[Log version] 1 [Session] d72ef6a4-8737-4358-9675-c82298e16d28 UTC time stamps 02:47:14.092 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 02:47:14.092 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 02:47:14.092 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 02:47:14.092 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 02:47:14.092 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 02:47:14.093 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 02:47:14.103 [RazerChroma] Setup Razer Chroma resources 02:47:14.104 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 02:47:14.143 [Window] Window => active 02:47:14.157 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 02:47:14.174 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 02:47:14.474 [EAC] Init client 110000107c9bf5a 02:47:14.474 [EAC] EAC client initialized 02:47:14.474 warning: [EAC] Failed to initialize localization 02:47:14.474 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 02:47:14.500 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 02:47:14.721 [AFTERMATH] Initialized Aftermath 02:47:14.724 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 02:47:14.786 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 02:47:15.163 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 02:47:15.164 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 02:47:15.243 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 02:47:15.243 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 02:47:15.243 [Save] Save dir: `C:\Users\kurts\AppData\Roaming\fatshark\Vermintide 2` 02:47:15.244 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 02:47:15.244 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 02:47:15.319 [RazerChroma] Setup Razer Chroma 02:47:15.382 [LightFX ] Loaded DLL. 02:47:15.382 [LightFX ] Init() 02:47:15.385 [LightFX ] LightFX failed to initialize 02:47:15.391 [Lua] boot.lua start, os clock: 2.367 02:47:15.391 [Lua] Active feature-flags: 02:47:15.391 [Lua] PLATFORM_win32 02:47:15.391 [Lua] FEATURE_steam_rich_presence 02:47:15.391 [Lua] FEATURE_grudge_marks 02:47:15.391 [Lua] FEATURE_geheimnisnacht_2021 02:47:15.391 [Lua] FEATURE_fall_collection_2021 02:47:15.391 [Lua] 02:47:15.391 [Lua] Boot:setup() entered. time: 0 os-clock: 2.367 02:47:15.391 [Lua] --- CPU CPU: AMD Ryzen 5 3600X 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000011 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16317MB Available: 11325MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 46bb2f7a-ca1f-4aa9-9356-5fcdd7c0ac90 --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 46647 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Realtek 8822CE Wireless LAN 802.11ac PCI-E NIC (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): ITE Device(8910) Input device: Generic (17.0): G502 HERO Gaming Mouse Input device: Generic (17.0): Controller (XBOX 360 For Windows) 02:47:15.392 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 02:47:15.396 [SteamStats] RequestCurrentStats success: true 02:47:19.028 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.4635603539645672 os-clock: 6.0040000000000004 02:47:19.029 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 02:47:19.029 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 02:47:19.029 [Lua] Flushing: resource_packages/strings [ResourcePackage] 02:47:19.029 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 02:47:19.030 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 02:47:19.030 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 02:47:19.030 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 02:47:19.030 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 02:47:19.030 [Lua] Development.init_application_parameters 02:47:19.030 [Lua] ----------------------------------------------------------------- 02:47:19.030 [Lua] -- Application parameters -- 02:47:19.030 [Lua] ----------------------------------------------------------------- 02:47:19.030 [Lua] ***************************************************************** 02:47:19.030 [Lua] ** Initial contents of script_data ** 02:47:19.030 [Lua] script_data.beta_level_progression = false 02:47:19.030 [Lua] script_data.build_identifier = 3caf390912f2 02:47:19.030 [Lua] script_data.debug_interactions = false 02:47:19.030 [Lua] script_data.disable_debug_draw = true 02:47:19.030 [Lua] script_data.disable_intro_trailer = false 02:47:19.030 [Lua] script_data.disable_store = false 02:47:19.030 [Lua] script_data.disable_tutorial_at_start = false 02:47:19.030 [Lua] script_data.eac-untrusted = false 02:47:19.030 [Lua] script_data.enable_detailed_tooltips = false 02:47:19.030 [Lua] script_data.force_debug_disabled = true 02:47:19.030 [Lua] script_data.force_steam = true 02:47:19.030 [Lua] script_data.hide_fps = true 02:47:19.030 [Lua] script_data.hide_version_info = true 02:47:19.030 [Lua] script_data.matchmaking_debug = true 02:47:19.030 [Lua] script_data.network_debug = true 02:47:19.030 [Lua] script_data.package_debug = true 02:47:19.030 [Lua] script_data.packaged_build = true 02:47:19.030 [Lua] script_data.qr_watermark = true 02:47:19.030 [Lua] script_data.settings = { } 02:47:19.030 [Lua] script_data.show_fps = false 02:47:19.030 [Lua] script_data.spawn_empty_chest = true 02:47:19.030 [Lua] script_data.telemetry_log_interval = 600 02:47:19.030 [Lua] script_data.text_watermark = true 02:47:19.030 [Lua] script_data.tobii_button = false 02:47:19.030 [Lua] script_data.use_beta_overlay = false 02:47:19.030 [Lua] script_data.use_local_backend = false 02:47:19.030 [Lua] script_data.use_tech_telemetry = true 02:47:19.030 [Lua] script_data.use_telemetry = true 02:47:19.030 [Lua] ***************************************************************** 02:47:19.030 [Lua] [Boot] use baked enemy meshes: false 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 02:47:19.030 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 02:47:19.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 02:47:19.095 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 02:47:19.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 02:47:19.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 02:47:19.245 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 02:47:19.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 02:47:19.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 02:47:19.329 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 02:47:19.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 02:47:19.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 02:47:19.695 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 02:47:19.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 02:47:19.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 02:47:19.861 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 02:47:19.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 02:47:19.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 02:47:19.911 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 02:47:19.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 02:47:20.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 02:47:20.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 02:47:20.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 02:47:20.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 02:47:20.445 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 02:47:20.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 02:47:20.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 02:47:20.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 02:47:20.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 02:47:20.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 02:47:20.678 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 02:47:20.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 02:47:21.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 02:47:21.112 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 02:47:21.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 02:47:21.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 02:47:21.162 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 02:47:21.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 02:47:21.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 02:47:21.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 02:47:21.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 02:47:21.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 02:47:21.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 02:47:21.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 02:47:21.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 02:47:21.829 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 02:47:21.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 02:47:21.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 02:47:21.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 02:47:21.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 02:47:22.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 02:47:22.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 02:47:22.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 02:47:22.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 02:47:22.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 02:47:22.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 02:47:22.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 02:47:22.795 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 02:47:22.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 02:47:22.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 02:47:22.862 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 02:47:22.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 02:47:22.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 02:47:22.929 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 02:47:22.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 02:47:22.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 02:47:22.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 02:47:22.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 02:47:23.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 02:47:23.145 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 02:47:23.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 02:47:23.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 02:47:23.197 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 02:47:23.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 02:47:23.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 02:47:23.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 02:47:23.287 [Lua] settings.steam: nil 02:47:23.287 [Lua] Steam: table: 0000000000062910 02:47:23.287 [Lua] force_steam: true 02:47:23.287 [Lua] BUILD: release 02:47:23.287 [Lua] test_backend: nil 02:47:23.287 [Lua] DEDICATED_SERVER: false 02:47:23.287 [Lua] Using app_id '552500' to define backend 02:47:23.287 [Lua] PlayFab Title ID: 5107 02:47:23.333 [Lua] [1] = chaos_dummy_troll (string) 02:47:23.333 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 02:47:23.333 [Lua] [3] = skaven_rat_ogre (string) 02:47:23.333 [Lua] [4] = critter_rat (string) 02:47:23.333 [Lua] [5] = chaos_troll (string) 02:47:23.333 [Lua] [6] = beastmen_minotaur (string) 02:47:23.333 [Lua] [7] = skaven_storm_vermin_warlord (string) 02:47:23.333 [Lua] [8] = skaven_stormfiend (string) 02:47:23.333 [Lua] [9] = chaos_greed_pinata (string) 02:47:23.333 [Lua] [10] = skaven_stormfiend_demo (string) 02:47:23.333 [Lua] [11] = chaos_plague_wave_spawner (string) 02:47:23.333 [Lua] [12] = chaos_vortex (string) 02:47:23.333 [Lua] [13] = skaven_stormfiend_boss (string) 02:47:23.333 [Lua] [14] = chaos_spawn (string) 02:47:23.333 [Lua] [15] = skaven_storm_vermin_champion (string) 02:47:23.333 [Lua] [16] = chaos_tentacle (string) 02:47:23.333 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 02:47:23.333 [Lua] [18] = skaven_grey_seer (string) 02:47:23.333 [Lua] [19] = skaven_explosive_loot_rat (string) 02:47:23.333 [Lua] [20] = skaven_loot_rat (string) 02:47:23.333 [Lua] [21] = critter_pig (string) 02:47:23.333 [Lua] [22] = chaos_dummy_sorcerer (string) 02:47:23.333 [Lua] [23] = chaos_mutator_sorcerer (string) 02:47:23.333 [Lua] [24] = skaven_gutter_runner (string) 02:47:23.333 [Lua] [25] = skaven_pack_master (string) 02:47:23.333 [Lua] [26] = chaos_exalted_sorcerer (string) 02:47:23.333 [Lua] [27] = chaos_vortex_sorcerer (string) 02:47:23.333 [Lua] [28] = skaven_poison_wind_globadier (string) 02:47:23.333 [Lua] [29] = chaos_corruptor_sorcerer (string) 02:47:23.333 [Lua] [30] = chaos_warrior (string) 02:47:23.333 [Lua] [31] = skaven_warpfire_thrower (string) 02:47:23.333 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 02:47:23.333 [Lua] [33] = chaos_plague_sorcerer (string) 02:47:23.333 [Lua] [34] = curse_mutator_sorcerer (string) 02:47:23.333 [Lua] [35] = chaos_exalted_champion_warcamp (string) 02:47:23.333 [Lua] [36] = chaos_tentacle_sorcerer (string) 02:47:23.333 [Lua] [37] = skaven_ratling_gunner (string) 02:47:23.333 [Lua] [38] = chaos_exalted_champion_norsca (string) 02:47:23.333 [Lua] [39] = chaos_raider (string) 02:47:23.333 [Lua] [40] = chaos_berzerker (string) 02:47:23.333 [Lua] [41] = beastmen_ungor_dummy (string) 02:47:23.333 [Lua] [42] = skaven_storm_vermin (string) 02:47:23.333 [Lua] [43] = beastmen_standard_bearer_crater (string) 02:47:23.333 [Lua] [44] = chaos_raider_tutorial (string) 02:47:23.333 [Lua] [45] = beastmen_gor_dummy (string) 02:47:23.333 [Lua] [46] = beastmen_bestigor_dummy (string) 02:47:23.333 [Lua] [47] = skaven_storm_vermin_with_shield (string) 02:47:23.333 [Lua] [48] = beastmen_ungor (string) 02:47:23.333 [Lua] [49] = skaven_storm_vermin_commander (string) 02:47:23.333 [Lua] [50] = beastmen_ungor_archer (string) 02:47:23.333 [Lua] [51] = beastmen_standard_bearer (string) 02:47:23.333 [Lua] [52] = beastmen_gor (string) 02:47:23.333 [Lua] [53] = beastmen_bestigor (string) 02:47:23.333 [Lua] [54] = skaven_plague_monk (string) 02:47:23.333 [Lua] [55] = chaos_marauder (string) 02:47:23.333 [Lua] [56] = skaven_dummy_clan_rat (string) 02:47:23.333 [Lua] [57] = chaos_marauder_tutorial (string) 02:47:23.333 [Lua] [58] = skaven_clan_rat (string) 02:47:23.333 [Lua] [59] = chaos_zombie (string) 02:47:23.333 [Lua] [60] = chaos_fanatic (string) 02:47:23.333 [Lua] [61] = skaven_clan_rat_tutorial (string) 02:47:23.333 [Lua] [62] = chaos_marauder_with_shield (string) 02:47:23.333 [Lua] [63] = skaven_clan_rat_with_shield (string) 02:47:23.333 [Lua] [64] = skaven_slave (string) 02:47:23.333 [Lua] [65] = skaven_dummy_slave (string) 02:47:23.369 [Lua] [UIRenderer] Loading 02:47:23.372 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 02:47:23.372 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 02:47:23.372 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 02:47:23.372 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 02:47:23.372 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 02:47:23.372 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 02:47:23.427 [Lua] level display name sig_snare_d_nurgle_path1 02:47:23.427 [Lua] level display name sig_snare_d_khorne_path1 02:47:23.427 [Lua] level display name pat_mines_nurgle_path5 02:47:23.427 [Lua] level display name pat_forest_slaanesh_path2 02:47:23.427 [Lua] level display name sig_snare_c_wastes_path1 02:47:23.427 [Lua] level display name pat_tower_nurgle_path5 02:47:23.427 [Lua] level display name arena_citadel_tzeentch_path1 02:47:23.427 [Lua] level display name pat_mines_khorne_path5 02:47:23.427 [Lua] level display name sig_crag_wastes_path1 02:47:23.427 [Lua] level display name warcamp 02:47:23.427 [Lua] level display name pat_tower_slaanesh_path2 02:47:23.427 [Lua] level display name sig_volcano_wastes_path1 02:47:23.427 [Lua] level display name pat_mines_slaanesh_path2 02:47:23.427 [Lua] level display name pat_bay_tzeentch_path5 02:47:23.427 [Lua] level display name pat_tower_khorne_path5 02:47:23.427 [Lua] level display name sig_gorge_slaanesh_path2 02:47:23.427 [Lua] level display name sig_crag_nurgle_path5 02:47:23.427 [Lua] level display name arena_ice_tzeentch_path1 02:47:23.427 [Lua] level display name sig_volcano_nurgle_path2 02:47:23.427 [Lua] level display name pat_forest_wastes_path5 02:47:23.427 [Lua] level display name sig_gorge_slaanesh_path3 02:47:23.427 [Lua] level display name sig_citadel_slaanesh_path1 02:47:23.427 [Lua] level display name sig_volcano_khorne_path1 02:47:23.427 [Lua] level display name sig_mordrek_slaanesh_path5 02:47:23.427 [Lua] level display name prologue 02:47:23.427 [Lua] level display name military 02:47:23.427 [Lua] level display name skaven_stronghold 02:47:23.427 [Lua] level display name arena_cave_tzeentch_path1 02:47:23.427 [Lua] level display name pat_mines_nurgle_path1 02:47:23.427 [Lua] level display name ussingen 02:47:23.427 [Lua] level display name pat_forest_khorne_path2 02:47:23.427 [Lua] level display name sig_mordrek_nurgle_path3 02:47:23.427 [Lua] level display name fort 02:47:23.427 [Lua] level display name pat_tower_nurgle_path1 02:47:23.427 [Lua] level display name sig_crag_tzeentch_path3 02:47:23.427 [Lua] level display name ground_zero 02:47:23.427 [Lua] level display name sig_snare_a_khorne_path1 02:47:23.427 [Lua] level display name sig_mordrek_slaanesh_path3 02:47:23.427 [Lua] level display name sig_citadel_tzeentch_path1 02:47:23.427 [Lua] level display name pat_forest_nurgle_path3 02:47:23.427 [Lua] level display name elven_ruins 02:47:23.427 [Lua] level display name pat_bay_nurgle_path1 02:47:23.427 [Lua] level display name pat_bay_khorne_path2 02:47:23.427 [Lua] level display name pat_mines_tzeentch_path4 02:47:23.427 [Lua] level display name farmlands 02:47:23.427 [Lua] level display name pat_tower_tzeentch_path2 02:47:23.427 [Lua] level display name pat_town_wastes_path5 02:47:23.427 [Lua] level display name pat_mines_tzeentch_path2 02:47:23.427 [Lua] level display name sig_snare_d_slaanesh_path1 02:47:23.427 [Lua] level display name sig_gorge_wastes_path4 02:47:23.427 [Lua] level display name pat_mines_wastes_path4 02:47:23.427 [Lua] level display name sig_citadel_nurgle_path1 02:47:23.427 [Lua] level display name sig_mordrek_slaanesh_path1 02:47:23.427 [Lua] level display name pat_mountain_slaanesh_path3 02:47:23.427 [Lua] level display name sig_snare_c_khorne_path1 02:47:23.427 [Lua] level display name sig_mordrek_wastes_path5 02:47:23.427 [Lua] level display name pat_town_nurgle_path5 02:47:23.427 [Lua] level display name sig_snare_a_nurgle_path1 02:47:23.427 [Lua] level display name pat_mines_slaanesh_path5 02:47:23.427 [Lua] level display name plaza 02:47:23.428 [Lua] level display name pat_mountain_wastes_path5 02:47:23.428 [Lua] level display name pat_mountain_slaanesh_path1 02:47:23.428 [Lua] level display name pat_tower_wastes_path4 02:47:23.428 [Lua] level display name pat_town_tzeentch_path5 02:47:23.428 [Lua] level display name sig_mordrek_khorne_path4 02:47:23.428 [Lua] level display name sig_mordrek_wastes_path3 02:47:23.428 [Lua] level display name pat_town_tzeentch_path3 02:47:23.428 [Lua] level display name sig_mordrek_nurgle_path5 02:47:23.428 [Lua] level display name pat_town_wastes_path1 02:47:23.428 [Lua] level display name pat_tower_slaanesh_path5 02:47:23.428 [Lua] level display name sig_gorge_slaanesh_path5 02:47:23.428 [Lua] level display name mines 02:47:23.428 [Lua] level display name sig_snare_e_nurgle_path1 02:47:23.428 [Lua] level display name pat_bay_nurgle_path3 02:47:23.428 [Lua] level display name pat_mountain_khorne_path3 02:47:23.428 [Lua] level display name sig_mordrek_khorne_path2 02:47:23.428 [Lua] level display name sig_snare_d_wastes_path1 02:47:23.428 [Lua] level display name pat_forest_wastes_path1 02:47:23.428 [Lua] level display name sig_mordrek_nurgle_path1 02:47:23.428 [Lua] level display name arena_citadel_khorne_path1 02:47:23.428 [Lua] level display name sig_crag_khorne_path3 02:47:23.428 [Lua] level display name dlc_celebrate_crawl 02:47:23.428 [Lua] level display name arena_citadel_slaanesh_path1 02:47:23.428 [Lua] level display name magnus 02:47:23.428 [Lua] level display name sig_gorge_wastes_path3 02:47:23.428 [Lua] level display name pat_bay_slaanesh_path5 02:47:23.428 [Lua] level display name pat_bay_wastes_path4 02:47:23.428 [Lua] level display name pat_mountain_khorne_path1 02:47:23.428 [Lua] level display name pat_forest_nurgle_path5 02:47:23.428 [Lua] level display name arena_ice_nurgle_path1 02:47:23.428 [Lua] level display name pat_forest_tzeentch_path2 02:47:23.428 [Lua] level display name arena_cave_khorne_path1 02:47:23.428 [Lua] level display name sig_mordrek_tzeentch_path3 02:47:23.428 [Lua] level display name pat_mines_wastes_path3 02:47:23.428 [Lua] level display name sig_volcano_wastes_path4 02:47:23.428 [Lua] level display name sig_volcano_tzeentch_path2 02:47:23.428 [Lua] level display name sig_citadel_tzeentch_path3 02:47:23.428 [Lua] level display name pat_tower_wastes_path3 02:47:23.428 [Lua] level display name pat_mountain_khorne_path5 02:47:23.428 [Lua] level display name sig_citadel_khorne_path4 02:47:23.428 [Lua] level display name pat_forest_slaanesh_path3 02:47:23.428 [Lua] level display name sig_citadel_nurgle_path5 02:47:23.428 [Lua] level display name sig_mordrek_tzeentch_path1 02:47:23.428 [Lua] level display name crater 02:47:23.428 [Lua] level display name sig_volcano_wastes_path2 02:47:23.428 [Lua] level display name sig_gorge_khorne_path1 02:47:23.428 [Lua] level display name sig_crag_wastes_path2 02:47:23.428 [Lua] level display name pat_bay_wastes_path5 02:47:23.428 [Lua] level display name pat_tower_nurgle_path2 02:47:23.428 [Lua] level display name pat_forest_nurgle_path2 02:47:23.428 [Lua] level display name sig_crag_nurgle_path1 02:47:23.428 [Lua] level display name sig_citadel_khorne_path2 02:47:23.428 [Lua] level display name pat_forest_slaanesh_path1 02:47:23.428 [Lua] level display name sig_volcano_nurgle_path1 02:47:23.428 [Lua] level display name sig_volcano_khorne_path4 02:47:23.428 [Lua] level display name pat_mines_tzeentch_path5 02:47:23.428 [Lua] level display name pat_mountain_wastes_path3 02:47:23.428 [Lua] level display name pat_bay_nurgle_path5 02:47:23.428 [Lua] level display name pat_forest_wastes_path3 02:47:23.428 [Lua] level display name sig_crag_slaanesh_path3 02:47:23.428 [Lua] level display name sig_snare_b_tzeentch_path1 02:47:23.428 [Lua] level display name sig_crag_nurgle_path3 02:47:23.428 [Lua] level display name sig_snare_b_nurgle_path1 02:47:23.428 [Lua] level display name pat_forest_tzeentch_path4 02:47:23.428 [Lua] level display name sig_gorge_wastes_path1 02:47:23.428 [Lua] level display name sig_gorge_khorne_path5 02:47:23.428 [Lua] level display name sig_snare_b_khorne_path1 02:47:23.428 [Lua] level display name pat_tower_khorne_path4 02:47:23.428 [Lua] level display name pat_tower_tzeentch_path4 02:47:23.428 [Lua] level display name sig_citadel_tzeentch_path5 02:47:23.428 [Lua] level display name pat_forest_wastes_path4 02:47:23.428 [Lua] level display name pat_forest_khorne_path3 02:47:23.428 [Lua] level display name pat_town_khorne_path3 02:47:23.428 [Lua] level display name pat_mines_nurgle_path2 02:47:23.428 [Lua] level display name pat_bay_slaanesh_path1 02:47:23.428 [Lua] level display name bell 02:47:23.428 [Lua] level display name pat_mountain_tzeentch_path3 02:47:23.428 [Lua] level display name pat_mines_khorne_path2 02:47:23.428 [Lua] level display name pat_forest_khorne_path5 02:47:23.428 [Lua] level display name pat_mountain_tzeentch_path5 02:47:23.428 [Lua] level display name sig_citadel_slaanesh_path4 02:47:23.428 [Lua] level display name dlc_bastion 02:47:23.428 [Lua] level display name sig_citadel_nurgle_path3 02:47:23.428 [Lua] level display name arena_citadel_nurgle_path1 02:47:23.428 [Lua] level display name pat_mountain_nurgle_path5 02:47:23.428 [Lua] level display name sig_mordrek_slaanesh_path4 02:47:23.428 [Lua] level display name pat_town_nurgle_path1 02:47:23.428 [Lua] level display name sig_gorge_nurgle_path4 02:47:23.428 [Lua] level display name pat_mines_khorne_path4 02:47:23.428 [Lua] level display name arena_ruin_nurgle_path1 02:47:23.428 [Lua] level display name pat_town_slaanesh_path5 02:47:23.428 [Lua] level display name arena_ice_khorne_path1 02:47:23.428 [Lua] level display name sig_gorge_tzeentch_path4 02:47:23.428 [Lua] level display name sig_volcano_slaanesh_path5 02:47:23.428 [Lua] level display name sig_mordrek_slaanesh_path2 02:47:23.428 [Lua] level display name sig_gorge_nurgle_path1 02:47:23.429 [Lua] level display name pat_tower_slaanesh_path1 02:47:23.429 [Lua] level display name arena_ruin_tzeentch_path1 02:47:23.429 [Lua] level display name skittergate 02:47:23.429 [Lua] level display name pat_forest_wastes_path2 02:47:23.429 [Lua] level display name sig_gorge_tzeentch_path2 02:47:23.429 [Lua] level display name pat_forest_slaanesh_path5 02:47:23.429 [Lua] level display name pat_bay_tzeentch_path2 02:47:23.429 [Lua] level display name pat_tower_slaanesh_path3 02:47:23.429 [Lua] level display name arena_cave_nurgle_path1 02:47:23.429 [Lua] level display name sig_volcano_slaanesh_path3 02:47:23.429 [Lua] level display name dlc_bogenhafen_city 02:47:23.429 [Lua] level display name pat_forest_tzeentch_path3 02:47:23.429 [Lua] level display name pat_mountain_tzeentch_path2 02:47:23.429 [Lua] level display name pat_mines_nurgle_path4 02:47:23.429 [Lua] level display name pat_forest_nurgle_path1 02:47:23.429 [Lua] level display name pat_mines_slaanesh_path3 02:47:23.429 [Lua] level display name pat_bay_tzeentch_path4 02:47:23.429 [Lua] level display name sig_snare_a_wastes_path1 02:47:23.429 [Lua] level display name sig_gorge_wastes_path5 02:47:23.429 [Lua] level display name sig_crag_nurgle_path4 02:47:23.429 [Lua] level display name sig_volcano_slaanesh_path1 02:47:23.429 [Lua] level display name sig_gorge_nurgle_path2 02:47:23.429 [Lua] level display name sig_crag_tzeentch_path2 02:47:23.429 [Lua] level display name pat_town_slaanesh_path2 02:47:23.429 [Lua] level display name pat_town_khorne_path5 02:47:23.429 [Lua] level display name pat_town_tzeentch_path4 02:47:23.429 [Lua] level display name arena_ruin_slaanesh_path1 02:47:23.429 [Lua] level display name pat_mines_slaanesh_path4 02:47:23.429 [Lua] level display name pat_tower_khorne_path3 02:47:23.429 [Lua] level display name pat_tower_tzeentch_path1 02:47:23.429 [Lua] level display name pat_mountain_nurgle_path1 02:47:23.429 [Lua] level display name arena_ice_slaanesh_path1 02:47:23.429 [Lua] level display name pat_mines_wastes_path5 02:47:23.429 [Lua] level display name sig_gorge_khorne_path3 02:47:23.429 [Lua] level display name dlc_bogenhafen_slum 02:47:23.429 [Lua] level display name sig_crag_khorne_path4 02:47:23.429 [Lua] level display name pat_tower_tzeentch_path3 02:47:23.429 [Lua] level display name sig_crag_tzeentch_path1 02:47:23.429 [Lua] level display name sig_gorge_tzeentch_path1 02:47:23.429 [Lua] level display name sig_mordrek_wastes_path2 02:47:23.429 [Lua] level display name pat_town_nurgle_path4 02:47:23.429 [Lua] level display name arena_cave_slaanesh_path1 02:47:23.429 [Lua] level display name pat_forest_khorne_path1 02:47:23.429 [Lua] level display name sig_gorge_tzeentch_path3 02:47:23.429 [Lua] level display name sig_snare_e_khorne_path1 02:47:23.429 [Lua] level display name sig_mordrek_khorne_path5 02:47:23.429 [Lua] level display name sig_crag_wastes_path4 02:47:23.429 [Lua] level display name cemetery 02:47:23.429 [Lua] level display name pat_tower_slaanesh_path4 02:47:23.429 [Lua] level display name sig_gorge_slaanesh_path4 02:47:23.429 [Lua] level display name dlc_castle 02:47:23.429 [Lua] level display name pat_bay_khorne_path5 02:47:23.429 [Lua] level display name pat_mountain_tzeentch_path1 02:47:23.429 [Lua] level display name forest_ambush 02:47:23.429 [Lua] level display name pat_mines_wastes_path1 02:47:23.429 [Lua] level display name sig_crag_wastes_path5 02:47:23.429 [Lua] level display name pat_mountain_nurgle_path2 02:47:23.429 [Lua] level display name pat_tower_wastes_path5 02:47:23.429 [Lua] level display name sig_volcano_nurgle_path3 02:47:23.429 [Lua] level display name sig_mordrek_khorne_path3 02:47:23.429 [Lua] level display name pat_forest_slaanesh_path4 02:47:23.429 [Lua] level display name sig_snare_e_wastes_path1 02:47:23.429 [Lua] level display name nurgle 02:47:23.429 [Lua] level display name sig_crag_tzeentch_path5 02:47:23.429 [Lua] level display name pat_town_wastes_path2 02:47:23.429 [Lua] level display name sig_crag_tzeentch_path4 02:47:23.429 [Lua] level display name pat_town_wastes_path4 02:47:23.429 [Lua] level display name pat_bay_wastes_path3 02:47:23.429 [Lua] level display name sig_crag_khorne_path2 02:47:23.429 [Lua] level display name sig_volcano_wastes_path5 02:47:23.429 [Lua] level display name pat_bay_slaanesh_path3 02:47:23.429 [Lua] level display name pat_bay_nurgle_path2 02:47:23.429 [Lua] level display name sig_crag_slaanesh_path2 02:47:23.429 [Lua] level display name pat_town_tzeentch_path2 02:47:23.429 [Lua] level display name sig_crag_slaanesh_path1 02:47:23.429 [Lua] level display name sig_crag_nurgle_path2 02:47:23.429 [Lua] level display name sig_crag_khorne_path5 02:47:23.429 [Lua] level display name sig_crag_khorne_path1 02:47:23.429 [Lua] level display name sig_snare_e_tzeentch_path1 02:47:23.429 [Lua] level display name sig_snare_e_slaanesh_path1 02:47:23.429 [Lua] level display name pat_mountain_wastes_path4 02:47:23.429 [Lua] level display name pat_mountain_wastes_path2 02:47:23.429 [Lua] level display name pat_mountain_wastes_path1 02:47:23.429 [Lua] level display name pat_bay_slaanesh_path2 02:47:23.429 [Lua] level display name pat_mountain_slaanesh_path5 02:47:23.429 [Lua] level display name pat_bay_khorne_path1 02:47:23.429 [Lua] level display name pat_mountain_nurgle_path3 02:47:23.429 [Lua] level display name pat_mountain_slaanesh_path2 02:47:23.429 [Lua] level display name pat_mountain_nurgle_path4 02:47:23.429 [Lua] level display name sig_mordrek_nurgle_path2 02:47:23.429 [Lua] level display name pat_mountain_slaanesh_path4 02:47:23.429 [Lua] level display name pat_tower_wastes_path1 02:47:23.429 [Lua] level display name pat_town_tzeentch_path1 02:47:23.429 [Lua] level display name sig_crag_slaanesh_path5 02:47:23.429 [Lua] level display name arena_ruin_khorne_path1 02:47:23.429 [Lua] level display name pat_town_slaanesh_path3 02:47:23.429 [Lua] level display name pat_forest_nurgle_path4 02:47:23.429 [Lua] level display name pat_bay_khorne_path3 02:47:23.429 [Lua] level display name pat_mountain_khorne_path2 02:47:23.429 [Lua] level display name pat_tower_wastes_path2 02:47:23.429 [Lua] level display name sig_snare_b_slaanesh_path1 02:47:23.430 [Lua] level display name pat_mountain_khorne_path4 02:47:23.430 [Lua] level display name sig_mordrek_tzeentch_path2 02:47:23.430 [Lua] level display name pat_mines_wastes_path2 02:47:23.430 [Lua] level display name pat_mines_khorne_path3 02:47:23.430 [Lua] level display name sig_citadel_khorne_path3 02:47:23.430 [Lua] level display name pat_town_khorne_path1 02:47:23.430 [Lua] level display name sig_citadel_tzeentch_path2 02:47:23.430 [Lua] level display name sig_snare_a_slaanesh_path1 02:47:23.430 [Lua] level display name sig_volcano_nurgle_path5 02:47:23.430 [Lua] level display name sig_gorge_slaanesh_path1 02:47:23.430 [Lua] level display name pat_town_khorne_path4 02:47:23.430 [Lua] level display name pat_town_slaanesh_path1 02:47:23.430 [Lua] level display name sig_volcano_tzeentch_path1 02:47:23.430 [Lua] level display name pat_bay_wastes_path1 02:47:23.430 [Lua] level display name sig_snare_c_tzeentch_path1 02:47:23.430 [Lua] level display name sig_citadel_nurgle_path4 02:47:23.430 [Lua] level display name sig_volcano_tzeentch_path4 02:47:23.430 [Lua] level display name pat_forest_tzeentch_path1 02:47:23.430 [Lua] level display name sig_volcano_khorne_path5 02:47:23.430 [Lua] level display name sig_citadel_khorne_path1 02:47:23.430 [Lua] level display name pat_mines_nurgle_path3 02:47:23.430 [Lua] level display name sig_volcano_wastes_path3 02:47:23.430 [Lua] level display name pat_town_wastes_path3 02:47:23.430 [Lua] level display name sig_gorge_khorne_path4 02:47:23.430 [Lua] level display name pat_tower_khorne_path2 02:47:23.430 [Lua] level display name sig_gorge_nurgle_path5 02:47:23.430 [Lua] level display name sig_mordrek_khorne_path1 02:47:23.430 [Lua] level display name sig_crag_wastes_path3 02:47:23.430 [Lua] level display name pat_bay_slaanesh_path4 02:47:23.430 [Lua] level display name catacombs 02:47:23.430 [Lua] level display name sig_volcano_nurgle_path4 02:47:23.430 [Lua] level display name sig_mordrek_wastes_path1 02:47:23.430 [Lua] level display name pat_bay_khorne_path4 02:47:23.430 [Lua] level display name pat_bay_tzeentch_path3 02:47:23.430 [Lua] level display name sig_volcano_khorne_path3 02:47:23.430 [Lua] level display name sig_mordrek_tzeentch_path5 02:47:23.430 [Lua] level display name pat_town_nurgle_path3 02:47:23.430 [Lua] level display name pat_bay_nurgle_path4 02:47:23.430 [Lua] level display name sig_snare_d_tzeentch_path1 02:47:23.430 [Lua] level display name sig_citadel_khorne_path5 02:47:23.430 [Lua] level display name sig_gorge_nurgle_path3 02:47:23.430 [Lua] level display name sig_volcano_tzeentch_path5 02:47:23.430 [Lua] level display name pat_bay_tzeentch_path1 02:47:23.430 [Lua] level display name pat_town_khorne_path2 02:47:23.430 [Lua] level display name sig_mordrek_nurgle_path4 02:47:23.430 [Lua] level display name pat_mines_slaanesh_path1 02:47:23.430 [Lua] level display name pat_mines_tzeentch_path3 02:47:23.430 [Lua] level display name sig_mordrek_tzeentch_path4 02:47:23.430 [Lua] level display name sig_crag_slaanesh_path4 02:47:23.430 [Lua] level display name dlc_portals 02:47:23.430 [Lua] level display name pat_forest_tzeentch_path5 02:47:23.430 [Lua] level display name sig_gorge_wastes_path2 02:47:23.430 [Lua] level display name pat_tower_nurgle_path3 02:47:23.430 [Lua] level display name pat_mines_khorne_path1 02:47:23.430 [Lua] level display name sig_citadel_tzeentch_path4 02:47:23.430 [Lua] level display name sig_snare_c_nurgle_path1 02:47:23.430 [Lua] level display name pat_tower_tzeentch_path5 02:47:23.430 [Lua] level display name sig_volcano_slaanesh_path4 02:47:23.430 [Lua] level display name sig_volcano_tzeentch_path3 02:47:23.430 [Lua] level display name pat_mountain_tzeentch_path4 02:47:23.430 [Lua] level display name pat_town_nurgle_path2 02:47:23.430 [Lua] level display name sig_snare_c_slaanesh_path1 02:47:23.430 [Lua] level display name pat_town_slaanesh_path4 02:47:23.430 [Lua] level display name pat_tower_khorne_path1 02:47:23.430 [Lua] level display name pat_tower_nurgle_path4 02:47:23.430 [Lua] level display name pat_mines_tzeentch_path1 02:47:23.430 [Lua] level display name sig_volcano_khorne_path2 02:47:23.430 [Lua] level display name sig_snare_a_tzeentch_path1 02:47:23.430 [Lua] level display name sig_snare_b_wastes_path1 02:47:23.430 [Lua] level display name sig_gorge_tzeentch_path5 02:47:23.430 [Lua] level display name sig_volcano_slaanesh_path2 02:47:23.430 [Lua] level display name pat_bay_wastes_path2 02:47:23.430 [Lua] level display name sig_citadel_slaanesh_path5 02:47:23.430 [Lua] level display name pat_forest_khorne_path4 02:47:23.430 [Lua] level display name sig_mordrek_wastes_path4 02:47:23.430 [Lua] level display name sig_citadel_nurgle_path2 02:47:23.430 [Lua] level display name sig_gorge_khorne_path2 02:47:23.430 [Lua] level display name sig_citadel_slaanesh_path2 02:47:23.430 [Lua] level display name sig_citadel_slaanesh_path3 02:47:23.462 [Lua] TIME: 0.019 02:47:24.085 [Lua] [ConflictSettings] Contained breeds generated in: 0.57499999999999929 02:47:24.361 [Lua] <>realm = official<> 02:47:24.361 [Lua] [ModManager] Mods enabled: true // Bundled: true 02:47:24.361 [Lua] [ModManager] Fetching mod metadata ... 02:47:26.296 [Lua] [ModManager] Metadata request completed. success=true code=200 02:47:26.296 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1467751760] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1384094638] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 02:47:26.296 [Lua] [ModManager] Metadata set: [1445717962] = 20211025T010000Z 02:47:26.345 [Lua] 02:47:26.346 [Lua] [1467751760] = 18 (number) 02:47:26.346 [Lua] [1384066089] = 19 (number) 02:47:26.346 [Lua] [1459917022] = 14 (number) 02:47:26.346 [Lua] [1391228174] = 2 (number) 02:47:26.346 [Lua] [1389872347] = 6 (number) 02:47:26.346 [Lua] [1569650837] = 15 (number) 02:47:26.346 [Lua] [1495937978] = 11 (number) 02:47:26.346 [Lua] [1383433646] = 17 (number) 02:47:26.346 [Lua] [1487862316] = 3 (number) 02:47:26.346 [Lua] [1497664830] = 16 (number) 02:47:26.346 [Lua] [1502859403] = 4 (number) 02:47:26.346 [Lua] [1448714756] = 13 (number) 02:47:26.346 [Lua] [1395453301] = 8 (number) 02:47:26.346 [Lua] [1393343095] = 9 (number) 02:47:26.346 [Lua] [1387440934] = 12 (number) 02:47:26.346 [Lua] [1445717962] = 10 (number) 02:47:26.346 [Lua] [1369573612] = 0 (number) 02:47:26.346 [Lua] [1397265260] = 1 (number) 02:47:26.346 [Lua] [1374248490] = 5 (number) 02:47:26.346 [Lua] [1388911015] = 7 (number) 02:47:26.346 [Lua] 02:47:26.346 [Lua] user_setting.mods => 02:47:26.346 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z 02:47:26.346 [Lua] [ModManager] id=1487862316 last_updated=20181211T181034Z metadata=20211025T010000Z 02:47:26.346 [Lua] [ModManager] id=1445717962 last_updated=20210615T074012Z metadata=20211025T010000Z 02:47:26.346 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 02:47:26.346 [Lua] [ModManager] mods[2] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 02:47:26.346 [Lua] [ModManager] mods[3] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM") 02:47:26.346 [Lua] [ModManager] mods[4] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM") 02:47:26.346 [Lua] [ModManager] mods[5] = (id=1502859403, name="Notice Key Pickup", enabled="false", last_updated="6/25/2020 11:55:26 AM") 02:47:26.346 [Lua] [ModManager] mods[6] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="8/29/2018 8:03:32 PM") 02:47:26.346 [Lua] [ModManager] mods[7] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 02:47:26.346 [Lua] [ModManager] mods[8] = (id=1388911015, name="Chat Block", enabled="true", last_updated="4/6/2019 11:15:24 AM") 02:47:26.346 [Lua] [ModManager] mods[9] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 02:47:26.346 [Lua] [ModManager] mods[10] = (id=1393343095, name="Scoreboard Tweaks", enabled="true", last_updated="9/6/2018 9:26:51 AM") 02:47:26.346 [Lua] [ModManager] mods[11] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 02:47:26.346 [Lua] [ModManager] mods[12] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 02:47:26.346 [Lua] [ModManager] mods[13] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM") 02:47:26.346 [Lua] [ModManager] mods[14] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 02:47:26.346 [Lua] [ModManager] mods[15] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 02:47:26.346 [Lua] [ModManager] mods[16] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="12/11/2018 6:49:00 PM") 02:47:26.346 [Lua] [ModManager] mods[17] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM") 02:47:26.346 [Lua] [ModManager] mods[18] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 02:47:26.346 [Lua] [ModManager] mods[19] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="7/14/2021 7:30:12 PM") 02:47:26.346 [Lua] [ModManager] mods[20] = (id=1384066089, name="Neuter Ult Effects", enabled="true", last_updated="7/14/2021 7:29:57 PM") 02:47:26.346 [Lua] <>modded = true<> 02:47:26.346 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 02:47:26.379 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 02:47:26.413 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 02:47:26.413 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x139ffd90) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x13a00210) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02d48170) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02d48080) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04db4240) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04db41f0) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x15b733b0) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x15b736e0) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x15b73590) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d61d0) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x13cc71c0) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x13cb9520) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x149b7e60) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x13cb9560) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x13cb9500) 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 02:47:26.414 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0028c610) 02:47:26.415 [Lua] <>modded = true<> 02:47:26.415 [Lua] <>Mod:1397265260:Numeric UI = true<> 02:47:26.446 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 02:47:26.462 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 02:47:26.462 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 02:47:26.462 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 02:47:26.463 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x13da4d10) 02:47:26.463 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x13da50a0) 02:47:26.463 [Lua] <>modded = true<> 02:47:26.463 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 02:47:26.495 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 02:47:26.529 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 02:47:26.529 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 02:47:26.529 [Lua] <>modded = true<> 02:47:26.529 [Lua] <>Mod:1389872347:Simple UI = true<> 02:47:26.562 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 02:47:26.579 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 02:47:26.579 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 02:47:26.579 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 02:47:26.579 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x13581650) 02:47:26.579 [Lua] <>modded = true<> 02:47:26.579 [Lua] <>Mod:1388911015:Chat Block = true<> 02:47:26.612 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 02:47:26.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 02:47:26.629 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 02:47:26.629 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02409d90) 02:47:26.629 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 02:47:26.629 [Lua] <>modded = true<> 02:47:26.629 [Lua] <>Mod:1395453301:Skip Intro = true<> 02:47:26.662 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 02:47:26.679 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 02:47:26.679 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 02:47:26.679 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02d144b0) 02:47:26.679 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02d14560) 02:47:26.679 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 02:47:26.679 [Lua] <>modded = true<> 02:47:26.679 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 02:47:26.712 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 02:47:26.729 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 02:47:26.729 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 02:47:26.729 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/Scoreboard/Scoreboard", mod_data = "scripts/mods/Scoreboard/Scoreboard_data", mod_localization = "scripts/mods/Scoreboard/Scoreboard_localization" } new_mod("Scoreboard", mod_resources) end, packages = { "resource_packages/Scoreboard/Scoreboard" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global \'io\' (a nil value)" [4] mod = table: 0000000015F86580; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function] [5] mod = table: 0000000015F86580; mod_resources = table: 0000000015F86550; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/Scoreboard/Scoreboard" [6] mod_name = "Scoreboard"; mod_resources = table: 0000000015F86550; mod = table: 0000000015F86580 [7] mod_resources = table: 0000000015F86550 [9] self = table: 0000000002B76D10; dt = 0.016684822738170624; chat_print_buffer = table: 0000000002B797A0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 000000000303CCF0; next_index = 2; mod_data = table: 0000000015F864F0 [10] self = table: 00000000000964C0; dt = 0.016684822738170624; old_time = 12.135042948648334; has_loaded_packages = true [11] dt = 0.016684822738170624 [9] _chat_print_buffer = table: 0000000002B797A0; _mod_load_index = 10; _settings = table: 0000000002B788E0; _reload_data = table: 0000000002B7AF90; _state = "loading"; _mods = table: 0000000002B75B50; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 20; _ui_time = 0.05007391981780529; _mod_metadata = table: 0000000002B99770; _network_callbacks = table: 0000000002B7B0D0; [10] startup_package_handles = table: 000000000009A390; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A320; flow_return_table = table: 00000000000964F0; viewport = [Viewport]; startup_timer = 12.151727771386504; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 02:47:26.729 [Lua] [MOD][Scoreboard][ERROR] [VMF Mod Manager] (new_mod) 'mod_script' initialization: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value) 02:47:26.729 [Lua] <>modded = true<> 02:47:26.729 [Lua] <>Mod:1495937978:Host your own game = true<> 02:47:26.762 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 02:47:26.779 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 02:47:26.779 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x135818a0) 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa25e0) 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa27a0) 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa2760) 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa2710) 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x15556a80) 02:47:26.779 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x15556c60) 02:47:26.780 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x15556db0) 02:47:26.780 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x15556b10) 02:47:26.780 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x14ff1200) 02:47:26.780 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x14ff1440) 02:47:26.780 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 02:47:26.780 [Lua] <>modded = true<> 02:47:26.780 [Lua] <>Mod:1448714756:No Wobble = true<> 02:47:26.812 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 02:47:26.829 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 02:47:26.829 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 02:47:26.829 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 02:47:26.829 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x04bbe930) 02:47:26.829 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 02:47:26.829 [Lua] <>modded = true<> 02:47:26.829 [Lua] <>Mod:1459917022:Parry Indicator = true<> 02:47:26.862 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 02:47:26.879 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 02:47:26.879 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x13f0c150) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x018b37a0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x018b37c0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x018b3870) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02091dc0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02092090) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x020920c0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0209d280) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0209daf0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d56290] (Origin: function: 0x00d561c0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d56290] (Origin: function: 0x00d56300) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d56290] (Origin: function: 0x00d56320) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d56720] (Origin: function: 0x00d56650) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d56720] (Origin: function: 0x00d56790) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d56720] (Origin: function: 0x00d567b0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d57070] (Origin: function: 0x00d56fa0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d57070] (Origin: function: 0x00d570e0) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d57070] (Origin: function: 0x00d57100) 02:47:26.879 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 02:47:26.879 [Lua] <>modded = true<> 02:47:26.879 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 02:47:26.912 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 02:47:26.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 02:47:26.929 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 02:47:26.929 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x13f00290) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00570) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f003a0) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f003c0) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f003e0) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x13f00440) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x13f00460) 02:47:26.929 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 02:47:26.929 [Lua] <>modded = true<> 02:47:26.929 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 02:47:26.962 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 02:47:26.979 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 02:47:26.979 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 02:47:26.979 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x13dd80b0) 02:47:26.979 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x13e0b5f0) 02:47:26.979 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x13dd7de0) 02:47:26.979 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x13e0b650) 02:47:26.979 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 02:47:26.979 [Lua] <>modded = true<> 02:47:26.979 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 02:47:27.012 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 02:47:27.029 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 02:47:27.029 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 02:47:27.029 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils' [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:118: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/NeuterUltEffects/NeuterUltEffects", mod_data = "scripts/mods/NeuterUltEffects/NeuterUltEffects_data", mod_localization = "scripts/mods/NeuterUltEffects/NeuterUltEffects_localization" } new_mod("NeuterUltEffects", mod_resources) end, packages = { "resource_packages/NeuterUltEffects/NeuterUltEffects" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module \'scripts/mods/Penlight Lua Libr..." [4] mod = table: 0000000004AEA520; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_localization\' initialization"; func = [function] [5] mod = table: 0000000004AEA520; mod_resources = table: 0000000004AEA090; resource = "localization"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_localization\' initialization"; resource_value = "scripts/mods/NeuterUltEffects/NeuterUltEffects_localization" [6] mod_name = "NeuterUltEffects"; mod_resources = table: 0000000004AEA090; mod = table: 0000000004AEA520 [7] mod_resources = table: 0000000004AEA090 [9] self = table: 0000000002B76D10; dt = 0.016645705327391624; chat_print_buffer = table: 0000000002B797A0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 00000000042BB140; next_index = 2; mod_data = table: 0000000004AE9020 [10] self = table: 00000000000964C0; dt = 0.016645705327391624; old_time = 12.435091350227594; has_loaded_packages = true [11] dt = 0.016645705327391624 [9] _chat_print_buffer = table: 0000000002B797A0; _mod_load_index = 20; _settings = table: 0000000002B788E0; _reload_data = table: 0000000002B7AF90; _state = "loading"; _mods = table: 0000000002B75B50; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 20; _ui_time = 0.049957316368818283; _mod_metadata = table: 0000000002B99770; _network_callbacks = table: 0000000002B7B0D0; [10] startup_package_handles = table: 000000000009A390; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A320; flow_return_table = table: 00000000000964F0; viewport = [Viewport]; startup_timer = 12.451737055554986; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 02:47:27.029 [Lua] [MOD][NeuterUltEffects][ERROR] [VMF Mod Manager] (new_mod) 'mod_localization' initialization: scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils' 02:47:27.045 [Lua] <>project = vermintide 2<> 02:47:27.045 [Lua] <>build = release<> 02:47:27.045 [Lua] <>platform = win32<> 02:47:27.045 [Lua] <>dedicated_server = false<> 02:47:27.046 [Lua] <>title_id = 5107<> 02:47:27.046 [Lua] <>content_revision = 26543<> 02:47:27.046 [Lua] <>engine_revision = 3caf390912f2<> 02:47:27.046 [Lua] <>release_version = 4.4.2<> 02:47:27.046 [Lua] <>rendering_backend = dx11<> 02:47:27.046 [Lua] <>teamcity_build_id = 122908<> 02:47:27.046 [Lua] <>steam_id = 110000107c9bf5a<> 02:47:27.046 [Lua] <>steam_profile_name = Skeleton Cowboy<> 02:47:27.046 [Lua] <>steam_app_id = 552500<> 02:47:27.046 [Lua] <>machine_id = 46bb2f7a-ca1f-4aa9-9356-5fcdd7c0ac90<> 02:47:27.046 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 02:47:27.051 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0060000000000002 02:47:27.051 [Lua] save: 0.0060000000000002274 02:47:27.051 [Lua] 02:47:27.051 [Lua] unaccounted: 0 02:47:27.052 [Lua] [Boot] User ID: 110000107c9bf5a Skeleton Cowboy 02:47:27.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 02:47:27.056 [Lua] initializing mechanism to: adventure 02:47:27.056 [Lua] Game:setup() total time: 0.0099999999999998 02:47:27.056 [Lua] handle gfx quality: 0.0060000000000002274 02:47:27.056 [Lua] default settings: 0 02:47:27.056 [Lua] user settings: 0 02:47:27.056 [Lua] set frame times: 0 02:47:27.056 [Lua] init random: 0 02:47:27.056 [Lua] managers: 0.0039999999999995595 02:47:27.056 [Lua] 02:47:27.056 [Lua] unaccounted: 0 02:47:27.056 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 02:47:27.056 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 02:47:27.056 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 02:47:27.056 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 02:47:27.056 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 02:47:27.056 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 02:47:27.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 02:47:27.056 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 02:47:27.056 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 02:47:27.056 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 02:47:27.056 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 02:47:27.056 [Lua] [Testify] Ready! 02:47:27.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 02:47:27.148 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 02:47:27.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 02:47:27.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 02:47:27.446 [Lua] [PackageManager] Force_load: resource_packages/title_screen 02:47:27.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 02:47:27.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 02:47:27.496 [Lua] [PackageManager] Force_load: resource_packages/menu 02:47:27.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 02:47:27.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 02:47:27.563 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 02:47:27.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 02:47:28.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 02:47:28.016 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 02:47:28.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 02:47:28.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 02:47:28.100 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 02:47:28.100 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 02:47:28.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 02:47:28.150 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 02:47:28.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 02:47:28.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 02:47:28.468 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 02:47:28.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 02:47:28.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 02:47:28.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 02:47:28.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 02:47:29.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 02:47:29.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 02:47:29.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 02:47:29.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 02:47:29.505 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 02:47:29.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:47:29.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:47:29.706 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:47:29.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 02:47:29.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 02:47:29.873 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 02:47:29.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 02:47:29.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 02:47:29.974 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 02:47:29.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 02:47:30.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 02:47:30.040 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 02:47:30.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 02:47:30.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 02:47:30.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 02:47:30.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 02:47:30.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 02:47:30.291 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 02:47:30.292 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 02:47:30.292 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02b624e0) 02:47:30.292 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02b603b0) 02:47:30.292 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x03ec7030) 02:47:30.292 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 02:47:30.292 [Lua] [Gamestate] Enter StateTitleScreen 02:47:30.293 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 02:47:30.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 02:47:30.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 02:47:30.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 02:47:30.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 02:47:30.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 02:47:30.312 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 02:47:30.312 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 02:47:30.312 [Save] Loading `save_data` 02:47:30.312 [Save] Load done 02:47:30.326 [Lua] [BackendManagerPlayFab] Backend Enabled 02:47:30.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 02:47:30.345 [Lua] [PackageManager] Force_load: resource_packages/inventory 02:47:30.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 02:47:30.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 02:47:30.393 [Lua] [PackageManager] Force_load: resource_packages/careers 02:47:30.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 02:47:30.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 02:47:30.442 [Lua] [PackageManager] Force_load: resource_packages/decals 02:47:30.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 02:47:30.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 02:47:30.511 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 02:47:30.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 02:47:30.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 02:47:30.977 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 02:47:30.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 02:47:31.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 02:47:31.724 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 02:47:31.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 02:47:32.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 02:47:32.436 [Lua] [PackageManager] Force_load: resource_packages/ingame 02:47:32.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 02:47:33.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 02:47:33.080 [Lua] [PackageManager] Force_load: resource_packages/pickups 02:47:33.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 02:47:33.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 02:47:33.147 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 02:47:33.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 02:47:33.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 02:47:33.197 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 02:47:33.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 02:47:33.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 02:47:33.265 [Lua] [PackageManager] Force_load: resource_packages/breeds 02:47:33.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 02:47:33.388 [Lua] <>playfab_id = 9DAE93AC50463EB5<> 02:47:33.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 02:47:33.469 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 02:47:33.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 02:47:33.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 02:47:33.519 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 02:47:33.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 02:47:33.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 02:47:33.553 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 02:47:33.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 02:47:33.774 [Save] Saving `save_data` 02:47:33.774 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 02:47:33.780 [Save] Save done 02:47:33.790 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 02:47:33.909 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 02:47:33.909 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 02:47:34.110 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 02:47:34.127 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 02:47:34.229 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 02:47:34.229 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 02:47:34.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 02:47:34.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 02:47:34.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 02:47:34.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 02:47:34.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 02:47:34.718 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 02:47:34.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 02:47:34.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 02:47:34.870 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 02:47:34.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 02:47:34.971 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 02:47:34.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 02:47:35.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 02:47:35.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 02:47:35.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 02:47:35.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 02:47:35.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 02:47:35.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 02:47:35.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 02:47:35.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 02:47:35.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 02:47:35.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 02:47:35.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 02:47:35.664 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 02:47:35.805 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 02:47:35.806 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 02:47:35.816 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 02:47:35.901 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 02:47:35.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 02:47:35.918 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 02:47:36.086 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 02:47:36.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 02:47:36.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 02:47:36.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 02:47:36.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 02:47:36.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 02:47:36.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 02:47:36.338 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 02:47:36.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 02:47:36.456 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 02:47:36.456 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 02:47:36.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 02:47:36.648 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 02:47:36.649 [Lua] steam item server: requesting user inventory 02:47:36.996 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 02:47:36.996 [Lua] ISI-> GET_ALL_ITEMS! 02:47:36.996 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 02:47:36.996 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 02:47:36.996 [Lua] Steam Item: skin_es_mercenary_1001 123 2f61ea9070201103 0 1 02:47:36.996 [Lua] Steam Item: skin_es_longshark 137 3001fa230987d53d 0 1 02:47:36.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 02:47:36.996 [Lua] 02:47:36.996 [Lua] [1] = 123 (number) 02:47:36.996 [Lua] [2] = 2f61ea9070201103 (string) 02:47:36.996 [Lua] [3] = 0 (number) 02:47:36.996 [Lua] [4] = 1 (number) 02:47:36.996 [Lua] [5] = 137 (number) 02:47:36.996 [Lua] [6] = 3001fa230987d53d (string) 02:47:36.996 [Lua] [7] = 0 (number) 02:47:36.996 [Lua] [8] = 1 (number) 02:47:36.996 [Lua] 02:47:37.012 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 02:47:37.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 02:47:37.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 02:47:37.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 02:47:37.130 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 02:47:37.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 02:47:37.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 02:47:37.131 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 02:47:37.131 [Lua] [SteamManager] request_item_prices 02:47:37.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 02:47:37.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 02:47:37.285 [Lua] Player statistics loaded! 02:47:37.299 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 02:47:37.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 02:47:37.400 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 02:47:37.522 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 02:47:37.526 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 02:47:37.535 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 02:47:37.585 [Lua] [SteamManager] on_price_result 1 CAD 02:47:37.586 [Lua] _refresh_steam_item_prices_cb 02:47:37.586 [Lua] Missing item masterlist item for steam_itemdefid: 30 02:47:37.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 02:47:37.703 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 02:47:37.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 02:47:37.906 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 02:47:38.927 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 02:47:38.927 [Lua] [Managers] Destroying manager group: 02:47:38.927 [Lua] [Gamestate] Enter state StateLoading 02:47:38.929 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:47:38.929 [Lua] [LobbyManager] Setting up network options 02:47:38.929 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:47:38.929 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:47:38.929 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:47:38.929 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:47:38.929 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:47:38.929 [Lua] LobbyManager:setup_network_options server_port: 27015 02:47:38.929 [Lua] state_loading_restart_network JOIN VIA STEAM 0 02:47:38.931 [Lua] registering RPCs 02:47:38.931 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:47:38.931 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 02:47:38.931 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 02:47:38.931 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 02:47:38.931 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:227543216, lt:load_next_level, extra_packages:{ }) 02:47:38.931 [Lua] [LevelTransitionHandler] promote_next_level_data 02:47:38.931 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:47:38.931 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: peers:0:0:0:0 = ["110000107c9bf5a"] 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: name:set_level_data 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: level_key:0:0:0:0 = inn_level_halloween 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: level_seed:0:0:0:0 = 0 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: conflict_director:0:0:0:0 = inn_level 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: locked_director_functions:0:0:0:0 = {} 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: game_mode:0:0:0:0 = inn 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: mechanism:0:0:0:0 = adventure 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: environment_variation_id:0:0:0:0 = 0 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: difficulty:0:0:0:0 = normal 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: difficulty_tweak:0:0:0:0 = 0 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: level_session_id:0:0:0:0 = 227543216 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: level_transition_type:0:0:0:0 = load_next_level 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: extra_packages:0:0:0:0 = {} 02:47:38.931 [Lua] [SharedState] network_state_110000107c9bf5a: name:set_level_data 02:47:38.931 [SteamVoip] Creating room 17bfa9f567cf32d0 02:47:38.931 [SteamVoip] Joining room 17bfa9f567cf32d0 02:47:38.932 [EAC] EAC server 110000107c9bf5a is initializing 02:47:38.937 [EAC] Server is also client 110000107c9bf5a 02:47:38.937 [EACServer] [22:47:38:937][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BF4A7CB0 LogLevel: Info. 02:47:38.937 [Lua] ### Created peer state machine for 110000107c9bf5a 02:47:38.937 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting 02:47:38.937 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:47:38.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:47:38.937 warning: [Application] Application.update_render_world is deprecated. 02:47:38.945 [Lua] [LevelTransitionHandler] Level load completed! 02:47:38.945 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:47:38.945 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:47:38.945 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:47:38.945 [Lua] Set lobby begin: 02:47:38.945 [Lua] Set lobby end. 02:47:38.945 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "5" and join party "nil" 02:47:38.945 [Lua] [LobbyHost] Changed state from 0 to creating 02:47:38.961 [Lua] [StateLoading] load_current_level 02:47:38.961 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 02:47:38.961 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 02:47:38.961 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 02:47:38.961 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 02:47:38.961 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 02:47:38.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 02:47:38.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:47:38.995 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:47:38.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:47:39.129 [SteamLobby] Detected added member 110000107c9bf5a 02:47:39.130 [Lua] [LobbyHost] Changed state from creating to joined 02:47:39.130 [Lua] [PartyManager] Leader is set to 110000107c9bf5a 02:47:39.130 [Lua] [ChatManager] Setting up network context, host_peer_id:110000107c9bf5a my_peer_id:110000107c9bf5a 02:47:39.130 [Lua] [ChatManager] Registering channel 1 02:47:39.130 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000107c9bf5a, own_peer_id=110000107c9bf5a) 02:47:39.130 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000107c9bf5a, own_peer_id=110000107c9bf5a) 02:47:39.130 [Lua] [PartyManager] network_context_created (server_peer_id=110000107c9bf5a, own_peer_id=110000107c9bf5a) 02:47:39.146 [Lua] [NetworkServer] Changing num_players from nil to 1 02:47:39.146 [Lua] Players: 1 02:47:39.146 [Lua] Set lobby begin: 02:47:39.146 [Lua] Lobby data mission_id = inn_level_halloween 02:47:39.146 [Lua] Lobby data mechanism = adventure 02:47:39.146 [Lua] Lobby data matchmaking_type = 3 02:47:39.146 [Lua] Lobby data eac_authorized = true 02:47:39.146 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:39.146 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:39.146 [Lua] Lobby data num_players = 1 02:47:39.146 [Lua] Lobby data matchmaking = false 02:47:39.146 [Lua] Set lobby end. 02:47:40.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:47:40.594 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:47:40.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:47:40.949 [Lua] player (110000107c9bf5a,1) was put into party 0 02:47:40.949 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session 02:47:40.949 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a 02:47:40.949 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting 02:47:40.949 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:47:44.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:47:44.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:47:44.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 02:47:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 02:47:44.474 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 02:47:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 02:47:44.508 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 02:47:44.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 02:47:44.558 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 02:47:44.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:47:44.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:47:44.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:47:44.659 [Lua] [LevelTransitionHandler] Level load completed! 02:47:44.659 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:47:44.661 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:47:44.661 [Lua] checking dlc's against conflict directors 02:47:44.661 [Lua] number of factions to include 2 02:47:44.661 [Lua] Updated list weights for random: 02:47:44.661 [Lua] skaven, 0.42 (0.00-0.42) 02:47:44.661 [Lua] chaos, 0.42 (0.42-0.83) 02:47:44.661 [Lua] beastmen, 0.17 (0.83-1.00) 02:47:44.661 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:47:44.661 [Lua] Updated list weights for random: 02:47:44.661 [Lua] beastmen, 0.29 (0.00-0.29) 02:47:44.661 [Lua] chaos, 0.71 (0.29-1.00) 02:47:44.661 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:47:44.661 [Lua] number of factions added 2 02:47:44.661 [Lua] --- --- --- 02:47:44.661 [Lua] Starting... difficulty 'normal' 02:47:44.661 [Lua] These are the starting conflict directors: 02:47:44.661 [Lua] inn_level 02:47:44.661 [Lua] --- --- --- 02:47:44.661 [Lua] 02:47:44.661 [Lua] DONE! Found the following directors: 02:47:44.661 [Lua] (free: 35), Master hash is: 02:47:44.661 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:47:44.661 [Lua] load_startup_enemy_packages: -------------- 02:47:44.661 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:47:44.661 [Lua] critter_rat 02:47:44.676 [Lua] ### Received rpc_level_loaded 02:47:44.676 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 75 02:47:44.676 [Lua] Peer 110000107c9bf5a has loaded the level and all enemies are loaded 02:47:44.693 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 02:47:44.693 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 02:47:44.710 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 02:47:44.710 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 02:47:44.710 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 02:47:44.710 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 02:47:44.710 [Lua] ### Received rpc_level_loaded 02:47:44.710 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 75 02:47:44.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:47:44.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:47:44.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event 02:47:44.727 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 02:47:44.727 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:47:44.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event 02:47:44.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event 02:47:44.929 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 02:47:44.929 [Umbra] Init version: 3.4.15 :: 16 threads 02:47:45.171 [Lua] Async level spawning done 02:47:45.171 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:47:46.164 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:47:46.164 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:47:46.164 [Lua] Set lobby begin: 02:47:46.164 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:46.164 [Lua] Lobby data num_players = 1 02:47:46.164 [Lua] Lobby data matchmaking = false 02:47:46.164 [Lua] Lobby data host = 110000107c9bf5a 02:47:46.164 [Lua] Lobby data mission_id = inn_level_halloween 02:47:46.164 [Lua] Lobby data matchmaking_type = 3 02:47:46.164 [Lua] Lobby data country_code = CA 02:47:46.164 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:46.164 [Lua] Lobby data unique_server_name = Skeleton Cowboy 02:47:46.164 [Lua] Lobby data mechanism = adventure 02:47:46.164 [Lua] Lobby data eac_authorized = true 02:47:46.164 [Lua] Set lobby end. 02:47:46.164 [Lua] [Managers] Destroying manager group: 02:47:46.179 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:47:46.179 [Lua] [Gamestate] Enter StateIngame HOST 02:47:46.180 [Lua] [Managers] Calling function on all managers: 02:47:46.180 [Lua] <>level = inn_level_halloween<> 02:47:46.180 [Lua] Set lobby begin: 02:47:46.180 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:46.180 [Lua] Lobby data num_players = 1 02:47:46.180 [Lua] Lobby data matchmaking = false 02:47:46.180 [Lua] Lobby data host = 110000107c9bf5a 02:47:46.180 [Lua] Lobby data mission_id = inn_level_halloween 02:47:46.180 [Lua] Lobby data matchmaking_type = 3 02:47:46.180 [Lua] Lobby data country_code = CA 02:47:46.180 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:46.180 [Lua] Lobby data unique_server_name = Skeleton Cowboy 02:47:46.180 [Lua] Lobby data mechanism = adventure 02:47:46.180 [Lua] Lobby data eac_authorized = true 02:47:46.180 [Lua] Set lobby end. 02:47:46.180 [Lua] [StateIngame] Server ingame 02:47:46.184 [Lua] Set lobby begin: 02:47:46.184 [Lua] Lobby data difficulty = normal 02:47:46.184 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:46.184 [Lua] Lobby data difficulty_tweak = 0 02:47:46.184 [Lua] Lobby data num_players = 1 02:47:46.184 [Lua] Lobby data matchmaking = false 02:47:46.184 [Lua] Lobby data host = 110000107c9bf5a 02:47:46.184 [Lua] Lobby data mission_id = inn_level_halloween 02:47:46.184 [Lua] Lobby data matchmaking_type = 3 02:47:46.184 [Lua] Lobby data country_code = CA 02:47:46.184 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:46.184 [Lua] Lobby data unique_server_name = Skeleton Cowboy 02:47:46.184 [Lua] Lobby data mechanism = adventure 02:47:46.184 [Lua] Lobby data eac_authorized = true 02:47:46.184 [Lua] Set lobby end. 02:47:46.184 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 02:47:46.184 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 02:47:46.184 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:47:46.184 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:47:46.184 [Lua] [Matchmaking] initializing 02:47:46.184 [Lua] [Matchmaking] my_peer_id: 110000107c9bf5a, I am server 02:47:46.184 [Lua] [Matchmaking] register rpcs 02:47:46.184 [Lua] GameNetworkManager:init... creating game session 02:47:46.184 [Lua] Host GameSession.make_game_session_host with session: 02:47:46.184 [GameSession] make_game_session_host() 02:47:46.184 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:47:46.184 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 02:47:46.184 [Lua] [GameNetworkManager] self.is_server = true 02:47:46.184 [Network] Setting artificial MTU limit to 576 02:47:46.192 [Lua] Switching ConflictSettings: to: inn_level 02:47:46.192 [Lua] pacing=disabled 02:47:46.192 [Lua] roaming=nil 02:47:46.192 [Lua] disabled=false 02:47:46.192 [Lua] pack_spawning=disabled 02:47:46.192 [Lua] contained_breeds=nil 02:47:46.192 [Lua] boss=disabled 02:47:46.192 [Lua] horde=disabled 02:47:46.192 [Lua] specials=disabled 02:47:46.192 [Lua] name=inn_level 02:47:46.192 [Lua] intensity=disabled 02:47:46.192 [Lua] --- 02:47:46.192 [Lua] [LevelAnalysis] set_random_seed( 0) 02:47:46.196 warning: [GwNav] NavData resource not loaded 02:47:46.196 warning: [GwNav] levels/inn/event_decoration/halloween/world 02:47:46.196 [Lua] nested_level_name levels/inn/world 02:47:46.196 [Lua] [AIInterestPointSystem] Level Seed: 0 02:47:46.196 [Lua] 02:47:46.196 [Lua] [entity_system_bag] = table 02:47:46.196 [Lua] [entity_system_bag] = metatable 02:47:46.196 [Lua] [startup_data] = table 02:47:46.196 [Lua] [entity_manager] = table 02:47:46.196 [Lua] [entity_manager] = metatable 02:47:46.196 [Lua] [unit_spawner] = table 02:47:46.196 [Lua] [unit_spawner] = metatable 02:47:46.196 [Lua] [unit_storage] = table 02:47:46.196 [Lua] [unit_storage] = metatable 02:47:46.196 [Lua] [dice_keeper] = table 02:47:46.196 [Lua] [dice_keeper] = metatable 02:47:46.196 [Lua] [is_server] = true (boolean) 02:47:46.196 [Lua] [world] = [World] 02:47:46.196 [Lua] [system_api] = table 02:47:46.196 [Lua] [entity_system] = table 02:47:46.196 [Lua] [entity_system] = metatable 02:47:46.196 [Lua] [network_lobby] = table 02:47:46.196 [Lua] [network_lobby] = metatable 02:47:46.196 [Lua] [profile_synchronizer] = table 02:47:46.196 [Lua] [profile_synchronizer] = metatable 02:47:46.196 [Lua] [level_transition_handler] = table 02:47:46.196 [Lua] [level_transition_handler] = metatable 02:47:46.196 [Lua] [num_local_human_players] = 1 (number) 02:47:46.196 [Lua] [statistics_db] = table 02:47:46.196 [Lua] [statistics_db] = metatable 02:47:46.196 [Lua] [network_server] = table 02:47:46.196 [Lua] [network_server] = metatable 02:47:46.196 [Lua] [input_manager] = table 02:47:46.196 [Lua] [input_manager] = metatable 02:47:46.196 [Lua] [network_clock] = table 02:47:46.196 [Lua] [network_clock] = metatable 02:47:46.196 [Lua] [network_transmit] = table 02:47:46.196 [Lua] [network_transmit] = metatable 02:47:46.196 [Lua] [free_flight_manager] = table 02:47:46.196 [Lua] [free_flight_manager] = metatable 02:47:46.196 [Lua] [network_manager] = table 02:47:46.196 [Lua] [network_manager] = metatable 02:47:46.196 [Lua] [network_event_delegate] = table 02:47:46.196 [Lua] [network_event_delegate] = metatable 02:47:46.196 [Lua] 02:47:46.197 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:47:46.197 [Lua] ignoring extension VersusInteractObjectiveExtension 02:47:46.197 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:47:46.197 [Lua] ignoring extension VersusSocketObjectiveExtension 02:47:46.197 [Lua] ignoring extension VersusTargetObjectiveExtension 02:47:46.197 [Lua] ignoring extension VersusMissionObjectiveExtension 02:47:46.197 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:47:46.202 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:47:46.203 [Lua] [AchievementManager] Achievements using the steam platform 02:47:46.203 [Lua] PlayerManager:add_player player_1 02:47:46.280 [Lua] [StateIngame] Level seed: 0 02:47:46.287 [GameSession] create_game_object(26, 0) 02:47:46.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:47:46.287 [GameSession] create_game_object(26, 1) 02:47:46.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:47:46.287 [GameSession] create_game_object(26, 2) 02:47:46.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:47:46.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 02:47:46.287 [GameSession] create_game_object(26, 3) 02:47:46.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:47:46.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_kruber_painting_wood_base_1, async-read, 02:47:46.287 [GameSession] create_game_object(26, 4) 02:47:46.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:47:46.288 [GameSession] create_game_object(26, 5) 02:47:46.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:47:46.288 [GameSession] create_game_object(26, 6) 02:47:46.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:47:46.288 [GameSession] create_game_object(26, 7) 02:47:46.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:47:46.288 [GameSession] create_game_object(26, 8) 02:47:46.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:47:46.288 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_5, async-read, 02:47:46.288 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_4, async-read, 02:47:46.288 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 02:47:46.288 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 02:47:46.288 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2, async-read, 02:47:46.288 [GameSession] create_game_object(26, 9) 02:47:46.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:47:46.288 [GameSession] create_game_object(26, 10) 02:47:46.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:47:46.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_3, async-read, 02:47:46.292 [Lua] [LevelAnalysis] set_random_seed( 0) 02:47:46.296 [GameSession] create_game_object(67, 11) 02:47:46.296 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 02:47:46.296 [GameSession] create_game_object(95, 12) 02:47:46.296 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 02:47:46.297 [Lua] [IngameUI] init 02:47:46.313 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:47:46.316 [Lua] cb_razer_chroma_setup 02:47:46.361 [Lua] [Matchmaking] Cancelling matchmaking 02:47:46.361 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:47:46.361 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:47:46.361 [Lua] Set lobby begin: 02:47:46.361 [Lua] Lobby data difficulty = normal 02:47:46.361 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:46.361 [Lua] Lobby data power_level = 0 02:47:46.361 [Lua] Lobby data difficulty_tweak = 0 02:47:46.361 [Lua] Lobby data num_players = 1 02:47:46.361 [Lua] Lobby data matchmaking = false 02:47:46.361 [Lua] Lobby data host = 110000107c9bf5a 02:47:46.361 [Lua] Lobby data mission_id = inn_level_halloween 02:47:46.361 [Lua] Lobby data matchmaking_type = 3 02:47:46.361 [Lua] Lobby data country_code = CA 02:47:46.361 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:46.361 [Lua] Lobby data unique_server_name = Skeleton Cowboy 02:47:46.361 [Lua] Lobby data mechanism = adventure 02:47:46.361 [Lua] Lobby data eac_authorized = true 02:47:46.361 [Lua] Set lobby end. 02:47:46.362 [Flow] complete_skittergate_legend true 02:47:46.362 [Flow] complete_all_helmgart_levels_recruit true 02:47:46.362 [Flow] WitchHunterLevel:35 02:47:46.362 [Flow] LeaderYes 02:47:46.362 [Flow] ALL PC XP:204633 02:47:46.362 [Flow] Has "bogenhafen" DLC:true 02:47:46.362 [Flow] WH XP:60850 02:47:46.362 [Flow] Number of crafted items:3596 02:47:46.363 [Flow] Sum of Powe Levels:1500 02:47:46.363 [Flow] lodestone diff 1:false 02:47:46.363 [Flow] magnus and forest activated 02:47:46.363 [Flow] magnus and forest activated 02:47:46.363 [Flow] cemetery and forest activated 02:47:46.363 [Flow] magnus and cemetery 02:47:46.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:47:46.363 [Flow] ALL RUNES ACTIVATED 02:47:46.363 [Flow] magnus and forest activated 02:47:46.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:47:46.363 [Flow] ALL RUNES ACTIVATED 02:47:46.363 [Flow] cemetery and forest activated 02:47:46.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:47:46.363 [Flow] ALL RUNES ACTIVATED 02:47:46.363 [Flow] magnus and forest activated 02:47:46.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:47:46.363 [Flow] ALL RUNES ACTIVATED 02:47:46.363 [Flow] magnus and cemetery 02:47:46.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:47:46.363 [Flow] ALL RUNES ACTIVATED 02:47:46.363 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:47:46.365 [Lua] CurrentConflictSettings inn_level 02:47:46.365 [Lua] [ConflictDirector] conflict_director is ai_ready 02:47:46.365 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:47:46.365 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:47:46.366 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:47:46.366 [Lua] Forming navigation groups in one frame 02:47:46.366 [Lua] Forming navigation groups 02:47:46.384 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 02:47:46.385 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 02:47:46.385 [Lua] number of nav groups: 42 02:47:46.386 [Lua] number of refined nav groups : 23 02:47:46.387 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 02:47:46.387 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:47:46.387 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:47:46.387 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:47:46.388 [GameSession] create_game_object(68, 13) 02:47:46.388 [GameSession] create_game_object(68, 14) 02:47:46.388 [GameSession] create_game_object(68, 15) 02:47:46.388 [GameSession] create_game_object(68, 16) 02:47:46.388 [GameSession] create_game_object(68, 17) 02:47:46.388 [GameSession] create_game_object(31, 18) 02:47:46.388 [GameSession] create_game_object(31, 19) 02:47:46.389 [GameSession] create_game_object(31, 20) 02:47:46.389 [GameSession] create_game_object(31, 21) 02:47:46.389 [GameSession] create_game_object(31, 22) 02:47:46.389 [GameSession] create_game_object(68, 23) 02:47:46.389 [GameSession] create_game_object(68, 24) 02:47:46.389 [GameSession] create_game_object(68, 25) 02:47:46.389 [GameSession] create_game_object(68, 26) 02:47:46.389 [GameSession] create_game_object(68, 27) 02:47:46.390 [GameSession] create_game_object(68, 28) 02:47:46.390 [GameSession] create_game_object(68, 29) 02:47:46.390 [GameSession] create_game_object(68, 30) 02:47:46.390 [GameSession] create_game_object(68, 31) 02:47:46.390 [GameSession] create_game_object(68, 32) 02:47:46.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:47:46.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:47:46.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:47:46.390 [GameSession] create_game_object(48, 33) 02:47:46.390 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33 02:47:46.390 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:47:46.390 [Lua] [Managers] Calling function on all managers: 02:47:46.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:47:46.417 [Save] Saving `save_data` 02:47:46.420 [Save] Save done 02:47:46.422 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 02:47:46.422 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 02:47:46.429 [Lua] [UnlockManager] All unlocks ready 02:47:46.658 [Lua] player (110000107c9bf5a,1) was put into party 1 02:47:46.658 [Lua] [IngamePlayerListUI] - Destroy 02:47:46.658 [Lua] [GamePadEquipmentUI] - Destroy 02:47:46.658 [Lua] [EquipmentUI] - Destroy 02:47:46.658 [Lua] [GamePadAbilityUI] - Destroy 02:47:46.658 [Lua] [AbilityUI] - Destroy 02:47:46.668 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107c9bf5a 02:47:46.668 [Lua] [SharedState] network_state_110000107c9bf5a: profile_index_reservation:0:0:5:0 = 110000107c9bf5a 02:47:46.668 [Lua] Set lobby begin: 02:47:46.668 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:46.669 [Lua] Lobby data num_players = 1 02:47:46.669 [Lua] Lobby data difficulty_tweak = 0 02:47:46.669 [Lua] Lobby data host = 110000107c9bf5a 02:47:46.669 [Lua] Lobby data matchmaking_type = 3 02:47:46.669 [Lua] Lobby data difficulty = normal 02:47:46.669 [Lua] Lobby data player_slot_1 = 0:0 02:47:46.669 [Lua] Lobby data unique_server_name = Skeleton Cowboy 02:47:46.669 [Lua] Lobby data player_slot_4 = 0:0 02:47:46.669 [Lua] Lobby data country_code = CA 02:47:46.669 [Lua] Lobby data matchmaking = false 02:47:46.669 [Lua] Lobby data power_level = 0 02:47:46.669 [Lua] Lobby data mission_id = inn_level_halloween 02:47:46.669 [Lua] Lobby data mechanism = adventure 02:47:46.669 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 02:47:46.669 [Lua] Lobby data player_slot_2 = 0:0 02:47:46.669 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:46.669 [Lua] Lobby data player_slot_3 = 0:0 02:47:46.669 [Lua] Lobby data eac_authorized = true 02:47:46.669 [Lua] Set lobby end. 02:47:46.669 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(5) career(1) 02:47:46.669 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}] 02:47:46.669 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false},"inventory_id":1996075264,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 02:47:46.670 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 02:47:46.670 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 02:47:46.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:47:46.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:47:46.670 [GameSession] create_game_object(26, 34) 02:47:46.670 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:47:46.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 02:47:46.717 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 02:47:46.717 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 02:47:46.717 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 02:47:46.718 [Lua] [SharedState] network_state_110000107c9bf5a: peer_ingame:110000107c9bf5a:0:0:0 = true 02:47:46.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 02:47:46.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 02:47:46.763 [GameSession] create_game_object(26, 35) 02:47:46.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:47:46.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 02:47:46.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 02:47:46.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 02:47:46.889 [GameSession] create_game_object(26, 36) 02:47:46.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:47:46.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 02:47:46.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 02:47:46.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 02:47:46.925 [GameSession] create_game_object(26, 37) 02:47:46.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:47:46.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:47:47.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:47:47.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:47:47.000 [GameSession] create_game_object(26, 38) 02:47:47.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:47:47.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 02:47:47.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 02:47:47.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 02:47:47.040 [GameSession] create_game_object(26, 39) 02:47:47.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:47:47.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 02:47:47.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 02:47:47.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 02:47:47.082 [GameSession] create_game_object(26, 40) 02:47:47.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:47:47.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 02:47:47.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 02:47:47.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 02:47:47.120 [GameSession] create_game_object(26, 41) 02:47:47.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:47:47.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:47:47.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:47:47.201 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:47:47.201 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:47:47.207 [Flow] DISABLE 02:47:47.274 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:47:47.274 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:47:47.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 02:47:47.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 02:47:47.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 02:47:47.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:47:47.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:47:47.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:47:47.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:47:47.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:47:47.767 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:47:47.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:47:48.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:47:48.180 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:47:48.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 02:47:48.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 02:47:48.629 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 02:47:48.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:47:48.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:47:48.665 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:47:48.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 02:47:48.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 02:47:48.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 02:47:48.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 02:47:48.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 02:47:48.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 02:47:48.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 02:47:48.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 02:47:48.942 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 02:47:48.942 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:47:49.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:47:49.009 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:47:49.022 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1996075264 02:47:49.027 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:47:49.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:47:49.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:47:49.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:47:49.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:47:49.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:47:49.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:47:49.030 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:47:49.030 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:47:49.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:49.030 [GameSession] create_game_object(9, 42) 02:47:49.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:49.030 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:47:49.030 [GameSession] create_game_object(46, 43) 02:47:49.030 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:47:49.052 [Lua] Players are leaving the safe zone 02:47:49.357 [Lua] StateInGameRunning:_game_actually_starts() 02:47:49.357 [Lua] [IngameUI] menu view on_enter start_menu_view 02:47:49.357 [Lua] hero_fullscreen_menu_on_enter 02:47:49.357 [Lua] [GameModeInn] Start menu opened 02:47:49.357 [Lua] ################################################################################################################# 02:47:49.357 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:47:49.357 [Lua] ################################################################################################################# 02:47:49.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 02:47:49.357 [Lua] [SharedState] network_state_110000107c9bf5a: actually_ingame:110000107c9bf5a:0:0:0 = true 02:47:49.361 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d2ee8b0 02:47:49.363 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:47:49.368 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:47:49.372 [Lua] cb_razer_chroma_setup 02:47:49.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 02:47:49.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:47:49.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:47:49.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:47:49.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:47:49.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:47:49.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:47:49.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:47:49.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:47:49.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:47:49.473 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:47:49.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 02:47:49.492 [Lua] Commit load time data 02:47:50.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8f, position: 0 02:47:50.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8f, position: 27249 02:47:51.231 [Lua] PlayFabMirrorBase:_commit_internal 1 02:47:51.231 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:47:51.250 [Lua] generate_backend_stats 110000107c9bf5a:1 02:47:51.332 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:47:51.332 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:47:51.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 02:47:51.332 [Lua] Set lobby begin: 02:47:51.332 [Lua] Lobby data selected_mission_id = inn_level_halloween 02:47:51.332 [Lua] Lobby data num_players = 1 02:47:51.332 [Lua] Lobby data difficulty_tweak = 0 02:47:51.332 [Lua] Lobby data host = 110000107c9bf5a 02:47:51.333 [Lua] Lobby data matchmaking_type = 3 02:47:51.333 [Lua] Lobby data difficulty = normal 02:47:51.333 [Lua] Lobby data player_slot_1 = 0:0 02:47:51.333 [Lua] Lobby data unique_server_name = Skeleton Cowboy 02:47:51.333 [Lua] Lobby data player_slot_4 = 0:0 02:47:51.333 [Lua] Lobby data country_code = CA 02:47:51.333 [Lua] Lobby data matchmaking = false 02:47:51.333 [Lua] Lobby data power_level = 835 02:47:51.333 [Lua] Lobby data mission_id = inn_level_halloween 02:47:51.333 [Lua] Lobby data mechanism = adventure 02:47:51.333 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 02:47:51.333 [Lua] Lobby data player_slot_2 = 0:0 02:47:51.333 [Lua] Lobby data network_hash = d096ef183372c9f1 02:47:51.333 [Lua] Lobby data player_slot_3 = 0:0 02:47:51.333 [Lua] Lobby data eac_authorized = true 02:47:51.333 [Lua] Set lobby end. 02:47:51.340 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 02:47:51.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 02:47:51.464 [Lua] commit result success 1 02:47:52.216 [Lua] [IngameUI] menu view on_exit start_menu_view 02:47:52.217 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:47:52.217 [Lua] hero_fullscreen_menu_on_exit 02:47:52.217 [Lua] [GameModeInn] Start menu closed 02:47:52.219 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d2ee8b0 02:47:52.219 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:47:52.219 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:47:52.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:47:55.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 02:47:55.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:47:55.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_kruber_painting_wood_base_1, async-read, 02:47:55.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:47:55.499 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2, async-read, 02:47:55.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:47:57.471 [Lua] Got invite to lobby from 110000101e55044 02:47:57.483 [Lua] [Matchmaking] Joining lobby table: 000000000A287600. 02:47:57.483 [Lua] 02:47:57.483 [Lua] [join_by_lobby_browser] = true (boolean) 02:47:57.483 [Lua] [join_lobby_data] = table 02:47:57.483 [Lua] [id] = 186000001470fe0 (string) 02:47:57.483 [Lua] [is_server_invite] = false (boolean) 02:47:57.483 [Lua] [friend_join] = true (boolean) 02:47:57.483 [Lua] 02:47:57.483 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:47:57.483 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 02:47:57.483 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 02:47:57.483 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 02:47:57.483 [Lua] [ChatManager][1]System: Connecting to game session. 02:47:57.498 [Lua] [LobbyClient] Changed state from nil to joining 02:47:57.681 [SteamLobby] Detected added member 110000101e55044 02:47:57.681 [SteamLobby] Detected added member 110000104e72a6c 02:47:57.681 [SteamLobby] Detected added member 110000107c9bf5a 02:47:57.682 [Lua] [LobbyClient] Changed state from joining to joined 02:47:57.682 [Lua] [PartyManager] Leader is set to 110000101e55044 02:47:57.682 [Lua] [LobbyClient] connected to lobby, id: 186000001470fe0 02:47:57.682 [Lua] ====== Looking for host: 110000101e55044 02:47:57.682 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 02:47:57.816 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0a289f18, to peer: 110000101e55044 channel: 1 02:47:57.816 [Lua] Connected to host: 110000101e55044, using channel: 1 02:47:57.816 [Lua] [Matchmaking] Joined lobby, checking network hash... 02:47:57.822 [SteamTransport] Added peer 110000101e55044 02:47:57.967 [SteamAuthenticator] Sent ticket request to 110000101e55044 02:47:57.968 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Visulth'... 02:47:58.680 [Steam] Connection 3db14769 to remote 110000101e55044 accepted by the remote part 02:47:58.681 [SteamAuthenticator] Got ticket request from 110000101e55044 02:47:58.681 [SteamAuthenticator] GetAuthSessionTicket 110000101e55044 02:47:58.748 [SteamAuthenticator] Got ticket from 110000101e55044 02:47:58.748 [SteamAuthenticator] BeginAuthSession 110000101e55044 02:47:58.748 [SteamAuthenticator] Authenticating 110000101e55044 02:47:59.031 [SteamAuthenticator] Steam validation for 110000101e55044 with response 0 02:47:59.049 [Connection] Sending request connection 112 message to 110000101e55044 02:47:59.132 [Handshaker] Established a connection 112 to 110000101e55044 02:47:59.265 [Channel] Channel 1 to peer 110000101e55044 in system game instance 186000001470fe0 was accepted. 02:47:59.266 [Lua] [Matchmaking] Connected, requesting to join game... 02:47:59.266 [Lua] vermintide_1 02:47:59.266 [Lua] bogenhafen 02:47:59.266 [Lua] lake_upgrade 02:47:59.266 [Lua] holly 02:47:59.266 [Lua] scorpion 02:47:59.266 [Lua] lake 02:47:59.266 [Lua] grass 02:47:59.333 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000001470fe0 host_id:Visulth 02:47:59.333 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 02:47:59.333 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 02:47:59.333 [Lua] [ChatManager][1]System: Requesting profiles 02:47:59.399 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:110000104e72a6c | bw:110000101e55044 | es:0 02:47:59.399 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 02:47:59.399 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 02:47:59.400 [Lua] [ChatManager][1]System: Acquiring profiles 02:47:59.465 [Lua] [ChatManager][1]System: Joining game... 02:47:59.468 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 02:47:59.468 [Lua] TRANSITION start_lobby table: 000000000F7AA820 false 02:47:59.468 [Lua] [GameNetworkManager] Leaving game... 02:47:59.468 [Lua] [GameNetworkManager] Shutting down game session host. 02:47:59.468 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:47:59.468 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:47:59.468 [GameSession] shutdown_game_session_host() 02:47:59.468 [GameSession] shutdown() 02:47:59.468 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=14.90 02:47:59.482 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:48:01.215 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 02:48:01.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:48:01.482 [Lua] [Managers] Calling function on all managers: 02:48:01.482 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:48:01.483 [Lua] [SharedState] network_state_110000107c9bf5a: actually_ingame:110000107c9bf5a:0:0:0 = false 02:48:01.483 [Lua] Clearing all global lookup lists 02:48:01.483 [Lua] [IngamePlayerListUI] - Destroy 02:48:01.483 [Lua] [GamePadEquipmentUI] - Destroy 02:48:01.483 [Lua] [EquipmentUI] - Destroy 02:48:01.483 [Lua] [GamePadAbilityUI] - Destroy 02:48:01.483 [Lua] [AbilityUI] - Destroy 02:48:01.484 [Lua] [IngameUI] destroy 02:48:01.487 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fdc1bcab66d6e37]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[4149b8f49e7e322b]' child 3: '#ID[ea8f49c9fb07a6a3]' 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_kruber_painting_wood_base_1 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_5 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_4 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 02:48:01.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_bardin_painting_wood_base_2 02:48:01.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_3 02:48:01.546 [Lua] [Managers] Destroying manager group: 02:48:01.547 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[67f587132be938a4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[af8d8435b4a13911]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d705e91f7bddd5c5]' 02:48:01.551 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:48:01.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:48:01.638 [Lua] [PeerSM] 110000107c9bf5a :: on_exit InGame 02:48:01.638 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 02:48:01.638 [Lua] [Matchmaking] unregister rpcs 02:48:01.638 [Lua] [Matchmaking] destroying 02:48:01.638 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:48:01.638 [Lua] [ChatManager] Unregistering channel 1 02:48:01.638 [Lua] [EnemyPackageLoader] network_context_destroyed 02:48:01.638 [Lua] [PartyManager] network_context_destroyed 02:48:01.639 [Lua] [GameMechanismManager] network_context_destroyed 02:48:01.639 [SteamVoip] Leaving room 17bfa9f567cf32d0 02:48:01.639 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:48:01.639 [SteamVoip] Destroying room 17bfa9f567cf32d0 02:48:01.639 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 02:48:01.640 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 02:48:01.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 02:48:01.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 02:48:01.641 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 02:48:01.650 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 02:48:01.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 02:48:01.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer 02:48:01.666 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 02:48:01.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:48:01.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer 02:48:01.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 02:48:01.666 [EACServer] [22:48:01:666][Windows][EAC Server] [Info][Destroy] Called 02:48:01.669 [Lua] [LobbyHost] Destroying 02:48:01.669 [Lua] ############### UNLOADING PACKAGES ############### 02:48:01.669 [Lua] [Managers] Calling function on all managers: 02:48:01.669 [Lua] [Managers] Destroying manager group: 02:48:01.669 [Lua] [Gamestate] Enter state StateLoading 02:48:01.670 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:48:01.671 [Lua] registering RPCs 02:48:01.671 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000F7AA820 02:48:01.671 warning: [Lua] Setting up network client 02:48:01.671 [Lua] [NetworkClient] New State connecting (old state nil) 02:48:01.671 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000107c9bf5a"] 02:48:01.671 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 02:48:01.671 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000101e55044 02:48:01.671 [EAC] Connection reset 02:48:01.678 [EAC] Set platform user auth ticket 02:48:01.678 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000107c9bf5a 02:48:01.678 [Lua] [ChatManager] Registering channel 1 02:48:01.678 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000107c9bf5a) 02:48:01.678 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000107c9bf5a) 02:48:01.678 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000107c9bf5a) 02:48:01.678 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 02:48:01.678 [Lua] [PartyManager] Leader is set to 110000101e55044 02:48:01.678 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:48:01.712 [EAC] Set host peer 110000101e55044 to state undetermined 02:48:01.712 [EAC] Validating host 110000101e55044 02:48:01.712 [Lua] [NetworkClient] New State connected (old state connecting) 02:48:01.713 [Lua] EAC debug check 2 nil 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000104e72a6c","110000107c9bf5a"] 02:48:01.746 [Lua] [EnemyPackageLoader] New connection established (1) (key=1) 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = morris_hub 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}] 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000104e72a6c","110000107c9bf5a"] 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000104e72a6c 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 = 110000101e55044 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 = 110000107c9bf5a 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1332077696 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 0 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn_deus 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {} 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":1263098752,"first_person":{"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1263098752 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 349943936 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":349943936,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1263098752 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 349943936 02:48:01.746 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 02:48:01.746 [SteamVoip] Joining room e9ee1a048647dd93 02:48:01.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 02:48:01.747 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 02:48:01.747 [Lua] [StateLoading] load_current_level 02:48:01.747 [Lua] initializing mechanism to: deus 02:48:01.747 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 -> Package still referenced, NOT unloaded: 02:48:01.751 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 02:48:01.751 [Lua] FORCE COMMIT 2 02:48:01.751 [Lua] PlayFabMirrorBase:_commit_internal 2 02:48:01.751 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:48:01.751 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 02:48:01.751 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:48:01.751 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:48:01.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 02:48:01.751 [Lua] [NetworkClient] New State loading (old state connected) 02:48:01.751 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 02:48:01.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 02:48:01.751 [Umbra] Unload tome 02:48:01.751 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 02:48:01.752 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 02:48:01.810 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 02:48:01.821 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 02:48:01.821 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 02:48:01.821 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 02:48:01.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 02:48:01.828 [Lua] commit result success 2 02:48:01.867 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000101e55044 1 1 1 02:48:01.867 [Lua] player (110000101e55044,1) was put into party 1 02:48:01.867 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104e72a6c 1 1 2 02:48:01.867 [Lua] player (110000104e72a6c,1) was put into party 1 02:48:01.867 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000107c9bf5a 1 0 1 02:48:01.867 [Lua] player (110000107c9bf5a,1) was put into party 0 02:48:01.867 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101e55044 local_player_id:1 profile_index:4 career_index:4 is_bot:false 02:48:01.867 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}] 02:48:01.867 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104e72a6c local_player_id:1 profile_index:3 career_index:2 is_bot:false 02:48:01.867 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}] 02:48:01.867 [Lua] Received new state from server inn_deus 02:48:01.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 02:48:01.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 02:48:01.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:48:01.898 [Channel] Channel 2 to peer 110000101e55044 in system voip instance e9ee1a048647dd93 was accepted. 02:48:01.898 [SteamVoipClient] select_out(110000101e55044, on) 02:48:01.912 [SteamVoipClient] select_out(110000104e72a6c, on) 02:48:01.912 [SteamVoipClient] select_out(110000101e55044, on) 02:48:01.912 [SteamVoipClient] select_in(110000101e55044, on) 02:48:01.912 [SteamVoipClient] select_out(110000101e55044, off) 02:48:01.912 [SteamVoipClient] select_out(110000104e72a6c, on) 02:48:01.912 [SteamVoipClient] select_in(110000104e72a6c, on) 02:48:01.912 [SteamVoipClient] select_out(110000104e72a6c, off) 02:48:01.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 02:48:01.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:48:01.949 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 02:48:01.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:48:01.987 [Channel] Channel 3 to peer 110000101e55044 in system voip instance 0 was accepted. 02:48:02.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:48:02.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:48:02.341 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:48:02.401 [Steam] Accepted connection 15fe3170 request from 110000104e72a6c 02:48:02.402 [SteamTransport] Added peer 110000104e72a6c 02:48:02.402 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:48:02.402 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:48:02.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:48:02.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:48:02.552 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:48:02.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 02:48:02.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 02:48:02.886 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 02:48:02.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:48:02.886 [SteamAuthenticator] Sent ticket request to 110000104e72a6c 02:48:02.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:48:02.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:48:02.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 02:48:02.937 [SteamAuthenticator] Got ticket request from 110000104e72a6c 02:48:02.937 [SteamAuthenticator] GetAuthSessionTicket 110000104e72a6c 02:48:02.970 [SteamAuthenticator] Got ticket from 110000104e72a6c 02:48:02.970 [SteamAuthenticator] BeginAuthSession 110000104e72a6c 02:48:02.970 [SteamAuthenticator] Authenticating 110000104e72a6c 02:48:03.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 02:48:03.004 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09 02:48:03.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 02:48:03.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 02:48:03.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 02:48:03.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 02:48:03.215 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 02:48:03.215 [Connection] Received a connection 113 to 110000104e72a6c 02:48:03.231 [SteamAuthenticator] Steam validation for 110000104e72a6c with response 0 02:48:03.248 [EAC] EAC host 110000101e55044 validated and trusted 02:48:03.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 02:48:03.249 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 02:48:03.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03 02:48:03.249 [Connection] Sending request connection 113 reply to 110000104e72a6c 02:48:03.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03 02:48:03.315 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03 02:48:03.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 02:48:03.353 [Handshaker] Established a connection 113 to 110000104e72a6c 02:48:03.353 [Channel] Channel 4 to peer 110000104e72a6c in system voip instance 0 was accepted. 02:48:03.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 02:48:03.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 02:48:03.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:48:03.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:48:03.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:48:03.736 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 02:48:03.803 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 02:48:03.803 [Lua] [PackageManager] Force_load: wwise/steampistol 02:48:03.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:48:03.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:48:03.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:48:03.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 02:48:03.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 02:48:03.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 02:48:03.954 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 02:48:03.954 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 349943936 02:48:04.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 02:48:04.037 [Lua] [PackageManager] Force_load: wwise/we_deus_01 02:48:04.038 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:48:04.106 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:48:04.106 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:48:04.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:48:04.106 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1263098752 02:48:05.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:48:05.594 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:48:05.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 02:48:07.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 02:48:07.788 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 02:48:07.803 [Lua] [LevelTransitionHandler] Level load completed! 02:48:07.803 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 02:48:07.803 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:48:07.803 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 02:48:07.803 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 02:48:07.803 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:48:07.803 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 02:48:07.815 [Lua] Async level spawning done 02:48:07.820 [Lua] [NetworkClient] All level packages loaded! 02:48:07.820 [Lua] [NetworkClient] New State loaded (old state loading) 02:48:07.820 [Lua] [NetworkClient] on_level_loaded morris_hub 02:48:07.904 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 02:48:07.905 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:48:08.918 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:48:08.918 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:48:08.918 [Lua] [Managers] Destroying manager group: 02:48:08.919 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 02:48:08.919 [Lua] [Gamestate] Enter StateIngame CLIENT 02:48:08.919 [Lua] [Managers] Calling function on all managers: 02:48:08.919 [Lua] <>level = morris_hub<> 02:48:08.919 [Lua] [StateIngame] Client ingame 02:48:08.922 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 02:48:08.922 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 02:48:08.922 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:48:08.922 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:48:08.922 [Lua] [Matchmaking] initializing 02:48:08.922 [Lua] [Matchmaking] my_peer_id: 110000107c9bf5a, I am client 02:48:08.922 [Lua] [Matchmaking] register rpcs 02:48:08.922 [Lua] GameNetworkManager:init... creating game session 02:48:08.922 [Lua] Joining GameSession userdata: 0x0116ea38 as a client through channel_id 1 02:48:08.922 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:48:08.922 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 02:48:08.922 [Lua] [GameNetworkManager] self.is_server = false 02:48:08.922 [Network] Setting artificial MTU limit to 576 02:48:08.922 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 02:48:08.922 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 02:48:08.931 [Lua] Switching ConflictSettings: to: disabled 02:48:08.931 [Lua] pacing=disabled 02:48:08.931 [Lua] roaming=nil 02:48:08.931 [Lua] specials=disabled 02:48:08.931 [Lua] debug_color=black 02:48:08.931 [Lua] pack_spawning=disabled 02:48:08.931 [Lua] contained_breeds=nil 02:48:08.931 [Lua] disabled=true 02:48:08.931 [Lua] boss=disabled 02:48:08.931 [Lua] horde=disabled 02:48:08.931 [Lua] name=disabled 02:48:08.931 [Lua] intensity=disabled 02:48:08.931 [Lua] --- 02:48:08.931 [Lua] [LevelAnalysis] set_random_seed( 0) 02:48:08.934 [Lua] [AIInterestPointSystem] Level Seed: 0 02:48:08.934 [Lua] 02:48:08.934 [Lua] [network_manager] = table 02:48:08.934 [Lua] [network_manager] = metatable 02:48:08.934 [Lua] [startup_data] = table 02:48:08.934 [Lua] [entity_manager] = table 02:48:08.934 [Lua] [entity_manager] = metatable 02:48:08.934 [Lua] [unit_spawner] = table 02:48:08.934 [Lua] [unit_spawner] = metatable 02:48:08.934 [Lua] [unit_storage] = table 02:48:08.934 [Lua] [unit_storage] = metatable 02:48:08.934 [Lua] [dice_keeper] = table 02:48:08.934 [Lua] [dice_keeper] = metatable 02:48:08.934 [Lua] [is_server] = false (boolean) 02:48:08.934 [Lua] [world] = [World] 02:48:08.934 [Lua] [system_api] = table 02:48:08.934 [Lua] [input_manager] = table 02:48:08.934 [Lua] [input_manager] = metatable 02:48:08.934 [Lua] [profile_synchronizer] = table 02:48:08.934 [Lua] [profile_synchronizer] = metatable 02:48:08.934 [Lua] [entity_system] = table 02:48:08.934 [Lua] [entity_system] = metatable 02:48:08.934 [Lua] [level_transition_handler] = table 02:48:08.934 [Lua] [level_transition_handler] = metatable 02:48:08.934 [Lua] [num_local_human_players] = 1 (number) 02:48:08.934 [Lua] [statistics_db] = table 02:48:08.934 [Lua] [statistics_db] = metatable 02:48:08.934 [Lua] [entity_system_bag] = table 02:48:08.934 [Lua] [entity_system_bag] = metatable 02:48:08.934 [Lua] [network_lobby] = table 02:48:08.934 [Lua] [network_lobby] = metatable 02:48:08.934 [Lua] [network_transmit] = table 02:48:08.934 [Lua] [network_transmit] = metatable 02:48:08.934 [Lua] [network_clock] = table 02:48:08.934 [Lua] [network_clock] = metatable 02:48:08.934 [Lua] [free_flight_manager] = table 02:48:08.934 [Lua] [free_flight_manager] = metatable 02:48:08.934 [Lua] [network_event_delegate] = table 02:48:08.934 [Lua] [network_event_delegate] = metatable 02:48:08.934 [Lua] 02:48:08.934 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:48:08.934 [Lua] ignoring extension VersusInteractObjectiveExtension 02:48:08.934 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:48:08.934 [Lua] ignoring extension VersusSocketObjectiveExtension 02:48:08.934 [Lua] ignoring extension VersusTargetObjectiveExtension 02:48:08.934 [Lua] ignoring extension VersusMissionObjectiveExtension 02:48:08.935 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:48:08.939 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:48:08.940 [Lua] [AchievementManager] Achievements using the steam platform 02:48:08.940 [Lua] PlayerManager:add_player player_1 02:48:09.001 [Lua] [StateIngame] Level seed: 0 02:48:09.003 [Lua] [IngameUI] init 02:48:09.016 [SteamVoipClient] select_out(110000101e55044, off) 02:48:09.016 [SteamVoipClient] select_out(110000104e72a6c, off) 02:48:09.016 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:48:09.018 [Lua] cb_razer_chroma_setup 02:48:09.068 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 02:48:09.069 [Lua] [Managers] Calling function on all managers: 02:48:09.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:48:09.146 [GameSession] -> peers() 02:48:09.146 [GameSession] added 110000101e55044 02:48:09.146 [GameSession] added 110000104e72a6c 02:48:09.146 [GameSession] added 110000107c9bf5a 02:48:09.146 [GameSession] 110000101e55044 -> create_game_object(0) 02:48:09.146 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:48:09.146 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 02:48:09.146 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 02:48:09.146 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 02:48:09.146 [Lua] PlayerManager:add_remote_player 110000101e55044 02:48:09.185 [GameSession] 110000101e55044 -> create_game_object(1) 02:48:09.185 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:48:09.185 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 02:48:09.185 [GameSession] 110000101e55044 -> create_game_object(2) 02:48:09.185 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:48:09.186 [GameSession] 110000101e55044 -> create_game_object(3) 02:48:09.186 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 02:48:09.186 [GameSession] 110000101e55044 -> create_game_object(4) 02:48:09.186 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:48:09.187 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:48:09.187 [GameSession] 110000101e55044 -> create_game_object(5) 02:48:09.187 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:48:09.187 [GameSession] 110000101e55044 -> create_game_object(6) 02:48:09.187 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:48:09.187 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 02:48:09.187 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 02:48:09.187 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 02:48:09.187 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:48:09.229 [GameSession] 110000101e55044 -> create_game_object(1024) 02:48:09.229 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:48:09.229 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:48:09.229 [GameSession] 110000101e55044 -> create_game_object(1025) 02:48:09.229 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:48:09.230 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:48:09.230 [GameSession] 110000101e55044 -> create_game_object(7) 02:48:09.230 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:48:09.291 [Lua] [TelemetryRPCListener] Receiving session id from server 6cce7d6e-9a06-40b2-8f94-25564e59a105 02:48:09.291 error: [Lua] SETTING ROUND ID 02:48:09.291 [Lua] [NetworkClient] rpc_game_started 02:48:09.291 [Lua] [NetworkClient] New State game_started (old state is_ingame) 02:48:09.291 [GameSession] 110000101e55044 -> create_game_object(8) 02:48:09.291 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:48:09.291 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 02:48:09.291 [Lua] [GameNetworkManager] PLAYER is local player 02:48:09.291 [GameSession] create_game_object(95, 2048) 02:48:09.291 [GameSession] create_game_object(2048, 0) -> 110000101e55044 02:48:09.291 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 02:48:09.304 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 02:48:09.304 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000107c9bf5a 1 1 3 02:48:09.304 [Lua] player (110000107c9bf5a,1) was put into party 1 02:48:09.305 [Lua] [IngamePlayerListUI] - Destroy 02:48:09.305 [Lua] [GamePadEquipmentUI] - Destroy 02:48:09.305 [Lua] [EquipmentUI] - Destroy 02:48:09.305 [Lua] [AbilityUI] - Destroy 02:48:09.305 [Lua] [GamePadAbilityUI] - Destroy 02:48:09.317 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}] 02:48:09.317 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000107c9bf5a local_player_id:1 profile_index:5 career_index:1 is_bot:false 02:48:09.317 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}] 02:48:09.317 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false},"inventory_id":38019536,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 02:48:09.317 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 02:48:09.317 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:48:09.317 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 02:48:09.317 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 02:48:09.318 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer, async-read, 02:48:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 02:48:09.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 02:48:09.420 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 02:48:09.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:48:09.521 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:48:09.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:48:09.683 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:48:09.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:48:09.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:48:09.717 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:48:09.717 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:48:09.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:48:09.799 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:48:09.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 02:48:09.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 02:48:09.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 02:48:09.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:48:09.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:48:09.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:48:09.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:48:10.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:48:10.332 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:48:10.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 02:48:10.349 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 38019536 02:48:10.349 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 38019536 02:48:10.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 02:48:10.727 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 02:48:10.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:48:10.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:48:10.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:48:10.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 02:48:10.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 02:48:10.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 02:48:10.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 02:48:10.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 02:48:10.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 02:48:10.908 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 38019536 02:48:10.965 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(2.08002, -14.1, 3.33997), Vector4(0.0232258, 0.0232258, 0.936775, 0.348387)) 02:48:10.967 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:48:10.967 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:48:10.967 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:48:10.967 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:48:10.967 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:48:10.968 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:48:10.968 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:48:10.968 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:48:10.968 [GameSession] create_game_object(9, 2049) 02:48:10.968 [GameSession] create_game_object(2049, 0) -> 110000101e55044 02:48:10.968 [Lua] TalentExtension:_send_rpc_sync_talents 2049 02:48:10.968 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:48:11.050 [GameSession] 110000101e55044 -> create_game_object(9) 02:48:11.050 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:48:11.283 [Lua] StateInGameRunning:_game_actually_starts() 02:48:11.283 [Lua] ################################################################################################################# 02:48:11.283 [Lua] [Loading Time]: 00:00:10 [Transition]: inn_level_halloween-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 02:48:11.283 [Lua] ################################################################################################################# 02:48:11.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 02:48:11.283 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 02:48:11.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 02:48:11.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 02:48:11.403 [Lua] Commit load time data 02:48:32.267 [Lua] [IngameUI] menu view on_enter hero_view 02:48:32.283 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:48:32.283 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 02:48:32.296 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 02:48:32.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 02:48:32.433 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 02:48:33.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 28 02:48:33.400 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 28 3 02:48:33.520 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 02:48:33.520 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 28 02:48:33.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 28 02:48:33.920 [Save] Saving `save_data` 02:48:33.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, LootItemUnitPreviewer1, async-read, 02:48:33.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer2, async-read, 02:48:33.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3, async-read, 02:48:33.923 [Save] Save done 02:48:33.923 [Save] Saving `save_data` 02:48:33.926 [Save] Save done 02:48:33.926 [Save] Saving `save_data` 02:48:33.936 [Save] Save done 02:48:33.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 02:48:33.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 02:48:33.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 02:48:34.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 02:48:34.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 02:48:34.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 02:48:34.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 02:48:34.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 02:48:37.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, LootItemUnitPreviewer1 02:48:37.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer2 02:48:37.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3 02:48:37.887 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 02:48:39.084 [Lua] [IngameUI] menu view on_exit hero_view 02:48:39.087 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:48:39.087 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 02:48:39.601 [Lua] [IngameUI] menu view on_enter hero_view 02:48:39.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:48:39.617 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:48:39.631 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:48:39.631 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:48:39.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:48:39.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:48:39.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:48:39.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:48:39.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:48:39.935 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:39.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:39.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:39.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:39.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:48:40.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:48:40.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:40.541 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:40.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:40.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:48:40.551 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:48:40.551 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:48:40.551 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:48:40.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:48:40.552 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:48:40.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:48:43.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 29 02:48:43.201 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 29 4 02:48:43.307 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 02:48:43.307 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 29 02:48:43.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 29 02:48:43.857 [Save] Saving `save_data` 02:48:43.860 [Save] Save done 02:48:43.860 [Save] Saving `save_data` 02:48:43.872 [Save] Save done 02:48:43.872 [Save] Saving `save_data` 02:48:43.880 [Save] Save done 02:48:43.880 [Save] Saving `save_data` 02:48:43.882 [Save] Save done 02:48:45.152 [Lua] [IngameUI] menu view on_exit hero_view 02:48:45.155 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:48:45.155 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:48:45.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:48:45.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:48:45.155 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:48:45.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:48:47.952 [Lua] [IngameUI] menu view on_enter hero_view 02:48:47.967 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:48:47.967 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:48:49.187 [Lua] [HeroViewStateAchievements] Using search query: 02:48:53.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshQuest 30 02:48:53.568 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshQuest 30 02:48:53.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshQuest 30 02:48:53.721 [Lua] [HeroViewStateAchievements] Using search query: 02:48:54.151 [Lua] PlayFabMirrorBase:_commit_internal 3 02:48:54.151 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:48:54.164 [Lua] generate_backend_stats 110000107c9bf5a:1 02:48:54.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 02:48:54.242 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:48:54.249 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 5 02:48:54.375 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 02:48:54.375 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 02:48:54.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 02:48:54.635 [Lua] commit result success 3 02:48:55.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 32 02:48:55.518 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 32 6 02:48:55.639 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 02:48:55.639 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 32 02:48:56.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 32 02:48:56.022 [Lua] [HeroViewStateAchievements] Using search query: 02:48:58.287 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 33 02:48:58.301 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 33 7 02:48:58.422 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 02:48:58.422 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 33 02:48:58.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 33 02:48:58.788 [Lua] [HeroViewStateAchievements] Using search query: 02:49:00.671 [Lua] [HeroViewStateAchievements] Using search query: 02:49:01.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 34 02:49:01.984 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 34 8 02:49:02.106 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 02:49:02.106 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 34 02:49:02.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 34 02:49:02.488 [Lua] [HeroViewStateAchievements] Using search query: 02:49:07.170 [Lua] [IngameUI] menu view on_exit hero_view 02:49:07.173 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:49:07.173 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:49:11.018 [Lua] PlayFabMirrorBase:_commit_internal 4 02:49:11.018 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:49:11.032 [Lua] generate_backend_stats 110000107c9bf5a:1 02:49:11.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 02:49:11.104 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:49:11.109 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 9 02:49:11.221 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 02:49:11.221 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 02:49:11.253 [Lua] [IngameUI] menu view on_enter hero_view 02:49:11.268 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:49:11.268 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:49:11.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:49:11.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:49:11.283 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:49:11.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:49:11.288 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:49:11.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 02:49:11.485 [Lua] commit result success 4 02:49:11.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:49:11.551 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:49:11.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:11.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:11.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:11.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:11.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:11.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:11.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:11.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:11.736 [Lua] [IngameUI] menu view on_exit hero_view 02:49:11.739 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:49:11.739 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:49:11.739 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:49:11.739 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:49:11.739 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:11.739 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:11.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:11.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:11.752 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:49:11.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:49:11.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:49:14.703 [Lua] [IngameUI] menu view on_enter hero_view 02:49:14.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:49:14.719 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:49:16.422 [Lua] [HeroViewStateAchievements] Using search query: 02:49:21.058 [Lua] [HeroViewStateAchievements] Using search query: mercenary 02:49:30.072 [Lua] [IngameUI] menu view on_exit hero_view 02:49:30.074 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:49:30.075 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:49:31.770 [Lua] PlayFabMirrorBase:_commit_internal 5 02:49:31.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:49:31.783 [Lua] generate_backend_stats 110000107c9bf5a:1 02:49:31.843 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:49:31.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:49:31.848 [Lua] commit result success 5 02:49:34.539 [Lua] [IngameUI] menu view on_enter hero_view 02:49:34.553 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:49:34.553 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 02:49:34.570 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 02:49:34.570 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 02:49:34.570 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 02:49:34.571 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_huntsman_bundle_0001, huntsman_bundle_0001_1, async-read, 02:49:34.572 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0001, maidenguard_bundle_0001_2, async-read, 02:49:34.572 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle, fall_collection_2021_bundle_3, async-read, 02:49:34.572 [Lua] hero_fullscreen_menu_on_enter 02:49:34.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_huntsman_bundle_0001 02:49:34.605 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_huntsman_bundle_0001 02:49:34.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0001 02:49:34.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0001 02:49:34.636 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0001 02:49:34.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle 02:49:34.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle 02:49:34.670 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle 02:49:36.439 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 02:49:36.439 [Lua] [HeroViewWindow] Enter Substate StoreWindowPathTitle 02:49:36.439 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 02:49:36.440 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryItemList 02:49:36.539 [Lua] [HeroViewStateStore] No price_data 02:49:36.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_4, async-read, 02:49:36.540 [Lua] [HeroViewStateStore] No price_data 02:49:36.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_5, async-read, 02:49:36.540 [Lua] [HeroViewStateStore] No price_data 02:49:36.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_6, async-read, 02:49:36.540 [Lua] [HeroViewStateStore] No price_data 02:49:36.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_7, async-read, 02:49:36.540 [Lua] [HeroViewStateStore] No price_data 02:49:36.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_8, async-read, 02:49:36.541 [Lua] [HeroViewStateStore] No price_data 02:49:36.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_9, async-read, 02:49:36.541 [Lua] [HeroViewStateStore] No price_data 02:49:36.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_10, async-read, 02:49:36.541 [Lua] [HeroViewStateStore] No price_data 02:49:36.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_11, async-read, 02:49:36.541 [Lua] [HeroViewStateStore] No price_data 02:49:36.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_12, async-read, 02:49:36.541 [Lua] [HeroViewStateStore] No price_data 02:49:36.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_13, async-read, 02:49:36.542 [Lua] [HeroViewStateStore] No price_data 02:49:36.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_14, async-read, 02:49:36.542 [Lua] [HeroViewStateStore] No price_data 02:49:36.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_15, async-read, 02:49:36.542 [Lua] [HeroViewStateStore] No price_data 02:49:36.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_16, async-read, 02:49:36.542 [Lua] [HeroViewStateStore] No price_data 02:49:36.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_17, async-read, 02:49:36.542 [Lua] [HeroViewStateStore] No price_data 02:49:36.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_18, async-read, 02:49:36.543 [Lua] [HeroViewStateStore] No price_data 02:49:36.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_19, async-read, 02:49:36.543 [Lua] [HeroViewStateStore] No price_data 02:49:36.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_20, async-read, 02:49:36.543 [Lua] [HeroViewStateStore] No price_data 02:49:36.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_21, async-read, 02:49:36.543 [Lua] [HeroViewStateStore] No price_data 02:49:36.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_22, async-read, 02:49:36.544 [Lua] [HeroViewStateStore] No price_data 02:49:36.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_23, async-read, 02:49:36.544 [Lua] [HeroViewStateStore] No price_data 02:49:36.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_24, async-read, 02:49:36.544 [Lua] [HeroViewStateStore] No price_data 02:49:36.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_25, async-read, 02:49:36.544 [Lua] [HeroViewStateStore] No price_data 02:49:36.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_26, async-read, 02:49:36.544 [Lua] [HeroViewStateStore] No price_data 02:49:36.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_27, async-read, 02:49:36.545 [Lua] [HeroViewStateStore] No price_data 02:49:36.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_28, async-read, 02:49:36.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_29, async-read, 02:49:36.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_30, async-read, 02:49:36.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_31, async-read, 02:49:36.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_32, async-read, 02:49:36.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_33, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_34, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_35, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_36, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_37, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_38, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_39, async-read, 02:49:36.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_40, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_41, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_42, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_43, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_44, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_45, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_46, async-read, 02:49:36.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_47, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_48, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_49, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_50, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_51, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_52, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_53, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_54, async-read, 02:49:36.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_55, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_56, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_57, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_58, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_59, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_60, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_61, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_62, async-read, 02:49:36.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_63, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_64, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_65, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_66, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_67, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_68, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_69, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_70, async-read, 02:49:36.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_71, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_72, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_73, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_74, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_75, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_76, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_77, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_78, async-read, 02:49:36.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_79, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_80, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_81, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_82, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_83, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_84, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_85, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_86, async-read, 02:49:36.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_87, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_88, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_89, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_90, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_91, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_92, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_93, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_94, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_95, async-read, 02:49:36.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_96, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_97, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_98, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_99, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_100, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_101, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_102, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_103, async-read, 02:49:36.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_104, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_105, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_106, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_107, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_108, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_109, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_110, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_111, async-read, 02:49:36.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_112, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_113, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_114, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_115, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_116, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_117, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_118, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_119, async-read, 02:49:36.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_120, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_121, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_122, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_123, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_124, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_125, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_126, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_127, async-read, 02:49:36.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_128, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_129, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_130, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_131, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_132, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_133, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_134, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_135, async-read, 02:49:36.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_136, async-read, 02:49:36.559 [Lua] [HeroViewStateStore] No price_data 02:49:36.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_137, async-read, 02:49:36.559 [Lua] [HeroViewStateStore] No price_data 02:49:36.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_138, async-read, 02:49:36.559 [Lua] [HeroViewStateStore] No price_data 02:49:36.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_139, async-read, 02:49:36.559 [Lua] [HeroViewStateStore] No price_data 02:49:36.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_140, async-read, 02:49:36.559 [Lua] [HeroViewStateStore] No price_data 02:49:36.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_141, async-read, 02:49:36.560 [Lua] [HeroViewStateStore] No price_data 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_142, async-read, 02:49:36.560 [Lua] [HeroViewStateStore] No price_data 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_143, async-read, 02:49:36.560 [Lua] [HeroViewStateStore] No price_data 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_144, async-read, 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_145, async-read, 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_146, async-read, 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_147, async-read, 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_148, async-read, 02:49:36.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_149, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_150, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_151, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_152, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_153, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_154, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_155, async-read, 02:49:36.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_156, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_157, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_158, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_159, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_160, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_161, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_162, async-read, 02:49:36.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_163, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_164, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_165, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_166, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_167, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_168, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_169, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_170, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_171, async-read, 02:49:36.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_172, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_173, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_174, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_175, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_176, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_177, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_178, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_179, async-read, 02:49:36.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_180, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_181, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_182, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_183, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_184, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_185, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_186, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_187, async-read, 02:49:36.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_188, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_189, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_190, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_191, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_192, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_193, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_194, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_195, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_196, async-read, 02:49:36.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_197, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_198, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_199, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_200, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_201, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_202, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_203, async-read, 02:49:36.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_204, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_205, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_206, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_207, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_208, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_209, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_210, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_211, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_212, async-read, 02:49:36.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_213, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_214, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_215, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_216, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_217, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_218, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_219, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_220, async-read, 02:49:36.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_221, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_222, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_223, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_224, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_225, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_226, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_227, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_228, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_229, async-read, 02:49:36.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_230, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_231, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_232, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_233, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_234, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_235, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_236, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_237, async-read, 02:49:36.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_238, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_239, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_240, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_241, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_242, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_243, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_244, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_245, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_246, async-read, 02:49:36.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_247, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_248, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_249, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_250, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_251, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_252, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_253, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_254, async-read, 02:49:36.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_255, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_256, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_257, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_258, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_259, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_260, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_261, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_262, async-read, 02:49:36.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_263, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_264, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_265, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_266, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_267, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_268, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_269, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_270, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_271, async-read, 02:49:36.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_272, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_273, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_274, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_275, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_276, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_277, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_278, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_279, async-read, 02:49:36.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_280, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_281, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_282, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_283, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_284, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_285, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_286, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_287, async-read, 02:49:36.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_288, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_289, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_290, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_291, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_292, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_293, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_294, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_295, async-read, 02:49:36.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_296, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_297, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_298, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_299, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_300, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_301, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_302, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_303, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_304, async-read, 02:49:36.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_305, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_306, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_307, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_308, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_309, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_310, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_311, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_312, async-read, 02:49:36.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_313, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_314, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_315, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_316, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_317, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_318, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_319, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_320, async-read, 02:49:36.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_321, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_322, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_323, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_324, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_325, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_326, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_327, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_328, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_329, async-read, 02:49:36.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_330, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_331, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_332, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_333, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_334, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_335, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_336, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_337, async-read, 02:49:36.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_338, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_339, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_340, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_341, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_342, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_343, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_344, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_345, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_346, async-read, 02:49:36.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_347, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_348, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_349, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_350, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_351, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_352, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_353, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_354, async-read, 02:49:36.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_355, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_356, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_357, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_358, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_359, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_360, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_361, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_362, async-read, 02:49:36.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_363, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_364, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_365, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_366, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_367, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_368, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_369, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_370, async-read, 02:49:36.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_371, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_372, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_373, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_374, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_375, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_376, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_377, async-read, 02:49:36.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_378, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_379, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_380, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_381, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_382, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_383, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_384, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_385, async-read, 02:49:36.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_386, async-read, 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_387, async-read, 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_388, async-read, 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_389, async-read, 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_390, async-read, 02:49:36.590 [Lua] [HeroViewStateStore] No price_data 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_391, async-read, 02:49:36.590 [Lua] [HeroViewStateStore] No price_data 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_392, async-read, 02:49:36.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_393, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_394, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_395, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_396, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_397, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_398, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_399, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_400, async-read, 02:49:36.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_401, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_402, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_403, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_404, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_405, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_406, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_407, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_408, async-read, 02:49:36.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_409, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_410, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_411, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_412, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_413, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_414, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_415, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_416, async-read, 02:49:36.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_417, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_418, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_419, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_420, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_421, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_422, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_423, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_424, async-read, 02:49:36.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_425, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_426, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_427, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_428, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_429, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_430, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_431, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_432, async-read, 02:49:36.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_433, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_434, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_435, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_436, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_437, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_438, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_439, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_440, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_441, async-read, 02:49:36.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_442, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_443, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_444, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_445, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_446, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_447, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_448, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_449, async-read, 02:49:36.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_450, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_451, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_452, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_453, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_454, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_455, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_456, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_457, async-read, 02:49:36.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_458, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_459, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_460, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_461, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_462, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_463, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_464, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_465, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_466, async-read, 02:49:36.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_467, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_468, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_469, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_470, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_471, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_472, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_473, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_474, async-read, 02:49:36.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_475, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_476, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_477, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_478, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_479, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_480, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_481, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_482, async-read, 02:49:36.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_483, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_484, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_485, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_486, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_487, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_488, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_489, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_490, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_491, async-read, 02:49:36.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_492, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_493, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_494, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_495, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_496, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_497, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_498, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_499, async-read, 02:49:36.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_500, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_501, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_502, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_503, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_504, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_505, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_506, async-read, 02:49:36.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_507, async-read, 02:49:36.608 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_fall_collection_2021_bundle, fall_collection_2021_bundle_3 02:49:36.618 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_huntsman_bundle_0001, huntsman_bundle_0001_1 02:49:36.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002 02:49:36.620 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002 02:49:36.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 02:49:36.627 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_maidenguard_bundle_0001, maidenguard_bundle_0001_2 02:49:36.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 02:49:36.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 02:49:36.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_1001 02:49:36.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_1001 02:49:36.670 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001 02:49:36.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 02:49:36.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 02:49:36.703 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 02:49:36.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 02:49:36.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 02:49:36.737 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 02:49:36.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 02:49:36.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 02:49:36.770 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 02:49:36.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 02:49:36.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 02:49:36.803 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 02:49:36.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 02:49:36.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 02:49:36.836 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 02:49:36.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 02:49:36.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 02:49:36.869 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 02:49:36.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 02:49:36.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 02:49:36.903 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 02:49:36.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 02:49:36.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 02:49:36.936 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 02:49:36.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 02:49:36.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 02:49:36.970 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 02:49:36.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 02:49:37.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 02:49:37.003 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 02:49:37.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 02:49:37.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 02:49:37.037 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 02:49:37.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 02:49:37.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 02:49:37.070 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 02:49:37.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 02:49:37.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 02:49:37.103 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 02:49:37.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_1001 02:49:37.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_1001 02:49:37.137 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001 02:49:37.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 02:49:37.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 02:49:37.170 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001 02:49:37.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 02:49:37.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 02:49:37.205 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 02:49:37.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 02:49:37.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 02:49:37.236 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 02:49:37.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 02:49:37.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 02:49:37.270 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 02:49:37.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002 02:49:37.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002 02:49:37.303 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002 02:49:37.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 02:49:37.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 02:49:37.336 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 02:49:37.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 02:49:37.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 02:49:37.370 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 02:49:37.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002 02:49:37.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002 02:49:37.404 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002 02:49:37.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011 02:49:37.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011 02:49:37.437 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011 02:49:37.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 02:49:37.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 02:49:37.477 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 02:49:37.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 02:49:37.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 02:49:37.506 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 02:49:37.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 02:49:37.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 02:49:37.539 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 02:49:37.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0007 02:49:37.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0007 02:49:37.573 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007 02:49:37.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010 02:49:37.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010 02:49:37.606 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010 02:49:37.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 02:49:37.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 02:49:37.639 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 02:49:37.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0008 02:49:37.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0008 02:49:37.673 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0008 02:49:37.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009 02:49:37.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009 02:49:37.706 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009 02:49:37.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 02:49:37.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 02:49:37.739 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 02:49:37.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 02:49:37.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 02:49:37.773 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 02:49:37.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008 02:49:37.779 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 02:49:37.779 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 02:49:37.805 [Lua] [HeroViewStateStore] No price_data 02:49:37.805 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_508, async-read, 02:49:37.805 [Lua] [HeroViewStateStore] No price_data 02:49:37.805 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_509, async-read, 02:49:37.805 [Lua] [HeroViewStateStore] No price_data 02:49:37.805 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_510, async-read, 02:49:37.806 [Lua] [HeroViewStateStore] No price_data 02:49:37.806 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_511, async-read, 02:49:37.806 [Lua] [HeroViewStateStore] No price_data 02:49:37.806 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_512, async-read, 02:49:37.806 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_513, async-read, 02:49:37.806 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_514, async-read, 02:49:37.806 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_515, async-read, 02:49:37.807 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_516, async-read, 02:49:37.807 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_517, async-read, 02:49:37.807 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_518, async-read, 02:49:37.807 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_519, async-read, 02:49:37.807 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_520, async-read, 02:49:37.808 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_521, async-read, 02:49:37.808 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_522, async-read, 02:49:37.808 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_523, async-read, 02:49:37.808 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_524, async-read, 02:49:37.808 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_525, async-read, 02:49:37.808 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_526, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_527, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_528, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_529, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_530, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_531, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_532, async-read, 02:49:37.809 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_533, async-read, 02:49:37.810 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_534, async-read, 02:49:37.810 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_535, async-read, 02:49:37.810 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_536, async-read, 02:49:37.810 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_537, async-read, 02:49:37.810 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_538, async-read, 02:49:37.810 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_539, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_540, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_541, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_542, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_543, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_544, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_545, async-read, 02:49:37.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_546, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_547, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_548, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_549, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_550, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_551, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_552, async-read, 02:49:37.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_553, async-read, 02:49:37.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_554, async-read, 02:49:37.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_555, async-read, 02:49:37.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_556, async-read, 02:49:37.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_557, async-read, 02:49:37.813 [Lua] [HeroViewStateStore] No price_data 02:49:37.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_558, async-read, 02:49:37.813 [Lua] [HeroViewStateStore] No price_data 02:49:37.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_559, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_560, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_561, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_562, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_563, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_564, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_565, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_566, async-read, 02:49:37.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_567, async-read, 02:49:37.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_568, async-read, 02:49:37.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_569, async-read, 02:49:37.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_570, async-read, 02:49:37.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_571, async-read, 02:49:37.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_572, async-read, 02:49:37.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_573, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_574, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_575, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_576, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_577, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_578, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_579, async-read, 02:49:37.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_580, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_581, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_582, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_583, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_584, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_585, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_586, async-read, 02:49:37.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_587, async-read, 02:49:37.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_588, async-read, 02:49:37.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_589, async-read, 02:49:37.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_590, async-read, 02:49:37.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_591, async-read, 02:49:37.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_592, async-read, 02:49:37.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_593, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_594, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_595, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_596, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_597, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_598, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_599, async-read, 02:49:37.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_600, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_601, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_602, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_603, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_604, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_605, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_606, async-read, 02:49:37.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_607, async-read, 02:49:37.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_608, async-read, 02:49:37.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_609, async-read, 02:49:37.823 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_97 02:49:37.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008 02:49:37.828 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008 02:49:37.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 02:49:37.833 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_166 02:49:37.843 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_256 02:49:37.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 02:49:37.848 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 02:49:37.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006 02:49:37.853 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_190 02:49:37.863 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_219 02:49:37.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006 02:49:37.870 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006 02:49:37.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 02:49:37.876 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_507 02:49:37.893 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_506 02:49:37.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 02:49:37.904 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 02:49:37.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 02:49:37.911 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_505 02:49:37.925 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_504 02:49:37.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 02:49:37.936 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 02:49:37.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007 02:49:37.942 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_503 02:49:37.959 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_502 02:49:37.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007 02:49:37.971 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007 02:49:37.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 02:49:37.977 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_336 02:49:37.993 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_501 02:49:38.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 02:49:38.003 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 02:49:38.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 02:49:38.010 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_181 -> Package still referenced, NOT unloaded: 02:49:38.026 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_500 02:49:38.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 02:49:38.037 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 02:49:38.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 02:49:38.052 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_9 02:49:38.060 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_498 02:49:38.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 02:49:38.070 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 02:49:38.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 02:49:38.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_323 02:49:38.093 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_168 -> Package still referenced, NOT unloaded: 02:49:38.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 02:49:38.104 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 02:49:38.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 02:49:38.109 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_271 02:49:38.129 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_244 02:49:38.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 02:49:38.137 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 02:49:38.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 02:49:38.144 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_497 02:49:38.159 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_496 02:49:38.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 02:49:38.172 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 02:49:38.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 02:49:38.178 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_495 02:49:38.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_494 02:49:38.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 02:49:38.203 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 02:49:38.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 02:49:38.209 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_493 02:49:38.226 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_492 02:49:38.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 02:49:38.237 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 02:49:38.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 02:49:38.243 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_491 02:49:38.259 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_490 02:49:38.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 02:49:38.271 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 02:49:38.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 02:49:38.276 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_489 02:49:38.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_488 02:49:38.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 02:49:38.303 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 02:49:38.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 02:49:38.309 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_487 02:49:38.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_102 02:49:38.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 02:49:38.337 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 02:49:38.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 02:49:38.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_486 02:49:38.360 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_485 02:49:38.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 02:49:38.370 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 02:49:38.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 02:49:38.378 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_484 02:49:38.392 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_483 02:49:38.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 02:49:38.403 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 02:49:38.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 02:49:38.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_482 02:49:38.425 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_173 02:49:38.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 02:49:38.436 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 02:49:38.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 02:49:38.443 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_167 02:49:38.458 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_481 02:49:38.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 02:49:38.470 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 02:49:38.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 02:49:38.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_480 02:49:38.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_479 02:49:38.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 02:49:38.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 02:49:38.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 02:49:38.508 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_478 02:49:38.535 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_42 02:49:38.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 02:49:38.537 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 02:49:38.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 02:49:38.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_477 02:49:38.558 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_476 02:49:38.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 02:49:38.569 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 02:49:38.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 02:49:38.576 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_475 02:49:38.594 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_474 02:49:38.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 02:49:38.604 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 02:49:38.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 02:49:38.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_473 02:49:38.625 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_121 02:49:38.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 02:49:38.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 02:49:38.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 02:49:38.642 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_472 02:49:38.658 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_389 -> Package still referenced, NOT unloaded: 02:49:38.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 02:49:38.669 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 02:49:38.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 02:49:38.675 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_434 -> Package still referenced, NOT unloaded: 02:49:38.692 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_169 02:49:38.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 02:49:38.703 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 02:49:38.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 02:49:38.708 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_394 02:49:38.725 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_40 -> Package still referenced, NOT unloaded: 02:49:38.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 02:49:38.736 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 02:49:38.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 02:49:38.742 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_165 02:49:38.758 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_419 02:49:38.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 02:49:38.770 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 02:49:38.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 02:49:38.775 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_468 -> Package still referenced, NOT unloaded: 02:49:38.792 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_467 -> Package still referenced, NOT unloaded: 02:49:38.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 02:49:38.803 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 02:49:38.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 02:49:38.808 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_466 -> Package still referenced, NOT unloaded: 02:49:38.826 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_109 02:49:38.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 02:49:38.837 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 02:49:38.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 02:49:38.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_465 -> Package still referenced, NOT unloaded: 02:49:38.859 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_464 -> Package still referenced, NOT unloaded: 02:49:38.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 02:49:38.869 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 02:49:38.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 02:49:38.885 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_70 02:49:38.892 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_235 02:49:38.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 02:49:38.903 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 02:49:38.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 02:49:38.908 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_462 -> Package still referenced, NOT unloaded: 02:49:38.935 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_4 02:49:38.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 02:49:38.937 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 02:49:38.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 02:49:38.952 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_34 02:49:38.959 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_79 02:49:38.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 02:49:38.970 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 02:49:38.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 02:49:38.975 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_240 02:49:38.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_459 -> Package still referenced, NOT unloaded: 02:49:39.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 02:49:39.003 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 02:49:39.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 02:49:39.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_119 02:49:39.025 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_458 -> Package still referenced, NOT unloaded: 02:49:39.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 02:49:39.036 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 02:49:39.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 02:49:39.042 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_457 -> Package still referenced, NOT unloaded: 02:49:39.060 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_456 -> Package still referenced, NOT unloaded: 02:49:39.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 02:49:39.071 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 02:49:39.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 02:49:39.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_455 -> Package still referenced, NOT unloaded: 02:49:39.092 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_234 02:49:39.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 02:49:39.103 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 02:49:39.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 02:49:39.109 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_298 02:49:39.125 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_454 -> Package still referenced, NOT unloaded: 02:49:39.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 02:49:39.137 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 02:49:39.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 02:49:39.143 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_453 -> Package still referenced, NOT unloaded: 02:49:39.159 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_297 02:49:39.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 02:49:39.170 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 02:49:39.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 02:49:39.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_135 02:49:39.192 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_178 02:49:39.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 02:49:39.203 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 02:49:39.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 02:49:39.209 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_451 -> Package still referenced, NOT unloaded: 02:49:39.225 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_94 02:49:39.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 02:49:39.236 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 02:49:39.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 02:49:39.242 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_230 02:49:39.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_189 02:49:39.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 02:49:39.270 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 02:49:39.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 02:49:39.275 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_159 -> Package still referenced, NOT unloaded: 02:49:39.293 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_450 -> Package still referenced, NOT unloaded: 02:49:39.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 02:49:39.304 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 02:49:39.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 02:49:39.318 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_62 02:49:39.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_98 02:49:39.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 02:49:39.337 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 02:49:39.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 02:49:39.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_223 02:49:39.358 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_198 02:49:39.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 02:49:39.370 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 02:49:39.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 02:49:39.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_449 -> Package still referenced, NOT unloaded: 02:49:39.392 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_448 -> Package still referenced, NOT unloaded: 02:49:39.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 02:49:39.403 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 02:49:39.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 02:49:39.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_447 -> Package still referenced, NOT unloaded: 02:49:39.425 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_446 -> Package still referenced, NOT unloaded: 02:49:39.