 16:39:17.876 [Lua] [game_mode] = 1 (string) 16:39:17.876 [Lua] [is_private] = false (string) 16:39:17.876 [Lua] [level_key] = inn_level (string) 16:39:17.876 [Lua] [name] = Lobby 186000001b2cc99 (string) 16:39:17.876 [Lua] [country_code] = DE (string) 16:39:17.876 [Lua] [difficulty] = normal (string) 16:39:17.876 [Lua] [match_started] = true (string) 16:39:17.876 [Lua] [selected_level_key] = inn_level (string) 16:39:17.876 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.876 [Lua] [quick_game] = true (string) 16:39:17.876 [Lua] [unique_server_name] = michael.menial (string) 16:39:17.876 [Lua] [matchmaking] = true (string) 16:39:17.876 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.876 [Lua] [player_slot_4] = 11000010ce60133:1 (string) 16:39:17.876 [Lua] [mechanism] = adventure (string) 16:39:17.876 [Lua] [player_slot_5] = 11000010c66616f:1 (string) 16:39:17.876 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.876 [Lua] [weave_name] = false (string) 16:39:17.876 [Lua] [player_slot_3] = 110000132b73390:1 (string) 16:39:17.876 [Lua] [eac_authorized] = true (string) 16:39:17.876 [Lua] 16:39:17.876 [Lua] =======================Found valid lobby! 16:39:17.876 [Lua] 16:39:17.876 [Lua] [twitch_enabled] = false (string) 16:39:17.876 [Lua] [power_level] = 590 (string) 16:39:17.876 [Lua] [id] = 186000001b29f97 (string) 16:39:17.876 [Lua] [num_players] = 2 (string) 16:39:17.876 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.876 [Lua] [host] = 110000116afce59 (string) 16:39:17.876 [Lua] [game_mode] = 2 (string) 16:39:17.876 [Lua] [is_private] = false (string) 16:39:17.876 [Lua] [level_key] = crater (string) 16:39:17.876 [Lua] [name] = Lobby 186000001b29f97 (string) 16:39:17.876 [Lua] [country_code] = DE (string) 16:39:17.876 [Lua] [difficulty] = hard (string) 16:39:17.876 [Lua] [match_started] = true (string) 16:39:17.876 [Lua] [selected_level_key] = crater (string) 16:39:17.876 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.876 [Lua] [quick_game] = false (string) 16:39:17.876 [Lua] [unique_server_name] = GordonShumway83 (string) 16:39:17.876 [Lua] [matchmaking] = true (string) 16:39:17.876 [Lua] [player_slot_1] = 110000116afce59:1 (string) 16:39:17.876 [Lua] [player_slot_4] = 11000010564ad99:1 (string) 16:39:17.876 [Lua] [mechanism] = adventure (string) 16:39:17.876 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.876 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.876 [Lua] [weave_name] = false (string) 16:39:17.876 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.876 [Lua] [eac_authorized] = true (string) 16:39:17.876 [Lua] 16:39:17.876 [Lua] =======================Found valid lobby! 16:39:17.877 [Lua] 16:39:17.877 [Lua] [twitch_enabled] = false (string) 16:39:17.877 [Lua] [power_level] = 831 (string) 16:39:17.877 [Lua] [id] = 186000001b2e030 (string) 16:39:17.877 [Lua] [num_players] = 3 (string) 16:39:17.877 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.877 [Lua] [host] = 110000100973fa0 (string) 16:39:17.877 [Lua] [game_mode] = 1 (string) 16:39:17.877 [Lua] [is_private] = false (string) 16:39:17.877 [Lua] [current_level_key] = inn_level (string) 16:39:17.877 [Lua] [name] = Lobby 186000001b2e030 (string) 16:39:17.877 [Lua] [level_key] = inn_level (string) 16:39:17.877 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.877 [Lua] [difficulty] = hardest (string) 16:39:17.877 [Lua] [match_started] = true (string) 16:39:17.877 [Lua] [selected_level_key] = inn_level (string) 16:39:17.877 [Lua] [weave_name] = false (string) 16:39:17.877 [Lua] [quick_game] = true (string) 16:39:17.877 [Lua] [country_code] = DE (string) 16:39:17.877 [Lua] [matchmaking] = true (string) 16:39:17.877 [Lua] [mechanism] = adventure (string) 16:39:17.877 [Lua] [player_slot_4] = 110000108dba142:1 (string) 16:39:17.877 [Lua] [player_slot_1] = 110000100973fa0:1 (string) 16:39:17.877 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.877 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.877 [Lua] [unique_server_name] = Rage (string) 16:39:17.877 [Lua] [player_slot_3] = 110000117d23523:1 (string) 16:39:17.877 [Lua] [eac_authorized] = true (string) 16:39:17.877 [Lua] 16:39:17.877 [Lua] =======================Found valid lobby! 16:39:17.878 [Lua] 16:39:17.878 [Lua] [twitch_enabled] = false (string) 16:39:17.878 [Lua] [power_level] = 835 (string) 16:39:17.878 [Lua] [id] = 186000001b2570a (string) 16:39:17.878 [Lua] [num_players] = 1 (string) 16:39:17.878 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.878 [Lua] [host] = 1100001040fb1fc (string) 16:39:17.878 [Lua] [time_of_search] = 1606581111 (string) 16:39:17.878 [Lua] [game_mode] = 2 (string) 16:39:17.878 [Lua] [is_private] = false (string) 16:39:17.878 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:17.878 [Lua] [name] = Lobby 186000001b2570a (string) 16:39:17.878 [Lua] [country_code] = DE (string) 16:39:17.878 [Lua] [difficulty] = harder (string) 16:39:17.878 [Lua] [match_started] = true (string) 16:39:17.878 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:17.878 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.878 [Lua] [quick_game] = true (string) 16:39:17.878 [Lua] [unique_server_name] = dudewinster (string) 16:39:17.878 [Lua] [matchmaking] = true (string) 16:39:17.878 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.878 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.878 [Lua] [mechanism] = adventure (string) 16:39:17.878 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.878 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.878 [Lua] [weave_name] = false (string) 16:39:17.878 [Lua] [player_slot_3] = 1100001040fb1fc:1 (string) 16:39:17.878 [Lua] [eac_authorized] = true (string) 16:39:17.878 [Lua] 16:39:17.878 [Lua] =======================Found valid lobby! 16:39:17.878 [Lua] 16:39:17.878 [Lua] [twitch_enabled] = false (string) 16:39:17.878 [Lua] [power_level] = 761 (string) 16:39:17.878 [Lua] [id] = 186000001b2c81c (string) 16:39:17.878 [Lua] [num_players] = 3 (string) 16:39:17.878 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.878 [Lua] [host] = 110000102b755e0 (string) 16:39:17.878 [Lua] [time_of_search] = 1606581447 (string) 16:39:17.878 [Lua] [game_mode] = 1 (string) 16:39:17.878 [Lua] [is_private] = false (string) 16:39:17.878 [Lua] [level_key] = inn_level (string) 16:39:17.878 [Lua] [name] = Lobby 186000001b2c81c (string) 16:39:17.878 [Lua] [country_code] = DE (string) 16:39:17.878 [Lua] [difficulty] = harder (string) 16:39:17.878 [Lua] [match_started] = true (string) 16:39:17.878 [Lua] [selected_level_key] = inn_level (string) 16:39:17.878 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.878 [Lua] [quick_game] = true (string) 16:39:17.878 [Lua] [unique_server_name] = Gold (string) 16:39:17.878 [Lua] [matchmaking] = true (string) 16:39:17.878 [Lua] [player_slot_1] = 110000102b755e0:1 (string) 16:39:17.878 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.878 [Lua] [mechanism] = adventure (string) 16:39:17.878 [Lua] [player_slot_5] = 110000111ef4520:1 (string) 16:39:17.878 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.878 [Lua] [weave_name] = false (string) 16:39:17.878 [Lua] [player_slot_3] = 1100001182dc66b:1 (string) 16:39:17.878 [Lua] [eac_authorized] = true (string) 16:39:17.878 [Lua] 16:39:17.878 [Lua] =======================Found valid lobby! 16:39:17.879 [Lua] 16:39:17.879 [Lua] [twitch_enabled] = false (string) 16:39:17.879 [Lua] [power_level] = 835 (string) 16:39:17.879 [Lua] [id] = 186000001b29993 (string) 16:39:17.879 [Lua] [num_players] = 1 (string) 16:39:17.879 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.879 [Lua] [host] = 1100001043705b8 (string) 16:39:17.879 [Lua] [game_mode] = 2 (string) 16:39:17.879 [Lua] [is_private] = false (string) 16:39:17.879 [Lua] [level_key] = skaven_stronghold (string) 16:39:17.879 [Lua] [name] = Lobby 186000001b29993 (string) 16:39:17.879 [Lua] [country_code] = DE (string) 16:39:17.879 [Lua] [difficulty] = cataclysm (string) 16:39:17.879 [Lua] [match_started] = true (string) 16:39:17.879 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:17.879 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.879 [Lua] [quick_game] = true (string) 16:39:17.879 [Lua] [unique_server_name] = Lugash (string) 16:39:17.879 [Lua] [matchmaking] = true (string) 16:39:17.879 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.879 [Lua] [player_slot_4] = 1100001043705b8:1 (string) 16:39:17.879 [Lua] [mechanism] = adventure (string) 16:39:17.879 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.879 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.879 [Lua] [weave_name] = false (string) 16:39:17.879 [Lua] [player_slot_3] = 0:0 (string) 16:39:17.879 [Lua] [eac_authorized] = true (string) 16:39:17.879 [Lua] 16:39:17.879 [Lua] =======================Found valid lobby! 16:39:17.880 [Lua] 16:39:17.880 [Lua] [twitch_enabled] = false (string) 16:39:17.880 [Lua] [power_level] = 835 (string) 16:39:17.880 [Lua] [id] = 186000001b2d704 (string) 16:39:17.880 [Lua] [num_players] = 3 (string) 16:39:17.880 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.880 [Lua] [host] = 1100001016ef4fe (string) 16:39:17.880 [Lua] [game_mode] = 2 (string) 16:39:17.880 [Lua] [is_private] = false (string) 16:39:17.880 [Lua] [level_key] = inn_level (string) 16:39:17.880 [Lua] [name] = Lobby 186000001b2d704 (string) 16:39:17.880 [Lua] [country_code] = DK (string) 16:39:17.880 [Lua] [difficulty] = hardest (string) 16:39:17.880 [Lua] [match_started] = true (string) 16:39:17.880 [Lua] [selected_level_key] = warcamp (string) 16:39:17.880 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.880 [Lua] [quick_game] = true (string) 16:39:17.880 [Lua] [unique_server_name] = Sneaky DBF (string) 16:39:17.880 [Lua] [matchmaking] = true (string) 16:39:17.880 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.880 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.880 [Lua] [mechanism] = adventure (string) 16:39:17.880 [Lua] [player_slot_5] = 1100001016ef4fe:1 (string) 16:39:17.880 [Lua] [player_slot_2] = 110000106734121:1 (string) 16:39:17.880 [Lua] [weave_name] = false (string) 16:39:17.880 [Lua] [player_slot_3] = 1100001055d121b:1 (string) 16:39:17.880 [Lua] [eac_authorized] = true (string) 16:39:17.880 [Lua] 16:39:17.880 [Lua] =======================Found valid lobby! 16:39:17.880 [Lua] 16:39:17.880 [Lua] [twitch_enabled] = false (string) 16:39:17.880 [Lua] [power_level] = 619 (string) 16:39:17.880 [Lua] [id] = 186000001b1e71b (string) 16:39:17.880 [Lua] [num_players] = 3 (string) 16:39:17.880 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.880 [Lua] [host] = 1100001026d4b30 (string) 16:39:17.880 [Lua] [time_of_search] = 1606580016 (string) 16:39:17.880 [Lua] [game_mode] = 2 (string) 16:39:17.880 [Lua] [is_private] = false (string) 16:39:17.880 [Lua] [level_key] = ussingen (string) 16:39:17.880 [Lua] [name] = Lobby 186000001b1e71b (string) 16:39:17.880 [Lua] [country_code] = DK (string) 16:39:17.880 [Lua] [difficulty] = harder (string) 16:39:17.880 [Lua] [match_started] = true (string) 16:39:17.880 [Lua] [selected_level_key] = ussingen (string) 16:39:17.880 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.880 [Lua] [quick_game] = true (string) 16:39:17.880 [Lua] [unique_server_name] = Infrared Riding Hood (string) 16:39:17.880 [Lua] [matchmaking] = true (string) 16:39:17.880 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.880 [Lua] [player_slot_4] = 110000105855374:1 (string) 16:39:17.880 [Lua] [mechanism] = adventure (string) 16:39:17.880 [Lua] [player_slot_5] = 110000100a27046:1 (string) 16:39:17.880 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.880 [Lua] [weave_name] = false (string) 16:39:17.880 [Lua] [player_slot_3] = 1100001026d4b30:1 (string) 16:39:17.880 [Lua] [eac_authorized] = true (string) 16:39:17.880 [Lua] 16:39:17.880 [Lua] =======================Found valid lobby! 16:39:17.881 [Lua] 16:39:17.881 [Lua] [twitch_enabled] = false (string) 16:39:17.881 [Lua] [power_level] = 835 (string) 16:39:17.881 [Lua] [id] = 186000001b15099 (string) 16:39:17.881 [Lua] [num_players] = 3 (string) 16:39:17.881 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.881 [Lua] [host] = 110000101f1a9d7 (string) 16:39:17.881 [Lua] [time_of_search] = 1606580646 (string) 16:39:17.881 [Lua] [game_mode] = 2 (string) 16:39:17.881 [Lua] [is_private] = false (string) 16:39:17.881 [Lua] [level_key] = skaven_stronghold (string) 16:39:17.881 [Lua] [name] = Lobby 186000001b15099 (string) 16:39:17.881 [Lua] [country_code] = DK (string) 16:39:17.881 [Lua] [difficulty] = hardest (string) 16:39:17.881 [Lua] [match_started] = true (string) 16:39:17.881 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:17.881 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.881 [Lua] [quick_game] = true (string) 16:39:17.881 [Lua] [unique_server_name] = Manfred Cornburg (string) 16:39:17.881 [Lua] [matchmaking] = true (string) 16:39:17.881 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.881 [Lua] [player_slot_4] = 110000104205e77:1 (string) 16:39:17.881 [Lua] [mechanism] = adventure (string) 16:39:17.881 [Lua] [player_slot_5] = 11000010441d1f3:1 (string) 16:39:17.881 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.881 [Lua] [weave_name] = false (string) 16:39:17.881 [Lua] [player_slot_3] = 110000101f1a9d7:1 (string) 16:39:17.881 [Lua] [eac_authorized] = true (string) 16:39:17.881 [Lua] 16:39:17.881 [Lua] =======================Found valid lobby! 16:39:17.882 [Lua] 16:39:17.882 [Lua] [twitch_enabled] = false (string) 16:39:17.882 [Lua] [power_level] = 200 (string) 16:39:17.882 [Lua] [id] = 186000001b27c0c (string) 16:39:17.882 [Lua] [num_players] = 2 (string) 16:39:17.882 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.882 [Lua] [host] = 110000106844c41 (string) 16:39:17.882 [Lua] [time_of_search] = 1606580830 (string) 16:39:17.882 [Lua] [game_mode] = 2 (string) 16:39:17.882 [Lua] [is_private] = false (string) 16:39:17.882 [Lua] [level_key] = farmlands (string) 16:39:17.882 [Lua] [name] = Lobby 186000001b27c0c (string) 16:39:17.882 [Lua] [country_code] = DK (string) 16:39:17.882 [Lua] [difficulty] = normal (string) 16:39:17.882 [Lua] [match_started] = true (string) 16:39:17.882 [Lua] [selected_level_key] = farmlands (string) 16:39:17.882 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.882 [Lua] [quick_game] = true (string) 16:39:17.882 [Lua] [unique_server_name] = CometDeer (string) 16:39:17.882 [Lua] [matchmaking] = true (string) 16:39:17.882 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.882 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.882 [Lua] [mechanism] = adventure (string) 16:39:17.882 [Lua] [player_slot_5] = 110000106abbaec:1 (string) 16:39:17.882 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.882 [Lua] [weave_name] = false (string) 16:39:17.882 [Lua] [player_slot_3] = 110000106844c41:1 (string) 16:39:17.882 [Lua] [eac_authorized] = true (string) 16:39:17.882 [Lua] 16:39:17.882 [Lua] =======================Found valid lobby! 16:39:17.883 [Lua] 16:39:17.883 [Lua] [twitch_enabled] = false (string) 16:39:17.883 [Lua] [power_level] = 229 (string) 16:39:17.883 [Lua] [id] = 186000001b16e37 (string) 16:39:17.883 [Lua] [num_players] = 3 (string) 16:39:17.883 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.883 [Lua] [host] = 11000010884476a (string) 16:39:17.883 [Lua] [game_mode] = 2 (string) 16:39:17.883 [Lua] [is_private] = false (string) 16:39:17.883 [Lua] [level_key] = farmlands (string) 16:39:17.883 [Lua] [name] = Lobby 186000001b16e37 (string) 16:39:17.883 [Lua] [country_code] = DK (string) 16:39:17.883 [Lua] [difficulty] = normal (string) 16:39:17.883 [Lua] [match_started] = true (string) 16:39:17.883 [Lua] [selected_level_key] = farmlands (string) 16:39:17.883 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.883 [Lua] [quick_game] = true (string) 16:39:17.883 [Lua] [unique_server_name] = ItsPetahhhh (string) 16:39:17.883 [Lua] [matchmaking] = true (string) 16:39:17.883 [Lua] [player_slot_1] = 1100001083be9e3:1 (string) 16:39:17.883 [Lua] [player_slot_4] = 110000105c2808e:1 (string) 16:39:17.883 [Lua] [mechanism] = adventure (string) 16:39:17.883 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.883 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.883 [Lua] [weave_name] = false (string) 16:39:17.883 [Lua] [player_slot_3] = 11000010884476a:1 (string) 16:39:17.883 [Lua] [eac_authorized] = true (string) 16:39:17.883 [Lua] 16:39:17.883 [Lua] =======================Found valid lobby! 16:39:17.883 [Lua] 16:39:17.883 [Lua] [twitch_enabled] = false (string) 16:39:17.883 [Lua] [power_level] = 695 (string) 16:39:17.883 [Lua] [id] = 186000001b0b96a (string) 16:39:17.883 [Lua] [num_players] = 2 (string) 16:39:17.883 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.883 [Lua] [host] = 11000010538d441 (string) 16:39:17.883 [Lua] [game_mode] = 2 (string) 16:39:17.883 [Lua] [is_private] = false (string) 16:39:17.883 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:17.883 [Lua] [name] = Lobby 186000001b0b96a (string) 16:39:17.883 [Lua] [country_code] = DK (string) 16:39:17.883 [Lua] [difficulty] = harder (string) 16:39:17.883 [Lua] [match_started] = true (string) 16:39:17.883 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:17.883 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.883 [Lua] [quick_game] = true (string) 16:39:17.883 [Lua] [unique_server_name] = Barry McCockInner (string) 16:39:17.883 [Lua] [matchmaking] = true (string) 16:39:17.883 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.883 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.883 [Lua] [mechanism] = adventure (string) 16:39:17.883 [Lua] [player_slot_5] = 11000010538d441:1 (string) 16:39:17.883 [Lua] [player_slot_2] = 0:0 (string) 16:39:17.883 [Lua] [weave_name] = false (string) 16:39:17.883 [Lua] [player_slot_3] = 110000105bbce63:1 (string) 16:39:17.883 [Lua] [eac_authorized] = true (string) 16:39:17.883 [Lua] 16:39:17.883 [Lua] =======================Found valid lobby! 16:39:17.884 [Lua] 16:39:17.884 [Lua] [twitch_enabled] = false (string) 16:39:17.884 [Lua] [power_level] = 755 (string) 16:39:17.884 [Lua] [id] = 186000001b24801 (string) 16:39:17.884 [Lua] [num_players] = 2 (string) 16:39:17.884 [Lua] [difficulty_tweak] = 0 (string) 16:39:17.884 [Lua] [host] = 110000100173067 (string) 16:39:17.884 [Lua] [time_of_search] = 1606583158 (string) 16:39:17.884 [Lua] [game_mode] = 2 (string) 16:39:17.884 [Lua] [is_private] = false (string) 16:39:17.884 [Lua] [level_key] = forest_ambush (string) 16:39:17.884 [Lua] [name] = Lobby 186000001b24801 (string) 16:39:17.884 [Lua] [country_code] = DK (string) 16:39:17.884 [Lua] [difficulty] = hardest (string) 16:39:17.884 [Lua] [match_started] = true (string) 16:39:17.884 [Lua] [selected_level_key] = forest_ambush (string) 16:39:17.884 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:17.884 [Lua] [quick_game] = true (string) 16:39:17.884 [Lua] [unique_server_name] = stefan (string) 16:39:17.884 [Lua] [matchmaking] = true (string) 16:39:17.884 [Lua] [player_slot_1] = 0:0 (string) 16:39:17.884 [Lua] [player_slot_4] = 0:0 (string) 16:39:17.884 [Lua] [mechanism] = adventure (string) 16:39:17.884 [Lua] [player_slot_5] = 0:0 (string) 16:39:17.884 [Lua] [player_slot_2] = 11000011540cdca:1 (string) 16:39:17.884 [Lua] [weave_name] = false (string) 16:39:17.884 [Lua] [player_slot_3] = 110000100173067:1 (string) 16:39:17.884 [Lua] [eac_authorized] = true (string) 16:39:17.884 [Lua] 16:39:17.884 [Lua] =======================Found valid lobby! 16:39:18.133 [Lua] [Matchmaking] Filter: Free slots = 1 16:39:18.133 [Lua] [Matchmaking] Filter: Distance = far 16:39:18.133 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:39:18.133 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 16:39:18.133 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:39:18.133 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:39:18.133 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:39:18.133 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:39:19.093 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 16:39:19.094 [Lua] 16:39:19.094 [Lua] [twitch_enabled] = false (string) 16:39:19.094 [Lua] [power_level] = 835 (string) 16:39:19.094 [Lua] [id] = 186000001b29993 (string) 16:39:19.094 [Lua] [num_players] = 1 (string) 16:39:19.094 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.094 [Lua] [host] = 1100001043705b8 (string) 16:39:19.094 [Lua] [game_mode] = 2 (string) 16:39:19.094 [Lua] [is_private] = false (string) 16:39:19.094 [Lua] [level_key] = skaven_stronghold (string) 16:39:19.094 [Lua] [name] = Lobby 186000001b29993 (string) 16:39:19.094 [Lua] [country_code] = DE (string) 16:39:19.094 [Lua] [difficulty] = cataclysm (string) 16:39:19.094 [Lua] [match_started] = true (string) 16:39:19.094 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:19.094 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.094 [Lua] [quick_game] = true (string) 16:39:19.094 [Lua] [unique_server_name] = Lugash (string) 16:39:19.094 [Lua] [matchmaking] = true (string) 16:39:19.094 [Lua] [player_slot_1] = 0:0 (string) 16:39:19.094 [Lua] [player_slot_4] = 1100001043705b8:1 (string) 16:39:19.094 [Lua] [mechanism] = adventure (string) 16:39:19.094 [Lua] [player_slot_5] = 0:0 (string) 16:39:19.094 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.094 [Lua] [weave_name] = false (string) 16:39:19.094 [Lua] [player_slot_3] = 0:0 (string) 16:39:19.094 [Lua] [eac_authorized] = true (string) 16:39:19.094 [Lua] 16:39:19.094 [Lua] =======================Found valid lobby! 16:39:19.095 [Lua] 16:39:19.095 [Lua] [twitch_enabled] = false (string) 16:39:19.095 [Lua] [power_level] = 835 (string) 16:39:19.095 [Lua] [id] = 186000001b0ef35 (string) 16:39:19.095 [Lua] [num_players] = 2 (string) 16:39:19.095 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.095 [Lua] [host] = 11000010c6aebed (string) 16:39:19.095 [Lua] [game_mode] = 2 (string) 16:39:19.095 [Lua] [is_private] = false (string) 16:39:19.095 [Lua] [level_key] = ground_zero (string) 16:39:19.095 [Lua] [name] = Lobby 186000001b0ef35 (string) 16:39:19.095 [Lua] [country_code] = FR (string) 16:39:19.095 [Lua] [difficulty] = cataclysm (string) 16:39:19.095 [Lua] [match_started] = true (string) 16:39:19.095 [Lua] [selected_level_key] = ground_zero (string) 16:39:19.095 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.095 [Lua] [quick_game] = false (string) 16:39:19.095 [Lua] [unique_server_name] = Aifyo (string) 16:39:19.095 [Lua] [matchmaking] = true (string) 16:39:19.095 [Lua] [player_slot_1] = 0:0 (string) 16:39:19.095 [Lua] [player_slot_4] = 0:0 (string) 16:39:19.095 [Lua] [mechanism] = adventure (string) 16:39:19.095 [Lua] [player_slot_5] = 11000010c6aebed:1 (string) 16:39:19.095 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.095 [Lua] [weave_name] = false (string) 16:39:19.095 [Lua] [player_slot_3] = 11000013f496bce:1 (string) 16:39:19.095 [Lua] [eac_authorized] = true (string) 16:39:19.095 [Lua] 16:39:19.095 [Lua] =======================Found valid lobby! 16:39:19.095 [Lua] 16:39:19.095 [Lua] [twitch_enabled] = false (string) 16:39:19.095 [Lua] [power_level] = 835 (string) 16:39:19.095 [Lua] [id] = 186000001b06fee (string) 16:39:19.095 [Lua] [num_players] = 3 (string) 16:39:19.095 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.095 [Lua] [host] = 11000010301cd0f (string) 16:39:19.095 [Lua] [game_mode] = 2 (string) 16:39:19.095 [Lua] [is_private] = false (string) 16:39:19.095 [Lua] [level_key] = ground_zero (string) 16:39:19.095 [Lua] [name] = Lobby 186000001b06fee (string) 16:39:19.095 [Lua] [country_code] = FR (string) 16:39:19.095 [Lua] [difficulty] = cataclysm (string) 16:39:19.095 [Lua] [match_started] = true (string) 16:39:19.095 [Lua] [selected_level_key] = ground_zero (string) 16:39:19.095 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.095 [Lua] [quick_game] = false (string) 16:39:19.095 [Lua] [unique_server_name] = TuriSs (string) 16:39:19.095 [Lua] [matchmaking] = true (string) 16:39:19.095 [Lua] [player_slot_1] = 11000010301cd0f:1 (string) 16:39:19.095 [Lua] [player_slot_4] = 1100001059c87a9:1 (string) 16:39:19.095 [Lua] [mechanism] = adventure (string) 16:39:19.095 [Lua] [player_slot_5] = 0:0 (string) 16:39:19.095 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.095 [Lua] [weave_name] = false (string) 16:39:19.095 [Lua] [player_slot_3] = 110000102c27e01:1 (string) 16:39:19.095 [Lua] [eac_authorized] = true (string) 16:39:19.095 [Lua] 16:39:19.095 [Lua] =======================Found valid lobby! 16:39:19.096 [Lua] 16:39:19.096 [Lua] [twitch_enabled] = false (string) 16:39:19.096 [Lua] [power_level] = 835 (string) 16:39:19.096 [Lua] [id] = 186000001b09163 (string) 16:39:19.096 [Lua] [num_players] = 3 (string) 16:39:19.096 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.096 [Lua] [host] = 1100001057c4e4f (string) 16:39:19.096 [Lua] [game_mode] = 2 (string) 16:39:19.096 [Lua] [is_private] = false (string) 16:39:19.096 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:19.096 [Lua] [name] = Lobby 186000001b09163 (string) 16:39:19.096 [Lua] [country_code] = DE (string) 16:39:19.096 [Lua] [difficulty] = cataclysm (string) 16:39:19.096 [Lua] [match_started] = true (string) 16:39:19.096 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:19.096 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.096 [Lua] [quick_game] = true (string) 16:39:19.096 [Lua] [unique_server_name] = PoggerRunner (string) 16:39:19.096 [Lua] [matchmaking] = true (string) 16:39:19.096 [Lua] [player_slot_1] = 0:0 (string) 16:39:19.096 [Lua] [player_slot_4] = 11000010520beb3:1 (string) 16:39:19.096 [Lua] [mechanism] = adventure (string) 16:39:19.096 [Lua] [player_slot_5] = 110000101e43a10:1 (string) 16:39:19.096 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.096 [Lua] [weave_name] = false (string) 16:39:19.096 [Lua] [player_slot_3] = 1100001057c4e4f:1 (string) 16:39:19.096 [Lua] [eac_authorized] = true (string) 16:39:19.096 [Lua] 16:39:19.096 [Lua] =======================Found valid lobby! 16:39:19.097 [Lua] 16:39:19.097 [Lua] [twitch_enabled] = false (string) 16:39:19.097 [Lua] [power_level] = 835 (string) 16:39:19.097 [Lua] [id] = 186000001b2789c (string) 16:39:19.097 [Lua] [num_players] = 2 (string) 16:39:19.097 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.097 [Lua] [host] = 110000102aa3de3 (string) 16:39:19.097 [Lua] [time_of_search] = 1606580857 (string) 16:39:19.097 [Lua] [game_mode] = 1 (string) 16:39:19.097 [Lua] [is_private] = false (string) 16:39:19.097 [Lua] [level_key] = inn_level (string) 16:39:19.097 [Lua] [name] = Lobby 186000001b2789c (string) 16:39:19.097 [Lua] [country_code] = IT (string) 16:39:19.097 [Lua] [difficulty] = cataclysm (string) 16:39:19.097 [Lua] [match_started] = true (string) 16:39:19.097 [Lua] [selected_level_key] = inn_level (string) 16:39:19.097 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.097 [Lua] [quick_game] = true (string) 16:39:19.097 [Lua] [unique_server_name] = Manuel (string) 16:39:19.097 [Lua] [matchmaking] = true (string) 16:39:19.097 [Lua] [player_slot_1] = 1100001011f44e6:1 (string) 16:39:19.097 [Lua] [player_slot_4] = 0:0 (string) 16:39:19.097 [Lua] [mechanism] = adventure (string) 16:39:19.097 [Lua] [player_slot_5] = 0:0 (string) 16:39:19.097 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.097 [Lua] [weave_name] = false (string) 16:39:19.097 [Lua] [player_slot_3] = 110000102aa3de3:1 (string) 16:39:19.097 [Lua] [eac_authorized] = true (string) 16:39:19.097 [Lua] 16:39:19.097 [Lua] =======================Found valid lobby! 16:39:19.097 [Lua] 16:39:19.097 [Lua] [twitch_enabled] = false (string) 16:39:19.097 [Lua] [power_level] = 809 (string) 16:39:19.097 [Lua] [id] = 186000001b2dc77 (string) 16:39:19.097 [Lua] [num_players] = 3 (string) 16:39:19.097 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.097 [Lua] [host] = 1100001024cfb02 (string) 16:39:19.097 [Lua] [game_mode] = 2 (string) 16:39:19.097 [Lua] [is_private] = false (string) 16:39:19.097 [Lua] [level_key] = inn_level (string) 16:39:19.097 [Lua] [name] = Lobby 186000001b2dc77 (string) 16:39:19.097 [Lua] [country_code] = GB (string) 16:39:19.097 [Lua] [difficulty] = cataclysm (string) 16:39:19.097 [Lua] [match_started] = true (string) 16:39:19.097 [Lua] [selected_level_key] = bell (string) 16:39:19.097 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.097 [Lua] [quick_game] = false (string) 16:39:19.097 [Lua] [unique_server_name] = Psyaxe (string) 16:39:19.097 [Lua] [matchmaking] = true (string) 16:39:19.097 [Lua] [player_slot_1] = 1100001024cfb02:1 (string) 16:39:19.097 [Lua] [player_slot_4] = 0:0 (string) 16:39:19.097 [Lua] [mechanism] = adventure (string) 16:39:19.097 [Lua] [player_slot_5] = 0:0 (string) 16:39:19.097 [Lua] [player_slot_2] = 11000010379da95:1 (string) 16:39:19.097 [Lua] [weave_name] = false (string) 16:39:19.097 [Lua] [player_slot_3] = 110000102f04932:1 (string) 16:39:19.097 [Lua] [eac_authorized] = true (string) 16:39:19.097 [Lua] 16:39:19.097 [Lua] =======================Found valid lobby! 16:39:19.098 [Lua] 16:39:19.098 [Lua] [twitch_enabled] = false (string) 16:39:19.098 [Lua] [power_level] = 835 (string) 16:39:19.098 [Lua] [id] = 186000001ab20f8 (string) 16:39:19.098 [Lua] [num_players] = 4 (string) 16:39:19.098 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.098 [Lua] [host] = 11000010989d42b (string) 16:39:19.098 [Lua] [game_mode] = 2 (string) 16:39:19.098 [Lua] [is_private] = false (string) 16:39:19.098 [Lua] [level_key] = magnus (string) 16:39:19.098 [Lua] [name] = Lobby 186000001ab20f8 (string) 16:39:19.098 [Lua] [country_code] = SG (string) 16:39:19.098 [Lua] [difficulty] = cataclysm (string) 16:39:19.098 [Lua] [match_started] = true (string) 16:39:19.098 [Lua] [selected_level_key] = magnus (string) 16:39:19.098 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.098 [Lua] [quick_game] = true (string) 16:39:19.098 [Lua] [unique_server_name] = KIMOCHI (string) 16:39:19.098 [Lua] [matchmaking] = true (string) 16:39:19.098 [Lua] [player_slot_1] = 110000102598682:1 (string) 16:39:19.098 [Lua] [player_slot_4] = 110000100557cc9:1 (string) 16:39:19.098 [Lua] [mechanism] = adventure (string) 16:39:19.098 [Lua] [player_slot_5] = 1100001023d1428:1 (string) 16:39:19.098 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.098 [Lua] [weave_name] = false (string) 16:39:19.098 [Lua] [player_slot_3] = 11000010989d42b:1 (string) 16:39:19.098 [Lua] [eac_authorized] = true (string) 16:39:19.098 [Lua] 16:39:19.098 [Lua] =======================Found valid lobby! 16:39:19.099 [Lua] 16:39:19.099 [Lua] [twitch_enabled] = false (string) 16:39:19.099 [Lua] [power_level] = 835 (string) 16:39:19.099 [Lua] [id] = 186000001b2789d (string) 16:39:19.099 [Lua] [num_players] = 2 (string) 16:39:19.099 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.099 [Lua] [host] = 11000011b3bc7eb (string) 16:39:19.099 [Lua] [game_mode] = 2 (string) 16:39:19.099 [Lua] [is_private] = false (string) 16:39:19.099 [Lua] [level_key] = mines (string) 16:39:19.099 [Lua] [name] = Lobby 186000001b2789d (string) 16:39:19.099 [Lua] [country_code] = HK (string) 16:39:19.099 [Lua] [difficulty] = cataclysm (string) 16:39:19.099 [Lua] [match_started] = true (string) 16:39:19.099 [Lua] [selected_level_key] = mines (string) 16:39:19.099 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.099 [Lua] [quick_game] = false (string) 16:39:19.099 [Lua] [unique_server_name] = ng3ss3ts (string) 16:39:19.099 [Lua] [matchmaking] = true (string) 16:39:19.099 [Lua] [player_slot_1] = 11000011b3bc7eb:1 (string) 16:39:19.099 [Lua] [player_slot_4] = 11000010226f92b:1 (string) 16:39:19.099 [Lua] [mechanism] = adventure (string) 16:39:19.099 [Lua] [player_slot_5] = 0:0 (string) 16:39:19.099 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.099 [Lua] [weave_name] = false (string) 16:39:19.099 [Lua] [player_slot_3] = 0:0 (string) 16:39:19.099 [Lua] [eac_authorized] = true (string) 16:39:19.099 [Lua] 16:39:19.099 [Lua] =======================Found valid lobby! 16:39:19.099 [Lua] 16:39:19.099 [Lua] [twitch_enabled] = false (string) 16:39:19.099 [Lua] [power_level] = 835 (string) 16:39:19.099 [Lua] [id] = 186000001aca944 (string) 16:39:19.099 [Lua] [num_players] = 3 (string) 16:39:19.099 [Lua] [difficulty_tweak] = 0 (string) 16:39:19.099 [Lua] [host] = 1100001024d4259 (string) 16:39:19.099 [Lua] [game_mode] = 2 (string) 16:39:19.099 [Lua] [is_private] = false (string) 16:39:19.099 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:19.099 [Lua] [name] = Lobby 186000001aca944 (string) 16:39:19.099 [Lua] [country_code] = AT (string) 16:39:19.099 [Lua] [difficulty] = cataclysm (string) 16:39:19.099 [Lua] [match_started] = true (string) 16:39:19.099 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:19.099 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:19.099 [Lua] [quick_game] = true (string) 16:39:19.099 [Lua] [unique_server_name] = Prince & Emperor (string) 16:39:19.099 [Lua] [matchmaking] = true (string) 16:39:19.099 [Lua] [player_slot_1] = 11000010462b56b:1 (string) 16:39:19.099 [Lua] [player_slot_4] = 110000106c9e02e:1 (string) 16:39:19.099 [Lua] [mechanism] = adventure (string) 16:39:19.099 [Lua] [player_slot_5] = 0:0 (string) 16:39:19.099 [Lua] [player_slot_2] = 0:0 (string) 16:39:19.099 [Lua] [weave_name] = false (string) 16:39:19.099 [Lua] [player_slot_3] = 1100001024d4259:1 (string) 16:39:19.099 [Lua] [eac_authorized] = true (string) 16:39:19.099 [Lua] 16:39:19.099 [Lua] =======================Found valid lobby! 16:39:26.071 [Lua] [Matchmaking] Filter: Free slots = 1 16:39:26.071 [Lua] [Matchmaking] Filter: Distance = far 16:39:26.071 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:39:26.071 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 16:39:26.071 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:39:26.071 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:39:26.071 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:39:26.495 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 15 16:39:26.496 [Lua] 16:39:26.496 [Lua] [twitch_enabled] = false (string) 16:39:26.496 [Lua] [power_level] = 835 (string) 16:39:26.496 [Lua] [id] = 186000001b272fe (string) 16:39:26.496 [Lua] [num_players] = 3 (string) 16:39:26.496 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.496 [Lua] [host] = 110000112aa99ca (string) 16:39:26.496 [Lua] [game_mode] = 2 (string) 16:39:26.496 [Lua] [is_private] = false (string) 16:39:26.496 [Lua] [current_level_key] = inn_level (string) 16:39:26.496 [Lua] [name] = Lobby 186000001b272fe (string) 16:39:26.496 [Lua] [level_key] = ground_zero (string) 16:39:26.496 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.496 [Lua] [difficulty] = cataclysm (string) 16:39:26.496 [Lua] [match_started] = true (string) 16:39:26.496 [Lua] [selected_level_key] = ground_zero (string) 16:39:26.496 [Lua] [weave_name] = false (string) 16:39:26.496 [Lua] [quick_game] = true (string) 16:39:26.496 [Lua] [country_code] = DE (string) 16:39:26.496 [Lua] [matchmaking] = true (string) 16:39:26.496 [Lua] [mechanism] = adventure (string) 16:39:26.496 [Lua] [player_slot_4] = 110000112aa99ca:1 (string) 16:39:26.496 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.496 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.496 [Lua] [player_slot_2] = 11000010e3fb34a:1 (string) 16:39:26.496 [Lua] [unique_server_name] = 123 (string) 16:39:26.496 [Lua] [player_slot_3] = 110000103b2d045:1 (string) 16:39:26.496 [Lua] [eac_authorized] = true (string) 16:39:26.496 [Lua] 16:39:26.496 [Lua] =======================Found valid lobby! 16:39:26.497 [Lua] 16:39:26.497 [Lua] [twitch_enabled] = false (string) 16:39:26.497 [Lua] [power_level] = 835 (string) 16:39:26.497 [Lua] [id] = 186000001b29993 (string) 16:39:26.497 [Lua] [num_players] = 1 (string) 16:39:26.497 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.497 [Lua] [host] = 1100001043705b8 (string) 16:39:26.497 [Lua] [game_mode] = 2 (string) 16:39:26.497 [Lua] [is_private] = false (string) 16:39:26.497 [Lua] [level_key] = skaven_stronghold (string) 16:39:26.497 [Lua] [name] = Lobby 186000001b29993 (string) 16:39:26.497 [Lua] [country_code] = DE (string) 16:39:26.497 [Lua] [difficulty] = cataclysm (string) 16:39:26.497 [Lua] [match_started] = true (string) 16:39:26.497 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:26.497 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.497 [Lua] [quick_game] = true (string) 16:39:26.497 [Lua] [unique_server_name] = Lugash (string) 16:39:26.497 [Lua] [matchmaking] = true (string) 16:39:26.497 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.497 [Lua] [player_slot_4] = 1100001043705b8:1 (string) 16:39:26.497 [Lua] [mechanism] = adventure (string) 16:39:26.497 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.497 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.497 [Lua] [weave_name] = false (string) 16:39:26.497 [Lua] [player_slot_3] = 0:0 (string) 16:39:26.497 [Lua] [eac_authorized] = true (string) 16:39:26.497 [Lua] 16:39:26.497 [Lua] =======================Found valid lobby! 16:39:26.497 [Lua] 16:39:26.497 [Lua] [twitch_enabled] = false (string) 16:39:26.497 [Lua] [power_level] = 835 (string) 16:39:26.497 [Lua] [id] = 186000001b0ef35 (string) 16:39:26.497 [Lua] [num_players] = 2 (string) 16:39:26.497 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.497 [Lua] [host] = 11000010c6aebed (string) 16:39:26.497 [Lua] [game_mode] = 2 (string) 16:39:26.497 [Lua] [is_private] = false (string) 16:39:26.497 [Lua] [level_key] = ground_zero (string) 16:39:26.497 [Lua] [name] = Lobby 186000001b0ef35 (string) 16:39:26.497 [Lua] [country_code] = FR (string) 16:39:26.497 [Lua] [difficulty] = cataclysm (string) 16:39:26.497 [Lua] [match_started] = true (string) 16:39:26.497 [Lua] [selected_level_key] = ground_zero (string) 16:39:26.497 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.497 [Lua] [quick_game] = false (string) 16:39:26.497 [Lua] [unique_server_name] = Aifyo (string) 16:39:26.497 [Lua] [matchmaking] = true (string) 16:39:26.497 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.497 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.497 [Lua] [mechanism] = adventure (string) 16:39:26.497 [Lua] [player_slot_5] = 11000010c6aebed:1 (string) 16:39:26.497 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.497 [Lua] [weave_name] = false (string) 16:39:26.497 [Lua] [player_slot_3] = 11000013f496bce:1 (string) 16:39:26.497 [Lua] [eac_authorized] = true (string) 16:39:26.497 [Lua] 16:39:26.497 [Lua] =======================Found valid lobby! 16:39:26.498 [Lua] 16:39:26.498 [Lua] [twitch_enabled] = false (string) 16:39:26.498 [Lua] [power_level] = 835 (string) 16:39:26.498 [Lua] [id] = 186000001ae6a8f (string) 16:39:26.498 [Lua] [num_players] = 2 (string) 16:39:26.498 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.498 [Lua] [host] = 110000102f0c6b7 (string) 16:39:26.498 [Lua] [game_mode] = 3 (string) 16:39:26.498 [Lua] [is_private] = true (string) 16:39:26.498 [Lua] [level_key] = inn_level (string) 16:39:26.498 [Lua] [name] = Lobby 186000001ae6a8f (string) 16:39:26.498 [Lua] [country_code] = FR (string) 16:39:26.498 [Lua] [difficulty] = cataclysm (string) 16:39:26.498 [Lua] [match_started] = true (string) 16:39:26.498 [Lua] [selected_level_key] = inn_level (string) 16:39:26.498 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.498 [Lua] [quick_game] = false (string) 16:39:26.498 [Lua] [unique_server_name] = Galtorona (string) 16:39:26.498 [Lua] [matchmaking] = false (string) 16:39:26.498 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.498 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.498 [Lua] [mechanism] = adventure (string) 16:39:26.498 [Lua] [player_slot_5] = 110000102f0c6b7:1 (string) 16:39:26.498 [Lua] [player_slot_2] = 1100001045ca34b:1 (string) 16:39:26.498 [Lua] [weave_name] = false (string) 16:39:26.498 [Lua] [player_slot_3] = 0:0 (string) 16:39:26.498 [Lua] [eac_authorized] = true (string) 16:39:26.498 [Lua] 16:39:26.498 [Lua] =======================Found valid lobby! 16:39:26.499 [Lua] 16:39:26.499 [Lua] [twitch_enabled] = false (string) 16:39:26.499 [Lua] [power_level] = 835 (string) 16:39:26.499 [Lua] [id] = 186000001b06fee (string) 16:39:26.499 [Lua] [num_players] = 3 (string) 16:39:26.499 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.499 [Lua] [host] = 11000010301cd0f (string) 16:39:26.499 [Lua] [game_mode] = 2 (string) 16:39:26.499 [Lua] [is_private] = false (string) 16:39:26.499 [Lua] [level_key] = ground_zero (string) 16:39:26.499 [Lua] [name] = Lobby 186000001b06fee (string) 16:39:26.499 [Lua] [country_code] = FR (string) 16:39:26.499 [Lua] [difficulty] = cataclysm (string) 16:39:26.499 [Lua] [match_started] = true (string) 16:39:26.499 [Lua] [selected_level_key] = ground_zero (string) 16:39:26.499 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.499 [Lua] [quick_game] = false (string) 16:39:26.499 [Lua] [unique_server_name] = TuriSs (string) 16:39:26.499 [Lua] [matchmaking] = true (string) 16:39:26.499 [Lua] [player_slot_1] = 11000010301cd0f:1 (string) 16:39:26.499 [Lua] [player_slot_4] = 1100001059c87a9:1 (string) 16:39:26.499 [Lua] [mechanism] = adventure (string) 16:39:26.499 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.499 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.499 [Lua] [weave_name] = false (string) 16:39:26.499 [Lua] [player_slot_3] = 110000102c27e01:1 (string) 16:39:26.499 [Lua] [eac_authorized] = true (string) 16:39:26.499 [Lua] 16:39:26.499 [Lua] =======================Found valid lobby! 16:39:26.499 [Lua] 16:39:26.499 [Lua] [twitch_enabled] = false (string) 16:39:26.499 [Lua] [power_level] = 835 (string) 16:39:26.499 [Lua] [id] = 186000001b084e5 (string) 16:39:26.499 [Lua] [num_players] = 2 (string) 16:39:26.499 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.499 [Lua] [host] = 110000104102dcb (string) 16:39:26.499 [Lua] [game_mode] = 2 (string) 16:39:26.499 [Lua] [is_private] = true (string) 16:39:26.499 [Lua] [level_key] = farmlands (string) 16:39:26.499 [Lua] [name] = Lobby 186000001b084e5 (string) 16:39:26.499 [Lua] [country_code] = FR (string) 16:39:26.499 [Lua] [difficulty] = cataclysm (string) 16:39:26.499 [Lua] [match_started] = true (string) 16:39:26.499 [Lua] [selected_level_key] = farmlands (string) 16:39:26.499 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.500 [Lua] [quick_game] = false (string) 16:39:26.500 [Lua] [unique_server_name] = Jorg (string) 16:39:26.500 [Lua] [matchmaking] = false (string) 16:39:26.500 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.500 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.500 [Lua] [mechanism] = adventure (string) 16:39:26.500 [Lua] [player_slot_5] = 110000106a4234f:1 (string) 16:39:26.500 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.500 [Lua] [weave_name] = false (string) 16:39:26.500 [Lua] [player_slot_3] = 110000104102dcb:1 (string) 16:39:26.500 [Lua] [eac_authorized] = true (string) 16:39:26.500 [Lua] 16:39:26.500 [Lua] =======================Found valid lobby! 16:39:26.500 [Lua] 16:39:26.500 [Lua] [twitch_enabled] = false (string) 16:39:26.500 [Lua] [power_level] = 835 (string) 16:39:26.500 [Lua] [id] = 186000001b09163 (string) 16:39:26.500 [Lua] [num_players] = 3 (string) 16:39:26.500 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.500 [Lua] [host] = 1100001057c4e4f (string) 16:39:26.500 [Lua] [game_mode] = 2 (string) 16:39:26.500 [Lua] [is_private] = false (string) 16:39:26.500 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:26.500 [Lua] [name] = Lobby 186000001b09163 (string) 16:39:26.500 [Lua] [country_code] = DE (string) 16:39:26.500 [Lua] [difficulty] = cataclysm (string) 16:39:26.500 [Lua] [match_started] = true (string) 16:39:26.500 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:26.500 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.500 [Lua] [quick_game] = true (string) 16:39:26.500 [Lua] [unique_server_name] = PoggerRunner (string) 16:39:26.500 [Lua] [matchmaking] = true (string) 16:39:26.500 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.500 [Lua] [player_slot_4] = 11000010520beb3:1 (string) 16:39:26.500 [Lua] [mechanism] = adventure (string) 16:39:26.500 [Lua] [player_slot_5] = 110000101e43a10:1 (string) 16:39:26.500 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.500 [Lua] [weave_name] = false (string) 16:39:26.500 [Lua] [player_slot_3] = 1100001057c4e4f:1 (string) 16:39:26.500 [Lua] [eac_authorized] = true (string) 16:39:26.500 [Lua] 16:39:26.500 [Lua] =======================Found valid lobby! 