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 02:49:39.437 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 02:49:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 02:49:39.443 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_361 02:49:39.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_444 -> Package still referenced, NOT unloaded: 02:49:39.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 02:49:39.470 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 02:49:39.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 02:49:39.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_126 02:49:39.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_443 -> Package still referenced, NOT unloaded: 02:49:39.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 02:49:39.505 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 02:49:39.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 02:49:39.511 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_442 -> Package still referenced, NOT unloaded: 02:49:39.529 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_441 -> Package still referenced, NOT unloaded: 02:49:39.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 02:49:39.539 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 02:49:39.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 02:49:39.546 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_440 -> Package still referenced, NOT unloaded: 02:49:39.561 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_242 02:49:39.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 02:49:39.572 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 02:49:39.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 02:49:39.577 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_248 02:49:39.594 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_439 -> Package still referenced, NOT unloaded: 02:49:39.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 02:49:39.605 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 02:49:39.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 02:49:39.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_438 -> Package still referenced, NOT unloaded: 02:49:39.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_129 02:49:39.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 02:49:39.639 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 02:49:39.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 02:49:39.652 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_37 02:49:39.668 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_29 02:49:39.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 02:49:39.673 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 02:49:39.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 02:49:39.685 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_43 02:49:39.694 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_437 -> Package still referenced, NOT unloaded: 02:49:39.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 02:49:39.705 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 02:49:39.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 02:49:39.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_436 -> Package still referenced, NOT unloaded: 02:49:39.727 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_435 -> Package still referenced, NOT unloaded: 02:49:39.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 02:49:39.739 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 02:49:39.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 02:49:39.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_89 02:49:39.763 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_471 02:49:39.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 02:49:39.772 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 02:49:39.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 02:49:39.779 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_245 02:49:39.794 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_433 -> Package still referenced, NOT unloaded: 02:49:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 02:49:39.806 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 02:49:39.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 02:49:39.811 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_432 -> Package still referenced, NOT unloaded: 02:49:39.828 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_331 02:49:39.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 02:49:39.839 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 02:49:39.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 02:49:39.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_317 02:49:39.868 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_36 02:49:39.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 02:49:39.872 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 02:49:39.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 02:49:39.878 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_385 02:49:39.894 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_430 -> Package still referenced, NOT unloaded: 02:49:39.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 02:49:39.905 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 02:49:39.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 02:49:39.911 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_429 -> Package still referenced, NOT unloaded: 02:49:39.928 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_428 -> Package still referenced, NOT unloaded: 02:49:39.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 02:49:39.937 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 02:49:39.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 02:49:39.943 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_199 02:49:39.959 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_427 -> Package still referenced, NOT unloaded: 02:49:39.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 02:49:39.970 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 02:49:39.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 02:49:39.976 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_426 -> Package still referenced, NOT unloaded: 02:49:40.002 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_38 02:49:40.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 02:49:40.004 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 02:49:40.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 02:49:40.011 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_211 02:49:40.025 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_162 02:49:40.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 02:49:40.037 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 02:49:40.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 02:49:40.042 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_174 02:49:40.059 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_425 -> Package still referenced, NOT unloaded: 02:49:40.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 02:49:40.070 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 02:49:40.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 02:49:40.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_424 -> Package still referenced, NOT unloaded: 02:49:40.092 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_128 02:49:40.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 02:49:40.103 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 02:49:40.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 02:49:40.109 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_423 -> Package still referenced, NOT unloaded: 02:49:40.126 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_422 02:49:40.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 02:49:40.137 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 02:49:40.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 02:49:40.143 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_421 02:49:40.160 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_420 02:49:40.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 02:49:40.170 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 02:49:40.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 02:49:40.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_381 -> Package still referenced, NOT unloaded: 02:49:40.192 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_255 02:49:40.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 02:49:40.203 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 02:49:40.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 02:49:40.209 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_469 -> Package still referenced, NOT unloaded: 02:49:40.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_200 02:49:40.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 02:49:40.239 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 02:49:40.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 02:49:40.246 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_418 02:49:40.260 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_417 02:49:40.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 02:49:40.271 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 02:49:40.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 02:49:40.276 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_416 02:49:40.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_154 02:49:40.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 02:49:40.304 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 02:49:40.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 02:49:40.310 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_415 02:49:40.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_414 02:49:40.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 02:49:40.337 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 02:49:40.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 02:49:40.352 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_117 02:49:40.369 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_17 02:49:40.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 02:49:40.371 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 02:49:40.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 02:49:40.377 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_413 02:49:40.402 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_49 02:49:40.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 02:49:40.404 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 02:49:40.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 02:49:40.419 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_45 02:49:40.426 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_412 02:49:40.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 02:49:40.437 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 02:49:40.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 02:49:40.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_246 02:49:40.460 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_411 02:49:40.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 02:49:40.470 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 02:49:40.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 02:49:40.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_148 02:49:40.502 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_99 02:49:40.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 02:49:40.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 02:49:40.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0007 02:49:40.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_139 02:49:40.535 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_100 02:49:40.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0007 02:49:40.537 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007 02:49:40.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 02:49:40.543 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_172 02:49:40.558 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_408 02:49:40.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 02:49:40.570 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 02:49:40.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 02:49:40.575 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_263 02:49:40.592 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_406 02:49:40.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 02:49:40.603 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 02:49:40.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001 02:49:40.619 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_136 02:49:40.627 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_212 02:49:40.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001 02:49:40.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001 02:49:40.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 02:49:40.643 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_405 02:49:40.669 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_56 02:49:40.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 02:49:40.671 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 02:49:40.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 02:49:40.676 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_404 02:49:40.692 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_332 02:49:40.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 02:49:40.704 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 02:49:40.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 02:49:40.710 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_403 02:49:40.726 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_402 02:49:40.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 02:49:40.736 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 02:49:40.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 02:49:40.742 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_210 02:49:40.759 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_401 02:49:40.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 02:49:40.770 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 02:49:40.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 02:49:40.775 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_254 02:49:40.792 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_400 02:49:40.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 02:49:40.803 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 02:49:40.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 02:49:40.809 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_386 02:49:40.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_398 02:49:40.842 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_397 02:49:40.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 02:49:40.853 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 02:49:40.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 02:49:40.859 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_396 -> Package still referenced, NOT unloaded: 02:49:40.875 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_334 02:49:40.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 02:49:40.886 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 02:49:40.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 02:49:40.892 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_395 02:49:40.918 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_96 02:49:40.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 02:49:40.920 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 02:49:40.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 02:49:40.926 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_393 -> Package still referenced, NOT unloaded: 02:49:40.944 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_217 02:49:40.944 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 02:49:40.944 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 02:49:40.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 02:49:40.953 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 02:49:40.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 02:49:40.964 [Lua] [HeroViewStateStore] No price_data 02:49:40.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_610, async-read, 02:49:40.965 [Lua] [HeroViewStateStore] No price_data 02:49:40.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_611, async-read, 02:49:40.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_612, async-read, 02:49:40.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_613, async-read, 02:49:40.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_614, async-read, 02:49:40.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_615, async-read, 02:49:40.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_616, async-read, 02:49:40.966 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_617, async-read, 02:49:40.966 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_618, async-read, 02:49:40.966 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_619, async-read, 02:49:40.966 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_620, async-read, 02:49:40.966 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_621, async-read, 02:49:40.966 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_622, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_623, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_624, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_625, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_626, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_627, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_628, async-read, 02:49:40.967 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_629, async-read, 02:49:40.968 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_630, async-read, 02:49:40.968 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_631, async-read, 02:49:40.968 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_632, async-read, 02:49:40.968 [Lua] [HeroViewStateStore] No price_data 02:49:40.968 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_633, async-read, 02:49:40.968 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_634, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_635, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_636, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_637, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_638, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_639, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_640, async-read, 02:49:40.969 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_641, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_642, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_643, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_644, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_645, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_646, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_647, async-read, 02:49:40.970 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_648, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_649, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_650, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_651, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_652, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_653, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_654, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_655, async-read, 02:49:40.971 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_656, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_657, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_658, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_659, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_660, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_661, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_662, async-read, 02:49:40.972 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_663, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_664, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_665, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_666, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_667, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_668, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_669, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_670, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_671, async-read, 02:49:40.973 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_672, async-read, 02:49:40.974 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_673, async-read, 02:49:40.974 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_674, async-read, 02:49:40.974 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_675, async-read, 02:49:40.974 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_676, async-read, 02:49:40.974 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_677, async-read, 02:49:40.974 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_678, async-read, 02:49:40.976 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_528 02:49:40.984 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_527 02:49:40.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 02:49:40.986 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 02:49:40.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 02:49:40.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_557 02:49:41.008 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_573 -> Package still referenced, NOT unloaded: 02:49:41.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 02:49:41.020 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 02:49:41.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 02:49:41.035 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_515 02:49:41.042 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_607 -> Package still referenced, NOT unloaded: 02:49:41.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 02:49:41.053 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 02:49:41.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 02:49:41.059 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_606 -> Package still referenced, NOT unloaded: 02:49:41.075 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_605 -> Package still referenced, NOT unloaded: 02:49:41.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 02:49:41.087 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 02:49:41.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 02:49:41.093 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_604 -> Package still referenced, NOT unloaded: 02:49:41.108 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_603 -> Package still referenced, NOT unloaded: 02:49:41.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 02:49:41.120 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 02:49:41.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 02:49:41.126 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_601 -> Package still referenced, NOT unloaded: 02:49:41.142 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_598 02:49:41.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 02:49:41.154 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 02:49:41.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 02:49:41.160 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_597 02:49:41.178 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_596 02:49:41.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 02:49:41.187 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 02:49:41.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 02:49:41.192 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_595 02:49:41.208 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_594 -> Package still referenced, NOT unloaded: 02:49:41.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 02:49:41.220 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 02:49:41.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 02:49:41.225 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_593 -> Package still referenced, NOT unloaded: 02:49:41.243 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_592 -> Package still referenced, NOT unloaded: 02:49:41.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 02:49:41.254 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 02:49:41.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green 02:49:41.259 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_590 -> Package still referenced, NOT unloaded: 02:49:41.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow 02:49:41.286 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_525 02:49:41.293 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_589 -> Package still referenced, NOT unloaded: 02:49:41.308 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_588 -> Package still referenced, NOT unloaded: 02:49:41.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow 02:49:41.320 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow 02:49:41.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 02:49:41.326 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_586 -> Package still referenced, NOT unloaded: 02:49:41.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_587 -> Package still referenced, NOT unloaded: 02:49:41.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 02:49:41.353 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 02:49:41.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 02:49:41.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_585 -> Package still referenced, NOT unloaded: 02:49:41.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_583 -> Package still referenced, NOT unloaded: 02:49:41.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 02:49:41.387 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 02:49:41.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 02:49:41.394 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_582 -> Package still referenced, NOT unloaded: 02:49:41.411 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_581 -> Package still referenced, NOT unloaded: 02:49:41.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 02:49:41.420 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 02:49:41.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 02:49:41.426 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_580 -> Package still referenced, NOT unloaded: 02:49:41.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_579 -> Package still referenced, NOT unloaded: 02:49:41.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 02:49:41.454 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 02:49:41.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 02:49:41.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_578 -> Package still referenced, NOT unloaded: 02:49:41.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_577 -> Package still referenced, NOT unloaded: 02:49:41.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 02:49:41.487 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 02:49:41.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 02:49:41.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_576 -> Package still referenced, NOT unloaded: 02:49:41.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_575 -> Package still referenced, NOT unloaded: 02:49:41.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 02:49:41.521 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 02:49:41.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 02:49:41.526 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_574 -> Package still referenced, NOT unloaded: 02:49:41.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_572 -> Package still referenced, NOT unloaded: 02:49:41.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 02:49:41.553 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 02:49:41.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 02:49:41.559 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_571 -> Package still referenced, NOT unloaded: 02:49:41.578 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_569 -> Package still referenced, NOT unloaded: 02:49:41.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 02:49:41.588 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 02:49:41.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 02:49:41.593 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_568 -> Package still referenced, NOT unloaded: 02:49:41.609 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_567 -> Package still referenced, NOT unloaded: 02:49:41.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 02:49:41.621 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 02:49:41.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 02:49:41.627 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_566 -> Package still referenced, NOT unloaded: 02:49:41.645 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_565 -> Package still referenced, NOT unloaded: 02:49:41.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 02:49:41.654 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 02:49:41.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 02:49:41.660 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_564 -> Package still referenced, NOT unloaded: 02:49:41.676 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_563 -> Package still referenced, NOT unloaded: 02:49:41.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 02:49:41.688 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 02:49:41.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 02:49:41.693 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_562 -> Package still referenced, NOT unloaded: 02:49:41.709 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_552 02:49:41.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 02:49:41.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 02:49:41.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 02:49:41.726 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_608 -> Package still referenced, NOT unloaded: 02:49:41.743 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_561 -> Package still referenced, NOT unloaded: 02:49:41.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 02:49:41.754 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 02:49:41.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 02:49:41.759 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_560 02:49:41.776 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_316 02:49:41.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 02:49:41.788 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 02:49:41.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 02:49:41.802 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_179 02:49:41.810 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_391 -> Package still referenced, NOT unloaded: 02:49:41.810 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_558 -> Package still referenced, NOT unloaded: 02:49:41.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 02:49:41.821 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 02:49:41.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 02:49:41.826 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_390 02:49:41.843 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_388 -> Package still referenced, NOT unloaded: 02:49:41.843 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_556 02:49:41.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 02:49:41.854 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 02:49:41.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02 02:49:41.861 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_387 02:49:41.877 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_399 02:49:41.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02 02:49:41.888 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02 02:49:41.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05 02:49:41.893 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_343 02:49:41.910 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_383 -> Package still referenced, NOT unloaded: 02:49:41.910 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_554 02:49:41.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05 02:49:41.921 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05 02:49:41.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 02:49:41.926 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_382 02:49:41.952 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_46 02:49:41.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 02:49:41.955 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 02:49:41.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02 02:49:41.960 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_551 -> Package still referenced, NOT unloaded: 02:49:41.960 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_380 02:49:41.976 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_553 -> Package still referenced, NOT unloaded: 02:49:41.976 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_379 -> Package still referenced, NOT unloaded: 02:49:41.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02 02:49:41.988 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02 02:49:41.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03 02:49:41.993 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_378 -> Package still referenced, NOT unloaded: 02:49:41.993 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_550 -> Package still referenced, NOT unloaded: 02:49:42.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_549 -> Package still referenced, NOT unloaded: 02:49:42.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_377 02:49:42.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03 02:49:42.021 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03 02:49:42.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04 02:49:42.026 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_376 02:49:42.043 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_548 -> Package still referenced, NOT unloaded: 02:49:42.043 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_375 02:49:42.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04 02:49:42.054 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04 02:49:42.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05 02:49:42.060 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_374 02:49:42.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_531 -> Package still referenced, NOT unloaded: 02:49:42.076 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_278 -> Package still referenced, NOT unloaded: 02:49:42.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05 02:49:42.088 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05 02:49:42.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 02:49:42.095 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_372 -> Package still referenced, NOT unloaded: 02:49:42.095 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_546 -> Package still referenced, NOT unloaded: 02:49:42.111 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_371 02:49:42.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 02:49:42.121 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 02:49:42.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04 02:49:42.126 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_370 02:49:42.143 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_345 02:49:42.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04 02:49:42.154 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04 02:49:42.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03 02:49:42.159 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_369 02:49:42.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_368 02:49:42.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03 02:49:42.188 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03 02:49:42.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08 02:49:42.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_367 02:49:42.209 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_366 02:49:42.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08 02:49:42.221 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08 02:49:42.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06 02:49:42.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_365 02:49:42.243 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_327 02:49:42.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06 02:49:42.253 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06 02:49:42.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 02:49:42.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_364 02:49:42.275 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_231 02:49:42.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 02:49:42.286 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 02:49:42.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02 02:49:42.291 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_363 02:49:42.308 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_362 02:49:42.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02 02:49:42.320 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02 02:49:42.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03 02:49:42.326 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_584 -> Package still referenced, NOT unloaded: 02:49:42.326 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_445 -> Package still referenced, NOT unloaded: 02:49:42.326 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 02:49:42.326 [Lua] [HeroViewWindow] Enter Substate StoreWindowItemList 02:49:42.327 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryItemList 02:49:42.327 [Lua] [HeroViewWindow] Enter Substate StoreWindowItemPreview 02:49:42.349 [Lua] [HeroViewStateStore] No price_data 02:49:42.349 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_679, async-read, 02:49:42.349 [Lua] [HeroViewStateStore] No price_data 02:49:42.349 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_680, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_681, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_682, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_683, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_684, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_685, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_686, async-read, 02:49:42.350 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_687, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_688, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_689, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_690, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_691, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_692, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_693, async-read, 02:49:42.351 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_694, async-read, 02:49:42.352 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_695, async-read, 02:49:42.352 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_696, async-read, 02:49:42.352 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_697, async-read, 02:49:42.352 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_698, async-read, 02:49:42.352 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_699, async-read, 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_700, async-read, 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_701, async-read, 02:49:42.353 [Lua] [HeroViewStateStore] No price_data 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_702, async-read, 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_703, async-read, 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_704, async-read, 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_705, async-read, 02:49:42.353 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_706, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_707, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_708, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_709, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_710, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_711, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_712, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_713, async-read, 02:49:42.354 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_714, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_715, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_716, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_717, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_718, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_719, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_720, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_721, async-read, 02:49:42.355 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_722, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_723, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_724, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_725, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_726, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_727, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_728, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_729, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_730, async-read, 02:49:42.356 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_731, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_732, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_733, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_734, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_735, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_736, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_737, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_738, async-read, 02:49:42.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_739, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_740, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_741, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_742, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_743, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_744, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_745, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_746, async-read, 02:49:42.358 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_747, async-read, 02:49:42.360 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_646 -> Package still referenced, NOT unloaded: 02:49:42.361 [Lua] Showing object set: nil 02:49:42.361 [Lua] Showing object set: flow_hat_lights 02:49:42.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03 02:49:42.362 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03 02:49:42.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04 02:49:42.370 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_676 -> Package still referenced, NOT unloaded: 02:49:42.393 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_675 -> Package still referenced, NOT unloaded: 02:49:42.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04 02:49:42.403 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04 02:49:42.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05 02:49:42.407 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_674 -> Package still referenced, NOT unloaded: 02:49:42.424 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_673 -> Package still referenced, NOT unloaded: 02:49:42.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05 02:49:42.436 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05 02:49:42.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02 02:49:42.441 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_672 -> Package still referenced, NOT unloaded: 02:49:42.457 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_670 -> Package still referenced, NOT unloaded: 02:49:42.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02 02:49:42.469 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02 02:49:42.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03 02:49:42.474 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_667 -> Package still referenced, NOT unloaded: 02:49:42.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_666 -> Package still referenced, NOT unloaded: 02:49:42.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03 02:49:42.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03 02:49:42.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04 02:49:42.507 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_665 -> Package still referenced, NOT unloaded: 02:49:42.524 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_663 -> Package still referenced, NOT unloaded: 02:49:42.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04 02:49:42.536 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04 02:49:42.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05 02:49:42.541 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_662 -> Package still referenced, NOT unloaded: 02:49:42.558 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_661 -> Package still referenced, NOT unloaded: 02:49:42.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05 02:49:42.570 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05 02:49:42.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02 02:49:42.575 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_659 -> Package still referenced, NOT unloaded: 02:49:42.591 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_660 -> Package still referenced, NOT unloaded: 02:49:42.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02 02:49:42.603 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02 02:49:42.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02 02:49:42.608 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_658 -> Package still referenced, NOT unloaded: 02:49:42.624 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_656 -> Package still referenced, NOT unloaded: 02:49:42.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02 02:49:42.636 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02 02:49:42.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03 02:49:42.642 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_655 -> Package still referenced, NOT unloaded: 02:49:42.658 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_654 -> Package still referenced, NOT unloaded: 02:49:42.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03 02:49:42.670 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03 02:49:42.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05 02:49:42.675 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_653 -> Package still referenced, NOT unloaded: 02:49:42.691 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_652 -> Package still referenced, NOT unloaded: 02:49:42.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStoreWindowItemPreview, async-read, prioritized 02:49:42.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05 02:49:42.703 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05 02:49:42.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:49:42.708 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_651 -> Package still referenced, NOT unloaded: 02:49:42.724 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_650 -> Package still referenced, NOT unloaded: 02:49:42.743 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_649 -> Package still referenced, NOT unloaded: 02:49:42.758 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_648 -> Package still referenced, NOT unloaded: 02:49:42.775 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_647 -> Package still referenced, NOT unloaded: 02:49:42.794 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_645 -> Package still referenced, NOT unloaded: 02:49:42.809 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_644 -> Package still referenced, NOT unloaded: 02:49:42.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_642 -> Package still referenced, NOT unloaded: 02:49:42.842 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_641 -> Package still referenced, NOT unloaded: 02:49:42.859 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_640 -> Package still referenced, NOT unloaded: 02:49:42.876 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_639 -> Package still referenced, NOT unloaded: 02:49:42.892 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_638 -> Package still referenced, NOT unloaded: 02:49:42.908 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_637 -> Package still referenced, NOT unloaded: 02:49:42.925 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_636 -> Package still referenced, NOT unloaded: 02:49:42.942 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_635 -> Package still referenced, NOT unloaded: 02:49:42.958 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_677 -> Package still referenced, NOT unloaded: 02:49:42.975 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_634 -> Package still referenced, NOT unloaded: 02:49:42.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_633 -> Package still referenced, NOT unloaded: 02:49:43.008 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_632 -> Package still referenced, NOT unloaded: 02:49:43.025 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_631 -> Package still referenced, NOT unloaded: 02:49:43.043 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_619 -> Package still referenced, NOT unloaded: 02:49:43.059 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_630 -> Package still referenced, NOT unloaded: 02:49:43.075 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_657 -> Package still referenced, NOT unloaded: 02:49:43.092 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_360 02:49:43.109 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_359 02:49:43.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:49:43.120 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:49:43.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 02:49:43.125 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_358 02:49:43.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStoreWindowItemPreview, async-read, prioritized 02:49:43.152 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_177 02:49:43.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 02:49:43.154 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 02:49:43.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:49:43.169 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_132 02:49:43.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_357 02:49:43.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:49:43.186 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:49:43.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05 02:49:43.202 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_185 02:49:43.219 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_134 02:49:43.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05 02:49:43.223 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05 02:49:43.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02 02:49:43.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_356 02:49:43.242 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_617 -> Package still referenced, NOT unloaded: 02:49:43.242 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_526 -> Package still referenced, NOT unloaded: 02:49:43.242 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_163 -> Package still referenced, NOT unloaded: 02:49:43.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02 02:49:43.253 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02 02:49:43.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07 02:49:43.269 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_142 02:49:43.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_355 02:49:43.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07 02:49:43.287 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07 02:49:43.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04 02:49:43.293 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_354 02:49:43.308 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_353 02:49:43.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04 02:49:43.320 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04 02:49:43.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03 02:49:43.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_352 02:49:43.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_351 02:49:43.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03 02:49:43.353 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03 02:49:43.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 02:49:43.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_523 -> Package still referenced, NOT unloaded: 02:49:43.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_616 -> Package still referenced, NOT unloaded: 02:49:43.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_147 -> Package still referenced, NOT unloaded: 02:49:43.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_350 02:49:43.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 02:49:43.387 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 02:49:43.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02 02:49:43.393 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_349 02:49:43.408 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_348 02:49:43.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02 02:49:43.420 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02 02:49:43.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04 02:49:43.425 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_347 02:49:43.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_346 02:49:43.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04 02:49:43.453 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04 02:49:43.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 02:49:43.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_540 -> Package still referenced, NOT unloaded: 02:49:43.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_287 02:49:43.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_555 -> Package still referenced, NOT unloaded: 02:49:43.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_384 02:49:43.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 02:49:43.487 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 02:49:43.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05 02:49:43.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_342 02:49:43.511 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_341 02:49:43.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05 02:49:43.520 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05 02:49:43.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06 02:49:43.526 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_340 02:49:43.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_325 02:49:43.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06 02:49:43.553 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06 02:49:43.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02 02:49:43.569 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_191 02:49:43.585 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_188 02:49:43.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02 02:49:43.587 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02 02:49:43.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06 02:49:43.592 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_338 02:49:43.614 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_337 02:49:43.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06 02:49:43.619 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06 02:49:43.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05 02:49:43.635 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_214 02:49:43.642 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_335 02:49:43.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05 02:49:43.653 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05 02:49:43.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 02:49:43.658 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_333 02:49:43.685 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_25 02:49:43.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 02:49:43.687 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 02:49:43.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02 02:49:43.702 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_140 02:49:43.709 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_328 02:49:43.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02 02:49:43.720 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02 02:49:43.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04 02:49:43.724 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_326 02:49:43.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_222 02:49:43.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04 02:49:43.754 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04 02:49:43.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 02:49:43.769 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_51 02:49:43.775 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_324 02:49:43.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 02:49:43.786 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 02:49:43.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03 02:49:43.792 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_322 02:49:43.808 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_321 02:49:43.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03 02:49:43.820 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03 02:49:43.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 02:49:43.835 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_216 02:49:43.842 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_536 -> Package still referenced, NOT unloaded: 02:49:43.842 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_283 -> Package still referenced, NOT unloaded: 02:49:43.842 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_623 -> Package still referenced, NOT unloaded: 02:49:43.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 02:49:43.853 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 02:49:43.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 02:49:43.858 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_320 02:49:43.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_319 02:49:43.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 02:49:43.886 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 02:49:43.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 02:49:43.891 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_318 02:49:43.908 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_392 -> Package still referenced, NOT unloaded: 02:49:43.908 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_559 02:49:43.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 02:49:43.919 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 02:49:43.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07 02:49:43.924 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_315 02:49:43.952 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_221 02:49:43.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07 02:49:43.954 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07 02:49:43.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03 02:49:43.959 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_314 02:49:43.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_113 02:49:43.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03 02:49:43.988 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03 02:49:43.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02 02:49:43.994 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_312 02:49:44.008 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_311 02:49:44.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02 02:49:44.019 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02 02:49:44.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 02:49:44.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_310 02:49:44.041 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_309 02:49:44.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 02:49:44.053 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 02:49:44.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04 02:49:44.058 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_308 02:49:44.074 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_307 02:49:44.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04 02:49:44.086 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04 02:49:44.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05 02:49:44.091 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_306 02:49:44.108 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_305 02:49:44.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05 02:49:44.120 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05 02:49:44.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 02:49:44.125 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_304 02:49:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_303 02:49:44.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 02:49:44.153 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 02:49:44.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 02:49:44.158 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_302 02:49:44.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_301 02:49:44.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 02:49:44.186 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 02:49:44.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02 02:49:44.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_300 02:49:44.219 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_252 02:49:44.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02 02:49:44.221 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02 02:49:44.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03 02:49:44.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_664 -> Package still referenced, NOT unloaded: 02:49:44.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_452 -> Package still referenced, NOT unloaded: 02:49:44.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_591 -> Package still referenced, NOT unloaded: 02:49:44.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_520 -> Package still referenced, NOT unloaded: 02:49:44.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_122 -> Package still referenced, NOT unloaded: 02:49:44.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_614 -> Package still referenced, NOT unloaded: 02:49:44.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03 02:49:44.253 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03 02:49:44.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 02:49:44.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_627 -> Package still referenced, NOT unloaded: 02:49:44.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_286 -> Package still referenced, NOT unloaded: 02:49:44.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_539 -> Package still referenced, NOT unloaded: 02:49:44.275 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_294 02:49:44.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 02:49:44.286 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 02:49:44.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02 02:49:44.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_293 02:49:44.319 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_158 02:49:44.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02 02:49:44.321 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02 02:49:44.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03 02:49:44.335 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_106 02:49:44.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_545 -> Package still referenced, NOT unloaded: 02:49:44.342 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_292 02:49:44.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03 02:49:44.353 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03 02:49:44.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05 02:49:44.368 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_238 02:49:44.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_543 -> Package still referenced, NOT unloaded: 02:49:44.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_290 02:49:44.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05 02:49:44.386 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05 02:49:44.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 02:49:44.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_289 -> Package still referenced, NOT unloaded: 02:49:44.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_629 -> Package still referenced, NOT unloaded: 02:49:44.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_542 -> Package still referenced, NOT unloaded: 02:49:44.408 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_288 -> Package still referenced, NOT unloaded: 02:49:44.408 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_541 -> Package still referenced, NOT unloaded: 02:49:44.408 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_628 -> Package still referenced, NOT unloaded: 02:49:44.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 02:49:44.420 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 02:49:44.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 02:49:44.424 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_344 02:49:44.443 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_295 02:49:44.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 02:49:44.453 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 02:49:44.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 02:49:44.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_538 -> Package still referenced, NOT unloaded: 02:49:44.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_626 -> Package still referenced, NOT unloaded: 02:49:44.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_285 -> Package still referenced, NOT unloaded: 02:49:44.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_537 -> Package still referenced, NOT unloaded: 02:49:44.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_625 -> Package still referenced, NOT unloaded: 02:49:44.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_284 -> Package still referenced, NOT unloaded: 02:49:44.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 02:49:44.486 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 02:49:44.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 02:49:44.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_624 -> Package still referenced, NOT unloaded: 02:49:44.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_535 -> Package still referenced, NOT unloaded: 02:49:44.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_282 -> Package still referenced, NOT unloaded: 02:49:44.508 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_534 -> Package still referenced, NOT unloaded: 02:49:44.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_281 -> Package still referenced, NOT unloaded: 02:49:44.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_622 -> Package still referenced, NOT unloaded: 02:49:44.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 02:49:44.519 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 02:49:44.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 02:49:44.535 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_78 02:49:44.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_533 -> Package still referenced, NOT unloaded: 02:49:44.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_280 -> Package still referenced, NOT unloaded: 02:49:44.542 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_621 -> Package still referenced, NOT unloaded: 02:49:44.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 02:49:44.553 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 02:49:44.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 02:49:44.568 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_171 02:49:44.575 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_620 -> Package still referenced, NOT unloaded: 02:49:44.575 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_279 -> Package still referenced, NOT unloaded: 02:49:44.575 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_532 -> Package still referenced, NOT unloaded: 02:49:44.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 02:49:44.586 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 02:49:44.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 02:49:44.592 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_547 -> Package still referenced, NOT unloaded: 02:49:44.592 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_373 02:49:44.608 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_277 -> Package still referenced, NOT unloaded: 02:49:44.608 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_618 -> Package still referenced, NOT unloaded: 02:49:44.608 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_530 -> Package still referenced, NOT unloaded: 02:49:44.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 02:49:44.620 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 02:49:44.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 02:49:44.635 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_67 02:49:44.652 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_23 02:49:44.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 02:49:44.654 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 02:49:44.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 02:49:44.669 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_276 02:49:44.686 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_275 02:49:44.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 02:49:44.689 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 02:49:44.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 02:49:44.702 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_32 02:49:44.712 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, StoreItemPurchasePopup_mercenary_hat_0009_1, async-read, prioritized 02:49:44.712 [Lua] [StoreItemPurchasePopup] - New State: popup Previous State: nil 02:49:44.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_274 02:49:44.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 02:49:44.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 02:49:44.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 02:49:44.735 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_118 02:49:44.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_273 02:49:44.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 02:49:44.755 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 02:49:44.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 02:49:44.769 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_272 02:49:44.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_258 02:49:44.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 02:49:44.788 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 02:49:44.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 02:49:44.802 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_270 02:49:44.819 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_269 02:49:44.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 02:49:44.821 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 02:49:44.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 02:49:44.835 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_243 02:49:44.852 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_249 02:49:44.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 02:49:44.854 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 02:49:44.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05 02:49:44.869 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_175 02:49:44.885 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_267 02:49:44.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05 02:49:44.887 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05 02:49:44.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 02:49:44.902 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_64 02:49:44.919 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_266 02:49:44.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 02:49:44.921 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 02:49:44.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09 02:49:44.935 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_170 02:49:44.952 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_265 02:49:44.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09 02:49:44.954 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09 02:49:44.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02 02:49:44.968 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_264 02:49:44.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_112 02:49:44.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02 02:49:44.988 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02 02:49:44.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06 02:49:44.993 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_407 02:49:45.018 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_262 02:49:45.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06 02:49:45.021 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06 02:49:45.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07 02:49:45.035 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_261 02:49:45.052 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_260 02:49:45.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07 02:49:45.054 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07 02:49:45.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 02:49:45.069 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_184 02:49:45.085 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_127 02:49:45.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 02:49:45.088 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 02:49:45.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 02:49:45.102 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_107 02:49:45.119 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_299 02:49:45.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 02:49:45.121 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 02:49:45.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 02:49:45.136 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_71 02:49:45.152 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_141 02:49:45.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 02:49:45.155 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 02:49:45.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 02:49:45.169 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_114 02:49:45.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_313 02:49:45.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 02:49:45.188 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 02:49:45.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 02:49:45.202 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_250 02:49:45.219 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_68 02:49:45.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 02:49:45.221 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 02:49:45.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04 02:49:45.235 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_86 02:49:45.252 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_209 02:49:45.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04 02:49:45.255 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04 02:49:45.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01 02:49:45.269 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_227 02:49:45.285 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_116 02:49:45.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01 02:49:45.288 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01 02:49:45.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02 02:49:45.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_14 02:49:45.319 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_296 02:49:45.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02 02:49:45.321 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02 02:49:45.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03 02:49:45.335 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_75 02:49:45.352 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_104 02:49:45.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03 02:49:45.355 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03 02:49:45.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05 02:49:45.369 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_204 02:49:45.386 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_226 02:49:45.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05 02:49:45.389 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05 02:49:45.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04 02:49:45.402 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_18 02:49:45.419 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_110 02:49:45.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04 02:49:45.422 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04 02:49:45.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03 02:49:45.435 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_87 02:49:45.452 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_207 02:49:45.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03 02:49:45.455 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03 02:49:45.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02 02:49:45.469 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_410 02:49:45.485 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_31 02:49:45.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02 02:49:45.488 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02 02:49:45.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04 02:49:45.502 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_241 02:49:45.519 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_93 02:49:45.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04 02:49:45.522 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04 02:49:45.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03 02:49:45.535 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_138 02:49:45.552 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_41 02:49:45.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03 02:49:45.555 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03 02:49:45.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01 02:49:45.569 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_201 02:49:45.577 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_516 -> Package still referenced, NOT unloaded: 02:49:45.577 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_613 -> Package still referenced, NOT unloaded: 02:49:45.577 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_52 -> Package still referenced, NOT unloaded: 02:49:45.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01 02:49:45.587 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01 02:49:45.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06 02:49:45.602 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_72 02:49:45.619 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_90 02:49:45.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06 02:49:45.622 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06 02:49:45.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04 02:49:45.636 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_54 02:49:45.652 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_88 02:49:45.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04 02:49:45.655 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04 02:49:45.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02 02:49:45.669 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_19 02:49:45.685 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_83 02:49:45.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02 02:49:45.688 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02 02:49:45.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03 02:49:45.702 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_208 02:49:45.710 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_570 -> Package still referenced, NOT unloaded: 02:49:45.710 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_431 -> Package still referenced, NOT unloaded: 02:49:45.710 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_643 -> Package still referenced, NOT unloaded: 02:49:45.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03 02:49:45.720 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03 02:49:45.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05 02:49:45.735 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_81 02:49:45.744 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_668 -> Package still referenced, NOT unloaded: 02:49:45.744 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_599 -> Package still referenced, NOT unloaded: 02:49:45.744 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_460 -> Package still referenced, NOT unloaded: 02:49:45.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05 02:49:45.754 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05 02:49:45.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02 02:49:45.769 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_76 02:49:45.777 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_33 -> Package still referenced, NOT unloaded: 02:49:45.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_513 02:49:45.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02 02:49:45.788 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02 02:49:45.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06 02:49:45.802 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_63 02:49:45.819 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_74 02:49:45.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06 02:49:45.821 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06 02:49:45.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04 02:49:45.836 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_197 02:49:45.852 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_73 02:49:45.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04 02:49:45.855 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04 02:49:45.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 02:49:45.869 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_44 02:49:45.886 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_164 02:49:45.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 02:49:45.889 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 02:49:45.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02 02:49:45.902 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_156 02:49:45.919 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_15 02:49:45.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02 02:49:45.921 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02 02:49:45.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03 02:49:45.935 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_59 02:49:45.952 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_182 02:49:45.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03 02:49:45.955 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03 02:49:45.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04 02:49:45.969 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_176 02:49:45.977 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_13 -> Package still referenced, NOT unloaded: 02:49:45.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_510 02:49:45.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04 02:49:45.988 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04 02:49:45.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05 02:49:46.002 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_21 02:49:46.019 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_143 02:49:46.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05 02:49:46.021 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05 02:49:46.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01 02:49:46.035 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_22 02:49:46.052 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_115 02:49:46.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01 02:49:46.055 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01 02:49:46.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04 02:49:46.069 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_57 02:49:46.085 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_39 02:49:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04 02:49:46.089 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04 02:49:46.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02 02:49:46.102 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_123 02:49:46.110 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_529 -> Package still referenced, NOT unloaded: 02:49:46.119 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_186 02:49:46.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02 02:49:46.121 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02 02:49:46.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05 02:49:46.135 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_259 02:49:46.143 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_24 -> Package still referenced, NOT unloaded: 02:49:46.152 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_508 02:49:46.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05 02:49:46.155 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05 02:49:46.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 02:49:46.169 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_8 02:49:46.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_6 -> Package still referenced, NOT unloaded: 02:49:46.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_511 02:49:46.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 02:49:46.188 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 02:49:46.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 02:49:46.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_611 -> Package still referenced, NOT unloaded: 02:49:46.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_7 -> Package still referenced, NOT unloaded: 02:49:46.193 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_509 -> Package still referenced, NOT unloaded: 02:49:46.219 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_50 02:49:46.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 02:49:46.221 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 02:49:46.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04 02:49:46.235 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_203 02:49:46.244 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_519 -> Package still referenced, NOT unloaded: 02:49:46.252 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_105 02:49:46.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04 02:49:46.255 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04 02:49:46.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 02:49:46.269 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_61 02:49:46.285 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_82 02:49:46.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 02:49:46.288 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 02:49:46.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 02:49:46.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_108 02:49:46.319 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_5 02:49:46.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 02:49:46.321 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 02:49:46.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 02:49:46.328 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_124 -> Package still referenced, NOT unloaded: 02:49:46.335 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_521 02:49:46.352 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_111 02:49:46.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 02:49:46.354 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 02:49:46.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05 02:49:46.369 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_330 02:49:46.385 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_247 02:49:46.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05 02:49:46.388 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05 02:49:46.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03 02:49:46.402 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_161 02:49:46.419 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_95 02:49:46.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03 02:49:46.421 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03 02:49:46.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01 02:49:46.435 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_27 02:49:46.443 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_514 -> Package still referenced, NOT unloaded: 02:49:46.443 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_35 -> Package still referenced, NOT unloaded: 02:49:46.443 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_612 -> Package still referenced, NOT unloaded: 02:49:46.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01 02:49:46.454 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01 02:49:46.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04 02:49:46.469 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_77 02:49:46.485 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_10 02:49:46.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04 02:49:46.488 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04 02:49:46.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05 02:49:46.494 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_11 -> Package still referenced, NOT unloaded: 02:49:46.494 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_512 -> Package still referenced, NOT unloaded: 02:49:46.494 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_610 -> Package still referenced, NOT unloaded: 02:49:46.519 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_47 02:49:46.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05 02:49:46.521 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05 02:49:46.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 02:49:46.536 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_92 02:49:46.552 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_60 02:49:46.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 02:49:46.557 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 02:49:46.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02 02:49:46.569 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_409 02:49:46.577 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_518 -> Package still referenced, NOT unloaded: 02:49:46.585 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_65 02:49:46.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02 02:49:46.588 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02 02:49:46.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03 02:49:46.602 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_48 02:49:46.610 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_600 -> Package still referenced, NOT unloaded: 02:49:46.610 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_669 -> Package still referenced, NOT unloaded: 02:49:46.610 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_461 -> Package still referenced, NOT unloaded: 02:49:46.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03 02:49:46.621 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03 02:49:46.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03 02:49:46.636 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_53 02:49:46.644 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_55 -> Package still referenced, NOT unloaded: 02:49:46.652 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_517 02:49:46.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03 02:49:46.655 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03 02:49:46.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01 02:49:46.669 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_58 02:49:46.685 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_101 02:49:46.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01 02:49:46.688 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01 02:49:46.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04 02:49:46.702 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_91 02:49:46.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_253 02:49:46.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04 02:49:46.722 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04 02:49:46.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05 02:49:46.736 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_133 02:49:46.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_137 02:49:46.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05 02:49:46.754 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05 02:49:46.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 02:49:46.769 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_329 02:49:46.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_84 02:49:46.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 02:49:46.788 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 02:49:46.802 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_150 02:49:46.819 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_144 02:49:46.835 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_85 02:49:46.852 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_228 02:49:46.869 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_499 02:49:46.885 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_155 02:49:46.902 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_69 02:49:46.919 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_66 02:49:46.935 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_157 02:49:46.952 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_160 02:49:46.969 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_80 02:49:46.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_30 02:49:46.993 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_153 -> Package still referenced, NOT unloaded: 02:49:47.002 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_524 02:49:47.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_678 -> Package still referenced, NOT unloaded: 02:49:47.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_470 -> Package still referenced, NOT unloaded: 02:49:47.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_609 -> Package still referenced, NOT unloaded: 02:49:47.035 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_268 02:49:47.052 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_125 02:49:47.069 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_237 02:49:47.085 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_120 02:49:47.102 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_183 02:49:47.119 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_194 02:49:47.135 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_16 02:49:47.152 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_187 02:49:47.169 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_339 02:49:47.186 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_152 02:49:47.202 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_192 02:49:47.219 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_20 02:49:47.236 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_130 02:49:47.252 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_193 02:49:47.269 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_146 02:49:47.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_671 -> Package still referenced, NOT unloaded: 02:49:47.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_602 -> Package still referenced, NOT unloaded: 02:49:47.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_463 -> Package still referenced, NOT unloaded: 02:49:47.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_196 02:49:47.309 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_131 -> Package still referenced, NOT unloaded: 02:49:47.309 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_522 -> Package still referenced, NOT unloaded: 02:49:47.309 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_615 -> Package still referenced, NOT unloaded: 02:49:47.335 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_103 02:49:47.352 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_28 02:49:47.369 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_202 02:49:47.386 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_145 02:49:47.402 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_12 02:49:47.419 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_206 02:49:47.435 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_224 02:49:47.452 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_205 02:49:47.469 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_218 02:49:47.485 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_180 02:49:47.502 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_215 02:49:47.519 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_220 02:49:47.535 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_26 02:49:47.552 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_225 02:49:47.569 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_149 02:49:47.586 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_151 02:49:47.602 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_229 02:49:47.619 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_232 02:49:47.635 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_233 02:49:47.652 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_236 02:49:47.659 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_544 -> Package still referenced, NOT unloaded: 02:49:47.669 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_291 02:49:47.685 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_239 02:49:47.702 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_195 02:49:47.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_251 02:49:47.723 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, StoreItemPurchasePopup_mercenary_hat_0009_1 -> Package still referenced, NOT unloaded: 02:49:47.723 [Lua] [PlayFabRequestQueue] Enqueuing Client API request PurchaseItem 36 02:49:47.723 [Lua] [StoreItemPurchasePopup] - New State: poll_result Previous State: popup 02:49:47.735 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_213 02:49:47.738 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge PurchaseItem nil 36 02:49:47.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_257 02:49:47.906 [Lua] [PlayFabRequestQueue] Request Success PurchaseItem nil 36 02:49:47.906 [Save] Saving `save_data` 02:49:47.906 [Lua] [BackendInterfacePeddlerPlayFab] Exchanged 920 SM for mercenary_hat_0009 02:49:47.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request storePurchaseMade 37 02:49:47.906 [Lua] _backend_result_callback true 02:49:47.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, StoreItemPurchasePopup_mercenary_hat_0009_2, async-read, prioritized 02:49:47.907 [Lua] [StoreItemPurchasePopup] - New State: approved Previous State: poll_result 02:49:47.909 [Save] Save done 02:49:47.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript storePurchaseMade 37 02:49:48.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript storePurchaseMade 37 02:49:50.906 [Lua] [StoreItemPurchasePopup] - New State: exit Previous State: approved 02:49:52.088 [Lua] [IngameUI] menu view on_exit hero_view 02:49:52.091 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:49:52.091 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 02:49:52.091 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 02:49:52.091 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 02:49:52.092 [Lua] [HeroViewWindow] Exit Substate StoreWindowPathTitle 02:49:52.092 [Lua] [HeroViewWindow] Exit Substate StoreWindowItemList 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_679 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_680 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_681 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_682 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_683 -> Package still referenced, NOT unloaded: 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_684 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_685 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_686 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_687 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_688 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_689 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_690 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_691 02:49:52.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_692 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_693 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_694 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_695 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_696 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_697 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_698 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_699 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_700 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_701 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_702 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_703 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_704 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_705 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_706 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_707 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_708 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_709 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_710 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_711 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_712 02:49:52.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_713 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_714 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_715 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_716 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_717 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_718 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_719 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_720 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_721 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_722 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_723 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_724 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_725 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_726 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_727 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_728 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_729 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_730 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_731 02:49:52.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_732 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_733 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_734 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_735 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_736 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_737 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_738 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_739 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_740 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_741 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_742 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_743 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_744 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_745 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_746 02:49:52.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_747 02:49:52.107 [Lua] [HeroViewWindow] Exit Substate StoreWindowItemPreview 02:49:52.108 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStoreWindowItemPreview 02:49:52.108 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStoreWindowItemPreview 02:49:52.108 [Lua] hero_fullscreen_menu_on_exit 02:49:52.109 [Save] Saving `save_data` 02:49:52.112 [Save] Save done 02:49:53.589 [Lua] [IngameUI] menu view on_enter hero_view 02:49:53.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:49:53.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:49:53.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:49:53.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:49:53.619 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:49:53.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:49:53.624 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:49:53.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:49:53.887 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:49:53.913 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:53.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:53.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:53.935 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:53.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:53.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:53.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:53.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:55.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:49:55.228 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:49:55.232 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:49:55.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:49:58.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:58.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:58.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:58.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:58.713 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:49:58.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:49:58.722 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 02:49:58.722 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false},"inventory_id":2020979968,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false}} 02:49:58.753 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer 02:49:58.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:49:58.762 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:49:58.772 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 02:49:58.789 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 2020979968 02:49:58.855 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 2020979968 02:49:59.223 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 2020979968 02:50:08.206 [Lua] [IngameUI] menu view on_exit hero_view 02:50:08.210 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:50:08.210 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:50:08.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:50:08.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:50:08.210 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:08.210 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:08.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:08.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:08.222 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:50:08.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:50:08.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:50:17.140 [Lua] PlayFabMirrorBase:_commit_internal 6 02:50:17.140 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:50:17.153 [Lua] generate_backend_stats 110000107c9bf5a:1 02:50:17.216 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:50:17.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:50:17.216 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 02:50:17.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 02:50:17.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 02:50:17.456 [Lua] commit result success 6 02:50:26.291 [Lua] [IngameUI] menu view on_enter hero_view 02:50:26.305 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:50:26.305 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:50:27.259 [Lua] [HeroViewStateAchievements] Using search query: 02:50:29.044 [Lua] [HeroViewStateAchievements] Using search query: 02:50:31.575 [Lua] [HeroViewStateAchievements] Using search query: 02:50:36.091 [Lua] [IngameUI] menu view on_exit hero_view 02:50:36.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:50:36.094 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:50:46.308 [Lua] [IngameUI] menu view on_enter hero_view 02:50:46.322 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:50:46.322 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:50:46.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:50:46.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:50:46.338 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:50:46.338 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:50:46.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:50:46.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:50:46.606 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:50:46.634 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:46.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:46.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:46.659 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:46.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:46.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:46.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:46.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:50:47.132 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:50:47.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:47.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:47.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:47.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:50:47.142 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:50:47.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:50:47.142 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:50:47.144 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:50:47.144 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:50:47.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:50:47.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:50:47.879 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:50:47.879 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:50:47.880 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:50:51.042 [Lua] [IngameUI] menu view on_exit hero_view 02:50:51.044 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:50:51.044 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:50:51.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:50:51.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:50:51.044 [Lua] TalentExtension:_send_rpc_sync_talents 2049 02:51:01.141 [Lua] PlayFabMirrorBase:_commit_internal 7 02:51:01.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:51:01.159 [Lua] generate_backend_stats 110000107c9bf5a:1 02:51:01.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:51:01.219 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:51:01.224 [Lua] commit result success 7 02:52:50.779 [Lua] [Matchmaking] Set matchmaking=true, private_game=true 02:52:50.779 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:52:50.779 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 02:52:50.781 [Lua] [ChatManager][1]System: Starting hosted game... 02:54:37.434 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}] 02:54:37.434 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"}] 02:54:37.434 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1593047808,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 02:54:37.434 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101e55044 local_player_id:1 profile_index:4 career_index:3 is_bot:false 02:54:37.434 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"}] 02:54:37.435 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 02:54:37.435 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 02:54:37.435 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:54:37.435 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 02:54:37.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:54:37.435 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 02:54:37.451 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 02:54:37.484 [GameSession] 110000101e55044 -> destroy_game_object(5) 02:54:37.484 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:54:37.484 [GameSession] 110000101e55044 -> destroy_game_object(4) 02:54:37.484 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e55044 02:54:37.486 error: [Unit] Unit: '#ID[f0ac4f25f5da6b8b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ccf1698c9cb5965]' child 1: '#ID[a73f6308a2ca30f4]' 02:54:37.516 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 02:54:37.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 02:54:37.517 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, ProfileSynchronizer 02:54:37.522 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:54:37.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:54:37.529 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:54:37.529 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 02:54:37.568 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 02:54:37.568 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 02:54:37.568 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:54:37.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:54:37.951 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:54:37.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 02:54:38.051 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1593047808 02:54:38.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 02:54:38.051 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 02:54:38.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 02:54:38.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 02:54:38.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 02:54:38.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:54:38.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:54:38.151 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:54:38.168 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1593047808 02:54:38.784 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1593047808 02:54:38.784 [GameSession] 110000101e55044 -> create_game_object(10) 02:54:38.784 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101e55044 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:54:38.785 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:54:38.786 [GameSession] 110000101e55044 -> create_game_object(11) 02:54:38.786 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:54:43.204 [Lua] [IngameUI] menu view on_enter hero_view 02:54:43.218 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4b02b0 02:54:43.218 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:54:43.232 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:54:43.233 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:54:43.234 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:54:43.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:54:43.240 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:54:43.242 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 02:54:43.242 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:1:0 = 110000104e72a6c 02:54:43.242 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"}] 02:54:43.242 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}] 02:54:43.242 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104e72a6c local_player_id:1 profile_index:1 career_index:2 is_bot:false 02:54:43.242 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}] 02:54:43.385 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/yellow_and_red\/chr_witch_hunter_bounty_hunter_yellow_and_red":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_02":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1476902528,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_02":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/yellow_and_red\/chr_witch_hunter_bounty_hunter_yellow_and_red":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/wh_bountyhunter":false}} 02:54:43.385 [GameSession] 110000101e55044 -> destroy_game_object(1025) 02:54:43.385 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 02:54:43.385 [GameSession] 110000101e55044 -> destroy_game_object(7) 02:54:43.385 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:54:43.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:54:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:54:43.401 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:54:43.405 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 02:54:43.406 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 02:54:43.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 02:54:43.408 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0a8f983f26cd7168]' child 1: '#ID[0979e34eaacf6a46]' child 2: '#ID[0979e34eaacf6a46]' 02:54:43.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:54:43.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer 02:54:43.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer 02:54:43.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 02:54:43.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:54:43.502 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:54:43.502 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 02:54:43.530 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:43.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:43.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:43.557 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:43.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:43.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:43.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:43.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:43.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 02:54:43.635 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 02:54:43.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 02:54:43.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 02:54:43.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 02:54:43.704 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:54:43.752 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:54:43.752 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:54:43.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 02:54:43.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 02:54:43.852 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 02:54:43.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 02:54:43.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 02:54:43.935 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 02:54:43.936 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:54:44.001 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:54:44.001 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:54:44.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:54:44.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:54:44.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:54:44.035 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 02:54:44.085 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 02:54:44.085 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 02:54:44.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 02:54:44.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:54:44.115 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:44.115 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:44.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:44.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:44.119 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:54:44.119 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:54:44.119 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:54:44.121 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:54:44.121 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:54:44.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:54:44.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 02:54:44.519 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 02:54:44.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:54:44.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:54:44.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:54:44.569 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1476902528 02:54:44.968 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1476902528 02:54:45.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:54:45.109 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:54:45.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:54:45.110 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:54:45.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:54:45.110 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:54:45.114 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:54:45.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:54:45.386 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:54:45.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:45.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:45.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:45.432 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:45.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:45.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:45.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:54:45.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:54:46.502 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1476902528 02:54:46.586 [GameSession] 110000101e55044 -> create_game_object(1026) 02:54:46.586 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:54:46.588 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:54:46.588 [GameSession] 110000101e55044 -> create_game_object(12) 02:54:46.588 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:55:02.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:55:02.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:55:02.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:55:02.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:55:04.588 [Lua] [IngameUI] menu view on_exit hero_view 02:55:04.593 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4b02b0 02:55:04.593 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:55:04.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:55:04.593 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:55:04.593 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:55:04.593 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:55:04.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:55:04.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:55:04.603 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:55:04.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:55:04.603 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:55:15.636 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"}] 02:55:15.636 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}] 02:55:15.636 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104e72a6c local_player_id:1 profile_index:1 career_index:1 is_bot:false 02:55:15.636 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}] 02:55:15.736 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":757737536,"first_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 02:55:15.736 [GameSession] 110000101e55044 -> destroy_game_object(1026) 02:55:15.736 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 02:55:15.736 [GameSession] 110000101e55044 -> destroy_game_object(12) 02:55:15.736 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:55:15.736 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 02:55:15.736 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 02:55:15.736 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer, async-read, 02:55:15.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:55:15.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:55:15.736 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:55:15.736 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer, async-read, 02:55:15.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:55:15.752 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 02:55:15.752 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 02:55:15.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 02:55:15.753 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 02:55:15.753 error: [Unit] Unit: '#ID[df94116158fa20da]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3dcca8d67506fd3d]' child 1: '#ID[3dcca8d67506fd3d]' child 2: '#ID[120d8ab432e60ae6]' 02:55:15.769 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, ProfileSynchronizer 02:55:15.769 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, ProfileSynchronizer 02:55:15.773 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:55:15.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer 02:55:15.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 02:55:15.804 [Lua] [PackageManager] Force_load: wwise/pistol 02:55:15.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 02:55:15.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 02:55:15.836 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 02:55:15.836 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 02:55:15.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 02:55:15.937 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 02:55:15.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 02:55:15.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 02:55:15.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 02:55:15.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 02:55:16.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 02:55:16.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 02:55:16.020 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 02:55:16.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 02:55:16.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 02:55:16.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 02:55:16.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 02:55:16.536 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 02:55:16.553 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 757737536 02:55:16.553 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 757737536 02:55:17.053 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 757737536 02:55:17.136 [GameSession] 110000101e55044 -> create_game_object(1027) 02:55:17.136 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:55:17.137 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:55:17.137 [GameSession] 110000101e55044 -> create_game_object(13) 02:55:17.137 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:55:19.587 [Lua] PlayFabMirrorBase:_commit_internal 8 02:55:19.587 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:55:19.601 [Lua] generate_backend_stats 110000107c9bf5a:1 02:55:19.661 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:55:19.661 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:55:19.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39 02:55:19.666 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39 02:55:20.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39 02:55:20.138 [Lua] commit result success 8 02:55:33.087 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 02:55:33.089 [Lua] Generated node with: Level , level_seed <1340229523>, Run progress <0.49995> 02:55:33.089 [Lua] Generated node with: Level , level_seed <1892427734>, Run progress <0.3333> 02:55:33.089 [Lua] Generated node with: Level , level_seed <848444733>, Run progress <0.6666> 02:55:33.089 [Lua] Generated node with: Level , level_seed <221732216>, Run progress <0.16665> 02:55:33.089 [Lua] Generated node with: Level , level_seed <406094455>, Run progress <0> 02:55:33.089 [Lua] Generated node with: Level , level_seed <548666730>, Run progress <0.16665> 02:55:33.089 [Lua] Generated node with: Level , level_seed <1541737921>, Run progress <0.9999> 02:55:33.089 [Lua] Generated node with: Level , level_seed <-2107339732>, Run progress <0> 02:55:33.089 [Lua] Generated node with: Level , level_seed <-1682990693>, Run progress <0.83325> 02:55:33.089 [Lua] Generated node with: Level , level_seed <464552510>, Run progress <0.6666> 02:55:33.089 [Lua] Generated node with: Level , level_seed <-1336392571>, Run progress <0.49995> 02:55:33.089 [Lua] Generated node with: Level , level_seed <221539360>, Run progress <0> 02:55:33.089 [Lua] Generated node with: Level , level_seed <1515008255>, Run progress <0.6666> 02:55:33.089 [Lua] Generated node with: Level , level_seed <1556548178>, Run progress <0.3333> 02:55:33.089 [Lua] Generated node with: Level , level_seed <1118381449>, Run progress <0.16665> 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = start 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 9DAE93AC50463EB5 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":57152560,"name":"talent_1_1","rarity":"exotic"},{"client_id":997092416,"name":"talent_2_1","rarity":"rare"},{"client_id":865034624,"name":"talent_3_2","rarity":"exotic"},{"client_id":1703293056,"name":"talent_4_1","rarity":"rare"},{"client_id":2068527104,"name":"talent_5_2","rarity":"rare"},{"client_id":1331517568,"name":"talent_6_2","rarity":"unique"}] 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:55:33.089 [Lua] [DeusRunController] starting with seed <1366390784> on difficulty and dominant god 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 02:55:33.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40 02:55:33.089 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = start 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = -2107339732 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = hardest 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 896322944 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 02:55:33.089 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {} 02:55:33.089 [Lua] Received new state from server map_deus 02:55:33.089 [Save] Saving `save_data` 02:55:33.089 [Lua] gm_event_end_conditions_met false false 02:55:33.090 [Lua] PlayFabMirrorBase:_commit_internal nil 02:55:33.090 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:55:33.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:55:33.090 [GameSession] 110000101e55044 -> kicked_out() 02:55:33.090 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e55044 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:55:33.090 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 02:55:33.090 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 02:55:33.090 [Lua] destroyed player game object with id 8 callback 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:55:33.090 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 02:55:33.090 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 02:55:33.090 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:55:33.090 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:55:33.091 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 02:55:33.091 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:55:33.091 [Lua] [GameNetworkManager] MUSIC object destroyed 02:55:33.091 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:55:33.091 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 02:55:33.091 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:55:33.091 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 02:55:33.091 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 02:55:33.091 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 02:55:33.091 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:55:33.092 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 02:55:33.092 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:55:33.092 [GameSession] shutdown() 02:55:33.092 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 02:55:33.092 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[b05912dae3522de9]' 02:55:33.092 [Save] Save done 02:55:33.092 [Save] Saving `save_data` 02:55:33.093 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2586f7958031dbc8]' child 1: '#ID[2586f7958031dbc8]' child 2: '#ID[507d98bc37e70a98]' 02:55:33.093 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:55:33.093 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40 02:55:33.093 [Lua] commit result success 9 02:55:33.093 [Lua] TRANSITION nil nil load_next_level 02:55:33.093 [Lua] Transition type "load_next_level", is server: false 02:55:33.093 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=445.47 02:55:33.095 [Save] Save done 02:55:33.120 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false 02:55:33.120 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false 02:55:33.120 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 200 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 200 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = 0 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = start 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 0 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 200 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"}] 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 200 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 0 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = 0 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 02:55:33.154 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 02:55:33.155 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 02:55:33.155 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 02:55:33.155 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:33.155 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:55:33.155 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:55:33.205 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40 02:55:35.088 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:55:35.088 [Lua] [Managers] Calling function on all managers: 02:55:35.088 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:55:35.089 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 02:55:35.089 [Lua] Clearing all global lookup lists 02:55:35.089 [Lua] [IngamePlayerListUI] - Destroy 02:55:35.089 [Lua] [GamePadEquipmentUI] - Destroy 02:55:35.089 [Lua] [EquipmentUI] - Destroy 02:55:35.089 [Lua] [AbilityUI] - Destroy 02:55:35.089 [Lua] [GamePadAbilityUI] - Destroy 02:55:35.090 [Lua] [IngameUI] destroy 02:55:35.091 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[4149b8f49e7e322b]' child 3: '#ID[ea8f49c9fb07a6a3]' 02:55:35.096 [Lua] [Managers] Destroying manager group: 02:55:35.096 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[67f587132be938a4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[af8d8435b4a13911]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d705e91f7bddd5c5]' 02:55:35.097 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:55:35.098 [Lua] [Matchmaking] unregister rpcs 02:55:35.098 [Lua] ############### UNLOADING PACKAGES ############### 02:55:35.098 [Lua] [Managers] Calling function on all managers: 02:55:35.098 [Lua] [Managers] Destroying manager group: 02:55:35.098 [Lua] [Gamestate] Enter state StateLoading 02:55:35.099 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:55:35.099 [Lua] [Matchmaking] register rpcs 02:55:35.099 [Lua] registering RPCs 02:55:35.099 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:55:35.099 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:55:35.099 [Lua] [PartyManager] Leader is set to 110000101e55044 02:55:35.099 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:55:35.104 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 02:55:35.104 [Lua] [StateLoading] load_current_level 02:55:35.104 [Lua] [NetworkClient] New State loading (old state game_started) 02:55:35.104 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 02:55:35.142 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 02:55:35.150 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 02:55:35.150 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 02:55:35.154 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false 02:55:35.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 02:55:35.185 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 02:55:35.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 02:55:35.220 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 02:55:35.236 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":757737536,"first_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 02:55:35.236 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 757737536 02:55:35.237 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1593047808 02:55:35.237 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 2020979968 02:55:35.237 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 02:55:35.257 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 02:55:36.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 02:55:36.083 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 02:55:36.100 [Lua] [LevelTransitionHandler] Level load completed! 02:55:36.100 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -2107339732 - use_random_directors: false - conflict_director_name: disabled 02:55:36.100 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:55:36.100 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 02:55:36.100 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:55:36.100 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 02:55:36.103 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":1402507136,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:55:36.103 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:55:36.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 02:55:36.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer, async-read, 02:55:36.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 02:55:36.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 02:55:36.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 02:55:36.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 02:55:36.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, ProfileSynchronizer 02:55:36.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 02:55:36.120 [Lua] [NetworkClient] All level packages loaded! 02:55:36.120 [Lua] [NetworkClient] New State loaded (old state loading) 02:55:36.120 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 02:55:36.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 02:55:36.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 02:55:36.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 02:55:36.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 02:55:36.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 02:55:36.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:55:36.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:55:36.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 02:55:36.384 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1402507136 02:55:36.468 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":2081710336,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 02:55:36.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 02:55:36.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 02:55:36.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 02:55:36.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 02:55:36.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:55:36.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:55:36.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:55:36.568 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1402507136 02:55:36.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:55:36.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:55:36.585 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2081710336 02:55:36.905 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":566202176,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 02:55:36.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 02:55:36.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 02:55:36.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 02:55:36.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 02:55:36.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 02:55:36.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 02:55:36.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:55:37.005 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1402507136 02:55:37.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:55:37.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:55:37.040 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 566202176 02:55:37.109 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2081710336 02:55:37.175 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2081710336 02:55:37.278 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 566202176 02:55:37.718 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 566202176 02:55:37.718 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 02:55:37.719 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:55:37.719 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 02:55:37.719 [Umbra] Init version: 3.4.15 :: 16 threads 02:55:37.721 [Lua] Async level spawning done 02:55:37.721 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:55:38.731 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:55:38.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:55:38.731 [Lua] [Matchmaking] unregister rpcs 02:55:38.732 [Lua] [Managers] Destroying manager group: 02:55:38.732 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 02:55:38.732 [Lua] [Gamestate] Enter StateIngame CLIENT 02:55:38.732 [Lua] [Managers] Calling function on all managers: 02:55:38.732 [Lua] <>level = dlc_morris_map<> 02:55:38.732 [Lua] [StateIngame] Client ingame 02:55:38.735 [Lua] [Matchmaking] register rpcs 02:55:38.735 [Lua] GameNetworkManager:init... creating game session 02:55:38.735 [Lua] Joining GameSession userdata: 0x0fa979d8 as a client through channel_id 1 02:55:38.735 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:55:38.735 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 02:55:38.735 [Lua] [GameNetworkManager] self.is_server = false 02:55:38.735 [Network] Setting artificial MTU limit to 576 02:55:38.735 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 02:55:38.735 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 02:55:38.746 [Lua] Switching ConflictSettings: to: disabled 02:55:38.746 [Lua] pacing=disabled 02:55:38.746 [Lua] roaming=nil 02:55:38.746 [Lua] specials=disabled 02:55:38.746 [Lua] debug_color=black 02:55:38.746 [Lua] pack_spawning=disabled 02:55:38.746 [Lua] contained_breeds=nil 02:55:38.746 [Lua] disabled=true 02:55:38.746 [Lua] boss=disabled 02:55:38.746 [Lua] horde=disabled 02:55:38.746 [Lua] name=disabled 02:55:38.746 [Lua] intensity=disabled 02:55:38.746 [Lua] --- 02:55:38.746 [Lua] [LevelAnalysis] set_random_seed( -2107339732) 02:55:38.751 [Lua] [AIInterestPointSystem] Level Seed: -2107339732 02:55:38.751 [Lua] 02:55:38.751 [Lua] [network_manager] = table 02:55:38.751 [Lua] [network_manager] = metatable 02:55:38.751 [Lua] [startup_data] = table 02:55:38.751 [Lua] [entity_manager] = table 02:55:38.751 [Lua] [entity_manager] = metatable 02:55:38.751 [Lua] [unit_spawner] = table 02:55:38.751 [Lua] [unit_spawner] = metatable 02:55:38.751 [Lua] [unit_storage] = table 02:55:38.751 [Lua] [unit_storage] = metatable 02:55:38.751 [Lua] [dice_keeper] = table 02:55:38.751 [Lua] [dice_keeper] = metatable 02:55:38.751 [Lua] [is_server] = false (boolean) 02:55:38.751 [Lua] [world] = [World] 02:55:38.751 [Lua] [system_api] = table 02:55:38.751 [Lua] [input_manager] = table 02:55:38.751 [Lua] [input_manager] = metatable 02:55:38.751 [Lua] [profile_synchronizer] = table 02:55:38.751 [Lua] [profile_synchronizer] = metatable 02:55:38.751 [Lua] [entity_system] = table 02:55:38.751 [Lua] [entity_system] = metatable 02:55:38.751 [Lua] [level_transition_handler] = table 02:55:38.751 [Lua] [level_transition_handler] = metatable 02:55:38.751 [Lua] [num_local_human_players] = 1 (number) 02:55:38.751 [Lua] [statistics_db] = table 02:55:38.751 [Lua] [statistics_db] = metatable 02:55:38.751 [Lua] [entity_system_bag] = table 02:55:38.751 [Lua] [entity_system_bag] = metatable 02:55:38.751 [Lua] [network_lobby] = table 02:55:38.751 [Lua] [network_lobby] = metatable 02:55:38.751 [Lua] [network_transmit] = table 02:55:38.751 [Lua] [network_transmit] = metatable 02:55:38.751 [Lua] [network_clock] = table 02:55:38.751 [Lua] [network_clock] = metatable 02:55:38.751 [Lua] [free_flight_manager] = table 02:55:38.751 [Lua] [free_flight_manager] = metatable 02:55:38.751 [Lua] [network_event_delegate] = table 02:55:38.751 [Lua] [network_event_delegate] = metatable 02:55:38.751 [Lua] 02:55:38.751 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:55:38.751 [Lua] ignoring extension VersusInteractObjectiveExtension 02:55:38.751 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:55:38.751 [Lua] ignoring extension VersusSocketObjectiveExtension 02:55:38.751 [Lua] ignoring extension VersusTargetObjectiveExtension 02:55:38.751 [Lua] ignoring extension VersusMissionObjectiveExtension 02:55:38.770 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:55:38.771 [Lua] [AchievementManager] Achievements using the steam platform 02:55:38.771 [Lua] PlayerManager:add_player player_1 02:55:38.828 [Lua] [StateIngame] Level seed: -2107339732 02:55:38.829 [Lua] [IngameUI] init 02:55:38.836 [SteamVoipClient] select_out(110000101e55044, off) 02:55:38.836 [SteamVoipClient] select_out(110000104e72a6c, off) 02:55:38.836 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:55:38.839 [Lua] cb_razer_chroma_setup 02:55:38.868 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 02:55:38.869 [Lua] [Managers] Calling function on all managers: 02:55:38.869 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:38.869 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 02:55:38.869 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 02:55:38.869 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:55:38.974 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 1 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 02:55:38.974 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 1 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = 0 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = start 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 200 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 0 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 0 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"}] 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 200 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:55:38.974 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:55:38.974 [GameSession] -> peers() 02:55:38.974 [GameSession] added 110000101e55044 02:55:38.974 [GameSession] added 110000104e72a6c 02:55:38.974 [GameSession] added 110000107c9bf5a 02:55:38.974 [GameSession] 110000101e55044 -> create_game_object(0) 02:55:38.974 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:55:38.974 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 02:55:38.974 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 02:55:38.974 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 02:55:38.974 [Lua] PlayerManager:add_remote_player 110000101e55044 02:55:39.017 [GameSession] 110000101e55044 -> create_game_object(1) 02:55:39.017 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:55:39.017 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 02:55:39.017 [GameSession] 110000101e55044 -> create_game_object(2) 02:55:39.017 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 02:55:39.206 [Lua] [TelemetryRPCListener] Receiving session id from server c7e72251-9569-44de-9fc3-4b0c8a14935e 02:55:39.206 [GameSession] 110000101e55044 -> create_game_object(3) 02:55:39.206 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:55:39.206 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 02:55:39.206 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 02:55:39.206 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 02:55:39.206 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:55:39.249 error: [Lua] SETTING ROUND ID 02:55:39.249 [Lua] [NetworkClient] rpc_game_started 02:55:39.249 [Lua] [NetworkClient] New State game_started (old state is_ingame) 02:55:39.249 [GameSession] 110000101e55044 -> create_game_object(4) 02:55:39.249 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:55:39.249 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 02:55:39.249 [Lua] [GameNetworkManager] PLAYER is local player 02:55:39.249 [GameSession] create_game_object(95, 2048) 02:55:39.249 [GameSession] create_game_object(2048, 0) -> 110000101e55044 02:55:39.249 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 02:55:39.254 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 02:55:39.254 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 02:55:39.254 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 02:55:39.254 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:55:39.254 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":2081710336,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2081710336 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 566202176 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1402507136 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 02:55:39.254 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:55:39.254 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 02:55:39.254 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:55:39.254 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 02:55:39.254 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 02:55:39.340 [Lua] StateInGameRunning:_game_actually_starts() 02:55:39.340 [Lua] ################################################################################################################# 02:55:39.340 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 02:55:39.340 [Lua] ################################################################################################################# 02:55:39.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 02:55:39.340 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 02:55:39.354 [GameSession] 110000101e55044 -> create_game_object(1024) 02:55:39.354 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:55:39.354 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:55:39.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 02:55:39.388 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:55:39.438 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 02:55:39.438 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 02:55:39.438 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 02:55:39.442 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=848444733, power_ups=548666730, mutator=221732216, blessings=406094455, }, node_type="ingame", theme="wastes", layout_x=0.58372279994586407, level="pat_forest_wastes_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=1340229523, weapon_pickup_seed=1892427734, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=221732216, power_ups=1541737921, mutator=406094455, blessings=548666730, }, node_type="ingame", theme="tzeentch", layout_x=0.42872948819096118, level="pat_mines_tzeentch_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=1892427734, weapon_pickup_seed=848444733, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=221732216, conflict_settings="disabled", path=0, system_seeds={ pickups=406094455, power_ups=-2107339732, mutator=548666730, blessings=1541737921, }, node_type="shop", mutators={ }, theme="wastes", level_seed=848444733, layout_x=0.64965136944021917, base_level="shop_harmony", }, node_9={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=548666730, power_ups=-1682990693, mutator=1541737921, blessings=-2107339732, }, node_type="ingame", theme="wastes", layout_x=0.26286811360234597, level="pat_town_wastes_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=221732216, weapon_pickup_seed=406094455, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1541737921, power_ups=464552510, mutator=-2107339732, blessings=-1682990693, }, node_type="ingame", theme="tzeentch", layout_x=0.1573749850602629, level="sig_snare_a_tzeentch_path1", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=1, level_seed=406094455, weapon_pickup_seed=548666730, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2107339732, power_ups=-1336392571, mutator=-1682990693, blessings=464552510, }, node_type="ingame", theme="khorne", layout_x=0.30241506896117465, level="pat_bay_khorne_path4", layout_y=1, next={ "node_10", }, path=4, level_seed=548666730, weapon_pickup_seed=1541737921, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2107339732, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1682990693, power_ups=221539360, mutator=464552510, blessings=-1336392571, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1541737921, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=1118381449, conflict_settings="disabled", path=0, system_seeds={ pickups=-1369738924, power_ups=-1670957875, mutator=-1754321757, blessings=-1798821466, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1556548178, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1336392571, power_ups=1556548178, mutator=221539360, blessings=1515008255, }, node_type="ingame", theme="slaanesh", layout_x=0.81240420946936143, level="sig_citadel_slaanesh_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=-1682990693, weapon_pickup_seed=464552510, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=-1336392571, conflict_settings="disabled", path=0, system_seeds={ pickups=221539360, power_ups=1118381449, mutator=1515008255, blessings=1556548178, }, node_type="shop", mutators={ }, theme="wastes", level_seed=464552510, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=1515008255, power_ups=-1369738924, mutator=1556548178, blessings=1118381449, }, node_type="ingame", theme="khorne", layout_x=0.55800319279591848, level="pat_mountain_khorne_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=-1336392571, weapon_pickup_seed=221539360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1556548178, power_ups=-1754321757, mutator=1118381449, blessings=-1369738924, }, node_type="ingame", theme="nurgle", layout_x=0.14767448857343971, level="sig_crag_nurgle_path3", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=3, level_seed=221539360, weapon_pickup_seed=1515008255, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1556548178, conflict_settings="disabled", path=0, system_seeds={ pickups=1118381449, power_ups=-1798821466, mutator=-1369738924, blessings=-1754321757, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1515008255, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=-1682990693, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=464552510, power_ups=1515008255, mutator=-1336392571, blessings=221539360, }, node_type="start", mutators={ }, theme="wastes", level_seed=-2107339732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=-1369738924, conflict_settings="disabled", path=0, system_seeds={ pickups=-1754321757, power_ups=1958432712, mutator=-1798821466, blessings=-1670957875, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1118381449, layout_x=0.28076232254211814, base_level="shop_strife", }, } 02:55:39.442 [Lua] [SharedState] deus_map_7349200_start: ready:0:0:0:0 = true 02:55:39.442 [Lua] [SharedState] deus_map_7349200_start: vote:0:0:0:0 = 02:55:39.442 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 02:55:39.455 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 02:55:39.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 02:55:39.457 [Lua] Commit load time data 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: map_state:0:0:0:0 = STARTING 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: final_node_selected:0:0:0:0 = 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: ready:0:0:0:0 = true 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: vote:0:0:0:0 = 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: ready:0:0:0:0 = true 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: vote:0:0:0:0 = 02:55:39.488 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 02:55:39.488 [Lua] [SharedState] deus_map_7349200_start: map_state:0:0:0:0 = WAITING 02:55:50.837 [Lua] [SharedState] deus_map_7349200_start: vote:0:0:0:0 = node_13 02:55:50.837 [Lua] [SharedState] deus_map_7349200_start: map_state:0:0:0:0 = VOTING 02:55:51.671 [Lua] [SharedState] deus_map_7349200_start: vote:0:0:0:0 = node_13 02:55:53.856 [Lua] [SharedState] deus_map_7349200_start: vote:0:0:0:0 = node_13 02:55:53.923 [Lua] [SharedState] deus_map_7349200_start: map_state:0:0:0:0 = VOTING_FINISHING 02:55:58.954 [Lua] [SharedState] deus_map_7349200_start: final_node_selected:0:0:0:0 = node_13 02:55:58.954 [Lua] [SharedState] deus_map_7349200_start: map_state:0:0:0:0 = FINISHING 02:55:58.954 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 02:55:58.955 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 02:56:01.988 [Lua] [SharedState] deus_map_7349200_start: map_state:0:0:0:0 = FINISHED 02:56:01.988 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 02:56:03.006 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 02:56:03.021 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 02:56:03.072 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 02:56:03.072 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 02:56:03.072 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 02:56:03.105 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 02:56:03.255 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 02:56:03.255 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_13 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = sig_crag_nurgle_path3 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 221539360 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = deus_skaven_chaos 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = deus 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = hardest 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1786909312 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 02:56:03.255 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {} 02:56:03.255 [Lua] Received new state from server ingame_deus 02:56:03.256 [Save] Saving `save_data` 02:56:03.256 [Lua] gm_event_end_conditions_met true false 02:56:03.256 [Lua] Game won 02:56:03.256 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:56:03.259 [Save] Save done 02:56:03.259 [Save] Saving `save_data` 02:56:03.262 [Save] Save done 02:56:03.270 [Lua] generate_backend_stats 110000107c9bf5a:1 02:56:03.329 [Lua] PlayFabMirrorBase:_commit_internal nil 02:56:03.329 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:56:03.329 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:56:03.329 [GameSession] 110000101e55044 -> kicked_out() 02:56:03.329 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:56:03.329 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 02:56:03.329 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 02:56:03.329 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 02:56:03.329 [Lua] destroyed player game object with id 4 callback 02:56:03.329 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:56:03.329 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 02:56:03.329 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 02:56:03.329 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 02:56:03.330 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 02:56:03.330 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:56:03.330 [Lua] [GameNetworkManager] MUSIC object destroyed 02:56:03.330 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:56:03.330 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 02:56:03.330 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 02:56:03.330 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 02:56:03.330 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 02:56:03.330 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 02:56:03.331 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 02:56:03.331 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:56:03.331 [GameSession] shutdown() 02:56:03.331 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false 02:56:03.331 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false 02:56:03.331 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false 02:56:03.331 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 02:56:03.331 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:56:03.331 [Lua] commit result success 10 02:56:03.331 [Lua] none table: 000000000DAC29E0 nil 02:56:03.332 [Lua] TRANSITION nil nil load_next_level 02:56:03.332 [Lua] Transition type "load_next_level", is server: false 02:56:03.332 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.41 02:56:05.155 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false 02:56:05.238 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":2081710336,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 02:56:05.238 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 2081710336 02:56:05.238 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 566202176 02:56:05.238 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1402507136 02:56:05.238 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 02:56:05.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:56:05.322 [Lua] [Managers] Calling function on all managers: 02:56:05.322 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 02:56:05.323 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 02:56:05.323 [Lua] Clearing all global lookup lists 02:56:05.323 [Lua] [IngamePlayerListUI] - Destroy 02:56:05.323 [Lua] [IngameUI] destroy 02:56:05.325 [Lua] [Managers] Destroying manager group: 02:56:05.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:56:05.326 [Lua] [Matchmaking] unregister rpcs 02:56:05.326 [Lua] ############### UNLOADING PACKAGES ############### 02:56:05.326 [Lua] [Gamestate] Enter state StateLoading 02:56:05.327 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:56:05.327 [Lua] [Matchmaking] register rpcs 02:56:05.327 [Lua] registering RPCs 02:56:05.327 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:56:05.327 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:56:05.327 [Lua] [PartyManager] Leader is set to 110000101e55044 02:56:05.327 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:56:05.339 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 02:56:05.339 [Lua] [StateLoading] load_current_level 02:56:05.339 [Lua] [NetworkClient] New State loading (old state game_started) 02:56:05.339 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_nurgle_path3 0 02:56:05.355 [Umbra] Unload tome 02:56:05.362 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 02:56:05.362 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path3, async-read, 02:56:05.362 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path3, async-read, 02:56:05.362 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path3, async-read, 02:56:05.362 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path3, async-read, 02:56:05.362 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path3, async-read, 02:56:05.362 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path3, async-read, 02:56:05.362 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path3, sig_crag_nurgle_path3, async-read, 02:56:05.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 02:56:05.397 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 02:56:05.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 02:56:05.481 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 02:56:06.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 02:56:06.586 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 02:56:06.587 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 02:56:06.839 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 02:56:06.839 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 02:56:06.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 02:56:10.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 02:56:10.745 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 02:56:10.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 02:56:10.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 02:56:10.980 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 02:56:10.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 02:56:11.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 02:56:11.255 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 02:56:11.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 02:56:11.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 02:56:11.434 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 02:56:11.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path3 02:56:11.490 [Umbra] Loading umbra tome '#ID[f602eaab4fe77142]' 02:56:11.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path3 02:56:11.586 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path3 02:56:11.604 [Lua] [LevelTransitionHandler] Level load completed! 02:56:11.604 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_nurgle_path3 - level_seed: 221539360 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 02:56:11.622 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 7 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 02:56:11.622 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 02:56:11.622 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 02:56:11.622 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 7 02:56:11.622 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 02:56:11.622 [Lua] load_startup_enemy_packages: -------------- 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] chaos_spawn 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] chaos_troll 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] skaven_rat_ogre 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] skaven_stormfiend 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] beastmen_minotaur 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] chaos_plague_sorcerer 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] chaos_corruptor_sorcerer 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] skaven_gutter_runner 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] skaven_pack_master 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] skaven_poison_wind_globadier 02:56:11.622 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:56:11.622 [Lua] skaven_ratling_gunner 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_warpfire_thrower 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_vortex_sorcerer 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] beastmen_standard_bearer 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_vortex 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] critter_rat 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] critter_pig 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_storm_vermin_with_shield 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_storm_vermin 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_warrior 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_clan_rat 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_raider 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_slave 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_fanatic 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_marauder 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_marauder_with_shield 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_loot_rat 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_clan_rat_with_shield 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] chaos_berzerker 02:56:11.623 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:56:11.623 [Lua] skaven_plague_monk 02:56:11.625 [Lua] [NetworkClient] All level packages loaded! 02:56:11.625 [Lua] [NetworkClient] New State loaded (old state loading) 02:56:11.625 [Lua] [NetworkClient] on_level_loaded sig_crag_nurgle_path3 02:56:11.693 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 02:56:11.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:56:11.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:56:11.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:56:12.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:56:12.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:56:12.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:56:12.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:56:12.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:56:12.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:56:12.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:56:12.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:56:12.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:56:12.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:56:12.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:56:12.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:56:13.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:56:13.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:56:13.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:56:13.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:56:13.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:56:13.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:56:13.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:56:13.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:56:13.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:56:13.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:56:13.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:56:13.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:56:13.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:56:13.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:56:13.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:56:13.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:56:13.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:56:13.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:56:14.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:56:14.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:56:14.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:56:14.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:56:14.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:56:14.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:56:14.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:56:14.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:56:14.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:56:14.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:56:14.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:56:14.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:56:14.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:56:14.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:56:14.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:56:14.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:56:14.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:56:14.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:56:14.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:56:14.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:56:14.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:56:15.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:56:15.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:56:15.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:56:15.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:56:15.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:56:15.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:56:15.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:56:15.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:56:15.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:56:15.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:56:15.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:56:15.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:56:16.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:56:16.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:56:16.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:56:16.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:56:16.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:56:16.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:56:16.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:56:16.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:56:16.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:56:16.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:56:16.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:56:16.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:56:16.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:56:16.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:56:16.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:56:16.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:56:16.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:56:16.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:56:17.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:56:17.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:56:17.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:56:17.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:56:17.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:56:17.290 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_nurgle_path3 game_mode: deus 02:56:17.290 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:56:17.290 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 02:56:17.293 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":590364864,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 02:56:17.293 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:56:17.306 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 02:56:17.372 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 02:56:17.440 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 02:56:17.441 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:56:17.441 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/nurgle_path3/world 02:56:17.441 [Umbra] Init version: 3.4.15 :: 16 threads 02:56:17.714 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 02:56:17.714 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 02:56:18.191 [Lua] Async level spawning done 02:56:18.191 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:56:19.156 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:56:19.156 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:56:19.156 [Lua] [Matchmaking] unregister rpcs 02:56:19.156 [Lua] [Managers] Destroying manager group: 02:56:19.172 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 02:56:19.172 [Lua] [Gamestate] Enter StateIngame CLIENT 02:56:19.172 [Lua] <>level = sig_crag_nurgle_path3<> 02:56:19.172 [Lua] [StateIngame] Client ingame 02:56:19.175 [Lua] [Matchmaking] register rpcs 02:56:19.175 [Lua] GameNetworkManager:init... creating game session 02:56:19.175 [Lua] Joining GameSession userdata: 0x0f8fca48 as a client through channel_id 1 02:56:19.175 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:56:19.175 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 02:56:19.175 [Lua] [GameNetworkManager] self.is_server = false 02:56:19.175 [Network] Setting artificial MTU limit to 576 02:56:19.175 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 02:56:19.175 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 02:56:19.181 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:56:19.181 [Lua] pacing=deus_default 02:56:19.181 [Lua] roaming=nil 02:56:19.181 [Lua] specials=deus_default 02:56:19.181 [Lua] contained_breeds=nil 02:56:19.181 [Lua] debug_color=maroon 02:56:19.181 [Lua] disabled=false 02:56:19.181 [Lua] pack_spawning=deus_default 02:56:19.181 [Lua] factions=nil 02:56:19.181 [Lua] description=deus_conflict_director_skaven_chaos_name 02:56:19.181 [Lua] boss=deus_default 02:56:19.181 [Lua] horde=deus_default 02:56:19.181 [Lua] name=deus_skaven_chaos 02:56:19.181 [Lua] intensity=deus_default 02:56:19.181 [Lua] --- 02:56:19.181 [Lua] [LevelAnalysis] set_random_seed( 221539360) 02:56:19.187 [Lua] [AIInterestPointSystem] Level Seed: 221539360 02:56:19.187 [Lua] 02:56:19.187 [Lua] [network_manager] = table 02:56:19.187 [Lua] [network_manager] = metatable 02:56:19.187 [Lua] [startup_data] = table 02:56:19.187 [Lua] [entity_manager] = table 02:56:19.187 [Lua] [entity_manager] = metatable 02:56:19.187 [Lua] [unit_spawner] = table 02:56:19.187 [Lua] [unit_spawner] = metatable 02:56:19.187 [Lua] [unit_storage] = table 02:56:19.187 [Lua] [unit_storage] = metatable 02:56:19.187 [Lua] [dice_keeper] = table 02:56:19.187 [Lua] [dice_keeper] = metatable 02:56:19.187 [Lua] [is_server] = false (boolean) 02:56:19.187 [Lua] [world] = [World] 02:56:19.187 [Lua] [system_api] = table 02:56:19.187 [Lua] [input_manager] = table 02:56:19.187 [Lua] [input_manager] = metatable 02:56:19.187 [Lua] [profile_synchronizer] = table 02:56:19.187 [Lua] [profile_synchronizer] = metatable 02:56:19.187 [Lua] [entity_system] = table 02:56:19.187 [Lua] [entity_system] = metatable 02:56:19.187 [Lua] [level_transition_handler] = table 02:56:19.187 [Lua] [level_transition_handler] = metatable 02:56:19.187 [Lua] [num_local_human_players] = 1 (number) 02:56:19.187 [Lua] [statistics_db] = table 02:56:19.187 [Lua] [statistics_db] = metatable 02:56:19.187 [Lua] [entity_system_bag] = table 02:56:19.187 [Lua] [entity_system_bag] = metatable 02:56:19.187 [Lua] [network_lobby] = table 02:56:19.187 [Lua] [network_lobby] = metatable 02:56:19.187 [Lua] [network_transmit] = table 02:56:19.187 [Lua] [network_transmit] = metatable 02:56:19.187 [Lua] [network_clock] = table 02:56:19.187 [Lua] [network_clock] = metatable 02:56:19.187 [Lua] [free_flight_manager] = table 02:56:19.187 [Lua] [free_flight_manager] = metatable 02:56:19.187 [Lua] [network_event_delegate] = table 02:56:19.187 [Lua] [network_event_delegate] = metatable 02:56:19.187 [Lua] 02:56:19.187 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:56:19.187 [Lua] ignoring extension VersusInteractObjectiveExtension 02:56:19.187 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:56:19.187 [Lua] ignoring extension VersusSocketObjectiveExtension 02:56:19.187 [Lua] ignoring extension VersusTargetObjectiveExtension 02:56:19.187 [Lua] ignoring extension VersusMissionObjectiveExtension 02:56:19.189 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:56:19.209 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:56:19.209 [Lua] [AchievementManager] Achievements using the steam platform 02:56:19.209 [Lua] PlayerManager:add_player player_1 02:56:19.296 [Lua] respawn_unit_spawned with group id: terror_respawn 02:56:19.296 [Lua] respawn_unit_spawned with group id: terror_respawn 02:56:19.296 [Lua] respawn_unit_spawned with group id: terror_respawn 02:56:19.300 [Lua] [StateIngame] Level seed: 221539360 02:56:19.318 [Lua] [IngameUI] init 02:56:19.331 [SteamVoipClient] select_out(110000101e55044, off) 02:56:19.331 [SteamVoipClient] select_out(110000104e72a6c, off) 02:56:19.331 [SteamVoipClient] select_out(110000107c9bf5a, off) 02:56:19.333 [Lua] cb_razer_chroma_setup 02:56:19.361 [Flow] **********************DEBUG************************area_01 ON 02:56:19.361 [Flow] **********************DEBUG************************area_02 ON 02:56:19.361 [Flow] **********************DEBUG************************area_03 ON 02:56:19.361 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 02:56:19.362 [Lua] [Managers] Calling function on all managers: 02:56:19.363 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:56:19.363 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 02:56:19.363 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 02:56:19.363 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:56:19.481 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 02:56:19.481 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 02:56:19.481 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = 0 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_13 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 200 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 0 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 0 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"}] 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 200 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:56:19.482 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:56:22.242 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":912420224,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 02:56:22.242 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 02:56:22.242 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 02:56:22.242 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 02:56:24.676 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:56:24.676 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:56:24.676 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:56:26.156 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1191257472,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 02:56:26.156 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 02:56:26.157 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 02:56:26.223 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 02:56:30.023 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:56:30.023 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 02:56:30.023 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 02:56:30.023 [GameSession] -> peers() 02:56:30.023 [GameSession] added 110000101e55044 02:56:30.023 [GameSession] added 110000104e72a6c 02:56:30.023 [GameSession] added 110000107c9bf5a 02:56:30.023 [GameSession] 110000101e55044 -> create_game_object(0) 02:56:30.023 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:56:30.023 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 02:56:30.023 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 02:56:30.023 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 02:56:30.023 [Lua] PlayerManager:add_remote_player 110000101e55044 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(1) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:30.074 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(2) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(3) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(4) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(5) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(6) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:30.074 [GameSession] 110000101e55044 -> create_game_object(7) 02:56:30.074 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(8) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(9) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(10) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(11) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(12) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(13) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(14) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(15) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(16) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(17) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(18) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(19) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(20) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(21) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(22) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.075 [GameSession] 110000101e55044 -> create_game_object(23) 02:56:30.075 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.076 [GameSession] 110000101e55044 -> create_game_object(24) 02:56:30.076 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.076 [GameSession] 110000101e55044 -> create_game_object(25) 02:56:30.076 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.076 [GameSession] 110000101e55044 -> create_game_object(26) 02:56:30.076 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 02:56:30.076 [GameSession] 110000101e55044 -> create_game_object(27) 02:56:30.076 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 02:56:30.076 [GameSession] 110000101e55044 -> create_game_object(28) 02:56:30.076 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 02:56:30.076 [GameSession] 110000101e55044 -> create_game_object(29) 02:56:30.076 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(30) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(31) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(32) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(33) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(34) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(35) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(36) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(37) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(38) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.077 [GameSession] 110000101e55044 -> create_game_object(39) 02:56:30.077 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(40) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(41) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(42) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(43) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(44) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(45) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(46) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(47) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(48) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(49) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(50) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(51) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(52) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(53) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(54) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(55) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(56) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.078 [GameSession] 110000101e55044 -> create_game_object(57) 02:56:30.078 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.079 [GameSession] 110000101e55044 -> create_game_object(58) 02:56:30.079 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:56:30.079 [GameSession] 110000101e55044 -> create_game_object(59) 02:56:30.079 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 02:56:30.079 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000101e55044 4 1 4 02:56:30.079 [Lua] player (110000101e55044,4) was put into party 1 02:56:30.079 [GameSession] 110000101e55044 -> create_game_object(60) 02:56:30.079 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:56:30.079 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=110000101e55044 peer_id=110000101e55044 02:56:30.079 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 02:56:30.079 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 02:56:30.079 [Lua] PlayerManager:add_remote_player 110000101e55044 02:56:30.123 [GameSession] 110000101e55044 -> create_game_object(61) 02:56:30.123 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:30.123 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=4 02:56:30.123 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"}] 02:56:30.123 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:4:3:2 = [{"client_id":1007319808,"name":"talent_1_1","rarity":"exotic"},{"client_id":1505167616,"name":"talent_2_2","rarity":"rare"},{"client_id":2130147968,"name":"talent_3_2","rarity":"exotic"},{"client_id":642720576,"name":"talent_4_2","rarity":"rare"},{"client_id":199841056,"name":"talent_5_3","rarity":"rare"},{"client_id":31066544,"name":"talent_6_2","rarity":"unique"}] 02:56:30.123 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 02:56:30.123 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:4:3:2 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 02:56:30.123 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:4:3:2 = true 02:56:30.123 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:4:3:2 = true 02:56:30.123 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"wwise\/two_handed_hammers":false},"inventory_id":1924707200,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false}} 02:56:30.123 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101e55044 local_player_id:4 profile_index:3 career_index:2 is_bot:true 02:56:30.123 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"}] 02:56:30.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 02:56:30.123 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:56:30.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:56:30.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:56:30.147 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 02:56:30.209 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:56:30.209 [Lua] [PackageManager] Force_load: wwise/handgun 02:56:30.210 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:56:30.276 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:56:30.276 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:56:30.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:56:30.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:56:30.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:56:30.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:56:30.345 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 02:56:30.345 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 02:56:30.345 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 02:56:30.345 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 02:56:30.345 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 02:56:30.345 [Lua] [Mutator] Activating mutator 'deus_less_specials' 02:56:30.345 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 02:56:30.345 [Lua] [Mutator] Activating mutator 'curse_skulking_sorcerer' 02:56:30.345 [Lua] [Mutator] Activating mutator 'deus_more_elites' 02:56:30.345 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 02:56:30.349 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 02:56:30.349 [Lua] --> got 0 of chaos_marauder 02:56:30.349 [Lua] --> got 0 of skaven_clan_rat 02:56:30.349 [Lua] --> got 0 of skaven_storm_vermin 02:56:30.349 [Lua] --> got 0 of skaven_slave 02:56:30.349 [Lua] --> got 0 of chaos_fanatic 02:56:30.349 [Lua] --> got 0 of chaos_raider 02:56:30.349 [Lua] --> got 0 of chaos_warrior 02:56:30.349 [Lua] --> got 0 of chaos_berzerker 02:56:30.349 [Lua] --> got 0 of skaven_plague_monk 02:56:30.349 [Lua] Breed freezer counts: 9 9 02:56:30.349 [Lua] Comitting breed freezer frozen units 02:56:30.349 [Lua] [TelemetryRPCListener] Receiving session id from server e20e2f06-1de1-40cb-a068-3ba2fb48a91a 02:56:30.349 [GameSession] 110000101e55044 -> create_game_object(62) 02:56:30.349 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:56:30.349 [Lua] [GameNetworkManager] game_object_created_player, go_id=62, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 02:56:30.349 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 62, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 02:56:30.349 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 02:56:30.349 [Lua] PlayerManager:add_remote_player 110000104e72a6c 02:56:30.399 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000104e72a6c:1:1:1 = true 02:56:30.399 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:1:4:3 = true 02:56:30.399 error: [Lua] SETTING ROUND ID 02:56:30.399 [Lua] [NetworkClient] rpc_game_started 02:56:30.399 [Lua] [NetworkClient] New State game_started (old state is_ingame) 02:56:30.399 [GameSession] 110000101e55044 -> create_game_object(63) 02:56:30.399 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:56:30.399 [Lua] [GameNetworkManager] game_object_created_player, go_id=63, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 02:56:30.399 [Lua] [GameNetworkManager] PLAYER is local player 02:56:30.399 [GameSession] create_game_object(95, 2048) 02:56:30.399 [GameSession] create_game_object(2048, 0) -> 110000101e55044 02:56:30.399 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 02:56:30.405 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 02:56:30.405 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:1:5:1 = true 02:56:30.405 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 02:56:30.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:56:30.405 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":912420224,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 02:56:30.405 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 02:56:30.405 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 02:56:30.405 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 02:56:30.405 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 02:56:30.405 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 02:56:30.406 [Lua] FIRST UPDATE @11.143529903144 02:56:30.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:56:30.414 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:56:30.415 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:56:30.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:56:30.476 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:56:30.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:56:30.491 [GameSession] 110000101e55044 -> create_game_object(1024) 02:56:30.491 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:30.491 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 02:56:30.558 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 02:56:30.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:56:30.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:56:30.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:56:30.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:56:30.626 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:56:30.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:30.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:30.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 02:56:30.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:56:31.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:56:31.183 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:56:31.192 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1924707200 02:56:31.875 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1924707200 02:56:33.140 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1924707200 02:56:33.140 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-135.72, 5.40002, 18.49), Vector4(0.0232258, 0.0232258, 0.87237, -0.487742)) 02:56:33.145 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:56:33.145 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:56:33.145 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:56:33.145 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:56:33.145 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:56:33.145 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:56:33.145 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:56:33.145 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 02:56:33.145 [GameSession] create_game_object(9, 2049) 02:56:33.145 [GameSession] create_game_object(2049, 0) -> 110000101e55044 02:56:33.145 [Lua] TalentExtension:_send_rpc_sync_talents 2049 02:56:33.145 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 02:56:33.146 [GameSession] 110000101e55044 -> create_game_object(64) 02:56:33.146 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101e55044 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 02:56:33.146 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101e55044 4 02:56:33.146 [GameSession] 110000101e55044 -> create_game_object(65) 02:56:33.146 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:56:33.146 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 02:56:33.146 [GameSession] 110000101e55044 -> create_game_object(66) 02:56:33.146 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101e55044 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:33.147 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 02:56:33.147 [GameSession] 110000101e55044 -> create_game_object(67) 02:56:33.147 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:56:33.147 [GameSession] 110000101e55044 -> destroy_game_object(65) 02:56:33.147 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 02:56:33.147 [GameSession] 110000101e55044 -> destroy_game_object(64) 02:56:33.147 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:56:33.147 [Lua] [Mutator] Activating mutator 'easier_packs' 02:56:33.147 [Lua] [Mutator] Activating mutator 'no_roamers' 02:56:33.147 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}] 02:56:33.147 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000101e55044 4 1 02:56:33.147 [GameSession] 110000101e55044 -> destroy_game_object(60) 02:56:33.147 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=110000101e55044 peer_id=110000101e55044 02:56:33.147 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 02:56:33.147 [Lua] PlayerManager:remove_player peer_id=110000101e55044 4 02:56:33.148 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=4 02:56:33.148 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 02:56:33.148 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000101e55044 4 1 4 02:56:33.148 [Lua] player (110000101e55044,4) was put into party 1 02:56:33.148 [GameSession] 110000101e55044 -> create_game_object(68) 02:56:33.148 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 02:56:33.148 [Lua] [GameNetworkManager] game_object_created_player, go_id=68, owner_peer_id=110000101e55044 peer_id=110000101e55044 02:56:33.148 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 68, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 02:56:33.148 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 02:56:33.148 [Lua] PlayerManager:add_remote_player 110000101e55044 02:56:33.195 [GameSession] 110000101e55044 -> create_game_object(69) 02:56:33.195 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:33.195 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=4 02:56:33.195 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"}] 02:56:33.195 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"wwise\/two_handed_hammers":false},"inventory_id":1022675392,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false}} 02:56:33.195 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101e55044 local_player_id:4 profile_index:3 career_index:2 is_bot:true 02:56:33.195 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"}] 02:56:33.195 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 02:56:33.196 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a977235fa72408ce]' child 1: '#ID[df10dc56207aee18]' child 2: '#ID[5cb498dc3472d70d]' 02:56:33.203 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 02:56:33.228 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 02:56:33.310 [GameSession] 110000101e55044 -> create_game_object(70) 02:56:33.310 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:56:33.310 [GameSession] 110000101e55044 -> create_game_object(1025) 02:56:33.310 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:33.311 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 02:56:33.311 [GameSession] 110000101e55044 -> create_game_object(71) 02:56:33.311 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:56:33.312 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 02:56:33.312 [GameSession] 110000101e55044 -> create_game_object(72) 02:56:33.312 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000101e55044 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 02:56:33.313 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101e55044 4 02:56:33.313 [GameSession] 110000101e55044 -> create_game_object(73) 02:56:33.313 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:56:33.546 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 02:56:33.546 [Lua] StateInGameRunning:_game_actually_starts() 02:56:33.548 [Lua] ################################################################################################################# 02:56:33.548 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-sig_crag_nurgle_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 02:56:33.548 [Lua] ################################################################################################################# 02:56:33.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 02:56:33.548 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 02:56:33.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 02:56:33.659 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 02:56:33.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 02:56:33.682 [Lua] Commit load time data 02:56:41.157 [GameSession] 110000101e55044 -> destroy_game_object(6) 02:56:41.157 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:56:44.640 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 02:56:45.277 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_blunderbuss_02_t1\/wpn_empire_blunderbuss_02_t1_3p":true,"wwise\/blunderbuss":true} 02:56:45.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 02:56:45.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 02:56:45.277 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 02:56:45.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 02:56:45.277 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 02:56:45.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 02:56:45.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 02:56:45.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 02:56:45.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 02:56:45.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 02:56:45.374 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:56:45.458 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:56:45.458 [Lua] [PackageManager] Force_load: wwise/bow 02:56:45.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:56:45.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:56:45.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:56:45.491 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 02:56:45.558 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 02:56:45.558 [Lua] [PackageManager] Force_load: wwise/blunderbuss 02:56:45.991 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 02:56:47.491 [Lua] [Mutator] Deactivating mutator 'no_roamers' 02:56:50.277 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 02:56:50.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 02:56:50.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 02:56:50.341 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:56:50.341 [Lua] [PackageManager] Force_load: wwise/crossbow 02:56:50.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:56:50.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:56:50.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:56:50.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:56:50.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:56:50.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:56:50.626 [GameSession] 110000101e55044 -> create_game_object(74) 02:56:50.626 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:56:50.626 [GameSession] 110000101e55044 -> create_game_object(75) 02:56:50.626 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:56:50.658 [GameSession] 110000101e55044 -> create_game_object(76) 02:56:50.658 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:56:50.659 [GameSession] 110000101e55044 -> create_game_object(77) 02:56:50.659 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:56:50.691 [GameSession] 110000101e55044 -> create_game_object(78) 02:56:50.691 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:56:50.692 [GameSession] 110000101e55044 -> create_game_object(79) 02:56:50.692 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:56:52.391 [GameSession] 110000101e55044 -> create_game_object(80) 02:56:52.391 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:56:52.391 [GameSession] 110000101e55044 -> create_game_object(81) 02:56:52.391 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:56:52.426 [GameSession] 110000101e55044 -> create_game_object(82) 02:56:52.426 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:56:52.428 [GameSession] 110000101e55044 -> create_game_object(83) 02:56:52.428 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:56:52.641 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 1 02:56:52.641 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 227 02:56:52.641 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 1 02:56:52.641 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 27 02:56:52.641 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 227 02:56:52.641 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 1 02:56:52.641 [GameSession] 110000101e55044 -> destroy_game_object(39) 02:56:52.641 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:56:52.730 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 1 02:56:52.730 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 227 02:56:52.730 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 254 02:56:52.730 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 1 02:56:52.730 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 27 02:56:52.730 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 281 02:56:52.975 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = potion_healing_draught_01 02:56:52.975 [GameSession] 110000101e55044 -> destroy_game_object(16) 02:56:52.975 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:56:56.012 [GameSession] 110000101e55044 -> create_game_object(84) 02:56:56.012 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:56:56.044 [GameSession] 110000101e55044 -> create_game_object(85) 02:56:56.044 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:56:56.692 [GameSession] 110000101e55044 -> destroy_game_object(15) 02:56:56.692 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:56:56.776 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = potion_healing_draught_01 02:56:56.912 [GameSession] 110000101e55044 -> destroy_game_object(7) 02:56:56.912 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:56:56.992 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_liquid_bravado_01 02:56:57.426 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000101e55044, connection_key=1, breed_name=curse_mutator_sorcerer) 02:56:57.426 [Lua] [PackageManager] Load: resource_packages/breeds/curse_mutator_sorcerer, EnemyPackageLoader, async-read, prioritized 02:56:57.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/curse_mutator_sorcerer 02:56:57.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/curse_mutator_sorcerer 02:56:57.708 [GameSession] 110000101e55044 -> create_game_object(86) 02:56:57.708 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:56:59.793 [GameSession] 110000101e55044 -> destroy_game_object(84) 02:56:59.793 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:01.942 [GameSession] 110000101e55044 -> destroy_game_object(82) 02:57:01.942 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:01.942 [GameSession] 110000101e55044 -> destroy_game_object(83) 02:57:01.942 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:01.942 [GameSession] 110000101e55044 -> destroy_game_object(80) 02:57:01.942 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:01.943 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 02:57:01.943 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 02:57:03.259 [GameSession] 110000101e55044 -> destroy_game_object(78) 02:57:03.259 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:03.259 [GameSession] 110000101e55044 -> destroy_game_object(79) 02:57:03.259 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:03.259 [GameSession] 110000101e55044 -> destroy_game_object(75) 02:57:03.259 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:03.260 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 02:57:03.260 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 02:57:05.209 [GameSession] 110000101e55044 -> create_game_object(87) 02:57:05.209 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:05.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 02:57:05.242 [GameSession] 110000101e55044 -> create_game_object(88) 02:57:05.242 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:57:05.243 [GameSession] 110000101e55044 -> create_game_object(89) 02:57:05.243 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:57:05.276 [GameSession] 110000101e55044 -> create_game_object(90) 02:57:05.276 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:05.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 02:57:05.295 [GameSession] 110000101e55044 -> create_game_object(91) 02:57:05.295 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:57:05.296 [GameSession] 110000101e55044 -> create_game_object(92) 02:57:05.296 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:57:10.475 [GameSession] 110000101e55044 -> create_game_object(93) 02:57:10.475 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:10.509 [GameSession] 110000101e55044 -> create_game_object(94) 02:57:10.509 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:10.510 [GameSession] 110000101e55044 -> create_game_object(95) 02:57:10.510 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:10.543 [GameSession] 110000101e55044 -> create_game_object(96) 02:57:10.543 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:10.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:57:10.692 [GameSession] 110000101e55044 -> create_game_object(97) 02:57:10.692 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:10.726 [GameSession] 110000101e55044 -> create_game_object(98) 02:57:10.726 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:12.543 [GameSession] 110000101e55044 -> create_game_object(99) 02:57:12.543 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:12.944 [GameSession] 110000101e55044 -> destroy_game_object(99) 02:57:12.944 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:14.212 [GameSession] 110000101e55044 -> create_game_object(100) 02:57:14.212 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:14.626 [GameSession] 110000101e55044 -> destroy_game_object(100) 02:57:14.627 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:28.061 [GameSession] 110000101e55044 -> create_game_object(101) 02:57:28.061 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:28.110 [GameSession] 110000101e55044 -> create_game_object(102) 02:57:28.110 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:28.726 [GameSession] 110000101e55044 -> create_game_object(103) 02:57:28.726 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:28.726 [GameSession] 110000101e55044 -> create_game_object(104) 02:57:28.726 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:32.345 [GameSession] 110000101e55044 -> create_game_object(105) 02:57:32.345 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:32.345 [GameSession] 110000101e55044 -> create_game_object(106) 02:57:32.345 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:32.460 [GameSession] 110000101e55044 -> create_game_object(107) 02:57:32.460 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:32.460 [GameSession] 110000101e55044 -> create_game_object(108) 02:57:32.460 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:32.494 [GameSession] 110000101e55044 -> create_game_object(109) 02:57:32.494 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:35.428 [GameSession] 110000101e55044 -> create_game_object(110) 02:57:35.428 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:35.428 [GameSession] 110000101e55044 -> create_game_object(111) 02:57:35.428 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:35.461 [GameSession] 110000101e55044 -> create_game_object(112) 02:57:35.461 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:36.160 [GameSession] 110000101e55044 -> create_game_object(113) 02:57:36.160 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:36.561 [GameSession] 110000101e55044 -> destroy_game_object(113) 02:57:36.561 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:37.044 [GameSession] 110000101e55044 -> create_game_object(114) 02:57:37.044 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:37.044 [GameSession] 110000101e55044 -> create_game_object(115) 02:57:37.044 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:37.044 [GameSession] 110000101e55044 -> create_game_object(116) 02:57:37.044 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:37.077 [GameSession] 110000101e55044 -> create_game_object(117) 02:57:37.078 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:37.111 [GameSession] 110000101e55044 -> create_game_object(118) 02:57:37.111 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:37.511 [GameSession] 110000101e55044 -> destroy_game_object(118) 02:57:37.511 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:38.045 [GameSession] 110000101e55044 -> destroy_game_object(115) 02:57:38.045 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:38.612 [GameSession] 110000101e55044 -> destroy_game_object(114) 02:57:38.612 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:39.047 [GameSession] 110000101e55044 -> destroy_game_object(110) 02:57:39.047 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:39.385 [GameSession] 110000101e55044 -> create_game_object(119) 02:57:39.385 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:57:40.580 [GameSession] 110000101e55044 -> destroy_game_object(107) 02:57:40.580 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:41.711 [GameSession] 110000101e55044 -> create_game_object(120) 02:57:41.711 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:41.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:57:44.966 [GameSession] 110000101e55044 -> create_game_object(121) 02:57:44.966 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:44.967 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:57:44.996 [GameSession] 110000101e55044 -> create_game_object(122) 02:57:44.996 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:57:44.997 [GameSession] 110000101e55044 -> destroy_game_object(122) 02:57:44.997 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:45.745 [GameSession] 110000101e55044 -> destroy_game_object(21) 02:57:45.745 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:45.812 [GameSession] 110000101e55044 -> destroy_game_object(22) 02:57:45.812 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:45.812 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_frag_01 02:57:45.877 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_frag_01 02:57:47.995 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 2 02:57:47.995 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 262 02:57:47.995 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 2 02:57:47.995 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 62 02:57:47.995 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 316 02:57:47.995 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 2 02:57:47.995 [GameSession] 110000101e55044 -> destroy_game_object(41) 02:57:47.995 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:48.031 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 3 02:57:48.031 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 299 02:57:48.031 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 3 02:57:48.031 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 99 02:57:48.031 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 353 02:57:48.031 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 3 02:57:48.031 [GameSession] 110000101e55044 -> destroy_game_object(40) 02:57:48.031 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:48.062 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 2 02:57:48.062 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 262 02:57:48.062 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 388 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 2 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 62 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 423 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 3 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 299 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 460 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 3 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 99 02:57:48.112 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 497 02:57:50.879 [GameSession] 110000101e55044 -> destroy_game_object(121) 02:57:50.879 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:51.178 [GameSession] 110000101e55044 -> create_game_object(123) 02:57:51.178 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:51.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:57:52.878 [GameSession] 110000101e55044 -> destroy_game_object(74) 02:57:52.878 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:53.345 [GameSession] 110000101e55044 -> create_game_object(124) 02:57:53.345 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:53.380 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96599999999999997 02:57:53.449 [GameSession] 110000101e55044 -> create_game_object(1026) 02:57:53.449 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:53.449 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 02:57:53.449 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 02:57:53.495 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.9375 02:57:53.728 [GameSession] 110000101e55044 -> destroy_game_object(124) 02:57:53.728 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:53.911 [GameSession] 110000101e55044 -> destroy_game_object(1026) 02:57:53.911 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 02:57:54.248 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95199999999999996 02:57:55.129 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93799999999999994 02:57:55.978 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.92400000000000004 02:57:56.312 [GameSession] 110000101e55044 -> create_game_object(125) 02:57:56.312 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:56.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:57:56.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:57:56.812 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.91000000000000003 02:57:56.878 [GameSession] 110000101e55044 -> create_game_object(126) 02:57:56.878 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:56.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:57:56.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:57:57.578 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.89600000000000002 02:57:57.978 [GameSession] 110000101e55044 -> create_game_object(127) 02:57:57.978 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:57.978 [GameSession] 110000101e55044 -> create_game_object(128) 02:57:57.978 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:58.011 [GameSession] 110000101e55044 -> create_game_object(129) 02:57:58.011 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:58.044 [GameSession] 110000101e55044 -> create_game_object(130) 02:57:58.044 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:58.445 [GameSession] 110000101e55044 -> create_game_object(131) 02:57:58.445 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:58.445 [GameSession] 110000101e55044 -> create_game_object(132) 02:57:58.445 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:57:58.478 [GameSession] 110000101e55044 -> destroy_game_object(86) 02:57:58.478 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:57:59.178 [GameSession] 110000101e55044 -> create_game_object(133) 02:57:59.178 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:57:59.178 [GameSession] 110000101e55044 -> create_game_object(134) 02:57:59.178 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:00.338 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:58:00.348 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 02:58:00.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 02:58:00.683 [GameSession] 110000101e55044 -> destroy_game_object(87) 02:58:00.683 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:01.395 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:58:01.462 [GameSession] 110000101e55044 -> create_game_object(135) 02:58:01.462 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:01.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:01.811 [GameSession] 110000101e55044 -> create_game_object(136) 02:58:01.811 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:01.811 [GameSession] 110000101e55044 -> create_game_object(137) 02:58:01.811 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:01.845 [GameSession] 110000101e55044 -> create_game_object(138) 02:58:01.845 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:02.162 [GameSession] 110000101e55044 -> create_game_object(139) 02:58:02.162 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:02.212 [GameSession] 110000101e55044 -> create_game_object(140) 02:58:02.212 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:03.795 [GameSession] 110000101e55044 -> destroy_game_object(90) 02:58:03.795 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:03.795 [GameSession] 110000101e55044 -> create_game_object(141) 02:58:03.795 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:03.829 [GameSession] 110000101e55044 -> create_game_object(142) 02:58:03.829 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:04.717 [GameSession] 110000101e55044 -> create_game_object(143) 02:58:04.717 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:04.717 [GameSession] 110000101e55044 -> create_game_object(144) 02:58:04.717 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:04.746 [GameSession] 110000101e55044 -> create_game_object(145) 02:58:04.746 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:05.361 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 02:58:05.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 02:58:05.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 02:58:05.912 [Lua] [Mutator] Deactivating mutator 'easier_packs' 02:58:05.995 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:58:10.114 [GameSession] 110000101e55044 -> create_game_object(146) 02:58:10.114 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:10.148 [GameSession] 110000101e55044 -> create_game_object(147) 02:58:10.148 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:10.247 [GameSession] 110000101e55044 -> destroy_game_object(146) 02:58:10.247 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:10.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 02:58:10.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 02:58:10.362 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 02:58:10.981 [GameSession] 110000101e55044 -> destroy_game_object(93) 02:58:10.981 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:11.264 [GameSession] 110000101e55044 -> create_game_object(148) 02:58:11.264 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:11.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:13.129 [GameSession] 110000101e55044 -> create_game_object(149) 02:58:13.130 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:13.130 [GameSession] 110000101e55044 -> create_game_object(150) 02:58:13.130 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:13.247 [GameSession] 110000101e55044 -> destroy_game_object(97) 02:58:13.247 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:14.730 [GameSession] 110000101e55044 -> create_game_object(151) 02:58:14.730 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:14.730 [GameSession] 110000101e55044 -> create_game_object(152) 02:58:14.730 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:14.762 [GameSession] 110000101e55044 -> create_game_object(153) 02:58:14.762 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:15.081 [GameSession] 110000101e55044 -> destroy_game_object(151) 02:58:15.081 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:15.447 [GameSession] 110000101e55044 -> create_game_object(154) 02:58:15.447 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:15.448 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 02:58:15.448 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 02:58:15.567 [GameSession] 110000101e55044 -> destroy_game_object(96) 02:58:15.567 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:15.597 [GameSession] 110000101e55044 -> create_game_object(155) 02:58:15.597 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:58:15.630 [GameSession] 110000101e55044 -> destroy_game_object(89) 02:58:15.630 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:15.631 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 02:58:15.731 [GameSession] 110000101e55044 -> destroy_game_object(155) 02:58:15.731 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:16.282 [GameSession] 110000101e55044 -> create_game_object(156) 02:58:16.282 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:16.331 [GameSession] 110000101e55044 -> create_game_object(157) 02:58:16.331 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:18.463 [GameSession] 110000101e55044 -> destroy_game_object(156) 02:58:18.463 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:19.335 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 02:58:19.820 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 02:58:19.863 [GameSession] 110000101e55044 -> create_game_object(158) 02:58:19.863 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:19.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:20.298 [GameSession] 110000101e55044 -> destroy_game_object(158) 02:58:20.298 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:22.364 [GameSession] 110000101e55044 -> destroy_game_object(154) 02:58:22.364 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:22.399 [GameSession] 110000101e55044 -> destroy_game_object(91) 02:58:22.399 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:22.399 [GameSession] 110000101e55044 -> destroy_game_object(88) 02:58:22.399 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:22.399 [GameSession] 110000101e55044 -> destroy_game_object(92) 02:58:22.399 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:22.400 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 02:58:22.401 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 02:58:22.401 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 02:58:22.480 [GameSession] 110000101e55044 -> create_game_object(159) 02:58:22.480 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:22.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 02:58:22.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 02:58:22.865 [GameSession] 110000101e55044 -> destroy_game_object(143) 02:58:22.865 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:23.922 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 02:58:25.687 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 02:58:26.387 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 4 02:58:26.387 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 329 02:58:26.387 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 4 02:58:26.387 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 129 02:58:26.387 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 527 02:58:26.387 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 4 02:58:26.387 [GameSession] 110000101e55044 -> destroy_game_object(43) 02:58:26.387 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:26.447 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 4 02:58:26.447 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 329 02:58:26.447 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 557 02:58:26.447 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 4 02:58:26.447 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 129 02:58:26.447 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 587 02:58:27.154 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 02:58:27.363 [GameSession] 110000101e55044 -> create_game_object(160) 02:58:27.363 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:27.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:27.580 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_killer_in_the_shadows_01 02:58:27.580 [GameSession] 110000101e55044 -> destroy_game_object(8) 02:58:27.580 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:27.947 [GameSession] 110000101e55044 -> create_game_object(161) 02:58:27.947 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:27.997 [GameSession] 110000101e55044 -> create_game_object(162) 02:58:27.997 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:27.999 [GameSession] 110000101e55044 -> create_game_object(163) 02:58:27.999 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:28.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:28.034 [GameSession] 110000101e55044 -> create_game_object(164) 02:58:28.034 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:28.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:29.430 [GameSession] 110000101e55044 -> create_game_object(165) 02:58:29.430 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:29.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:32.864 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 5 02:58:32.864 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 362 02:58:32.864 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 5 02:58:32.864 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 162 02:58:32.864 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 620 02:58:32.864 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 5 02:58:32.864 [GameSession] 110000101e55044 -> destroy_game_object(42) 02:58:32.864 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:32.948 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 5 02:58:32.948 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 362 02:58:32.948 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 653 02:58:32.948 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 5 02:58:32.948 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 162 02:58:32.948 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 686 02:58:33.653 [GameSession] 110000101e55044 -> create_game_object(166) 02:58:33.653 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:58:33.654 [GameSession] 110000101e55044 -> destroy_game_object(123) 02:58:33.654 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:33.780 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.875 02:58:34.581 [GameSession] 110000101e55044 -> destroy_game_object(120) 02:58:34.581 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:34.797 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.51200000000000001 02:58:34.849 [GameSession] 110000101e55044 -> destroy_game_object(133) 02:58:34.849 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:35.121 [GameSession] 110000101e55044 -> destroy_game_object(119) 02:58:35.121 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:36.099 [GameSession] 110000101e55044 -> create_game_object(167) 02:58:36.099 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:58:36.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:39.814 [GameSession] 110000101e55044 -> destroy_game_object(129) 02:58:39.814 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:41.481 [GameSession] 110000101e55044 -> destroy_game_object(9) 02:58:41.481 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:41.547 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_moot_milk_01 02:58:42.147 [GameSession] 110000101e55044 -> destroy_game_object(103) 02:58:42.147 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:43.031 [GameSession] 110000101e55044 -> destroy_game_object(105) 02:58:43.031 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:43.265 [GameSession] 110000101e55044 -> destroy_game_object(101) 02:58:43.265 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:46.348 [GameSession] 110000101e55044 -> create_game_object(168) 02:58:46.348 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:58:46.349 [GameSession] 110000101e55044 -> destroy_game_object(168) 02:58:46.349 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:47.198 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:4:3:2 = disabled 02:58:48.088 [GameSession] 110000101e55044 -> destroy_game_object(125) 02:58:48.088 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:54.698 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:4:3:2 = alive 02:58:55.666 [GameSession] 110000101e55044 -> destroy_game_object(139) 02:58:55.666 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:56.302 [GameSession] 110000101e55044 -> destroy_game_object(127) 02:58:56.302 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:58:56.548 [Lua] [Mutator] Activating mutator 'no_roamers' 02:58:56.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 02:58:56.965 [GameSession] 110000101e55044 -> create_game_object(169) 02:58:56.965 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.014 [GameSession] 110000101e55044 -> create_game_object(170) 02:58:57.014 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.016 [GameSession] 110000101e55044 -> create_game_object(171) 02:58:57.016 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.048 [GameSession] 110000101e55044 -> create_game_object(172) 02:58:57.048 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.049 [GameSession] 110000101e55044 -> create_game_object(173) 02:58:57.049 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.081 [GameSession] 110000101e55044 -> create_game_object(174) 02:58:57.081 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 02:58:57.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 02:58:57.115 [GameSession] 110000101e55044 -> create_game_object(175) 02:58:57.115 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.148 [GameSession] 110000101e55044 -> create_game_object(176) 02:58:57.148 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.149 [GameSession] 110000101e55044 -> create_game_object(177) 02:58:57.149 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.181 [GameSession] 110000101e55044 -> create_game_object(178) 02:58:57.181 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.183 [GameSession] 110000101e55044 -> create_game_object(179) 02:58:57.183 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.215 [GameSession] 110000101e55044 -> create_game_object(180) 02:58:57.215 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.216 [GameSession] 110000101e55044 -> create_game_object(181) 02:58:57.216 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.265 [GameSession] 110000101e55044 -> create_game_object(182) 02:58:57.265 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:58:57.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:58:57.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:58:57.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:58:57.399 [GameSession] 110000101e55044 -> create_game_object(183) 02:58:57.399 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.400 [GameSession] 110000101e55044 -> create_game_object(184) 02:58:57.400 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.435 [GameSession] 110000101e55044 -> create_game_object(185) 02:58:57.435 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.436 [GameSession] 110000101e55044 -> create_game_object(186) 02:58:57.436 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.465 [GameSession] 110000101e55044 -> create_game_object(187) 02:58:57.465 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:57.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:57.499 [GameSession] 110000101e55044 -> create_game_object(188) 02:58:57.499 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.531 [GameSession] 110000101e55044 -> create_game_object(189) 02:58:57.531 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.533 [GameSession] 110000101e55044 -> create_game_object(190) 02:58:57.533 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.582 [GameSession] 110000101e55044 -> create_game_object(191) 02:58:57.582 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.583 [GameSession] 110000101e55044 -> create_game_object(192) 02:58:57.583 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:57.617 [GameSession] 110000101e55044 -> create_game_object(193) 02:58:57.617 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.649 [GameSession] 110000101e55044 -> create_game_object(194) 02:58:57.649 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.650 [GameSession] 110000101e55044 -> create_game_object(195) 02:58:57.650 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.682 [GameSession] 110000101e55044 -> create_game_object(196) 02:58:57.682 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.683 [GameSession] 110000101e55044 -> create_game_object(197) 02:58:57.683 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:58:57.718 [GameSession] 110000101e55044 -> create_game_object(198) 02:58:57.718 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.765 [GameSession] 110000101e55044 -> create_game_object(199) 02:58:57.765 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:58:57.767 [GameSession] 110000101e55044 -> create_game_object(200) 02:58:57.767 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.083 [GameSession] 110000101e55044 -> destroy_game_object(131) 02:59:05.083 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:05.467 [GameSession] 110000101e55044 -> create_game_object(201) 02:59:05.467 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.517 [GameSession] 110000101e55044 -> create_game_object(202) 02:59:05.517 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.518 [GameSession] 110000101e55044 -> create_game_object(203) 02:59:05.518 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:05.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:05.567 [GameSession] 110000101e55044 -> create_game_object(204) 02:59:05.567 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.568 [GameSession] 110000101e55044 -> create_game_object(205) 02:59:05.568 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.600 [GameSession] 110000101e55044 -> create_game_object(206) 02:59:05.600 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.601 [GameSession] 110000101e55044 -> create_game_object(207) 02:59:05.601 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.602 [GameSession] 110000101e55044 -> create_game_object(208) 02:59:05.602 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.651 [GameSession] 110000101e55044 -> create_game_object(209) 02:59:05.651 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.652 [GameSession] 110000101e55044 -> create_game_object(210) 02:59:05.652 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.653 [GameSession] 110000101e55044 -> create_game_object(211) 02:59:05.653 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.683 [GameSession] 110000101e55044 -> create_game_object(212) 02:59:05.683 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:05.720 [GameSession] 110000101e55044 -> create_game_object(213) 02:59:05.720 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.721 [GameSession] 110000101e55044 -> create_game_object(214) 02:59:05.721 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:05.751 [GameSession] 110000101e55044 -> create_game_object(215) 02:59:05.751 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:05.784 [GameSession] 110000101e55044 -> create_game_object(216) 02:59:05.784 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.816 [GameSession] 110000101e55044 -> create_game_object(217) 02:59:05.816 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.818 [GameSession] 110000101e55044 -> create_game_object(218) 02:59:05.818 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:05.851 [GameSession] 110000101e55044 -> create_game_object(219) 02:59:05.851 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:08.135 [GameSession] 110000101e55044 -> create_game_object(220) 02:59:08.135 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:59:08.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:08.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:08.419 [GameSession] 110000101e55044 -> create_game_object(221) 02:59:08.420 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:59:08.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:08.472 [GameSession] 110000101e55044 -> create_game_object(222) 02:59:08.472 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:08.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:08.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:08.550 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:08.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:09.149 [GameSession] 110000101e55044 -> create_game_object(223) 02:59:09.149 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:59:09.149 [GameSession] 110000101e55044 -> create_game_object(224) 02:59:09.149 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:13.034 [GameSession] 110000101e55044 -> destroy_game_object(166) 02:59:13.034 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:13.034 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[67d008059c7c539e]' child 6: '#ID[2c76addb4f924c82]' 02:59:13.850 [GameSession] 110000101e55044 -> destroy_game_object(163) 02:59:13.850 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:13.851 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 02:59:15.586 [GameSession] 110000101e55044 -> destroy_game_object(148) 02:59:15.586 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:18.067 [GameSession] 110000101e55044 -> create_game_object(225) 02:59:18.067 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:59:18.069 [GameSession] 110000101e55044 -> destroy_game_object(135) 02:59:18.069 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:18.770 [GameSession] 110000101e55044 -> create_game_object(226) 02:59:18.770 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:59:18.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 02:59:23.891 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 02:59:25.383 [GameSession] 110000101e55044 -> create_game_object(227) 02:59:25.383 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000101e55044 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:59:28.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.402 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.487 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 02:59:28.640 [GameSession] 110000101e55044 -> create_game_object(228) 02:59:28.640 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:28.684 [GameSession] 110000101e55044 -> create_game_object(229) 02:59:28.684 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:28.686 [GameSession] 110000101e55044 -> create_game_object(230) 02:59:28.686 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:28.751 [GameSession] 110000101e55044 -> create_game_object(231) 02:59:28.751 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:28.752 [GameSession] 110000101e55044 -> create_game_object(232) 02:59:28.752 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:28.800 [GameSession] 110000101e55044 -> create_game_object(233) 02:59:28.800 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:28.802 [GameSession] 110000101e55044 -> create_game_object(234) 02:59:28.802 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:59:29.399 [GameSession] 110000101e55044 -> create_game_object(1027) 02:59:29.400 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:29.400 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 02:59:29.400 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 02:59:29.733 [GameSession] 110000101e55044 -> create_game_object(1028) 02:59:29.733 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:29.733 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 02:59:29.733 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 02:59:30.038 [GameSession] 110000101e55044 -> create_game_object(1029) 02:59:30.038 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:30.038 [GameSession] 110000101e55044 -> destroy_game_object(1027) 02:59:30.038 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 02:59:30.038 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 02:59:30.038 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 02:59:30.118 [GameSession] 110000101e55044 -> destroy_game_object(1028) 02:59:30.118 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 02:59:30.402 [GameSession] 110000101e55044 -> destroy_game_object(1029) 02:59:30.402 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 02:59:35.153 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:59:35.203 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:59:36.301 [GameSession] 110000101e55044 -> destroy_game_object(225) 02:59:36.301 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:38.918 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 6 02:59:38.918 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 390 02:59:38.918 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 6 02:59:38.918 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 190 02:59:38.918 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 714 02:59:38.918 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 6 02:59:38.918 [GameSession] 110000101e55044 -> destroy_game_object(44) 02:59:38.918 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:38.985 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 6 02:59:38.985 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 190 02:59:38.985 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 742 02:59:38.985 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 6 02:59:38.985 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 390 02:59:38.985 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 770 02:59:42.351 [GameSession] 110000101e55044 -> destroy_game_object(167) 02:59:42.351 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:44.667 [GameSession] 110000101e55044 -> destroy_game_object(159) 02:59:44.667 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:45.334 [GameSession] 110000101e55044 -> destroy_game_object(149) 02:59:45.334 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:51.185 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 7 02:59:51.185 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 416 02:59:51.185 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 7 02:59:51.185 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 216 02:59:51.185 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 796 02:59:51.185 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 7 02:59:51.185 [GameSession] 110000101e55044 -> destroy_game_object(45) 02:59:51.185 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:51.285 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 7 02:59:51.285 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 216 02:59:51.285 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 822 02:59:51.285 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 7 02:59:51.285 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 416 02:59:51.285 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 848 02:59:53.759 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:59:55.670 [GameSession] 110000101e55044 -> destroy_game_object(226) 02:59:55.670 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 02:59:55.752 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 02:59:55.752 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 16 02:59:55.752 [Lua] [SharedState] deus_run_state_7349200: power_up_chests_used:0:0:0:0 = 1 02:59:55.752 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -200 02:59:56.120 [GameSession] 110000101e55044 -> create_game_object(235) 02:59:56.120 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:59:56.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:00:00.185 [GameSession] 110000101e55044 -> destroy_game_object(235) 03:00:00.185 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:01.418 [GameSession] 110000101e55044 -> create_game_object(236) 03:00:01.418 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:00:02.206 [GameSession] 110000101e55044 -> destroy_game_object(126) 03:00:02.206 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:02.501 [GameSession] 110000101e55044 -> destroy_game_object(141) 03:00:02.501 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:03.035 [GameSession] 110000101e55044 -> create_game_object(237) 03:00:03.035 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:00:03.035 [GameSession] 110000101e55044 -> create_game_object(238) 03:00:03.035 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:00:03.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:00:03.069 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:00:07.134 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.97638000000000003 03:00:07.884 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.95276000000000005 03:00:08.086 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.92125999999999997 03:00:08.501 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.89763999999999999 03:00:08.919 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.87402000000000002 03:00:11.602 [GameSession] 110000101e55044 -> destroy_game_object(223) 03:00:11.602 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:13.235 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true} 03:00:13.835 [GameSession] 110000101e55044 -> create_game_object(239) 03:00:13.835 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:00:13.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:00:14.486 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.97199999999999998 03:00:15.971 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:00:15.971 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:00:15.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 03:00:15.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 03:00:16.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:00:16.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:00:16.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:00:16.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:00:16.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:00:19.769 [GameSession] 110000101e55044 -> destroy_game_object(136) 03:00:19.769 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:23.069 [GameSession] 110000101e55044 -> destroy_game_object(237) 03:00:23.069 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:24.687 [GameSession] 110000101e55044 -> destroy_game_object(238) 03:00:24.687 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:24.687 [GameSession] 110000101e55044 -> destroy_game_object(161) 03:00:24.687 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:25.619 [GameSession] 110000101e55044 -> destroy_game_object(160) 03:00:25.619 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:26.005 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 03:00:26.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 03:00:26.005 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:00:26.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:00:26.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 03:00:26.038 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:00:26.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:00:26.102 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:00:26.152 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = healthkit_first_aid_kit_01 03:00:26.152 [GameSession] 110000101e55044 -> create_game_object(240) 03:00:26.152 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:26.152 [GameSession] 110000101e55044 -> destroy_game_object(18) 03:00:26.152 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:26.369 [GameSession] 110000101e55044 -> destroy_game_object(164) 03:00:26.369 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:26.920 [GameSession] 110000101e55044 -> destroy_game_object(239) 03:00:26.920 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:31.687 [GameSession] 110000101e55044 -> destroy_game_object(17) 03:00:31.687 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:31.774 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = potion_healing_draught_01 03:00:32.819 [GameSession] 110000101e55044 -> create_game_object(241) 03:00:32.820 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:00:32.854 [GameSession] 110000101e55044 -> destroy_game_object(220) 03:00:32.854 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:33.569 [GameSession] 110000101e55044 -> destroy_game_object(165) 03:00:33.569 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:34.553 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 03:00:36.044 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:00:36.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 03:00:36.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 03:00:36.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:00:36.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 03:00:36.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:00:36.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:00:36.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:00:37.195 [Flow] **********************DEBUG************************ritualapproach_02 trigger TOUCH 03:00:38.140 [GameSession] 110000101e55044 -> destroy_game_object(221) 03:00:38.140 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:38.676 [GameSession] 110000101e55044 -> create_game_object(242) 03:00:38.676 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:00:38.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:00:43.404 [GameSession] 110000101e55044 -> destroy_game_object(242) 03:00:43.404 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:45.047 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:00:45.048 [Flow] **********************DEBUG************************area_01 OFF 03:00:45.180 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:00:45.180 [Flow] **********************DEBUG************************area_01 ON 03:00:45.303 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.83465 03:00:45.303 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.83465 03:00:45.374 [GameSession] 110000101e55044 -> create_game_object(1030) 03:00:45.374 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.447 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:00:45.447 [Flow] **********************DEBUG************************area_01 OFF 03:00:45.570 [GameSession] 110000101e55044 -> create_game_object(1031) 03:00:45.570 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.570 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:00:45.570 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:00:45.656 [GameSession] 110000101e55044 -> destroy_game_object(1030) 03:00:45.656 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:00:45.870 [GameSession] 110000101e55044 -> create_game_object(1032) 03:00:45.870 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.922 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.76378000000000001 03:00:45.922 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.76378000000000001 03:00:45.990 [GameSession] 110000101e55044 -> destroy_game_object(1031) 03:00:45.990 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:00:46.032 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:00:46.032 [Flow] **********************DEBUG************************area_01 ON 03:00:46.303 [GameSession] 110000101e55044 -> destroy_game_object(1032) 03:00:46.303 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:00:46.420 [GameSession] 110000101e55044 -> create_game_object(1033) 03:00:46.420 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:46.421 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.73228000000000004 03:00:46.421 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.73228000000000004 03:00:46.421 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = potion_healing_draught_01 03:00:46.421 [GameSession] 110000101e55044 -> destroy_game_object(240) 03:00:46.421 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:46.804 [GameSession] 110000101e55044 -> destroy_game_object(1033) 03:00:46.804 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:00:49.714 [Flow] **********************DEBUG************************area_01 trigger TOUCH 03:00:49.714 [Flow] **********************DEBUG************************area_01 OFF 03:00:50.246 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 03:00:50.247 [Flow] **********************DEBUG************************area_01 ON 03:00:52.321 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_friendly_murderer_01 03:00:52.321 [GameSession] 110000101e55044 -> create_game_object(243) 03:00:52.321 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:52.321 [GameSession] 110000101e55044 -> destroy_game_object(11) 03:00:52.321 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:00:52.572 [GameSession] 110000101e55044 -> create_game_object(244) 03:00:52.572 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:00:52.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:00:56.104 [Lua] [Mutator] Activating mutator 'easier_packs' 03:00:58.822 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:00:59.487 [Lua] [Mutator] Deactivating mutator 'no_roamers' 03:01:01.088 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 8 03:01:01.088 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 440 03:01:01.088 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 8 03:01:01.088 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 240 03:01:01.088 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 872 03:01:01.088 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 8 03:01:01.088 [GameSession] 110000101e55044 -> destroy_game_object(46) 03:01:01.088 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:01.092 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:01.092 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:01.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 03:01:01.104 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:01:01.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 03:01:01.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 03:01:01.154 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 8 03:01:01.154 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 40 03:01:01.154 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 896 03:01:01.187 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 8 03:01:01.187 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 440 03:01:01.187 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 920 03:01:01.288 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 9 03:01:01.288 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 462 03:01:01.288 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 9 03:01:01.288 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 262 03:01:01.288 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 942 03:01:01.288 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 9 03:01:01.288 [GameSession] 110000101e55044 -> destroy_game_object(47) 03:01:01.289 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:01.359 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 9 03:01:01.359 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 62 03:01:01.359 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 964 03:01:01.359 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 9 03:01:01.359 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 462 03:01:01.359 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 986 03:01:02.004 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:01:02.904 [GameSession] 110000101e55044 -> create_game_object(245) 03:01:02.904 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:02.904 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:03.822 [GameSession] 110000101e55044 -> create_game_object(246) 03:01:03.822 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:03.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:06.112 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:06.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 03:01:06.121 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:01:06.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem 03:01:08.554 [GameSession] 110000101e55044 -> destroy_game_object(36) 03:01:08.554 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:08.654 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:01:08.855 [GameSession] 110000101e55044 -> create_game_object(247) 03:01:08.855 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:08.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:01:08.889 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:10.754 [GameSession] 110000101e55044 -> create_game_object(248) 03:01:10.754 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:10.754 [GameSession] 110000101e55044 -> create_game_object(249) 03:01:10.754 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:01:10.788 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:10.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:11.039 [GameSession] 110000101e55044 -> create_game_object(250) 03:01:11.039 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:11.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:14.689 [GameSession] 110000101e55044 -> create_game_object(251) 03:01:14.689 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:14.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:14.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:14.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:17.105 [GameSession] 110000101e55044 -> create_game_object(252) 03:01:17.105 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:17.456 [GameSession] 110000101e55044 -> destroy_game_object(251) 03:01:17.456 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:17.855 [GameSession] 110000101e55044 -> create_game_object(253) 03:01:17.855 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:17.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:17.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:17.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:20.188 [GameSession] 110000101e55044 -> create_game_object(254) 03:01:20.188 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:20.221 [GameSession] 110000101e55044 -> create_game_object(255) 03:01:20.221 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:01:20.223 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:20.655 [GameSession] 110000101e55044 -> create_game_object(256) 03:01:20.655 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:20.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:21.772 [GameSession] 110000101e55044 -> create_game_object(257) 03:01:21.772 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:22.189 [GameSession] 110000101e55044 -> destroy_game_object(257) 03:01:22.189 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:26.122 [GameSession] 110000101e55044 -> create_game_object(258) 03:01:26.122 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:26.122 [GameSession] 110000101e55044 -> create_game_object(259) 03:01:26.122 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:26.172 [GameSession] 110000101e55044 -> create_game_object(260) 03:01:26.172 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:26.255 [GameSession] 110000101e55044 -> create_game_object(261) 03:01:26.255 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:26.255 [GameSession] 110000101e55044 -> create_game_object(262) 03:01:26.255 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:26.557 [GameSession] 110000101e55044 -> create_game_object(263) 03:01:26.557 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:26.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:26.989 [GameSession] 110000101e55044 -> destroy_game_object(244) 03:01:26.989 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:27.872 [GameSession] 110000101e55044 -> create_game_object(264) 03:01:27.872 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:28.289 [GameSession] 110000101e55044 -> destroy_game_object(264) 03:01:28.289 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:29.009 [GameSession] 110000101e55044 -> create_game_object(265) 03:01:29.009 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:29.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:29.122 [GameSession] 110000101e55044 -> create_game_object(266) 03:01:29.122 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:29.122 [GameSession] 110000101e55044 -> create_game_object(267) 03:01:29.122 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:29.557 [GameSession] 110000101e55044 -> create_game_object(268) 03:01:29.557 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:29.558 [GameSession] 110000101e55044 -> create_game_object(269) 03:01:29.558 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:29.739 [GameSession] 110000101e55044 -> create_game_object(270) 03:01:29.740 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:29.740 [GameSession] 110000101e55044 -> create_game_object(271) 03:01:29.740 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:29.789 [GameSession] 110000101e55044 -> create_game_object(272) 03:01:29.789 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:29.923 [GameSession] 110000101e55044 -> create_game_object(273) 03:01:29.923 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:29.923 [GameSession] 110000101e55044 -> create_game_object(274) 03:01:29.923 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:31.372 [GameSession] 110000101e55044 -> create_game_object(275) 03:01:31.372 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:31.789 [GameSession] 110000101e55044 -> destroy_game_object(275) 03:01:31.789 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:34.590 [GameSession] 110000101e55044 -> destroy_game_object(236) 03:01:34.590 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:34.656 [GameSession] 110000101e55044 -> destroy_game_object(227) 03:01:34.656 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:34.807 [GameSession] 110000101e55044 -> create_game_object(276) 03:01:34.807 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:35.140 [GameSession] 110000101e55044 -> destroy_game_object(276) 03:01:35.140 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:35.441 [GameSession] 110000101e55044 -> destroy_game_object(241) 03:01:35.441 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:40.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:41.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.242 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.242 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:41.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:41.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:41.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:41.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:43.223 [GameSession] 110000101e55044 -> destroy_game_object(274) 03:01:43.223 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:43.223 [GameSession] 110000101e55044 -> destroy_game_object(273) 03:01:43.223 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:43.223 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:01:43.307 [GameSession] 110000101e55044 -> destroy_game_object(270) 03:01:43.307 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:43.407 [GameSession] 110000101e55044 -> destroy_game_object(268) 03:01:43.407 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:43.723 [GameSession] 110000101e55044 -> destroy_game_object(266) 03:01:43.723 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:43.873 [GameSession] 110000101e55044 -> destroy_game_object(265) 03:01:43.873 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:43.923 [GameSession] 110000101e55044 -> create_game_object(277) 03:01:43.923 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:01:44.718 [GameSession] 110000101e55044 -> destroy_game_object(263) 03:01:44.718 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:45.081 [GameSession] 110000101e55044 -> destroy_game_object(261) 03:01:45.081 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:45.177 [GameSession] 110000101e55044 -> destroy_game_object(258) 03:01:45.177 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:45.386 [GameSession] 110000101e55044 -> create_game_object(278) 03:01:45.386 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:45.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:45.977 [GameSession] 110000101e55044 -> create_game_object(279) 03:01:45.977 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:45.978 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:47.090 [GameSession] 110000101e55044 -> create_game_object(280) 03:01:47.090 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:47.091 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:47.397 [GameSession] 110000101e55044 -> create_game_object(281) 03:01:47.397 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:47.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:47.807 [GameSession] 110000101e55044 -> create_game_object(282) 03:01:47.807 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000101e55044 go_type=prop_unit go_created_func_name=game_object_created_network_unit 03:01:47.858 [GameSession] 110000101e55044 -> create_game_object(283) 03:01:47.858 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:47.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:48.030 [GameSession] 110000101e55044 -> create_game_object(284) 03:01:48.030 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:48.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:48.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:01:48.206 [GameSession] 110000101e55044 -> create_game_object(285) 03:01:48.206 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:01:48.206 [GameSession] 110000101e55044 -> create_game_object(286) 03:01:48.206 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:01:48.256 [GameSession] 110000101e55044 -> create_game_object(287) 03:01:48.257 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:48.290 [GameSession] 110000101e55044 -> destroy_game_object(282) 03:01:48.290 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:48.340 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.97638000000000003 03:01:48.923 [GameSession] 110000101e55044 -> destroy_game_object(287) 03:01:48.923 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:49.290 [GameSession] 110000101e55044 -> create_game_object(288) 03:01:49.290 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:49.925 [GameSession] 110000101e55044 -> destroy_game_object(288) 03:01:49.925 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:50.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:50.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.447 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.447 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:50.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:50.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:01:50.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:50.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:01:55.149 [GameSession] 110000101e55044 -> destroy_game_object(252) 03:01:55.150 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:56.651 [GameSession] 110000101e55044 -> destroy_game_object(277) 03:01:56.651 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:01:58.995 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:01:59.705 [SteamLobby] Detected added member 11000012f82e5b7 03:01:59.706 [Lua] [LobbyMembers] Member joined 11000012f82e5b7 03:02:02.114 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000012f82e5b7, Reason: connected 03:02:02.114 [Lua] [ChatManager][1]System: black packer is joining the game 03:02:02.916 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:03.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.785 [SteamLobby] Detected removed member 11000012f82e5b7 03:02:03.785 [Lua] [LobbyMembers] Member left 11000012f82e5b7 03:02:03.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:03.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.094 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.180 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:04.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.223 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:02:04.796 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000012f82e5b7, Reason: disconnected 03:02:04.796 [Lua] [ChatManager][1]System: black packer has left the game 03:02:04.796 [Lua] [SharedState] deus_run_state_7349200: persisted_score:11000012f82e5b7:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:02:04.796 [Lua] [SharedState] network_state_110000101e55044: 11000012f82e5b7 03:02:04.796 [Lua] [SharedState] deus_chest_preload: 11000012f82e5b7 03:02:04.796 [Lua] [SharedState] deus_chest_preload: 11000012f82e5b7 03:02:04.796 [Lua] [SharedState] deus_run_state_7349200: 11000012f82e5b7 03:02:04.796 [Lua] [SharedState] deus_chest_preload: 11000012f82e5b7 03:02:04.796 [Lua] [SharedState] deus_chest_preload: 11000012f82e5b7 03:02:05.635 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.68000000000000005 03:02:07.006 [GameSession] 110000101e55044 -> create_game_object(289) 03:02:07.006 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:02:09.441 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:12.515 [GameSession] 110000101e55044 -> create_game_object(1034) 03:02:12.515 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:12.515 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.70079000000000002 03:02:12.515 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.70079000000000002 03:02:12.727 [GameSession] 110000101e55044 -> create_game_object(1035) 03:02:12.727 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:12.760 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.66929000000000005 03:02:12.760 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.66929000000000005 03:02:12.844 [GameSession] 110000101e55044 -> destroy_game_object(1034) 03:02:12.844 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:02:12.977 [GameSession] 110000101e55044 -> create_game_object(290) 03:02:12.977 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:13.026 [GameSession] 110000101e55044 -> create_game_object(1036) 03:02:13.026 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:13.027 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.62992000000000004 03:02:13.027 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.62992000000000004 03:02:13.076 [GameSession] 110000101e55044 -> destroy_game_object(1035) 03:02:13.076 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:02:13.408 [GameSession] 110000101e55044 -> destroy_game_object(1036) 03:02:13.408 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:02:13.408 [GameSession] 110000101e55044 -> destroy_game_object(290) 03:02:13.408 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:17.765 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:18.365 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:18.893 [GameSession] 110000101e55044 -> destroy_game_object(289) 03:02:18.893 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:30.276 [GameSession] 110000101e55044 -> destroy_game_object(286) 03:02:30.276 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:30.276 [GameSession] 110000101e55044 -> destroy_game_object(285) 03:02:30.276 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:30.277 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:02:30.564 [GameSession] 110000101e55044 -> destroy_game_object(284) 03:02:30.564 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:30.693 [GameSession] 110000101e55044 -> destroy_game_object(283) 03:02:30.693 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:31.192 [GameSession] 110000101e55044 -> destroy_game_object(281) 03:02:31.192 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:31.659 [GameSession] 110000101e55044 -> destroy_game_object(280) 03:02:31.659 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:32.395 [GameSession] 110000101e55044 -> destroy_game_object(279) 03:02:32.395 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:32.742 [GameSession] 110000101e55044 -> destroy_game_object(278) 03:02:32.742 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:34.578 [GameSession] 110000101e55044 -> create_game_object(291) 03:02:34.578 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000101e55044 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 03:02:37.542 [GameSession] 110000101e55044 -> create_game_object(292) 03:02:37.542 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:37.943 [GameSession] 110000101e55044 -> destroy_game_object(292) 03:02:37.943 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:38.679 [GameSession] 110000101e55044 -> create_game_object(293) 03:02:38.679 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:39.092 [GameSession] 110000101e55044 -> destroy_game_object(293) 03:02:39.092 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:40.176 [GameSession] 110000101e55044 -> create_game_object(294) 03:02:40.176 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:40.528 [GameSession] 110000101e55044 -> destroy_game_object(294) 03:02:40.528 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:41.465 [GameSession] 110000101e55044 -> create_game_object(295) 03:02:41.465 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:41.911 [GameSession] 110000101e55044 -> destroy_game_object(295) 03:02:41.911 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:02:43.195 [GameSession] 110000101e55044 -> create_game_object(296) 03:02:43.195 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:02:43.494 [GameSession] 110000101e55044 -> create_game_object(297) 03:02:43.494 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:02:43.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=1799.945068359375, state=alive 03:02:43.544 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 1 03:02:43.544 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 1 03:02:43.544 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 1 03:02:45.325 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 03:02:45.334 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028326f0 03:03:06.076 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"}] 03:03:09.762 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 03:03:09.763 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:03:09.763 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:03:10.510 [GameSession] 110000101e55044 -> create_game_object(298) 03:03:10.510 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:10.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:03:12.510 [GameSession] 110000101e55044 -> create_game_object(299) 03:03:12.510 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:12.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:03:12.743 [GameSession] 110000101e55044 -> create_game_object(300) 03:03:12.743 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:12.743 [GameSession] 110000101e55044 -> create_game_object(301) 03:03:12.743 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:12.843 [GameSession] 110000101e55044 -> create_game_object(302) 03:03:12.843 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:12.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:03:12.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:03:14.294 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 10 03:03:14.294 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 502 03:03:14.294 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 10 03:03:14.294 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 302 03:03:14.294 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1026 03:03:14.294 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 10 03:03:14.294 [GameSession] 110000101e55044 -> destroy_game_object(49) 03:03:14.294 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:14.363 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 10 03:03:14.363 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 102 03:03:14.363 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1066 03:03:14.363 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 10 03:03:14.363 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 502 03:03:14.363 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1106 03:03:14.627 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 11 03:03:14.627 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 544 03:03:14.627 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 11 03:03:14.627 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 344 03:03:14.627 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1148 03:03:14.627 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 11 03:03:14.627 [GameSession] 110000101e55044 -> destroy_game_object(48) 03:03:14.627 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:14.695 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 11 03:03:14.695 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 544 03:03:14.695 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1190 03:03:14.727 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 11 03:03:14.727 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 144 03:03:14.727 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1232 03:03:18.177 [GameSession] 110000101e55044 -> create_game_object(303) 03:03:18.177 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:18.813 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"rarity":"exotic","client_id":1679528576,"name":"talent_1_1"},{"rarity":"rare","client_id":2142089984,"name":"talent_2_1"},{"rarity":"exotic","client_id":1160127232,"name":"talent_3_2"},{"rarity":"rare","client_id":1050164992,"name":"talent_4_1"},{"rarity":"rare","client_id":444792544,"name":"talent_5_2"},{"rarity":"unique","client_id":216272736,"name":"talent_6_2"},{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"}] 03:03:18.814 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 03:03:18.821 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028326f0 03:03:18.867 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 03:03:24.580 [GameSession] 110000101e55044 -> create_game_object(304) 03:03:24.580 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:24.580 [GameSession] 110000101e55044 -> create_game_object(305) 03:03:24.580 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:24.629 [GameSession] 110000101e55044 -> create_game_object(306) 03:03:24.629 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:24.630 [GameSession] 110000101e55044 -> create_game_object(307) 03:03:24.630 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:26.345 [GameSession] 110000101e55044 -> create_game_object(308) 03:03:26.345 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:26.345 [GameSession] 110000101e55044 -> create_game_object(309) 03:03:26.345 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:27.378 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 12 03:03:27.378 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 569 03:03:27.378 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 12 03:03:27.378 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 369 03:03:27.378 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1257 03:03:27.378 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 12 03:03:27.378 [GameSession] 110000101e55044 -> destroy_game_object(51) 03:03:27.378 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:27.445 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 12 03:03:27.445 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 569 03:03:27.445 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1282 03:03:27.478 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 12 03:03:27.478 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 169 03:03:27.478 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1307 03:03:27.646 [GameSession] 110000101e55044 -> create_game_object(310) 03:03:27.646 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:27.678 [GameSession] 110000101e55044 -> create_game_object(311) 03:03:27.678 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:27.679 [GameSession] 110000101e55044 -> create_game_object(312) 03:03:27.679 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:27.711 [GameSession] 110000101e55044 -> create_game_object(313) 03:03:27.711 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:28.020 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:03:28.020 [Flow] **********************DEBUG************************area_03 OFF 03:03:28.398 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 13 03:03:28.398 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 596 03:03:28.398 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 13 03:03:28.398 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 396 03:03:28.398 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1334 03:03:28.398 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 13 03:03:28.398 [GameSession] 110000101e55044 -> destroy_game_object(50) 03:03:28.398 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:28.461 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 13 03:03:28.461 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 196 03:03:28.461 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1361 03:03:28.495 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 13 03:03:28.495 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 596 03:03:28.495 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1388 03:03:29.378 [GameSession] 110000101e55044 -> create_game_object(314) 03:03:29.378 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:31.796 [GameSession] 110000101e55044 -> create_game_object(315) 03:03:31.796 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:32.164 [GameSession] 110000101e55044 -> destroy_game_object(315) 03:03:32.164 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:33.546 [GameSession] 110000101e55044 -> destroy_game_object(310) 03:03:33.546 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:34.522 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:03:34.522 [Flow] **********************DEBUG************************area_03 ON 03:03:36.613 [GameSession] 110000101e55044 -> destroy_game_object(305) 03:03:36.613 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:36.613 [GameSession] 110000101e55044 -> destroy_game_object(304) 03:03:36.613 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:36.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:03:38.096 [GameSession] 110000101e55044 -> create_game_object(316) 03:03:38.096 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:38.096 [GameSession] 110000101e55044 -> create_game_object(317) 03:03:38.096 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:38.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:03:38.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:03:38.779 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = grenade_frag_01 03:03:38.779 [GameSession] 110000101e55044 -> destroy_game_object(24) 03:03:38.779 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:39.936 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:03:39.936 [Flow] **********************DEBUG************************area_03 OFF 03:03:41.047 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:4:3:2 = grenade_frag_01 03:03:41.047 [GameSession] 110000101e55044 -> destroy_game_object(25) 03:03:41.047 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:41.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 03:03:42.406 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:03:42.407 [Flow] **********************DEBUG************************area_03 ON 03:03:42.912 [GameSession] 110000101e55044 -> create_game_object(318) 03:03:42.912 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:42.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:03:42.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:03:42.964 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:03:43.673 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:03:43.673 [Flow] **********************DEBUG************************area_03 OFF 03:03:48.579 [GameSession] 110000101e55044 -> create_game_object(319) 03:03:48.579 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:48.963 [GameSession] 110000101e55044 -> destroy_game_object(319) 03:03:48.963 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:49.485 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 03:03:50.639 [GameSession] 110000101e55044 -> create_game_object(320) 03:03:50.639 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:50.683 [GameSession] 110000101e55044 -> create_game_object(321) 03:03:50.683 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:50.684 [GameSession] 110000101e55044 -> create_game_object(322) 03:03:50.684 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:50.714 [GameSession] 110000101e55044 -> create_game_object(323) 03:03:50.714 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:51.081 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true} 03:03:51.230 [GameSession] 110000101e55044 -> destroy_game_object(245) 03:03:51.230 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:51.884 [GameSession] 110000101e55044 -> create_game_object(324) 03:03:51.884 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:51.946 [GameSession] 110000101e55044 -> create_game_object(325) 03:03:51.946 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:51.982 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:03:51.982 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:03:51.996 [GameSession] 110000101e55044 -> create_game_object(326) 03:03:51.996 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:51.997 [GameSession] 110000101e55044 -> create_game_object(327) 03:03:51.997 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:52.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:03:52.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:03:52.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:03:52.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:03:52.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:03:52.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:03:52.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:03:52.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:03:52.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:03:52.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:03:52.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:03:52.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:03:52.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:03:52.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:03:52.296 [GameSession] 110000101e55044 -> destroy_game_object(324) 03:03:52.296 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:53.615 [GameSession] 110000101e55044 -> destroy_game_object(247) 03:03:53.615 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:55.713 [GameSession] 110000101e55044 -> create_game_object(328) 03:03:55.713 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:55.713 [GameSession] 110000101e55044 -> create_game_object(329) 03:03:55.713 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:03:55.814 [GameSession] 110000101e55044 -> destroy_game_object(328) 03:03:55.814 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:57.847 [GameSession] 110000101e55044 -> create_game_object(330) 03:03:57.847 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:03:57.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:03:59.913 [GameSession] 110000101e55044 -> destroy_game_object(291) 03:03:59.913 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:03:59.914 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 03:04:03.281 [GameSession] 110000101e55044 -> create_game_object(331) 03:04:03.281 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:04.064 [GameSession] 110000101e55044 -> destroy_game_object(296) 03:04:04.064 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:06.981 [GameSession] 110000101e55044 -> create_game_object(332) 03:04:06.981 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:06.981 [GameSession] 110000101e55044 -> create_game_object(333) 03:04:06.981 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:07.716 [GameSession] 110000101e55044 -> destroy_game_object(332) 03:04:07.716 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:08.452 [GameSession] 110000101e55044 -> create_game_object(334) 03:04:08.452 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:08.881 [GameSession] 110000101e55044 -> destroy_game_object(334) 03:04:08.881 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:09.297 [GameSession] 110000101e55044 -> create_game_object(335) 03:04:09.297 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:09.580 [GameSession] 110000101e55044 -> create_game_object(1037) 03:04:09.581 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:09.630 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:04:09.630 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:04:09.669 [GameSession] 110000101e55044 -> destroy_game_object(335) 03:04:09.669 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:10.014 [GameSession] 110000101e55044 -> destroy_game_object(1037) 03:04:10.014 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:04:10.230 [GameSession] 110000101e55044 -> create_game_object(336) 03:04:10.230 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:10.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:10.520 [GameSession] 110000101e55044 -> create_game_object(1038) 03:04:10.521 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:10.521 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:04:10.521 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:04:10.631 [GameSession] 110000101e55044 -> create_game_object(337) 03:04:10.631 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:10.631 [GameSession] 110000101e55044 -> destroy_game_object(303) 03:04:10.631 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:10.864 [GameSession] 110000101e55044 -> create_game_object(338) 03:04:10.864 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.866 [GameSession] 110000101e55044 -> create_game_object(339) 03:04:10.866 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.915 [GameSession] 110000101e55044 -> create_game_object(340) 03:04:10.915 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.917 [GameSession] 110000101e55044 -> create_game_object(341) 03:04:10.917 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.948 [GameSession] 110000101e55044 -> create_game_object(342) 03:04:10.948 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.949 [GameSession] 110000101e55044 -> destroy_game_object(1038) 03:04:10.949 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:04:10.949 [GameSession] 110000101e55044 -> create_game_object(343) 03:04:10.949 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.981 [GameSession] 110000101e55044 -> create_game_object(344) 03:04:10.981 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:10.982 [GameSession] 110000101e55044 -> create_game_object(345) 03:04:10.982 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.018 [GameSession] 110000101e55044 -> create_game_object(346) 03:04:11.018 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.020 [GameSession] 110000101e55044 -> create_game_object(347) 03:04:11.020 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.067 [GameSession] 110000101e55044 -> create_game_object(348) 03:04:11.067 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.069 [GameSession] 110000101e55044 -> create_game_object(349) 03:04:11.069 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.097 [GameSession] 110000101e55044 -> create_game_object(350) 03:04:11.097 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.099 [GameSession] 110000101e55044 -> create_game_object(351) 03:04:11.099 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.147 [GameSession] 110000101e55044 -> create_game_object(352) 03:04:11.147 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.149 [GameSession] 110000101e55044 -> create_game_object(353) 03:04:11.149 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.181 [GameSession] 110000101e55044 -> create_game_object(354) 03:04:11.181 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.182 [GameSession] 110000101e55044 -> create_game_object(355) 03:04:11.182 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.231 [GameSession] 110000101e55044 -> create_game_object(356) 03:04:11.231 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.233 [GameSession] 110000101e55044 -> create_game_object(357) 03:04:11.233 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.264 [GameSession] 110000101e55044 -> create_game_object(358) 03:04:11.264 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.265 [GameSession] 110000101e55044 -> create_game_object(359) 03:04:11.265 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.315 [GameSession] 110000101e55044 -> create_game_object(360) 03:04:11.315 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.317 [GameSession] 110000101e55044 -> create_game_object(361) 03:04:11.317 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.347 [GameSession] 110000101e55044 -> create_game_object(362) 03:04:11.347 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.349 [GameSession] 110000101e55044 -> create_game_object(363) 03:04:11.349 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.400 [GameSession] 110000101e55044 -> create_game_object(364) 03:04:11.400 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.401 [GameSession] 110000101e55044 -> create_game_object(365) 03:04:11.401 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.431 [GameSession] 110000101e55044 -> create_game_object(366) 03:04:11.431 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.433 [GameSession] 110000101e55044 -> create_game_object(367) 03:04:11.433 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.482 [GameSession] 110000101e55044 -> create_game_object(368) 03:04:11.482 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.483 [GameSession] 110000101e55044 -> create_game_object(369) 03:04:11.483 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.531 [GameSession] 110000101e55044 -> create_game_object(370) 03:04:11.531 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.533 [GameSession] 110000101e55044 -> create_game_object(371) 03:04:11.533 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.565 [GameSession] 110000101e55044 -> create_game_object(372) 03:04:11.565 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.567 [GameSession] 110000101e55044 -> create_game_object(373) 03:04:11.567 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.616 [GameSession] 110000101e55044 -> create_game_object(374) 03:04:11.616 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.618 [GameSession] 110000101e55044 -> create_game_object(375) 03:04:11.618 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.654 [GameSession] 110000101e55044 -> create_game_object(376) 03:04:11.654 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.655 [GameSession] 110000101e55044 -> create_game_object(377) 03:04:11.655 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:11.700 [GameSession] 110000101e55044 -> destroy_game_object(337) 03:04:11.700 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:13.216 [GameSession] 110000101e55044 -> destroy_game_object(336) 03:04:13.216 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:15.049 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.8125 03:04:15.847 [GameSession] 110000101e55044 -> create_game_object(378) 03:04:15.847 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:15.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:16.281 [GameSession] 110000101e55044 -> destroy_game_object(308) 03:04:16.281 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:16.948 [GameSession] 110000101e55044 -> create_game_object(379) 03:04:16.948 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:04:16.948 [GameSession] 110000101e55044 -> create_game_object(380) 03:04:16.948 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:04:16.948 [GameSession] 110000101e55044 -> create_game_object(381) 03:04:16.948 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:04:17.114 [GameSession] 110000101e55044 -> create_game_object(382) 03:04:17.114 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:04:17.315 [GameSession] 110000101e55044 -> create_game_object(383) 03:04:17.315 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:04:17.497 [GameSession] 110000101e55044 -> create_game_object(384) 03:04:17.497 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:04:17.580 [GameSession] 110000101e55044 -> create_game_object(385) 03:04:17.580 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:17.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:17.664 [GameSession] 110000101e55044 -> create_game_object(386) 03:04:17.664 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:04:19.199 [GameSession] 110000101e55044 -> create_game_object(387) 03:04:19.199 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:19.317 [GameSession] 110000101e55044 -> create_game_object(388) 03:04:19.317 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:19.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:19.632 [GameSession] 110000101e55044 -> destroy_game_object(387) 03:04:19.632 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:19.951 [GameSession] 110000101e55044 -> create_game_object(1039) 03:04:19.951 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:19.983 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:04:19.983 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:04:20.098 [GameSession] 110000101e55044 -> destroy_game_object(381) 03:04:20.098 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:20.264 [GameSession] 110000101e55044 -> create_game_object(389) 03:04:20.264 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:20.298 [GameSession] 110000101e55044 -> destroy_game_object(382) 03:04:20.298 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:20.381 [GameSession] 110000101e55044 -> destroy_game_object(1039) 03:04:20.381 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:04:20.415 [GameSession] 110000101e55044 -> create_game_object(390) 03:04:20.415 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000101e55044 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 03:04:20.487 [GameSession] 110000101e55044 -> destroy_game_object(383) 03:04:20.487 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:20.682 [GameSession] 110000101e55044 -> destroy_game_object(384) 03:04:20.682 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:20.682 [GameSession] 110000101e55044 -> destroy_game_object(389) 03:04:20.682 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:20.798 [GameSession] 110000101e55044 -> create_game_object(1040) 03:04:20.798 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:20.798 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 03:04:20.798 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 03:04:20.848 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.95276000000000005 03:04:20.915 [GameSession] 110000101e55044 -> destroy_game_object(386) 03:04:20.915 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:21.231 [GameSession] 110000101e55044 -> destroy_game_object(1040) 03:04:21.231 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:04:21.665 [GameSession] 110000101e55044 -> create_game_object(1041) 03:04:21.665 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:21.665 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.83465 03:04:21.665 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.83465 03:04:21.781 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.92125999999999997 03:04:22.081 [GameSession] 110000101e55044 -> destroy_game_object(1041) 03:04:22.081 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:04:22.281 [GameSession] 110000101e55044 -> create_game_object(391) 03:04:22.281 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:22.387 [GameSession] 110000101e55044 -> destroy_game_object(390) 03:04:22.387 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:22.388 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 03:04:22.418 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.89763999999999999 03:04:22.464 [GameSession] 110000101e55044 -> create_game_object(1042) 03:04:22.464 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:22.498 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:04:22.498 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:04:22.915 [GameSession] 110000101e55044 -> destroy_game_object(391) 03:04:22.915 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:23.119 [GameSession] 110000101e55044 -> destroy_game_object(1042) 03:04:23.119 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:04:24.298 [GameSession] 110000101e55044 -> create_game_object(392) 03:04:24.298 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:24.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:24.416 [GameSession] 110000101e55044 -> destroy_game_object(380) 03:04:24.416 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:24.416 [GameSession] 110000101e55044 -> destroy_game_object(379) 03:04:24.416 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:24.917 [GameSession] 110000101e55044 -> destroy_game_object(392) 03:04:24.917 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:25.552 [GameSession] 110000101e55044 -> create_game_object(393) 03:04:25.552 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:25.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:25.932 [GameSession] 110000101e55044 -> destroy_game_object(388) 03:04:25.932 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:26.182 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.34599999999999997 03:04:26.531 [GameSession] 110000101e55044 -> create_game_object(394) 03:04:26.531 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:26.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:27.232 [GameSession] 110000101e55044 -> destroy_game_object(331) 03:04:27.232 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:27.499 [GameSession] 110000101e55044 -> destroy_game_object(317) 03:04:27.499 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:29.392 [GameSession] 110000101e55044 -> destroy_game_object(393) 03:04:29.392 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:29.472 [GameSession] 110000101e55044 -> create_game_object(395) 03:04:29.472 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:29.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:30.006 [GameSession] 110000101e55044 -> destroy_game_object(314) 03:04:30.006 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:30.058 [GameSession] 110000101e55044 -> destroy_game_object(395) 03:04:30.058 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:31.469 [GameSession] 110000101e55044 -> destroy_game_object(301) 03:04:31.469 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:31.469 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 03:04:31.598 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 14 03:04:31.598 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 619 03:04:31.598 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 14 03:04:31.598 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 419 03:04:31.598 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1411 03:04:31.598 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 14 03:04:31.598 [GameSession] 110000101e55044 -> destroy_game_object(52) 03:04:31.598 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:31.681 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 14 03:04:31.681 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 619 03:04:31.681 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1434 03:04:31.715 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 14 03:04:31.715 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 219 03:04:31.715 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1457 03:04:32.098 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 15 03:04:32.098 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 662 03:04:32.098 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 15 03:04:32.098 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 462 03:04:32.098 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1500 03:04:32.098 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 15 03:04:32.098 [GameSession] 110000101e55044 -> destroy_game_object(53) 03:04:32.098 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:32.200 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 15 03:04:32.200 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 262 03:04:32.200 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1543 03:04:32.200 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 15 03:04:32.200 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 662 03:04:32.200 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1586 03:04:33.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.432 [GameSession] 110000101e55044 -> create_game_object(396) 03:04:33.432 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.433 [GameSession] 110000101e55044 -> create_game_object(397) 03:04:33.433 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.482 [GameSession] 110000101e55044 -> create_game_object(398) 03:04:33.482 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.484 [GameSession] 110000101e55044 -> create_game_object(399) 03:04:33.484 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:33.581 [GameSession] 110000101e55044 -> create_game_object(400) 03:04:33.581 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.582 [GameSession] 110000101e55044 -> create_game_object(401) 03:04:33.582 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.583 [GameSession] 110000101e55044 -> destroy_game_object(385) 03:04:33.583 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:33.631 [GameSession] 110000101e55044 -> create_game_object(402) 03:04:33.631 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.632 [GameSession] 110000101e55044 -> create_game_object(403) 03:04:33.632 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.698 [GameSession] 110000101e55044 -> create_game_object(404) 03:04:33.698 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.700 [GameSession] 110000101e55044 -> create_game_object(405) 03:04:33.700 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.753 [GameSession] 110000101e55044 -> create_game_object(406) 03:04:33.753 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.754 [GameSession] 110000101e55044 -> create_game_object(407) 03:04:33.754 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.798 [GameSession] 110000101e55044 -> create_game_object(408) 03:04:33.798 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.800 [GameSession] 110000101e55044 -> create_game_object(409) 03:04:33.800 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.848 [GameSession] 110000101e55044 -> create_game_object(410) 03:04:33.848 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.850 [GameSession] 110000101e55044 -> create_game_object(411) 03:04:33.850 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.898 [GameSession] 110000101e55044 -> create_game_object(412) 03:04:33.898 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.899 [GameSession] 110000101e55044 -> create_game_object(413) 03:04:33.899 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.948 [GameSession] 110000101e55044 -> create_game_object(414) 03:04:33.948 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.950 [GameSession] 110000101e55044 -> create_game_object(415) 03:04:33.950 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:33.998 [GameSession] 110000101e55044 -> create_game_object(416) 03:04:33.998 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:34.048 [GameSession] 110000101e55044 -> create_game_object(417) 03:04:34.048 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:34.103 [GameSession] 110000101e55044 -> create_game_object(418) 03:04:34.103 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.105 [GameSession] 110000101e55044 -> create_game_object(419) 03:04:34.105 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.134 [GameSession] 110000101e55044 -> create_game_object(420) 03:04:34.134 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.136 [GameSession] 110000101e55044 -> create_game_object(421) 03:04:34.136 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.199 [GameSession] 110000101e55044 -> create_game_object(422) 03:04:34.199 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.200 [GameSession] 110000101e55044 -> create_game_object(423) 03:04:34.200 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:34.702 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:04:35.150 [GameSession] 110000101e55044 -> destroy_game_object(378) 03:04:35.150 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:35.335 [SteamLobby] Detected added member 1100001022e73c3 03:04:35.336 [Lua] [LobbyMembers] Member joined 1100001022e73c3 03:04:36.420 [GameSession] 110000101e55044 -> create_game_object(424) 03:04:36.420 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:36.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:37.502 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001022e73c3, Reason: connected 03:04:37.502 [Lua] [ChatManager][1]System: Nemesis is joining the game 03:04:37.915 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 1100001022e73c3 03:04:40.316 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000104e72a6c","110000107c9bf5a","1100001022e73c3"] 03:04:40.534 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001022e73c3 1 0 1 03:04:40.534 [Lua] player (1100001022e73c3,1) was put into party 0 03:04:40.691 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 711881FEDFCD8D6D 03:04:40.691 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 200 03:04:40.691 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:1100001022e73c3:0:0:0 = true 03:04:40.691 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1786 03:04:40.724 [SteamVoipClient] select_out(1100001022e73c3, on) 03:04:40.742 [SteamVoipClient] select_out(1100001022e73c3, on) 03:04:40.742 [SteamVoipClient] select_in(1100001022e73c3, on) 03:04:40.742 [SteamVoipClient] select_out(1100001022e73c3, off) 03:04:40.827 [Steam] Accepted connection a20fbf7a request from 1100001022e73c3 03:04:40.828 [SteamTransport] Added peer 1100001022e73c3 03:04:41.375 [SteamAuthenticator] Sent ticket request to 1100001022e73c3 03:04:41.469 [SteamAuthenticator] Got ticket request from 1100001022e73c3 03:04:41.469 [SteamAuthenticator] GetAuthSessionTicket 1100001022e73c3 03:04:41.469 [SteamAuthenticator] Got ticket from 1100001022e73c3 03:04:41.469 [SteamAuthenticator] BeginAuthSession 1100001022e73c3 03:04:41.469 [SteamAuthenticator] Authenticating 1100001022e73c3 03:04:41.743 [SteamAuthenticator] Steam validation for 1100001022e73c3 with response 0 03:04:41.874 [Connection] Endpoint 1100001022e73c3 set max payload per packet to 516 03:04:41.874 [Connection] Received a connection 114 to 1100001022e73c3 03:04:41.913 [Connection] Sending request connection 114 reply to 1100001022e73c3 03:04:42.054 [Handshaker] Established a connection 114 to 1100001022e73c3 03:04:42.054 [Channel] Channel 5 to peer 1100001022e73c3 in system voip instance 0 was accepted. 03:04:42.093 [GameSession] 110000101e55044 -> create_game_object(425) 03:04:42.093 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:04:43.758 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 03:04:44.187 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 03:04:44.863 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:04:44.967 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 03:04:47.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:47.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:47.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:47.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:47.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:47.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:47.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.070 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.070 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.188 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.233 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.371 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.371 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.478 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.587 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.691 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:48.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:04:50.747 [GameSession] 110000101e55044 -> destroy_game_object(394) 03:04:50.747 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:50.785 [GameSession] 110000101e55044 -> create_game_object(426) 03:04:50.785 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:50.786 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:53.209 [GameSession] 110000101e55044 -> destroy_game_object(426) 03:04:53.209 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:53.783 [GameSession] 110000101e55044 -> destroy_game_object(425) 03:04:53.783 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:54.110 [GameSession] 110000101e55044 -> create_game_object(427) 03:04:54.110 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:54.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:54.692 [GameSession] 110000101e55044 -> destroy_game_object(427) 03:04:54.692 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:55.161 [GameSession] 110000101e55044 -> create_game_object(428) 03:04:55.161 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:04:55.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:04:55.582 [GameSession] 110000101e55044 -> destroy_game_object(428) 03:04:55.582 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:57.583 [GameSession] 110000101e55044 -> destroy_game_object(12) 03:04:57.583 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:04:57.682 [GameSession] 110000101e55044 -> create_game_object(429) 03:04:57.682 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:04:57.683 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_liquid_bravado_01 03:04:58.519 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":965521408,"first_person":{}} 03:05:00.483 [GameSession] 110000101e55044 -> destroy_game_object(37) 03:05:00.483 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:00.727 [GameSession] -> peers() 03:05:00.727 [GameSession] added 1100001022e73c3 03:05:00.727 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:05:00.727 [GameSession] 110000101e55044 -> create_game_object(430) 03:05:00.727 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:05:00.727 [Lua] [GameNetworkManager] game_object_created_player, go_id=430, owner_peer_id=110000101e55044 peer_id=1100001022e73c3 03:05:00.727 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 430, peer_id = 1100001022e73c3, self.peer_id = 110000107c9bf5a 03:05:00.727 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022e73c3 03:05:00.727 [Lua] PlayerManager:add_remote_player 1100001022e73c3 03:05:00.773 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001022e73c3"}] 03:05:00.773 [Lua] [SharedState] deus_run_state_7349200: spawned_once:1100001022e73c3:1:3:2 = true 03:05:00.773 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001022e73c3 local_player_id:1 profile_index:3 career_index:2 is_bot:false 03:05:00.773 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001022e73c3"}] 03:05:00.773 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 965521408 03:05:00.784 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 965521408 03:05:00.784 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:1100001022e73c3:0:0:0 = true 03:05:00.784 [GameSession] 110000101e55044 -> create_game_object(431) 03:05:00.784 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:00.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:00.894 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 965521408 03:05:00.938 [GameSession] 110000101e55044 -> destroy_game_object(298) 03:05:00.938 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:01.476 [GameSession] 110000101e55044 -> create_game_object(3072) 03:05:01.476 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001022e73c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:05:01.476 [Lua] Adding player sync data to peer=1100001022e73c3 local_player_id=1 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: power_ups:1100001022e73c3:1:3:2 = [{"client_id":1623020800,"name":"talent_1_1","rarity":"exotic"},{"client_id":1065180416,"name":"talent_2_2","rarity":"rare"},{"client_id":1612853504,"name":"talent_3_1","rarity":"exotic"},{"client_id":1727023360,"name":"talent_4_1","rarity":"rare"},{"client_id":871158080,"name":"talent_5_2","rarity":"rare"},{"client_id":248175728,"name":"talent_6_1","rarity":"unique"}] 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: slot_melee:1100001022e73c3:1:3:2 = item_key=deus_dr_2h_pick,powerlevel=450,rarity=plentiful 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:1100001022e73c3:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:1100001022e73c3:1:3:2 = true 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:05:01.533 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:05:01.533 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":164546032,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:05:01.533 [Lua] [MOD][VMF][INFO] Added 1100001022e73c3 to the VMF users list. 03:05:01.534 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 03:05:01.534 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 03:05:01.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, ProfileSynchronizer, async-read, 03:05:01.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 03:05:01.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 03:05:01.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 03:05:01.687 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 03:05:01.687 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 03:05:01.749 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 03:05:01.749 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 03:05:01.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 03:05:01.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 03:05:01.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 03:05:01.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:05:01.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:05:01.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:05:01.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:05:01.860 [GameSession] 110000101e55044 -> destroy_game_object(431) 03:05:01.860 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:01.860 [GameSession] 110000101e55044 -> create_game_object(432) 03:05:01.860 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:01.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:01.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:05:01.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:05:01.880 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 164546032 03:05:02.537 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 164546032 03:05:02.745 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 164546032 03:05:02.857 [GameSession] 110000101e55044 -> destroy_game_object(432) 03:05:02.857 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:03.124 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:05:03.272 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 164546032 03:05:03.272 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,20,19,1,0,674,0,13.25,0,0,0,12,0,0] 03:05:03.272 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000101e55044 4 1 03:05:03.272 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001022e73c3 1 1 4 03:05:03.272 [Lua] player (1100001022e73c3,1) was put into party 1 03:05:03.350 [GameSession] 110000101e55044 -> destroy_game_object(73) 03:05:03.350 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:05:03.350 [GameSession] 110000101e55044 -> destroy_game_object(72) 03:05:03.350 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:03.350 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"1100001022e73c3"}] 03:05:03.350 [GameSession] 110000101e55044 -> destroy_game_object(68) 03:05:03.350 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=68 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:05:03.350 [Lua] PlayerManager:remove_player peer_id=110000101e55044 4 03:05:03.351 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=4 03:05:03.351 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:05:03.352 [GameSession] 110000101e55044 -> destroy_game_object(253) 03:05:03.352 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:03.369 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:05:03.369 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 03:05:03.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 03:05:03.374 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:05:03.374 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df10dc56207aee18]' child 1: '#ID[5cb498dc3472d70d]' child 2: '#ID[a977235fa72408ce]' 03:05:03.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 03:05:03.403 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 03:05:03.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 03:05:03.559 [GameSession] 110000101e55044 -> create_game_object(3073) 03:05:03.559 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001022e73c3 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:05:03.560 [Lua] PlayerManager:assign_unit_ownership Nemesis 1100001022e73c3 1 03:05:03.561 [GameSession] 110000101e55044 -> create_game_object(433) 03:05:03.561 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:05:03.873 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 03:05:03.962 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = true 03:05:06.409 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/two_handed_axes":true} 03:05:07.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 03:05:07.685 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:05:07.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 03:05:07.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:05:07.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:05:07.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:05:11.552 [GameSession] 110000101e55044 -> destroy_game_object(361) 03:05:11.553 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:11.834 [GameSession] 110000101e55044 -> destroy_game_object(376) 03:05:11.834 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:11.887 [GameSession] 110000101e55044 -> destroy_game_object(355) 03:05:11.887 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:11.888 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:05:12.867 [GameSession] 110000101e55044 -> destroy_game_object(377) 03:05:12.867 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:12.868 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:05:13.085 [GameSession] 110000101e55044 -> destroy_game_object(246) 03:05:13.085 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:13.335 [GameSession] 110000101e55044 -> destroy_game_object(345) 03:05:13.335 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:13.335 [GameSession] 110000101e55044 -> destroy_game_object(374) 03:05:13.335 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:13.335 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:05:13.454 [GameSession] 110000101e55044 -> destroy_game_object(366) 03:05:13.454 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:13.454 [GameSession] 110000101e55044 -> destroy_game_object(343) 03:05:13.454 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:13.454 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:05:13.801 [GameSession] 110000101e55044 -> destroy_game_object(429) 03:05:13.801 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:13.951 [Lua] [SharedState] deus_run_state_7349200: potion:1100001022e73c3:1:3:2 = potion_moot_milk_01 03:05:16.121 [GameSession] 110000101e55044 -> destroy_game_object(248) 03:05:16.121 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:16.568 [GameSession] 110000101e55044 -> create_game_object(434) 03:05:16.568 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:16.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:18.855 [GameSession] 110000101e55044 -> create_game_object(435) 03:05:18.855 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:18.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:18.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:19.134 [GameSession] 110000101e55044 -> create_game_object(436) 03:05:19.134 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:20.084 [GameSession] 110000101e55044 -> destroy_game_object(299) 03:05:20.084 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:21.634 [GameSession] 110000101e55044 -> destroy_game_object(250) 03:05:21.634 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:22.484 [GameSession] 110000101e55044 -> destroy_game_object(359) 03:05:22.484 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:22.601 [GameSession] 110000101e55044 -> destroy_game_object(254) 03:05:22.601 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:22.751 [GameSession] 110000101e55044 -> destroy_game_object(256) 03:05:22.751 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:23.402 [GameSession] 110000101e55044 -> destroy_game_object(372) 03:05:23.402 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:23.818 [GameSession] 110000101e55044 -> destroy_game_object(408) 03:05:23.818 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:27.894 [GameSession] 110000101e55044 -> create_game_object(3074) 03:05:27.894 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001022e73c3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:27.929 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.85826999999999998 03:05:28.561 [GameSession] 110000101e55044 -> destroy_game_object(3074) 03:05:28.561 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022e73c3 03:05:29.685 [GameSession] 110000101e55044 -> create_game_object(437) 03:05:29.685 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:29.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:29.720 [GameSession] 110000101e55044 -> destroy_game_object(370) 03:05:29.720 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:30.218 [GameSession] 110000101e55044 -> create_game_object(438) 03:05:30.218 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:30.218 [GameSession] 110000101e55044 -> create_game_object(439) 03:05:30.218 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:30.252 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:30.252 [GameSession] 110000101e55044 -> destroy_game_object(375) 03:05:30.252 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:30.252 [GameSession] 110000101e55044 -> destroy_game_object(354) 03:05:30.252 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:30.253 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[4f0996c6bc322b68]' 03:05:30.254 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:05:33.927 [GameSession] 110000101e55044 -> destroy_game_object(302) 03:05:33.927 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:34.020 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:34.084 [GameSession] 110000101e55044 -> destroy_game_object(316) 03:05:34.084 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:35.219 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 16 03:05:35.219 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 698 03:05:35.219 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 16 03:05:35.219 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 498 03:05:35.219 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1822 03:05:35.219 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 16 03:05:35.219 [GameSession] 110000101e55044 -> destroy_game_object(54) 03:05:35.219 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:35.286 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 16 03:05:35.286 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 698 03:05:35.286 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1858 03:05:35.301 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 16 03:05:35.301 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 298 03:05:35.301 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1894 03:05:35.368 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 1 03:05:35.368 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 236 03:05:35.368 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1930 03:05:35.619 [GameSession] 110000101e55044 -> destroy_game_object(300) 03:05:35.619 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:36.951 [GameSession] 110000101e55044 -> destroy_game_object(20) 03:05:36.951 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:37.017 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:37.105 [Lua] [SharedState] deus_run_state_7349200: healthkit:1100001022e73c3:1:3:2 = healthkit_first_aid_kit_01 03:05:37.219 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_hold_my_beer_01 03:05:37.219 [GameSession] 110000101e55044 -> create_game_object(440) 03:05:37.219 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:05:37.219 [GameSession] 110000101e55044 -> destroy_game_object(13) 03:05:37.220 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:37.635 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:37.702 [GameSession] 110000101e55044 -> destroy_game_object(19) 03:05:37.702 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:37.801 [GameSession] 110000101e55044 -> create_game_object(441) 03:05:37.801 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:05:37.802 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = healthkit_first_aid_kit_01 03:05:37.888 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:05:37.905 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:05:37.905 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 03:05:37.905 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:37.905 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:05:39.169 [GameSession] 110000101e55044 -> destroy_game_object(440) 03:05:39.169 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:39.268 [GameSession] 110000101e55044 -> create_game_object(442) 03:05:39.268 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:05:39.268 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_friendly_murderer_01 03:05:41.870 [GameSession] 110000101e55044 -> destroy_game_object(442) 03:05:41.870 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:42.001 [GameSession] 110000101e55044 -> create_game_object(443) 03:05:42.001 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:05:42.002 [Lua] [SharedState] deus_run_state_7349200: potion:1100001022e73c3:1:3:2 = potion_liquid_bravado_01 03:05:46.068 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94599999999999995 03:05:46.068 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = 03:05:46.818 [GameSession] 110000101e55044 -> destroy_game_object(441) 03:05:46.818 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:46.902 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = potion_healing_draught_01 03:05:47.785 [GameSession] 110000101e55044 -> create_game_object(444) 03:05:47.785 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:47.785 [GameSession] 110000101e55044 -> create_game_object(445) 03:05:47.785 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:47.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:47.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:47.823 [GameSession] 110000101e55044 -> destroy_game_object(341) 03:05:47.823 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:47.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:05:47.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:05:47.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:05:47.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:05:47.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 03:05:47.852 [GameSession] 110000101e55044 -> destroy_game_object(352) 03:05:47.852 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:47.853 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[8722cd6cee70a7b4]' 03:05:47.861 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 03:05:48.968 [GameSession] 110000101e55044 -> create_game_object(446) 03:05:48.968 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:49.452 [GameSession] 110000101e55044 -> destroy_game_object(446) 03:05:49.452 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:50.052 [GameSession] 110000101e55044 -> create_game_object(447) 03:05:50.052 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:05:50.503 [GameSession] 110000101e55044 -> destroy_game_object(447) 03:05:50.503 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:50.720 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:05:50.720 [GameSession] 110000101e55044 -> create_game_object(448) 03:05:50.721 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:50.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:50.769 [GameSession] 110000101e55044 -> destroy_game_object(339) 03:05:50.769 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:50.769 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 03:05:51.335 [GameSession] 110000101e55044 -> create_game_object(449) 03:05:51.335 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:51.335 [GameSession] 110000101e55044 -> create_game_object(450) 03:05:51.335 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:51.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:51.369 [GameSession] 110000101e55044 -> destroy_game_object(344) 03:05:51.369 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:51.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:51.371 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[8722cd6cee70a7b4]' 03:05:51.401 [GameSession] 110000101e55044 -> create_game_object(451) 03:05:51.401 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:51.403 [GameSession] 110000101e55044 -> create_game_object(452) 03:05:51.403 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:51.435 [GameSession] 110000101e55044 -> create_game_object(453) 03:05:51.435 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:51.685 [GameSession] 110000101e55044 -> destroy_game_object(318) 03:05:51.685 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:53.685 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 17 03:05:53.685 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 732 03:05:53.685 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 17 03:05:53.685 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 532 03:05:53.685 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1964 03:05:53.685 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 17 03:05:53.685 [GameSession] 110000101e55044 -> destroy_game_object(55) 03:05:53.685 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:05:53.752 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 17 03:05:53.752 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 732 03:05:53.752 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 1998 03:05:53.752 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 17 03:05:53.752 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 332 03:05:53.752 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2032 03:05:53.921 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 2 03:05:53.921 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 270 03:05:53.921 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2066 03:05:54.652 [GameSession] 110000101e55044 -> create_game_object(454) 03:05:54.652 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:54.652 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:54.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:05:54.686 [GameSession] 110000101e55044 -> create_game_object(455) 03:05:54.686 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:56.802 [GameSession] 110000101e55044 -> create_game_object(456) 03:05:56.802 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:05:56.802 [GameSession] 110000101e55044 -> create_game_object(457) 03:05:56.802 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:58.636 [GameSession] 110000101e55044 -> create_game_object(458) 03:05:58.636 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:05:58.703 [GameSession] 110000101e55044 -> destroy_game_object(458) 03:05:58.703 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:01.652 [GameSession] 110000101e55044 -> destroy_game_object(320) 03:06:01.652 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:02.469 [GameSession] 110000101e55044 -> destroy_game_object(325) 03:06:02.469 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:04.870 [GameSession] 110000101e55044 -> destroy_game_object(330) 03:06:04.870 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:06.636 [GameSession] 110000101e55044 -> destroy_game_object(424) 03:06:06.636 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:07.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13989, position: 0 03:06:07.770 [GameSession] 110000101e55044 -> create_game_object(459) 03:06:07.770 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:07.953 [GameSession] 110000101e55044 -> destroy_game_object(435) 03:06:07.953 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:07.953 [GameSession] 110000101e55044 -> destroy_game_object(434) 03:06:07.953 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:08.136 [GameSession] 110000101e55044 -> destroy_game_object(459) 03:06:08.136 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:08.504 [GameSession] 110000101e55044 -> destroy_game_object(436) 03:06:08.504 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:08.550 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:06:08.551 [Flow] **********************DEBUG************************area_03 ON 03:06:09.014 [Flow] **********************DEBUG************************ritualarea trigger TOUCH 03:06:09.121 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.87333000000000005 03:06:09.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13afd, position: 0 03:06:17.086 [Flow] **********************DEBUG************************ritualarea trigger UNTOUCH 03:06:17.668 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:06:17.668 [Flow] **********************DEBUG************************area_03 OFF 03:06:19.021 [GameSession] 110000101e55044 -> destroy_game_object(456) 03:06:19.021 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:21.804 [GameSession] 110000101e55044 -> destroy_game_object(454) 03:06:21.804 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:21.970 [GameSession] 110000101e55044 -> create_game_object(460) 03:06:21.970 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:06:21.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:06:24.820 [GameSession] 110000101e55044 -> destroy_game_object(449) 03:06:24.820 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:25.037 [GameSession] 110000101e55044 -> destroy_game_object(448) 03:06:25.037 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:25.320 [Lua] [Mutator] Activating mutator 'easier_packs' 03:06:28.704 [GameSession] 110000101e55044 -> destroy_game_object(444) 03:06:28.704 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:29.203 [GameSession] 110000101e55044 -> create_game_object(461) 03:06:29.203 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:06:31.041 [GameSession] 110000101e55044 -> create_game_object(462) 03:06:31.041 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:31.403 [GameSession] 110000101e55044 -> destroy_game_object(462) 03:06:31.403 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:31.938 [GameSession] 110000101e55044 -> create_game_object(463) 03:06:31.938 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:06:32.278 [GameSession] 110000101e55044 -> destroy_game_object(463) 03:06:32.278 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:37.987 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/two_handed_axes":true} 03:06:38.141 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:06:38.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 03:06:38.141 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:06:38.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:06:38.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:06:38.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:06:38.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:06:38.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:06:38.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:06:38.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:06:38.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:06:38.487 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true} 03:06:40.087 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 03:06:40.337 [GameSession] 110000101e55044 -> destroy_game_object(438) 03:06:40.338 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:40.904 [GameSession] 110000101e55044 -> destroy_game_object(437) 03:06:40.904 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:43.158 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:06:43.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:06:43.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:06:43.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:06:43.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:06:43.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:06:43.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:06:43.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:06:43.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:06:43.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:06:46.338 [GameSession] 110000101e55044 -> create_game_object(464) 03:06:46.338 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:06:46.338 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:06:51.755 [GameSession] 110000101e55044 -> create_game_object(465) 03:06:51.755 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:06:51.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:06:58.172 [GameSession] 110000101e55044 -> destroy_game_object(460) 03:06:58.172 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:06:58.208 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:06:58.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:06:58.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:06:58.225 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:02.296 [GameSession] 110000101e55044 -> create_game_object(466) 03:07:02.296 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:07:02.339 [GameSession] 110000101e55044 -> destroy_game_object(466) 03:07:02.339 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:03.372 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:07:03.855 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:07:07.823 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 03:07:08.271 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:08.271 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:07:14.332 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:07:14.332 [Flow] **********************DEBUG************************area_03 ON 03:07:19.033 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:07:19.033 [Flow] **********************DEBUG************************area_03 OFF 03:07:19.454 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:07:19.454 [Flow] **********************DEBUG************************area_03 ON 03:07:30.023 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 03:07:30.833 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:07:30.833 [Flow] **********************DEBUG************************area_03 OFF 03:07:33.344 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:07:33.344 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:07:33.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:07:33.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:07:33.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:07:33.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:07:33.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:07:33.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:07:33.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:07:33.791 [GameSession] 110000101e55044 -> create_game_object(467) 03:07:33.791 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:07:35.457 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:07:35.457 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:07:35.457 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:07:35.457 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 03:07:35.466 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 03:07:38.365 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:07:38.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:07:38.365 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:07:38.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:07:38.365 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:07:38.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:07:38.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:07:38.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:07:38.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:07:38.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:07:38.891 [GameSession] 110000101e55044 -> create_game_object(468) 03:07:38.891 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:39.290 [GameSession] 110000101e55044 -> destroy_game_object(468) 03:07:39.290 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:39.941 [GameSession] 110000101e55044 -> create_game_object(469) 03:07:39.941 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:40.324 [GameSession] 110000101e55044 -> destroy_game_object(469) 03:07:40.324 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:44.074 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/two_handed_axes":true} 03:07:44.291 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true} 03:07:48.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:07:48.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:07:48.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:07:48.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:07:48.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:07:48.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:07:48.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 03:07:48.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.792 [GameSession] 110000101e55044 -> destroy_game_object(465) 03:07:48.792 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:48.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.793 [GameSession] 110000101e55044 -> destroy_game_object(439) 03:07:48.793 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:48.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.925 [GameSession] 110000101e55044 -> destroy_game_object(450) 03:07:48.925 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:48.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:48.958 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:49.892 [GameSession] 110000101e55044 -> destroy_game_object(445) 03:07:49.892 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:49.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' child 1: '#ID[92ab1ce4280c25d7]' 03:07:49.960 [GameSession] 110000101e55044 -> destroy_game_object(461) 03:07:49.960 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:50.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:50.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:50.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:50.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:50.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:50.342 [GameSession] 110000101e55044 -> destroy_game_object(467) 03:07:50.342 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:07:50.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:51.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:51.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:52.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:52.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:53.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:53.896 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:54.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:54.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:55.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:55.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:56.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:57.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:59.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:59.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:07:59.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:00.276 [GameSession] 110000101e55044 -> create_game_object(470) 03:08:00.276 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:00.277 [GameSession] 110000101e55044 -> create_game_object(471) 03:08:00.277 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:00.326 [GameSession] 110000101e55044 -> create_game_object(472) 03:08:00.326 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:00.327 [GameSession] 110000101e55044 -> create_game_object(473) 03:08:00.327 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:00.360 [GameSession] 110000101e55044 -> create_game_object(474) 03:08:00.360 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:06.042 [GameSession] 110000101e55044 -> create_game_object(475) 03:08:06.042 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000101e55044 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 03:08:06.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 03:08:11.159 [GameSession] 110000101e55044 -> destroy_game_object(464) 03:08:11.159 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:11.409 [GameSession] 110000101e55044 -> create_game_object(476) 03:08:11.409 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:13.527 [GameSession] 110000101e55044 -> create_game_object(1043) 03:08:13.527 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:13.531 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:08:13.595 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.76378000000000001 03:08:13.595 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.76378000000000001 03:08:13.695 [GameSession] 110000101e55044 -> destroy_game_object(476) 03:08:13.695 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:13.826 [GameSession] 110000101e55044 -> create_game_object(1044) 03:08:13.826 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:13.910 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.73228000000000004 03:08:13.910 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.73228000000000004 03:08:13.959 [GameSession] 110000101e55044 -> destroy_game_object(1043) 03:08:13.960 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:08:14.226 [GameSession] 110000101e55044 -> destroy_game_object(1044) 03:08:14.226 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:08:14.475 [GameSession] 110000101e55044 -> create_game_object(477) 03:08:14.475 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:14.630 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:08:15.010 [GameSession] 110000101e55044 -> destroy_game_object(477) 03:08:15.010 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:15.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.277 [GameSession] 110000101e55044 -> create_game_object(478) 03:08:15.277 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.326 [GameSession] 110000101e55044 -> create_game_object(479) 03:08:15.326 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.327 [GameSession] 110000101e55044 -> create_game_object(480) 03:08:15.327 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.361 [GameSession] 110000101e55044 -> create_game_object(481) 03:08:15.361 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.362 [GameSession] 110000101e55044 -> create_game_object(482) 03:08:15.362 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.411 [GameSession] 110000101e55044 -> create_game_object(483) 03:08:15.411 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.412 [GameSession] 110000101e55044 -> create_game_object(484) 03:08:15.412 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:15.509 [GameSession] 110000101e55044 -> create_game_object(485) 03:08:15.509 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.510 [GameSession] 110000101e55044 -> create_game_object(486) 03:08:15.510 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.543 [GameSession] 110000101e55044 -> create_game_object(487) 03:08:15.543 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.544 [GameSession] 110000101e55044 -> create_game_object(488) 03:08:15.544 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.592 [GameSession] 110000101e55044 -> create_game_object(489) 03:08:15.593 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.594 [GameSession] 110000101e55044 -> create_game_object(490) 03:08:15.594 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.642 [GameSession] 110000101e55044 -> create_game_object(491) 03:08:15.642 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.692 [GameSession] 110000101e55044 -> create_game_object(492) 03:08:15.692 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.742 [GameSession] 110000101e55044 -> create_game_object(493) 03:08:15.742 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.743 [GameSession] 110000101e55044 -> create_game_object(494) 03:08:15.743 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.792 [GameSession] 110000101e55044 -> create_game_object(495) 03:08:15.792 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:15.793 [GameSession] 110000101e55044 -> create_game_object(496) 03:08:15.793 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:16.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:16.244 [GameSession] 110000101e55044 -> create_game_object(497) 03:08:16.244 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:16.245 [GameSession] 110000101e55044 -> create_game_object(498) 03:08:16.245 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:16.293 [GameSession] 110000101e55044 -> create_game_object(499) 03:08:16.293 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:16.294 [GameSession] 110000101e55044 -> create_game_object(500) 03:08:16.294 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:16.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:17.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:17.726 [GameSession] 110000101e55044 -> create_game_object(501) 03:08:17.726 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:17.843 [GameSession] 110000101e55044 -> destroy_game_object(475) 03:08:17.843 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:17.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:08:18.109 [GameSession] 110000101e55044 -> destroy_game_object(501) 03:08:18.109 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:18.513 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:08:18.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:08:18.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:08:18.525 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:18.525 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:18.525 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:18.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 03:08:18.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:08:21.693 [GameSession] 110000101e55044 -> create_game_object(502) 03:08:21.694 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:22.126 [GameSession] 110000101e55044 -> destroy_game_object(502) 03:08:22.126 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:23.843 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:08:24.793 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:08:24.910 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:08:27.543 [GameSession] 110000101e55044 -> create_game_object(503) 03:08:27.543 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:08:27.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:08:27.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:08:28.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 03:08:28.609 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 03:08:28.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:28.609 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:08:30.493 [GameSession] 110000101e55044 -> create_game_object(504) 03:08:30.493 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:08:30.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:08:32.237 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:08:32.237 [Flow] **********************DEBUG************************area_03 ON 03:08:32.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:08:32.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:08:32.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:08:32.627 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 03:08:32.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 03:08:32.703 [Flow] **********************DEBUG************************ritualarea trigger TOUCH 03:08:33.560 [GameSession] 110000101e55044 -> create_game_object(505) 03:08:33.560 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:33.977 [GameSession] 110000101e55044 -> destroy_game_object(505) 03:08:33.977 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:37.027 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:08:37.027 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 03:08:37.027 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 03:08:37.654 [Flow] **********************DEBUG************************ritualarea trigger UNTOUCH 03:08:38.092 [Flow] **********************DEBUG************************area_03 trigger TOUCH 03:08:38.092 [Flow] **********************DEBUG************************area_03 OFF 03:08:39.028 [GameSession] 110000101e55044 -> create_game_object(506) 03:08:39.028 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:39.478 [GameSession] 110000101e55044 -> destroy_game_object(506) 03:08:39.478 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:41.520 [GameSession] 110000101e55044 -> create_game_object(507) 03:08:41.520 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:41.871 [GameSession] 110000101e55044 -> destroy_game_object(507) 03:08:41.871 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:42.778 [GameSession] 110000101e55044 -> create_game_object(508) 03:08:42.778 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:43.177 [GameSession] 110000101e55044 -> destroy_game_object(508) 03:08:43.177 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:45.112 [GameSession] 110000101e55044 -> create_game_object(509) 03:08:45.112 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:08:45.113 [GameSession] 110000101e55044 -> destroy_game_object(509) 03:08:45.113 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:48.739 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:08:48.739 error: [Unit] Unit: '#ID[f42cfa9bec9839aa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:08:48.941 [GameSession] 110000101e55044 -> destroy_game_object(504) 03:08:48.941 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:52.261 [GameSession] 110000101e55044 -> destroy_game_object(410) 03:08:52.261 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:52.262 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:08:52.496 [GameSession] 110000101e55044 -> destroy_game_object(338) 03:08:52.496 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:52.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[ce3cb1190c9d76a7]' 03:08:53.712 [GameSession] 110000101e55044 -> destroy_game_object(479) 03:08:53.712 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:53.713 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:08:54.578 [GameSession] 110000101e55044 -> destroy_game_object(499) 03:08:54.578 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:54.579 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:08:55.144 [GameSession] 110000101e55044 -> destroy_game_object(364) 03:08:55.144 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:55.144 [GameSession] 110000101e55044 -> destroy_game_object(492) 03:08:55.144 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:55.145 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:08:55.146 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 03:08:55.146 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:08:55.312 [GameSession] 110000101e55044 -> create_game_object(510) 03:08:55.312 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:08:55.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:08:55.979 [GameSession] 110000101e55044 -> destroy_game_object(346) 03:08:55.979 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:55.979 [GameSession] 110000101e55044 -> destroy_game_object(495) 03:08:55.979 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:55.979 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 03:08:55.980 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 03:08:57.047 [GameSession] 110000101e55044 -> destroy_game_object(480) 03:08:57.047 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:57.047 [GameSession] 110000101e55044 -> destroy_game_object(494) 03:08:57.047 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:57.047 [GameSession] 110000101e55044 -> destroy_game_object(340) 03:08:57.047 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:57.047 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 03:08:57.048 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 03:08:57.048 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[2985ca86ace8b5db]' child 2: '#ID[ce3cb1190c9d76a7]' 03:08:57.095 [GameSession] 110000101e55044 -> destroy_game_object(473) 03:08:57.095 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:57.096 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[cec4c916f2fddf66]' 03:08:58.149 [GameSession] 110000101e55044 -> destroy_game_object(482) 03:08:58.149 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:08:58.677 [GameSession] 110000101e55044 -> destroy_game_object(402) 03:08:58.677 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:10.771 [Flow] **********************DEBUG************************area_03 trigger UNTOUCH 03:09:10.771 [Flow] **********************DEBUG************************area_03 ON 03:09:11.388 [Flow] **********************DEBUG************************ritualarea trigger TOUCH 03:09:12.395 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 18 03:09:12.395 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 764 03:09:12.395 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 18 03:09:12.395 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 564 03:09:12.395 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2098 03:09:12.395 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 18 03:09:12.395 [GameSession] 110000101e55044 -> destroy_game_object(56) 03:09:12.395 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:12.462 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 18 03:09:12.462 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 764 03:09:12.462 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2130 03:09:12.495 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 18 03:09:12.495 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 364 03:09:12.495 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2162 03:09:13.879 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 3 03:09:13.879 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 302 03:09:13.879 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2194 03:09:16.412 [GameSession] 110000101e55044 -> create_game_object(511) 03:09:16.412 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:09:16.413 [GameSession] 110000101e55044 -> destroy_game_object(486) 03:09:16.413 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:16.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[4f0996c6bc322b68]' 03:09:27.030 [GameSession] 110000101e55044 -> create_game_object(512) 03:09:27.030 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:09:27.079 [GameSession] 110000101e55044 -> create_game_object(513) 03:09:27.079 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:09:27.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:27.081 [GameSession] 110000101e55044 -> destroy_game_object(368) 03:09:27.081 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:27.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:27.131 [GameSession] 110000101e55044 -> destroy_game_object(484) 03:09:27.131 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:27.132 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:27.132 [GameSession] 110000101e55044 -> destroy_game_object(342) 03:09:27.132 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:27.133 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[ce3cb1190c9d76a7]' 03:09:27.133 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[2985ca86ace8b5db]' child 2: '#ID[ce3cb1190c9d76a7]' 03:09:27.134 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:09:27.163 [GameSession] 110000101e55044 -> destroy_game_object(349) 03:09:27.163 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:27.164 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 03:09:27.387 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 1 03:09:27.946 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:09:27.946 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:09:28.600 [GameSession] 110000101e55044 -> create_game_object(514) 03:09:28.600 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:28.980 [GameSession] 110000101e55044 -> destroy_game_object(514) 03:09:28.980 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:29.796 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.97638000000000003 03:09:29.796 [GameSession] 110000101e55044 -> create_game_object(515) 03:09:29.796 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:30.263 [GameSession] 110000101e55044 -> destroy_game_object(515) 03:09:30.263 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:31.746 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:09:36.515 [GameSession] 110000101e55044 -> destroy_game_object(513) 03:09:36.515 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:36.515 [GameSession] 110000101e55044 -> destroy_game_object(512) 03:09:36.515 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:36.516 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:09:44.280 [GameSession] 110000101e55044 -> create_game_object(516) 03:09:44.280 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:09:44.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:46.263 [GameSession] 110000101e55044 -> create_game_object(517) 03:09:46.263 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:09:46.297 [GameSession] 110000101e55044 -> create_game_object(518) 03:09:46.297 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:09:46.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:48.697 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":true,"wwise\/wh_deus_01":true} 03:09:49.040 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 03:09:49.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 03:09:49.081 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 03:09:49.081 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 03:09:49.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:09:49.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:09:49.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:09:49.447 [Flow] current health: 0 03:09:49.447 [Lua] SYNC DMG TAKEN set_max_health=true amount=149.99542236328125, state=alive 03:09:49.447 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:09:49.447 [Flow] current health: 0 03:09:49.447 [Flow] 0/12 03:09:50.490 [Flow] current health: 0 03:09:50.747 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 03:09:51.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:51.556 [Flow] current health: 0 03:09:51.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:51.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:51.582 [GameSession] 110000101e55044 -> destroy_game_object(491) 03:09:51.582 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:51.583 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 03:09:51.614 [GameSession] 110000101e55044 -> destroy_game_object(418) 03:09:51.614 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:51.615 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 03:09:51.831 [GameSession] 110000101e55044 -> create_game_object(519) 03:09:51.831 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:09:51.832 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:51.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:51.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:52.300 [GameSession] 110000101e55044 -> destroy_game_object(503) 03:09:52.300 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:52.626 [Flow] current health: 0 03:09:53.333 [GameSession] 110000101e55044 -> create_game_object(520) 03:09:53.333 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:09:53.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:53.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:53.533 [GameSession] 110000101e55044 -> destroy_game_object(510) 03:09:53.533 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:09:53.691 [Flow] current health: 0 03:09:54.067 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:09:54.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:09:54.067 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:09:54.067 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:09:54.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:09:54.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:09:54.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:09:54.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:09:54.116 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:09:54.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:09:54.181 [Lua] [PackageManager] Force_load: wwise/bow 03:09:54.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:09:54.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:09:54.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:09:54.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:09:54.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:09:54.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:09:54.760 [Flow] current health: 0 03:09:55.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:55.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:55.809 [Flow] current health: 0 03:09:55.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:55.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:56.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:56.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:56.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:56.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:56.874 [Flow] current health: 0 03:09:57.031 [Flow] 1/12 03:09:57.031 [Flow] current health: 0 03:09:57.031 [Flow] current health: 0 03:09:57.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:57.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:57.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:57.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:57.947 [Flow] current health: 0 03:09:58.132 [Flow] current health: 0 03:09:58.132 [Flow] current health: 0 03:09:58.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:58.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:09:59.010 [Flow] current health: 0 03:09:59.081 [Flow] **********************DEBUG************************ritualapproach_02 trigger UNTOUCH 03:09:59.183 [Flow] current health: 0 03:09:59.183 [Flow] current health: 0 03:09:59.579 [Flow] **********************DEBUG************************ritualapproach_02 trigger TOUCH 03:10:00.091 [Flow] current health: 0 03:10:00.134 [GameSession] 110000101e55044 -> create_game_object(521) 03:10:00.134 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:10:00.185 [GameSession] 110000101e55044 -> destroy_game_object(521) 03:10:00.185 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:00.272 [Flow] current health: 0 03:10:00.272 [Flow] current health: 0 03:10:01.160 [Flow] current health: 0 03:10:01.333 [Flow] current health: 0 03:10:01.333 [Flow] current health: 0 03:10:01.500 [GameSession] 110000101e55044 -> destroy_game_object(419) 03:10:01.500 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:01.621 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/drakegun":true,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":true} 03:10:01.666 [GameSession] 110000101e55044 -> destroy_game_object(485) 03:10:01.666 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:01.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[f6ec57aece0e4c0b]' child 3: '#ID[43937130bb8e1733]' 03:10:02.220 [GameSession] 110000101e55044 -> destroy_game_object(412) 03:10:02.221 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:02.222 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 03:10:02.254 [Flow] current health: 0 03:10:02.391 [GameSession] 110000101e55044 -> destroy_game_object(489) 03:10:02.391 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:02.393 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 03:10:02.428 [Flow] current health: 0 03:10:02.428 [Flow] current health: 0 03:10:02.666 [GameSession] 110000101e55044 -> destroy_game_object(417) 03:10:02.666 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:02.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[f6ec57aece0e4c0b]' 03:10:02.701 [GameSession] 110000101e55044 -> destroy_game_object(488) 03:10:02.701 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:02.702 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 03:10:03.311 [Flow] current health: 0 03:10:03.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:03.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:03.467 [GameSession] 110000101e55044 -> destroy_game_object(490) 03:10:03.467 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:03.467 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 03:10:03.523 [Flow] current health: 0 03:10:03.523 [Flow] current health: 0 03:10:03.564 [GameSession] 110000101e55044 -> destroy_game_object(511) 03:10:03.564 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:04.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:04.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:04.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 03:10:04.158 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 03:10:04.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 03:10:04.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 03:10:04.227 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:10:04.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:10:04.282 [Lua] [PackageManager] Force_load: wwise/drakegun 03:10:04.405 [Flow] current health: 0 03:10:04.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:04.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:04.599 [Flow] current health: 0 03:10:04.599 [Flow] current health: 0 03:10:05.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:05.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:05.459 [Flow] current health: 0 03:10:05.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:05.601 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:05.701 [Flow] current health: 0 03:10:05.701 [Flow] current health: 0 03:10:06.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:06.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:06.529 [Flow] current health: 0 03:10:06.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:06.765 [Flow] current health: 0 03:10:06.765 [Flow] current health: 0 03:10:07.594 [Flow] current health: 0 03:10:07.831 [Flow] current health: 0 03:10:07.831 [Flow] current health: 0 03:10:08.660 [Flow] current health: 0 03:10:08.931 [Flow] current health: 0 03:10:08.931 [Flow] current health: 0 03:10:09.727 [Flow] current health: 0 03:10:09.965 [Flow] 2/12 03:10:09.965 [Flow] current health: 0 03:10:09.965 [Flow] current health: 0 03:10:10.793 [Flow] current health: 0 03:10:10.881 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:10:11.082 [Flow] current health: 0 03:10:11.082 [Flow] current health: 0 03:10:11.862 [Flow] current health: 0 03:10:12.149 [Flow] current health: 0 03:10:12.149 [Flow] current health: 0 03:10:12.931 [Flow] current health: 0 03:10:13.232 [Flow] current health: 0 03:10:13.232 [Flow] current health: 0 03:10:14.020 [Flow] current health: 0 03:10:14.271 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:10:14.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:10:14.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem 03:10:14.284 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:14.284 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 03:10:14.310 [Flow] current health: 0 03:10:14.310 [Flow] current health: 0 03:10:15.077 [Flow] current health: 0 03:10:15.353 [Flow] current health: 0 03:10:15.353 [Flow] current health: 0 03:10:16.143 [Flow] current health: 0 03:10:16.465 [Flow] current health: 0 03:10:16.465 [Flow] current health: 0 03:10:17.212 [Flow] current health: 0 03:10:17.503 [Flow] current health: 0 03:10:17.504 [Flow] current health: 0 03:10:18.278 [Flow] current health: 0 03:10:18.584 [Flow] current health: 0 03:10:18.584 [Flow] current health: 0 03:10:19.345 [Flow] current health: 0 03:10:19.636 [Flow] current health: 0 03:10:19.636 [Flow] current health: 0 03:10:20.415 [Flow] current health: 0 03:10:20.686 [Flow] current health: 0 03:10:20.686 [Flow] current health: 0 03:10:21.480 [Flow] current health: 0 03:10:21.783 [Flow] current health: 0 03:10:21.783 [Flow] current health: 0 03:10:22.039 [GameSession] 110000101e55044 -> destroy_game_object(520) 03:10:22.039 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:22.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:22.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.349 [GameSession] 110000101e55044 -> create_game_object(522) 03:10:22.349 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:10:22.398 [GameSession] 110000101e55044 -> create_game_object(523) 03:10:22.398 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:10:22.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:22.559 [Flow] current health: 0 03:10:22.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:22.832 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.833 [Flow] current health: 0 03:10:22.833 [Flow] current health: 0 03:10:22.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:22.882 [GameSession] 110000101e55044 -> create_game_object(524) 03:10:22.882 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:10:22.918 [GameSession] 110000101e55044 -> create_game_object(525) 03:10:22.918 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:10:22.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:22.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:23.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:23.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.402 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.402 [GameSession] 110000101e55044 -> create_game_object(526) 03:10:23.402 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:10:23.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:23.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:10:23.627 [Flow] current health: 0 03:10:23.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.867 [GameSession] 110000101e55044 -> create_game_object(527) 03:10:23.867 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:10:23.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:10:23.917 [Flow] 3/12 03:10:23.917 [Flow] current health: 0 03:10:23.917 [Flow] current health: 0 03:10:24.371 [GameSession] 110000101e55044 -> destroy_game_object(519) 03:10:24.371 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:24.719 [Flow] current health: 0 03:10:25.062 [Flow] current health: 0 03:10:25.062 [Flow] current health: 0 03:10:25.777 [Flow] current health: 0 03:10:26.116 [Flow] current health: 0 03:10:26.116 [Flow] current health: 0 03:10:26.522 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:10:26.825 [Flow] current health: 0 03:10:27.202 [Flow] current health: 0 03:10:27.202 [Flow] current health: 0 03:10:27.898 [Flow] current health: 0 03:10:28.282 [Flow] current health: 0 03:10:28.282 [Flow] current health: 0 03:10:28.960 [Flow] current health: 0 03:10:29.323 [Flow] current health: 0 03:10:29.324 [Flow] current health: 0 03:10:29.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:10:29.487 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:10:29.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 03:10:30.044 [Flow] current health: 0 03:10:30.366 [Flow] current health: 0 03:10:30.366 [Flow] current health: 0 03:10:30.449 [GameSession] 110000101e55044 -> create_game_object(528) 03:10:30.449 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:10:30.484 [GameSession] 110000101e55044 -> create_game_object(529) 03:10:30.484 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:10:31.113 [Flow] current health: 0 03:10:31.467 [Flow] current health: 0 03:10:31.467 [Flow] current health: 0 03:10:31.584 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 03:10:31.750 [GameSession] 110000101e55044 -> create_game_object(530) 03:10:31.750 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:10:32.193 [Flow] current health: 0 03:10:32.537 [Flow] current health: 0 03:10:32.537 [Flow] current health: 0 03:10:33.246 [Flow] current health: 0 03:10:33.599 [Flow] current health: 0 03:10:33.599 [Flow] current health: 0 03:10:34.333 [Flow] current health: 0 03:10:34.555 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:10:34.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:10:34.555 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:10:34.555 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:10:34.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:10:34.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:10:34.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:10:34.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:10:34.604 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:10:34.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:10:34.675 [Lua] [PackageManager] Force_load: wwise/bow 03:10:34.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:10:34.693 [Flow] current health: 0 03:10:34.693 [Flow] current health: 0 03:10:34.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:10:34.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:10:34.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:10:34.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:10:34.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:10:35.411 [Flow] current health: 0 03:10:35.904 [Flow] current health: 0 03:10:35.904 [Flow] current health: 0 03:10:36.500 [Flow] current health: 0 03:10:36.943 [Flow] 4/12 03:10:36.943 [Flow] current health: 0 03:10:36.943 [Flow] current health: 0 03:10:36.943 [Flow] current health: 0 03:10:37.036 [GameSession] 110000101e55044 -> create_game_object(531) 03:10:37.036 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:37.089 [GameSession] 110000101e55044 -> destroy_game_object(522) 03:10:37.089 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:37.090 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:10:37.141 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.97638000000000003 03:10:37.233 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:10:37.233 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:10:37.271 [GameSession] 110000101e55044 -> create_game_object(1045) 03:10:37.271 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:37.272 [GameSession] 110000101e55044 -> destroy_game_object(527) 03:10:37.272 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:37.272 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 03:10:37.280 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:10:37.472 [GameSession] 110000101e55044 -> destroy_game_object(531) 03:10:37.472 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:37.526 [GameSession] 110000101e55044 -> create_game_object(1046) 03:10:37.526 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:37.526 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:10:37.526 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:10:37.526 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.85826999999999998 03:10:37.556 [Flow] current health: 0 03:10:37.680 [GameSession] 110000101e55044 -> create_game_object(3075) 03:10:37.680 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001022e73c3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:37.681 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:10:37.681 [GameSession] 110000101e55044 -> destroy_game_object(1045) 03:10:37.681 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:10:37.854 [GameSession] 110000101e55044 -> destroy_game_object(3075) 03:10:37.854 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022e73c3 03:10:37.961 [GameSession] 110000101e55044 -> destroy_game_object(1046) 03:10:37.961 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:10:37.961 [Flow] current health: 0 03:10:37.961 [Flow] current health: 0 03:10:38.052 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.95276000000000005 03:10:38.103 [GameSession] 110000101e55044 -> create_game_object(532) 03:10:38.103 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:38.104 [GameSession] 110000101e55044 -> create_game_object(1047) 03:10:38.104 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:38.104 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:10:38.104 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:10:38.345 [GameSession] 110000101e55044 -> create_game_object(1048) 03:10:38.346 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:38.395 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 03:10:38.395 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 03:10:38.455 [GameSession] 110000101e55044 -> destroy_game_object(524) 03:10:38.455 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:38.456 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:10:38.507 [GameSession] 110000101e55044 -> destroy_game_object(532) 03:10:38.507 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:38.601 [GameSession] 110000101e55044 -> destroy_game_object(1047) 03:10:38.601 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:10:38.631 [Flow] current health: 0 03:10:38.750 [GameSession] 110000101e55044 -> destroy_game_object(1048) 03:10:38.751 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:10:39.024 [Flow] current health: 0 03:10:39.024 [Flow] current health: 0 03:10:39.444 [GameSession] 110000101e55044 -> destroy_game_object(526) 03:10:39.444 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:39.445 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' 03:10:39.667 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:10:39.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:10:39.684 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 03:10:39.684 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:10:39.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 03:10:39.725 [Flow] current health: 0 03:10:40.041 [GameSession] 110000101e55044 -> destroy_game_object(518) 03:10:40.041 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:40.041 [GameSession] 110000101e55044 -> destroy_game_object(517) 03:10:40.041 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:40.042 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:10:40.203 [Flow] current health: 0 03:10:40.203 [Flow] current health: 0 03:10:40.806 [Flow] current health: 0 03:10:41.291 [Flow] current health: 0 03:10:41.291 [Flow] current health: 0 03:10:41.830 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:10:41.880 [Flow] current health: 0 03:10:42.342 [Flow] current health: 0 03:10:42.342 [Flow] current health: 0 03:10:42.637 [GameSession] 110000101e55044 -> destroy_game_object(530) 03:10:42.637 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:42.746 [GameSession] 110000101e55044 -> create_game_object(533) 03:10:42.746 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:10:42.968 [Flow] current health: 0 03:10:43.379 [Flow] current health: 0 03:10:43.379 [Flow] current health: 0 03:10:44.018 [Flow] current health: 0 03:10:44.206 [GameSession] 110000101e55044 -> destroy_game_object(523) 03:10:44.206 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:44.207 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:10:44.436 [Flow] current health: 0 03:10:44.436 [Flow] current health: 0 03:10:44.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:10:44.802 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:10:44.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 03:10:45.107 [Flow] current health: 0 03:10:45.478 [Flow] current health: 0 03:10:45.478 [Flow] current health: 0 03:10:46.167 [Flow] current health: 0 03:10:46.518 [Flow] current health: 0 03:10:46.518 [Flow] current health: 0 03:10:47.265 [Flow] current health: 0 03:10:47.626 [Flow] current health: 0 03:10:47.627 [Flow] current health: 0 03:10:48.316 [Flow] current health: 0 03:10:48.754 [Flow] current health: 0 03:10:48.754 [Flow] current health: 0 03:10:49.377 [Flow] current health: 0 03:10:49.767 [Flow] current health: 0 03:10:49.767 [Flow] current health: 0 03:10:50.445 [Flow] current health: 0 03:10:50.851 [GameSession] 110000101e55044 -> create_game_object(534) 03:10:50.851 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:10:50.852 [Flow] current health: 0 03:10:50.852 [Flow] current health: 0 03:10:51.516 [Flow] current health: 0 03:10:51.934 [Flow] current health: 0 03:10:51.934 [Flow] current health: 0 03:10:52.067 [GameSession] 110000101e55044 -> destroy_game_object(516) 03:10:52.067 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:52.578 [Flow] current health: 0 03:10:52.984 [Flow] current health: 0 03:10:52.984 [Flow] current health: 0 03:10:53.645 [Flow] current health: 0 03:10:54.068 [Flow] current health: 0 03:10:54.068 [Flow] current health: 0 03:10:54.711 [Flow] current health: 0 03:10:55.118 [Flow] current health: 0 03:10:55.118 [Flow] current health: 0 03:10:55.775 [Flow] current health: 0 03:10:56.283 [Flow] current health: 0 03:10:56.283 [Flow] current health: 0 03:10:56.501 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.92125999999999997 03:10:56.844 [Flow] current health: 0 03:10:56.890 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 03:10:57.084 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.89763999999999999 03:10:57.400 [Flow] current health: 0 03:10:57.400 [Flow] current health: 0 03:10:57.505 [GameSession] 110000101e55044 -> create_game_object(535) 03:10:57.505 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:10:57.505 [GameSession] 110000101e55044 -> create_game_object(536) 03:10:57.505 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:10:57.551 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.87402000000000002 03:10:57.911 [Flow] current health: 0 03:10:58.058 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.85038999999999998 03:10:58.135 [GameSession] 110000101e55044 -> create_game_object(537) 03:10:58.135 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:58.435 [Flow] current health: 0 03:10:58.435 [Flow] current health: 0 03:10:58.518 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.82677 03:10:58.518 [GameSession] 110000101e55044 -> destroy_game_object(537) 03:10:58.518 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:58.770 [GameSession] 110000101e55044 -> destroy_game_object(536) 03:10:58.770 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:58.770 [GameSession] 110000101e55044 -> destroy_game_object(535) 03:10:58.770 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:10:58.771 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:10:58.979 [Flow] current health: 0 03:10:59.472 [Flow] current health: 0 03:10:59.472 [Flow] current health: 0 03:11:00.050 [Flow] current health: 0 03:11:00.551 [Flow] current health: 0 03:11:00.551 [Flow] current health: 0 03:11:01.112 [Flow] current health: 0 03:11:01.634 [Flow] current health: 0 03:11:01.634 [Flow] current health: 0 03:11:02.178 [Flow] current health: 0 03:11:02.734 [Flow] current health: 0 03:11:02.734 [Flow] current health: 0 03:11:03.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:03.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:03.243 [Flow] current health: 0 03:11:03.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:03.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:03.784 [Flow] current health: 0 03:11:03.784 [Flow] current health: 0 03:11:04.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:04.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:04.292 [Flow] current health: 0 03:11:04.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:04.601 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:04.768 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 19 03:11:04.768 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 794 03:11:04.768 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 19 03:11:04.768 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 594 03:11:04.768 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2224 03:11:04.768 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 19 03:11:04.768 [GameSession] 110000101e55044 -> destroy_game_object(57) 03:11:04.768 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:04.801 [Flow] current health: 0 03:11:04.801 [Flow] current health: 0 03:11:04.834 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 19 03:11:04.834 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 794 03:11:04.834 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2254 03:11:04.868 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 19 03:11:04.868 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 394 03:11:04.868 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2284 03:11:04.901 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 4 03:11:04.901 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 332 03:11:04.901 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2314 03:11:05.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:05.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:05.346 [Flow] current health: 0 03:11:05.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:05.668 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:05.953 [Flow] current health: 0 03:11:05.953 [Flow] current health: 0 03:11:06.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:06.411 [Flow] current health: 0 03:11:06.934 [Flow] current health: 0 03:11:06.934 [Flow] current health: 0 03:11:07.480 [Flow] current health: 0 03:11:08.019 [Flow] current health: 0 03:11:08.019 [Flow] current health: 0 03:11:08.085 [GameSession] 110000101e55044 -> create_game_object(538) 03:11:08.085 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:11:08.085 [GameSession] 110000101e55044 -> create_game_object(539) 03:11:08.085 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:11:08.546 [Flow] current health: 0 03:11:09.084 [Flow] current health: 0 03:11:09.084 [Flow] current health: 0 03:11:09.418 [GameSession] 110000101e55044 -> create_game_object(540) 03:11:09.418 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:11:09.611 [Flow] current health: 0 03:11:09.759 [GameSession] 110000101e55044 -> create_game_object(541) 03:11:09.759 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:10.118 [GameSession] 110000101e55044 -> destroy_game_object(541) 03:11:10.118 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:10.118 [Flow] current health: 0 03:11:10.118 [Flow] current health: 0 03:11:10.682 [Flow] current health: 0 03:11:10.752 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":true,"wwise\/wh_deus_01":true} 03:11:11.222 [Flow] current health: 0 03:11:11.222 [Flow] current health: 0 03:11:11.302 [GameSession] 110000101e55044 -> destroy_game_object(525) 03:11:11.302 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:11.304 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:11:11.729 [Flow] current health: 0 03:11:12.184 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 03:11:12.352 [Flow] current health: 0 03:11:12.352 [Flow] current health: 0 03:11:12.795 [Flow] current health: 0 03:11:13.418 [Flow] current health: 0 03:11:13.419 [Flow] current health: 0 03:11:13.846 [Flow] current health: 0 03:11:14.370 [GameSession] 110000101e55044 -> destroy_game_object(534) 03:11:14.370 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:14.569 [Flow] current health: 0 03:11:14.569 [Flow] current health: 0 03:11:14.743 [GameSession] 110000101e55044 -> destroy_game_object(533) 03:11:14.743 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:14.914 [Flow] current health: 0 03:11:14.972 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:11:14.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:11:14.973 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:11:14.973 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 03:11:14.973 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:11:14.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 03:11:14.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:11:14.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:11:15.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:11:15.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:11:15.020 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 03:11:15.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 03:11:15.059 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 03:11:15.060 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:11:15.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:11:15.124 [Lua] [PackageManager] Force_load: wwise/bow 03:11:15.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:11:15.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:11:15.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:11:15.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:11:15.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:11:15.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:11:15.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:11:15.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:11:15.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:11:15.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:15.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:15.652 [Flow] current health: 0 03:11:15.652 [Flow] current health: 0 03:11:15.980 [Flow] current health: 0 03:11:16.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:16.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:16.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:16.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:16.705 [Flow] current health: 0 03:11:16.705 [Flow] current health: 0 03:11:17.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:17.056 [Flow] current health: 0 03:11:17.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:17.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:17.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:17.802 [Flow] current health: 0 03:11:17.802 [Flow] current health: 0 03:11:18.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:18.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:18.117 [Flow] current health: 0 03:11:18.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:18.718 [GameSession] 110000101e55044 -> create_game_object(542) 03:11:18.718 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:18.771 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.80315000000000003 03:11:18.852 [Flow] current health: 0 03:11:18.852 [Flow] current health: 0 03:11:19.180 [Flow] current health: 0 03:11:19.219 [GameSession] 110000101e55044 -> destroy_game_object(542) 03:11:19.219 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:19.904 [Flow] current health: 0 03:11:19.904 [Flow] current health: 0 03:11:20.005 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:11:20.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:11:20.018 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:11:20.244 [Flow] current health: 0 03:11:20.970 [Flow] current health: 0 03:11:20.970 [Flow] current health: 0 03:11:21.312 [Flow] current health: 0 03:11:21.839 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:11:22.019 [Flow] current health: 0 03:11:22.019 [Flow] current health: 0 03:11:22.378 [Flow] current health: 0 03:11:23.156 [Flow] current health: 0 03:11:23.156 [Flow] current health: 0 03:11:23.432 [Flow] current health: 0 03:11:24.236 [Flow] current health: 0 03:11:24.236 [Flow] current health: 0 03:11:24.499 [Flow] current health: 0 03:11:25.039 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:11:25.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:11:25.039 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:11:25.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem 03:11:25.052 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 03:11:25.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:11:25.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:11:25.337 [Flow] current health: 0 03:11:25.337 [Flow] current health: 0 03:11:25.580 [Flow] current health: 0 03:11:25.652 [GameSession] 110000101e55044 -> destroy_game_object(540) 03:11:25.652 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:26.421 [Flow] current health: 0 03:11:26.421 [Flow] current health: 0 03:11:26.630 [Flow] current health: 0 03:11:27.455 [Flow] current health: 0 03:11:27.455 [Flow] current health: 0 03:11:27.714 [Flow] current health: 0 03:11:28.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:11:28.339 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:28.341 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:11:28.529 [Flow] current health: 0 03:11:28.529 [Flow] current health: 0 03:11:28.769 [Flow] current health: 0 03:11:28.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:28.837 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:29.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:29.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:29.602 [Flow] current health: 0 03:11:29.602 [Flow] current health: 0 03:11:29.829 [Flow] current health: 0 03:11:29.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:29.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:30.092 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:11:30.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:11:30.101 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:11:30.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:30.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:30.620 [Flow] current health: 0 03:11:30.620 [Flow] current health: 0 03:11:30.620 [Flow] current health: 0 03:11:30.896 [Flow] current health: 0 03:11:30.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:30.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:31.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:31.692 [Flow] current health: 0 03:11:31.692 [Flow] current health: 0 03:11:31.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:11:31.971 [Flow] current health: 0 03:11:32.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:11:32.820 [Flow] current health: 0 03:11:32.820 [Flow] current health: 0 03:11:33.030 [Flow] current health: 0 03:11:33.840 [Flow] current health: 0 03:11:33.840 [Flow] current health: 0 03:11:34.105 [Flow] current health: 0 03:11:34.952 [Flow] current health: 0 03:11:34.952 [Flow] current health: 0 03:11:35.162 [Flow] current health: 0 03:11:35.973 [Flow] current health: 0 03:11:35.973 [Flow] current health: 0 03:11:36.229 [Flow] current health: 0 03:11:36.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:36.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:36.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:36.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:37.073 [Flow] current health: 0 03:11:37.073 [Flow] current health: 0 03:11:37.285 [Flow] current health: 0 03:11:37.503 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:37.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:37.553 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:11:38.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:38.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:38.203 [Flow] current health: 0 03:11:38.203 [Flow] current health: 0 03:11:38.295 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:11:38.354 [Flow] current health: 0 03:11:38.587 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:38.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:39.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:39.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:11:39.220 [Flow] current health: 0 03:11:39.220 [Flow] current health: 0 03:11:39.403 [Flow] current health: 0 03:11:40.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:11:40.170 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:11:40.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 03:11:40.280 [Flow] current health: 0 03:11:40.280 [Flow] current health: 0 03:11:40.492 [Flow] current health: 0 03:11:41.454 [Flow] current health: 0 03:11:41.454 [Flow] current health: 0 03:11:41.560 [Flow] current health: 0 03:11:42.187 [GameSession] 110000101e55044 -> create_game_object(543) 03:11:42.187 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:11:42.239 [GameSession] 110000101e55044 -> create_game_object(544) 03:11:42.239 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:11:42.519 [Flow] current health: 0 03:11:42.520 [Flow] current health: 0 03:11:42.622 [Flow] current health: 0 03:11:43.577 [Flow] current health: 0 03:11:43.577 [Flow] current health: 0 03:11:43.718 [Flow] current health: 0 03:11:44.325 [GameSession] 110000101e55044 -> destroy_game_object(539) 03:11:44.326 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:44.326 [GameSession] 110000101e55044 -> destroy_game_object(538) 03:11:44.326 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:44.327 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:11:44.670 [Flow] current health: 0 03:11:44.670 [Flow] current health: 0 03:11:44.785 [Flow] current health: 0 03:11:45.487 [GameSession] 110000101e55044 -> create_game_object(545) 03:11:45.487 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:45.703 [Flow] current health: 0 03:11:45.704 [Flow] current health: 0 03:11:45.833 [Flow] current health: 0 03:11:45.887 [GameSession] 110000101e55044 -> destroy_game_object(545) 03:11:45.887 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:46.303 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.95667000000000002 03:11:46.620 [GameSession] 110000101e55044 -> create_game_object(546) 03:11:46.620 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:46.804 [Flow] current health: 0 03:11:46.804 [Flow] current health: 0 03:11:46.853 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 1 03:11:46.897 [Flow] current health: 0 03:11:47.087 [GameSession] 110000101e55044 -> destroy_game_object(546) 03:11:47.087 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:47.822 [Flow] current health: 0 03:11:47.822 [Flow] current health: 0 03:11:47.966 [Flow] current health: 0 03:11:48.303 [GameSession] 110000101e55044 -> create_game_object(547) 03:11:48.303 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:11:48.303 [GameSession] 110000101e55044 -> create_game_object(548) 03:11:48.303 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:11:48.353 [GameSession] 110000101e55044 -> create_game_object(549) 03:11:48.353 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:48.505 [GameSession] 110000101e55044 -> create_game_object(550) 03:11:48.505 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:48.505 [GameSession] 110000101e55044 -> create_game_object(551) 03:11:48.505 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:48.553 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.74399999999999999 03:11:48.738 [GameSession] 110000101e55044 -> create_game_object(552) 03:11:48.738 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:48.904 [Flow] current health: 0 03:11:48.904 [Flow] current health: 0 03:11:48.904 [GameSession] 110000101e55044 -> destroy_game_object(550) 03:11:48.904 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:48.953 [GameSession] 110000101e55044 -> create_game_object(553) 03:11:48.953 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:49.035 [Flow] current health: 0 03:11:49.146 [GameSession] 110000101e55044 -> create_game_object(554) 03:11:49.146 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:49.803 [GameSession] 110000101e55044 -> create_game_object(555) 03:11:49.803 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:11:49.987 [Flow] current health: 0 03:11:49.987 [Flow] current health: 0 03:11:50.121 [Flow] current health: 0 03:11:50.287 [GameSession] 110000101e55044 -> create_game_object(556) 03:11:50.287 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:11:50.421 [GameSession] 110000101e55044 -> create_game_object(557) 03:11:50.421 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:11:50.421 [GameSession] 110000101e55044 -> create_game_object(558) 03:11:50.421 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:11:50.471 [GameSession] 110000101e55044 -> create_game_object(559) 03:11:50.471 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:50.640 [GameSession] 110000101e55044 -> create_game_object(560) 03:11:50.640 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:50.806 [GameSession] 110000101e55044 -> create_game_object(561) 03:11:50.806 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:50.841 [GameSession] 110000101e55044 -> create_game_object(562) 03:11:50.841 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:51.047 [GameSession] 110000101e55044 -> create_game_object(563) 03:11:51.047 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:51.047 [Flow] current health: 0 03:11:51.047 [Flow] current health: 0 03:11:51.094 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.53000000000000003 03:11:51.127 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.29999999999999999 03:11:51.186 [Flow] current health: 0 03:11:51.253 [GameSession] 110000101e55044 -> create_game_object(564) 03:11:51.253 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:11:52.071 [GameSession] 110000101e55044 -> destroy_game_object(561) 03:11:52.071 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:52.159 [Flow] current health: 0 03:11:52.159 [Flow] current health: 0 03:11:52.272 [Flow] current health: 0 03:11:52.539 [GameSession] 110000101e55044 -> destroy_game_object(549) 03:11:52.539 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:52.706 [GameSession] 110000101e55044 -> destroy_game_object(551) 03:11:52.706 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:52.832 [GameSession] 110000101e55044 -> create_game_object(565) 03:11:52.832 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000101e55044 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 03:11:52.922 [GameSession] 110000101e55044 -> destroy_game_object(552) 03:11:52.922 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:53.122 [GameSession] 110000101e55044 -> destroy_game_object(553) 03:11:53.122 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:53.203 [Flow] current health: 0 03:11:53.203 [Flow] current health: 0 03:11:53.288 [GameSession] 110000101e55044 -> destroy_game_object(554) 03:11:53.288 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:53.337 [Flow] current health: 0 03:11:54.280 [Flow] current health: 0 03:11:54.280 [Flow] current health: 0 03:11:54.437 [Flow] current health: 0 03:11:54.443 [GameSession] 110000101e55044 -> destroy_game_object(559) 03:11:54.443 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:54.593 [GameSession] 110000101e55044 -> create_game_object(1049) 03:11:54.593 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:54.594 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.83465 03:11:54.594 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.83465 03:11:54.601 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:11:54.636 [GameSession] 110000101e55044 -> destroy_game_object(560) 03:11:54.636 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:54.716 [GameSession] 110000101e55044 -> create_game_object(566) 03:11:54.716 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000101e55044 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 03:11:54.852 [GameSession] 110000101e55044 -> destroy_game_object(562) 03:11:54.852 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:55.050 [GameSession] 110000101e55044 -> destroy_game_object(563) 03:11:55.050 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:55.257 [GameSession] 110000101e55044 -> destroy_game_object(564) 03:11:55.257 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:55.257 [GameSession] 110000101e55044 -> destroy_game_object(1049) 03:11:55.257 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:11:55.340 [Flow] current health: 0 03:11:55.340 [Flow] current health: 0 03:11:55.412 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 03:11:55.466 [Flow] current health: 0 03:11:55.891 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.77164999999999995 03:11:56.060 [GameSession] 110000101e55044 -> create_game_object(567) 03:11:56.060 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:56.360 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.74802999999999997 03:11:56.392 [GameSession] 110000101e55044 -> create_game_object(1050) 03:11:56.392 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:56.392 [Flow] current health: 0 03:11:56.392 [Flow] current health: 0 03:11:56.437 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:11:56.437 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:11:56.532 [Flow] current health: 0 03:11:56.655 [GameSession] 110000101e55044 -> destroy_game_object(567) 03:11:56.655 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:56.739 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.72441 03:11:57.293 [GameSession] 110000101e55044 -> destroy_game_object(565) 03:11:57.293 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:57.294 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 03:11:57.507 [Flow] current health: 0 03:11:57.507 [Flow] current health: 0 03:11:57.603 [Flow] current health: 0 03:11:57.787 [GameSession] 110000101e55044 -> destroy_game_object(1050) 03:11:57.787 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:11:58.590 [Flow] current health: 0 03:11:58.590 [Flow] current health: 0 03:11:58.668 [Flow] current health: 0 03:11:58.778 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 03:11:59.355 [GameSession] 110000101e55044 -> destroy_game_object(548) 03:11:59.355 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:59.355 [GameSession] 110000101e55044 -> destroy_game_object(547) 03:11:59.355 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:11:59.644 [Flow] current health: 0 03:11:59.644 [Flow] current health: 0 03:11:59.737 [Flow] current health: 0 03:12:00.727 [Flow] current health: 0 03:12:00.727 [Flow] current health: 0 03:12:00.814 [Flow] current health: 0 03:12:01.355 [GameSession] 110000101e55044 -> create_game_object(568) 03:12:01.355 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:01.355 [GameSession] 110000101e55044 -> create_game_object(569) 03:12:01.355 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:01.807 [Flow] current health: 0 03:12:01.807 [Flow] current health: 0 03:12:01.882 [Flow] current health: 0 03:12:02.887 [Flow] current health: 0 03:12:02.887 [Flow] current health: 0 03:12:02.947 [Flow] current health: 0 03:12:03.955 [Flow] current health: 0 03:12:03.955 [Flow] current health: 0 03:12:04.014 [Flow] current health: 0 03:12:04.054 [GameSession] 110000101e55044 -> create_game_object(570) 03:12:04.054 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:04.204 [GameSession] 110000101e55044 -> create_game_object(1051) 03:12:04.204 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:04.211 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:12:04.272 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.76378000000000001 03:12:04.272 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.76378000000000001 03:12:04.422 [GameSession] 110000101e55044 -> destroy_game_object(570) 03:12:04.422 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:04.653 [GameSession] 110000101e55044 -> destroy_game_object(1051) 03:12:04.654 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:12:05.084 [Flow] current health: 0 03:12:05.122 [Flow] current health: 0 03:12:05.122 [Flow] current health: 0 03:12:05.579 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":true,"wwise\/wh_deus_01":true} 03:12:06.147 [Flow] current health: 0 03:12:06.154 [Flow] current health: 0 03:12:06.154 [Flow] current health: 0 03:12:07.137 [Flow] current health: 0 03:12:07.137 [Flow] current health: 0 03:12:07.214 [Flow] current health: 0 03:12:07.933 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/drakegun":true,"units\/weapons\/player\/wpn_dw_drake_pistol_01_t2\/wpn_dw_drake_pistol_01_t2_3p":true} 03:12:08.058 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 03:12:08.281 [Flow] current health: 0 03:12:08.289 [Flow] current health: 0 03:12:08.289 [Flow] current health: 0 03:12:09.324 [Flow] current health: 0 03:12:09.324 [Flow] current health: 0 03:12:09.351 [Flow] current health: 0 03:12:10.238 [GameSession] 110000101e55044 -> destroy_game_object(555) 03:12:10.238 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:10.238 [GameSession] 110000101e55044 -> destroy_game_object(543) 03:12:10.238 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:10.411 [Flow] current health: 0 03:12:10.411 [Flow] current health: 0 03:12:10.419 [Flow] current health: 0 03:12:10.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 03:12:10.542 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 03:12:10.542 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:12:10.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 03:12:10.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:12:10.542 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 03:12:10.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:12:10.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 03:12:10.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 03:12:10.588 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 03:12:10.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:10.622 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 03:12:10.622 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 03:12:10.623 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:12:10.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:10.656 [GameSession] 110000101e55044 -> create_game_object(571) 03:12:10.656 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:12:10.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:12:10.672 [Lua] [PackageManager] Force_load: wwise/bow 03:12:10.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:12:10.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:10.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:10.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:10.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:10.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:12:10.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:12:10.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:12:10.771 [GameSession] 110000101e55044 -> create_game_object(572) 03:12:10.771 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:12:10.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:12:10.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:12:10.773 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:12:10.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:12:10.841 [Lua] [PackageManager] Force_load: wwise/drakegun 03:12:10.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:12:10.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:12:10.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:12:11.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.204 [GameSession] 110000101e55044 -> create_game_object(573) 03:12:11.204 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:12:11.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:11.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:11.324 [GameSession] 110000101e55044 -> create_game_object(574) 03:12:11.324 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:12:11.482 [Flow] current health: 0 03:12:11.539 [Flow] current health: 0 03:12:11.539 [Flow] current health: 0 03:12:11.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:11.805 [GameSession] 110000101e55044 -> create_game_object(575) 03:12:11.805 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:12:11.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:11.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:11.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:12:11.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:12.254 [GameSession] 110000101e55044 -> create_game_object(576) 03:12:12.254 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:12:12.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:12.