16:39:26.501 [Lua] 16:39:26.501 [Lua] [twitch_enabled] = false (string) 16:39:26.501 [Lua] [power_level] = 835 (string) 16:39:26.501 [Lua] [id] = 186000001b2a338 (string) 16:39:26.501 [Lua] [num_players] = 1 (string) 16:39:26.501 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.501 [Lua] [host] = 11000010176cf1b (string) 16:39:26.501 [Lua] [game_mode] = 2 (string) 16:39:26.501 [Lua] [is_private] = true (string) 16:39:26.501 [Lua] [level_key] = ussingen (string) 16:39:26.501 [Lua] [name] = Lobby 186000001b2a338 (string) 16:39:26.501 [Lua] [country_code] = DE (string) 16:39:26.501 [Lua] [difficulty] = cataclysm (string) 16:39:26.501 [Lua] [match_started] = true (string) 16:39:26.501 [Lua] [selected_level_key] = ussingen (string) 16:39:26.501 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.501 [Lua] [quick_game] = false (string) 16:39:26.501 [Lua] [unique_server_name] = shei (string) 16:39:26.501 [Lua] [matchmaking] = false (string) 16:39:26.501 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.501 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.501 [Lua] [mechanism] = adventure (string) 16:39:26.501 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.501 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.501 [Lua] [weave_name] = false (string) 16:39:26.501 [Lua] [player_slot_3] = 11000010176cf1b:1 (string) 16:39:26.501 [Lua] [eac_authorized] = true (string) 16:39:26.501 [Lua] 16:39:26.501 [Lua] =======================Found valid lobby! 16:39:26.502 [Lua] 16:39:26.502 [Lua] [twitch_enabled] = false (string) 16:39:26.502 [Lua] [power_level] = 835 (string) 16:39:26.502 [Lua] [id] = 186000001ae70aa (string) 16:39:26.502 [Lua] [num_players] = 3 (string) 16:39:26.502 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.502 [Lua] [host] = 11000010336e144 (string) 16:39:26.502 [Lua] [game_mode] = 3 (string) 16:39:26.502 [Lua] [is_private] = true (string) 16:39:26.502 [Lua] [level_key] = inn_level (string) 16:39:26.502 [Lua] [name] = Lobby 186000001ae70aa (string) 16:39:26.502 [Lua] [country_code] = DE (string) 16:39:26.502 [Lua] [difficulty] = cataclysm (string) 16:39:26.502 [Lua] [match_started] = true (string) 16:39:26.502 [Lua] [selected_level_key] = inn_level (string) 16:39:26.502 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.502 [Lua] [quick_game] = false (string) 16:39:26.502 [Lua] [unique_server_name] = MT (string) 16:39:26.502 [Lua] [matchmaking] = false (string) 16:39:26.502 [Lua] [player_slot_1] = 0:0 (string) 16:39:26.502 [Lua] [player_slot_4] = 11000010336e144:1 (string) 16:39:26.502 [Lua] [mechanism] = adventure (string) 16:39:26.502 [Lua] [player_slot_5] = 11000010441ec29:1 (string) 16:39:26.502 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.502 [Lua] [weave_name] = false (string) 16:39:26.502 [Lua] [player_slot_3] = 110000103585847:1 (string) 16:39:26.502 [Lua] [eac_authorized] = true (string) 16:39:26.502 [Lua] 16:39:26.502 [Lua] =======================Found valid lobby! 16:39:26.502 [Lua] 16:39:26.502 [Lua] [twitch_enabled] = false (string) 16:39:26.502 [Lua] [power_level] = 835 (string) 16:39:26.502 [Lua] [id] = 186000001b2789c (string) 16:39:26.502 [Lua] [num_players] = 2 (string) 16:39:26.502 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.502 [Lua] [host] = 110000102aa3de3 (string) 16:39:26.502 [Lua] [time_of_search] = 1606580857 (string) 16:39:26.502 [Lua] [game_mode] = 1 (string) 16:39:26.502 [Lua] [is_private] = false (string) 16:39:26.502 [Lua] [level_key] = inn_level (string) 16:39:26.502 [Lua] [name] = Lobby 186000001b2789c (string) 16:39:26.502 [Lua] [country_code] = IT (string) 16:39:26.502 [Lua] [difficulty] = cataclysm (string) 16:39:26.502 [Lua] [match_started] = true (string) 16:39:26.502 [Lua] [selected_level_key] = inn_level (string) 16:39:26.502 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.502 [Lua] [quick_game] = true (string) 16:39:26.502 [Lua] [unique_server_name] = Manuel (string) 16:39:26.502 [Lua] [matchmaking] = true (string) 16:39:26.502 [Lua] [player_slot_1] = 1100001011f44e6:1 (string) 16:39:26.502 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.502 [Lua] [mechanism] = adventure (string) 16:39:26.502 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.502 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.502 [Lua] [weave_name] = false (string) 16:39:26.502 [Lua] [player_slot_3] = 110000102aa3de3:1 (string) 16:39:26.502 [Lua] [eac_authorized] = true (string) 16:39:26.502 [Lua] 16:39:26.502 [Lua] =======================Found valid lobby! 16:39:26.503 [Lua] 16:39:26.503 [Lua] [twitch_enabled] = false (string) 16:39:26.503 [Lua] [power_level] = 809 (string) 16:39:26.503 [Lua] [id] = 186000001b2dc77 (string) 16:39:26.503 [Lua] [num_players] = 3 (string) 16:39:26.503 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.503 [Lua] [host] = 1100001024cfb02 (string) 16:39:26.503 [Lua] [game_mode] = 2 (string) 16:39:26.503 [Lua] [is_private] = false (string) 16:39:26.503 [Lua] [level_key] = inn_level (string) 16:39:26.503 [Lua] [name] = Lobby 186000001b2dc77 (string) 16:39:26.503 [Lua] [country_code] = GB (string) 16:39:26.503 [Lua] [difficulty] = cataclysm (string) 16:39:26.503 [Lua] [match_started] = true (string) 16:39:26.503 [Lua] [selected_level_key] = bell (string) 16:39:26.503 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.503 [Lua] [quick_game] = false (string) 16:39:26.503 [Lua] [unique_server_name] = Psyaxe (string) 16:39:26.503 [Lua] [matchmaking] = true (string) 16:39:26.503 [Lua] [player_slot_1] = 1100001024cfb02:1 (string) 16:39:26.503 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.503 [Lua] [mechanism] = adventure (string) 16:39:26.503 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.503 [Lua] [player_slot_2] = 11000010379da95:1 (string) 16:39:26.503 [Lua] [weave_name] = false (string) 16:39:26.503 [Lua] [player_slot_3] = 110000102f04932:1 (string) 16:39:26.503 [Lua] [eac_authorized] = true (string) 16:39:26.503 [Lua] 16:39:26.503 [Lua] =======================Found valid lobby! 16:39:26.504 [Lua] 16:39:26.504 [Lua] [twitch_enabled] = false (string) 16:39:26.504 [Lua] [power_level] = 835 (string) 16:39:26.504 [Lua] [id] = 186000001ab20f8 (string) 16:39:26.504 [Lua] [num_players] = 4 (string) 16:39:26.504 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.504 [Lua] [host] = 11000010989d42b (string) 16:39:26.504 [Lua] [game_mode] = 2 (string) 16:39:26.504 [Lua] [is_private] = false (string) 16:39:26.504 [Lua] [level_key] = magnus (string) 16:39:26.504 [Lua] [name] = Lobby 186000001ab20f8 (string) 16:39:26.504 [Lua] [country_code] = SG (string) 16:39:26.504 [Lua] [difficulty] = cataclysm (string) 16:39:26.504 [Lua] [match_started] = true (string) 16:39:26.504 [Lua] [selected_level_key] = magnus (string) 16:39:26.504 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.504 [Lua] [quick_game] = true (string) 16:39:26.504 [Lua] [unique_server_name] = KIMOCHI (string) 16:39:26.504 [Lua] [matchmaking] = true (string) 16:39:26.504 [Lua] [player_slot_1] = 110000102598682:1 (string) 16:39:26.504 [Lua] [player_slot_4] = 110000100557cc9:1 (string) 16:39:26.504 [Lua] [mechanism] = adventure (string) 16:39:26.504 [Lua] [player_slot_5] = 1100001023d1428:1 (string) 16:39:26.504 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.504 [Lua] [weave_name] = false (string) 16:39:26.504 [Lua] [player_slot_3] = 11000010989d42b:1 (string) 16:39:26.504 [Lua] [eac_authorized] = true (string) 16:39:26.504 [Lua] 16:39:26.504 [Lua] =======================Found valid lobby! 16:39:26.505 [Lua] 16:39:26.505 [Lua] [twitch_enabled] = false (string) 16:39:26.505 [Lua] [power_level] = 835 (string) 16:39:26.505 [Lua] [id] = 186000001b0c454 (string) 16:39:26.505 [Lua] [num_players] = 2 (string) 16:39:26.505 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.505 [Lua] [host] = 110000103b7ba18 (string) 16:39:26.505 [Lua] [game_mode] = 6 (string) 16:39:26.505 [Lua] [is_private] = true (string) 16:39:26.505 [Lua] [current_level_key] = inn_level (string) 16:39:26.505 [Lua] [name] = Lobby 186000001b0c454 (string) 16:39:26.505 [Lua] [level_key] = plaza (string) 16:39:26.505 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.505 [Lua] [difficulty] = cataclysm (string) 16:39:26.505 [Lua] [match_started] = true (string) 16:39:26.505 [Lua] [selected_level_key] = plaza (string) 16:39:26.505 [Lua] [weave_name] = false (string) 16:39:26.505 [Lua] [quick_game] = false (string) 16:39:26.505 [Lua] [country_code] = BA (string) 16:39:26.505 [Lua] [matchmaking] = false (string) 16:39:26.505 [Lua] [mechanism] = adventure (string) 16:39:26.505 [Lua] [player_slot_4] = 0:0 (string) 16:39:26.505 [Lua] [player_slot_1] = 110000103b7ba18:1 (string) 16:39:26.505 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.505 [Lua] [player_slot_2] = 110000115caae6b:1 (string) 16:39:26.505 [Lua] [unique_server_name] = Aegir (string) 16:39:26.505 [Lua] [player_slot_3] = 0:0 (string) 16:39:26.505 [Lua] [eac_authorized] = true (string) 16:39:26.505 [Lua] 16:39:26.505 [Lua] =======================Found valid lobby! 16:39:26.505 [Lua] 16:39:26.505 [Lua] [twitch_enabled] = false (string) 16:39:26.505 [Lua] [power_level] = 835 (string) 16:39:26.505 [Lua] [id] = 186000001b2789d (string) 16:39:26.505 [Lua] [num_players] = 2 (string) 16:39:26.505 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.505 [Lua] [host] = 11000011b3bc7eb (string) 16:39:26.505 [Lua] [game_mode] = 2 (string) 16:39:26.505 [Lua] [is_private] = false (string) 16:39:26.505 [Lua] [level_key] = mines (string) 16:39:26.505 [Lua] [name] = Lobby 186000001b2789d (string) 16:39:26.505 [Lua] [country_code] = HK (string) 16:39:26.505 [Lua] [difficulty] = cataclysm (string) 16:39:26.505 [Lua] [match_started] = true (string) 16:39:26.505 [Lua] [selected_level_key] = mines (string) 16:39:26.505 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.505 [Lua] [quick_game] = false (string) 16:39:26.505 [Lua] [unique_server_name] = ng3ss3ts (string) 16:39:26.505 [Lua] [matchmaking] = true (string) 16:39:26.505 [Lua] [player_slot_1] = 11000011b3bc7eb:1 (string) 16:39:26.505 [Lua] [player_slot_4] = 11000010226f92b:1 (string) 16:39:26.505 [Lua] [mechanism] = adventure (string) 16:39:26.505 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.505 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.505 [Lua] [weave_name] = false (string) 16:39:26.505 [Lua] [player_slot_3] = 0:0 (string) 16:39:26.505 [Lua] [eac_authorized] = true (string) 16:39:26.505 [Lua] 16:39:26.505 [Lua] =======================Found valid lobby! 16:39:26.506 [Lua] 16:39:26.506 [Lua] [twitch_enabled] = false (string) 16:39:26.506 [Lua] [power_level] = 835 (string) 16:39:26.506 [Lua] [id] = 186000001aca944 (string) 16:39:26.506 [Lua] [num_players] = 3 (string) 16:39:26.506 [Lua] [difficulty_tweak] = 0 (string) 16:39:26.506 [Lua] [host] = 1100001024d4259 (string) 16:39:26.506 [Lua] [game_mode] = 2 (string) 16:39:26.506 [Lua] [is_private] = false (string) 16:39:26.506 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:26.506 [Lua] [name] = Lobby 186000001aca944 (string) 16:39:26.506 [Lua] [country_code] = AT (string) 16:39:26.506 [Lua] [difficulty] = cataclysm (string) 16:39:26.506 [Lua] [match_started] = true (string) 16:39:26.506 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:26.506 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:26.506 [Lua] [quick_game] = true (string) 16:39:26.506 [Lua] [unique_server_name] = Prince & Emperor (string) 16:39:26.506 [Lua] [matchmaking] = true (string) 16:39:26.506 [Lua] [player_slot_1] = 11000010462b56b:1 (string) 16:39:26.506 [Lua] [player_slot_4] = 110000106c9e02e:1 (string) 16:39:26.506 [Lua] [mechanism] = adventure (string) 16:39:26.506 [Lua] [player_slot_5] = 0:0 (string) 16:39:26.506 [Lua] [player_slot_2] = 0:0 (string) 16:39:26.506 [Lua] [weave_name] = false (string) 16:39:26.506 [Lua] [player_slot_3] = 1100001024d4259:1 (string) 16:39:26.506 [Lua] [eac_authorized] = true (string) 16:39:26.506 [Lua] 16:39:26.506 [Lua] =======================Found valid lobby! 16:39:26.912 [Lua] [Matchmaking] Filter: Free slots = 1 16:39:26.912 [Lua] [Matchmaking] Filter: Distance = far 16:39:26.912 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:39:26.912 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 16:39:26.912 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:39:26.912 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:39:26.912 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:39:26.912 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:39:27.192 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 11 16:39:27.193 [Lua] 16:39:27.193 [Lua] [twitch_enabled] = false (string) 16:39:27.193 [Lua] [power_level] = 835 (string) 16:39:27.193 [Lua] [id] = 186000001b272fe (string) 16:39:27.193 [Lua] [num_players] = 3 (string) 16:39:27.193 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.193 [Lua] [host] = 110000112aa99ca (string) 16:39:27.193 [Lua] [game_mode] = 2 (string) 16:39:27.193 [Lua] [is_private] = false (string) 16:39:27.193 [Lua] [current_level_key] = inn_level (string) 16:39:27.193 [Lua] [name] = Lobby 186000001b272fe (string) 16:39:27.193 [Lua] [level_key] = ground_zero (string) 16:39:27.193 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.193 [Lua] [difficulty] = cataclysm (string) 16:39:27.193 [Lua] [match_started] = true (string) 16:39:27.193 [Lua] [selected_level_key] = ground_zero (string) 16:39:27.193 [Lua] [weave_name] = false (string) 16:39:27.193 [Lua] [quick_game] = true (string) 16:39:27.193 [Lua] [country_code] = DE (string) 16:39:27.193 [Lua] [matchmaking] = true (string) 16:39:27.193 [Lua] [mechanism] = adventure (string) 16:39:27.193 [Lua] [player_slot_4] = 110000112aa99ca:1 (string) 16:39:27.193 [Lua] [player_slot_1] = 0:0 (string) 16:39:27.193 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.193 [Lua] [player_slot_2] = 11000010e3fb34a:1 (string) 16:39:27.193 [Lua] [unique_server_name] = 123 (string) 16:39:27.193 [Lua] [player_slot_3] = 110000103b2d045:1 (string) 16:39:27.193 [Lua] [eac_authorized] = true (string) 16:39:27.193 [Lua] 16:39:27.193 [Lua] =======================Found valid lobby! 16:39:27.194 [Lua] 16:39:27.194 [Lua] [twitch_enabled] = false (string) 16:39:27.194 [Lua] [power_level] = 835 (string) 16:39:27.194 [Lua] [id] = 186000001b29993 (string) 16:39:27.194 [Lua] [num_players] = 1 (string) 16:39:27.194 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.194 [Lua] [host] = 1100001043705b8 (string) 16:39:27.194 [Lua] [game_mode] = 2 (string) 16:39:27.194 [Lua] [is_private] = false (string) 16:39:27.194 [Lua] [level_key] = skaven_stronghold (string) 16:39:27.194 [Lua] [name] = Lobby 186000001b29993 (string) 16:39:27.194 [Lua] [country_code] = DE (string) 16:39:27.194 [Lua] [difficulty] = cataclysm (string) 16:39:27.194 [Lua] [match_started] = true (string) 16:39:27.194 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:27.194 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.194 [Lua] [quick_game] = true (string) 16:39:27.194 [Lua] [unique_server_name] = Lugash (string) 16:39:27.194 [Lua] [matchmaking] = true (string) 16:39:27.194 [Lua] [player_slot_1] = 0:0 (string) 16:39:27.194 [Lua] [player_slot_4] = 1100001043705b8:1 (string) 16:39:27.194 [Lua] [mechanism] = adventure (string) 16:39:27.194 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.194 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.194 [Lua] [weave_name] = false (string) 16:39:27.194 [Lua] [player_slot_3] = 0:0 (string) 16:39:27.194 [Lua] [eac_authorized] = true (string) 16:39:27.194 [Lua] 16:39:27.194 [Lua] =======================Found valid lobby! 16:39:27.194 [Lua] 16:39:27.194 [Lua] [twitch_enabled] = false (string) 16:39:27.194 [Lua] [power_level] = 835 (string) 16:39:27.194 [Lua] [id] = 186000001b0ef35 (string) 16:39:27.194 [Lua] [num_players] = 2 (string) 16:39:27.194 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.194 [Lua] [host] = 11000010c6aebed (string) 16:39:27.194 [Lua] [game_mode] = 2 (string) 16:39:27.194 [Lua] [is_private] = false (string) 16:39:27.194 [Lua] [level_key] = ground_zero (string) 16:39:27.194 [Lua] [name] = Lobby 186000001b0ef35 (string) 16:39:27.194 [Lua] [country_code] = FR (string) 16:39:27.194 [Lua] [difficulty] = cataclysm (string) 16:39:27.194 [Lua] [match_started] = true (string) 16:39:27.194 [Lua] [selected_level_key] = ground_zero (string) 16:39:27.194 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.194 [Lua] [quick_game] = false (string) 16:39:27.194 [Lua] [unique_server_name] = Aifyo (string) 16:39:27.194 [Lua] [matchmaking] = true (string) 16:39:27.194 [Lua] [player_slot_1] = 0:0 (string) 16:39:27.194 [Lua] [player_slot_4] = 0:0 (string) 16:39:27.194 [Lua] [mechanism] = adventure (string) 16:39:27.194 [Lua] [player_slot_5] = 11000010c6aebed:1 (string) 16:39:27.194 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.194 [Lua] [weave_name] = false (string) 16:39:27.194 [Lua] [player_slot_3] = 11000013f496bce:1 (string) 16:39:27.194 [Lua] [eac_authorized] = true (string) 16:39:27.194 [Lua] 16:39:27.194 [Lua] =======================Found valid lobby! 16:39:27.195 [Lua] 16:39:27.195 [Lua] [twitch_enabled] = false (string) 16:39:27.195 [Lua] [power_level] = 835 (string) 16:39:27.195 [Lua] [id] = 186000001b1c72e (string) 16:39:27.195 [Lua] [num_players] = 3 (string) 16:39:27.195 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.195 [Lua] [host] = 1100001091b8177 (string) 16:39:27.195 [Lua] [game_mode] = 1 (string) 16:39:27.195 [Lua] [is_private] = false (string) 16:39:27.195 [Lua] [level_key] = inn_level (string) 16:39:27.195 [Lua] [name] = Lobby 186000001b1c72e (string) 16:39:27.195 [Lua] [country_code] = FR (string) 16:39:27.195 [Lua] [difficulty] = cataclysm (string) 16:39:27.195 [Lua] [match_started] = true (string) 16:39:27.195 [Lua] [selected_level_key] = inn_level (string) 16:39:27.195 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.195 [Lua] [quick_game] = true (string) 16:39:27.195 [Lua] [unique_server_name] = Haplo [20th.PzG] (string) 16:39:27.195 [Lua] [matchmaking] = true (string) 16:39:27.195 [Lua] [player_slot_1] = 0:0 (string) 16:39:27.195 [Lua] [player_slot_4] = 0:0 (string) 16:39:27.195 [Lua] [mechanism] = adventure (string) 16:39:27.195 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.195 [Lua] [player_slot_2] = 1100001091b8177:1 (string) 16:39:27.195 [Lua] [weave_name] = false (string) 16:39:27.195 [Lua] [player_slot_3] = 1100001060960b0:1 (string) 16:39:27.195 [Lua] [eac_authorized] = true (string) 16:39:27.195 [Lua] 16:39:27.195 [Lua] =======================Found valid lobby! 16:39:27.196 [Lua] 16:39:27.196 [Lua] [twitch_enabled] = false (string) 16:39:27.196 [Lua] [power_level] = 835 (string) 16:39:27.196 [Lua] [id] = 186000001b06fee (string) 16:39:27.196 [Lua] [num_players] = 3 (string) 16:39:27.196 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.196 [Lua] [host] = 11000010301cd0f (string) 16:39:27.196 [Lua] [game_mode] = 2 (string) 16:39:27.196 [Lua] [is_private] = false (string) 16:39:27.196 [Lua] [level_key] = ground_zero (string) 16:39:27.196 [Lua] [name] = Lobby 186000001b06fee (string) 16:39:27.196 [Lua] [country_code] = FR (string) 16:39:27.196 [Lua] [difficulty] = cataclysm (string) 16:39:27.196 [Lua] [match_started] = true (string) 16:39:27.196 [Lua] [selected_level_key] = ground_zero (string) 16:39:27.196 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.196 [Lua] [quick_game] = false (string) 16:39:27.196 [Lua] [unique_server_name] = TuriSs (string) 16:39:27.196 [Lua] [matchmaking] = true (string) 16:39:27.196 [Lua] [player_slot_1] = 11000010301cd0f:1 (string) 16:39:27.196 [Lua] [player_slot_4] = 1100001059c87a9:1 (string) 16:39:27.196 [Lua] [mechanism] = adventure (string) 16:39:27.196 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.196 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.196 [Lua] [weave_name] = false (string) 16:39:27.196 [Lua] [player_slot_3] = 110000102c27e01:1 (string) 16:39:27.196 [Lua] [eac_authorized] = true (string) 16:39:27.196 [Lua] 16:39:27.196 [Lua] =======================Found valid lobby! 16:39:27.196 [Lua] 16:39:27.196 [Lua] [twitch_enabled] = false (string) 16:39:27.196 [Lua] [power_level] = 835 (string) 16:39:27.196 [Lua] [id] = 186000001b09163 (string) 16:39:27.196 [Lua] [num_players] = 3 (string) 16:39:27.196 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.196 [Lua] [host] = 1100001057c4e4f (string) 16:39:27.196 [Lua] [game_mode] = 2 (string) 16:39:27.196 [Lua] [is_private] = false (string) 16:39:27.196 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:27.196 [Lua] [name] = Lobby 186000001b09163 (string) 16:39:27.196 [Lua] [country_code] = DE (string) 16:39:27.196 [Lua] [difficulty] = cataclysm (string) 16:39:27.196 [Lua] [match_started] = true (string) 16:39:27.196 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:27.196 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.196 [Lua] [quick_game] = true (string) 16:39:27.197 [Lua] [unique_server_name] = PoggerRunner (string) 16:39:27.197 [Lua] [matchmaking] = true (string) 16:39:27.197 [Lua] [player_slot_1] = 0:0 (string) 16:39:27.197 [Lua] [player_slot_4] = 11000010520beb3:1 (string) 16:39:27.197 [Lua] [mechanism] = adventure (string) 16:39:27.197 [Lua] [player_slot_5] = 110000101e43a10:1 (string) 16:39:27.197 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.197 [Lua] [weave_name] = false (string) 16:39:27.197 [Lua] [player_slot_3] = 1100001057c4e4f:1 (string) 16:39:27.197 [Lua] [eac_authorized] = true (string) 16:39:27.197 [Lua] 16:39:27.197 [Lua] =======================Found valid lobby! 16:39:27.197 [Lua] 16:39:27.197 [Lua] [twitch_enabled] = false (string) 16:39:27.197 [Lua] [power_level] = 835 (string) 16:39:27.197 [Lua] [id] = 186000001b2789c (string) 16:39:27.197 [Lua] [num_players] = 2 (string) 16:39:27.197 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.197 [Lua] [host] = 110000102aa3de3 (string) 16:39:27.197 [Lua] [time_of_search] = 1606580857 (string) 16:39:27.197 [Lua] [game_mode] = 1 (string) 16:39:27.197 [Lua] [is_private] = false (string) 16:39:27.197 [Lua] [level_key] = inn_level (string) 16:39:27.197 [Lua] [name] = Lobby 186000001b2789c (string) 16:39:27.197 [Lua] [country_code] = IT (string) 16:39:27.197 [Lua] [difficulty] = cataclysm (string) 16:39:27.197 [Lua] [match_started] = true (string) 16:39:27.197 [Lua] [selected_level_key] = inn_level (string) 16:39:27.197 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.197 [Lua] [quick_game] = true (string) 16:39:27.197 [Lua] [unique_server_name] = Manuel (string) 16:39:27.197 [Lua] [matchmaking] = true (string) 16:39:27.197 [Lua] [player_slot_1] = 1100001011f44e6:1 (string) 16:39:27.197 [Lua] [player_slot_4] = 0:0 (string) 16:39:27.197 [Lua] [mechanism] = adventure (string) 16:39:27.197 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.197 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.197 [Lua] [weave_name] = false (string) 16:39:27.197 [Lua] [player_slot_3] = 110000102aa3de3:1 (string) 16:39:27.197 [Lua] [eac_authorized] = true (string) 16:39:27.197 [Lua] 16:39:27.197 [Lua] =======================Found valid lobby! 16:39:27.198 [Lua] 16:39:27.198 [Lua] [twitch_enabled] = false (string) 16:39:27.198 [Lua] [power_level] = 809 (string) 16:39:27.198 [Lua] [id] = 186000001b2dc77 (string) 16:39:27.198 [Lua] [num_players] = 3 (string) 16:39:27.198 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.198 [Lua] [host] = 1100001024cfb02 (string) 16:39:27.198 [Lua] [game_mode] = 2 (string) 16:39:27.198 [Lua] [is_private] = false (string) 16:39:27.198 [Lua] [level_key] = inn_level (string) 16:39:27.198 [Lua] [name] = Lobby 186000001b2dc77 (string) 16:39:27.198 [Lua] [country_code] = GB (string) 16:39:27.198 [Lua] [difficulty] = cataclysm (string) 16:39:27.198 [Lua] [match_started] = true (string) 16:39:27.198 [Lua] [selected_level_key] = bell (string) 16:39:27.198 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.198 [Lua] [quick_game] = false (string) 16:39:27.198 [Lua] [unique_server_name] = Psyaxe (string) 16:39:27.198 [Lua] [matchmaking] = true (string) 16:39:27.198 [Lua] [player_slot_1] = 1100001024cfb02:1 (string) 16:39:27.198 [Lua] [player_slot_4] = 0:0 (string) 16:39:27.198 [Lua] [mechanism] = adventure (string) 16:39:27.198 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.198 [Lua] [player_slot_2] = 11000010379da95:1 (string) 16:39:27.198 [Lua] [weave_name] = false (string) 16:39:27.198 [Lua] [player_slot_3] = 110000102f04932:1 (string) 16:39:27.198 [Lua] [eac_authorized] = true (string) 16:39:27.198 [Lua] 16:39:27.198 [Lua] =======================Found valid lobby! 16:39:27.199 [Lua] 16:39:27.199 [Lua] [twitch_enabled] = false (string) 16:39:27.199 [Lua] [power_level] = 835 (string) 16:39:27.199 [Lua] [id] = 186000001ab20f8 (string) 16:39:27.199 [Lua] [num_players] = 4 (string) 16:39:27.199 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.199 [Lua] [host] = 11000010989d42b (string) 16:39:27.199 [Lua] [game_mode] = 2 (string) 16:39:27.199 [Lua] [is_private] = false (string) 16:39:27.199 [Lua] [level_key] = magnus (string) 16:39:27.199 [Lua] [name] = Lobby 186000001ab20f8 (string) 16:39:27.199 [Lua] [country_code] = SG (string) 16:39:27.199 [Lua] [difficulty] = cataclysm (string) 16:39:27.199 [Lua] [match_started] = true (string) 16:39:27.199 [Lua] [selected_level_key] = magnus (string) 16:39:27.199 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.199 [Lua] [quick_game] = true (string) 16:39:27.199 [Lua] [unique_server_name] = KIMOCHI (string) 16:39:27.199 [Lua] [matchmaking] = true (string) 16:39:27.199 [Lua] [player_slot_1] = 110000102598682:1 (string) 16:39:27.199 [Lua] [player_slot_4] = 110000100557cc9:1 (string) 16:39:27.199 [Lua] [mechanism] = adventure (string) 16:39:27.199 [Lua] [player_slot_5] = 1100001023d1428:1 (string) 16:39:27.199 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.199 [Lua] [weave_name] = false (string) 16:39:27.199 [Lua] [player_slot_3] = 11000010989d42b:1 (string) 16:39:27.199 [Lua] [eac_authorized] = true (string) 16:39:27.199 [Lua] 16:39:27.199 [Lua] =======================Found valid lobby! 16:39:27.199 [Lua] 16:39:27.199 [Lua] [twitch_enabled] = false (string) 16:39:27.199 [Lua] [power_level] = 835 (string) 16:39:27.199 [Lua] [id] = 186000001b2789d (string) 16:39:27.199 [Lua] [num_players] = 2 (string) 16:39:27.199 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.199 [Lua] [host] = 11000011b3bc7eb (string) 16:39:27.199 [Lua] [game_mode] = 2 (string) 16:39:27.199 [Lua] [is_private] = false (string) 16:39:27.199 [Lua] [level_key] = mines (string) 16:39:27.199 [Lua] [name] = Lobby 186000001b2789d (string) 16:39:27.199 [Lua] [country_code] = HK (string) 16:39:27.199 [Lua] [difficulty] = cataclysm (string) 16:39:27.199 [Lua] [match_started] = true (string) 16:39:27.199 [Lua] [selected_level_key] = mines (string) 16:39:27.199 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.199 [Lua] [quick_game] = false (string) 16:39:27.199 [Lua] [unique_server_name] = ng3ss3ts (string) 16:39:27.199 [Lua] [matchmaking] = true (string) 16:39:27.199 [Lua] [player_slot_1] = 11000011b3bc7eb:1 (string) 16:39:27.199 [Lua] [player_slot_4] = 11000010226f92b:1 (string) 16:39:27.199 [Lua] [mechanism] = adventure (string) 16:39:27.199 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.199 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.199 [Lua] [weave_name] = false (string) 16:39:27.199 [Lua] [player_slot_3] = 0:0 (string) 16:39:27.199 [Lua] [eac_authorized] = true (string) 16:39:27.199 [Lua] 16:39:27.199 [Lua] =======================Found valid lobby! 16:39:27.200 [Lua] 16:39:27.200 [Lua] [twitch_enabled] = false (string) 16:39:27.200 [Lua] [power_level] = 835 (string) 16:39:27.200 [Lua] [id] = 186000001aca944 (string) 16:39:27.200 [Lua] [num_players] = 3 (string) 16:39:27.200 [Lua] [difficulty_tweak] = 0 (string) 16:39:27.200 [Lua] [host] = 1100001024d4259 (string) 16:39:27.200 [Lua] [game_mode] = 2 (string) 16:39:27.200 [Lua] [is_private] = false (string) 16:39:27.200 [Lua] [level_key] = dlc_bogenhafen_slum (string) 16:39:27.200 [Lua] [name] = Lobby 186000001aca944 (string) 16:39:27.200 [Lua] [country_code] = AT (string) 16:39:27.200 [Lua] [difficulty] = cataclysm (string) 16:39:27.200 [Lua] [match_started] = true (string) 16:39:27.200 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 16:39:27.200 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:27.200 [Lua] [quick_game] = true (string) 16:39:27.200 [Lua] [unique_server_name] = Prince & Emperor (string) 16:39:27.200 [Lua] [matchmaking] = true (string) 16:39:27.200 [Lua] [player_slot_1] = 11000010462b56b:1 (string) 16:39:27.200 [Lua] [player_slot_4] = 110000106c9e02e:1 (string) 16:39:27.200 [Lua] [mechanism] = adventure (string) 16:39:27.200 [Lua] [player_slot_5] = 0:0 (string) 16:39:27.200 [Lua] [player_slot_2] = 0:0 (string) 16:39:27.200 [Lua] [weave_name] = false (string) 16:39:27.200 [Lua] [player_slot_3] = 1100001024d4259:1 (string) 16:39:27.200 [Lua] [eac_authorized] = true (string) 16:39:27.200 [Lua] 16:39:27.200 [Lua] =======================Found valid lobby! 16:39:27.915 [Lua] [Matchmaking] Filter: Free slots = 1 16:39:27.915 [Lua] [Matchmaking] Filter: Distance = far 16:39:27.915 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:39:27.915 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:39:27.915 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:39:27.915 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:39:27.915 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:39:27.915 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:39:28.347 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:39:28.348 [Lua] 16:39:28.348 [Lua] [twitch_enabled] = false (string) 16:39:28.348 [Lua] [power_level] = 765 (string) 16:39:28.348 [Lua] [id] = 186000001b28da3 (string) 16:39:28.348 [Lua] [num_players] = 2 (string) 16:39:28.348 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.348 [Lua] [host] = 1100001033057dc (string) 16:39:28.348 [Lua] [time_of_search] = 1606580996 (string) 16:39:28.348 [Lua] [game_mode] = 2 (string) 16:39:28.348 [Lua] [is_private] = false (string) 16:39:28.348 [Lua] [level_key] = dlc_bastion (string) 16:39:28.348 [Lua] [name] = Lobby 186000001b28da3 (string) 16:39:28.348 [Lua] [country_code] = ES (string) 16:39:28.348 [Lua] [difficulty] = hardest (string) 16:39:28.348 [Lua] [match_started] = true (string) 16:39:28.348 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:28.348 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.348 [Lua] [quick_game] = true (string) 16:39:28.348 [Lua] [unique_server_name] = Ains (string) 16:39:28.348 [Lua] [matchmaking] = true (string) 16:39:28.348 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.348 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.348 [Lua] [mechanism] = adventure (string) 16:39:28.348 [Lua] [player_slot_5] = 1100001015d4304:1 (string) 16:39:28.348 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.348 [Lua] [weave_name] = false (string) 16:39:28.348 [Lua] [player_slot_3] = 1100001033057dc:1 (string) 16:39:28.348 [Lua] [eac_authorized] = true (string) 16:39:28.348 [Lua] 16:39:28.348 [Lua] =======================Found valid lobby! 16:39:28.348 [Lua] 16:39:28.348 [Lua] [twitch_enabled] = false (string) 16:39:28.348 [Lua] [power_level] = 835 (string) 16:39:28.348 [Lua] [id] = 186000001b16503 (string) 16:39:28.348 [Lua] [num_players] = 3 (string) 16:39:28.348 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.348 [Lua] [host] = 1100001038d4449 (string) 16:39:28.348 [Lua] [time_of_search] = 1606579299 (string) 16:39:28.348 [Lua] [game_mode] = 2 (string) 16:39:28.348 [Lua] [is_private] = false (string) 16:39:28.348 [Lua] [level_key] = dlc_bogenhafen_city (string) 16:39:28.348 [Lua] [name] = Lobby 186000001b16503 (string) 16:39:28.348 [Lua] [country_code] = GB (string) 16:39:28.348 [Lua] [difficulty] = hardest (string) 16:39:28.348 [Lua] [match_started] = true (string) 16:39:28.348 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 16:39:28.348 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.348 [Lua] [quick_game] = true (string) 16:39:28.348 [Lua] [unique_server_name] = Roxolan (string) 16:39:28.348 [Lua] [matchmaking] = true (string) 16:39:28.348 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.348 [Lua] [player_slot_4] = 110000104e53a7a:1 (string) 16:39:28.348 [Lua] [mechanism] = adventure (string) 16:39:28.348 [Lua] [player_slot_5] = 1100001038d4449:1 (string) 16:39:28.348 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.348 [Lua] [weave_name] = false (string) 16:39:28.348 [Lua] [player_slot_3] = 11000010a2b17cf:1 (string) 16:39:28.348 [Lua] [eac_authorized] = true (string) 16:39:28.348 [Lua] 16:39:28.348 [Lua] =======================Found valid lobby! 16:39:28.349 [Lua] 16:39:28.349 [Lua] [twitch_enabled] = false (string) 16:39:28.349 [Lua] [power_level] = 835 (string) 16:39:28.349 [Lua] [id] = 186000001b0902f (string) 16:39:28.349 [Lua] [num_players] = 2 (string) 16:39:28.349 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.349 [Lua] [host] = 11000010617faa1 (string) 16:39:28.349 [Lua] [game_mode] = 2 (string) 16:39:28.349 [Lua] [is_private] = false (string) 16:39:28.349 [Lua] [level_key] = crater (string) 16:39:28.349 [Lua] [name] = Lobby 186000001b0902f (string) 16:39:28.349 [Lua] [country_code] = GB (string) 16:39:28.349 [Lua] [difficulty] = hardest (string) 16:39:28.349 [Lua] [match_started] = true (string) 16:39:28.349 [Lua] [selected_level_key] = crater (string) 16:39:28.349 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.349 [Lua] [quick_game] = true (string) 16:39:28.349 [Lua] [unique_server_name] = Commander Squiggles (string) 16:39:28.349 [Lua] [matchmaking] = true (string) 16:39:28.349 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.349 [Lua] [player_slot_4] = 11000010617faa1:1 (string) 16:39:28.349 [Lua] [mechanism] = adventure (string) 16:39:28.349 [Lua] [player_slot_5] = 1100001131acc42:1 (string) 16:39:28.349 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.349 [Lua] [weave_name] = false (string) 16:39:28.349 [Lua] [player_slot_3] = 0:0 (string) 16:39:28.349 [Lua] [eac_authorized] = true (string) 16:39:28.349 [Lua] 16:39:28.349 [Lua] =======================Found valid lobby! 16:39:28.349 [Lua] 16:39:28.349 [Lua] [twitch_enabled] = false (string) 16:39:28.349 [Lua] [power_level] = 801 (string) 16:39:28.349 [Lua] [id] = 186000001b24f74 (string) 16:39:28.349 [Lua] [num_players] = 3 (string) 16:39:28.349 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.349 [Lua] [host] = 110000103425170 (string) 16:39:28.349 [Lua] [game_mode] = 2 (string) 16:39:28.349 [Lua] [is_private] = false (string) 16:39:28.349 [Lua] [current_level_key] = inn_level (string) 16:39:28.349 [Lua] [name] = Lobby 186000001b24f74 (string) 16:39:28.349 [Lua] [level_key] = military (string) 16:39:28.349 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.349 [Lua] [difficulty] = hardest (string) 16:39:28.349 [Lua] [match_started] = true (string) 16:39:28.349 [Lua] [selected_level_key] = military (string) 16:39:28.349 [Lua] [weave_name] = false (string) 16:39:28.349 [Lua] [quick_game] = true (string) 16:39:28.349 [Lua] [country_code] = ES (string) 16:39:28.349 [Lua] [matchmaking] = true (string) 16:39:28.349 [Lua] [mechanism] = adventure (string) 16:39:28.349 [Lua] [player_slot_4] = 110000102dc5cfa:1 (string) 16:39:28.349 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.349 [Lua] [player_slot_5] = 110000103425170:1 (string) 16:39:28.349 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.349 [Lua] [unique_server_name] = Dr.Xance (string) 16:39:28.349 [Lua] [player_slot_3] = 110000105dd1dc7:1 (string) 16:39:28.349 [Lua] [eac_authorized] = true (string) 16:39:28.349 [Lua] 16:39:28.349 [Lua] =======================Found valid lobby! 16:39:28.350 [Lua] 16:39:28.350 [Lua] [twitch_enabled] = false (string) 16:39:28.350 [Lua] [power_level] = 778 (string) 16:39:28.350 [Lua] [id] = 186000001b2735e (string) 16:39:28.350 [Lua] [num_players] = 3 (string) 16:39:28.350 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.350 [Lua] [host] = 1100001083c70ea (string) 16:39:28.350 [Lua] [game_mode] = 2 (string) 16:39:28.350 [Lua] [is_private] = false (string) 16:39:28.350 [Lua] [level_key] = skaven_stronghold (string) 16:39:28.350 [Lua] [name] = Lobby 186000001b2735e (string) 16:39:28.350 [Lua] [country_code] = DE (string) 16:39:28.350 [Lua] [difficulty] = hardest (string) 16:39:28.350 [Lua] [match_started] = true (string) 16:39:28.350 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:28.350 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.350 [Lua] [quick_game] = false (string) 16:39:28.350 [Lua] [unique_server_name] = ★-Lilith-★ (string) 16:39:28.350 [Lua] [matchmaking] = true (string) 16:39:28.350 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.350 [Lua] [player_slot_4] = 1100001083c70ea:1 (string) 16:39:28.350 [Lua] [mechanism] = adventure (string) 16:39:28.350 [Lua] [player_slot_5] = 110000116f2bf72:1 (string) 16:39:28.350 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.350 [Lua] [weave_name] = false (string) 16:39:28.350 [Lua] [player_slot_3] = 110000105cd7d4a:1 (string) 16:39:28.350 [Lua] [eac_authorized] = true (string) 16:39:28.350 [Lua] 16:39:28.350 [Lua] =======================Found valid lobby! 16:39:28.351 [Lua] 16:39:28.351 [Lua] [twitch_enabled] = true (string) 16:39:28.351 [Lua] [power_level] = 835 (string) 16:39:28.351 [Lua] [id] = 186000001b0da32 (string) 16:39:28.351 [Lua] [num_players] = 2 (string) 16:39:28.351 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.351 [Lua] [host] = 1100001030f516e (string) 16:39:28.351 [Lua] [game_mode] = 2 (string) 16:39:28.351 [Lua] [is_private] = false (string) 16:39:28.351 [Lua] [level_key] = mines (string) 16:39:28.351 [Lua] [name] = Lobby 186000001b0da32 (string) 16:39:28.351 [Lua] [country_code] = DE (string) 16:39:28.351 [Lua] [difficulty] = hardest (string) 16:39:28.351 [Lua] [match_started] = true (string) 16:39:28.351 [Lua] [selected_level_key] = mines (string) 16:39:28.351 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.351 [Lua] [quick_game] = true (string) 16:39:28.351 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string) 16:39:28.351 [Lua] [matchmaking] = true (string) 16:39:28.351 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.351 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.351 [Lua] [mechanism] = adventure (string) 16:39:28.351 [Lua] [player_slot_5] = 1100001030f516e:1 (string) 16:39:28.351 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.351 [Lua] [weave_name] = false (string) 16:39:28.351 [Lua] [player_slot_3] = 11000010352ecf3:1 (string) 16:39:28.351 [Lua] [eac_authorized] = true (string) 16:39:28.351 [Lua] 16:39:28.351 [Lua] =======================Found valid lobby! 16:39:28.351 [Lua] 16:39:28.351 [Lua] [twitch_enabled] = false (string) 16:39:28.351 [Lua] [power_level] = 0 (string) 16:39:28.351 [Lua] [id] = 186000001b2e030 (string) 16:39:28.351 [Lua] [num_players] = 3 (string) 16:39:28.351 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.351 [Lua] [host] = 110000100973fa0 (string) 16:39:28.351 [Lua] [game_mode] = 2 (string) 16:39:28.351 [Lua] [is_private] = false (string) 16:39:28.351 [Lua] [current_level_key] = inn_level (string) 16:39:28.351 [Lua] [name] = Lobby 186000001b2e030 (string) 16:39:28.351 [Lua] [level_key] = military (string) 16:39:28.351 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.351 [Lua] [difficulty] = hardest (string) 16:39:28.351 [Lua] [match_started] = true (string) 16:39:28.351 [Lua] [selected_level_key] = military (string) 16:39:28.351 [Lua] [weave_name] = false (string) 16:39:28.351 [Lua] [quick_game] = true (string) 16:39:28.351 [Lua] [country_code] = DE (string) 16:39:28.351 [Lua] [matchmaking] = true (string) 16:39:28.351 [Lua] [mechanism] = adventure (string) 16:39:28.351 [Lua] [player_slot_4] = 110000108dba142:1 (string) 16:39:28.351 [Lua] [player_slot_1] = 110000100973fa0:1 (string) 16:39:28.351 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.351 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.351 [Lua] [unique_server_name] = Rage (string) 16:39:28.351 [Lua] [player_slot_3] = 110000117d23523:1 (string) 16:39:28.351 [Lua] [eac_authorized] = true (string) 16:39:28.351 [Lua] 16:39:28.351 [Lua] =======================Found valid lobby! 16:39:28.352 [Lua] 16:39:28.352 [Lua] [twitch_enabled] = false (string) 16:39:28.352 [Lua] [power_level] = 0 (string) 16:39:28.352 [Lua] [id] = 186000001b2d704 (string) 16:39:28.352 [Lua] [num_players] = 3 (string) 16:39:28.352 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.352 [Lua] [host] = 1100001016ef4fe (string) 16:39:28.352 [Lua] [game_mode] = 2 (string) 16:39:28.352 [Lua] [is_private] = false (string) 16:39:28.352 [Lua] [level_key] = warcamp (string) 16:39:28.352 [Lua] [name] = Lobby 186000001b2d704 (string) 16:39:28.352 [Lua] [country_code] = DK (string) 16:39:28.352 [Lua] [difficulty] = hardest (string) 16:39:28.352 [Lua] [match_started] = true (string) 16:39:28.352 [Lua] [selected_level_key] = warcamp (string) 16:39:28.352 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.352 [Lua] [quick_game] = true (string) 16:39:28.352 [Lua] [unique_server_name] = Sneaky DBF (string) 16:39:28.352 [Lua] [matchmaking] = true (string) 16:39:28.352 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.352 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.352 [Lua] [mechanism] = adventure (string) 16:39:28.352 [Lua] [player_slot_5] = 1100001016ef4fe:1 (string) 16:39:28.352 [Lua] [player_slot_2] = 110000106734121:1 (string) 16:39:28.352 [Lua] [weave_name] = false (string) 16:39:28.352 [Lua] [player_slot_3] = 1100001055d121b:1 (string) 16:39:28.352 [Lua] [eac_authorized] = true (string) 16:39:28.352 [Lua] 16:39:28.352 [Lua] =======================Found valid lobby! 16:39:28.353 [Lua] 16:39:28.353 [Lua] [twitch_enabled] = false (string) 16:39:28.353 [Lua] [power_level] = 835 (string) 16:39:28.353 [Lua] [id] = 186000001b2d024 (string) 16:39:28.353 [Lua] [num_players] = 1 (string) 16:39:28.353 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.353 [Lua] [host] = 110000102c87085 (string) 16:39:28.353 [Lua] [time_of_search] = 1606581548 (string) 16:39:28.353 [Lua] [game_mode] = 1 (string) 16:39:28.353 [Lua] [is_private] = false (string) 16:39:28.353 [Lua] [level_key] = inn_level (string) 16:39:28.353 [Lua] [name] = Lobby 186000001b2d024 (string) 16:39:28.353 [Lua] [country_code] = DK (string) 16:39:28.353 [Lua] [difficulty] = hardest (string) 16:39:28.353 [Lua] [match_started] = true (string) 16:39:28.353 [Lua] [selected_level_key] = inn_level (string) 16:39:28.353 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.353 [Lua] [quick_game] = true (string) 16:39:28.353 [Lua] [unique_server_name] = DarthU (string) 16:39:28.353 [Lua] [matchmaking] = true (string) 16:39:28.353 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.353 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.353 [Lua] [mechanism] = adventure (string) 16:39:28.353 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.353 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.353 [Lua] [weave_name] = false (string) 16:39:28.353 [Lua] [player_slot_3] = 110000102c87085:1 (string) 16:39:28.353 [Lua] [eac_authorized] = true (string) 16:39:28.353 [Lua] 16:39:28.353 [Lua] =======================Found valid lobby! 