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:12.555 [Flow] current health: 0 03:12:12.561 [Flow] current health: 0 03:12:12.561 [Flow] current health: 0 03:12:13.616 [Flow] current health: 0 03:12:13.705 [Flow] current health: 0 03:12:13.705 [Flow] current health: 0 03:12:14.700 [Flow] current health: 0 03:12:14.725 [Flow] current health: 0 03:12:14.725 [Flow] current health: 0 03:12:15.090 [GameSession] 110000101e55044 -> destroy_game_object(566) 03:12:15.090 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:15.091 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 03:12:15.765 [Flow] current health: 0 03:12:15.838 [Flow] current health: 0 03:12:15.838 [Flow] current health: 0 03:12:15.904 [GameSession] 110000101e55044 -> create_game_object(577) 03:12:15.904 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:12:15.904 [GameSession] 110000101e55044 -> create_game_object(578) 03:12:15.904 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:12:15.904 [GameSession] 110000101e55044 -> create_game_object(579) 03:12:15.904 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:16.122 [GameSession] 110000101e55044 -> create_game_object(580) 03:12:16.122 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:16.338 [GameSession] 110000101e55044 -> create_game_object(581) 03:12:16.338 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:16.438 [GameSession] 110000101e55044 -> destroy_game_object(577) 03:12:16.438 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:16.438 [GameSession] 110000101e55044 -> destroy_game_object(578) 03:12:16.438 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:16.488 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.70079000000000002 03:12:16.688 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.67717000000000005 03:12:16.835 [Flow] current health: 0 03:12:16.888 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.65354000000000001 03:12:16.938 [Flow] current health: 0 03:12:16.938 [Flow] current health: 0 03:12:17.088 [GameSession] 110000101e55044 -> create_game_object(582) 03:12:17.088 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:17.138 [GameSession] 110000101e55044 -> create_game_object(583) 03:12:17.138 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:17.139 [GameSession] 110000101e55044 -> create_game_object(584) 03:12:17.139 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:17.140 [GameSession] 110000101e55044 -> destroy_game_object(558) 03:12:17.140 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:17.140 [GameSession] 110000101e55044 -> destroy_game_object(557) 03:12:17.140 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:17.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:17.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:17.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:17.650 [GameSession] 110000101e55044 -> destroy_game_object(582) 03:12:17.650 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:17.943 [Flow] current health: 0 03:12:17.970 [Flow] current health: 0 03:12:17.970 [Flow] current health: 0 03:12:18.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:12:18.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:12:19.002 [Flow] current health: 0 03:12:19.063 [GameSession] 110000101e55044 -> destroy_game_object(584) 03:12:19.063 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:19.063 [GameSession] 110000101e55044 -> destroy_game_object(583) 03:12:19.063 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:19.064 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:12:19.122 [Flow] current health: 0 03:12:19.122 [Flow] current health: 0 03:12:19.962 [GameSession] 110000101e55044 -> destroy_game_object(579) 03:12:19.962 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:20.062 [Flow] current health: 0 03:12:20.124 [GameSession] 110000101e55044 -> destroy_game_object(580) 03:12:20.124 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:20.124 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:12:20.239 [Flow] current health: 0 03:12:20.239 [Flow] current health: 0 03:12:20.344 [GameSession] 110000101e55044 -> destroy_game_object(581) 03:12:20.344 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:21.062 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:12:21.139 [Flow] current health: 0 03:12:21.178 [Flow] current health: 0 03:12:21.178 [Flow] current health: 0 03:12:22.219 [Flow] current health: 0 03:12:22.394 [Flow] current health: 0 03:12:22.394 [Flow] current health: 0 03:12:22.607 [GameSession] 110000101e55044 -> destroy_game_object(556) 03:12:22.607 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:23.007 [GameSession] 110000101e55044 -> create_game_object(585) 03:12:23.007 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:23.073 [GameSession] 110000101e55044 -> create_game_object(586) 03:12:23.073 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:23.277 [Flow] current health: 0 03:12:23.462 [Flow] current health: 0 03:12:23.462 [Flow] current health: 0 03:12:24.369 [Flow] current health: 0 03:12:24.551 [Flow] current health: 0 03:12:24.551 [Flow] current health: 0 03:12:24.551 [Flow] current health: 0 03:12:24.551 [Flow] current health: 0 03:12:25.648 [Flow] current health: 0 03:12:26.707 [Flow] current health: 0 03:12:26.929 [GameSession] 110000101e55044 -> create_game_object(587) 03:12:26.929 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:27.579 [Flow] Overcharge unit overheated 03:12:27.579 [Flow] Overcharge unit overheated 03:12:29.219 [GameSession] 110000101e55044 -> create_game_object(588) 03:12:29.219 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:12:29.219 [GameSession] 110000101e55044 -> create_game_object(589) 03:12:29.219 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:12:29.219 [GameSession] 110000101e55044 -> create_game_object(590) 03:12:29.219 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:12:29.219 [GameSession] 110000101e55044 -> create_game_object(591) 03:12:29.219 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000101e55044 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:12:29.298 [GameSession] 110000101e55044 -> create_game_object(592) 03:12:29.298 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.298 [GameSession] 110000101e55044 -> create_game_object(593) 03:12:29.298 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.448 [GameSession] 110000101e55044 -> create_game_object(594) 03:12:29.448 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.448 [GameSession] 110000101e55044 -> create_game_object(595) 03:12:29.448 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.685 [GameSession] 110000101e55044 -> create_game_object(596) 03:12:29.685 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.685 [GameSession] 110000101e55044 -> create_game_object(597) 03:12:29.685 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.864 [GameSession] 110000101e55044 -> create_game_object(598) 03:12:29.864 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:29.864 [GameSession] 110000101e55044 -> create_game_object(599) 03:12:29.864 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:30.064 [GameSession] 110000101e55044 -> create_game_object(600) 03:12:30.064 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:30.064 [GameSession] 110000101e55044 -> create_game_object(601) 03:12:30.064 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000101e55044 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 03:12:30.230 [GameSession] 110000101e55044 -> create_game_object(1052) 03:12:30.230 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:30.238 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:12:30.267 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.73228000000000004 03:12:30.267 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.73228000000000004 03:12:30.819 [GameSession] 110000101e55044 -> destroy_game_object(1052) 03:12:30.819 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:12:31.051 [GameSession] 110000101e55044 -> create_game_object(1053) 03:12:31.051 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:31.114 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.70079000000000002 03:12:31.114 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.70079000000000002 03:12:31.644 [GameSession] 110000101e55044 -> create_game_object(602) 03:12:31.644 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:31.644 [GameSession] 110000101e55044 -> destroy_game_object(1053) 03:12:31.644 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:12:31.702 [GameSession] 110000101e55044 -> create_game_object(3076) 03:12:31.702 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001022e73c3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:31.702 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.71653999999999995 03:12:31.900 [GameSession] 110000101e55044 -> create_game_object(1054) 03:12:31.900 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:31.936 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.66929000000000005 03:12:31.936 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.66929000000000005 03:12:32.158 [GameSession] 110000101e55044 -> destroy_game_object(3076) 03:12:32.158 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022e73c3 03:12:32.215 [GameSession] 110000101e55044 -> destroy_game_object(588) 03:12:32.215 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:32.215 [GameSession] 110000101e55044 -> destroy_game_object(589) 03:12:32.215 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:32.215 [GameSession] 110000101e55044 -> destroy_game_object(602) 03:12:32.215 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:32.215 [GameSession] 110000101e55044 -> destroy_game_object(544) 03:12:32.215 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:32.487 [GameSession] 110000101e55044 -> destroy_game_object(1054) 03:12:32.487 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:12:32.586 [GameSession] 110000101e55044 -> create_game_object(603) 03:12:32.586 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:32.766 [GameSession] 110000101e55044 -> create_game_object(1055) 03:12:32.766 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:32.766 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.62992000000000004 03:12:32.766 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.62992000000000004 03:12:32.766 [GameSession] 110000101e55044 -> destroy_game_object(572) 03:12:32.766 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:32.767 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 03:12:33.593 [GameSession] 110000101e55044 -> create_game_object(604) 03:12:33.593 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:33.815 [GameSession] 110000101e55044 -> destroy_game_object(592) 03:12:33.815 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:33.897 [GameSession] 110000101e55044 -> destroy_game_object(593) 03:12:33.897 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:33.983 [GameSession] 110000101e55044 -> destroy_game_object(594) 03:12:33.983 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.130 [GameSession] 110000101e55044 -> destroy_game_object(595) 03:12:34.130 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.130 [GameSession] 110000101e55044 -> destroy_game_object(590) 03:12:34.130 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.130 [GameSession] 110000101e55044 -> destroy_game_object(591) 03:12:34.130 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.173 [GameSession] 110000101e55044 -> destroy_game_object(596) 03:12:34.173 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.173 [GameSession] 110000101e55044 -> destroy_game_object(603) 03:12:34.173 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.259 [GameSession] 110000101e55044 -> create_game_object(1056) 03:12:34.259 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:34.259 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:12:34.259 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:12:34.300 [GameSession] 110000101e55044 -> destroy_game_object(597) 03:12:34.300 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.371 [GameSession] 110000101e55044 -> destroy_game_object(598) 03:12:34.371 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.523 [GameSession] 110000101e55044 -> destroy_game_object(599) 03:12:34.523 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.586 [GameSession] 110000101e55044 -> destroy_game_object(600) 03:12:34.586 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.717 [GameSession] 110000101e55044 -> destroy_game_object(601) 03:12:34.717 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:34.815 [GameSession] 110000101e55044 -> destroy_game_object(1055) 03:12:34.816 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:12:35.350 [GameSession] 110000101e55044 -> destroy_game_object(604) 03:12:35.350 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:36.249 [GameSession] 110000101e55044 -> destroy_game_object(1056) 03:12:36.249 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:12:37.768 [GameSession] 110000101e55044 -> destroy_game_object(574) 03:12:37.768 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:37.769 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 03:12:40.342 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.57479999999999998 03:12:40.757 [GameSession] 110000101e55044 -> create_game_object(3077) 03:12:40.757 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001022e73c3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:41.233 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.62204999999999999 03:12:41.450 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.59843000000000002 03:12:41.612 [GameSession] 110000101e55044 -> destroy_game_object(3077) 03:12:41.612 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022e73c3 03:12:41.662 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.57479999999999998 03:12:43.665 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:12:43.830 [GameSession] 110000101e55044 -> destroy_game_object(586) 03:12:43.830 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:44.872 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 20 03:12:44.872 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 822 03:12:44.872 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 20 03:12:44.872 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 622 03:12:44.872 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2342 03:12:44.872 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 20 03:12:44.872 [GameSession] 110000101e55044 -> destroy_game_object(58) 03:12:44.872 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:44.930 [GameSession] 110000101e55044 -> create_game_object(605) 03:12:44.930 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:44.930 [GameSession] 110000101e55044 -> create_game_object(606) 03:12:44.930 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:45.088 [GameSession] 110000101e55044 -> destroy_game_object(606) 03:12:45.088 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:45.088 [GameSession] 110000101e55044 -> destroy_game_object(605) 03:12:45.088 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:45.089 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:12:45.128 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 5 03:12:45.128 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 360 03:12:45.128 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2370 03:12:45.247 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 20 03:12:45.247 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 822 03:12:45.247 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2398 03:12:45.247 [GameSession] 110000101e55044 -> destroy_game_object(585) 03:12:45.247 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:45.304 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 20 03:12:45.304 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 422 03:12:45.304 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2426 03:12:46.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:12:46.170 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:12:46.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 03:12:46.511 [GameSession] 110000101e55044 -> create_game_object(607) 03:12:46.511 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:46.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:46.549 [GameSession] 110000101e55044 -> destroy_game_object(607) 03:12:46.549 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:47.222 [GameSession] 110000101e55044 -> create_game_object(608) 03:12:47.222 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:47.223 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:48.408 [GameSession] 110000101e55044 -> create_game_object(609) 03:12:48.408 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:48.408 [GameSession] 110000101e55044 -> create_game_object(610) 03:12:48.408 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:50.208 [GameSession] 110000101e55044 -> destroy_game_object(587) 03:12:50.208 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:50.358 [GameSession] 110000101e55044 -> create_game_object(611) 03:12:50.358 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:50.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:50.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:50.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:50.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.004 [GameSession] 110000101e55044 -> create_game_object(612) 03:12:52.004 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:52.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.496 [GameSession] 110000101e55044 -> create_game_object(613) 03:12:52.496 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:12:52.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:12:52.531 [GameSession] 110000101e55044 -> create_game_object(614) 03:12:52.531 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:12:55.029 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:12:55.832 [GameSession] 110000101e55044 -> destroy_game_object(571) 03:12:55.832 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:12:55.833 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:12:56.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem 03:12:56.274 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 03:13:00.323 [GameSession] 110000101e55044 -> destroy_game_object(610) 03:13:00.323 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:00.323 [GameSession] 110000101e55044 -> destroy_game_object(609) 03:13:00.323 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:00.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:13:00.443 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":true,"wwise\/wh_deus_01":true} 03:13:01.328 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 03:13:01.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:13:01.328 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:13:01.328 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 03:13:01.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 03:13:01.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:13:01.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:13:01.375 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 03:13:01.424 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 03:13:01.424 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 03:13:01.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:13:01.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:13:01.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 03:13:03.890 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 03:13:05.716 [Flow] **********************DEBUG************************ritualapproach_02 trigger UNTOUCH 03:13:06.327 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 03:13:06.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 03:13:06.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 03:13:06.391 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:13:06.391 [Lua] [PackageManager] Force_load: wwise/bow 03:13:06.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:13:06.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:13:06.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 03:13:06.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:13:06.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:13:06.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 03:13:09.191 [GameSession] 110000101e55044 -> destroy_game_object(576) 03:13:09.191 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:09.192 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:13:12.791 [GameSession] 110000101e55044 -> create_game_object(615) 03:13:12.791 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:13:21.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22d36, position: 0 03:13:22.327 [GameSession] 110000101e55044 -> destroy_game_object(573) 03:13:22.327 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:22.329 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[94b32754a3705548]' 03:13:23.045 [GameSession] 110000101e55044 -> destroy_game_object(569) 03:13:23.045 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:23.045 [GameSession] 110000101e55044 -> destroy_game_object(568) 03:13:23.045 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:23.046 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:13:23.928 [GameSession] 110000101e55044 -> destroy_game_object(575) 03:13:23.928 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:23.929 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[491641d43abe46c8]' 03:13:32.026 [GameSession] 110000101e55044 -> create_game_object(616) 03:13:32.026 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:32.359 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.55118 03:13:32.441 [GameSession] 110000101e55044 -> destroy_game_object(616) 03:13:32.441 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:32.875 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.52756000000000003 03:13:33.943 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:13:36.479 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:13:36.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:13:36.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem 03:13:36.491 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:13:36.491 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {} 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: completed_level_count:0:0:0:0 = 1 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13"] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000101e55044:0:0:0 = 1 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000104e72a6c:0:0:0 = 1 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000107c9bf5a:0:0:0 = 1 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:1100001022e73c3:0:0:0 = 1 03:13:38.725 [Lua] Received new state from server map_deus 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,3,0,0,2,2,5,0,0,1,1,0,0,1,2,0,173,108,24,40,5178,0,234.5,0,0,0,47,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,0,3,2,0,0,0,0,0,0,0,3,0,229,201,10,203.5,6386.75,0,66,0,0,0,116,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,2,0,0,1,0,1,0,0,0,0,0,0,0,0,0,42,34,2,19,1443.5,0,0,0,0,0,27,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,1,1,1,0,0,0,0,0,1,2,1,0,138,127,11,75.5,4575,0,0,0,0,0,119,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"client_id":52587320,"name":"fatigue_regen","rarity":"rare"}] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,3,0,0,2,2,5,0,0,1,1,0,0,1,2,0,173,108,24,40,5178,0,234.5,0,0,0,47,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,0,3,2,0,0,0,0,0,0,0,3,0,229,201,10,203.5,6386.75,0,66,0,0,0,116,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,2,0,0,1,0,1,0,0,0,0,0,0,0,0,0,42,34,2,19,1443.5,0,0,0,0,0,27,0,0] 03:13:38.725 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,1,1,1,0,0,0,0,0,1,2,1,0,138,127,11,75.5,4575,0,0,0,0,0,119,0,0] 03:13:38.726 [Save] Saving `save_data` 03:13:38.726 [Lua] gm_event_end_conditions_met true false 03:13:38.727 [Lua] Game won 03:13:38.727 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:13:38.729 [Save] Save done 03:13:38.729 [Save] Saving `save_data` 03:13:38.732 [Save] Save done 03:13:38.744 [Lua] generate_backend_stats 110000107c9bf5a:1 03:13:38.806 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":52587320,"name":"fatigue_regen"},{"client_id":1764209920,"name":"fatigue_regen","rarity":"rare"}] 03:13:38.806 [Lua] PlayFabMirrorBase:_commit_internal nil 03:13:38.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 03:13:38.824 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:13:38.824 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false 03:13:38.824 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:1100001022e73c3:0:0:0 = false 03:13:38.824 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false 03:13:38.824 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false 03:13:38.825 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 10 03:13:39.008 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:13:39.248 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 03:13:39.248 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 03:13:39.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 03:13:39.542 [Lua] commit result success 11 03:13:39.542 [Lua] none table: 00000000045AA7F0 table: 000000000BC4A590 03:13:48.010 [Lua] ConflictDirector - destroy all units 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(177) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(174) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(173) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(170) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(169) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(182) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(181) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(180) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(178) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.760 [GameSession] 110000101e55044 -> destroy_game_object(179) 03:13:48.760 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:48.761 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:13:48.761 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:13:48.761 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:13:48.762 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:13:48.762 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:13:48.762 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:13:48.762 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:13:48.762 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' child 1: '#ID[66cb50a018461710]' 03:13:48.762 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:13:48.762 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' child 1: '#ID[66cb50a018461710]' 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 0 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 871515392 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 03:13:49.108 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {} 03:13:49.108 [GameSession] 110000101e55044 -> kicked_out() 03:13:49.108 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.108 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001022e73c3 03:13:49.109 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001022e73c3 03:13:49.109 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=430 owner_peer_id=110000101e55044 peer_id=1100001022e73c3 03:13:49.109 [Lua] [MOD][VMF][INFO] Removed 1100001022e73c3 from the VMF users list. 03:13:49.109 [Lua] PlayerManager:remove_player peer_id=1100001022e73c3 1 03:13:49.110 [Lua] [GameNetworkManager] removing peer_id=1100001022e73c3 local_player_id=1 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.110 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 03:13:49.111 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 03:13:49.112 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=63 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:13:49.112 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 03:13:49.112 [Lua] destroyed player game object with id 63 callback 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=62 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:13:49.112 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 03:13:49.112 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 03:13:49.112 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] MUSIC object destroyed 03:13:49.112 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:13:49.112 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:13:49.112 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 03:13:49.113 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 03:13:49.113 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:13:49.113 [GameSession] shutdown() 03:13:49.113 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 03:13:49.114 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' 03:13:49.115 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 03:13:49.115 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 03:13:49.115 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d8977b0f826b2d22]' child 1: '#ID[a977235fa72408ce]' 03:13:49.117 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7cb000205e72b846]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' 03:13:49.117 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[e8394a44ce4980be]' 03:13:49.118 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 03:13:49.118 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' 03:13:49.118 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7cb000205e72b846]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1fa33bbc447b784e]' 03:13:49.118 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 03:13:49.119 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[67d008059c7c539e]' 03:13:49.119 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' 03:13:49.119 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[67d008059c7c539e]' 03:13:49.119 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7cb000205e72b846]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 03:13:49.123 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[f216287a89b3bb35]' child 2: '#ID[b05912dae3522de9]' 03:13:49.123 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[ab2d5533c883ec46]' child 2: '#ID[507d98bc37e70a98]' 03:13:49.126 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:13:49.127 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:13:49.128 [Lua] TRANSITION nil nil load_next_level 03:13:49.128 [Lua] Transition type "load_next_level", is server: false 03:13:49.128 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1047.25 03:13:51.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:13:51.125 [Lua] [Managers] Calling function on all managers: 03:13:51.126 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 03:13:51.127 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 03:13:51.127 [Lua] Clearing all global lookup lists 03:13:51.127 [Lua] [IngamePlayerListUI] - Destroy 03:13:51.127 [Lua] [EquipmentUI] - Destroy 03:13:51.127 [Lua] [AbilityUI] - Destroy 03:13:51.127 [Lua] [GamePadEquipmentUI] - Destroy 03:13:51.127 [Lua] [GamePadAbilityUI] - Destroy 03:13:51.128 [Lua] [IngameUI] destroy 03:13:51.128 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 03:13:51.128 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 03:13:51.128 [Lua] [Mutator] Deactivating mutator 'curse_skulking_sorcerer' 03:13:51.128 [Lua] [Mutator] Deactivating mutator 'deus_more_elites' 03:13:51.128 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 03:13:51.128 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[f78ce8191c529f4f]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[bf145967a7bc994c]' child 7: '#ID[41d53919014fef21]' 03:13:51.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 03:13:51.145 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 03:13:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 03:13:51.145 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 03:13:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:13:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 03:13:51.165 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' child 3: '#ID[212a00093b0f4bcb]' 03:13:51.183 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' 03:13:51.183 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' 03:13:51.183 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' child 3: '#ID[212a00093b0f4bcb]' 03:13:51.344 [Lua] [Managers] Destroying manager group: 03:13:51.345 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[181a7a0ad51f873d]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[04395d4ca0d9775e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[a14d2cac366ceeb0]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[2ee297a6b85f3147]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[d705e91f7bddd5c5]' 03:13:51.354 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:13:51.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:13:51.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:13:51.489 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:13:51.492 [Lua] [PackageManager] Unload: resource_packages/breeds/curse_mutator_sorcerer, EnemyPackageLoader 03:13:51.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:13:51.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:13:51.499 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:13:51.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:13:51.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:13:51.500 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:13:51.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:13:51.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:13:51.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:13:51.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:13:51.505 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:13:51.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:13:51.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:13:51.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:13:51.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:13:51.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:13:51.515 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:13:51.519 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:13:51.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:13:51.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:13:51.523 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:13:51.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:13:51.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:13:51.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:13:51.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:13:51.533 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:13:51.541 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:13:51.541 [Lua] [Matchmaking] unregister rpcs 03:13:51.542 [Lua] ############### UNLOADING PACKAGES ############### 03:13:51.542 [Lua] [Gamestate] Enter state StateLoading 03:13:51.543 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:13:51.543 [Lua] [Matchmaking] register rpcs 03:13:51.543 [Lua] registering RPCs 03:13:51.543 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:13:51.543 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:13:51.543 [Lua] [PartyManager] Leader is set to 110000101e55044 03:13:51.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:13:51.546 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 03:13:51.546 [Lua] [StateLoading] load_current_level 03:13:51.546 [Lua] [NetworkClient] New State loading (old state game_started) 03:13:51.546 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 03:13:51.563 [Umbra] Unload tome 03:13:51.564 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path3, sig_crag_nurgle_path3 03:13:51.567 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path3 03:13:51.570 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path3 03:13:51.576 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path3 03:13:51.605 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path3 03:13:51.607 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path3 03:13:51.625 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path3 03:13:51.625 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 03:13:51.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 03:13:51.685 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 03:13:51.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 03:13:51.746 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 03:13:52.076 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false 03:13:52.077 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = false 03:13:52.077 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":912420224,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 164546032 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:13:52.295 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":164546032,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:13:52.296 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 590364864 03:13:52.296 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 164546032 03:13:52.296 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1191257472 03:13:52.296 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:13:52.296 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 912420224 03:13:52.296 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = false 03:13:52.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 03:13:52.599 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 03:13:52.616 [Lua] [LevelTransitionHandler] Level load completed! 03:13:52.616 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 03:13:52.616 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:13:52.616 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 03:13:52.616 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:13:52.616 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 03:13:52.619 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":1794373888,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:13:52.619 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:13:52.633 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:13:52.633 [Lua] [NetworkClient] All level packages loaded! 03:13:52.633 [Lua] [NetworkClient] New State loaded (old state loading) 03:13:52.633 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 03:13:52.701 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:13:52.768 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:13:52.803 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:13:52.803 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 03:13:52.803 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:13:52.803 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 03:13:52.803 [Umbra] Init version: 3.4.15 :: 16 threads 03:13:52.805 [Lua] Async level spawning done 03:13:52.805 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:13:52.870 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":890497728,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:13:52.870 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:13:52.870 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:13:52.870 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:13:52.937 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:13:53.207 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1680944384,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:13:53.207 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:13:53.207 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:13:53.207 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:13:53.309 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:13:53.814 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:13:53.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:13:53.814 [Lua] [Matchmaking] unregister rpcs 03:13:53.815 [Lua] [Managers] Destroying manager group: 03:13:53.815 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 03:13:53.815 [Lua] [Gamestate] Enter StateIngame CLIENT 03:13:53.815 [Lua] <>level = dlc_morris_map<> 03:13:53.815 [Lua] [StateIngame] Client ingame 03:13:53.818 [Lua] [Matchmaking] register rpcs 03:13:53.818 [Lua] GameNetworkManager:init... creating game session 03:13:53.818 [Lua] Joining GameSession userdata: 0x0fa5f948 as a client through channel_id 1 03:13:53.818 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:13:53.818 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 03:13:53.818 [Lua] [GameNetworkManager] self.is_server = false 03:13:53.818 [Network] Setting artificial MTU limit to 576 03:13:53.818 [Connection] Endpoint 1100001022e73c3 set max payload per packet to 516 03:13:53.818 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 03:13:53.818 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 03:13:53.831 [Lua] Switching ConflictSettings: to: disabled 03:13:53.831 [Lua] pacing=disabled 03:13:53.831 [Lua] roaming=nil 03:13:53.831 [Lua] specials=disabled 03:13:53.831 [Lua] debug_color=black 03:13:53.831 [Lua] pack_spawning=disabled 03:13:53.831 [Lua] contained_breeds=nil 03:13:53.831 [Lua] disabled=true 03:13:53.831 [Lua] boss=disabled 03:13:53.831 [Lua] horde=disabled 03:13:53.831 [Lua] name=disabled 03:13:53.831 [Lua] intensity=disabled 03:13:53.831 [Lua] --- 03:13:53.831 [Lua] [LevelAnalysis] set_random_seed( 0) 03:13:53.835 [Lua] [AIInterestPointSystem] Level Seed: 221539360 03:13:53.836 [Lua] 03:13:53.836 [Lua] [network_manager] = table 03:13:53.836 [Lua] [network_manager] = metatable 03:13:53.836 [Lua] [startup_data] = table 03:13:53.836 [Lua] [entity_manager] = table 03:13:53.836 [Lua] [entity_manager] = metatable 03:13:53.836 [Lua] [unit_spawner] = table 03:13:53.836 [Lua] [unit_spawner] = metatable 03:13:53.836 [Lua] [unit_storage] = table 03:13:53.836 [Lua] [unit_storage] = metatable 03:13:53.836 [Lua] [dice_keeper] = table 03:13:53.836 [Lua] [dice_keeper] = metatable 03:13:53.836 [Lua] [is_server] = false (boolean) 03:13:53.836 [Lua] [world] = [World] 03:13:53.836 [Lua] [system_api] = table 03:13:53.836 [Lua] [input_manager] = table 03:13:53.836 [Lua] [input_manager] = metatable 03:13:53.836 [Lua] [profile_synchronizer] = table 03:13:53.836 [Lua] [profile_synchronizer] = metatable 03:13:53.836 [Lua] [entity_system] = table 03:13:53.836 [Lua] [entity_system] = metatable 03:13:53.836 [Lua] [level_transition_handler] = table 03:13:53.836 [Lua] [level_transition_handler] = metatable 03:13:53.836 [Lua] [num_local_human_players] = 1 (number) 03:13:53.836 [Lua] [statistics_db] = table 03:13:53.836 [Lua] [statistics_db] = metatable 03:13:53.836 [Lua] [entity_system_bag] = table 03:13:53.836 [Lua] [entity_system_bag] = metatable 03:13:53.836 [Lua] [network_lobby] = table 03:13:53.836 [Lua] [network_lobby] = metatable 03:13:53.836 [Lua] [network_transmit] = table 03:13:53.836 [Lua] [network_transmit] = metatable 03:13:53.836 [Lua] [network_clock] = table 03:13:53.836 [Lua] [network_clock] = metatable 03:13:53.836 [Lua] [free_flight_manager] = table 03:13:53.836 [Lua] [free_flight_manager] = metatable 03:13:53.836 [Lua] [network_event_delegate] = table 03:13:53.836 [Lua] [network_event_delegate] = metatable 03:13:53.836 [Lua] 03:13:53.836 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:13:53.836 [Lua] ignoring extension VersusInteractObjectiveExtension 03:13:53.836 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:13:53.836 [Lua] ignoring extension VersusSocketObjectiveExtension 03:13:53.836 [Lua] ignoring extension VersusTargetObjectiveExtension 03:13:53.836 [Lua] ignoring extension VersusMissionObjectiveExtension 03:13:53.852 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:13:53.853 [Lua] [AchievementManager] Achievements using the steam platform 03:13:53.853 [Lua] PlayerManager:add_player player_1 03:13:53.912 [Lua] [StateIngame] Level seed: 0 03:13:53.913 [Lua] [IngameUI] init 03:13:53.920 [SteamVoipClient] select_out(110000101e55044, off) 03:13:53.920 [SteamVoipClient] select_out(1100001022e73c3, off) 03:13:53.920 [SteamVoipClient] select_out(110000104e72a6c, off) 03:13:53.920 [SteamVoipClient] select_out(110000107c9bf5a, off) 03:13:53.923 [Lua] cb_razer_chroma_setup 03:13:53.950 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 03:13:53.952 [Lua] [Managers] Calling function on all managers: 03:13:53.952 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:53.952 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 03:13:53.952 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 03:13:53.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:1100001022e73c3:1:3:2 = true 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:4:3:2 = true 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: slot_melee:1100001022e73c3:1:3:2 = item_key=deus_dr_2h_pick,powerlevel=450,rarity=plentiful 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 03:13:54.010 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -200 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:1100001022e73c3:0:0:0 = true 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"client_id":52587320,"name":"fatigue_regen","rarity":"rare"}] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.57479999999999998 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.8125 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.52756000000000003 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:4:3:2 = alive 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: power_up_chests_used:0:0:0:0 = 1 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,0,3,2,0,0,0,0,0,0,0,3,0,229,201,10,203.5,6386.75,0,66,0,0,0,116,0,0] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,2,0,0,1,0,1,0,0,0,0,0,0,0,0,0,42,34,2,19,1443.5,0,0,0,0,0,27,0,0] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,3,0,0,2,2,5,0,0,1,1,0,0,1,2,0,173,108,24,40,5178,0,234.5,0,0,0,47,0,0] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,20,19,1,0,674,0,13.25,0,0,0,12,0,0] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,1,1,1,0,0,0,0,0,1,2,1,0,138,127,11,75.5,4575,0,0,0,0,0,119,0,0] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: persisted_score:11000012f82e5b7:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13"] 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 1 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 1 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 1 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2426 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: completed_level_count:0:0:0:0 = 1 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_liquid_bravado_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: potion:1100001022e73c3:1:3:2 = potion_liquid_bravado_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_hold_my_beer_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_friendly_murderer_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = healthkit_first_aid_kit_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: healthkit:1100001022e73c3:1:3:2 = healthkit_first_aid_kit_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = healthkit_first_aid_kit_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = potion_healing_draught_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = potion_healing_draught_01 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {} 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_13 03:13:54.011 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 822 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 360 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 622 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 422 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000104e72a6c:0:0:0 = 1 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:1100001022e73c3:0:0:0 = 1 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000101e55044:0:0:0 = 1 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000107c9bf5a:0:0:0 = 1 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:1100001022e73c3:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:4:3:2 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_frag_01 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = grenade_frag_01 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:4:3:2 = grenade_frag_01 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_frag_01 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: power_ups:1100001022e73c3:1:3:2 = [{"client_id":1623020800,"name":"talent_1_1","rarity":"exotic"},{"client_id":1065180416,"name":"talent_2_2","rarity":"rare"},{"client_id":1612853504,"name":"talent_3_1","rarity":"exotic"},{"client_id":1727023360,"name":"talent_4_1","rarity":"rare"},{"client_id":871158080,"name":"talent_5_2","rarity":"rare"},{"client_id":248175728,"name":"talent_6_1","rarity":"unique"}] 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"}] 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:4:3:2 = [{"client_id":1007319808,"name":"talent_1_1","rarity":"exotic"},{"client_id":1505167616,"name":"talent_2_2","rarity":"rare"},{"client_id":2130147968,"name":"talent_3_2","rarity":"exotic"},{"client_id":642720576,"name":"talent_4_2","rarity":"rare"},{"client_id":199841056,"name":"talent_5_3","rarity":"rare"},{"client_id":31066544,"name":"talent_6_2","rarity":"unique"}] 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.29999999999999999 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 1 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 20 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 20 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 5 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 20 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 20 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000104e72a6c:1:1:1 = true 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: spawned_once:1100001022e73c3:1:3:2 = true 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:1:4:3 = true 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:4:3:2 = true 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:1:5:1 = true 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 711881FEDFCD8D6D 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:54.045 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:13:54.045 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":120560144,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 03:13:54.045 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:13:54.046 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:13:54.079 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:13:54.211 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:54.211 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:13:54.211 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:13:54.211 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:13:54.580 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:54.580 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:13:54.580 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:13:55.475 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 1 03:13:55.476 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:55.476 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:13:55.476 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:13:55.476 [GameSession] -> peers() 03:13:55.476 [GameSession] added 110000101e55044 03:13:55.476 [GameSession] added 110000104e72a6c 03:13:55.476 [GameSession] added 1100001022e73c3 03:13:55.476 [GameSession] added 110000107c9bf5a 03:13:55.476 [GameSession] 110000101e55044 -> create_game_object(0) 03:13:55.476 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:13:55.476 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 03:13:55.476 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 03:13:55.476 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 03:13:55.476 [Lua] PlayerManager:add_remote_player 110000101e55044 03:13:55.533 [GameSession] 110000101e55044 -> create_game_object(1) 03:13:55.533 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:55.533 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 03:13:55.533 [GameSession] 110000101e55044 -> create_game_object(2) 03:13:55.533 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 03:13:55.820 [Lua] [TelemetryRPCListener] Receiving session id from server 60792721-dcdb-48a8-a57b-8ded0d85e7b6 03:13:55.820 [GameSession] 110000101e55044 -> create_game_object(3) 03:13:55.820 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:13:55.820 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:13:55.820 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 03:13:55.820 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 03:13:55.820 [Lua] PlayerManager:add_remote_player 110000104e72a6c 03:13:55.872 [GameSession] 110000101e55044 -> create_game_object(4) 03:13:55.872 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:13:55.872 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000101e55044 peer_id=1100001022e73c3 03:13:55.872 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001022e73c3, self.peer_id = 110000107c9bf5a 03:13:55.872 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022e73c3 03:13:55.872 [Lua] PlayerManager:add_remote_player 1100001022e73c3 03:13:55.919 error: [Lua] SETTING ROUND ID 03:13:55.919 [Lua] [NetworkClient] rpc_game_started 03:13:55.919 [Lua] [NetworkClient] New State game_started (old state is_ingame) 03:13:55.919 [GameSession] 110000101e55044 -> create_game_object(5) 03:13:55.919 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:13:55.919 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:13:55.919 [Lua] [GameNetworkManager] PLAYER is local player 03:13:55.919 [GameSession] create_game_object(95, 3072) 03:13:55.919 [GameSession] create_game_object(3072, 0) -> 110000101e55044 03:13:55.919 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 03:13:55.924 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 03:13:55.924 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 03:13:55.924 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:13:55.924 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 03:13:55.924 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1680944384,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":890497728,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = false 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 711881FEDFCD8D6D 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:13:55.924 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = true 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:1100001022e73c3:0:0:0 = true 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 03:13:55.924 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 03:13:55.932 [Lua] StateInGameRunning:_game_actually_starts() 03:13:55.932 [Lua] ################################################################################################################# 03:13:55.932 [Lua] [Loading Time]: 00:00:05 [Transition]: sig_crag_nurgle_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 03:13:55.932 [Lua] ################################################################################################################# 03:13:55.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 03:13:55.932 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 03:13:55.941 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 03:13:56.054 [GameSession] 110000101e55044 -> create_game_object(1024) 03:13:56.054 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:56.054 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 03:13:56.054 [GameSession] 110000101e55044 -> create_game_object(2048) 03:13:56.054 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001022e73c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:13:56.054 [Lua] Adding player sync data to peer=1100001022e73c3 local_player_id=1 03:13:56.054 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:13:56.054 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 03:13:56.054 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:13:56.060 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_13", } { node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=848444733, power_ups=548666730, mutator=221732216, blessings=406094455, }, node_type="ingame", theme="wastes", layout_x=0.58372279994586407, level="pat_forest_wastes_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=1340229523, weapon_pickup_seed=1892427734, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=221732216, power_ups=1541737921, mutator=406094455, blessings=548666730, }, node_type="ingame", theme="tzeentch", layout_x=0.42872948819096118, level="pat_mines_tzeentch_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=1892427734, weapon_pickup_seed=848444733, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=221732216, conflict_settings="disabled", path=0, system_seeds={ pickups=406094455, power_ups=-2107339732, mutator=548666730, blessings=1541737921, }, node_type="shop", mutators={ }, theme="wastes", level_seed=848444733, layout_x=0.64965136944021917, base_level="shop_harmony", }, node_9={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=548666730, power_ups=-1682990693, mutator=1541737921, blessings=-2107339732, }, node_type="ingame", theme="wastes", layout_x=0.26286811360234597, level="pat_town_wastes_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=221732216, weapon_pickup_seed=406094455, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1541737921, power_ups=464552510, mutator=-2107339732, blessings=-1682990693, }, node_type="ingame", theme="tzeentch", layout_x=0.1573749850602629, level="sig_snare_a_tzeentch_path1", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=1, level_seed=406094455, weapon_pickup_seed=548666730, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2107339732, power_ups=-1336392571, mutator=-1682990693, blessings=464552510, }, node_type="ingame", theme="khorne", layout_x=0.30241506896117465, level="pat_bay_khorne_path4", layout_y=1, next={ "node_10", }, path=4, level_seed=548666730, weapon_pickup_seed=1541737921, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2107339732, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1682990693, power_ups=221539360, mutator=464552510, blessings=-1336392571, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1541737921, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=1118381449, conflict_settings="disabled", path=0, system_seeds={ pickups=-1369738924, power_ups=-1670957875, mutator=-1754321757, blessings=-1798821466, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1556548178, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1336392571, power_ups=1556548178, mutator=221539360, blessings=1515008255, }, node_type="ingame", theme="slaanesh", layout_x=0.81240420946936143, level="sig_citadel_slaanesh_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=-1682990693, weapon_pickup_seed=464552510, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=-1336392571, conflict_settings="disabled", path=0, system_seeds={ pickups=221539360, power_ups=1118381449, mutator=1515008255, blessings=1556548178, }, node_type="shop", mutators={ }, theme="wastes", level_seed=464552510, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=1515008255, power_ups=-1369738924, mutator=1556548178, blessings=1118381449, }, node_type="ingame", theme="khorne", layout_x=0.55800319279591848, level="pat_mountain_khorne_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=-1336392571, weapon_pickup_seed=221539360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1556548178, power_ups=-1754321757, mutator=1118381449, blessings=-1369738924, }, node_type="ingame", theme="nurgle", layout_x=0.14767448857343971, level="sig_crag_nurgle_path3", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=3, level_seed=221539360, weapon_pickup_seed=1515008255, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1556548178, conflict_settings="disabled", path=0, system_seeds={ pickups=1118381449, power_ups=-1798821466, mutator=-1369738924, blessings=-1754321757, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1515008255, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=-1682990693, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=464552510, power_ups=1515008255, mutator=-1336392571, blessings=221539360, }, node_type="start", mutators={ }, theme="wastes", level_seed=-2107339732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=-1369738924, conflict_settings="disabled", path=0, system_seeds={ pickups=-1754321757, power_ups=1958432712, mutator=-1798821466, blessings=-1670957875, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1118381449, layout_x=0.28076232254211814, base_level="shop_strife", }, } 03:13:56.060 [Lua] [SharedState] deus_map_7349200_node_13: ready:0:0:0:0 = true 03:13:56.060 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = 03:13:56.061 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:13:56.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 03:13:56.061 [Lua] Commit load time data 03:13:56.084 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: map_state:0:0:0:0 = STARTING 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: final_node_selected:0:0:0:0 = 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: ready:0:0:0:0 = true 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: ready:0:0:0:0 = true 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = 03:13:56.143 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:13:56.143 [Lua] [MOD][VMF][INFO] Added 1100001022e73c3 to the VMF users list. 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: ready:0:0:0:0 = true 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = 03:13:56.143 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:13:56.143 [Lua] [SharedState] deus_map_7349200_node_13: map_state:0:0:0:0 = WAITING 03:14:00.958 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_14 03:14:00.958 [Lua] [SharedState] deus_map_7349200_node_13: map_state:0:0:0:0 = VOTING 03:14:11.692 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_9 03:14:11.976 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_14 03:14:11.976 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_9 03:14:13.976 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_14 03:14:15.859 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_9 03:14:18.143 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_14 03:14:19.062 [Lua] [SharedState] deus_map_7349200_node_13: vote:0:0:0:0 = node_14 03:14:19.126 [Lua] [SharedState] deus_map_7349200_node_13: map_state:0:0:0:0 = VOTING_FINISHING 03:14:24.160 [Lua] [SharedState] deus_map_7349200_node_13: final_node_selected:0:0:0:0 = node_14 03:14:24.160 [Lua] [SharedState] deus_map_7349200_node_13: map_state:0:0:0:0 = FINISHING 03:14:24.160 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:14:24.161 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:14:27.176 [Lua] [SharedState] deus_map_7349200_node_13: map_state:0:0:0:0 = FINISHED 03:14:27.176 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:14:28.193 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:14:28.195 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:14:28.243 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:14:28.277 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:14:28.277 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:14:28.278 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:14:28.310 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:14:28.344 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:14:28.527 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:14:28.527 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_14 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = pat_bay_khorne_path4 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 548666730 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = deus_skaven_chaos 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = deus 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = hardest 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -7 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1967096448 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 03:14:28.527 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 03:14:28.527 [Lua] Received new state from server ingame_deus 03:14:28.527 [Save] Saving `save_data` 03:14:28.528 [Lua] gm_event_end_conditions_met true false 03:14:28.528 [Lua] Game won 03:14:28.528 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:14:28.530 [Save] Save done 03:14:28.530 [Save] Saving `save_data` 03:14:28.533 [Save] Save done 03:14:28.543 [Lua] generate_backend_stats 110000107c9bf5a:1 03:14:28.604 [Lua] PlayFabMirrorBase:_commit_internal nil 03:14:28.604 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:14:28.604 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:14:28.604 [GameSession] 110000101e55044 -> kicked_out() 03:14:28.604 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:14:28.604 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001022e73c3 03:14:28.604 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 03:14:28.604 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:14:28.604 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 03:14:28.604 [Lua] destroyed player game object with id 5 callback 03:14:28.604 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:14:28.604 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000101e55044 peer_id=1100001022e73c3 03:14:28.604 [Lua] [MOD][VMF][INFO] Removed 1100001022e73c3 from the VMF users list. 03:14:28.604 [Lua] PlayerManager:remove_player peer_id=1100001022e73c3 1 03:14:28.605 [Lua] [GameNetworkManager] removing peer_id=1100001022e73c3 local_player_id=1 03:14:28.605 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:14:28.605 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:14:28.605 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 03:14:28.605 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 03:14:28.605 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 03:14:28.605 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:14:28.605 [Lua] [GameNetworkManager] MUSIC object destroyed 03:14:28.605 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:14:28.605 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 03:14:28.605 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:14:28.605 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:14:28.605 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 03:14:28.605 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 03:14:28.606 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 03:14:28.606 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:14:28.606 [GameSession] shutdown() 03:14:28.606 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false 03:14:28.606 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:1100001022e73c3:0:0:0 = false 03:14:28.606 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false 03:14:28.606 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false 03:14:28.606 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 03:14:28.606 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:14:28.606 [Lua] commit result success 12 03:14:28.606 [Lua] none table: 00000000101B8700 nil 03:14:28.607 [Lua] TRANSITION nil nil load_next_level 03:14:28.607 [Lua] Transition type "load_next_level", is server: false 03:14:28.607 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=36.62 03:14:30.510 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false 03:14:30.593 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1680944384,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:14:30.594 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:14:30.594 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:14:30.594 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:14:30.594 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:14:30.594 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:14:30.594 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 03:14:30.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:14:30.594 [Lua] [Managers] Calling function on all managers: 03:14:30.595 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 03:14:30.595 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 03:14:30.595 [Lua] Clearing all global lookup lists 03:14:30.595 [Lua] [IngamePlayerListUI] - Destroy 03:14:30.596 [Lua] [IngameUI] destroy 03:14:30.597 [Lua] [Managers] Destroying manager group: 03:14:30.598 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:14:30.598 [Lua] [Matchmaking] unregister rpcs 03:14:30.598 [Lua] ############### UNLOADING PACKAGES ############### 03:14:30.598 [Lua] [Gamestate] Enter state StateLoading 03:14:30.600 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:14:30.600 [Lua] [Matchmaking] register rpcs 03:14:30.600 [Lua] registering RPCs 03:14:30.600 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:14:30.600 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:14:30.600 [Lua] [PartyManager] Leader is set to 110000101e55044 03:14:30.600 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:14:30.611 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens, async-read, prioritized 03:14:30.611 [Lua] [StateLoading] load_current_level 03:14:30.611 [Lua] [NetworkClient] New State loading (old state game_started) 03:14:30.611 [Lua] [LevelTransitionHandler] load_current_level, loading pat_bay_khorne_path4 0 03:14:30.627 [Umbra] Unload tome 03:14:30.634 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/khorne_common, pat_bay_khorne_path4, async-read, 03:14:30.634 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/khorne_path4, pat_bay_khorne_path4, async-read, 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":890497728,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1794373888 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 890497728 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 120560144 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1680944384 03:14:30.636 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = true 03:14:30.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_bay 03:14:30.669 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_bay 03:14:30.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 03:14:30.786 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:14:30.786 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = false 03:14:30.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 03:14:30.803 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 03:14:30.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 03:14:31.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 03:14:31.996 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 03:14:31.996 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 03:14:32.247 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 03:14:32.247 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 03:14:32.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay 03:14:34.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay 03:14:34.634 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay 03:14:34.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/path_common 03:14:36.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/path_common 03:14:36.967 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/path_common 03:14:36.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 03:14:37.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 03:14:37.421 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 03:14:37.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/khorne_common 03:14:39.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/khorne_common 03:14:39.594 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/khorne_common 03:14:39.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/khorne_path4 03:14:39.646 [Umbra] Loading umbra tome '#ID[d062e46a5101d5a7]' 03:14:39.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/khorne_path4 03:14:39.709 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/khorne_path4 03:14:39.727 [Lua] [LevelTransitionHandler] Level load completed! 03:14:39.727 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_bay_khorne_path4 - level_seed: 548666730 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 03:14:39.740 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 03:14:39.740 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3 03:14:39.740 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 03:14:39.741 [Lua] load_startup_enemy_packages: -------------- 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_spawn 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_troll 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_rat_ogre 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_stormfiend 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] beastmen_minotaur 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_plague_sorcerer 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_corruptor_sorcerer 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_gutter_runner 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_pack_master 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_poison_wind_globadier 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_ratling_gunner 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_warpfire_thrower 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_vortex_sorcerer 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] beastmen_standard_bearer 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_vortex 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] critter_rat 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] critter_pig 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_storm_vermin_with_shield 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_storm_vermin 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_warrior 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_clan_rat 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_raider 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_slave 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_fanatic 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_loot_rat 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_marauder_with_shield 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_berzerker 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_clan_rat_with_shield 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] chaos_marauder 03:14:39.741 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:14:39.741 [Lua] skaven_plague_monk 03:14:39.743 [Lua] [NetworkClient] All level packages loaded! 03:14:39.743 [Lua] [NetworkClient] New State loaded (old state loading) 03:14:39.743 [Lua] [NetworkClient] on_level_loaded pat_bay_khorne_path4 03:14:39.793 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 03:14:39.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:14:39.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:14:39.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:14:40.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:14:40.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:14:40.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:14:40.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:14:40.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:14:40.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:14:40.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:14:40.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:14:40.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:14:41.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:14:41.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:14:41.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:14:41.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:14:41.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:14:41.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:14:41.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:14:41.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:14:41.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:14:41.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:14:41.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:14:41.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:14:41.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:14:41.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:14:41.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:14:41.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:14:41.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:14:41.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:14:41.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:14:41.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:14:41.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:14:42.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:14:42.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:14:42.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:14:42.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:14:42.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:14:42.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:14:42.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:14:42.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:14:42.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:14:42.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:14:42.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:14:42.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:14:42.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:14:42.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:14:42.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:14:42.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:14:42.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:14:42.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:14:42.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:14:42.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:14:42.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:14:43.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:14:43.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:14:43.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:14:43.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:14:43.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:14:43.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:14:43.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:14:43.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:14:43.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:14:43.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:14:43.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:14:43.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:14:44.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:14:44.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:14:44.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:14:44.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:14:44.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:14:44.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:14:44.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:14:44.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:14:44.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:14:44.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:14:44.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:14:44.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:14:44.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:14:44.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:14:44.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:14:45.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:14:45.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:14:45.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:14:45.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:14:45.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:14:45.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:14:45.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:14:45.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:14:45.392 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_bay_khorne_path4 game_mode: deus 03:14:45.392 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:14:45.392 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 03:14:45.395 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":1989359488,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:14:45.395 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:14:45.408 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:14:45.458 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:14:45.491 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:14:45.741 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:14:45.742 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:14:45.742 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_bay/generated/khorne_path4/world 03:14:45.742 [Umbra] Init version: 3.4.15 :: 16 threads 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.846 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.850 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:14:45.943 [Lua] Async level spawning done 03:14:45.943 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:14:46.945 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:14:46.945 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:14:46.945 [Lua] [Matchmaking] unregister rpcs 03:14:46.945 [Lua] [Managers] Destroying manager group: 03:14:46.960 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens 03:14:46.960 [Lua] [Gamestate] Enter StateIngame CLIENT 03:14:46.961 [Lua] <>level = pat_bay_khorne_path4<> 03:14:46.961 [Lua] [StateIngame] Client ingame 03:14:46.963 [Lua] [Matchmaking] register rpcs 03:14:46.964 [Lua] GameNetworkManager:init... creating game session 03:14:46.964 [Lua] Joining GameSession userdata: 0x0b870fe8 as a client through channel_id 1 03:14:46.964 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:14:46.964 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 03:14:46.964 [Lua] [GameNetworkManager] self.is_server = false 03:14:46.964 [Network] Setting artificial MTU limit to 576 03:14:46.964 [Connection] Endpoint 1100001022e73c3 set max payload per packet to 516 03:14:46.964 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 03:14:46.964 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 03:14:46.970 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 03:14:46.970 [Lua] pacing=deus_default 03:14:46.970 [Lua] roaming=nil 03:14:46.970 [Lua] specials=deus_default 03:14:46.970 [Lua] contained_breeds=nil 03:14:46.970 [Lua] debug_color=maroon 03:14:46.970 [Lua] disabled=false 03:14:46.970 [Lua] pack_spawning=deus_default 03:14:46.970 [Lua] factions=nil 03:14:46.970 [Lua] description=deus_conflict_director_skaven_chaos_name 03:14:46.970 [Lua] boss=deus_default 03:14:46.970 [Lua] horde=deus_default 03:14:46.970 [Lua] name=deus_skaven_chaos 03:14:46.970 [Lua] intensity=deus_default 03:14:46.970 [Lua] --- 03:14:46.970 [Lua] [LevelAnalysis] set_random_seed( 548666730) 03:14:46.975 [Lua] [AIInterestPointSystem] Level Seed: 548666730 03:14:46.975 [Lua] 03:14:46.975 [Lua] [network_manager] = table 03:14:46.975 [Lua] [network_manager] = metatable 03:14:46.975 [Lua] [startup_data] = table 03:14:46.975 [Lua] [entity_manager] = table 03:14:46.975 [Lua] [entity_manager] = metatable 03:14:46.975 [Lua] [unit_spawner] = table 03:14:46.975 [Lua] [unit_spawner] = metatable 03:14:46.975 [Lua] [unit_storage] = table 03:14:46.975 [Lua] [unit_storage] = metatable 03:14:46.975 [Lua] [dice_keeper] = table 03:14:46.975 [Lua] [dice_keeper] = metatable 03:14:46.975 [Lua] [is_server] = false (boolean) 03:14:46.975 [Lua] [world] = [World] 03:14:46.975 [Lua] [system_api] = table 03:14:46.975 [Lua] [input_manager] = table 03:14:46.975 [Lua] [input_manager] = metatable 03:14:46.975 [Lua] [profile_synchronizer] = table 03:14:46.975 [Lua] [profile_synchronizer] = metatable 03:14:46.975 [Lua] [entity_system] = table 03:14:46.975 [Lua] [entity_system] = metatable 03:14:46.975 [Lua] [level_transition_handler] = table 03:14:46.975 [Lua] [level_transition_handler] = metatable 03:14:46.975 [Lua] [num_local_human_players] = 1 (number) 03:14:46.975 [Lua] [statistics_db] = table 03:14:46.975 [Lua] [statistics_db] = metatable 03:14:46.975 [Lua] [entity_system_bag] = table 03:14:46.975 [Lua] [entity_system_bag] = metatable 03:14:46.975 [Lua] [network_lobby] = table 03:14:46.975 [Lua] [network_lobby] = metatable 03:14:46.975 [Lua] [network_transmit] = table 03:14:46.975 [Lua] [network_transmit] = metatable 03:14:46.975 [Lua] [network_clock] = table 03:14:46.975 [Lua] [network_clock] = metatable 03:14:46.975 [Lua] [free_flight_manager] = table 03:14:46.975 [Lua] [free_flight_manager] = metatable 03:14:46.975 [Lua] [network_event_delegate] = table 03:14:46.975 [Lua] [network_event_delegate] = metatable 03:14:46.975 [Lua] 03:14:46.976 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:14:46.976 [Lua] ignoring extension VersusInteractObjectiveExtension 03:14:46.976 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:14:46.976 [Lua] ignoring extension VersusSocketObjectiveExtension 03:14:46.976 [Lua] ignoring extension VersusTargetObjectiveExtension 03:14:46.976 [Lua] ignoring extension VersusMissionObjectiveExtension 03:14:46.977 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:14:46.997 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:14:46.997 [Lua] [AchievementManager] Achievements using the steam platform 03:14:46.997 [Lua] PlayerManager:add_player player_1 03:14:47.090 [Lua] respawn_unit_spawned with group id: terror_respawn 03:14:47.090 [Lua] respawn_unit_spawned with group id: terror_respawn 03:14:47.090 [Lua] respawn_unit_spawned with group id: terror_respawn 03:14:47.092 [Lua] [StateIngame] Level seed: 548666730 03:14:47.101 [Lua] [IngameUI] init 03:14:47.115 [SteamVoipClient] select_out(110000101e55044, off) 03:14:47.115 [SteamVoipClient] select_out(1100001022e73c3, off) 03:14:47.115 [SteamVoipClient] select_out(110000104e72a6c, off) 03:14:47.115 [SteamVoipClient] select_out(110000107c9bf5a, off) 03:14:47.118 [Lua] cb_razer_chroma_setup 03:14:47.147 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 03:14:47.148 [Lua] [Managers] Calling function on all managers: 03:14:47.148 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:47.148 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 03:14:47.148 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 03:14:47.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:1100001022e73c3:1:3:2 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:4:3:2 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: slot_melee:1100001022e73c3:1:3:2 = item_key=deus_dr_2h_pick,powerlevel=450,rarity=plentiful 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -200 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:1100001022e73c3:0:0:0 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"client_id":52587320,"name":"fatigue_regen","rarity":"rare"}] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.57479999999999998 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.8125 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.52756000000000003 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:4:3:2 = alive 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: power_up_chests_used:0:0:0:0 = 1 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,0,3,2,0,0,0,0,0,0,0,3,0,229,201,10,203.5,6386.75,0,66,0,0,0,116,0,0] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,2,0,0,1,0,1,0,0,0,0,0,0,0,0,0,42,34,2,19,1443.5,0,0,0,0,0,27,0,0] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,3,0,0,2,2,5,0,0,1,1,0,0,1,2,0,173,108,24,40,5178,0,234.5,0,0,0,47,0,0] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,20,19,1,0,674,0,13.25,0,0,0,12,0,0] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,1,1,1,0,0,0,0,0,1,2,1,0,138,127,11,75.5,4575,0,0,0,0,0,119,0,0] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: persisted_score:11000012f82e5b7:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13"] 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 1 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 1 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 1 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2426 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: completed_level_count:0:0:0:0 = 1 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_liquid_bravado_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: potion:1100001022e73c3:1:3:2 = potion_liquid_bravado_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_hold_my_beer_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_friendly_murderer_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = healthkit_first_aid_kit_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: healthkit:1100001022e73c3:1:3:2 = healthkit_first_aid_kit_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = healthkit_first_aid_kit_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = potion_healing_draught_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = potion_healing_draught_01 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {} 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_14 03:14:47.263 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 822 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 360 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 622 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 422 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000104e72a6c:0:0:0 = 1 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:1100001022e73c3:0:0:0 = 1 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000101e55044:0:0:0 = 1 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000107c9bf5a:0:0:0 = 1 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:1100001022e73c3:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:4:3:2 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_frag_01 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = grenade_frag_01 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:4:3:2 = grenade_frag_01 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_frag_01 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: power_ups:1100001022e73c3:1:3:2 = [{"client_id":1623020800,"name":"talent_1_1","rarity":"exotic"},{"client_id":1065180416,"name":"talent_2_2","rarity":"rare"},{"client_id":1612853504,"name":"talent_3_1","rarity":"exotic"},{"client_id":1727023360,"name":"talent_4_1","rarity":"rare"},{"client_id":871158080,"name":"talent_5_2","rarity":"rare"},{"client_id":248175728,"name":"talent_6_1","rarity":"unique"}] 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"}] 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:4:3:2 = [{"client_id":1007319808,"name":"talent_1_1","rarity":"exotic"},{"client_id":1505167616,"name":"talent_2_2","rarity":"rare"},{"client_id":2130147968,"name":"talent_3_2","rarity":"exotic"},{"client_id":642720576,"name":"talent_4_2","rarity":"rare"},{"client_id":199841056,"name":"talent_5_3","rarity":"rare"},{"client_id":31066544,"name":"talent_6_2","rarity":"unique"}] 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.29999999999999999 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 1 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 20 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 20 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 5 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 20 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 20 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000104e72a6c:1:1:1 = true 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: spawned_once:1100001022e73c3:1:3:2 = true 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:1:4:3 = true 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:4:3:2 = true 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:1:5:1 = true 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 711881FEDFCD8D6D 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:47.264 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:14:47.264 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1749838464,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:14:47.264 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 1749838464 03:14:47.264 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 1749838464 03:14:47.265 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 1749838464 03:14:47.313 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 1749838464 03:14:50.346 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":479287744,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:14:50.346 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:14:50.346 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:14:50.347 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:14:53.495 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:53.495 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:14:53.495 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:14:53.495 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:14:55.162 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:55.162 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:14:55.162 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:14:56.295 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1054681216,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 03:14:56.295 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:14:56.296 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:14:56.361 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:14:56.445 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:14:58.545 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:58.545 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:14:58.545 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:14:58.545 [GameSession] -> peers() 03:14:58.545 [GameSession] added 110000101e55044 03:14:58.545 [GameSession] added 110000104e72a6c 03:14:58.545 [GameSession] added 1100001022e73c3 03:14:58.545 [GameSession] added 110000107c9bf5a 03:14:58.545 [GameSession] 110000101e55044 -> create_game_object(0) 03:14:58.545 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:14:58.545 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 03:14:58.545 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 03:14:58.545 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 03:14:58.545 [Lua] PlayerManager:add_remote_player 110000101e55044 03:14:58.600 [GameSession] 110000101e55044 -> create_game_object(1) 03:14:58.600 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:14:58.600 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 03:14:58.600 [GameSession] 110000101e55044 -> create_game_object(2) 03:14:58.600 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(3) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(4) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(5) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101e55044 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(6) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(7) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(8) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:58.601 [GameSession] 110000101e55044 -> create_game_object(9) 03:14:58.601 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(10) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(11) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(12) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(13) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(14) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(15) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(16) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(17) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(18) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(19) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(20) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(21) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(22) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(23) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(24) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.602 [GameSession] 110000101e55044 -> create_game_object(25) 03:14:58.602 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(26) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(27) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(28) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(29) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(30) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(31) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(32) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.603 [GameSession] 110000101e55044 -> create_game_object(33) 03:14:58.603 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(34) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(35) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(36) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(37) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(38) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(39) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(40) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(41) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(42) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(43) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(44) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(45) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(46) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(47) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.604 [GameSession] 110000101e55044 -> create_game_object(48) 03:14:58.604 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(49) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(50) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(51) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(52) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(53) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(54) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(55) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(56) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:14:58.605 [GameSession] 110000101e55044 -> create_game_object(57) 03:14:58.605 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 03:14:59.045 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":479287744,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 1749838464 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:14:59.045 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:14:59.045 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:14:59.045 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:14:59.045 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:59.045 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:14:59.049 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:14:59.049 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:14:59.049 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:14:59.049 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:14:59.049 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 03:14:59.049 [Lua] [Mutator] Activating mutator 'deus_less_elites' 03:14:59.049 [Lua] [Mutator] Activating mutator 'no_sorcerers' 03:14:59.049 [Lua] [Mutator] Activating mutator 'curse_skulls_of_fury' 03:14:59.049 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 03:14:59.049 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 03:14:59.066 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 03:14:59.066 [Lua] --> got 0 of chaos_marauder 03:14:59.066 [Lua] --> got 0 of skaven_clan_rat 03:14:59.066 [Lua] --> got 0 of skaven_storm_vermin 03:14:59.066 [Lua] --> got 0 of skaven_slave 03:14:59.066 [Lua] --> got 0 of chaos_fanatic 03:14:59.066 [Lua] --> got 0 of chaos_raider 03:14:59.066 [Lua] --> got 0 of chaos_warrior 03:14:59.066 [Lua] --> got 0 of chaos_berzerker 03:14:59.066 [Lua] --> got 0 of skaven_plague_monk 03:14:59.066 [Lua] Breed freezer counts: 9 9 03:14:59.066 [Lua] Comitting breed freezer frozen units 03:14:59.066 [Lua] [TelemetryRPCListener] Receiving session id from server 8a7c8901-2f3b-47f8-b3c7-a8aaa8c28849 03:14:59.066 [GameSession] 110000101e55044 -> create_game_object(58) 03:14:59.066 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:14:59.066 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:14:59.066 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 03:14:59.066 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 03:14:59.066 [Lua] PlayerManager:add_remote_player 110000104e72a6c 03:14:59.118 [GameSession] 110000101e55044 -> create_game_object(59) 03:14:59.118 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:14:59.118 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000101e55044 peer_id=1100001022e73c3 03:14:59.118 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001022e73c3, self.peer_id = 110000107c9bf5a 03:14:59.118 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001022e73c3 03:14:59.118 [Lua] PlayerManager:add_remote_player 1100001022e73c3 03:14:59.171 error: [Lua] SETTING ROUND ID 03:14:59.171 [Lua] [NetworkClient] rpc_game_started 03:14:59.171 [Lua] [NetworkClient] New State game_started (old state is_ingame) 03:14:59.171 [GameSession] 110000101e55044 -> create_game_object(60) 03:14:59.171 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:14:59.171 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:14:59.171 [Lua] [GameNetworkManager] PLAYER is local player 03:14:59.171 [GameSession] create_game_object(95, 3072) 03:14:59.171 [GameSession] create_game_object(3072, 0) -> 110000101e55044 03:14:59.171 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 03:14:59.178 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 03:14:59.178 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 03:14:59.178 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 03:14:59.178 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 03:14:59.178 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:1100001022e73c3:0:0:0 = true 03:14:59.178 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 03:14:59.178 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 03:14:59.178 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(288.42, 75.05, 49.11), Vector4(0.0232258, 0.0232258, 0.813494, 0.580645)) 03:14:59.180 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_friendly_murderer_01", } 03:14:59.180 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:14:59.181 [GameSession] create_game_object(9, 3073) 03:14:59.181 [GameSession] create_game_object(3073, 0) -> 110000101e55044 03:14:59.181 [Lua] TalentExtension:_send_rpc_sync_talents 3073 03:14:59.181 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 03:14:59.181 [GameSession] 110000101e55044 -> create_game_object(61) 03:14:59.181 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101e55044 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:14:59.181 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 03:14:59.182 [GameSession] 110000101e55044 -> create_game_object(62) 03:14:59.182 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:14:59.182 [Lua] [Mutator] Activating mutator 'easier_packs' 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1749838464,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_pick_01_t1\/wpn_dw_pick_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"wwise\/two_handed_axes":false}} 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:1100001022e73c3:1:0:0 = 1749838464 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 1022675392 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:14:59.226 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = false 03:14:59.226 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 03:14:59.226 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 711881FEDFCD8D6D 03:14:59.226 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:14:59.226 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Nemesis 03:14:59.297 [GameSession] 110000101e55044 -> create_game_object(63) 03:14:59.297 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:14:59.297 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.5 03:14:59.297 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:14:59.347 [GameSession] 110000101e55044 -> create_game_object(1024) 03:14:59.347 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:14:59.347 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 03:14:59.347 [GameSession] 110000101e55044 -> create_game_object(1025) 03:14:59.347 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 03:14:59.348 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 03:14:59.349 [GameSession] 110000101e55044 -> create_game_object(64) 03:14:59.349 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:14:59.349 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:14:59.349 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:14:59.349 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = 03:14:59.349 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = 03:14:59.349 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = 03:14:59.381 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 03:14:59.381 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = healthkit_first_aid_kit_01 03:14:59.381 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_liquid_bravado_01 03:14:59.381 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_frag_01 03:14:59.381 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.52756000000000003 03:14:59.381 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 03:14:59.432 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:14:59.432 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.59843000000000002 03:14:59.483 [Lua] StateInGameRunning:_game_actually_starts() 03:14:59.484 [Lua] ################################################################################################################# 03:14:59.484 [Lua] [Loading Time]: 00:00:29 [Transition]: dlc_morris_map-pat_bay_khorne_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 03:14:59.484 [Lua] ################################################################################################################# 03:14:59.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 03:14:59.484 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 03:14:59.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 03:14:59.598 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 03:14:59.647 [GameSession] 110000101e55044 -> create_game_object(2048) 03:14:59.647 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001022e73c3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:14:59.647 [Lua] Adding player sync data to peer=1100001022e73c3 local_player_id=1 03:14:59.731 [GameSession] 110000101e55044 -> create_game_object(2049) 03:14:59.731 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001022e73c3 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:14:59.732 [Lua] PlayerManager:assign_unit_ownership Nemesis 1100001022e73c3 1 03:14:59.732 [GameSession] 110000101e55044 -> create_game_object(65) 03:14:59.732 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:14:59.763 [Lua] [MOD][VMF][INFO] Added 1100001022e73c3 to the VMF users list. 03:14:59.763 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 1 03:14:59.846 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:1100001022e73c3:0:0:0 = true 03:14:59.918 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 03:14:59.918 [Lua] Commit load time data 03:15:00.113 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.57479999999999998 03:15:04.612 [GameSession] 110000101e55044 -> create_game_object(66) 03:15:04.612 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.613 [GameSession] 110000101e55044 -> create_game_object(67) 03:15:04.613 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.614 [GameSession] 110000101e55044 -> create_game_object(68) 03:15:04.614 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.662 [GameSession] 110000101e55044 -> create_game_object(69) 03:15:04.662 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.663 [GameSession] 110000101e55044 -> create_game_object(70) 03:15:04.663 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.664 [GameSession] 110000101e55044 -> create_game_object(71) 03:15:04.664 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.696 [GameSession] 110000101e55044 -> create_game_object(72) 03:15:04.696 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.696 [GameSession] 110000101e55044 -> create_game_object(73) 03:15:04.696 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.697 [GameSession] 110000101e55044 -> create_game_object(74) 03:15:04.697 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.745 [GameSession] 110000101e55044 -> create_game_object(75) 03:15:04.745 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.746 [GameSession] 110000101e55044 -> create_game_object(76) 03:15:04.746 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.747 [GameSession] 110000101e55044 -> create_game_object(77) 03:15:04.747 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.779 [GameSession] 110000101e55044 -> create_game_object(78) 03:15:04.779 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.780 [GameSession] 110000101e55044 -> create_game_object(79) 03:15:04.780 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.780 [GameSession] 110000101e55044 -> create_game_object(80) 03:15:04.780 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.812 [GameSession] 110000101e55044 -> create_game_object(81) 03:15:04.812 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.813 [GameSession] 110000101e55044 -> create_game_object(82) 03:15:04.813 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.814 [GameSession] 110000101e55044 -> create_game_object(83) 03:15:04.814 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.862 [GameSession] 110000101e55044 -> create_game_object(84) 03:15:04.862 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.863 [GameSession] 110000101e55044 -> create_game_object(85) 03:15:04.863 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.864 [GameSession] 110000101e55044 -> create_game_object(86) 03:15:04.864 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.895 [GameSession] 110000101e55044 -> create_game_object(87) 03:15:04.895 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.896 [GameSession] 110000101e55044 -> create_game_object(88) 03:15:04.896 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.897 [GameSession] 110000101e55044 -> create_game_object(89) 03:15:04.897 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.948 [GameSession] 110000101e55044 -> create_game_object(90) 03:15:04.948 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.949 [GameSession] 110000101e55044 -> create_game_object(91) 03:15:04.949 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.950 [GameSession] 110000101e55044 -> create_game_object(92) 03:15:04.950 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.979 [GameSession] 110000101e55044 -> create_game_object(93) 03:15:04.979 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.980 [GameSession] 110000101e55044 -> create_game_object(94) 03:15:04.980 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:04.980 [GameSession] 110000101e55044 -> create_game_object(95) 03:15:04.980 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:08.597 [GameSession] 110000101e55044 -> destroy_game_object(24) 03:15:08.597 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:08.663 [GameSession] 110000101e55044 -> create_game_object(96) 03:15:08.663 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:15:08.663 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_fire_01 03:15:09.697 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 21 03:15:09.697 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 846 03:15:09.697 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 21 03:15:09.697 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 646 03:15:09.697 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2450 03:15:09.697 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 21 03:15:09.697 [GameSession] 110000101e55044 -> destroy_game_object(41) 03:15:09.697 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:09.780 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 21 03:15:09.780 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 846 03:15:09.780 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2474 03:15:09.780 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 21 03:15:09.780 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 446 03:15:09.780 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2498 03:15:10.013 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 6 03:15:10.013 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 384 03:15:10.013 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2522 03:15:13.679 [GameSession] 110000101e55044 -> create_game_object(97) 03:15:13.679 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.680 [GameSession] 110000101e55044 -> create_game_object(98) 03:15:13.680 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.681 [GameSession] 110000101e55044 -> create_game_object(99) 03:15:13.681 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.713 [GameSession] 110000101e55044 -> create_game_object(100) 03:15:13.713 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.714 [GameSession] 110000101e55044 -> create_game_object(101) 03:15:13.714 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.714 [GameSession] 110000101e55044 -> create_game_object(102) 03:15:13.714 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.767 [GameSession] 110000101e55044 -> create_game_object(103) 03:15:13.767 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.767 [GameSession] 110000101e55044 -> create_game_object(104) 03:15:13.767 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.768 [GameSession] 110000101e55044 -> create_game_object(105) 03:15:13.768 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.796 [GameSession] 110000101e55044 -> create_game_object(106) 03:15:13.796 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.797 [GameSession] 110000101e55044 -> create_game_object(107) 03:15:13.797 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.797 [GameSession] 110000101e55044 -> create_game_object(108) 03:15:13.797 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.846 [GameSession] 110000101e55044 -> create_game_object(109) 03:15:13.846 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.847 [GameSession] 110000101e55044 -> create_game_object(110) 03:15:13.847 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.847 [GameSession] 110000101e55044 -> create_game_object(111) 03:15:13.847 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.880 [GameSession] 110000101e55044 -> create_game_object(112) 03:15:13.880 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.881 [GameSession] 110000101e55044 -> create_game_object(113) 03:15:13.881 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.881 [GameSession] 110000101e55044 -> create_game_object(114) 03:15:13.881 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.930 [GameSession] 110000101e55044 -> create_game_object(115) 03:15:13.930 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.931 [GameSession] 110000101e55044 -> create_game_object(116) 03:15:13.931 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.931 [GameSession] 110000101e55044 -> create_game_object(117) 03:15:13.931 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.963 [GameSession] 110000101e55044 -> create_game_object(118) 03:15:13.963 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.964 [GameSession] 110000101e55044 -> create_game_object(119) 03:15:13.964 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:13.965 [GameSession] 110000101e55044 -> create_game_object(120) 03:15:13.965 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:14.014 [GameSession] 110000101e55044 -> create_game_object(121) 03:15:14.014 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:14.015 [GameSession] 110000101e55044 -> create_game_object(122) 03:15:14.015 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:14.015 [GameSession] 110000101e55044 -> create_game_object(123) 03:15:14.015 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:14.046 [GameSession] 110000101e55044 -> create_game_object(124) 03:15:14.046 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:14.880 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/two_handed_axes":true} 03:15:18.081 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.84999999999999998 03:15:18.564 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.69999999999999996 03:15:18.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 03:15:18.734 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:15:18.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 03:15:18.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:15:18.734 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:15:18.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:15:18.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 03:15:18.796 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.55000000000000004 03:15:18.930 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.40000000000000002 03:15:23.098 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.42520000000000002 03:15:23.758 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:15:23.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:15:23.758 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:15:23.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:15:23.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:15:23.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:15:23.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:15:23.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:15:23.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:15:23.967 [GameSession] 110000101e55044 -> create_game_object(2050) 03:15:23.967 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001022e73c3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:24.048 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true} 03:15:25.668 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:15:28.785 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:15:28.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:15:28.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:15:28.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:15:28.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:15:28.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:15:28.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:15:28.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:15:28.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:15:28.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:15:28.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:15:28.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:15:28.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:15:29.514 [GameSession] 110000101e55044 -> create_game_object(125) 03:15:29.514 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:15:30.216 [GameSession] 110000101e55044 -> destroy_game_object(2050) 03:15:30.216 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001022e73c3 03:15:30.220 [GameSession] 110000101e55044 -> create_game_object(126) 03:15:30.220 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:15:30.220 [GameSession] 110000101e55044 -> create_game_object(127) 03:15:30.220 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:15:30.224 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:15:30.225 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:15:30.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.753 [GameSession] 110000101e55044 -> create_game_object(128) 03:15:30.753 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:30.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.935 [GameSession] 110000101e55044 -> create_game_object(129) 03:15:30.935 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:30.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:30.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.016 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.016 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.084 [GameSession] 110000101e55044 -> create_game_object(130) 03:15:31.084 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:31.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.182 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.234 [GameSession] 110000101e55044 -> create_game_object(131) 03:15:31.234 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:31.235 [GameSession] 110000101e55044 -> create_game_object(132) 03:15:31.235 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:31.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.332 [GameSession] 110000101e55044 -> create_game_object(133) 03:15:31.332 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:31.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:31.367 [GameSession] 110000101e55044 -> create_game_object(134) 03:15:31.367 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:31.415 [GameSession] 110000101e55044 -> create_game_object(135) 03:15:31.415 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:31.416 [GameSession] 110000101e55044 -> create_game_object(136) 03:15:31.416 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:32.598 [GameSession] 110000101e55044 -> create_game_object(137) 03:15:32.598 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:15:32.601 [GameSession] 110000101e55044 -> destroy_game_object(125) 03:15:32.602 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:33.234 [GameSession] 110000101e55044 -> destroy_game_object(126) 03:15:33.234 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:33.234 [GameSession] 110000101e55044 -> destroy_game_object(127) 03:15:33.234 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:33.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.833 [GameSession] 110000101e55044 -> create_game_object(138) 03:15:33.833 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:33.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.948 [GameSession] 110000101e55044 -> create_game_object(139) 03:15:33.948 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:33.950 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:33.984 [GameSession] 110000101e55044 -> create_game_object(140) 03:15:33.984 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:33.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.032 [GameSession] 110000101e55044 -> create_game_object(141) 03:15:34.032 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.065 [GameSession] 110000101e55044 -> create_game_object(142) 03:15:34.065 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.131 [GameSession] 110000101e55044 -> create_game_object(143) 03:15:34.131 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.214 [GameSession] 110000101e55044 -> create_game_object(144) 03:15:34.214 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:34.249 [GameSession] 110000101e55044 -> create_game_object(145) 03:15:34.249 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.282 [GameSession] 110000101e55044 -> create_game_object(146) 03:15:34.282 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.282 [GameSession] 110000101e55044 -> create_game_object(147) 03:15:34.282 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:34.315 [GameSession] 110000101e55044 -> create_game_object(148) 03:15:34.315 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:35.599 [GameSession] 110000101e55044 -> destroy_game_object(137) 03:15:35.599 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:37.298 [GameSession] 110000101e55044 -> destroy_game_object(2049) 03:15:37.299 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001022e73c3 03:15:37.299 [Lua] rpc_client_connection_state Channel: 1, PeerID: 1100001022e73c3, Reason: disconnected 03:15:37.299 [Lua] [ChatManager][1]System: Nemesis has left the game 03:15:37.299 [GameSession] -> peers() 03:15:37.299 [GameSession] removed 1100001022e73c3 03:15:37.299 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001022e73c3 03:15:37.299 [GameSession] 110000101e55044 -> destroy_game_object(59) 03:15:37.299 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000101e55044 peer_id=1100001022e73c3 03:15:37.299 [Lua] [MOD][VMF][INFO] Removed 1100001022e73c3 from the VMF users list. 03:15:37.299 [Lua] PlayerManager:remove_player peer_id=1100001022e73c3 1 03:15:37.300 [Lua] [GameNetworkManager] removing peer_id=1100001022e73c3 local_player_id=1 03:15:37.300 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:15:37.300 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:15:37.300 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001022e73c3 1 1 03:15:37.300 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000104e72a6c","110000107c9bf5a"] 03:15:37.300 [Lua] [SharedState] network_state_110000101e55044: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_chest_preload: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_chest_preload: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_run_state_7349200: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_chest_preload: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_chest_preload: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_chest_preload: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] deus_chest_preload: 1100001022e73c3 03:15:37.300 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}] 03:15:37.300 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 03:15:37.300 [GameSession] 110000101e55044 -> destroy_game_object(65) 03:15:37.300 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:15:37.300 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000101e55044 4 1 4 03:15:37.300 [Lua] player (110000101e55044,4) was put into party 1 03:15:37.300 [GameSession] 110000101e55044 -> create_game_object(149) 03:15:37.300 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:15:37.300 [Lua] [GameNetworkManager] game_object_created_player, go_id=149, owner_peer_id=110000101e55044 peer_id=110000101e55044 03:15:37.300 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 149, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 03:15:37.300 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 03:15:37.300 [Lua] PlayerManager:add_remote_player 110000101e55044 03:15:37.341 [GameSession] 110000101e55044 -> create_game_object(150) 03:15:37.341 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:15:37.341 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=4 03:15:37.341 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"}] 03:15:37.341 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"wwise\/two_handed_hammers":false},"inventory_id":139707744,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false}} 03:15:37.341 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101e55044 local_player_id:4 profile_index:3 career_index:2 is_bot:true 03:15:37.341 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"}] 03:15:37.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 03:15:37.342 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:15:37.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:15:37.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:15:37.342 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d8977b0f826b2d22]' child 1: '#ID[a977235fa72408ce]' 03:15:37.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, ProfileSynchronizer 03:15:37.359 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 03:15:37.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:15:37.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:15:37.369 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 03:15:37.385 [Channel] Closing channel 5 to peer 1100001022e73c3 03:15:37.385 [Channel] Channel 5 to peer 1100001022e73c3 was disconnected with reason by_destruction. 03:15:37.385 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.403 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 03:15:37.403 [Lua] [PackageManager] Force_load: wwise/handgun 03:15:37.403 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:15:37.432 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.449 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.450 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:15:37.450 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:15:37.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:15:37.482 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:15:37.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:15:37.483 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:15:37.515 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.536 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:15:37.536 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:15:37.537 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:15:37.549 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.603 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.632 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.666 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:15:37.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 03:15:37.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 03:15:37.716 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 03:15:37.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 03:15:37.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:15:37.765 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.803 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.831 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.849 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.882 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:15:37.898 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.949 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:37.965 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.019 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.031 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.082 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.132 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.165 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.198 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.238 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.282 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.332 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.349 [Connection] Dropped voip chunk from 1100001022e73c3 because channel 5 can't communicate 03:15:38.382 [Handshaker] Aborting handshake with 1100001022e73c3. Reason: no_references 03:15:38.382 [SteamAuthenticator] CancelAuthTicket 1100001022e73c3 03:15:38.383 [SteamAuthenticator] EndAuthSession 1100001022e73c3 03:15:38.383 [SteamTransport] Removed peer 1100001022e73c3 03:15:38.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 03:15:38.882 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem 03:15:38.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem 03:15:38.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem 03:15:39.000 [SteamLobby] Detected removed member 1100001022e73c3 03:15:39.001 [Lua] [LobbyMembers] Member left 1100001022e73c3 03:15:39.299 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:15:39.299 [GameSession] 110000101e55044 -> create_game_object(151) 03:15:39.299 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101e55044 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 03:15:39.300 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101e55044 4 03:15:39.301 [GameSession] 110000101e55044 -> create_game_object(152) 03:15:39.301 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:15:39.301 [GameSession] 110000101e55044 -> create_game_object(153) 03:15:39.301 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:39.348 [GameSession] 110000101e55044 -> create_game_object(154) 03:15:39.348 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:39.399 [Handshaker] Lost connection 114 to 1100001022e73c3 03:15:39.416 [Connection] Destroying active connection 114 to 1100001022e73c3 03:15:44.832 [GameSession] 110000101e55044 -> create_game_object(155) 03:15:44.832 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:44.865 [GameSession] 110000101e55044 -> create_game_object(156) 03:15:44.865 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:45.856 [GameSession] 110000101e55044 -> destroy_game_object(155) 03:15:45.856 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:46.333 [GameSession] 110000101e55044 -> create_game_object(157) 03:15:46.333 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:46.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:15:47.393 [GameSession] 110000101e55044 -> destroy_game_object(157) 03:15:47.393 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:47.585 [GameSession] 110000101e55044 -> create_game_object(158) 03:15:47.586 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:47.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:15:49.140 [GameSession] 110000101e55044 -> create_game_object(159) 03:15:49.140 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:49.180 [GameSession] 110000101e55044 -> create_game_object(160) 03:15:49.180 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:49.699 [GameSession] 110000101e55044 -> destroy_game_object(159) 03:15:49.699 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:49.787 [GameSession] 110000101e55044 -> create_game_object(161) 03:15:49.787 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:49.787 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:15:50.237 [GameSession] 110000101e55044 -> destroy_game_object(161) 03:15:50.237 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:53.806 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:15:55.238 [GameSession] 110000101e55044 -> destroy_game_object(158) 03:15:55.238 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:55.608 [GameSession] 110000101e55044 -> create_game_object(162) 03:15:55.608 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:55.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:15:56.187 [GameSession] 110000101e55044 -> destroy_game_object(162) 03:15:56.187 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:56.368 [GameSession] 110000101e55044 -> create_game_object(163) 03:15:56.368 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:15:56.815 [GameSession] 110000101e55044 -> create_game_object(164) 03:15:56.815 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:15:56.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:15:57.500 [GameSession] 110000101e55044 -> destroy_game_object(164) 03:15:57.500 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:15:57.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.606 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.715 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.754 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:57.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.008 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.218 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:15:58.218 [GameSession] 110000101e55044 -> create_game_object(165) 03:15:58.218 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:15:58.267 [GameSession] 110000101e55044 -> create_game_object(166) 03:15:58.267 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:15:58.791 [GameSession] 110000101e55044 -> create_game_object(167) 03:15:58.791 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:15:59.408 [GameSession] 110000101e55044 -> destroy_game_object(163) 03:15:59.408 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:00.666 [GameSession] 110000101e55044 -> create_game_object(168) 03:16:00.666 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:16:01.751 [GameSession] 110000101e55044 -> create_game_object(169) 03:16:01.751 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:01.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:03.701 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.67500000000000004 03:16:03.703 [GameSession] 110000101e55044 -> destroy_game_object(168) 03:16:03.703 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:04.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:04.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.088 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.302 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:05.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:07.832 [GameSession] 110000101e55044 -> create_game_object(170) 03:16:07.832 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:07.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:08.302 [GameSession] 110000101e55044 -> create_game_object(171) 03:16:08.302 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:08.337 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:08.337 [GameSession] 110000101e55044 -> create_game_object(172) 03:16:08.337 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:08.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:10.530 [GameSession] 110000101e55044 -> create_game_object(173) 03:16:10.530 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:16:12.445 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.70999999999999996 03:16:13.652 [GameSession] 110000101e55044 -> destroy_game_object(173) 03:16:13.652 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:17.117 [GameSession] 110000101e55044 -> create_game_object(174) 03:16:17.117 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:16:20.165 [GameSession] 110000101e55044 -> destroy_game_object(174) 03:16:20.165 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:22.317 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.65749999999999997 03:16:22.317 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.75600000000000001 03:16:22.317 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.71333000000000002 03:16:22.901 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.8125 03:16:22.901 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.88 03:16:22.901 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.81667000000000001 03:16:24.053 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.85499999999999998 03:16:24.053 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.91400000000000003 03:16:24.053 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.84499999999999997 03:16:24.102 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.90749999999999997 03:16:24.102 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95599999999999996 03:16:24.102 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.88 03:16:25.085 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:16:25.085 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:16:25.085 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.96167000000000002 03:16:25.952 [GameSession] 110000101e55044 -> create_game_object(175) 03:16:25.952 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:16:25.952 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 1 03:16:27.986 [GameSession] 110000101e55044 -> destroy_game_object(166) 03:16:27.986 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:28.985 [GameSession] 110000101e55044 -> destroy_game_object(175) 03:16:28.985 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:32.734 [GameSession] 110000101e55044 -> create_game_object(176) 03:16:32.734 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:32.734 [GameSession] 110000101e55044 -> create_game_object(177) 03:16:32.734 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:32.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:32.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:34.121 [GameSession] 110000101e55044 -> destroy_game_object(176) 03:16:34.121 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:34.121 [GameSession] 110000101e55044 -> destroy_game_object(177) 03:16:34.121 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:35.717 [GameSession] 110000101e55044 -> create_game_object(178) 03:16:35.717 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:35.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:35.887 [GameSession] 110000101e55044 -> destroy_game_object(178) 03:16:35.887 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:36.352 [GameSession] 110000101e55044 -> create_game_object(179) 03:16:36.352 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:36.352 [GameSession] 110000101e55044 -> create_game_object(180) 03:16:36.352 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:36.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:36.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:36.869 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 22 03:16:36.869 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 869 03:16:36.869 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 22 03:16:36.869 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 669 03:16:36.869 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2545 03:16:36.869 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 22 03:16:36.869 [GameSession] 110000101e55044 -> destroy_game_object(43) 03:16:36.869 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:36.934 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 22 03:16:36.934 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 869 03:16:36.934 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2568 03:16:36.984 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 22 03:16:36.984 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 469 03:16:36.984 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2591 03:16:37.267 [GameSession] 110000101e55044 -> create_game_object(181) 03:16:37.267 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:37.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:39.504 [GameSession] 110000101e55044 -> create_game_object(182) 03:16:39.504 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:39.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:39.537 [GameSession] 110000101e55044 -> destroy_game_object(75) 03:16:39.537 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:40.534 [GameSession] 110000101e55044 -> create_game_object(183) 03:16:40.534 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:40.567 [GameSession] 110000101e55044 -> create_game_object(184) 03:16:40.567 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:40.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:40.606 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:40.606 [GameSession] 110000101e55044 -> destroy_game_object(69) 03:16:40.606 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:40.607 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 03:16:40.607 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:16:41.717 [GameSession] 110000101e55044 -> create_game_object(185) 03:16:41.717 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:41.717 [GameSession] 110000101e55044 -> create_game_object(186) 03:16:41.717 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:41.751 [GameSession] 110000101e55044 -> destroy_game_object(82) 03:16:41.751 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:41.752 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d2a9bf7b315bcc5b]' 03:16:41.803 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:16:42.934 [GameSession] 110000101e55044 -> create_game_object(187) 03:16:42.934 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:42.934 [GameSession] 110000101e55044 -> create_game_object(188) 03:16:42.934 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:43.451 [GameSession] 110000101e55044 -> create_game_object(189) 03:16:43.451 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:43.451 [GameSession] 110000101e55044 -> create_game_object(190) 03:16:43.451 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:43.484 [GameSession] 110000101e55044 -> create_game_object(191) 03:16:43.484 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:43.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:43.584 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:16:43.584 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = 03:16:43.851 [GameSession] 110000101e55044 -> destroy_game_object(18) 03:16:43.851 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:43.918 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = potion_healing_draught_01 03:16:45.722 [GameSession] 110000101e55044 -> destroy_game_object(35) 03:16:45.722 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:45.770 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:16:46.634 [GameSession] 110000101e55044 -> create_game_object(192) 03:16:46.634 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101e55044 go_type=prop_unit go_created_func_name=game_object_created_network_unit 03:16:47.151 [GameSession] 110000101e55044 -> create_game_object(193) 03:16:47.151 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000101e55044 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:47.151 [GameSession] 110000101e55044 -> destroy_game_object(192) 03:16:47.151 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:47.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:47.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:47.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:47.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:47.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:47.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:47.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:47.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:47.918 [GameSession] 110000101e55044 -> create_game_object(194) 03:16:47.918 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:47.918 [GameSession] 110000101e55044 -> create_game_object(195) 03:16:47.918 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:47.952 [GameSession] 110000101e55044 -> create_game_object(1026) 03:16:47.952 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:47.952 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.56693000000000005 03:16:47.952 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.56693000000000005 03:16:47.953 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:16:47.957 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 03:16:48.534 [GameSession] 110000101e55044 -> destroy_game_object(1026) 03:16:48.534 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:16:48.687 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.95333000000000001 03:16:48.784 [GameSession] 110000101e55044 -> create_game_object(1027) 03:16:48.784 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:48.785 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.53542999999999996 03:16:48.785 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.53542999999999996 03:16:49.351 [GameSession] 110000101e55044 -> destroy_game_object(1027) 03:16:49.351 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:16:50.434 [GameSession] 110000101e55044 -> create_game_object(196) 03:16:50.434 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:50.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:50.436 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:50.668 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.88332999999999995 03:16:51.734 [GameSession] 110000101e55044 -> create_game_object(197) 03:16:51.734 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:51.768 [GameSession] 110000101e55044 -> create_game_object(198) 03:16:51.768 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:51.770 [GameSession] 110000101e55044 -> create_game_object(199) 03:16:51.770 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:51.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:51.820 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:51.820 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.81333 03:16:51.868 [GameSession] 110000101e55044 -> create_game_object(200) 03:16:51.868 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:16:51.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:51.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:51.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:52.151 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:16:54.356 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:16:54.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:16:54.368 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:16:54.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:16:54.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:16:54.919 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.74333000000000005 03:16:55.169 [GameSession] 110000101e55044 -> destroy_game_object(194) 03:16:55.169 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:55.171 [GameSession] 110000101e55044 -> destroy_game_object(197) 03:16:55.171 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:55.171 [GameSession] 110000101e55044 -> destroy_game_object(196) 03:16:55.171 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:55.942 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.84999999999999998 03:16:56.851 [GameSession] 110000101e55044 -> destroy_game_object(193) 03:16:56.851 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:16:57.801 [GameSession] 110000101e55044 -> create_game_object(201) 03:16:57.801 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:57.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:16:58.688 [GameSession] 110000101e55044 -> create_game_object(202) 03:16:58.688 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:58.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:58.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:59.652 [GameSession] 110000101e55044 -> create_game_object(203) 03:16:59.652 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:16:59.653 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:16:59.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:16:59.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:59.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:59.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:16:59.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:59.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:59.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:16:59.854 [GameSession] 110000101e55044 -> destroy_game_object(203) 03:16:59.854 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:00.820 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:17:00.989 [GameSession] 110000101e55044 -> create_game_object(204) 03:17:00.990 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:01.070 [GameSession] 110000101e55044 -> create_game_object(205) 03:17:01.070 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:01.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:17:01.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:17:01.071 [GameSession] 110000101e55044 -> destroy_game_object(67) 03:17:01.071 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:01.072 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[9ccddd6d1ca6fa52]' child 3: '#ID[d2a9bf7b315bcc5b]' 03:17:01.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:01.103 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:01.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:01.154 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:01.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:01.187 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:01.385 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.75 03:17:01.418 [GameSession] 110000101e55044 -> destroy_game_object(204) 03:17:01.419 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:02.338 [GameSession] 110000101e55044 -> destroy_game_object(106) 03:17:02.338 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:02.338 [GameSession] 110000101e55044 -> destroy_game_object(205) 03:17:02.338 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:02.339 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 03:17:02.719 [GameSession] 110000101e55044 -> create_game_object(206) 03:17:02.719 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:03.203 [GameSession] 110000101e55044 -> destroy_game_object(206) 03:17:03.203 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:04.303 [GameSession] 110000101e55044 -> create_game_object(207) 03:17:04.303 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:04.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:17:04.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:17:04.354 [GameSession] 110000101e55044 -> create_game_object(208) 03:17:04.354 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:04.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:04.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:04.387 [GameSession] 110000101e55044 -> destroy_game_object(80) 03:17:04.388 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:04.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:04.389 [GameSession] 110000101e55044 -> create_game_object(209) 03:17:04.389 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:17:04.390 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[09154e32212bcbd7]' 03:17:04.407 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:17:04.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:17:04.419 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:04.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:17:04.420 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:04.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 03:17:04.420 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:04.420 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:04.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:04.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:04.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:04.737 [GameSession] 110000101e55044 -> destroy_game_object(208) 03:17:04.737 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:05.652 [GameSession] 110000101e55044 -> create_game_object(210) 03:17:05.652 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:05.941 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t3\/wpn_we_dagger_02_t3_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true} 03:17:06.035 [GameSession] 110000101e55044 -> destroy_game_object(210) 03:17:06.035 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:06.936 [GameSession] 110000101e55044 -> destroy_game_object(167) 03:17:06.936 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:07.522 [GameSession] 110000101e55044 -> destroy_game_object(209) 03:17:07.522 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:09.422 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:17:09.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 03:17:09.422 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:17:09.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:17:09.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 03:17:11.052 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:17:14.291 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 1 03:17:14.291 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = 03:17:14.458 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:14.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:14.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 03:17:14.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:14.471 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:15.905 [GameSession] 110000101e55044 -> create_game_object(211) 03:17:15.905 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:15.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:15.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:16.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:16.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:16.038 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:16.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:18.310 [GameSession] 110000101e55044 -> create_game_object(212) 03:17:18.310 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:18.310 [GameSession] 110000101e55044 -> create_game_object(213) 03:17:18.310 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:17:20.170 [GameSession] 110000101e55044 -> create_game_object(214) 03:17:20.170 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:20.170 [GameSession] 110000101e55044 -> create_game_object(215) 03:17:20.170 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:17:20.571 [GameSession] 110000101e55044 -> destroy_game_object(214) 03:17:20.571 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:20.641 [GameSession] 110000101e55044 -> create_game_object(216) 03:17:20.641 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:20.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:17:23.086 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:17:23.087 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:17:23.087 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 03:17:23.087 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 03:17:23.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 03:17:23.903 [GameSession] 110000101e55044 -> create_game_object(217) 03:17:23.903 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:24.036 [GameSession] 110000101e55044 -> destroy_game_object(153) 03:17:24.037 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:24.303 [GameSession] 110000101e55044 -> destroy_game_object(217) 03:17:24.303 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:25.486 [GameSession] 110000101e55044 -> destroy_game_object(171) 03:17:25.486 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:25.770 [GameSession] 110000101e55044 -> create_game_object(218) 03:17:25.770 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:25.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:26.270 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":true} 03:17:29.457 [GameSession] 110000101e55044 -> destroy_game_object(216) 03:17:29.457 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:29.557 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_emp_boar_spear_01\/wpn_emp_boar_spear_01_3p":true} 03:17:29.557 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:17:29.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 03:17:29.557 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:17:29.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:17:29.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:17:29.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:17:29.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:17:29.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:17:29.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:17:31.271 [GameSession] 110000101e55044 -> create_game_object(219) 03:17:31.271 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:31.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:17:34.573 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:17:34.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 03:17:34.585 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:36.454 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:17:39.592 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:17:39.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 03:17:41.321 [GameSession] 110000101e55044 -> destroy_game_object(218) 03:17:41.321 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:44.270 [GameSession] 110000101e55044 -> destroy_game_object(169) 03:17:44.271 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:44.607 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_emp_boar_spear_01\/wpn_emp_boar_spear_01_3p":true} 03:17:44.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 03:17:44.608 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:17:44.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:17:44.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:17:45.604 [GameSession] 110000101e55044 -> destroy_game_object(170) 03:17:45.604 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:45.971 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 23 03:17:45.971 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 911 03:17:45.971 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 23 03:17:45.971 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 711 03:17:45.971 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2633 03:17:45.971 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 23 03:17:45.971 [GameSession] 110000101e55044 -> destroy_game_object(45) 03:17:45.971 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:46.037 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 23 03:17:46.037 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 511 03:17:46.037 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2675 03:17:46.037 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 23 03:17:46.037 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 911 03:17:46.038 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2717 03:17:46.590 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 03:17:46.590 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":true} 03:17:47.788 [GameSession] 110000101e55044 -> destroy_game_object(172) 03:17:47.788 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:49.378 [GameSession] 110000101e55044 -> create_game_object(220) 03:17:49.378 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:49.632 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:17:49.632 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:17:49.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:17:49.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:17:49.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:17:49.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:17:49.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:17:49.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:17:49.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:17:49.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:17:49.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:17:49.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:17:49.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:17:49.840 [GameSession] 110000101e55044 -> destroy_game_object(220) 03:17:49.840 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:51.039 [GameSession] 110000101e55044 -> create_game_object(221) 03:17:51.039 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:51.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:51.188 [GameSession] 110000101e55044 -> destroy_game_object(221) 03:17:51.188 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:51.573 [GameSession] 110000101e55044 -> create_game_object(222) 03:17:51.573 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:51.972 [GameSession] 110000101e55044 -> destroy_game_object(222) 03:17:51.972 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:52.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.356 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.6875 03:17:52.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.606 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.657 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:52.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.832 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:52.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:17:53.005 [GameSession] 110000101e55044 -> create_game_object(223) 03:17:53.005 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:53.472 [GameSession] 110000101e55044 -> destroy_game_object(223) 03:17:53.472 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:54.671 [GameSession] 110000101e55044 -> create_game_object(224) 03:17:54.672 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:55.088 [GameSession] 110000101e55044 -> destroy_game_object(224) 03:17:55.088 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:17:57.956 [GameSession] 110000101e55044 -> create_game_object(225) 03:17:57.956 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:17:57.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:57.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:17:57.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:01.707 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:18:02.556 [GameSession] 110000101e55044 -> create_game_object(226) 03:18:02.556 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:18:02.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.606 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.657 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:02.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.824 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:02.825 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:02.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:02.956 [GameSession] 110000101e55044 -> create_game_object(227) 03:18:02.956 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:18:02.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:03.023 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:03.023 [GameSession] 110000101e55044 -> create_game_object(228) 03:18:03.023 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:18:03.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:03.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:03.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:03.124 [GameSession] 110000101e55044 -> create_game_object(229) 03:18:03.124 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:18:03.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:03.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:04.558 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:4:3:2 = potion_poison_proof_01 03:18:04.558 [GameSession] 110000101e55044 -> destroy_game_object(11) 03:18:04.558 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:05.572 [GameSession] 110000101e55044 -> destroy_game_object(226) 03:18:05.572 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:06.840 [GameSession] 110000101e55044 -> destroy_game_object(225) 03:18:06.840 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:07.425 [GameSession] 110000101e55044 -> create_game_object(230) 03:18:07.425 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:18:07.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:07.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:07.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:10.705 [GameSession] 110000101e55044 -> destroy_game_object(180) 03:18:10.705 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:11.739 [GameSession] 110000101e55044 -> destroy_game_object(185) 03:18:11.739 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:12.172 [GameSession] 110000101e55044 -> destroy_game_object(187) 03:18:12.172 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:13.489 [GameSession] 110000101e55044 -> destroy_game_object(179) 03:18:13.489 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:13.522 [GameSession] 110000101e55044 -> destroy_game_object(189) 03:18:13.522 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:15.907 [GameSession] 110000101e55044 -> destroy_game_object(212) 03:18:15.907 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:16.789 [GameSession] 110000101e55044 -> destroy_game_object(219) 03:18:16.789 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:17.206 [GameSession] 110000101e55044 -> destroy_game_object(183) 03:18:17.206 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:18.489 [GameSession] 110000101e55044 -> destroy_game_object(182) 03:18:18.489 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:19.389 [GameSession] 110000101e55044 -> destroy_game_object(181) 03:18:19.389 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:25.873 [GameSession] 110000101e55044 -> destroy_game_object(201) 03:18:25.873 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:26.106 [GameSession] 110000101e55044 -> destroy_game_object(202) 03:18:26.106 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:30.692 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:18:32.540 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:18:34.042 [GameSession] 110000101e55044 -> create_game_object(231) 03:18:34.042 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:34.405 [GameSession] 110000101e55044 -> destroy_game_object(231) 03:18:34.405 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:34.796 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:18:34.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 03:18:34.807 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:18:34.807 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:18:34.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:18:34.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:18:34.807 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:18:34.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 03:18:35.075 [GameSession] 110000101e55044 -> create_game_object(232) 03:18:35.075 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:35.500 [GameSession] 110000101e55044 -> destroy_game_object(232) 03:18:35.501 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:36.861 [GameSession] 110000101e55044 -> create_game_object(233) 03:18:36.861 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:18:39.987 [GameSession] 110000101e55044 -> destroy_game_object(233) 03:18:39.987 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:39.989 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:18:40.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:40.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:40.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.776 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:40.850 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:40.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:40.983 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:41.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.200 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:41.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:41.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:41.609 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 03:18:42.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:42.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:42.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:42.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:42.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:42.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.078 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.371 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:43.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.658 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:43.658 [GameSession] 110000101e55044 -> create_game_object(234) 03:18:43.658 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:18:43.777 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:18:44.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:18:44.865 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_emp_boar_spear_01\/wpn_emp_boar_spear_01_3p":true} 03:18:44.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 03:18:44.865 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:18:44.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:18:44.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:18:44.865 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:18:44.865 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:18:44.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:18:44.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:18:44.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:18:44.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:18:44.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:18:44.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:18:44.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:18:44.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:18:47.526 [GameSession] 110000101e55044 -> create_game_object(235) 03:18:47.526 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101e55044 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 03:18:47.527 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 03:18:47.811 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":true} 03:18:49.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:18:49.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:18:49.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:18:50.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.658 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.958 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:50.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:51.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:52.792 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:18:53.558 [GameSession] 110000101e55044 -> destroy_game_object(234) 03:18:53.558 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:54.142 [GameSession] 110000101e55044 -> create_game_object(236) 03:18:54.142 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:54.542 [GameSession] 110000101e55044 -> destroy_game_object(236) 03:18:54.542 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:18:54.809 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.625 03:18:54.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.929 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:18:54.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:18:54.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:18:54.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.967 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:54.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.027 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.175 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.477 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.658 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:55.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:55.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:55.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:56.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:56.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:56.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:18:56.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:56.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:56.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:56.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:56.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:57.894 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:18:59.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.928 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.946 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:18:59.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 03:18:59.958 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:18:59.958 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:18:59.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 03:18:59.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:18:59.981 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.078 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.213 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.646 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.776 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:00.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.975 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:00.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:01.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:01.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.094 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.144 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.194 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.194 [GameSession] 110000101e55044 -> create_game_object(237) 03:19:01.194 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:19:01.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:01.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:01.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.360 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:01.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:01.858 [GameSession] 110000101e55044 -> create_game_object(238) 03:19:01.858 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:19:04.309 [GameSession] 110000101e55044 -> destroy_game_object(237) 03:19:04.309 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:04.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.749 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.952 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:04.952 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.67500000000000004 03:19:05.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.005 [GameSession] 110000101e55044 -> destroy_game_object(238) 03:19:05.005 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:05.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.094 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.211 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.296 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.776 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:05.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:05.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:05.943 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:05.975 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:05.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:06.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:06.260 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:06.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:08.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:08.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:08.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.646 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:08.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:08.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:08.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.943 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:08.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.044 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.045 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.260 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.692 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.829 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:09.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:09.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:10.143 [GameSession] 110000101e55044 -> create_game_object(239) 03:19:10.143 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:10.592 [GameSession] 110000101e55044 -> destroy_game_object(239) 03:19:10.592 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:10.709 [GameSession] 110000101e55044 -> create_game_object(240) 03:19:10.709 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:10.742 [GameSession] 110000101e55044 -> create_game_object(241) 03:19:10.742 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:12.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:12.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:12.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:12.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:12.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:12.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.692 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:12.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:12.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.025 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.143 [GameSession] 110000101e55044 -> create_game_object(242) 03:19:13.143 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:13.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:13.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:13.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:13.527 [GameSession] 110000101e55044 -> destroy_game_object(242) 03:19:13.527 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:13.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:13.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:13.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:13.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.825 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:13.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:14.192 [GameSession] 110000101e55044 -> create_game_object(243) 03:19:14.192 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:14.575 [GameSession] 110000101e55044 -> destroy_game_object(243) 03:19:14.575 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:14.775 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 03:19:15.045 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_emp_boar_spear_01\/wpn_emp_boar_spear_01_3p":true} 03:19:15.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 03:19:15.045 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:19:15.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:19:15.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:19:15.045 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:19:15.045 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:19:15.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:19:15.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:19:15.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:19:15.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:19:15.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:19:15.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:19:15.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:19:15.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:19:15.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.027 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.062 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.260 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.261 [GameSession] 110000101e55044 -> destroy_game_object(235) 03:19:16.261 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:16.262 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:19:16.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.360 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.477 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:16.542 [GameSession] 110000101e55044 -> destroy_game_object(240) 03:19:16.542 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:17.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.211 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:17.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:17.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:18.226 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":true} 03:19:20.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:19:20.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:19:20.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 03:19:20.209 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:19:23.264 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:19:24.010 [GameSession] 110000101e55044 -> create_game_object(244) 03:19:24.010 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:24.042 [GameSession] 110000101e55044 -> create_game_object(245) 03:19:24.042 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:24.043 [GameSession] 110000101e55044 -> create_game_object(246) 03:19:24.043 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:24.076 [GameSession] 110000101e55044 -> create_game_object(247) 03:19:24.076 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:25.062 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:19:25.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 03:19:25.062 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:19:25.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 03:19:25.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 03:19:25.075 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:19:25.075 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:19:25.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:19:25.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:19:25.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 03:19:25.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:19:25.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:19:25.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:19:25.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:19:25.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:19:25.675 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:19:28.061 [GameSession] 110000101e55044 -> destroy_game_object(207) 03:19:28.061 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:28.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.344 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 03:19:28.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:28.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:28.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:28.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.628 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:28.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:28.898 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:28.898 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:29.302 [GameSession] 110000101e55044 -> destroy_game_object(230) 03:19:29.302 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:29.580 [GameSession] 110000101e55044 -> destroy_game_object(211) 03:19:29.580 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:30.125 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:19:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 03:19:30.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:19:30.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:19:30.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:19:30.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:19:30.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:19:30.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:19:30.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:19:30.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:19:30.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:19:30.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:19:30.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:19:30.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:19:30.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:19:30.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:19:30.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:19:30.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:19:30.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:19:31.785 [GameSession] 110000101e55044 -> create_game_object(248) 03:19:31.785 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:31.785 [GameSession] 110000101e55044 -> create_game_object(249) 03:19:31.785 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:37.729 [GameSession] 110000101e55044 -> create_game_object(250) 03:19:37.729 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:37.731 [GameSession] 110000101e55044 -> create_game_object(251) 03:19:37.731 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:37.810 [GameSession] 110000101e55044 -> create_game_object(252) 03:19:37.810 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:38.313 [GameSession] 110000101e55044 -> create_game_object(253) 03:19:38.313 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:38.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:39.090 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:19:41.232 [GameSession] 110000101e55044 -> destroy_game_object(253) 03:19:41.232 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:41.454 [GameSession] 110000101e55044 -> create_game_object(254) 03:19:41.454 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:41.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:41.975 [GameSession] 110000101e55044 -> destroy_game_object(254) 03:19:41.975 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:42.308 [GameSession] 110000101e55044 -> create_game_object(255) 03:19:42.308 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:42.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:19:43.030 [GameSession] 110000101e55044 -> create_game_object(256) 03:19:43.030 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:19:44.399 [GameSession] 110000101e55044 -> create_game_object(257) 03:19:44.399 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:44.452 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:19:45.921 [GameSession] 110000101e55044 -> destroy_game_object(257) 03:19:45.921 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:45.960 [GameSession] 110000101e55044 -> destroy_game_object(256) 03:19:45.960 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:46.304 [GameSession] 110000101e55044 -> create_game_object(258) 03:19:46.304 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:46.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:19:46.584 [Lua] [Mutator] Activating mutator 'easier_packs' 03:19:48.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:19:48.512 [GameSession] 110000101e55044 -> destroy_game_object(258) 03:19:48.512 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:48.621 [GameSession] 110000101e55044 -> create_game_object(259) 03:19:48.621 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:19:48.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:19:52.276 [GameSession] 110000101e55044 -> create_game_object(260) 03:19:52.276 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.317 [GameSession] 110000101e55044 -> create_game_object(261) 03:19:52.317 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.319 [GameSession] 110000101e55044 -> create_game_object(262) 03:19:52.319 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.357 [GameSession] 110000101e55044 -> create_game_object(263) 03:19:52.357 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.359 [GameSession] 110000101e55044 -> create_game_object(264) 03:19:52.359 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.404 [GameSession] 110000101e55044 -> create_game_object(265) 03:19:52.404 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.406 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:52.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:52.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:19:52.480 [GameSession] 110000101e55044 -> create_game_object(266) 03:19:52.480 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.482 [GameSession] 110000101e55044 -> create_game_object(267) 03:19:52.482 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.523 [GameSession] 110000101e55044 -> create_game_object(268) 03:19:52.523 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.525 [GameSession] 110000101e55044 -> create_game_object(269) 03:19:52.525 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.581 [GameSession] 110000101e55044 -> create_game_object(270) 03:19:52.581 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.583 [GameSession] 110000101e55044 -> create_game_object(271) 03:19:52.583 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.624 [GameSession] 110000101e55044 -> create_game_object(272) 03:19:52.624 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.625 [GameSession] 110000101e55044 -> create_game_object(273) 03:19:52.625 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.682 [GameSession] 110000101e55044 -> create_game_object(274) 03:19:52.682 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.684 [GameSession] 110000101e55044 -> create_game_object(275) 03:19:52.684 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.726 [GameSession] 110000101e55044 -> create_game_object(276) 03:19:52.726 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.728 [GameSession] 110000101e55044 -> create_game_object(277) 03:19:52.728 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.767 [GameSession] 110000101e55044 -> create_game_object(278) 03:19:52.767 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.769 [GameSession] 110000101e55044 -> create_game_object(279) 03:19:52.769 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.809 [GameSession] 110000101e55044 -> create_game_object(280) 03:19:52.809 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.811 [GameSession] 110000101e55044 -> create_game_object(281) 03:19:52.811 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.814 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:19:52.870 [GameSession] 110000101e55044 -> create_game_object(282) 03:19:52.870 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.871 [GameSession] 110000101e55044 -> create_game_object(283) 03:19:52.871 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.910 [GameSession] 110000101e55044 -> create_game_object(284) 03:19:52.910 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.911 [GameSession] 110000101e55044 -> create_game_object(285) 03:19:52.911 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.955 [GameSession] 110000101e55044 -> create_game_object(286) 03:19:52.955 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.956 [GameSession] 110000101e55044 -> create_game_object(287) 03:19:52.956 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.989 [GameSession] 110000101e55044 -> create_game_object(288) 03:19:52.989 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:52.991 [GameSession] 110000101e55044 -> create_game_object(289) 03:19:52.991 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:53.029 [GameSession] 110000101e55044 -> create_game_object(290) 03:19:53.029 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:53.031 [GameSession] 110000101e55044 -> create_game_object(291) 03:19:53.031 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:53.070 [GameSession] 110000101e55044 -> create_game_object(292) 03:19:53.070 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:53.259 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:19:53.399 [GameSession] 110000101e55044 -> create_game_object(293) 03:19:53.399 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:53.480 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.68000000000000005 03:19:53.895 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:19:53.995 [GameSession] 110000101e55044 -> create_game_object(294) 03:19:53.995 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:54.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:19:54.974 [GameSession] 110000101e55044 -> create_game_object(295) 03:19:54.974 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:55.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:19:55.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 03:19:55.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 03:19:55.486 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:19:55.486 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:19:55.513 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:19:56.014 [GameSession] 110000101e55044 -> create_game_object(296) 03:19:56.014 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:56.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:19:56.988 [GameSession] 110000101e55044 -> create_game_object(297) 03:19:56.988 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000101e55044 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 03:19:57.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:19:57.586 [GameSession] 110000101e55044 -> create_game_object(298) 03:19:57.586 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:19:57.670 [GameSession] 110000101e55044 -> destroy_game_object(145) 03:19:57.670 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:57.670 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 03:19:58.069 [GameSession] 110000101e55044 -> destroy_game_object(120) 03:19:58.069 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:58.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:19:58.170 [GameSession] 110000101e55044 -> destroy_game_object(114) 03:19:58.170 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:19:58.171 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:19:58.962 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 03:19:59.296 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76000000000000001 03:19:59.596 [GameSession] 110000101e55044 -> destroy_game_object(109) 03:19:59.596 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:00.514 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:20:00.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:20:00.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 03:20:00.515 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:20:00.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 03:20:00.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:20:00.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:20:00.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:20:00.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:20:00.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:20:00.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:20:00.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:20:00.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:20:03.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:03.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:03.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:03.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:03.568 [GameSession] 110000101e55044 -> destroy_game_object(259) 03:20:03.568 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:03.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:03.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:03.612 [GameSession] 110000101e55044 -> create_game_object(299) 03:20:03.612 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.644 [GameSession] 110000101e55044 -> create_game_object(300) 03:20:03.644 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.645 [GameSession] 110000101e55044 -> create_game_object(301) 03:20:03.645 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:03.696 [GameSession] 110000101e55044 -> create_game_object(302) 03:20:03.696 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:03.746 [GameSession] 110000101e55044 -> create_game_object(303) 03:20:03.746 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.778 [GameSession] 110000101e55044 -> create_game_object(304) 03:20:03.778 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.780 [GameSession] 110000101e55044 -> create_game_object(305) 03:20:03.780 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.845 [GameSession] 110000101e55044 -> create_game_object(306) 03:20:03.845 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.846 [GameSession] 110000101e55044 -> create_game_object(307) 03:20:03.846 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.901 [GameSession] 110000101e55044 -> create_game_object(308) 03:20:03.901 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.902 [GameSession] 110000101e55044 -> create_game_object(309) 03:20:03.902 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.928 [GameSession] 110000101e55044 -> create_game_object(310) 03:20:03.928 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.930 [GameSession] 110000101e55044 -> create_game_object(311) 03:20:03.930 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.978 [GameSession] 110000101e55044 -> create_game_object(312) 03:20:03.978 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:03.980 [GameSession] 110000101e55044 -> create_game_object(313) 03:20:03.980 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.028 [GameSession] 110000101e55044 -> create_game_object(314) 03:20:04.028 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.030 [GameSession] 110000101e55044 -> create_game_object(315) 03:20:04.030 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.078 [GameSession] 110000101e55044 -> create_game_object(316) 03:20:04.078 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:04.144 [GameSession] 110000101e55044 -> create_game_object(317) 03:20:04.144 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.146 [GameSession] 110000101e55044 -> create_game_object(318) 03:20:04.146 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.178 [GameSession] 110000101e55044 -> create_game_object(319) 03:20:04.178 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.180 [GameSession] 110000101e55044 -> create_game_object(320) 03:20:04.180 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.231 [GameSession] 110000101e55044 -> create_game_object(321) 03:20:04.231 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.232 [GameSession] 110000101e55044 -> create_game_object(322) 03:20:04.232 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.295 [GameSession] 110000101e55044 -> create_game_object(323) 03:20:04.295 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.297 [GameSession] 110000101e55044 -> create_game_object(324) 03:20:04.297 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.344 [GameSession] 110000101e55044 -> create_game_object(325) 03:20:04.344 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.346 [GameSession] 110000101e55044 -> create_game_object(326) 03:20:04.346 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.394 [GameSession] 110000101e55044 -> create_game_object(327) 03:20:04.394 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.396 [GameSession] 110000101e55044 -> create_game_object(328) 03:20:04.396 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.445 [GameSession] 110000101e55044 -> create_game_object(329) 03:20:04.445 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.446 [GameSession] 110000101e55044 -> create_game_object(330) 03:20:04.446 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.494 [GameSession] 110000101e55044 -> create_game_object(331) 03:20:04.494 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.496 [GameSession] 110000101e55044 -> create_game_object(332) 03:20:04.496 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.546 [GameSession] 110000101e55044 -> create_game_object(333) 03:20:04.546 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.547 [GameSession] 110000101e55044 -> create_game_object(334) 03:20:04.547 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.595 [GameSession] 110000101e55044 -> create_game_object(335) 03:20:04.595 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.596 [GameSession] 110000101e55044 -> create_game_object(336) 03:20:04.596 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.652 [GameSession] 110000101e55044 -> create_game_object(337) 03:20:04.652 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.653 [GameSession] 110000101e55044 -> create_game_object(338) 03:20:04.653 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.711 [GameSession] 110000101e55044 -> create_game_object(339) 03:20:04.711 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.712 [GameSession] 110000101e55044 -> create_game_object(340) 03:20:04.712 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.761 [GameSession] 110000101e55044 -> create_game_object(341) 03:20:04.761 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.762 [GameSession] 110000101e55044 -> create_game_object(342) 03:20:04.762 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.811 [GameSession] 110000101e55044 -> create_game_object(343) 03:20:04.811 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.813 [GameSession] 110000101e55044 -> create_game_object(344) 03:20:04.813 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.863 [GameSession] 110000101e55044 -> create_game_object(345) 03:20:04.863 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.864 [GameSession] 110000101e55044 -> create_game_object(346) 03:20:04.864 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.912 [GameSession] 110000101e55044 -> create_game_object(347) 03:20:04.912 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.913 [GameSession] 110000101e55044 -> create_game_object(348) 03:20:04.913 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.961 [GameSession] 110000101e55044 -> create_game_object(349) 03:20:04.961 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:04.963 [GameSession] 110000101e55044 -> create_game_object(350) 03:20:04.963 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:05.094 [GameSession] 110000101e55044 -> create_game_object(351) 03:20:05.094 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:05.144 [GameSession] 110000101e55044 -> create_game_object(352) 03:20:05.144 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:05.262 [GameSession] 110000101e55044 -> create_game_object(353) 03:20:05.262 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:05.612 [GameSession] 110000101e55044 -> create_game_object(354) 03:20:05.612 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:05.613 [GameSession] 110000101e55044 -> create_game_object(355) 03:20:05.613 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:06.079 [GameSession] 110000101e55044 -> create_game_object(356) 03:20:06.079 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:06.611 [GameSession] 110000101e55044 -> create_game_object(357) 03:20:06.612 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:07.128 [GameSession] 110000101e55044 -> create_game_object(358) 03:20:07.128 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:07.462 [GameSession] 110000101e55044 -> create_game_object(359) 03:20:07.462 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:07.695 [GameSession] 110000101e55044 -> create_game_object(360) 03:20:07.695 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:08.228 [GameSession] 110000101e55044 -> create_game_object(361) 03:20:08.228 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:08.329 [GameSession] 110000101e55044 -> destroy_game_object(87) 03:20:08.329 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:08.330 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[71695b775e05dd6f]' 03:20:08.692 [GameSession] 110000101e55044 -> create_game_object(362) 03:20:08.692 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:09.296 [GameSession] 110000101e55044 -> create_game_object(363) 03:20:09.297 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:09.462 [GameSession] 110000101e55044 -> destroy_game_object(147) 03:20:09.462 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:09.795 [GameSession] 110000101e55044 -> create_game_object(364) 03:20:09.795 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:10.298 [GameSession] 110000101e55044 -> create_game_object(365) 03:20:10.298 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:10.602 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:20:10.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 03:20:10.611 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:10.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 03:20:10.611 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:10.795 [GameSession] 110000101e55044 -> create_game_object(366) 03:20:10.795 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:10.848 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:20:11.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:11.746 [GameSession] 110000101e55044 -> destroy_game_object(92) 03:20:11.746 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:11.797 [GameSession] 110000101e55044 -> create_game_object(367) 03:20:11.797 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:12.328 [GameSession] 110000101e55044 -> create_game_object(368) 03:20:12.328 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:12.812 [GameSession] 110000101e55044 -> create_game_object(369) 03:20:12.812 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:12.879 [GameSession] 110000101e55044 -> create_game_object(370) 03:20:12.879 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:12.979 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.97638000000000003 03:20:13.030 [GameSession] 110000101e55044 -> destroy_game_object(77) 03:20:13.030 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:13.031 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 03:20:13.228 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.95276000000000005 03:20:13.329 [GameSession] 110000101e55044 -> destroy_game_object(370) 03:20:13.329 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:13.329 [GameSession] 110000101e55044 -> create_game_object(371) 03:20:13.329 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:13.430 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.92125999999999997 03:20:13.646 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.89763999999999999 03:20:13.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:14.219 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:20:15.673 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:20:15.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:20:15.673 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:15.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:20:15.681 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:15.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:20:15.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:20:15.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:20:15.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:20:15.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:20:15.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:20:15.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:20:15.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:20:15.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:20:15.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:20:15.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:20:15.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:20:15.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:20:15.845 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 03:20:15.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:20:15.884 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:20:16.352 [GameSession] 110000101e55044 -> destroy_game_object(255) 03:20:16.352 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:16.461 [GameSession] 110000101e55044 -> destroy_game_object(248) 03:20:16.461 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:19.687 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:20:20.750 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:20:20.750 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:20:20.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:20:20.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:20:20.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:20:20.761 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:20:20.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 03:20:20.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:20:20.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:20:20.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:20:20.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:20:20.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:20:20.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:20:20.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:20:20.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:20:20.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:20:21.877 [GameSession] 110000101e55044 -> destroy_game_object(297) 03:20:21.877 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:31.237 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:20:31.768 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:20:34.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.436 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:34.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:34.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:34.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:34.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:34.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:34.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.048 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.099 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:35.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.697 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.749 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:35.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.314 [GameSession] 110000101e55044 -> destroy_game_object(338) 03:20:36.314 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:36.314 [GameSession] 110000101e55044 -> destroy_game_object(320) 03:20:36.314 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:36.315 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:20:36.315 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:20:36.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:36.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:36.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:36.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:36.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.048 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:37.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.405 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.539 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:37.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:37.885 [GameSession] 110000101e55044 -> destroy_game_object(315) 03:20:37.885 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:37.886 [GameSession] 110000101e55044 -> destroy_game_object(292) 03:20:37.886 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:37.886 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 03:20:37.886 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 03:20:37.916 [GameSession] 110000101e55044 -> destroy_game_object(322) 03:20:37.916 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:37.916 [GameSession] 110000101e55044 -> destroy_game_object(321) 03:20:37.916 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:37.917 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 03:20:38.048 [GameSession] 110000101e55044 -> destroy_game_object(333) 03:20:38.048 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:38.048 [GameSession] 110000101e55044 -> destroy_game_object(328) 03:20:38.048 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:38.048 [GameSession] 110000101e55044 -> destroy_game_object(262) 03:20:38.048 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:38.050 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:20:38.050 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:20:38.051 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 03:20:38.147 [GameSession] 110000101e55044 -> destroy_game_object(303) 03:20:38.147 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:38.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 03:20:38.232 [GameSession] 110000101e55044 -> create_game_object(372) 03:20:38.232 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:20:38.233 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:38.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:38.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.452 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.452 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.503 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:38.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.715 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:38.977 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:39.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:20:39.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.601 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:39.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:20:42.487 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:20:51.230 [GameSession] 110000101e55044 -> destroy_game_object(276) 03:20:51.230 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:51.230 [GameSession] 110000101e55044 -> destroy_game_object(269) 03:20:51.230 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:51.231 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:20:51.232 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:20:52.864 [GameSession] 110000101e55044 -> destroy_game_object(295) 03:20:52.864 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:52.865 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 03:20:53.913 [GameSession] 110000101e55044 -> destroy_game_object(267) 03:20:53.913 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:54.581 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t3\/wpn_we_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:20:55.999 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:20:56.071 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/handgun":true} 03:20:56.072 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:20:56.072 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:20:56.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 03:20:56.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:20:56.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:20:56.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 03:20:56.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:20:56.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 03:20:56.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 03:20:56.081 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:56.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 03:20:56.081 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:56.081 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:56.081 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:20:56.118 [GameSession] 110000101e55044 -> create_game_object(373) 03:20:56.118 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:56.119 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:20:56.119 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:20:56.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:20:56.185 [GameSession] 110000101e55044 -> destroy_game_object(273) 03:20:56.185 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:56.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:20:56.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:20:56.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:20:56.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:20:56.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:20:56.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:20:56.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:20:56.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:20:56.522 [GameSession] 110000101e55044 -> destroy_game_object(373) 03:20:56.522 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:56.600 [Lua] [Mutator] Activating mutator 'easier_packs' 03:20:57.398 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:20:57.447 [Lua] [Mutator] Activating mutator 'easier_packs' 03:20:57.531 [GameSession] 110000101e55044 -> destroy_game_object(244) 03:20:57.531 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:20:57.664 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:21:01.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 03:21:01.120 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:21:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:21:01.132 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:21:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:21:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:21:01.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:21:01.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:21:04.247 [GameSession] 110000101e55044 -> create_game_object(374) 03:21:04.247 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:04.314 [GameSession] 110000101e55044 -> destroy_game_object(268) 03:21:04.314 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:04.315 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:04.764 [GameSession] 110000101e55044 -> destroy_game_object(374) 03:21:04.764 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:05.514 [GameSession] 110000101e55044 -> destroy_game_object(275) 03:21:05.514 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:06.581 [GameSession] 110000101e55044 -> destroy_game_object(286) 03:21:06.581 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:06.582 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:08.015 [GameSession] 110000101e55044 -> destroy_game_object(260) 03:21:08.015 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:08.748 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:21:09.749 [GameSession] 110000101e55044 -> destroy_game_object(280) 03:21:09.749 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:09.749 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 03:21:10.599 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.75832999999999995 03:21:11.169 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:21:11.169 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:21:11.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:21:11.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:21:11.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:21:11.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 03:21:11.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:21:11.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:21:11.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:21:11.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:21:11.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:21:11.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:21:11.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:21:11.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:21:11.365 [GameSession] 110000101e55044 -> destroy_game_object(344) 03:21:11.365 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:12.632 [GameSession] 110000101e55044 -> destroy_game_object(372) 03:21:12.632 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:14.214 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:21:14.281 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:21:14.468 [GameSession] 110000101e55044 -> create_game_object(375) 03:21:14.468 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:14.532 [GameSession] 110000101e55044 -> destroy_game_object(334) 03:21:14.532 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:14.831 [GameSession] 110000101e55044 -> destroy_game_object(375) 03:21:14.831 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:16.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 03:21:16.186 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:21:16.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:21:16.198 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:21:16.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:21:16.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:21:16.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:21:16.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:21:16.682 [GameSession] 110000101e55044 -> destroy_game_object(293) 03:21:16.682 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:19.332 [GameSession] 110000101e55044 -> destroy_game_object(329) 03:21:19.332 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:19.332 [GameSession] 110000101e55044 -> destroy_game_object(318) 03:21:19.332 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:19.334 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:19.515 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.76000000000000001 03:21:23.003 [GameSession] 110000101e55044 -> destroy_game_object(339) 03:21:23.003 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:23.003 [GameSession] 110000101e55044 -> destroy_game_object(300) 03:21:23.003 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:23.003 [GameSession] 110000101e55044 -> destroy_game_object(306) 03:21:23.003 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:23.003 [GameSession] 110000101e55044 -> destroy_game_object(313) 03:21:23.003 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:23.003 [GameSession] 110000101e55044 -> destroy_game_object(371) 03:21:23.003 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:23.003 [GameSession] 110000101e55044 -> destroy_game_object(343) 03:21:23.003 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:23.005 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:23.006 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:29.966 [SteamLobby] Detected added member 110000102b8ebeb 03:21:29.967 [Lua] [LobbyMembers] Member joined 110000102b8ebeb 03:21:30.982 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: connected 03:21:30.982 [Lua] [ChatManager][1]System: DustyDog is joining the game 03:21:34.615 [SteamLobby] Detected removed member 110000102b8ebeb 03:21:34.616 [Lua] [LobbyMembers] Member left 110000102b8ebeb 03:21:35.482 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: disconnected 03:21:35.483 [Lua] [ChatManager][1]System: DustyDog has left the game 03:21:35.483 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000102b8ebeb:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:21:35.483 [Lua] [SharedState] network_state_110000101e55044: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_run_state_7349200: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:35.483 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:36.249 [Lua] [Mutator] Activating mutator 'easier_packs' 03:21:36.549 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:21:36.999 [Lua] [Mutator] Activating mutator 'easier_packs' 03:21:38.917 [GameSession] 110000101e55044 -> destroy_game_object(37) 03:21:38.917 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:38.984 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:21:38.984 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:21:42.032 [GameSession] 110000101e55044 -> destroy_game_object(13) 03:21:42.032 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:42.132 [GameSession] 110000101e55044 -> create_game_object(376) 03:21:42.132 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:21:42.133 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_vampiric_draught_01 03:21:47.637 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.637 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.637 [GameSession] 110000101e55044 -> destroy_game_object(311) 03:21:47.637 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.683 [GameSession] 110000101e55044 -> destroy_game_object(264) 03:21:47.683 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.684 [GameSession] 110000101e55044 -> destroy_game_object(365) 03:21:47.684 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.685 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:47.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.717 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.717 [GameSession] 110000101e55044 -> destroy_game_object(355) 03:21:47.717 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.767 [GameSession] 110000101e55044 -> destroy_game_object(299) 03:21:47.767 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.767 [GameSession] 110000101e55044 -> destroy_game_object(308) 03:21:47.767 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.800 [GameSession] 110000101e55044 -> destroy_game_object(345) 03:21:47.800 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.801 [GameSession] 110000101e55044 -> destroy_game_object(332) 03:21:47.801 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.801 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 03:21:47.802 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:47.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.839 [GameSession] 110000101e55044 -> destroy_game_object(327) 03:21:47.839 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.840 [GameSession] 110000101e55044 -> destroy_game_object(349) 03:21:47.840 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:47.840 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:21:47.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.950 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:47.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.033 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.187 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:48.236 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:49.667 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:21:49.717 [GameSession] 110000101e55044 -> destroy_game_object(326) 03:21:49.717 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:50.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:53.225 [GameSession] 110000101e55044 -> create_game_object(377) 03:21:53.225 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:55.384 [GameSession] 110000101e55044 -> create_game_object(378) 03:21:55.384 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:21:55.385 [GameSession] 110000101e55044 -> create_game_object(379) 03:21:55.385 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:21:55.417 [GameSession] 110000101e55044 -> create_game_object(380) 03:21:55.417 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:21:55.419 [GameSession] 110000101e55044 -> create_game_object(381) 03:21:55.419 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:21:55.466 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 03:21:55.934 [GameSession] 110000101e55044 -> destroy_game_object(305) 03:21:55.934 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:56.002 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 03:21:56.320 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:21:56.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:21:56.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 03:21:56.321 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:21:56.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 03:21:56.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem 03:21:56.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:21:56.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:21:56.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:21:56.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:21:56.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:21:56.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:21:56.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:21:56.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:21:56.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.842 [GameSession] 110000101e55044 -> destroy_game_object(341) 03:21:56.842 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:56.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.843 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 03:21:56.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.892 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.943 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.960 [SteamLobby] Detected added member 110000102b8ebeb 03:21:56.960 [Lua] [LobbyMembers] Member joined 110000102b8ebeb 03:21:56.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:56.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.046 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.137 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.137 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.172 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.172 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:21:57.205 [GameSession] 110000101e55044 -> create_game_object(382) 03:21:57.205 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.206 [GameSession] 110000101e55044 -> create_game_object(383) 03:21:57.206 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.274 [GameSession] 110000101e55044 -> create_game_object(384) 03:21:57.275 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.276 [GameSession] 110000101e55044 -> create_game_object(385) 03:21:57.276 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.312 [GameSession] 110000101e55044 -> create_game_object(386) 03:21:57.312 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.314 [GameSession] 110000101e55044 -> create_game_object(387) 03:21:57.314 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.351 [GameSession] 110000101e55044 -> create_game_object(388) 03:21:57.351 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:21:57.353 [GameSession] 110000101e55044 -> create_game_object(389) 03:21:57.353 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000101e55044 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 03:21:57.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 03:21:57.486 [GameSession] 110000101e55044 -> destroy_game_object(270) 03:21:57.486 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:57.487 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 03:21:57.487 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:21:57.595 [GameSession] 110000101e55044 -> destroy_game_object(265) 03:21:57.595 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:57.596 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 03:21:57.944 [GameSession] 110000101e55044 -> destroy_game_object(356) 03:21:57.944 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:57.944 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 03:21:58.088 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: connected 03:21:58.089 [Lua] [ChatManager][1]System: DustyDog is joining the game 03:21:58.394 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:21:58.951 [SteamLobby] Detected removed member 110000102b8ebeb 03:21:58.951 [Lua] [LobbyMembers] Member left 110000102b8ebeb 03:21:59.021 [GameSession] 110000101e55044 -> create_game_object(390) 03:21:59.021 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:21:59.021 [GameSession] 110000101e55044 -> create_game_object(391) 03:21:59.021 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:21:59.161 [GameSession] 110000101e55044 -> destroy_game_object(360) 03:21:59.161 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:59.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:21:59.389 [GameSession] 110000101e55044 -> destroy_game_object(261) 03:21:59.389 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:59.389 [GameSession] 110000101e55044 -> destroy_game_object(348) 03:21:59.389 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:21:59.391 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[ce3cb1190c9d76a7]' 03:21:59.888 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: disconnected 03:21:59.888 [Lua] [ChatManager][1]System: DustyDog has left the game 03:21:59.888 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000102b8ebeb:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:21:59.888 [Lua] [SharedState] network_state_110000101e55044: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_run_state_7349200: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:21:59.888 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:01.374 [GameSession] 110000101e55044 -> create_game_object(392) 03:22:01.374 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:01.436 [GameSession] 110000101e55044 -> create_game_object(393) 03:22:01.436 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:01.438 [GameSession] 110000101e55044 -> create_game_object(394) 03:22:01.438 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:01.442 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:22:01.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 03:22:01.442 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:22:01.442 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:22:01.443 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:22:01.453 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:22:01.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 03:22:01.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:22:01.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:22:01.482 [GameSession] 110000101e55044 -> create_game_object(395) 03:22:01.482 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:01.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:22:01.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:22:01.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:22:01.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:22:01.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:22:01.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:22:01.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:22:01.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:22:01.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:22:01.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:22:01.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:22:01.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:22:01.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:22:01.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:22:02.005 [GameSession] 110000101e55044 -> destroy_game_object(393) 03:22:02.005 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:02.005 [GameSession] 110000101e55044 -> destroy_game_object(394) 03:22:02.005 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:02.005 [GameSession] 110000101e55044 -> destroy_game_object(395) 03:22:02.005 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:02.005 [GameSession] 110000101e55044 -> destroy_game_object(392) 03:22:02.005 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:02.006 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[c266e4325891574e]' 03:22:02.006 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[1e087c03b21c0b89]' 03:22:02.006 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[a408d7e1af12ecd4]' 03:22:02.418 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:22:02.725 [GameSession] 110000101e55044 -> create_game_object(396) 03:22:02.725 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:02.725 [GameSession] 110000101e55044 -> create_game_object(397) 03:22:02.725 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:02.726 [GameSession] 110000101e55044 -> create_game_object(398) 03:22:02.726 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:02.784 [GameSession] 110000101e55044 -> create_game_object(399) 03:22:02.784 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:05.968 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:05.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.147 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.200 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.253 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.488 [GameSession] 110000101e55044 -> create_game_object(400) 03:22:06.488 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.489 [GameSession] 110000101e55044 -> create_game_object(401) 03:22:06.489 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.541 [GameSession] 110000101e55044 -> create_game_object(402) 03:22:06.541 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:06.613 [GameSession] 110000101e55044 -> create_game_object(403) 03:22:06.613 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.615 [GameSession] 110000101e55044 -> create_game_object(404) 03:22:06.615 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.667 [GameSession] 110000101e55044 -> create_game_object(405) 03:22:06.668 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.669 [GameSession] 110000101e55044 -> create_game_object(406) 03:22:06.669 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.724 [GameSession] 110000101e55044 -> create_game_object(407) 03:22:06.724 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:06.725 [GameSession] 110000101e55044 -> create_game_object(408) 03:22:06.725 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:22:07.517 [GameSession] 110000101e55044 -> create_game_object(1028) 03:22:07.517 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:07.517 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:22:07.517 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:22:07.784 [GameSession] 110000101e55044 -> create_game_object(1029) 03:22:07.784 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:07.785 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:22:07.785 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:22:07.896 [GameSession] 110000101e55044 -> destroy_game_object(1028) 03:22:07.896 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:22:08.046 [GameSession] 110000101e55044 -> create_game_object(1030) 03:22:08.046 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:08.120 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:22:08.120 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:22:08.158 [GameSession] 110000101e55044 -> destroy_game_object(1029) 03:22:08.158 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:22:08.417 [GameSession] 110000101e55044 -> destroy_game_object(1030) 03:22:08.417 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:22:08.517 [GameSession] 110000101e55044 -> create_game_object(409) 03:22:08.517 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:08.518 [GameSession] 110000101e55044 -> create_game_object(410) 03:22:08.518 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:08.853 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.87402000000000002 03:22:09.054 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.85038999999999998 03:22:09.311 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.82677 03:22:09.487 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.80315000000000003 03:22:09.639 [GameSession] 110000101e55044 -> create_game_object(411) 03:22:09.639 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:10.004 [GameSession] 110000101e55044 -> destroy_game_object(411) 03:22:10.004 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:10.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:22:10.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.820 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:22:10.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:22:10.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:10.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.038 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:22:11.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:22:11.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.194 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.194 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:22:11.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:11.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:12.510 [GameSession] 110000101e55044 -> destroy_game_object(410) 03:22:12.510 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:12.510 [GameSession] 110000101e55044 -> destroy_game_object(409) 03:22:12.510 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:12.511 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[2c61f34c982ac1f7]' 03:22:12.562 [GameSession] 110000101e55044 -> create_game_object(412) 03:22:12.562 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:12.562 [GameSession] 110000101e55044 -> create_game_object(413) 03:22:12.562 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:13.086 [GameSession] 110000101e55044 -> destroy_game_object(413) 03:22:13.086 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:13.086 [GameSession] 110000101e55044 -> destroy_game_object(412) 03:22:13.086 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:13.087 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[af3b3d17768c5e10]' 03:22:14.113 [GameSession] 110000101e55044 -> create_game_object(414) 03:22:14.113 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:14.113 [GameSession] 110000101e55044 -> create_game_object(415) 03:22:14.113 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:15.076 [GameSession] 110000101e55044 -> destroy_game_object(415) 03:22:15.076 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:15.076 [GameSession] 110000101e55044 -> destroy_game_object(414) 03:22:15.076 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:15.077 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[08d582ca251849bd]' 03:22:15.408 [GameSession] 110000101e55044 -> create_game_object(416) 03:22:15.408 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:15.408 [GameSession] 110000101e55044 -> create_game_object(417) 03:22:15.408 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:15.530 [GameSession] 110000101e55044 -> destroy_game_object(417) 03:22:15.530 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:15.530 [GameSession] 110000101e55044 -> destroy_game_object(416) 03:22:15.530 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:15.531 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[af3b3d17768c5e10]' 03:22:20.407 [SteamLobby] Detected added member 110000102b8ebeb 03:22:20.408 [Lua] [LobbyMembers] Member joined 110000102b8ebeb 03:22:20.834 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:22:21.536 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: connected 03:22:21.536 [Lua] [ChatManager][1]System: DustyDog is joining the game 03:22:21.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:21.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.654 [GameSession] 110000101e55044 -> destroy_game_object(389) 03:22:21.654 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:21.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.853 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.896 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.937 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:21.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:22.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:22.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.266 [SteamLobby] Detected removed member 110000102b8ebeb 03:22:22.266 [Lua] [LobbyMembers] Member left 110000102b8ebeb 03:22:22.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:22.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.572 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.670 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:22.981 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:23.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.020 [GameSession] 110000101e55044 -> destroy_game_object(396) 03:22:23.020 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:23.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:23.168 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: disconnected 03:22:23.169 [Lua] [ChatManager][1]System: DustyDog has left the game 03:22:23.169 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000102b8ebeb:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:22:23.169 [Lua] [SharedState] network_state_110000101e55044: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_run_state_7349200: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:23.169 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:23.170 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.187 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:23.354 [GameSession] 110000101e55044 -> create_game_object(418) 03:22:23.354 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:27.211 [GameSession] 110000101e55044 -> create_game_object(419) 03:22:27.211 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:22:28.593 [GameSession] 110000101e55044 -> create_game_object(420) 03:22:28.593 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:22:30.239 [GameSession] 110000101e55044 -> destroy_game_object(419) 03:22:30.239 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:30.239 [GameSession] 110000101e55044 -> destroy_game_object(146) 03:22:30.239 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:30.274 [GameSession] 110000101e55044 -> destroy_game_object(85) 03:22:30.274 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:30.274 [GameSession] 110000101e55044 -> destroy_game_object(95) 03:22:30.274 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:30.274 [GameSession] 110000101e55044 -> destroy_game_object(117) 03:22:30.275 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:30.275 [GameSession] 110000101e55044 -> destroy_game_object(88) 03:22:30.275 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:31.691 [GameSession] 110000101e55044 -> destroy_game_object(420) 03:22:31.691 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:31.691 [GameSession] 110000101e55044 -> destroy_game_object(84) 03:22:31.691 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:31.691 [GameSession] 110000101e55044 -> destroy_game_object(148) 03:22:31.691 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:31.692 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:22:36.294 [GameSession] 110000101e55044 -> destroy_game_object(401) 03:22:36.294 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:36.880 [GameSession] 110000101e55044 -> destroy_game_object(112) 03:22:36.881 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:37.607 [GameSession] 110000101e55044 -> create_game_object(421) 03:22:37.607 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:37.607 [GameSession] 110000101e55044 -> create_game_object(422) 03:22:37.607 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:37.869 [GameSession] 110000101e55044 -> destroy_game_object(422) 03:22:37.869 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:37.869 [GameSession] 110000101e55044 -> destroy_game_object(421) 03:22:37.869 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:37.870 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[63068713f1be46c5]' 03:22:38.998 [GameSession] 110000101e55044 -> create_game_object(423) 03:22:38.998 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:38.998 [GameSession] 110000101e55044 -> create_game_object(424) 03:22:38.998 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:40.182 [GameSession] 110000101e55044 -> destroy_game_object(406) 03:22:40.182 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:40.182 [GameSession] 110000101e55044 -> destroy_game_object(76) 03:22:40.182 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:40.182 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:22:40.291 [GameSession] 110000101e55044 -> destroy_game_object(424) 03:22:40.291 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:40.291 [GameSession] 110000101e55044 -> destroy_game_object(423) 03:22:40.291 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:40.291 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[bb7dd2b9ad2ebc02]' 03:22:40.404 [GameSession] 110000101e55044 -> create_game_object(425) 03:22:40.404 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:40.404 [GameSession] 110000101e55044 -> create_game_object(426) 03:22:40.404 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:40.469 [GameSession] 110000101e55044 -> destroy_game_object(426) 03:22:40.469 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:40.469 [GameSession] 110000101e55044 -> destroy_game_object(425) 03:22:40.469 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:40.470 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[2c61f34c982ac1f7]' 03:22:40.803 [GameSession] 110000101e55044 -> create_game_object(427) 03:22:40.803 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:40.803 [GameSession] 110000101e55044 -> create_game_object(428) 03:22:40.803 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:41.019 [GameSession] 110000101e55044 -> destroy_game_object(428) 03:22:41.019 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:41.019 [GameSession] 110000101e55044 -> destroy_game_object(427) 03:22:41.019 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:41.021 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[af3b3d17768c5e10]' 03:22:41.078 [GameSession] 110000101e55044 -> destroy_game_object(403) 03:22:41.078 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:41.080 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:22:41.532 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:22:41.901 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:22:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 03:22:41.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:22:41.901 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:22:41.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:22:41.914 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:22:41.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:22:41.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:22:41.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:22:41.944 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:22:41.945 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:22:41.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:22:41.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:22:41.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:22:42.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:22:42.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:22:42.210 [GameSession] 110000101e55044 -> destroy_game_object(91) 03:22:42.210 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:42.210 [GameSession] 110000101e55044 -> destroy_game_object(400) 03:22:42.210 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:42.210 [GameSession] 110000101e55044 -> destroy_game_object(386) 03:22:42.210 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:42.871 [GameSession] 110000101e55044 -> create_game_object(429) 03:22:42.871 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:42.893 [GameSession] 110000101e55044 -> create_game_object(430) 03:22:42.893 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:42.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:42.959 [GameSession] 110000101e55044 -> create_game_object(431) 03:22:42.959 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.002 [GameSession] 110000101e55044 -> create_game_object(432) 03:22:43.002 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.045 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:43.066 [GameSession] 110000101e55044 -> create_game_object(433) 03:22:43.066 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.086 [GameSession] 110000101e55044 -> create_game_object(434) 03:22:43.086 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.131 [GameSession] 110000101e55044 -> create_game_object(435) 03:22:43.131 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:43.187 [GameSession] 110000101e55044 -> create_game_object(436) 03:22:43.187 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.229 [GameSession] 110000101e55044 -> create_game_object(437) 03:22:43.229 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.278 [GameSession] 110000101e55044 -> create_game_object(438) 03:22:43.278 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.319 [SteamLobby] Detected added member 110000102b8ebeb 03:22:43.319 [Lua] [LobbyMembers] Member joined 110000102b8ebeb 03:22:43.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.381 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.541 [GameSession] 110000101e55044 -> create_game_object(439) 03:22:43.541 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.560 [GameSession] 110000101e55044 -> create_game_object(440) 03:22:43.560 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.597 [GameSession] 110000101e55044 -> create_game_object(441) 03:22:43.597 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.619 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:43.655 [GameSession] 110000101e55044 -> create_game_object(442) 03:22:43.656 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.673 [GameSession] 110000101e55044 -> create_game_object(443) 03:22:43.673 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.692 [GameSession] 110000101e55044 -> create_game_object(444) 03:22:43.692 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.732 [GameSession] 110000101e55044 -> create_game_object(445) 03:22:43.732 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.770 [GameSession] 110000101e55044 -> create_game_object(446) 03:22:43.770 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:43.828 [GameSession] 110000101e55044 -> create_game_object(447) 03:22:43.828 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.847 [GameSession] 110000101e55044 -> create_game_object(448) 03:22:43.847 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.866 [GameSession] 110000101e55044 -> create_game_object(449) 03:22:43.866 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.906 [GameSession] 110000101e55044 -> create_game_object(450) 03:22:43.906 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.925 [GameSession] 110000101e55044 -> create_game_object(451) 03:22:43.925 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:43.968 [GameSession] 110000101e55044 -> create_game_object(452) 03:22:43.968 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.027 [GameSession] 110000101e55044 -> create_game_object(453) 03:22:44.027 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.028 [GameSession] 110000101e55044 -> create_game_object(454) 03:22:44.028 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.088 [GameSession] 110000101e55044 -> create_game_object(455) 03:22:44.088 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.090 [GameSession] 110000101e55044 -> create_game_object(456) 03:22:44.090 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.129 [GameSession] 110000101e55044 -> create_game_object(457) 03:22:44.129 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:44.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:44.190 [GameSession] 110000101e55044 -> create_game_object(458) 03:22:44.190 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.248 [GameSession] 110000101e55044 -> create_game_object(459) 03:22:44.248 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.249 [GameSession] 110000101e55044 -> create_game_object(460) 03:22:44.249 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.307 [GameSession] 110000101e55044 -> create_game_object(461) 03:22:44.307 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:22:44.370 [GameSession] 110000101e55044 -> create_game_object(462) 03:22:44.370 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.371 [GameSession] 110000101e55044 -> create_game_object(463) 03:22:44.371 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.432 [GameSession] 110000101e55044 -> create_game_object(464) 03:22:44.432 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.434 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: connected 03:22:44.434 [Lua] [ChatManager][1]System: DustyDog is joining the game 03:22:44.434 [GameSession] 110000101e55044 -> create_game_object(465) 03:22:44.434 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.435 [GameSession] 110000101e55044 -> destroy_game_object(73) 03:22:44.436 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:44.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:44.480 [GameSession] 110000101e55044 -> create_game_object(466) 03:22:44.480 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.561 [GameSession] 110000101e55044 -> create_game_object(467) 03:22:44.561 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:22:44.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:44.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:44.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:44.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:22:45.054 [SteamLobby] Detected removed member 110000102b8ebeb 03:22:45.055 [Lua] [LobbyMembers] Member left 110000102b8ebeb 03:22:45.989 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000102b8ebeb, Reason: disconnected 03:22:45.989 [Lua] [ChatManager][1]System: DustyDog has left the game 03:22:45.990 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000102b8ebeb:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:22:45.990 [Lua] [SharedState] network_state_110000101e55044: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_run_state_7349200: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:45.990 [Lua] [SharedState] deus_chest_preload: 110000102b8ebeb 03:22:50.187 [GameSession] 110000101e55044 -> destroy_game_object(390) 03:22:50.187 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:56.903 [GameSession] 110000101e55044 -> create_game_object(468) 03:22:56.903 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:22:56.903 [GameSession] 110000101e55044 -> create_game_object(469) 03:22:56.903 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:22:58.387 [GameSession] 110000101e55044 -> destroy_game_object(469) 03:22:58.387 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:58.387 [GameSession] 110000101e55044 -> destroy_game_object(468) 03:22:58.387 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:22:58.388 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[6532e599e45ebf18]' 03:23:01.346 [GameSession] 110000101e55044 -> destroy_game_object(7) 03:23:01.346 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:01.422 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t3\/wpn_we_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:23:02.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 03:23:02.111 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:02.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:23:02.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 03:23:02.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 03:23:02.120 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:02.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:23:02.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:23:02.609 [GameSession] 110000101e55044 -> create_game_object(470) 03:23:02.609 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:03.566 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:23:04.064 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:23:06.086 [GameSession] 110000101e55044 -> create_game_object(471) 03:23:06.086 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000101e55044 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 03:23:06.650 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 03:23:06.650 [GameSession] 110000101e55044 -> destroy_game_object(470) 03:23:06.650 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:06.652 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 03:23:07.254 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:23:07.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 03:23:07.271 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:23:07.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 03:23:07.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem 03:23:07.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:23:07.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:23:07.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:23:07.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:23:07.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:23:07.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:23:07.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:23:07.398 [GameSession] 110000101e55044 -> create_game_object(472) 03:23:07.398 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:23:07.398 [GameSession] 110000101e55044 -> create_game_object(473) 03:23:07.398 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:23:07.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:23:07.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:23:07.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:23:07.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:23:07.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:23:07.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:23:07.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:23:07.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:23:07.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:23:07.586 [GameSession] 110000101e55044 -> destroy_game_object(443) 03:23:07.586 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.587 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:23:07.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:23:07.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(461) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(442) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(439) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(444) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(362) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(440) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(331) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(445) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(450) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(452) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.703 [GameSession] 110000101e55044 -> destroy_game_object(364) 03:23:07.703 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:07.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:23:07.705 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:23:07.708 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:23:08.163 [GameSession] 110000101e55044 -> destroy_game_object(473) 03:23:08.163 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.163 [GameSession] 110000101e55044 -> destroy_game_object(472) 03:23:08.163 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.163 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[7fadb19b82c32887]' 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(458) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(467) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(451) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(287) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(459) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(342) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:08.356 [GameSession] 110000101e55044 -> destroy_game_object(460) 03:23:08.356 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(462) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(453) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(438) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(330) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(434) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(456) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(457) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(432) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(463) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.574 [GameSession] 110000101e55044 -> destroy_game_object(323) 03:23:10.574 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:10.578 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 03:23:16.105 [GameSession] 110000101e55044 -> destroy_game_object(471) 03:23:16.105 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:17.627 [GameSession] 110000101e55044 -> create_game_object(474) 03:23:17.627 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:23:17.628 [Lua] rpc_set_attribute_int 474 1 1 8346 03:23:17.628 [Lua] New enhanced breed spawned 03:23:17.628 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 03:23:17.628 [Lua] rpc_set_attribute_bool 474 6 2 true 03:23:17.671 [GameSession] 110000101e55044 -> destroy_game_object(277) 03:23:17.671 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:22.331 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/handgun":true} 03:23:22.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:23:22.331 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:23:22.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 03:23:22.338 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:22.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 03:23:22.338 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:22.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:23:22.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:23:29.022 [GameSession] 110000101e55044 -> destroy_game_object(378) 03:23:29.022 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:34.438 [GameSession] 110000101e55044 -> create_game_object(475) 03:23:34.438 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:34.871 [GameSession] 110000101e55044 -> destroy_game_object(475) 03:23:34.871 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:35.521 [GameSession] 110000101e55044 -> create_game_object(476) 03:23:35.521 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:35.938 [GameSession] 110000101e55044 -> destroy_game_object(476) 03:23:35.938 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:36.855 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t3\/wpn_we_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:23:37.408 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:23:37.408 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:23:37.408 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:23:37.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 03:23:37.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 03:23:37.408 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:23:37.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 03:23:37.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:23:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:23:37.421 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 03:23:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 03:23:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:23:37.421 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:37.421 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:23:37.456 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:23:37.456 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:23:37.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:23:37.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:23:37.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:23:37.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:23:37.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:23:37.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:23:37.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:23:37.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:23:37.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:23:37.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:23:37.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:23:37.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:23:39.725 [GameSession] create_game_object(7, 3074) 03:23:39.725 [GameSession] create_game_object(3074, 0) -> 110000101e55044 03:23:39.806 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = 03:23:40.491 [GameSession] 110000101e55044 -> create_game_object(477) 03:23:40.491 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000101e55044 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 03:23:40.491 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 03:23:40.750 [GameSession] destroy_game_object(3074) 03:23:41.610 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:4:3:2 = 03:23:41.689 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_frag_01 03:23:41.956 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 03:23:42.007 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.35799999999999998 03:23:42.007 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.39200000000000002 03:23:42.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:23:42.357 [GameSession] 110000101e55044 -> destroy_game_object(446) 03:23:42.357 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:42.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.357 [GameSession] 110000101e55044 -> destroy_game_object(455) 03:23:42.357 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:42.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.425 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:23:42.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:23:42.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 03:23:42.425 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:23:42.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 03:23:42.438 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:23:42.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem 03:23:42.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:23:42.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:23:42.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:23:42.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:23:42.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:23:42.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:23:42.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:23:42.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:23:42.541 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.541 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:23:42.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:23:42.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.673 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.724 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:23:42.724 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:23:42.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:23:42.857 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:42.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:23:42.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:43.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:23:43.007 [GameSession] 110000101e55044 -> create_game_object(1031) 03:23:43.007 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:43.008 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = 03:23:43.572 [GameSession] 110000101e55044 -> destroy_game_object(1031) 03:23:43.572 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:23:45.590 [GameSession] 110000101e55044 -> destroy_game_object(477) 03:23:45.590 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:51.189 [GameSession] 110000101e55044 -> create_game_object(478) 03:23:51.189 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:23:51.190 [GameSession] 110000101e55044 -> create_game_object(479) 03:23:51.190 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:23:51.740 [GameSession] 110000101e55044 -> destroy_game_object(479) 03:23:51.740 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:51.740 [GameSession] 110000101e55044 -> destroy_game_object(478) 03:23:51.740 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:51.741 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[ac2db0916ee1782f]' 03:23:53.440 [GameSession] 110000101e55044 -> create_game_object(480) 03:23:53.440 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:23:53.440 [GameSession] 110000101e55044 -> create_game_object(481) 03:23:53.440 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:23:53.940 [GameSession] 110000101e55044 -> destroy_game_object(481) 03:23:53.940 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:53.940 [GameSession] 110000101e55044 -> destroy_game_object(480) 03:23:53.940 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:53.940 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[c266e4325891574e]' 03:23:55.699 [GameSession] 110000101e55044 -> destroy_game_object(304) 03:23:55.699 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:56.424 [GameSession] 110000101e55044 -> create_game_object(482) 03:23:56.424 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:56.425 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = 03:23:56.761 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.67166999999999999 03:23:56.762 [GameSession] 110000101e55044 -> destroy_game_object(312) 03:23:56.762 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:57.049 [GameSession] 110000101e55044 -> destroy_game_object(482) 03:23:57.049 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:57.799 [GameSession] 110000101e55044 -> create_game_object(483) 03:23:57.799 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:58.149 [GameSession] 110000101e55044 -> destroy_game_object(483) 03:23:58.149 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:23:59.397 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.1125 03:24:00.067 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = 03:24:00.544 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.378 03:24:00.951 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.40200000000000002 03:24:00.951 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.40999999999999998 03:24:01.200 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:4:3:2 = 03:24:01.314 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_poison_proof_01 03:24:01.424 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.47199999999999998 03:24:01.490 [GameSession] 110000101e55044 -> destroy_game_object(289) 03:24:01.490 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:01.491 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 03:24:01.963 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.56200000000000006 03:24:01.963 [GameSession] 110000101e55044 -> destroy_game_object(431) 03:24:01.963 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:01.964 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' 03:24:02.208 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t3\/wpn_we_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:24:02.497 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.59399999999999997 03:24:02.679 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:1:4:3 = disabled 03:24:02.728 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:24:02.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 03:24:02.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:24:02.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:24:02.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 03:24:02.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 03:24:02.743 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:02.743 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:02.800 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:24:02.800 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:24:02.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:24:02.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:24:02.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 03:24:02.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:24:02.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:24:02.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:24:02.984 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.60599999999999998 03:24:03.420 [GameSession] 110000101e55044 -> create_game_object(484) 03:24:03.420 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:24:03.463 [GameSession] 110000101e55044 -> destroy_game_object(464) 03:24:03.463 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:03.464 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 03:24:03.508 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.63800000000000001 03:24:04.007 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.65800000000000003 03:24:04.924 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.72599999999999998 03:24:04.924 [GameSession] 110000101e55044 -> destroy_game_object(309) 03:24:04.925 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:04.926 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:24:05.430 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.754 03:24:05.797 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.80000000000000004 03:24:05.798 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.81599999999999995 03:24:05.798 [GameSession] 110000101e55044 -> destroy_game_object(466) 03:24:05.798 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:05.799 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[ce3cb1190c9d76a7]' 03:24:06.189 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.496 03:24:06.471 [GameSession] 110000101e55044 -> create_game_object(485) 03:24:06.471 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:24:06.472 [GameSession] 110000101e55044 -> create_game_object(486) 03:24:06.472 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:24:06.475 [GameSession] 110000101e55044 -> destroy_game_object(484) 03:24:06.475 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:06.475 [GameSession] 110000101e55044 -> destroy_game_object(351) 03:24:06.475 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:06.476 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 03:24:06.936 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.51200000000000001 03:24:07.299 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.52800000000000002 03:24:07.842 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.54400000000000004 03:24:09.456 [GameSession] 110000101e55044 -> destroy_game_object(485) 03:24:09.456 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:09.457 [GameSession] 110000101e55044 -> create_game_object(487) 03:24:09.457 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:24:09.494 [GameSession] 110000101e55044 -> destroy_game_object(486) 03:24:09.494 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:12.457 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.17999999999999999 03:24:12.457 [GameSession] 110000101e55044 -> destroy_game_object(487) 03:24:12.457 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:14.291 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.56200000000000006 03:24:17.728 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/handgun":true} 03:24:17.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 03:24:17.728 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 03:24:17.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 03:24:17.743 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:17.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 03:24:17.743 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:17.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:24:17.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 03:24:19.108 [Lua] [SharedState] deus_run_state_7349200: health_state:110000104e72a6c:1:1:1 = knocked_down 03:24:19.108 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0 03:24:19.909 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:24:20.303 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.19750000000000001 03:24:20.303 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.72833000000000003 03:24:20.525 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:1:4:3 = alive 03:24:20.911 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.23250000000000001 03:24:20.911 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.75166999999999995 03:24:21.859 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.30499999999999999 03:24:21.859 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.80000000000000004 03:24:22.779 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:24:22.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 03:24:22.779 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:24:22.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 03:24:22.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 03:24:22.779 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:24:22.779 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:22.779 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:22.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:24:22.789 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:24:22.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:24:22.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:24:22.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 03:24:22.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:24:22.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 03:24:22.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:24:22.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:24:22.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 03:24:22.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:24:22.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:24:22.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 03:24:23.491 [Lua] [SharedState] deus_run_state_7349200: health_state:110000104e72a6c:1:1:1 = alive 03:24:23.558 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.45000000000000001 03:24:23.558 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.11600000000000001 03:24:23.558 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.89666999999999997 03:24:24.175 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.52249999999999996 03:24:24.175 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.17399999999999999 03:24:24.175 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.94499999999999995 03:24:25.375 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 03:24:27.157 [GameSession] 110000101e55044 -> create_game_object(488) 03:24:27.157 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:24:27.157 [GameSession] 110000101e55044 -> create_game_object(489) 03:24:27.157 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:24:27.357 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 03:24:27.794 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:24:27.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 03:24:27.806 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:24:27.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 03:24:27.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, DeusChestPreloadSystem 03:24:27.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:24:27.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:24:27.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:24:27.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:24:27.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:24:27.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:24:27.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:24:27.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:24:27.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 03:24:27.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:24:27.925 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.83399999999999996 03:24:27.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:24:27.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:24:27.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:24:27.991 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = 03:24:28.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:24:28.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 03:24:28.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:24:28.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:24:28.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 03:24:28.176 [GameSession] 110000101e55044 -> destroy_game_object(489) 03:24:28.176 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:28.176 [GameSession] 110000101e55044 -> destroy_game_object(488) 03:24:28.176 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:28.177 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[1e087c03b21c0b89]' 03:24:28.795 [GameSession] 110000101e55044 -> create_game_object(490) 03:24:28.795 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:24:28.795 [GameSession] 110000101e55044 -> create_game_object(491) 03:24:28.795 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:24:28.796 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59250000000000003 03:24:28.796 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 0.99167000000000005 03:24:29.007 [GameSession] 110000101e55044 -> destroy_game_object(491) 03:24:29.007 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:29.007 [GameSession] 110000101e55044 -> destroy_game_object(490) 03:24:29.007 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:29.008 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[bd599339cbc18e39]' 03:24:29.074 [GameSession] 110000101e55044 -> create_game_object(492) 03:24:29.074 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:24:29.074 [GameSession] 110000101e55044 -> create_game_object(493) 03:24:29.074 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:24:30.592 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.017500000000000002 03:24:30.592 [GameSession] 110000101e55044 -> destroy_game_object(493) 03:24:30.592 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:30.592 [GameSession] 110000101e55044 -> destroy_game_object(492) 03:24:30.592 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:30.593 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[af3b3d17768c5e10]' 03:24:31.608 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.46600000000000003 03:24:34.510 [GameSession] 110000101e55044 -> create_game_object(494) 03:24:34.510 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:24:34.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 03:24:34.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=4019.87744140625, state=alive 03:24:34.542 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 2 03:24:34.542 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 2 03:24:34.542 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 2 03:24:35.792 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 24 03:24:35.792 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 981 03:24:35.792 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 24 03:24:35.792 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 781 03:24:35.792 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2787 03:24:35.792 [Lua] [SharedState] deus_run_state_7349200: monster_coins_picked_up:0:0:0:0 = 1 03:24:35.792 [GameSession] 110000101e55044 -> destroy_game_object(494) 03:24:35.792 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:35.842 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 24 03:24:35.842 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 981 03:24:35.842 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2857 03:24:35.875 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 24 03:24:35.875 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 581 03:24:35.875 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2927 03:24:37.001 [Lua] [ChatManager][1]System: "Payback Pilgrimage (Mercenary)" objectives achieved. Finish the level to complete the challenge. 03:24:42.025 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 03:24:42.035 [Lua] [IngameUI] menu view post_update_on_enter table: 0x13300170 03:24:43.708 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"}] 03:24:52.963 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 25 03:24:52.963 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1021 03:24:52.963 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 25 03:24:52.963 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 821 03:24:52.963 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 2967 03:24:52.963 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 24 03:24:52.963 [GameSession] 110000101e55044 -> destroy_game_object(46) 03:24:52.963 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:53.042 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 25 03:24:53.042 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1021 03:24:53.042 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3007 03:24:53.042 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 25 03:24:53.042 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 621 03:24:53.042 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3047 03:24:53.375 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 26 03:24:53.375 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1058 03:24:53.375 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 26 03:24:53.375 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 858 03:24:53.375 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3084 03:24:53.375 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 25 03:24:53.375 [GameSession] 110000101e55044 -> destroy_game_object(47) 03:24:53.375 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 26 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 658 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3121 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":487758272,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 26 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1058 03:24:53.458 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3158 03:24:54.346 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"rarity":"exotic","client_id":233242240,"name":"deus_free_potion_use_on_ability"},{"rarity":"exotic","client_id":1679528576,"name":"talent_1_1"},{"rarity":"rare","client_id":2142089984,"name":"talent_2_1"},{"rarity":"exotic","client_id":1160127232,"name":"talent_3_2"},{"rarity":"rare","client_id":1050164992,"name":"talent_4_1"},{"rarity":"rare","client_id":444792544,"name":"talent_5_2"},{"rarity":"unique","client_id":216272736,"name":"talent_6_2"},{"client_id":1141554176,"name":"deus_second_wind","rarity":"exotic"}] 03:24:54.347 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 03:24:54.355 [Lua] [IngameUI] menu view post_update_on_exit table: 0x13300170 03:24:54.409 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1141554176,"name":"deus_second_wind","rarity":"exotic"},{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 03:24:59.426 [GameSession] 110000101e55044 -> create_game_object(495) 03:24:59.426 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:24:59.426 [GameSession] 110000101e55044 -> create_game_object(496) 03:24:59.426 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:25:00.526 [GameSession] 110000101e55044 -> destroy_game_object(496) 03:25:00.526 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:00.526 [GameSession] 110000101e55044 -> destroy_game_object(495) 03:25:00.526 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:00.527 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[6e9260e1c5989d23]' 03:25:00.676 [GameSession] 110000101e55044 -> create_game_object(497) 03:25:00.676 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:00.676 [GameSession] 110000101e55044 -> create_game_object(498) 03:25:00.676 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:25:00.742 [GameSession] 110000101e55044 -> destroy_game_object(498) 03:25:00.743 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:00.743 [GameSession] 110000101e55044 -> destroy_game_object(497) 03:25:00.743 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:00.743 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[ac2db0916ee1782f]' 03:25:06.859 [GameSession] 110000101e55044 -> create_game_object(499) 03:25:06.859 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:06.859 [GameSession] 110000101e55044 -> create_game_object(500) 03:25:06.859 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:25:09.293 [GameSession] 110000101e55044 -> create_game_object(501) 03:25:09.293 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:09.293 [GameSession] 110000101e55044 -> create_game_object(502) 03:25:09.293 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:25:09.343 [GameSession] 110000101e55044 -> create_game_object(503) 03:25:09.343 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:25:10.660 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = healthkit_first_aid_kit_01 03:25:10.660 [GameSession] 110000101e55044 -> destroy_game_object(22) 03:25:10.660 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:11.376 [GameSession] 110000101e55044 -> create_game_object(504) 03:25:11.376 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:11.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:11.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:11.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:11.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:11.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:12.161 [GameSession] 110000101e55044 -> destroy_game_object(21) 03:25:12.161 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:12.242 [GameSession] 110000101e55044 -> create_game_object(505) 03:25:12.243 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:25:12.243 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = healthkit_first_aid_kit_01 03:25:12.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:12.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:13.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:13.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:13.146 [GameSession] 110000101e55044 -> destroy_game_object(504) 03:25:13.146 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:13.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:13.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:13.661 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = potion_healing_draught_01 03:25:13.661 [GameSession] 110000101e55044 -> create_game_object(506) 03:25:13.661 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:25:13.661 [GameSession] 110000101e55044 -> destroy_game_object(505) 03:25:13.661 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:13.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:13.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:14.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:14.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:15.013 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:15.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:15.394 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.76749999999999996 03:25:15.394 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = 03:25:15.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:15.579 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:15.581 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = healthkit_first_aid_kit_01 03:25:15.581 [GameSession] 110000101e55044 -> destroy_game_object(506) 03:25:15.581 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:16.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:16.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:16.064 [GameSession] 110000101e55044 -> destroy_game_object(474) 03:25:16.064 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:16.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:16.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:17.078 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:17.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:17.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:17.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:17.862 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.61750000000000005 03:25:18.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:18.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:18.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:18.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:19.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:19.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:20.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:20.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:21.045 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.213 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.328 [GameSession] 110000101e55044 -> create_game_object(507) 03:25:21.328 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000101e55044 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 03:25:21.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:21.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:21.764 [GameSession] 110000101e55044 -> destroy_game_object(381) 03:25:21.764 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:21.765 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 03:25:22.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:22.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:23.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:23.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:23.346 [GameSession] 110000101e55044 -> destroy_game_object(380) 03:25:23.346 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:23.347 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 03:25:23.395 [GameSession] 110000101e55044 -> create_game_object(508) 03:25:23.395 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:25:23.397 [GameSession] 110000101e55044 -> destroy_game_object(379) 03:25:23.397 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:23.398 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[9c46d0ce7416b58b]' 03:25:23.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.717 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:23.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:23.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.194 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:24.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:24.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:25.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:25.827 [GameSession] 110000101e55044 -> create_game_object(509) 03:25:25.827 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:25.828 [GameSession] 110000101e55044 -> create_game_object(510) 03:25:25.828 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:25.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:26.194 [GameSession] 110000101e55044 -> create_game_object(511) 03:25:26.194 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:26.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:26.378 [GameSession] 110000101e55044 -> destroy_game_object(508) 03:25:26.378 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:26.577 [GameSession] 110000101e55044 -> destroy_game_object(511) 03:25:26.577 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:26.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:27.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:27.578 [GameSession] 110000101e55044 -> destroy_game_object(510) 03:25:27.578 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:27.578 [GameSession] 110000101e55044 -> destroy_game_object(509) 03:25:27.578 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:27.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:25:27.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:28.331 [GameSession] 110000101e55044 -> create_game_object(512) 03:25:28.331 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:28.331 [GameSession] 110000101e55044 -> create_game_object(513) 03:25:28.331 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:28.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:28.548 [GameSession] 110000101e55044 -> create_game_object(514) 03:25:28.548 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:28.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:28.955 [GameSession] 110000101e55044 -> destroy_game_object(514) 03:25:28.955 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:29.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:29.887 [GameSession] 110000101e55044 -> create_game_object(515) 03:25:29.887 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:29.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:30.310 [GameSession] 110000101e55044 -> destroy_game_object(515) 03:25:30.310 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:30.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:30.803 [GameSession] 110000101e55044 -> create_game_object(516) 03:25:30.803 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000101e55044 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 03:25:30.872 [GameSession] 110000101e55044 -> create_game_object(517) 03:25:30.872 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:30.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:31.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:31.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:31.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.301 [GameSession] 110000101e55044 -> destroy_game_object(517) 03:25:31.301 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:31.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:31.801 [GameSession] 110000101e55044 -> destroy_game_object(397) 03:25:31.801 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:31.802 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 03:25:32.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:32.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:32.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:32.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:33.062 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:33.279 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:33.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:33.786 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:34.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:34.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:35.380 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:35.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:36.313 [GameSession] 110000101e55044 -> create_game_object(518) 03:25:36.313 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:36.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:36.362 [GameSession] 110000101e55044 -> destroy_game_object(518) 03:25:36.362 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:36.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:36.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:36.970 [GameSession] 110000101e55044 -> destroy_game_object(399) 03:25:36.971 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:36.971 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 03:25:37.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:37.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:37.995 [GameSession] 110000101e55044 -> destroy_game_object(398) 03:25:37.995 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:37.995 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 03:25:38.354 [GameSession] 110000101e55044 -> create_game_object(519) 03:25:38.354 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:38.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:38.399 [GameSession] 110000101e55044 -> destroy_game_object(391) 03:25:38.399 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:38.400 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 03:25:38.478 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:38.479 [GameSession] 110000101e55044 -> destroy_game_object(519) 03:25:38.479 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:38.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:39.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:39.561 [GameSession] 110000101e55044 -> create_game_object(520) 03:25:39.561 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:25:40.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:40.182 [GameSession] 110000101e55044 -> destroy_game_object(516) 03:25:40.182 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:40.183 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:25:40.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:40.713 [GameSession] 110000101e55044 -> create_game_object(521) 03:25:40.713 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:40.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:41.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:41.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.120 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:42.284 [GameSession] 110000101e55044 -> destroy_game_object(502) 03:25:42.284 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:42.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 03:25:42.337 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.338 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:42.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:42.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:43.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.429 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:43.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.566 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:43.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:43.914 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.77164999999999995 03:25:44.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:44.167 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.74802999999999997 03:25:44.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:44.385 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.72441 03:25:44.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:44.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:44.898 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:44.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:45.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:45.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:45.500 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:45.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:46.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:46.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:46.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:46.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:46.545 [GameSession] 110000101e55044 -> destroy_game_object(520) 03:25:46.545 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:46.588 [GameSession] 110000101e55044 -> create_game_object(522) 03:25:46.588 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:46.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:47.031 [GameSession] 110000101e55044 -> create_game_object(523) 03:25:47.031 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:47.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:47.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:47.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:47.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:47.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:48.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:48.139 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:48.422 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:48.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:48.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:48.825 [GameSession] 110000101e55044 -> destroy_game_object(503) 03:25:48.825 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:48.827 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 03:25:48.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:49.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:49.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:49.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:49.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:49.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:50.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:50.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:50.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:50.311 [GameSession] 110000101e55044 -> destroy_game_object(500) 03:25:50.311 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:50.311 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 03:25:50.565 [GameSession] 110000101e55044 -> create_game_object(524) 03:25:50.565 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:50.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:50.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:51.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:51.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:51.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:51.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:51.754 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:51.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:52.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:52.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:52.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:52.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:52.758 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:52.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:53.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:53.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:53.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:53.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:53.813 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:53.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:54.041 [GameSession] 110000101e55044 -> create_game_object(525) 03:25:54.041 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:25:54.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:54.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:54.164 [GameSession] 110000101e55044 -> create_game_object(526) 03:25:54.164 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:54.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:54.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:54.565 [GameSession] 110000101e55044 -> destroy_game_object(526) 03:25:54.565 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:54.629 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.53000000000000003 03:25:54.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:54.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:55.091 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.70079000000000002 03:25:55.145 [GameSession] 110000101e55044 -> destroy_game_object(525) 03:25:55.145 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:55.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:55.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:55.652 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:55.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:56.181 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:56.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:56.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:57.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:57.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:57.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:57.973 [GameSession] 110000101e55044 -> create_game_object(527) 03:25:57.973 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.030 [GameSession] 110000101e55044 -> create_game_object(528) 03:25:58.030 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.031 [GameSession] 110000101e55044 -> create_game_object(529) 03:25:58.031 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.069 [GameSession] 110000101e55044 -> create_game_object(530) 03:25:58.069 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.071 [GameSession] 110000101e55044 -> create_game_object(531) 03:25:58.071 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.130 [GameSession] 110000101e55044 -> create_game_object(532) 03:25:58.130 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.133 [GameSession] 110000101e55044 -> destroy_game_object(507) 03:25:58.133 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:25:58.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:58.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:58.197 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:58.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:25:58.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:58.297 [GameSession] 110000101e55044 -> create_game_object(533) 03:25:58.297 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:58.356 [GameSession] 110000101e55044 -> create_game_object(534) 03:25:58.357 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.358 [GameSession] 110000101e55044 -> create_game_object(535) 03:25:58.358 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.397 [GameSession] 110000101e55044 -> create_game_object(536) 03:25:58.397 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.398 [GameSession] 110000101e55044 -> create_game_object(537) 03:25:58.398 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.453 [GameSession] 110000101e55044 -> create_game_object(538) 03:25:58.453 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.454 [GameSession] 110000101e55044 -> create_game_object(539) 03:25:58.454 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:25:58.509 [GameSession] 110000101e55044 -> create_game_object(540) 03:25:58.509 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.548 [GameSession] 110000101e55044 -> create_game_object(541) 03:25:58.548 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.550 [GameSession] 110000101e55044 -> create_game_object(542) 03:25:58.550 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.603 [GameSession] 110000101e55044 -> create_game_object(543) 03:25:58.603 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.605 [GameSession] 110000101e55044 -> create_game_object(544) 03:25:58.605 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.656 [GameSession] 110000101e55044 -> create_game_object(545) 03:25:58.656 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.658 [GameSession] 110000101e55044 -> create_game_object(546) 03:25:58.658 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.712 [GameSession] 110000101e55044 -> create_game_object(547) 03:25:58.712 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.713 [GameSession] 110000101e55044 -> create_game_object(548) 03:25:58.713 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.783 [GameSession] 110000101e55044 -> create_game_object(549) 03:25:58.783 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.784 [GameSession] 110000101e55044 -> create_game_object(550) 03:25:58.784 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:58.838 [GameSession] 110000101e55044 -> create_game_object(551) 03:25:58.838 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:25:59.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:26:07.153 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83599999999999997 03:26:07.201 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = 03:26:07.597 [GameSession] 110000101e55044 -> destroy_game_object(521) 03:26:07.597 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:11.430 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 27 03:26:11.430 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1093 03:26:11.430 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 27 03:26:11.430 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 893 03:26:11.430 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3193 03:26:11.430 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 26 03:26:11.430 [GameSession] 110000101e55044 -> destroy_game_object(48) 03:26:11.430 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:11.513 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 27 03:26:11.513 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1093 03:26:11.513 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3228 03:26:11.546 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 27 03:26:11.546 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 693 03:26:11.546 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3263 03:26:11.632 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 28 03:26:11.632 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1126 03:26:11.632 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 28 03:26:11.632 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 926 03:26:11.632 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3296 03:26:11.632 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 27 03:26:11.632 [GameSession] 110000101e55044 -> destroy_game_object(49) 03:26:11.632 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:11.713 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 28 03:26:11.713 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1126 03:26:11.713 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3329 03:26:11.713 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 28 03:26:11.713 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 726 03:26:11.713 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3362 03:26:14.547 [GameSession] 110000101e55044 -> destroy_game_object(39) 03:26:14.547 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:14.631 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:26:14.631 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:26:18.113 [GameSession] 110000101e55044 -> create_game_object(552) 03:26:18.113 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:26:18.483 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:18.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 03:26:18.495 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:18.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 03:26:18.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:26:18.747 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:26:21.198 [GameSession] 110000101e55044 -> create_game_object(553) 03:26:21.198 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:26:21.203 [GameSession] 110000101e55044 -> destroy_game_object(552) 03:26:21.203 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:21.232 [GameSession] 110000101e55044 -> destroy_game_object(540) 03:26:21.232 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:23.501 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:26:23.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 03:26:23.513 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:23.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:26:23.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 03:26:23.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 03:26:23.513 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:23.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 03:26:23.513 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:23.513 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:26:24.263 [GameSession] 110000101e55044 -> create_game_object(554) 03:26:24.263 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(553) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(539) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(546) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(534) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(366) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(274) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(538) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(541) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(547) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(528) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.264 [GameSession] 110000101e55044 -> destroy_game_object(530) 03:26:24.264 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:24.266 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:26:24.266 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:26:24.267 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:26:24.268 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:26:24.268 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:26:27.247 [GameSession] 110000101e55044 -> destroy_game_object(554) 03:26:27.247 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:29.719 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:26:30.998 [GameSession] 110000101e55044 -> create_game_object(555) 03:26:30.998 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:31.414 [GameSession] 110000101e55044 -> destroy_game_object(555) 03:26:31.414 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:31.980 [GameSession] 110000101e55044 -> create_game_object(556) 03:26:31.980 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:32.365 [GameSession] 110000101e55044 -> destroy_game_object(556) 03:26:32.365 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:33.114 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 29 03:26:33.114 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1169 03:26:33.114 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 29 03:26:33.114 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 969 03:26:33.114 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3405 03:26:33.114 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 28 03:26:33.114 [GameSession] 110000101e55044 -> destroy_game_object(50) 03:26:33.114 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:33.181 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 29 03:26:33.181 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 769 03:26:33.181 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3448 03:26:33.219 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 29 03:26:33.219 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1169 03:26:33.219 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3491 03:26:36.583 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:4:3:2 = potion_vampiric_draught_01 03:26:36.583 [GameSession] 110000101e55044 -> destroy_game_object(15) 03:26:36.583 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:44.548 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 30 03:26:44.548 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1210 03:26:44.548 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 30 03:26:44.548 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1010 03:26:44.548 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3532 03:26:44.548 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 29 03:26:44.548 [GameSession] 110000101e55044 -> destroy_game_object(51) 03:26:44.548 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:44.614 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 30 03:26:44.614 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 810 03:26:44.614 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3573 03:26:44.631 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 30 03:26:44.631 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1210 03:26:44.631 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3614 03:26:45.885 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 31 03:26:45.885 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1248 03:26:45.886 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 31 03:26:45.886 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1048 03:26:45.886 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3652 03:26:45.886 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 30 03:26:45.886 [GameSession] 110000101e55044 -> destroy_game_object(52) 03:26:45.886 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:45.947 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 31 03:26:45.947 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1248 03:26:45.947 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3690 03:26:46.014 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 31 03:26:46.014 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 848 03:26:46.014 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3728 03:26:47.831 [GameSession] 110000101e55044 -> destroy_game_object(40) 03:26:47.831 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:47.898 [GameSession] 110000101e55044 -> create_game_object(557) 03:26:47.898 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:26:47.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:26:47.933 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:26:47.933 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:26:47.933 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:26:47.964 [GameSession] 110000101e55044 -> destroy_game_object(337) 03:26:47.964 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:52.581 [GameSession] 110000101e55044 -> destroy_game_object(499) 03:26:52.581 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:52.615 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 32 03:26:52.615 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1282 03:26:52.615 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 32 03:26:52.615 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1082 03:26:52.615 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3762 03:26:52.615 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 31 03:26:52.615 [GameSession] 110000101e55044 -> destroy_game_object(54) 03:26:52.615 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:52.714 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 32 03:26:52.714 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 882 03:26:52.714 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3796 03:26:52.714 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 32 03:26:52.714 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1282 03:26:52.714 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3830 03:26:52.815 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 33 03:26:52.815 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1318 03:26:52.815 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 33 03:26:52.815 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1118 03:26:52.815 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3866 03:26:52.815 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 32 03:26:52.815 [GameSession] 110000101e55044 -> destroy_game_object(53) 03:26:52.815 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:52.914 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 33 03:26:52.914 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 918 03:26:52.914 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3902 03:26:52.914 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 33 03:26:52.914 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1318 03:26:52.914 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3938 03:26:53.998 [GameSession] 110000101e55044 -> destroy_game_object(501) 03:26:53.998 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:58.282 [GameSession] 110000101e55044 -> destroy_game_object(512) 03:26:58.282 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:26:59.464 [GameSession] 110000101e55044 -> destroy_game_object(557) 03:26:59.464 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:03.233 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:03.233 [GameSession] 110000101e55044 -> create_game_object(558) 03:27:03.233 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:27:03.234 [GameSession] 110000101e55044 -> destroy_game_object(545) 03:27:03.234 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:03.266 [GameSession] 110000101e55044 -> destroy_game_object(363) 03:27:03.266 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:03.582 [GameSession] 110000101e55044 -> destroy_game_object(28) 03:27:03.582 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:03.688 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_fire_01 03:27:03.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:03.749 [GameSession] 110000101e55044 -> create_game_object(559) 03:27:03.749 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:27:03.750 [GameSession] 110000101e55044 -> destroy_game_object(335) 03:27:03.750 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:04.236 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:04.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:04.266 [GameSession] 110000101e55044 -> destroy_game_object(527) 03:27:04.266 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:04.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:04.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:04.785 [GameSession] 110000101e55044 -> destroy_game_object(548) 03:27:04.785 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:04.786 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 03:27:04.815 [GameSession] 110000101e55044 -> destroy_game_object(279) 03:27:04.815 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:05.252 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:05.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:05.283 [GameSession] 110000101e55044 -> destroy_game_object(282) 03:27:05.283 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:05.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:05.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:05.800 [GameSession] 110000101e55044 -> destroy_game_object(544) 03:27:05.800 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:05.800 [GameSession] 110000101e55044 -> destroy_game_object(285) 03:27:05.800 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:06.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:06.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:07.866 [Lua] [Mutator] Activating mutator 'easier_packs' 03:27:11.333 [GameSession] 110000101e55044 -> create_game_object(560) 03:27:11.333 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:27:11.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:11.849 [GameSession] 110000101e55044 -> create_game_object(561) 03:27:11.849 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:27:11.850 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:11.999 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 34 03:27:11.999 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1350 03:27:11.999 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 34 03:27:11.999 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1150 03:27:11.999 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 3970 03:27:11.999 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 33 03:27:11.999 [GameSession] 110000101e55044 -> destroy_game_object(55) 03:27:11.999 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:12.066 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 34 03:27:12.066 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1350 03:27:12.066 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4002 03:27:12.066 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 34 03:27:12.066 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 950 03:27:12.066 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4034 03:27:12.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:12.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:12.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:12.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:13.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:13.384 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:13.585 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":true} 03:27:13.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 03:27:13.585 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:27:13.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:27:13.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:27:13.616 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:27:13.666 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:27:13.666 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:27:13.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:13.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:27:14.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:14.617 [GameSession] 110000101e55044 -> destroy_game_object(296) 03:27:14.617 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:15.102 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":true,"wwise\/two_handed_axes":true} 03:27:16.484 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 35 03:27:16.484 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1380 03:27:16.484 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 35 03:27:16.484 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1180 03:27:16.484 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4064 03:27:16.484 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 34 03:27:16.484 [GameSession] 110000101e55044 -> destroy_game_object(56) 03:27:16.484 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:16.569 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 35 03:27:16.569 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1380 03:27:16.569 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4094 03:27:16.617 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 35 03:27:16.617 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 980 03:27:16.617 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4124 03:27:16.717 [GameSession] 110000101e55044 -> destroy_game_object(536) 03:27:16.717 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:17.550 [GameSession] 110000101e55044 -> destroy_game_object(302) 03:27:17.550 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:18.183 [GameSession] 110000101e55044 -> destroy_game_object(535) 03:27:18.183 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:18.605 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:27:18.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 03:27:18.605 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:27:18.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 03:27:18.617 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 03:27:18.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 03:27:18.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 03:27:18.802 [GameSession] 110000101e55044 -> destroy_game_object(437) 03:27:18.802 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:22.500 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.40799999999999997 03:27:24.485 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 03:27:26.302 [GameSession] 110000101e55044 -> create_game_object(562) 03:27:26.302 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:27:27.272 [GameSession] 110000101e55044 -> destroy_game_object(283) 03:27:27.272 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:27.272 [GameSession] 110000101e55044 -> destroy_game_object(559) 03:27:27.272 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:27.272 [GameSession] 110000101e55044 -> destroy_game_object(294) 03:27:27.272 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:27.272 [GameSession] 110000101e55044 -> destroy_game_object(513) 03:27:27.272 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:27.272 [GameSession] 110000101e55044 -> destroy_game_object(558) 03:27:27.272 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:27.274 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 03:27:27.276 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:27:28.673 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:27:28.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 03:27:28.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:27:28.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:27:29.352 [GameSession] 110000101e55044 -> destroy_game_object(562) 03:27:29.352 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:29.602 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:27:33.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:33.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:33.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:33.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:33.707 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":true} 03:27:33.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 03:27:33.707 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:27:33.707 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:27:33.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 03:27:33.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:27:33.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:27:33.745 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:27:33.798 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:27:33.798 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:27:34.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:34.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:34.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:34.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:34.600 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 03:27:35.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:35.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:35.500 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:35.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:36.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:36.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:36.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:36.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:37.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:37.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:38.704 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 03:27:38.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 03:27:38.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:27:38.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 03:27:39.933 [GameSession] 110000101e55044 -> create_game_object(1032) 03:27:39.933 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:39.971 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:27:39.971 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.96850000000000003 03:27:40.331 [GameSession] 110000101e55044 -> destroy_game_object(1032) 03:27:40.331 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:27:46.804 [GameSession] 110000101e55044 -> destroy_game_object(561) 03:27:46.804 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:46.805 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:27:48.652 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:27:49.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:49.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:49.370 [GameSession] 110000101e55044 -> destroy_game_object(560) 03:27:49.370 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:27:49.372 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[02ec4bebdf149b85]' 03:27:49.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:49.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:50.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:50.355 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:50.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:50.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:51.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:51.420 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:51.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:51.921 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:52.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:52.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:52.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:27:52.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:53.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:53.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:27:56.103 [GameSession] 110000101e55044 -> create_game_object(563) 03:27:56.103 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:27:57.398 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.63749999999999996 03:27:57.398 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.438 03:27:57.398 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 1 03:27:59.159 [GameSession] 110000101e55044 -> destroy_game_object(563) 03:27:59.159 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:00.252 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.28000000000000003 03:28:00.669 [GameSession] 110000101e55044 -> create_game_object(564) 03:28:00.669 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:01.051 [GameSession] 110000101e55044 -> destroy_game_object(564) 03:28:01.051 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:02.720 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.46000000000000002 03:28:05.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:05.636 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:06.137 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:06.170 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:06.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:06.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:07.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:07.144 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:07.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:07.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:08.221 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:08.221 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:08.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:08.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:09.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:09.269 [GameSession] 110000101e55044 -> create_game_object(565) 03:28:09.270 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:28:09.785 [GameSession] 110000101e55044 -> create_game_object(566) 03:28:09.785 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:28:10.665 [SteamLobby] Detected added member 110000100e015ca 03:28:10.665 [Lua] [LobbyMembers] Member joined 110000100e015ca 03:28:12.119 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000100e015ca, Reason: connected 03:28:12.119 [Lua] [ChatManager][1]System: Seel is joining the game 03:28:12.470 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000100e015ca 03:28:14.882 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000104e72a6c","110000107c9bf5a","110000100e015ca"] 03:28:15.027 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100e015ca 1 0 1 03:28:15.027 [Lua] player (110000100e015ca,1) was put into party 0 03:28:15.179 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 48A0B0FDBAED04A4 03:28:15.179 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 195 03:28:15.179 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000100e015ca:0:0:0 = true 03:28:15.179 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4319 03:28:15.212 [SteamVoipClient] select_out(110000100e015ca, on) 03:28:15.230 [SteamVoipClient] select_out(110000100e015ca, on) 03:28:15.230 [SteamVoipClient] select_in(110000100e015ca, on) 03:28:15.230 [SteamVoipClient] select_out(110000100e015ca, off) 03:28:15.341 [Steam] Accepted connection ba1180f2 request from 110000100e015ca 03:28:15.342 [SteamTransport] Added peer 110000100e015ca 03:28:15.723 [SteamAuthenticator] Sent ticket request to 110000100e015ca 03:28:15.757 [SteamAuthenticator] Got ticket request from 110000100e015ca 03:28:15.757 [SteamAuthenticator] GetAuthSessionTicket 110000100e015ca 03:28:15.774 [SteamAuthenticator] Got ticket from 110000100e015ca 03:28:15.774 [SteamAuthenticator] BeginAuthSession 110000100e015ca 03:28:15.774 [SteamAuthenticator] Authenticating 110000100e015ca 03:28:15.978 [SteamAuthenticator] Steam validation for 110000100e015ca with response 0 03:28:16.047 [Connection] Endpoint 110000100e015ca set max payload per packet to 516 03:28:16.047 [Connection] Received a connection 115 to 110000100e015ca 03:28:16.085 [Connection] Sending request connection 115 reply to 110000100e015ca 03:28:16.187 [Handshaker] Established a connection 115 to 110000100e015ca 03:28:16.187 [Channel] Channel 6 to peer 110000100e015ca in system voip instance 0 was accepted. 03:28:17.856 [GameSession] 110000101e55044 -> create_game_object(1033) 03:28:17.856 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:17.887 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:28:17.887 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.93701000000000001 03:28:18.087 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:28:18.303 [GameSession] 110000101e55044 -> destroy_game_object(1033) 03:28:18.303 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:28:18.719 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:28:18.919 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:28:18.956 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:28:21.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:21.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:22.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:22.471 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:22.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:22.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:23.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:23.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:23.620 [GameSession] 110000101e55044 -> create_game_object(567) 03:28:23.620 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:28:23.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:23.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:24.036 [GameSession] 110000101e55044 -> create_game_object(568) 03:28:24.036 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:28:24.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:24.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:24.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:24.887 [GameSession] 110000101e55044 -> destroy_game_object(568) 03:28:24.887 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:25.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:25.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:25.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:25.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:26.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 03:28:26.720 [GameSession] 110000101e55044 -> destroy_game_object(567) 03:28:26.720 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:33.706 [GameSession] 110000101e55044 -> create_game_object(569) 03:28:33.706 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:28:34.170 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1684765568,"first_person":{}} 03:28:35.553 [GameSession] -> peers() 03:28:35.553 [GameSession] added 110000100e015ca 03:28:35.708 [GameSession] 110000101e55044 -> create_game_object(570) 03:28:35.708 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:28:35.708 [Lua] [GameNetworkManager] game_object_created_player, go_id=570, owner_peer_id=110000101e55044 peer_id=110000100e015ca 03:28:35.708 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 570, peer_id = 110000100e015ca, self.peer_id = 110000107c9bf5a 03:28:35.708 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100e015ca 03:28:35.708 [Lua] PlayerManager:add_remote_player 110000100e015ca 03:28:35.762 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000100e015ca"}] 03:28:35.762 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000100e015ca:1:3:4 = true 03:28:35.762 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000100e015ca local_player_id:1 profile_index:3 career_index:4 is_bot:false 03:28:35.762 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000100e015ca"}] 03:28:35.762 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 1684765568 03:28:35.762 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000100e015ca:0:0:0 = true 03:28:35.763 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 1684765568 03:28:35.855 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 1684765568 03:28:36.137 [GameSession] 110000101e55044 -> create_game_object(4096) 03:28:36.137 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100e015ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:28:36.137 [Lua] Adding player sync data to peer=110000100e015ca local_player_id=1 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000100e015ca:1:3:4 = [{"client_id":2121914,"name":"talent_1_1","rarity":"exotic"},{"client_id":2022735616,"name":"talent_2_3","rarity":"rare"},{"client_id":981124992,"name":"talent_3_3","rarity":"exotic"},{"client_id":2056260480,"name":"talent_4_3","rarity":"rare"},{"client_id":1627736320,"name":"talent_5_1","rarity":"rare"},{"client_id":1180788224,"name":"talent_6_3","rarity":"unique"}] 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000100e015ca:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000100e015ca:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000100e015ca:1:3:4 = true 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:28:36.137 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:28:36.138 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":85207424,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:28:36.138 [Lua] [MOD][VMF][INFO] Added 110000100e015ca to the VMF users list. 03:28:36.139 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 03:28:36.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 03:28:36.189 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:28:36.189 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:28:36.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 03:28:36.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 03:28:36.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 03:28:36.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 03:28:36.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 03:28:36.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 03:28:36.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 03:28:36.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 03:28:36.727 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 03:28:36.728 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:28:36.796 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:28:36.796 [Lua] [PackageManager] Force_load: wwise/drakegun 03:28:36.797 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 03:28:36.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 03:28:36.864 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 03:28:36.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:28:36.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:28:36.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:28:36.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:28:36.952 [GameSession] 110000101e55044 -> destroy_game_object(569) 03:28:36.952 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:36.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:28:36.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:28:36.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:28:36.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:28:36.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 03:28:36.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:28:37.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:28:37.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:28:37.156 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 85207424 03:28:37.854 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 85207424 03:28:37.905 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 85207424 03:28:38.308 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 85207424 03:28:38.308 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,2,0,1,0,0,0,0,1,0,1,0,0,0,118,84,3,179.75,2790.5,0,13.25,549.5,0,0,38,0,1] 03:28:38.308 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000101e55044 4 1 03:28:38.308 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100e015ca 1 1 4 03:28:38.308 [Lua] player (110000100e015ca,1) was put into party 1 03:28:38.308 [GameSession] 110000101e55044 -> destroy_game_object(152) 03:28:38.308 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:28:38.308 [GameSession] 110000101e55044 -> destroy_game_object(151) 03:28:38.308 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:38.308 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000100e015ca"}] 03:28:38.308 [GameSession] 110000101e55044 -> destroy_game_object(149) 03:28:38.308 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=149 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:28:38.308 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 03:28:38.308 [Lua] PlayerManager:remove_player peer_id=110000101e55044 4 03:28:38.309 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=4 03:28:38.309 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:28:38.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 03:28:38.321 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 03:28:38.321 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:28:38.322 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 03:28:38.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 03:28:38.322 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:28:38.322 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[35dceecfa2555923]' child 1: '#ID[a977235fa72408ce]' 03:28:38.344 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:28:38.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 03:28:38.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 03:28:38.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 03:28:38.455 [GameSession] 110000101e55044 -> create_game_object(4097) 03:28:38.455 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100e015ca go_type=player_unit go_created_func_name=game_object_created_player_unit 03:28:38.456 [Lua] PlayerManager:assign_unit_ownership Seel 110000100e015ca 1 03:28:38.457 [GameSession] 110000101e55044 -> create_game_object(571) 03:28:38.457 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:28:38.457 [GameSession] 110000101e55044 -> create_game_object(4098) 03:28:38.457 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100e015ca go_type=engineer_career_data go_created_func_name=game_object_created_career_data 03:28:38.457 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {} 03:28:38.738 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = true 03:28:39.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:39.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:39.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:39.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:40.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:40.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:40.672 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:40.704 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:40.705 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 03:28:41.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:41.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:41.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:41.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:42.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:42.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:42.724 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:42.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:44.108 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 03:28:44.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 03:28:44.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:28:44.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:28:44.159 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:28:44.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 03:28:44.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 03:28:44.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 03:28:44.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:28:44.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:28:44.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:28:48.871 [GameSession] 110000101e55044 -> create_game_object(572) 03:28:48.871 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:49.271 [GameSession] 110000101e55044 -> destroy_game_object(572) 03:28:49.271 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:50.804 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.51000000000000001 03:28:50.804 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.32000000000000001 03:28:50.838 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.55500000000000005 03:28:50.838 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.35599999999999998 03:28:51.671 [GameSession] 110000101e55044 -> create_game_object(573) 03:28:51.671 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:28:52.855 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.66500000000000004 03:28:52.855 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.44400000000000001 03:28:52.908 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.68999999999999995 03:28:52.908 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.46400000000000002 03:28:54.793 [GameSession] 110000101e55044 -> destroy_game_object(573) 03:28:54.793 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:55.043 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.73250000000000004 03:28:55.043 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.498 03:28:56.089 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81499999999999995 03:28:56.089 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.56399999999999995 03:28:56.125 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.88249999999999995 03:28:56.125 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.61799999999999999 03:28:56.937 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.99750000000000005 03:28:56.937 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.70999999999999996 03:28:56.987 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:28:57.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:28:57.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:57.328 [GameSession] 110000101e55044 -> destroy_game_object(23) 03:28:57.328 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:57.473 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = healthkit_first_aid_kit_01 03:28:57.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:57.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:57.926 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.83199999999999996 03:28:58.028 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.84999999999999998 03:28:58.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:58.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:58.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:58.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:58.590 [GameSession] 110000101e55044 -> destroy_game_object(186) 03:28:58.590 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:28:58.839 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.90800000000000003 03:28:59.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:59.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:59.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:28:59.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:00.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:00.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:00.572 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:00.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:01.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:01.638 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:29:02.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:29:02.622 [GameSession] 110000101e55044 -> create_game_object(574) 03:29:02.622 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:03.139 [GameSession] 110000101e55044 -> create_game_object(575) 03:29:03.139 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:03.638 [GameSession] 110000101e55044 -> create_game_object(576) 03:29:03.638 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:04.539 [GameSession] 110000101e55044 -> create_game_object(577) 03:29:04.539 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:04.940 [GameSession] 110000101e55044 -> destroy_game_object(577) 03:29:04.940 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:29:05.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:05.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:05.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:05.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:06.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:06.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:06.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:06.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:07.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:07.223 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:07.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:07.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:08.340 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:08.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:09.708 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 03:29:15.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:29:15.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:29:16.289 [GameSession] 110000101e55044 -> create_game_object(578) 03:29:16.289 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:29:17.972 [GameSession] 110000101e55044 -> create_game_object(579) 03:29:17.972 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:29:19.291 [GameSession] 110000101e55044 -> destroy_game_object(578) 03:29:19.291 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:29:20.956 [GameSession] 110000101e55044 -> destroy_game_object(579) 03:29:20.956 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:29:23.356 [GameSession] 110000101e55044 -> create_game_object(580) 03:29:23.356 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:24.972 [GameSession] 110000101e55044 -> create_game_object(4099) 03:29:24.972 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:24.972 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.90551000000000004 03:29:25.857 [GameSession] 110000101e55044 -> destroy_game_object(4099) 03:29:25.857 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:29:33.873 [GameSession] 110000101e55044 -> create_game_object(4100) 03:29:33.873 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:29:33.873 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.81889999999999996 03:29:35.040 [GameSession] 110000101e55044 -> destroy_game_object(4100) 03:29:35.040 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:29:43.573 [GameSession] 110000101e55044 -> create_game_object(581) 03:29:43.573 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:29:43.574 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:43.657 [GameSession] 110000101e55044 -> create_game_object(582) 03:29:43.657 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:29:43.691 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:43.692 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:43.740 [GameSession] 110000101e55044 -> create_game_object(583) 03:29:43.740 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:29:43.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:43.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:44.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:44.207 [GameSession] 110000101e55044 -> create_game_object(584) 03:29:44.208 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:29:44.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:44.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:44.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:44.757 [GameSession] 110000101e55044 -> create_game_object(585) 03:29:44.757 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:29:44.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:44.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:45.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:45.207 [GameSession] 110000101e55044 -> create_game_object(586) 03:29:45.207 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:29:45.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:45.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:45.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:45.741 [GameSession] 110000101e55044 -> create_game_object(587) 03:29:45.741 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:29:45.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:45.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:46.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:46.308 [GameSession] 110000101e55044 -> create_game_object(588) 03:29:46.308 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:29:46.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:46.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:46.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:46.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:29:46.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:46.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:51.841 [GameSession] 110000101e55044 -> create_game_object(589) 03:29:51.841 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:51.875 [GameSession] 110000101e55044 -> create_game_object(590) 03:29:51.875 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:56.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:29:56.012 [GameSession] 110000101e55044 -> create_game_object(591) 03:29:56.012 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:29:57.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:58.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:29:58.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:30:00.124 [GameSession] 110000101e55044 -> create_game_object(592) 03:30:00.124 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:30:00.829 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.97599999999999998 03:30:02.111 [GameSession] 110000101e55044 -> create_game_object(4101) 03:30:02.111 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:02.112 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.86750000000000005 03:30:02.112 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.72441 03:30:02.248 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81499999999999995 03:30:02.248 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.94499999999999995 03:30:02.551 [GameSession] 110000101e55044 -> destroy_game_object(4101) 03:30:02.551 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:30:03.183 [GameSession] 110000101e55044 -> destroy_game_object(592) 03:30:03.183 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:04.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:30:04.176 [GameSession] 110000101e55044 -> destroy_game_object(585) 03:30:04.176 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:04.176 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:30:04.585 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:30:07.831 [GameSession] 110000101e55044 -> create_game_object(593) 03:30:07.831 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:08.228 [GameSession] 110000101e55044 -> destroy_game_object(593) 03:30:08.228 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:08.861 [GameSession] 110000101e55044 -> destroy_game_object(582) 03:30:08.861 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:09.016 [GameSession] 110000101e55044 -> destroy_game_object(581) 03:30:09.016 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:09.148 [GameSession] 110000101e55044 -> create_game_object(594) 03:30:09.148 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:09.535 [GameSession] 110000101e55044 -> destroy_game_object(594) 03:30:09.535 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:10.442 [GameSession] 110000101e55044 -> create_game_object(595) 03:30:10.442 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:10.509 [GameSession] 110000101e55044 -> create_game_object(596) 03:30:10.509 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:30:10.843 [GameSession] 110000101e55044 -> destroy_game_object(595) 03:30:10.843 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:13.525 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.42249999999999999 03:30:13.525 [GameSession] 110000101e55044 -> destroy_game_object(596) 03:30:13.525 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:15.526 [GameSession] 110000101e55044 -> create_game_object(4102) 03:30:15.526 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:15.526 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63780000000000003 03:30:15.827 [GameSession] 110000101e55044 -> create_game_object(597) 03:30:15.827 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:30:16.131 [GameSession] 110000101e55044 -> destroy_game_object(4102) 03:30:16.131 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:30:18.879 [GameSession] 110000101e55044 -> destroy_game_object(597) 03:30:18.880 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:21.482 [Flow] DEBUG****************************************01 03:30:30.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:30:31.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:30:31.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:31.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:31.580 [GameSession] 110000101e55044 -> destroy_game_object(588) 03:30:31.580 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:31.581 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:30:32.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:32.094 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:32.094 [GameSession] 110000101e55044 -> destroy_game_object(583) 03:30:32.094 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:32.094 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 03:30:32.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:30:32.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:32.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:32.610 [GameSession] 110000101e55044 -> destroy_game_object(587) 03:30:32.610 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:32.611 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:30:32.909 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:30:33.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:33.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:33.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:33.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:34.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:34.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:34.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:34.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:35.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:35.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:35.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:35.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:36.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:36.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:36.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:36.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:36.762 [GameSession] 110000101e55044 -> destroy_game_object(584) 03:30:36.762 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:36.763 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:30:37.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:37.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:37.265 [GameSession] 110000101e55044 -> destroy_game_object(586) 03:30:37.265 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:37.266 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 03:30:37.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:37.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:38.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:38.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:38.593 [GameSession] 110000101e55044 -> create_game_object(598) 03:30:38.594 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:38.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:38.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:38.978 [GameSession] 110000101e55044 -> destroy_game_object(598) 03:30:38.978 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:39.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.312 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:30:39.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:39.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:39.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:39.861 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:39.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:40.027 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:40.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:40.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:40.259 [GameSession] 110000101e55044 -> create_game_object(599) 03:30:40.259 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.396 [GameSession] 110000101e55044 -> create_game_object(600) 03:30:40.396 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.398 [GameSession] 110000101e55044 -> create_game_object(601) 03:30:40.398 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.765 [GameSession] 110000101e55044 -> create_game_object(602) 03:30:40.765 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.810 [GameSession] 110000101e55044 -> create_game_object(603) 03:30:40.810 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.811 [GameSession] 110000101e55044 -> create_game_object(604) 03:30:40.811 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.926 [GameSession] 110000101e55044 -> create_game_object(605) 03:30:40.926 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:40.927 [GameSession] 110000101e55044 -> create_game_object(606) 03:30:40.927 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.276 [GameSession] 110000101e55044 -> create_game_object(607) 03:30:41.276 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.278 [GameSession] 110000101e55044 -> create_game_object(608) 03:30:41.278 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.326 [GameSession] 110000101e55044 -> create_game_object(609) 03:30:41.326 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.409 [GameSession] 110000101e55044 -> create_game_object(610) 03:30:41.409 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.443 [GameSession] 110000101e55044 -> create_game_object(611) 03:30:41.443 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.818 [GameSession] 110000101e55044 -> create_game_object(612) 03:30:41.818 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:41.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:41.965 [GameSession] 110000101e55044 -> create_game_object(613) 03:30:41.965 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:42.296 [GameSession] 110000101e55044 -> create_game_object(614) 03:30:42.296 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:42.435 [GameSession] 110000101e55044 -> create_game_object(615) 03:30:42.435 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:42.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:42.861 [GameSession] 110000101e55044 -> create_game_object(616) 03:30:42.861 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.013 [GameSession] 110000101e55044 -> create_game_object(617) 03:30:43.013 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.045 [GameSession] 110000101e55044 -> create_game_object(618) 03:30:43.045 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.394 [GameSession] 110000101e55044 -> create_game_object(619) 03:30:43.394 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.511 [GameSession] 110000101e55044 -> create_game_object(620) 03:30:43.511 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.545 [GameSession] 110000101e55044 -> create_game_object(621) 03:30:43.545 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.546 [GameSession] 110000101e55044 -> create_game_object(622) 03:30:43.546 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:30:43.914 [GameSession] 110000101e55044 -> create_game_object(623) 03:30:43.914 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:43.915 [GameSession] 110000101e55044 -> destroy_game_object(622) 03:30:43.915 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:44.034 [GameSession] 110000101e55044 -> create_game_object(624) 03:30:44.034 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:44.086 [GameSession] 110000101e55044 -> create_game_object(625) 03:30:44.086 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:44.413 [GameSession] 110000101e55044 -> create_game_object(626) 03:30:44.413 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:44.577 [GameSession] 110000101e55044 -> create_game_object(627) 03:30:44.577 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:44.578 [GameSession] 110000101e55044 -> create_game_object(628) 03:30:44.578 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:44.970 [GameSession] 110000101e55044 -> create_game_object(629) 03:30:44.970 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:45.152 [GameSession] 110000101e55044 -> create_game_object(630) 03:30:45.152 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:45.153 [GameSession] 110000101e55044 -> create_game_object(631) 03:30:45.153 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:45.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:45.693 [GameSession] 110000101e55044 -> create_game_object(632) 03:30:45.693 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:45.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:46.061 [GameSession] 110000101e55044 -> create_game_object(633) 03:30:46.061 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:30:46.601 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:47.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:47.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:48.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:48.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:49.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:49.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:50.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:50.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:50.759 [GameSession] 110000101e55044 -> destroy_game_object(17) 03:30:50.759 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:50.896 [GameSession] 110000101e55044 -> create_game_object(634) 03:30:50.896 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:30:50.897 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_friendly_murderer_01 03:30:51.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:51.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:30:52.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:52.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:53.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:53.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:30:59.684 [GameSession] 110000101e55044 -> destroy_game_object(634) 03:30:59.684 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:30:59.811 [Lua] [SharedState] deus_run_state_7349200: potion:110000100e015ca:1:3:4 = potion_poison_proof_01 03:31:01.413 [GameSession] 110000101e55044 -> create_game_object(635) 03:31:01.413 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:03.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48f15, position: 0 03:31:04.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4900e, position: 0 03:31:04.731 [GameSession] 110000101e55044 -> destroy_game_object(288) 03:31:04.731 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:05.245 [GameSession] 110000101e55044 -> destroy_game_object(549) 03:31:05.245 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:05.245 [GameSession] 110000101e55044 -> destroy_game_object(616) 03:31:05.245 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:05.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:31:05.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:31:05.328 [GameSession] 110000101e55044 -> destroy_game_object(620) 03:31:05.328 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:05.329 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:31:05.380 [GameSession] 110000101e55044 -> destroy_game_object(524) 03:31:05.380 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:05.633 [GameSession] 110000101e55044 -> destroy_game_object(623) 03:31:05.633 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(310) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(357) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(600) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(605) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(529) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(436) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(611) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(350) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(448) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.371 [GameSession] 110000101e55044 -> destroy_game_object(278) 03:31:07.371 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:07.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:31:08.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:08.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.213 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:08.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:09.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:09.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:09.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:09.147 [GameSession] 110000101e55044 -> create_game_object(636) 03:31:09.147 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000101e55044 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 03:31:09.147 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 03:31:09.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:09.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:09.664 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:10.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:10.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:10.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:10.311 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:31:10.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:10.646 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:10.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:11.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:11.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:12.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:12.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:13.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:13.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:14.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:14.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:14.662 [GameSession] 110000101e55044 -> create_game_object(1034) 03:31:14.662 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:14.662 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:31:14.662 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:31:15.115 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:31:15.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 03:31:15.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 03:31:15.127 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:31:15.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:15.764 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:16.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:16.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:17.078 [GameSession] 110000101e55044 -> destroy_game_object(635) 03:31:17.078 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:17.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:17.562 [GameSession] 110000101e55044 -> create_game_object(637) 03:31:17.562 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:17.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:31:17.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:17.944 [GameSession] 110000101e55044 -> destroy_game_object(637) 03:31:17.944 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:18.279 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.346 [GameSession] 110000101e55044 -> create_game_object(638) 03:31:18.346 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000101e55044 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 03:31:18.381 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:31:18.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.579 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.580 [GameSession] 110000101e55044 -> create_game_object(639) 03:31:18.580 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:18.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:18.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.758 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:18.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.898 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:18.970 [GameSession] 110000101e55044 -> destroy_game_object(639) 03:31:18.970 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:19.007 [GameSession] 110000101e55044 -> destroy_game_object(636) 03:31:19.007 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:19.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:19.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:19.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:20.147 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:20.166 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":true} 03:31:20.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 03:31:20.179 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 03:31:20.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 03:31:20.188 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:20.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:31:20.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:31:20.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:20.566 [GameSession] 110000101e55044 -> destroy_game_object(1034) 03:31:20.566 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:31:20.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:20.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:20.932 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:31:20.998 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:31:21.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:21.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:21.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:21.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:21.184 [GameSession] 110000101e55044 -> create_game_object(640) 03:31:21.184 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:21.218 [GameSession] 110000101e55044 -> create_game_object(641) 03:31:21.218 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.272 [GameSession] 110000101e55044 -> create_game_object(642) 03:31:21.272 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.274 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":true,"wwise\/two_handed_axes":true} 03:31:21.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:21.309 [GameSession] 110000101e55044 -> create_game_object(643) 03:31:21.309 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.311 [GameSession] 110000101e55044 -> create_game_object(644) 03:31:21.311 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.350 [GameSession] 110000101e55044 -> create_game_object(645) 03:31:21.350 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.351 [GameSession] 110000101e55044 -> create_game_object(646) 03:31:21.351 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.380 [GameSession] 110000101e55044 -> create_game_object(647) 03:31:21.380 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.382 [GameSession] 110000101e55044 -> create_game_object(648) 03:31:21.382 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.429 [GameSession] 110000101e55044 -> create_game_object(649) 03:31:21.429 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.430 [GameSession] 110000101e55044 -> create_game_object(650) 03:31:21.430 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:21.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:21.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:22.197 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:22.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:22.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:22.937 [GameSession] 110000101e55044 -> create_game_object(651) 03:31:22.937 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:31:23.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:23.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:23.465 [GameSession] 110000101e55044 -> create_game_object(652) 03:31:23.465 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:23.750 [GameSession] 110000101e55044 -> destroy_game_object(638) 03:31:23.750 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:23.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:23.835 [GameSession] 110000101e55044 -> destroy_game_object(652) 03:31:23.835 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:23.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:24.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:24.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:24.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:24.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:25.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 03:31:25.204 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:31:25.212 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 03:31:25.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 03:31:25.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 03:31:25.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 03:31:25.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 03:31:25.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:25.534 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:25.583 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:31:25.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:26.078 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:26.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:26.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:26.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:27.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:27.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:27.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:27.743 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:31:27.964 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:28.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:28.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:28.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:28.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:29.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:29.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:29.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:30.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:30.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:30.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:31.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:31.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:32.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:32.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:33.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:33.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:34.347 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:34.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:31:35.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:35.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:35.897 [GameSession] 110000101e55044 -> create_game_object(653) 03:31:35.897 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:31:36.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:36.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:37.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:37.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:31:39.032 [GameSession] 110000101e55044 -> destroy_game_object(653) 03:31:39.032 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(316) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(435) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(632) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(599) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(263) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(603) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(618) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(314) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.548 [GameSession] 110000101e55044 -> destroy_game_object(522) 03:31:41.548 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:31:41.551 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 03:31:54.013 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:31:55.433 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:31:55.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 03:31:55.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 03:31:55.446 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:31:55.446 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:32:13.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.302 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:32:13.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.400 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:32:13.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.501 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:32:13.503 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:32:13.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:32:13.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:32:13.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.914 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.981 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:13.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.015 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.015 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:14.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:32:14.132 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {} 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: completed_level_count:0:0:0:0 = 2 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13","node_14"] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000101e55044:0:0:0 = 2 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000104e72a6c:0:0:0 = 2 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000107c9bf5a:0:0:0 = 2 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000100e015ca:0:0:0 = 1 03:32:16.414 [Lua] Received new state from server map_deus 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,4,0,0,6,12,9,0,2,1,2,0,1,1,2,0,459,301,51,325.75,13844.25,0,234.5,1708.25,0,0,132,0,0] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,2,9,3,0,1,1,0,1,1,0,3,0,690,588,24,496.75,17759.25,0,66,1113.25,0,0,346,0,0] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000100e015ca:1:0:0 = [0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,63,49,11,86,2152.5,0,0,0,0,0,32,0,0] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,3,10,5,0,1,1,0,0,1,2,1,0,492,442,17,459.5,13165.5,0,0,484.75,0,0,388,0,0] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"client_id":52587320,"name":"fatigue_regen","rarity":"rare"},{"client_id":650976960,"name":"block_cost","rarity":"rare"}] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,1,0,0,4,10,4,0,2,0,1,0,1,0,0,0,286,193,27,285.75,8666.25,0,0,1708.25,0,0,85,0,0] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,0,2,6,1,0,1,1,0,1,1,0,0,0,461,387,14,293.25,11372.5,0,0,1113.25,0,0,230,0,0] 03:32:16.414 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000100e015ca:1:0:0 = [0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,63,49,11,86,2152.5,0,0,0,0,0,32,0,0] 03:32:16.415 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,0,2,9,4,0,1,1,0,0,0,0,0,0,354,315,6,384,8590.5,0,0,484.75,0,0,269,0,0] 03:32:16.415 [Save] Saving `save_data` 03:32:16.415 [Lua] gm_event_end_conditions_met true false 03:32:16.416 [Lua] Game won 03:32:16.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:32:16.419 [Save] Save done 03:32:16.419 [Save] Saving `save_data` 03:32:16.422 [Save] Save done 03:32:16.437 [Lua] generate_backend_stats 110000107c9bf5a:1 03:32:16.506 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":52587320,"name":"fatigue_regen"},{"rarity":"rare","client_id":650976960,"name":"block_cost"},{"client_id":1976427008,"name":"block_cost","rarity":"rare"}] 03:32:16.506 [Lua] PlayFabMirrorBase:_commit_internal nil 03:32:16.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 03:32:16.529 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:32:16.530 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false 03:32:16.530 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000100e015ca:0:0:0 = false 03:32:16.530 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false 03:32:16.530 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false 03:32:16.530 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 11 03:32:16.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 03:32:16.956 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 03:32:17.205 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 03:32:17.217 [Lua] commit result success 13 03:32:17.217 [Lua] none table: 00000000082514E0 table: 000000000E6F2570 03:32:25.653 [GameSession] 110000101e55044 -> destroy_game_object(642) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(449) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(430) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(433) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(644) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(447) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(298) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(352) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(543) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(601) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(284) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.654 [GameSession] 110000101e55044 -> destroy_game_object(617) 03:32:25.654 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 03:32:25.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:32:25.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 03:32:25.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 03:32:25.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6e9260e1c5989d23]' 03:32:25.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 03:32:25.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:32:25.698 [Lua] ConflictDirector - destroy all units 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 0 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1753285504 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 03:32:26.014 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {} 03:32:26.014 [GameSession] 110000101e55044 -> kicked_out() 03:32:26.014 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.014 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000100e015ca 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e015ca 03:32:26.015 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e015ca 03:32:26.015 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=570 owner_peer_id=110000101e55044 peer_id=110000100e015ca 03:32:26.015 [Lua] [MOD][VMF][INFO] Removed 110000100e015ca from the VMF users list. 03:32:26.015 [Lua] PlayerManager:remove_player peer_id=110000100e015ca 1 03:32:26.016 [Lua] [GameNetworkManager] removing peer_id=110000100e015ca local_player_id=1 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.016 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:32:26.017 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 03:32:26.017 [Lua] destroyed player game object with id 60 callback 03:32:26.017 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:32:26.017 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:32:26.017 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 03:32:26.017 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 03:32:26.018 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] MUSIC object destroyed 03:32:26.018 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:32:26.018 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:32:26.018 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 03:32:26.019 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 03:32:26.019 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:32:26.019 [GameSession] shutdown() 03:32:26.019 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 03:32:26.020 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:32:26.020 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' child 1: '#ID[cd651e3175618baa]' 03:32:26.021 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:32:26.021 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[cec4c916f2fddf66]' child 2: '#ID[f6ec57aece0e4c0b]' child 3: '#ID[4f0996c6bc322b68]' 03:32:26.021 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:32:26.022 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[4f0996c6bc322b68]' 03:32:26.023 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd1bc565d100ba37]' child 1: '#ID[cd1bc565d100ba37]' child 2: '#ID[447e664f519ac4b6]' 03:32:26.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:32:26.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[cd651e3175618baa]' 03:32:26.025 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[5d05cb283e475e7a]' child 4: '#ID[78f0775fc5d1bb6f]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[e8394a44ce4980be]' 03:32:26.029 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[f216287a89b3bb35]' child 2: '#ID[b05912dae3522de9]' 03:32:26.029 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[ab2d5533c883ec46]' child 2: '#ID[507d98bc37e70a98]' 03:32:26.031 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:32:26.032 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:32:26.032 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:32:26.033 [Lua] TRANSITION nil nil load_next_level 03:32:26.033 [Lua] Transition type "load_next_level", is server: false 03:32:26.033 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1055.84 03:32:28.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:32:28.035 [Lua] [Managers] Calling function on all managers: 03:32:28.035 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 03:32:28.036 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 03:32:28.036 [Lua] Clearing all global lookup lists 03:32:28.036 [Lua] [IngamePlayerListUI] - Destroy 03:32:28.036 [Lua] [EquipmentUI] - Destroy 03:32:28.036 [Lua] [AbilityUI] - Destroy 03:32:28.036 [Lua] [GamePadEquipmentUI] - Destroy 03:32:28.036 [Lua] [GamePadAbilityUI] - Destroy 03:32:28.037 [Lua] [IngameUI] destroy 03:32:28.037 [Lua] [Mutator] Deactivating mutator 'deus_more_hordes' 03:32:28.037 [Lua] [Mutator] Deactivating mutator 'deus_less_elites' 03:32:28.037 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 03:32:28.037 [Lua] [Mutator] Deactivating mutator 'curse_skulls_of_fury' 03:32:28.037 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 03:32:28.037 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 03:32:28.037 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[f8cae640905170d7]' child 3: '#ID[f78ce8191c529f4f]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[bf145967a7bc994c]' child 7: '#ID[41d53919014fef21]' 03:32:28.091 [Lua] [Managers] Destroying manager group: 03:32:28.092 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[61531f9ddccd81bc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[a14d2cac366ceeb0]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[2ee297a6b85f3147]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[d705e91f7bddd5c5]' 03:32:28.097 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:32:28.155 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:32:28.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:32:28.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:32:28.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:32:28.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:32:28.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:32:28.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:32:28.166 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:32:28.166 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:32:28.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:32:28.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:32:28.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:32:28.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:32:28.170 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:32:28.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:32:28.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:32:28.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:32:28.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:32:28.177 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:32:28.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:32:28.183 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:32:28.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:32:28.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:32:28.185 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:32:28.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:32:28.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:32:28.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:32:28.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:32:28.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:32:28.202 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:32:28.203 [Lua] [Matchmaking] unregister rpcs 03:32:28.203 [Lua] ############### UNLOADING PACKAGES ############### 03:32:28.203 [Lua] [Gamestate] Enter state StateLoading 03:32:28.204 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:32:28.204 [Lua] [Matchmaking] register rpcs 03:32:28.205 [Lua] registering RPCs 03:32:28.205 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:32:28.205 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:32:28.205 [Lua] [PartyManager] Leader is set to 110000101e55044 03:32:28.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:32:28.207 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 03:32:28.207 [Lua] [StateLoading] load_current_level 03:32:28.207 [Lua] [NetworkClient] New State loading (old state game_started) 03:32:28.207 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 03:32:28.215 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_bay_khorne_path4 03:32:28.216 [Umbra] Unload tome 03:32:28.216 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/khorne_path4, pat_bay_khorne_path4 03:32:28.219 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/khorne_common, pat_bay_khorne_path4 03:32:28.222 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_bay_khorne_path4 03:32:28.225 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_khorne_path4 03:32:28.270 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_khorne_path4 03:32:28.273 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_bay_khorne_path4 03:32:28.290 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_bay_khorne_path4 03:32:28.290 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 03:32:28.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 03:32:28.342 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 03:32:28.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 03:32:28.404 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 03:32:28.481 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false 03:32:28.497 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = false 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":479287744,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 85207424 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":85207424,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1989359488 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 85207424 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1054681216 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 479287744 03:32:28.732 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = false 03:32:29.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 03:32:29.270 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 03:32:29.288 [Lua] [LevelTransitionHandler] Level load completed! 03:32:29.288 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 03:32:29.288 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:32:29.288 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 03:32:29.288 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:32:29.288 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 03:32:29.291 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":556882944,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:32:29.291 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:32:29.305 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:32:29.305 [Lua] [NetworkClient] All level packages loaded! 03:32:29.305 [Lua] [NetworkClient] New State loaded (old state loading) 03:32:29.305 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 03:32:29.372 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:32:29.372 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":302088576,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:32:29.372 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:32:29.372 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:32:29.372 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:32:29.439 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:32:29.439 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:32:29.439 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:32:29.439 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 03:32:29.440 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:32:29.440 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 03:32:29.440 [Umbra] Init version: 3.4.15 :: 16 threads 03:32:29.441 [Lua] Async level spawning done 03:32:29.441 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:32:29.811 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1872347392,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:32:29.811 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:32:29.811 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:32:29.811 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:32:29.879 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:32:30.369 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":1795748224,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 03:32:30.369 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:32:30.369 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:32:30.403 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:32:30.437 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:32:30.454 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:32:30.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:32:30.454 [Lua] [Matchmaking] unregister rpcs 03:32:30.454 [Lua] [Managers] Destroying manager group: 03:32:30.455 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 03:32:30.455 [Lua] [Gamestate] Enter StateIngame CLIENT 03:32:30.455 [Lua] <>level = dlc_morris_map<> 03:32:30.455 [Lua] [StateIngame] Client ingame 03:32:30.458 [Lua] [Matchmaking] register rpcs 03:32:30.458 [Lua] GameNetworkManager:init... creating game session 03:32:30.458 [Lua] Joining GameSession userdata: 0x026ff9d8 as a client through channel_id 1 03:32:30.458 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:32:30.458 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 03:32:30.458 [Lua] [GameNetworkManager] self.is_server = false 03:32:30.458 [Network] Setting artificial MTU limit to 576 03:32:30.458 [Connection] Endpoint 110000100e015ca set max payload per packet to 516 03:32:30.458 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 03:32:30.458 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 03:32:30.471 [Lua] Switching ConflictSettings: to: disabled 03:32:30.471 [Lua] pacing=disabled 03:32:30.471 [Lua] roaming=nil 03:32:30.471 [Lua] specials=disabled 03:32:30.471 [Lua] debug_color=black 03:32:30.471 [Lua] pack_spawning=disabled 03:32:30.471 [Lua] contained_breeds=nil 03:32:30.471 [Lua] disabled=true 03:32:30.471 [Lua] boss=disabled 03:32:30.471 [Lua] horde=disabled 03:32:30.471 [Lua] name=disabled 03:32:30.471 [Lua] intensity=disabled 03:32:30.471 [Lua] --- 03:32:30.472 [Lua] [LevelAnalysis] set_random_seed( 0) 03:32:30.476 [Lua] [AIInterestPointSystem] Level Seed: 548666730 03:32:30.476 [Lua] 03:32:30.476 [Lua] [network_manager] = table 03:32:30.476 [Lua] [network_manager] = metatable 03:32:30.476 [Lua] [startup_data] = table 03:32:30.476 [Lua] [entity_manager] = table 03:32:30.476 [Lua] [entity_manager] = metatable 03:32:30.476 [Lua] [unit_spawner] = table 03:32:30.476 [Lua] [unit_spawner] = metatable 03:32:30.476 [Lua] [unit_storage] = table 03:32:30.476 [Lua] [unit_storage] = metatable 03:32:30.476 [Lua] [dice_keeper] = table 03:32:30.476 [Lua] [dice_keeper] = metatable 03:32:30.476 [Lua] [is_server] = false (boolean) 03:32:30.477 [Lua] [world] = [World] 03:32:30.477 [Lua] [system_api] = table 03:32:30.477 [Lua] [input_manager] = table 03:32:30.477 [Lua] [input_manager] = metatable 03:32:30.477 [Lua] [profile_synchronizer] = table 03:32:30.477 [Lua] [profile_synchronizer] = metatable 03:32:30.477 [Lua] [entity_system] = table 03:32:30.477 [Lua] [entity_system] = metatable 03:32:30.477 [Lua] [level_transition_handler] = table 03:32:30.477 [Lua] [level_transition_handler] = metatable 03:32:30.477 [Lua] [num_local_human_players] = 1 (number) 03:32:30.477 [Lua] [statistics_db] = table 03:32:30.477 [Lua] [statistics_db] = metatable 03:32:30.477 [Lua] [entity_system_bag] = table 03:32:30.477 [Lua] [entity_system_bag] = metatable 03:32:30.477 [Lua] [network_lobby] = table 03:32:30.477 [Lua] [network_lobby] = metatable 03:32:30.477 [Lua] [network_transmit] = table 03:32:30.477 [Lua] [network_transmit] = metatable 03:32:30.477 [Lua] [network_clock] = table 03:32:30.477 [Lua] [network_clock] = metatable 03:32:30.477 [Lua] [free_flight_manager] = table 03:32:30.477 [Lua] [free_flight_manager] = metatable 03:32:30.477 [Lua] [network_event_delegate] = table 03:32:30.477 [Lua] [network_event_delegate] = metatable 03:32:30.477 [Lua] 03:32:30.477 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:32:30.477 [Lua] ignoring extension VersusInteractObjectiveExtension 03:32:30.477 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:32:30.477 [Lua] ignoring extension VersusSocketObjectiveExtension 03:32:30.477 [Lua] ignoring extension VersusTargetObjectiveExtension 03:32:30.477 [Lua] ignoring extension VersusMissionObjectiveExtension 03:32:30.493 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:32:30.494 [Lua] [AchievementManager] Achievements using the steam platform 03:32:30.494 [Lua] PlayerManager:add_player player_1 03:32:30.556 [Lua] [StateIngame] Level seed: 0 03:32:30.557 [Lua] [IngameUI] init 03:32:30.564 [SteamVoipClient] select_out(110000100e015ca, off) 03:32:30.564 [SteamVoipClient] select_out(110000101e55044, off) 03:32:30.564 [SteamVoipClient] select_out(110000104e72a6c, off) 03:32:30.564 [SteamVoipClient] select_out(110000107c9bf5a, off) 03:32:30.567 [Lua] cb_razer_chroma_setup 03:32:30.594 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 03:32:30.595 [Lua] [Managers] Calling function on all managers: 03:32:30.595 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:30.595 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 03:32:30.595 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 03:32:30.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:1100001022e73c3:1:3:2 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:4:3:2 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000100e015ca:1:3:4 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: slot_melee:1100001022e73c3:1:3:2 = item_key=deus_dr_2h_pick,powerlevel=450,rarity=plentiful 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000100e015ca:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -200 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {} 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:1100001022e73c3:0:0:0 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000100e015ca:0:0:0 = true 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: monster_coins_picked_up:0:0:0:0 = 1 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"client_id":52587320,"name":"fatigue_regen","rarity":"rare"},{"client_id":650976960,"name":"block_cost","rarity":"rare"}] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.42520000000000002 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.625 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63780000000000003 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:1:4:3 = alive 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:4:3:2 = alive 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: health_state:110000104e72a6c:1:1:1 = alive 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: power_up_chests_used:0:0:0:0 = 1 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,2,9,3,0,1,1,0,1,1,0,3,0,690,588,24,496.75,17759.25,0,66,1113.25,0,0,346,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,4,0,0,6,12,9,0,2,1,2,0,1,1,2,0,459,301,51,325.75,13844.25,0,234.5,1708.25,0,0,132,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,2,0,1,0,0,0,0,1,0,1,0,0,0,118,84,3,179.75,2790.5,0,13.25,549.5,0,0,38,0,1] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000102b8ebeb:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,3,10,5,0,1,1,0,0,1,2,1,0,492,442,17,459.5,13165.5,0,0,484.75,0,0,388,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000100e015ca:1:0:0 = [0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,63,49,11,86,2152.5,0,0,0,0,0,32,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: persisted_score:11000012f82e5b7:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13","node_14"] 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 2 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 2 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 2 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4319 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: completed_level_count:0:0:0:0 = 2 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_friendly_murderer_01 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: potion:1100001022e73c3:1:3:2 = potion_liquid_bravado_01 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_hold_my_beer_01 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:4:3:2 = potion_vampiric_draught_01 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_friendly_murderer_01 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: potion:110000100e015ca:1:3:4 = potion_poison_proof_01 03:32:30.684 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = healthkit_first_aid_kit_01 03:32:30.685 [Lua] [SharedState] deus_run_state_7349200: healthkit:1100001022e73c3:1:3:2 = healthkit_first_aid_kit_01 03:32:30.685 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = healthkit_first_aid_kit_01 03:32:30.685 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = 03:32:30.685 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = healthkit_first_aid_kit_01 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {} 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_14 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1380 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 384 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1180 03:32:30.716 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 980 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 195 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000107c9bf5a:0:0:0 = 2 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:1100001022e73c3:0:0:0 = 1 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000101e55044:0:0:0 = 2 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000104e72a6c:0:0:0 = 2 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000100e015ca:0:0:0 = 1 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:1100001022e73c3:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:4:3:2 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000100e015ca:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_fire_01 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:4:3:2 = 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_frag_01 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1141554176,"name":"deus_second_wind","rarity":"exotic"},{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"}] 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: power_ups:1100001022e73c3:1:3:2 = [{"client_id":1623020800,"name":"talent_1_1","rarity":"exotic"},{"client_id":1065180416,"name":"talent_2_2","rarity":"rare"},{"client_id":1612853504,"name":"talent_3_1","rarity":"exotic"},{"client_id":1727023360,"name":"talent_4_1","rarity":"rare"},{"client_id":871158080,"name":"talent_5_2","rarity":"rare"},{"client_id":248175728,"name":"talent_6_1","rarity":"unique"}] 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"}] 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:4:3:2 = [{"client_id":1007319808,"name":"talent_1_1","rarity":"exotic"},{"client_id":1505167616,"name":"talent_2_2","rarity":"rare"},{"client_id":2130147968,"name":"talent_3_2","rarity":"exotic"},{"client_id":642720576,"name":"talent_4_2","rarity":"rare"},{"client_id":199841056,"name":"talent_5_3","rarity":"rare"},{"client_id":31066544,"name":"talent_6_2","rarity":"unique"}] 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":487758272,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"}] 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000100e015ca:1:3:4 = [{"client_id":2121914,"name":"talent_1_1","rarity":"exotic"},{"client_id":2022735616,"name":"talent_2_3","rarity":"rare"},{"client_id":981124992,"name":"talent_3_3","rarity":"exotic"},{"client_id":2056260480,"name":"talent_4_3","rarity":"rare"},{"client_id":1627736320,"name":"talent_5_1","rarity":"rare"},{"client_id":1180788224,"name":"talent_6_3","rarity":"unique"}] 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83599999999999997 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.40000000000000002 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81499999999999995 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 1 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.42249999999999999 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 34 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 6 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:1:5:1 = true 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: spawned_once:1100001022e73c3:1:3:2 = true 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:1:4:3 = true 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:4:3:2 = true 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000104e72a6c:1:1:1 = true 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000100e015ca:1:3:4 = true 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 48A0B0FDBAED04A4 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:32:30.717 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:32:31.148 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:31.148 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:32:31.148 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:32:31.733 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 1 03:32:31.733 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:31.733 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:32:31.733 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:32:31.733 [GameSession] -> peers() 03:32:31.733 [GameSession] added 110000101e55044 03:32:31.733 [GameSession] added 110000104e72a6c 03:32:31.733 [GameSession] added 110000100e015ca 03:32:31.733 [GameSession] added 110000107c9bf5a 03:32:31.733 [GameSession] 110000101e55044 -> create_game_object(0) 03:32:31.733 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:32:31.733 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 03:32:31.733 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 03:32:31.733 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 03:32:31.733 [Lua] PlayerManager:add_remote_player 110000101e55044 03:32:31.789 [GameSession] 110000101e55044 -> create_game_object(1) 03:32:31.789 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:32:31.789 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 03:32:31.789 [GameSession] 110000101e55044 -> create_game_object(2) 03:32:31.789 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 03:32:32.081 [Lua] [TelemetryRPCListener] Receiving session id from server 64d9102f-1ca0-4f3d-9372-e067c6f52293 03:32:32.081 [GameSession] 110000101e55044 -> create_game_object(3) 03:32:32.081 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:32:32.081 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:32:32.081 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 03:32:32.081 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 03:32:32.081 [Lua] PlayerManager:add_remote_player 110000104e72a6c 03:32:32.141 [GameSession] 110000101e55044 -> create_game_object(4) 03:32:32.141 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:32:32.141 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000101e55044 peer_id=110000100e015ca 03:32:32.141 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000100e015ca, self.peer_id = 110000107c9bf5a 03:32:32.141 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100e015ca 03:32:32.141 [Lua] PlayerManager:add_remote_player 110000100e015ca 03:32:32.195 error: [Lua] SETTING ROUND ID 03:32:32.195 [Lua] [NetworkClient] rpc_game_started 03:32:32.195 [Lua] [NetworkClient] New State game_started (old state is_ingame) 03:32:32.195 [GameSession] 110000101e55044 -> create_game_object(5) 03:32:32.195 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:32:32.195 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:32:32.195 [Lua] [GameNetworkManager] PLAYER is local player 03:32:32.195 [GameSession] create_game_object(95, 3072) 03:32:32.195 [GameSession] create_game_object(3072, 0) -> 110000101e55044 03:32:32.195 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 03:32:32.200 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 03:32:32.200 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 03:32:32.200 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 03:32:32.201 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":302088576,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = false 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 48A0B0FDBAED04A4 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1872347392,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:32:32.201 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000100e015ca:0:0:0 = true 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = true 03:32:32.201 [Lua] StateInGameRunning:_game_actually_starts() 03:32:32.201 [Lua] ################################################################################################################# 03:32:32.201 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_bay_khorne_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 03:32:32.201 [Lua] ################################################################################################################# 03:32:32.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 03:32:32.201 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 03:32:32.