16:39:28.354 [Lua] 16:39:28.354 [Lua] [twitch_enabled] = false (string) 16:39:28.354 [Lua] [power_level] = 835 (string) 16:39:28.354 [Lua] [id] = 186000001b15099 (string) 16:39:28.354 [Lua] [num_players] = 3 (string) 16:39:28.354 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.354 [Lua] [host] = 110000101f1a9d7 (string) 16:39:28.354 [Lua] [time_of_search] = 1606580646 (string) 16:39:28.354 [Lua] [game_mode] = 2 (string) 16:39:28.354 [Lua] [is_private] = false (string) 16:39:28.354 [Lua] [level_key] = skaven_stronghold (string) 16:39:28.354 [Lua] [name] = Lobby 186000001b15099 (string) 16:39:28.354 [Lua] [country_code] = DK (string) 16:39:28.354 [Lua] [difficulty] = hardest (string) 16:39:28.354 [Lua] [match_started] = true (string) 16:39:28.354 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:28.354 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.354 [Lua] [quick_game] = true (string) 16:39:28.354 [Lua] [unique_server_name] = Manfred Cornburg (string) 16:39:28.354 [Lua] [matchmaking] = true (string) 16:39:28.354 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.354 [Lua] [player_slot_4] = 110000104205e77:1 (string) 16:39:28.354 [Lua] [mechanism] = adventure (string) 16:39:28.354 [Lua] [player_slot_5] = 11000010441d1f3:1 (string) 16:39:28.354 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.354 [Lua] [weave_name] = false (string) 16:39:28.354 [Lua] [player_slot_3] = 110000101f1a9d7:1 (string) 16:39:28.354 [Lua] [eac_authorized] = true (string) 16:39:28.354 [Lua] 16:39:28.354 [Lua] =======================Found valid lobby! 16:39:28.354 [Lua] 16:39:28.354 [Lua] [twitch_enabled] = false (string) 16:39:28.354 [Lua] [power_level] = 755 (string) 16:39:28.354 [Lua] [id] = 186000001b24801 (string) 16:39:28.354 [Lua] [num_players] = 2 (string) 16:39:28.354 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.354 [Lua] [host] = 110000100173067 (string) 16:39:28.354 [Lua] [time_of_search] = 1606583158 (string) 16:39:28.354 [Lua] [game_mode] = 2 (string) 16:39:28.354 [Lua] [is_private] = false (string) 16:39:28.354 [Lua] [level_key] = forest_ambush (string) 16:39:28.354 [Lua] [name] = Lobby 186000001b24801 (string) 16:39:28.354 [Lua] [country_code] = DK (string) 16:39:28.354 [Lua] [difficulty] = hardest (string) 16:39:28.354 [Lua] [match_started] = true (string) 16:39:28.354 [Lua] [selected_level_key] = forest_ambush (string) 16:39:28.354 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.354 [Lua] [quick_game] = true (string) 16:39:28.354 [Lua] [unique_server_name] = stefan (string) 16:39:28.354 [Lua] [matchmaking] = true (string) 16:39:28.354 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.354 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.354 [Lua] [mechanism] = adventure (string) 16:39:28.354 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.354 [Lua] [player_slot_2] = 11000011540cdca:1 (string) 16:39:28.354 [Lua] [weave_name] = false (string) 16:39:28.355 [Lua] [player_slot_3] = 110000100173067:1 (string) 16:39:28.355 [Lua] [eac_authorized] = true (string) 16:39:28.355 [Lua] 16:39:28.355 [Lua] =======================Found valid lobby! 16:39:28.355 [Lua] 16:39:28.355 [Lua] [twitch_enabled] = false (string) 16:39:28.355 [Lua] [power_level] = 0 (string) 16:39:28.355 [Lua] [id] = 186000001b0d8f0 (string) 16:39:28.355 [Lua] [num_players] = 2 (string) 16:39:28.355 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.355 [Lua] [host] = 1100001001fcff9 (string) 16:39:28.355 [Lua] [time_of_search] = 1606580735 (string) 16:39:28.355 [Lua] [game_mode] = 2 (string) 16:39:28.355 [Lua] [is_private] = false (string) 16:39:28.355 [Lua] [level_key] = forest_ambush (string) 16:39:28.355 [Lua] [name] = Lobby 186000001b0d8f0 (string) 16:39:28.355 [Lua] [country_code] = SE (string) 16:39:28.355 [Lua] [difficulty] = hardest (string) 16:39:28.355 [Lua] [match_started] = true (string) 16:39:28.355 [Lua] [selected_level_key] = forest_ambush (string) 16:39:28.355 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.355 [Lua] [quick_game] = true (string) 16:39:28.355 [Lua] [unique_server_name] = Hobo Joe (string) 16:39:28.355 [Lua] [matchmaking] = true (string) 16:39:28.355 [Lua] [player_slot_1] = 1100001001fcff9:1 (string) 16:39:28.355 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.355 [Lua] [mechanism] = adventure (string) 16:39:28.355 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.355 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.355 [Lua] [weave_name] = false (string) 16:39:28.355 [Lua] [player_slot_3] = 110000104c47018:1 (string) 16:39:28.355 [Lua] [eac_authorized] = true (string) 16:39:28.355 [Lua] 16:39:28.355 [Lua] =======================Found valid lobby! 16:39:28.356 [Lua] 16:39:28.356 [Lua] [twitch_enabled] = false (string) 16:39:28.356 [Lua] [power_level] = 806 (string) 16:39:28.356 [Lua] [id] = 186000001b0ef8f (string) 16:39:28.356 [Lua] [num_players] = 2 (string) 16:39:28.356 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.356 [Lua] [host] = 11000010552d61f (string) 16:39:28.356 [Lua] [time_of_search] = 1606578625 (string) 16:39:28.356 [Lua] [game_mode] = 2 (string) 16:39:28.356 [Lua] [is_private] = false (string) 16:39:28.356 [Lua] [level_key] = inn_level (string) 16:39:28.356 [Lua] [name] = Lobby 186000001b0ef8f (string) 16:39:28.356 [Lua] [country_code] = SE (string) 16:39:28.356 [Lua] [difficulty] = hardest (string) 16:39:28.356 [Lua] [match_started] = true (string) 16:39:28.356 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:28.356 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.356 [Lua] [quick_game] = false (string) 16:39:28.356 [Lua] [unique_server_name] = Swaghetti&Memeballs (string) 16:39:28.356 [Lua] [matchmaking] = true (string) 16:39:28.356 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.356 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.356 [Lua] [mechanism] = adventure (string) 16:39:28.356 [Lua] [player_slot_5] = 1100001082585d5:1 (string) 16:39:28.356 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.356 [Lua] [weave_name] = false (string) 16:39:28.356 [Lua] [player_slot_3] = 11000010552d61f:1 (string) 16:39:28.356 [Lua] [eac_authorized] = true (string) 16:39:28.356 [Lua] 16:39:28.356 [Lua] =======================Found valid lobby! 16:39:28.357 [Lua] 16:39:28.357 [Lua] [twitch_enabled] = false (string) 16:39:28.357 [Lua] [power_level] = 809 (string) 16:39:28.357 [Lua] [id] = 186000001b24e2c (string) 16:39:28.357 [Lua] [num_players] = 3 (string) 16:39:28.357 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.357 [Lua] [host] = 1100001143d4bc9 (string) 16:39:28.357 [Lua] [time_of_search] = 1606580579 (string) 16:39:28.357 [Lua] [game_mode] = 2 (string) 16:39:28.357 [Lua] [is_private] = false (string) 16:39:28.357 [Lua] [level_key] = dlc_bastion (string) 16:39:28.357 [Lua] [name] = Lobby 186000001b24e2c (string) 16:39:28.357 [Lua] [country_code] = SE (string) 16:39:28.357 [Lua] [difficulty] = hardest (string) 16:39:28.357 [Lua] [match_started] = true (string) 16:39:28.357 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:28.357 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.357 [Lua] [quick_game] = true (string) 16:39:28.357 [Lua] [unique_server_name] = blitz_main27 (string) 16:39:28.357 [Lua] [matchmaking] = true (string) 16:39:28.357 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.357 [Lua] [player_slot_4] = 1100001143d4bc9:1 (string) 16:39:28.357 [Lua] [mechanism] = adventure (string) 16:39:28.357 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.357 [Lua] [player_slot_2] = 11000010306f93c:1 (string) 16:39:28.357 [Lua] [weave_name] = false (string) 16:39:28.357 [Lua] [player_slot_3] = 110000101fe545c:1 (string) 16:39:28.357 [Lua] [eac_authorized] = true (string) 16:39:28.357 [Lua] 16:39:28.357 [Lua] =======================Found valid lobby! 16:39:28.357 [Lua] 16:39:28.357 [Lua] [twitch_enabled] = false (string) 16:39:28.357 [Lua] [power_level] = 835 (string) 16:39:28.357 [Lua] [id] = 186000001b26730 (string) 16:39:28.357 [Lua] [num_players] = 3 (string) 16:39:28.357 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.357 [Lua] [host] = 110000102c43eb6 (string) 16:39:28.357 [Lua] [time_of_search] = 1606580702 (string) 16:39:28.357 [Lua] [game_mode] = 2 (string) 16:39:28.357 [Lua] [is_private] = false (string) 16:39:28.357 [Lua] [level_key] = catacombs (string) 16:39:28.357 [Lua] [name] = Lobby 186000001b26730 (string) 16:39:28.357 [Lua] [country_code] = FR (string) 16:39:28.357 [Lua] [difficulty] = hardest (string) 16:39:28.357 [Lua] [match_started] = true (string) 16:39:28.357 [Lua] [selected_level_key] = catacombs (string) 16:39:28.357 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.357 [Lua] [quick_game] = true (string) 16:39:28.357 [Lua] [unique_server_name] = Havok (string) 16:39:28.357 [Lua] [matchmaking] = true (string) 16:39:28.357 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.357 [Lua] [player_slot_4] = 110000105c956e7:1 (string) 16:39:28.357 [Lua] [mechanism] = adventure (string) 16:39:28.357 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.357 [Lua] [player_slot_2] = 11000010bec23de:1 (string) 16:39:28.357 [Lua] [weave_name] = false (string) 16:39:28.357 [Lua] [player_slot_3] = 110000102c43eb6:1 (string) 16:39:28.357 [Lua] [eac_authorized] = true (string) 16:39:28.357 [Lua] 16:39:28.357 [Lua] =======================Found valid lobby! 16:39:28.358 [Lua] 16:39:28.358 [Lua] [twitch_enabled] = false (string) 16:39:28.358 [Lua] [power_level] = 835 (string) 16:39:28.358 [Lua] [id] = 186000001b26a59 (string) 16:39:28.358 [Lua] [num_players] = 3 (string) 16:39:28.358 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.358 [Lua] [host] = 110000134331858 (string) 16:39:28.358 [Lua] [game_mode] = 2 (string) 16:39:28.358 [Lua] [is_private] = false (string) 16:39:28.358 [Lua] [level_key] = military (string) 16:39:28.358 [Lua] [name] = Lobby 186000001b26a59 (string) 16:39:28.358 [Lua] [country_code] = FR (string) 16:39:28.358 [Lua] [difficulty] = hardest (string) 16:39:28.358 [Lua] [match_started] = true (string) 16:39:28.358 [Lua] [selected_level_key] = military (string) 16:39:28.358 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.358 [Lua] [quick_game] = false (string) 16:39:28.358 [Lua] [unique_server_name] = SlapMan (string) 16:39:28.358 [Lua] [matchmaking] = true (string) 16:39:28.358 [Lua] [player_slot_1] = 110000134331858:1 (string) 16:39:28.358 [Lua] [player_slot_4] = 1100001027dce79:1 (string) 16:39:28.358 [Lua] [mechanism] = adventure (string) 16:39:28.358 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.358 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.358 [Lua] [weave_name] = false (string) 16:39:28.358 [Lua] [player_slot_3] = 1100001054acb5f:1 (string) 16:39:28.358 [Lua] [eac_authorized] = true (string) 16:39:28.358 [Lua] 16:39:28.358 [Lua] =======================Found valid lobby! 16:39:28.358 [Lua] 16:39:28.358 [Lua] [twitch_enabled] = false (string) 16:39:28.358 [Lua] [power_level] = 823 (string) 16:39:28.358 [Lua] [id] = 186000001b14a49 (string) 16:39:28.358 [Lua] [num_players] = 3 (string) 16:39:28.358 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.358 [Lua] [host] = 110000100ae73ec (string) 16:39:28.358 [Lua] [game_mode] = 2 (string) 16:39:28.358 [Lua] [is_private] = false (string) 16:39:28.358 [Lua] [level_key] = mines (string) 16:39:28.358 [Lua] [name] = Lobby 186000001b14a49 (string) 16:39:28.358 [Lua] [country_code] = FR (string) 16:39:28.358 [Lua] [difficulty] = hardest (string) 16:39:28.358 [Lua] [match_started] = true (string) 16:39:28.358 [Lua] [selected_level_key] = mines (string) 16:39:28.358 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.358 [Lua] [quick_game] = false (string) 16:39:28.358 [Lua] [unique_server_name] = Jeandelaville (string) 16:39:28.358 [Lua] [matchmaking] = true (string) 16:39:28.358 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.358 [Lua] [player_slot_4] = 1100001057cd4bf:1 (string) 16:39:28.358 [Lua] [mechanism] = adventure (string) 16:39:28.358 [Lua] [player_slot_5] = 110000103cfc16b:1 (string) 16:39:28.358 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.358 [Lua] [weave_name] = false (string) 16:39:28.358 [Lua] [player_slot_3] = 110000100ae73ec:1 (string) 16:39:28.358 [Lua] [eac_authorized] = true (string) 16:39:28.358 [Lua] 16:39:28.358 [Lua] =======================Found valid lobby! 16:39:28.358 [Lua] 16:39:28.358 [Lua] [twitch_enabled] = false (string) 16:39:28.358 [Lua] [power_level] = 835 (string) 16:39:28.358 [Lua] [id] = 186000001b28dfa (string) 16:39:28.358 [Lua] [num_players] = 3 (string) 16:39:28.358 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.358 [Lua] [host] = 11000010274e476 (string) 16:39:28.358 [Lua] [game_mode] = 2 (string) 16:39:28.358 [Lua] [is_private] = false (string) 16:39:28.358 [Lua] [level_key] = mines (string) 16:39:28.358 [Lua] [name] = Lobby 186000001b28dfa (string) 16:39:28.358 [Lua] [country_code] = FR (string) 16:39:28.358 [Lua] [difficulty] = hardest (string) 16:39:28.358 [Lua] [match_started] = true (string) 16:39:28.358 [Lua] [selected_level_key] = mines (string) 16:39:28.358 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.358 [Lua] [quick_game] = true (string) 16:39:28.358 [Lua] [unique_server_name] = elcoussino (string) 16:39:28.358 [Lua] [matchmaking] = true (string) 16:39:28.358 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.358 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.358 [Lua] [mechanism] = adventure (string) 16:39:28.358 [Lua] [player_slot_5] = 11000010c8a3de5:1 (string) 16:39:28.358 [Lua] [player_slot_2] = 110000100a19875:1 (string) 16:39:28.358 [Lua] [weave_name] = false (string) 16:39:28.358 [Lua] [player_slot_3] = 11000010274e476:1 (string) 16:39:28.358 [Lua] [eac_authorized] = true (string) 16:39:28.358 [Lua] 16:39:28.358 [Lua] =======================Found valid lobby! 16:39:28.359 [Lua] 16:39:28.359 [Lua] [twitch_enabled] = false (string) 16:39:28.359 [Lua] [power_level] = 834 (string) 16:39:28.359 [Lua] [id] = 186000001b10d84 (string) 16:39:28.359 [Lua] [num_players] = 3 (string) 16:39:28.359 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.359 [Lua] [host] = 1100001049990e3 (string) 16:39:28.359 [Lua] [game_mode] = 2 (string) 16:39:28.359 [Lua] [is_private] = false (string) 16:39:28.359 [Lua] [level_key] = cemetery (string) 16:39:28.359 [Lua] [name] = Lobby 186000001b10d84 (string) 16:39:28.359 [Lua] [country_code] = FR (string) 16:39:28.359 [Lua] [difficulty] = hardest (string) 16:39:28.359 [Lua] [match_started] = true (string) 16:39:28.359 [Lua] [selected_level_key] = cemetery (string) 16:39:28.359 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.359 [Lua] [quick_game] = true (string) 16:39:28.359 [Lua] [unique_server_name] = PuckSama (string) 16:39:28.359 [Lua] [matchmaking] = true (string) 16:39:28.359 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.359 [Lua] [player_slot_4] = 1100001049990e3:1 (string) 16:39:28.359 [Lua] [mechanism] = adventure (string) 16:39:28.359 [Lua] [player_slot_5] = 11000010aa0467b:1 (string) 16:39:28.359 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.359 [Lua] [weave_name] = false (string) 16:39:28.359 [Lua] [player_slot_3] = 1100001044bfccc:1 (string) 16:39:28.359 [Lua] [eac_authorized] = true (string) 16:39:28.359 [Lua] 16:39:28.359 [Lua] =======================Found valid lobby! 16:39:28.359 [Lua] 16:39:28.359 [Lua] [twitch_enabled] = false (string) 16:39:28.359 [Lua] [power_level] = 834 (string) 16:39:28.359 [Lua] [id] = 186000001b2039a (string) 16:39:28.359 [Lua] [num_players] = 3 (string) 16:39:28.359 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.359 [Lua] [host] = 11000010f673a54 (string) 16:39:28.359 [Lua] [time_of_search] = 1606580239 (string) 16:39:28.359 [Lua] [game_mode] = 2 (string) 16:39:28.359 [Lua] [is_private] = false (string) 16:39:28.359 [Lua] [level_key] = nurgle (string) 16:39:28.359 [Lua] [name] = Lobby 186000001b2039a (string) 16:39:28.359 [Lua] [country_code] = ES (string) 16:39:28.359 [Lua] [difficulty] = hardest (string) 16:39:28.359 [Lua] [match_started] = true (string) 16:39:28.359 [Lua] [selected_level_key] = nurgle (string) 16:39:28.359 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.359 [Lua] [quick_game] = false (string) 16:39:28.359 [Lua] [unique_server_name] = Sir.Andrew (string) 16:39:28.359 [Lua] [matchmaking] = true (string) 16:39:28.359 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.359 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.359 [Lua] [mechanism] = adventure (string) 16:39:28.359 [Lua] [player_slot_5] = 110000106f819c3:1 (string) 16:39:28.359 [Lua] [player_slot_2] = 11000010043997b:1 (string) 16:39:28.359 [Lua] [weave_name] = false (string) 16:39:28.359 [Lua] [player_slot_3] = 11000010f673a54:1 (string) 16:39:28.359 [Lua] [eac_authorized] = true (string) 16:39:28.359 [Lua] 16:39:28.360 [Lua] =======================Found valid lobby! 16:39:28.360 [Lua] 16:39:28.360 [Lua] [twitch_enabled] = false (string) 16:39:28.360 [Lua] [power_level] = 835 (string) 16:39:28.360 [Lua] [id] = 186000001b04e48 (string) 16:39:28.360 [Lua] [num_players] = 3 (string) 16:39:28.360 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.360 [Lua] [host] = 110000100c1c166 (string) 16:39:28.360 [Lua] [game_mode] = 2 (string) 16:39:28.360 [Lua] [is_private] = false (string) 16:39:28.360 [Lua] [level_key] = bell (string) 16:39:28.360 [Lua] [name] = Lobby 186000001b04e48 (string) 16:39:28.360 [Lua] [country_code] = FR (string) 16:39:28.360 [Lua] [difficulty] = hardest (string) 16:39:28.360 [Lua] [match_started] = true (string) 16:39:28.360 [Lua] [selected_level_key] = bell (string) 16:39:28.360 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.360 [Lua] [quick_game] = false (string) 16:39:28.360 [Lua] [unique_server_name] = JPM90[fr] (string) 16:39:28.360 [Lua] [matchmaking] = true (string) 16:39:28.360 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.360 [Lua] [player_slot_4] = 11000010b9b96e7:1 (string) 16:39:28.360 [Lua] [mechanism] = adventure (string) 16:39:28.360 [Lua] [player_slot_5] = 110000105307e1e:1 (string) 16:39:28.360 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.360 [Lua] [weave_name] = false (string) 16:39:28.360 [Lua] [player_slot_3] = 110000100c1c166:1 (string) 16:39:28.360 [Lua] [eac_authorized] = true (string) 16:39:28.360 [Lua] 16:39:28.360 [Lua] =======================Found valid lobby! 16:39:28.360 [Lua] 16:39:28.360 [Lua] [twitch_enabled] = false (string) 16:39:28.360 [Lua] [power_level] = 0 (string) 16:39:28.360 [Lua] [id] = 186000001b03bf1 (string) 16:39:28.360 [Lua] [num_players] = 1 (string) 16:39:28.360 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.360 [Lua] [host] = 1100001022b2052 (string) 16:39:28.360 [Lua] [time_of_search] = 1606581549 (string) 16:39:28.360 [Lua] [game_mode] = 2 (string) 16:39:28.360 [Lua] [is_private] = false (string) 16:39:28.360 [Lua] [level_key] = fort (string) 16:39:28.360 [Lua] [name] = Lobby 186000001b03bf1 (string) 16:39:28.360 [Lua] [country_code] = NL (string) 16:39:28.360 [Lua] [difficulty] = hardest (string) 16:39:28.360 [Lua] [match_started] = true (string) 16:39:28.360 [Lua] [selected_level_key] = fort (string) 16:39:28.360 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.360 [Lua] [quick_game] = false (string) 16:39:28.360 [Lua] [unique_server_name] = Grommosh (string) 16:39:28.360 [Lua] [matchmaking] = true (string) 16:39:28.360 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.360 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.360 [Lua] [mechanism] = adventure (string) 16:39:28.360 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.360 [Lua] [player_slot_2] = 1100001022b2052:1 (string) 16:39:28.360 [Lua] [weave_name] = false (string) 16:39:28.360 [Lua] [player_slot_3] = 0:0 (string) 16:39:28.360 [Lua] [eac_authorized] = true (string) 16:39:28.360 [Lua] 16:39:28.360 [Lua] =======================Found valid lobby! 16:39:28.361 [Lua] 16:39:28.361 [Lua] [twitch_enabled] = false (string) 16:39:28.361 [Lua] [power_level] = 835 (string) 16:39:28.361 [Lua] [id] = 186000001b18ca6 (string) 16:39:28.361 [Lua] [num_players] = 1 (string) 16:39:28.361 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.361 [Lua] [host] = 1100001065858c0 (string) 16:39:28.361 [Lua] [time_of_search] = 1606581531 (string) 16:39:28.361 [Lua] [game_mode] = 1 (string) 16:39:28.361 [Lua] [is_private] = false (string) 16:39:28.361 [Lua] [level_key] = inn_level (string) 16:39:28.361 [Lua] [name] = Lobby 186000001b18ca6 (string) 16:39:28.361 [Lua] [country_code] = NL (string) 16:39:28.361 [Lua] [difficulty] = hardest (string) 16:39:28.361 [Lua] [match_started] = true (string) 16:39:28.361 [Lua] [selected_level_key] = inn_level (string) 16:39:28.361 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.361 [Lua] [quick_game] = true (string) 16:39:28.361 [Lua] [unique_server_name] = nlseth (string) 16:39:28.361 [Lua] [matchmaking] = true (string) 16:39:28.361 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.361 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.361 [Lua] [mechanism] = adventure (string) 16:39:28.361 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.361 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.361 [Lua] [weave_name] = false (string) 16:39:28.361 [Lua] [player_slot_3] = 1100001065858c0:1 (string) 16:39:28.361 [Lua] [eac_authorized] = true (string) 16:39:28.361 [Lua] 16:39:28.361 [Lua] =======================Found valid lobby! 16:39:28.362 [Lua] 16:39:28.362 [Lua] [twitch_enabled] = false (string) 16:39:28.362 [Lua] [power_level] = 835 (string) 16:39:28.362 [Lua] [id] = 186000001b2d12b (string) 16:39:28.362 [Lua] [num_players] = 3 (string) 16:39:28.362 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.362 [Lua] [host] = 1100001097d89a2 (string) 16:39:28.362 [Lua] [time_of_search] = 1606581415 (string) 16:39:28.362 [Lua] [game_mode] = 2 (string) 16:39:28.362 [Lua] [is_private] = false (string) 16:39:28.362 [Lua] [current_level_key] = inn_level (string) 16:39:28.362 [Lua] [name] = Lobby 186000001b2d12b (string) 16:39:28.362 [Lua] [level_key] = skaven_stronghold (string) 16:39:28.362 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.362 [Lua] [difficulty] = hardest (string) 16:39:28.362 [Lua] [match_started] = true (string) 16:39:28.362 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:28.362 [Lua] [player_slot_4] = 110000102df4df1:1 (string) 16:39:28.362 [Lua] [quick_game] = true (string) 16:39:28.362 [Lua] [unique_server_name] = -HSG-Flamarys (string) 16:39:28.362 [Lua] [matchmaking] = true (string) 16:39:28.362 [Lua] [mechanism] = adventure (string) 16:39:28.362 [Lua] [country_code] = FR (string) 16:39:28.362 [Lua] [player_slot_1] = 1100001097d89a2:1 (string) 16:39:28.362 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.362 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.362 [Lua] [weave_name] = false (string) 16:39:28.362 [Lua] [player_slot_3] = 11000010ab9a1cf:1 (string) 16:39:28.362 [Lua] [eac_authorized] = true (string) 16:39:28.362 [Lua] 16:39:28.362 [Lua] =======================Found valid lobby! 16:39:28.362 [Lua] 16:39:28.362 [Lua] [twitch_enabled] = false (string) 16:39:28.362 [Lua] [power_level] = 834 (string) 16:39:28.362 [Lua] [id] = 186000001b26544 (string) 16:39:28.362 [Lua] [num_players] = 3 (string) 16:39:28.362 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.362 [Lua] [host] = 11000010435147f (string) 16:39:28.362 [Lua] [time_of_search] = 1606580766 (string) 16:39:28.362 [Lua] [game_mode] = 2 (string) 16:39:28.362 [Lua] [is_private] = false (string) 16:39:28.362 [Lua] [level_key] = dlc_bastion (string) 16:39:28.362 [Lua] [name] = Lobby 186000001b26544 (string) 16:39:28.362 [Lua] [country_code] = DE (string) 16:39:28.362 [Lua] [difficulty] = hardest (string) 16:39:28.362 [Lua] [match_started] = true (string) 16:39:28.362 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:28.362 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.362 [Lua] [quick_game] = true (string) 16:39:28.362 [Lua] [unique_server_name] = Vvardenfell Tourist (string) 16:39:28.362 [Lua] [matchmaking] = true (string) 16:39:28.362 [Lua] [player_slot_1] = 110000104db752d:1 (string) 16:39:28.362 [Lua] [player_slot_4] = 11000010c4c39ca:1 (string) 16:39:28.362 [Lua] [mechanism] = adventure (string) 16:39:28.362 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.362 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.362 [Lua] [weave_name] = false (string) 16:39:28.362 [Lua] [player_slot_3] = 11000010435147f:1 (string) 16:39:28.362 [Lua] [eac_authorized] = true (string) 16:39:28.362 [Lua] 16:39:28.362 [Lua] =======================Found valid lobby! 16:39:28.363 [Lua] 16:39:28.363 [Lua] [twitch_enabled] = false (string) 16:39:28.363 [Lua] [power_level] = 835 (string) 16:39:28.363 [Lua] [id] = 186000001b29655 (string) 16:39:28.363 [Lua] [num_players] = 2 (string) 16:39:28.363 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.363 [Lua] [host] = 110000107199750 (string) 16:39:28.363 [Lua] [game_mode] = 2 (string) 16:39:28.363 [Lua] [is_private] = false (string) 16:39:28.363 [Lua] [level_key] = ussingen (string) 16:39:28.363 [Lua] [name] = Lobby 186000001b29655 (string) 16:39:28.363 [Lua] [country_code] = DE (string) 16:39:28.363 [Lua] [difficulty] = hardest (string) 16:39:28.363 [Lua] [match_started] = true (string) 16:39:28.363 [Lua] [selected_level_key] = ussingen (string) 16:39:28.363 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.363 [Lua] [quick_game] = true (string) 16:39:28.363 [Lua] [unique_server_name] = Sani: I killed you, sry (string) 16:39:28.363 [Lua] [matchmaking] = true (string) 16:39:28.363 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.363 [Lua] [player_slot_4] = 1100001095faaee:1 (string) 16:39:28.363 [Lua] [mechanism] = adventure (string) 16:39:28.363 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.363 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.363 [Lua] [weave_name] = false (string) 16:39:28.363 [Lua] [player_slot_3] = 110000107199750:1 (string) 16:39:28.363 [Lua] [eac_authorized] = true (string) 16:39:28.363 [Lua] 16:39:28.363 [Lua] =======================Found valid lobby! 16:39:28.363 [Lua] 16:39:28.363 [Lua] [twitch_enabled] = false (string) 16:39:28.363 [Lua] [power_level] = 835 (string) 16:39:28.363 [Lua] [id] = 186000001b17e7a (string) 16:39:28.363 [Lua] [num_players] = 3 (string) 16:39:28.363 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.363 [Lua] [host] = 110000111b200aa (string) 16:39:28.363 [Lua] [game_mode] = 2 (string) 16:39:28.363 [Lua] [is_private] = false (string) 16:39:28.363 [Lua] [level_key] = catacombs (string) 16:39:28.363 [Lua] [name] = Lobby 186000001b17e7a (string) 16:39:28.363 [Lua] [country_code] = DE (string) 16:39:28.363 [Lua] [difficulty] = hardest (string) 16:39:28.363 [Lua] [match_started] = true (string) 16:39:28.363 [Lua] [selected_level_key] = catacombs (string) 16:39:28.363 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.363 [Lua] [quick_game] = true (string) 16:39:28.363 [Lua] [unique_server_name] = Andy (string) 16:39:28.363 [Lua] [matchmaking] = true (string) 16:39:28.363 [Lua] [player_slot_1] = 110000111b200aa:1 (string) 16:39:28.363 [Lua] [player_slot_4] = 11000010c1b1761:1 (string) 16:39:28.363 [Lua] [mechanism] = adventure (string) 16:39:28.363 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.363 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.363 [Lua] [weave_name] = false (string) 16:39:28.363 [Lua] [player_slot_3] = 110000105686dc1:1 (string) 16:39:28.363 [Lua] [eac_authorized] = true (string) 16:39:28.363 [Lua] 16:39:28.363 [Lua] =======================Found valid lobby! 16:39:28.364 [Lua] 16:39:28.364 [Lua] [twitch_enabled] = false (string) 16:39:28.364 [Lua] [power_level] = 831 (string) 16:39:28.364 [Lua] [id] = 186000001b120c3 (string) 16:39:28.364 [Lua] [num_players] = 3 (string) 16:39:28.364 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.364 [Lua] [host] = 110000100c90544 (string) 16:39:28.364 [Lua] [game_mode] = 2 (string) 16:39:28.364 [Lua] [is_private] = false (string) 16:39:28.364 [Lua] [level_key] = inn_level (string) 16:39:28.364 [Lua] [name] = Lobby 186000001b120c3 (string) 16:39:28.364 [Lua] [country_code] = DE (string) 16:39:28.364 [Lua] [difficulty] = hardest (string) 16:39:28.364 [Lua] [match_started] = true (string) 16:39:28.364 [Lua] [selected_level_key] = mines (string) 16:39:28.364 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.364 [Lua] [quick_game] = false (string) 16:39:28.364 [Lua] [unique_server_name] = Sputnix (string) 16:39:28.364 [Lua] [matchmaking] = true (string) 16:39:28.364 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.364 [Lua] [player_slot_4] = 1100001053aeb49:1 (string) 16:39:28.364 [Lua] [mechanism] = adventure (string) 16:39:28.364 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.364 [Lua] [player_slot_2] = 110000101a23247:1 (string) 16:39:28.364 [Lua] [weave_name] = false (string) 16:39:28.364 [Lua] [player_slot_3] = 110000100c90544:1 (string) 16:39:28.364 [Lua] [eac_authorized] = true (string) 16:39:28.364 [Lua] 16:39:28.364 [Lua] =======================Found valid lobby! 16:39:28.364 [Lua] 16:39:28.364 [Lua] [twitch_enabled] = false (string) 16:39:28.364 [Lua] [power_level] = 835 (string) 16:39:28.364 [Lua] [id] = 186000001b0e283 (string) 16:39:28.364 [Lua] [num_players] = 3 (string) 16:39:28.364 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.364 [Lua] [host] = 1100001029cff7b (string) 16:39:28.364 [Lua] [game_mode] = 2 (string) 16:39:28.364 [Lua] [is_private] = false (string) 16:39:28.364 [Lua] [level_key] = farmlands (string) 16:39:28.364 [Lua] [name] = Lobby 186000001b0e283 (string) 16:39:28.364 [Lua] [country_code] = DE (string) 16:39:28.364 [Lua] [difficulty] = hardest (string) 16:39:28.364 [Lua] [match_started] = true (string) 16:39:28.364 [Lua] [selected_level_key] = farmlands (string) 16:39:28.364 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.364 [Lua] [quick_game] = false (string) 16:39:28.364 [Lua] [unique_server_name] = cola (string) 16:39:28.364 [Lua] [matchmaking] = true (string) 16:39:28.364 [Lua] [player_slot_1] = 1100001029cff7b:1 (string) 16:39:28.364 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.364 [Lua] [mechanism] = adventure (string) 16:39:28.364 [Lua] [player_slot_5] = 1100001039b4811:1 (string) 16:39:28.364 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.364 [Lua] [weave_name] = false (string) 16:39:28.364 [Lua] [player_slot_3] = 110000103d221c0:1 (string) 16:39:28.364 [Lua] [eac_authorized] = true (string) 16:39:28.364 [Lua] 16:39:28.364 [Lua] =======================Found valid lobby! 16:39:28.365 [Lua] 16:39:28.365 [Lua] [twitch_enabled] = false (string) 16:39:28.365 [Lua] [power_level] = 835 (string) 16:39:28.365 [Lua] [id] = 186000001b0bb25 (string) 16:39:28.365 [Lua] [num_players] = 2 (string) 16:39:28.365 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.365 [Lua] [host] = 110000105841eda (string) 16:39:28.365 [Lua] [game_mode] = 2 (string) 16:39:28.365 [Lua] [is_private] = false (string) 16:39:28.365 [Lua] [level_key] = fort (string) 16:39:28.365 [Lua] [name] = Lobby 186000001b0bb25 (string) 16:39:28.365 [Lua] [country_code] = DE (string) 16:39:28.365 [Lua] [difficulty] = hardest (string) 16:39:28.365 [Lua] [match_started] = true (string) 16:39:28.365 [Lua] [selected_level_key] = fort (string) 16:39:28.365 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.365 [Lua] [quick_game] = false (string) 16:39:28.365 [Lua] [unique_server_name] = Haruf (string) 16:39:28.365 [Lua] [matchmaking] = true (string) 16:39:28.365 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.365 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.365 [Lua] [mechanism] = adventure (string) 16:39:28.365 [Lua] [player_slot_5] = 110000105841eda:1 (string) 16:39:28.365 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.365 [Lua] [weave_name] = false (string) 16:39:28.365 [Lua] [player_slot_3] = 11000010244dd69:1 (string) 16:39:28.365 [Lua] [eac_authorized] = true (string) 16:39:28.365 [Lua] 16:39:28.365 [Lua] =======================Found valid lobby! 16:39:28.365 [Lua] 16:39:28.365 [Lua] [twitch_enabled] = false (string) 16:39:28.365 [Lua] [power_level] = 835 (string) 16:39:28.365 [Lua] [id] = 186000001b1ef65 (string) 16:39:28.365 [Lua] [num_players] = 1 (string) 16:39:28.365 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.365 [Lua] [host] = 1100001019e2015 (string) 16:39:28.365 [Lua] [game_mode] = 2 (string) 16:39:28.365 [Lua] [is_private] = false (string) 16:39:28.365 [Lua] [level_key] = magnus (string) 16:39:28.365 [Lua] [name] = Lobby 186000001b1ef65 (string) 16:39:28.365 [Lua] [country_code] = DE (string) 16:39:28.365 [Lua] [difficulty] = hardest (string) 16:39:28.365 [Lua] [match_started] = true (string) 16:39:28.365 [Lua] [selected_level_key] = magnus (string) 16:39:28.365 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.365 [Lua] [quick_game] = true (string) 16:39:28.365 [Lua] [unique_server_name] = Disborusta (string) 16:39:28.365 [Lua] [matchmaking] = true (string) 16:39:28.365 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.365 [Lua] [player_slot_4] = 1100001019e2015:1 (string) 16:39:28.365 [Lua] [mechanism] = adventure (string) 16:39:28.365 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.365 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.365 [Lua] [weave_name] = false (string) 16:39:28.365 [Lua] [player_slot_3] = 0:0 (string) 16:39:28.365 [Lua] [eac_authorized] = true (string) 16:39:28.365 [Lua] 16:39:28.365 [Lua] =======================Found valid lobby! 16:39:28.366 [Lua] 16:39:28.366 [Lua] [twitch_enabled] = false (string) 16:39:28.366 [Lua] [power_level] = 835 (string) 16:39:28.366 [Lua] [id] = 186000001b0e86d (string) 16:39:28.366 [Lua] [num_players] = 2 (string) 16:39:28.366 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.366 [Lua] [host] = 1100001056098c1 (string) 16:39:28.366 [Lua] [game_mode] = 2 (string) 16:39:28.366 [Lua] [is_private] = false (string) 16:39:28.366 [Lua] [level_key] = skittergate (string) 16:39:28.366 [Lua] [name] = Lobby 186000001b0e86d (string) 16:39:28.366 [Lua] [country_code] = DE (string) 16:39:28.366 [Lua] [difficulty] = hardest (string) 16:39:28.366 [Lua] [match_started] = true (string) 16:39:28.366 [Lua] [selected_level_key] = skittergate (string) 16:39:28.366 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.366 [Lua] [quick_game] = false (string) 16:39:28.366 [Lua] [unique_server_name] = John (string) 16:39:28.366 [Lua] [matchmaking] = true (string) 16:39:28.366 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.366 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.366 [Lua] [mechanism] = adventure (string) 16:39:28.366 [Lua] [player_slot_5] = 110000106fe86c1:1 (string) 16:39:28.366 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.366 [Lua] [weave_name] = false (string) 16:39:28.366 [Lua] [player_slot_3] = 1100001056098c1:1 (string) 16:39:28.366 [Lua] [eac_authorized] = true (string) 16:39:28.366 [Lua] 16:39:28.366 [Lua] =======================Found valid lobby! 16:39:28.366 [Lua] 16:39:28.366 [Lua] [twitch_enabled] = false (string) 16:39:28.366 [Lua] [power_level] = 835 (string) 16:39:28.366 [Lua] [id] = 186000001b22a7e (string) 16:39:28.366 [Lua] [num_players] = 3 (string) 16:39:28.366 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.366 [Lua] [host] = 1100001054da5f8 (string) 16:39:28.366 [Lua] [game_mode] = 2 (string) 16:39:28.366 [Lua] [is_private] = false (string) 16:39:28.366 [Lua] [level_key] = ground_zero (string) 16:39:28.366 [Lua] [name] = Lobby 186000001b22a7e (string) 16:39:28.366 [Lua] [country_code] = DE (string) 16:39:28.366 [Lua] [difficulty] = hardest (string) 16:39:28.366 [Lua] [match_started] = true (string) 16:39:28.366 [Lua] [selected_level_key] = ground_zero (string) 16:39:28.366 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.366 [Lua] [quick_game] = false (string) 16:39:28.366 [Lua] [unique_server_name] = Unskinner (string) 16:39:28.366 [Lua] [matchmaking] = true (string) 16:39:28.366 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.366 [Lua] [player_slot_4] = 110000113e9ec9c:1 (string) 16:39:28.366 [Lua] [mechanism] = adventure (string) 16:39:28.366 [Lua] [player_slot_5] = 1100001054da5f8:1 (string) 16:39:28.366 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.366 [Lua] [weave_name] = false (string) 16:39:28.366 [Lua] [player_slot_3] = 1100001065bd3ce:1 (string) 16:39:28.366 [Lua] [eac_authorized] = true (string) 16:39:28.366 [Lua] 16:39:28.366 [Lua] =======================Found valid lobby! 16:39:28.367 [Lua] 16:39:28.367 [Lua] [twitch_enabled] = false (string) 16:39:28.367 [Lua] [power_level] = 835 (string) 16:39:28.367 [Lua] [id] = 186000001b2a2dd (string) 16:39:28.367 [Lua] [num_players] = 1 (string) 16:39:28.367 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.367 [Lua] [host] = 11000010444f913 (string) 16:39:28.367 [Lua] [game_mode] = 2 (string) 16:39:28.367 [Lua] [is_private] = false (string) 16:39:28.367 [Lua] [level_key] = catacombs (string) 16:39:28.367 [Lua] [name] = Lobby 186000001b2a2dd (string) 16:39:28.367 [Lua] [country_code] = DE (string) 16:39:28.367 [Lua] [difficulty] = hardest (string) 16:39:28.367 [Lua] [match_started] = true (string) 16:39:28.367 [Lua] [selected_level_key] = catacombs (string) 16:39:28.367 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.367 [Lua] [quick_game] = false (string) 16:39:28.367 [Lua] [unique_server_name] = AlcSThrower (string) 16:39:28.367 [Lua] [matchmaking] = true (string) 16:39:28.367 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.367 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.367 [Lua] [mechanism] = adventure (string) 16:39:28.367 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.367 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.367 [Lua] [weave_name] = false (string) 16:39:28.367 [Lua] [player_slot_3] = 11000010444f913:1 (string) 16:39:28.367 [Lua] [eac_authorized] = true (string) 16:39:28.367 [Lua] 16:39:28.367 [Lua] =======================Found valid lobby! 16:39:28.367 [Lua] 16:39:28.367 [Lua] [twitch_enabled] = false (string) 16:39:28.367 [Lua] [power_level] = 0 (string) 16:39:28.367 [Lua] [id] = 186000001b179ab (string) 16:39:28.367 [Lua] [num_players] = 2 (string) 16:39:28.367 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.367 [Lua] [host] = 110000101162dec (string) 16:39:28.367 [Lua] [game_mode] = 9 (string) 16:39:28.367 [Lua] [is_private] = false (string) 16:39:28.367 [Lua] [level_key] = dlc_scorpion_arena_castle_life (string) 16:39:28.367 [Lua] [name] = Lobby 186000001b179ab (string) 16:39:28.367 [Lua] [country_code] = DE (string) 16:39:28.367 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.367 [Lua] [difficulty] = hardest (string) 16:39:28.367 [Lua] [match_started] = true (string) 16:39:28.367 [Lua] [selected_level_key] = dlc_scorpion_wall_life (string) 16:39:28.367 [Lua] [player_slot_4] = 110000102fe1bc3:1 (string) 16:39:28.367 [Lua] [quick_game] = true (string) 16:39:28.367 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.367 [Lua] [matchmaking] = true (string) 16:39:28.367 [Lua] [mechanism] = adventure (string) 16:39:28.367 [Lua] [weave_index] = 64 (string) 16:39:28.367 [Lua] [weave_name] = weave_64 (string) 16:39:28.367 [Lua] [player_slot_5] = 110000101162dec:1 (string) 16:39:28.367 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.367 [Lua] [unique_server_name] = Flap (string) 16:39:28.367 [Lua] [player_slot_3] = 0:0 (string) 16:39:28.367 [Lua] [eac_authorized] = true (string) 16:39:28.367 [Lua] 16:39:28.367 [Lua] =======================Found valid lobby! 16:39:28.368 [Lua] 16:39:28.368 [Lua] [twitch_enabled] = false (string) 16:39:28.368 [Lua] [power_level] = 835 (string) 16:39:28.368 [Lua] [id] = 186000001b2261d (string) 16:39:28.368 [Lua] [num_players] = 2 (string) 16:39:28.368 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.368 [Lua] [host] = 11000010b59da2f (string) 16:39:28.368 [Lua] [time_of_search] = 1606580881 (string) 16:39:28.368 [Lua] [game_mode] = 2 (string) 16:39:28.368 [Lua] [is_private] = false (string) 16:39:28.368 [Lua] [level_key] = catacombs (string) 16:39:28.368 [Lua] [name] = Lobby 186000001b2261d (string) 16:39:28.368 [Lua] [country_code] = CZ (string) 16:39:28.368 [Lua] [difficulty] = hardest (string) 16:39:28.368 [Lua] [match_started] = true (string) 16:39:28.368 [Lua] [selected_level_key] = catacombs (string) 16:39:28.368 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.368 [Lua] [quick_game] = false (string) 16:39:28.368 [Lua] [unique_server_name] = PR1NC3ZN4-4GR3S1V3 (string) 16:39:28.368 [Lua] [matchmaking] = true (string) 16:39:28.368 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.368 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.368 [Lua] [mechanism] = adventure (string) 16:39:28.368 [Lua] [player_slot_5] = 11000010b59da2f:1 (string) 16:39:28.368 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.368 [Lua] [weave_name] = false (string) 16:39:28.368 [Lua] [player_slot_3] = 1100001023f8278:1 (string) 16:39:28.368 [Lua] [eac_authorized] = true (string) 16:39:28.368 [Lua] 16:39:28.368 [Lua] =======================Found valid lobby! 16:39:28.368 [Lua] 16:39:28.368 [Lua] [twitch_enabled] = false (string) 16:39:28.368 [Lua] [power_level] = 819 (string) 16:39:28.368 [Lua] [id] = 186000001b26ab1 (string) 16:39:28.368 [Lua] [num_players] = 2 (string) 16:39:28.368 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.368 [Lua] [host] = 110000105c4abb2 (string) 16:39:28.368 [Lua] [game_mode] = 2 (string) 16:39:28.368 [Lua] [is_private] = false (string) 16:39:28.368 [Lua] [level_key] = ground_zero (string) 16:39:28.368 [Lua] [name] = Lobby 186000001b26ab1 (string) 16:39:28.368 [Lua] [country_code] = CZ (string) 16:39:28.368 [Lua] [difficulty] = hardest (string) 16:39:28.368 [Lua] [match_started] = true (string) 16:39:28.368 [Lua] [selected_level_key] = ground_zero (string) 16:39:28.368 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.368 [Lua] [quick_game] = true (string) 16:39:28.368 [Lua] [unique_server_name] = Relgnar (string) 16:39:28.368 [Lua] [matchmaking] = true (string) 16:39:28.368 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.368 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.368 [Lua] [mechanism] = adventure (string) 16:39:28.368 [Lua] [player_slot_5] = 110000105c4abb2:1 (string) 16:39:28.368 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.368 [Lua] [weave_name] = false (string) 16:39:28.368 [Lua] [player_slot_3] = 11000010638f5ba:1 (string) 16:39:28.368 [Lua] [eac_authorized] = true (string) 16:39:28.368 [Lua] 16:39:28.368 [Lua] =======================Found valid lobby! 16:39:28.368 [Lua] 16:39:28.368 [Lua] [twitch_enabled] = false (string) 16:39:28.368 [Lua] [power_level] = 835 (string) 16:39:28.368 [Lua] [id] = 186000001b270b8 (string) 16:39:28.368 [Lua] [num_players] = 2 (string) 16:39:28.368 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.368 [Lua] [host] = 11000011c2ace68 (string) 16:39:28.368 [Lua] [game_mode] = 2 (string) 16:39:28.368 [Lua] [is_private] = false (string) 16:39:28.368 [Lua] [level_key] = ground_zero (string) 16:39:28.368 [Lua] [name] = Lobby 186000001b270b8 (string) 16:39:28.368 [Lua] [country_code] = CZ (string) 16:39:28.368 [Lua] [difficulty] = hardest (string) 16:39:28.368 [Lua] [match_started] = true (string) 16:39:28.368 [Lua] [selected_level_key] = ground_zero (string) 16:39:28.368 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.368 [Lua] [quick_game] = true (string) 16:39:28.368 [Lua] [unique_server_name] = strangeboy 2.0 (string) 16:39:28.369 [Lua] [matchmaking] = true (string) 16:39:28.369 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.369 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.369 [Lua] [mechanism] = adventure (string) 16:39:28.369 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.369 [Lua] [player_slot_2] = 11000011c2ace68:1 (string) 16:39:28.369 [Lua] [weave_name] = false (string) 16:39:28.369 [Lua] [player_slot_3] = 110000102cfaf40:1 (string) 16:39:28.369 [Lua] [eac_authorized] = true (string) 16:39:28.369 [Lua] 16:39:28.369 [Lua] =======================Found valid lobby! 16:39:28.369 [Lua] 16:39:28.369 [Lua] [twitch_enabled] = false (string) 16:39:28.369 [Lua] [power_level] = 556 (string) 16:39:28.369 [Lua] [id] = 186000001b2e02b (string) 16:39:28.369 [Lua] [num_players] = 3 (string) 16:39:28.369 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.369 [Lua] [host] = 110000102c3ab6b (string) 16:39:28.369 [Lua] [game_mode] = 2 (string) 16:39:28.369 [Lua] [is_private] = false (string) 16:39:28.369 [Lua] [level_key] = inn_level (string) 16:39:28.369 [Lua] [name] = Lobby 186000001b2e02b (string) 16:39:28.369 [Lua] [country_code] = CH (string) 16:39:28.369 [Lua] [difficulty] = hardest (string) 16:39:28.369 [Lua] [match_started] = true (string) 16:39:28.369 [Lua] [selected_level_key] = skittergate (string) 16:39:28.369 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.369 [Lua] [quick_game] = false (string) 16:39:28.369 [Lua] [unique_server_name] = Xenos (string) 16:39:28.369 [Lua] [matchmaking] = true (string) 16:39:28.369 [Lua] [player_slot_1] = 11000010b547d0d:1 (string) 16:39:28.369 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.369 [Lua] [mechanism] = adventure (string) 16:39:28.369 [Lua] [player_slot_5] = 110000104d41a6a:1 (string) 16:39:28.369 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.369 [Lua] [weave_name] = false (string) 16:39:28.369 [Lua] [player_slot_3] = 110000102c3ab6b:1 (string) 16:39:28.369 [Lua] [eac_authorized] = true (string) 16:39:28.369 [Lua] 16:39:28.369 [Lua] =======================Found valid lobby! 