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 03:32:32.231 [GameSession] 110000101e55044 -> create_game_object(2048) 03:32:32.231 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e015ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:32:32.231 [Lua] Adding player sync data to peer=110000100e015ca local_player_id=1 03:32:32.281 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 03:32:32.281 [GameSession] 110000101e55044 -> create_game_object(1024) 03:32:32.281 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:32:32.281 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 03:32:32.315 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:32:32.315 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 03:32:32.315 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:32:32.318 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_13", "node_14", } { node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=848444733, power_ups=548666730, mutator=221732216, blessings=406094455, }, node_type="ingame", theme="wastes", layout_x=0.58372279994586407, level="pat_forest_wastes_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=1340229523, weapon_pickup_seed=1892427734, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=221732216, power_ups=1541737921, mutator=406094455, blessings=548666730, }, node_type="ingame", theme="tzeentch", layout_x=0.42872948819096118, level="pat_mines_tzeentch_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=1892427734, weapon_pickup_seed=848444733, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=221732216, conflict_settings="disabled", path=0, system_seeds={ pickups=406094455, power_ups=-2107339732, mutator=548666730, blessings=1541737921, }, node_type="shop", mutators={ }, theme="wastes", level_seed=848444733, layout_x=0.64965136944021917, base_level="shop_harmony", }, node_9={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=548666730, power_ups=-1682990693, mutator=1541737921, blessings=-2107339732, }, node_type="ingame", theme="wastes", layout_x=0.26286811360234597, level="pat_town_wastes_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=221732216, weapon_pickup_seed=406094455, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1541737921, power_ups=464552510, mutator=-2107339732, blessings=-1682990693, }, node_type="ingame", theme="tzeentch", layout_x=0.1573749850602629, level="sig_snare_a_tzeentch_path1", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=1, level_seed=406094455, weapon_pickup_seed=548666730, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2107339732, power_ups=-1336392571, mutator=-1682990693, blessings=464552510, }, node_type="ingame", theme="khorne", layout_x=0.30241506896117465, level="pat_bay_khorne_path4", layout_y=1, next={ "node_10", }, path=4, level_seed=548666730, weapon_pickup_seed=1541737921, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2107339732, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1682990693, power_ups=221539360, mutator=464552510, blessings=-1336392571, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1541737921, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=1118381449, conflict_settings="disabled", path=0, system_seeds={ pickups=-1369738924, power_ups=-1670957875, mutator=-1754321757, blessings=-1798821466, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1556548178, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1336392571, power_ups=1556548178, mutator=221539360, blessings=1515008255, }, node_type="ingame", theme="slaanesh", layout_x=0.81240420946936143, level="sig_citadel_slaanesh_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=-1682990693, weapon_pickup_seed=464552510, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=-1336392571, conflict_settings="disabled", path=0, system_seeds={ pickups=221539360, power_ups=1118381449, mutator=1515008255, blessings=1556548178, }, node_type="shop", mutators={ }, theme="wastes", level_seed=464552510, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=1515008255, power_ups=-1369738924, mutator=1556548178, blessings=1118381449, }, node_type="ingame", theme="khorne", layout_x=0.55800319279591848, level="pat_mountain_khorne_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=-1336392571, weapon_pickup_seed=221539360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1556548178, power_ups=-1754321757, mutator=1118381449, blessings=-1369738924, }, node_type="ingame", theme="nurgle", layout_x=0.14767448857343971, level="sig_crag_nurgle_path3", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=3, level_seed=221539360, weapon_pickup_seed=1515008255, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1556548178, conflict_settings="disabled", path=0, system_seeds={ pickups=1118381449, power_ups=-1798821466, mutator=-1369738924, blessings=-1754321757, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1515008255, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=-1682990693, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=464552510, power_ups=1515008255, mutator=-1336392571, blessings=221539360, }, node_type="start", mutators={ }, theme="wastes", level_seed=-2107339732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=-1369738924, conflict_settings="disabled", path=0, system_seeds={ pickups=-1754321757, power_ups=1958432712, mutator=-1798821466, blessings=-1670957875, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1118381449, layout_x=0.28076232254211814, base_level="shop_strife", }, } 03:32:32.318 [Lua] [SharedState] deus_map_7349200_node_14: ready:0:0:0:0 = true 03:32:32.318 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = 03:32:32.319 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:32:32.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 03:32:32.320 [Lua] Commit load time data 03:32:32.349 [Lua] [MOD][VMF][INFO] Added 110000100e015ca to the VMF users list. 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: map_state:0:0:0:0 = STARTING 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: final_node_selected:0:0:0:0 = 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: ready:0:0:0:0 = true 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = 03:32:32.365 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: ready:0:0:0:0 = true 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = 03:32:32.365 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: ready:0:0:0:0 = true 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = 03:32:32.365 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:32:32.365 [Lua] [SharedState] deus_map_7349200_node_14: map_state:0:0:0:0 = WAITING 03:32:34.898 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = node_10 03:32:34.898 [Lua] [SharedState] deus_map_7349200_node_14: map_state:0:0:0:0 = VOTING 03:32:35.698 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = node_10 03:32:38.566 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = node_10 03:32:41.400 [Lua] [SharedState] deus_map_7349200_node_14: vote:0:0:0:0 = node_10 03:32:41.481 [Lua] [SharedState] deus_map_7349200_node_14: map_state:0:0:0:0 = VOTING_FINISHING 03:32:46.498 [Lua] [SharedState] deus_map_7349200_node_14: final_node_selected:0:0:0:0 = node_10 03:32:46.498 [Lua] [SharedState] deus_map_7349200_node_14: map_state:0:0:0:0 = FINISHING 03:32:46.498 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:32:46.499 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:32:49.498 [Lua] [SharedState] deus_map_7349200_node_14: map_state:0:0:0:0 = FINISHED 03:32:49.498 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:32:50.499 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:32:50.515 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:32:50.565 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:32:50.615 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:32:50.615 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_10 03:32:50.615 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13","node_14","node_10"] 03:32:50.615 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 3 03:32:50.615 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 1 03:32:50.615 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 2 03:32:50.615 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 3 03:32:50.616 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 1 03:32:50.619 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read, 03:32:50.619 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 3 03:32:50.665 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 1 03:32:50.665 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 3 03:32:50.666 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01 03:32:50.666 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01 03:32:50.699 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 1 03:32:50.699 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 3 03:32:50.699 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 3 03:32:52.748 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 2 03:32:59.682 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":487758272,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"},{"client_id":824203136,"name":"barkskin","rarity":"rare"}] 03:32:59.682 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 780 03:32:59.682 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -400 03:32:59.682 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin"] 03:33:01.398 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1433676672,"name":"decanter","rarity":"rare"}] 03:33:01.398 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 980 03:33:01.398 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -600 03:33:01.398 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter"] 03:33:05.232 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1433676672,"name":"decanter","rarity":"rare"},{"client_id":627976832,"name":"deus_infinite_dodges","rarity":"exotic"}] 03:33:05.232 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 730 03:33:05.232 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -850 03:33:05.232 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges"] 03:33:07.683 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"rarity":"exotic","client_id":1141554176,"name":"deus_second_wind"},{"rarity":"exotic","client_id":233242240,"name":"deus_free_potion_use_on_ability"},{"rarity":"exotic","client_id":1679528576,"name":"talent_1_1"},{"rarity":"rare","client_id":2142089984,"name":"talent_2_1"},{"rarity":"exotic","client_id":1160127232,"name":"talent_3_2"},{"rarity":"rare","client_id":1050164992,"name":"talent_4_1"},{"rarity":"rare","client_id":444792544,"name":"talent_5_2"},{"rarity":"unique","client_id":216272736,"name":"talent_6_2"},{"client_id":1791350400,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"}] 03:33:07.683 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1180 03:33:07.683 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated"] 03:33:07.736 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1141554176,"name":"deus_second_wind","rarity":"exotic"},{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"},{"client_id":1791350400,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"}] 03:33:07.736 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1180 03:33:07.736 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -1050 03:33:07.736 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated"] 03:33:07.982 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":487758272,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"},{"client_id":824203136,"name":"barkskin","rarity":"rare"},{"client_id":2128842496,"name":"deus_infinite_dodges","rarity":"exotic"}] 03:33:07.983 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 530 03:33:07.983 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -1300 03:33:07.983 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated","deus_infinite_dodges"] 03:33:12.866 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1433676672,"name":"decanter","rarity":"rare"},{"client_id":627976832,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":259224000,"name":"talent_2_3","rarity":"rare"}] 03:33:12.866 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 530 03:33:12.866 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -1500 03:33:12.866 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated","deus_infinite_dodges","talent_2_3"] 03:33:12.966 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"rarity":"exotic","client_id":1141554176,"name":"deus_second_wind"},{"rarity":"exotic","client_id":233242240,"name":"deus_free_potion_use_on_ability"},{"rarity":"exotic","client_id":1679528576,"name":"talent_1_1"},{"rarity":"rare","client_id":2142089984,"name":"talent_2_1"},{"rarity":"exotic","client_id":1160127232,"name":"talent_3_2"},{"rarity":"rare","client_id":1050164992,"name":"talent_4_1"},{"rarity":"rare","client_id":444792544,"name":"talent_5_2"},{"rarity":"unique","client_id":216272736,"name":"talent_6_2"},{"rarity":"rare","client_id":1791350400,"name":"deus_damage_reduction_on_incapacitated"},{"client_id":2115004928,"name":"triple_melee_headshot_power","rarity":"rare"}] 03:33:12.966 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 980 03:33:12.966 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated","deus_infinite_dodges","talent_2_3","triple_melee_headshot_power"] 03:33:13.033 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1141554176,"name":"deus_second_wind","rarity":"exotic"},{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"},{"client_id":1791350400,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":2115004928,"name":"triple_melee_headshot_power","rarity":"rare"}] 03:33:13.033 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 980 03:33:13.033 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -1700 03:33:13.033 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated","deus_infinite_dodges","talent_2_3","triple_melee_headshot_power"] 03:33:17.050 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {"blessing_of_shallya":"110000107c9bf5a"} 03:33:17.050 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 780 03:33:17.050 [Lua] [SharedState] deus_run_state_7349200: bought_blessings:0:0:0:0 = ["blessing_of_shallya"] 03:33:17.133 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {"blessing_of_shallya":"110000107c9bf5a"} 03:33:17.133 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 780 03:33:17.133 [Lua] [SharedState] deus_run_state_7349200: bought_blessings:0:0:0:0 = ["blessing_of_shallya"] 03:33:17.133 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -1900 03:33:25.050 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 2 03:33:33.818 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {"blessing_of_shallya":"110000107c9bf5a","blessing_of_isha":"110000107c9bf5a"} 03:33:33.818 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 580 03:33:33.818 [Lua] [SharedState] deus_run_state_7349200: bought_blessings:0:0:0:0 = ["blessing_of_shallya","blessing_of_isha"] 03:33:33.900 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {"blessing_of_shallya":"110000107c9bf5a","blessing_of_isha":"110000107c9bf5a"} 03:33:33.900 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 580 03:33:33.900 [Lua] [SharedState] deus_run_state_7349200: bought_blessings:0:0:0:0 = ["blessing_of_shallya","blessing_of_isha"] 03:33:33.900 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -2100 03:33:34.938 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 2 03:33:36.101 [Lua] [SharedState] deus_shop_7349200: peer_state:0:0:0:0 = 2 03:33:36.101 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 4 03:33:41.117 [Lua] [SharedState] deus_shop_7349200: shop_state:0:0:0:0 = 5 03:33:41.117 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 4 03:33:42.117 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer 03:33:42.123 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 4 03:33:42.168 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 4 03:33:42.184 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 4 03:33:42.217 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 4 03:33:42.217 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:33:42.221 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_9=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_10=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_13=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_13", "node_14", "node_10", } { node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=848444733, power_ups=548666730, mutator=221732216, blessings=406094455, }, node_type="ingame", theme="wastes", layout_x=0.58372279994586407, level="pat_forest_wastes_path2", layout_y=0.8712633315512156, next={ "node_8", "node_12", }, path=2, level_seed=1340229523, weapon_pickup_seed=1892427734, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=221732216, power_ups=1541737921, mutator=406094455, blessings=548666730, }, node_type="ingame", theme="tzeentch", layout_x=0.42872948819096118, level="pat_mines_tzeentch_path3", layout_y=0.12360361498958282, next={ "node_4", }, path=3, level_seed=1892427734, weapon_pickup_seed=848444733, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.56772383038530405, next={ "node_6", }, weapon_pickup_seed=221732216, conflict_settings="disabled", path=0, system_seeds={ pickups=406094455, power_ups=-2107339732, mutator=548666730, blessings=1541737921, }, node_type="shop", mutators={ }, theme="wastes", level_seed=848444733, layout_x=0.64965136944021917, base_level="shop_harmony", }, node_9={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=548666730, power_ups=-1682990693, mutator=1541737921, blessings=-2107339732, }, node_type="ingame", theme="wastes", layout_x=0.26286811360234597, level="pat_town_wastes_path5", layout_y=0.55315341318312439, next={ "node_10", }, path=5, level_seed=221732216, weapon_pickup_seed=406094455, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=1541737921, power_ups=464552510, mutator=-2107339732, blessings=-1682990693, }, node_type="ingame", theme="tzeentch", layout_x=0.1573749850602629, level="sig_snare_a_tzeentch_path1", layout_y=0.26868027184869525, next={ "node_2", "node_9", }, path=1, level_seed=406094455, weapon_pickup_seed=548666730, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_elites", "deus_more_hordes", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-2107339732, power_ups=-1336392571, mutator=-1682990693, blessings=464552510, }, node_type="ingame", theme="khorne", layout_x=0.30241506896117465, level="pat_bay_khorne_path4", layout_y=1, next={ "node_10", }, path=4, level_seed=548666730, weapon_pickup_seed=1541737921, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_slaanesh_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-2107339732, level_type="ARENA", layout_y=0.45460947761619269, next={ }, curse="curse_empathy", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1682990693, power_ups=221539360, mutator=464552510, blessings=-1336392571, }, node_type="ingame", mutators={ }, theme="slaanesh", level_seed=1541737921, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.71234416088322505, next={ "node_4", "node_11", }, weapon_pickup_seed=1118381449, conflict_settings="disabled", path=0, system_seeds={ pickups=-1369738924, power_ups=-1670957875, mutator=-1754321757, blessings=-1798821466, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1556548178, layout_x=0.42624046658006948, base_level="shop_harmony", }, node_6={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1336392571, power_ups=1556548178, mutator=221539360, blessings=1515008255, }, node_type="ingame", theme="slaanesh", layout_x=0.81240420946936143, level="sig_citadel_slaanesh_path3", layout_y=0.52289907380169576, next={ "final", }, path=3, level_seed=-1682990693, weapon_pickup_seed=464552510, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_12={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.92465631621202016, next={ "node_6", }, weapon_pickup_seed=-1336392571, conflict_settings="disabled", path=0, system_seeds={ pickups=221539360, power_ups=1118381449, mutator=1515008255, blessings=1556548178, }, node_type="shop", mutators={ }, theme="wastes", level_seed=464552510, layout_x=0.7497939893927339, base_level="shop_fortune", }, node_4={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=1515008255, power_ups=-1369738924, mutator=1556548178, blessings=1118381449, }, node_type="ingame", theme="khorne", layout_x=0.55800319279591848, level="pat_mountain_khorne_path2", layout_y=0.32113028797511917, next={ "node_5", "node_8", }, path=2, level_seed=-1336392571, weapon_pickup_seed=221539360, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1556548178, power_ups=-1754321757, mutator=1118381449, blessings=-1369738924, }, node_type="ingame", theme="nurgle", layout_x=0.14767448857343971, level="sig_crag_nurgle_path3", layout_y=0.78134267183631301, next={ "node_9", "node_14", }, path=3, level_seed=221539360, weapon_pickup_seed=1515008255, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.1492982311711086, next={ "node_6", }, weapon_pickup_seed=1556548178, conflict_settings="disabled", path=0, system_seeds={ pickups=1118381449, power_ups=-1798821466, mutator=-1369738924, blessings=-1754321757, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1515008255, layout_x=0.72538377256543729, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48202251538537705, next={ "node_1", "node_13", }, weapon_pickup_seed=-1682990693, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=464552510, power_ups=1515008255, mutator=-1336392571, blessings=221539360, }, node_type="start", mutators={ }, theme="wastes", level_seed=-2107339732, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0, next={ "node_3", }, weapon_pickup_seed=-1369738924, conflict_settings="disabled", path=0, system_seeds={ pickups=-1754321757, power_ups=1958432712, mutator=-1798821466, blessings=-1670957875, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1118381449, layout_x=0.28076232254211814, base_level="shop_strife", }, } 03:33:42.221 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.221 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.222 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:33:42.251 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.251 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = STARTING 03:33:42.251 [Lua] [SharedState] deus_map_7349200_node_10: final_node_selected:0:0:0:0 = 03:33:42.251 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.251 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:33:42.284 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = STARTING 03:33:42.284 [Lua] [SharedState] deus_map_7349200_node_10: final_node_selected:0:0:0:0 = 03:33:42.284 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.284 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.284 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.284 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.284 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.318 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 1 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: ready:0:0:0:0 = true 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = 03:33:42.318 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = WAITING 03:33:45.251 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = node_4 03:33:45.251 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = VOTING 03:33:55.303 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = node_4 03:34:00.352 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = node_4 03:34:08.252 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = node_11 03:34:11.555 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = node_4 03:34:11.555 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = VOTING_FINISHING 03:34:12.325 [Lua] [SharedState] deus_map_7349200_node_10: vote:0:0:0:0 = node_4 03:34:15.269 [Lua] [SharedState] deus_map_7349200_node_10: final_node_selected:0:0:0:0 = node_4 03:34:15.269 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = FINISHING 03:34:15.269 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:34:15.270 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:34:18.302 [Lua] [SharedState] deus_map_7349200_node_10: map_state:0:0:0:0 = FINISHED 03:34:18.302 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:34:19.286 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:34:19.305 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:34:19.386 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:34:19.387 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 2 03:34:19.387 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:34:19.387 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:34:19.388 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:34:19.436 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:34:19.591 [Lua] [SharedState] deus_game_mode_map_7349200: state:0:0:0:0 = 5 03:34:19.591 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_4 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = pat_mountain_khorne_path2 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = -1336392571 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = deus_skaven_chaos 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {} 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = deus 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = hardest 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1106474880 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level 03:34:19.591 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 03:34:19.591 [Lua] Received new state from server ingame_deus 03:34:19.591 [Save] Saving `save_data` 03:34:19.591 [Lua] gm_event_end_conditions_met true false 03:34:19.592 [Lua] Game won 03:34:19.592 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:34:19.594 [Save] Save done 03:34:19.594 [Save] Saving `save_data` 03:34:19.597 [Save] Save done 03:34:19.607 [Lua] generate_backend_stats 110000107c9bf5a:1 03:34:19.668 [Lua] PlayFabMirrorBase:_commit_internal nil 03:34:19.668 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:34:19.668 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:34:19.668 [GameSession] 110000101e55044 -> kicked_out() 03:34:19.668 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:34:19.668 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 03:34:19.668 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e015ca 03:34:19.668 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:34:19.668 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 03:34:19.668 [Lua] destroyed player game object with id 5 callback 03:34:19.668 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:34:19.668 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000101e55044 peer_id=110000100e015ca 03:34:19.668 [Lua] [MOD][VMF][INFO] Removed 110000100e015ca from the VMF users list. 03:34:19.668 [Lua] PlayerManager:remove_player peer_id=110000100e015ca 1 03:34:19.669 [Lua] [GameNetworkManager] removing peer_id=110000100e015ca local_player_id=1 03:34:19.669 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:34:19.669 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:34:19.669 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 03:34:19.669 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 03:34:19.670 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 03:34:19.670 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:34:19.670 [Lua] [GameNetworkManager] MUSIC object destroyed 03:34:19.670 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:34:19.670 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 03:34:19.670 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:34:19.670 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:34:19.670 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 03:34:19.670 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 03:34:19.671 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 03:34:19.671 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:34:19.671 [GameSession] shutdown() 03:34:19.671 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false 03:34:19.671 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000100e015ca:0:0:0 = false 03:34:19.671 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false 03:34:19.671 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = false 03:34:19.671 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 03:34:19.671 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:34:19.671 [Lua] commit result success 14 03:34:19.671 [Lua] none table: 000000000D233B50 nil 03:34:19.671 [Lua] TRANSITION nil nil load_next_level 03:34:19.671 [Lua] Transition type "load_next_level", is server: false 03:34:19.671 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=111.03 03:34:21.520 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1872347392,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:34:21.555 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":302088576,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 556882944 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 302088576 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1795748224 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872347392 03:34:21.586 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = true 03:34:21.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:34:21.653 [Lua] [Managers] Calling function on all managers: 03:34:21.654 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 03:34:21.654 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 03:34:21.654 [Lua] Clearing all global lookup lists 03:34:21.654 [Lua] [IngamePlayerListUI] - Destroy 03:34:21.655 [Lua] [IngameUI] destroy 03:34:21.656 [Lua] [Managers] Destroying manager group: 03:34:21.657 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:34:21.657 [Lua] [Matchmaking] unregister rpcs 03:34:21.658 [Lua] ############### UNLOADING PACKAGES ############### 03:34:21.658 [Lua] [Gamestate] Enter state StateLoading 03:34:21.659 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:34:21.659 [Lua] [Matchmaking] register rpcs 03:34:21.659 [Lua] registering RPCs 03:34:21.659 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:34:21.659 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:34:21.659 [Lua] [PartyManager] Leader is set to 110000101e55044 03:34:21.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:34:21.670 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 03:34:21.670 [Lua] [StateLoading] load_current_level 03:34:21.670 [Lua] [NetworkClient] New State loading (old state game_started) 03:34:21.670 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_khorne_path2 0 03:34:21.686 [Umbra] Unload tome 03:34:21.694 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common, pat_mountain_khorne_path2, async-read, 03:34:21.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path2, pat_mountain_khorne_path2, async-read, 03:34:21.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 03:34:21.729 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 03:34:21.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 03:34:21.729 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = false 03:34:21.830 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:34:21.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 03:34:21.865 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 03:34:21.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 03:34:23.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 03:34:23.059 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 03:34:23.059 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 03:34:23.345 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 03:34:23.345 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 03:34:23.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 03:34:25.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 03:34:25.605 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 03:34:25.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 03:34:25.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 03:34:25.887 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 03:34:25.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 03:34:26.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 03:34:26.332 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 03:34:26.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common 03:34:26.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common 03:34:26.443 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common 03:34:26.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path2 03:34:26.496 [Umbra] Loading umbra tome '#ID[a86e9275a7b443b9]' 03:34:26.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path2 03:34:26.597 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path2 03:34:26.611 [Lua] [LevelTransitionHandler] Level load completed! 03:34:26.611 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_khorne_path2 - level_seed: -1336392571 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 03:34:26.625 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 03:34:26.625 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 03:34:26.625 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 03:34:26.625 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 03:34:26.625 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 03:34:26.625 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 03:34:26.625 [Lua] load_startup_enemy_packages: -------------- 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_spawn 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_troll 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_rat_ogre 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_stormfiend 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] beastmen_minotaur 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_plague_sorcerer 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_corruptor_sorcerer 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_gutter_runner 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_pack_master 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_poison_wind_globadier 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_ratling_gunner 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_warpfire_thrower 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_vortex_sorcerer 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] beastmen_standard_bearer 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_vortex 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] critter_rat 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] critter_pig 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_storm_vermin_with_shield 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_storm_vermin 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_warrior 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_clan_rat 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_raider 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_slave 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_fanatic 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_loot_rat 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_marauder_with_shield 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_berzerker 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_clan_rat_with_shield 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] chaos_marauder 03:34:26.625 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:34:26.625 [Lua] skaven_plague_monk 03:34:26.628 [Lua] [NetworkClient] All level packages loaded! 03:34:26.628 [Lua] [NetworkClient] New State loaded (old state loading) 03:34:26.628 [Lua] [NetworkClient] on_level_loaded pat_mountain_khorne_path2 03:34:26.678 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 03:34:26.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:34:26.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:34:26.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:34:27.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:34:27.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:34:27.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:34:27.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:34:27.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:34:27.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:34:27.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:34:27.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:34:27.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:34:27.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:34:27.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:34:27.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:34:27.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:34:27.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:34:27.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:34:28.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:34:28.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:34:28.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:34:28.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:34:28.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:34:28.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:34:28.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:34:28.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:34:28.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:34:28.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:34:28.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:34:28.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:34:28.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:34:28.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:34:28.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:34:28.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:34:28.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:34:28.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:34:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:34:29.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:34:29.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:34:29.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:34:29.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:34:29.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:34:29.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:34:29.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:34:29.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:34:29.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:34:29.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:34:29.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:34:29.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:34:29.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:34:29.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:34:29.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:34:29.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:34:29.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:34:29.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:34:29.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:34:29.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:34:30.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:34:30.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:34:30.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:34:30.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:34:30.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:34:30.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:34:30.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:34:30.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:34:30.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:34:30.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:34:30.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:34:30.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:34:31.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:34:31.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:34:31.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:34:31.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:34:31.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:34:31.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:34:31.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:34:31.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:34:31.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:34:31.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:34:31.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:34:31.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:34:31.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:34:31.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:34:31.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:34:31.939 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":998592384,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:34:31.939 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 998592384 03:34:31.939 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 998592384 03:34:31.939 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 998592384 03:34:31.972 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 998592384 03:34:31.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:34:31.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:34:31.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:34:32.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:34:32.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:34:32.191 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_khorne_path2 game_mode: deus 03:34:32.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 03:34:32.191 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 03:34:32.194 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":90702904,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:34:32.194 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 03:34:32.207 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 90702904 03:34:32.262 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 90702904 03:34:32.341 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 90702904 03:34:32.341 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 90702904 03:34:32.342 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 03:34:32.342 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/khorne_path2/world 03:34:32.342 [Umbra] Init version: 3.4.15 :: 16 threads 03:34:32.471 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:34:32.471 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:34:32.471 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:34:32.498 [Lua] Async level spawning done 03:34:32.498 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:34:33.403 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:33.403 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:34:33.403 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:34:33.487 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:34:33.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:34:33.487 [Lua] [Matchmaking] unregister rpcs 03:34:33.487 [Lua] [Managers] Destroying manager group: 03:34:33.503 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 03:34:33.503 [Lua] [Gamestate] Enter StateIngame CLIENT 03:34:33.503 [Lua] <>level = pat_mountain_khorne_path2<> 03:34:33.503 [Lua] [StateIngame] Client ingame 03:34:33.506 [Lua] [Matchmaking] register rpcs 03:34:33.506 [Lua] GameNetworkManager:init... creating game session 03:34:33.506 [Lua] Joining GameSession userdata: 0x08462ca8 as a client through channel_id 1 03:34:33.506 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:34:33.506 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 03:34:33.506 [Lua] [GameNetworkManager] self.is_server = false 03:34:33.506 [Network] Setting artificial MTU limit to 576 03:34:33.506 [Connection] Endpoint 110000100e015ca set max payload per packet to 516 03:34:33.506 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 03:34:33.506 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 03:34:33.512 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 03:34:33.512 [Lua] pacing=deus_default 03:34:33.512 [Lua] roaming=nil 03:34:33.512 [Lua] specials=deus_default 03:34:33.512 [Lua] contained_breeds=nil 03:34:33.512 [Lua] debug_color=maroon 03:34:33.512 [Lua] disabled=false 03:34:33.512 [Lua] pack_spawning=deus_default 03:34:33.512 [Lua] factions=nil 03:34:33.512 [Lua] description=deus_conflict_director_skaven_chaos_name 03:34:33.512 [Lua] boss=deus_default 03:34:33.512 [Lua] horde=deus_default 03:34:33.512 [Lua] name=deus_skaven_chaos 03:34:33.512 [Lua] intensity=deus_default 03:34:33.512 [Lua] --- 03:34:33.512 [Lua] [LevelAnalysis] set_random_seed( -1336392571) 03:34:33.517 [Lua] [AIInterestPointSystem] Level Seed: -1336392571 03:34:33.517 [Lua] 03:34:33.517 [Lua] [network_manager] = table 03:34:33.517 [Lua] [network_manager] = metatable 03:34:33.517 [Lua] [startup_data] = table 03:34:33.517 [Lua] [entity_manager] = table 03:34:33.517 [Lua] [entity_manager] = metatable 03:34:33.517 [Lua] [unit_spawner] = table 03:34:33.517 [Lua] [unit_spawner] = metatable 03:34:33.517 [Lua] [unit_storage] = table 03:34:33.517 [Lua] [unit_storage] = metatable 03:34:33.517 [Lua] [dice_keeper] = table 03:34:33.517 [Lua] [dice_keeper] = metatable 03:34:33.517 [Lua] [is_server] = false (boolean) 03:34:33.517 [Lua] [world] = [World] 03:34:33.517 [Lua] [system_api] = table 03:34:33.517 [Lua] [input_manager] = table 03:34:33.517 [Lua] [input_manager] = metatable 03:34:33.517 [Lua] [profile_synchronizer] = table 03:34:33.517 [Lua] [profile_synchronizer] = metatable 03:34:33.517 [Lua] [entity_system] = table 03:34:33.517 [Lua] [entity_system] = metatable 03:34:33.517 [Lua] [level_transition_handler] = table 03:34:33.517 [Lua] [level_transition_handler] = metatable 03:34:33.517 [Lua] [num_local_human_players] = 1 (number) 03:34:33.517 [Lua] [statistics_db] = table 03:34:33.517 [Lua] [statistics_db] = metatable 03:34:33.517 [Lua] [entity_system_bag] = table 03:34:33.517 [Lua] [entity_system_bag] = metatable 03:34:33.517 [Lua] [network_lobby] = table 03:34:33.517 [Lua] [network_lobby] = metatable 03:34:33.517 [Lua] [network_transmit] = table 03:34:33.517 [Lua] [network_transmit] = metatable 03:34:33.517 [Lua] [network_clock] = table 03:34:33.517 [Lua] [network_clock] = metatable 03:34:33.517 [Lua] [free_flight_manager] = table 03:34:33.517 [Lua] [free_flight_manager] = metatable 03:34:33.517 [Lua] [network_event_delegate] = table 03:34:33.517 [Lua] [network_event_delegate] = metatable 03:34:33.517 [Lua] 03:34:33.518 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:34:33.518 [Lua] ignoring extension VersusInteractObjectiveExtension 03:34:33.518 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:34:33.518 [Lua] ignoring extension VersusSocketObjectiveExtension 03:34:33.518 [Lua] ignoring extension VersusTargetObjectiveExtension 03:34:33.518 [Lua] ignoring extension VersusMissionObjectiveExtension 03:34:33.519 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:34:33.539 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:34:33.539 [Lua] [AchievementManager] Achievements using the steam platform 03:34:33.539 [Lua] PlayerManager:add_player player_1 03:34:33.625 [Lua] respawn_unit_spawned with group id: terror_respawn 03:34:33.625 [Lua] respawn_unit_spawned with group id: terror_respawn 03:34:33.625 [Lua] respawn_unit_spawned with group id: terror_respawn 03:34:33.628 [Lua] [StateIngame] Level seed: -1336392571 03:34:33.639 [Lua] [IngameUI] init 03:34:33.653 [SteamVoipClient] select_out(110000100e015ca, off) 03:34:33.653 [SteamVoipClient] select_out(110000101e55044, off) 03:34:33.653 [SteamVoipClient] select_out(110000104e72a6c, off) 03:34:33.653 [SteamVoipClient] select_out(110000107c9bf5a, off) 03:34:33.656 [Lua] cb_razer_chroma_setup 03:34:33.684 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 03:34:33.686 [Lua] [Managers] Calling function on all managers: 03:34:33.686 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:33.686 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 03:34:33.686 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 03:34:33.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:1:5:1 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:1100001022e73c3:1:3:2 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:1:4:3 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000101e55044:4:3:2 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000104e72a6c:1:1:1 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000100e015ca:1:3:4 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: party_power_ups:0:0:0:0 = [{"client_id":52587320,"name":"fatigue_regen","rarity":"rare"},{"client_id":650976960,"name":"block_cost","rarity":"rare"}] 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: slot_melee:1100001022e73c3:1:3:2 = item_key=deus_dr_2h_pick,powerlevel=450,rarity=plentiful 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000101e55044:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000100e015ca:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -2100 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: bought_power_ups:0:0:0:0 = ["barkskin","decanter","deus_infinite_dodges","deus_damage_reduction_on_incapacitated","deus_infinite_dodges","talent_2_3","triple_melee_headshot_power"] 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {} 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000107c9bf5a:0:0:0 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:1100001022e73c3:0:0:0 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000101e55044:0:0:0 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000104e72a6c:0:0:0 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: peer_initialized:110000100e015ca:0:0:0 = true 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: monster_coins_picked_up:0:0:0:0 = 1 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: bought_blessings:0:0:0:0 = ["blessing_of_shallya","blessing_of_isha"] 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:1100001022e73c3:1:3:2 = 0.42520000000000002 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000101e55044:4:3:2 = 0.625 03:34:33.785 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63780000000000003 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:1:4:3 = alive 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_state:110000101e55044:4:3:2 = alive 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_state:110000104e72a6c:1:1:1 = alive 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_up_chests_used:0:0:0:0 = 1 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:1:0:0 = [0,0,0,2,2,9,3,0,1,1,0,1,1,0,3,0,690,588,24,496.75,17759.25,0,66,1113.25,0,0,346,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:1100001022e73c3:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:1:0:0 = [0,4,0,0,6,12,9,0,2,1,2,0,1,1,2,0,459,301,51,325.75,13844.25,0,234.5,1708.25,0,0,132,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000101e55044:4:0:0 = [0,0,0,2,0,1,0,0,0,0,1,0,1,0,0,0,118,84,3,179.75,2790.5,0,13.25,549.5,0,0,38,0,1] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000102b8ebeb:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000104e72a6c:1:0:0 = [0,0,0,1,3,10,5,0,1,1,0,0,1,2,1,0,492,442,17,459.5,13165.5,0,0,484.75,0,0,388,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000100e015ca:1:0:0 = [0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,63,49,11,86,2152.5,0,0,0,0,0,32,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: persisted_score:11000012f82e5b7:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: traversed_nodes:0:0:0:0 = ["node_13","node_14","node_10"] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4319 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: completed_level_count:0:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:1:5:1 = potion_friendly_murderer_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: potion:1100001022e73c3:1:3:2 = potion_liquid_bravado_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:1:4:3 = potion_hold_my_beer_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: potion:110000101e55044:4:3:2 = potion_vampiric_draught_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_friendly_murderer_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: potion:110000100e015ca:1:3:4 = potion_poison_proof_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000107c9bf5a:1:5:1 = healthkit_first_aid_kit_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: healthkit:1100001022e73c3:1:3:2 = healthkit_first_aid_kit_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:1:4:3 = healthkit_first_aid_kit_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000101e55044:4:3:2 = 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = healthkit_first_aid_kit_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: blessings_with_buyer:0:0:0:0 = {"blessing_of_shallya":"110000107c9bf5a","blessing_of_isha":"110000107c9bf5a"} 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: run_node_key:0:0:0:0 = node_4 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 580 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: soft_currency:1100001022e73c3:1:0:0 = 384 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 530 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 530 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 195 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000107c9bf5a:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:1100001022e73c3:0:0:0 = 1 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000101e55044:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000104e72a6c:0:0:0 = 2 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: cursed_levels_completed:110000100e015ca:0:0:0 = 1 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:1100001022e73c3:1:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:4:3:2 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000100e015ca:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_fire_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:4:3:2 = 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_frag_01 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"client_id":1141554176,"name":"deus_second_wind","rarity":"exotic"},{"client_id":233242240,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":1679528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":2142089984,"name":"talent_2_1","rarity":"rare"},{"client_id":1160127232,"name":"talent_3_2","rarity":"exotic"},{"client_id":1050164992,"name":"talent_4_1","rarity":"rare"},{"client_id":444792544,"name":"talent_5_2","rarity":"rare"},{"client_id":216272736,"name":"talent_6_2","rarity":"unique"},{"client_id":1791350400,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":2115004928,"name":"triple_melee_headshot_power","rarity":"rare"}] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_ups:1100001022e73c3:1:3:2 = [{"client_id":1623020800,"name":"talent_1_1","rarity":"exotic"},{"client_id":1065180416,"name":"talent_2_2","rarity":"rare"},{"client_id":1612853504,"name":"talent_3_1","rarity":"exotic"},{"client_id":1727023360,"name":"talent_4_1","rarity":"rare"},{"client_id":871158080,"name":"talent_5_2","rarity":"rare"},{"client_id":248175728,"name":"talent_6_1","rarity":"unique"}] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1433676672,"name":"decanter","rarity":"rare"},{"client_id":627976832,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":259224000,"name":"talent_2_3","rarity":"rare"}] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:4:3:2 = [{"client_id":1007319808,"name":"talent_1_1","rarity":"exotic"},{"client_id":1505167616,"name":"talent_2_2","rarity":"rare"},{"client_id":2130147968,"name":"talent_3_2","rarity":"exotic"},{"client_id":642720576,"name":"talent_4_2","rarity":"rare"},{"client_id":199841056,"name":"talent_5_3","rarity":"rare"},{"client_id":31066544,"name":"talent_6_2","rarity":"unique"}] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":487758272,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"},{"client_id":824203136,"name":"barkskin","rarity":"rare"},{"client_id":2128842496,"name":"deus_infinite_dodges","rarity":"exotic"}] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000100e015ca:1:3:4 = [{"client_id":2121914,"name":"talent_1_1","rarity":"exotic"},{"client_id":2022735616,"name":"talent_2_3","rarity":"rare"},{"client_id":981124992,"name":"talent_3_3","rarity":"exotic"},{"client_id":2056260480,"name":"talent_4_3","rarity":"rare"},{"client_id":1627736320,"name":"talent_5_1","rarity":"rare"},{"client_id":1180788224,"name":"talent_6_3","rarity":"unique"}] 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: twitch_vote:0:0:0:0 = 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83599999999999997 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:1100001022e73c3:1:3:2 = 0.40000000000000002 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81499999999999995 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:4:3:2 = 1 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.42249999999999999 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 34 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 35 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:1100001022e73c3:0:0:0 = 6 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 35 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 35 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:1:5:1 = true 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: spawned_once:1100001022e73c3:1:3:2 = true 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:1:4:3 = true 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000101e55044:4:3:2 = true 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000104e72a6c:1:1:1 = true 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000100e015ca:1:3:4 = true 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 48A0B0FDBAED04A4 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:33.786 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:34:35.521 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1634516224,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:34:35.521 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1634516224 03:34:35.521 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1634516224 03:34:35.521 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1634516224 03:34:35.588 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1634516224 03:34:37.503 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:37.503 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:34:37.503 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:34:39.537 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":305191904,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 03:34:39.537 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 305191904 03:34:39.537 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 305191904 03:34:39.603 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 305191904 03:34:39.653 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 305191904 03:34:41.321 [Flow] timexyz 03:34:41.657 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:41.657 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:34:41.657 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:34:41.657 [GameSession] -> peers() 03:34:41.657 [GameSession] added 110000101e55044 03:34:41.657 [GameSession] added 110000104e72a6c 03:34:41.657 [GameSession] added 110000100e015ca 03:34:41.657 [GameSession] added 110000107c9bf5a 03:34:41.657 [GameSession] 110000101e55044 -> create_game_object(0) 03:34:41.657 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:34:41.657 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101e55044 peer_id=110000101e55044 03:34:41.657 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101e55044, self.peer_id = 110000107c9bf5a 03:34:41.657 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101e55044 03:34:41.657 [Lua] PlayerManager:add_remote_player 110000101e55044 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(1) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:34:41.710 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(2) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101e55044 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(3) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(4) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(5) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(6) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101e55044 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(7) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(8) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.710 [GameSession] 110000101e55044 -> create_game_object(9) 03:34:41.710 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(10) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(11) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(12) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(13) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(14) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(15) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(16) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(17) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(18) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(19) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(20) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.711 [GameSession] 110000101e55044 -> create_game_object(21) 03:34:41.711 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(22) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(23) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(24) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(25) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101e55044 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(26) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(27) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.712 [GameSession] 110000101e55044 -> create_game_object(28) 03:34:41.712 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(29) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(30) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(31) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(32) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(33) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(34) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(35) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(36) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(37) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(38) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(39) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(40) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(41) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(42) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(43) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(44) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(45) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:34:41.713 [GameSession] 110000101e55044 -> create_game_object(46) 03:34:41.713 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000101e55044 go_type=music_states go_created_func_name=game_object_created_music_states 03:34:42.137 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":998592384,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/drakegun":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 90702904 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 998592384 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 305191904 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1634516224 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = false 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 48A0B0FDBAED04A4 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1634516224,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1634516224 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 998592384 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 305191904 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:4:0:0 = 139707744 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 90702904 03:34:42.137 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:34:42.137 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:34:42.139 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:34:42.139 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:34:42.139 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:34:42.139 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:34:42.139 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 03:34:42.139 [Lua] [Mutator] Activating mutator 'blessing_of_isha' 03:34:42.139 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 03:34:42.139 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 03:34:42.139 [Lua] [Mutator] Activating mutator 'deus_less_specials' 03:34:42.139 [Lua] [Mutator] Activating mutator 'no_sorcerers' 03:34:42.139 [Lua] [Mutator] Activating mutator 'curse_skulls_of_fury' 03:34:42.139 [Lua] [Mutator] Activating mutator 'blessing_of_shallya' 03:34:42.139 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 03:34:42.160 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 03:34:42.160 [Lua] --> got 0 of chaos_marauder 03:34:42.160 [Lua] --> got 0 of skaven_clan_rat 03:34:42.160 [Lua] --> got 0 of skaven_storm_vermin 03:34:42.160 [Lua] --> got 0 of skaven_slave 03:34:42.160 [Lua] --> got 0 of chaos_fanatic 03:34:42.160 [Lua] --> got 0 of chaos_raider 03:34:42.160 [Lua] --> got 0 of chaos_warrior 03:34:42.160 [Lua] --> got 0 of chaos_berzerker 03:34:42.160 [Lua] --> got 0 of skaven_plague_monk 03:34:42.160 [Lua] Breed freezer counts: 9 9 03:34:42.160 [Lua] Comitting breed freezer frozen units 03:34:42.160 [Lua] [TelemetryRPCListener] Receiving session id from server 105db568-a32a-49aa-a966-a0f8eb387058 03:34:42.160 [GameSession] 110000101e55044 -> create_game_object(47) 03:34:42.160 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:34:42.160 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:34:42.160 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 110000104e72a6c, self.peer_id = 110000107c9bf5a 03:34:42.160 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e72a6c 03:34:42.160 [Lua] PlayerManager:add_remote_player 110000104e72a6c 03:34:42.208 [GameSession] 110000101e55044 -> create_game_object(48) 03:34:42.208 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:34:42.208 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=110000101e55044 peer_id=110000100e015ca 03:34:42.208 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 110000100e015ca, self.peer_id = 110000107c9bf5a 03:34:42.208 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100e015ca 03:34:42.208 [Lua] PlayerManager:add_remote_player 110000100e015ca 03:34:42.254 error: [Lua] SETTING ROUND ID 03:34:42.254 [Lua] [NetworkClient] rpc_game_started 03:34:42.254 [Lua] [NetworkClient] New State game_started (old state is_ingame) 03:34:42.254 [GameSession] 110000101e55044 -> create_game_object(49) 03:34:42.254 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000101e55044 go_type=player go_created_func_name=game_object_created_player 03:34:42.254 [Lua] [GameNetworkManager] game_object_created_player, go_id=49, owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:34:42.254 [Lua] [GameNetworkManager] PLAYER is local player 03:34:42.254 [GameSession] create_game_object(95, 3072) 03:34:42.254 [GameSession] create_game_object(3072, 0) -> 110000101e55044 03:34:42.254 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 03:34:42.262 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 03:34:42.262 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 03:34:42.262 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 03:34:42.262 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true 03:34:42.262 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000100e015ca:0:0:0 = true 03:34:42.262 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true 03:34:42.262 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000107c9bf5a:0:0:0 = true 03:34:42.262 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(231.01, -122.8, 297.28), Vector4(0.0232258, 0.0232258, 0.813494, 0.580645)) 03:34:42.264 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_friendly_murderer_01", } 03:34:42.264 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:34:42.264 [GameSession] create_game_object(9, 3073) 03:34:42.264 [GameSession] create_game_object(3073, 0) -> 110000101e55044 03:34:42.264 [Lua] TalentExtension:_send_rpc_sync_talents 3073 03:34:42.264 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 03:34:42.264 [GameSession] 110000101e55044 -> create_game_object(50) 03:34:42.264 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000101e55044 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:34:42.265 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 03:34:42.265 [GameSession] 110000101e55044 -> create_game_object(51) 03:34:42.265 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:34:42.265 [Lua] [Mutator] Activating mutator 'easier_packs' 03:34:42.342 [GameSession] 110000101e55044 -> create_game_object(52) 03:34:42.342 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:34:42.342 [GameSession] 110000101e55044 -> create_game_object(2048) 03:34:42.342 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e015ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:34:42.342 [Lua] Adding player sync data to peer=110000100e015ca local_player_id=1 03:34:42.342 [GameSession] 110000101e55044 -> create_game_object(2049) 03:34:42.342 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100e015ca go_type=player_unit go_created_func_name=game_object_created_player_unit 03:34:42.344 [Lua] PlayerManager:assign_unit_ownership Seel 110000100e015ca 1 03:34:42.344 [GameSession] 110000101e55044 -> create_game_object(53) 03:34:42.344 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:34:42.344 [GameSession] 110000101e55044 -> create_game_object(2050) 03:34:42.344 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100e015ca go_type=engineer_career_data go_created_func_name=game_object_created_career_data 03:34:42.377 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.5 03:34:42.377 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 1 03:34:42.428 [GameSession] 110000101e55044 -> create_game_object(1024) 03:34:42.428 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:34:42.428 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 03:34:42.461 [Lua] [MOD][VMF][INFO] Added 110000100e015ca to the VMF users list. 03:34:42.461 [GameSession] 110000101e55044 -> create_game_object(1025) 03:34:42.461 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 03:34:42.462 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 03:34:42.462 [GameSession] 110000101e55044 -> create_game_object(54) 03:34:42.462 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000101e55044 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:34:42.462 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 03:34:42.462 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63780000000000003 03:34:42.462 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:34:42.462 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:34:42.526 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true 03:34:42.526 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:34:42.526 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:34:42.576 [Lua] StateInGameRunning:_game_actually_starts() 03:34:42.577 [Lua] ################################################################################################################# 03:34:42.577 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_mountain_khorne_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 03:34:42.577 [Lua] ################################################################################################################# 03:34:42.577 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 03:34:42.577 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = true 03:34:42.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 03:34:42.609 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000100e015ca:0:0:0 = true 03:34:42.691 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true 03:34:43.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 03:34:43.022 [Lua] Commit load time data 03:34:43.410 [Flow] timexyz 03:34:44.290 [GameSession] 110000101e55044 -> create_game_object(55) 03:34:44.290 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:34:44.290 [GameSession] 110000101e55044 -> create_game_object(56) 03:34:44.290 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:47.988 [GameSession] 110000101e55044 -> create_game_object(57) 03:34:47.988 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:34:48.021 [GameSession] 110000101e55044 -> create_game_object(58) 03:34:48.021 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:50.461 [Flow] timexyz 03:34:51.444 [Flow] timexyz 03:34:51.954 [GameSession] 110000101e55044 -> create_game_object(59) 03:34:51.954 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:51.955 [GameSession] 110000101e55044 -> create_game_object(60) 03:34:51.955 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:51.988 [GameSession] 110000101e55044 -> create_game_object(61) 03:34:51.988 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:51.989 [GameSession] 110000101e55044 -> create_game_object(62) 03:34:51.989 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.023 [GameSession] 110000101e55044 -> create_game_object(63) 03:34:52.023 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.024 [GameSession] 110000101e55044 -> create_game_object(64) 03:34:52.024 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.071 [GameSession] 110000101e55044 -> create_game_object(65) 03:34:52.071 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.072 [GameSession] 110000101e55044 -> create_game_object(66) 03:34:52.072 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.121 [GameSession] 110000101e55044 -> create_game_object(67) 03:34:52.121 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.123 [GameSession] 110000101e55044 -> create_game_object(68) 03:34:52.123 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.154 [GameSession] 110000101e55044 -> create_game_object(69) 03:34:52.155 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.156 [GameSession] 110000101e55044 -> create_game_object(70) 03:34:52.156 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.205 [GameSession] 110000101e55044 -> create_game_object(71) 03:34:52.205 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.206 [GameSession] 110000101e55044 -> create_game_object(72) 03:34:52.206 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.255 [GameSession] 110000101e55044 -> create_game_object(73) 03:34:52.255 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.256 [GameSession] 110000101e55044 -> create_game_object(74) 03:34:52.256 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.294 [GameSession] 110000101e55044 -> create_game_object(75) 03:34:52.294 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.295 [GameSession] 110000101e55044 -> create_game_object(76) 03:34:52.295 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.338 [GameSession] 110000101e55044 -> create_game_object(77) 03:34:52.338 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.340 [GameSession] 110000101e55044 -> create_game_object(78) 03:34:52.340 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.389 [GameSession] 110000101e55044 -> create_game_object(79) 03:34:52.389 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.391 [GameSession] 110000101e55044 -> create_game_object(80) 03:34:52.391 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.422 [GameSession] 110000101e55044 -> create_game_object(81) 03:34:52.422 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.423 [GameSession] 110000101e55044 -> create_game_object(82) 03:34:52.423 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.472 [GameSession] 110000101e55044 -> create_game_object(83) 03:34:52.472 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.474 [GameSession] 110000101e55044 -> create_game_object(84) 03:34:52.474 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:52.522 [GameSession] 110000101e55044 -> create_game_object(85) 03:34:52.522 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:53.522 [GameSession] 110000101e55044 -> create_game_object(86) 03:34:53.522 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:34:53.522 [GameSession] 110000101e55044 -> create_game_object(87) 03:34:53.522 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:56.307 [GameSession] 110000101e55044 -> create_game_object(88) 03:34:56.307 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:34:56.338 [GameSession] 110000101e55044 -> create_game_object(89) 03:34:56.338 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:57.472 [GameSession] 110000101e55044 -> create_game_object(90) 03:34:57.472 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:34:57.472 [GameSession] 110000101e55044 -> create_game_object(91) 03:34:57.472 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:58.196 [Flow] timexyz 03:34:58.572 [GameSession] 110000101e55044 -> create_game_object(92) 03:34:58.572 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:34:58.572 [GameSession] 110000101e55044 -> create_game_object(93) 03:34:58.572 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:34:59.979 [Flow] timexyz 03:35:01.022 [GameSession] 110000101e55044 -> create_game_object(94) 03:35:01.022 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.023 [GameSession] 110000101e55044 -> create_game_object(95) 03:35:01.023 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.055 [GameSession] 110000101e55044 -> create_game_object(96) 03:35:01.055 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.056 [GameSession] 110000101e55044 -> create_game_object(97) 03:35:01.056 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.089 [GameSession] 110000101e55044 -> create_game_object(98) 03:35:01.089 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.091 [GameSession] 110000101e55044 -> create_game_object(99) 03:35:01.091 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.122 [GameSession] 110000101e55044 -> create_game_object(100) 03:35:01.122 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.123 [GameSession] 110000101e55044 -> create_game_object(101) 03:35:01.123 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.155 [GameSession] 110000101e55044 -> create_game_object(102) 03:35:01.155 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.157 [GameSession] 110000101e55044 -> create_game_object(103) 03:35:01.157 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.189 [GameSession] 110000101e55044 -> create_game_object(104) 03:35:01.189 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.190 [GameSession] 110000101e55044 -> create_game_object(105) 03:35:01.190 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.222 [GameSession] 110000101e55044 -> create_game_object(106) 03:35:01.222 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.223 [GameSession] 110000101e55044 -> create_game_object(107) 03:35:01.223 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.255 [GameSession] 110000101e55044 -> create_game_object(108) 03:35:01.255 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.256 [GameSession] 110000101e55044 -> create_game_object(109) 03:35:01.256 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.289 [GameSession] 110000101e55044 -> create_game_object(110) 03:35:01.289 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.290 [GameSession] 110000101e55044 -> create_game_object(111) 03:35:01.290 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.322 [GameSession] 110000101e55044 -> create_game_object(112) 03:35:01.323 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.324 [GameSession] 110000101e55044 -> create_game_object(113) 03:35:01.324 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.356 [GameSession] 110000101e55044 -> create_game_object(114) 03:35:01.356 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.357 [GameSession] 110000101e55044 -> create_game_object(115) 03:35:01.357 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.390 [GameSession] 110000101e55044 -> create_game_object(116) 03:35:01.390 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.391 [GameSession] 110000101e55044 -> create_game_object(117) 03:35:01.391 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.423 [GameSession] 110000101e55044 -> create_game_object(118) 03:35:01.423 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.424 [GameSession] 110000101e55044 -> create_game_object(119) 03:35:01.424 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.456 [GameSession] 110000101e55044 -> create_game_object(120) 03:35:01.456 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.457 [GameSession] 110000101e55044 -> create_game_object(121) 03:35:01.457 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.756 [GameSession] 110000101e55044 -> create_game_object(122) 03:35:01.756 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:01.790 [GameSession] 110000101e55044 -> create_game_object(123) 03:35:01.790 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:01.843 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:35:01.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:35:01.843 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:35:01.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:35:01.843 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:35:01.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:35:01.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:35:01.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:35:01.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:35:01.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:35:01.973 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 03:35:02.040 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 03:35:02.973 [GameSession] 110000101e55044 -> create_game_object(124) 03:35:02.973 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:02.973 [GameSession] 110000101e55044 -> create_game_object(125) 03:35:02.973 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:03.005 [GameSession] 110000101e55044 -> create_game_object(126) 03:35:03.005 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:03.189 [GameSession] 110000101e55044 -> create_game_object(127) 03:35:03.189 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:03.189 [GameSession] 110000101e55044 -> create_game_object(128) 03:35:03.189 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:03.255 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 03:35:03.940 [GameSession] 110000101e55044 -> create_game_object(129) 03:35:03.940 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:03.994 [GameSession] 110000101e55044 -> create_game_object(130) 03:35:03.994 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:05.673 [GameSession] 110000101e55044 -> create_game_object(131) 03:35:05.673 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:05.689 [GameSession] 110000101e55044 -> create_game_object(132) 03:35:05.689 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:05.691 [GameSession] 110000101e55044 -> create_game_object(133) 03:35:05.691 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:35:05.829 [Flow] timexyz 03:35:06.064 [Flow] timexyz 03:35:06.844 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:06.844 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:35:06.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:35:06.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:35:06.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:35:06.855 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:06.855 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:06.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:35:06.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:35:06.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:35:06.924 [GameSession] 110000101e55044 -> destroy_game_object(127) 03:35:06.924 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:06.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:35:06.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:35:06.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:35:07.008 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:07.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:35:07.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:35:07.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:35:07.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:35:07.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:35:07.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:35:07.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:35:07.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:35:07.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:35:07.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:35:07.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:35:07.190 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:09.025 [GameSession] 110000101e55044 -> destroy_game_object(86) 03:35:09.025 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:09.091 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = grenade_fire_01 03:35:09.091 [GameSession] 110000101e55044 -> destroy_game_object(18) 03:35:09.091 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:09.590 [GameSession] 110000101e55044 -> destroy_game_object(17) 03:35:09.590 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:09.706 [Lua] [SharedState] deus_run_state_7349200: grenade:110000100e015ca:1:3:4 = grenade_fire_01 03:35:11.041 [GameSession] 110000101e55044 -> destroy_game_object(7) 03:35:11.041 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:11.125 [GameSession] 110000101e55044 -> create_game_object(134) 03:35:11.125 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:35:11.125 [Lua] [SharedState] deus_run_state_7349200: potion:110000100e015ca:1:3:4 = potion_vampiric_draught_01 03:35:11.860 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:11.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 03:35:11.872 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:11.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem 03:35:11.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 03:35:11.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 03:35:11.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:11.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:11.874 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:11.874 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:12.674 [GameSession] 110000101e55044 -> destroy_game_object(55) 03:35:12.674 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:13.424 [GameSession] 110000101e55044 -> create_game_object(135) 03:35:13.424 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:13.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:14.279 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:14.297 [Flow] timexyz 03:35:14.581 [Flow] timexyz 03:35:15.690 [GameSession] 110000101e55044 -> create_game_object(136) 03:35:15.690 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:15.691 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:15.723 [GameSession] 110000101e55044 -> create_game_object(137) 03:35:15.724 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:15.724 [GameSession] 110000101e55044 -> create_game_object(138) 03:35:15.724 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:15.890 [GameSession] 110000101e55044 -> create_game_object(139) 03:35:15.890 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:15.925 [GameSession] 110000101e55044 -> create_game_object(140) 03:35:15.925 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:15.926 [GameSession] 110000101e55044 -> create_game_object(141) 03:35:15.926 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:15.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:15.958 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:16.024 [GameSession] 110000101e55044 -> destroy_game_object(139) 03:35:16.024 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:16.240 [GameSession] 110000101e55044 -> create_game_object(142) 03:35:16.240 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:16.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:35:16.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:35:16.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:16.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:16.874 [GameSession] 110000101e55044 -> destroy_game_object(136) 03:35:16.874 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:16.878 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:16.878 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:35:16.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, DeusChestPreloadSystem 03:35:16.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 03:35:17.207 [GameSession] 110000101e55044 -> create_game_object(143) 03:35:17.207 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:17.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:17.941 [GameSession] 110000101e55044 -> destroy_game_object(143) 03:35:17.941 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:17.993 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:35:18.876 [GameSession] 110000101e55044 -> create_game_object(144) 03:35:18.876 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:18.877 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.96599999999999997 03:35:19.108 [GameSession] 110000101e55044 -> create_game_object(145) 03:35:19.108 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:19.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:19.192 [GameSession] 110000101e55044 -> create_game_object(146) 03:35:19.192 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:19.193 [GameSession] 110000101e55044 -> create_game_object(147) 03:35:19.193 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:19.225 [GameSession] 110000101e55044 -> create_game_object(148) 03:35:19.225 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:19.344 [GameSession] 110000101e55044 -> destroy_game_object(144) 03:35:19.344 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:19.548 [GameSession] 110000101e55044 -> destroy_game_object(135) 03:35:19.548 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:19.576 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95799999999999996 03:35:19.695 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.97399999999999998 03:35:20.141 [GameSession] 110000101e55044 -> create_game_object(149) 03:35:20.141 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:20.626 [GameSession] 110000101e55044 -> destroy_game_object(149) 03:35:20.626 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:21.011 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95199999999999996 03:35:21.576 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.82499999999999996 03:35:21.649 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.96799999999999997 03:35:21.741 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95999999999999996 03:35:21.970 [Flow] timexyz 03:35:22.034 [Flow] timexyz 03:35:22.058 [GameSession] 110000101e55044 -> destroy_game_object(57) 03:35:22.059 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:22.224 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.99199999999999999 03:35:22.458 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.85199999999999998 03:35:22.557 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.98399999999999999 03:35:22.741 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.83499999999999996 03:35:22.927 [GameSession] 110000101e55044 -> create_game_object(150) 03:35:22.927 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:35:23.324 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.96999999999999997 03:35:23.592 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.85999999999999999 03:35:23.991 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.96199999999999997 03:35:24.551 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.86799999999999999 03:35:26.025 [GameSession] 110000101e55044 -> destroy_game_object(150) 03:35:26.025 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:26.326 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88400000000000001 03:35:26.326 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.90000000000000002 03:35:26.799 [GameSession] 110000101e55044 -> create_game_object(151) 03:35:26.799 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:35:27.193 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.91600000000000004 03:35:27.226 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:35:28.576 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.84499999999999997 03:35:28.918 [Flow] timexyz 03:35:28.992 [GameSession] 110000101e55044 -> create_game_object(152) 03:35:28.992 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:35:29.274 [GameSession] 110000101e55044 -> create_game_object(153) 03:35:29.274 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:35:29.301 [Flow] timexyz 03:35:29.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.843 [GameSession] 110000101e55044 -> destroy_game_object(151) 03:35:29.843 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:29.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:29.931 [GameSession] 110000101e55044 -> create_game_object(154) 03:35:29.931 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:29.959 [GameSession] 110000101e55044 -> create_game_object(155) 03:35:29.959 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:29.960 [GameSession] 110000101e55044 -> create_game_object(156) 03:35:29.960 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.009 [GameSession] 110000101e55044 -> create_game_object(157) 03:35:30.009 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.010 [GameSession] 110000101e55044 -> create_game_object(158) 03:35:30.010 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.043 [GameSession] 110000101e55044 -> create_game_object(159) 03:35:30.043 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.044 [GameSession] 110000101e55044 -> create_game_object(160) 03:35:30.044 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.092 [GameSession] 110000101e55044 -> create_game_object(161) 03:35:30.092 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.093 [GameSession] 110000101e55044 -> create_game_object(162) 03:35:30.093 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.126 [GameSession] 110000101e55044 -> create_game_object(163) 03:35:30.126 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.127 [GameSession] 110000101e55044 -> create_game_object(164) 03:35:30.127 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.161 [GameSession] 110000101e55044 -> create_game_object(165) 03:35:30.161 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.163 [GameSession] 110000101e55044 -> create_game_object(166) 03:35:30.163 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.211 [GameSession] 110000101e55044 -> create_game_object(167) 03:35:30.211 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:35:30.258 [GameSession] 110000101e55044 -> create_game_object(168) 03:35:30.258 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.260 [GameSession] 110000101e55044 -> create_game_object(169) 03:35:30.260 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.295 [GameSession] 110000101e55044 -> create_game_object(170) 03:35:30.295 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.296 [GameSession] 110000101e55044 -> create_game_object(171) 03:35:30.296 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:35:30.358 [GameSession] 110000101e55044 -> create_game_object(172) 03:35:30.358 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:35:32.075 [GameSession] 110000101e55044 -> destroy_game_object(152) 03:35:32.076 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:32.077 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:35:32.367 [GameSession] 110000101e55044 -> destroy_game_object(153) 03:35:32.368 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:34.558 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93200000000000005 03:35:34.608 [GameSession] 110000101e55044 -> create_game_object(173) 03:35:34.608 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:35:35.292 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93999999999999995 03:35:36.117 [Flow] timexyz 03:35:36.474 [GameSession] 110000101e55044 -> create_game_object(174) 03:35:36.474 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:36.583 [Flow] timexyz 03:35:36.924 [GameSession] 110000101e55044 -> destroy_game_object(174) 03:35:36.924 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:37.492 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94799999999999995 03:35:37.644 [GameSession] 110000101e55044 -> destroy_game_object(173) 03:35:37.645 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:37.826 [GameSession] 110000101e55044 -> create_game_object(175) 03:35:37.826 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:38.247 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95599999999999996 03:35:38.308 [GameSession] 110000101e55044 -> destroy_game_object(175) 03:35:38.308 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:38.393 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.97799999999999998 03:35:39.178 [GameSession] 110000101e55044 -> create_game_object(176) 03:35:39.178 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:39.708 [GameSession] 110000101e55044 -> destroy_game_object(176) 03:35:39.708 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:41.546 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:35:42.875 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:35:43.092 [GameSession] 110000101e55044 -> create_game_object(177) 03:35:43.092 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:43.642 [GameSession] 110000101e55044 -> destroy_game_object(177) 03:35:43.642 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:45.225 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.85499999999999998 03:35:45.660 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:35:45.660 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:35:45.660 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:35:45.660 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.75 03:35:45.827 [Flow] timexyz 03:35:46.411 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.83499999999999996 03:35:47.018 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/blunderbuss":true,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":true} 03:35:47.018 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:35:47.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:35:47.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:35:47.018 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:35:47.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:35:47.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:35:47.067 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:35:47.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:35:47.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:35:47.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:35:47.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:35:47.173 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_runed_01_3p":true} 03:35:47.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:35:47.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:35:47.174 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 03:35:47.227 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.84999999999999998 03:35:47.227 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.86499999999999999 03:35:47.228 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 03:35:47.228 [Lua] [PackageManager] Force_load: wwise/blunderbuss 03:35:47.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:35:47.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:35:47.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:35:47.362 [Flow] timexyz 03:35:47.543 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:35:47.602 [GameSession] 110000101e55044 -> destroy_game_object(172) 03:35:47.602 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:48.066 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:48.645 [GameSession] 110000101e55044 -> destroy_game_object(133) 03:35:48.645 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:48.646 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 03:35:48.646 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:35:51.419 [GameSession] 110000101e55044 -> create_game_object(178) 03:35:51.419 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:51.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:51.969 [Flow] timexyz 03:35:52.080 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:52.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 03:35:52.080 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 03:35:52.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem 03:35:52.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem 03:35:52.092 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:35:52.093 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 03:35:52.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:35:52.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:35:52.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:35:52.132 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 03:35:52.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 03:35:52.164 [Lua] [PackageManager] Force_load: wwise/rakegun 03:35:52.259 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:35:52.995 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:35:53.379 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76000000000000001 03:35:53.561 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76800000000000002 03:35:53.562 [GameSession] 110000101e55044 -> create_game_object(179) 03:35:53.562 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:35:53.562 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.78400000000000003 03:35:54.112 [GameSession] 110000101e55044 -> create_game_object(180) 03:35:54.112 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:54.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:54.182 [GameSession] 110000101e55044 -> create_game_object(181) 03:35:54.182 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:54.371 [GameSession] 110000101e55044 -> destroy_game_object(180) 03:35:54.371 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:54.444 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.79200000000000004 03:35:54.560 [GameSession] 110000101e55044 -> destroy_game_object(181) 03:35:54.560 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:55.076 [GameSession] 110000101e55044 -> create_game_object(182) 03:35:55.076 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:55.426 [GameSession] 110000101e55044 -> destroy_game_object(182) 03:35:55.426 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:56.535 [Flow] timexyz 03:35:56.628 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.374 03:35:56.628 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.47749999999999998 03:35:56.628 [GameSession] 110000101e55044 -> destroy_game_object(179) 03:35:56.628 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:56.692 [GameSession] 110000101e55044 -> create_game_object(183) 03:35:56.692 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:56.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:57.151 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:35:57.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:35:57.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:35:57.160 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 03:35:57.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 03:35:57.199 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:35:57.199 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:35:57.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:35:57.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:35:57.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:35:57.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:35:57.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:35:57.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:35:57.293 [GameSession] 110000101e55044 -> create_game_object(184) 03:35:57.293 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:35:57.717 [GameSession] 110000101e55044 -> destroy_game_object(184) 03:35:57.717 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:58.011 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:35:58.011 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.1575 03:35:58.062 [GameSession] 110000101e55044 -> destroy_game_object(183) 03:35:58.062 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:58.062 [GameSession] 110000101e55044 -> destroy_game_object(178) 03:35:58.062 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:35:58.245 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.39000000000000001 03:35:58.795 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.17249999999999999 03:35:58.883 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.1825 03:35:59.150 [GameSession] 110000101e55044 -> create_game_object(185) 03:35:59.150 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:35:59.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:35:59.360 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.39800000000000002 03:35:59.504 [Flow] timexyz 03:35:59.828 [GameSession] 110000101e55044 -> destroy_game_object(185) 03:35:59.828 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:00.227 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.59799999999999998 03:36:00.227 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.4325 03:36:02.175 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_runed_01_3p":true} 03:36:02.213 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:36:02.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 03:36:02.213 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 03:36:02.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:36:02.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:36:02.244 [Lua] [PackageManager] Force_load: wwise/crossbow 03:36:02.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:36:02.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:36:02.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:36:02.293 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 03:36:02.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 03:36:02.326 [Lua] [PackageManager] Force_load: wwise/rakegun 03:36:02.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:36:02.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:36:02.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:36:03.176 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:36:03.310 [GameSession] 110000101e55044 -> create_game_object(186) 03:36:03.310 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:03.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:03.525 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:36:05.009 [GameSession] 110000101e55044 -> create_game_object(187) 03:36:05.009 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:05.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:05.209 [GameSession] 110000101e55044 -> create_game_object(188) 03:36:05.209 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:05.209 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.60599999999999998 03:36:05.367 [Flow] timexyz 03:36:05.659 [GameSession] 110000101e55044 -> destroy_game_object(188) 03:36:05.659 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:06.176 [GameSession] 110000101e55044 -> create_game_object(189) 03:36:06.176 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:06.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:06.261 [GameSession] 110000101e55044 -> destroy_game_object(189) 03:36:06.261 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:06.334 [Flow] timexyz 03:36:07.214 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:36:07.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:36:07.215 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:36:07.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:36:07.215 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:36:07.226 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 03:36:07.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem 03:36:07.226 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:36:07.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem 03:36:07.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:36:07.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:36:07.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:36:07.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:36:07.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:36:07.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:36:07.478 [GameSession] 110000101e55044 -> destroy_game_object(95) 03:36:07.478 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:07.478 [GameSession] 110000101e55044 -> destroy_game_object(170) 03:36:07.478 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:07.478 [GameSession] 110000101e55044 -> destroy_game_object(81) 03:36:07.478 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:07.478 [GameSession] 110000101e55044 -> destroy_game_object(118) 03:36:07.478 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:07.478 [GameSession] 110000101e55044 -> destroy_game_object(66) 03:36:07.478 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:07.479 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:36:07.479 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[d2a9bf7b315bcc5b]' 03:36:07.480 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 03:36:07.480 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:36:07.481 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:36:09.043 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:36:10.026 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 36 03:36:10.026 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 616 03:36:10.026 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 36 03:36:10.026 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 566 03:36:10.026 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4355 03:36:10.026 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 35 03:36:10.026 [GameSession] 110000101e55044 -> destroy_game_object(33) 03:36:10.026 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:10.092 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 1 03:36:10.092 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 231 03:36:10.092 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4391 03:36:10.092 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 36 03:36:10.092 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 616 03:36:10.092 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4427 03:36:10.126 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 36 03:36:10.126 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 566 03:36:10.126 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4463 03:36:10.376 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 37 03:36:10.376 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 654 03:36:10.376 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 37 03:36:10.376 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 604 03:36:10.376 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4501 03:36:10.376 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 36 03:36:10.376 [GameSession] 110000101e55044 -> destroy_game_object(32) 03:36:10.376 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:10.410 [GameSession] 110000101e55044 -> create_game_object(190) 03:36:10.410 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:10.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:10.443 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 37 03:36:10.443 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 654 03:36:10.443 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4539 03:36:10.443 [GameSession] 110000101e55044 -> destroy_game_object(113) 03:36:10.443 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:10.444 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[d2a9bf7b315bcc5b]' 03:36:10.476 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 2 03:36:10.476 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 269 03:36:10.476 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4577 03:36:10.476 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 37 03:36:10.476 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 604 03:36:10.476 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4615 03:36:10.693 [GameSession] 110000101e55044 -> destroy_game_object(190) 03:36:10.693 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:10.879 [GameSession] 110000101e55044 -> create_game_object(191) 03:36:10.879 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:10.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:12.263 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:36:12.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:36:12.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:36:12.315 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:36:12.315 [Lua] [PackageManager] Force_load: wwise/crossbow 03:36:12.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:36:12.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:36:12.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:36:12.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:36:12.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:36:12.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:36:12.611 [Flow] timexyz 03:36:12.647 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.622 03:36:13.309 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 03:36:13.310 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.63 03:36:13.668 [Flow] timexyz 03:36:14.493 [GameSession] 110000101e55044 -> create_game_object(192) 03:36:14.493 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:14.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:14.494 [GameSession] 110000101e55044 -> destroy_game_object(115) 03:36:14.494 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:14.495 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:36:14.810 [GameSession] 110000101e55044 -> destroy_game_object(191) 03:36:14.810 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:14.975 [GameSession] 110000101e55044 -> create_game_object(193) 03:36:14.975 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:14.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:15.327 [GameSession] 110000101e55044 -> destroy_game_object(192) 03:36:15.327 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:15.393 [GameSession] 110000101e55044 -> create_game_object(194) 03:36:15.393 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:15.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:15.828 [GameSession] 110000101e55044 -> destroy_game_object(194) 03:36:15.829 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:15.866 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.63800000000000001 03:36:17.279 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:36:17.279 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:36:17.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 03:36:17.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 03:36:17.279 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:36:17.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:36:17.279 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:36:17.279 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:36:17.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:36:17.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:36:17.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:36:17.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:36:17.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:36:17.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:36:17.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:36:17.576 [GameSession] 110000101e55044 -> create_game_object(195) 03:36:17.576 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:17.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:17.793 [GameSession] 110000101e55044 -> create_game_object(196) 03:36:17.793 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:17.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:17.827 [GameSession] 110000101e55044 -> destroy_game_object(72) 03:36:17.827 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:17.828 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[71695b775e05dd6f]' 03:36:17.943 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.64600000000000002 03:36:18.211 [GameSession] 110000101e55044 -> destroy_game_object(196) 03:36:18.211 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:18.644 [GameSession] 110000101e55044 -> destroy_game_object(195) 03:36:18.644 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:19.311 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:36:19.826 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:36:20.000 [Flow] timexyz 03:36:20.345 [GameSession] 110000101e55044 -> create_game_object(197) 03:36:20.345 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:20.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:20.848 [GameSession] 110000101e55044 -> destroy_game_object(193) 03:36:20.848 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:21.633 [Flow] timexyz 03:36:21.676 [GameSession] 110000101e55044 -> create_game_object(198) 03:36:21.676 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:36:21.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:36:22.295 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:36:22.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:36:22.295 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:36:22.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:36:22.295 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:36:22.308 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 03:36:22.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem 03:36:22.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 03:36:22.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:36:22.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:36:22.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:36:22.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:36:22.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:36:25.177 [GameSession] 110000101e55044 -> destroy_game_object(145) 03:36:25.177 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:25.211 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 03:36:25.860 [GameSession] 110000101e55044 -> create_game_object(199) 03:36:25.860 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:36:25.879 [GameSession] 110000101e55044 -> destroy_game_object(146) 03:36:25.879 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:26.260 [GameSession] 110000101e55044 -> destroy_game_object(199) 03:36:26.260 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:26.810 [GameSession] 110000101e55044 -> destroy_game_object(142) 03:36:26.810 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:26.882 [Flow] timexyz 03:36:27.227 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 03:36:27.320 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 03:36:27.320 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:36:27.332 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 03:36:27.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 03:36:27.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:36:27.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:36:27.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:36:27.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:36:27.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:36:27.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:36:27.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:36:27.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:36:27.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:36:27.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:36:27.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:36:28.726 [GameSession] 110000101e55044 -> destroy_game_object(137) 03:36:28.726 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:30.026 [GameSession] 110000101e55044 -> destroy_game_object(131) 03:36:30.026 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:30.176 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 38 03:36:30.176 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 674 03:36:30.176 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 38 03:36:30.176 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 624 03:36:30.177 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4635 03:36:30.177 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 37 03:36:30.177 [GameSession] 110000101e55044 -> destroy_game_object(31) 03:36:30.177 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:30.244 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 38 03:36:30.244 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 674 03:36:30.244 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4655 03:36:30.244 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 38 03:36:30.244 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 624 03:36:30.244 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4675 03:36:30.276 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 3 03:36:30.276 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 289 03:36:30.276 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4695 03:36:31.677 [GameSession] 110000101e55044 -> destroy_game_object(129) 03:36:31.677 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:32.068 [Flow] timexyz 03:36:32.478 [GameSession] 110000101e55044 -> destroy_game_object(122) 03:36:32.478 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:34.913 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000104e72a6c:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=600,rarity=exotic,skin=wh_fencing_sword_skin_04,property=power_vs_chaos:59000,property=block_cost:95000,trait=melee_timed_block_cost 03:36:34.913 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 384 03:36:34.913 [Lua] [SharedState] deus_run_state_7349200: upgrade_chests_used:0:0:0:0 = {"exotic":1} 03:36:34.913 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -2340 03:36:34.913 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1872045568,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 03:36:34.913 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:36:34.913 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872045568 03:36:34.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer, async-read, 03:36:34.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 03:36:34.930 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872045568 03:36:34.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 03:36:34.951 [Flow] timexyz 03:36:35.029 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872045568 03:36:35.331 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1872045568 03:36:35.331 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:36:35.960 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 03:36:36.877 [Lua] [Mutator] Activating mutator 'easier_packs' 03:36:37.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:36:37.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem, async-read, 03:36:37.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:36:37.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:36:37.618 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.66200000000000003 03:36:38.764 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.67000000000000004 03:36:39.261 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000101e55044:1:4:3 = item_key=deus_we_deus_01,powerlevel=600,rarity=exotic,skin=we_deus_01_skin_03,property=power_vs_large:42000,property=deus_coins_greed:34000,trait=ranged_reduce_cooldown_on_crit 03:36:39.261 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 384 03:36:39.261 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -2580 03:36:39.261 [Lua] [SharedState] deus_run_state_7349200: upgrade_chests_used:0:0:0:0 = {"exotic":2} 03:36:39.327 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":875584768,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 03:36:39.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, ProfileSynchronizer, async-read, 03:36:39.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 03:36:39.351 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 875584768 03:36:39.460 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 875584768 03:36:39.460 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 875584768 03:36:39.593 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 875584768 03:36:41.636 [Flow] timexyz 03:36:42.095 [GameSession] 110000101e55044 -> destroy_game_object(13) 03:36:42.095 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:36:42.177 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = potion_healing_draught_01 03:36:43.677 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 03:36:44.769 [Flow] timexyz 03:36:47.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:36:47.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:36:47.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:36:47.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:36:49.385 [Flow] timexyz 03:36:50.694 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:36:54.810 [Flow] timexyz 03:36:55.118 [Flow] timexyz 03:36:56.078 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000100e015ca:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=600,rarity=exotic,skin=dr_dual_wield_hammers_skin_02,property=stamina:20000,property=crit_chance:79000,trait=melee_shield_on_assist 03:36:56.078 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 49 03:36:56.078 [Lua] [SharedState] deus_run_state_7349200: upgrade_chests_used:0:0:0:0 = {"exotic":3} 03:36:56.078 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -2820 03:36:56.078 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false},"inventory_id":232065232,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false}} 03:36:56.078 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 232065232 03:36:56.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 03:36:56.095 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 232065232 03:36:56.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 03:36:56.145 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 232065232 03:36:56.178 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 232065232 03:37:04.201 [Flow] timexyz 03:37:05.803 [Flow] timexyz 03:37:09.167 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:37:09.836 [Flow] timexyz 03:37:12.415 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:37:12.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:37:12.429 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:12.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 03:37:12.431 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:12.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 03:37:12.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:37:12.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:12.431 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:12.431 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:13.829 [GameSession] 110000101e55044 -> create_game_object(200) 03:37:13.829 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:13.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:14.179 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:37:14.487 [Flow] timexyz 03:37:17.432 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/blunderbuss":true,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":true} 03:37:17.432 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:37:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:37:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:37:17.432 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:37:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:37:17.480 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:37:17.480 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:37:17.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:37:17.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:37:17.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:37:17.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:37:17.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:37:17.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:37:17.585 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 03:37:17.630 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 03:37:17.630 [Lua] [PackageManager] Force_load: wwise/blunderbuss 03:37:17.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:37:17.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:37:17.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:37:17.680 [GameSession] 110000101e55044 -> create_game_object(201) 03:37:17.680 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:17.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:18.153 [Flow] timexyz 03:37:18.312 [GameSession] 110000101e55044 -> create_game_object(202) 03:37:18.312 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:18.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:18.330 [GameSession] 110000101e55044 -> destroy_game_object(98) 03:37:18.330 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:18.595 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:37:18.979 [GameSession] 110000101e55044 -> create_game_object(203) 03:37:18.979 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:37:18.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 03:37:18.981 [GameSession] 110000101e55044 -> destroy_game_object(77) 03:37:18.981 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:18.981 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[17e45e365153a753]' 03:37:19.045 [GameSession] 110000101e55044 -> create_game_object(204) 03:37:19.045 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:37:20.580 [GameSession] 110000101e55044 -> destroy_game_object(198) 03:37:20.580 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:20.596 [Lua] [Mutator] Activating mutator 'easier_packs' 03:37:22.063 [GameSession] 110000101e55044 -> destroy_game_object(197) 03:37:22.063 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:22.112 [GameSession] 110000101e55044 -> create_game_object(205) 03:37:22.112 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.246 [GameSession] 110000101e55044 -> create_game_object(206) 03:37:22.246 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:37:22.296 [GameSession] 110000101e55044 -> create_game_object(207) 03:37:22.296 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:37:22.297 [GameSession] 110000101e55044 -> create_game_object(208) 03:37:22.297 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:37:22.298 [GameSession] 110000101e55044 -> destroy_game_object(120) 03:37:22.298 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:22.329 [GameSession] 110000101e55044 -> create_game_object(209) 03:37:22.329 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:37:22.330 [GameSession] 110000101e55044 -> destroy_game_object(104) 03:37:22.330 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:22.330 [GameSession] 110000101e55044 -> create_game_object(210) 03:37:22.330 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:22.330 [GameSession] 110000101e55044 -> create_game_object(211) 03:37:22.330 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.362 [GameSession] 110000101e55044 -> create_game_object(212) 03:37:22.363 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:37:22.364 [GameSession] 110000101e55044 -> create_game_object(213) 03:37:22.364 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.396 [GameSession] 110000101e55044 -> create_game_object(214) 03:37:22.396 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.397 [GameSession] 110000101e55044 -> create_game_object(215) 03:37:22.397 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.429 [GameSession] 110000101e55044 -> create_game_object(216) 03:37:22.429 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.430 [GameSession] 110000101e55044 -> create_game_object(217) 03:37:22.430 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.434 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:37:22.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:37:22.434 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:22.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:22.434 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:22.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem 03:37:22.462 [GameSession] 110000101e55044 -> create_game_object(218) 03:37:22.462 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.463 [GameSession] 110000101e55044 -> create_game_object(219) 03:37:22.463 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.480 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:37:22.480 [Lua] [PackageManager] Force_load: wwise/crossbow 03:37:22.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:37:22.512 [GameSession] 110000101e55044 -> create_game_object(220) 03:37:22.512 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.513 [GameSession] 110000101e55044 -> create_game_object(221) 03:37:22.513 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:22.513 [GameSession] 110000101e55044 -> create_game_object(222) 03:37:22.513 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:37:22.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:37:22.562 [GameSession] 110000101e55044 -> create_game_object(223) 03:37:22.562 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:37:22.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.597 [GameSession] 110000101e55044 -> destroy_game_object(221) 03:37:22.597 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:22.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:22.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:22.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:22.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:22.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:22.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:22.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.898 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.964 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:22.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:23.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:23.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:23.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:23.080 [GameSession] 110000101e55044 -> create_game_object(224) 03:37:23.080 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:23.939 [Flow] timexyz 03:37:24.171 [Flow] timexyz 03:37:24.213 [GameSession] 110000101e55044 -> create_game_object(225) 03:37:24.213 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:24.247 [GameSession] 110000101e55044 -> create_game_object(226) 03:37:24.247 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:24.430 [GameSession] 110000101e55044 -> destroy_game_object(187) 03:37:24.430 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:25.266 [GameSession] 110000101e55044 -> create_game_object(227) 03:37:25.266 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:25.314 [GameSession] 110000101e55044 -> create_game_object(228) 03:37:25.314 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:25.314 [GameSession] 110000101e55044 -> create_game_object(229) 03:37:25.314 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:37:25.315 [GameSession] 110000101e55044 -> create_game_object(230) 03:37:25.315 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:37:25.347 [GameSession] 110000101e55044 -> create_game_object(231) 03:37:25.347 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:37:25.497 [GameSession] 110000101e55044 -> create_game_object(232) 03:37:25.497 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:37:25.497 [GameSession] 110000101e55044 -> create_game_object(233) 03:37:25.497 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:25.847 [GameSession] 110000101e55044 -> destroy_game_object(186) 03:37:25.847 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:26.132 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.67800000000000005 03:37:27.264 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.70199999999999996 03:37:27.431 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_runed_01_3p":true} 03:37:27.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 03:37:27.452 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 03:37:27.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 03:37:27.462 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:27.462 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:27.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:27.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:37:27.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:37:27.498 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 03:37:27.533 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 03:37:27.533 [Lua] [PackageManager] Force_load: wwise/rakegun 03:37:29.231 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.70999999999999996 03:37:30.133 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71799999999999997 03:37:30.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.483 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.518 [GameSession] 110000101e55044 -> create_game_object(234) 03:37:30.518 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:30.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.550 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.618 [GameSession] 110000101e55044 -> create_game_object(235) 03:37:30.618 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:30.620 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.746 [Flow] timexyz 03:37:30.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.797 [GameSession] 110000101e55044 -> create_game_object(236) 03:37:30.797 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:30.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.848 [GameSession] 110000101e55044 -> create_game_object(237) 03:37:30.848 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:30.850 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.914 [GameSession] 110000101e55044 -> create_game_object(238) 03:37:30.914 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:30.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.954 [GameSession] 110000101e55044 -> create_game_object(239) 03:37:30.954 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:37:30.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:30.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:31.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:31.249 [GameSession] 110000101e55044 -> destroy_game_object(124) 03:37:31.249 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:31.285 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.72599999999999998 03:37:31.915 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 03:37:31.915 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 03:37:32.191 [Flow] timexyz 03:37:32.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:32.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:32.533 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:37:32.533 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816f69c9] 03:37:32.533 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65c39c66] 03:37:32.533 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816f69c9] 03:37:32.543 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[454c3155] 03:37:33.447 [GameSession] 110000101e55044 -> create_game_object(240) 03:37:33.447 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:33.948 [GameSession] 110000101e55044 -> destroy_game_object(240) 03:37:33.948 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:34.247 [GameSession] 110000101e55044 -> create_game_object(1026) 03:37:34.247 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:34.247 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 03:37:34.247 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.86614000000000002 03:37:34.597 [GameSession] 110000101e55044 -> destroy_game_object(90) 03:37:34.597 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:34.703 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8910a29] 03:37:34.749 [GameSession] 110000101e55044 -> create_game_object(241) 03:37:34.749 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:34.783 [GameSession] 110000101e55044 -> destroy_game_object(1026) 03:37:34.783 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:37:34.909 [GameSession] 110000101e55044 -> create_game_object(242) 03:37:34.909 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:37:34.910 [GameSession] 110000101e55044 -> create_game_object(243) 03:37:34.910 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:37:35.215 [GameSession] 110000101e55044 -> destroy_game_object(241) 03:37:35.215 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:35.649 [GameSession] 110000101e55044 -> destroy_game_object(88) 03:37:35.649 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:37.518 [GameSession] 110000101e55044 -> destroy_game_object(92) 03:37:37.518 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:37.764 [Flow] timexyz 03:37:40.324 [Flow] timexyz 03:37:47.495 [Flow] timexyz 03:37:47.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:37:49.206 [Flow] timexyz 03:37:50.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f1edd3b8] 03:37:50.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f1edd3b8] 03:37:50.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 03:37:50.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 03:37:50.315 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:37:52.050 [GameSession] 110000101e55044 -> create_game_object(2051) 03:37:52.050 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:52.050 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.54330999999999996 03:37:52.606 [GameSession] 110000101e55044 -> create_game_object(244) 03:37:52.606 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:37:52.609 [GameSession] 110000101e55044 -> destroy_game_object(204) 03:37:52.609 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:52.609 [GameSession] 110000101e55044 -> destroy_game_object(203) 03:37:52.609 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:52.609 [GameSession] 110000101e55044 -> destroy_game_object(205) 03:37:52.609 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:52.610 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 03:37:52.610 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 03:37:52.610 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' 03:37:52.739 [GameSession] 110000101e55044 -> create_game_object(245) 03:37:52.739 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:37:52.902 [GameSession] 110000101e55044 -> destroy_game_object(2051) 03:37:52.902 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:37:55.603 [GameSession] 110000101e55044 -> destroy_game_object(244) 03:37:55.603 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:55.708 [GameSession] 110000101e55044 -> create_game_object(246) 03:37:55.708 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:37:55.779 [GameSession] 110000101e55044 -> destroy_game_object(245) 03:37:55.779 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:55.779 [GameSession] 110000101e55044 -> destroy_game_object(208) 03:37:55.779 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:55.779 [GameSession] 110000101e55044 -> destroy_game_object(207) 03:37:55.779 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:55.779 [GameSession] 110000101e55044 -> destroy_game_object(212) 03:37:55.779 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:55.779 [GameSession] 110000101e55044 -> destroy_game_object(209) 03:37:55.779 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:56.912 [Flow] timexyz 03:37:57.051 [GameSession] 110000101e55044 -> create_game_object(2052) 03:37:57.051 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:37:57.051 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.45668999999999998 03:37:57.512 [GameSession] 110000101e55044 -> destroy_game_object(2052) 03:37:57.512 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:37:58.188 [Flow] timexyz 03:37:58.907 [GameSession] 110000101e55044 -> create_game_object(247) 03:37:58.907 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:37:58.911 [GameSession] 110000101e55044 -> destroy_game_object(246) 03:37:58.911 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:58.911 [GameSession] 110000101e55044 -> destroy_game_object(206) 03:37:58.911 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:37:59.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:59.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:59.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:59.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:59.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.583 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.583 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:59.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:37:59.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:37:59.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:38:01.294 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93400000000000005 03:38:01.294 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.6825 03:38:01.979 [GameSession] 110000101e55044 -> destroy_game_object(247) 03:38:01.979 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:02.353 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94199999999999995 03:38:02.735 [GameSession] 110000101e55044 -> create_game_object(2053) 03:38:02.735 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:02.735 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.36220000000000002 03:38:02.952 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94999999999999996 03:38:03.223 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.86599999999999999 03:38:03.518 [GameSession] 110000101e55044 -> destroy_game_object(2053) 03:38:03.518 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:38:03.735 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:38:03.735 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:38:04.911 [Flow] timexyz 03:38:06.033 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88200000000000001 03:38:06.033 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.77000000000000002 03:38:06.618 [GameSession] 110000101e55044 -> create_game_object(248) 03:38:06.618 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000101e55044 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 03:38:06.619 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 03:38:07.103 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.89800000000000002 03:38:07.103 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.92249999999999999 03:38:07.134 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.90600000000000003 03:38:07.134 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.94999999999999996 03:38:07.184 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.98250000000000004 03:38:07.675 [Flow] timexyz 03:38:07.983 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.92200000000000004 03:38:07.983 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:38:08.034 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:38:08.133 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.63 03:38:09.000 [GameSession] 110000101e55044 -> create_game_object(249) 03:38:09.000 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:38:09.000 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.69999999999999996 03:38:09.000 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93000000000000005 03:38:09.049 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.76000000000000001 03:38:09.049 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93799999999999994 03:38:10.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.255 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.255 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.407 [GameSession] 110000101e55044 -> create_game_object(250) 03:38:10.407 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:10.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.500 [Flow] timexyz 03:38:10.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:10.921 [GameSession] 110000101e55044 -> destroy_game_object(250) 03:38:10.921 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:11.450 [GameSession] 110000101e55044 -> create_game_object(251) 03:38:11.450 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:11.935 [GameSession] 110000101e55044 -> destroy_game_object(251) 03:38:11.935 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:12.067 [GameSession] 110000101e55044 -> destroy_game_object(249) 03:38:12.067 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:12.420 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94599999999999995 03:38:12.950 [GameSession] 110000101e55044 -> create_game_object(252) 03:38:12.950 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:13.380 [GameSession] 110000101e55044 -> destroy_game_object(252) 03:38:13.380 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:13.632 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96999999999999997 03:38:14.219 [GameSession] 110000101e55044 -> create_game_object(253) 03:38:14.219 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:14.620 [GameSession] 110000101e55044 -> destroy_game_object(253) 03:38:14.621 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:14.728 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.98599999999999999 03:38:14.729 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:38:16.175 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.77000000000000002 03:38:16.867 [Flow] timexyz 03:38:17.462 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.80000000000000004 03:38:18.268 [GameSession] 110000101e55044 -> create_game_object(2054) 03:38:18.268 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:38:18.268 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.27559 03:38:18.418 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81000000000000005 03:38:18.619 [GameSession] 110000101e55044 -> create_game_object(254) 03:38:18.619 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:18.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:18.917 [GameSession] 110000101e55044 -> destroy_game_object(2054) 03:38:18.917 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:38:18.953 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.69999999999999996 03:38:18.954 [GameSession] 110000101e55044 -> destroy_game_object(254) 03:38:18.954 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:20.191 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81999999999999995 03:38:20.582 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.70799999999999996 03:38:20.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.812 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.813 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.870 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:20.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.158 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.82999999999999996 03:38:21.158 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71599999999999997 03:38:21.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.213 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:21.214 [GameSession] 110000101e55044 -> destroy_game_object(248) 03:38:21.214 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:21.214 [GameSession] 110000101e55044 -> create_game_object(255) 03:38:21.214 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.268 [GameSession] 110000101e55044 -> create_game_object(256) 03:38:21.268 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.269 [GameSession] 110000101e55044 -> create_game_object(257) 03:38:21.269 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.304 [GameSession] 110000101e55044 -> create_game_object(258) 03:38:21.304 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.305 [GameSession] 110000101e55044 -> create_game_object(259) 03:38:21.305 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.363 [GameSession] 110000101e55044 -> create_game_object(260) 03:38:21.363 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.364 [GameSession] 110000101e55044 -> create_game_object(261) 03:38:21.364 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.402 [GameSession] 110000101e55044 -> create_game_object(262) 03:38:21.402 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.403 [GameSession] 110000101e55044 -> create_game_object(263) 03:38:21.403 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:21.473 [Flow] timexyz 03:38:23.532 [GameSession] 110000101e55044 -> create_game_object(264) 03:38:23.532 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:38:23.532 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.73199999999999998 03:38:23.578 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.748 03:38:24.427 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.75600000000000001 03:38:24.870 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.85999999999999999 03:38:25.639 [Flow] timexyz 03:38:25.709 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.77200000000000002 03:38:26.193 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.87 03:38:26.678 [GameSession] 110000101e55044 -> create_game_object(265) 03:38:26.679 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:38:26.681 [GameSession] 110000101e55044 -> destroy_game_object(264) 03:38:26.681 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:26.681 [GameSession] 110000101e55044 -> destroy_game_object(231) 03:38:26.681 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:26.682 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:38:26.683 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:38:26.735 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.78000000000000003 03:38:26.736 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.78800000000000003 03:38:26.765 [Flow] timexyz 03:38:27.158 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.88 03:38:27.393 [GameSession] 110000101e55044 -> create_game_object(266) 03:38:27.393 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:27.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:27.594 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.80400000000000005 03:38:27.884 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.89000000000000001 03:38:27.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:27.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:27.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.044 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:28.469 [GameSession] 110000101e55044 -> create_game_object(267) 03:38:28.469 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.471 [GameSession] 110000101e55044 -> create_game_object(268) 03:38:28.471 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.508 [GameSession] 110000101e55044 -> create_game_object(269) 03:38:28.508 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.509 [GameSession] 110000101e55044 -> create_game_object(270) 03:38:28.509 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.560 [GameSession] 110000101e55044 -> create_game_object(271) 03:38:28.560 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.562 [GameSession] 110000101e55044 -> create_game_object(272) 03:38:28.562 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.619 [GameSession] 110000101e55044 -> create_game_object(273) 03:38:28.619 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.621 [GameSession] 110000101e55044 -> create_game_object(274) 03:38:28.621 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:28.674 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81200000000000006 03:38:28.674 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81999999999999995 03:38:28.710 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:38:29.272 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.90000000000000002 03:38:29.640 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.91000000000000003 03:38:29.676 [GameSession] 110000101e55044 -> destroy_game_object(265) 03:38:29.676 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:30.651 [GameSession] 110000101e55044 -> destroy_game_object(266) 03:38:30.652 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:31.433 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 39 03:38:31.433 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 706 03:38:31.433 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 39 03:38:31.433 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 421 03:38:31.433 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4732 03:38:31.433 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 38 03:38:31.433 [GameSession] 110000101e55044 -> destroy_game_object(35) 03:38:31.433 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:31.521 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 39 03:38:31.521 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 706 03:38:31.521 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4764 03:38:31.552 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 4 03:38:31.552 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 81 03:38:31.552 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4796 03:38:31.552 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 39 03:38:31.552 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 416 03:38:31.552 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4828 03:38:31.699 [GameSession] 110000101e55044 -> destroy_game_object(229) 03:38:31.699 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:31.699 [GameSession] 110000101e55044 -> destroy_game_object(230) 03:38:31.699 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:31.699 [GameSession] 110000101e55044 -> destroy_game_object(227) 03:38:31.699 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:31.700 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:38:31.701 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:38:33.468 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.82799999999999996 03:38:33.523 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.84399999999999997 03:38:34.549 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.876 03:38:34.664 [GameSession] 110000101e55044 -> create_game_object(275) 03:38:34.664 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:34.664 [GameSession] 110000101e55044 -> create_game_object(276) 03:38:34.664 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:34.664 [GameSession] 110000101e55044 -> create_game_object(277) 03:38:34.664 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:38:34.717 [GameSession] 110000101e55044 -> create_game_object(278) 03:38:34.717 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 03:38:34.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:34.844 [Flow] timexyz 03:38:34.944 [Flow] timexyz 03:38:35.194 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.92000000000000004 03:38:35.579 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.93000000000000005 03:38:35.616 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:38:36.140 [GameSession] 110000101e55044 -> destroy_game_object(277) 03:38:36.140 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:36.140 [GameSession] 110000101e55044 -> destroy_game_object(278) 03:38:36.140 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:36.140 [GameSession] 110000101e55044 -> destroy_game_object(275) 03:38:36.140 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:36.142 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:38:36.142 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:38:36.340 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.93999999999999995 03:38:36.439 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.90000000000000002 03:38:36.477 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.90800000000000003 03:38:36.478 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:38:36.523 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.91600000000000004 03:38:37.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.218 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.218 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.418 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.534 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.636 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:37.802 [GameSession] 110000101e55044 -> create_game_object(279) 03:38:37.802 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 03:38:38.397 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93200000000000005 03:38:38.505 [GameSession] 110000101e55044 -> destroy_game_object(276) 03:38:38.505 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:38.927 [GameSession] 110000101e55044 -> create_game_object(280) 03:38:38.927 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:38.928 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:39.101 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.94999999999999996 03:38:39.284 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93999999999999995 03:38:39.404 [GameSession] 110000101e55044 -> destroy_game_object(280) 03:38:39.404 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:39.900 [GameSession] 110000101e55044 -> create_game_object(281) 03:38:39.900 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:39.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:40.252 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96399999999999997 03:38:40.254 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:38:40.306 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97199999999999998 03:38:40.336 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97999999999999998 03:38:40.568 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:38:40.568 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:38:41.400 [GameSession] 110000101e55044 -> create_game_object(282) 03:38:41.400 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:38:41.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:38:41.451 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:41.451 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:42.786 [GameSession] 110000101e55044 -> create_game_object(283) 03:38:42.786 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:38:42.863 [Flow] timexyz 03:38:42.923 [GameSession] 110000101e55044 -> create_game_object(284) 03:38:42.923 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:38:44.252 [Flow] timexyz 03:38:44.676 [GameSession] 110000101e55044 -> destroy_game_object(281) 03:38:44.676 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:45.873 [GameSession] 110000101e55044 -> destroy_game_object(283) 03:38:45.873 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:45.949 [GameSession] 110000101e55044 -> destroy_game_object(284) 03:38:45.949 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:46.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.347 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.347 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:46.471 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:46.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:46.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.653 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:46.653 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:46.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:46.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:46.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:49.097 [GameSession] 110000101e55044 -> destroy_game_object(228) 03:38:49.097 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:50.244 [Flow] timexyz 03:38:50.661 [Flow] timexyz 03:38:53.818 [GameSession] 110000101e55044 -> create_game_object(285) 03:38:53.818 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:38:53.852 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.99399999999999999 03:38:54.288 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:38:55.978 [Flow] timexyz 03:38:56.221 [Flow] timexyz 03:38:57.067 [GameSession] 110000101e55044 -> destroy_game_object(285) 03:38:57.067 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:38:57.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:57.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:57.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.811 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:57.889 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:57.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:57.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:58.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:38:58.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:38:58.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:01.168 [GameSession] 110000101e55044 -> create_game_object(286) 03:39:01.168 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:01.622 [GameSession] 110000101e55044 -> destroy_game_object(286) 03:39:01.622 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:02.120 [GameSession] 110000101e55044 -> create_game_object(287) 03:39:02.120 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:02.469 [GameSession] 110000101e55044 -> destroy_game_object(287) 03:39:02.469 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:02.713 [Flow] timexyz 03:39:02.963 [Flow] timexyz 03:39:03.335 [GameSession] 110000101e55044 -> create_game_object(288) 03:39:03.335 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:03.650 [GameSession] 110000101e55044 -> create_game_object(289) 03:39:03.650 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:39:03.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:03.689 [GameSession] 110000101e55044 -> destroy_game_object(288) 03:39:03.689 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:04.213 [GameSession] 110000101e55044 -> create_game_object(290) 03:39:04.213 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:04.571 [GameSession] 110000101e55044 -> destroy_game_object(290) 03:39:04.571 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:05.299 [GameSession] 110000101e55044 -> destroy_game_object(289) 03:39:05.299 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:05.963 [GameSession] 110000101e55044 -> destroy_game_object(242) 03:39:05.963 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:06.047 [GameSession] 110000101e55044 -> create_game_object(291) 03:39:06.047 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:39:06.047 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_pockets_full_of_bombs_01 03:39:07.561 [GameSession] 110000101e55044 -> destroy_game_object(291) 03:39:07.561 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:07.687 [GameSession] 110000101e55044 -> create_game_object(292) 03:39:07.687 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:39:07.688 [Lua] [SharedState] deus_run_state_7349200: potion:110000104e72a6c:1:1:1 = potion_friendly_murderer_01 03:39:08.105 [Flow] timexyz 03:39:12.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:12.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:12.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.302 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:12.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.540 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:12.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:12.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.904 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:12.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:12.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:13.024 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:13.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:13.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:13.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:13.170 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:13.294 [Flow] timexyz 03:39:13.412 [Flow] timexyz 03:39:16.189 [GameSession] 110000101e55044 -> create_game_object(293) 03:39:16.189 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:39:16.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:19.914 [Flow] timexyz 03:39:20.490 [Flow] timexyz 03:39:20.841 [GameSession] 110000101e55044 -> create_game_object(294) 03:39:20.841 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:21.531 [GameSession] 110000101e55044 -> destroy_game_object(293) 03:39:21.531 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:22.920 [GameSession] 110000101e55044 -> create_game_object(295) 03:39:22.920 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:39:22.921 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:23.509 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.69999999999999996 03:39:23.728 [GameSession] 110000101e55044 -> destroy_game_object(294) 03:39:23.728 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:24.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.355 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.418 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.420 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.420 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.70999999999999996 03:39:24.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.503 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.541 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:39:24.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:24.822 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.72499999999999998 03:39:24.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:25.343 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.73999999999999999 03:39:25.944 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.77000000000000002 03:39:26.010 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.78000000000000003 03:39:26.362 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.79000000000000004 03:39:27.459 [Flow] timexyz 03:39:27.526 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.82999999999999996 03:39:27.772 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:39:28.692 [GameSession] 110000101e55044 -> create_game_object(296) 03:39:28.692 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:29.079 [GameSession] 110000101e55044 -> destroy_game_object(296) 03:39:29.079 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:29.343 [GameSession] 110000101e55044 -> destroy_game_object(282) 03:39:29.343 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:29.622 [GameSession] 110000101e55044 -> destroy_game_object(27) 03:39:29.622 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:29.735 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:39:29.735 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:39:29.939 [GameSession] 110000101e55044 -> create_game_object(297) 03:39:29.939 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:29.952 [Flow] timexyz 03:39:31.699 [GameSession] 110000101e55044 -> create_game_object(298) 03:39:31.699 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:39:31.701 [GameSession] 110000101e55044 -> create_game_object(299) 03:39:31.701 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:39:31.778 [GameSession] 110000101e55044 -> create_game_object(300) 03:39:31.778 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:39:32.968 [GameSession] 110000101e55044 -> create_game_object(301) 03:39:32.968 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:32.968 [GameSession] 110000101e55044 -> create_game_object(302) 03:39:32.968 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:32.969 [GameSession] 110000101e55044 -> create_game_object(303) 03:39:32.969 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:33.013 [GameSession] 110000101e55044 -> destroy_game_object(297) 03:39:33.013 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:33.015 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:39:35.558 [Flow] timexyz 03:39:36.023 [GameSession] 110000101e55044 -> destroy_game_object(303) 03:39:36.023 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:36.023 [GameSession] 110000101e55044 -> destroy_game_object(302) 03:39:36.023 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:36.023 [GameSession] 110000101e55044 -> destroy_game_object(301) 03:39:36.023 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:37.190 [GameSession] 110000101e55044 -> create_game_object(304) 03:39:37.190 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:39:37.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:39:37.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:38.348 [GameSession] 110000101e55044 -> create_game_object(305) 03:39:38.348 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:38.372 [Flow] timexyz 03:39:38.705 [GameSession] 110000101e55044 -> destroy_game_object(305) 03:39:38.705 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:41.775 [Flow] timexyz 03:39:43.793 [GameSession] 110000101e55044 -> create_game_object(306) 03:39:43.793 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:44.341 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.80800000000000005 03:39:45.131 [Flow] timexyz 03:39:46.121 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81599999999999995 03:39:46.153 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.76000000000000001 03:39:46.737 [GameSession] 110000101e55044 -> create_game_object(307) 03:39:46.738 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:39:46.859 [GameSession] 110000101e55044 -> destroy_game_object(306) 03:39:46.859 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:47.040 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.77500000000000002 03:39:47.071 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.78500000000000003 03:39:47.121 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000104e72a6c:1:1:1 = item_key=deus_wh_crossbow,powerlevel=700,rarity=unique,skin=wh_crossbow_skin_02_runed_01,property=crit_boost:100000,property=power_vs_skaven:100000,trait=ranged_restore_stamina_headshot 03:39:47.121 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 256 03:39:47.121 [Lua] [SharedState] deus_run_state_7349200: ranged_swap_chests_used:0:0:0:0 = {"unique":1} 03:39:47.121 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -2980 03:39:47.122 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":30852068,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 03:39:47.122 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 30852068 03:39:47.122 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 03:39:47.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:39:47.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 03:39:47.138 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 30852068 03:39:47.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 03:39:47.287 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 30852068 03:39:47.504 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 30852068 03:39:47.555 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.80000000000000004 03:39:47.981 [Flow] timexyz 03:39:48.057 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.51249999999999996 03:39:48.057 [GameSession] 110000101e55044 -> destroy_game_object(67) 03:39:48.057 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:48.058 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:39:48.087 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.52749999999999997 03:39:48.905 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.54249999999999998 03:39:48.940 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.5625 03:39:49.273 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.3175 03:39:49.804 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.33250000000000002 03:39:49.854 [GameSession] 110000101e55044 -> destroy_game_object(307) 03:39:49.854 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:49.854 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.34250000000000003 03:39:51.478 [Flow] timexyz 03:39:51.954 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.35249999999999998 03:39:52.053 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:39:52.420 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.36249999999999999 03:39:53.137 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.3775 03:39:53.170 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.38750000000000001 03:39:53.204 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.60999999999999999 03:39:53.605 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.40250000000000002 03:39:53.637 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.41249999999999998 03:39:54.121 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.42249999999999999 03:39:54.820 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.4325 03:39:54.971 [GameSession] 110000101e55044 -> destroy_game_object(268) 03:39:54.971 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:54.971 [GameSession] 110000101e55044 -> destroy_game_object(304) 03:39:54.971 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:54.972 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 03:39:55.103 [GameSession] 110000101e55044 -> create_game_object(308) 03:39:55.103 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:39:55.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:39:55.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:39:55.221 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.4425 03:39:55.771 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.45250000000000001 03:39:55.854 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83199999999999996 03:39:55.987 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 40 03:39:55.987 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 740 03:39:55.987 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 40 03:39:55.987 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 460 03:39:55.987 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4867 03:39:55.987 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 39 03:39:55.987 [GameSession] 110000101e55044 -> destroy_game_object(34) 03:39:55.987 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.053 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 40 03:39:56.053 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 740 03:39:56.053 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4901 03:39:56.087 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 5 03:39:56.087 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 115 03:39:56.087 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4935 03:39:56.087 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 40 03:39:56.087 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 290 03:39:56.087 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 4969 03:39:56.337 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83999999999999997 03:39:56.504 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.47249999999999998 03:39:56.820 [GameSession] 110000101e55044 -> create_game_object(1027) 03:39:56.820 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:39:56.820 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.95276000000000005 03:39:56.820 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.95276000000000005 03:39:56.888 [GameSession] 110000101e55044 -> destroy_game_object(308) 03:39:56.888 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(255) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(270) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(111) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(161) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(256) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(263) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(61) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.937 [GameSession] 110000101e55044 -> destroy_game_object(163) 03:39:56.937 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:39:56.938 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:39:57.153 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.47749999999999998 03:39:57.270 [GameSession] 110000101e55044 -> destroy_game_object(1027) 03:39:57.270 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:39:58.137 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.2475 03:39:58.355 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.84799999999999998 03:39:58.612 [Flow] timexyz 03:39:58.874 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.85599999999999998 03:40:00.022 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.62 03:40:00.062 [Flow] timexyz 03:40:00.522 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.26750000000000002 03:40:00.589 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.63 03:40:01.621 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.872 03:40:02.221 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.64000000000000001 03:40:03.171 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.27750000000000002 03:40:04.105 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.29249999999999998 03:40:04.523 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.71999999999999997 03:40:04.640 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88 03:40:05.238 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.75 03:40:05.933 [Flow] timexyz 03:40:06.247 [Flow] timexyz 03:40:06.805 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.76000000000000001 03:40:08.138 [Lua] [DeusChestExtension] equipped: 03:40:08.138 [Lua] 03:40:08.138 [Lua] [backend_id] = es_blunderbuss79213bcd-d19e-4727-a9f4-8f6f60208da5 (string) 03:40:08.138 [Lua] [power_level] = 700 (number) 03:40:08.138 [Lua] [deus_item_key] = deus_es_blunderbuss (string) 03:40:08.138 [Lua] [traits] = table 03:40:08.138 [Lua] [skin] = es_blunderbuss_skin_02_runed_01 (string) 03:40:08.138 [Lua] [bypass_skin_ownership_check] = true (boolean) 03:40:08.138 [Lua] [properties] = table 03:40:08.138 [Lua] [key] = es_blunderbuss (string) 03:40:08.138 [Lua] [rarity] = unique (string) 03:40:08.138 [Lua] [data] = table 03:40:08.138 [Lua] 03:40:08.138 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_blunderbuss,powerlevel=700,rarity=unique,skin=es_blunderbuss_skin_02_runed_01,property=power_vs_chaos:100000,property=crit_chance:100000,trait=ranged_restore_stamina_headshot 03:40:08.138 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 580 03:40:08.138 [Lua] [SharedState] deus_run_state_7349200: ranged_swap_chests_used:0:0:0:0 = {"unique":2} 03:40:08.141 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 03:40:08.141 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/blunderbuss":false},"inventory_id":419032512,"first_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:40:08.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:40:08.154 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 03:40:08.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer, async-read, 03:40:08.171 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 03:40:08.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 03:40:08.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 03:40:08.238 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_blunderbuss,powerlevel=700,rarity=unique,skin=es_blunderbuss_skin_02_runed_01,property=power_vs_chaos:100000,property=crit_chance:100000,trait=ranged_restore_stamina_headshot 03:40:08.238 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 580 03:40:08.238 [Lua] [SharedState] deus_run_state_7349200: ranged_swap_chests_used:0:0:0:0 = {"unique":2} 03:40:08.238 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -3140 03:40:08.271 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 419032512 03:40:08.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 03:40:08.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 03:40:08.304 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 419032512 03:40:08.354 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 419032512 03:40:08.354 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000107c9bf5a:1:0:0 = 419032512 03:40:10.204 [GameSession] 110000101e55044 -> destroy_game_object(14) 03:40:10.205 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:10.291 [GameSession] 110000101e55044 -> create_game_object(309) 03:40:10.291 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:40:10.291 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = potion_healing_draught_01 03:40:11.287 [GameSession] 110000101e55044 -> create_game_object(310) 03:40:11.287 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:11.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:40:11.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:11.322 [GameSession] 110000101e55044 -> destroy_game_object(273) 03:40:11.323 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:11.324 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:40:12.040 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:12.095 [Flow] timexyz 03:40:12.788 [GameSession] 110000101e55044 -> destroy_game_object(309) 03:40:12.788 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:12.854 [GameSession] 110000101e55044 -> create_game_object(311) 03:40:12.854 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:40:12.855 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = healthkit_first_aid_kit_01 03:40:13.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem 03:40:13.771 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:40:14.612 [Flow] timexyz 03:40:14.772 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.79000000000000004 03:40:15.421 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.85750000000000004 03:40:15.505 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = 03:40:15.972 [GameSession] 110000101e55044 -> destroy_game_object(311) 03:40:15.972 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:16.073 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = potion_healing_draught_01 03:40:16.389 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 41 03:40:16.389 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 608 03:40:16.389 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 41 03:40:16.389 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 492 03:40:16.389 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5001 03:40:16.389 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 40 03:40:16.389 [GameSession] 110000101e55044 -> destroy_game_object(37) 03:40:16.389 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:16.455 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 41 03:40:16.455 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 608 03:40:16.455 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5029 03:40:16.456 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 41 03:40:16.456 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 318 03:40:16.456 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5057 03:40:16.489 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 6 03:40:16.489 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 143 03:40:16.489 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5085 03:40:17.272 [GameSession] 110000101e55044 -> destroy_game_object(19) 03:40:17.273 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:17.373 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}]}} 03:40:18.340 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 42 03:40:18.340 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 638 03:40:18.340 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 42 03:40:18.340 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 527 03:40:18.340 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5120 03:40:18.340 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 41 03:40:18.340 [GameSession] 110000101e55044 -> destroy_game_object(36) 03:40:18.340 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 42 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 348 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5150 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 7 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 173 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5180 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 42 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 638 03:40:18.405 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5210 03:40:20.778 [Flow] timexyz 03:40:20.873 [GameSession] 110000101e55044 -> destroy_game_object(63) 03:40:20.873 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:20.873 [GameSession] 110000101e55044 -> destroy_game_object(310) 03:40:20.873 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:20.873 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 03:40:23.096 [Flow] timexyz 03:40:23.776 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:23.776 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:40:25.239 [GameSession] 110000101e55044 -> destroy_game_object(200) 03:40:25.239 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:27.412 [Flow] timexyz 03:40:27.773 [GameSession] 110000101e55044 -> destroy_game_object(201) 03:40:27.773 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:27.805 [GameSession] 110000101e55044 -> destroy_game_object(20) 03:40:27.805 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:27.906 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"},{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}]}} 03:40:28.139 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:28.272 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:40:28.776 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:40:28.788 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 03:40:28.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 03:40:28.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:40:28.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:40:29.957 [GameSession] 110000101e55044 -> destroy_game_object(202) 03:40:29.957 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:30.024 [GameSession] 110000101e55044 -> create_game_object(312) 03:40:30.024 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:30.025 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:30.374 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba4a5b3f] 03:40:30.374 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba4a5b3f] 03:40:30.872 [GameSession] 110000101e55044 -> create_game_object(1028) 03:40:30.872 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:40:30.906 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:40:30.906 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763999999999999 03:40:31.327 [GameSession] 110000101e55044 -> destroy_game_object(1028) 03:40:31.327 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:40:31.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:31.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.779 [Flow] timexyz 03:40:31.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:31.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:31.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:31.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.023 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:32.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:32.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:32.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:32.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:32.524 [GameSession] 110000101e55044 -> create_game_object(313) 03:40:32.524 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:32.524 [GameSession] 110000101e55044 -> create_game_object(314) 03:40:32.524 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:40:33.147 [Flow] timexyz 03:40:33.989 [GameSession] 110000101e55044 -> create_game_object(315) 03:40:33.989 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:33.989 [GameSession] 110000101e55044 -> create_game_object(316) 03:40:33.989 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:40:36.006 [GameSession] 110000101e55044 -> destroy_game_object(210) 03:40:36.006 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:36.322 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 43 03:40:36.322 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 664 03:40:36.322 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 43 03:40:36.322 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 557 03:40:36.322 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5240 03:40:36.322 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 42 03:40:36.322 [GameSession] 110000101e55044 -> destroy_game_object(38) 03:40:36.323 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:36.389 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 43 03:40:36.389 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 664 03:40:36.389 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5266 03:40:36.423 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 43 03:40:36.423 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 374 03:40:36.423 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5292 03:40:36.423 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 8 03:40:36.423 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 199 03:40:36.423 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5318 03:40:36.855 [GameSession] 110000101e55044 -> create_game_object(317) 03:40:36.856 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000101e55044 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 03:40:36.856 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 03:40:37.214 [Flow] timexyz 03:40:38.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.857 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:38.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:38.973 [GameSession] 110000101e55044 -> destroy_game_object(225) 03:40:38.973 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:38.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:39.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:39.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:39.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:39.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:40:39.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.223 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.256 [GameSession] 110000101e55044 -> destroy_game_object(232) 03:40:39.256 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:39.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.290 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:39.873 [GameSession] 110000101e55044 -> create_game_object(318) 03:40:39.873 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:39.907 [GameSession] 110000101e55044 -> create_game_object(319) 03:40:39.907 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:40:39.908 [GameSession] 110000101e55044 -> create_game_object(320) 03:40:39.908 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:40:40.201 [Flow] timexyz 03:40:43.790 [GameSession] 110000101e55044 -> create_game_object(321) 03:40:43.790 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:40:44.216 [Flow] timexyz 03:40:44.239 [GameSession] 110000101e55044 -> destroy_game_object(321) 03:40:44.239 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:44.391 [GameSession] 110000101e55044 -> destroy_game_object(295) 03:40:44.391 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:44.656 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 44 03:40:44.656 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 688 03:40:44.656 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 44 03:40:44.657 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 585 03:40:44.657 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5346 03:40:44.657 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 43 03:40:44.657 [GameSession] 110000101e55044 -> destroy_game_object(39) 03:40:44.657 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:44.724 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 44 03:40:44.724 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 688 03:40:44.724 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5370 03:40:44.774 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 9 03:40:44.774 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 223 03:40:44.774 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5394 03:40:44.774 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 44 03:40:44.774 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 398 03:40:44.774 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5418 03:40:45.706 [GameSession] 110000101e55044 -> create_game_object(322) 03:40:45.706 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:40:46.144 [GameSession] 110000101e55044 -> destroy_game_object(322) 03:40:46.144 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:47.323 [GameSession] 110000101e55044 -> create_game_object(323) 03:40:47.323 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:47.323 [GameSession] 110000101e55044 -> create_game_object(324) 03:40:47.323 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:40:47.358 [GameSession] 110000101e55044 -> create_game_object(325) 03:40:47.358 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:40:48.207 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.93701000000000001 03:40:48.934 [Flow] timexyz 03:40:48.991 [GameSession] 110000101e55044 -> destroy_game_object(323) 03:40:48.991 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:50.824 [GameSession] 110000101e55044 -> create_game_object(326) 03:40:50.824 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:50.825 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:50.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:51.042 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.87402000000000002 03:40:52.008 [GameSession] 110000101e55044 -> destroy_game_object(326) 03:40:52.008 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:52.490 [Flow] timexyz 03:40:53.568 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88800000000000001 03:40:54.284 [Flow] timexyz 03:40:54.707 [GameSession] 110000101e55044 -> create_game_object(327) 03:40:54.707 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:40:54.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:54.709 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.89600000000000002 03:40:54.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:40:55.657 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93600000000000005 03:40:56.341 [GameSession] 110000101e55044 -> destroy_game_object(299) 03:40:56.341 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:56.474 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:40:56.795 [GameSession] 110000101e55044 -> destroy_game_object(317) 03:40:56.795 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:40:59.677 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.69999999999999996 03:40:59.742 [GameSession] 110000101e55044 -> create_game_object(328) 03:40:59.742 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:00.259 [GameSession] 110000101e55044 -> destroy_game_object(328) 03:41:00.259 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:00.516 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.40000000000000002 03:41:00.592 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.42399999999999999 03:41:00.628 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.44 03:41:01.070 [Flow] timexyz 03:41:01.421 [Flow] timexyz 03:41:01.658 [GameSession] 110000101e55044 -> create_game_object(329) 03:41:01.658 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:01.778 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.47999999999999998 03:41:02.054 [GameSession] 110000101e55044 -> destroy_game_object(329) 03:41:02.054 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:02.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:02.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:02.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.626 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.80000000000000004 03:41:02.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:02.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.763 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.763 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:02.940 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.48799999999999999 03:41:02.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.975 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:02.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:03.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:03.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:03.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:03.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:03.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:03.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:03.171 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:03.316 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.87749999999999995 03:41:03.762 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.90249999999999997 03:41:03.800 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.91749999999999998 03:41:03.850 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.92749999999999999 03:41:03.850 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81000000000000005 03:41:03.913 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.52000000000000002 03:41:03.952 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.52800000000000002 03:41:04.267 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.9425 03:41:04.328 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.96250000000000002 03:41:04.791 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.55200000000000005 03:41:05.043 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.97750000000000004 03:41:05.810 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.57599999999999996 03:41:05.980 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:41:06.659 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.60799999999999998 03:41:06.728 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:41:06.728 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81599999999999995 03:41:07.304 [Flow] timexyz 03:41:07.709 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83199999999999996 03:41:09.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.213 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.628 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.628 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.84799999999999998 03:41:09.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.704 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:09.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 03:41:09.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:10.451 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.85599999999999998 03:41:11.185 [Flow] timexyz 03:41:11.610 [GameSession] 110000101e55044 -> destroy_game_object(327) 03:41:11.610 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:11.821 [GameSession] 110000101e55044 -> create_game_object(330) 03:41:11.821 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:11.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:11.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:12.322 [GameSession] 110000101e55044 -> destroy_game_object(330) 03:41:12.322 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:13.753 [Flow] timexyz 03:41:18.209 [GameSession] 110000101e55044 -> create_game_object(331) 03:41:18.209 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:18.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:18.242 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:18.916 [Flow] timexyz 03:41:21.918 [Flow] timexyz 03:41:27.260 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.81101999999999996 03:41:28.035 [Flow] timexyz 03:41:28.175 [GameSession] 110000101e55044 -> create_game_object(332) 03:41:28.175 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:28.213 [GameSession] 110000101e55044 -> create_game_object(333) 03:41:28.213 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.214 [GameSession] 110000101e55044 -> create_game_object(334) 03:41:28.214 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.258 [GameSession] 110000101e55044 -> create_game_object(335) 03:41:28.258 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.260 [GameSession] 110000101e55044 -> create_game_object(336) 03:41:28.260 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.325 [GameSession] 110000101e55044 -> create_game_object(337) 03:41:28.325 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.326 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t1\/wpn_we_2h_sword_02_t1_3p":true,"wwise\/two_handed_swords":true} 03:41:28.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:28.376 [GameSession] 110000101e55044 -> create_game_object(338) 03:41:28.376 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.377 [GameSession] 110000101e55044 -> create_game_object(339) 03:41:28.377 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.409 [GameSession] 110000101e55044 -> create_game_object(340) 03:41:28.409 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.410 [GameSession] 110000101e55044 -> create_game_object(341) 03:41:28.410 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.459 [GameSession] 110000101e55044 -> create_game_object(342) 03:41:28.459 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.461 [GameSession] 110000101e55044 -> create_game_object(343) 03:41:28.461 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.509 [GameSession] 110000101e55044 -> create_game_object(344) 03:41:28.509 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.511 [GameSession] 110000101e55044 -> create_game_object(345) 03:41:28.511 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.559 [GameSession] 110000101e55044 -> create_game_object(346) 03:41:28.559 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.560 [GameSession] 110000101e55044 -> create_game_object(347) 03:41:28.560 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.593 [GameSession] 110000101e55044 -> create_game_object(348) 03:41:28.593 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.594 [GameSession] 110000101e55044 -> create_game_object(349) 03:41:28.594 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.643 [GameSession] 110000101e55044 -> create_game_object(350) 03:41:28.643 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.644 [GameSession] 110000101e55044 -> create_game_object(351) 03:41:28.644 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.693 [GameSession] 110000101e55044 -> create_game_object(352) 03:41:28.693 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.695 [GameSession] 110000101e55044 -> create_game_object(353) 03:41:28.695 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.730 [GameSession] 110000101e55044 -> create_game_object(354) 03:41:28.730 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.732 [GameSession] 110000101e55044 -> create_game_object(355) 03:41:28.732 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.766 [GameSession] 110000101e55044 -> create_game_object(356) 03:41:28.766 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.767 [GameSession] 110000101e55044 -> create_game_object(357) 03:41:28.767 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.810 [GameSession] 110000101e55044 -> create_game_object(358) 03:41:28.810 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.812 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:28.859 [GameSession] 110000101e55044 -> create_game_object(359) 03:41:28.859 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.861 [GameSession] 110000101e55044 -> create_game_object(360) 03:41:28.861 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.892 [GameSession] 110000101e55044 -> create_game_object(361) 03:41:28.893 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.894 [GameSession] 110000101e55044 -> create_game_object(362) 03:41:28.894 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.942 [GameSession] 110000101e55044 -> create_game_object(363) 03:41:28.942 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.944 [GameSession] 110000101e55044 -> create_game_object(364) 03:41:28.944 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:28.977 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:28.978 [GameSession] 110000101e55044 -> create_game_object(365) 03:41:28.978 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.025 [GameSession] 110000101e55044 -> create_game_object(366) 03:41:29.025 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.027 [GameSession] 110000101e55044 -> create_game_object(367) 03:41:29.027 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.075 [GameSession] 110000101e55044 -> create_game_object(368) 03:41:29.075 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.077 [GameSession] 110000101e55044 -> create_game_object(369) 03:41:29.077 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.125 [GameSession] 110000101e55044 -> create_game_object(370) 03:41:29.125 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.126 [GameSession] 110000101e55044 -> create_game_object(371) 03:41:29.126 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.176 [GameSession] 110000101e55044 -> create_game_object(372) 03:41:29.176 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.177 [GameSession] 110000101e55044 -> create_game_object(373) 03:41:29.177 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.228 [GameSession] 110000101e55044 -> create_game_object(374) 03:41:29.228 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.229 [GameSession] 110000101e55044 -> create_game_object(375) 03:41:29.229 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.250 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":true} 03:41:29.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, DeusChestPreloadSystem, async-read, 03:41:29.250 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:41:29.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:41:29.250 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:41:29.261 [GameSession] 110000101e55044 -> create_game_object(376) 03:41:29.261 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.263 [GameSession] 110000101e55044 -> create_game_object(377) 03:41:29.263 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 03:41:29.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 03:41:29.297 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:41:29.316 [GameSession] 110000101e55044 -> create_game_object(378) 03:41:29.316 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.317 [GameSession] 110000101e55044 -> create_game_object(379) 03:41:29.317 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:41:29.348 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:41:29.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 03:41:29.363 [GameSession] 110000101e55044 -> create_game_object(380) 03:41:29.363 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.364 [GameSession] 110000101e55044 -> create_game_object(381) 03:41:29.364 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.411 [GameSession] 110000101e55044 -> create_game_object(382) 03:41:29.411 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:29.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=151.74537658691406, state=alive 03:41:29.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 03:41:29.