16:39:28.370 [Lua] 16:39:28.370 [Lua] [twitch_enabled] = false (string) 16:39:28.370 [Lua] [power_level] = 835 (string) 16:39:28.370 [Lua] [id] = 186000001b2bede (string) 16:39:28.370 [Lua] [num_players] = 2 (string) 16:39:28.370 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.370 [Lua] [host] = 11000011920ebd2 (string) 16:39:28.370 [Lua] [game_mode] = 2 (string) 16:39:28.370 [Lua] [is_private] = false (string) 16:39:28.370 [Lua] [current_level_key] = inn_level (string) 16:39:28.370 [Lua] [name] = Lobby 186000001b2bede (string) 16:39:28.370 [Lua] [level_key] = military (string) 16:39:28.370 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.370 [Lua] [difficulty] = hardest (string) 16:39:28.370 [Lua] [match_started] = true (string) 16:39:28.370 [Lua] [selected_level_key] = military (string) 16:39:28.370 [Lua] [weave_name] = false (string) 16:39:28.370 [Lua] [quick_game] = true (string) 16:39:28.370 [Lua] [country_code] = IT (string) 16:39:28.370 [Lua] [matchmaking] = true (string) 16:39:28.370 [Lua] [mechanism] = adventure (string) 16:39:28.370 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.370 [Lua] [player_slot_1] = 11000010d52c1b3:1 (string) 16:39:28.370 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.370 [Lua] [player_slot_2] = 11000011920ebd2:1 (string) 16:39:28.370 [Lua] [unique_server_name] = epoimartinalavavalanitramiope (string) 16:39:28.370 [Lua] [player_slot_3] = 0:0 (string) 16:39:28.370 [Lua] [eac_authorized] = true (string) 16:39:28.370 [Lua] 16:39:28.370 [Lua] =======================Found valid lobby! 16:39:28.371 [Lua] 16:39:28.371 [Lua] [twitch_enabled] = false (string) 16:39:28.371 [Lua] [power_level] = 835 (string) 16:39:28.371 [Lua] [id] = 186000001b07256 (string) 16:39:28.371 [Lua] [num_players] = 2 (string) 16:39:28.371 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.371 [Lua] [host] = 110000105f8adcf (string) 16:39:28.371 [Lua] [game_mode] = 2 (string) 16:39:28.371 [Lua] [is_private] = false (string) 16:39:28.371 [Lua] [level_key] = dlc_bastion (string) 16:39:28.371 [Lua] [name] = Lobby 186000001b07256 (string) 16:39:28.371 [Lua] [country_code] = BG (string) 16:39:28.371 [Lua] [difficulty] = hardest (string) 16:39:28.371 [Lua] [match_started] = true (string) 16:39:28.371 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:28.371 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.371 [Lua] [quick_game] = true (string) 16:39:28.371 [Lua] [unique_server_name] = -Bro-TheMarauder (string) 16:39:28.371 [Lua] [matchmaking] = true (string) 16:39:28.371 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.371 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.371 [Lua] [mechanism] = adventure (string) 16:39:28.371 [Lua] [player_slot_5] = 110000100bfa1b0:1 (string) 16:39:28.371 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.371 [Lua] [weave_name] = false (string) 16:39:28.371 [Lua] [player_slot_3] = 110000105f8adcf:1 (string) 16:39:28.371 [Lua] [eac_authorized] = true (string) 16:39:28.371 [Lua] 16:39:28.371 [Lua] =======================Found valid lobby! 16:39:28.371 [Lua] 16:39:28.371 [Lua] [twitch_enabled] = false (string) 16:39:28.371 [Lua] [power_level] = 835 (string) 16:39:28.371 [Lua] [id] = 186000001b217ba (string) 16:39:28.371 [Lua] [num_players] = 3 (string) 16:39:28.371 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.371 [Lua] [host] = 110000102c0e1e7 (string) 16:39:28.371 [Lua] [time_of_search] = 1606580285 (string) 16:39:28.371 [Lua] [game_mode] = 2 (string) 16:39:28.371 [Lua] [is_private] = false (string) 16:39:28.371 [Lua] [level_key] = elven_ruins (string) 16:39:28.371 [Lua] [name] = Lobby 186000001b217ba (string) 16:39:28.371 [Lua] [country_code] = RS (string) 16:39:28.371 [Lua] [difficulty] = hardest (string) 16:39:28.371 [Lua] [match_started] = true (string) 16:39:28.371 [Lua] [selected_level_key] = elven_ruins (string) 16:39:28.371 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.371 [Lua] [quick_game] = false (string) 16:39:28.371 [Lua] [unique_server_name] = Cope (string) 16:39:28.371 [Lua] [matchmaking] = true (string) 16:39:28.371 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.371 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.371 [Lua] [mechanism] = adventure (string) 16:39:28.371 [Lua] [player_slot_5] = 110000103ad98c9:1 (string) 16:39:28.371 [Lua] [player_slot_2] = 1100001002b7e72:1 (string) 16:39:28.371 [Lua] [weave_name] = false (string) 16:39:28.371 [Lua] [player_slot_3] = 110000102c0e1e7:1 (string) 16:39:28.371 [Lua] [eac_authorized] = true (string) 16:39:28.371 [Lua] 16:39:28.371 [Lua] =======================Found valid lobby! 16:39:28.372 [Lua] 16:39:28.372 [Lua] [twitch_enabled] = false (string) 16:39:28.372 [Lua] [power_level] = 788 (string) 16:39:28.372 [Lua] [id] = 186000001b0a7ee (string) 16:39:28.372 [Lua] [num_players] = 3 (string) 16:39:28.372 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.372 [Lua] [host] = 11000010437e6fb (string) 16:39:28.372 [Lua] [game_mode] = 2 (string) 16:39:28.372 [Lua] [is_private] = false (string) 16:39:28.372 [Lua] [level_key] = forest_ambush (string) 16:39:28.372 [Lua] [name] = Lobby 186000001b0a7ee (string) 16:39:28.372 [Lua] [country_code] = HU (string) 16:39:28.372 [Lua] [difficulty] = hardest (string) 16:39:28.372 [Lua] [match_started] = true (string) 16:39:28.372 [Lua] [selected_level_key] = forest_ambush (string) 16:39:28.372 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.372 [Lua] [quick_game] = true (string) 16:39:28.372 [Lua] [unique_server_name] = Biggie Cheese (string) 16:39:28.372 [Lua] [matchmaking] = true (string) 16:39:28.372 [Lua] [player_slot_1] = 11000010780e692:1 (string) 16:39:28.372 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.372 [Lua] [mechanism] = adventure (string) 16:39:28.372 [Lua] [player_slot_5] = 110000103f6b1ef:1 (string) 16:39:28.372 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.372 [Lua] [weave_name] = false (string) 16:39:28.372 [Lua] [player_slot_3] = 11000010437e6fb:1 (string) 16:39:28.372 [Lua] [eac_authorized] = true (string) 16:39:28.372 [Lua] 16:39:28.372 [Lua] =======================Found valid lobby! 16:39:28.373 [Lua] 16:39:28.373 [Lua] [twitch_enabled] = false (string) 16:39:28.373 [Lua] [power_level] = 835 (string) 16:39:28.373 [Lua] [id] = 186000001b0ac24 (string) 16:39:28.373 [Lua] [num_players] = 3 (string) 16:39:28.373 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.373 [Lua] [host] = 11000010569f845 (string) 16:39:28.373 [Lua] [game_mode] = 2 (string) 16:39:28.373 [Lua] [is_private] = false (string) 16:39:28.373 [Lua] [level_key] = fort (string) 16:39:28.373 [Lua] [name] = Lobby 186000001b0ac24 (string) 16:39:28.373 [Lua] [country_code] = GB (string) 16:39:28.373 [Lua] [difficulty] = hardest (string) 16:39:28.373 [Lua] [match_started] = true (string) 16:39:28.373 [Lua] [selected_level_key] = fort (string) 16:39:28.373 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.373 [Lua] [quick_game] = true (string) 16:39:28.373 [Lua] [unique_server_name] = Blam (string) 16:39:28.373 [Lua] [matchmaking] = true (string) 16:39:28.373 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.373 [Lua] [player_slot_4] = 11000010569f845:1 (string) 16:39:28.373 [Lua] [mechanism] = adventure (string) 16:39:28.373 [Lua] [player_slot_5] = 0:0 (string) 16:39:28.373 [Lua] [player_slot_2] = 110000109b274b4:1 (string) 16:39:28.373 [Lua] [weave_name] = false (string) 16:39:28.373 [Lua] [player_slot_3] = 110000106081ff4:1 (string) 16:39:28.373 [Lua] [eac_authorized] = true (string) 16:39:28.373 [Lua] 16:39:28.373 [Lua] =======================Found valid lobby! 16:39:28.373 [Lua] 16:39:28.373 [Lua] [twitch_enabled] = false (string) 16:39:28.373 [Lua] [power_level] = 835 (string) 16:39:28.373 [Lua] [id] = 186000001b0b027 (string) 16:39:28.373 [Lua] [num_players] = 3 (string) 16:39:28.373 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.373 [Lua] [host] = 1100001013c9419 (string) 16:39:28.373 [Lua] [game_mode] = 1 (string) 16:39:28.373 [Lua] [is_private] = false (string) 16:39:28.373 [Lua] [level_key] = inn_level (string) 16:39:28.373 [Lua] [name] = Lobby 186000001b0b027 (string) 16:39:28.373 [Lua] [country_code] = GB (string) 16:39:28.373 [Lua] [difficulty] = hardest (string) 16:39:28.373 [Lua] [match_started] = true (string) 16:39:28.373 [Lua] [selected_level_key] = inn_level (string) 16:39:28.373 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.373 [Lua] [quick_game] = true (string) 16:39:28.373 [Lua] [unique_server_name] = Miskov (string) 16:39:28.373 [Lua] [matchmaking] = true (string) 16:39:28.373 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.373 [Lua] [player_slot_4] = 11000010366c010:1 (string) 16:39:28.373 [Lua] [mechanism] = adventure (string) 16:39:28.373 [Lua] [player_slot_5] = 1100001068b291f:1 (string) 16:39:28.373 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.373 [Lua] [weave_name] = false (string) 16:39:28.373 [Lua] [player_slot_3] = 1100001013c9419:1 (string) 16:39:28.373 [Lua] [eac_authorized] = true (string) 16:39:28.373 [Lua] 16:39:28.373 [Lua] =======================Found valid lobby! 16:39:28.374 [Lua] 16:39:28.374 [Lua] [twitch_enabled] = false (string) 16:39:28.374 [Lua] [power_level] = 828 (string) 16:39:28.374 [Lua] [id] = 186000001b1c297 (string) 16:39:28.374 [Lua] [num_players] = 3 (string) 16:39:28.374 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.374 [Lua] [host] = 11000010b276be7 (string) 16:39:28.374 [Lua] [game_mode] = 2 (string) 16:39:28.374 [Lua] [is_private] = false (string) 16:39:28.374 [Lua] [level_key] = skittergate (string) 16:39:28.374 [Lua] [name] = Lobby 186000001b1c297 (string) 16:39:28.374 [Lua] [country_code] = GB (string) 16:39:28.374 [Lua] [difficulty] = hardest (string) 16:39:28.374 [Lua] [match_started] = true (string) 16:39:28.374 [Lua] [selected_level_key] = skittergate (string) 16:39:28.374 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.374 [Lua] [quick_game] = true (string) 16:39:28.374 [Lua] [unique_server_name] = Kywaza (string) 16:39:28.374 [Lua] [matchmaking] = true (string) 16:39:28.374 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.374 [Lua] [player_slot_4] = 110000107370921:1 (string) 16:39:28.374 [Lua] [mechanism] = adventure (string) 16:39:28.374 [Lua] [player_slot_5] = 11000010b276be7:1 (string) 16:39:28.374 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.374 [Lua] [weave_name] = false (string) 16:39:28.374 [Lua] [player_slot_3] = 11000010b28635f:1 (string) 16:39:28.374 [Lua] [eac_authorized] = true (string) 16:39:28.374 [Lua] 16:39:28.374 [Lua] =======================Found valid lobby! 16:39:28.375 [Lua] 16:39:28.375 [Lua] [twitch_enabled] = false (string) 16:39:28.375 [Lua] [power_level] = 708 (string) 16:39:28.375 [Lua] [id] = 186000001ac2a25 (string) 16:39:28.375 [Lua] [num_players] = 2 (string) 16:39:28.375 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.375 [Lua] [host] = 1100001074c98ab (string) 16:39:28.375 [Lua] [game_mode] = 2 (string) 16:39:28.375 [Lua] [is_private] = false (string) 16:39:28.375 [Lua] [level_key] = cemetery (string) 16:39:28.375 [Lua] [name] = Lobby 186000001ac2a25 (string) 16:39:28.375 [Lua] [country_code] = GB (string) 16:39:28.375 [Lua] [difficulty] = hardest (string) 16:39:28.375 [Lua] [match_started] = true (string) 16:39:28.375 [Lua] [selected_level_key] = cemetery (string) 16:39:28.375 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.375 [Lua] [quick_game] = true (string) 16:39:28.375 [Lua] [unique_server_name] = Jac2012 (string) 16:39:28.375 [Lua] [matchmaking] = true (string) 16:39:28.375 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.375 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.375 [Lua] [mechanism] = adventure (string) 16:39:28.375 [Lua] [player_slot_5] = 1100001074c98ab:1 (string) 16:39:28.375 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.375 [Lua] [weave_name] = false (string) 16:39:28.375 [Lua] [player_slot_3] = 110000115328ea3:1 (string) 16:39:28.375 [Lua] [eac_authorized] = true (string) 16:39:28.375 [Lua] 16:39:28.375 [Lua] =======================Found valid lobby! 16:39:28.375 [Lua] 16:39:28.375 [Lua] [twitch_enabled] = false (string) 16:39:28.375 [Lua] [power_level] = 835 (string) 16:39:28.375 [Lua] [id] = 186000001b1f000 (string) 16:39:28.375 [Lua] [num_players] = 3 (string) 16:39:28.375 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.375 [Lua] [host] = 11000014112cf6f (string) 16:39:28.375 [Lua] [game_mode] = 2 (string) 16:39:28.375 [Lua] [is_private] = false (string) 16:39:28.375 [Lua] [level_key] = skittergate (string) 16:39:28.375 [Lua] [name] = Lobby 186000001b1f000 (string) 16:39:28.375 [Lua] [country_code] = SG (string) 16:39:28.375 [Lua] [difficulty] = hardest (string) 16:39:28.375 [Lua] [match_started] = true (string) 16:39:28.375 [Lua] [selected_level_key] = skittergate (string) 16:39:28.375 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.375 [Lua] [quick_game] = false (string) 16:39:28.375 [Lua] [unique_server_name] = Mastercheese (string) 16:39:28.375 [Lua] [matchmaking] = true (string) 16:39:28.375 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.375 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.375 [Lua] [mechanism] = adventure (string) 16:39:28.375 [Lua] [player_slot_5] = 11000010366eb51:1 (string) 16:39:28.375 [Lua] [player_slot_2] = 11000014112cf6f:1 (string) 16:39:28.375 [Lua] [weave_name] = false (string) 16:39:28.375 [Lua] [player_slot_3] = 11000011168b6e6:1 (string) 16:39:28.375 [Lua] [eac_authorized] = true (string) 16:39:28.375 [Lua] 16:39:28.375 [Lua] =======================Found valid lobby! 16:39:28.376 [Lua] 16:39:28.376 [Lua] [twitch_enabled] = false (string) 16:39:28.376 [Lua] [power_level] = 834 (string) 16:39:28.376 [Lua] [id] = 186000001b261bc (string) 16:39:28.376 [Lua] [num_players] = 3 (string) 16:39:28.376 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.376 [Lua] [host] = 1100001050ca7ee (string) 16:39:28.376 [Lua] [time_of_search] = 1606580736 (string) 16:39:28.376 [Lua] [game_mode] = 2 (string) 16:39:28.376 [Lua] [is_private] = false (string) 16:39:28.376 [Lua] [level_key] = magnus (string) 16:39:28.376 [Lua] [name] = Lobby 186000001b261bc (string) 16:39:28.376 [Lua] [country_code] = SG (string) 16:39:28.376 [Lua] [difficulty] = hardest (string) 16:39:28.376 [Lua] [match_started] = true (string) 16:39:28.376 [Lua] [selected_level_key] = magnus (string) 16:39:28.376 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.376 [Lua] [quick_game] = false (string) 16:39:28.376 [Lua] [unique_server_name] = yametekudastop (string) 16:39:28.376 [Lua] [matchmaking] = true (string) 16:39:28.376 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.376 [Lua] [player_slot_4] = 0:0 (string) 16:39:28.376 [Lua] [mechanism] = adventure (string) 16:39:28.376 [Lua] [player_slot_5] = 110000104c1d2e6:1 (string) 16:39:28.376 [Lua] [player_slot_2] = 11000011a04b807:1 (string) 16:39:28.376 [Lua] [weave_name] = false (string) 16:39:28.376 [Lua] [player_slot_3] = 1100001050ca7ee:1 (string) 16:39:28.376 [Lua] [eac_authorized] = true (string) 16:39:28.376 [Lua] 16:39:28.376 [Lua] =======================Found valid lobby! 16:39:28.376 [Lua] 16:39:28.376 [Lua] [twitch_enabled] = false (string) 16:39:28.376 [Lua] [power_level] = 835 (string) 16:39:28.376 [Lua] [id] = 186000001b2b15e (string) 16:39:28.376 [Lua] [num_players] = 2 (string) 16:39:28.376 [Lua] [difficulty_tweak] = 0 (string) 16:39:28.376 [Lua] [host] = 11000010556113f (string) 16:39:28.376 [Lua] [game_mode] = 2 (string) 16:39:28.376 [Lua] [is_private] = false (string) 16:39:28.376 [Lua] [level_key] = skaven_stronghold (string) 16:39:28.376 [Lua] [name] = Lobby 186000001b2b15e (string) 16:39:28.376 [Lua] [country_code] = SI (string) 16:39:28.376 [Lua] [difficulty] = hardest (string) 16:39:28.376 [Lua] [match_started] = true (string) 16:39:28.376 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:28.376 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:28.376 [Lua] [quick_game] = true (string) 16:39:28.376 [Lua] [unique_server_name] = Weezox 猟師 (string) 16:39:28.376 [Lua] [matchmaking] = true (string) 16:39:28.376 [Lua] [player_slot_1] = 0:0 (string) 16:39:28.376 [Lua] [player_slot_4] = 11000010556113f:1 (string) 16:39:28.376 [Lua] [mechanism] = adventure (string) 16:39:28.376 [Lua] [player_slot_5] = 110000104d5a1aa:1 (string) 16:39:28.376 [Lua] [player_slot_2] = 0:0 (string) 16:39:28.376 [Lua] [weave_name] = false (string) 16:39:28.376 [Lua] [player_slot_3] = 0:0 (string) 16:39:28.376 [Lua] [eac_authorized] = true (string) 16:39:28.376 [Lua] 16:39:28.376 [Lua] =======================Found valid lobby! 16:39:30.092 [Lua] [Matchmaking] Filter: Free slots = 1 16:39:30.092 [Lua] [Matchmaking] Filter: Distance = far 16:39:30.092 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 16:39:30.092 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:39:30.092 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:39:30.092 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:39:30.092 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:39:30.092 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:39:30.549 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:39:30.550 [Lua] 16:39:30.550 [Lua] [twitch_enabled] = false (string) 16:39:30.550 [Lua] [power_level] = 765 (string) 16:39:30.550 [Lua] [id] = 186000001b28da3 (string) 16:39:30.550 [Lua] [num_players] = 2 (string) 16:39:30.550 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.550 [Lua] [host] = 1100001033057dc (string) 16:39:30.550 [Lua] [time_of_search] = 1606580996 (string) 16:39:30.550 [Lua] [game_mode] = 2 (string) 16:39:30.550 [Lua] [is_private] = false (string) 16:39:30.550 [Lua] [level_key] = dlc_bastion (string) 16:39:30.550 [Lua] [name] = Lobby 186000001b28da3 (string) 16:39:30.550 [Lua] [country_code] = ES (string) 16:39:30.550 [Lua] [difficulty] = hardest (string) 16:39:30.550 [Lua] [match_started] = true (string) 16:39:30.550 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:30.550 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.550 [Lua] [quick_game] = true (string) 16:39:30.550 [Lua] [unique_server_name] = Ains (string) 16:39:30.550 [Lua] [matchmaking] = true (string) 16:39:30.550 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.550 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.550 [Lua] [mechanism] = adventure (string) 16:39:30.550 [Lua] [player_slot_5] = 1100001015d4304:1 (string) 16:39:30.550 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.550 [Lua] [weave_name] = false (string) 16:39:30.550 [Lua] [player_slot_3] = 1100001033057dc:1 (string) 16:39:30.550 [Lua] [eac_authorized] = true (string) 16:39:30.550 [Lua] 16:39:30.550 [Lua] =======================Found valid lobby! 16:39:30.551 [Lua] 16:39:30.551 [Lua] [twitch_enabled] = false (string) 16:39:30.551 [Lua] [power_level] = 835 (string) 16:39:30.551 [Lua] [id] = 186000001b16503 (string) 16:39:30.551 [Lua] [num_players] = 3 (string) 16:39:30.551 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.551 [Lua] [host] = 1100001038d4449 (string) 16:39:30.551 [Lua] [time_of_search] = 1606579299 (string) 16:39:30.551 [Lua] [game_mode] = 2 (string) 16:39:30.551 [Lua] [is_private] = false (string) 16:39:30.551 [Lua] [level_key] = dlc_bogenhafen_city (string) 16:39:30.551 [Lua] [name] = Lobby 186000001b16503 (string) 16:39:30.551 [Lua] [country_code] = GB (string) 16:39:30.551 [Lua] [difficulty] = hardest (string) 16:39:30.551 [Lua] [match_started] = true (string) 16:39:30.551 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 16:39:30.551 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.551 [Lua] [quick_game] = true (string) 16:39:30.551 [Lua] [unique_server_name] = Roxolan (string) 16:39:30.551 [Lua] [matchmaking] = true (string) 16:39:30.551 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.551 [Lua] [player_slot_4] = 110000104e53a7a:1 (string) 16:39:30.551 [Lua] [mechanism] = adventure (string) 16:39:30.551 [Lua] [player_slot_5] = 1100001038d4449:1 (string) 16:39:30.551 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.551 [Lua] [weave_name] = false (string) 16:39:30.551 [Lua] [player_slot_3] = 11000010a2b17cf:1 (string) 16:39:30.551 [Lua] [eac_authorized] = true (string) 16:39:30.551 [Lua] 16:39:30.551 [Lua] =======================Found valid lobby! 16:39:30.552 [Lua] 16:39:30.552 [Lua] [twitch_enabled] = false (string) 16:39:30.552 [Lua] [power_level] = 835 (string) 16:39:30.552 [Lua] [id] = 186000001b0902f (string) 16:39:30.552 [Lua] [num_players] = 2 (string) 16:39:30.552 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.552 [Lua] [host] = 11000010617faa1 (string) 16:39:30.552 [Lua] [game_mode] = 2 (string) 16:39:30.552 [Lua] [is_private] = false (string) 16:39:30.552 [Lua] [level_key] = crater (string) 16:39:30.552 [Lua] [name] = Lobby 186000001b0902f (string) 16:39:30.552 [Lua] [country_code] = GB (string) 16:39:30.552 [Lua] [difficulty] = hardest (string) 16:39:30.552 [Lua] [match_started] = true (string) 16:39:30.552 [Lua] [selected_level_key] = crater (string) 16:39:30.552 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.552 [Lua] [quick_game] = true (string) 16:39:30.552 [Lua] [unique_server_name] = Commander Squiggles (string) 16:39:30.552 [Lua] [matchmaking] = true (string) 16:39:30.552 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.552 [Lua] [player_slot_4] = 11000010617faa1:1 (string) 16:39:30.552 [Lua] [mechanism] = adventure (string) 16:39:30.552 [Lua] [player_slot_5] = 1100001131acc42:1 (string) 16:39:30.552 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.552 [Lua] [weave_name] = false (string) 16:39:30.552 [Lua] [player_slot_3] = 0:0 (string) 16:39:30.552 [Lua] [eac_authorized] = true (string) 16:39:30.552 [Lua] 16:39:30.552 [Lua] =======================Found valid lobby! 16:39:30.552 [Lua] 16:39:30.552 [Lua] [twitch_enabled] = false (string) 16:39:30.552 [Lua] [power_level] = 801 (string) 16:39:30.552 [Lua] [id] = 186000001b24f74 (string) 16:39:30.552 [Lua] [num_players] = 3 (string) 16:39:30.552 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.552 [Lua] [host] = 110000103425170 (string) 16:39:30.552 [Lua] [game_mode] = 2 (string) 16:39:30.552 [Lua] [is_private] = false (string) 16:39:30.552 [Lua] [current_level_key] = inn_level (string) 16:39:30.552 [Lua] [name] = Lobby 186000001b24f74 (string) 16:39:30.552 [Lua] [level_key] = military (string) 16:39:30.552 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.552 [Lua] [difficulty] = hardest (string) 16:39:30.552 [Lua] [match_started] = true (string) 16:39:30.552 [Lua] [selected_level_key] = military (string) 16:39:30.552 [Lua] [weave_name] = false (string) 16:39:30.552 [Lua] [quick_game] = true (string) 16:39:30.552 [Lua] [country_code] = ES (string) 16:39:30.552 [Lua] [matchmaking] = true (string) 16:39:30.552 [Lua] [mechanism] = adventure (string) 16:39:30.552 [Lua] [player_slot_4] = 110000102dc5cfa:1 (string) 16:39:30.552 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.552 [Lua] [player_slot_5] = 110000103425170:1 (string) 16:39:30.552 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.552 [Lua] [unique_server_name] = Dr.Xance (string) 16:39:30.552 [Lua] [player_slot_3] = 110000105dd1dc7:1 (string) 16:39:30.552 [Lua] [eac_authorized] = true (string) 16:39:30.553 [Lua] 16:39:30.553 [Lua] =======================Found valid lobby! 16:39:30.553 [Lua] 16:39:30.553 [Lua] [twitch_enabled] = false (string) 16:39:30.553 [Lua] [power_level] = 778 (string) 16:39:30.553 [Lua] [id] = 186000001b2735e (string) 16:39:30.553 [Lua] [num_players] = 3 (string) 16:39:30.553 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.553 [Lua] [host] = 1100001083c70ea (string) 16:39:30.553 [Lua] [game_mode] = 2 (string) 16:39:30.553 [Lua] [is_private] = false (string) 16:39:30.553 [Lua] [level_key] = skaven_stronghold (string) 16:39:30.553 [Lua] [name] = Lobby 186000001b2735e (string) 16:39:30.553 [Lua] [country_code] = DE (string) 16:39:30.553 [Lua] [difficulty] = hardest (string) 16:39:30.553 [Lua] [match_started] = true (string) 16:39:30.553 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:30.553 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.553 [Lua] [quick_game] = false (string) 16:39:30.553 [Lua] [unique_server_name] = ★-Lilith-★ (string) 16:39:30.553 [Lua] [matchmaking] = true (string) 16:39:30.553 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.553 [Lua] [player_slot_4] = 1100001083c70ea:1 (string) 16:39:30.553 [Lua] [mechanism] = adventure (string) 16:39:30.553 [Lua] [player_slot_5] = 110000116f2bf72:1 (string) 16:39:30.553 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.553 [Lua] [weave_name] = false (string) 16:39:30.553 [Lua] [player_slot_3] = 110000105cd7d4a:1 (string) 16:39:30.553 [Lua] [eac_authorized] = true (string) 16:39:30.553 [Lua] 16:39:30.553 [Lua] =======================Found valid lobby! 16:39:30.554 [Lua] 16:39:30.554 [Lua] [twitch_enabled] = true (string) 16:39:30.554 [Lua] [power_level] = 835 (string) 16:39:30.554 [Lua] [id] = 186000001b0da32 (string) 16:39:30.554 [Lua] [num_players] = 2 (string) 16:39:30.554 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.554 [Lua] [host] = 1100001030f516e (string) 16:39:30.554 [Lua] [game_mode] = 2 (string) 16:39:30.554 [Lua] [is_private] = false (string) 16:39:30.554 [Lua] [level_key] = mines (string) 16:39:30.554 [Lua] [name] = Lobby 186000001b0da32 (string) 16:39:30.554 [Lua] [country_code] = DE (string) 16:39:30.554 [Lua] [difficulty] = hardest (string) 16:39:30.554 [Lua] [match_started] = true (string) 16:39:30.554 [Lua] [selected_level_key] = mines (string) 16:39:30.554 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.554 [Lua] [quick_game] = true (string) 16:39:30.554 [Lua] [unique_server_name] = ✠ Dr. Poltergeist ✠ (string) 16:39:30.554 [Lua] [matchmaking] = true (string) 16:39:30.554 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.554 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.554 [Lua] [mechanism] = adventure (string) 16:39:30.554 [Lua] [player_slot_5] = 1100001030f516e:1 (string) 16:39:30.554 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.554 [Lua] [weave_name] = false (string) 16:39:30.554 [Lua] [player_slot_3] = 11000010352ecf3:1 (string) 16:39:30.554 [Lua] [eac_authorized] = true (string) 16:39:30.554 [Lua] 16:39:30.554 [Lua] =======================Found valid lobby! 16:39:30.554 [Lua] 16:39:30.554 [Lua] [twitch_enabled] = false (string) 16:39:30.554 [Lua] [power_level] = 0 (string) 16:39:30.554 [Lua] [id] = 186000001b2e030 (string) 16:39:30.554 [Lua] [num_players] = 3 (string) 16:39:30.554 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.554 [Lua] [host] = 110000100973fa0 (string) 16:39:30.554 [Lua] [game_mode] = 2 (string) 16:39:30.554 [Lua] [is_private] = false (string) 16:39:30.554 [Lua] [current_level_key] = inn_level (string) 16:39:30.554 [Lua] [name] = Lobby 186000001b2e030 (string) 16:39:30.554 [Lua] [level_key] = military (string) 16:39:30.554 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.554 [Lua] [difficulty] = hardest (string) 16:39:30.554 [Lua] [match_started] = true (string) 16:39:30.554 [Lua] [selected_level_key] = military (string) 16:39:30.554 [Lua] [weave_name] = false (string) 16:39:30.554 [Lua] [quick_game] = true (string) 16:39:30.554 [Lua] [country_code] = DE (string) 16:39:30.554 [Lua] [matchmaking] = true (string) 16:39:30.554 [Lua] [mechanism] = adventure (string) 16:39:30.554 [Lua] [player_slot_4] = 110000108dba142:1 (string) 16:39:30.554 [Lua] [player_slot_1] = 110000100973fa0:1 (string) 16:39:30.554 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.554 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.554 [Lua] [unique_server_name] = Rage (string) 16:39:30.554 [Lua] [player_slot_3] = 110000117d23523:1 (string) 16:39:30.554 [Lua] [eac_authorized] = true (string) 16:39:30.554 [Lua] 16:39:30.554 [Lua] =======================Found valid lobby! 16:39:30.555 [Lua] 16:39:30.555 [Lua] [twitch_enabled] = false (string) 16:39:30.555 [Lua] [power_level] = 0 (string) 16:39:30.555 [Lua] [id] = 186000001b2d704 (string) 16:39:30.555 [Lua] [num_players] = 3 (string) 16:39:30.555 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.555 [Lua] [host] = 1100001016ef4fe (string) 16:39:30.555 [Lua] [game_mode] = 2 (string) 16:39:30.555 [Lua] [is_private] = false (string) 16:39:30.555 [Lua] [level_key] = warcamp (string) 16:39:30.555 [Lua] [name] = Lobby 186000001b2d704 (string) 16:39:30.555 [Lua] [country_code] = DK (string) 16:39:30.555 [Lua] [difficulty] = hardest (string) 16:39:30.555 [Lua] [match_started] = true (string) 16:39:30.555 [Lua] [selected_level_key] = warcamp (string) 16:39:30.555 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.555 [Lua] [quick_game] = true (string) 16:39:30.555 [Lua] [unique_server_name] = Sneaky DBF (string) 16:39:30.555 [Lua] [matchmaking] = true (string) 16:39:30.555 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.555 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.555 [Lua] [mechanism] = adventure (string) 16:39:30.555 [Lua] [player_slot_5] = 1100001016ef4fe:1 (string) 16:39:30.555 [Lua] [player_slot_2] = 110000106734121:1 (string) 16:39:30.555 [Lua] [weave_name] = false (string) 16:39:30.555 [Lua] [player_slot_3] = 1100001055d121b:1 (string) 16:39:30.555 [Lua] [eac_authorized] = true (string) 16:39:30.555 [Lua] 16:39:30.555 [Lua] =======================Found valid lobby! 16:39:30.556 [Lua] 16:39:30.556 [Lua] [twitch_enabled] = false (string) 16:39:30.556 [Lua] [power_level] = 835 (string) 16:39:30.556 [Lua] [id] = 186000001b2d024 (string) 16:39:30.556 [Lua] [num_players] = 1 (string) 16:39:30.556 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.556 [Lua] [host] = 110000102c87085 (string) 16:39:30.556 [Lua] [time_of_search] = 1606581548 (string) 16:39:30.556 [Lua] [game_mode] = 1 (string) 16:39:30.556 [Lua] [is_private] = false (string) 16:39:30.556 [Lua] [level_key] = inn_level (string) 16:39:30.556 [Lua] [name] = Lobby 186000001b2d024 (string) 16:39:30.556 [Lua] [country_code] = DK (string) 16:39:30.556 [Lua] [difficulty] = hardest (string) 16:39:30.556 [Lua] [match_started] = true (string) 16:39:30.556 [Lua] [selected_level_key] = inn_level (string) 16:39:30.556 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.556 [Lua] [quick_game] = true (string) 16:39:30.556 [Lua] [unique_server_name] = DarthU (string) 16:39:30.556 [Lua] [matchmaking] = true (string) 16:39:30.556 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.556 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.556 [Lua] [mechanism] = adventure (string) 16:39:30.556 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.556 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.556 [Lua] [weave_name] = false (string) 16:39:30.556 [Lua] [player_slot_3] = 110000102c87085:1 (string) 16:39:30.556 [Lua] [eac_authorized] = true (string) 16:39:30.556 [Lua] 16:39:30.556 [Lua] =======================Found valid lobby! 16:39:30.556 [Lua] 16:39:30.556 [Lua] [twitch_enabled] = false (string) 16:39:30.556 [Lua] [power_level] = 835 (string) 16:39:30.556 [Lua] [id] = 186000001b15099 (string) 16:39:30.556 [Lua] [num_players] = 3 (string) 16:39:30.556 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.556 [Lua] [host] = 110000101f1a9d7 (string) 16:39:30.556 [Lua] [time_of_search] = 1606580646 (string) 16:39:30.556 [Lua] [game_mode] = 2 (string) 16:39:30.556 [Lua] [is_private] = false (string) 16:39:30.556 [Lua] [level_key] = skaven_stronghold (string) 16:39:30.556 [Lua] [name] = Lobby 186000001b15099 (string) 16:39:30.556 [Lua] [country_code] = DK (string) 16:39:30.556 [Lua] [difficulty] = hardest (string) 16:39:30.556 [Lua] [match_started] = true (string) 16:39:30.556 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:30.556 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.556 [Lua] [quick_game] = true (string) 16:39:30.556 [Lua] [unique_server_name] = Manfred Cornburg (string) 16:39:30.556 [Lua] [matchmaking] = true (string) 16:39:30.556 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.556 [Lua] [player_slot_4] = 110000104205e77:1 (string) 16:39:30.556 [Lua] [mechanism] = adventure (string) 16:39:30.556 [Lua] [player_slot_5] = 11000010441d1f3:1 (string) 16:39:30.556 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.556 [Lua] [weave_name] = false (string) 16:39:30.556 [Lua] [player_slot_3] = 110000101f1a9d7:1 (string) 16:39:30.556 [Lua] [eac_authorized] = true (string) 16:39:30.556 [Lua] 16:39:30.556 [Lua] =======================Found valid lobby! 16:39:30.557 [Lua] 16:39:30.557 [Lua] [twitch_enabled] = false (string) 16:39:30.557 [Lua] [power_level] = 755 (string) 16:39:30.557 [Lua] [id] = 186000001b24801 (string) 16:39:30.557 [Lua] [num_players] = 2 (string) 16:39:30.557 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.557 [Lua] [host] = 110000100173067 (string) 16:39:30.557 [Lua] [time_of_search] = 1606583158 (string) 16:39:30.557 [Lua] [game_mode] = 2 (string) 16:39:30.557 [Lua] [is_private] = false (string) 16:39:30.557 [Lua] [level_key] = forest_ambush (string) 16:39:30.557 [Lua] [name] = Lobby 186000001b24801 (string) 16:39:30.557 [Lua] [country_code] = DK (string) 16:39:30.557 [Lua] [difficulty] = hardest (string) 16:39:30.557 [Lua] [match_started] = true (string) 16:39:30.557 [Lua] [selected_level_key] = forest_ambush (string) 16:39:30.557 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.557 [Lua] [quick_game] = true (string) 16:39:30.557 [Lua] [unique_server_name] = stefan (string) 16:39:30.557 [Lua] [matchmaking] = true (string) 16:39:30.557 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.557 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.557 [Lua] [mechanism] = adventure (string) 16:39:30.557 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.557 [Lua] [player_slot_2] = 11000011540cdca:1 (string) 16:39:30.557 [Lua] [weave_name] = false (string) 16:39:30.557 [Lua] [player_slot_3] = 110000100173067:1 (string) 16:39:30.557 [Lua] [eac_authorized] = true (string) 16:39:30.557 [Lua] 16:39:30.557 [Lua] =======================Found valid lobby! 16:39:30.558 [Lua] 16:39:30.558 [Lua] [twitch_enabled] = false (string) 16:39:30.558 [Lua] [power_level] = 0 (string) 16:39:30.558 [Lua] [id] = 186000001b0d8f0 (string) 16:39:30.558 [Lua] [num_players] = 2 (string) 16:39:30.558 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.558 [Lua] [host] = 1100001001fcff9 (string) 16:39:30.558 [Lua] [time_of_search] = 1606580735 (string) 16:39:30.558 [Lua] [game_mode] = 2 (string) 16:39:30.558 [Lua] [is_private] = false (string) 16:39:30.558 [Lua] [level_key] = forest_ambush (string) 16:39:30.558 [Lua] [name] = Lobby 186000001b0d8f0 (string) 16:39:30.558 [Lua] [country_code] = SE (string) 16:39:30.558 [Lua] [difficulty] = hardest (string) 16:39:30.558 [Lua] [match_started] = true (string) 16:39:30.558 [Lua] [selected_level_key] = forest_ambush (string) 16:39:30.558 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.558 [Lua] [quick_game] = true (string) 16:39:30.558 [Lua] [unique_server_name] = Hobo Joe (string) 16:39:30.558 [Lua] [matchmaking] = true (string) 16:39:30.558 [Lua] [player_slot_1] = 1100001001fcff9:1 (string) 16:39:30.558 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.558 [Lua] [mechanism] = adventure (string) 16:39:30.558 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.558 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.558 [Lua] [weave_name] = false (string) 16:39:30.558 [Lua] [player_slot_3] = 110000104c47018:1 (string) 16:39:30.558 [Lua] [eac_authorized] = true (string) 16:39:30.558 [Lua] 16:39:30.558 [Lua] =======================Found valid lobby! 16:39:30.558 [Lua] 16:39:30.558 [Lua] [twitch_enabled] = false (string) 16:39:30.558 [Lua] [power_level] = 806 (string) 16:39:30.558 [Lua] [id] = 186000001b0ef8f (string) 16:39:30.558 [Lua] [num_players] = 2 (string) 16:39:30.558 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.558 [Lua] [host] = 11000010552d61f (string) 16:39:30.558 [Lua] [time_of_search] = 1606578625 (string) 16:39:30.558 [Lua] [game_mode] = 2 (string) 16:39:30.558 [Lua] [is_private] = false (string) 16:39:30.558 [Lua] [level_key] = inn_level (string) 16:39:30.558 [Lua] [name] = Lobby 186000001b0ef8f (string) 16:39:30.558 [Lua] [country_code] = SE (string) 16:39:30.558 [Lua] [difficulty] = hardest (string) 16:39:30.558 [Lua] [match_started] = true (string) 16:39:30.558 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:30.558 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.558 [Lua] [quick_game] = false (string) 16:39:30.559 [Lua] [unique_server_name] = Swaghetti&Memeballs (string) 16:39:30.559 [Lua] [matchmaking] = true (string) 16:39:30.559 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.559 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.559 [Lua] [mechanism] = adventure (string) 16:39:30.559 [Lua] [player_slot_5] = 1100001082585d5:1 (string) 16:39:30.559 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.559 [Lua] [weave_name] = false (string) 16:39:30.559 [Lua] [player_slot_3] = 11000010552d61f:1 (string) 16:39:30.559 [Lua] [eac_authorized] = true (string) 16:39:30.559 [Lua] 16:39:30.559 [Lua] =======================Found valid lobby! 16:39:30.559 [Lua] 16:39:30.559 [Lua] [twitch_enabled] = false (string) 16:39:30.559 [Lua] [power_level] = 809 (string) 16:39:30.559 [Lua] [id] = 186000001b24e2c (string) 16:39:30.559 [Lua] [num_players] = 3 (string) 16:39:30.559 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.559 [Lua] [host] = 1100001143d4bc9 (string) 16:39:30.559 [Lua] [time_of_search] = 1606580579 (string) 16:39:30.559 [Lua] [game_mode] = 2 (string) 16:39:30.559 [Lua] [is_private] = false (string) 16:39:30.559 [Lua] [level_key] = dlc_bastion (string) 16:39:30.559 [Lua] [name] = Lobby 186000001b24e2c (string) 16:39:30.559 [Lua] [country_code] = SE (string) 16:39:30.559 [Lua] [difficulty] = hardest (string) 16:39:30.559 [Lua] [match_started] = true (string) 16:39:30.559 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:30.559 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.559 [Lua] [quick_game] = true (string) 16:39:30.559 [Lua] [unique_server_name] = blitz_main27 (string) 16:39:30.559 [Lua] [matchmaking] = true (string) 16:39:30.559 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.559 [Lua] [player_slot_4] = 1100001143d4bc9:1 (string) 16:39:30.559 [Lua] [mechanism] = adventure (string) 16:39:30.559 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.559 [Lua] [player_slot_2] = 11000010306f93c:1 (string) 16:39:30.559 [Lua] [weave_name] = false (string) 16:39:30.559 [Lua] [player_slot_3] = 110000101fe545c:1 (string) 16:39:30.559 [Lua] [eac_authorized] = true (string) 16:39:30.559 [Lua] 16:39:30.559 [Lua] =======================Found valid lobby! 16:39:30.560 [Lua] 16:39:30.560 [Lua] [twitch_enabled] = false (string) 16:39:30.560 [Lua] [power_level] = 835 (string) 16:39:30.560 [Lua] [id] = 186000001b26730 (string) 16:39:30.560 [Lua] [num_players] = 3 (string) 16:39:30.560 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.560 [Lua] [host] = 110000102c43eb6 (string) 16:39:30.560 [Lua] [time_of_search] = 1606580702 (string) 16:39:30.560 [Lua] [game_mode] = 2 (string) 16:39:30.560 [Lua] [is_private] = false (string) 16:39:30.560 [Lua] [level_key] = catacombs (string) 16:39:30.560 [Lua] [name] = Lobby 186000001b26730 (string) 16:39:30.560 [Lua] [country_code] = FR (string) 16:39:30.560 [Lua] [difficulty] = hardest (string) 16:39:30.560 [Lua] [match_started] = true (string) 16:39:30.560 [Lua] [selected_level_key] = catacombs (string) 16:39:30.560 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.560 [Lua] [quick_game] = true (string) 16:39:30.560 [Lua] [unique_server_name] = Havok (string) 16:39:30.560 [Lua] [matchmaking] = true (string) 16:39:30.560 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.560 [Lua] [player_slot_4] = 110000105c956e7:1 (string) 16:39:30.560 [Lua] [mechanism] = adventure (string) 16:39:30.560 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.560 [Lua] [player_slot_2] = 11000010bec23de:1 (string) 16:39:30.560 [Lua] [weave_name] = false (string) 16:39:30.560 [Lua] [player_slot_3] = 110000102c43eb6:1 (string) 16:39:30.560 [Lua] [eac_authorized] = true (string) 16:39:30.560 [Lua] 16:39:30.560 [Lua] =======================Found valid lobby! 16:39:30.561 [Lua] 16:39:30.561 [Lua] [twitch_enabled] = false (string) 16:39:30.561 [Lua] [power_level] = 835 (string) 16:39:30.561 [Lua] [id] = 186000001b26a59 (string) 16:39:30.561 [Lua] [num_players] = 3 (string) 16:39:30.561 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.561 [Lua] [host] = 110000134331858 (string) 16:39:30.561 [Lua] [game_mode] = 2 (string) 16:39:30.561 [Lua] [is_private] = false (string) 16:39:30.561 [Lua] [level_key] = military (string) 16:39:30.561 [Lua] [name] = Lobby 186000001b26a59 (string) 16:39:30.561 [Lua] [country_code] = FR (string) 16:39:30.561 [Lua] [difficulty] = hardest (string) 16:39:30.561 [Lua] [match_started] = true (string) 16:39:30.561 [Lua] [selected_level_key] = military (string) 16:39:30.561 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.561 [Lua] [quick_game] = false (string) 16:39:30.561 [Lua] [unique_server_name] = SlapMan (string) 16:39:30.561 [Lua] [matchmaking] = true (string) 16:39:30.561 [Lua] [player_slot_1] = 110000134331858:1 (string) 16:39:30.561 [Lua] [player_slot_4] = 1100001027dce79:1 (string) 16:39:30.561 [Lua] [mechanism] = adventure (string) 16:39:30.561 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.561 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.561 [Lua] [weave_name] = false (string) 16:39:30.561 [Lua] [player_slot_3] = 1100001054acb5f:1 (string) 16:39:30.561 [Lua] [eac_authorized] = true (string) 16:39:30.561 [Lua] 16:39:30.561 [Lua] =======================Found valid lobby! 16:39:30.561 [Lua] 16:39:30.561 [Lua] [twitch_enabled] = false (string) 16:39:30.561 [Lua] [power_level] = 823 (string) 16:39:30.561 [Lua] [id] = 186000001b14a49 (string) 16:39:30.561 [Lua] [num_players] = 3 (string) 16:39:30.561 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.561 [Lua] [host] = 110000100ae73ec (string) 16:39:30.561 [Lua] [game_mode] = 2 (string) 16:39:30.561 [Lua] [is_private] = false (string) 16:39:30.561 [Lua] [level_key] = mines (string) 16:39:30.561 [Lua] [name] = Lobby 186000001b14a49 (string) 16:39:30.561 [Lua] [country_code] = FR (string) 16:39:30.561 [Lua] [difficulty] = hardest (string) 16:39:30.561 [Lua] [match_started] = true (string) 16:39:30.561 [Lua] [selected_level_key] = mines (string) 16:39:30.561 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.561 [Lua] [quick_game] = false (string) 16:39:30.561 [Lua] [unique_server_name] = Jeandelaville (string) 16:39:30.561 [Lua] [matchmaking] = true (string) 16:39:30.561 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.561 [Lua] [player_slot_4] = 1100001057cd4bf:1 (string) 16:39:30.561 [Lua] [mechanism] = adventure (string) 16:39:30.561 [Lua] [player_slot_5] = 110000103cfc16b:1 (string) 16:39:30.561 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.561 [Lua] [weave_name] = false (string) 16:39:30.561 [Lua] [player_slot_3] = 110000100ae73ec:1 (string) 16:39:30.561 [Lua] [eac_authorized] = true (string) 16:39:30.561 [Lua] 16:39:30.561 [Lua] =======================Found valid lobby! 