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 03:41:29.872 [Flow] timexyz 03:41:32.659 [GameSession] 110000101e55044 -> create_game_object(383) 03:41:32.659 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:32.659 [GameSession] 110000101e55044 -> create_game_object(384) 03:41:32.659 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:32.692 [GameSession] 110000101e55044 -> create_game_object(385) 03:41:32.692 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:32.694 [GameSession] 110000101e55044 -> create_game_object(386) 03:41:32.694 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:32.742 [GameSession] 110000101e55044 -> create_game_object(387) 03:41:32.742 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:33.176 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.68000000000000005 03:41:34.743 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.69599999999999995 03:41:35.155 [Flow] timexyz 03:41:35.228 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.71199999999999997 03:41:36.209 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.72799999999999998 03:41:37.226 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:41:37.793 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.76000000000000001 03:41:38.260 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.77600000000000002 03:41:38.683 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.80800000000000005 03:41:38.956 [Flow] timexyz 03:41:39.828 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.82399999999999995 03:41:40.060 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:41:42.376 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.83999999999999997 03:41:42.864 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.85599999999999998 03:41:42.963 [GameSession] 110000101e55044 -> destroy_game_object(112) 03:41:42.963 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:43.690 [Flow] timexyz 03:41:44.343 [GameSession] 110000101e55044 -> create_game_object(388) 03:41:44.343 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:44.377 [GameSession] 110000101e55044 -> create_game_object(389) 03:41:44.377 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:44.378 [GameSession] 110000101e55044 -> create_game_object(390) 03:41:44.378 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:44.427 [GameSession] 110000101e55044 -> create_game_object(391) 03:41:44.427 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:44.614 [GameSession] 110000101e55044 -> destroy_game_object(94) 03:41:44.614 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:44.867 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.88800000000000001 03:41:44.867 [GameSession] 110000101e55044 -> destroy_game_object(74) 03:41:44.867 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:44.867 [GameSession] 110000101e55044 -> destroy_game_object(169) 03:41:44.867 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.047 [GameSession] 110000101e55044 -> create_game_object(392) 03:41:45.047 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:45.327 [GameSession] 110000101e55044 -> destroy_game_object(100) 03:41:45.328 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.443 [GameSession] 110000101e55044 -> destroy_game_object(392) 03:41:45.443 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.560 [GameSession] 110000101e55044 -> destroy_game_object(389) 03:41:45.560 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.560 [GameSession] 110000101e55044 -> destroy_game_object(390) 03:41:45.560 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.560 [GameSession] 110000101e55044 -> destroy_game_object(391) 03:41:45.560 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.560 [GameSession] 110000101e55044 -> destroy_game_object(388) 03:41:45.560 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.560 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[01eaa107ec5008c0]' 03:41:45.561 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[2c61f34c982ac1f7]' 03:41:45.561 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[c32c6b784164fd44]' 03:41:45.711 [GameSession] 110000101e55044 -> destroy_game_object(121) 03:41:45.711 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.745 [GameSession] 110000101e55044 -> destroy_game_object(102) 03:41:45.746 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:45.819 [Flow] timexyz 03:41:46.967 [GameSession] 110000101e55044 -> create_game_object(393) 03:41:46.967 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:41:46.968 [GameSession] 110000101e55044 -> destroy_game_object(85) 03:41:46.968 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:47.327 [GameSession] 110000101e55044 -> destroy_game_object(116) 03:41:47.327 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:47.432 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.90400000000000003 03:41:47.432 [GameSession] 110000101e55044 -> destroy_game_object(59) 03:41:47.432 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:49.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:49.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:49.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:49.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:49.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:49.744 [GameSession] 110000101e55044 -> create_game_object(394) 03:41:49.744 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.745 [GameSession] 110000101e55044 -> create_game_object(395) 03:41:49.745 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.778 [GameSession] 110000101e55044 -> create_game_object(396) 03:41:49.778 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.779 [GameSession] 110000101e55044 -> create_game_object(397) 03:41:49.779 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.827 [GameSession] 110000101e55044 -> create_game_object(398) 03:41:49.827 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.829 [GameSession] 110000101e55044 -> create_game_object(399) 03:41:49.829 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.863 [GameSession] 110000101e55044 -> create_game_object(400) 03:41:49.863 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.865 [GameSession] 110000101e55044 -> create_game_object(401) 03:41:49.865 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.897 [GameSession] 110000101e55044 -> create_game_object(402) 03:41:49.897 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.899 [GameSession] 110000101e55044 -> create_game_object(403) 03:41:49.899 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.931 [GameSession] 110000101e55044 -> create_game_object(404) 03:41:49.931 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.932 [GameSession] 110000101e55044 -> create_game_object(405) 03:41:49.932 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.978 [GameSession] 110000101e55044 -> create_game_object(406) 03:41:49.978 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:49.980 [GameSession] 110000101e55044 -> create_game_object(407) 03:41:49.980 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.028 [GameSession] 110000101e55044 -> create_game_object(408) 03:41:50.028 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.031 [GameSession] 110000101e55044 -> create_game_object(409) 03:41:50.031 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.034 [GameSession] 110000101e55044 -> destroy_game_object(393) 03:41:50.034 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:50.034 [GameSession] 110000101e55044 -> destroy_game_object(70) 03:41:50.034 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:50.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:50.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.296 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.379 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.444 [GameSession] 110000101e55044 -> create_game_object(410) 03:41:50.444 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:41:50.493 [GameSession] 110000101e55044 -> create_game_object(411) 03:41:50.493 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.494 [GameSession] 110000101e55044 -> create_game_object(412) 03:41:50.494 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.527 [GameSession] 110000101e55044 -> create_game_object(413) 03:41:50.527 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.528 [GameSession] 110000101e55044 -> create_game_object(414) 03:41:50.528 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.576 [GameSession] 110000101e55044 -> create_game_object(415) 03:41:50.576 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.578 [GameSession] 110000101e55044 -> create_game_object(416) 03:41:50.578 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.610 [GameSession] 110000101e55044 -> create_game_object(417) 03:41:50.610 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:41:50.644 [GameSession] 110000101e55044 -> create_game_object(418) 03:41:50.644 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.645 [GameSession] 110000101e55044 -> create_game_object(419) 03:41:50.645 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.693 [GameSession] 110000101e55044 -> create_game_object(420) 03:41:50.693 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:41:50.827 [GameSession] 110000101e55044 -> create_game_object(421) 03:41:50.827 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:50.827 [GameSession] 110000101e55044 -> create_game_object(422) 03:41:50.827 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:50.878 [GameSession] 110000101e55044 -> create_game_object(423) 03:41:50.878 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:50.879 [GameSession] 110000101e55044 -> create_game_object(424) 03:41:50.879 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:51.793 [GameSession] 110000101e55044 -> destroy_game_object(422) 03:41:51.793 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:51.793 [GameSession] 110000101e55044 -> destroy_game_object(423) 03:41:51.793 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:51.793 [GameSession] 110000101e55044 -> destroy_game_object(424) 03:41:51.793 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:51.793 [GameSession] 110000101e55044 -> destroy_game_object(421) 03:41:51.793 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:51.794 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[bb7dd2b9ad2ebc02]' 03:41:51.794 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[a408d7e1af12ecd4]' 03:41:51.794 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[01eaa107ec5008c0]' 03:41:51.877 [GameSession] 110000101e55044 -> create_game_object(425) 03:41:51.877 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:51.877 [GameSession] 110000101e55044 -> create_game_object(426) 03:41:51.877 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:51.926 [GameSession] 110000101e55044 -> create_game_object(427) 03:41:51.926 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:51.927 [GameSession] 110000101e55044 -> create_game_object(428) 03:41:51.927 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:52.360 [GameSession] 110000101e55044 -> destroy_game_object(426) 03:41:52.360 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:52.360 [GameSession] 110000101e55044 -> destroy_game_object(427) 03:41:52.360 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:52.360 [GameSession] 110000101e55044 -> destroy_game_object(428) 03:41:52.360 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:52.360 [GameSession] 110000101e55044 -> destroy_game_object(425) 03:41:52.360 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:52.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[3b1225029bb1ade9]' 03:41:52.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[63068713f1be46c5]' 03:41:52.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[2dbd783743b714eb]' 03:41:53.710 [GameSession] 110000101e55044 -> create_game_object(429) 03:41:53.710 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:41:53.711 [GameSession] 110000101e55044 -> create_game_object(430) 03:41:53.711 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:53.712 [GameSession] 110000101e55044 -> create_game_object(431) 03:41:53.712 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:53.760 [GameSession] 110000101e55044 -> create_game_object(432) 03:41:53.760 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:41:54.127 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.92000000000000004 03:41:54.160 [GameSession] 110000101e55044 -> destroy_game_object(319) 03:41:54.160 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:54.202 [Flow] timexyz 03:41:54.235 [Flow] timexyz 03:41:54.343 [GameSession] 110000101e55044 -> destroy_game_object(430) 03:41:54.343 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:54.343 [GameSession] 110000101e55044 -> destroy_game_object(431) 03:41:54.343 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:54.343 [GameSession] 110000101e55044 -> destroy_game_object(432) 03:41:54.343 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:54.343 [GameSession] 110000101e55044 -> destroy_game_object(429) 03:41:54.343 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:41:54.344 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[c266e4325891574e]' 03:41:54.344 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 03:41:54.344 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[25d1c548d6f54b52]' 03:41:55.227 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.93600000000000005 03:41:55.229 [GameSession] 110000101e55044 -> destroy_game_object(320) 03:41:55.229 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:00.354 [Flow] timexyz 03:42:00.760 [GameSession] 110000101e55044 -> create_game_object(1029) 03:42:00.760 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:00.760 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.85038999999999998 03:42:00.761 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.85038999999999998 03:42:00.811 [GameSession] 110000101e55044 -> create_game_object(433) 03:42:00.811 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:01.210 [GameSession] 110000101e55044 -> destroy_game_object(433) 03:42:01.210 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:01.243 [GameSession] 110000101e55044 -> destroy_game_object(1029) 03:42:01.243 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:42:01.387 [Flow] timexyz 03:42:02.110 [GameSession] 110000101e55044 -> create_game_object(434) 03:42:02.110 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:02.494 [GameSession] 110000101e55044 -> destroy_game_object(434) 03:42:02.494 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:02.728 [GameSession] 110000101e55044 -> create_game_object(435) 03:42:02.728 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:02.728 [GameSession] 110000101e55044 -> create_game_object(436) 03:42:02.728 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:02.730 [GameSession] 110000101e55044 -> create_game_object(437) 03:42:02.730 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:02.777 [GameSession] 110000101e55044 -> create_game_object(438) 03:42:02.777 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:02.811 [GameSession] 110000101e55044 -> create_game_object(1030) 03:42:02.811 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:02.845 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:42:02.845 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.80315000000000003 03:42:03.062 [GameSession] 110000101e55044 -> create_game_object(439) 03:42:03.062 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:03.311 [GameSession] 110000101e55044 -> destroy_game_object(1030) 03:42:03.311 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:42:03.444 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_02_t1\/wpn_dw_hammer_02_t1_3p":true,"wwise\/one_handed_hammers":true} 03:42:03.444 [GameSession] 110000101e55044 -> destroy_game_object(439) 03:42:03.444 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:03.494 [GameSession] 110000101e55044 -> destroy_game_object(436) 03:42:03.494 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:03.494 [GameSession] 110000101e55044 -> destroy_game_object(437) 03:42:03.494 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:03.494 [GameSession] 110000101e55044 -> destroy_game_object(438) 03:42:03.494 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:03.494 [GameSession] 110000101e55044 -> destroy_game_object(435) 03:42:03.494 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:03.495 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 03:42:03.496 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[a408d7e1af12ecd4]' 03:42:03.496 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[25d1c548d6f54b52]' 03:42:04.464 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:42:04.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 03:42:04.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 03:42:04.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 03:42:04.543 [GameSession] 110000101e55044 -> create_game_object(440) 03:42:04.543 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:42:04.945 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.872 03:42:05.795 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":true} 03:42:06.379 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.91200000000000003 03:42:07.196 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94399999999999995 03:42:07.254 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95199999999999996 03:42:07.595 [GameSession] 110000101e55044 -> destroy_game_object(440) 03:42:07.595 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:08.089 [Flow] timexyz 03:42:08.311 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:42:09.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.500 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:42:09.500 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:42:09.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:42:09.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read, 03:42:09.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:09.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:42:09.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:42:09.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:42:09.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:09.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:42:09.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:42:09.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:09.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:09.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:10.178 [GameSession] 110000101e55044 -> create_game_object(441) 03:42:10.178 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:42:11.188 [Flow] timexyz 03:42:11.611 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:42:11.611 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:42:13.224 [GameSession] 110000101e55044 -> destroy_game_object(441) 03:42:13.224 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:13.959 [GameSession] 110000101e55044 -> create_game_object(442) 03:42:13.959 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:13.960 [GameSession] 110000101e55044 -> create_game_object(443) 03:42:13.960 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:13.995 [GameSession] 110000101e55044 -> create_game_object(444) 03:42:13.995 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:13.997 [GameSession] 110000101e55044 -> create_game_object(445) 03:42:13.997 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:14.330 [GameSession] 110000101e55044 -> destroy_game_object(443) 03:42:14.330 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:14.330 [GameSession] 110000101e55044 -> destroy_game_object(444) 03:42:14.330 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:14.330 [GameSession] 110000101e55044 -> destroy_game_object(445) 03:42:14.330 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:14.330 [GameSession] 110000101e55044 -> destroy_game_object(442) 03:42:14.330 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:14.331 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[bb7dd2b9ad2ebc02]' 03:42:14.331 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[a408d7e1af12ecd4]' 03:42:14.331 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[af3b3d17768c5e10]' 03:42:16.461 [GameSession] 110000101e55044 -> create_game_object(446) 03:42:16.461 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:16.462 [GameSession] 110000101e55044 -> create_game_object(447) 03:42:16.462 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:16.463 [GameSession] 110000101e55044 -> create_game_object(448) 03:42:16.463 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:16.513 [GameSession] 110000101e55044 -> create_game_object(449) 03:42:16.513 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:17.262 [GameSession] 110000101e55044 -> destroy_game_object(448) 03:42:17.263 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:17.263 [GameSession] 110000101e55044 -> destroy_game_object(446) 03:42:17.263 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:17.263 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[a408d7e1af12ecd4]' 03:42:18.237 [Flow] timexyz 03:42:18.862 [GameSession] 110000101e55044 -> create_game_object(450) 03:42:18.862 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:18.862 [GameSession] 110000101e55044 -> create_game_object(451) 03:42:18.862 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:19.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.618 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:19.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:19.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.828 [GameSession] 110000101e55044 -> create_game_object(452) 03:42:19.828 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:19.829 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:19.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.032 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.064 [GameSession] 110000101e55044 -> create_game_object(453) 03:42:20.064 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:20.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.115 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:42:20.229 [GameSession] 110000101e55044 -> destroy_game_object(384) 03:42:20.229 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:20.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[e49b9a622520362d]' child 2: '#ID[a35f2ea23ae5019a]' 03:42:20.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.563 [GameSession] 110000101e55044 -> destroy_game_object(452) 03:42:20.563 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:20.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:20.564 [GameSession] 110000101e55044 -> create_game_object(454) 03:42:20.564 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:21.046 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:21.522 [Flow] timexyz 03:42:21.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:21.645 [GameSession] 110000101e55044 -> destroy_game_object(454) 03:42:21.645 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:21.729 [GameSession] 110000101e55044 -> create_game_object(455) 03:42:21.729 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:22.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:22.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:22.728 [GameSession] 110000101e55044 -> destroy_game_object(455) 03:42:22.728 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:23.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:23.628 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:23.762 [GameSession] 110000101e55044 -> create_game_object(456) 03:42:23.762 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:24.104 [Flow] timexyz 03:42:24.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:24.195 [GameSession] 110000101e55044 -> create_game_object(457) 03:42:24.195 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:24.195 [GameSession] 110000101e55044 -> create_game_object(458) 03:42:24.195 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:24.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:24.678 [GameSession] 110000101e55044 -> destroy_game_object(456) 03:42:24.678 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:25.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:25.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:26.045 [GameSession] 110000101e55044 -> create_game_object(459) 03:42:26.045 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:26.079 [GameSession] 110000101e55044 -> create_game_object(460) 03:42:26.079 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:26.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:26.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:26.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:26.863 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95199999999999996 03:42:27.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.395 [GameSession] 110000101e55044 -> create_game_object(461) 03:42:27.395 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:27.428 [GameSession] 110000101e55044 -> create_game_object(462) 03:42:27.428 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000101e55044 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 03:42:27.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:27.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:27.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.98399999999999999 03:42:27.786 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.817 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:27.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.148 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.149 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.179 [GameSession] 110000101e55044 -> create_game_object(463) 03:42:28.179 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:42:28.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:28.231 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:42:28.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.314 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.93701000000000001 03:42:28.366 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.546 [GameSession] 110000101e55044 -> destroy_game_object(463) 03:42:28.546 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:28.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:28.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:29.189 [Flow] timexyz 03:42:29.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:29.228 [GameSession] 110000101e55044 -> create_game_object(464) 03:42:29.228 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:42:29.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:29.697 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:29.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:30.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:30.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:30.412 [GameSession] 110000101e55044 -> create_game_object(465) 03:42:30.412 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:30.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:30.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:30.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:31.220 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:31.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:31.763 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:31.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:32.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:32.296 [GameSession] 110000101e55044 -> destroy_game_object(464) 03:42:32.296 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:32.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:32.813 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:33.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:33.623 [Flow] timexyz 03:42:33.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:34.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:34.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:35.031 [GameSession] 110000101e55044 -> destroy_game_object(447) 03:42:35.031 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:35.032 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 03:42:35.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:35.546 [GameSession] 110000101e55044 -> create_game_object(466) 03:42:35.546 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:35.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:35.696 [GameSession] 110000101e55044 -> destroy_game_object(466) 03:42:35.697 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:35.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:36.033 [GameSession] 110000101e55044 -> destroy_game_object(449) 03:42:36.034 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:36.034 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 03:42:36.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:37.105 [Flow] timexyz 03:42:39.822 [Flow] timexyz 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(406) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(408) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(339) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(347) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(373) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(334) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(355) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(374) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.164 [GameSession] 110000101e55044 -> destroy_game_object(417) 03:42:43.164 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:43.166 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 03:42:43.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:42:43.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:42:43.169 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:42:43.763 [GameSession] 110000101e55044 -> create_game_object(467) 03:42:43.763 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:43.764 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:43.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:45.013 [GameSession] 110000101e55044 -> destroy_game_object(467) 03:42:45.013 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:46.414 [GameSession] 110000101e55044 -> create_game_object(468) 03:42:46.414 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:46.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:46.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:47.688 [Flow] timexyz 03:42:47.971 [Flow] timexyz 03:42:48.864 [GameSession] 110000101e55044 -> destroy_game_object(312) 03:42:48.864 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:48.914 [GameSession] 110000101e55044 -> destroy_game_object(315) 03:42:48.914 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:49.650 [GameSession] 110000101e55044 -> destroy_game_object(468) 03:42:49.650 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:50.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.449 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.514 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:50.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:42:52.894 [Flow] timexyz 03:42:53.213 [GameSession] 110000101e55044 -> destroy_game_object(313) 03:42:53.213 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:42:56.567 [GameSession] 110000101e55044 -> create_game_object(469) 03:42:56.567 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:56.596 [GameSession] 110000101e55044 -> create_game_object(470) 03:42:56.596 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:56.598 [GameSession] 110000101e55044 -> create_game_object(471) 03:42:56.598 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:56.630 [GameSession] 110000101e55044 -> create_game_object(472) 03:42:56.630 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:56.631 [GameSession] 110000101e55044 -> create_game_object(473) 03:42:56.631 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:57.174 [Flow] timexyz 03:42:58.313 [GameSession] 110000101e55044 -> create_game_object(474) 03:42:58.313 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:42:58.313 [GameSession] 110000101e55044 -> create_game_object(475) 03:42:58.313 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:58.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.631 [GameSession] 110000101e55044 -> create_game_object(476) 03:42:58.631 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:58.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.746 [GameSession] 110000101e55044 -> create_game_object(477) 03:42:58.746 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:58.748 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.780 [GameSession] 110000101e55044 -> create_game_object(478) 03:42:58.780 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:58.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:58.846 [GameSession] 110000101e55044 -> create_game_object(479) 03:42:58.846 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.147 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.148 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.148 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.247 [GameSession] 110000101e55044 -> create_game_object(480) 03:42:59.247 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:42:59.430 [GameSession] 110000101e55044 -> create_game_object(481) 03:42:59.430 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.432 [GameSession] 110000101e55044 -> create_game_object(482) 03:42:59.432 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.464 [GameSession] 110000101e55044 -> create_game_object(483) 03:42:59.464 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.465 [GameSession] 110000101e55044 -> create_game_object(484) 03:42:59.465 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.696 [GameSession] 110000101e55044 -> create_game_object(485) 03:42:59.696 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.698 [GameSession] 110000101e55044 -> create_game_object(486) 03:42:59.698 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.730 [GameSession] 110000101e55044 -> create_game_object(487) 03:42:59.730 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.731 [GameSession] 110000101e55044 -> create_game_object(488) 03:42:59.731 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:42:59.749 [GameSession] 110000101e55044 -> create_game_object(489) 03:42:59.749 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.197 [GameSession] 110000101e55044 -> create_game_object(490) 03:43:00.197 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.232 [GameSession] 110000101e55044 -> create_game_object(491) 03:43:00.232 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.233 [GameSession] 110000101e55044 -> create_game_object(492) 03:43:00.233 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.263 [GameSession] 110000101e55044 -> create_game_object(493) 03:43:00.263 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.264 [GameSession] 110000101e55044 -> create_game_object(494) 03:43:00.264 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.747 [GameSession] 110000101e55044 -> create_game_object(495) 03:43:00.747 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:00.748 [GameSession] 110000101e55044 -> destroy_game_object(318) 03:43:00.748 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:01.247 [GameSession] 110000101e55044 -> create_game_object(496) 03:43:01.247 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:01.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:02.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:02.722 [GameSession] 110000101e55044 -> destroy_game_object(453) 03:43:02.722 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:02.723 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 03:43:02.754 [GameSession] 110000101e55044 -> destroy_game_object(451) 03:43:02.754 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:02.754 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 03:43:02.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:03.081 [GameSession] 110000101e55044 -> destroy_game_object(331) 03:43:03.081 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:03.092 [Flow] timexyz 03:43:03.197 [GameSession] 110000101e55044 -> create_game_object(497) 03:43:03.197 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:43:03.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:03.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:04.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:04.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:05.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:05.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:06.319 [GameSession] 110000101e55044 -> destroy_game_object(497) 03:43:06.319 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:06.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:06.515 [Flow] timexyz 03:43:06.968 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:07.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:07.703 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.87402000000000002 03:43:07.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:08.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:08.698 [GameSession] 110000101e55044 -> create_game_object(2055) 03:43:08.698 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:08.748 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.18110000000000001 03:43:08.866 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.94499999999999995 03:43:08.866 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.9425 03:43:08.871 [GameSession] 110000101e55044 -> destroy_game_object(458) 03:43:08.871 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:08.871 [GameSession] 110000101e55044 -> destroy_game_object(462) 03:43:08.871 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:08.871 [GameSession] 110000101e55044 -> destroy_game_object(460) 03:43:08.871 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:08.872 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 03:43:08.872 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[01eaa107ec5008c0]' 03:43:08.872 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:09.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:09.147 [GameSession] 110000101e55044 -> destroy_game_object(2055) 03:43:09.147 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:43:09.480 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.56999999999999995 03:43:09.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:10.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:10.431 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.95250000000000001 03:43:10.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:11.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:11.865 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81999999999999995 03:43:11.865 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:43:11.949 [Flow] timexyz 03:43:12.625 [Flow] timexyz 03:43:13.181 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.82499999999999996 03:43:16.318 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:43:16.675 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:43:16.675 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:43:17.741 [GameSession] 110000101e55044 -> create_game_object(498) 03:43:17.741 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:43:18.517 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.83499999999999996 03:43:18.666 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:43:19.455 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.76000000000000001 03:43:19.597 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.61599999999999999 03:43:19.635 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:43:20.061 [Flow] timexyz 03:43:20.139 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.84499999999999997 03:43:20.953 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.63200000000000001 03:43:21.149 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.149 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.236 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:21.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.693 [GameSession] 110000101e55044 -> create_game_object(499) 03:43:21.693 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:21.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:21.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:21.932 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.64800000000000002 03:43:22.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:22.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:23.081 [GameSession] 110000101e55044 -> create_game_object(500) 03:43:23.081 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:23.081 [GameSession] 110000101e55044 -> create_game_object(501) 03:43:23.081 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:23.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:23.399 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:23.399 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.66400000000000003 03:43:23.485 [Flow] timexyz 03:43:23.699 [GameSession] 110000101e55044 -> create_game_object(502) 03:43:23.699 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:23.731 [GameSession] 110000101e55044 -> create_game_object(503) 03:43:23.731 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:23.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:23.786 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:23.869 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.91000000000000003 03:43:24.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:24.366 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93400000000000005 03:43:24.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:25.049 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:25.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 03:43:25.056 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:25.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem 03:43:25.106 [GameSession] 110000101e55044 -> destroy_game_object(503) 03:43:25.106 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:25.106 [GameSession] 110000101e55044 -> destroy_game_object(502) 03:43:25.106 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:25.106 [GameSession] 110000101e55044 -> create_game_object(504) 03:43:25.106 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:25.107 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:25.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:25.393 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94999999999999996 03:43:25.430 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95799999999999996 03:43:25.483 [GameSession] 110000101e55044 -> destroy_game_object(501) 03:43:25.483 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:25.483 [GameSession] 110000101e55044 -> destroy_game_object(500) 03:43:25.483 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:25.484 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:25.516 [GameSession] 110000101e55044 -> destroy_game_object(504) 03:43:25.516 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:25.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:26.249 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96599999999999997 03:43:26.301 [GameSession] 110000101e55044 -> create_game_object(505) 03:43:26.301 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:26.301 [GameSession] 110000101e55044 -> create_game_object(506) 03:43:26.301 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:26.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:26.600 [GameSession] 110000101e55044 -> create_game_object(507) 03:43:26.600 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:26.600 [GameSession] 110000101e55044 -> create_game_object(508) 03:43:26.600 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:26.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:27.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:27.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:28.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:28.532 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:43:28.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:28.646 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:28.740 [GameSession] 110000101e55044 -> create_game_object(509) 03:43:28.740 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000101e55044 go_type=prop_unit go_created_func_name=game_object_created_network_unit 03:43:28.782 [Flow] timexyz 03:43:28.817 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:28.968 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:29.267 [GameSession] 110000101e55044 -> create_game_object(510) 03:43:29.267 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000101e55044 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 03:43:29.267 [GameSession] 110000101e55044 -> destroy_game_object(509) 03:43:29.267 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:29.340 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:29.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:29.727 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.68000000000000005 03:43:29.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:29.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:30.000 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.98199999999999998 03:43:30.082 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:30.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem 03:43:30.097 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:43:30.152 [GameSession] 110000101e55044 -> create_game_object(511) 03:43:30.152 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:30.152 [GameSession] 110000101e55044 -> create_game_object(512) 03:43:30.152 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:30.152 [GameSession] 110000101e55044 -> create_game_object(513) 03:43:30.152 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:30.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:30.200 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:30.233 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:30.234 [GameSession] 110000101e55044 -> destroy_game_object(512) 03:43:30.234 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:30.282 [GameSession] 110000101e55044 -> destroy_game_object(513) 03:43:30.282 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:30.282 [GameSession] 110000101e55044 -> destroy_game_object(511) 03:43:30.282 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:30.283 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:30.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:30.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:30.666 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.69599999999999995 03:43:30.950 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:31.032 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.998 03:43:31.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:31.199 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.85499999999999998 03:43:31.244 [Flow] timexyz 03:43:31.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:31.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:31.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:32.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:32.133 [GameSession] 110000101e55044 -> create_game_object(514) 03:43:32.133 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:32.133 [GameSession] 110000101e55044 -> create_game_object(515) 03:43:32.133 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:32.202 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.71199999999999997 03:43:32.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:32.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:32.965 [GameSession] 110000101e55044 -> destroy_game_object(515) 03:43:32.965 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:32.965 [GameSession] 110000101e55044 -> destroy_game_object(514) 03:43:32.965 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:32.966 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:33.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:33.132 [GameSession] 110000101e55044 -> create_game_object(516) 03:43:33.132 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:33.132 [GameSession] 110000101e55044 -> create_game_object(517) 03:43:33.132 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:33.135 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:33.165 [GameSession] 110000101e55044 -> destroy_game_object(517) 03:43:33.165 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:33.165 [GameSession] 110000101e55044 -> destroy_game_object(516) 03:43:33.165 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:33.166 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:33.335 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.72799999999999998 03:43:33.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:33.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:33.805 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:43:34.015 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.86499999999999999 03:43:34.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:34.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:34.353 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.76000000000000001 03:43:34.353 [GameSession] 110000101e55044 -> create_game_object(518) 03:43:34.353 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:34.353 [GameSession] 110000101e55044 -> create_game_object(519) 03:43:34.353 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:34.433 [GameSession] 110000101e55044 -> destroy_game_object(519) 03:43:34.433 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:34.433 [GameSession] 110000101e55044 -> destroy_game_object(518) 03:43:34.433 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:34.434 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:34.482 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.875 03:43:34.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:34.612 [Flow] timexyz 03:43:34.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:35.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:35.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:35.351 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.77600000000000002 03:43:35.403 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.88500000000000001 03:43:35.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:35.867 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.89500000000000002 03:43:35.901 [GameSession] 110000101e55044 -> create_game_object(520) 03:43:35.901 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:35.902 [GameSession] 110000101e55044 -> create_game_object(521) 03:43:35.902 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:36.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:36.515 [GameSession] 110000101e55044 -> create_game_object(522) 03:43:36.515 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:36.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:36.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:36.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:36.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:36.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:36.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:36.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:37.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:37.499 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.90500000000000003 03:43:37.582 [GameSession] 110000101e55044 -> destroy_game_object(522) 03:43:37.583 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:37.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:37.815 [GameSession] 110000101e55044 -> destroy_game_object(521) 03:43:37.815 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:37.815 [GameSession] 110000101e55044 -> destroy_game_object(520) 03:43:37.815 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:37.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:38.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:38.158 [GameSession] 110000101e55044 -> destroy_game_object(498) 03:43:38.158 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:38.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:38.649 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.91500000000000004 03:43:39.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:39.316 [GameSession] 110000101e55044 -> destroy_game_object(510) 03:43:39.316 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:39.650 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.79200000000000004 03:43:39.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:40.030 [Flow] timexyz 03:43:40.150 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.92500000000000004 03:43:40.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:40.448 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:43:40.601 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.93500000000000005 03:43:40.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:41.201 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.80800000000000005 03:43:41.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:41.343 [Flow] timexyz 03:43:41.533 [GameSession] 110000101e55044 -> create_game_object(523) 03:43:41.533 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:41.533 [GameSession] 110000101e55044 -> create_game_object(524) 03:43:41.533 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:41.698 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.82399999999999995 03:43:41.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:42.266 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.83999999999999997 03:43:42.834 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.85599999999999998 03:43:42.904 [GameSession] 110000101e55044 -> destroy_game_object(524) 03:43:42.905 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:42.905 [GameSession] 110000101e55044 -> destroy_game_object(523) 03:43:42.905 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:42.906 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:43.082 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.94499999999999995 03:43:43.082 [GameSession] 110000101e55044 -> destroy_game_object(508) 03:43:43.082 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:43.082 [GameSession] 110000101e55044 -> destroy_game_object(507) 03:43:43.082 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:43.083 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:43.199 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.61599999999999999 03:43:44.115 [GameSession] 110000101e55044 -> create_game_object(525) 03:43:44.115 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:44.116 [GameSession] 110000101e55044 -> create_game_object(526) 03:43:44.116 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:44.499 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.95499999999999996 03:43:44.550 [GameSession] 110000101e55044 -> destroy_game_object(526) 03:43:44.550 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:44.550 [GameSession] 110000101e55044 -> destroy_game_object(525) 03:43:44.550 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:44.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:45.033 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.96499999999999997 03:43:45.605 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.63200000000000001 03:43:45.799 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.23200000000000001 03:43:46.490 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81999999999999995 03:43:46.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:46.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.832 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:46.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.167 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:47.249 [GameSession] 110000101e55044 -> create_game_object(527) 03:43:47.249 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:47.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.302 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.302 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83599999999999997 03:43:47.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:47.383 [GameSession] 110000101e55044 -> create_game_object(528) 03:43:47.383 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:47.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:47.549 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:43:47.601 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:43:47.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:48.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:48.802 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:48.803 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:49.302 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:49.414 [Flow] timexyz 03:43:49.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:50.320 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:50.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 03:43:50.340 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:50.362 [Flow] timexyz 03:43:50.504 [GameSession] 110000101e55044 -> destroy_game_object(472) 03:43:50.504 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:50.623 [GameSession] 110000101e55044 -> create_game_object(529) 03:43:50.623 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:50.623 [GameSession] 110000101e55044 -> create_game_object(530) 03:43:50.623 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:50.708 [Lua] [Mutator] Activating mutator 'easier_packs' 03:43:50.741 [GameSession] 110000101e55044 -> create_game_object(531) 03:43:50.741 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:50.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:50.827 [GameSession] 110000101e55044 -> destroy_game_object(531) 03:43:50.827 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:50.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:50.948 [GameSession] 110000101e55044 -> destroy_game_object(530) 03:43:50.948 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:50.948 [GameSession] 110000101e55044 -> destroy_game_object(529) 03:43:50.948 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:50.949 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:43:51.287 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:43:51.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:51.901 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.248 03:43:51.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:52.253 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.81101999999999996 03:43:52.285 [GameSession] 110000101e55044 -> destroy_game_object(471) 03:43:52.285 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:52.286 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.28000000000000003 03:43:52.419 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:52.785 [GameSession] 110000101e55044 -> destroy_game_object(470) 03:43:52.785 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:52.919 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:53.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:53.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:54.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:54.704 [GameSession] 110000101e55044 -> destroy_game_object(383) 03:43:54.704 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:54.967 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:43:55.168 [GameSession] 110000101e55044 -> create_game_object(532) 03:43:55.168 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:55.168 [GameSession] 110000101e55044 -> create_game_object(533) 03:43:55.168 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:43:55.201 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.71750000000000003 03:43:55.372 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:43:55.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, DeusChestPreloadSystem 03:43:55.383 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:43:55.567 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.29599999999999999 03:43:56.301 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.75749999999999995 03:43:56.568 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.312 03:43:56.751 [GameSession] 110000101e55044 -> create_game_object(534) 03:43:56.751 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:56.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:57.052 [GameSession] 110000101e55044 -> destroy_game_object(534) 03:43:57.052 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:43:57.159 [Flow] timexyz 03:43:57.450 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.79249999999999998 03:43:57.650 [GameSession] 110000101e55044 -> create_game_object(535) 03:43:57.650 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:43:57.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:43:57.853 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.8075 03:43:57.862 [Flow] timexyz 03:43:57.904 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.82750000000000001 03:43:58.101 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.32800000000000001 03:43:58.934 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.61250000000000004 03:43:59.083 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.34399999999999997 03:44:00.467 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.35999999999999999 03:44:01.301 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.376 03:44:01.734 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.39200000000000002 03:44:02.067 [GameSession] 110000101e55044 -> destroy_game_object(351) 03:44:02.067 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:02.917 [GameSession] 110000101e55044 -> destroy_game_object(361) 03:44:02.917 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:02.918 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:44:03.317 [GameSession] 110000101e55044 -> destroy_game_object(362) 03:44:03.317 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:03.494 [Flow] timexyz 03:44:03.623 [GameSession] 110000101e55044 -> destroy_game_object(400) 03:44:03.623 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:03.751 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.40799999999999997 03:44:03.751 [GameSession] 110000101e55044 -> destroy_game_object(343) 03:44:03.751 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:03.784 [GameSession] 110000101e55044 -> destroy_game_object(413) 03:44:03.784 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:04.184 [GameSession] 110000101e55044 -> destroy_game_object(369) 03:44:04.184 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:04.184 [GameSession] 110000101e55044 -> destroy_game_object(367) 03:44:04.184 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:04.501 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.62749999999999995 03:44:05.054 [GameSession] 110000101e55044 -> destroy_game_object(415) 03:44:05.054 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:05.651 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.63749999999999996 03:44:05.734 [GameSession] 110000101e55044 -> destroy_game_object(354) 03:44:05.734 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:06.809 [Flow] timexyz 03:44:06.817 [GameSession] 110000101e55044 -> destroy_game_object(535) 03:44:06.817 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:07.267 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.42399999999999999 03:44:07.551 [GameSession] 110000101e55044 -> create_game_object(536) 03:44:07.551 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:07.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:08.053 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.44 03:44:08.616 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.45600000000000002 03:44:08.760 [Flow] timexyz 03:44:09.117 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.47199999999999998 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(486) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(403) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(379) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(382) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(356) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(358) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(418) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(475) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.468 [GameSession] 110000101e55044 -> destroy_game_object(378) 03:44:09.468 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:09.469 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:44:09.471 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 03:44:09.472 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[cd651e3175618baa]' 03:44:10.635 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.48799999999999999 03:44:10.850 [GameSession] 110000101e55044 -> destroy_game_object(536) 03:44:10.850 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:13.816 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":true,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_3p":true,"wwise\/dr_deus_01":true} 03:44:14.468 [GameSession] 110000101e55044 -> create_game_object(537) 03:44:14.468 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:14.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:14.991 [Flow] timexyz 03:44:15.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:44:15.452 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:44:15.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 03:44:15.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 03:44:15.452 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:44:15.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 03:44:15.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 03:44:15.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 03:44:15.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 03:44:15.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 03:44:17.877 [Flow] timexyz 03:44:17.970 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.64749999999999996 03:44:18.468 [GameSession] 110000101e55044 -> create_game_object(538) 03:44:18.468 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:44:20.469 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/blunderbuss":true,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_3p":true} 03:44:20.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 03:44:20.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:44:20.469 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:44:20.469 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:44:20.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 03:44:20.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 03:44:20.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:44:20.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:44:20.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:44:20.666 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/we_deus_01":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 03:44:21.501 [GameSession] 110000101e55044 -> destroy_game_object(538) 03:44:21.501 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:21.501 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.65749999999999997 03:44:22.201 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.66749999999999998 03:44:22.817 [GameSession] 110000101e55044 -> destroy_game_object(450) 03:44:22.817 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:24.217 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_swords":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:44:24.901 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.6825 03:44:25.470 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:44:25.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:44:25.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:44:25.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:44:25.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 03:44:25.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 03:44:25.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 03:44:25.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:44:25.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:44:25.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:44:25.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:44:25.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:44:25.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:44:25.744 [Flow] timexyz 03:44:25.760 [Flow] timexyz 03:44:26.612 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 45 03:44:26.612 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 719 03:44:26.612 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 45 03:44:26.612 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 621 03:44:26.612 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5454 03:44:26.612 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 44 03:44:26.612 [GameSession] 110000101e55044 -> destroy_game_object(41) 03:44:26.612 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 45 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 719 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5485 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 45 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 429 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5516 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 10 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 254 03:44:26.692 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5547 03:44:31.217 [GameSession] 110000101e55044 -> destroy_game_object(457) 03:44:31.217 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:34.509 [Flow] timexyz 03:44:34.901 [GameSession] 110000101e55044 -> destroy_game_object(459) 03:44:34.901 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:35.284 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:44:35.487 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:44:35.487 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:35.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 03:44:35.500 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:35.500 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:44:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 03:44:35.501 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:35.501 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 03:44:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 03:44:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:35.918 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:44:35.927 [Flow] timexyz 03:44:36.034 [GameSession] 110000101e55044 -> destroy_game_object(465) 03:44:36.034 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:36.321 [GameSession] 110000101e55044 -> destroy_game_object(461) 03:44:36.321 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:38.217 [GameSession] 110000101e55044 -> create_game_object(539) 03:44:38.217 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:38.217 [GameSession] 110000101e55044 -> create_game_object(540) 03:44:38.217 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:38.217 [GameSession] 110000101e55044 -> create_game_object(541) 03:44:38.217 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:38.218 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:38.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:38.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:38.269 [GameSession] 110000101e55044 -> destroy_game_object(353) 03:44:38.269 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:38.269 [GameSession] 110000101e55044 -> destroy_game_object(377) 03:44:38.269 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:38.270 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:44:38.271 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:44:38.552 [GameSession] 110000101e55044 -> destroy_game_object(541) 03:44:38.552 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:38.602 [GameSession] 110000101e55044 -> create_game_object(542) 03:44:38.602 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:38.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:38.885 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:44:39.551 [GameSession] 110000101e55044 -> create_game_object(543) 03:44:39.551 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:39.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:39.553 [GameSession] 110000101e55044 -> destroy_game_object(398) 03:44:39.553 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:39.553 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:44:39.953 [GameSession] 110000101e55044 -> create_game_object(544) 03:44:39.953 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:39.953 [GameSession] 110000101e55044 -> create_game_object(545) 03:44:39.953 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:44:40.051 [GameSession] 110000101e55044 -> create_game_object(546) 03:44:40.051 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:44:40.052 [GameSession] 110000101e55044 -> destroy_game_object(416) 03:44:40.052 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:40.052 [GameSession] 110000101e55044 -> create_game_object(547) 03:44:40.052 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:44:40.053 [GameSession] 110000101e55044 -> destroy_game_object(341) 03:44:40.053 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:40.054 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:44:40.055 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:44:40.461 [Flow] timexyz 03:44:40.505 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:44:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:40.517 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 03:44:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 03:44:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:40.517 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:40.517 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:44:41.435 [GameSession] 110000101e55044 -> destroy_game_object(544) 03:44:41.435 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:41.492 [Flow] timexyz 03:44:41.569 [GameSession] 110000101e55044 -> destroy_game_object(543) 03:44:41.569 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:42.436 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.504 03:44:42.585 [GameSession] 110000101e55044 -> destroy_game_object(542) 03:44:42.586 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:44.541 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.6925 03:44:44.585 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.52000000000000002 03:44:45.001 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.70250000000000001 03:44:45.469 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.71250000000000002 03:44:45.501 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.72250000000000003 03:44:45.618 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.53600000000000003 03:44:46.188 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.73250000000000004 03:44:46.647 [Flow] timexyz 03:44:46.704 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.55200000000000005 03:44:47.102 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.73750000000000004 03:44:47.190 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.74750000000000005 03:44:47.235 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.56799999999999995 03:44:48.202 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.58399999999999996 03:44:49.585 [GameSession] 110000101e55044 -> destroy_game_object(539) 03:44:49.585 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:49.969 [GameSession] 110000101e55044 -> create_game_object(548) 03:44:49.969 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:49.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:50.038 [GameSession] 110000101e55044 -> destroy_game_object(548) 03:44:50.038 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:50.220 [GameSession] 110000101e55044 -> destroy_game_object(540) 03:44:50.220 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:50.359 [Flow] timexyz 03:44:52.552 [GameSession] 110000101e55044 -> create_game_object(549) 03:44:52.552 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:52.552 [GameSession] 110000101e55044 -> create_game_object(550) 03:44:52.552 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:52.552 [GameSession] 110000101e55044 -> create_game_object(551) 03:44:52.552 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:52.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:52.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:52.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:52.837 [GameSession] 110000101e55044 -> destroy_game_object(551) 03:44:52.837 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:53.037 [GameSession] 110000101e55044 -> create_game_object(552) 03:44:53.037 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:44:53.038 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:44:53.121 [GameSession] 110000101e55044 -> destroy_game_object(552) 03:44:53.121 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:55.387 [GameSession] 110000101e55044 -> destroy_game_object(549) 03:44:55.387 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:55.743 [Flow] timexyz 03:44:56.196 [Flow] timexyz 03:44:56.619 [GameSession] 110000101e55044 -> destroy_game_object(550) 03:44:56.619 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:56.752 [GameSession] 110000101e55044 -> create_game_object(553) 03:44:56.752 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000101e55044 go_type=ai_unit go_created_func_name=game_object_created_network_unit 03:44:56.754 [Lua] rpc_set_attribute_int 553 1 1 5938 03:44:56.754 [Lua] New enhanced breed spawned 03:44:56.754 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 03:44:56.754 [Lua] rpc_set_attribute_bool 553 2 2 true 03:44:56.754 [Lua] rpc_set_attribute_bool 553 6 2 true 03:44:58.703 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 46 03:44:58.703 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 746 03:44:58.703 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 46 03:44:58.703 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 652 03:44:58.703 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5578 03:44:58.703 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 45 03:44:58.703 [GameSession] 110000101e55044 -> destroy_game_object(43) 03:44:58.703 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:58.785 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 46 03:44:58.785 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 456 03:44:58.785 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5605 03:44:58.785 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 46 03:44:58.785 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 746 03:44:58.785 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5632 03:44:58.836 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 11 03:44:58.836 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 281 03:44:58.836 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5659 03:44:58.969 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:44:58.969 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816f69c9] 03:44:58.969 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65c39c66] 03:44:58.969 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816f69c9] 03:44:58.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[454c3155] 03:44:59.003 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 47 03:44:59.003 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 775 03:44:59.003 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 47 03:44:59.003 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 685 03:44:59.003 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5692 03:44:59.003 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 46 03:44:59.003 [GameSession] 110000101e55044 -> destroy_game_object(42) 03:44:59.003 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 12 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 310 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5721 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 47 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 485 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5750 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 47 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 775 03:44:59.086 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5779 03:44:59.970 [GameSession] 110000101e55044 -> create_game_object(554) 03:44:59.970 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:00.487 [GameSession] 110000101e55044 -> destroy_game_object(554) 03:45:00.487 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:00.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:45:00.920 [GameSession] 110000101e55044 -> create_game_object(555) 03:45:00.920 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:01.324 [GameSession] 110000101e55044 -> destroy_game_object(555) 03:45:01.324 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:02.261 [GameSession] 110000101e55044 -> create_game_object(556) 03:45:02.261 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:02.519 [GameSession] 110000101e55044 -> create_game_object(2056) 03:45:02.519 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:02.519 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.094490000000000005 03:45:02.654 [GameSession] 110000101e55044 -> destroy_game_object(556) 03:45:02.654 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:03.102 [GameSession] 110000101e55044 -> destroy_game_object(2056) 03:45:03.102 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:45:05.086 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.99750000000000005 03:45:05.795 [Flow] timexyz 03:45:06.778 [Flow] timexyz 03:45:07.254 [GameSession] 110000101e55044 -> create_game_object(2057) 03:45:07.254 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:07.254 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0 03:45:07.406 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.96250000000000002 03:45:07.505 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:45:07.704 [GameSession] 110000101e55044 -> destroy_game_object(2057) 03:45:07.704 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:45:07.870 [GameSession] 110000101e55044 -> destroy_game_object(474) 03:45:07.870 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:09.019 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.64600000000000002 03:45:10.622 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.71999999999999997 03:45:11.253 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.754 03:45:12.013 [Flow] timexyz 03:45:12.186 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.89600000000000002 03:45:12.552 [GameSession] 110000101e55044 -> create_game_object(557) 03:45:12.553 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:12.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:12.670 [GameSession] 110000101e55044 -> create_game_object(558) 03:45:12.670 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:12.672 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:12.786 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.93600000000000005 03:45:12.936 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95199999999999996 03:45:13.639 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.61599999999999999 03:45:13.756 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:45:16.046 [Flow] timexyz 03:45:16.254 [GameSession] 110000101e55044 -> destroy_game_object(558) 03:45:16.254 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:16.254 [GameSession] 110000101e55044 -> destroy_game_object(557) 03:45:16.254 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:16.587 [GameSession] 110000101e55044 -> create_game_object(559) 03:45:16.587 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:16.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:16.686 [GameSession] 110000101e55044 -> create_game_object(560) 03:45:16.686 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:16.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:17.854 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.63200000000000001 03:45:18.229 [Flow] timexyz 03:45:19.275 [GameSession] 110000101e55044 -> destroy_game_object(560) 03:45:19.275 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:19.275 [GameSession] 110000101e55044 -> destroy_game_object(559) 03:45:19.275 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:19.423 [GameSession] 110000101e55044 -> create_game_object(561) 03:45:19.423 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:19.423 [GameSession] 110000101e55044 -> create_game_object(562) 03:45:19.423 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:19.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:19.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:19.562 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.64000000000000001 03:45:20.403 [GameSession] 110000101e55044 -> destroy_game_object(561) 03:45:20.403 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:20.653 [GameSession] 110000101e55044 -> create_game_object(563) 03:45:20.654 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:20.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:20.737 [GameSession] 110000101e55044 -> destroy_game_object(563) 03:45:20.737 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:20.922 [GameSession] 110000101e55044 -> create_game_object(564) 03:45:20.922 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:20.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:21.054 [GameSession] 110000101e55044 -> destroy_game_object(564) 03:45:21.054 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:21.587 [GameSession] 110000101e55044 -> create_game_object(565) 03:45:21.587 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:21.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:21.939 [GameSession] 110000101e55044 -> destroy_game_object(565) 03:45:21.939 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:22.038 [GameSession] 110000101e55044 -> create_game_object(566) 03:45:22.038 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:45:22.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:45:22.788 [GameSession] 110000101e55044 -> create_game_object(567) 03:45:22.788 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:22.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:45:22.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:45:23.138 [GameSession] 110000101e55044 -> destroy_game_object(567) 03:45:23.138 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:23.837 [GameSession] 110000101e55044 -> create_game_object(568) 03:45:23.837 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:24.220 [GameSession] 110000101e55044 -> destroy_game_object(568) 03:45:24.220 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:24.903 [GameSession] 110000101e55044 -> create_game_object(569) 03:45:24.903 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:24.946 [Flow] timexyz 03:45:25.288 [GameSession] 110000101e55044 -> destroy_game_object(569) 03:45:25.288 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:25.823 [GameSession] 110000101e55044 -> create_game_object(2058) 03:45:25.823 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:25.824 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}]}} 03:45:25.958 [GameSession] 110000101e55044 -> create_game_object(570) 03:45:25.959 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000101e55044 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 03:45:25.959 [Lua] PlayerManager:assign_unit_ownership Seel 110000100e015ca 1 03:45:25.959 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.98399999999999999 03:45:26.200 [Flow] timexyz 03:45:26.206 [GameSession] 110000101e55044 -> create_game_object(571) 03:45:26.206 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:26.272 [GameSession] 110000101e55044 -> destroy_game_object(2058) 03:45:26.272 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:45:26.588 [GameSession] 110000101e55044 -> destroy_game_object(571) 03:45:26.588 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:27.921 [GameSession] 110000101e55044 -> destroy_game_object(566) 03:45:27.921 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:28.954 [GameSession] 110000101e55044 -> destroy_game_object(562) 03:45:28.955 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:29.620 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.64800000000000002 03:45:31.070 [GameSession] 110000101e55044 -> destroy_game_object(570) 03:45:31.070 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:31.338 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.65600000000000003 03:45:32.339 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.998 03:45:33.038 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.67200000000000004 03:45:34.132 [Flow] timexyz 03:45:34.694 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.68000000000000005 03:45:35.288 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.68799999999999994 03:45:35.646 [Flow] timexyz 03:45:36.390 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.69599999999999995 03:45:38.039 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71199999999999997 03:45:38.672 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71999999999999997 03:45:39.704 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.72799999999999998 03:45:40.288 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.73599999999999999 03:45:42.288 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.752 03:45:42.672 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95199999999999996 03:45:43.441 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95999999999999996 03:45:43.864 [Flow] timexyz 03:45:44.072 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96799999999999997 03:45:44.330 [Flow] timexyz 03:45:44.595 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.58399999999999996 03:45:46.122 [GameSession] 110000101e55044 -> create_game_object(572) 03:45:46.123 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000101e55044 go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 03:45:46.123 [GameSession] 110000101e55044 -> create_game_object(573) 03:45:46.123 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000101e55044 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:45:46.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 03:45:46.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 03:45:46.154 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 3 03:45:46.154 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 3 03:45:46.154 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 3 03:45:46.154 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000100e015ca:0:0:0 = 1 03:45:49.205 [GameSession] 110000101e55044 -> destroy_game_object(572) 03:45:49.205 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:51.123 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 48 03:45:51.123 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 817 03:45:51.123 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 48 03:45:51.123 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 734 03:45:51.123 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5828 03:45:51.123 [Lua] [SharedState] deus_run_state_7349200: monster_coins_picked_up:0:0:0:0 = 2 03:45:51.123 [GameSession] 110000101e55044 -> destroy_game_object(573) 03:45:51.123 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:45:51.206 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 48 03:45:51.206 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 817 03:45:51.206 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5870 03:45:51.240 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 48 03:45:51.240 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 527 03:45:51.240 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5912 03:45:51.240 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 13 03:45:51.240 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 352 03:45:51.240 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5954 03:45:52.430 [Flow] timexyz 03:45:53.506 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000100e015ca:1:3:4 = [{"client_id":1761937792,"name":"talent_5_2","rarity":"rare"},{"client_id":2121914,"name":"talent_1_1","rarity":"exotic"},{"client_id":2022735616,"name":"talent_2_3","rarity":"rare"},{"client_id":981124992,"name":"talent_3_3","rarity":"exotic"},{"client_id":2056260480,"name":"talent_4_3","rarity":"rare"},{"client_id":1627736320,"name":"talent_5_1","rarity":"rare"},{"client_id":1180788224,"name":"talent_6_3","rarity":"unique"}] 03:45:53.506 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false},"inventory_id":330128064,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false}} 03:45:53.506 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 330128064 03:45:53.506 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63780000000000003 03:45:53.507 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 330128064 03:45:53.540 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 330128064 03:45:53.606 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000100e015ca:1:0:0 = 330128064 03:45:54.225 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 03:45:54.234 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c710ff0 03:45:54.438 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":879905408,"name":"talent_1_2","rarity":"exotic"},{"client_id":440200768,"name":"talent_2_1","rarity":"rare"},{"client_id":2112138880,"name":"talent_3_2","rarity":"exotic"},{"client_id":774779136,"name":"talent_4_2","rarity":"rare"},{"client_id":607479616,"name":"talent_5_1","rarity":"rare"},{"client_id":1348464256,"name":"talent_6_3","rarity":"unique"},{"client_id":1591191040,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":627246848,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1433676672,"name":"decanter","rarity":"rare"},{"client_id":627976832,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":259224000,"name":"talent_2_3","rarity":"rare"},{"client_id":1534269952,"name":"talent_4_1","rarity":"rare"}] 03:45:54.846 [Flow] timexyz 03:45:58.096 [Flow] timexyz 03:46:01.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:01.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:01.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:01.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:01.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:01.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:01.997 [Flow] timexyz 03:46:02.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:02.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.091 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.091 [GameSession] 110000101e55044 -> destroy_game_object(506) 03:46:02.091 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:02.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:02.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.172 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.172 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.289 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.289 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.290 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:02.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.373 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.423 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.423 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:02.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:02.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:02.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:02.690 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:04.497 [Flow] timexyz 03:46:09.482 [Flow] timexyz 03:46:09.997 [Flow] timexyz 03:46:14.559 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 03:46:14.567 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c710ff0 03:46:14.766 [Flow] timexyz 03:46:17.512 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":660404608,"name":"drop_item_on_ability_use","rarity":"unique"},{"client_id":487758272,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1742659840,"name":"talent_6_1","rarity":"unique"},{"client_id":2069846400,"name":"explosive_ordinance","rarity":"rare"},{"client_id":604832384,"name":"talent_1_1","rarity":"exotic"},{"client_id":1588581248,"name":"talent_2_2","rarity":"rare"},{"client_id":510039008,"name":"talent_3_2","rarity":"exotic"},{"client_id":2033728512,"name":"talent_4_3","rarity":"rare"},{"client_id":193213312,"name":"talent_5_2","rarity":"rare"},{"client_id":1732332800,"name":"talent_6_3","rarity":"unique"},{"client_id":824203136,"name":"barkskin","rarity":"rare"},{"client_id":2128842496,"name":"deus_infinite_dodges","rarity":"exotic"}] 03:46:17.653 [Flow] timexyz 03:46:19.290 [GameSession] 110000101e55044 -> create_game_object(574) 03:46:19.290 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:46:19.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:19.291 [GameSession] 110000101e55044 -> destroy_game_object(533) 03:46:19.291 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:19.291 [GameSession] 110000101e55044 -> create_game_object(575) 03:46:19.291 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:46:19.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:20.591 [GameSession] 110000101e55044 -> destroy_game_object(575) 03:46:20.591 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:20.940 [GameSession] 110000101e55044 -> destroy_game_object(574) 03:46:20.940 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:21.040 [GameSession] 110000101e55044 -> create_game_object(576) 03:46:21.040 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000101e55044 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 03:46:21.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:21.344 [GameSession] 110000101e55044 -> destroy_game_object(576) 03:46:21.344 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:21.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.516 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.60799999999999998 03:46:21.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:21.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:21.609 [GameSession] 110000101e55044 -> create_game_object(577) 03:46:21.609 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.646 [GameSession] 110000101e55044 -> create_game_object(578) 03:46:21.646 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.647 [GameSession] 110000101e55044 -> create_game_object(579) 03:46:21.647 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:21.707 [GameSession] 110000101e55044 -> create_game_object(580) 03:46:21.707 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.741 [GameSession] 110000101e55044 -> create_game_object(581) 03:46:21.742 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.743 [GameSession] 110000101e55044 -> create_game_object(582) 03:46:21.743 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.797 [GameSession] 110000101e55044 -> create_game_object(583) 03:46:21.797 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.800 [GameSession] 110000101e55044 -> create_game_object(584) 03:46:21.800 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.858 [GameSession] 110000101e55044 -> create_game_object(585) 03:46:21.858 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.859 [GameSession] 110000101e55044 -> create_game_object(586) 03:46:21.859 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.895 [GameSession] 110000101e55044 -> create_game_object(587) 03:46:21.895 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.897 [GameSession] 110000101e55044 -> create_game_object(588) 03:46:21.897 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.951 [GameSession] 110000101e55044 -> create_game_object(589) 03:46:21.951 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.953 [GameSession] 110000101e55044 -> create_game_object(590) 03:46:21.953 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.990 [GameSession] 110000101e55044 -> create_game_object(591) 03:46:21.990 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:21.991 [GameSession] 110000101e55044 -> create_game_object(592) 03:46:21.991 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.033 [GameSession] 110000101e55044 -> create_game_object(593) 03:46:22.033 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.035 [GameSession] 110000101e55044 -> create_game_object(594) 03:46:22.035 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.093 [GameSession] 110000101e55044 -> create_game_object(595) 03:46:22.093 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.094 [GameSession] 110000101e55044 -> create_game_object(596) 03:46:22.094 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.130 [GameSession] 110000101e55044 -> create_game_object(597) 03:46:22.130 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.132 [GameSession] 110000101e55044 -> create_game_object(598) 03:46:22.132 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.186 [GameSession] 110000101e55044 -> create_game_object(599) 03:46:22.187 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:22.189 [GameSession] 110000101e55044 -> destroy_game_object(528) 03:46:22.189 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:22.231 [GameSession] 110000101e55044 -> create_game_object(600) 03:46:22.231 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.233 [GameSession] 110000101e55044 -> create_game_object(601) 03:46:22.233 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.283 [GameSession] 110000101e55044 -> create_game_object(602) 03:46:22.283 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.285 [GameSession] 110000101e55044 -> create_game_object(603) 03:46:22.285 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.329 [GameSession] 110000101e55044 -> create_game_object(604) 03:46:22.330 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.331 [GameSession] 110000101e55044 -> destroy_game_object(553) 03:46:22.331 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:22.331 [GameSession] 110000101e55044 -> create_game_object(605) 03:46:22.331 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.389 [GameSession] 110000101e55044 -> create_game_object(606) 03:46:22.389 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.391 [GameSession] 110000101e55044 -> create_game_object(607) 03:46:22.391 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.393 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.64000000000000001 03:46:22.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:22.431 [GameSession] 110000101e55044 -> create_game_object(608) 03:46:22.431 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.487 [GameSession] 110000101e55044 -> create_game_object(609) 03:46:22.488 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.489 [GameSession] 110000101e55044 -> create_game_object(610) 03:46:22.489 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.548 [GameSession] 110000101e55044 -> create_game_object(611) 03:46:22.548 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.549 [GameSession] 110000101e55044 -> create_game_object(612) 03:46:22.549 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.604 [GameSession] 110000101e55044 -> create_game_object(613) 03:46:22.604 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 03:46:22.658 [GameSession] 110000101e55044 -> create_game_object(614) 03:46:22.658 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:22.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 03:46:22.695 [GameSession] 110000101e55044 -> create_game_object(615) 03:46:22.695 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.745 [GameSession] 110000101e55044 -> create_game_object(616) 03:46:22.745 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.747 [GameSession] 110000101e55044 -> create_game_object(617) 03:46:22.747 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000101e55044 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 03:46:22.797 [GameSession] 110000101e55044 -> create_game_object(618) 03:46:22.797 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000101e55044 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 03:46:22.974 [Flow] timexyz 03:46:23.219 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.64800000000000002 03:46:23.743 [Flow] timexyz 03:46:24.835 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.65600000000000003 03:46:25.664 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.67200000000000004 03:46:26.293 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.68000000000000005 03:46:26.293 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.68799999999999994 03:46:27.242 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71199999999999997 03:46:27.292 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71999999999999997 03:46:28.241 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.752 03:46:28.241 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76000000000000001 03:46:28.993 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76800000000000002 03:46:29.819 [Flow] timexyz 03:46:33.286 [Flow] timexyz 03:46:34.491 [SteamLobby] Detected removed member 110000101e55044 03:46:34.492 [Lua] [LobbyMembers] Member left 110000101e55044 03:46:35.418 [Flow] timexyz 03:46:43.069 [Flow] timexyz 03:46:43.911 [Channel] Channel 4 to peer 110000104e72a6c was disconnected with reason remote_disconnected. 03:46:44.883 [Flow] timexyz 03:46:44.951 [SteamTransport] Failed to send a message to 110000104e72a6c with error code 3 03:46:44.951 [Connection] Connection to 110000104e72a6c broken in transport layer. 03:46:44.951 [Handshaker] Aborting handshake with 110000104e72a6c. Reason: internal_error 03:46:44.951 [SteamAuthenticator] CancelAuthTicket 110000104e72a6c 03:46:44.951 [SteamAuthenticator] EndAuthSession 110000104e72a6c 03:46:44.951 [SteamTransport] Removed peer 110000104e72a6c 03:46:44.956 [Steam] Connection 15fe3170 to remote 110000104e72a6c rejected, reason 1000 03:46:45.942 [Handshaker] Lost connection 113 to 110000104e72a6c 03:46:47.056 [Steam] Connection 3db14769 to remote 110000101e55044 rejected, reason 4001, local problems most likely a timeout 03:46:47.056 [Channel] Channel 1 to peer 110000101e55044 was disconnected with reason lost_connection. 03:46:47.056 [Channel] Channel 2 to peer 110000101e55044 was disconnected with reason lost_connection. 03:46:47.056 [Channel] Channel 3 to peer 110000101e55044 was disconnected with reason lost_connection. 03:46:47.056 [Handshaker] Aborting handshake with 110000101e55044. Reason: lost_connection 03:46:47.056 [SteamAuthenticator] CancelAuthTicket 110000101e55044 03:46:47.056 [SteamAuthenticator] EndAuthSession 110000101e55044 03:46:47.056 [SteamTransport] Removed peer 110000101e55044 03:46:47.624 [Channel] Channel 6 to peer 110000100e015ca was disconnected with reason remote_disconnected. 03:46:48.041 [Handshaker] Lost connection 112 to 110000101e55044 03:46:48.041 [Lua] broken_connection to 110000101e55044 03:46:48.041 [Application] set exit code policy to silent_limited 03:46:48.041 [Application] setting exit code to 0xfa730001 03:46:48.041 [Lua] <> <>Disconnected<> <>broken connection to server: lost_connection<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:287: in function _update_connections [3] @scripts/network/network_client.lua:299: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:869: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: lost_connection"; fmt_ok = true; message = "broken connection to server: lost_connection" [2] self = table: 000000000C714F10; channel_id = 1; channel_state = "disconnected"; reason = "lost_connection" [3] self = table: 000000000C714F10; dt = 0.016667690128087997 [4] self = table: 00000000114A7E70; dt = 0.016667690128087997; t = 731.46014795638621; network_manager = table: 000000000D5AC520 [5] self = table: 0000000014B4CF10; dt = 0.016667690128087997; t = 3546.4982622396201 [6] self = table: 00000000000964C0; real_world_dt = 0.016667690128087997; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016667690128087997; t = 3546.4982622396201 [7] dt = 0.016667690128087997 [2] server_peer_id = "110000101e55044"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000C6B10B0; _network_event_delegate = table: 00000000096C88B0; fail_reason = "lost_connection"; _profile_requester = table: 000000000C6B65E0; wanted_career_index = 1; lobby_client = table: 000000000A289ED0; _notification_sent = true; _network_state = table: 0000000005086A50; host_to_migrate_to = table: 0000000005D53260; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 000000000C6B6470; connecting_timeout = 0.22654341720044613; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "110000101e55044"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000C6B10B0; _network_event_delegate = table: 00000000096C88B0; fail_reason = "lost_connection"; _profile_requester = table: 000000000C6B65E0; wanted_career_index = 1; lobby_client = table: 000000000A289ED0; _notification_sent = true; _network_state = table: 0000000005086A50; host_to_migrate_to = table: 0000000005D53260; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 000000000C6B6470; connecting_timeout = 0.22654341720044613; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 000000000EE8A0C0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000108ECD90; parent = table: 00000000000964C0; _level_flow_events = table: 000000000C3324F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000A289ED0; is_in_tutorial = false; input_manager = table: 0000000008FB8A60; profile_synchronizer = table: 000000000C6B6470; _debug_gui = [Gui]; network_transmit = table: 000000000C6BA920; _max_local_players = 4; _fps_reporter = table: 0000000005D532C0; num_local_human_players = 1; _ping_reporter = table: 0000000005D534E0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01666080579161644; peer_id = "110000107c9bf5a"; level = [Level]; network_timer_handler = table: 00000000097F8090; _camera_carrier = table: 0000000005D53230; machines = table: 00000000129DE6A0; _quit_game = false; network_clock = table: 000000000D5AB500; _onclose_called = false; network_client = table: 000000000C714F10; game_mode_key = "deus"; level_key = "pat_mountain_khorne_path2"; dice_keeper = table: 000000000EE70150; free_flight_manager = table: 00000000041BD870; statistics_db = table: 000000001489C410; network_event_delegate = table: 00000000096C88B0; [5] _params = table: 00000000139DB610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 00000000114A7E70; [6] startup_package_handles = table: 000000000009A390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A320; flow_return_table = table: 00000000000964F0; _machine = table: 0000000014B4CF10; has_booted = true; loading_context = table: 0000000009256060; startup_timer = 12.468385078012943; bar_timer = 0; disable_loading_bar = true; <> <> 03:46:48.042 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 03:46:48.044 [Lua] [GameNetworkManager] Leaving game... 03:46:48.044 [Lua] despawning player Skeleton Cowboy 03:46:48.044 [GameSession] leave() 03:46:48.044 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=733.46 03:46:48.057 [SteamVoipClient] select_out(110000100e015ca, off) 03:46:48.057 [SteamVoipClient] select_out(110000101e55044, off) 03:46:48.057 [SteamVoipClient] select_out(110000104e72a6c, off) 03:46:48.057 [SteamVoipClient] select_out(110000107c9bf5a, off) 03:46:48.057 [Channel] Closing channel 2 to peer 110000101e55044 03:46:48.058 warning: [Lua] [STEAM VOIP]: Connection to host "110000101e55044" broken. Leaving room. 03:46:48.058 [SteamVoip] Leaving room e9ee1a048647dd93 03:46:48.058 [GameSession] destroy_game_object(3073) 03:46:48.058 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f06619ea3e80fb01]' child 1: '#ID[f78ce8191c529f4f]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[f8cae640905170d7]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[ba65590e94c27420]' child 7: '#ID[41d53919014fef21]' 03:46:48.059 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eb3e6d7a8081a6b8]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[04395d4ca0d9775e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[92d6d4ccc73c382e]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[2ee297a6b85f3147]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[d705e91f7bddd5c5]' 03:46:48.074 [Channel] Closing channel 3 to peer 110000101e55044 03:46:48.074 [Channel] Closing channel 4 to peer 110000104e72a6c 03:46:48.074 [Channel] Closing channel 6 to peer 110000100e015ca 03:46:48.074 [Connection] Destroying active connection 113 to 110000104e72a6c 03:46:48.607 [Steam] Connection ba1180f2 to remote 110000100e015ca rejected, reason 1000 03:46:48.607 [Handshaker] Aborting handshake with 110000100e015ca. Reason: remote_disconnected 03:46:48.607 [SteamAuthenticator] CancelAuthTicket 110000100e015ca 03:46:48.607 [SteamAuthenticator] EndAuthSession 110000100e015ca 03:46:48.607 [SteamTransport] Removed peer 110000100e015ca 03:46:49.591 [Handshaker] Lost connection 115 to 110000100e015ca 03:46:49.607 [Connection] Destroying active connection 115 to 110000100e015ca 03:46:50.591 [SteamLobby] Detected removed member 110000104e72a6c 03:46:50.591 [Lua] [LobbyMembers] Member left 110000104e72a6c 03:46:50.946 [Flow] timexyz 03:46:52.530 [Flow] timexyz 03:46:54.076 [Lua] Session leave timeout reached, force disconnecting 03:46:54.076 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 03:46:54.091 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.091 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.092 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e72a6c 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000100e015ca 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e015ca 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e015ca 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=49 owner_peer_id=110000101e55044 peer_id=110000107c9bf5a 03:46:54.093 [Lua] [GameNetworkManager] not removing peer_id=110000107c9bf5a local_player_id=1 03:46:54.093 [Lua] destroyed player game object with id 49 callback 03:46:54.093 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:46:54.093 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=110000101e55044 peer_id=110000100e015ca 03:46:54.093 [Lua] [MOD][VMF][INFO] Removed 110000100e015ca from the VMF users list. 03:46:54.093 [Lua] PlayerManager:remove_player peer_id=110000100e015ca 1 03:46:54.094 [Lua] [GameNetworkManager] removing peer_id=110000100e015ca local_player_id=1 03:46:54.094 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:46:54.094 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=110000101e55044 peer_id=110000104e72a6c 03:46:54.094 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list. 03:46:54.094 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1 03:46:54.095 [Lua] [GameNetworkManager] removing peer_id=110000104e72a6c local_player_id=1 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] MUSIC object destroyed 03:46:54.095 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e55044 03:46:54.095 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101e55044 peer_id=110000101e55044 03:46:54.095 [Lua] [MOD][VMF][INFO] Removed 110000101e55044 from the VMF users list. 03:46:54.095 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1 03:46:54.096 [Lua] [GameNetworkManager] removing peer_id=110000101e55044 local_player_id=1 03:46:54.096 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101e55044 03:46:54.096 [GameSession] shutdown() 03:46:54.096 [SteamLobby] Detected removed member 110000100e015ca 03:46:54.096 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 03:46:54.096 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 03:46:54.096 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.097 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:46:54.098 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.100 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.101 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:46:54.101 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 03:46:54.101 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c32c6b784164fd44]' 03:46:54.101 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 03:46:54.102 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:46:54.102 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[86a01859214b5cf7]' 03:46:54.102 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 03:46:54.102 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.102 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 03:46:54.103 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 03:46:54.103 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 03:46:54.103 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.103 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.103 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[1cb0130da5e378f4]' 03:46:54.103 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[734cf05dfc226987]' 03:46:54.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 03:46:54.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 03:46:54.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 03:46:54.105 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[86a01859214b5cf7]' 03:46:54.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 03:46:54.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 03:46:54.107 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.107 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 03:46:54.107 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 03:46:54.107 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 03:46:54.108 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[86a01859214b5cf7]' 03:46:54.108 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[d13431450e6fa316]' 03:46:54.113 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6f5fad768b9718cd]' child 1: '#ID[f1edd3b81fb89480]' child 2: '#ID[b05912dae3522de9]' 03:46:54.113 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5a68efb76320f58]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[447e664f519ac4b6]' 03:46:54.113 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[ab2d5533c883ec46]' child 2: '#ID[507d98bc37e70a98]' 03:46:54.116 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:46:54.116 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:46:54.116 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:46:54.117 [Lua] [LobbyMembers] Member left 110000100e015ca 03:46:54.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:46:54.117 [Lua] [Managers] Calling function on all managers: 03:46:54.117 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 1 03:46:54.118 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000107c9bf5a:0:0:0 = false 03:46:54.118 [Lua] Clearing all global lookup lists 03:46:54.118 [Lua] [IngamePlayerListUI] - Destroy 03:46:54.118 [Lua] [EquipmentUI] - Destroy 03:46:54.118 [Lua] [AbilityUI] - Destroy 03:46:54.118 [Lua] [GamePadEquipmentUI] - Destroy 03:46:54.118 [Lua] [GamePadAbilityUI] - Destroy 03:46:54.119 [Lua] [IngameUI] destroy 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'deus_more_hordes' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'curse_skulls_of_fury' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'blessing_of_shallya' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 03:46:54.119 [Lua] [Mutator] Deactivating mutator 'blessing_of_isha' 03:46:54.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:46:54.172 [Lua] [Managers] Destroying manager group: 03:46:54.179 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:46:54.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:46:54.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:46:54.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:46:54.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:46:54.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:46:54.264 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:46:54.265 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:46:54.265 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:46:54.265 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:46:54.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:46:54.267 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:46:54.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:46:54.269 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:46:54.270 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:46:54.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:46:54.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:46:54.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:46:54.279 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:46:54.282 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:46:54.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:46:54.288 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:46:54.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:46:54.291 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:46:54.292 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:46:54.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:46:54.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:46:54.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:46:54.300 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:46:54.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:46:54.309 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:46:54.309 [Lua] [Matchmaking] unregister rpcs 03:46:54.309 [Lua] [Matchmaking] destroying 03:46:54.309 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:46:54.309 [Lua] [ChatManager] Unregistering channel 1 03:46:54.309 [Lua] [EnemyPackageLoader] network_context_destroyed 03:46:54.309 [Lua] [PartyManager] network_context_destroyed 03:46:54.309 [Lua] [GameMechanismManager] network_context_destroyed 03:46:54.309 [EAC] Connection reset 03:46:54.317 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 03:46:54.317 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:46:54.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 03:46:54.319 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer 03:46:54.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer 03:46:54.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer 03:46:54.320 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 03:46:54.320 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 03:46:54.352 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:46:54.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 03:46:54.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 03:46:54.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 03:46:54.353 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 03:46:54.353 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer 03:46:54.354 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 03:46:54.354 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 03:46:54.354 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 03:46:54.354 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:46:54.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, ProfileSynchronizer 03:46:54.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 03:46:54.356 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 03:46:54.360 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:46:54.360 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 03:46:54.361 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 03:46:54.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer 03:46:54.361 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 03:46:54.361 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 03:46:54.366 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 03:46:54.366 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 03:46:54.377 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:46:54.378 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 03:46:54.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 03:46:54.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 03:46:54.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 03:46:54.383 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:46:54.384 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:46:54.384 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer 03:46:54.384 [Lua] LobbyClient close server channel 1 to 110000101e55044 03:46:54.384 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a289f18, channel: 1 03:46:54.384 [Channel] Closing channel 1 to peer 110000101e55044 03:46:54.384 [Connection] Destroying active connection 112 to 110000101e55044 03:46:54.384 [Lua] ############### UNLOADING PACKAGES ############### 03:46:54.384 [Lua] [Managers] Calling function on all managers: 03:46:54.384 [Lua] [Managers] Destroying manager group: 03:46:54.384 [Lua] [Gamestate] Enter state StateLoading 03:46:54.385 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 03:46:54.385 [Lua] [LobbyManager] Setting up network options 03:46:54.385 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 03:46:54.385 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 03:46:54.385 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 03:46:54.385 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 03:46:54.385 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:46:54.385 [Lua] LobbyManager:setup_network_options server_port: 27017 03:46:54.385 [Lua] registering RPCs 03:46:54.385 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to 03:46:54.385 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_khorne_path2, mc:deus, gm:deus, env:0, seed:-1336392571, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1848319232, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_skulls_of_fury", }) 03:46:54.385 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 03:46:54.386 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 03:46:54.386 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 03:46:54.386 [Lua] [LevelTransitionHandler] promote_next_level_data 03:46:54.386 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 03:46:54.386 [Lua] Set lobby begin: 03:46:54.386 [Lua] Set lobby end. 03:46:54.386 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:46:54.391 [Lua] [LobbyHost] Changed state from 0 to creating 03:46:54.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 03:46:54.496 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 03:46:54.650 [SteamLobby] Detected added member 110000107c9bf5a 03:46:54.651 [Lua] [LobbyHost] Changed state from creating to joined 03:46:54.651 [Lua] [PartyManager] Leader is set to 110000107c9bf5a 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: peers:0:0:0:0 = ["110000107c9bf5a"] 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: name:set_level_data 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: level_key:0:0:0:0 = pat_mountain_khorne_path2 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: level_seed:0:0:0:0 = -1336392571 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: conflict_director:0:0:0:0 = deus_skaven_chaos 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: locked_director_functions:0:0:0:0 = {} 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: game_mode:0:0:0:0 = deus 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: mechanism:0:0:0:0 = deus 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: environment_variation_id:0:0:0:0 = 0 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: difficulty:0:0:0:0 = hardest 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: difficulty_tweak:0:0:0:0 = 0 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: level_session_id:0:0:0:0 = 1848319232 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: level_transition_type:0:0:0:0 = load_next_level 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 03:46:54.651 [Lua] [SharedState] network_state_110000107c9bf5a: name:set_level_data 03:46:54.651 [SteamVoip] Creating room d8c2ee1128d8d03c 03:46:54.651 [SteamVoip] Joining room d8c2ee1128d8d03c 03:46:54.651 [EAC] EAC server 110000107c9bf5a is initializing 03:46:54.655 [EAC] Server is also client 110000107c9bf5a 03:46:54.655 [EACServer] [23:46:54:654][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BF4A7CB0 LogLevel: Info. 03:46:54.655 [Lua] ### Created peer state machine for 110000107c9bf5a 03:46:54.655 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Connecting 03:46:54.655 [Lua] [StateLoadingMigrateHost] cb_server_created 03:46:54.655 [Lua] Set lobby begin: 03:46:54.655 [Lua] Lobby data difficulty = hardest 03:46:54.655 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:46:54.655 [Lua] Lobby data matchmaking = true 03:46:54.655 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:46:54.655 [Lua] Lobby data matchmaking_type = 3 03:46:54.655 [Lua] Lobby data is_private = false 03:46:54.655 [Lua] Lobby data network_hash = d096ef183372c9f1 03:46:54.655 [Lua] Lobby data difficulty_tweak = 0 03:46:54.655 [Lua] Lobby data mechanism = deus 03:46:54.655 [Lua] Set lobby end. 03:46:54.655 [Lua] [ChatManager] Setting up network context, host_peer_id:110000107c9bf5a my_peer_id:110000107c9bf5a 03:46:54.655 [Lua] [ChatManager] Registering channel 1 03:46:54.655 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000107c9bf5a, own_peer_id=110000107c9bf5a) 03:46:54.655 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000107c9bf5a, own_peer_id=110000107c9bf5a) 03:46:54.655 [Lua] [SharedState] deus_run_state_7349200: host_migration_count:0:0:0:0 = 1 03:46:54.655 [Lua] [PartyManager] network_context_created (server_peer_id=110000107c9bf5a, own_peer_id=110000107c9bf5a) 03:46:54.668 [Lua] [NetworkServer] Changing num_players from nil to 1 03:46:54.668 [Lua] Players: 1 03:46:54.668 [Lua] Set lobby begin: 03:46:54.668 [Lua] Lobby data difficulty = hardest 03:46:54.668 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:46:54.668 [Lua] Lobby data num_players = 1 03:46:54.668 [Lua] Lobby data matchmaking = true 03:46:54.668 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:46:54.668 [Lua] Lobby data matchmaking_type = 3 03:46:54.668 [Lua] Lobby data is_private = false 03:46:54.668 [Lua] Lobby data network_hash = d096ef183372c9f1 03:46:54.668 [Lua] Lobby data difficulty_tweak = 0 03:46:54.668 [Lua] Lobby data mechanism = deus 03:46:54.668 [Lua] Set lobby end. 03:46:54.668 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:46:54.668 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:46:54.668 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:46:54.668 [Lua] Set lobby begin: 03:46:54.668 [Lua] Lobby data difficulty = hardest 03:46:54.668 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:46:54.668 [Lua] Lobby data num_players = 1 03:46:54.668 [Lua] Lobby data matchmaking = true 03:46:54.668 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:46:54.668 [Lua] Lobby data matchmaking_type = 3 03:46:54.668 [Lua] Lobby data is_private = false 03:46:54.668 [Lua] Lobby data network_hash = d096ef183372c9f1 03:46:54.668 [Lua] Lobby data mechanism = deus 03:46:54.668 [Lua] Lobby data difficulty_tweak = 0 03:46:54.668 [Lua] Lobby data eac_authorized = true 03:46:54.668 [Lua] Set lobby end. 03:46:54.668 [Lua] [PSM] Peer 110000107c9bf5a joined. Want to use profile index "5" and join party "nil" 03:46:54.685 [Lua] [StateLoading] load_current_level 03:46:54.685 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_khorne_path2 0 03:46:54.694 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_mountain_khorne_path2 03:46:54.694 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_mountain_khorne_path2, async-read, 03:46:54.694 [Lua] [StateLoading] loadout_changed: false old_loadout: deus new_loadout: deus level_key: pat_mountain_khorne_path2 game_mode: deus 03:46:54.694 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:46:54.694 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/khorne_path2/world 03:46:54.694 [Umbra] Init version: 3.4.15 :: 16 threads 03:46:54.716 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_khorne_path2 - level_seed: -1336392571 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 03:46:54.726 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 03:46:54.726 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 03:46:54.726 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 03:46:54.726 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 03:46:54.726 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 03:46:54.726 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 03:46:54.726 [Lua] load_startup_enemy_packages: -------------- 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_spawn 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_troll 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_rat_ogre 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_stormfiend 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] beastmen_minotaur 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_plague_sorcerer 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_corruptor_sorcerer 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_gutter_runner 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_pack_master 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_poison_wind_globadier 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_ratling_gunner 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_warpfire_thrower 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_vortex_sorcerer 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] beastmen_standard_bearer 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_vortex 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] critter_rat 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] critter_pig 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_storm_vermin_with_shield 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_storm_vermin 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_warrior 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_clan_rat 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_raider 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_slave 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_fanatic 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_loot_rat 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_marauder_with_shield 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_berzerker 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_clan_rat_with_shield 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] chaos_marauder 03:46:54.726 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:46:54.726 [Lua] skaven_plague_monk 03:46:54.726 [Lua] ### Received rpc_level_loaded 03:46:54.726 [Lua] #### Has state machine: true, peer_id: 110000107c9bf5a, level_id: 412 03:46:54.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 03:46:54.801 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 03:46:54.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 03:46:54.830 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:46:54.830 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:46:54.830 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 03:46:54.858 [Lua] Async level spawning done 03:46:55.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:46:55.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:46:55.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:46:55.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:46:55.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:46:55.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:46:55.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:46:55.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:46:55.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:46:55.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:46:55.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:46:55.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:46:56.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:46:56.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:46:56.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:46:56.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:46:56.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:46:56.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:46:56.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:46:56.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:46:56.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:46:56.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:46:56.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:46:56.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:46:56.681 [Lua] player (110000107c9bf5a,1) was put into party 0 03:46:56.681 [Lua] [ProfileSynchronizer] Peer 110000107c9bf5a entered session 03:46:56.681 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107c9bf5a 03:46:56.681 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Connecting 03:46:56.681 [Lua] [PeerSM] 110000107c9bf5a :: on_enter Loading 03:46:56.697 [Lua] [PeerSM] 110000107c9bf5a :: on_exit Loading 03:46:56.697 [Lua] [PeerSM] 110000107c9bf5a :: on_enter LoadingProfilePackages 03:46:56.714 [Lua] [PeerSM] 110000107c9bf5a :: on_exit LoadingProfilePackages 03:46:56.714 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForEnterGame 03:46:56.715 [Lua] ### Received rpc_level_loaded 03:46:56.715 [Lua] #### Has state machine: false, peer_id: 110000107c9bf5a, level_id: 412 03:46:56.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:46:56.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:46:56.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:46:57.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:46:57.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:46:57.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:46:57.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:46:57.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:46:57.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:46:57.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:46:57.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:46:57.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:46:57.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:46:57.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:46:57.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:46:57.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:46:57.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:46:57.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:46:57.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:46:57.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:46:57.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:46:57.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:46:57.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:46:57.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:46:58.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:46:58.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:46:58.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:46:58.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:46:58.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:46:58.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:46:58.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:46:58.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:46:58.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:46:58.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:46:58.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:46:58.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:46:58.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:46:58.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:46:58.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:46:59.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:46:59.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:46:59.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:46:59.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:46:59.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:46:59.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:46:59.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:46:59.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:46:59.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:46:59.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:46:59.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:46:59.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:46:59.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:46:59.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:46:59.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:47:00.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:47:00.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:47:00.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:47:00.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:47:00.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:47:00.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:47:00.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:47:00.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:47:00.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:47:00.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:47:00.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:47:00.658 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:47:01.659 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:47:01.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:47:01.659 [Lua] Set lobby begin: 03:47:01.659 [Lua] Lobby data difficulty = hardest 03:47:01.659 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:01.659 [Lua] Lobby data country_code = CA 03:47:01.659 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:01.659 [Lua] Lobby data num_players = 1 03:47:01.659 [Lua] Lobby data matchmaking = true 03:47:01.659 [Lua] Lobby data host = 110000107c9bf5a 03:47:01.659 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:01.659 [Lua] Lobby data matchmaking_type = 3 03:47:01.659 [Lua] Lobby data is_private = false 03:47:01.659 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:01.659 [Lua] Lobby data mechanism = deus 03:47:01.659 [Lua] Lobby data difficulty_tweak = 0 03:47:01.659 [Lua] Lobby data eac_authorized = true 03:47:01.659 [Lua] Set lobby end. 03:47:01.659 [Lua] [Managers] Destroying manager group: 03:47:01.660 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 03:47:01.660 [Lua] [Gamestate] Enter StateIngame HOST 03:47:01.660 [Lua] [Managers] Calling function on all managers: 03:47:01.660 [Lua] <>level = pat_mountain_khorne_path2<> 03:47:01.660 [Lua] [StateIngame] Server ingame 03:47:01.663 [Lua] Set lobby begin: 03:47:01.663 [Lua] Lobby data difficulty = hardest 03:47:01.663 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:01.663 [Lua] Lobby data country_code = CA 03:47:01.663 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:01.663 [Lua] Lobby data num_players = 1 03:47:01.663 [Lua] Lobby data matchmaking = true 03:47:01.663 [Lua] Lobby data host = 110000107c9bf5a 03:47:01.663 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:01.663 [Lua] Lobby data matchmaking_type = 3 03:47:01.663 [Lua] Lobby data is_private = false 03:47:01.663 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:01.663 [Lua] Lobby data mechanism = deus 03:47:01.663 [Lua] Lobby data difficulty_tweak = 0 03:47:01.663 [Lua] Lobby data eac_authorized = true 03:47:01.663 [Lua] Set lobby end. 03:47:01.663 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 03:47:01.663 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 03:47:01.663 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:47:01.663 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:47:01.663 [Lua] [Matchmaking] initializing 03:47:01.663 [Lua] [Matchmaking] my_peer_id: 110000107c9bf5a, I am server 03:47:01.663 [Lua] [Matchmaking] register rpcs 03:47:01.663 [Lua] GameNetworkManager:init... creating game session 03:47:01.663 [Lua] Host GameSession.make_game_session_host with session: 03:47:01.663 [GameSession] make_game_session_host() 03:47:01.663 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:47:01.663 [Lua] [GameNetworkManager] My own peer_id = 110000107c9bf5a 03:47:01.664 [Lua] [GameNetworkManager] self.is_server = true 03:47:01.664 [Network] Setting artificial MTU limit to 576 03:47:01.664 [Lua] [Mutator] Initializing mutator 'blessing_of_shallya' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'blessing_of_isha' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'curse_skulls_of_fury' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'deus_less_specials' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'deus_more_hordes' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 03:47:01.664 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 03:47:01.670 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 03:47:01.670 [Lua] pacing=deus_default 03:47:01.670 [Lua] roaming=nil 03:47:01.670 [Lua] specials=deus_default 03:47:01.670 [Lua] contained_breeds=nil 03:47:01.670 [Lua] debug_color=maroon 03:47:01.670 [Lua] disabled=false 03:47:01.670 [Lua] pack_spawning=deus_default 03:47:01.670 [Lua] factions=nil 03:47:01.670 [Lua] description=deus_conflict_director_skaven_chaos_name 03:47:01.670 [Lua] boss=deus_default 03:47:01.670 [Lua] horde=deus_default 03:47:01.670 [Lua] name=deus_skaven_chaos 03:47:01.670 [Lua] intensity=deus_default 03:47:01.670 [Lua] --- 03:47:01.670 [Lua] [LevelAnalysis] set_random_seed( -1336392571) 03:47:01.674 [Lua] [AIInterestPointSystem] Level Seed: -1336392571 03:47:01.675 [Lua] 03:47:01.675 [Lua] [entity_system_bag] = table 03:47:01.675 [Lua] [entity_system_bag] = metatable 03:47:01.675 [Lua] [startup_data] = table 03:47:01.675 [Lua] [entity_manager] = table 03:47:01.675 [Lua] [entity_manager] = metatable 03:47:01.675 [Lua] [unit_spawner] = table 03:47:01.675 [Lua] [unit_spawner] = metatable 03:47:01.675 [Lua] [unit_storage] = table 03:47:01.675 [Lua] [unit_storage] = metatable 03:47:01.675 [Lua] [dice_keeper] = table 03:47:01.675 [Lua] [dice_keeper] = metatable 03:47:01.675 [Lua] [is_server] = true (boolean) 03:47:01.675 [Lua] [world] = [World] 03:47:01.675 [Lua] [system_api] = table 03:47:01.675 [Lua] [entity_system] = table 03:47:01.675 [Lua] [entity_system] = metatable 03:47:01.675 [Lua] [network_lobby] = table 03:47:01.675 [Lua] [network_lobby] = metatable 03:47:01.675 [Lua] [profile_synchronizer] = table 03:47:01.675 [Lua] [profile_synchronizer] = metatable 03:47:01.675 [Lua] [level_transition_handler] = table 03:47:01.675 [Lua] [level_transition_handler] = metatable 03:47:01.675 [Lua] [num_local_human_players] = 1 (number) 03:47:01.675 [Lua] [statistics_db] = table 03:47:01.675 [Lua] [statistics_db] = metatable 03:47:01.675 [Lua] [network_server] = table 03:47:01.675 [Lua] [network_server] = metatable 03:47:01.675 [Lua] [input_manager] = table 03:47:01.675 [Lua] [input_manager] = metatable 03:47:01.675 [Lua] [network_clock] = table 03:47:01.675 [Lua] [network_clock] = metatable 03:47:01.675 [Lua] [network_transmit] = table 03:47:01.675 [Lua] [network_transmit] = metatable 03:47:01.675 [Lua] [free_flight_manager] = table 03:47:01.675 [Lua] [free_flight_manager] = metatable 03:47:01.675 [Lua] [network_manager] = table 03:47:01.675 [Lua] [network_manager] = metatable 03:47:01.675 [Lua] [network_event_delegate] = table 03:47:01.675 [Lua] [network_event_delegate] = metatable 03:47:01.675 [Lua] 03:47:01.675 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:47:01.675 [Lua] ignoring extension VersusInteractObjectiveExtension 03:47:01.675 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:47:01.675 [Lua] ignoring extension VersusSocketObjectiveExtension 03:47:01.675 [Lua] ignoring extension VersusTargetObjectiveExtension 03:47:01.675 [Lua] ignoring extension VersusMissionObjectiveExtension 03:47:01.677 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:47:01.695 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:47:01.696 [Lua] [AchievementManager] Achievements using the steam platform 03:47:01.696 [Lua] PlayerManager:add_player player_1 03:47:01.770 [Lua] respawn_unit_spawned with group id: terror_respawn 03:47:01.770 [Lua] respawn_unit_spawned with group id: terror_respawn 03:47:01.770 [Lua] respawn_unit_spawned with group id: terror_respawn 03:47:01.773 [Lua] [StateIngame] Level seed: -1336392571 03:47:01.786 [Lua] [LevelAnalysis] set_random_seed( -1336392571) 03:47:01.788 [GameSession] create_game_object(67, 0) 03:47:01.788 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:47:01.788 [GameSession] create_game_object(95, 1) 03:47:01.788 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:47:01.788 [Lua] [IngameUI] init 03:47:01.801 [SteamVoipClient] select_out(110000107c9bf5a, off) 03:47:01.804 [Lua] cb_razer_chroma_setup 03:47:01.831 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:47:01.831 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:47:01.831 [Lua] Set lobby begin: 03:47:01.831 [Lua] Lobby data difficulty = hardest 03:47:01.832 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:01.832 [Lua] Lobby data power_level = 0 03:47:01.832 [Lua] Lobby data country_code = CA 03:47:01.832 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:01.832 [Lua] Lobby data num_players = 1 03:47:01.832 [Lua] Lobby data matchmaking = true 03:47:01.832 [Lua] Lobby data host = 110000107c9bf5a 03:47:01.832 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:01.832 [Lua] Lobby data matchmaking_type = 3 03:47:01.832 [Lua] Lobby data is_private = false 03:47:01.832 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:01.832 [Lua] Lobby data mechanism = deus 03:47:01.832 [Lua] Lobby data difficulty_tweak = 0 03:47:01.832 [Lua] Lobby data eac_authorized = true 03:47:01.832 [Lua] Set lobby end. 03:47:01.832 [Lua] CurrentConflictSettings deus_skaven_chaos 03:47:01.832 [Lua] [ConflictDirector] conflict_director is ai_ready 03:47:01.833 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 03:47:01.833 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 03:47:01.833 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 03:47:01.833 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 03:47:01.833 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 03:47:01.833 [Lua] [1] = table 03:47:01.833 [Lua] [2] = table 03:47:01.833 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:47:01.834 [Lua] NORMAL PATROL MAIN PATH 238.64129638671875 03:47:01.834 [Lua] [waypoints] = table 03:47:01.834 [Lua] [astar_points] = table 03:47:01.834 [Lua] [travel_dist] = 338.6992951631546 (number) 03:47:01.834 [Lua] [one_directional] = false (boolean) 03:47:01.834 [Lua] [id] = boss_2 (string) 03:47:01.834 [Lua] NORMAL PATROL MAIN PATH 508.0775146484375 03:47:01.834 [Lua] [waypoints] = table 03:47:01.834 [Lua] [astar_points] = table 03:47:01.834 [Lua] [travel_dist] = 608.13549843430519 (number) 03:47:01.834 [Lua] [one_directional] = false (boolean) 03:47:01.834 [Lua] [id] = boss_3 (string) 03:47:01.834 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:47:01.834 [Lua] Forming navigation groups in one frame 03:47:01.834 [Lua] Forming navigation groups 03:47:01.848 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000123691 03:47:01.937 [Lua] NavigationGroupManager -> calulation time B: 0.088999999999941792 03:47:01.937 [Lua] number of nav groups: 120 03:47:01.938 [Lua] number of refined nav groups : 83 03:47:01.941 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 03:47:01.941 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.789283984899525 Normalized coefficient: 1.1421912854393035 03:47:01.943 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 7.190632613748309 Normalized coefficient: 1.1264655608343841 03:47:01.949 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_khorne_path2 03:47:01.949 [Lua] [LevelAnalysis] This level has a total main-path length of 586.201 meters. 03:47:01.949 [Lua] [LevelAnalysis] num_event_places_f: 0.35746754614512127 , num_event_places: 0 , trailing_event_fraction: 0.35746754614512127 , num_events: 1 03:47:01.949 [Lua] [LevelAnalysis] Level path distance: 586.20131921768188 03:47:01.949 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 586.20131921768188 forbidden_dist: -486.20131921768188 03:47:01.949 [Lua] [LevelAnalysis] wanted_distance: 239.13983960935835 03:47:01.949 [Lua] [LevelAnalysis] Terror events added: 03:47:01.949 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:47:01.949 [Lua] Adding main path event: Vector3Box(81.2074, -218.782, 289.773) rare_event_loot_rat 45 table: 000000000CC553A0 03:47:01.949 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:47:01.951 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:47:01.952 [GameSession] create_game_object(85, 2) 03:47:01.952 [GameSession] create_game_object(30, 3) 03:47:01.952 [GameSession] create_game_object(30, 4) 03:47:01.952 [GameSession] create_game_object(30, 5) 03:47:01.952 [GameSession] create_game_object(30, 6) 03:47:01.952 [GameSession] create_game_object(68, 7) 03:47:01.952 [GameSession] create_game_object(68, 8) 03:47:01.952 [GameSession] create_game_object(68, 9) 03:47:01.952 [GameSession] create_game_object(68, 10) 03:47:01.953 [GameSession] create_game_object(68, 11) 03:47:01.953 [GameSession] create_game_object(68, 12) 03:47:01.953 [GameSession] create_game_object(68, 13) 03:47:01.953 [GameSession] create_game_object(68, 14) 03:47:01.953 [GameSession] create_game_object(68, 15) 03:47:01.953 [GameSession] create_game_object(68, 16) 03:47:01.953 [GameSession] create_game_object(68, 17) 03:47:01.953 [GameSession] create_game_object(68, 18) 03:47:01.953 [GameSession] create_game_object(68, 19) 03:47:01.953 [GameSession] create_game_object(68, 20) 03:47:01.953 [GameSession] create_game_object(5, 21) 03:47:01.954 [GameSession] create_game_object(5, 22) 03:47:01.954 [GameSession] create_game_object(5, 23) 03:47:01.954 [GameSession] create_game_object(5, 24) 03:47:01.954 [GameSession] create_game_object(5, 25) 03:47:01.955 [GameSession] create_game_object(68, 26) 03:47:01.955 [GameSession] create_game_object(68, 27) 03:47:01.955 [GameSession] create_game_object(68, 28) 03:47:01.955 [GameSession] create_game_object(68, 29) 03:47:01.955 [GameSession] create_game_object(68, 30) 03:47:01.955 [GameSession] create_game_object(68, 31) 03:47:01.955 [GameSession] create_game_object(68, 32) 03:47:01.955 [GameSession] create_game_object(68, 33) 03:47:01.955 [GameSession] create_game_object(68, 34) 03:47:01.955 [GameSession] create_game_object(68, 35) 03:47:01.955 [GameSession] create_game_object(68, 36) 03:47:01.955 [GameSession] create_game_object(68, 37) 03:47:01.955 [GameSession] create_game_object(68, 38) 03:47:01.955 [GameSession] create_game_object(68, 39) 03:47:01.956 [GameSession] create_game_object(68, 40) 03:47:01.956 [GameSession] create_game_object(68, 41) 03:47:01.956 [GameSession] create_game_object(68, 42) 03:47:01.956 [GameSession] create_game_object(68, 43) 03:47:01.956 [GameSession] create_game_object(68, 44) 03:47:01.956 [GameSession] create_game_object(68, 45) 03:47:01.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:47:01.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:47:01.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 03:47:01.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:47:01.956 [GameSession] create_game_object(48, 46) 03:47:01.956 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46 03:47:01.956 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 03:47:01.956 [Lua] [Mutator] Activating mutator 'deus_less_specials' 03:47:01.956 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 03:47:01.956 [Lua] NORMAL PATROL MAIN PATH 238.64129638671875 03:47:01.956 [Lua] [waypoints] = table 03:47:01.956 [Lua] [astar_points] = table 03:47:01.956 [Lua] [travel_dist] = 338.6992951631546 (number) 03:47:01.956 [Lua] [one_directional] = false (boolean) 03:47:01.956 [Lua] [id] = boss_2 (string) 03:47:01.956 [Lua] Adding main path event: Vector3Box(75.5631, -244.685, 291.305) boss_event_spline_patrol 45 table: 000000000CCAE670 03:47:01.956 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 03:47:01.956 [Lua] [Mutator] Activating mutator 'no_sorcerers' 03:47:01.956 [Lua] [Mutator] Activating mutator 'curse_skulls_of_fury' 03:47:01.956 [Lua] [Mutator] Activating mutator 'blessing_of_shallya' 03:47:01.956 [Lua] [Mutator] Activating mutator 'blessing_of_isha' 03:47:01.956 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:47:01.957 [Lua] [Managers] Calling function on all managers: 03:47:01.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:47:01.964 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForEnterGame 03:47:01.964 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForGameObjectSync 03:47:01.965 [Lua] player (110000107c9bf5a,2) was put into party 1 03:47:02.005 [GameSession] create_game_object(12, 47) 03:47:02.005 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 03:47:02.005 [GameSession] create_game_object(95, 48) 03:47:02.005 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 03:47:02.005 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:2) to profile(1) career(1) 03:47:02.005 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"}] 03:47:02.005 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:2:1:1 = [{"client_id":522606816,"name":"talent_1_2","rarity":"exotic"},{"client_id":698615232,"name":"talent_2_2","rarity":"rare"},{"client_id":596482176,"name":"talent_3_2","rarity":"exotic"},{"client_id":956134592,"name":"talent_4_3","rarity":"rare"},{"client_id":1744698240,"name":"talent_5_2","rarity":"rare"},{"client_id":571547712,"name":"talent_6_3","rarity":"unique"}] 03:47:02.005 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:2:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 03:47:02.005 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:2:1:1 = item_key=deus_wh_crossbow,powerlevel=450,rarity=plentiful 03:47:02.005 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:2:1:1 = true 03:47:02.005 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:2:1:1 = true 03:47:02.007 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1374690816,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 03:47:02.008 [Lua] player (110000107c9bf5a,6) was put into party 1 03:47:02.057 [GameSession] create_game_object(12, 49) 03:47:02.057 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49 03:47:02.057 [GameSession] create_game_object(95, 50) 03:47:02.057 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50 03:47:02.057 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:6) to profile(5) career(1) 03:47:02.058 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000107c9bf5a"}] 03:47:02.058 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:6:5:1 = [{"client_id":1551922944,"name":"talent_1_1","rarity":"exotic"},{"client_id":606742080,"name":"talent_2_1","rarity":"rare"},{"client_id":2077813504,"name":"talent_3_2","rarity":"exotic"},{"client_id":1195005184,"name":"talent_4_1","rarity":"rare"},{"client_id":1127038592,"name":"talent_5_2","rarity":"rare"},{"client_id":773854144,"name":"talent_6_2","rarity":"unique"}] 03:47:02.058 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:6:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 03:47:02.058 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:6:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 03:47:02.058 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:6:5:1 = true 03:47:02.058 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:6:5:1 = true 03:47:02.060 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":772495296,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:47:02.060 [Lua] player (110000107c9bf5a,4) was put into party 1 03:47:02.102 [GameSession] create_game_object(12, 51) 03:47:02.102 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 03:47:02.102 [GameSession] create_game_object(95, 52) 03:47:02.102 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=52 03:47:02.102 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:4) to profile(3) career(2) 03:47:02.102 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"}] 03:47:02.102 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:4:3:2 = [{"client_id":195528576,"name":"talent_1_1","rarity":"exotic"},{"client_id":830639424,"name":"talent_2_2","rarity":"rare"},{"client_id":1939578368,"name":"talent_3_2","rarity":"exotic"},{"client_id":1846442112,"name":"talent_4_2","rarity":"rare"},{"client_id":1116905472,"name":"talent_5_1","rarity":"rare"},{"client_id":106579224,"name":"talent_6_2","rarity":"unique"}] 03:47:02.102 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 03:47:02.102 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:4:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 03:47:02.102 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:4:3:2 = true 03:47:02.102 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:4:3:2 = true 03:47:02.104 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_01":false},"inventory_id":666451712,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_01":false}} 03:47:02.105 [Lua] player (110000107c9bf5a,5) was put into party 1 03:47:02.148 [GameSession] create_game_object(12, 53) 03:47:02.148 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 03:47:02.148 [GameSession] create_game_object(95, 54) 03:47:02.148 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54 03:47:02.148 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:5) to profile(4) career(2) 03:47:02.148 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000107c9bf5a"}] 03:47:02.148 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:5:4:2 = [{"client_id":384860096,"name":"talent_1_1","rarity":"exotic"},{"client_id":362817472,"name":"talent_2_3","rarity":"rare"},{"client_id":1745577984,"name":"talent_3_1","rarity":"exotic"}] 03:47:02.148 [Lua] [SharedState] deus_run_state_7349200: slot_melee:110000107c9bf5a:5:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=450,rarity=plentiful,skin=we_1h_spears_shield_skin_01 03:47:02.148 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:5:4:2 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 03:47:02.148 [Lua] [SharedState] deus_run_state_7349200: profile_initialized:110000107c9bf5a:5:4:2 = true 03:47:02.148 [Lua] [SharedState] deus_run_state_7349200: spawned_once:110000107c9bf5a:5:4:2 = true 03:47:02.151 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":430968928,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_swords":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 03:47:02.156 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:47:02.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 03:47:02.157 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107c9bf5a 03:47:02.157 [Lua] [SharedState] network_state_110000107c9bf5a: profile_index_reservation:0:0:5:0 = 110000107c9bf5a 03:47:02.157 [Lua] Set lobby begin: 03:47:02.157 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:02.157 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:02.157 [Lua] Lobby data difficulty_tweak = 0 03:47:02.157 [Lua] Lobby data host = 110000107c9bf5a 03:47:02.157 [Lua] Lobby data matchmaking_type = 3 03:47:02.157 [Lua] Lobby data is_private = false 03:47:02.157 [Lua] Lobby data difficulty = hardest 03:47:02.157 [Lua] Lobby data player_slot_1 = 0:0 03:47:02.157 [Lua] Lobby data mechanism = deus 03:47:02.157 [Lua] Lobby data player_slot_4 = 0:0 03:47:02.157 [Lua] Lobby data num_players = 1 03:47:02.157 [Lua] Lobby data matchmaking = true 03:47:02.157 [Lua] Lobby data player_slot_2 = 0:0 03:47:02.157 [Lua] Lobby data country_code = CA 03:47:02.157 [Lua] Lobby data power_level = 0 03:47:02.157 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:47:02.157 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:02.157 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:02.157 [Lua] Lobby data player_slot_3 = 0:0 03:47:02.157 [Lua] Lobby data eac_authorized = true 03:47:02.158 [Lua] Set lobby end. 03:47:02.158 [Lua] [ProfileSynchronizer] Assigning peer(110000107c9bf5a:1) to profile(5) career(1) 03:47:02.158 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}] 03:47:02.158 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:47:02.158 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_complete_all_helmgart_levels_cataclysm 03:47:02.158 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Skeleton Cowboy 03:47:02.160 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"wwise\/blunderbuss":false},"inventory_id":1229612672,"first_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_empire_blunderbuss_02_t2\/wpn_empire_blunderbuss_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:47:02.161 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForGameObjectSync 03:47:02.161 [Lua] [PeerSM] 110000107c9bf5a :: on_enter WaitingForPlayers 03:47:02.169 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 03:47:02.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:47:02.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer, async-read, 03:47:02.169 [Lua] [PeerSM] 110000107c9bf5a :: on_exit WaitingForPlayers 03:47:02.169 [Lua] [PeerSM] 110000107c9bf5a :: on_enter InGame 03:47:02.169 [Lua] [SharedState] network_state_110000107c9bf5a: peer_ingame:110000107c9bf5a:0:0:0 = true 03:47:02.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:47:02.252 [Lua] [PackageManager] Force_load: wwise/crossbow 03:47:02.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:47:02.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:47:02.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:47:02.308 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 03:47:02.395 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 03:47:02.395 [Lua] [PackageManager] Force_load: wwise/pistol 03:47:02.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:47:02.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:47:02.858 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:47:02.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:47:02.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:47:02.943 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:47:02.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:47:02.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:47:02.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:47:02.992 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 03:47:03.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 03:47:03.024 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 03:47:03.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 03:47:03.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 03:47:03.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 03:47:03.111 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:47:03.175 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:47:03.175 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:47:03.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:47:03.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:47:03.225 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:47:03.225 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:47:03.308 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:47:03.308 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:47:03.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:47:03.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:47:03.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:47:03.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:47:03.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:47:03.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 03:47:03.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 03:47:03.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 03:47:03.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 03:47:03.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 03:47:03.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 03:47:03.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 03:47:03.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:47:03.777 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:47:03.777 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 03:47:03.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:47:03.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:47:03.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:47:03.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:47:03.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:47:03.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:47:03.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:47:03.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:47:03.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:47:03.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 03:47:04.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 03:47:04.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 03:47:04.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:47:04.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:47:04.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:47:04.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 03:47:04.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 03:47:04.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 03:47:04.293 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:47:04.359 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:47:04.359 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:47:04.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 03:47:04.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 03:47:04.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 03:47:04.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:47:04.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:47:04.492 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:47:04.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 03:47:04.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 03:47:04.611 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 03:47:04.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 03:47:04.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 03:47:04.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 03:47:04.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 03:47:04.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 03:47:04.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 03:47:04.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:47:04.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:47:04.792 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:47:04.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:47:05.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:47:05.059 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:47:05.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 03:47:05.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 03:47:05.426 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 03:47:05.426 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:47:05.491 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:47:05.492 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:47:05.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 03:47:05.543 [SteamLobby] Detected added member 110000104e72a6c 03:47:05.543 [Lua] [LobbyMembers] Member joined 110000104e72a6c 03:47:05.545 [Lua] [LoadTimeManager] Member Joined 03:47:05.560 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:47:05.560 [Lua] Players: 2 03:47:05.560 [Lua] Set lobby begin: 03:47:05.560 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:05.560 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:05.560 [Lua] Lobby data difficulty_tweak = 0 03:47:05.560 [Lua] Lobby data host = 110000107c9bf5a 03:47:05.560 [Lua] Lobby data matchmaking_type = 3 03:47:05.560 [Lua] Lobby data is_private = false 03:47:05.560 [Lua] Lobby data difficulty = hardest 03:47:05.560 [Lua] Lobby data player_slot_1 = 0:0 03:47:05.560 [Lua] Lobby data mechanism = deus 03:47:05.560 [Lua] Lobby data player_slot_4 = 0:0 03:47:05.560 [Lua] Lobby data num_players = 2 03:47:05.560 [Lua] Lobby data matchmaking = true 03:47:05.560 [Lua] Lobby data player_slot_2 = 0:0 03:47:05.560 [Lua] Lobby data country_code = CA 03:47:05.561 [Lua] Lobby data power_level = 0 03:47:05.561 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:47:05.561 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:05.561 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:05.561 [Lua] Lobby data player_slot_3 = 0:0 03:47:05.561 [Lua] Lobby data eac_authorized = true 03:47:05.561 [Lua] Set lobby end. 03:47:05.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 03:47:05.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 03:47:05.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:47:05.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:47:05.693 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:47:05.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:47:05.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:47:05.743 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 03:47:05.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 03:47:05.774 [Steam] Accepted connection 8e936a1b request from 110000104e72a6c 03:47:05.778 [SteamTransport] Added peer 110000104e72a6c 03:47:05.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 03:47:05.844 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 03:47:05.844 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:47:05.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:47:05.875 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:47:05.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 03:47:05.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 03:47:05.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 03:47:05.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 03:47:06.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 03:47:06.059 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 03:47:06.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:47:06.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:47:06.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:47:06.095 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:47:06.192 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:47:06.192 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:47:06.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:47:06.244 [SteamAuthenticator] Sent ticket request to 110000104e72a6c 03:47:06.292 [SteamAuthenticator] Got ticket request from 110000104e72a6c 03:47:06.292 [SteamAuthenticator] GetAuthSessionTicket 110000104e72a6c 03:47:06.310 [SteamAuthenticator] Got ticket from 110000104e72a6c 03:47:06.310 [SteamAuthenticator] BeginAuthSession 110000104e72a6c 03:47:06.310 [SteamAuthenticator] Authenticating 110000104e72a6c 03:47:06.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:47:06.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:47:06.326 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:47:06.396 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:47:06.396 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:47:06.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 03:47:06.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 03:47:06.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 03:47:06.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:47:06.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:47:06.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:47:06.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 03:47:06.490 [SteamAuthenticator] Steam validation for 110000104e72a6c with response 0 03:47:06.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 03:47:06.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 03:47:06.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:47:06.591 [Connection] Endpoint 110000104e72a6c set max payload per packet to 516 03:47:06.591 [Connection] Received a connection 116 to 110000104e72a6c 03:47:06.624 [Connection] Sending request connection 116 reply to 110000104e72a6c 03:47:06.692 [Lua] Set lobby begin: 03:47:06.692 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:06.692 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:06.692 [Lua] Lobby data difficulty_tweak = 0 03:47:06.692 [Lua] Lobby data host = 110000107c9bf5a 03:47:06.692 [Lua] Lobby data matchmaking_type = 3 03:47:06.692 [Lua] Lobby data is_private = false 03:47:06.692 [Lua] Lobby data difficulty = hardest 03:47:06.692 [Lua] Lobby data player_slot_1 = 0:0 03:47:06.692 [Lua] Lobby data mechanism = deus 03:47:06.692 [Lua] Lobby data player_slot_4 = 0:0 03:47:06.692 [Lua] Lobby data num_players = 2 03:47:06.692 [Lua] Lobby data matchmaking = true 03:47:06.692 [Lua] Lobby data player_slot_2 = 0:0 03:47:06.692 [Lua] Lobby data country_code = CA 03:47:06.692 [Lua] Lobby data power_level = 765 03:47:06.692 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:47:06.692 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:06.692 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:06.692 [Lua] Lobby data player_slot_3 = 0:0 03:47:06.692 [Lua] Lobby data eac_authorized = true 03:47:06.692 [Lua] Set lobby end. 03:47:06.708 [Handshaker] Established a connection 116 to 110000104e72a6c 03:47:06.708 [Lua] GOT approve_channel 7 110000104e72a6c 1860000014a3316 03:47:06.708 [EAC] EAC server has client 110000104e72a6c and channel 7 (and owner 110000104e72a6c) 03:47:06.708 [EACServer] [23:47:06:708][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo! 03:47:06.708 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server 03:47:06.708 [Channel] Channel 7 to peer 110000104e72a6c in system game instance 1860000014a3316 was accepted. 03:47:06.708 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c' 03:47:06.708 [Lua] [ChatManager][1]System: Geronimo! is joining the game 03:47:06.708 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby. 03:47:06.708 [Lua] [NetworkServer] Creating peer info. 03:47:06.708 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting 03:47:06.791 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined 03:47:06.791 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "1" and join party "0" 03:47:06.791 [Lua] [SharedState] network_state_110000107c9bf5a: peers:0:0:0:0 = ["110000107c9bf5a","110000104e72a6c"] 03:47:06.791 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=0) 03:47:06.791 [Lua] Sync dynamic to client: 03:47:06.874 [Lua] ### Received rpc_level_load_started 03:47:06.874 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 1848319232 03:47:06.874 [Lua] player (110000104e72a6c,1) was put into party 0 03:47:06.874 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session 03:47:06.874 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c 03:47:06.874 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e72a6c 03:47:06.908 [Channel] Channel 8 to peer 110000104e72a6c in system voip instance d8c2ee1128d8d03c was accepted. 03:47:06.908 [Lua] ### Received rpc_level_loaded 03:47:06.908 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 412 03:47:06.942 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = D0D82C615F8D155E 03:47:06.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:47:06.948 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:47:06.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 03:47:06.961 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:5:0:0 = 430968928 03:47:07.108 [SteamVoipClient] select_out(110000104e72a6c, on) 03:47:07.122 [EACServer] [23:47:07:121][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Message: Client authenticated. 03:47:07.122 [Channel] Channel 9 to peer 110000104e72a6c in system voip instance 0 was accepted. 03:47:07.122 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal 03:47:07.122 [SteamVoipClient] select_out(110000104e72a6c, on) 03:47:07.122 [SteamVoipClient] select_in(110000104e72a6c, on) 03:47:07.122 [SteamVoipClient] select_out(110000104e72a6c, off) 03:47:07.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 03:47:07.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 03:47:07.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:47:07.342 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:6:0:0 = 772495296 03:47:07.362 [EACServer] [23:47:07:362][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C. 03:47:07.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:47:07.475 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:47:07.475 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 03:47:07.558 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 03:47:07.558 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 03:47:07.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:47:07.563 [EACServer] [23:47:07:563][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C 03:47:07.563 [EACServer] [23:47:07:563][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:47:07.575 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote 03:47:07.644 [EACServer] [23:47:07:644][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:47:07.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:47:07.950 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:47:07.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:47:07.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:47:07.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 03:47:07.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:47:08.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:47:08.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 03:47:08.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:47:08.041 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:4:0:0 = 666451712 03:47:08.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:47:08.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:47:08.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:47:08.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:47:08.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:47:08.141 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 03:47:08.158 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:2:0:0 = 1374690816 03:47:08.208 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 03:47:08.208 [Lua] [PackageManager] Force_load: wwise/blunderbuss 03:47:08.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:47:08.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:47:08.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 03:47:08.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 03:47:08.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 03:47:08.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 03:47:08.395 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1229612672 03:47:08.395 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:47:08.395 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"}] 03:47:08.396 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 6 03:47:08.396 [Lua] [GameNetworkManager] destroying game object with go_id=49 03:47:08.396 [GameSession] destroy_game_object(49) 03:47:08.396 [Lua] player (110000107c9bf5a,1) was put into party 1 03:47:08.396 [Lua] [IngamePlayerListUI] - Destroy 03:47:08.396 [Lua] [EquipmentUI] - Destroy 03:47:08.396 [Lua] [AbilityUI] - Destroy 03:47:08.396 [Lua] [GamePadEquipmentUI] - Destroy 03:47:08.396 [Lua] [GamePadAbilityUI] - Destroy 03:47:08.424 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 03:47:08.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 03:47:08.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 03:47:08.425 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000107c9bf5a 2 03:47:08.427 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.427 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.427 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.427 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.427 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.427 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.427 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.427 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.427 [GameSession] create_game_object(41, 55) 03:47:08.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:47:08.427 [GameSession] create_game_object(46, 56) 03:47:08.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 03:47:08.428 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000107c9bf5a 5 03:47:08.429 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.429 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.429 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.429 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.429 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.430 [GameSession] create_game_object(41, 57) 03:47:08.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:47:08.430 [GameSession] create_game_object(46, 58) 03:47:08.430 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 03:47:08.430 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000107c9bf5a 4 03:47:08.431 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.431 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.431 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.431 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.431 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.431 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.431 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 03:47:08.431 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.432 [GameSession] create_game_object(41, 59) 03:47:08.432 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:47:08.432 [GameSession] create_game_object(46, 60) 03:47:08.432 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 03:47:08.432 [Lua] rpc_to_client_spawn_player 110000107c9bf5a 1 03:47:08.434 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(230.121, -121.08, 297.01), Vector4(0, 0, -0.819152, -0.573576)) 03:47:08.436 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_friendly_murderer_01", } 03:47:08.436 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 03:47:08.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.76800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.81101999999999996) 03:47:08.436 [GameSession] create_game_object(9, 61) 03:47:08.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.76800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.81101999999999996) 03:47:08.436 [Lua] PlayerManager:assign_unit_ownership Skeleton Cowboy 110000107c9bf5a 1 03:47:08.436 [GameSession] create_game_object(46, 62) 03:47:08.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 03:47:08.438 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:47:08.438 [Lua] [Mutator] Activating mutator 'easier_packs' 03:47:08.444 [Lua] Switching ConflictSettings: to: deus_chaos 03:47:08.444 [Lua] pacing=deus_chaos 03:47:08.444 [Lua] roaming=nil 03:47:08.444 [Lua] specials=deus_chaos 03:47:08.444 [Lua] debug_color=purple 03:47:08.444 [Lua] contained_breeds=nil 03:47:08.444 [Lua] pack_spawning=deus_chaos 03:47:08.444 [Lua] disabled=false 03:47:08.444 [Lua] factions=nil 03:47:08.444 [Lua] boss=deus_chaos 03:47:08.444 [Lua] horde=deus_chaos 03:47:08.444 [Lua] name=deus_chaos 03:47:08.444 [Lua] intensity=deus_default 03:47:08.444 [Lua] --- 03:47:08.445 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 03:47:08.445 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 03:47:08.445 [Lua] updating bot weapon metadata for weapon: one_handed_spears_shield_template 03:47:08.445 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1 03:47:08.445 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1 03:47:08.445 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1 03:47:08.744 [Lua] StateInGameRunning:_game_actually_starts() 03:47:08.746 [Lua] ################################################################################################################# 03:47:08.746 [Lua] [Loading Time]: 00:00:15 [Transition]: pat_mountain_khorne_path2-pat_mountain_khorne_path2 [Members joined]: 1 [Members Left]: 0 [Is Server]: true 03:47:08.746 [Lua] ################################################################################################################# 03:47:08.746 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 03:47:08.746 [Lua] [SharedState] network_state_110000107c9bf5a: actually_ingame:110000107c9bf5a:0:0:0 = true 03:47:08.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 03:47:08.776 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified 03:47:08.777 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting 03:47:08.777 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading 03:47:09.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 03:47:09.148 [Lua] Commit load time data 03:47:09.908 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1229612672 03:47:10.375 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:5:0:0 = 430968928 03:47:11.258 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:2:0:0 = 1374690816 03:47:11.458 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:4:0:0 = 666451712 03:47:12.414 [Flow] timexyz 03:47:12.765 [Flow] timexyz 03:47:18.376 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=0) 03:47:18.376 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading 03:47:18.376 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages 03:47:18.393 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages 03:47:18.393 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame 03:47:18.426 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1847946368,"first_person":{}} 03:47:19.647 [Flow] timexyz 03:47:19.865 [GameSession] add_peer(110000104e72a6c) 03:47:19.865 [GameSession] create_game_object(0, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(1, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(2, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(3, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(4, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(5, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(6, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(7, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(8, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(9, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(10, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(11, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(12, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(13, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(14, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(15, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(16, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(17, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(18, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(19, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(20, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(21, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(22, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(23, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(24, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(25, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(26, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(27, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(28, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(29, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(30, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(31, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(32, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(33, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(34, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(35, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(36, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(37, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(38, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(39, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(40, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(41, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(42, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(43, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(44, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(45, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(46, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(47, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(48, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(50, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(51, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(52, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(53, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(54, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(55, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(56, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(57, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(58, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(59, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(60, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(61, 0) -> 110000104e72a6c 03:47:19.865 [GameSession] create_game_object(62, 0) -> 110000104e72a6c 03:47:19.865 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame 03:47:19.865 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync 03:47:19.876 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c 03:47:19.892 [Lua] Breedfreezer (server) starting a hot join sync 03:47:19.892 [Lua] packing 0 units of breed chaos_marauder 03:47:19.892 [Lua] packing 0 units of breed skaven_clan_rat 03:47:19.892 [Lua] packing 0 units of breed skaven_storm_vermin 03:47:19.892 [Lua] packing 0 units of breed skaven_slave 03:47:19.892 [Lua] packing 0 units of breed chaos_fanatic 03:47:19.892 [Lua] packing 0 units of breed chaos_raider 03:47:19.892 [Lua] packing 0 units of breed chaos_warrior 03:47:19.892 [Lua] packing 0 units of breed chaos_berzerker 03:47:19.892 [Lua] packing 0 units of breed skaven_plague_monk 03:47:19.892 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:47:19.892 [Lua] 03:47:19.892 [Lua] [1] = 1 (number) 03:47:19.892 [Lua] [2] = 0 (number) 03:47:19.892 [Lua] [3] = 1 (number) 03:47:19.892 [Lua] [4] = 0 (number) 03:47:19.892 [Lua] [5] = 1 (number) 03:47:19.892 [Lua] [6] = 0 (number) 03:47:19.892 [Lua] [7] = 1 (number) 03:47:19.892 [Lua] [8] = 0 (number) 03:47:19.892 [Lua] [9] = 1 (number) 03:47:19.892 [Lua] [10] = 0 (number) 03:47:19.892 [Lua] [11] = 1 (number) 03:47:19.892 [Lua] [12] = 0 (number) 03:47:19.892 [Lua] [13] = 1 (number) 03:47:19.892 [Lua] [14] = 0 (number) 03:47:19.892 [Lua] [15] = 1 (number) 03:47:19.892 [Lua] [16] = 0 (number) 03:47:19.892 [Lua] [17] = 1 (number) 03:47:19.892 [Lua] [18] = 0 (number) 03:47:19.892 [Lua] 03:47:19.892 [Lua] 03:47:19.892 [Lua] 03:47:19.892 [Lua] PlayerManager:add_remote_player 110000104e72a6c 03:47:19.892 [GameSession] create_game_object(67, 63) 03:47:19.893 [GameSession] create_game_object(63, 0) -> 110000104e72a6c 03:47:19.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 03:47:19.893 [Lua] RemotePlayer:create_game_object( ) 63 03:47:19.941 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104e72a6c 03:47:19.941 [Lua] [SharedState] network_state_110000107c9bf5a: profile_index_reservation:0:0:1:0 = 110000104e72a6c 03:47:19.941 [Lua] Set lobby begin: 03:47:19.941 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:19.941 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:19.941 [Lua] Lobby data difficulty_tweak = 0 03:47:19.942 [Lua] Lobby data host = 110000107c9bf5a 03:47:19.942 [Lua] Lobby data matchmaking_type = 3 03:47:19.942 [Lua] Lobby data is_private = false 03:47:19.942 [Lua] Lobby data difficulty = hardest 03:47:19.942 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:47:19.942 [Lua] Lobby data mechanism = deus 03:47:19.942 [Lua] Lobby data player_slot_4 = 0:0 03:47:19.942 [Lua] Lobby data num_players = 2 03:47:19.942 [Lua] Lobby data matchmaking = true 03:47:19.942 [Lua] Lobby data player_slot_2 = 0:0 03:47:19.942 [Lua] Lobby data country_code = CA 03:47:19.942 [Lua] Lobby data power_level = 765 03:47:19.942 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:47:19.942 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:19.942 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:19.942 [Lua] Lobby data player_slot_3 = 0:0 03:47:19.942 [Lua] Lobby data eac_authorized = true 03:47:19.942 [Lua] Set lobby end. 03:47:19.942 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(1) career(1) 03:47:19.942 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}] 03:47:19.942 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync 03:47:19.942 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers 03:47:19.949 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000104e72a6c:1:0:0 = 1847946368 03:47:19.949 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers 03:47:19.949 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame 03:47:19.950 [Lua] [SharedState] network_state_110000107c9bf5a: peer_ingame:110000104e72a6c:0:0:0 = true 03:47:20.343 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list. 03:47:20.343 [GameSession] 110000104e72a6c -> create_game_object(1024) 03:47:20.343 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:47:20.343 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1 03:47:20.344 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:47:20.344 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 03:47:20.344 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Geronimo! 03:47:20.360 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1694230016,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/skins\/middenland\/chr_witch_hunter_captain_middenland":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 03:47:20.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer, async-read, 03:47:20.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:47:20.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer, async-read, 03:47:20.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 03:47:20.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:47:20.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer, async-read, 03:47:20.400 [Flow] timexyz 03:47:20.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:47:20.444 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 03:47:20.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:47:20.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:47:20.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 03:47:20.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:47:20.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:47:20.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 03:47:20.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:47:20.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:47:20.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:47:20.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:47:21.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:47:21.011 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:47:21.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 03:47:21.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 03:47:21.044 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 03:47:21.060 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000104e72a6c:1:0:0 = 1694230016 03:47:21.780 [Lua] Set lobby begin: 03:47:21.780 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:21.780 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:21.780 [Lua] Lobby data difficulty_tweak = 0 03:47:21.780 [Lua] Lobby data host = 110000107c9bf5a 03:47:21.780 [Lua] Lobby data matchmaking_type = 3 03:47:21.780 [Lua] Lobby data is_private = false 03:47:21.780 [Lua] Lobby data difficulty = hardest 03:47:21.780 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:47:21.780 [Lua] Lobby data mechanism = deus 03:47:21.780 [Lua] Lobby data player_slot_4 = 0:0 03:47:21.780 [Lua] Lobby data num_players = 2 03:47:21.780 [Lua] Lobby data matchmaking = true 03:47:21.781 [Lua] Lobby data player_slot_2 = 0:0 03:47:21.781 [Lua] Lobby data country_code = CA 03:47:21.781 [Lua] Lobby data power_level = 382 03:47:21.781 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:47:21.781 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:21.781 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:21.781 [Lua] Lobby data player_slot_3 = 0:0 03:47:21.781 [Lua] Lobby data eac_authorized = true 03:47:21.781 [Lua] Set lobby end. 03:47:23.577 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000104e72a6c:1:0:0 = 1694230016 03:47:23.580 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:47:23.580 [Lua] player (110000104e72a6c,1) was put into party 1 03:47:23.594 [Lua] [GameNetworkManager] destroying game object with go_id=56 03:47:23.594 [GameSession] destroy_game_object(56) 03:47:23.594 [GameSession] destroy_game_object(55) 03:47:23.594 error: [Unit] Unit: '#ID[603456073f7ec0ee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[d9a94188071508a5]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[3eb32d44660fb257]' child 5: '#ID[f216287a89b3bb35]' 03:47:23.594 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c3cc1c868b7317d3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[d87f11e7f70b9738]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[68893da80e114af4]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[cfb93656319fad65]' 03:47:23.597 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}] 03:47:23.597 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 2 03:47:23.597 [Lua] [GameNetworkManager] destroying game object with go_id=47 03:47:23.597 [GameSession] destroy_game_object(47) 03:47:23.598 [Lua] rpc_to_client_spawn_player 110000104e72a6c 1 03:47:23.626 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 03:47:23.626 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer 03:47:23.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 03:47:23.626 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 03:47:23.626 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:47:23.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 03:47:23.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 03:47:23.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 03:47:23.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 03:47:23.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 03:47:23.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 03:47:23.709 [GameSession] 110000104e72a6c -> create_game_object(1025) 03:47:23.709 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit 03:47:23.709 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player. 03:47:23.711 [GameSession] create_game_object(46, 64) 03:47:23.711 [GameSession] create_game_object(64, 0) -> 110000104e72a6c 03:47:23.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 03:47:23.711 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 03:47:23.711 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:47:23.711 [Lua] TalentSystem:rpc_sync_talents 7 1025 03:47:23.743 [GameSession] create_game_object(84, 65) 03:47:23.743 [GameSession] create_game_object(65, 0) -> 110000104e72a6c 03:47:23.761 [GameSession] create_game_object(64, 66) 03:47:23.761 [GameSession] create_game_object(66, 0) -> 110000104e72a6c 03:47:23.995 [Lua] [SharedState] network_state_110000107c9bf5a: actually_ingame:110000104e72a6c:0:0:0 = true 03:47:25.400 [Flow] timexyz 03:47:26.793 [Lua] Set lobby begin: 03:47:26.793 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:47:26.793 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:47:26.793 [Lua] Lobby data difficulty_tweak = 0 03:47:26.793 [Lua] Lobby data host = 110000107c9bf5a 03:47:26.793 [Lua] Lobby data matchmaking_type = 3 03:47:26.793 [Lua] Lobby data is_private = false 03:47:26.793 [Lua] Lobby data difficulty = hardest 03:47:26.793 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:47:26.793 [Lua] Lobby data mechanism = deus 03:47:26.793 [Lua] Lobby data player_slot_4 = 0:0 03:47:26.793 [Lua] Lobby data num_players = 2 03:47:26.793 [Lua] Lobby data matchmaking = true 03:47:26.793 [Lua] Lobby data player_slot_2 = 0:0 03:47:26.794 [Lua] Lobby data country_code = CA 03:47:26.794 [Lua] Lobby data power_level = 780 03:47:26.794 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:47:26.794 [Lua] Lobby data network_hash = d096ef183372c9f1 03:47:26.794 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:47:26.794 [Lua] Lobby data player_slot_3 = 0:0 03:47:26.794 [Lua] Lobby data eac_authorized = true 03:47:26.794 [Lua] Set lobby end. 03:47:30.283 [Flow] timexyz 03:47:36.069 [Flow] timexyz 03:47:36.100 [GameSession] destroy_game_object(65) 03:47:36.900 [Flow] timexyz 03:47:37.630 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96799999999999997 03:47:44.867 [Flow] timexyz 03:47:45.231 [Flow] timexyz 03:47:51.734 [Flow] timexyz 03:47:55.701 [Flow] timexyz 03:48:01.366 [Flow] timexyz 03:48:06.283 [Flow] timexyz 03:48:07.669 [Flow] timexyz 03:48:13.716 [Flow] timexyz 03:48:17.752 [Flow] timexyz 03:48:19.250 [Flow] timexyz 03:48:20.545 [SteamLobby] Detected added member 110000101e55044 03:48:20.545 [Lua] [LobbyMembers] Member joined 110000101e55044 03:48:20.562 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:48:20.562 [Lua] Players: 3 03:48:20.562 [Lua] Set lobby begin: 03:48:20.562 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:48:20.562 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:48:20.562 [Lua] Lobby data difficulty_tweak = 0 03:48:20.562 [Lua] Lobby data host = 110000107c9bf5a 03:48:20.562 [Lua] Lobby data matchmaking_type = 3 03:48:20.562 [Lua] Lobby data is_private = false 03:48:20.562 [Lua] Lobby data difficulty = hardest 03:48:20.562 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:48:20.562 [Lua] Lobby data mechanism = deus 03:48:20.562 [Lua] Lobby data player_slot_4 = 0:0 03:48:20.562 [Lua] Lobby data num_players = 3 03:48:20.562 [Lua] Lobby data matchmaking = true 03:48:20.562 [Lua] Lobby data player_slot_2 = 0:0 03:48:20.562 [Lua] Lobby data country_code = CA 03:48:20.562 [Lua] Lobby data power_level = 780 03:48:20.562 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:48:20.562 [Lua] Lobby data network_hash = d096ef183372c9f1 03:48:20.562 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:48:20.562 [Lua] Lobby data player_slot_3 = 0:0 03:48:20.562 [Lua] Lobby data eac_authorized = true 03:48:20.563 [Lua] Set lobby end. 03:48:21.511 [Steam] Accepted connection ea4b2e18 request from 110000101e55044 03:48:21.511 [SteamTransport] Added peer 110000101e55044 03:48:21.933 [SteamAuthenticator] Sent ticket request to 110000101e55044 03:48:22.045 [SteamAuthenticator] Got ticket request from 110000101e55044 03:48:22.045 [SteamAuthenticator] GetAuthSessionTicket 110000101e55044 03:48:22.045 [SteamAuthenticator] Got ticket from 110000101e55044 03:48:22.045 [SteamAuthenticator] BeginAuthSession 110000101e55044 03:48:22.045 [SteamAuthenticator] Authenticating 110000101e55044 03:48:22.344 [SteamAuthenticator] Steam validation for 110000101e55044 with response 0 03:48:22.395 [Connection] Endpoint 110000101e55044 set max payload per packet to 516 03:48:22.395 [Connection] Received a connection 117 to 110000101e55044 03:48:22.428 [Connection] Sending request connection 117 reply to 110000101e55044 03:48:22.562 [Handshaker] Established a connection 117 to 110000101e55044 03:48:22.562 [Lua] GOT approve_channel 10 110000101e55044 1860000014a3316 03:48:22.562 [EAC] EAC server has client 110000101e55044 and channel 10 (and owner 110000101e55044) 03:48:22.562 [EACServer] [23:48:22:562][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101E55044 PlayerGUID: 76561197992071236 PlayerIP: 0.0.0.0 OwnerGUID: 76561197992071236 PlayerName: Visulth 03:48:22.562 [Lua] Client with peer_id 110000101e55044 got APPROVED by server 03:48:22.562 [Channel] Channel 10 to peer 110000101e55044 in system game instance 1860000014a3316 was accepted. 03:48:22.563 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101e55044' 03:48:22.563 [Lua] [ChatManager][1]System: Visulth is joining the game 03:48:22.563 [Lua] [NetworkServer] Peer 110000101e55044 joined server lobby. 03:48:22.563 [Lua] [NetworkServer] Creating peer info. 03:48:22.563 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting 03:48:22.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014a3316 from 110000101e55044, replying lobby_ok 03:48:22.728 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101e55044 REPLY wh:110000104e72a6c | we:0 | dr:0 | bw:0 | es:110000107c9bf5a 03:48:22.795 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044 03:48:22.795 [Lua] [SharedState] network_state_110000107c9bf5a: profile_index_reservation:0:0:4:0 = 110000101e55044 03:48:22.795 [Lua] Set lobby begin: 03:48:22.795 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:48:22.795 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:48:22.795 [Lua] Lobby data difficulty_tweak = 0 03:48:22.795 [Lua] Lobby data host = 110000107c9bf5a 03:48:22.795 [Lua] Lobby data matchmaking_type = 3 03:48:22.795 [Lua] Lobby data is_private = false 03:48:22.795 [Lua] Lobby data difficulty = hardest 03:48:22.795 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:48:22.795 [Lua] Lobby data mechanism = deus 03:48:22.795 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:48:22.795 [Lua] Lobby data num_players = 3 03:48:22.795 [Lua] Lobby data matchmaking = true 03:48:22.795 [Lua] Lobby data player_slot_2 = 0:0 03:48:22.795 [Lua] Lobby data country_code = CA 03:48:22.795 [Lua] Lobby data power_level = 780 03:48:22.795 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:48:22.796 [Lua] Lobby data network_hash = d096ef183372c9f1 03:48:22.796 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:48:22.796 [Lua] Lobby data player_slot_3 = 0:0 03:48:22.796 [Lua] Lobby data eac_authorized = true 03:48:22.796 [Lua] Set lobby end. 03:48:24.068 [Flow] timexyz 03:48:25.212 [Lua] ### CLEARING PEER STATE FOR 110000101e55044 03:48:25.212 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting 03:48:25.212 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting 03:48:25.261 [Lua] [NetworkServer] Peer 110000101e55044 has sent rpc_notify_lobby_joined 03:48:25.262 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "0" 03:48:25.262 [Lua] [SharedState] network_state_110000107c9bf5a: peers:0:0:0:0 = ["110000107c9bf5a","110000104e72a6c","110000101e55044"] 03:48:25.262 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101e55044, connection_key=1) 03:48:25.262 [Lua] Sync dynamic to client: 03:48:25.428 [Lua] ### Received rpc_level_load_started 03:48:25.429 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_session_id: 1848319232 03:48:25.429 [Lua] player (110000101e55044,1) was put into party 0 03:48:25.429 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session 03:48:25.429 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044 03:48:25.429 [Lua] Mechanism says: a client has initialized the mechanism! 110000101e55044 03:48:25.429 [Channel] Channel 11 to peer 110000101e55044 in system voip instance d8c2ee1128d8d03c was accepted. 03:48:25.534 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD 03:48:25.540 [SteamVoipClient] select_out(110000101e55044, on) 03:48:25.552 [Channel] Channel 12 to peer 110000101e55044 in system voip instance 0 was accepted. 03:48:25.552 [SteamVoipClient] select_out(110000101e55044, on) 03:48:25.552 [SteamVoipClient] select_in(110000101e55044, on) 03:48:25.552 [SteamVoipClient] select_out(110000101e55044, off) 03:48:26.068 [Flow] timexyz 03:48:26.895 [EACServer] [23:48:26:895][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101E55044 Session: 2 Status: Client Authenticated Message: Client authenticated. 03:48:26.896 [EAC] Peer 110000101e55044 switched EAC state to ClientAuthenticatedLocal 03:48:27.088 [EACServer] [23:48:27:088][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101E55044. 