16:39:30.562 [Lua] 16:39:30.562 [Lua] [twitch_enabled] = false (string) 16:39:30.562 [Lua] [power_level] = 835 (string) 16:39:30.562 [Lua] [id] = 186000001b28dfa (string) 16:39:30.562 [Lua] [num_players] = 3 (string) 16:39:30.562 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.562 [Lua] [host] = 11000010274e476 (string) 16:39:30.562 [Lua] [game_mode] = 2 (string) 16:39:30.562 [Lua] [is_private] = false (string) 16:39:30.562 [Lua] [level_key] = mines (string) 16:39:30.562 [Lua] [name] = Lobby 186000001b28dfa (string) 16:39:30.562 [Lua] [country_code] = FR (string) 16:39:30.562 [Lua] [difficulty] = hardest (string) 16:39:30.562 [Lua] [match_started] = true (string) 16:39:30.562 [Lua] [selected_level_key] = mines (string) 16:39:30.562 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.562 [Lua] [quick_game] = true (string) 16:39:30.562 [Lua] [unique_server_name] = elcoussino (string) 16:39:30.562 [Lua] [matchmaking] = true (string) 16:39:30.562 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.562 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.562 [Lua] [mechanism] = adventure (string) 16:39:30.562 [Lua] [player_slot_5] = 11000010c8a3de5:1 (string) 16:39:30.562 [Lua] [player_slot_2] = 110000100a19875:1 (string) 16:39:30.562 [Lua] [weave_name] = false (string) 16:39:30.562 [Lua] [player_slot_3] = 11000010274e476:1 (string) 16:39:30.562 [Lua] [eac_authorized] = true (string) 16:39:30.562 [Lua] 16:39:30.562 [Lua] =======================Found valid lobby! 16:39:30.562 [Lua] 16:39:30.562 [Lua] [twitch_enabled] = false (string) 16:39:30.562 [Lua] [power_level] = 834 (string) 16:39:30.562 [Lua] [id] = 186000001b10d84 (string) 16:39:30.562 [Lua] [num_players] = 3 (string) 16:39:30.562 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.562 [Lua] [host] = 1100001049990e3 (string) 16:39:30.562 [Lua] [game_mode] = 2 (string) 16:39:30.562 [Lua] [is_private] = false (string) 16:39:30.562 [Lua] [level_key] = cemetery (string) 16:39:30.562 [Lua] [name] = Lobby 186000001b10d84 (string) 16:39:30.562 [Lua] [country_code] = FR (string) 16:39:30.562 [Lua] [difficulty] = hardest (string) 16:39:30.562 [Lua] [match_started] = true (string) 16:39:30.562 [Lua] [selected_level_key] = cemetery (string) 16:39:30.562 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.562 [Lua] [quick_game] = true (string) 16:39:30.562 [Lua] [unique_server_name] = PuckSama (string) 16:39:30.562 [Lua] [matchmaking] = true (string) 16:39:30.562 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.562 [Lua] [player_slot_4] = 1100001049990e3:1 (string) 16:39:30.562 [Lua] [mechanism] = adventure (string) 16:39:30.562 [Lua] [player_slot_5] = 11000010aa0467b:1 (string) 16:39:30.562 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.562 [Lua] [weave_name] = false (string) 16:39:30.562 [Lua] [player_slot_3] = 1100001044bfccc:1 (string) 16:39:30.562 [Lua] [eac_authorized] = true (string) 16:39:30.562 [Lua] 16:39:30.562 [Lua] =======================Found valid lobby! 16:39:30.563 [Lua] 16:39:30.563 [Lua] [twitch_enabled] = false (string) 16:39:30.563 [Lua] [power_level] = 834 (string) 16:39:30.563 [Lua] [id] = 186000001b2039a (string) 16:39:30.563 [Lua] [num_players] = 3 (string) 16:39:30.563 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.563 [Lua] [host] = 11000010f673a54 (string) 16:39:30.563 [Lua] [time_of_search] = 1606580239 (string) 16:39:30.563 [Lua] [game_mode] = 2 (string) 16:39:30.563 [Lua] [is_private] = false (string) 16:39:30.563 [Lua] [level_key] = nurgle (string) 16:39:30.563 [Lua] [name] = Lobby 186000001b2039a (string) 16:39:30.563 [Lua] [country_code] = ES (string) 16:39:30.563 [Lua] [difficulty] = hardest (string) 16:39:30.563 [Lua] [match_started] = true (string) 16:39:30.563 [Lua] [selected_level_key] = nurgle (string) 16:39:30.563 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.563 [Lua] [quick_game] = false (string) 16:39:30.563 [Lua] [unique_server_name] = Sir.Andrew (string) 16:39:30.563 [Lua] [matchmaking] = true (string) 16:39:30.563 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.563 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.563 [Lua] [mechanism] = adventure (string) 16:39:30.563 [Lua] [player_slot_5] = 110000106f819c3:1 (string) 16:39:30.563 [Lua] [player_slot_2] = 11000010043997b:1 (string) 16:39:30.563 [Lua] [weave_name] = false (string) 16:39:30.563 [Lua] [player_slot_3] = 11000010f673a54:1 (string) 16:39:30.563 [Lua] [eac_authorized] = true (string) 16:39:30.563 [Lua] 16:39:30.563 [Lua] =======================Found valid lobby! 16:39:30.564 [Lua] 16:39:30.564 [Lua] [twitch_enabled] = false (string) 16:39:30.564 [Lua] [power_level] = 835 (string) 16:39:30.564 [Lua] [id] = 186000001b04e48 (string) 16:39:30.564 [Lua] [num_players] = 3 (string) 16:39:30.564 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.564 [Lua] [host] = 110000100c1c166 (string) 16:39:30.564 [Lua] [game_mode] = 2 (string) 16:39:30.564 [Lua] [is_private] = false (string) 16:39:30.564 [Lua] [level_key] = bell (string) 16:39:30.564 [Lua] [name] = Lobby 186000001b04e48 (string) 16:39:30.564 [Lua] [country_code] = FR (string) 16:39:30.564 [Lua] [difficulty] = hardest (string) 16:39:30.564 [Lua] [match_started] = true (string) 16:39:30.564 [Lua] [selected_level_key] = bell (string) 16:39:30.564 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.564 [Lua] [quick_game] = false (string) 16:39:30.564 [Lua] [unique_server_name] = JPM90[fr] (string) 16:39:30.564 [Lua] [matchmaking] = true (string) 16:39:30.564 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.564 [Lua] [player_slot_4] = 11000010b9b96e7:1 (string) 16:39:30.564 [Lua] [mechanism] = adventure (string) 16:39:30.564 [Lua] [player_slot_5] = 110000105307e1e:1 (string) 16:39:30.564 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.564 [Lua] [weave_name] = false (string) 16:39:30.564 [Lua] [player_slot_3] = 110000100c1c166:1 (string) 16:39:30.564 [Lua] [eac_authorized] = true (string) 16:39:30.564 [Lua] 16:39:30.564 [Lua] =======================Found valid lobby! 16:39:30.565 [Lua] 16:39:30.565 [Lua] [twitch_enabled] = false (string) 16:39:30.565 [Lua] [power_level] = 0 (string) 16:39:30.565 [Lua] [id] = 186000001b03bf1 (string) 16:39:30.565 [Lua] [num_players] = 1 (string) 16:39:30.565 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.565 [Lua] [host] = 1100001022b2052 (string) 16:39:30.565 [Lua] [time_of_search] = 1606581549 (string) 16:39:30.565 [Lua] [game_mode] = 2 (string) 16:39:30.565 [Lua] [is_private] = false (string) 16:39:30.565 [Lua] [level_key] = fort (string) 16:39:30.565 [Lua] [name] = Lobby 186000001b03bf1 (string) 16:39:30.565 [Lua] [country_code] = NL (string) 16:39:30.565 [Lua] [difficulty] = hardest (string) 16:39:30.565 [Lua] [match_started] = true (string) 16:39:30.565 [Lua] [selected_level_key] = fort (string) 16:39:30.565 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.565 [Lua] [quick_game] = false (string) 16:39:30.565 [Lua] [unique_server_name] = Grommosh (string) 16:39:30.565 [Lua] [matchmaking] = true (string) 16:39:30.565 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.565 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.565 [Lua] [mechanism] = adventure (string) 16:39:30.565 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.565 [Lua] [player_slot_2] = 1100001022b2052:1 (string) 16:39:30.565 [Lua] [weave_name] = false (string) 16:39:30.565 [Lua] [player_slot_3] = 0:0 (string) 16:39:30.565 [Lua] [eac_authorized] = true (string) 16:39:30.565 [Lua] 16:39:30.565 [Lua] =======================Found valid lobby! 16:39:30.565 [Lua] 16:39:30.565 [Lua] [twitch_enabled] = false (string) 16:39:30.565 [Lua] [power_level] = 835 (string) 16:39:30.565 [Lua] [id] = 186000001b18ca6 (string) 16:39:30.565 [Lua] [num_players] = 1 (string) 16:39:30.565 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.565 [Lua] [host] = 1100001065858c0 (string) 16:39:30.565 [Lua] [time_of_search] = 1606581531 (string) 16:39:30.565 [Lua] [game_mode] = 1 (string) 16:39:30.565 [Lua] [is_private] = false (string) 16:39:30.565 [Lua] [level_key] = inn_level (string) 16:39:30.565 [Lua] [name] = Lobby 186000001b18ca6 (string) 16:39:30.565 [Lua] [country_code] = NL (string) 16:39:30.565 [Lua] [difficulty] = hardest (string) 16:39:30.565 [Lua] [match_started] = true (string) 16:39:30.565 [Lua] [selected_level_key] = inn_level (string) 16:39:30.565 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.565 [Lua] [quick_game] = true (string) 16:39:30.565 [Lua] [unique_server_name] = nlseth (string) 16:39:30.565 [Lua] [matchmaking] = true (string) 16:39:30.565 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.565 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.565 [Lua] [mechanism] = adventure (string) 16:39:30.565 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.565 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.565 [Lua] [weave_name] = false (string) 16:39:30.565 [Lua] [player_slot_3] = 1100001065858c0:1 (string) 16:39:30.565 [Lua] [eac_authorized] = true (string) 16:39:30.565 [Lua] 16:39:30.565 [Lua] =======================Found valid lobby! 16:39:30.566 [Lua] 16:39:30.566 [Lua] [twitch_enabled] = false (string) 16:39:30.566 [Lua] [power_level] = 835 (string) 16:39:30.566 [Lua] [id] = 186000001b2d12b (string) 16:39:30.566 [Lua] [num_players] = 3 (string) 16:39:30.566 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.566 [Lua] [host] = 1100001097d89a2 (string) 16:39:30.566 [Lua] [time_of_search] = 1606581415 (string) 16:39:30.566 [Lua] [game_mode] = 2 (string) 16:39:30.566 [Lua] [is_private] = false (string) 16:39:30.566 [Lua] [current_level_key] = inn_level (string) 16:39:30.566 [Lua] [name] = Lobby 186000001b2d12b (string) 16:39:30.566 [Lua] [level_key] = skaven_stronghold (string) 16:39:30.566 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.566 [Lua] [difficulty] = hardest (string) 16:39:30.566 [Lua] [match_started] = true (string) 16:39:30.566 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:30.566 [Lua] [player_slot_4] = 110000102df4df1:1 (string) 16:39:30.566 [Lua] [quick_game] = true (string) 16:39:30.566 [Lua] [unique_server_name] = -HSG-Flamarys (string) 16:39:30.566 [Lua] [matchmaking] = true (string) 16:39:30.566 [Lua] [mechanism] = adventure (string) 16:39:30.566 [Lua] [country_code] = FR (string) 16:39:30.566 [Lua] [player_slot_1] = 1100001097d89a2:1 (string) 16:39:30.566 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.566 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.566 [Lua] [weave_name] = false (string) 16:39:30.566 [Lua] [player_slot_3] = 11000010ab9a1cf:1 (string) 16:39:30.566 [Lua] [eac_authorized] = true (string) 16:39:30.566 [Lua] 16:39:30.566 [Lua] =======================Found valid lobby! 16:39:30.567 [Lua] 16:39:30.567 [Lua] [twitch_enabled] = false (string) 16:39:30.567 [Lua] [power_level] = 834 (string) 16:39:30.567 [Lua] [id] = 186000001b26544 (string) 16:39:30.567 [Lua] [num_players] = 3 (string) 16:39:30.567 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.567 [Lua] [host] = 11000010435147f (string) 16:39:30.567 [Lua] [time_of_search] = 1606580766 (string) 16:39:30.567 [Lua] [game_mode] = 2 (string) 16:39:30.567 [Lua] [is_private] = false (string) 16:39:30.567 [Lua] [level_key] = dlc_bastion (string) 16:39:30.567 [Lua] [name] = Lobby 186000001b26544 (string) 16:39:30.567 [Lua] [country_code] = DE (string) 16:39:30.567 [Lua] [difficulty] = hardest (string) 16:39:30.567 [Lua] [match_started] = true (string) 16:39:30.567 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:30.567 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.567 [Lua] [quick_game] = true (string) 16:39:30.567 [Lua] [unique_server_name] = Vvardenfell Tourist (string) 16:39:30.567 [Lua] [matchmaking] = true (string) 16:39:30.567 [Lua] [player_slot_1] = 110000104db752d:1 (string) 16:39:30.567 [Lua] [player_slot_4] = 11000010c4c39ca:1 (string) 16:39:30.567 [Lua] [mechanism] = adventure (string) 16:39:30.567 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.567 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.567 [Lua] [weave_name] = false (string) 16:39:30.567 [Lua] [player_slot_3] = 11000010435147f:1 (string) 16:39:30.567 [Lua] [eac_authorized] = true (string) 16:39:30.567 [Lua] 16:39:30.567 [Lua] =======================Found valid lobby! 16:39:30.567 [Lua] 16:39:30.567 [Lua] [twitch_enabled] = false (string) 16:39:30.567 [Lua] [power_level] = 835 (string) 16:39:30.567 [Lua] [id] = 186000001b29655 (string) 16:39:30.567 [Lua] [num_players] = 2 (string) 16:39:30.567 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.567 [Lua] [host] = 110000107199750 (string) 16:39:30.567 [Lua] [game_mode] = 2 (string) 16:39:30.567 [Lua] [is_private] = false (string) 16:39:30.567 [Lua] [level_key] = ussingen (string) 16:39:30.567 [Lua] [name] = Lobby 186000001b29655 (string) 16:39:30.567 [Lua] [country_code] = DE (string) 16:39:30.567 [Lua] [difficulty] = hardest (string) 16:39:30.567 [Lua] [match_started] = true (string) 16:39:30.567 [Lua] [selected_level_key] = ussingen (string) 16:39:30.567 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.567 [Lua] [quick_game] = true (string) 16:39:30.567 [Lua] [unique_server_name] = Sani: I killed you, sry (string) 16:39:30.567 [Lua] [matchmaking] = true (string) 16:39:30.567 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.567 [Lua] [player_slot_4] = 1100001095faaee:1 (string) 16:39:30.567 [Lua] [mechanism] = adventure (string) 16:39:30.567 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.567 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.567 [Lua] [weave_name] = false (string) 16:39:30.567 [Lua] [player_slot_3] = 110000107199750:1 (string) 16:39:30.567 [Lua] [eac_authorized] = true (string) 16:39:30.567 [Lua] 16:39:30.567 [Lua] =======================Found valid lobby! 16:39:30.568 [Lua] 16:39:30.568 [Lua] [twitch_enabled] = false (string) 16:39:30.568 [Lua] [power_level] = 835 (string) 16:39:30.568 [Lua] [id] = 186000001b17e7a (string) 16:39:30.568 [Lua] [num_players] = 3 (string) 16:39:30.568 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.568 [Lua] [host] = 110000111b200aa (string) 16:39:30.568 [Lua] [game_mode] = 2 (string) 16:39:30.568 [Lua] [is_private] = false (string) 16:39:30.568 [Lua] [level_key] = catacombs (string) 16:39:30.568 [Lua] [name] = Lobby 186000001b17e7a (string) 16:39:30.568 [Lua] [country_code] = DE (string) 16:39:30.568 [Lua] [difficulty] = hardest (string) 16:39:30.568 [Lua] [match_started] = true (string) 16:39:30.568 [Lua] [selected_level_key] = catacombs (string) 16:39:30.568 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.568 [Lua] [quick_game] = true (string) 16:39:30.568 [Lua] [unique_server_name] = Andy (string) 16:39:30.568 [Lua] [matchmaking] = true (string) 16:39:30.568 [Lua] [player_slot_1] = 110000111b200aa:1 (string) 16:39:30.568 [Lua] [player_slot_4] = 11000010c1b1761:1 (string) 16:39:30.568 [Lua] [mechanism] = adventure (string) 16:39:30.568 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.568 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.568 [Lua] [weave_name] = false (string) 16:39:30.568 [Lua] [player_slot_3] = 110000105686dc1:1 (string) 16:39:30.568 [Lua] [eac_authorized] = true (string) 16:39:30.568 [Lua] 16:39:30.568 [Lua] =======================Found valid lobby! 16:39:30.569 [Lua] 16:39:30.569 [Lua] [twitch_enabled] = false (string) 16:39:30.569 [Lua] [power_level] = 831 (string) 16:39:30.569 [Lua] [id] = 186000001b120c3 (string) 16:39:30.569 [Lua] [num_players] = 3 (string) 16:39:30.569 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.569 [Lua] [host] = 110000100c90544 (string) 16:39:30.569 [Lua] [game_mode] = 2 (string) 16:39:30.569 [Lua] [is_private] = false (string) 16:39:30.569 [Lua] [level_key] = inn_level (string) 16:39:30.569 [Lua] [name] = Lobby 186000001b120c3 (string) 16:39:30.569 [Lua] [country_code] = DE (string) 16:39:30.569 [Lua] [difficulty] = hardest (string) 16:39:30.569 [Lua] [match_started] = true (string) 16:39:30.569 [Lua] [selected_level_key] = mines (string) 16:39:30.569 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.569 [Lua] [quick_game] = false (string) 16:39:30.569 [Lua] [unique_server_name] = Sputnix (string) 16:39:30.569 [Lua] [matchmaking] = true (string) 16:39:30.569 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.569 [Lua] [player_slot_4] = 1100001053aeb49:1 (string) 16:39:30.569 [Lua] [mechanism] = adventure (string) 16:39:30.569 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.569 [Lua] [player_slot_2] = 110000101a23247:1 (string) 16:39:30.569 [Lua] [weave_name] = false (string) 16:39:30.569 [Lua] [player_slot_3] = 110000100c90544:1 (string) 16:39:30.569 [Lua] [eac_authorized] = true (string) 16:39:30.569 [Lua] 16:39:30.569 [Lua] =======================Found valid lobby! 16:39:30.569 [Lua] 16:39:30.569 [Lua] [twitch_enabled] = false (string) 16:39:30.569 [Lua] [power_level] = 835 (string) 16:39:30.569 [Lua] [id] = 186000001b0e283 (string) 16:39:30.569 [Lua] [num_players] = 3 (string) 16:39:30.569 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.569 [Lua] [host] = 1100001029cff7b (string) 16:39:30.569 [Lua] [game_mode] = 2 (string) 16:39:30.569 [Lua] [is_private] = false (string) 16:39:30.569 [Lua] [level_key] = farmlands (string) 16:39:30.569 [Lua] [name] = Lobby 186000001b0e283 (string) 16:39:30.569 [Lua] [country_code] = DE (string) 16:39:30.569 [Lua] [difficulty] = hardest (string) 16:39:30.569 [Lua] [match_started] = true (string) 16:39:30.569 [Lua] [selected_level_key] = farmlands (string) 16:39:30.569 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.569 [Lua] [quick_game] = false (string) 16:39:30.569 [Lua] [unique_server_name] = cola (string) 16:39:30.569 [Lua] [matchmaking] = true (string) 16:39:30.569 [Lua] [player_slot_1] = 1100001029cff7b:1 (string) 16:39:30.569 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.569 [Lua] [mechanism] = adventure (string) 16:39:30.569 [Lua] [player_slot_5] = 1100001039b4811:1 (string) 16:39:30.569 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.569 [Lua] [weave_name] = false (string) 16:39:30.569 [Lua] [player_slot_3] = 110000103d221c0:1 (string) 16:39:30.569 [Lua] [eac_authorized] = true (string) 16:39:30.569 [Lua] 16:39:30.569 [Lua] =======================Found valid lobby! 16:39:30.570 [Lua] 16:39:30.570 [Lua] [twitch_enabled] = false (string) 16:39:30.570 [Lua] [power_level] = 835 (string) 16:39:30.570 [Lua] [id] = 186000001b0bb25 (string) 16:39:30.570 [Lua] [num_players] = 2 (string) 16:39:30.570 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.570 [Lua] [host] = 110000105841eda (string) 16:39:30.570 [Lua] [game_mode] = 2 (string) 16:39:30.570 [Lua] [is_private] = false (string) 16:39:30.570 [Lua] [level_key] = fort (string) 16:39:30.570 [Lua] [name] = Lobby 186000001b0bb25 (string) 16:39:30.570 [Lua] [country_code] = DE (string) 16:39:30.570 [Lua] [difficulty] = hardest (string) 16:39:30.570 [Lua] [match_started] = true (string) 16:39:30.570 [Lua] [selected_level_key] = fort (string) 16:39:30.570 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.570 [Lua] [quick_game] = false (string) 16:39:30.570 [Lua] [unique_server_name] = Haruf (string) 16:39:30.570 [Lua] [matchmaking] = true (string) 16:39:30.570 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.570 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.570 [Lua] [mechanism] = adventure (string) 16:39:30.570 [Lua] [player_slot_5] = 110000105841eda:1 (string) 16:39:30.570 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.570 [Lua] [weave_name] = false (string) 16:39:30.570 [Lua] [player_slot_3] = 11000010244dd69:1 (string) 16:39:30.570 [Lua] [eac_authorized] = true (string) 16:39:30.570 [Lua] 16:39:30.570 [Lua] =======================Found valid lobby! 16:39:30.571 [Lua] 16:39:30.571 [Lua] [twitch_enabled] = false (string) 16:39:30.571 [Lua] [power_level] = 835 (string) 16:39:30.571 [Lua] [id] = 186000001b1ef65 (string) 16:39:30.571 [Lua] [num_players] = 1 (string) 16:39:30.571 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.571 [Lua] [host] = 1100001019e2015 (string) 16:39:30.571 [Lua] [game_mode] = 2 (string) 16:39:30.571 [Lua] [is_private] = false (string) 16:39:30.571 [Lua] [level_key] = magnus (string) 16:39:30.571 [Lua] [name] = Lobby 186000001b1ef65 (string) 16:39:30.571 [Lua] [country_code] = DE (string) 16:39:30.571 [Lua] [difficulty] = hardest (string) 16:39:30.571 [Lua] [match_started] = true (string) 16:39:30.571 [Lua] [selected_level_key] = magnus (string) 16:39:30.571 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.571 [Lua] [quick_game] = true (string) 16:39:30.571 [Lua] [unique_server_name] = Disborusta (string) 16:39:30.571 [Lua] [matchmaking] = true (string) 16:39:30.571 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.571 [Lua] [player_slot_4] = 1100001019e2015:1 (string) 16:39:30.571 [Lua] [mechanism] = adventure (string) 16:39:30.571 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.571 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.571 [Lua] [weave_name] = false (string) 16:39:30.571 [Lua] [player_slot_3] = 0:0 (string) 16:39:30.571 [Lua] [eac_authorized] = true (string) 16:39:30.571 [Lua] 16:39:30.571 [Lua] =======================Found valid lobby! 16:39:30.571 [Lua] 16:39:30.571 [Lua] [twitch_enabled] = false (string) 16:39:30.571 [Lua] [power_level] = 835 (string) 16:39:30.571 [Lua] [id] = 186000001b0e86d (string) 16:39:30.571 [Lua] [num_players] = 2 (string) 16:39:30.571 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.571 [Lua] [host] = 1100001056098c1 (string) 16:39:30.571 [Lua] [game_mode] = 2 (string) 16:39:30.571 [Lua] [is_private] = false (string) 16:39:30.571 [Lua] [level_key] = skittergate (string) 16:39:30.571 [Lua] [name] = Lobby 186000001b0e86d (string) 16:39:30.571 [Lua] [country_code] = DE (string) 16:39:30.571 [Lua] [difficulty] = hardest (string) 16:39:30.571 [Lua] [match_started] = true (string) 16:39:30.571 [Lua] [selected_level_key] = skittergate (string) 16:39:30.571 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.571 [Lua] [quick_game] = false (string) 16:39:30.571 [Lua] [unique_server_name] = John (string) 16:39:30.571 [Lua] [matchmaking] = true (string) 16:39:30.571 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.571 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.571 [Lua] [mechanism] = adventure (string) 16:39:30.571 [Lua] [player_slot_5] = 110000106fe86c1:1 (string) 16:39:30.572 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.572 [Lua] [weave_name] = false (string) 16:39:30.572 [Lua] [player_slot_3] = 1100001056098c1:1 (string) 16:39:30.572 [Lua] [eac_authorized] = true (string) 16:39:30.572 [Lua] 16:39:30.572 [Lua] =======================Found valid lobby! 16:39:30.572 [Lua] 16:39:30.572 [Lua] [twitch_enabled] = false (string) 16:39:30.572 [Lua] [power_level] = 835 (string) 16:39:30.572 [Lua] [id] = 186000001b22a7e (string) 16:39:30.572 [Lua] [num_players] = 3 (string) 16:39:30.572 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.572 [Lua] [host] = 1100001054da5f8 (string) 16:39:30.572 [Lua] [game_mode] = 2 (string) 16:39:30.572 [Lua] [is_private] = false (string) 16:39:30.572 [Lua] [level_key] = ground_zero (string) 16:39:30.572 [Lua] [name] = Lobby 186000001b22a7e (string) 16:39:30.572 [Lua] [country_code] = DE (string) 16:39:30.572 [Lua] [difficulty] = hardest (string) 16:39:30.572 [Lua] [match_started] = true (string) 16:39:30.572 [Lua] [selected_level_key] = ground_zero (string) 16:39:30.572 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.572 [Lua] [quick_game] = false (string) 16:39:30.572 [Lua] [unique_server_name] = Unskinner (string) 16:39:30.572 [Lua] [matchmaking] = true (string) 16:39:30.572 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.572 [Lua] [player_slot_4] = 110000113e9ec9c:1 (string) 16:39:30.572 [Lua] [mechanism] = adventure (string) 16:39:30.572 [Lua] [player_slot_5] = 1100001054da5f8:1 (string) 16:39:30.572 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.572 [Lua] [weave_name] = false (string) 16:39:30.572 [Lua] [player_slot_3] = 1100001065bd3ce:1 (string) 16:39:30.572 [Lua] [eac_authorized] = true (string) 16:39:30.572 [Lua] 16:39:30.572 [Lua] =======================Found valid lobby! 16:39:30.573 [Lua] 16:39:30.573 [Lua] [twitch_enabled] = false (string) 16:39:30.573 [Lua] [power_level] = 835 (string) 16:39:30.573 [Lua] [id] = 186000001b2a2dd (string) 16:39:30.573 [Lua] [num_players] = 1 (string) 16:39:30.573 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.573 [Lua] [host] = 11000010444f913 (string) 16:39:30.573 [Lua] [game_mode] = 2 (string) 16:39:30.573 [Lua] [is_private] = false (string) 16:39:30.573 [Lua] [level_key] = catacombs (string) 16:39:30.573 [Lua] [name] = Lobby 186000001b2a2dd (string) 16:39:30.573 [Lua] [country_code] = DE (string) 16:39:30.573 [Lua] [difficulty] = hardest (string) 16:39:30.573 [Lua] [match_started] = true (string) 16:39:30.573 [Lua] [selected_level_key] = catacombs (string) 16:39:30.573 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.573 [Lua] [quick_game] = false (string) 16:39:30.573 [Lua] [unique_server_name] = AlcSThrower (string) 16:39:30.573 [Lua] [matchmaking] = true (string) 16:39:30.573 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.573 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.573 [Lua] [mechanism] = adventure (string) 16:39:30.573 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.573 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.573 [Lua] [weave_name] = false (string) 16:39:30.573 [Lua] [player_slot_3] = 11000010444f913:1 (string) 16:39:30.573 [Lua] [eac_authorized] = true (string) 16:39:30.573 [Lua] 16:39:30.573 [Lua] =======================Found valid lobby! 16:39:30.574 [Lua] 16:39:30.574 [Lua] [twitch_enabled] = false (string) 16:39:30.574 [Lua] [power_level] = 0 (string) 16:39:30.574 [Lua] [id] = 186000001b179ab (string) 16:39:30.574 [Lua] [num_players] = 2 (string) 16:39:30.574 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.574 [Lua] [host] = 110000101162dec (string) 16:39:30.574 [Lua] [game_mode] = 9 (string) 16:39:30.574 [Lua] [is_private] = false (string) 16:39:30.574 [Lua] [level_key] = dlc_scorpion_arena_castle_life (string) 16:39:30.574 [Lua] [name] = Lobby 186000001b179ab (string) 16:39:30.574 [Lua] [country_code] = DE (string) 16:39:30.574 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.574 [Lua] [difficulty] = hardest (string) 16:39:30.574 [Lua] [match_started] = true (string) 16:39:30.574 [Lua] [selected_level_key] = dlc_scorpion_wall_life (string) 16:39:30.574 [Lua] [player_slot_4] = 110000102fe1bc3:1 (string) 16:39:30.574 [Lua] [quick_game] = true (string) 16:39:30.574 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.574 [Lua] [matchmaking] = true (string) 16:39:30.574 [Lua] [mechanism] = adventure (string) 16:39:30.574 [Lua] [weave_index] = 64 (string) 16:39:30.574 [Lua] [weave_name] = weave_64 (string) 16:39:30.574 [Lua] [player_slot_5] = 110000101162dec:1 (string) 16:39:30.574 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.574 [Lua] [unique_server_name] = Flap (string) 16:39:30.574 [Lua] [player_slot_3] = 0:0 (string) 16:39:30.574 [Lua] [eac_authorized] = true (string) 16:39:30.574 [Lua] 16:39:30.574 [Lua] =======================Found valid lobby! 16:39:30.574 [Lua] 16:39:30.574 [Lua] [twitch_enabled] = false (string) 16:39:30.574 [Lua] [power_level] = 835 (string) 16:39:30.574 [Lua] [id] = 186000001b2261d (string) 16:39:30.574 [Lua] [num_players] = 2 (string) 16:39:30.574 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.574 [Lua] [host] = 11000010b59da2f (string) 16:39:30.574 [Lua] [time_of_search] = 1606580881 (string) 16:39:30.574 [Lua] [game_mode] = 2 (string) 16:39:30.574 [Lua] [is_private] = false (string) 16:39:30.574 [Lua] [level_key] = catacombs (string) 16:39:30.574 [Lua] [name] = Lobby 186000001b2261d (string) 16:39:30.574 [Lua] [country_code] = CZ (string) 16:39:30.574 [Lua] [difficulty] = hardest (string) 16:39:30.574 [Lua] [match_started] = true (string) 16:39:30.574 [Lua] [selected_level_key] = catacombs (string) 16:39:30.574 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.574 [Lua] [quick_game] = false (string) 16:39:30.574 [Lua] [unique_server_name] = PR1NC3ZN4-4GR3S1V3 (string) 16:39:30.574 [Lua] [matchmaking] = true (string) 16:39:30.574 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.574 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.574 [Lua] [mechanism] = adventure (string) 16:39:30.574 [Lua] [player_slot_5] = 11000010b59da2f:1 (string) 16:39:30.574 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.574 [Lua] [weave_name] = false (string) 16:39:30.574 [Lua] [player_slot_3] = 1100001023f8278:1 (string) 16:39:30.574 [Lua] [eac_authorized] = true (string) 16:39:30.574 [Lua] 16:39:30.574 [Lua] =======================Found valid lobby! 16:39:30.575 [Lua] 16:39:30.575 [Lua] [twitch_enabled] = false (string) 16:39:30.575 [Lua] [power_level] = 819 (string) 16:39:30.575 [Lua] [id] = 186000001b26ab1 (string) 16:39:30.575 [Lua] [num_players] = 2 (string) 16:39:30.575 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.575 [Lua] [host] = 110000105c4abb2 (string) 16:39:30.575 [Lua] [game_mode] = 2 (string) 16:39:30.575 [Lua] [is_private] = false (string) 16:39:30.575 [Lua] [level_key] = ground_zero (string) 16:39:30.575 [Lua] [name] = Lobby 186000001b26ab1 (string) 16:39:30.575 [Lua] [country_code] = CZ (string) 16:39:30.575 [Lua] [difficulty] = hardest (string) 16:39:30.575 [Lua] [match_started] = true (string) 16:39:30.575 [Lua] [selected_level_key] = ground_zero (string) 16:39:30.575 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.575 [Lua] [quick_game] = true (string) 16:39:30.575 [Lua] [unique_server_name] = Relgnar (string) 16:39:30.575 [Lua] [matchmaking] = true (string) 16:39:30.575 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.575 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.575 [Lua] [mechanism] = adventure (string) 16:39:30.575 [Lua] [player_slot_5] = 110000105c4abb2:1 (string) 16:39:30.575 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.575 [Lua] [weave_name] = false (string) 16:39:30.575 [Lua] [player_slot_3] = 11000010638f5ba:1 (string) 16:39:30.575 [Lua] [eac_authorized] = true (string) 16:39:30.575 [Lua] 16:39:30.575 [Lua] =======================Found valid lobby! 16:39:30.576 [Lua] 16:39:30.576 [Lua] [twitch_enabled] = false (string) 16:39:30.576 [Lua] [power_level] = 835 (string) 16:39:30.576 [Lua] [id] = 186000001b270b8 (string) 16:39:30.576 [Lua] [num_players] = 2 (string) 16:39:30.576 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.576 [Lua] [host] = 11000011c2ace68 (string) 16:39:30.576 [Lua] [game_mode] = 2 (string) 16:39:30.576 [Lua] [is_private] = false (string) 16:39:30.576 [Lua] [level_key] = ground_zero (string) 16:39:30.576 [Lua] [name] = Lobby 186000001b270b8 (string) 16:39:30.576 [Lua] [country_code] = CZ (string) 16:39:30.576 [Lua] [difficulty] = hardest (string) 16:39:30.576 [Lua] [match_started] = true (string) 16:39:30.576 [Lua] [selected_level_key] = ground_zero (string) 16:39:30.576 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.576 [Lua] [quick_game] = true (string) 16:39:30.576 [Lua] [unique_server_name] = strangeboy 2.0 (string) 16:39:30.576 [Lua] [matchmaking] = true (string) 16:39:30.576 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.576 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.576 [Lua] [mechanism] = adventure (string) 16:39:30.576 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.576 [Lua] [player_slot_2] = 11000011c2ace68:1 (string) 16:39:30.576 [Lua] [weave_name] = false (string) 16:39:30.576 [Lua] [player_slot_3] = 110000102cfaf40:1 (string) 16:39:30.576 [Lua] [eac_authorized] = true (string) 16:39:30.576 [Lua] 16:39:30.576 [Lua] =======================Found valid lobby! 16:39:30.576 [Lua] 16:39:30.576 [Lua] [twitch_enabled] = false (string) 16:39:30.576 [Lua] [power_level] = 556 (string) 16:39:30.576 [Lua] [id] = 186000001b2e02b (string) 16:39:30.576 [Lua] [num_players] = 3 (string) 16:39:30.576 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.576 [Lua] [host] = 110000102c3ab6b (string) 16:39:30.576 [Lua] [game_mode] = 2 (string) 16:39:30.576 [Lua] [is_private] = false (string) 16:39:30.576 [Lua] [level_key] = inn_level (string) 16:39:30.576 [Lua] [name] = Lobby 186000001b2e02b (string) 16:39:30.576 [Lua] [country_code] = CH (string) 16:39:30.576 [Lua] [difficulty] = hardest (string) 16:39:30.576 [Lua] [match_started] = true (string) 16:39:30.576 [Lua] [selected_level_key] = skittergate (string) 16:39:30.576 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.576 [Lua] [quick_game] = false (string) 16:39:30.576 [Lua] [unique_server_name] = Xenos (string) 16:39:30.576 [Lua] [matchmaking] = true (string) 16:39:30.576 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.576 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.576 [Lua] [mechanism] = adventure (string) 16:39:30.576 [Lua] [player_slot_5] = 110000104d41a6a:1 (string) 16:39:30.576 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.576 [Lua] [weave_name] = false (string) 16:39:30.576 [Lua] [player_slot_3] = 110000102c3ab6b:1 (string) 16:39:30.576 [Lua] [eac_authorized] = true (string) 16:39:30.576 [Lua] 16:39:30.576 [Lua] =======================Found valid lobby! 16:39:30.577 [Lua] 16:39:30.577 [Lua] [twitch_enabled] = false (string) 16:39:30.577 [Lua] [power_level] = 835 (string) 16:39:30.577 [Lua] [id] = 186000001b2bede (string) 16:39:30.577 [Lua] [num_players] = 2 (string) 16:39:30.577 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.577 [Lua] [host] = 11000011920ebd2 (string) 16:39:30.577 [Lua] [game_mode] = 2 (string) 16:39:30.577 [Lua] [is_private] = false (string) 16:39:30.577 [Lua] [current_level_key] = inn_level (string) 16:39:30.577 [Lua] [name] = Lobby 186000001b2bede (string) 16:39:30.577 [Lua] [level_key] = military (string) 16:39:30.577 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.577 [Lua] [difficulty] = hardest (string) 16:39:30.577 [Lua] [match_started] = true (string) 16:39:30.577 [Lua] [selected_level_key] = military (string) 16:39:30.577 [Lua] [weave_name] = false (string) 16:39:30.577 [Lua] [quick_game] = true (string) 16:39:30.577 [Lua] [country_code] = IT (string) 16:39:30.577 [Lua] [matchmaking] = true (string) 16:39:30.577 [Lua] [mechanism] = adventure (string) 16:39:30.577 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.577 [Lua] [player_slot_1] = 11000010d52c1b3:1 (string) 16:39:30.577 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.577 [Lua] [player_slot_2] = 11000011920ebd2:1 (string) 16:39:30.577 [Lua] [unique_server_name] = epoimartinalavavalanitramiope (string) 16:39:30.577 [Lua] [player_slot_3] = 0:0 (string) 16:39:30.577 [Lua] [eac_authorized] = true (string) 16:39:30.577 [Lua] 16:39:30.577 [Lua] =======================Found valid lobby! 16:39:30.578 [Lua] 16:39:30.578 [Lua] [twitch_enabled] = false (string) 16:39:30.578 [Lua] [power_level] = 835 (string) 16:39:30.578 [Lua] [id] = 186000001b07256 (string) 16:39:30.578 [Lua] [num_players] = 2 (string) 16:39:30.578 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.578 [Lua] [host] = 110000105f8adcf (string) 16:39:30.578 [Lua] [game_mode] = 2 (string) 16:39:30.578 [Lua] [is_private] = false (string) 16:39:30.578 [Lua] [level_key] = dlc_bastion (string) 16:39:30.578 [Lua] [name] = Lobby 186000001b07256 (string) 16:39:30.578 [Lua] [country_code] = BG (string) 16:39:30.578 [Lua] [difficulty] = hardest (string) 16:39:30.578 [Lua] [match_started] = true (string) 16:39:30.578 [Lua] [selected_level_key] = dlc_bastion (string) 16:39:30.578 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.578 [Lua] [quick_game] = true (string) 16:39:30.578 [Lua] [unique_server_name] = -Bro-TheMarauder (string) 16:39:30.578 [Lua] [matchmaking] = true (string) 16:39:30.578 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.578 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.578 [Lua] [mechanism] = adventure (string) 16:39:30.578 [Lua] [player_slot_5] = 110000100bfa1b0:1 (string) 16:39:30.578 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.578 [Lua] [weave_name] = false (string) 16:39:30.578 [Lua] [player_slot_3] = 110000105f8adcf:1 (string) 16:39:30.578 [Lua] [eac_authorized] = true (string) 16:39:30.578 [Lua] 16:39:30.578 [Lua] =======================Found valid lobby! 16:39:30.578 [Lua] 16:39:30.578 [Lua] [twitch_enabled] = false (string) 16:39:30.578 [Lua] [power_level] = 835 (string) 16:39:30.578 [Lua] [id] = 186000001b217ba (string) 16:39:30.578 [Lua] [num_players] = 3 (string) 16:39:30.578 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.578 [Lua] [host] = 110000102c0e1e7 (string) 16:39:30.578 [Lua] [time_of_search] = 1606580285 (string) 16:39:30.578 [Lua] [game_mode] = 2 (string) 16:39:30.578 [Lua] [is_private] = false (string) 16:39:30.578 [Lua] [level_key] = elven_ruins (string) 16:39:30.578 [Lua] [name] = Lobby 186000001b217ba (string) 16:39:30.578 [Lua] [country_code] = RS (string) 16:39:30.578 [Lua] [difficulty] = hardest (string) 16:39:30.578 [Lua] [match_started] = true (string) 16:39:30.578 [Lua] [selected_level_key] = elven_ruins (string) 16:39:30.578 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.578 [Lua] [quick_game] = false (string) 16:39:30.578 [Lua] [unique_server_name] = Cope (string) 16:39:30.578 [Lua] [matchmaking] = true (string) 16:39:30.578 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.578 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.578 [Lua] [mechanism] = adventure (string) 16:39:30.578 [Lua] [player_slot_5] = 110000103ad98c9:1 (string) 16:39:30.578 [Lua] [player_slot_2] = 1100001002b7e72:1 (string) 16:39:30.578 [Lua] [weave_name] = false (string) 16:39:30.578 [Lua] [player_slot_3] = 110000102c0e1e7:1 (string) 16:39:30.578 [Lua] [eac_authorized] = true (string) 16:39:30.578 [Lua] 16:39:30.578 [Lua] =======================Found valid lobby! 16:39:30.579 [Lua] 16:39:30.579 [Lua] [twitch_enabled] = false (string) 16:39:30.579 [Lua] [power_level] = 788 (string) 16:39:30.579 [Lua] [id] = 186000001b0a7ee (string) 16:39:30.579 [Lua] [num_players] = 3 (string) 16:39:30.579 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.579 [Lua] [host] = 11000010437e6fb (string) 16:39:30.579 [Lua] [game_mode] = 2 (string) 16:39:30.579 [Lua] [is_private] = false (string) 16:39:30.579 [Lua] [level_key] = forest_ambush (string) 16:39:30.579 [Lua] [name] = Lobby 186000001b0a7ee (string) 16:39:30.579 [Lua] [country_code] = HU (string) 16:39:30.579 [Lua] [difficulty] = hardest (string) 16:39:30.579 [Lua] [match_started] = true (string) 16:39:30.579 [Lua] [selected_level_key] = forest_ambush (string) 16:39:30.579 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.579 [Lua] [quick_game] = true (string) 16:39:30.579 [Lua] [unique_server_name] = Biggie Cheese (string) 16:39:30.579 [Lua] [matchmaking] = true (string) 16:39:30.579 [Lua] [player_slot_1] = 11000010780e692:1 (string) 16:39:30.579 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.579 [Lua] [mechanism] = adventure (string) 16:39:30.579 [Lua] [player_slot_5] = 110000103f6b1ef:1 (string) 16:39:30.579 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.579 [Lua] [weave_name] = false (string) 16:39:30.579 [Lua] [player_slot_3] = 11000010437e6fb:1 (string) 16:39:30.579 [Lua] [eac_authorized] = true (string) 16:39:30.579 [Lua] 16:39:30.579 [Lua] =======================Found valid lobby! 16:39:30.580 [Lua] 16:39:30.580 [Lua] [twitch_enabled] = false (string) 16:39:30.580 [Lua] [power_level] = 835 (string) 16:39:30.580 [Lua] [id] = 186000001b0ac24 (string) 16:39:30.580 [Lua] [num_players] = 3 (string) 16:39:30.580 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.580 [Lua] [host] = 11000010569f845 (string) 16:39:30.580 [Lua] [game_mode] = 2 (string) 16:39:30.580 [Lua] [is_private] = false (string) 16:39:30.580 [Lua] [level_key] = fort (string) 16:39:30.580 [Lua] [name] = Lobby 186000001b0ac24 (string) 16:39:30.580 [Lua] [country_code] = GB (string) 16:39:30.580 [Lua] [difficulty] = hardest (string) 16:39:30.580 [Lua] [match_started] = true (string) 16:39:30.580 [Lua] [selected_level_key] = fort (string) 16:39:30.580 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.580 [Lua] [quick_game] = true (string) 16:39:30.580 [Lua] [unique_server_name] = Blam (string) 16:39:30.580 [Lua] [matchmaking] = true (string) 16:39:30.580 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.580 [Lua] [player_slot_4] = 11000010569f845:1 (string) 16:39:30.580 [Lua] [mechanism] = adventure (string) 16:39:30.580 [Lua] [player_slot_5] = 0:0 (string) 16:39:30.580 [Lua] [player_slot_2] = 110000109b274b4:1 (string) 16:39:30.580 [Lua] [weave_name] = false (string) 16:39:30.580 [Lua] [player_slot_3] = 110000106081ff4:1 (string) 16:39:30.580 [Lua] [eac_authorized] = true (string) 16:39:30.580 [Lua] 16:39:30.580 [Lua] =======================Found valid lobby! 16:39:30.580 [Lua] 16:39:30.580 [Lua] [twitch_enabled] = false (string) 16:39:30.580 [Lua] [power_level] = 835 (string) 16:39:30.580 [Lua] [id] = 186000001b0b027 (string) 16:39:30.580 [Lua] [num_players] = 3 (string) 16:39:30.580 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.580 [Lua] [host] = 1100001013c9419 (string) 16:39:30.580 [Lua] [game_mode] = 1 (string) 16:39:30.580 [Lua] [is_private] = false (string) 16:39:30.580 [Lua] [level_key] = inn_level (string) 16:39:30.580 [Lua] [name] = Lobby 186000001b0b027 (string) 16:39:30.580 [Lua] [country_code] = GB (string) 16:39:30.580 [Lua] [difficulty] = hardest (string) 16:39:30.580 [Lua] [match_started] = true (string) 16:39:30.580 [Lua] [selected_level_key] = inn_level (string) 16:39:30.580 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.580 [Lua] [quick_game] = true (string) 16:39:30.580 [Lua] [unique_server_name] = Miskov (string) 16:39:30.580 [Lua] [matchmaking] = true (string) 16:39:30.580 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.580 [Lua] [player_slot_4] = 11000010366c010:1 (string) 16:39:30.580 [Lua] [mechanism] = adventure (string) 16:39:30.580 [Lua] [player_slot_5] = 1100001068b291f:1 (string) 16:39:30.580 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.580 [Lua] [weave_name] = false (string) 16:39:30.580 [Lua] [player_slot_3] = 1100001013c9419:1 (string) 16:39:30.580 [Lua] [eac_authorized] = true (string) 16:39:30.580 [Lua] 16:39:30.580 [Lua] =======================Found valid lobby! 16:39:30.581 [Lua] 16:39:30.581 [Lua] [twitch_enabled] = false (string) 16:39:30.581 [Lua] [power_level] = 828 (string) 16:39:30.581 [Lua] [id] = 186000001b1c297 (string) 16:39:30.581 [Lua] [num_players] = 3 (string) 16:39:30.581 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.581 [Lua] [host] = 11000010b276be7 (string) 16:39:30.581 [Lua] [game_mode] = 2 (string) 16:39:30.581 [Lua] [is_private] = false (string) 16:39:30.581 [Lua] [level_key] = skittergate (string) 16:39:30.581 [Lua] [name] = Lobby 186000001b1c297 (string) 16:39:30.581 [Lua] [country_code] = GB (string) 16:39:30.581 [Lua] [difficulty] = hardest (string) 16:39:30.581 [Lua] [match_started] = true (string) 16:39:30.581 [Lua] [selected_level_key] = skittergate (string) 16:39:30.581 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.581 [Lua] [quick_game] = true (string) 16:39:30.581 [Lua] [unique_server_name] = Kywaza (string) 16:39:30.581 [Lua] [matchmaking] = true (string) 16:39:30.581 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.581 [Lua] [player_slot_4] = 110000107370921:1 (string) 16:39:30.581 [Lua] [mechanism] = adventure (string) 16:39:30.581 [Lua] [player_slot_5] = 11000010b276be7:1 (string) 16:39:30.581 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.581 [Lua] [weave_name] = false (string) 16:39:30.581 [Lua] [player_slot_3] = 11000010b28635f:1 (string) 16:39:30.581 [Lua] [eac_authorized] = true (string) 16:39:30.581 [Lua] 16:39:30.581 [Lua] =======================Found valid lobby! 16:39:30.582 [Lua] 16:39:30.582 [Lua] [twitch_enabled] = false (string) 16:39:30.582 [Lua] [power_level] = 708 (string) 16:39:30.582 [Lua] [id] = 186000001ac2a25 (string) 16:39:30.582 [Lua] [num_players] = 2 (string) 16:39:30.582 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.582 [Lua] [host] = 1100001074c98ab (string) 16:39:30.582 [Lua] [game_mode] = 2 (string) 16:39:30.582 [Lua] [is_private] = false (string) 16:39:30.582 [Lua] [level_key] = cemetery (string) 16:39:30.582 [Lua] [name] = Lobby 186000001ac2a25 (string) 16:39:30.582 [Lua] [country_code] = GB (string) 16:39:30.582 [Lua] [difficulty] = hardest (string) 16:39:30.582 [Lua] [match_started] = true (string) 16:39:30.582 [Lua] [selected_level_key] = cemetery (string) 16:39:30.582 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.582 [Lua] [quick_game] = true (string) 16:39:30.582 [Lua] [unique_server_name] = Jac2012 (string) 16:39:30.582 [Lua] [matchmaking] = true (string) 16:39:30.582 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.582 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.582 [Lua] [mechanism] = adventure (string) 16:39:30.582 [Lua] [player_slot_5] = 1100001074c98ab:1 (string) 16:39:30.582 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.582 [Lua] [weave_name] = false (string) 16:39:30.582 [Lua] [player_slot_3] = 110000115328ea3:1 (string) 16:39:30.582 [Lua] [eac_authorized] = true (string) 16:39:30.582 [Lua] 16:39:30.582 [Lua] =======================Found valid lobby! 16:39:30.582 [Lua] 16:39:30.582 [Lua] [twitch_enabled] = false (string) 16:39:30.582 [Lua] [power_level] = 835 (string) 16:39:30.582 [Lua] [id] = 186000001b1f000 (string) 16:39:30.582 [Lua] [num_players] = 3 (string) 16:39:30.582 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.582 [Lua] [host] = 11000014112cf6f (string) 16:39:30.582 [Lua] [game_mode] = 2 (string) 16:39:30.582 [Lua] [is_private] = false (string) 16:39:30.582 [Lua] [level_key] = skittergate (string) 16:39:30.582 [Lua] [name] = Lobby 186000001b1f000 (string) 16:39:30.582 [Lua] [country_code] = SG (string) 16:39:30.582 [Lua] [difficulty] = hardest (string) 16:39:30.582 [Lua] [match_started] = true (string) 16:39:30.582 [Lua] [selected_level_key] = skittergate (string) 16:39:30.582 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.582 [Lua] [quick_game] = false (string) 16:39:30.582 [Lua] [unique_server_name] = Mastercheese (string) 16:39:30.582 [Lua] [matchmaking] = true (string) 16:39:30.582 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.582 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.582 [Lua] [mechanism] = adventure (string) 16:39:30.582 [Lua] [player_slot_5] = 11000010366eb51:1 (string) 16:39:30.582 [Lua] [player_slot_2] = 11000014112cf6f:1 (string) 16:39:30.582 [Lua] [weave_name] = false (string) 16:39:30.582 [Lua] [player_slot_3] = 11000011168b6e6:1 (string) 16:39:30.582 [Lua] [eac_authorized] = true (string) 16:39:30.582 [Lua] 16:39:30.582 [Lua] =======================Found valid lobby! 16:39:30.583 [Lua] 16:39:30.583 [Lua] [twitch_enabled] = false (string) 16:39:30.583 [Lua] [power_level] = 834 (string) 16:39:30.583 [Lua] [id] = 186000001b261bc (string) 16:39:30.583 [Lua] [num_players] = 3 (string) 16:39:30.583 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.583 [Lua] [host] = 1100001050ca7ee (string) 16:39:30.583 [Lua] [time_of_search] = 1606580736 (string) 16:39:30.583 [Lua] [game_mode] = 2 (string) 16:39:30.583 [Lua] [is_private] = false (string) 16:39:30.583 [Lua] [level_key] = magnus (string) 16:39:30.583 [Lua] [name] = Lobby 186000001b261bc (string) 16:39:30.583 [Lua] [country_code] = SG (string) 16:39:30.583 [Lua] [difficulty] = hardest (string) 16:39:30.583 [Lua] [match_started] = true (string) 16:39:30.583 [Lua] [selected_level_key] = magnus (string) 16:39:30.583 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.583 [Lua] [quick_game] = false (string) 16:39:30.583 [Lua] [unique_server_name] = yametekudastop (string) 16:39:30.583 [Lua] [matchmaking] = true (string) 16:39:30.583 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.583 [Lua] [player_slot_4] = 0:0 (string) 16:39:30.583 [Lua] [mechanism] = adventure (string) 16:39:30.583 [Lua] [player_slot_5] = 110000104c1d2e6:1 (string) 16:39:30.583 [Lua] [player_slot_2] = 11000011a04b807:1 (string) 16:39:30.583 [Lua] [weave_name] = false (string) 16:39:30.583 [Lua] [player_slot_3] = 1100001050ca7ee:1 (string) 16:39:30.583 [Lua] [eac_authorized] = true (string) 16:39:30.583 [Lua] 16:39:30.583 [Lua] =======================Found valid lobby! 16:39:30.584 [Lua] 16:39:30.584 [Lua] [twitch_enabled] = false (string) 16:39:30.584 [Lua] [power_level] = 835 (string) 16:39:30.584 [Lua] [id] = 186000001b2b15e (string) 16:39:30.584 [Lua] [num_players] = 2 (string) 16:39:30.584 [Lua] [difficulty_tweak] = 0 (string) 16:39:30.584 [Lua] [host] = 11000010556113f (string) 16:39:30.584 [Lua] [game_mode] = 2 (string) 16:39:30.584 [Lua] [is_private] = false (string) 16:39:30.584 [Lua] [level_key] = skaven_stronghold (string) 16:39:30.584 [Lua] [name] = Lobby 186000001b2b15e (string) 16:39:30.584 [Lua] [country_code] = SI (string) 16:39:30.584 [Lua] [difficulty] = hardest (string) 16:39:30.584 [Lua] [match_started] = true (string) 16:39:30.584 [Lua] [selected_level_key] = skaven_stronghold (string) 16:39:30.584 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:30.584 [Lua] [quick_game] = true (string) 16:39:30.584 [Lua] [unique_server_name] = Weezox 猟師 (string) 16:39:30.584 [Lua] [matchmaking] = true (string) 16:39:30.584 [Lua] [player_slot_1] = 0:0 (string) 16:39:30.584 [Lua] [player_slot_4] = 11000010556113f:1 (string) 16:39:30.584 [Lua] [mechanism] = adventure (string) 16:39:30.584 [Lua] [player_slot_5] = 110000104d5a1aa:1 (string) 16:39:30.584 [Lua] [player_slot_2] = 0:0 (string) 16:39:30.584 [Lua] [weave_name] = false (string) 16:39:30.584 [Lua] [player_slot_3] = 0:0 (string) 16:39:30.584 [Lua] [eac_authorized] = true (string) 16:39:30.584 [Lua] 16:39:30.584 [Lua] =======================Found valid lobby! 16:39:48.142 [Lua] [Matchmaking] Joining lobby table: 0000000007E82270. 16:39:48.142 [Lua] 16:39:48.142 [Lua] [join_by_lobby_browser] = true (boolean) 16:39:48.142 [Lua] [join_lobby_data] = table 16:39:48.142 [Lua] [twitch_enabled] = false (string) 16:39:48.142 [Lua] [power_level] = 0 (string) 16:39:48.142 [Lua] [id] = 186000001b03bf1 (string) 16:39:48.142 [Lua] [num_players] = 1 (string) 16:39:48.142 [Lua] [difficulty_tweak] = 0 (string) 16:39:48.142 [Lua] [host] = 1100001022b2052 (string) 16:39:48.142 [Lua] [time_of_search] = 1606581549 (string) 16:39:48.142 [Lua] [game_mode] = 2 (string) 16:39:48.142 [Lua] [is_private] = false (string) 16:39:48.142 [Lua] [unique_server_name] = Grommosh (string) 16:39:48.142 [Lua] [level_key] = fort (string) 16:39:48.142 [Lua] [name] = Lobby 186000001b03bf1 (string) 16:39:48.142 [Lua] [country_code] = NL (string) 16:39:48.142 [Lua] [difficulty] = hardest (string) 16:39:48.142 [Lua] [match_started] = true (string) 16:39:48.142 [Lua] [selected_level_key] = fort (string) 16:39:48.142 [Lua] [network_hash] = 58a086feaffe2e9f (string) 16:39:48.142 [Lua] [quick_game] = false (string) 16:39:48.142 [Lua] [valid] = true (boolean) 16:39:48.142 [Lua] [matchmaking] = true (string) 16:39:48.142 [Lua] [player_slot_1] = 0:0 (string) 16:39:48.142 [Lua] [player_slot_4] = 0:0 (string) 16:39:48.142 [Lua] [mechanism] = adventure (string) 16:39:48.142 [Lua] [player_slot_5] = 0:0 (string) 16:39:48.142 [Lua] [player_slot_2] = 1100001022b2052:1 (string) 16:39:48.142 [Lua] [weave_name] = false (string) 16:39:48.142 [Lua] [player_slot_3] = 0:0 (string) 16:39:48.142 [Lua] [eac_authorized] = true (string) 16:39:48.142 [Lua] 16:39:48.142 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:39:48.142 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:39:48.143 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:39:48.143 [Lua] [ChatManager][1]System: Connecting to game session. 16:39:48.149 [Lua] [LobbyClient] Changed state from nil to joining 16:39:48.433 [Lua] [LobbyClient] Changed state from joining to joined 16:39:48.433 [Lua] [PartyManager] Leader is set to 1100001022b2052 16:39:48.433 [Lua] [LobbyClient] connected to lobby, id: 186000001b03bf1 16:39:48.433 [Lua] ====== Looking for host: 1100001022b2052 16:39:48.433 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0bf45f08, to peer: 1100001022b2052 channel: 25 16:39:48.433 [Lua] Connected to host: 1100001022b2052, using channel: 25 16:39:48.433 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:39:48.443 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Grommosh'... 16:39:50.108 [Lua] [Matchmaking] Connected, starting handshake... 16:39:50.108 [Lua] [Matchmaking] Starting handshake with host 1100001022b2052 using client cookie HSC-0000944448-client-[11000011894ca7a] 16:39:50.241 [Lua] [Matchmaking] Handshake successful (1100001022b2052) (HSC-0000944448-client-[11000011894ca7a]) (HSC-0000602216-host-[1100001022b2052]) 16:39:50.243 [Lua] [Matchmaking] Handshake done, requesting to join game... 16:39:50.243 [Lua] bogenhafen 16:39:50.243 [Lua] vermintide_1 16:39:50.243 [Lua] lake_upgrade 16:39:50.243 [Lua] holly 16:39:50.243 [Lua] cog_upgrade 16:39:50.243 [Lua] lake 16:39:50.243 [Lua] cog 16:39:50.243 [Lua] scorpion 16:39:50.243 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001022b2052 16:39:50.376 [Lua] [Matchmaking] Successfully joined game after 0.13 seconds: lobby_id=186000001b03bf1 host_id:Grommosh 16:39:50.376 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:39:50.376 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 16:39:50.376 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001022b2052 16:39:50.376 [Lua] [ChatManager][1]System: Requesting profiles 16:39:50.512 [Lua] [Matchmaking] PROFILES DATA REPLY BY 25 REPLY wh:0 | we:1100001022b2052 | dr:0 | bw:0 | es:0 16:39:50.513 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 16:39:50.513 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 16:39:50.513 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001022b2052 16:39:50.513 [Lua] [ChatManager][1]System: Acquiring profiles 16:39:50.647 [Lua] [ChatManager][1]System: Joining game... 16:39:50.649 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 16:39:50.649 [Lua] TRANSITION start_lobby table: 0000000002D119E0 nil 16:39:50.649 [Lua] [GameNetworkManager] Leaving game... 16:39:50.649 [Lua] [GameNetworkManager] Shutting down game session host. 16:39:50.649 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:39:50.649 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:39:50.649 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=169.83 16:39:50.650 [Lua] [IngameUI] menu view on_exit start_game_view 16:39:50.650 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:39:50.650 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 16:39:50.650 [Save] Saving `save_data` 16:39:50.650 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:39:50.652 [Save] Save done 16:39:50.652 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07dfcb20 16:39:50.659 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:39:52.064 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 16:39:52.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:39:52.657 [Lua] [Managers] Calling function on all managers: 16:39:52.657 [Lua] Clearing all global lookup lists 16:39:52.657 [Lua] [IngamePlayerListUI] - Destroy 16:39:52.657 [Lua] [GamePadEquipmentUI] - Destroy 16:39:52.657 [Lua] [EquipmentUI] - Destroy 16:39:52.657 [Lua] [GamePadAbilityUI] - Destroy 16:39:52.657 [Lua] [AbilityUI] - Destroy 16:39:52.658 [Lua] [IngameUI] destroy 16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_sienna_painting_wood_base_1 16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 16:39:52.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_1 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kruber_painting_wood_base_1 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_1 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_4 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_2 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 16:39:52.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 16:39:52.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 16:39:52.707 [Lua] [Managers] Destroying manager group: 16:39:52.713 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:39:52.803 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:39:52.803 [Lua] [PeerSM] 11000011894ca7a :: on_exit InGame 16:39:52.803 [Lua] [PeerSM] 11000011894ca7a :: on_enter Loading 16:39:52.803 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011894ca7a inn_level 0 16:39:52.803 warning: [Lua] Following data will be uploaded to Crashify: <> 16:39:52.803 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 11000011894ca7a "pSyChO" <> 16:39:52.804 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000000F0C70; previous_state = InGame; party = table: 0000000010F18340; mechanism_manager = table: 00000000106B2160; network_transmit = table: 000000000132C890; peer_id = "11000011894ca7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2077528; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002756EF0 [3] _ = table: 00000000000F0C70; new_state = Loading; old_state = InGame [4] self = table: 000000000B816330; peer_state_machines = table: 0000000010596780; peer_id = "11000011894ca7a"; peer_state_machine = table: 0000000000CCA4E0; current_state = InGame [5] self = table: 000000000229A180; application_shutdown = nil; unit_spawner = table: 000000000F32EDC0; world = [World]; unit_storage = table: 0000000001DF10C0; units = table: 00000000115B1CD0; matchmaking_loading_context = table: 000000000D7D14D0 [6] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; params = table: 0000000002AC7420; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002AC8D30; new_state = table: 0000000002A758B0; notify = true; old_state = table: 000000000229A180 [8] self = table: 0000000002AC8D30; dt = 0.011127632111310959; t = 1818.1201190723805; new_state = table: 0000000002A758B0 [9] self = table: 0000000000097100; real_world_dt = 0.011127632111310959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011127632111310959; t = 1818.1201190723805 [10] dt = 0.011127632111310959 [2] server = table: 000000000B816330; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8100322932004929; peer_id = "11000011894ca7a"; [4] server_peer_id = "11000011894ca7a"; kicked_peers_disconnect_timer = table: 000000000092B580; game_session = [GameSession]; game_network_manager = table: 00000000103F4EC0; my_peer_id = "11000011894ca7a"; peers_added_to_gamesession = table: 000000000364FF80; _joined_peers = table: 00000000118D2710; voip = table: 0000000010597350; environment_variation_id = 0; level_transition_handler = table: 0000000010B49C00; _connections = table: 000000000090B6E0; lobby_host = table: 000000000BD04450; level_key = "inn_level"; slot_allocator = table: 0000000000938B30; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010A09AC0; wanted_career_index = 3; _reserved_slots = table: 000000001019C730; wanted_profile_index = 1; _connected_peers = table: 00000000118949C0; player_manager = table: 0000000010C903E0; _profile_requester = table: 00000000105998F0; network_transmit = table: 000000000132C890; peers_completed_game_object_sync = table: 000000001058F1C0; peer_state_machines = table: 0000000010596780; network_event_delegate = table: 0000000000600E70; [5] world_name = "level_world"; entity_system_bag = table: 000000000DBE5000; network_server = table: 000000000B816330; entity_system = table: 000000000E788D00; parent = table: 0000000000097100; _new_state = table: 0000000002A758B0; _level_flow_events = table: 000000000D9E13A0; statistics_db = table: 000000000F2AC0F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F1507C0; profile_synchronizer = table: 0000000010A09AC0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000106C1C00; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000600E70; world = [World]; dt = 0.011127632111310959; peer_id = "11000011894ca7a"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000010DB44C0; network_transmit = table: 000000000132C890; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 169.82746976148337; _lobby_host = table: 000000000BD04450; level_transition_handler = table: 0000000010B49C00; dice_keeper = table: 0000000002E59180; _quit_game = false; [6] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000229A180; [7] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000229A180; [8] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000229A180; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 0000000000D318F0; <> <> 16:39:52.804 [Lua] [Matchmaking] unregister rpcs 16:39:52.804 [Lua] [Matchmaking] destroying 16:39:52.804 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:39:52.804 [Lua] [ChatManager] Unregistering channel 1 16:39:52.804 [Lua] [EnemyPackageLoader] network_context_destroyed 16:39:52.804 [Lua] [PartyManager] network_context_destroyed 16:39:52.804 [Lua] [GameMechanismManager] network_context_destroyed 16:39:52.804 [SteamVoip] Leaving room 5fedd72b6bd9e29 16:39:52.804 [SteamVoipClient] select_out(11000011894ca7a, off) 16:39:52.804 [SteamVoip] Destroying room 5fedd72b6bd9e29 16:39:52.804 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:39:52.804 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:39:52.805 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:39:52.805 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:39:52.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:39:52.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:39:52.806 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:39:52.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:39:52.808 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:39:52.809 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:39:52.812 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:39:52.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:39:52.812 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:39:52.819 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:39:52.819 [EACServer] [20:09:52:818][Windows][EAC Server] [Info][Destroy] Called 16:39:52.821 [Lua] [LobbyHost] Destroying 16:39:52.822 [Lua] ############### UNLOADING PACKAGES ############### 16:39:52.822 [Lua] [Managers] Calling function on all managers: 16:39:52.822 [Lua] [Managers] Destroying manager group: 16:39:52.822 [Lua] [Gamestate] Enter state StateLoading 16:39:52.824 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:39:52.824 [Lua] registering RPCs 16:39:52.824 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000002D119E0 16:39:52.824 warning: [Lua] Setting up network client 16:39:52.824 [EAC] Connection reset 16:39:52.825 [EAC] Set platform user auth ticket 16:39:52.825 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022b2052 my_peer_id:11000011894ca7a 16:39:52.825 [Lua] [ChatManager] Registering channel 1 16:39:52.825 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022b2052, own_peer_id=11000011894ca7a) 16:39:52.825 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022b2052, own_peer_id=11000011894ca7a) 16:39:52.825 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022b2052, own_peer_id=11000011894ca7a) 16:39:52.825 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 16:39:52.825 [Lua] [PartyManager] Leader is set to 1100001022b2052 16:39:52.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:39:52.962 [EAC] Set host peer 1100001022b2052 to state undetermined 16:39:52.962 [EAC] Validating host 1100001022b2052 16:39:52.962 [Lua] EAC debug check 2 nil 16:39:53.096 [Lua] Server sends mechanism to client adventure 16:39:53.096 [Lua] initializing mechanism to: adventure 16:39:53.096 [Lua] Received new state from server ingame 16:39:53.096 [Lua] [EnemyPackageLoader] New connection established (25) (key=0) 16:39:53.096 [SteamVoip] Joining room 594fc4e5c84c3100 16:39:53.266 [SteamVoipClient] select_out(1100001022b2052, on) 16:39:53.281 [SteamVoipClient] select_out(1100001022b2052, on) 16:39:53.281 [SteamVoipClient] select_in(1100001022b2052, on) 16:39:53.281 [SteamVoipClient] select_out(1100001022b2052, off) 16:39:53.401 [Lua] RPC not registered "rpc_ping" 16:39:53.648 [EAC] EAC host 1100001022b2052 validated and trusted 16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 1 1 1 16:39:55.094 [Lua] player (1100001022b2052,1) was put into party 1 16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 2 1 2 16:39:55.094 [Lua] player (1100001022b2052,2) was put into party 1 16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 3 1 3 16:39:55.094 [Lua] player (1100001022b2052,3) was put into party 1 16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 1100001022b2052 4 1 4 16:39:55.094 [Lua] player (1100001022b2052,4) was put into party 1 16:39:55.094 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000011894ca7a 1 0 1 16:39:55.094 [Lua] player (11000011894ca7a,1) was put into party 0 16:39:55.094 [Lua] [StateLoading] got rpc_load_level 77 fort 16:39:55.094 [Lua] GameMechanismManager setting level seed: 4131290 16:39:55.094 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 4131290, environment_variation_id to: 0 16:39:55.094 [Lua] [LevelTransitionHandler] set_next_level( fort, 0 ) 16:39:55.094 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 4131290 environment 0. New level, resetting package load status. 16:39:55.094 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized 16:39:55.094 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort] self.picked_environment_id=[0] 16:39:55.094 [Lua] [LevelTransitionHandler] load_level fort 0 16:39:55.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:39:55.095 [Umbra] Unload tome 16:39:55.095 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:39:55.146 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:39:55.146 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_meta, LevelTransitionHandler, async-read, 16:39:55.146 [Lua] [LevelTransitionHandler] Loading level: "fort" 16:39:55.146 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/fort" Meta package name: "resource_packages/levels/honduras/fort_meta" 16:39:55.146 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read, 16:39:55.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8 16:39:55.192 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8 16:39:55.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_meta 16:39:55.243 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]' 16:39:55.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_meta 16:39:55.311 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_meta 16:39:55.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort 16:39:55.396 [Lua] RPC not registered "rpc_ping" 16:39:57.412 [Lua] RPC not registered "rpc_ping" 16:39:59.425 [Lua] RPC not registered "rpc_ping" 16:40:01.344 [Window] Window => inactive 16:40:01.434 [Lua] RPC not registered "rpc_ping" 16:40:02.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort 16:40:02.145 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort 16:40:02.162 [Lua] [LevelTransitionHandler] Level load completed! 16:40:02.162 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: fort - level_seed: 4131290 - use_random_directors: true - overriden_conflict: nil 16:40:02.198 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 16:40:02.198 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 16:40:02.198 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 16:40:02.198 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 16:40:02.198 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 12 16:40:02.198 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 16:40:02.198 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 9 16:40:02.198 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 16:40:02.198 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 11 16:40:02.198 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 16:40:02.198 [Lua] checking dlc's against conflict directors 16:40:02.198 [Lua] number of factions to include 1 16:40:02.198 [Lua] number of factions added 1 16:40:02.198 [Lua] --- --- --- 16:40:02.198 [Lua] Starting... difficulty 'hardest' 16:40:02.198 [Lua] These are the starting conflict directors: 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] --- --- --- 16:40:02.198 [Lua] 16:40:02.198 [Lua] Looking for a new director: 16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] ->trying director: skaven 16:40:02.198 [Lua] --> success! 16:40:02.198 [Lua] --> re-used the same breeds 16:40:02.198 [Lua] 16:40:02.198 [Lua] Looking for a new director: 16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] ->trying director: skaven 16:40:02.198 [Lua] --> success! 16:40:02.198 [Lua] --> re-used the same breeds 16:40:02.198 [Lua] 16:40:02.198 [Lua] Looking for a new director: 16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] ->trying director: skaven 16:40:02.198 [Lua] --> success! 16:40:02.198 [Lua] --> re-used the same breeds 16:40:02.198 [Lua] 16:40:02.198 [Lua] Looking for a new director: 16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] ->trying director: skaven 16:40:02.198 [Lua] --> success! 16:40:02.198 [Lua] --> re-used the same breeds 16:40:02.198 [Lua] 16:40:02.198 [Lua] Looking for a new director: 16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] ->trying director: skaven 16:40:02.198 [Lua] --> success! 16:40:02.198 [Lua] --> re-used the same breeds 16:40:02.198 [Lua] 16:40:02.198 [Lua] Looking for a new director: 16:40:02.198 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] ->trying director: skaven 16:40:02.198 [Lua] --> success! 16:40:02.198 [Lua] --> re-used the same breeds 16:40:02.198 [Lua] 16:40:02.198 [Lua] DONE! Found the following directors: 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] skaven 16:40:02.198 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker chaos_raider skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander 16:40:02.198 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_ratling_gunner=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 16:40:02.198 [Lua] load_startup_enemy_packages: -------------- 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_spawn 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_troll 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_rat_ogre 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_stormfiend 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] beastmen_minotaur 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_plague_sorcerer 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_corruptor_sorcerer 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_gutter_runner 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_pack_master 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_poison_wind_globadier 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_ratling_gunner 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_warpfire_thrower 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_vortex_sorcerer 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] beastmen_standard_bearer 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_vortex 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] critter_rat 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] critter_pig 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_marauder 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_storm_vermin 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_clan_rat_with_shield 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_clan_rat 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_loot_rat 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_slave 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_fanatic 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_storm_vermin_with_shield 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_marauder_with_shield 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_berzerker 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] chaos_raider 16:40:02.198 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:40:02.198 [Lua] skaven_plague_monk 16:40:02.674 [Lua] PlayFabMirrorBase:_commit_internal 16 16:40:02.674 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:40:02.674 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:40:02.691 [Lua] commit result success 16 16:40:02.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:40:02.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:40:02.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:40:03.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:40:03.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:40:03.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:40:03.447 [Lua] RPC not registered "rpc_ping" 16:40:03.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:40:03.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:40:03.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:40:04.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:40:04.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:40:04.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:40:05.735 [Lua] RPC not registered "rpc_ping" 16:40:05.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:40:05.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:40:05.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:40:06.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:40:06.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:40:06.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:40:06.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:40:06.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:40:06.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:40:07.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:40:07.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:40:07.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:40:07.512 [Lua] RPC not registered "rpc_ping" 16:40:07.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:40:07.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:40:07.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:40:08.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:40:08.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:40:08.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:40:08.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:40:08.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:40:08.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:40:09.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:40:09.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:40:09.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:40:09.509 [Lua] RPC not registered "rpc_ping" 16:40:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:40:09.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:40:09.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:40:11.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:40:11.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:40:11.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:40:11.518 [Lua] RPC not registered "rpc_ping" 16:40:11.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:40:11.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:40:11.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:40:11.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:40:11.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:40:11.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:40:11.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:40:11.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:40:11.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:40:12.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:40:12.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:40:12.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:40:13.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:40:13.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:40:13.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:40:13.529 [Lua] RPC not registered "rpc_ping" 16:40:13.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:40:13.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:40:13.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:40:14.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:40:14.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:40:14.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:40:14.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:40:14.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:40:14.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:40:15.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:40:15.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:40:15.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:40:15.536 [Lua] RPC not registered "rpc_ping" 16:40:15.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:40:15.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:40:15.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:40:16.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:40:16.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:40:16.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:40:16.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:40:16.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:40:16.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:40:17.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:40:17.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:40:17.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:40:17.533 [Lua] RPC not registered "rpc_ping" 16:40:18.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:40:18.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:40:18.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:40:18.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:40:18.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:40:18.597 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 16:40:18.598 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 16:40:18.598 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom 16:40:18.598 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:40:18.598 [Lua] Starting async level spawning of levels/honduras/fort/world 16:40:18.598 [Umbra] Init version: 3.4.15 :: 16 threads 16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(4) profile_index(1) career_index(1) 16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(1) profile_index(2) career_index(3) 16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(2) profile_index(3) career_index(2) 16:40:18.748 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022b2052) local_player_id(3) profile_index(5) career_index(4) 16:40:18.748 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001022b2052 inventory_sync_id:15 my_peer_id:11000011894ca7a 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:40:18.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 16:40:19.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:40:19.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:40:19.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 16:40:19.295 [Lua] Async level spawning done 16:40:19.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 16:40:19.428 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 16:40:19.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:40:19.545 [Lua] RPC not registered "rpc_ping" 16:40:19.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:40:19.697 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:40:19.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 16:40:20.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 16:40:20.138 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 16:40:20.139 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:40:20.205 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:40:20.205 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:40:20.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 16:40:20.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 16:40:20.407 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 16:40:20.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:40:20.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:40:20.558 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:40:20.559 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:40:20.696 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:40:20.696 [Lua] [PackageManager] Force_load: wwise/staff 16:40:20.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:40:20.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:40:20.914 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:40:20.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 16:40:21.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 16:40:21.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 16:40:21.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 16:40:21.556 [Lua] RPC not registered "rpc_ping" 16:40:21.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 16:40:21.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 16:40:21.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 16:40:22.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 16:40:22.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 16:40:22.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:40:22.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:40:22.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:40:22.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:40:22.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:40:22.755 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:40:22.757 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:40:22.823 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:40:22.823 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:40:22.824 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:40:22.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:40:22.992 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:40:22.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 16:40:23.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 16:40:23.465 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 16:40:23.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 16:40:23.566 [Lua] RPC not registered "rpc_ping" 16:40:23.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 16:40:23.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 16:40:23.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:40:23.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:40:23.940 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:40:23.940 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:40:24.041 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:40:24.041 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:40:24.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:40:24.210 [Window] Window => active 16:40:24.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:40:24.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:40:24.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:40:24.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:40:24.904 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:40:24.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 16:40:25.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 16:40:25.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 16:40:25.006 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:40:25.090 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:40:25.090 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:40:25.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 16:40:25.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 16:40:25.259 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 16:40:25.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:40:25.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:40:25.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:40:25.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:40:25.580 [Lua] RPC not registered "rpc_ping" 16:40:25.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:40:25.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:40:25.734 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:40:25.835 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:40:25.835 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:40:25.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 16:40:25.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 16:40:25.886 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 16:40:25.887 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 16:40:26.022 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 16:40:26.022 [Lua] [PackageManager] Force_load: wwise/crossbow 16:40:26.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:40:26.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:40:26.392 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 16:40:26.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 16:40:26.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 16:40:26.477 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 16:40:26.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 16:40:26.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 16:40:26.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 16:40:26.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:40:26.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:40:26.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:40:26.851 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 16:40:27.258 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:40:27.564 [Lua] RPC not registered "rpc_ping" 16:40:28.261 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:40:28.261 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:40:28.261 [Lua] [Managers] Destroying manager group: 16:40:28.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens 16:40:28.262 [Lua] [Gamestate] Enter StateIngame CLIENT 16:40:28.262 [Lua] [Managers] Calling function on all managers: 16:40:28.262 [Lua] <>level = fort<> 16:40:28.262 [Lua] [StateIngame] Client ingame 16:40:28.265 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 16:40:28.266 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:40:28.266 [Lua] [Matchmaking] Starting handshake with host 1100001022b2052 using client cookie HSC-0000469045-client-[11000011894ca7a] 16:40:28.266 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:40:28.266 [Lua] [Matchmaking] initializing 16:40:28.266 [Lua] [Matchmaking] my_peer_id: 11000011894ca7a, I am client 16:40:28.266 [Lua] [Matchmaking] register rpcs 16:40:28.266 [Lua] GameNetworkManager:init... creating game session 16:40:28.266 [Lua] Joning GameSession userdata: 0x0a108f08 as a client through channel_id 25 16:40:28.266 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:40:28.266 [Lua] [GameNetworkManager] My own peer_id = 11000011894ca7a 16:40:28.266 [Lua] [GameNetworkManager] self.is_server = false 16:40:28.266 [Network] Setting artificial MTU limit to 65536 16:40:28.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 26 16:40:28.266 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 16:40:28.276 [Lua] Switching ConflictSettings: to: default 16:40:28.276 [Lua] pacing=default 16:40:28.276 [Lua] roaming=nil 16:40:28.276 [Lua] specials=default 16:40:28.276 [Lua] debug_color=maroon 16:40:28.276 [Lua] contained_breeds=nil 16:40:28.276 [Lua] pack_spawning=default 16:40:28.276 [Lua] disabled=false 16:40:28.276 [Lua] factions=nil 16:40:28.276 [Lua] boss=default 16:40:28.276 [Lua] horde=default 16:40:28.276 [Lua] name=default 16:40:28.276 [Lua] intensity=default 16:40:28.276 [Lua] --- 16:40:28.276 [Lua] [LevelAnalysis] set_random_seed( 4131290) 16:40:28.286 [Lua] [AIInterestPointSystem] Level Seed: 4131290 16:40:28.286 [Lua] 16:40:28.286 [Lua] [network_manager] = table 16:40:28.286 [Lua] [network_manager] = metatable 16:40:28.286 [Lua] [startup_data] = table 16:40:28.286 [Lua] [entity_manager] = table 16:40:28.286 [Lua] [entity_manager] = metatable 16:40:28.286 [Lua] [unit_spawner] = table 16:40:28.286 [Lua] [unit_spawner] = metatable 16:40:28.286 [Lua] [unit_storage] = table 16:40:28.286 [Lua] [unit_storage] = metatable 16:40:28.286 [Lua] [dice_keeper] = table 16:40:28.286 [Lua] [dice_keeper] = metatable 16:40:28.286 [Lua] [is_server] = false (boolean) 16:40:28.286 [Lua] [world] = [World] 16:40:28.286 [Lua] [system_api] = table 16:40:28.286 [Lua] [input_manager] = table 16:40:28.286 [Lua] [input_manager] = metatable 16:40:28.286 [Lua] [profile_synchronizer] = table 16:40:28.286 [Lua] [profile_synchronizer] = metatable 16:40:28.286 [Lua] [entity_system] = table 16:40:28.286 [Lua] [entity_system] = metatable 16:40:28.286 [Lua] [level_transition_handler] = table 16:40:28.286 [Lua] [level_transition_handler] = metatable 16:40:28.286 [Lua] [num_local_human_players] = 1 (number) 16:40:28.286 [Lua] [statistics_db] = table 16:40:28.286 [Lua] [statistics_db] = metatable 16:40:28.286 [Lua] [entity_system_bag] = table 16:40:28.286 [Lua] [entity_system_bag] = metatable 16:40:28.286 [Lua] [network_lobby] = table 16:40:28.286 [Lua] [network_lobby] = metatable 16:40:28.286 [Lua] [network_transmit] = table 16:40:28.286 [Lua] [network_transmit] = metatable 16:40:28.286 [Lua] [network_clock] = table 16:40:28.286 [Lua] [network_clock] = metatable 16:40:28.286 [Lua] [free_flight_manager] = table 16:40:28.286 [Lua] [free_flight_manager] = metatable 16:40:28.286 [Lua] [network_event_delegate] = table 16:40:28.286 [Lua] [network_event_delegate] = metatable 16:40:28.286 [Lua] 16:40:28.286 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:40:28.286 [Lua] ignoring extension VersusInteractObjectiveExtension 16:40:28.286 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:40:28.286 [Lua] ignoring extension VersusSocketObjectiveExtension 16:40:28.286 [Lua] ignoring extension VersusTargetObjectiveExtension 16:40:28.286 [Lua] ignoring extension VersusMissionObjectiveExtension 16:40:28.289 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:40:28.307 [Lua] [AchievementManager] Achievements using the steam platform 16:40:28.343 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:40:28.343 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:40:28.343 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:40:28.347 [Lua] [StateIngame] Level seed: 4131290 16:40:28.361 [Flow] interaction enabled 16:40:28.367 [Lua] [IngameUI] init 16:40:28.378 [SteamVoipClient] select_out(1100001022b2052, off) 16:40:28.378 [SteamVoipClient] select_out(11000011894ca7a, off) 16:40:28.381 [Lua] cb_razer_chroma_setup 16:40:28.402 [Flow] crossroads_B2_true 16:40:28.403 [Lua] [Managers] Calling function on all managers: 16:40:28.403 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:40:28.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 26 16:40:28.935 [Lua] [Matchmaking] Handshake successful (1100001022b2052) (HSC-0000469045-client-[11000011894ca7a]) (HSC-0000602216-host-[1100001022b2052]) 16:40:28.935 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player 16:40:28.935 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:40:28.935 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a 16:40:28.935 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052 16:40:28.946 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001022b2052 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:40:28.946 [Lua] Adding player sync data to peer=1100001022b2052 local_player_id=1 16:40:28.946 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.946 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.947 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001022b2052 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.948 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001022b2052 go_type=music_states go_created_func_name=game_object_created_music_states 16:40:28.949 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player 16:40:28.949 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:40:28.949 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a 16:40:28.949 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052 16:40:28.960 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player 16:40:28.960 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:40:28.960 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a 16:40:28.960 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052 16:40:28.970 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player 16:40:28.970 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:40:28.970 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 1100001022b2052, self.peer_id = 11000011894ca7a 16:40:28.970 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022b2052 16:40:28.981 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001022b2052 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:40:28.982 [Lua] test 16:40:28.982 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:40:28.982 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001022b2052 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:40:28.982 [Lua] test 16:40:28.983 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:40:28.983 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001022b2052 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:40:28.983 [Lua] test 16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001022b2052 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:28.984 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:28.985 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.985 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.986 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.986 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.987 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.988 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.989 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.989 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.990 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.991 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.991 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.992 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.992 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.993 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.994 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.994 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.995 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:28.995 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.995 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.996 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.997 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.997 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.998 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:28.998 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:28.998 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.999 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:28.999 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:29.000 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:29.001 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:29.001 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:29.001 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:29.002 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:29.002 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:29.002 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:40:29.009 [Flow] crossroads_B1_true 16:40:29.011 [Lua] Breedfreezer (client) received breed syncs num_breeds:8, total_units:4 16:40:29.011 [Lua] --> got 0 of chaos_marauder 16:40:29.011 [Lua] --> got 2 of skaven_clan_rat 16:40:29.011 [Lua] --> got 0 of skaven_storm_vermin 16:40:29.011 [Lua] --> got 0 of skaven_slave 16:40:29.011 [Lua] --> got 0 of chaos_fanatic 16:40:29.011 [Lua] --> got 0 of chaos_raider 16:40:29.011 [Lua] --> got 0 of chaos_berzerker 16:40:29.011 [Lua] --> got 2 of skaven_plague_monk 16:40:29.011 [Lua] Breed freezer counts: 8 8 16:40:29.011 [Lua] Comitting breed freezer frozen units 16:40:29.012 error: [Lua] SETTING ROUND ID 16:40:29.012 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player 16:40:29.012 [Lua] [GameNetworkManager] game_object_created_player, go_id=107, owner_peer_id=1100001022b2052 peer_id=11000011894ca7a 16:40:29.012 [Lua] [GameNetworkManager] PLAYER is local player 16:40:29.012 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 16:40:29.013 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:40:29.013 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011894ca7a) local_player_id(1) profile_index(1) career_index(3) 16:40:29.014 [Lua] 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:40:29.014 [Lua] [wwise/one_handed_swords] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:40:29.014 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:40:29.014 [Lua] [wwise/one_handed_axes] = false (boolean) 16:40:29.014 [Lua] [wwise/handgun_rifle] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:40:29.014 [Lua] 16:40:29.014 [Lua] 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:40:29.014 [Lua] [wwise/one_handed_axes] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:40:29.014 [Lua] [wwise/one_handed_swords] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 16:40:29.014 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:40:29.014 [Lua] [wwise/handgun_rifle] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 16:40:29.014 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 16:40:29.014 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:40:29.014 [Lua] 16:40:29.014 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:29.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 26 16:40:29.388 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001022b2052 inventory_sync_id:16 my_peer_id:11000011894ca7a 16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:40:29.388 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:40:29.388 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:40:29.388 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 16:40:30.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:40:30.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 16:40:30.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:40:30.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:40:30.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 16:40:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:40:30.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:40:30.927 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:40:30.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:40:31.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:40:31.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:40:31.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:40:31.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:40:31.207 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:40:31.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:40:31.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:40:31.437 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:40:31.438 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:40:31.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:40:31.475 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:40:31.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:40:31.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:40:31.783 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:40:31.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:40:31.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:40:31.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 16:40:31.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:40:31.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:40:31.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:40:31.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:40:32.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:40:32.081 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:40:32.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:40:32.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:40:32.443 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:40:32.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:40:32.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:40:32.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:40:32.514 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 16:40:32.673 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001022b2052 4 1 16:40:32.673 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000011894ca7a 1 1 4 16:40:32.673 [Lua] player (11000011894ca7a,1) was put into party 1 16:40:32.673 [Lua] [IngamePlayerListUI] - Destroy 16:40:32.674 [Lua] [GamePadEquipmentUI] - Destroy 16:40:32.674 [Lua] [EquipmentUI] - Destroy 16:40:32.674 [Lua] [GamePadAbilityUI] - Destroy 16:40:32.674 [Lua] [AbilityUI] - Destroy 16:40:32.684 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052 16:40:32.684 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:32.684 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:40:32.684 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=4 16:40:32.684 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052 16:40:32.820 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:32.959 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:40:32.976 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:33.307 [Lua] StateInGameRunning:_game_actually_starts() 16:40:33.307 [Lua] ################################################################################################################# 16:40:33.307 [Lua] [Loading Time]: 00:00:41 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:40:33.307 [Lua] ################################################################################################################# 16:40:33.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 16:40:33.307 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:40:33.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 16:40:33.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 16:40:33.611 [Lua] Commit load time data 16:40:33.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:40:33.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:40:37.358 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:38.532 [Lua] [LobbyMembers] Member joined 11000010e7092a5 16:40:40.642 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:41.136 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 16:40:44.267 [SteamVoipClient] select_out(11000010e7092a5, on) 16:40:44.278 [SteamVoipClient] select_out(11000010e7092a5, on) 16:40:44.278 [SteamVoipClient] select_in(11000010e7092a5, on) 16:40:44.278 [SteamVoipClient] select_out(11000010e7092a5, off) 16:40:44.594 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:45.735 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000010e7092a5 1 0 1 16:40:45.735 [Lua] player (11000010e7092a5,1) was put into party 0 16:40:46.199 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:47.807 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:47.807 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:48.115 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:50.356 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:51.922 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001022b2052 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:40:54.428 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:54.900 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:54.900 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:55.941 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001022b2052 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 16:40:55.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 16:40:56.269 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:56.508 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:56.508 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:56.634 [Lua] [ChatManager][1]System: pSyChO picked up a Tome 16:40:56.634 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:40:58.044 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:03.823 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:04.353 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:04.386 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:05.564 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:06.462 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:06.496 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:06.497 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:06.542 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:06.544 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:12.197 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:12.795 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:13.491 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:15.698 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:16.244 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:19.878 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:25.267 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:27.255 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001022b2052 go_type=player go_created_func_name=game_object_created_player 16:41:27.255 [Lua] [GameNetworkManager] game_object_created_player, go_id=126, owner_peer_id=1100001022b2052 peer_id=11000010e7092a5 16:41:27.255 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 126, peer_id = 11000010e7092a5, self.peer_id = 11000011894ca7a 16:41:27.255 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e7092a5 16:41:27.270 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 16:41:27.270 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e7092a5) local_player_id(1) profile_index(3) career_index(2) 16:41:27.551 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e7092a5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:41:27.551 [Lua] Adding player sync data to peer=11000010e7092a5 local_player_id=1 16:41:27.583 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001022b2052 inventory_sync_id:17 my_peer_id:11000011894ca7a 16:41:27.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:41:27.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:41:27.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:41:27.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 16:41:27.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:41:27.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:41:27.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 16:41:27.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 16:41:27.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 16:41:27.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:41:27.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:41:27.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:41:27.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 16:41:27.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 16:41:27.786 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 16:41:27.798 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 16:41:30.443 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:32.276 [Lua] Error: ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:398:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [6] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [7] @scripts/ui/views/ingame_player_list_ui.lua:1014: in function update_player_list [8] @scripts/ui/views/ingame_player_list_ui.lua:779: in function update [9] @scripts/ui/views/ingame_hud.lua:378: in function update [10] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @scripts/game_state/state_ingame_running.lua:978: in function update_ui [13] @scripts/game_state/state_ingame.lua:666:in function [14] =[C]: in function update_animations_with_callback [15] @foundation/scripts/util/script_world.lua:358: in function update [16] @foundation/scripts/managers/world/world_manager.lua:102: in function update [17] @scripts/boot.lua:850: in function game_update [18] @scripts/boot.lua:605:in function [1] error_message = "...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local \'loadout_display\' (a nil value)" [2] self = table: 0000000000C67810; profiles = table: 0000000002A4AEB0; profile_synchronizer = table: 000000000B649570; players = table: 0000000002380190; working_area_x_offset = -250; i = 5; player_data = table: 000000000E755FD0; loadout_display = nil [4] mod = table: 00000000112DFFF0; error_prefix_data = "(safe_hook)"; func = [function] [6] hook_chain = [function]; num_values = 0; values = table: 000000000BBC6180; safe_hooks = table: 0000000011BB4610; i = 1 [7] self = table: 0000000000C67810; dt = 0.011226714588701725; game_session = [GameSession]; player_manager = table: 0000000010C903E0; update_widgets = true; players = table: 0000000002380190; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000010CA6FB0 [8] self = table: 0000000000C67810; dt = 0.011226714588701725; input_manager = table: 000000000106CBA0; in_fade_active = false; input_service = table: 000000000B75B5A0 [9] self = table: 000000000E6CE7B0; dt = 0.011226714588701725; t = 1932.3532787101576; peer_id = "11000011894ca7a"; player_manager = table: 0000000010C903E0; player = table: 000000001051F8E0; currently_visible_components = table: 000000000B41F8F0; components_array = table: 0000000001457900; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 3; component = table: 0000000000C67810; component_name = "IngamePlayerListUI" [10] self = table: 000000000F1E8840; dt = 0.011226714588701725; t = 1932.3532787101576; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000E7E1380; is_in_inn = nil; input_service = table: 000000000E8F9230; end_screen_active = nil; ingame_hud = table: 000000000E6CE7B0; transition_manager = table: 0000000002633BD0; end_screen = table: 000000000DB096B0 [11] hook_chain = [function] [12] self = table: 000000000F158010; t = 1932.3532787101576; dt = 0.011226714588701725; disable_ingame_ui = nil; ingame_ui = table: 000000000F1E8840; level_end_view_wrapper = nil; level_end_view = nil [13] i = 1; machine = table: 000000000F157EF0 [15] world = [World]; dt = 0.011226714588701725; anim_callback = [function]; scene_callback = [function] [16] self = table: 0000000002E2E290; dt = 0.011226714588701725; t = 1916.4140717991395; _ = 2; world = [World] [17] self = table: 0000000000097100; real_world_dt = 0.011226714588701725; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011226714588701725; t = 1916.4140717991395 [18] dt = 0.011226714588701725 [2] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000BCF2C90; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960; [7] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000BCF2C90; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960; [8] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000BCF2C90; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960; [9] _definitions = table: 000000000203BE30; _components_array = table: 0000000001457900; _parent = table: 000000000F1E8840; _components = table: 000000000DA80420; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000F1E8810; _had_tobii = false; _components_hud_scale_lookup = table: 00000000016ECE00; _crosshair_position_y = false; _update_post_visibility = false; _current_group_name = "alive"; _peer_id = "11000011894ca7a"; _is_own_player_dead = false; _currently_visible_components = table: 000000000B41F8F0; _clean_ui = table: 000000000FE764D0; _components_array_id_lookup = table: 000000000AD22FF0; _component_list = table: 000000000E791A30; _resolution_modified = false; _crosshair_position_x = false; [10] fps = 0; world_manager = table: 0000000002E2E290; ingame_hud = table: 000000000E6CE7B0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000F1636C0; telemetry_time_view_enter = 0; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; blocked_transitions = table: 0000000012507A70; motd_ui = table: 000000000DB39C60; cutscene_system = table: 00000000035D60F0; text_popup_ui = table: 000000000DB234A0; local_player_id = 1; unlock_manager = table: 0000000010A60F00; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000DB096B0; ui_top_renderer = table: 000000000E8F88A0; peer_id = "11000011894ca7a"; _profile_requester = table: 000000000FF1BC50; camera_manager = table: 0000000008197230; views = table: 000000000E7E1380; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F1E8810; _fps_cooldown = 0; world = [World]; _player = table: 000000001051F8E0; hotkey_mapping = table: 0000000012506990; weave_onboarding = table: 000000000DB0A2B0; upsell_popup_handler = table: 000000000DB23350; network_event_delegate = table: 0000000000E95110; [12] world_name = "level_world"; _t = 1932.3420519955689; parent = table: 000000000BD3CD70; _booted_eac_untrusted = false; statistics_db = table: 000000000BEEFDF0; is_server = false; _lobby_client = table: 000000000BF490A0; _network_options = table: 00000000103936B0; is_in_tutorial = false; _ui_update_initialized = true; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000FD61720; player = table: 000000001051F8E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000F1E8840; ingame_ui_context = table: 000000000F1E8810; is_quickplay = false; _transitioned_from_black_screen = true; level_transition_handler = table: 0000000010B49C00; viewport_name = "player_1"; game_mode_key = "adventure"; network_client = table: 000000000BC0D5F0; _game_has_started = true; free_flight_manager = table: 0000000010DB44C0; mood_timers = table: 000000000FD61750; network_event_delegate = table: 0000000000E95110; [16] locked = true; _scene_update_callbacks = table: 0000000002F09D50; _worlds = table: 0000000002E39760; _update_queue = table: 0000000007E32D30; _disabled_worlds = table: 0000000002E52CC0; _wwise_worlds = table: 0000000003029E10; _queued_worlds_to_release = table: 0000000003026BC0; _anim_update_callbacks = table: 0000000002EBF040; [17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60; 16:41:32.276 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value) 16:41:32.926 [Lua] Error: ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:398:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [6] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [7] @scripts/ui/views/ingame_player_list_ui.lua:1014: in function update_player_list [8] @scripts/ui/views/ingame_player_list_ui.lua:779: in function update [9] @scripts/ui/views/ingame_hud.lua:378: in function update [10] @scripts/ui/views/ingame_ui.lua:652: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @scripts/game_state/state_ingame_running.lua:978: in function update_ui [13] @scripts/game_state/state_ingame.lua:666:in function [14] =[C]: in function update_animations_with_callback [15] @foundation/scripts/util/script_world.lua:358: in function update [16] @foundation/scripts/managers/world/world_manager.lua:102: in function update [17] @scripts/boot.lua:850: in function game_update [18] @scripts/boot.lua:605:in function [1] error_message = "...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local \'loadout_display\' (a nil value)" [2] self = table: 0000000000C67810; profiles = table: 0000000002A4AEB0; profile_synchronizer = table: 000000000B649570; players = table: 0000000002380190; working_area_x_offset = -250; i = 5; player_data = table: 000000000E755FD0; loadout_display = nil [4] mod = table: 00000000112DFFF0; error_prefix_data = "(safe_hook)"; func = [function] [6] hook_chain = [function]; num_values = 0; values = table: 0000000011A4F4D0; safe_hooks = table: 0000000011BB4610; i = 1 [7] self = table: 0000000000C67810; dt = 0.011313892900943756; game_session = [GameSession]; player_manager = table: 0000000010C903E0; update_widgets = false; players = table: 0000000002380190; num_players = 5; removed_players = 0; human_and_bot_players = table: 0000000010CA6FB0 [8] self = table: 0000000000C67810; dt = 0.011313892900943756; input_manager = table: 000000000106CBA0; in_fade_active = false; input_service = table: 000000000B75B5A0 [9] self = table: 000000000E6CE7B0; dt = 0.011313892900943756; t = 1932.9956993531669; peer_id = "11000011894ca7a"; player_manager = table: 0000000010C903E0; player = table: 000000001051F8E0; currently_visible_components = table: 000000000B41F8F0; components_array = table: 0000000001457900; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 3; component = table: 0000000000C67810; component_name = "IngamePlayerListUI" [10] self = table: 000000000F1E8840; dt = 0.011313892900943756; t = 1932.9956993531669; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000E7E1380; is_in_inn = nil; input_service = table: 000000000E8F9230; end_screen_active = nil; ingame_hud = table: 000000000E6CE7B0; transition_manager = table: 0000000002633BD0; end_screen = table: 000000000DB096B0 [11] hook_chain = [function] [12] self = table: 000000000F158010; t = 1932.9956993531669; dt = 0.011313892900943756; disable_ingame_ui = nil; ingame_ui = table: 000000000F1E8840; level_end_view_wrapper = nil; level_end_view = nil [13] i = 1; machine = table: 000000000F157EF0 [15] world = [World]; dt = 0.011313892900943756; anim_callback = [function]; scene_callback = [function] [16] self = table: 0000000002E2E290; dt = 0.011313892900943756; t = 1917.0564924421487; _ = 2; world = [World] [17] self = table: 0000000000097100; real_world_dt = 0.011313892900943756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011313892900943756; t = 1917.0564924421487 [18] dt = 0.011313892900943756 [2] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000E99DFD0; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960; [7] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000E99DFD0; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960; [8] active = true; _widgets_by_name = table: 000000000228EE90; private_checkbox_widget = table: 000000000052BB50; _mission_settings_data = table: 00000000080764A0; cleanui = table: 000000000FE764D0; local_player = table: 000000001051F8E0; host_peer_id = "1100001022b2052"; is_server = false; voip = table: 000000000B85BC10; ingame_ui_context = table: 000000000F1E8810; ui_renderer = table: 000000000F1636C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; render_settings = table: 000000000ABE9710; _player_portrait_widget = table: 000000000E99DFD0; private_setting_enabled = false; _console_cursor = table: 000000000E988AD0; background = table: 0000000001E10050; players = table: 0000000002380190; popup_list = table: 0000000002467F30; _mission_system = table: 00000000015A2E20; cursor_active = false; ui_top_renderer = table: 000000000E8F88A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 000000000E6CE7B0; player_list_widgets = table: 000000000F1E90D0; _static_widgets = table: 0000000002E4A770; network_lobby = table: 000000000BF490A0; ingame_ui = table: 000000000F1E8840; wwise_world = [WwiseWorld]; _widgets = table: 0000000000EBB8C0; platform = "win32"; player_manager = table: 0000000010C903E0; input_description_text_widget = table: 000000000AC28560; num_players = 5; map_save_data = table: 00000000036AC330; level_transition_handler = table: 0000000010B49C00; ui_scenegraph = table: 000000000BE0BD10; _static_widgets_by_name = table: 000000000AC77960; [9] _definitions = table: 000000000203BE30; _components_array = table: 0000000001457900; _parent = table: 000000000F1E8840; _components = table: 000000000DA80420; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 000000000F1E8810; _had_tobii = false; _components_hud_scale_lookup = table: 00000000016ECE00; _crosshair_position_y = false; _update_post_visibility = false; _current_group_name = "alive"; _peer_id = "11000011894ca7a"; _is_own_player_dead = false; _currently_visible_components = table: 000000000B41F8F0; _clean_ui = table: 000000000FE764D0; _components_array_id_lookup = table: 000000000AD22FF0; _component_list = table: 000000000E791A30; _resolution_modified = false; _crosshair_position_x = false; [10] fps = 0; world_manager = table: 0000000002E2E290; ingame_hud = table: 000000000E6CE7B0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000F1636C0; telemetry_time_view_enter = 0; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; blocked_transitions = table: 0000000012507A70; motd_ui = table: 000000000DB39C60; cutscene_system = table: 00000000035D60F0; text_popup_ui = table: 000000000DB234A0; local_player_id = 1; unlock_manager = table: 0000000010A60F00; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000DB096B0; ui_top_renderer = table: 000000000E8F88A0; peer_id = "11000011894ca7a"; _profile_requester = table: 000000000FF1BC50; camera_manager = table: 0000000008197230; views = table: 000000000E7E1380; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000F1E8810; _fps_cooldown = 0; world = [World]; _player = table: 000000001051F8E0; hotkey_mapping = table: 0000000012506990; weave_onboarding = table: 000000000DB0A2B0; upsell_popup_handler = table: 000000000DB23350; network_event_delegate = table: 0000000000E95110; [12] world_name = "level_world"; _t = 1932.9843854602659; parent = table: 000000000BD3CD70; _booted_eac_untrusted = false; statistics_db = table: 000000000BEEFDF0; is_server = false; _lobby_client = table: 000000000BF490A0; _network_options = table: 00000000103936B0; is_in_tutorial = false; _ui_update_initialized = true; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000FD61720; player = table: 000000001051F8E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000F1E8840; ingame_ui_context = table: 000000000F1E8810; is_quickplay = false; _transitioned_from_black_screen = true; level_transition_handler = table: 0000000010B49C00; viewport_name = "player_1"; game_mode_key = "adventure"; network_client = table: 000000000BC0D5F0; _game_has_started = true; free_flight_manager = table: 0000000010DB44C0; mood_timers = table: 000000000FD61750; network_event_delegate = table: 0000000000E95110; [16] locked = true; _scene_update_callbacks = table: 0000000002F09D50; _worlds = table: 0000000002E39760; _update_queue = table: 0000000007E32D30; _disabled_worlds = table: 0000000002E52CC0; _wwise_worlds = table: 0000000003029E10; _queued_worlds_to_release = table: 0000000003026BC0; _anim_update_callbacks = table: 0000000002EBF040; [17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60; 16:41:32.926 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value) 16:41:33.750 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:34.519 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:34.655 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:34.756 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:34.759 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:35.028 [Flow] 1 16:41:35.028 [Flow] 2 16:41:35.028 [Flow] 3 16:41:35.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:41:35.195 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:35.195 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:35.922 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:35.922 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:36.733 [Lua] PartyManager:rpc_remove_peer_from_party() 25 1100001022b2052 2 1 16:41:36.733 [Lua] PartyManager:rpc_peer_assigned_to_party() 25 11000010e7092a5 1 1 2 16:41:36.733 [Lua] player (11000010e7092a5,1) was put into party 1 16:41:36.733 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052 16:41:36.733 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:36.733 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:41:36.733 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=2 16:41:36.733 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052 16:41:36.766 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:36.933 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e7092a5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:41:36.935 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001022b2052 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:41:36.967 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:36.967 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:37.001 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:39.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown` 16:41:40.820 [Flow] 2 16:41:40.820 [Flow] dddddd 16:41:42.107 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:42.209 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:42.242 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:43.007 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:43.346 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:43.346 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:43.381 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:43.848 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:43.882 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:43.882 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.685 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:44.685 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:45.217 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:46.835 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:46.835 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:47.232 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:47.899 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:47.899 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:48.476 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:48.476 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:49.705 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:50.306 [Flow] Boss DoorStormfiend 16:41:50.306 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001022b2052 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 16:41:50.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:50.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:50.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:50.581 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:50.581 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:50.581 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:51.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:51.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown` 16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:51.914 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:52.278 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:52.279 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:52.482 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:52.516 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:52.516 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:52.617 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:52.626 [Flow] time 16:41:52.855 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:52.888 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:52.889 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:41:53.013 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.047 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.048 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.082 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.127 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.128 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.150 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.151 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.183 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.185 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.218 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.219 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.252 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.253 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.286 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:53.286 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.287 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.321 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.322 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.355 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.356 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.379 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.380 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.413 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.414 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.448 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.449 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.483 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.484 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.517 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.518 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.551 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.552 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:53.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:53.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:53.586 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.619 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.620 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.652 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.687 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.721 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.721 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.754 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.755 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.788 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.789 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.822 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.823 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.856 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.857 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.891 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.892 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:53.913 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:54.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:56.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:56.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:56.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:56.797 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:56.847 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:56.926 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:56.926 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:57.095 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:57.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:41:57.858 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:59.465 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:59.465 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:59.567 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:59.567 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:01.622 [Flow] time 16:42:01.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:01.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:01.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:03.861 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:03.881 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:04.160 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:04.652 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:04.756 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:04.757 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:08.257 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:08.257 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.294 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.295 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.332 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.372 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.396 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.398 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.436 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.437 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.462 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.463 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.500 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.501 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.529 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.567 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.596 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.597 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.637 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.638 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.676 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.677 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.704 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.746 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.783 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.784 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.811 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.812 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.851 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.889 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.891 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.915 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.916 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.945 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.946 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:42:08.986 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:08.987 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:10.630 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:10.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x552c1, position: 0 16:42:11.674 [Flow] time 16:42:12.282 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:12.282 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:42:12.322 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:12.324 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:42:14.054 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:14.091 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:23.154 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:23.154 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:25.098 [Flow] time 16:42:25.129 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:25.129 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:30.978 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:42:31.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x56542, position: 0 16:42:32.016 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.017 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:32.017 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:32.017 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.463 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.534 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.534 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.621 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.622 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.649 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.649 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.709 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:32.709 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:33.040 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:33.396 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:33.397 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:33.398 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:33.645 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:33.713 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:34.215 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:34.215 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:35.128 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:35.128 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:37.075 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:42:39.320 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:39.961 [Flow] time 16:42:42.192 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:42:43.199 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001022b2052 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:42:43.708 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001022b2052 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:42:43.745 [Lua] [ChatManager][1]System: Grommosh picked up a Loot Die 16:42:43.745 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:43.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:43.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:43.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:43.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 4537872 16:42:44.263 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001022b2052 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 16:42:44.289 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:44.290 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:44.792 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001022b2052 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:42:45.199 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:45.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:48.724 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:48.853 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:48.853 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:49.565 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:49.565 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:51.663 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:51.724 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:51.777 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:51.815 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:51.858 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:51.905 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.000 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:52.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:42:52.449 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:52.734 [Flow] time 16:42:53.140 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:53.447 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:54.159 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit 16:42:54.624 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:54.698 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:54.698 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:55.743 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:55.743 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:56.116 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:56.409 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:42:56.409 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:42:56.432 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:42:57.086 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit 16:42:57.635 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:57.635 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:00.369 [Flow] time 16:43:05.188 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:07.496 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:08.724 [Flow] time 16:43:09.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x57f57, position: 0 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:10.164 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:11.413 [Lua] [ChatManager][1]System: pSyChO discarded a Tome 16:43:11.414 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:11.548 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:43:12.281 [Lua] [ChatManager][1]System: Grommosh picked up a Loot Die 16:43:12.281 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:13.875 [Lua] [ChatManager][1]System: Grommosh picked up a Tome 16:43:13.875 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:14.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x580ba, position: 0 16:43:20.017 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:20.017 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:20.017 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:20.051 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:20.051 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:20.710 [Flow] time 16:43:24.640 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:26.306 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:27.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x583d6, position: 0 16:43:29.999 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:30.000 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:30.000 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:30.022 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:30.022 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:30.067 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:30.931 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:31.977 [Flow] time 16:43:32.472 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:34.552 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:39.070 [Flow] time 16:43:41.705 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:43.259 [Window] Window => inactive 16:43:44.763 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:44.763 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:45.621 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:46.815 [Window] Window => active 16:43:46.817 [Window] Window => active 16:43:47.963 [Flow] time 16:43:50.546 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:43:51.313 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:52.824 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:52.924 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:53.230 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:54.500 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:43:54.500 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:43:54.525 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:54.526 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:55.935 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:43:56.430 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:43:56.430 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:43:56.464 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:56.465 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001022b2052 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:43:59.342 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:01.114 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:01.549 [Flow] time 16:44:02.725 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:04.489 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:05.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x58dcb, position: 0 16:44:11.559 [Flow] time 16:44:16.814 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:16.882 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:16.915 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:16.916 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:16.949 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:16.951 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:16.983 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:17.018 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:17.052 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:17.087 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:17.088 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:17.120 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 16:44:17.120 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:18.294 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:19.159 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:20.095 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001022b2052 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 16:44:20.095 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 16:44:20.851 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:20.886 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:20.988 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:21.217 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:21.217 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:21.487 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:21.554 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:21.822 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:21.890 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:21.924 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:22.634 [Flow] time 16:44:23.323 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:23.390 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:23.884 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:26.630 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:26.663 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:27.038 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:27.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5936c, position: 0 16:44:27.837 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:28.007 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:28.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown` 16:44:28.969 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:29.540 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:30.547 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001022b2052 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:31.814 [Lua] [ChatManager][1]System: pSyChO picked up a Loot Die 16:44:31.814 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:32.142 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001022b2052 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:44:32.448 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:33.319 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001022b2052 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:44:33.914 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:34.862 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:35.562 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:36.120 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:36.835 [Flow] time 16:44:37.130 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:37.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x595f4, position: 0 16:44:37.725 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:38.199 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:38.199 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:38.333 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:38.657 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001022b2052 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 16:44:38.691 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:38.994 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:43.782 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:44.484 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:44.484 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:45.626 [Window] Window => inactive 16:44:48.368 [Window] Window => active 16:44:48.370 [Window] Window => active 16:44:50.478 [Flow] time 16:44:52.635 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:53.607 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:53.607 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:54.407 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:54.476 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:54.509 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:54.510 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:54.510 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:54.545 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:54.547 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:54.548 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:54.573 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:54.614 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:54.638 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:55.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x59b15, position: 0 16:44:55.944 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:55.945 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:55.979 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.455 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:56.514 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.515 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.549 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.722 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:56.722 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:56.722 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.723 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.757 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.793 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.815 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.817 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:56.852 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:59.434 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit 16:44:59.696 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:44:59.965 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:59.965 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:00.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x59d48, position: 0 16:45:00.373 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:00.408 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.408 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:00.433 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.467 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.468 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:00.468 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.504 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.633 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:00.774 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:00.774 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.809 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.810 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.833 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.835 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:00.869 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:01.069 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:01.069 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:01.109 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:01.110 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:01.370 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:01.406 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:01.777 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001022b2052 go_type=prop_unit go_created_func_name=game_object_created_network_unit 16:45:02.310 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001022b2052 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:02.310 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:02.649 [Flow] time 16:45:10.251 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:12.529 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:14.431 [Flow] time 16:45:16.166 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:16.207 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:21.170 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:21.170 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:21.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5abe2, position: 0 16:45:24.005 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:25.238 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:25.505 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:26.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:45:28.008 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:28.140 [Flow] time 16:45:28.782 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:29.383 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:29.383 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:30.254 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:30.898 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:30.898 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:31.602 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:31.602 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:32.639 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:32.639 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:32.639 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001022b2052 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:45:32.640 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:32.640 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:32.673 [Lua] [ChatManager][1]System: pSyChO picked up a piece of Ravaged Art 16:45:34.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 31, name: `unknown` 16:45:36.016 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:36.016 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:36.123 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:36.285 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:36.285 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.277 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.278 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.308 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.309 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.337 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.338 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.391 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.392 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.433 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.476 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.504 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.506 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.533 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.534 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.575 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.576 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.605 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:37.606 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:39.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5bf48, position: 0 16:45:40.752 [Flow] time 16:45:41.114 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:42.299 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:50.207 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:51.002 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:51.260 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:52.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:45:52.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 1212304 16:45:52.495 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:54.886 [Flow] time 16:45:57.345 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:57.608 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:45:59.628 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.629 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.670 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.671 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.713 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.714 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.757 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:59.758 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:46:03.142 [Flow] time 16:46:05.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5de24, position: 0 16:46:09.499 [Lua] [ChatManager][1]System: Qhuvlous picked up a Grimoire 16:46:09.499 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:11.683 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:12.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5e4a7, position: 0 16:46:16.895 [Flow] time 16:46:17.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:46:17.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 1212304 16:46:20.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5ecad, position: 0 16:46:21.494 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:24.920 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001022b2052 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 16:46:24.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 16:46:25.490 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:46:25.870 [Flow] time 16:46:27.147 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:27.352 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:27.715 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:28.083 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:28.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5f3ed, position: 0 16:46:28.851 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:28.889 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:29.384 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:31.312 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:31.312 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:31.312 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:32.316 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:32.783 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:33.190 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:33.266 [Flow] time 16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:46:33.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 0 16:46:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 97882 16:46:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 97882 16:46:35.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x533cb, position: 97882 16:46:35.531 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:38.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5f94b, position: 0 16:46:41.308 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:41.712 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:42.209 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.243 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:42.430 [Flow] time 16:46:43.586 [Lua] [ChatManager][1]System: Grommosh picked up a piece of Ravaged Art 16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:44.522 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:44.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5faa4, position: 0 16:46:44.985 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:45.619 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:45.686 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:45.686 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.297 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:46.757 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:49.176 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:49.454 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:49.578 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:49.747 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:50.993 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:51.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5fc27, position: 0 16:46:51.320 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:51.425 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:52.343 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:52.614 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:53.204 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:54.208 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:54.648 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:55.539 [Flow] time 16:46:55.681 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:46:55.726 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:56.121 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:46:56.158 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:56.158 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:46:58.418 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:00.532 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:00.532 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:00.565 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:01.771 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:01.773 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:02.287 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:02.287 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:02.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x5ff49, position: 0 16:47:03.260 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:03.831 [Flow] time 16:47:04.357 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:04.425 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:05.559 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:05.593 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:05.594 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:05.627 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:06.528 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:06.562 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:09.709 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:09.742 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:11.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x6021c, position: 0 16:47:13.859 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001022b2052 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:13.893 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001022b2052 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:13.895 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.020 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 16:47:14.020 [Lua] [Matchmaking] Adding broken lobby: 186000001b03bf1 Due to bad connection or something: true, ignoring it for 120 seconds 16:47:14.020 [Lua] [GameNetworkManager] Leaving game... 16:47:14.020 [Lua] despawning player pSyChO 16:47:14.020 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=403.27 16:47:14.031 [Lua] [Matchmaking] Removing broken lobby 186000001b03bf1, perhaps it will now work again?! 16:47:14.198 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.199 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e7092a5 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e7092a5 16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=126 owner_peer_id=1100001022b2052 peer_id=11000010e7092a5 16:47:14.200 [Lua] [GameNetworkManager] removing peer_id=11000010e7092a5 local_player_id=1 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=107 owner_peer_id=1100001022b2052 peer_id=11000011894ca7a 16:47:14.200 [Lua] [GameNetworkManager] not removing peer_id=11000011894ca7a local_player_id=1 16:47:14.200 [Lua] destroyed player game object with id 107 callback 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=3 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] MUSIC object destroyed 16:47:14.200 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001022b2052 peer_id=1100001022b2052 16:47:14.200 [Lua] [GameNetworkManager] removing peer_id=1100001022b2052 local_player_id=1 16:47:14.200 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001022b2052 16:47:14.201 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:47:14.214 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:47:15.205 [Steam] Connection 830046ad to remote 1100001022b2052 rejected, reason 1000 16:47:15.217 [Lua] broken_connection to 1100001022b2052 16:47:15.218 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 000000000BC0D5F0; channel_id = 25; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 000000000BC0D5F0; dt = 0.011125795543193817 [4] self = table: 000000000BD3CD70; dt = 0.011125795543193817; t = 402.45193108916283; network_manager = table: 000000000B20FF30 [5] self = table: 0000000002AC8D30; dt = 0.011125795543193817; t = 2256.1764487269102 [6] self = table: 0000000000097100; real_world_dt = 0.011125795543193817; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011125795543193817; t = 2256.1764487269102 [7] dt = 0.011125795543193817 [2] server_peer_id = "1100001022b2052"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B85BC10; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000C0D2750; _network_event_delegate = table: 0000000000E95110; last_level_index = 50; _profile_requester = table: 000000000FF1BC50; slot_allocator = table: 000000000DBEA6C0; lobby_client = table: 000000000BF490A0; _notification_sent = true; profile_synchronizer = table: 000000000B649570; connecting_timeout = 0.28795229271054268; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001022b2052"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B85BC10; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000C0D2750; _network_event_delegate = table: 0000000000E95110; last_level_index = 50; _profile_requester = table: 000000000FF1BC50; slot_allocator = table: 000000000DBEA6C0; lobby_client = table: 000000000BF490A0; _notification_sent = true; profile_synchronizer = table: 000000000B649570; connecting_timeout = 0.28795229271054268; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010B49C00; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 00000000125FBD60; _debug_gui_immediate = [Gui]; entity_system = table: 0000000001CA4210; parent = table: 0000000000097100; network_client = table: 000000000BC0D5F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000BF490A0; is_in_tutorial = false; input_manager = table: 000000000106CBA0; profile_synchronizer = table: 000000000B649570; _debug_gui = [Gui]; network_transmit = table: 00000000001D4750; _max_local_players = 4; _fps_reporter = table: 000000000FD81C50; num_local_human_players = 1; _gm_event_end_conditions_met = false; statistics_db = table: 000000000BEEFDF0; world = [World]; dt = 0.011127167381346226; peer_id = "11000011894ca7a"; level = [Level]; network_timer_handler = table: 0000000011680840; exit_type = "quit_game"; machines = table: 000000000F157E90; _camera_carrier = table: 000000000FD81720; _level_flow_events = table: 000000000F1577C0; _quit_game = true; level_transition_handler = table: 0000000010B49C00; _onclose_called = false; network_clock = table: 000000000F2DCD00; game_mode_key = "adventure"; exit_time = 403.26635415293276; level_key = "fort"; free_flight_manager = table: 0000000010DB44C0; dice_keeper = table: 0000000011680660; network_event_delegate = table: 0000000000E95110; [5] _params = table: 0000000002AC7420; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BD3CD70; [6] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60; <> <> 16:47:15.228 [SteamVoipClient] select_out(1100001022b2052, off) 16:47:15.228 [SteamVoipClient] select_out(11000010e7092a5, off) 16:47:15.228 [SteamVoipClient] select_out(11000011894ca7a, off) 16:47:15.228 warning: [Lua] [STEAM VOIP]: Connection to host "1100001022b2052" broken. Leaving room. 16:47:15.228 [SteamVoip] Leaving room 594fc4e5c84c3100 16:47:16.045 [Application] Lua signals application exit. 16:47:16.065 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:47:16.065 [Lua] [Managers] Calling function on all managers: 16:47:16.066 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:47:16.066 [Lua] Clearing all global lookup lists 16:47:16.066 [Lua] [IngamePlayerListUI] - Destroy 16:47:16.066 [Lua] [GamePadEquipmentUI] - Destroy 16:47:16.066 [Lua] [EquipmentUI] - Destroy 16:47:16.066 [Lua] [GamePadAbilityUI] - Destroy 16:47:16.066 [Lua] [AbilityUI] - Destroy 16:47:16.067 [Lua] [IngameUI] destroy 16:47:16.211 [Lua] [Managers] Destroying manager group: 16:47:16.221 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:47:16.223 [Window] Window => inactive 16:47:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:47:16.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:47:16.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:47:16.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:47:16.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:47:16.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:47:16.468 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:47:16.468 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:47:16.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:47:16.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:47:16.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:47:16.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:47:16.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:47:16.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:47:16.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:47:16.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:47:16.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:47:16.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:47:16.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:47:16.485 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:47:16.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:47:16.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:47:16.488 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:47:16.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:47:16.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:47:16.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:47:16.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:47:16.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:47:16.506 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:47:16.506 [Lua] [Matchmaking] unregister rpcs 16:47:16.506 [Lua] [Matchmaking] destroying 16:47:16.506 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:47:16.506 [Lua] [ChatManager] Unregistering channel 1 16:47:16.506 [Lua] [EnemyPackageLoader] network_context_destroyed 16:47:16.506 [Lua] [PartyManager] network_context_destroyed 16:47:16.506 [Lua] [GameMechanismManager] network_context_destroyed 16:47:16.506 [EAC] Connection reset 16:47:16.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.509 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient 16:47:16.509 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 16:47:16.514 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:47:16.514 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 16:47:16.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:47:16.516 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 16:47:16.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.517 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:47:16.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:47:16.519 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 16:47:16.519 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:47:16.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.519 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 16:47:16.520 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:47:16.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient 16:47:16.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient 16:47:16.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.522 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:47:16.522 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:47:16.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:47:16.527 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:47:16.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 16:47:16.527 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 16:47:16.527 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 16:47:16.528 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:47:16.528 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 16:47:16.528 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 16:47:16.530 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 16:47:16.530 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient 16:47:16.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 16:47:16.531 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 16:47:16.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:47:16.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 16:47:16.533 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 16:47:16.533 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 16:47:16.534 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 16:47:16.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.534 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 16:47:16.534 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient 16:47:16.540 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:47:16.546 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 16:47:16.546 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:47:16.547 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:47:16.548 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:47:16.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:47:16.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient 16:47:16.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:47:16.554 [Lua] LobbyClient close server channel 25 to 1100001022b2052 16:47:16.554 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0bf45f08, channel: 25 16:47:16.565 [Umbra] Unload tome 16:47:16.566 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_meta, LevelTransitionHandler 16:47:16.603 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler 16:47:16.603 [Lua] ############### UNLOADING PACKAGES ############### 16:47:16.603 [Lua] [Managers] Calling function on all managers: 16:47:16.603 [Lua] [Managers] Destroying manager group: 16:47:16.603 [Lua] [Managers] Destroying manager group: 16:47:16.603 [Lua] [Managers] Destroying manager group: 16:47:16.603 [Lua] [Managers] Destroying manager group: 16:47:18.426 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000000C5430; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000000C5430; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 1; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000000C5430 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F040; index = 54; alias = "mod"; manager = table: 000000001288D100 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000097100; dt = nil [10] venture = ; state = ; package = table: 0000000000092270; mod = table: 000000001288D100; localizer = table: 000000000260A830; [11] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 0000000002AC8D30; quit_game = true; startup_timer = 10.711323440307751; has_booted = true; loading_context = table: 000000000B25FA60; 16:47:18.426 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 16:47:18.427 [Lua] VMF:ON_UNLOAD() 16:47:18.436 [Lua] [PackageManager] Destroy() 16:47:18.436 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:47:18.438 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:47:18.457 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:47:18.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:47:18.476 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:47:18.476 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:47:18.476 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:47:18.477 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 16:47:18.477 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:47:18.480 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:47:18.480 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:47:18.481 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:47:18.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:47:18.483 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:47:18.484 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:47:18.484 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:47:18.484 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:47:18.489 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:47:18.489 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:47:18.489 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:47:18.490 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:47:18.490 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:47:18.491 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:47:18.493 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:47:18.493 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:47:18.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 16:47:18.494 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:47:18.494 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:47:18.498 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:47:18.500 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:47:18.503 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:47:18.503 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView 16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:47:18.506 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView 16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:47:18.506 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:47:18.508 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:47:18.508 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:47:18.523 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:47:18.523 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:47:18.524 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:47:18.526 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:47:18.528 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:47:18.532 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:47:18.532 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:47:18.535 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:47:18.547 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:47:18.547 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:47:18.757 [RazerChroma] Shutdown Razer Chroma 16:47:19.691 [EAC] Shutdown [Log end]