03:48:27.297 [Lua] [NetworkServer] Peer 110000101e55044 has sent rpc_post_game_notified 03:48:27.298 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting 03:48:27.298 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading 03:48:27.389 [EACServer] [23:48:27:389][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101E55044 03:48:27.389 [EACServer] [23:48:27:389][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101E55044 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:48:27.402 [EAC] Peer 110000101e55044 switched EAC state to ClientAuthenticatedRemote 03:48:30.912 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1229612672 03:48:31.345 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:4:0:0 = 666451712 03:48:31.379 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:5:0:0 = 430968928 03:48:31.412 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000104e72a6c:1:0:0 = 1694230016 03:48:31.668 [Flow] timexyz 03:48:31.897 [GameSession] create_game_object(84, 67) 03:48:31.897 [GameSession] create_game_object(67, 0) -> 110000104e72a6c 03:48:32.052 [Flow] timexyz 03:48:32.405 [GameSession] destroy_game_object(67) 03:48:40.017 [Flow] timexyz 03:48:40.396 [Lua] ### Received rpc_level_loaded 03:48:40.396 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 412 03:48:40.396 [Lua] Peer 110000101e55044 has loaded the level but not all enemies, so we wait 03:48:42.052 [Flow] timexyz 03:48:45.634 [Flow] timexyz 03:48:48.418 [Flow] timexyz 03:48:50.346 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101e55044, connection_key=1) 03:48:50.347 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading 03:48:50.347 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages 03:48:50.363 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages 03:48:50.363 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame 03:48:50.413 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":49526128,"first_person":{}} 03:48:51.066 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:48:52.152 [GameSession] add_peer(110000101e55044) 03:48:52.152 [GameSession] create_game_object(0, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(1, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(2, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(3, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(4, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(5, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(6, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(7, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(8, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(9, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(10, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(11, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(12, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(13, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(14, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(15, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(16, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(17, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(18, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(19, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(20, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(21, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(22, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(23, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(24, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(25, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(26, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(27, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(28, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(29, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(30, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(31, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(32, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(33, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(34, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(35, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(36, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(37, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(38, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(39, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(40, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(41, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(42, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(43, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(44, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(45, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(46, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(48, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(50, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(51, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(52, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(53, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(54, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(57, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(58, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(59, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(60, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(61, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(62, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(63, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(1024, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(1025, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(64, 0) -> 110000101e55044 03:48:52.152 [GameSession] create_game_object(66, 0) -> 110000101e55044 03:48:52.152 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame 03:48:52.152 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync 03:48:52.163 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101e55044 03:48:52.183 [Lua] Breedfreezer (server) starting a hot join sync 03:48:52.183 [Lua] packing 1 units of breed chaos_marauder 03:48:52.183 [Lua] packing 0 units of breed skaven_clan_rat 03:48:52.183 [Lua] packing 0 units of breed skaven_storm_vermin 03:48:52.183 [Lua] packing 0 units of breed skaven_slave 03:48:52.183 [Lua] packing 0 units of breed chaos_fanatic 03:48:52.183 [Lua] packing 0 units of breed chaos_raider 03:48:52.183 [Lua] packing 0 units of breed chaos_warrior 03:48:52.183 [Lua] packing 0 units of breed chaos_berzerker 03:48:52.183 [Lua] packing 0 units of breed skaven_plague_monk 03:48:52.183 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:48:52.183 [Lua] 03:48:52.183 [Lua] [1] = 2 (number) 03:48:52.183 [Lua] [2] = 1 (number) 03:48:52.183 [Lua] [3] = 1 (number) 03:48:52.183 [Lua] [4] = 0 (number) 03:48:52.183 [Lua] [5] = 1 (number) 03:48:52.183 [Lua] [6] = 0 (number) 03:48:52.183 [Lua] [7] = 1 (number) 03:48:52.183 [Lua] [8] = 0 (number) 03:48:52.183 [Lua] [9] = 1 (number) 03:48:52.183 [Lua] [10] = 0 (number) 03:48:52.183 [Lua] [11] = 1 (number) 03:48:52.183 [Lua] [12] = 0 (number) 03:48:52.183 [Lua] [13] = 1 (number) 03:48:52.183 [Lua] [14] = 0 (number) 03:48:52.183 [Lua] [15] = 1 (number) 03:48:52.183 [Lua] [16] = 0 (number) 03:48:52.183 [Lua] [17] = 1 (number) 03:48:52.183 [Lua] [18] = 0 (number) 03:48:52.183 [Lua] 03:48:52.183 [Lua] 03:48:52.183 [Lua] [1] = 66 (number) 03:48:52.183 [Lua] 03:48:52.184 [Lua] PlayerManager:add_remote_player 110000101e55044 03:48:52.184 [GameSession] create_game_object(67, 68) 03:48:52.184 [GameSession] create_game_object(68, 0) -> 110000104e72a6c 03:48:52.184 [GameSession] create_game_object(68, 0) -> 110000101e55044 03:48:52.184 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 03:48:52.184 [Lua] RemotePlayer:create_game_object( ) 68 03:48:52.234 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(3) 03:48:52.234 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"}] 03:48:52.234 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync 03:48:52.234 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers 03:48:52.240 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000101e55044:1:0:0 = 49526128 03:48:52.240 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers 03:48:52.240 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame 03:48:52.240 [Lua] [SharedState] network_state_110000107c9bf5a: peer_ingame:110000101e55044:0:0:0 = true 03:48:52.363 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000101e55044:1:0:0 = 49526128 03:48:52.713 [Lua] [MOD][VMF][INFO] Added 110000101e55044 to the VMF users list. 03:48:52.713 [GameSession] 110000101e55044 -> create_game_object(2048) 03:48:52.713 [GameSession] create_game_object(2048, 0) -> 110000104e72a6c 03:48:52.713 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101e55044 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:48:52.714 [Lua] Adding player sync data to peer=110000101e55044 local_player_id=1 03:48:52.730 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:48:52.731 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_scorpion_season_1_cataclysm_3 03:48:52.731 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Visulth 03:48:52.731 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":902717376,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}} 03:48:52.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 03:48:52.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 03:48:52.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 03:48:52.731 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 03:48:52.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, ProfileSynchronizer, async-read, 03:48:52.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:48:52.731 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 03:48:52.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:48:52.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:48:52.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:48:52.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:48:52.797 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 03:48:52.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:48:52.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:48:52.881 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 03:48:52.881 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 03:48:52.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 03:48:52.948 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 03:48:52.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:48:53.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:48:53.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 03:48:53.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:48:53.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:48:53.381 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:48:53.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:48:53.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:48:53.447 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:48:53.464 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000101e55044:1:0:0 = 902717376 03:48:53.647 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000101e55044:1:0:0 = 902717376 03:48:55.268 [Flow] timexyz 03:48:56.618 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000101e55044:1:0:0 = 902717376 03:48:56.620 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 03:48:56.620 [Lua] player (110000101e55044,1) was put into party 1 03:48:56.631 [Lua] [GameNetworkManager] destroying game object with go_id=58 03:48:56.631 [GameSession] destroy_game_object(58) 03:48:56.632 [GameSession] destroy_game_object(57) 03:48:56.632 error: [Unit] Unit: '#ID[e639728c3d9b2784]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[180b628657a5c3d3]' child 3: '#ID[124437020ad2f599]' child 4: '#ID[03da16c14146901c]' child 5: '#ID[7ac53b99f29eaeda]' 03:48:56.632 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[3a3e55a7e74d5d2e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8eab0083528d6ad0]' child 5: '#ID[608649a072ec5d32]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c8df5dff99f184c2]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a9de89b3197ad9c1]' 03:48:56.634 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"}] 03:48:56.634 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 5 03:48:56.634 [Lua] [GameNetworkManager] destroying game object with go_id=53 03:48:56.634 [GameSession] destroy_game_object(53) 03:48:56.635 [Lua] rpc_to_client_spawn_player 110000101e55044 1 03:48:56.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 03:48:56.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer 03:48:56.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer 03:48:56.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, ProfileSynchronizer 03:48:56.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 03:48:56.665 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 03:48:56.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, ProfileSynchronizer 03:48:56.666 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 03:48:56.666 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 03:48:56.666 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:48:56.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 03:48:56.747 [GameSession] 110000101e55044 -> create_game_object(2049) 03:48:56.747 [GameSession] create_game_object(2049, 0) -> 110000104e72a6c 03:48:56.747 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101e55044 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:48:56.747 [Lua] [NetworkServer] Peer 110000101e55044 spawned player. 03:48:56.748 [GameSession] create_game_object(46, 69) 03:48:56.748 [GameSession] create_game_object(69, 0) -> 110000104e72a6c 03:48:56.748 [GameSession] create_game_object(69, 0) -> 110000101e55044 03:48:56.748 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 03:48:56.749 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 03:48:56.749 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:48:56.749 [Lua] TalentSystem:rpc_sync_talents 10 2049 03:48:56.765 [GameSession] create_game_object(84, 70) 03:48:56.765 [GameSession] create_game_object(70, 0) -> 110000104e72a6c 03:48:56.765 [GameSession] create_game_object(70, 0) -> 110000101e55044 03:48:57.034 [Lua] Set lobby begin: 03:48:57.034 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:48:57.034 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:48:57.034 [Lua] Lobby data difficulty_tweak = 0 03:48:57.034 [Lua] Lobby data host = 110000107c9bf5a 03:48:57.034 [Lua] Lobby data matchmaking_type = 3 03:48:57.034 [Lua] Lobby data is_private = false 03:48:57.034 [Lua] Lobby data difficulty = hardest 03:48:57.034 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:48:57.034 [Lua] Lobby data mechanism = deus 03:48:57.034 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:48:57.034 [Lua] Lobby data num_players = 3 03:48:57.034 [Lua] Lobby data matchmaking = true 03:48:57.035 [Lua] Lobby data player_slot_2 = 0:0 03:48:57.035 [Lua] Lobby data country_code = CA 03:48:57.035 [Lua] Lobby data power_level = 768 03:48:57.035 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:48:57.035 [Lua] Lobby data network_hash = d096ef183372c9f1 03:48:57.035 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:48:57.035 [Lua] Lobby data player_slot_3 = 0:0 03:48:57.035 [Lua] Lobby data eac_authorized = true 03:48:57.035 [Lua] Set lobby end. 03:48:57.065 [Lua] [SharedState] network_state_110000107c9bf5a: actually_ingame:110000101e55044:0:0:0 = true 03:48:59.472 [Flow] timexyz 03:49:02.599 [GameSession] create_game_object(84, 71) 03:49:02.599 [GameSession] create_game_object(71, 0) -> 110000104e72a6c 03:49:02.599 [GameSession] create_game_object(71, 0) -> 110000101e55044 03:49:02.617 [GameSession] create_game_object(64, 72) 03:49:02.617 [GameSession] create_game_object(72, 0) -> 110000104e72a6c 03:49:02.617 [GameSession] create_game_object(72, 0) -> 110000101e55044 03:49:04.049 [Lua] Players are leaving the safe zone 03:49:04.108 [Flow] timexyz 03:49:07.050 [Lua] Time for new HOOORDE! multi_first_wave 03:49:07.050 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 03:49:07.050 [Lua] horde requested: vector_blob 03:49:07.050 [Lua] wants to spawn behind within distance: 60 03:49:07.050 [Lua] could not, tries to spawnahead 03:49:07.050 [Lua] horde crated with id 1 of type vector_blob 03:49:07.050 [Lua] managed to spawn 29/29 horde enemies 03:49:07.050 [Lua] vector blob horde has started 03:49:07.051 [GameSession] create_game_object(64, 73) 03:49:07.051 [GameSession] create_game_object(73, 0) -> 110000104e72a6c 03:49:07.051 [GameSession] create_game_object(73, 0) -> 110000101e55044 03:49:07.068 [GameSession] create_game_object(64, 74) 03:49:07.068 [GameSession] create_game_object(74, 0) -> 110000104e72a6c 03:49:07.068 [GameSession] create_game_object(74, 0) -> 110000101e55044 03:49:07.084 [GameSession] create_game_object(64, 75) 03:49:07.084 [GameSession] create_game_object(75, 0) -> 110000104e72a6c 03:49:07.084 [GameSession] create_game_object(75, 0) -> 110000101e55044 03:49:07.100 [GameSession] create_game_object(64, 76) 03:49:07.100 [GameSession] create_game_object(76, 0) -> 110000104e72a6c 03:49:07.100 [GameSession] create_game_object(76, 0) -> 110000101e55044 03:49:07.117 [GameSession] create_game_object(64, 77) 03:49:07.117 [GameSession] create_game_object(77, 0) -> 110000104e72a6c 03:49:07.117 [GameSession] create_game_object(77, 0) -> 110000101e55044 03:49:07.135 [GameSession] create_game_object(64, 78) 03:49:07.135 [GameSession] create_game_object(78, 0) -> 110000104e72a6c 03:49:07.135 [GameSession] create_game_object(78, 0) -> 110000101e55044 03:49:07.151 [GameSession] create_game_object(64, 79) 03:49:07.151 [GameSession] create_game_object(79, 0) -> 110000104e72a6c 03:49:07.151 [GameSession] create_game_object(79, 0) -> 110000101e55044 03:49:07.172 [GameSession] create_game_object(64, 80) 03:49:07.172 [GameSession] create_game_object(80, 0) -> 110000104e72a6c 03:49:07.172 [GameSession] create_game_object(80, 0) -> 110000101e55044 03:49:07.184 [GameSession] create_game_object(64, 81) 03:49:07.184 [GameSession] create_game_object(81, 0) -> 110000104e72a6c 03:49:07.184 [GameSession] create_game_object(81, 0) -> 110000101e55044 03:49:07.201 [GameSession] create_game_object(64, 82) 03:49:07.201 [GameSession] create_game_object(82, 0) -> 110000104e72a6c 03:49:07.201 [GameSession] create_game_object(82, 0) -> 110000101e55044 03:49:07.221 [GameSession] create_game_object(64, 83) 03:49:07.221 [GameSession] create_game_object(83, 0) -> 110000104e72a6c 03:49:07.221 [GameSession] create_game_object(83, 0) -> 110000101e55044 03:49:07.233 [GameSession] create_game_object(64, 84) 03:49:07.233 [GameSession] create_game_object(84, 0) -> 110000104e72a6c 03:49:07.233 [GameSession] create_game_object(84, 0) -> 110000101e55044 03:49:07.250 [GameSession] create_game_object(64, 85) 03:49:07.250 [GameSession] create_game_object(85, 0) -> 110000104e72a6c 03:49:07.250 [GameSession] create_game_object(85, 0) -> 110000101e55044 03:49:07.268 [GameSession] create_game_object(64, 86) 03:49:07.268 [GameSession] create_game_object(86, 0) -> 110000104e72a6c 03:49:07.268 [GameSession] create_game_object(86, 0) -> 110000101e55044 03:49:07.284 [GameSession] create_game_object(64, 87) 03:49:07.284 [GameSession] create_game_object(87, 0) -> 110000104e72a6c 03:49:07.284 [GameSession] create_game_object(87, 0) -> 110000101e55044 03:49:07.300 [GameSession] create_game_object(64, 88) 03:49:07.300 [GameSession] create_game_object(88, 0) -> 110000104e72a6c 03:49:07.300 [GameSession] create_game_object(88, 0) -> 110000101e55044 03:49:07.317 [GameSession] create_game_object(64, 89) 03:49:07.317 [GameSession] create_game_object(89, 0) -> 110000104e72a6c 03:49:07.317 [GameSession] create_game_object(89, 0) -> 110000101e55044 03:49:07.335 [GameSession] create_game_object(64, 90) 03:49:07.335 [GameSession] create_game_object(90, 0) -> 110000104e72a6c 03:49:07.335 [GameSession] create_game_object(90, 0) -> 110000101e55044 03:49:07.351 [GameSession] create_game_object(64, 91) 03:49:07.351 [GameSession] create_game_object(91, 0) -> 110000104e72a6c 03:49:07.351 [GameSession] create_game_object(91, 0) -> 110000101e55044 03:49:07.369 [GameSession] create_game_object(64, 92) 03:49:07.369 [GameSession] create_game_object(92, 0) -> 110000104e72a6c 03:49:07.369 [GameSession] create_game_object(92, 0) -> 110000101e55044 03:49:07.383 [GameSession] create_game_object(64, 93) 03:49:07.383 [GameSession] create_game_object(93, 0) -> 110000104e72a6c 03:49:07.383 [GameSession] create_game_object(93, 0) -> 110000101e55044 03:49:07.401 [GameSession] create_game_object(64, 94) 03:49:07.401 [GameSession] create_game_object(94, 0) -> 110000104e72a6c 03:49:07.401 [GameSession] create_game_object(94, 0) -> 110000101e55044 03:49:07.417 [GameSession] create_game_object(64, 95) 03:49:07.417 [GameSession] create_game_object(95, 0) -> 110000104e72a6c 03:49:07.417 [GameSession] create_game_object(95, 0) -> 110000101e55044 03:49:07.435 [GameSession] create_game_object(64, 96) 03:49:07.435 [GameSession] create_game_object(96, 0) -> 110000104e72a6c 03:49:07.435 [GameSession] create_game_object(96, 0) -> 110000101e55044 03:49:07.451 [GameSession] create_game_object(64, 97) 03:49:07.451 [GameSession] create_game_object(97, 0) -> 110000104e72a6c 03:49:07.451 [GameSession] create_game_object(97, 0) -> 110000101e55044 03:49:07.468 [GameSession] create_game_object(64, 98) 03:49:07.468 [GameSession] create_game_object(98, 0) -> 110000104e72a6c 03:49:07.468 [GameSession] create_game_object(98, 0) -> 110000101e55044 03:49:07.487 [GameSession] create_game_object(64, 99) 03:49:07.487 [GameSession] create_game_object(99, 0) -> 110000104e72a6c 03:49:07.487 [GameSession] create_game_object(99, 0) -> 110000101e55044 03:49:07.506 [GameSession] create_game_object(64, 100) 03:49:07.506 [GameSession] create_game_object(100, 0) -> 110000104e72a6c 03:49:07.506 [GameSession] create_game_object(100, 0) -> 110000101e55044 03:49:07.522 [GameSession] create_game_object(64, 101) 03:49:07.522 [GameSession] create_game_object(101, 0) -> 110000104e72a6c 03:49:07.522 [GameSession] create_game_object(101, 0) -> 110000101e55044 03:49:07.524 [Lua] Init group template: horde 03:49:10.106 [Flow] timexyz 03:49:14.759 [Flow] timexyz 03:49:15.067 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:49:15.067 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:49:15.067 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 03:49:15.067 [Lua] horde requested: vector_blob 03:49:15.067 [Lua] wants to spawn ahead within distance: 60 03:49:15.067 [Lua] horde crated with id 2 of type vector_blob 03:49:15.067 [Lua] managed to spawn 32/32 horde enemies 03:49:15.067 [Lua] vector blob horde has started 03:49:15.068 [GameSession] create_game_object(64, 102) 03:49:15.068 [GameSession] create_game_object(102, 0) -> 110000104e72a6c 03:49:15.068 [GameSession] create_game_object(102, 0) -> 110000101e55044 03:49:15.084 [GameSession] create_game_object(64, 103) 03:49:15.084 [GameSession] create_game_object(103, 0) -> 110000104e72a6c 03:49:15.084 [GameSession] create_game_object(103, 0) -> 110000101e55044 03:49:15.100 [GameSession] create_game_object(64, 104) 03:49:15.100 [GameSession] create_game_object(104, 0) -> 110000104e72a6c 03:49:15.100 [GameSession] create_game_object(104, 0) -> 110000101e55044 03:49:15.117 [GameSession] create_game_object(64, 105) 03:49:15.117 [GameSession] create_game_object(105, 0) -> 110000104e72a6c 03:49:15.117 [GameSession] create_game_object(105, 0) -> 110000101e55044 03:49:15.134 [GameSession] create_game_object(64, 106) 03:49:15.134 [GameSession] create_game_object(106, 0) -> 110000104e72a6c 03:49:15.134 [GameSession] create_game_object(106, 0) -> 110000101e55044 03:49:15.150 [GameSession] create_game_object(64, 107) 03:49:15.150 [GameSession] create_game_object(107, 0) -> 110000104e72a6c 03:49:15.150 [GameSession] create_game_object(107, 0) -> 110000101e55044 03:49:15.169 [GameSession] create_game_object(64, 108) 03:49:15.169 [GameSession] create_game_object(108, 0) -> 110000104e72a6c 03:49:15.169 [GameSession] create_game_object(108, 0) -> 110000101e55044 03:49:15.184 [GameSession] create_game_object(64, 109) 03:49:15.184 [GameSession] create_game_object(109, 0) -> 110000104e72a6c 03:49:15.184 [GameSession] create_game_object(109, 0) -> 110000101e55044 03:49:15.201 [GameSession] create_game_object(64, 110) 03:49:15.201 [GameSession] create_game_object(110, 0) -> 110000104e72a6c 03:49:15.201 [GameSession] create_game_object(110, 0) -> 110000101e55044 03:49:15.220 [GameSession] create_game_object(64, 111) 03:49:15.220 [GameSession] create_game_object(111, 0) -> 110000104e72a6c 03:49:15.221 [GameSession] create_game_object(111, 0) -> 110000101e55044 03:49:15.234 [GameSession] create_game_object(64, 112) 03:49:15.234 [GameSession] create_game_object(112, 0) -> 110000104e72a6c 03:49:15.234 [GameSession] create_game_object(112, 0) -> 110000101e55044 03:49:15.250 [GameSession] create_game_object(64, 113) 03:49:15.250 [GameSession] create_game_object(113, 0) -> 110000104e72a6c 03:49:15.250 [GameSession] create_game_object(113, 0) -> 110000101e55044 03:49:15.267 [GameSession] create_game_object(64, 114) 03:49:15.267 [GameSession] create_game_object(114, 0) -> 110000104e72a6c 03:49:15.267 [GameSession] create_game_object(114, 0) -> 110000101e55044 03:49:15.284 [GameSession] create_game_object(64, 115) 03:49:15.284 [GameSession] create_game_object(115, 0) -> 110000104e72a6c 03:49:15.284 [GameSession] create_game_object(115, 0) -> 110000101e55044 03:49:15.301 [GameSession] create_game_object(64, 116) 03:49:15.301 [GameSession] create_game_object(116, 0) -> 110000104e72a6c 03:49:15.301 [GameSession] create_game_object(116, 0) -> 110000101e55044 03:49:15.317 [GameSession] create_game_object(64, 117) 03:49:15.317 [GameSession] create_game_object(117, 0) -> 110000104e72a6c 03:49:15.317 [GameSession] create_game_object(117, 0) -> 110000101e55044 03:49:15.334 [GameSession] create_game_object(64, 118) 03:49:15.334 [GameSession] create_game_object(118, 0) -> 110000104e72a6c 03:49:15.334 [GameSession] create_game_object(118, 0) -> 110000101e55044 03:49:15.350 [GameSession] create_game_object(64, 119) 03:49:15.350 [GameSession] create_game_object(119, 0) -> 110000104e72a6c 03:49:15.350 [GameSession] create_game_object(119, 0) -> 110000101e55044 03:49:15.371 [GameSession] create_game_object(64, 120) 03:49:15.371 [GameSession] create_game_object(120, 0) -> 110000104e72a6c 03:49:15.371 [GameSession] create_game_object(120, 0) -> 110000101e55044 03:49:15.384 [GameSession] create_game_object(64, 121) 03:49:15.384 [GameSession] create_game_object(121, 0) -> 110000104e72a6c 03:49:15.384 [GameSession] create_game_object(121, 0) -> 110000101e55044 03:49:15.401 [GameSession] create_game_object(64, 122) 03:49:15.401 [GameSession] create_game_object(122, 0) -> 110000104e72a6c 03:49:15.401 [GameSession] create_game_object(122, 0) -> 110000101e55044 03:49:15.420 [GameSession] create_game_object(64, 123) 03:49:15.420 [GameSession] create_game_object(123, 0) -> 110000104e72a6c 03:49:15.420 [GameSession] create_game_object(123, 0) -> 110000101e55044 03:49:15.434 [GameSession] create_game_object(64, 124) 03:49:15.434 [GameSession] create_game_object(124, 0) -> 110000104e72a6c 03:49:15.434 [GameSession] create_game_object(124, 0) -> 110000101e55044 03:49:15.452 [GameSession] create_game_object(64, 125) 03:49:15.452 [GameSession] create_game_object(125, 0) -> 110000104e72a6c 03:49:15.452 [GameSession] create_game_object(125, 0) -> 110000101e55044 03:49:15.466 [GameSession] create_game_object(64, 126) 03:49:15.466 [GameSession] create_game_object(126, 0) -> 110000104e72a6c 03:49:15.466 [GameSession] create_game_object(126, 0) -> 110000101e55044 03:49:15.483 [GameSession] create_game_object(64, 127) 03:49:15.483 [GameSession] create_game_object(127, 0) -> 110000104e72a6c 03:49:15.483 [GameSession] create_game_object(127, 0) -> 110000101e55044 03:49:15.500 [GameSession] create_game_object(64, 128) 03:49:15.500 [GameSession] create_game_object(128, 0) -> 110000104e72a6c 03:49:15.500 [GameSession] create_game_object(128, 0) -> 110000101e55044 03:49:15.516 [GameSession] create_game_object(64, 129) 03:49:15.516 [GameSession] create_game_object(129, 0) -> 110000104e72a6c 03:49:15.516 [GameSession] create_game_object(129, 0) -> 110000101e55044 03:49:15.533 [GameSession] create_game_object(64, 130) 03:49:15.533 [GameSession] create_game_object(130, 0) -> 110000104e72a6c 03:49:15.533 [GameSession] create_game_object(130, 0) -> 110000101e55044 03:49:15.550 [GameSession] create_game_object(64, 131) 03:49:15.550 [GameSession] create_game_object(131, 0) -> 110000104e72a6c 03:49:15.550 [GameSession] create_game_object(131, 0) -> 110000101e55044 03:49:15.567 [GameSession] create_game_object(64, 132) 03:49:15.567 [GameSession] create_game_object(132, 0) -> 110000104e72a6c 03:49:15.567 [GameSession] create_game_object(132, 0) -> 110000101e55044 03:49:15.584 [GameSession] create_game_object(64, 133) 03:49:15.584 [GameSession] create_game_object(133, 0) -> 110000104e72a6c 03:49:15.584 [GameSession] create_game_object(133, 0) -> 110000101e55044 03:49:15.586 [Lua] Init group template: horde 03:49:18.366 [GameSession] create_game_object(84, 134) 03:49:18.366 [GameSession] create_game_object(134, 0) -> 110000104e72a6c 03:49:18.366 [GameSession] create_game_object(134, 0) -> 110000101e55044 03:49:18.384 [GameSession] create_game_object(64, 135) 03:49:18.384 [GameSession] create_game_object(135, 0) -> 110000104e72a6c 03:49:18.384 [GameSession] create_game_object(135, 0) -> 110000101e55044 03:49:18.401 [GameSession] create_game_object(64, 136) 03:49:18.401 [GameSession] create_game_object(136, 0) -> 110000104e72a6c 03:49:18.401 [GameSession] create_game_object(136, 0) -> 110000101e55044 03:49:18.686 [GameSession] create_game_object(84, 137) 03:49:18.686 [GameSession] create_game_object(137, 0) -> 110000104e72a6c 03:49:18.686 [GameSession] create_game_object(137, 0) -> 110000101e55044 03:49:18.701 [GameSession] create_game_object(64, 138) 03:49:18.701 [GameSession] create_game_object(138, 0) -> 110000104e72a6c 03:49:18.701 [GameSession] create_game_object(138, 0) -> 110000101e55044 03:49:19.254 [GameSession] create_game_object(84, 139) 03:49:19.254 [GameSession] create_game_object(139, 0) -> 110000104e72a6c 03:49:19.254 [GameSession] create_game_object(139, 0) -> 110000101e55044 03:49:19.268 [GameSession] create_game_object(64, 140) 03:49:19.268 [GameSession] create_game_object(140, 0) -> 110000104e72a6c 03:49:19.268 [GameSession] create_game_object(140, 0) -> 110000101e55044 03:49:19.890 [Flow] timexyz 03:49:22.420 [GameSession] create_game_object(84, 141) 03:49:22.420 [GameSession] create_game_object(141, 0) -> 110000104e72a6c 03:49:22.420 [GameSession] create_game_object(141, 0) -> 110000101e55044 03:49:22.437 [GameSession] create_game_object(64, 142) 03:49:22.437 [GameSession] create_game_object(142, 0) -> 110000104e72a6c 03:49:22.437 [GameSession] create_game_object(142, 0) -> 110000101e55044 03:49:23.737 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/blunderbuss":true,"units\/weapons\/player\/wpn_empire_blunderbuss_t3\/wpn_empire_blunderbuss_t3_3p":true} 03:49:23.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem, async-read, 03:49:23.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:49:23.737 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:49:23.737 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:49:23.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 03:49:23.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 03:49:23.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:49:23.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:49:23.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:49:24.000 [GameSession] create_game_object(84, 143) 03:49:24.000 [GameSession] create_game_object(143, 0) -> 110000104e72a6c 03:49:24.000 [GameSession] create_game_object(143, 0) -> 110000101e55044 03:49:24.017 [GameSession] create_game_object(64, 144) 03:49:24.017 [GameSession] create_game_object(144, 0) -> 110000104e72a6c 03:49:24.017 [GameSession] create_game_object(144, 0) -> 110000101e55044 03:49:25.108 [Flow] timexyz 03:49:27.116 [GameSession] create_game_object(84, 145) 03:49:27.116 [GameSession] create_game_object(145, 0) -> 110000104e72a6c 03:49:27.116 [GameSession] create_game_object(145, 0) -> 110000101e55044 03:49:27.134 [GameSession] create_game_object(64, 146) 03:49:27.134 [GameSession] create_game_object(146, 0) -> 110000104e72a6c 03:49:27.134 [GameSession] create_game_object(146, 0) -> 110000101e55044 03:49:27.782 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 03:49:28.754 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:49:28.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:49:28.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 03:49:28.754 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:49:28.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:49:28.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:49:28.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:49:28.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:49:28.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:49:28.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:49:29.201 [GameSession] create_game_object(84, 147) 03:49:29.201 [GameSession] create_game_object(147, 0) -> 110000104e72a6c 03:49:29.201 [GameSession] create_game_object(147, 0) -> 110000101e55044 03:49:29.218 [GameSession] create_game_object(64, 148) 03:49:29.218 [GameSession] create_game_object(148, 0) -> 110000104e72a6c 03:49:29.218 [GameSession] create_game_object(148, 0) -> 110000101e55044 03:49:30.641 [Flow] timexyz 03:49:31.166 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_swords":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:49:31.595 [Flow] timexyz 03:49:32.063 [GameSession] destroy_game_object(147) 03:49:32.567 [GameSession] create_game_object(84, 149) 03:49:32.567 [GameSession] create_game_object(149, 0) -> 110000104e72a6c 03:49:32.567 [GameSession] create_game_object(149, 0) -> 110000101e55044 03:49:33.461 [GameSession] destroy_game_object(149) 03:49:33.789 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:49:33.789 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:49:33.789 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:49:33.789 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:49:33.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 03:49:33.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:49:33.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem, async-read, 03:49:33.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:49:33.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem 03:49:33.799 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:49:33.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:49:33.799 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:49:33.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 03:49:33.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 03:49:33.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:49:33.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:49:33.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:49:33.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:49:33.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:49:33.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:49:35.880 [GameSession] destroy_game_object(145) 03:49:36.886 [Flow] timexyz 03:49:38.878 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/blunderbuss":true,"units\/weapons\/player\/wpn_empire_blunderbuss_t3\/wpn_empire_blunderbuss_t3_3p":true} 03:49:38.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem, async-read, 03:49:38.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:49:38.878 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:49:38.878 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:49:38.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 03:49:38.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 03:49:38.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:49:38.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:49:38.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:49:40.099 [Flow] timexyz 03:49:40.519 [GameSession] create_game_object(84, 150) 03:49:40.519 [GameSession] create_game_object(150, 0) -> 110000104e72a6c 03:49:40.519 [GameSession] create_game_object(150, 0) -> 110000101e55044 03:49:40.647 [GameSession] create_game_object(21, 151) 03:49:40.647 [GameSession] create_game_object(151, 0) -> 110000104e72a6c 03:49:40.647 [GameSession] create_game_object(151, 0) -> 110000101e55044 03:49:40.672 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:49:42.889 [GameSession] create_game_object(84, 152) 03:49:42.889 [GameSession] create_game_object(152, 0) -> 110000104e72a6c 03:49:42.889 [GameSession] create_game_object(152, 0) -> 110000101e55044 03:49:43.723 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.442 03:49:43.747 [GameSession] destroy_game_object(151) 03:49:43.954 [GameSession] create_game_object(21, 153) 03:49:43.954 [GameSession] create_game_object(153, 0) -> 110000104e72a6c 03:49:43.954 [GameSession] create_game_object(153, 0) -> 110000101e55044 03:49:44.663 [GameSession] destroy_game_object(152) 03:49:45.781 [GameSession] create_game_object(21, 154) 03:49:45.781 [GameSession] create_game_object(154, 0) -> 110000104e72a6c 03:49:45.781 [GameSession] create_game_object(154, 0) -> 110000101e55044 03:49:46.157 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.45800000000000002 03:49:46.396 [Flow] timexyz 03:49:46.769 [Lua] HORDE: last wave, reset to standard horde delay 03:49:46.769 [Lua] Time for new HOOORDE! multi_last_wave 03:49:46.769 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 03:49:46.769 [Lua] horde requested: vector_blob 03:49:46.769 [Lua] wants to spawn ahead within distance: 60 03:49:46.769 [Lua] horde crated with id 3 of type vector_blob 03:49:46.769 [Lua] managed to spawn 28/28 horde enemies 03:49:46.769 [Lua] vector blob horde has started 03:49:47.035 [GameSession] destroy_game_object(153) 03:49:47.128 [GameSession] create_game_object(64, 155) 03:49:47.128 [GameSession] create_game_object(155, 0) -> 110000104e72a6c 03:49:47.128 [GameSession] create_game_object(155, 0) -> 110000101e55044 03:49:47.144 [GameSession] create_game_object(64, 156) 03:49:47.144 [GameSession] create_game_object(156, 0) -> 110000104e72a6c 03:49:47.144 [GameSession] create_game_object(156, 0) -> 110000101e55044 03:49:47.162 [GameSession] create_game_object(64, 157) 03:49:47.162 [GameSession] create_game_object(157, 0) -> 110000104e72a6c 03:49:47.162 [GameSession] create_game_object(157, 0) -> 110000101e55044 03:49:47.179 [GameSession] create_game_object(64, 158) 03:49:47.179 [GameSession] create_game_object(158, 0) -> 110000104e72a6c 03:49:47.179 [GameSession] create_game_object(158, 0) -> 110000101e55044 03:49:47.196 [GameSession] create_game_object(64, 159) 03:49:47.196 [GameSession] create_game_object(159, 0) -> 110000104e72a6c 03:49:47.196 [GameSession] create_game_object(159, 0) -> 110000101e55044 03:49:47.213 [GameSession] create_game_object(64, 160) 03:49:47.213 [GameSession] create_game_object(160, 0) -> 110000104e72a6c 03:49:47.213 [GameSession] create_game_object(160, 0) -> 110000101e55044 03:49:47.232 [GameSession] create_game_object(64, 161) 03:49:47.232 [GameSession] create_game_object(161, 0) -> 110000104e72a6c 03:49:47.232 [GameSession] create_game_object(161, 0) -> 110000101e55044 03:49:47.250 [GameSession] create_game_object(64, 162) 03:49:47.250 [GameSession] create_game_object(162, 0) -> 110000104e72a6c 03:49:47.250 [GameSession] create_game_object(162, 0) -> 110000101e55044 03:49:47.254 [Lua] Init group template: horde 03:49:47.519 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.47399999999999998 03:49:48.304 [Flow] timexyz 03:49:48.616 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.48999999999999999 03:49:48.703 [GameSession] create_game_object(84, 163) 03:49:48.703 [GameSession] create_game_object(163, 0) -> 110000104e72a6c 03:49:48.703 [GameSession] create_game_object(163, 0) -> 110000101e55044 03:49:48.804 [GameSession] create_game_object(21, 164) 03:49:48.804 [GameSession] create_game_object(164, 0) -> 110000104e72a6c 03:49:48.804 [GameSession] create_game_object(164, 0) -> 110000101e55044 03:49:48.845 [Lua] Horde killed: ? 03:49:48.868 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:4:3:2 = 0.67500000000000004 03:49:48.877 [GameSession] destroy_game_object(154) 03:49:49.079 [GameSession] destroy_game_object(163) 03:49:49.194 [GameSession] create_game_object(84, 165) 03:49:49.194 [GameSession] create_game_object(165, 0) -> 110000104e72a6c 03:49:49.194 [GameSession] create_game_object(165, 0) -> 110000101e55044 03:49:49.387 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.68999999999999995 03:49:49.387 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:4:3:2 = 0.84166666666666667 03:49:50.840 [Lua] Time for new HOOORDE! multi_first_wave 03:49:50.840 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 03:49:50.840 [Lua] horde requested: vector_blob 03:49:50.840 [Lua] wants to spawn ahead within distance: 60 03:49:50.840 [Lua] horde crated with id 4 of type vector_blob 03:49:50.840 [Lua] managed to spawn 30/30 horde enemies 03:49:50.840 [Lua] vector blob horde has started 03:49:51.120 [GameSession] create_game_object(64, 166) 03:49:51.120 [GameSession] create_game_object(166, 0) -> 110000104e72a6c 03:49:51.120 [GameSession] create_game_object(166, 0) -> 110000101e55044 03:49:51.137 [GameSession] create_game_object(64, 167) 03:49:51.137 [GameSession] create_game_object(167, 0) -> 110000104e72a6c 03:49:51.137 [GameSession] create_game_object(167, 0) -> 110000101e55044 03:49:51.155 [GameSession] create_game_object(64, 168) 03:49:51.155 [GameSession] create_game_object(168, 0) -> 110000104e72a6c 03:49:51.155 [GameSession] create_game_object(168, 0) -> 110000101e55044 03:49:51.171 [GameSession] create_game_object(64, 169) 03:49:51.171 [GameSession] create_game_object(169, 0) -> 110000104e72a6c 03:49:51.171 [GameSession] create_game_object(169, 0) -> 110000101e55044 03:49:51.192 [GameSession] create_game_object(64, 170) 03:49:51.192 [GameSession] create_game_object(170, 0) -> 110000104e72a6c 03:49:51.192 [GameSession] create_game_object(170, 0) -> 110000101e55044 03:49:51.207 [GameSession] create_game_object(64, 171) 03:49:51.207 [GameSession] create_game_object(171, 0) -> 110000104e72a6c 03:49:51.207 [GameSession] create_game_object(171, 0) -> 110000101e55044 03:49:51.223 [GameSession] create_game_object(64, 172) 03:49:51.223 [GameSession] create_game_object(172, 0) -> 110000104e72a6c 03:49:51.223 [GameSession] create_game_object(172, 0) -> 110000101e55044 03:49:51.238 [GameSession] create_game_object(64, 173) 03:49:51.238 [GameSession] create_game_object(173, 0) -> 110000104e72a6c 03:49:51.238 [GameSession] create_game_object(173, 0) -> 110000101e55044 03:49:51.254 [GameSession] create_game_object(64, 174) 03:49:51.254 [GameSession] create_game_object(174, 0) -> 110000104e72a6c 03:49:51.254 [GameSession] create_game_object(174, 0) -> 110000101e55044 03:49:51.267 [GameSession] destroy_game_object(150) 03:49:51.271 [GameSession] create_game_object(64, 175) 03:49:51.271 [GameSession] create_game_object(175, 0) -> 110000104e72a6c 03:49:51.271 [GameSession] create_game_object(175, 0) -> 110000101e55044 03:49:51.287 [GameSession] create_game_object(64, 176) 03:49:51.287 [GameSession] create_game_object(176, 0) -> 110000104e72a6c 03:49:51.287 [GameSession] create_game_object(176, 0) -> 110000101e55044 03:49:51.304 [GameSession] create_game_object(64, 177) 03:49:51.304 [GameSession] create_game_object(177, 0) -> 110000104e72a6c 03:49:51.304 [GameSession] create_game_object(177, 0) -> 110000101e55044 03:49:51.321 [GameSession] create_game_object(64, 178) 03:49:51.321 [GameSession] create_game_object(178, 0) -> 110000104e72a6c 03:49:51.321 [GameSession] create_game_object(178, 0) -> 110000101e55044 03:49:51.325 [Lua] Init group template: horde 03:49:51.831 [GameSession] destroy_game_object(164) 03:49:51.999 [GameSession] destroy_game_object(165) 03:49:53.081 [Flow] timexyz 03:49:54.440 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:4:3:2 = 0.84499999999999997 03:49:55.162 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.70599999999999996 03:49:56.503 [GameSession] create_game_object(84, 179) 03:49:56.503 [GameSession] create_game_object(179, 0) -> 110000104e72a6c 03:49:56.503 [GameSession] create_game_object(179, 0) -> 110000101e55044 03:49:57.010 [Lua] Horde killed: ? 03:49:57.012 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.76600000000000001 03:49:57.012 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:4:3:2 = 0.89500000000000002 03:49:59.087 [GameSession] create_game_object(84, 180) 03:49:59.087 [GameSession] create_game_object(180, 0) -> 110000104e72a6c 03:49:59.087 [GameSession] create_game_object(180, 0) -> 110000101e55044 03:49:59.366 [Flow] timexyz 03:49:59.367 [GameSession] destroy_game_object(179) 03:49:59.780 [Flow] timexyz 03:49:59.936 [SteamLobby] Detected added member 110000100e015ca 03:49:59.937 [Lua] [LobbyMembers] Member joined 110000100e015ca 03:49:59.954 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:49:59.954 [Lua] Players: 4 03:49:59.954 [Lua] Set lobby begin: 03:49:59.954 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:49:59.954 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:49:59.955 [Lua] Lobby data difficulty_tweak = 0 03:49:59.955 [Lua] Lobby data host = 110000107c9bf5a 03:49:59.955 [Lua] Lobby data matchmaking_type = 3 03:49:59.955 [Lua] Lobby data is_private = false 03:49:59.955 [Lua] Lobby data difficulty = hardest 03:49:59.955 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:49:59.955 [Lua] Lobby data mechanism = deus 03:49:59.955 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:49:59.955 [Lua] Lobby data num_players = 4 03:49:59.955 [Lua] Lobby data matchmaking = true 03:49:59.955 [Lua] Lobby data player_slot_2 = 0:0 03:49:59.955 [Lua] Lobby data country_code = CA 03:49:59.955 [Lua] Lobby data power_level = 768 03:49:59.955 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:49:59.955 [Lua] Lobby data network_hash = d096ef183372c9f1 03:49:59.955 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:49:59.955 [Lua] Lobby data player_slot_3 = 0:0 03:49:59.955 [Lua] Lobby data eac_authorized = true 03:49:59.955 [Lua] Set lobby end. 03:50:00.150 [Steam] Accepted connection 696ae2d1 request from 110000100e015ca 03:50:00.151 [SteamTransport] Added peer 110000100e015ca 03:50:00.517 [SteamAuthenticator] Sent ticket request to 110000100e015ca 03:50:00.552 [SteamAuthenticator] Got ticket request from 110000100e015ca 03:50:00.552 [SteamAuthenticator] GetAuthSessionTicket 110000100e015ca 03:50:00.584 [SteamAuthenticator] Got ticket from 110000100e015ca 03:50:00.584 [SteamAuthenticator] BeginAuthSession 110000100e015ca 03:50:00.584 [SteamAuthenticator] Authenticating 110000100e015ca 03:50:00.802 [SteamAuthenticator] Steam validation for 110000100e015ca with response 0 03:50:00.819 [Connection] Endpoint 110000100e015ca set max payload per packet to 516 03:50:00.819 [Connection] Received a connection 118 to 110000100e015ca 03:50:00.853 [Connection] Sending request connection 118 reply to 110000100e015ca 03:50:00.975 [Handshaker] Established a connection 118 to 110000100e015ca 03:50:00.975 [Lua] GOT approve_channel 13 110000100e015ca 1860000014a3316 03:50:00.975 [EAC] EAC server has client 110000100e015ca and channel 13 (and owner 110000100e015ca) 03:50:00.975 [EACServer] [23:50:00:975][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100E015CA PlayerGUID: 76561197974951370 PlayerIP: 0.0.0.0 OwnerGUID: 76561197974951370 PlayerName: Seel 03:50:00.975 [Lua] Client with peer_id 110000100e015ca got APPROVED by server 03:50:00.975 [Channel] Channel 13 to peer 110000100e015ca in system game instance 1860000014a3316 was accepted. 03:50:00.976 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100e015ca' 03:50:00.976 [Lua] [ChatManager][1]System: Seel is joining the game 03:50:00.976 [Lua] [NetworkServer] Peer 110000100e015ca joined server lobby. 03:50:00.976 [Lua] [NetworkServer] Creating peer info. 03:50:00.976 [Lua] [PeerSM] 110000100e015ca :: on_enter Connecting 03:50:01.036 [GameSession] create_game_object(84, 181) 03:50:01.036 [GameSession] create_game_object(181, 0) -> 110000104e72a6c 03:50:01.036 [GameSession] create_game_object(181, 0) -> 110000101e55044 03:50:01.086 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014a3316 from 110000100e015ca, replying lobby_ok 03:50:01.168 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100e015ca REPLY wh:110000104e72a6c | we:110000101e55044 | dr:0 | bw:0 | es:110000107c9bf5a 03:50:01.234 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000100e015ca 03:50:01.234 [Lua] [SharedState] network_state_110000107c9bf5a: profile_index_reservation:0:0:3:0 = 110000100e015ca 03:50:01.234 [Lua] Set lobby begin: 03:50:01.234 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:50:01.234 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:50:01.234 [Lua] Lobby data difficulty_tweak = 0 03:50:01.235 [Lua] Lobby data host = 110000107c9bf5a 03:50:01.235 [Lua] Lobby data matchmaking_type = 3 03:50:01.235 [Lua] Lobby data is_private = false 03:50:01.235 [Lua] Lobby data difficulty = hardest 03:50:01.235 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:50:01.235 [Lua] Lobby data mechanism = deus 03:50:01.235 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:50:01.235 [Lua] Lobby data num_players = 4 03:50:01.235 [Lua] Lobby data matchmaking = true 03:50:01.235 [Lua] Lobby data player_slot_2 = 0:0 03:50:01.235 [Lua] Lobby data country_code = CA 03:50:01.235 [Lua] Lobby data power_level = 768 03:50:01.235 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:50:01.235 [Lua] Lobby data network_hash = d096ef183372c9f1 03:50:01.235 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:50:01.235 [Lua] Lobby data player_slot_3 = 110000100e015ca:1 03:50:01.235 [Lua] Lobby data eac_authorized = true 03:50:01.235 [Lua] Set lobby end. 03:50:02.885 [GameSession] create_game_object(84, 182) 03:50:02.885 [GameSession] create_game_object(182, 0) -> 110000104e72a6c 03:50:02.885 [GameSession] create_game_object(182, 0) -> 110000101e55044 03:50:02.903 [GameSession] create_game_object(64, 183) 03:50:02.903 [GameSession] create_game_object(183, 0) -> 110000104e72a6c 03:50:02.903 [GameSession] create_game_object(183, 0) -> 110000101e55044 03:50:02.921 [GameSession] create_game_object(70, 184) 03:50:02.921 [GameSession] create_game_object(184, 0) -> 110000104e72a6c 03:50:02.922 [GameSession] create_game_object(184, 0) -> 110000101e55044 03:50:03.384 [Lua] ### CLEARING PEER STATE FOR 110000100e015ca 03:50:03.384 [Lua] [PeerSM] 110000100e015ca :: on_exit Connecting 03:50:03.384 [Lua] [PeerSM] 110000100e015ca :: on_enter Connecting 03:50:03.451 [Lua] [NetworkServer] Peer 110000100e015ca has sent rpc_notify_lobby_joined 03:50:03.451 [Lua] [PSM] Peer 110000100e015ca joined. Want to use profile index "3" and join party "0" 03:50:03.451 [Lua] [SharedState] network_state_110000107c9bf5a: peers:0:0:0:0 = ["110000107c9bf5a","110000104e72a6c","110000101e55044","110000100e015ca"] 03:50:03.451 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100e015ca, connection_key=2) 03:50:03.451 [Lua] Sync dynamic to client: 03:50:03.584 [Lua] ### Received rpc_level_load_started 03:50:03.584 [Lua] #### Has state machine: true, peer_id: 110000100e015ca, level_session_id: 1848319232 03:50:03.584 [Lua] player (110000100e015ca,1) was put into party 0 03:50:03.584 [Lua] [ProfileSynchronizer] Peer 110000100e015ca entered session 03:50:03.584 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000100e015ca 03:50:03.584 [Lua] Mechanism says: a client has initialized the mechanism! 110000100e015ca 03:50:03.584 [Channel] Channel 14 to peer 110000100e015ca in system voip instance d8c2ee1128d8d03c was accepted. 03:50:03.685 [Lua] [SharedState] deus_run_state_7349200: telemetry_id:0:0:0:0 = 48A0B0FDBAED04A4 03:50:03.691 [SteamVoipClient] select_out(110000100e015ca, on) 03:50:03.704 [Channel] Channel 15 to peer 110000100e015ca in system voip instance 0 was accepted. 03:50:03.705 [SteamVoipClient] select_out(110000100e015ca, on) 03:50:03.705 [SteamVoipClient] select_in(110000100e015ca, on) 03:50:03.705 [SteamVoipClient] select_out(110000100e015ca, off) 03:50:03.739 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:50:04.209 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:50:04.209 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:04.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem 03:50:04.216 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:04.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 03:50:04.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 03:50:04.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:50:04.219 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:04.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:04.219 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:04.257 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:50:05.071 [EACServer] [23:50:05:071][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E015CA Session: 3 Status: Client Authenticated Message: Client authenticated. 03:50:05.072 [EAC] Peer 110000100e015ca switched EAC state to ClientAuthenticatedLocal 03:50:05.339 [EACServer] [23:50:05:339][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100E015CA. 03:50:05.504 [Lua] [NetworkServer] Peer 110000100e015ca has sent rpc_post_game_notified 03:50:05.505 [Lua] [PeerSM] 110000100e015ca :: on_exit Connecting 03:50:05.505 [Lua] [PeerSM] 110000100e015ca :: on_enter Loading 03:50:05.539 [EACServer] [23:50:05:539][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100E015CA 03:50:05.539 [EACServer] [23:50:05:539][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E015CA Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:50:05.552 [EAC] Peer 110000100e015ca switched EAC state to ClientAuthenticatedRemote 03:50:05.842 [Lua] [SharedState] deus_run_state_7349200: potion:110000107c9bf5a:4:3:2 = potion_vampiric_draught_01 03:50:05.847 [GameSession] destroy_game_object(7) 03:50:05.926 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:4:3:2 = grenade_fire_01 03:50:05.933 [GameSession] destroy_game_object(17) 03:50:06.180 [GameSession] destroy_game_object(70) 03:50:06.352 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000101e55044:1:0:0 = 902717376 03:50:06.953 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000104e72a6c:1:0:0 = 1694230016 03:50:06.963 [Flow] timexyz 03:50:07.087 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 1229612672 03:50:07.158 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:4:0:0 = 666451712 03:50:07.326 [Lua] main_path_player_far_away_check started 03:50:07.635 [GameSession] create_game_object(84, 185) 03:50:07.635 [GameSession] create_game_object(185, 0) -> 110000104e72a6c 03:50:07.635 [GameSession] create_game_object(185, 0) -> 110000101e55044 03:50:07.659 [GameSession] create_game_object(64, 186) 03:50:07.659 [GameSession] create_game_object(186, 0) -> 110000104e72a6c 03:50:07.659 [GameSession] create_game_object(186, 0) -> 110000101e55044 03:50:07.812 [Flow] timexyz 03:50:08.003 [Lua] main_path_player_far_away_check started 03:50:08.192 [GameSession] create_game_object(84, 187) 03:50:08.192 [GameSession] create_game_object(187, 0) -> 110000104e72a6c 03:50:08.192 [GameSession] create_game_object(187, 0) -> 110000101e55044 03:50:08.206 [GameSession] create_game_object(64, 188) 03:50:08.206 [GameSession] create_game_object(188, 0) -> 110000104e72a6c 03:50:08.206 [GameSession] create_game_object(188, 0) -> 110000101e55044 03:50:08.221 [GameSession] create_game_object(64, 189) 03:50:08.221 [GameSession] create_game_object(189, 0) -> 110000104e72a6c 03:50:08.221 [GameSession] create_game_object(189, 0) -> 110000101e55044 03:50:09.221 [Lua] main_path_player_far_away_check started 03:50:09.259 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:09.259 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:09.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 03:50:09.267 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:09.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 03:50:09.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem 03:50:09.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:10.455 [Lua] main_path_player_far_away_check started 03:50:10.909 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.78200000000000003 03:50:11.140 [Lua] main_path_player_far_away_check started 03:50:11.670 [Lua] ### Received rpc_level_loaded 03:50:11.670 [Lua] #### Has state machine: true, peer_id: 110000100e015ca, level_id: 412 03:50:11.670 [Lua] Peer 110000100e015ca has loaded the level but not all enemies, so we wait 03:50:11.862 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.79800000000000004 03:50:12.171 [Lua] main_path_player_far_away_check started 03:50:12.198 [GameSession] destroy_game_object(71) 03:50:12.198 [GameSession] destroy_game_object(139) 03:50:12.337 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.81399999999999995 03:50:12.370 [Lua] main_path_player_far_away_check started 03:50:12.536 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:50:13.283 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.82999999999999996 03:50:13.609 [Lua] main_path_player_far_away_check started 03:50:14.303 [Lua] main_path_player_far_away_check started 03:50:15.298 [Flow] timexyz 03:50:15.344 [Lua] main_path_player_far_away_check started 03:50:15.520 [Lua] main_path_player_far_away_check started 03:50:16.784 [Lua] main_path_player_far_away_check started 03:50:17.071 [GameSession] create_game_object(84, 190) 03:50:17.071 [GameSession] create_game_object(190, 0) -> 110000104e72a6c 03:50:17.071 [GameSession] create_game_object(190, 0) -> 110000101e55044 03:50:17.203 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100e015ca, connection_key=2) 03:50:17.203 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1704865536,"first_person":{}} 03:50:17.204 [Lua] [PeerSM] 110000100e015ca :: on_exit Loading 03:50:17.204 [Lua] [PeerSM] 110000100e015ca :: on_enter LoadingProfilePackages 03:50:17.205 [GameSession] create_game_object(84, 191) 03:50:17.205 [GameSession] create_game_object(191, 0) -> 110000104e72a6c 03:50:17.205 [GameSession] create_game_object(191, 0) -> 110000101e55044 03:50:17.220 [Lua] [PeerSM] 110000100e015ca :: on_exit LoadingProfilePackages 03:50:17.220 [Lua] [PeerSM] 110000100e015ca :: on_enter WaitingForEnterGame 03:50:17.222 [GameSession] create_game_object(64, 192) 03:50:17.222 [GameSession] create_game_object(192, 0) -> 110000104e72a6c 03:50:17.222 [GameSession] create_game_object(192, 0) -> 110000101e55044 03:50:17.238 [GameSession] create_game_object(64, 193) 03:50:17.238 [GameSession] create_game_object(193, 0) -> 110000104e72a6c 03:50:17.238 [GameSession] create_game_object(193, 0) -> 110000101e55044 03:50:17.470 [Lua] main_path_player_far_away_check started 03:50:18.438 [Flow] timexyz 03:50:18.492 [GameSession] add_peer(110000100e015ca) 03:50:18.492 [GameSession] create_game_object(0, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(1, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(2, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(3, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(4, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(5, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(6, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(8, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(9, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(10, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(11, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(12, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(13, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(14, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(15, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(16, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(18, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(19, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(20, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(21, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(22, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(23, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(24, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(25, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(26, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(27, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(28, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(29, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(30, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(31, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(32, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(33, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(34, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(35, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(36, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(37, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(38, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(39, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(40, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(41, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(42, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(43, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(44, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(45, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(46, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(48, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(50, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(51, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(52, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(54, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(59, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(60, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(61, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(62, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(63, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(1024, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(1025, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(64, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(66, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(68, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(2048, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(2049, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(69, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(72, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(73, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(74, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(75, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(76, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(77, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(78, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(79, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(80, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(81, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(82, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(83, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(84, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(85, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(86, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(87, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(88, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(89, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(90, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(91, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(92, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(93, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(94, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(95, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(96, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(97, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(98, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(99, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(100, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(101, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(102, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(103, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(104, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(105, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(106, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(107, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(108, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(109, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(110, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(111, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(112, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(113, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(114, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(115, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(116, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(117, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(118, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(119, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(120, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(121, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(122, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(123, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(124, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(125, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(126, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(127, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(128, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(129, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(130, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(131, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(132, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(133, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(134, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(135, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(136, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(137, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(138, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(140, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(141, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(142, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(143, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(144, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(146, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(148, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(155, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(156, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(157, 0) -> 110000100e015ca 03:50:18.492 [GameSession] create_game_object(158, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(159, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(160, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(161, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(162, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(166, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(167, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(168, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(169, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(170, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(171, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(172, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(173, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(174, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(175, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(176, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(177, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(178, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(180, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(181, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(182, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(183, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(184, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(185, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(186, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(187, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(188, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(189, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(190, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(191, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(192, 0) -> 110000100e015ca 03:50:18.493 [GameSession] create_game_object(193, 0) -> 110000100e015ca 03:50:18.493 [Lua] [PeerSM] 110000100e015ca :: on_exit WaitingForEnterGame 03:50:18.493 [Lua] [PeerSM] 110000100e015ca :: on_enter WaitingForGameObjectSync 03:50:18.503 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e015ca 03:50:18.531 [Lua] Breedfreezer (server) starting a hot join sync 03:50:18.531 [Lua] packing 9 units of breed chaos_marauder 03:50:18.531 [Lua] packing 0 units of breed skaven_clan_rat 03:50:18.531 [Lua] packing 0 units of breed skaven_storm_vermin 03:50:18.531 [Lua] packing 0 units of breed skaven_slave 03:50:18.531 [Lua] packing 19 units of breed chaos_fanatic 03:50:18.531 [Lua] packing 0 units of breed chaos_raider 03:50:18.531 [Lua] packing 0 units of breed chaos_warrior 03:50:18.531 [Lua] packing 0 units of breed chaos_berzerker 03:50:18.531 [Lua] packing 0 units of breed skaven_plague_monk 03:50:18.531 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:50:18.531 [Lua] 03:50:18.531 [Lua] [1] = 16 (number) 03:50:18.531 [Lua] [2] = 9 (number) 03:50:18.531 [Lua] [3] = 1 (number) 03:50:18.531 [Lua] [4] = 0 (number) 03:50:18.531 [Lua] [5] = 1 (number) 03:50:18.531 [Lua] [6] = 0 (number) 03:50:18.531 [Lua] [7] = 1 (number) 03:50:18.531 [Lua] [8] = 0 (number) 03:50:18.531 [Lua] [9] = 34 (number) 03:50:18.531 [Lua] [10] = 19 (number) 03:50:18.531 [Lua] [11] = 3 (number) 03:50:18.531 [Lua] [12] = 0 (number) 03:50:18.531 [Lua] [13] = 1 (number) 03:50:18.531 [Lua] [14] = 0 (number) 03:50:18.531 [Lua] [15] = 1 (number) 03:50:18.531 [Lua] [16] = 0 (number) 03:50:18.531 [Lua] [17] = 1 (number) 03:50:18.531 [Lua] [18] = 0 (number) 03:50:18.531 [Lua] 03:50:18.531 [Lua] 03:50:18.531 [Lua] [1] = 111 (number) 03:50:18.531 [Lua] [2] = 146 (number) 03:50:18.531 [Lua] [3] = 128 (number) 03:50:18.531 [Lua] [4] = 126 (number) 03:50:18.531 [Lua] [5] = 66 (number) 03:50:18.531 [Lua] [6] = 119 (number) 03:50:18.531 [Lua] [7] = 72 (number) 03:50:18.531 [Lua] [8] = 140 (number) 03:50:18.531 [Lua] [9] = 117 (number) 03:50:18.531 [Lua] [10] = 108 (number) 03:50:18.531 [Lua] [11] = 129 (number) 03:50:18.531 [Lua] [12] = 131 (number) 03:50:18.531 [Lua] [13] = 110 (number) 03:50:18.531 [Lua] [14] = 130 (number) 03:50:18.531 [Lua] [15] = 104 (number) 03:50:18.531 [Lua] [16] = 124 (number) 03:50:18.531 [Lua] [17] = 109 (number) 03:50:18.531 [Lua] [18] = 133 (number) 03:50:18.531 [Lua] [19] = 113 (number) 03:50:18.531 [Lua] [20] = 106 (number) 03:50:18.531 [Lua] [21] = 132 (number) 03:50:18.531 [Lua] [22] = 127 (number) 03:50:18.531 [Lua] [23] = 125 (number) 03:50:18.531 [Lua] [24] = 114 (number) 03:50:18.531 [Lua] [25] = 95 (number) 03:50:18.531 [Lua] [26] = 123 (number) 03:50:18.531 [Lua] [27] = 77 (number) 03:50:18.531 [Lua] [28] = 122 (number) 03:50:18.531 [Lua] 03:50:18.532 [Lua] PlayerManager:add_remote_player 110000100e015ca 03:50:18.532 [GameSession] create_game_object(67, 194) 03:50:18.532 [GameSession] create_game_object(194, 0) -> 110000104e72a6c 03:50:18.532 [GameSession] create_game_object(194, 0) -> 110000101e55044 03:50:18.532 [GameSession] create_game_object(194, 0) -> 110000100e015ca 03:50:18.532 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=194 03:50:18.532 [Lua] RemotePlayer:create_game_object( ) 194 03:50:18.581 [Lua] [ProfileSynchronizer] Assigning peer(110000100e015ca:1) to profile(3) career(4) 03:50:18.581 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000100e015ca"}] 03:50:18.582 [Lua] [PeerSM] 110000100e015ca :: on_exit WaitingForGameObjectSync 03:50:18.582 [Lua] [PeerSM] 110000100e015ca :: on_enter WaitingForPlayers 03:50:18.582 [Lua] main_path_player_far_away_check started 03:50:18.593 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1704865536 03:50:18.593 [Lua] [PeerSM] 110000100e015ca :: on_exit WaitingForPlayers 03:50:18.593 [Lua] [PeerSM] 110000100e015ca :: on_enter InGame 03:50:18.593 [Lua] [SharedState] network_state_110000107c9bf5a: peer_ingame:110000100e015ca:0:0:0 = true 03:50:18.736 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1704865536 03:50:18.736 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1704865536 03:50:18.755 [Lua] main_path_player_far_away_check started 03:50:18.952 [Lua] [MOD][VMF][INFO] Added 110000100e015ca to the VMF users list. 03:50:18.952 [GameSession] 110000100e015ca -> create_game_object(3072) 03:50:18.952 [GameSession] create_game_object(3072, 0) -> 110000104e72a6c 03:50:18.952 [GameSession] create_game_object(3072, 0) -> 110000101e55044 03:50:18.952 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100e015ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:50:18.952 [Lua] Adding player sync data to peer=110000100e015ca local_player_id=1 03:50:18.952 [Lua] [SharedState] deus_run_state_7349200: player_level:0:0:0:0 = 35 03:50:18.953 [Lua] [SharedState] deus_run_state_7349200: player_frame:0:0:0:0 = frame_0037 03:50:18.953 [Lua] [SharedState] deus_run_state_7349200: player_name:0:0:0:0 = Seel 03:50:18.953 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false},"inventory_id":444795936,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false}} 03:50:18.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 03:50:18.954 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 03:50:19.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:50:19.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:50:19.070 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:50:19.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:50:19.121 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:50:19.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 03:50:19.518 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 03:50:19.518 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 03:50:19.519 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:50:19.570 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:50:19.570 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:50:19.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 03:50:19.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 03:50:19.604 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 03:50:19.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 03:50:19.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 03:50:19.636 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 03:50:19.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:50:19.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:50:19.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 03:50:19.670 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:50:19.738 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:50:19.738 [Lua] [PackageManager] Force_load: wwise/drakegun 03:50:19.753 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 444795936 03:50:19.970 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 444795936 03:50:20.003 [Lua] main_path_player_far_away_check started 03:50:20.540 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:50:20.623 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 444795936 03:50:20.693 [Lua] main_path_player_far_away_check started 03:50:20.725 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 444795936 03:50:20.731 [Lua] [SharedState] deus_run_state_7349200: persisted_score:110000107c9bf5a:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48.75,0,0,0,0,0,0,0,0,0] 03:50:20.731 [Lua] player (110000100e015ca,1) was put into party 1 03:50:20.745 [Lua] [GameNetworkManager] destroying game object with go_id=60 03:50:20.745 [GameSession] destroy_game_object(60) 03:50:20.746 [GameSession] destroy_game_object(59) 03:50:20.746 error: [Unit] Unit: '#ID[81dceafd7202ff43]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[2b37bca301899671]' child 2: '#ID[0cfcaf644fa807b8]' child 3: '#ID[c3ec9fed874a44b3]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[eda273625315087f]' child 6: '#ID[b96bc7e49069d36d]' child 7: '#ID[df10dc56207aee18]' child 8: '#ID[5cb498dc3472d70d]' 03:50:20.746 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[33f2350a5569735b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[433a28f8d85ac0da]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0194c048b68b7d22]' child 11: '#ID[7adcd1d6aec001a1]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[e9e2a0bf3c1a3207]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[198756725522728c]' 03:50:20.753 [Lua] [SharedState] network_state_110000107c9bf5a: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000107c9bf5a"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000100e015ca"}] 03:50:20.753 [Lua] PlayerManager:remove_player peer_id=110000107c9bf5a 4 03:50:20.753 [Lua] [GameNetworkManager] destroying game object with go_id=51 03:50:20.753 [GameSession] destroy_game_object(51) 03:50:20.753 [Lua] rpc_to_client_spawn_player 110000100e015ca 1 03:50:20.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 03:50:20.773 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 03:50:20.773 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 03:50:20.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 03:50:20.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 03:50:20.789 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 03:50:20.862 [GameSession] 110000100e015ca -> create_game_object(3073) 03:50:20.862 [GameSession] create_game_object(3073, 0) -> 110000104e72a6c 03:50:20.862 [GameSession] create_game_object(3073, 0) -> 110000101e55044 03:50:20.862 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100e015ca go_type=player_unit go_created_func_name=game_object_created_player_unit 03:50:20.862 [Lua] [NetworkServer] Peer 110000100e015ca spawned player. 03:50:20.864 [GameSession] create_game_object(46, 195) 03:50:20.864 [GameSession] create_game_object(195, 0) -> 110000104e72a6c 03:50:20.864 [GameSession] create_game_object(195, 0) -> 110000101e55044 03:50:20.864 [GameSession] create_game_object(195, 0) -> 110000100e015ca 03:50:20.864 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=195 03:50:20.864 [Lua] PlayerManager:assign_unit_ownership Seel 110000100e015ca 1 03:50:20.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.63780000000000003) 03:50:20.864 [Lua] TalentSystem:rpc_sync_talents 13 3073 03:50:20.865 [GameSession] 110000100e015ca -> create_game_object(3074) 03:50:20.865 [GameSession] create_game_object(3074, 0) -> 110000104e72a6c 03:50:20.865 [GameSession] create_game_object(3074, 0) -> 110000101e55044 03:50:20.865 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100e015ca go_type=engineer_career_data go_created_func_name=game_object_created_career_data 03:50:20.884 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 1 03:50:20.915 [GameSession] create_game_object(84, 196) 03:50:20.915 [GameSession] create_game_object(196, 0) -> 110000104e72a6c 03:50:20.915 [GameSession] create_game_object(196, 0) -> 110000101e55044 03:50:20.915 [GameSession] create_game_object(196, 0) -> 110000100e015ca 03:50:20.915 [GameSession] create_game_object(84, 197) 03:50:20.915 [GameSession] create_game_object(197, 0) -> 110000104e72a6c 03:50:20.915 [GameSession] create_game_object(197, 0) -> 110000101e55044 03:50:20.915 [GameSession] create_game_object(197, 0) -> 110000100e015ca 03:50:20.968 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63779526948928833 03:50:21.153 [Lua] [SharedState] network_state_110000107c9bf5a: actually_ingame:110000100e015ca:0:0:0 = true 03:50:21.887 [Lua] main_path_player_far_away_check started 03:50:22.922 [Lua] Set lobby begin: 03:50:22.922 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:50:22.922 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:50:22.922 [Lua] Lobby data difficulty_tweak = 0 03:50:22.922 [Lua] Lobby data host = 110000107c9bf5a 03:50:22.922 [Lua] Lobby data matchmaking_type = 3 03:50:22.922 [Lua] Lobby data is_private = false 03:50:22.922 [Lua] Lobby data difficulty = hardest 03:50:22.922 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:50:22.922 [Lua] Lobby data mechanism = deus 03:50:22.923 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:50:22.923 [Lua] Lobby data num_players = 4 03:50:22.923 [Lua] Lobby data matchmaking = true 03:50:22.923 [Lua] Lobby data player_slot_2 = 0:0 03:50:22.923 [Lua] Lobby data country_code = CA 03:50:22.923 [Lua] Lobby data power_level = 576 03:50:22.923 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:50:22.923 [Lua] Lobby data network_hash = d096ef183372c9f1 03:50:22.923 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:50:22.923 [Lua] Lobby data player_slot_3 = 110000100e015ca:1 03:50:22.923 [Lua] Lobby data eac_authorized = true 03:50:22.923 [Lua] Set lobby end. 03:50:23.171 [Lua] main_path_player_far_away_check started 03:50:23.811 [Lua] main_path_player_far_away_check started 03:50:24.994 [Lua] main_path_player_far_away_check started 03:50:25.021 [Flow] timexyz 03:50:25.864 [GameSession] create_game_object(21, 198) 03:50:25.864 [GameSession] create_game_object(198, 0) -> 110000104e72a6c 03:50:25.864 [GameSession] create_game_object(198, 0) -> 110000101e55044 03:50:25.864 [GameSession] create_game_object(198, 0) -> 110000100e015ca 03:50:26.290 [Lua] main_path_player_far_away_check started 03:50:26.938 [Lua] main_path_player_far_away_check started 03:50:27.255 [GameSession] create_game_object(84, 199) 03:50:27.255 [GameSession] create_game_object(199, 0) -> 110000104e72a6c 03:50:27.255 [GameSession] create_game_object(199, 0) -> 110000101e55044 03:50:27.255 [GameSession] create_game_object(199, 0) -> 110000100e015ca 03:50:27.977 [Lua] Set lobby begin: 03:50:27.977 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:50:27.977 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:50:27.977 [Lua] Lobby data difficulty_tweak = 0 03:50:27.977 [Lua] Lobby data host = 110000107c9bf5a 03:50:27.977 [Lua] Lobby data matchmaking_type = 3 03:50:27.977 [Lua] Lobby data is_private = false 03:50:27.977 [Lua] Lobby data difficulty = hardest 03:50:27.978 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:50:27.978 [Lua] Lobby data mechanism = deus 03:50:27.978 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:50:27.978 [Lua] Lobby data num_players = 4 03:50:27.978 [Lua] Lobby data matchmaking = true 03:50:27.978 [Lua] Lobby data player_slot_2 = 0:0 03:50:27.978 [Lua] Lobby data country_code = CA 03:50:27.978 [Lua] Lobby data power_level = 762 03:50:27.978 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:50:27.978 [Lua] Lobby data network_hash = d096ef183372c9f1 03:50:27.978 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:50:27.978 [Lua] Lobby data player_slot_3 = 110000100e015ca:1 03:50:27.978 [Lua] Lobby data eac_authorized = true 03:50:27.978 [Lua] Set lobby end. 03:50:28.093 [Lua] main_path_player_far_away_check started 03:50:28.966 [GameSession] destroy_game_object(198) 03:50:29.354 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.71250000000000002 03:50:29.439 [Flow] timexyz 03:50:29.462 [Lua] main_path_player_far_away_check started 03:50:29.762 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:50:29.762 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:50:29.762 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 03:50:29.762 [Lua] horde requested: vector_blob 03:50:29.762 [Lua] wants to spawn ahead within distance: 60 03:50:29.762 [Lua] horde crated with id 5 of type vector_blob 03:50:29.762 [Lua] managed to spawn 28/28 horde enemies 03:50:29.762 [Lua] vector blob horde has started 03:50:30.116 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.73250000000000004 03:50:30.126 [Lua] main_path_player_far_away_check started 03:50:30.202 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:50:30.203 [GameSession] create_game_object(64, 200) 03:50:30.203 [GameSession] create_game_object(200, 0) -> 110000104e72a6c 03:50:30.203 [GameSession] create_game_object(200, 0) -> 110000101e55044 03:50:30.203 [GameSession] create_game_object(200, 0) -> 110000100e015ca 03:50:30.222 [GameSession] create_game_object(64, 201) 03:50:30.222 [GameSession] create_game_object(201, 0) -> 110000104e72a6c 03:50:30.222 [GameSession] create_game_object(201, 0) -> 110000101e55044 03:50:30.222 [GameSession] create_game_object(201, 0) -> 110000100e015ca 03:50:30.225 [Lua] Init group template: horde 03:50:31.301 [Lua] main_path_player_far_away_check started 03:50:31.775 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.75249999999999995 03:50:32.651 [Lua] main_path_player_far_away_check started 03:50:32.953 [Flow] timexyz 03:50:33.529 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:50:33.539 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.75749999999999995 03:50:33.659 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 03:50:34.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:50:34.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:50:34.773 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:50:34.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:50:34.773 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:50:34.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:50:34.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:50:35.956 [GameSession] create_game_object(36, 202) 03:50:35.956 [GameSession] create_game_object(202, 0) -> 110000104e72a6c 03:50:35.956 [GameSession] create_game_object(202, 0) -> 110000101e55044 03:50:35.956 [GameSession] create_game_object(202, 0) -> 110000100e015ca 03:50:35.956 [Lua] Speed run intervention - spawning chaos_corruptor_sorcerer 03:50:36.388 [Flow] timexyz 03:50:37.124 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.84599999999999997 03:50:37.588 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:50:38.056 [GameSession] destroy_game_object(199) 03:50:39.848 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:50:39.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:50:39.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:50:40.987 [GameSession] 110000101e55044 -> create_game_object(2050) 03:50:40.987 [GameSession] create_game_object(2050, 0) -> 110000104e72a6c 03:50:40.987 [GameSession] create_game_object(2050, 0) -> 110000100e015ca 03:50:40.987 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:41.184 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.77249999999999996 03:50:41.354 [GameSession] 110000101e55044 -> destroy_game_object(2050) 03:50:41.354 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:50:41.563 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.86199999999999999 03:50:43.004 [GameSession] destroy_game_object(196) 03:50:43.447 [Flow] timexyz 03:50:43.609 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.878 03:50:43.616 [Flow] timexyz 03:50:43.720 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:50:44.125 [Lua] main_path_player_far_away_check started 03:50:44.411 [GameSession] create_game_object(84, 203) 03:50:44.411 [GameSession] create_game_object(203, 0) -> 110000104e72a6c 03:50:44.411 [GameSession] create_game_object(203, 0) -> 110000101e55044 03:50:44.411 [GameSession] create_game_object(203, 0) -> 110000100e015ca 03:50:44.623 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.89400000000000002 03:50:44.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 03:50:44.936 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:44.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:44.936 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:44.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:50:45.365 [GameSession] destroy_game_object(203) 03:50:45.812 [GameSession] destroy_game_object(197) 03:50:47.174 [GameSession] create_game_object(21, 204) 03:50:47.174 [GameSession] create_game_object(204, 0) -> 110000104e72a6c 03:50:47.174 [GameSession] create_game_object(204, 0) -> 110000101e55044 03:50:47.174 [GameSession] create_game_object(204, 0) -> 110000100e015ca 03:50:47.458 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.91000000000000003 03:50:48.974 [GameSession] create_game_object(21, 205) 03:50:48.974 [GameSession] create_game_object(205, 0) -> 110000104e72a6c 03:50:48.974 [GameSession] create_game_object(205, 0) -> 110000101e55044 03:50:48.974 [GameSession] create_game_object(205, 0) -> 110000100e015ca 03:50:50.024 [GameSession] 110000104e72a6c -> create_game_object(1026) 03:50:50.024 [GameSession] create_game_object(1026, 0) -> 110000101e55044 03:50:50.024 [GameSession] create_game_object(1026, 0) -> 110000100e015ca 03:50:50.024 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:50.048 [Flow] timexyz 03:50:50.094 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.95275592803955078 03:50:50.094 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.95275592803955078 03:50:50.204 [GameSession] 110000101e55044 -> create_game_object(2051) 03:50:50.204 [GameSession] create_game_object(2051, 0) -> 110000104e72a6c 03:50:50.204 [GameSession] create_game_object(2051, 0) -> 110000100e015ca 03:50:50.204 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:50.208 [Lua] Horde killed: ? 03:50:50.232 [GameSession] destroy_game_object(204) 03:50:50.255 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:50:50.389 [GameSession] 110000104e72a6c -> destroy_game_object(1026) 03:50:50.389 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:50:50.574 [GameSession] 110000101e55044 -> destroy_game_object(2051) 03:50:50.574 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:50:50.966 [GameSession] destroy_game_object(184) 03:50:50.966 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 03:50:52.047 [GameSession] destroy_game_object(205) 03:50:54.300 [Flow] timexyz 03:50:55.042 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:50:55.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:50:55.087 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:50:55.087 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:50:55.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:50:55.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:50:55.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:50:56.497 [Flow] timexyz 03:50:58.725 [GameSession] create_game_object(21, 206) 03:50:58.725 [GameSession] create_game_object(206, 0) -> 110000104e72a6c 03:50:58.725 [GameSession] create_game_object(206, 0) -> 110000101e55044 03:50:58.725 [GameSession] create_game_object(206, 0) -> 110000100e015ca 03:50:58.753 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_runed_01_3p":true} 03:50:59.348 [Flow] timexyz 03:51:00.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 03:51:00.042 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 03:51:00.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:51:00.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:51:00.090 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 03:51:00.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 03:51:00.121 [Lua] [PackageManager] Force_load: wwise/rakegun 03:51:00.537 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:51:00.772 [GameSession] create_game_object(84, 207) 03:51:00.772 [GameSession] create_game_object(207, 0) -> 110000104e72a6c 03:51:00.772 [GameSession] create_game_object(207, 0) -> 110000101e55044 03:51:00.772 [GameSession] create_game_object(207, 0) -> 110000100e015ca 03:51:01.763 [GameSession] destroy_game_object(206) 03:51:02.907 [GameSession] create_game_object(84, 208) 03:51:02.907 [GameSession] create_game_object(208, 0) -> 110000104e72a6c 03:51:02.907 [GameSession] create_game_object(208, 0) -> 110000101e55044 03:51:02.907 [GameSession] create_game_object(208, 0) -> 110000100e015ca 03:51:03.023 [GameSession] create_game_object(84, 209) 03:51:03.023 [GameSession] create_game_object(209, 0) -> 110000104e72a6c 03:51:03.023 [GameSession] create_game_object(209, 0) -> 110000101e55044 03:51:03.023 [GameSession] create_game_object(209, 0) -> 110000100e015ca 03:51:04.250 [Flow] timexyz 03:51:05.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:51:05.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:51:05.074 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/two_handed_axes":true,"wwise\/blunderbuss":true,"units\/weapons\/player\/wpn_empire_blunderbuss_t3\/wpn_empire_blunderbuss_t3_3p":true} 03:51:05.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem, async-read, 03:51:05.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:51:05.074 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 03:51:05.074 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:51:05.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem 03:51:05.087 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:51:05.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 03:51:05.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 03:51:05.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:51:05.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:51:05.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:51:05.357 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 49 03:51:05.357 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 853 03:51:05.357 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 5990 03:51:05.357 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 47 03:51:05.363 [GameSession] destroy_game_object(33) 03:51:05.404 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 49 03:51:05.404 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 776 03:51:05.404 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6032 03:51:05.437 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 49 03:51:05.437 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 563 03:51:05.437 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6068 03:51:05.455 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 14 03:51:05.455 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 388 03:51:05.455 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6104 03:51:05.562 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 50 03:51:05.562 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 891 03:51:05.562 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6142 03:51:05.562 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 48 03:51:05.567 [GameSession] destroy_game_object(32) 03:51:05.587 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 15 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 426 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6180 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 50 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 601 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6218 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 50 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 820 03:51:05.654 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6262 03:51:05.737 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_dagger_02_t1\/wpn_we_dagger_02_t1_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/one_handed_daggers":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":true} 03:51:06.766 [GameSession] destroy_game_object(209) 03:51:07.746 [Flow] timexyz 03:51:08.322 [GameSession] create_game_object(84, 210) 03:51:08.322 [GameSession] create_game_object(210, 0) -> 110000104e72a6c 03:51:08.322 [GameSession] create_game_object(210, 0) -> 110000101e55044 03:51:08.322 [GameSession] create_game_object(210, 0) -> 110000100e015ca 03:51:10.093 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:51:10.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:51:10.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 03:51:10.094 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:51:10.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:51:10.094 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:51:10.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:51:10.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:51:10.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:51:10.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:51:10.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:51:10.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:51:10.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 03:51:10.577 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.58999999999999997 03:51:10.865 [GameSession] destroy_game_object(190) 03:51:11.056 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_swords":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:51:11.498 [GameSession] destroy_game_object(191) 03:51:12.293 [Lua] Horde killed: ? 03:51:12.295 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.60599999999999998 03:51:12.299 [GameSession] destroy_game_object(202) 03:51:12.368 [GameSession] destroy_game_object(187) 03:51:12.818 [Flow] timexyz 03:51:13.682 [Flow] timexyz 03:51:13.821 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/dr_deus_01":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 03:51:13.989 [GameSession] create_game_object(84, 211) 03:51:13.989 [GameSession] create_game_object(211, 0) -> 110000104e72a6c 03:51:13.989 [GameSession] create_game_object(211, 0) -> 110000101e55044 03:51:13.989 [GameSession] create_game_object(211, 0) -> 110000100e015ca 03:51:14.497 [GameSession] destroy_game_object(185) 03:51:15.110 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem, async-read, 03:51:15.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:51:15.122 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 03:51:15.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 03:51:15.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 03:51:15.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 03:51:15.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:51:15.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:51:15.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 03:51:15.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:51:15.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:51:15.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:51:15.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:51:15.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:51:15.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 03:51:16.442 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.80600000000000005 03:51:16.442 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:51:16.600 [GameSession] destroy_game_object(182) 03:51:18.431 [GameSession] destroy_game_object(181) 03:51:19.264 [GameSession] destroy_game_object(180) 03:51:22.131 [Flow] timexyz 03:51:22.865 [Flow] timexyz 03:51:23.059 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.82199999999999995 03:51:26.223 [GameSession] create_game_object(68, 212) 03:51:26.223 [GameSession] create_game_object(212, 0) -> 110000104e72a6c 03:51:26.223 [GameSession] create_game_object(212, 0) -> 110000101e55044 03:51:26.223 [GameSession] create_game_object(212, 0) -> 110000100e015ca 03:51:26.625 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:51:27.717 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.83799999999999997 03:51:28.046 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 51 03:51:28.046 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 911 03:51:28.046 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6282 03:51:28.046 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 49 03:51:28.052 [GameSession] destroy_game_object(31) 03:51:28.122 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 51 03:51:28.122 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 843 03:51:28.122 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6305 03:51:28.139 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 16 03:51:28.139 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 446 03:51:28.139 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6325 03:51:28.155 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 51 03:51:28.155 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 621 03:51:28.155 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6345 03:51:28.415 [Flow] timexyz 03:51:29.022 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000100e015ca:1:3:4 = item_key=deus_dr_deus_01,powerlevel=600,rarity=exotic,skin=dr_deus_01_skin_01_runed,property=power_vs_unarmoured:79000,property=power_vs_large:20000,trait=ranged_increase_power_level_vs_armour_crit 03:51:29.023 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 206 03:51:29.023 [Lua] [SharedState] deus_run_state_7349200: upgrade_chests_used:0:0:0:0 = {"exotic":4} 03:51:29.023 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -3380 03:51:29.023 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false},"inventory_id":1506521728,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 03:51:29.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 03:51:29.028 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 1 03:51:29.041 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1506521728 03:51:29.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 03:51:29.123 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1506521728 03:51:29.156 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1506521728 03:51:29.173 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1506521728 03:51:29.229 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.85399999999999998 03:51:30.285 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.87 03:51:30.753 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.88600000000000001 03:51:31.347 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.91800000000000004 03:51:32.315 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.94999999999999996 03:51:32.610 [Flow] timexyz 03:51:32.779 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.96599999999999997 03:51:34.377 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.98199999999999998 03:51:34.928 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.998 03:51:37.209 [Lua] Horde killed: ? 03:51:38.626 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba4a5b3f] 03:51:38.626 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba4a5b3f] 03:51:38.657 [Lua] Set lobby begin: 03:51:38.657 [Lua] Lobby data selected_mission_id = pat_mountain_khorne_path2 03:51:38.657 [Lua] Lobby data unique_server_name = Skeleton Cowboy 03:51:38.657 [Lua] Lobby data difficulty_tweak = 0 03:51:38.657 [Lua] Lobby data host = 110000107c9bf5a 03:51:38.657 [Lua] Lobby data matchmaking_type = 3 03:51:38.657 [Lua] Lobby data is_private = false 03:51:38.657 [Lua] Lobby data difficulty = hardest 03:51:38.658 [Lua] Lobby data player_slot_1 = 110000104e72a6c:1 03:51:38.658 [Lua] Lobby data mechanism = deus 03:51:38.658 [Lua] Lobby data player_slot_4 = 110000101e55044:1 03:51:38.658 [Lua] Lobby data num_players = 4 03:51:38.658 [Lua] Lobby data matchmaking = true 03:51:38.658 [Lua] Lobby data player_slot_2 = 0:0 03:51:38.658 [Lua] Lobby data country_code = CA 03:51:38.658 [Lua] Lobby data power_level = 770 03:51:38.658 [Lua] Lobby data player_slot_5 = 110000107c9bf5a:1 03:51:38.658 [Lua] Lobby data network_hash = d096ef183372c9f1 03:51:38.658 [Lua] Lobby data mission_id = pat_mountain_khorne_path2 03:51:38.658 [Lua] Lobby data player_slot_3 = 110000100e015ca:1 03:51:38.658 [Lua] Lobby data eac_authorized = true 03:51:38.658 [Lua] Set lobby end. 03:51:39.117 [Flow] timexyz 03:51:41.749 [Flow] timexyz 03:51:46.248 [Flow] timexyz 03:51:46.590 [GameSession] create_game_object(84, 213) 03:51:46.590 [GameSession] create_game_object(213, 0) -> 110000104e72a6c 03:51:46.590 [GameSession] create_game_object(213, 0) -> 110000101e55044 03:51:46.590 [GameSession] create_game_object(213, 0) -> 110000100e015ca 03:51:46.605 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:51:46.615 [GameSession] destroy_game_object(116) 03:51:46.650 [GameSession] destroy_game_object(120) 03:51:46.666 [GameSession] destroy_game_object(97) 03:51:46.666 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' 03:51:47.525 [GameSession] create_game_object(84, 214) 03:51:47.525 [GameSession] create_game_object(214, 0) -> 110000104e72a6c 03:51:47.525 [GameSession] create_game_object(214, 0) -> 110000101e55044 03:51:47.525 [GameSession] create_game_object(214, 0) -> 110000100e015ca 03:51:47.548 [GameSession] destroy_game_object(133) 03:51:47.548 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:51:50.187 [Flow] timexyz 03:51:50.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:51:50.312 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:51:50.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 03:51:50.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 03:51:50.325 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:51:51.431 [Flow] timexyz 03:51:51.625 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:51:53.040 [GameSession] create_game_object(84, 215) 03:51:53.040 [GameSession] create_game_object(215, 0) -> 110000104e72a6c 03:51:53.040 [GameSession] create_game_object(215, 0) -> 110000101e55044 03:51:53.040 [GameSession] create_game_object(215, 0) -> 110000100e015ca 03:51:53.064 [GameSession] destroy_game_object(201) 03:51:54.306 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:51:55.326 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 03:51:55.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:51:55.358 [GameSession] create_game_object(84, 216) 03:51:55.358 [GameSession] create_game_object(216, 0) -> 110000104e72a6c 03:51:55.358 [GameSession] create_game_object(216, 0) -> 110000101e55044 03:51:55.358 [GameSession] create_game_object(216, 0) -> 110000100e015ca 03:51:55.374 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 03:51:55.374 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 03:51:55.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:51:55.398 [GameSession] destroy_game_object(130) 03:51:55.398 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[d2a9bf7b315bcc5b]' 03:51:55.398 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:51:55.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:51:55.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 03:51:55.556 [GameSession] 110000101e55044 -> create_game_object(2052) 03:51:55.557 [GameSession] create_game_object(2052, 0) -> 110000104e72a6c 03:51:55.557 [GameSession] create_game_object(2052, 0) -> 110000100e015ca 03:51:55.557 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:51:55.923 [GameSession] 110000101e55044 -> destroy_game_object(2052) 03:51:55.923 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:51:56.608 [GameSession] 110000101e55044 -> create_game_object(2053) 03:51:56.608 [GameSession] create_game_object(2053, 0) -> 110000104e72a6c 03:51:56.608 [GameSession] create_game_object(2053, 0) -> 110000100e015ca 03:51:56.608 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:51:56.991 [GameSession] 110000101e55044 -> destroy_game_object(2053) 03:51:56.991 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:51:58.565 [Flow] timexyz 03:51:59.281 [Flow] timexyz 03:51:59.932 [GameSession] destroy_game_object(216) 03:52:00.057 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:52:00.347 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:52:00.347 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:00.347 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:00.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:52:00.355 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:00.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 03:52:00.356 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:00.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, DeusChestPreloadSystem 03:52:00.356 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:00.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem 03:52:00.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 03:52:00.391 [GameSession] create_game_object(84, 217) 03:52:00.391 [GameSession] create_game_object(217, 0) -> 110000104e72a6c 03:52:00.391 [GameSession] create_game_object(217, 0) -> 110000101e55044 03:52:00.391 [GameSession] create_game_object(217, 0) -> 110000100e015ca 03:52:01.048 [GameSession] destroy_game_object(217) 03:52:01.516 [GameSession] destroy_game_object(211) 03:52:02.814 [GameSession] destroy_game_object(210) 03:52:03.891 [GameSession] create_game_object(84, 218) 03:52:03.891 [GameSession] create_game_object(218, 0) -> 110000104e72a6c 03:52:03.891 [GameSession] create_game_object(218, 0) -> 110000101e55044 03:52:03.891 [GameSession] create_game_object(218, 0) -> 110000100e015ca 03:52:04.307 [GameSession] create_game_object(84, 219) 03:52:04.307 [GameSession] create_game_object(219, 0) -> 110000104e72a6c 03:52:04.307 [GameSession] create_game_object(219, 0) -> 110000101e55044 03:52:04.307 [GameSession] create_game_object(219, 0) -> 110000100e015ca 03:52:05.214 [GameSession] destroy_game_object(208) 03:52:05.360 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":true} 03:52:05.360 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:52:05.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 03:52:05.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:52:05.407 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:52:05.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:52:05.456 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:52:05.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:52:05.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:52:05.657 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:52:05.675 [Lua] Spline already found! 03:52:05.681 [GameSession] create_game_object(70, 220) 03:52:05.681 [GameSession] create_game_object(220, 0) -> 110000104e72a6c 03:52:05.681 [GameSession] create_game_object(220, 0) -> 110000101e55044 03:52:05.681 [GameSession] create_game_object(220, 0) -> 110000100e015ca 03:52:05.709 [GameSession] create_game_object(70, 221) 03:52:05.709 [GameSession] create_game_object(221, 0) -> 110000104e72a6c 03:52:05.709 [GameSession] create_game_object(221, 0) -> 110000101e55044 03:52:05.709 [GameSession] create_game_object(221, 0) -> 110000100e015ca 03:52:05.711 [Lua] Init group template: spline_patrol 03:52:05.740 [GameSession] destroy_game_object(77) 03:52:05.740 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:52:05.751 [GameSession] destroy_game_object(122) 03:52:05.751 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:52:05.892 [Lua] [Mutator] Initializing mutator 'easier_packs' 03:52:05.892 [Lua] [Mutator] Activating mutator 'easier_packs' 03:52:06.181 [Flow] timexyz 03:52:06.633 [GameSession] destroy_game_object(207) 03:52:07.159 [Lua] main path terror event triggered: boss_event_spline_patrol 03:52:07.159 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 03:52:07.177 [Lua] > starting new spline, using new navbot: standard , id: boss_2 03:52:07.193 [Lua] > continuing spline boss_2 index: 2 retries: 0 03:52:07.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.210 [Lua] > continuing spline boss_2 index: 3 retries: 0 03:52:07.228 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.228 [Lua] > continuing spline boss_2 index: 4 retries: 0 03:52:07.243 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.243 [Lua] > continuing spline boss_2 index: 5 retries: 0 03:52:07.259 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.259 [Lua] > continuing spline boss_2 index: 6 retries: 0 03:52:07.276 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.276 [Lua] > continuing spline boss_2 index: 7 retries: 0 03:52:07.293 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.293 [Lua] > continuing spline boss_2 index: 8 retries: 0 03:52:07.309 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.309 [Lua] > continuing spline boss_2 index: 9 retries: 0 03:52:07.343 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 03:52:07.343 [Lua] > spline completed boss_2 retries: 0 03:52:07.358 [Lua] main path terror event triggered: rare_event_loot_rat 03:52:07.358 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 03:52:07.376 [GameSession] create_game_object(102, 222) 03:52:07.376 [GameSession] create_game_object(222, 0) -> 110000104e72a6c 03:52:07.376 [GameSession] create_game_object(222, 0) -> 110000101e55044 03:52:07.376 [GameSession] create_game_object(222, 0) -> 110000100e015ca 03:52:07.393 [GameSession] create_game_object(102, 223) 03:52:07.393 [GameSession] create_game_object(223, 0) -> 110000104e72a6c 03:52:07.393 [GameSession] create_game_object(223, 0) -> 110000101e55044 03:52:07.393 [GameSession] create_game_object(223, 0) -> 110000100e015ca 03:52:07.400 [GameSession] destroy_game_object(104) 03:52:07.400 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:52:07.408 [GameSession] create_game_object(102, 224) 03:52:07.408 [GameSession] create_game_object(224, 0) -> 110000104e72a6c 03:52:07.408 [GameSession] create_game_object(224, 0) -> 110000101e55044 03:52:07.408 [GameSession] create_game_object(224, 0) -> 110000100e015ca 03:52:07.417 [GameSession] destroy_game_object(113) 03:52:07.417 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 03:52:07.417 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:52:07.427 [GameSession] create_game_object(102, 225) 03:52:07.427 [GameSession] create_game_object(225, 0) -> 110000104e72a6c 03:52:07.427 [GameSession] create_game_object(225, 0) -> 110000101e55044 03:52:07.427 [GameSession] create_game_object(225, 0) -> 110000100e015ca 03:52:07.435 [GameSession] destroy_game_object(87) 03:52:07.442 [GameSession] create_game_object(36, 226) 03:52:07.442 [GameSession] create_game_object(226, 0) -> 110000104e72a6c 03:52:07.442 [GameSession] create_game_object(226, 0) -> 110000101e55044 03:52:07.442 [GameSession] create_game_object(226, 0) -> 110000100e015ca 03:52:07.458 [GameSession] create_game_object(102, 227) 03:52:07.458 [GameSession] create_game_object(227, 0) -> 110000104e72a6c 03:52:07.458 [GameSession] create_game_object(227, 0) -> 110000101e55044 03:52:07.458 [GameSession] create_game_object(227, 0) -> 110000100e015ca 03:52:07.477 [GameSession] create_game_object(36, 228) 03:52:07.477 [GameSession] create_game_object(228, 0) -> 110000104e72a6c 03:52:07.477 [GameSession] create_game_object(228, 0) -> 110000101e55044 03:52:07.477 [GameSession] create_game_object(228, 0) -> 110000100e015ca 03:52:07.492 [GameSession] create_game_object(36, 229) 03:52:07.492 [GameSession] create_game_object(229, 0) -> 110000104e72a6c 03:52:07.492 [GameSession] create_game_object(229, 0) -> 110000101e55044 03:52:07.492 [GameSession] create_game_object(229, 0) -> 110000100e015ca 03:52:07.508 [GameSession] create_game_object(36, 230) 03:52:07.508 [GameSession] create_game_object(230, 0) -> 110000104e72a6c 03:52:07.508 [GameSession] create_game_object(230, 0) -> 110000101e55044 03:52:07.508 [GameSession] create_game_object(230, 0) -> 110000100e015ca 03:52:07.526 [GameSession] create_game_object(36, 231) 03:52:07.526 [GameSession] create_game_object(231, 0) -> 110000104e72a6c 03:52:07.526 [GameSession] create_game_object(231, 0) -> 110000101e55044 03:52:07.526 [GameSession] create_game_object(231, 0) -> 110000100e015ca 03:52:07.543 [GameSession] create_game_object(36, 232) 03:52:07.543 [GameSession] create_game_object(232, 0) -> 110000104e72a6c 03:52:07.543 [GameSession] create_game_object(232, 0) -> 110000101e55044 03:52:07.543 [GameSession] create_game_object(232, 0) -> 110000100e015ca 03:52:07.560 [GameSession] create_game_object(36, 233) 03:52:07.560 [GameSession] create_game_object(233, 0) -> 110000104e72a6c 03:52:07.560 [GameSession] create_game_object(233, 0) -> 110000101e55044 03:52:07.560 [GameSession] create_game_object(233, 0) -> 110000100e015ca 03:52:07.577 [GameSession] create_game_object(36, 234) 03:52:07.577 [GameSession] create_game_object(234, 0) -> 110000104e72a6c 03:52:07.577 [GameSession] create_game_object(234, 0) -> 110000101e55044 03:52:07.577 [GameSession] create_game_object(234, 0) -> 110000100e015ca 03:52:07.595 [GameSession] create_game_object(36, 235) 03:52:07.595 [GameSession] create_game_object(235, 0) -> 110000104e72a6c 03:52:07.595 [GameSession] create_game_object(235, 0) -> 110000101e55044 03:52:07.595 [GameSession] create_game_object(235, 0) -> 110000100e015ca 03:52:07.609 [GameSession] create_game_object(84, 236) 03:52:07.609 [GameSession] create_game_object(236, 0) -> 110000104e72a6c 03:52:07.609 [GameSession] create_game_object(236, 0) -> 110000101e55044 03:52:07.609 [GameSession] create_game_object(236, 0) -> 110000100e015ca 03:52:07.610 [GameSession] create_game_object(36, 237) 03:52:07.610 [GameSession] create_game_object(237, 0) -> 110000104e72a6c 03:52:07.610 [GameSession] create_game_object(237, 0) -> 110000101e55044 03:52:07.610 [GameSession] create_game_object(237, 0) -> 110000100e015ca 03:52:07.626 [GameSession] create_game_object(36, 238) 03:52:07.626 [GameSession] create_game_object(238, 0) -> 110000104e72a6c 03:52:07.626 [GameSession] create_game_object(238, 0) -> 110000101e55044 03:52:07.626 [GameSession] create_game_object(238, 0) -> 110000100e015ca 03:52:07.628 [Lua] Init group template: spline_patrol 03:52:07.651 [GameSession] create_game_object(36, 239) 03:52:07.651 [GameSession] create_game_object(239, 0) -> 110000104e72a6c 03:52:07.651 [GameSession] create_game_object(239, 0) -> 110000101e55044 03:52:07.651 [GameSession] create_game_object(239, 0) -> 110000100e015ca 03:52:08.142 [Lua] HORDE: last wave, reset to standard horde delay 03:52:08.142 [Lua] Time for new HOOORDE! multi_last_wave 03:52:08.142 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 03:52:08.142 [Lua] horde requested: vector_blob 03:52:08.142 [Lua] wants to spawn ahead within distance: 60 03:52:08.142 [Lua] horde crated with id 8 of type vector_blob 03:52:08.142 [Lua] managed to spawn 29/29 horde enemies 03:52:08.142 [Lua] vector blob horde has started 03:52:08.611 [Lua] Init group template: horde 03:52:08.885 [Flow] timexyz 03:52:08.958 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t1\/wpn_dw_rakegun_t1_runed_01_3p":true} 03:52:09.643 [GameSession] create_game_object(84, 240) 03:52:09.643 [GameSession] create_game_object(240, 0) -> 110000104e72a6c 03:52:09.643 [GameSession] create_game_object(240, 0) -> 110000101e55044 03:52:09.643 [GameSession] create_game_object(240, 0) -> 110000100e015ca 03:52:09.840 [GameSession] 110000101e55044 -> create_game_object(2054) 03:52:09.840 [GameSession] create_game_object(2054, 0) -> 110000104e72a6c 03:52:09.840 [GameSession] create_game_object(2054, 0) -> 110000100e015ca 03:52:09.840 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:10.291 [GameSession] 110000101e55044 -> destroy_game_object(2054) 03:52:10.291 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:10.412 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:52:10.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 03:52:10.412 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 03:52:10.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 03:52:10.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:10.412 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:10.412 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:10.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:10.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:52:10.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 03:52:10.460 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 03:52:10.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 03:52:10.492 [Lua] [PackageManager] Force_load: wwise/rakegun 03:52:10.876 [GameSession] 110000101e55044 -> create_game_object(2055) 03:52:10.876 [GameSession] create_game_object(2055, 0) -> 110000104e72a6c 03:52:10.876 [GameSession] create_game_object(2055, 0) -> 110000100e015ca 03:52:10.876 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:11.325 [GameSession] 110000101e55044 -> destroy_game_object(2055) 03:52:11.325 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:11.968 [GameSession] destroy_game_object(134) 03:52:12.808 [GameSession] create_game_object(84, 241) 03:52:12.808 [GameSession] create_game_object(241, 0) -> 110000104e72a6c 03:52:12.808 [GameSession] create_game_object(241, 0) -> 110000101e55044 03:52:12.808 [GameSession] create_game_object(241, 0) -> 110000100e015ca 03:52:12.826 [GameSession] create_game_object(70, 242) 03:52:12.826 [GameSession] create_game_object(242, 0) -> 110000104e72a6c 03:52:12.826 [GameSession] create_game_object(242, 0) -> 110000101e55044 03:52:12.826 [GameSession] create_game_object(242, 0) -> 110000100e015ca 03:52:13.528 [GameSession] create_game_object(84, 243) 03:52:13.528 [GameSession] create_game_object(243, 0) -> 110000104e72a6c 03:52:13.528 [GameSession] create_game_object(243, 0) -> 110000101e55044 03:52:13.528 [GameSession] create_game_object(243, 0) -> 110000100e015ca 03:52:13.544 [GameSession] create_game_object(70, 244) 03:52:13.544 [GameSession] create_game_object(244, 0) -> 110000104e72a6c 03:52:13.544 [GameSession] create_game_object(244, 0) -> 110000101e55044 03:52:13.544 [GameSession] create_game_object(244, 0) -> 110000100e015ca 03:52:13.561 [GameSession] create_game_object(70, 245) 03:52:13.561 [GameSession] create_game_object(245, 0) -> 110000104e72a6c 03:52:13.561 [GameSession] create_game_object(245, 0) -> 110000101e55044 03:52:13.561 [GameSession] create_game_object(245, 0) -> 110000100e015ca 03:52:13.704 [GameSession] destroy_game_object(244) 03:52:13.704 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:52:13.704 [GameSession] destroy_game_object(245) 03:52:13.704 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:52:13.704 [GameSession] destroy_game_object(243) 03:52:13.710 [GameSession] create_game_object(84, 246) 03:52:13.710 [GameSession] create_game_object(246, 0) -> 110000104e72a6c 03:52:13.710 [GameSession] create_game_object(246, 0) -> 110000101e55044 03:52:13.710 [GameSession] create_game_object(246, 0) -> 110000100e015ca 03:52:14.595 [GameSession] create_game_object(84, 247) 03:52:14.595 [GameSession] create_game_object(247, 0) -> 110000104e72a6c 03:52:14.595 [GameSession] create_game_object(247, 0) -> 110000101e55044 03:52:14.595 [GameSession] create_game_object(247, 0) -> 110000100e015ca 03:52:14.596 [GameSession] create_game_object(70, 248) 03:52:14.596 [GameSession] create_game_object(248, 0) -> 110000104e72a6c 03:52:14.596 [GameSession] create_game_object(248, 0) -> 110000101e55044 03:52:14.596 [GameSession] create_game_object(248, 0) -> 110000100e015ca 03:52:14.611 [GameSession] create_game_object(70, 249) 03:52:14.611 [GameSession] create_game_object(249, 0) -> 110000104e72a6c 03:52:14.611 [GameSession] create_game_object(249, 0) -> 110000101e55044 03:52:14.611 [GameSession] create_game_object(249, 0) -> 110000100e015ca 03:52:15.487 [GameSession] destroy_game_object(141) 03:52:15.992 [Flow] timexyz 03:52:16.462 [GameSession] destroy_game_object(137) 03:52:17.537 [Flow] timexyz 03:52:18.228 [GameSession] create_game_object(21, 250) 03:52:18.228 [GameSession] create_game_object(250, 0) -> 110000104e72a6c 03:52:18.228 [GameSession] create_game_object(250, 0) -> 110000101e55044 03:52:18.228 [GameSession] create_game_object(250, 0) -> 110000100e015ca 03:52:18.250 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:52:18.524 [GameSession] destroy_game_object(143) 03:52:19.578 [GameSession] destroy_game_object(246) 03:52:19.883 [GameSession] destroy_game_object(248) 03:52:19.883 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:52:19.884 [GameSession] destroy_game_object(249) 03:52:19.884 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:52:19.884 [GameSession] destroy_game_object(247) 03:52:20.338 [GameSession] destroy_game_object(242) 03:52:20.338 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:52:20.338 [GameSession] destroy_game_object(241) 03:52:20.929 [GameSession] create_game_object(84, 251) 03:52:20.929 [GameSession] create_game_object(251, 0) -> 110000104e72a6c 03:52:20.929 [GameSession] create_game_object(251, 0) -> 110000101e55044 03:52:20.929 [GameSession] create_game_object(251, 0) -> 110000100e015ca 03:52:20.961 [GameSession] create_game_object(84, 252) 03:52:20.961 [GameSession] create_game_object(252, 0) -> 110000104e72a6c 03:52:20.961 [GameSession] create_game_object(252, 0) -> 110000101e55044 03:52:20.961 [GameSession] create_game_object(252, 0) -> 110000100e015ca 03:52:20.961 [GameSession] create_game_object(84, 253) 03:52:20.961 [GameSession] create_game_object(253, 0) -> 110000104e72a6c 03:52:20.961 [GameSession] create_game_object(253, 0) -> 110000101e55044 03:52:20.961 [GameSession] create_game_object(253, 0) -> 110000100e015ca 03:52:20.963 [GameSession] create_game_object(70, 254) 03:52:20.963 [GameSession] create_game_object(254, 0) -> 110000104e72a6c 03:52:20.963 [GameSession] create_game_object(254, 0) -> 110000101e55044 03:52:20.963 [GameSession] create_game_object(254, 0) -> 110000100e015ca 03:52:20.980 [GameSession] create_game_object(70, 255) 03:52:20.980 [GameSession] create_game_object(255, 0) -> 110000104e72a6c 03:52:20.980 [GameSession] create_game_object(255, 0) -> 110000101e55044 03:52:20.980 [GameSession] create_game_object(255, 0) -> 110000100e015ca 03:52:20.996 [GameSession] create_game_object(70, 256) 03:52:20.996 [GameSession] create_game_object(256, 0) -> 110000104e72a6c 03:52:20.996 [GameSession] create_game_object(256, 0) -> 110000101e55044 03:52:20.996 [GameSession] create_game_object(256, 0) -> 110000100e015ca 03:52:21.311 [GameSession] destroy_game_object(250) 03:52:21.311 [GameSession] destroy_game_object(220) 03:52:21.311 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:52:21.633 [GameSession] destroy_game_object(251) 03:52:21.786 [GameSession] destroy_game_object(254) 03:52:21.786 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:52:21.787 [GameSession] destroy_game_object(255) 03:52:21.787 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:52:21.787 [GameSession] destroy_game_object(252) 03:52:21.787 [GameSession] destroy_game_object(256) 03:52:21.787 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:52:21.787 [GameSession] destroy_game_object(253) 03:52:22.786 [GameSession] destroy_game_object(221) 03:52:22.786 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:52:22.794 [GameSession] create_game_object(84, 257) 03:52:22.794 [GameSession] create_game_object(257, 0) -> 110000104e72a6c 03:52:22.794 [GameSession] create_game_object(257, 0) -> 110000101e55044 03:52:22.794 [GameSession] create_game_object(257, 0) -> 110000100e015ca 03:52:22.794 [GameSession] create_game_object(84, 258) 03:52:22.794 [GameSession] create_game_object(258, 0) -> 110000104e72a6c 03:52:22.794 [GameSession] create_game_object(258, 0) -> 110000101e55044 03:52:22.794 [GameSession] create_game_object(258, 0) -> 110000100e015ca 03:52:22.795 [GameSession] create_game_object(70, 259) 03:52:22.795 [GameSession] create_game_object(259, 0) -> 110000104e72a6c 03:52:22.795 [GameSession] create_game_object(259, 0) -> 110000101e55044 03:52:22.795 [GameSession] create_game_object(259, 0) -> 110000100e015ca 03:52:22.811 [GameSession] create_game_object(70, 260) 03:52:22.811 [GameSession] create_game_object(260, 0) -> 110000104e72a6c 03:52:22.811 [GameSession] create_game_object(260, 0) -> 110000101e55044 03:52:22.811 [GameSession] create_game_object(260, 0) -> 110000100e015ca 03:52:22.828 [GameSession] create_game_object(70, 261) 03:52:22.828 [GameSession] create_game_object(261, 0) -> 110000104e72a6c 03:52:22.828 [GameSession] create_game_object(261, 0) -> 110000101e55044 03:52:22.828 [GameSession] create_game_object(261, 0) -> 110000100e015ca 03:52:22.859 [GameSession] create_game_object(84, 262) 03:52:22.859 [GameSession] create_game_object(262, 0) -> 110000104e72a6c 03:52:22.859 [GameSession] create_game_object(262, 0) -> 110000101e55044 03:52:22.859 [GameSession] create_game_object(262, 0) -> 110000100e015ca 03:52:24.344 [Lua] Time for new HOOORDE! multi_first_wave 03:52:24.344 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 03:52:24.344 [Lua] horde requested: vector_blob 03:52:24.344 [Lua] wants to spawn ahead within distance: 60 03:52:24.344 [Lua] horde crated with id 9 of type vector_blob 03:52:24.344 [Lua] managed to spawn 29/29 horde enemies 03:52:24.344 [Lua] vector blob horde has started 03:52:24.833 [Lua] Init group template: horde 03:52:25.703 [GameSession] create_game_object(21, 263) 03:52:25.703 [GameSession] create_game_object(263, 0) -> 110000104e72a6c 03:52:25.703 [GameSession] create_game_object(263, 0) -> 110000101e55044 03:52:25.703 [GameSession] create_game_object(263, 0) -> 110000100e015ca 03:52:26.208 [GameSession] create_game_object(84, 264) 03:52:26.208 [GameSession] create_game_object(264, 0) -> 110000104e72a6c 03:52:26.208 [GameSession] create_game_object(264, 0) -> 110000101e55044 03:52:26.208 [GameSession] create_game_object(264, 0) -> 110000100e015ca 03:52:26.521 [GameSession] create_game_object(84, 265) 03:52:26.521 [GameSession] create_game_object(265, 0) -> 110000104e72a6c 03:52:26.521 [GameSession] create_game_object(265, 0) -> 110000101e55044 03:52:26.521 [GameSession] create_game_object(265, 0) -> 110000100e015ca 03:52:26.775 [GameSession] create_game_object(84, 266) 03:52:26.775 [GameSession] create_game_object(266, 0) -> 110000104e72a6c 03:52:26.775 [GameSession] create_game_object(266, 0) -> 110000101e55044 03:52:26.775 [GameSession] create_game_object(266, 0) -> 110000100e015ca 03:52:26.797 [GameSession] create_game_object(70, 267) 03:52:26.797 [GameSession] create_game_object(267, 0) -> 110000104e72a6c 03:52:26.797 [GameSession] create_game_object(267, 0) -> 110000101e55044 03:52:26.797 [GameSession] create_game_object(267, 0) -> 110000100e015ca 03:52:26.995 [Flow] timexyz 03:52:27.014 [Flow] timexyz 03:52:28.013 [GameSession] destroy_game_object(259) 03:52:28.013 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:52:28.013 [GameSession] destroy_game_object(260) 03:52:28.013 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:52:28.013 [GameSession] destroy_game_object(257) 03:52:28.711 [GameSession] create_game_object(84, 268) 03:52:28.711 [GameSession] create_game_object(268, 0) -> 110000104e72a6c 03:52:28.711 [GameSession] create_game_object(268, 0) -> 110000101e55044 03:52:28.711 [GameSession] create_game_object(268, 0) -> 110000100e015ca 03:52:28.712 [GameSession] create_game_object(70, 269) 03:52:28.712 [GameSession] create_game_object(269, 0) -> 110000104e72a6c 03:52:28.712 [GameSession] create_game_object(269, 0) -> 110000101e55044 03:52:28.712 [GameSession] create_game_object(269, 0) -> 110000100e015ca 03:52:28.729 [GameSession] create_game_object(70, 270) 03:52:28.729 [GameSession] create_game_object(270, 0) -> 110000104e72a6c 03:52:28.729 [GameSession] create_game_object(270, 0) -> 110000101e55044 03:52:28.729 [GameSession] create_game_object(270, 0) -> 110000100e015ca 03:52:28.796 [GameSession] destroy_game_object(263) 03:52:29.319 [GameSession] destroy_game_object(269) 03:52:29.319 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:52:29.320 [GameSession] destroy_game_object(270) 03:52:29.320 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:52:29.320 [GameSession] destroy_game_object(268) 03:52:30.166 [GameSession] create_game_object(84, 271) 03:52:30.166 [GameSession] create_game_object(271, 0) -> 110000104e72a6c 03:52:30.166 [GameSession] create_game_object(271, 0) -> 110000101e55044 03:52:30.166 [GameSession] create_game_object(271, 0) -> 110000100e015ca 03:52:30.168 [GameSession] create_game_object(70, 272) 03:52:30.168 [GameSession] create_game_object(272, 0) -> 110000104e72a6c 03:52:30.168 [GameSession] create_game_object(272, 0) -> 110000101e55044 03:52:30.168 [GameSession] create_game_object(272, 0) -> 110000100e015ca 03:52:30.184 [GameSession] create_game_object(70, 273) 03:52:30.184 [GameSession] create_game_object(273, 0) -> 110000104e72a6c 03:52:30.184 [GameSession] create_game_object(273, 0) -> 110000101e55044 03:52:30.184 [GameSession] create_game_object(273, 0) -> 110000100e015ca 03:52:30.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:52:30.808 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 03:52:30.808 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[532dc154] 03:52:30.808 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[532dc154] 03:52:30.988 [GameSession] destroy_game_object(264) 03:52:31.344 [GameSession] create_game_object(84, 274) 03:52:31.344 [GameSession] create_game_object(274, 0) -> 110000104e72a6c 03:52:31.344 [GameSession] create_game_object(274, 0) -> 110000101e55044 03:52:31.344 [GameSession] create_game_object(274, 0) -> 110000100e015ca 03:52:31.638 [GameSession] destroy_game_object(267) 03:52:31.638 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:52:31.639 [GameSession] destroy_game_object(266) 03:52:31.688 [GameSession] destroy_game_object(272) 03:52:31.688 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:52:31.689 [GameSession] destroy_game_object(273) 03:52:31.689 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:52:31.689 [GameSession] destroy_game_object(271) 03:52:32.395 [Lua] Horde killed: ? 03:52:32.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:52:32.406 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:52:32.406 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 03:52:32.406 [Lua] horde requested: vector_blob 03:52:32.406 [Lua] wants to spawn ahead within distance: 60 03:52:32.406 [Lua] horde crated with id 10 of type vector_blob 03:52:32.406 [Lua] managed to spawn 29/29 horde enemies 03:52:32.406 [Lua] vector blob horde has started 03:52:32.474 [GameSession] 110000100e015ca -> create_game_object(3075) 03:52:32.474 [GameSession] create_game_object(3075, 0) -> 110000104e72a6c 03:52:32.474 [GameSession] create_game_object(3075, 0) -> 110000101e55044 03:52:32.474 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:32.480 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.90551179647445679 03:52:32.722 [GameSession] create_game_object(64, 275) 03:52:32.722 [GameSession] create_game_object(275, 0) -> 110000104e72a6c 03:52:32.722 [GameSession] create_game_object(275, 0) -> 110000101e55044 03:52:32.722 [GameSession] create_game_object(275, 0) -> 110000100e015ca 03:52:32.739 [GameSession] create_game_object(64, 276) 03:52:32.739 [GameSession] create_game_object(276, 0) -> 110000104e72a6c 03:52:32.739 [GameSession] create_game_object(276, 0) -> 110000101e55044 03:52:32.739 [GameSession] create_game_object(276, 0) -> 110000100e015ca 03:52:32.757 [GameSession] create_game_object(64, 277) 03:52:32.757 [GameSession] create_game_object(277, 0) -> 110000104e72a6c 03:52:32.757 [GameSession] create_game_object(277, 0) -> 110000101e55044 03:52:32.757 [GameSession] create_game_object(277, 0) -> 110000100e015ca 03:52:32.774 [GameSession] create_game_object(84, 278) 03:52:32.774 [GameSession] create_game_object(278, 0) -> 110000104e72a6c 03:52:32.774 [GameSession] create_game_object(278, 0) -> 110000101e55044 03:52:32.774 [GameSession] create_game_object(278, 0) -> 110000100e015ca 03:52:32.775 [GameSession] create_game_object(64, 279) 03:52:32.775 [GameSession] create_game_object(279, 0) -> 110000104e72a6c 03:52:32.775 [GameSession] create_game_object(279, 0) -> 110000101e55044 03:52:32.775 [GameSession] create_game_object(279, 0) -> 110000100e015ca 03:52:32.798 [GameSession] create_game_object(64, 280) 03:52:32.798 [GameSession] create_game_object(280, 0) -> 110000104e72a6c 03:52:32.798 [GameSession] create_game_object(280, 0) -> 110000101e55044 03:52:32.798 [GameSession] create_game_object(280, 0) -> 110000100e015ca 03:52:32.812 [GameSession] create_game_object(64, 281) 03:52:32.812 [GameSession] create_game_object(281, 0) -> 110000104e72a6c 03:52:32.812 [GameSession] create_game_object(281, 0) -> 110000101e55044 03:52:32.812 [GameSession] create_game_object(281, 0) -> 110000100e015ca 03:52:32.830 [GameSession] create_game_object(64, 282) 03:52:32.830 [GameSession] create_game_object(282, 0) -> 110000104e72a6c 03:52:32.830 [GameSession] create_game_object(282, 0) -> 110000101e55044 03:52:32.830 [GameSession] create_game_object(282, 0) -> 110000100e015ca 03:52:32.847 [GameSession] create_game_object(64, 283) 03:52:32.847 [GameSession] create_game_object(283, 0) -> 110000104e72a6c 03:52:32.847 [GameSession] create_game_object(283, 0) -> 110000101e55044 03:52:32.847 [GameSession] create_game_object(283, 0) -> 110000100e015ca 03:52:32.865 [GameSession] create_game_object(64, 284) 03:52:32.865 [GameSession] create_game_object(284, 0) -> 110000104e72a6c 03:52:32.865 [GameSession] create_game_object(284, 0) -> 110000101e55044 03:52:32.865 [GameSession] create_game_object(284, 0) -> 110000100e015ca 03:52:32.882 [GameSession] create_game_object(64, 285) 03:52:32.882 [GameSession] create_game_object(285, 0) -> 110000104e72a6c 03:52:32.882 [GameSession] create_game_object(285, 0) -> 110000101e55044 03:52:32.882 [GameSession] create_game_object(285, 0) -> 110000100e015ca 03:52:32.898 [GameSession] create_game_object(64, 286) 03:52:32.898 [GameSession] create_game_object(286, 0) -> 110000104e72a6c 03:52:32.898 [GameSession] create_game_object(286, 0) -> 110000101e55044 03:52:32.898 [GameSession] create_game_object(286, 0) -> 110000100e015ca 03:52:32.904 [Lua] Init group template: horde 03:52:32.917 [GameSession] create_game_object(70, 287) 03:52:32.917 [GameSession] create_game_object(287, 0) -> 110000104e72a6c 03:52:32.917 [GameSession] create_game_object(287, 0) -> 110000101e55044 03:52:32.917 [GameSession] create_game_object(287, 0) -> 110000100e015ca 03:52:32.936 [GameSession] create_game_object(70, 288) 03:52:32.936 [GameSession] create_game_object(288, 0) -> 110000104e72a6c 03:52:32.936 [GameSession] create_game_object(288, 0) -> 110000101e55044 03:52:32.936 [GameSession] create_game_object(288, 0) -> 110000100e015ca 03:52:33.025 [Flow] timexyz 03:52:33.078 [GameSession] create_game_object(84, 289) 03:52:33.078 [GameSession] create_game_object(289, 0) -> 110000104e72a6c 03:52:33.078 [GameSession] create_game_object(289, 0) -> 110000101e55044 03:52:33.078 [GameSession] create_game_object(289, 0) -> 110000100e015ca 03:52:33.079 [GameSession] create_game_object(70, 290) 03:52:33.079 [GameSession] create_game_object(290, 0) -> 110000104e72a6c 03:52:33.079 [GameSession] create_game_object(290, 0) -> 110000101e55044 03:52:33.079 [GameSession] create_game_object(290, 0) -> 110000100e015ca 03:52:33.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:52:33.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:52:33.233 [GameSession] 110000100e015ca -> destroy_game_object(3075) 03:52:33.233 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:52:33.496 [GameSession] destroy_game_object(274) 03:52:33.574 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.625 03:52:34.032 [GameSession] create_game_object(84, 291) 03:52:34.032 [GameSession] create_game_object(291, 0) -> 110000104e72a6c 03:52:34.032 [GameSession] create_game_object(291, 0) -> 110000101e55044 03:52:34.032 [GameSession] create_game_object(291, 0) -> 110000100e015ca 03:52:34.590 [GameSession] destroy_game_object(290) 03:52:34.590 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:52:34.591 [GameSession] destroy_game_object(289) 03:52:34.675 [GameSession] 110000101e55044 -> create_game_object(2056) 03:52:34.675 [GameSession] create_game_object(2056, 0) -> 110000104e72a6c 03:52:34.675 [GameSession] create_game_object(2056, 0) -> 110000100e015ca 03:52:34.675 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:35.192 [GameSession] 110000101e55044 -> destroy_game_object(2056) 03:52:35.192 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:35.691 [GameSession] 110000101e55044 -> create_game_object(2057) 03:52:35.691 [GameSession] create_game_object(2057, 0) -> 110000104e72a6c 03:52:35.691 [GameSession] create_game_object(2057, 0) -> 110000100e015ca 03:52:35.691 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:35.724 [GameSession] destroy_game_object(265) 03:52:36.133 [GameSession] 110000101e55044 -> destroy_game_object(2057) 03:52:36.133 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:36.564 [GameSession] create_game_object(7, 292) 03:52:36.564 [GameSession] create_game_object(292, 0) -> 110000104e72a6c 03:52:36.564 [GameSession] create_game_object(292, 0) -> 110000101e55044 03:52:36.564 [GameSession] create_game_object(292, 0) -> 110000100e015ca 03:52:36.566 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = 03:52:36.676 [GameSession] 110000101e55044 -> create_game_object(2058) 03:52:36.676 [GameSession] create_game_object(2058, 0) -> 110000104e72a6c 03:52:36.676 [GameSession] create_game_object(2058, 0) -> 110000100e015ca 03:52:36.676 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:36.858 [Flow] timexyz 03:52:37.125 [GameSession] 110000101e55044 -> destroy_game_object(2058) 03:52:37.125 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:37.414 [GameSession] destroy_game_object(291) 03:52:37.504 [GameSession] destroy_game_object(292) 03:52:37.634 [GameSession] create_game_object(84, 293) 03:52:37.634 [GameSession] create_game_object(293, 0) -> 110000104e72a6c 03:52:37.634 [GameSession] create_game_object(293, 0) -> 110000101e55044 03:52:37.634 [GameSession] create_game_object(293, 0) -> 110000100e015ca 03:52:37.910 [GameSession] 110000100e015ca -> create_game_object(3076) 03:52:37.910 [GameSession] create_game_object(3076, 0) -> 110000104e72a6c 03:52:37.910 [GameSession] create_game_object(3076, 0) -> 110000101e55044 03:52:37.910 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:37.916 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.81889766454696655 03:52:38.128 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 28 72 03:52:38.143 [GameSession] destroy_game_object(239) 03:52:38.143 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' child 6: '#ID[2c76addb4f924c82]' 03:52:38.222 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.37 03:52:38.238 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.1525 03:52:38.275 [Lua] [SharedState] deus_run_state_7349200: health_state:110000100e015ca:1:3:4 = knocked_down 03:52:38.275 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0 03:52:38.333 [GameSession] create_game_object(21, 294) 03:52:38.333 [GameSession] create_game_object(294, 0) -> 110000104e72a6c 03:52:38.333 [GameSession] create_game_object(294, 0) -> 110000101e55044 03:52:38.333 [GameSession] create_game_object(294, 0) -> 110000100e015ca 03:52:38.382 [GameSession] destroy_game_object(227) 03:52:38.382 [GameSession] destroy_game_object(222) 03:52:38.476 [GameSession] 110000101e55044 -> create_game_object(2059) 03:52:38.476 [GameSession] create_game_object(2059, 0) -> 110000104e72a6c 03:52:38.476 [GameSession] create_game_object(2059, 0) -> 110000100e015ca 03:52:38.476 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:38.492 [GameSession] 110000104e72a6c -> create_game_object(1027) 03:52:38.492 [GameSession] create_game_object(1027, 0) -> 110000101e55044 03:52:38.492 [GameSession] create_game_object(1027, 0) -> 110000100e015ca 03:52:38.492 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:38.499 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = 03:52:38.649 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1 03:52:38.649 [GameSession] create_game_object(45, 295) 03:52:38.649 [GameSession] create_game_object(295, 0) -> 110000104e72a6c 03:52:38.649 [GameSession] create_game_object(295, 0) -> 110000101e55044 03:52:38.649 [GameSession] create_game_object(295, 0) -> 110000100e015ca 03:52:38.657 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.98799999999999999 03:52:38.683 [GameSession] destroy_game_object(225) 03:52:38.687 [GameSession] 110000100e015ca -> destroy_game_object(3076) 03:52:38.687 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:52:38.959 [GameSession] 110000101e55044 -> destroy_game_object(2059) 03:52:38.959 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:38.959 [GameSession] 110000104e72a6c -> destroy_game_object(1027) 03:52:38.959 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:52:39.906 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.98399999999999999 03:52:40.078 [GameSession] create_game_object(21, 296) 03:52:40.078 [GameSession] create_game_object(296, 0) -> 110000104e72a6c 03:52:40.078 [GameSession] create_game_object(296, 0) -> 110000101e55044 03:52:40.078 [GameSession] create_game_object(296, 0) -> 110000100e015ca 03:52:40.927 [Flow] timexyz 03:52:41.325 [GameSession] 110000101e55044 -> create_game_object(2060) 03:52:41.325 [GameSession] create_game_object(2060, 0) -> 110000104e72a6c 03:52:41.325 [GameSession] create_game_object(2060, 0) -> 110000100e015ca 03:52:41.325 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:41.332 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = 03:52:41.416 [GameSession] destroy_game_object(287) 03:52:41.416 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:52:41.416 [GameSession] destroy_game_object(288) 03:52:41.416 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:52:41.416 [GameSession] destroy_game_object(278) 03:52:41.416 [GameSession] destroy_game_object(294) 03:52:41.845 [GameSession] create_game_object(68, 297) 03:52:41.845 [GameSession] create_game_object(297, 0) -> 110000104e72a6c 03:52:41.845 [GameSession] create_game_object(297, 0) -> 110000101e55044 03:52:41.845 [GameSession] create_game_object(297, 0) -> 110000100e015ca 03:52:42.109 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 03:52:42.109 [GameSession] create_game_object(45, 298) 03:52:42.109 [GameSession] create_game_object(298, 0) -> 110000104e72a6c 03:52:42.109 [GameSession] create_game_object(298, 0) -> 110000101e55044 03:52:42.109 [GameSession] create_game_object(298, 0) -> 110000100e015ca 03:52:42.412 [GameSession] 110000101e55044 -> destroy_game_object(2060) 03:52:42.413 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:52:42.845 [GameSession] create_game_object(84, 299) 03:52:42.845 [GameSession] create_game_object(299, 0) -> 110000104e72a6c 03:52:42.845 [GameSession] create_game_object(299, 0) -> 110000101e55044 03:52:42.845 [GameSession] create_game_object(299, 0) -> 110000100e015ca 03:52:42.846 [GameSession] create_game_object(70, 300) 03:52:42.846 [GameSession] create_game_object(300, 0) -> 110000104e72a6c 03:52:42.846 [GameSession] create_game_object(300, 0) -> 110000101e55044 03:52:42.846 [GameSession] create_game_object(300, 0) -> 110000100e015ca 03:52:42.863 [GameSession] create_game_object(70, 301) 03:52:42.863 [GameSession] create_game_object(301, 0) -> 110000104e72a6c 03:52:42.863 [GameSession] create_game_object(301, 0) -> 110000101e55044 03:52:42.863 [GameSession] create_game_object(301, 0) -> 110000100e015ca 03:52:43.130 [Lua] Horde killed: ? 03:52:43.139 [GameSession] destroy_game_object(296) 03:52:43.723 [GameSession] destroy_game_object(295) 03:52:43.925 [Flow] timexyz 03:52:43.982 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.75 03:52:44.241 [GameSession] destroy_game_object(300) 03:52:44.241 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:52:44.242 [GameSession] destroy_game_object(301) 03:52:44.242 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:52:44.242 [GameSession] destroy_game_object(299) 03:52:45.100 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:52:45.929 [Lua] HORDE: last wave, reset to standard horde delay 03:52:45.929 [Lua] Time for new HOOORDE! multi_last_wave 03:52:45.929 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 03:52:45.929 [Lua] horde requested: vector_blob 03:52:45.929 [Lua] wants to spawn ahead within distance: 60 03:52:45.929 [Lua] horde crated with id 11 of type vector_blob 03:52:45.929 [Lua] managed to spawn 29/29 horde enemies 03:52:45.929 [Lua] vector blob horde has started 03:52:46.235 [GameSession] create_game_object(84, 302) 03:52:46.235 [GameSession] create_game_object(302, 0) -> 110000104e72a6c 03:52:46.235 [GameSession] create_game_object(302, 0) -> 110000101e55044 03:52:46.235 [GameSession] create_game_object(302, 0) -> 110000100e015ca 03:52:46.410 [Lua] Init group template: horde 03:52:46.425 [GameSession] create_game_object(70, 303) 03:52:46.425 [GameSession] create_game_object(303, 0) -> 110000104e72a6c 03:52:46.425 [GameSession] create_game_object(303, 0) -> 110000101e55044 03:52:46.425 [GameSession] create_game_object(303, 0) -> 110000100e015ca 03:52:46.449 [GameSession] create_game_object(70, 304) 03:52:46.449 [GameSession] create_game_object(304, 0) -> 110000104e72a6c 03:52:46.449 [GameSession] create_game_object(304, 0) -> 110000101e55044 03:52:46.449 [GameSession] create_game_object(304, 0) -> 110000100e015ca 03:52:47.205 [GameSession] destroy_game_object(298) 03:52:48.174 [GameSession] 110000104e72a6c -> create_game_object(1028) 03:52:48.174 [GameSession] create_game_object(1028, 0) -> 110000101e55044 03:52:48.174 [GameSession] create_game_object(1028, 0) -> 110000100e015ca 03:52:48.174 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:52:48.183 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.89763778448104858 03:52:48.183 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.89763778448104858 03:52:48.429 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.6875 03:52:48.695 [Flow] timexyz 03:52:48.698 [GameSession] 110000104e72a6c -> destroy_game_object(1028) 03:52:48.698 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:52:49.781 [GameSession] create_game_object(84, 305) 03:52:49.781 [GameSession] create_game_object(305, 0) -> 110000104e72a6c 03:52:49.781 [GameSession] create_game_object(305, 0) -> 110000101e55044 03:52:49.781 [GameSession] create_game_object(305, 0) -> 110000100e015ca 03:52:49.852 [GameSession] create_game_object(84, 306) 03:52:49.852 [GameSession] create_game_object(306, 0) -> 110000104e72a6c 03:52:49.852 [GameSession] create_game_object(306, 0) -> 110000101e55044 03:52:49.852 [GameSession] create_game_object(306, 0) -> 110000100e015ca 03:52:49.853 [GameSession] create_game_object(70, 307) 03:52:49.853 [GameSession] create_game_object(307, 0) -> 110000104e72a6c 03:52:49.853 [GameSession] create_game_object(307, 0) -> 110000101e55044 03:52:49.853 [GameSession] create_game_object(307, 0) -> 110000100e015ca 03:52:50.137 [GameSession] destroy_game_object(307) 03:52:50.137 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:52:50.137 [GameSession] destroy_game_object(306) 03:52:50.456 [GameSession] create_game_object(84, 308) 03:52:50.456 [GameSession] create_game_object(308, 0) -> 110000104e72a6c 03:52:50.456 [GameSession] create_game_object(308, 0) -> 110000101e55044 03:52:50.456 [GameSession] create_game_object(308, 0) -> 110000100e015ca 03:52:50.458 [GameSession] create_game_object(70, 309) 03:52:50.458 [GameSession] create_game_object(309, 0) -> 110000104e72a6c 03:52:50.458 [GameSession] create_game_object(309, 0) -> 110000101e55044 03:52:50.458 [GameSession] create_game_object(309, 0) -> 110000100e015ca 03:52:50.561 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.745 03:52:50.686 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.755 03:52:50.917 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.5 03:52:51.407 [Lua] [SharedState] deus_run_state_7349200: health_state:110000100e015ca:1:3:4 = alive 03:52:51.407 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.5 03:52:51.750 [GameSession] destroy_game_object(309) 03:52:51.750 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:52:51.750 [GameSession] destroy_game_object(308) 03:52:51.784 [Flow] timexyz 03:52:51.812 [GameSession] destroy_game_object(305) 03:52:52.274 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.505 03:52:52.490 [GameSession] destroy_game_object(224) 03:52:52.605 [GameSession] destroy_game_object(293) 03:52:52.665 [GameSession] create_game_object(84, 310) 03:52:52.665 [GameSession] create_game_object(310, 0) -> 110000104e72a6c 03:52:52.665 [GameSession] create_game_object(310, 0) -> 110000101e55044 03:52:52.665 [GameSession] create_game_object(310, 0) -> 110000100e015ca 03:52:52.972 [GameSession] create_game_object(84, 311) 03:52:52.972 [GameSession] create_game_object(311, 0) -> 110000104e72a6c 03:52:52.972 [GameSession] create_game_object(311, 0) -> 110000101e55044 03:52:52.972 [GameSession] create_game_object(311, 0) -> 110000100e015ca 03:52:52.973 [GameSession] create_game_object(70, 312) 03:52:52.973 [GameSession] create_game_object(312, 0) -> 110000104e72a6c 03:52:52.973 [GameSession] create_game_object(312, 0) -> 110000101e55044 03:52:52.973 [GameSession] create_game_object(312, 0) -> 110000100e015ca 03:52:53.621 [GameSession] create_game_object(84, 313) 03:52:53.621 [GameSession] create_game_object(313, 0) -> 110000104e72a6c 03:52:53.621 [GameSession] create_game_object(313, 0) -> 110000101e55044 03:52:53.621 [GameSession] create_game_object(313, 0) -> 110000100e015ca 03:52:53.882 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.51000000000000001 03:52:53.908 [GameSession] destroy_game_object(223) 03:52:54.434 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.52000000000000002 03:52:54.557 [GameSession] destroy_game_object(313) 03:52:55.029 [GameSession] create_game_object(84, 314) 03:52:55.029 [GameSession] create_game_object(314, 0) -> 110000104e72a6c 03:52:55.029 [GameSession] create_game_object(314, 0) -> 110000101e55044 03:52:55.029 [GameSession] create_game_object(314, 0) -> 110000100e015ca 03:52:55.641 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.54500000000000004 03:52:56.142 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:52:56.504 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.52000000000000002 03:52:56.925 [Flow] timexyz 03:52:56.943 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.53000000000000003 03:52:57.385 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 52 03:52:57.385 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 943 03:52:57.385 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6377 03:52:57.385 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 50 03:52:57.392 [GameSession] destroy_game_object(35) 03:52:57.431 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:52:57.446 [Lua] Spline already found! 03:52:57.453 [GameSession] create_game_object(36, 315) 03:52:57.453 [GameSession] create_game_object(315, 0) -> 110000104e72a6c 03:52:57.453 [GameSession] create_game_object(315, 0) -> 110000101e55044 03:52:57.453 [GameSession] create_game_object(315, 0) -> 110000100e015ca 03:52:57.467 [GameSession] create_game_object(36, 316) 03:52:57.467 [GameSession] create_game_object(316, 0) -> 110000104e72a6c 03:52:57.467 [GameSession] create_game_object(316, 0) -> 110000101e55044 03:52:57.467 [GameSession] create_game_object(316, 0) -> 110000100e015ca 03:52:57.483 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 17 03:52:57.484 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 238 03:52:57.484 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6409 03:52:57.484 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 52 03:52:57.484 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 653 03:52:57.484 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6441 03:52:57.486 [GameSession] create_game_object(36, 317) 03:52:57.486 [GameSession] create_game_object(317, 0) -> 110000104e72a6c 03:52:57.486 [GameSession] create_game_object(317, 0) -> 110000101e55044 03:52:57.486 [GameSession] create_game_object(317, 0) -> 110000100e015ca 03:52:57.489 [Lua] Init group template: spline_patrol 03:52:57.524 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 52 03:52:57.524 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 880 03:52:57.524 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6478 03:52:57.601 [Lua] Horde killed: ? 03:52:57.603 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.54000000000000004 03:52:57.944 [GameSession] create_game_object(4, 318) 03:52:57.944 [GameSession] create_game_object(318, 0) -> 110000104e72a6c 03:52:57.944 [GameSession] create_game_object(318, 0) -> 110000101e55044 03:52:57.944 [GameSession] create_game_object(318, 0) -> 110000100e015ca 03:52:58.660 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:52:58.660 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = 03:53:00.076 [Flow] timexyz 03:53:00.383 [GameSession] create_game_object(21, 319) 03:53:00.383 [GameSession] create_game_object(319, 0) -> 110000104e72a6c 03:53:00.383 [GameSession] create_game_object(319, 0) -> 110000101e55044 03:53:00.383 [GameSession] create_game_object(319, 0) -> 110000100e015ca 03:53:00.625 [Lua] Time for new HOOORDE! multi_first_wave 03:53:00.625 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 03:53:00.625 [Lua] horde requested: vector_blob 03:53:00.625 [Lua] wants to spawn ahead within distance: 60 03:53:00.625 [Lua] horde crated with id 13 of type vector_blob 03:53:00.625 [Lua] managed to spawn 31/31 horde enemies 03:53:00.625 [Lua] vector blob horde has started 03:53:00.741 [GameSession] create_game_object(21, 320) 03:53:00.741 [GameSession] create_game_object(320, 0) -> 110000104e72a6c 03:53:00.741 [GameSession] create_game_object(320, 0) -> 110000101e55044 03:53:00.741 [GameSession] create_game_object(320, 0) -> 110000100e015ca 03:53:00.770 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:00.789 [GameSession] destroy_game_object(312) 03:53:00.789 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:53:00.790 [GameSession] destroy_game_object(311) 03:53:01.234 [Lua] Init group template: horde 03:53:01.297 [GameSession] destroy_game_object(310) 03:53:02.769 [GameSession] destroy_game_object(314) 03:53:03.324 [Flow] timexyz 03:53:03.494 [GameSession] destroy_game_object(319) 03:53:03.801 [GameSession] destroy_game_object(320) 03:53:04.694 [GameSession] create_game_object(84, 321) 03:53:04.694 [GameSession] create_game_object(321, 0) -> 110000104e72a6c 03:53:04.694 [GameSession] create_game_object(321, 0) -> 110000101e55044 03:53:04.694 [GameSession] create_game_object(321, 0) -> 110000100e015ca 03:53:04.694 [GameSession] create_game_object(84, 322) 03:53:04.694 [GameSession] create_game_object(322, 0) -> 110000104e72a6c 03:53:04.694 [GameSession] create_game_object(322, 0) -> 110000101e55044 03:53:04.694 [GameSession] create_game_object(322, 0) -> 110000100e015ca 03:53:04.713 [GameSession] create_game_object(70, 323) 03:53:04.713 [GameSession] create_game_object(323, 0) -> 110000104e72a6c 03:53:04.713 [GameSession] create_game_object(323, 0) -> 110000101e55044 03:53:04.713 [GameSession] create_game_object(323, 0) -> 110000100e015ca 03:53:05.382 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.55000000000000004 03:53:05.433 [GameSession] destroy_game_object(323) 03:53:05.433 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:53:05.433 [GameSession] destroy_game_object(322) 03:53:05.488 [GameSession] destroy_game_object(321) 03:53:05.755 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.56000000000000005 03:53:05.779 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 03:53:06.567 [GameSession] create_game_object(84, 324) 03:53:06.567 [GameSession] create_game_object(324, 0) -> 110000104e72a6c 03:53:06.567 [GameSession] create_game_object(324, 0) -> 110000101e55044 03:53:06.567 [GameSession] create_game_object(324, 0) -> 110000100e015ca 03:53:07.012 [GameSession] create_game_object(84, 325) 03:53:07.012 [GameSession] create_game_object(325, 0) -> 110000104e72a6c 03:53:07.012 [GameSession] create_game_object(325, 0) -> 110000101e55044 03:53:07.012 [GameSession] create_game_object(325, 0) -> 110000100e015ca 03:53:07.503 [GameSession] destroy_game_object(325) 03:53:07.563 [GameSession] create_game_object(21, 326) 03:53:07.563 [GameSession] create_game_object(326, 0) -> 110000104e72a6c 03:53:07.563 [GameSession] create_game_object(326, 0) -> 110000101e55044 03:53:07.563 [GameSession] create_game_object(326, 0) -> 110000100e015ca 03:53:07.613 [GameSession] destroy_game_object(303) 03:53:07.613 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:53:07.613 [GameSession] destroy_game_object(304) 03:53:07.614 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:53:07.614 [GameSession] destroy_game_object(302) 03:53:07.985 [GameSession] create_game_object(84, 327) 03:53:07.985 [GameSession] create_game_object(327, 0) -> 110000104e72a6c 03:53:07.985 [GameSession] create_game_object(327, 0) -> 110000101e55044 03:53:07.985 [GameSession] create_game_object(327, 0) -> 110000100e015ca 03:53:07.987 [GameSession] create_game_object(70, 328) 03:53:07.987 [GameSession] create_game_object(328, 0) -> 110000104e72a6c 03:53:07.987 [GameSession] create_game_object(328, 0) -> 110000101e55044 03:53:07.987 [GameSession] create_game_object(328, 0) -> 110000100e015ca 03:53:08.007 [GameSession] create_game_object(70, 329) 03:53:08.007 [GameSession] create_game_object(329, 0) -> 110000104e72a6c 03:53:08.007 [GameSession] create_game_object(329, 0) -> 110000101e55044 03:53:08.007 [GameSession] create_game_object(329, 0) -> 110000100e015ca 03:53:09.145 [GameSession] create_game_object(84, 330) 03:53:09.145 [GameSession] create_game_object(330, 0) -> 110000104e72a6c 03:53:09.145 [GameSession] create_game_object(330, 0) -> 110000101e55044 03:53:09.145 [GameSession] create_game_object(330, 0) -> 110000100e015ca 03:53:09.420 [GameSession] create_game_object(84, 331) 03:53:09.420 [GameSession] create_game_object(331, 0) -> 110000104e72a6c 03:53:09.420 [GameSession] create_game_object(331, 0) -> 110000101e55044 03:53:09.420 [GameSession] create_game_object(331, 0) -> 110000100e015ca 03:53:09.422 [GameSession] create_game_object(70, 332) 03:53:09.422 [GameSession] create_game_object(332, 0) -> 110000104e72a6c 03:53:09.422 [GameSession] create_game_object(332, 0) -> 110000101e55044 03:53:09.422 [GameSession] create_game_object(332, 0) -> 110000100e015ca 03:53:09.565 [GameSession] destroy_game_object(324) 03:53:10.630 [GameSession] destroy_game_object(326) 03:53:11.020 [GameSession] create_game_object(21, 333) 03:53:11.020 [GameSession] create_game_object(333, 0) -> 110000104e72a6c 03:53:11.020 [GameSession] create_game_object(333, 0) -> 110000101e55044 03:53:11.020 [GameSession] create_game_object(333, 0) -> 110000100e015ca 03:53:11.020 [Lua] Horde killed: ? 03:53:11.218 [Flow] timexyz 03:53:11.481 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:53:11.481 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:53:11.481 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 03:53:11.481 [Lua] horde requested: vector_blob 03:53:11.481 [Lua] wants to spawn behind within distance: 60 03:53:11.481 [Lua] horde crated with id 14 of type vector_blob 03:53:11.481 [Lua] managed to spawn 31/31 horde enemies 03:53:11.481 [Lua] vector blob horde has started 03:53:11.548 [GameSession] create_game_object(84, 334) 03:53:11.548 [GameSession] create_game_object(334, 0) -> 110000104e72a6c 03:53:11.548 [GameSession] create_game_object(334, 0) -> 110000101e55044 03:53:11.548 [GameSession] create_game_object(334, 0) -> 110000100e015ca 03:53:12.006 [Lua] Init group template: horde 03:53:12.423 [GameSession] destroy_game_object(334) 03:53:12.755 [GameSession] create_game_object(74, 335) 03:53:12.755 [GameSession] create_game_object(335, 0) -> 110000104e72a6c 03:53:12.755 [GameSession] create_game_object(335, 0) -> 110000101e55044 03:53:12.755 [GameSession] create_game_object(335, 0) -> 110000100e015ca 03:53:13.057 [GameSession] create_game_object(84, 336) 03:53:13.057 [GameSession] create_game_object(336, 0) -> 110000104e72a6c 03:53:13.057 [GameSession] create_game_object(336, 0) -> 110000101e55044 03:53:13.057 [GameSession] create_game_object(336, 0) -> 110000100e015ca 03:53:13.273 [GameSession] create_game_object(98, 337) 03:53:13.273 [GameSession] create_game_object(337, 0) -> 110000104e72a6c 03:53:13.273 [GameSession] create_game_object(337, 0) -> 110000101e55044 03:53:13.273 [GameSession] create_game_object(337, 0) -> 110000100e015ca 03:53:13.285 [GameSession] destroy_game_object(335) 03:53:13.817 [GameSession] create_game_object(84, 338) 03:53:13.817 [GameSession] create_game_object(338, 0) -> 110000104e72a6c 03:53:13.817 [GameSession] create_game_object(338, 0) -> 110000101e55044 03:53:13.817 [GameSession] create_game_object(338, 0) -> 110000100e015ca 03:53:13.933 [GameSession] destroy_game_object(336) 03:53:13.971 [Flow] timexyz 03:53:14.132 [GameSession] destroy_game_object(333) 03:53:14.481 [GameSession] create_game_object(84, 339) 03:53:14.481 [GameSession] create_game_object(339, 0) -> 110000104e72a6c 03:53:14.481 [GameSession] create_game_object(339, 0) -> 110000101e55044 03:53:14.481 [GameSession] create_game_object(339, 0) -> 110000100e015ca 03:53:14.568 [GameSession] destroy_game_object(339) 03:53:14.829 [GameSession] create_game_object(74, 340) 03:53:14.829 [GameSession] create_game_object(340, 0) -> 110000104e72a6c 03:53:14.829 [GameSession] create_game_object(340, 0) -> 110000101e55044 03:53:14.829 [GameSession] create_game_object(340, 0) -> 110000100e015ca 03:53:15.293 [GameSession] destroy_game_object(338) 03:53:15.350 [GameSession] create_game_object(98, 341) 03:53:15.350 [GameSession] create_game_object(341, 0) -> 110000104e72a6c 03:53:15.350 [GameSession] create_game_object(341, 0) -> 110000101e55044 03:53:15.350 [GameSession] create_game_object(341, 0) -> 110000100e015ca 03:53:15.361 [GameSession] destroy_game_object(340) 03:53:15.928 [GameSession] create_game_object(84, 342) 03:53:15.928 [GameSession] create_game_object(342, 0) -> 110000104e72a6c 03:53:15.928 [GameSession] create_game_object(342, 0) -> 110000101e55044 03:53:15.928 [GameSession] create_game_object(342, 0) -> 110000100e015ca 03:53:16.073 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = 03:53:16.166 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = potion_healing_draught_01 03:53:16.824 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.625 03:53:16.832 [GameSession] destroy_game_object(342) 03:53:16.940 [GameSession] create_game_object(84, 343) 03:53:16.940 [GameSession] create_game_object(343, 0) -> 110000104e72a6c 03:53:16.940 [GameSession] create_game_object(343, 0) -> 110000101e55044 03:53:16.940 [GameSession] create_game_object(343, 0) -> 110000100e015ca 03:53:17.423 [GameSession] create_game_object(84, 344) 03:53:17.423 [GameSession] create_game_object(344, 0) -> 110000104e72a6c 03:53:17.423 [GameSession] create_game_object(344, 0) -> 110000101e55044 03:53:17.423 [GameSession] create_game_object(344, 0) -> 110000100e015ca 03:53:17.440 [GameSession] create_game_object(70, 345) 03:53:17.440 [GameSession] create_game_object(345, 0) -> 110000104e72a6c 03:53:17.440 [GameSession] create_game_object(345, 0) -> 110000101e55044 03:53:17.440 [GameSession] create_game_object(345, 0) -> 110000100e015ca 03:53:17.457 [GameSession] create_game_object(70, 346) 03:53:17.457 [GameSession] create_game_object(346, 0) -> 110000104e72a6c 03:53:17.457 [GameSession] create_game_object(346, 0) -> 110000101e55044 03:53:17.457 [GameSession] create_game_object(346, 0) -> 110000100e015ca 03:53:17.631 [GameSession] 110000101e55044 -> create_game_object(2061) 03:53:17.631 [GameSession] create_game_object(2061, 0) -> 110000104e72a6c 03:53:17.631 [GameSession] create_game_object(2061, 0) -> 110000100e015ca 03:53:17.631 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:17.947 [GameSession] 110000104e72a6c -> create_game_object(1029) 03:53:17.947 [GameSession] create_game_object(1029, 0) -> 110000101e55044 03:53:17.947 [GameSession] create_game_object(1029, 0) -> 110000100e015ca 03:53:17.947 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:17.987 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.85039371252059937 03:53:17.987 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.85039371252059937 03:53:18.017 [GameSession] 110000101e55044 -> destroy_game_object(2061) 03:53:18.017 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:53:18.440 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:18.583 [GameSession] 110000104e72a6c -> destroy_game_object(1029) 03:53:18.583 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:53:19.363 [GameSession] destroy_game_object(345) 03:53:19.363 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:53:19.364 [GameSession] destroy_game_object(346) 03:53:19.364 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:53:19.364 [GameSession] destroy_game_object(344) 03:53:19.375 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.5625 03:53:19.421 [GameSession] destroy_game_object(318) 03:53:19.543 [GameSession] destroy_game_object(343) 03:53:20.640 [Flow] timexyz 03:53:22.192 [Flow] timexyz 03:53:22.464 [GameSession] create_game_object(84, 347) 03:53:22.464 [GameSession] create_game_object(347, 0) -> 110000104e72a6c 03:53:22.464 [GameSession] create_game_object(347, 0) -> 110000101e55044 03:53:22.464 [GameSession] create_game_object(347, 0) -> 110000100e015ca 03:53:22.642 [GameSession] destroy_game_object(347) 03:53:23.256 [GameSession] destroy_game_object(337) 03:53:23.651 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.76000000000000001 03:53:23.936 [GameSession] create_game_object(84, 348) 03:53:23.936 [GameSession] create_game_object(348, 0) -> 110000104e72a6c 03:53:23.936 [GameSession] create_game_object(348, 0) -> 110000101e55044 03:53:23.936 [GameSession] create_game_object(348, 0) -> 110000100e015ca 03:53:24.571 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.77000000000000002 03:53:24.974 [GameSession] destroy_game_object(341) 03:53:25.306 [GameSession] destroy_game_object(348) 03:53:26.085 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.78000000000000003 03:53:26.280 [GameSession] create_game_object(84, 349) 03:53:26.280 [GameSession] create_game_object(349, 0) -> 110000104e72a6c 03:53:26.280 [GameSession] create_game_object(349, 0) -> 110000101e55044 03:53:26.280 [GameSession] create_game_object(349, 0) -> 110000100e015ca 03:53:26.706 [GameSession] destroy_game_object(349) 03:53:26.796 [Lua] HORDE: last wave, reset to standard horde delay 03:53:26.796 [Lua] Time for new HOOORDE! multi_last_wave 03:53:26.796 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 03:53:26.796 [Lua] horde requested: vector_blob 03:53:26.796 [Lua] wants to spawn ahead within distance: 60 03:53:26.796 [Lua] horde crated with id 15 of type vector_blob 03:53:26.796 [Lua] managed to spawn 28/28 horde enemies 03:53:26.796 [Lua] vector blob horde has started 03:53:26.829 [GameSession] create_game_object(84, 350) 03:53:26.829 [GameSession] create_game_object(350, 0) -> 110000104e72a6c 03:53:26.829 [GameSession] create_game_object(350, 0) -> 110000101e55044 03:53:26.829 [GameSession] create_game_object(350, 0) -> 110000100e015ca 03:53:26.918 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.79500000000000004 03:53:26.968 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.81999999999999995 03:53:27.057 [GameSession] destroy_game_object(297) 03:53:27.168 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000104e72a6c:1:1:1 = potion_healing_draught_01 03:53:27.249 [Lua] Init group template: horde 03:53:28.084 [Lua] Horde killed: ? 03:53:28.159 [GameSession] destroy_game_object(350) 03:53:30.902 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.74399999999999999 03:53:31.025 [GameSession] destroy_game_object(332) 03:53:31.025 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:53:31.025 [GameSession] destroy_game_object(331) 03:53:31.140 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.5 03:53:31.148 [Flow] timexyz 03:53:31.170 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:31.189 [GameSession] destroy_game_object(330) 03:53:31.256 [Flow] timexyz 03:53:31.685 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.84499999999999997 03:53:32.119 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.85999999999999999 03:53:33.340 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.875 03:53:33.387 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.89000000000000001 03:53:33.787 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.90500000000000003 03:53:33.986 [Lua] Time for new HOOORDE! multi_first_wave 03:53:33.986 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 03:53:33.986 [Lua] horde requested: vector_blob 03:53:33.986 [Lua] wants to spawn behind within distance: 60 03:53:33.986 [Lua] horde crated with id 16 of type vector_blob 03:53:33.986 [Lua] managed to spawn 30/30 horde enemies 03:53:33.986 [Lua] vector blob horde has started 03:53:34.472 [Lua] Init group template: horde 03:53:35.052 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.92000000000000004 03:53:35.088 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.93500000000000005 03:53:35.135 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.76000000000000001 03:53:35.643 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.95999999999999996 03:53:35.643 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.81000000000000005 03:53:35.643 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:53:36.546 [GameSession] create_game_object(84, 351) 03:53:36.546 [GameSession] create_game_object(351, 0) -> 110000104e72a6c 03:53:36.546 [GameSession] create_game_object(351, 0) -> 110000101e55044 03:53:36.546 [GameSession] create_game_object(351, 0) -> 110000100e015ca 03:53:36.548 [GameSession] create_game_object(70, 352) 03:53:36.548 [GameSession] create_game_object(352, 0) -> 110000104e72a6c 03:53:36.548 [GameSession] create_game_object(352, 0) -> 110000101e55044 03:53:36.548 [GameSession] create_game_object(352, 0) -> 110000100e015ca 03:53:37.250 [GameSession] destroy_game_object(352) 03:53:37.250 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:53:37.250 [GameSession] destroy_game_object(351) 03:53:37.409 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.83999999999999997 03:53:37.439 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:37.808 [GameSession] create_game_object(84, 353) 03:53:37.808 [GameSession] create_game_object(353, 0) -> 110000104e72a6c 03:53:37.808 [GameSession] create_game_object(353, 0) -> 110000101e55044 03:53:37.808 [GameSession] create_game_object(353, 0) -> 110000100e015ca 03:53:37.810 [GameSession] create_game_object(70, 354) 03:53:37.810 [GameSession] create_game_object(354, 0) -> 110000104e72a6c 03:53:37.810 [GameSession] create_game_object(354, 0) -> 110000101e55044 03:53:37.810 [GameSession] create_game_object(354, 0) -> 110000100e015ca 03:53:37.972 [GameSession] destroy_game_object(354) 03:53:37.972 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:53:37.972 [GameSession] destroy_game_object(353) 03:53:38.064 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.97599999999999998 03:53:38.437 [GameSession] create_game_object(84, 355) 03:53:38.437 [GameSession] create_game_object(355, 0) -> 110000104e72a6c 03:53:38.437 [GameSession] create_game_object(355, 0) -> 110000101e55044 03:53:38.437 [GameSession] create_game_object(355, 0) -> 110000100e015ca 03:53:38.439 [GameSession] create_game_object(70, 356) 03:53:38.439 [GameSession] create_game_object(356, 0) -> 110000104e72a6c 03:53:38.439 [GameSession] create_game_object(356, 0) -> 110000101e55044 03:53:38.439 [GameSession] create_game_object(356, 0) -> 110000100e015ca 03:53:38.599 [GameSession] create_game_object(84, 357) 03:53:38.599 [GameSession] create_game_object(357, 0) -> 110000104e72a6c 03:53:38.599 [GameSession] create_game_object(357, 0) -> 110000101e55044 03:53:38.599 [GameSession] create_game_object(357, 0) -> 110000100e015ca 03:53:38.917 [Flow] timexyz 03:53:39.151 [Lua] Horde killed: ? 03:53:39.153 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.99199999999999999 03:53:39.729 [GameSession] create_game_object(84, 358) 03:53:39.729 [GameSession] create_game_object(358, 0) -> 110000104e72a6c 03:53:39.729 [GameSession] create_game_object(358, 0) -> 110000101e55044 03:53:39.729 [GameSession] create_game_object(358, 0) -> 110000100e015ca 03:53:40.143 [GameSession] destroy_game_object(356) 03:53:40.143 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:53:40.143 [GameSession] destroy_game_object(355) 03:53:40.508 [GameSession] destroy_game_object(357) 03:53:40.674 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.76000000000000001 03:53:40.860 [GameSession] destroy_game_object(328) 03:53:40.860 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:53:40.860 [GameSession] destroy_game_object(329) 03:53:40.860 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:53:40.860 [GameSession] destroy_game_object(327) 03:53:40.958 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.4375 03:53:40.975 [GameSession] create_game_object(21, 359) 03:53:40.975 [GameSession] create_game_object(359, 0) -> 110000104e72a6c 03:53:40.975 [GameSession] create_game_object(359, 0) -> 110000101e55044 03:53:40.975 [GameSession] create_game_object(359, 0) -> 110000100e015ca 03:53:41.040 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:41.192 [GameSession] create_game_object(84, 360) 03:53:41.192 [GameSession] create_game_object(360, 0) -> 110000104e72a6c 03:53:41.192 [GameSession] create_game_object(360, 0) -> 110000101e55044 03:53:41.192 [GameSession] create_game_object(360, 0) -> 110000100e015ca 03:53:41.194 [GameSession] create_game_object(70, 361) 03:53:41.194 [GameSession] create_game_object(361, 0) -> 110000104e72a6c 03:53:41.194 [GameSession] create_game_object(361, 0) -> 110000101e55044 03:53:41.194 [GameSession] create_game_object(361, 0) -> 110000100e015ca 03:53:41.212 [GameSession] create_game_object(70, 362) 03:53:41.212 [GameSession] create_game_object(362, 0) -> 110000104e72a6c 03:53:41.212 [GameSession] create_game_object(362, 0) -> 110000101e55044 03:53:41.212 [GameSession] create_game_object(362, 0) -> 110000100e015ca 03:53:41.440 [GameSession] create_game_object(84, 363) 03:53:41.440 [GameSession] create_game_object(363, 0) -> 110000104e72a6c 03:53:41.440 [GameSession] create_game_object(363, 0) -> 110000101e55044 03:53:41.440 [GameSession] create_game_object(363, 0) -> 110000100e015ca 03:53:41.512 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.77500000000000002 03:53:41.560 [GameSession] destroy_game_object(363) 03:53:41.669 [GameSession] destroy_game_object(361) 03:53:41.669 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:53:41.669 [GameSession] destroy_game_object(362) 03:53:41.669 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:53:41.670 [GameSession] destroy_game_object(360) 03:53:41.708 [GameSession] create_game_object(84, 364) 03:53:41.708 [GameSession] create_game_object(364, 0) -> 110000104e72a6c 03:53:41.708 [GameSession] create_game_object(364, 0) -> 110000101e55044 03:53:41.708 [GameSession] create_game_object(364, 0) -> 110000100e015ca 03:53:41.710 [GameSession] create_game_object(70, 365) 03:53:41.710 [GameSession] create_game_object(365, 0) -> 110000104e72a6c 03:53:41.710 [GameSession] create_game_object(365, 0) -> 110000101e55044 03:53:41.710 [GameSession] create_game_object(365, 0) -> 110000100e015ca 03:53:41.726 [GameSession] create_game_object(70, 366) 03:53:41.726 [GameSession] create_game_object(366, 0) -> 110000104e72a6c 03:53:41.726 [GameSession] create_game_object(366, 0) -> 110000101e55044 03:53:41.726 [GameSession] create_game_object(366, 0) -> 110000100e015ca 03:53:41.865 [GameSession] create_game_object(84, 367) 03:53:41.865 [GameSession] create_game_object(367, 0) -> 110000104e72a6c 03:53:41.865 [GameSession] create_game_object(367, 0) -> 110000101e55044 03:53:41.865 [GameSession] create_game_object(367, 0) -> 110000100e015ca 03:53:41.979 [GameSession] create_game_object(84, 368) 03:53:41.979 [GameSession] create_game_object(368, 0) -> 110000104e72a6c 03:53:41.979 [GameSession] create_game_object(368, 0) -> 110000101e55044 03:53:41.979 [GameSession] create_game_object(368, 0) -> 110000100e015ca 03:53:41.981 [GameSession] create_game_object(70, 369) 03:53:41.981 [GameSession] create_game_object(369, 0) -> 110000104e72a6c 03:53:41.981 [GameSession] create_game_object(369, 0) -> 110000101e55044 03:53:41.981 [GameSession] create_game_object(369, 0) -> 110000100e015ca 03:53:42.057 [Flow] timexyz 03:53:42.702 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.84999999999999998 03:53:42.727 [GameSession] destroy_game_object(369) 03:53:42.727 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:53:42.727 [GameSession] destroy_game_object(368) 03:53:42.727 [GameSession] destroy_game_object(261) 03:53:42.727 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 03:53:42.868 [GameSession] create_game_object(84, 370) 03:53:42.868 [GameSession] create_game_object(370, 0) -> 110000104e72a6c 03:53:42.868 [GameSession] create_game_object(370, 0) -> 110000101e55044 03:53:42.868 [GameSession] create_game_object(370, 0) -> 110000100e015ca 03:53:42.870 [GameSession] create_game_object(70, 371) 03:53:42.870 [GameSession] create_game_object(371, 0) -> 110000104e72a6c 03:53:42.870 [GameSession] create_game_object(371, 0) -> 110000101e55044 03:53:42.870 [GameSession] create_game_object(371, 0) -> 110000100e015ca 03:53:43.423 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.79000000000000004 03:53:43.471 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.81999999999999995 03:53:43.969 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.83499999999999996 03:53:44.060 [GameSession] destroy_game_object(359) 03:53:44.240 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.85999999999999999 03:53:44.514 [GameSession] destroy_game_object(358) 03:53:44.649 [GameSession] create_game_object(84, 372) 03:53:44.649 [GameSession] create_game_object(372, 0) -> 110000104e72a6c 03:53:44.649 [GameSession] create_game_object(372, 0) -> 110000101e55044 03:53:44.649 [GameSession] create_game_object(372, 0) -> 110000100e015ca 03:53:44.670 [GameSession] create_game_object(21, 373) 03:53:44.670 [GameSession] create_game_object(373, 0) -> 110000104e72a6c 03:53:44.670 [GameSession] create_game_object(373, 0) -> 110000101e55044 03:53:44.670 [GameSession] create_game_object(373, 0) -> 110000100e015ca 03:53:44.735 [GameSession] create_game_object(84, 374) 03:53:44.735 [GameSession] create_game_object(374, 0) -> 110000104e72a6c 03:53:44.735 [GameSession] create_game_object(374, 0) -> 110000101e55044 03:53:44.735 [GameSession] create_game_object(374, 0) -> 110000100e015ca 03:53:45.002 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.87 03:53:45.086 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.84999999999999998 03:53:45.358 [GameSession] destroy_game_object(374) 03:53:45.706 [Flow] timexyz 03:53:47.048 [GameSession] create_game_object(84, 375) 03:53:47.048 [GameSession] create_game_object(375, 0) -> 110000104e72a6c 03:53:47.048 [GameSession] create_game_object(375, 0) -> 110000101e55044 03:53:47.048 [GameSession] create_game_object(375, 0) -> 110000100e015ca 03:53:47.049 [GameSession] create_game_object(70, 376) 03:53:47.049 [GameSession] create_game_object(376, 0) -> 110000104e72a6c 03:53:47.049 [GameSession] create_game_object(376, 0) -> 110000101e55044 03:53:47.049 [GameSession] create_game_object(376, 0) -> 110000100e015ca 03:53:47.065 [GameSession] create_game_object(70, 377) 03:53:47.065 [GameSession] create_game_object(377, 0) -> 110000104e72a6c 03:53:47.065 [GameSession] create_game_object(377, 0) -> 110000101e55044 03:53:47.065 [GameSession] create_game_object(377, 0) -> 110000100e015ca 03:53:47.571 [GameSession] create_game_object(84, 378) 03:53:47.571 [GameSession] create_game_object(378, 0) -> 110000104e72a6c 03:53:47.571 [GameSession] create_game_object(378, 0) -> 110000101e55044 03:53:47.571 [GameSession] create_game_object(378, 0) -> 110000100e015ca 03:53:47.731 [GameSession] destroy_game_object(373) 03:53:48.108 [GameSession] destroy_game_object(376) 03:53:48.108 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:53:48.108 [GameSession] destroy_game_object(377) 03:53:48.108 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:53:48.108 [GameSession] destroy_game_object(375) 03:53:48.316 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:53:48.316 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:53:48.316 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 03:53:48.316 [Lua] horde requested: vector_blob 03:53:48.316 [Lua] wants to spawn behind within distance: 60 03:53:48.316 [Lua] horde crated with id 17 of type vector_blob 03:53:48.316 [Lua] managed to spawn 30/30 horde enemies 03:53:48.316 [Lua] vector blob horde has started 03:53:48.576 [GameSession] destroy_game_object(378) 03:53:48.803 [Lua] Init group template: horde 03:53:49.035 [Lua] Horde killed: ? 03:53:49.048 [Lua] HORDE: Pushing horde in time; too many units out 74 03:53:49.059 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:49.182 [GameSession] destroy_game_object(372) 03:53:49.849 [GameSession] create_game_object(84, 379) 03:53:49.849 [GameSession] create_game_object(379, 0) -> 110000104e72a6c 03:53:49.849 [GameSession] create_game_object(379, 0) -> 110000101e55044 03:53:49.849 [GameSession] create_game_object(379, 0) -> 110000100e015ca 03:53:51.072 [GameSession] destroy_game_object(367) 03:53:51.072 [GameSession] destroy_game_object(371) 03:53:51.072 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:53:51.073 [GameSession] destroy_game_object(370) 03:53:51.156 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 1 03:53:51.368 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76000000000000001 03:53:51.368 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.87 03:53:51.409 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.89000000000000001 03:53:51.485 [Flow] timexyz 03:53:51.868 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.58999999999999997 03:53:52.004 [GameSession] create_game_object(84, 380) 03:53:52.004 [GameSession] create_game_object(380, 0) -> 110000104e72a6c 03:53:52.004 [GameSession] create_game_object(380, 0) -> 110000101e55044 03:53:52.004 [GameSession] create_game_object(380, 0) -> 110000100e015ca 03:53:52.024 [GameSession] create_game_object(84, 381) 03:53:52.024 [GameSession] create_game_object(381, 0) -> 110000104e72a6c 03:53:52.024 [GameSession] create_game_object(381, 0) -> 110000101e55044 03:53:52.024 [GameSession] create_game_object(381, 0) -> 110000100e015ca 03:53:52.026 [GameSession] create_game_object(70, 382) 03:53:52.026 [GameSession] create_game_object(382, 0) -> 110000104e72a6c 03:53:52.026 [GameSession] create_game_object(382, 0) -> 110000101e55044 03:53:52.026 [GameSession] create_game_object(382, 0) -> 110000100e015ca 03:53:52.666 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76800000000000002 03:53:52.666 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.60999999999999999 03:53:52.686 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.77600000000000002 03:53:53.374 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.66500000000000004 03:53:53.814 [GameSession] create_game_object(21, 383) 03:53:53.814 [GameSession] create_game_object(383, 0) -> 110000104e72a6c 03:53:53.814 [GameSession] create_game_object(383, 0) -> 110000101e55044 03:53:53.814 [GameSession] create_game_object(383, 0) -> 110000100e015ca 03:53:53.855 [GameSession] create_game_object(21, 384) 03:53:53.855 [GameSession] create_game_object(384, 0) -> 110000104e72a6c 03:53:53.855 [GameSession] create_game_object(384, 0) -> 110000101e55044 03:53:53.855 [GameSession] create_game_object(384, 0) -> 110000100e015ca 03:53:54.299 [GameSession] destroy_game_object(380) 03:53:54.300 [GameSession] destroy_game_object(382) 03:53:54.300 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:53:54.300 [GameSession] destroy_game_object(381) 03:53:54.374 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.69499999999999995 03:53:54.597 [GameSession] create_game_object(21, 385) 03:53:54.597 [GameSession] create_game_object(385, 0) -> 110000104e72a6c 03:53:54.597 [GameSession] create_game_object(385, 0) -> 110000101e55044 03:53:54.597 [GameSession] create_game_object(385, 0) -> 110000100e015ca 03:53:54.599 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81599999999999995 03:53:55.096 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.72999999999999998 03:53:55.578 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.78000000000000003 03:53:56.056 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.79500000000000004 03:53:56.064 [Flow] timexyz 03:53:56.866 [GameSession] create_game_object(84, 386) 03:53:56.866 [GameSession] create_game_object(386, 0) -> 110000104e72a6c 03:53:56.866 [GameSession] create_game_object(386, 0) -> 110000101e55044 03:53:56.866 [GameSession] create_game_object(386, 0) -> 110000100e015ca 03:53:56.903 [GameSession] destroy_game_object(383) 03:53:56.903 [GameSession] destroy_game_object(315) 03:53:56.903 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 03:53:56.904 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:53:56.939 [GameSession] destroy_game_object(384) 03:53:57.480 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.81000000000000005 03:53:57.529 [Lua] HORDE: last wave, reset to standard horde delay 03:53:57.529 [Lua] Time for new HOOORDE! multi_last_wave 03:53:57.529 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 03:53:57.529 [Lua] horde requested: vector_blob 03:53:57.529 [Lua] wants to spawn behind within distance: 60 03:53:57.529 [Lua] horde crated with id 18 of type vector_blob 03:53:57.529 [Lua] managed to spawn 28/28 horde enemies 03:53:57.529 [Lua] vector blob horde has started 03:53:57.656 [GameSession] destroy_game_object(385) 03:53:58.054 [Lua] Init group template: horde 03:53:58.067 [GameSession] create_game_object(84, 387) 03:53:58.067 [GameSession] create_game_object(387, 0) -> 110000104e72a6c 03:53:58.067 [GameSession] create_game_object(387, 0) -> 110000101e55044 03:53:58.067 [GameSession] create_game_object(387, 0) -> 110000100e015ca 03:53:58.068 [GameSession] create_game_object(70, 388) 03:53:58.068 [GameSession] create_game_object(388, 0) -> 110000104e72a6c 03:53:58.068 [GameSession] create_game_object(388, 0) -> 110000101e55044 03:53:58.068 [GameSession] create_game_object(388, 0) -> 110000100e015ca 03:53:59.161 [GameSession] destroy_game_object(388) 03:53:59.161 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:53:59.162 [GameSession] destroy_game_object(387) 03:53:59.513 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.81999999999999995 03:53:59.688 [Lua] Horde killed: ? 03:53:59.689 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83199999999999996 03:54:00.666 [GameSession] create_game_object(84, 389) 03:54:00.666 [GameSession] create_game_object(389, 0) -> 110000104e72a6c 03:54:00.666 [GameSession] create_game_object(389, 0) -> 110000101e55044 03:54:00.666 [GameSession] create_game_object(389, 0) -> 110000100e015ca 03:54:00.667 [GameSession] create_game_object(70, 390) 03:54:00.667 [GameSession] create_game_object(390, 0) -> 110000104e72a6c 03:54:00.667 [GameSession] create_game_object(390, 0) -> 110000101e55044 03:54:00.667 [GameSession] create_game_object(390, 0) -> 110000100e015ca 03:54:00.723 [Flow] timexyz 03:54:01.584 [GameSession] create_game_object(21, 391) 03:54:01.585 [GameSession] create_game_object(391, 0) -> 110000104e72a6c 03:54:01.585 [GameSession] create_game_object(391, 0) -> 110000101e55044 03:54:01.585 [GameSession] create_game_object(391, 0) -> 110000100e015ca 03:54:02.508 [GameSession] destroy_game_object(390) 03:54:02.508 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:54:02.509 [GameSession] destroy_game_object(389) 03:54:02.769 [GameSession] create_game_object(21, 392) 03:54:02.769 [GameSession] create_game_object(392, 0) -> 110000104e72a6c 03:54:02.769 [GameSession] create_game_object(392, 0) -> 110000101e55044 03:54:02.769 [GameSession] create_game_object(392, 0) -> 110000100e015ca 03:54:02.780 [GameSession] 110000101e55044 -> create_game_object(2062) 03:54:02.780 [GameSession] create_game_object(2062, 0) -> 110000104e72a6c 03:54:02.780 [GameSession] create_game_object(2062, 0) -> 110000100e015ca 03:54:02.780 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:03.220 [GameSession] 110000101e55044 -> destroy_game_object(2062) 03:54:03.220 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:54:03.765 [GameSession] 110000101e55044 -> create_game_object(2063) 03:54:03.765 [GameSession] create_game_object(2063, 0) -> 110000104e72a6c 03:54:03.765 [GameSession] create_game_object(2063, 0) -> 110000100e015ca 03:54:03.765 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:04.182 [GameSession] 110000101e55044 -> destroy_game_object(2063) 03:54:04.182 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:54:04.626 [Lua] Time for new HOOORDE! multi_first_wave 03:54:04.626 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 03:54:04.626 [Lua] horde requested: vector_blob 03:54:04.626 [Lua] wants to spawn behind within distance: 60 03:54:04.626 [Lua] horde crated with id 19 of type vector_blob 03:54:04.626 [Lua] managed to spawn 29/29 horde enemies 03:54:04.626 [Lua] vector blob horde has started 03:54:04.639 [GameSession] destroy_game_object(391) 03:54:04.808 [GameSession] 110000101e55044 -> create_game_object(2064) 03:54:04.809 [GameSession] create_game_object(2064, 0) -> 110000104e72a6c 03:54:04.809 [GameSession] create_game_object(2064, 0) -> 110000100e015ca 03:54:04.809 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:05.115 [Lua] Init group template: horde 03:54:05.124 [Flow] timexyz 03:54:05.164 [GameSession] create_game_object(84, 393) 03:54:05.164 [GameSession] create_game_object(393, 0) -> 110000104e72a6c 03:54:05.164 [GameSession] create_game_object(393, 0) -> 110000101e55044 03:54:05.164 [GameSession] create_game_object(393, 0) -> 110000100e015ca 03:54:05.165 [GameSession] create_game_object(70, 394) 03:54:05.165 [GameSession] create_game_object(394, 0) -> 110000104e72a6c 03:54:05.165 [GameSession] create_game_object(394, 0) -> 110000101e55044 03:54:05.165 [GameSession] create_game_object(394, 0) -> 110000100e015ca 03:54:05.262 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.375 03:54:05.274 [GameSession] 110000101e55044 -> destroy_game_object(2064) 03:54:05.274 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:54:05.851 [GameSession] destroy_game_object(394) 03:54:05.851 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:54:05.851 [GameSession] destroy_game_object(393) 03:54:05.872 [GameSession] destroy_game_object(392) 03:54:07.027 [GameSession] destroy_game_object(386) 03:54:07.370 [GameSession] 110000101e55044 -> create_game_object(2065) 03:54:07.370 [GameSession] create_game_object(2065, 0) -> 110000104e72a6c 03:54:07.370 [GameSession] create_game_object(2065, 0) -> 110000100e015ca 03:54:07.370 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:07.631 [Flow] timexyz 03:54:07.744 [GameSession] 110000101e55044 -> destroy_game_object(2065) 03:54:07.744 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:54:08.121 [GameSession] create_game_object(84, 395) 03:54:08.121 [GameSession] create_game_object(395, 0) -> 110000104e72a6c 03:54:08.121 [GameSession] create_game_object(395, 0) -> 110000101e55044 03:54:08.121 [GameSession] create_game_object(395, 0) -> 110000100e015ca 03:54:08.603 [Lua] Horde killed: ? 03:54:08.605 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83999999999999997 03:54:09.138 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.84799999999999998 03:54:09.398 [GameSession] create_game_object(84, 396) 03:54:09.398 [GameSession] create_game_object(396, 0) -> 110000104e72a6c 03:54:09.398 [GameSession] create_game_object(396, 0) -> 110000101e55044 03:54:09.398 [GameSession] create_game_object(396, 0) -> 110000100e015ca 03:54:09.398 [GameSession] create_game_object(84, 397) 03:54:09.398 [GameSession] create_game_object(397, 0) -> 110000104e72a6c 03:54:09.398 [GameSession] create_game_object(397, 0) -> 110000101e55044 03:54:09.398 [GameSession] create_game_object(397, 0) -> 110000100e015ca 03:54:09.398 [GameSession] create_game_object(84, 398) 03:54:09.398 [GameSession] create_game_object(398, 0) -> 110000104e72a6c 03:54:09.398 [GameSession] create_game_object(398, 0) -> 110000101e55044 03:54:09.398 [GameSession] create_game_object(398, 0) -> 110000100e015ca 03:54:09.433 [GameSession] create_game_object(70, 399) 03:54:09.433 [GameSession] create_game_object(399, 0) -> 110000104e72a6c 03:54:09.433 [GameSession] create_game_object(399, 0) -> 110000101e55044 03:54:09.433 [GameSession] create_game_object(399, 0) -> 110000100e015ca 03:54:09.919 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.85599999999999998 03:54:10.026 [GameSession] destroy_game_object(396) 03:54:10.043 [GameSession] destroy_game_object(399) 03:54:10.043 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:54:10.043 [GameSession] destroy_game_object(398) 03:54:11.592 [GameSession] destroy_game_object(365) 03:54:11.592 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:54:11.593 [GameSession] destroy_game_object(366) 03:54:11.593 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:54:11.593 [GameSession] destroy_game_object(364) 03:54:11.965 [GameSession] create_game_object(84, 400) 03:54:11.965 [GameSession] create_game_object(400, 0) -> 110000104e72a6c 03:54:11.965 [GameSession] create_game_object(400, 0) -> 110000101e55044 03:54:11.965 [GameSession] create_game_object(400, 0) -> 110000100e015ca 03:54:11.966 [GameSession] create_game_object(70, 401) 03:54:11.966 [GameSession] create_game_object(401, 0) -> 110000104e72a6c 03:54:11.966 [GameSession] create_game_object(401, 0) -> 110000101e55044 03:54:11.966 [GameSession] create_game_object(401, 0) -> 110000100e015ca 03:54:11.983 [GameSession] create_game_object(70, 402) 03:54:11.983 [GameSession] create_game_object(402, 0) -> 110000104e72a6c 03:54:11.983 [GameSession] create_game_object(402, 0) -> 110000101e55044 03:54:11.983 [GameSession] create_game_object(402, 0) -> 110000100e015ca 03:54:12.342 [GameSession] destroy_game_object(401) 03:54:12.342 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:54:12.342 [GameSession] destroy_game_object(402) 03:54:12.342 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:54:12.342 [GameSession] destroy_game_object(400) 03:54:12.382 [GameSession] create_game_object(84, 403) 03:54:12.382 [GameSession] create_game_object(403, 0) -> 110000104e72a6c 03:54:12.382 [GameSession] create_game_object(403, 0) -> 110000101e55044 03:54:12.382 [GameSession] create_game_object(403, 0) -> 110000100e015ca 03:54:12.383 [GameSession] create_game_object(70, 404) 03:54:12.383 [GameSession] create_game_object(404, 0) -> 110000104e72a6c 03:54:12.383 [GameSession] create_game_object(404, 0) -> 110000101e55044 03:54:12.383 [GameSession] create_game_object(404, 0) -> 110000100e015ca 03:54:12.400 [GameSession] create_game_object(70, 405) 03:54:12.400 [GameSession] create_game_object(405, 0) -> 110000104e72a6c 03:54:12.400 [GameSession] create_game_object(405, 0) -> 110000101e55044 03:54:12.400 [GameSession] create_game_object(405, 0) -> 110000100e015ca 03:54:12.414 [Flow] timexyz 03:54:12.609 [GameSession] destroy_game_object(397) 03:54:12.860 [GameSession] destroy_game_object(404) 03:54:12.860 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:54:12.861 [GameSession] destroy_game_object(405) 03:54:12.861 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:54:12.861 [GameSession] destroy_game_object(403) 03:54:13.436 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.872 03:54:13.453 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88 03:54:14.654 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.89600000000000002 03:54:14.854 [GameSession] create_game_object(84, 406) 03:54:14.854 [GameSession] create_game_object(406, 0) -> 110000104e72a6c 03:54:14.854 [GameSession] create_game_object(406, 0) -> 110000101e55044 03:54:14.854 [GameSession] create_game_object(406, 0) -> 110000100e015ca 03:54:14.855 [GameSession] create_game_object(70, 407) 03:54:14.855 [GameSession] create_game_object(407, 0) -> 110000104e72a6c 03:54:14.855 [GameSession] create_game_object(407, 0) -> 110000101e55044 03:54:14.855 [GameSession] create_game_object(407, 0) -> 110000100e015ca 03:54:14.872 [GameSession] create_game_object(70, 408) 03:54:14.872 [GameSession] create_game_object(408, 0) -> 110000104e72a6c 03:54:14.872 [GameSession] create_game_object(408, 0) -> 110000101e55044 03:54:14.872 [GameSession] create_game_object(408, 0) -> 110000100e015ca 03:54:15.356 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.83499999999999996 03:54:15.810 [GameSession] destroy_game_object(395) 03:54:15.865 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:54:15.865 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:54:15.865 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 03:54:15.865 [Lua] horde requested: vector_blob 03:54:15.865 [Lua] wants to spawn ahead within distance: 60 03:54:15.865 [Lua] horde crated with id 20 of type vector_blob 03:54:15.865 [Lua] managed to spawn 32/32 horde enemies 03:54:15.865 [Lua] vector blob horde has started 03:54:16.417 [Lua] Init group template: horde 03:54:16.936 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.84999999999999998 03:54:17.123 [Flow] timexyz 03:54:17.436 [GameSession] destroy_game_object(407) 03:54:17.436 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:54:17.437 [GameSession] destroy_game_object(408) 03:54:17.437 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:54:17.437 [GameSession] destroy_game_object(406) 03:54:17.697 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.92000000000000004 03:54:17.704 [Flow] timexyz 03:54:17.716 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93600000000000005 03:54:17.815 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.89000000000000001 03:54:18.099 [GameSession] destroy_game_object(27) 03:54:18.114 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:54:18.114 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:54:18.115 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 1 03:54:18.186 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:54:18.186 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:54:19.998 [GameSession] 110000101e55044 -> create_game_object(2066) 03:54:19.998 [GameSession] create_game_object(2066, 0) -> 110000104e72a6c 03:54:19.998 [GameSession] create_game_object(2066, 0) -> 110000100e015ca 03:54:19.998 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:20.423 [GameSession] 110000101e55044 -> destroy_game_object(2066) 03:54:20.424 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:54:20.692 [GameSession] create_game_object(84, 409) 03:54:20.692 [GameSession] create_game_object(409, 0) -> 110000104e72a6c 03:54:20.692 [GameSession] create_game_object(409, 0) -> 110000101e55044 03:54:20.692 [GameSession] create_game_object(409, 0) -> 110000100e015ca 03:54:20.694 [GameSession] create_game_object(70, 410) 03:54:20.694 [GameSession] create_game_object(410, 0) -> 110000104e72a6c 03:54:20.694 [GameSession] create_game_object(410, 0) -> 110000101e55044 03:54:20.694 [GameSession] create_game_object(410, 0) -> 110000100e015ca 03:54:20.714 [GameSession] create_game_object(70, 411) 03:54:20.714 [GameSession] create_game_object(411, 0) -> 110000104e72a6c 03:54:20.714 [GameSession] create_game_object(411, 0) -> 110000101e55044 03:54:20.714 [GameSession] create_game_object(411, 0) -> 110000100e015ca 03:54:21.061 [GameSession] destroy_game_object(410) 03:54:21.061 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:54:21.061 [GameSession] destroy_game_object(411) 03:54:21.061 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:54:21.061 [GameSession] destroy_game_object(409) 03:54:21.218 [GameSession] create_game_object(84, 412) 03:54:21.218 [GameSession] create_game_object(412, 0) -> 110000104e72a6c 03:54:21.218 [GameSession] create_game_object(412, 0) -> 110000101e55044 03:54:21.218 [GameSession] create_game_object(412, 0) -> 110000100e015ca 03:54:21.220 [GameSession] create_game_object(70, 413) 03:54:21.220 [GameSession] create_game_object(413, 0) -> 110000104e72a6c 03:54:21.220 [GameSession] create_game_object(413, 0) -> 110000101e55044 03:54:21.220 [GameSession] create_game_object(413, 0) -> 110000100e015ca 03:54:21.240 [GameSession] create_game_object(70, 414) 03:54:21.240 [GameSession] create_game_object(414, 0) -> 110000104e72a6c 03:54:21.240 [GameSession] create_game_object(414, 0) -> 110000101e55044 03:54:21.240 [GameSession] create_game_object(414, 0) -> 110000100e015ca 03:54:22.862 [GameSession] destroy_game_object(413) 03:54:22.862 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:54:22.863 [GameSession] destroy_game_object(414) 03:54:22.863 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:54:22.863 [GameSession] destroy_game_object(412) 03:54:22.920 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.69999999999999996 03:54:22.989 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.71599999999999997 03:54:22.997 [GameSession] destroy_game_object(379) 03:54:23.001 [GameSession] create_game_object(84, 415) 03:54:23.001 [GameSession] create_game_object(415, 0) -> 110000104e72a6c 03:54:23.001 [GameSession] create_game_object(415, 0) -> 110000101e55044 03:54:23.001 [GameSession] create_game_object(415, 0) -> 110000100e015ca 03:54:23.003 [GameSession] create_game_object(70, 416) 03:54:23.003 [GameSession] create_game_object(416, 0) -> 110000104e72a6c 03:54:23.003 [GameSession] create_game_object(416, 0) -> 110000101e55044 03:54:23.003 [GameSession] create_game_object(416, 0) -> 110000100e015ca 03:54:23.009 [Lua] Horde killed: ? 03:54:23.010 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.73999999999999999 03:54:23.022 [GameSession] create_game_object(70, 417) 03:54:23.022 [GameSession] create_game_object(417, 0) -> 110000104e72a6c 03:54:23.022 [GameSession] create_game_object(417, 0) -> 110000101e55044 03:54:23.022 [GameSession] create_game_object(417, 0) -> 110000100e015ca 03:54:23.782 [GameSession] destroy_game_object(416) 03:54:23.782 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:54:23.782 [GameSession] destroy_game_object(417) 03:54:23.782 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:54:23.783 [GameSession] destroy_game_object(415) 03:54:23.856 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.748 03:54:24.037 [GameSession] create_game_object(84, 418) 03:54:24.037 [GameSession] create_game_object(418, 0) -> 110000104e72a6c 03:54:24.037 [GameSession] create_game_object(418, 0) -> 110000101e55044 03:54:24.037 [GameSession] create_game_object(418, 0) -> 110000100e015ca 03:54:24.039 [GameSession] create_game_object(70, 419) 03:54:24.039 [GameSession] create_game_object(419, 0) -> 110000104e72a6c 03:54:24.039 [GameSession] create_game_object(419, 0) -> 110000101e55044 03:54:24.039 [GameSession] create_game_object(419, 0) -> 110000100e015ca 03:54:24.055 [GameSession] create_game_object(70, 420) 03:54:24.055 [GameSession] create_game_object(420, 0) -> 110000104e72a6c 03:54:24.055 [GameSession] create_game_object(420, 0) -> 110000101e55044 03:54:24.055 [GameSession] create_game_object(420, 0) -> 110000100e015ca 03:54:24.261 [GameSession] destroy_game_object(419) 03:54:24.261 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:54:24.262 [GameSession] destroy_game_object(420) 03:54:24.262 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:54:24.262 [GameSession] destroy_game_object(418) 03:54:24.351 [GameSession] create_game_object(84, 421) 03:54:24.351 [GameSession] create_game_object(421, 0) -> 110000104e72a6c 03:54:24.351 [GameSession] create_game_object(421, 0) -> 110000101e55044 03:54:24.351 [GameSession] create_game_object(421, 0) -> 110000100e015ca 03:54:24.352 [GameSession] create_game_object(70, 422) 03:54:24.352 [GameSession] create_game_object(422, 0) -> 110000104e72a6c 03:54:24.352 [GameSession] create_game_object(422, 0) -> 110000101e55044 03:54:24.352 [GameSession] create_game_object(422, 0) -> 110000100e015ca 03:54:24.368 [GameSession] create_game_object(70, 423) 03:54:24.368 [GameSession] create_game_object(423, 0) -> 110000104e72a6c 03:54:24.368 [GameSession] create_game_object(423, 0) -> 110000101e55044 03:54:24.368 [GameSession] create_game_object(423, 0) -> 110000100e015ca 03:54:24.579 [GameSession] destroy_game_object(262) 03:54:24.867 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76400000000000001 03:54:24.885 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.77200000000000002 03:54:24.902 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.78800000000000003 03:54:25.085 [Lua] HORDE: last wave, reset to standard horde delay 03:54:25.085 [Lua] Time for new HOOORDE! multi_last_wave 03:54:25.085 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 03:54:25.085 [Lua] horde requested: vector_blob 03:54:25.085 [Lua] wants to spawn ahead within distance: 60 03:54:25.085 [Lua] horde crated with id 21 of type vector_blob 03:54:25.085 [Lua] managed to spawn 27/27 horde enemies 03:54:25.085 [Lua] vector blob horde has started 03:54:25.425 [GameSession] destroy_game_object(422) 03:54:25.425 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:54:25.426 [GameSession] destroy_game_object(423) 03:54:25.426 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:54:25.426 [GameSession] destroy_game_object(421) 03:54:25.426 [GameSession] destroy_game_object(258) 03:54:25.525 [Lua] Init group template: horde 03:54:25.553 [GameSession] create_game_object(84, 424) 03:54:25.553 [GameSession] create_game_object(424, 0) -> 110000104e72a6c 03:54:25.553 [GameSession] create_game_object(424, 0) -> 110000101e55044 03:54:25.553 [GameSession] create_game_object(424, 0) -> 110000100e015ca 03:54:25.555 [GameSession] create_game_object(70, 425) 03:54:25.555 [GameSession] create_game_object(425, 0) -> 110000104e72a6c 03:54:25.555 [GameSession] create_game_object(425, 0) -> 110000101e55044 03:54:25.555 [GameSession] create_game_object(425, 0) -> 110000100e015ca 03:54:25.571 [GameSession] create_game_object(70, 426) 03:54:25.571 [GameSession] create_game_object(426, 0) -> 110000104e72a6c 03:54:25.571 [GameSession] create_game_object(426, 0) -> 110000101e55044 03:54:25.571 [GameSession] create_game_object(426, 0) -> 110000100e015ca 03:54:25.709 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.79600000000000004 03:54:26.181 [GameSession] destroy_game_object(425) 03:54:26.181 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:54:26.181 [GameSession] destroy_game_object(426) 03:54:26.181 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:54:26.181 [GameSession] destroy_game_object(424) 03:54:26.316 [GameSession] create_game_object(84, 427) 03:54:26.316 [GameSession] create_game_object(427, 0) -> 110000104e72a6c 03:54:26.316 [GameSession] create_game_object(427, 0) -> 110000101e55044 03:54:26.316 [GameSession] create_game_object(427, 0) -> 110000100e015ca 03:54:26.317 [GameSession] create_game_object(70, 428) 03:54:26.317 [GameSession] create_game_object(428, 0) -> 110000104e72a6c 03:54:26.317 [GameSession] create_game_object(428, 0) -> 110000101e55044 03:54:26.317 [GameSession] create_game_object(428, 0) -> 110000100e015ca 03:54:26.335 [GameSession] create_game_object(70, 429) 03:54:26.335 [GameSession] create_game_object(429, 0) -> 110000104e72a6c 03:54:26.335 [GameSession] create_game_object(429, 0) -> 110000101e55044 03:54:26.335 [GameSession] create_game_object(429, 0) -> 110000100e015ca 03:54:26.777 [Flow] timexyz 03:54:26.934 [Flow] timexyz 03:54:28.119 [Lua] Horde killed: ? 03:54:28.715 [GameSession] create_game_object(84, 430) 03:54:28.715 [GameSession] create_game_object(430, 0) -> 110000104e72a6c 03:54:28.715 [GameSession] create_game_object(430, 0) -> 110000101e55044 03:54:28.715 [GameSession] create_game_object(430, 0) -> 110000100e015ca 03:54:29.595 [GameSession] destroy_game_object(428) 03:54:29.595 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:54:29.595 [GameSession] destroy_game_object(429) 03:54:29.595 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:54:29.595 [GameSession] destroy_game_object(427) 03:54:30.391 [GameSession] create_game_object(84, 431) 03:54:30.391 [GameSession] create_game_object(431, 0) -> 110000104e72a6c 03:54:30.391 [GameSession] create_game_object(431, 0) -> 110000101e55044 03:54:30.391 [GameSession] create_game_object(431, 0) -> 110000100e015ca 03:54:30.430 [GameSession] create_game_object(84, 432) 03:54:30.430 [GameSession] create_game_object(432, 0) -> 110000104e72a6c 03:54:30.430 [GameSession] create_game_object(432, 0) -> 110000101e55044 03:54:30.430 [GameSession] create_game_object(432, 0) -> 110000100e015ca 03:54:30.432 [GameSession] create_game_object(70, 433) 03:54:30.432 [GameSession] create_game_object(433, 0) -> 110000104e72a6c 03:54:30.432 [GameSession] create_game_object(433, 0) -> 110000101e55044 03:54:30.432 [GameSession] create_game_object(433, 0) -> 110000100e015ca 03:54:30.453 [GameSession] create_game_object(70, 434) 03:54:30.453 [GameSession] create_game_object(434, 0) -> 110000104e72a6c 03:54:30.453 [GameSession] create_game_object(434, 0) -> 110000101e55044 03:54:30.453 [GameSession] create_game_object(434, 0) -> 110000100e015ca 03:54:30.688 [GameSession] create_game_object(84, 435) 03:54:30.688 [GameSession] create_game_object(435, 0) -> 110000104e72a6c 03:54:30.688 [GameSession] create_game_object(435, 0) -> 110000101e55044 03:54:30.688 [GameSession] create_game_object(435, 0) -> 110000100e015ca 03:54:30.691 [GameSession] create_game_object(70, 436) 03:54:30.691 [GameSession] create_game_object(436, 0) -> 110000104e72a6c 03:54:30.691 [GameSession] create_game_object(436, 0) -> 110000101e55044 03:54:30.691 [GameSession] create_game_object(436, 0) -> 110000100e015ca 03:54:30.697 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 0.3125 03:54:31.247 [GameSession] destroy_game_object(430) 03:54:31.361 [GameSession] create_game_object(84, 437) 03:54:31.361 [GameSession] create_game_object(437, 0) -> 110000104e72a6c 03:54:31.361 [GameSession] create_game_object(437, 0) -> 110000101e55044 03:54:31.361 [GameSession] create_game_object(437, 0) -> 110000100e015ca 03:54:32.399 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.81999999999999995 03:54:32.416 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.83599999999999997 03:54:32.621 [GameSession] create_game_object(68, 438) 03:54:32.621 [GameSession] create_game_object(438, 0) -> 110000104e72a6c 03:54:32.621 [GameSession] create_game_object(438, 0) -> 110000101e55044 03:54:32.621 [GameSession] create_game_object(438, 0) -> 110000100e015ca 03:54:33.176 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:54:33.247 [Flow] timexyz 03:54:33.508 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.86799999999999999 03:54:33.533 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.876 03:54:33.787 [GameSession] destroy_game_object(433) 03:54:33.787 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 03:54:33.787 [GameSession] destroy_game_object(434) 03:54:33.787 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 03:54:33.787 [GameSession] destroy_game_object(432) 03:54:34.369 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.90000000000000002 03:54:34.584 [GameSession] create_game_object(84, 439) 03:54:34.584 [GameSession] create_game_object(439, 0) -> 110000104e72a6c 03:54:34.584 [GameSession] create_game_object(439, 0) -> 110000101e55044 03:54:34.584 [GameSession] create_game_object(439, 0) -> 110000100e015ca 03:54:34.732 [Flow] timexyz 03:54:35.134 [GameSession] create_game_object(84, 440) 03:54:35.134 [GameSession] create_game_object(440, 0) -> 110000104e72a6c 03:54:35.134 [GameSession] create_game_object(440, 0) -> 110000101e55044 03:54:35.134 [GameSession] create_game_object(440, 0) -> 110000100e015ca 03:54:35.135 [GameSession] create_game_object(70, 441) 03:54:35.135 [GameSession] create_game_object(441, 0) -> 110000104e72a6c 03:54:35.135 [GameSession] create_game_object(441, 0) -> 110000101e55044 03:54:35.135 [GameSession] create_game_object(441, 0) -> 110000100e015ca 03:54:35.147 [GameSession] destroy_game_object(439) 03:54:35.152 [GameSession] create_game_object(70, 442) 03:54:35.152 [GameSession] create_game_object(442, 0) -> 110000104e72a6c 03:54:35.152 [GameSession] create_game_object(442, 0) -> 110000101e55044 03:54:35.152 [GameSession] create_game_object(442, 0) -> 110000100e015ca 03:54:35.373 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.92400000000000004 03:54:35.394 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93999999999999995 03:54:36.227 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.94799999999999995 03:54:36.327 [GameSession] destroy_game_object(437) 03:54:36.545 [GameSession] create_game_object(84, 443) 03:54:36.545 [GameSession] create_game_object(443, 0) -> 110000104e72a6c 03:54:36.545 [GameSession] create_game_object(443, 0) -> 110000101e55044 03:54:36.545 [GameSession] create_game_object(443, 0) -> 110000100e015ca 03:54:36.661 [GameSession] create_game_object(84, 444) 03:54:36.661 [GameSession] create_game_object(444, 0) -> 110000104e72a6c 03:54:36.661 [GameSession] create_game_object(444, 0) -> 110000101e55044 03:54:36.661 [GameSession] create_game_object(444, 0) -> 110000100e015ca 03:54:37.374 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.96399999999999997 03:54:37.409 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97199999999999998 03:54:38.377 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97999999999999998 03:54:38.428 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.996 03:54:38.616 [GameSession] destroy_game_object(444) 03:54:38.694 [GameSession] destroy_game_object(441) 03:54:38.695 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:54:38.695 [GameSession] destroy_game_object(442) 03:54:38.695 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 03:54:38.695 [GameSession] destroy_game_object(440) 03:54:38.701 [GameSession] create_game_object(84, 445) 03:54:38.701 [GameSession] create_game_object(445, 0) -> 110000104e72a6c 03:54:38.701 [GameSession] create_game_object(445, 0) -> 110000101e55044 03:54:38.701 [GameSession] create_game_object(445, 0) -> 110000100e015ca 03:54:39.131 [Flow] timexyz 03:54:40.716 [GameSession] destroy_game_object(103) 03:54:40.716 [GameSession] destroy_game_object(100) 03:54:40.716 [GameSession] destroy_game_object(172) 03:54:40.716 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:54:40.716 [GameSession] destroy_game_object(167) 03:54:40.716 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[d2a9bf7b315bcc5b]' 03:54:40.716 [GameSession] destroy_game_object(160) 03:54:40.716 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[09154e32212bcbd7]' child 2: '#ID[d2a9bf7b315bcc5b]' 03:54:42.155 [Lua] Horde killed: ? 03:54:42.525 [GameSession] destroy_game_object(445) 03:54:42.673 [GameSession] destroy_game_object(436) 03:54:42.673 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:54:42.673 [GameSession] destroy_game_object(435) 03:54:43.190 [Flow] timexyz 03:54:43.932 [GameSession] create_game_object(84, 446) 03:54:43.932 [GameSession] create_game_object(446, 0) -> 110000104e72a6c 03:54:43.932 [GameSession] create_game_object(446, 0) -> 110000101e55044 03:54:43.932 [GameSession] create_game_object(446, 0) -> 110000100e015ca 03:54:44.218 [Lua] Horde killed: ? 03:54:46.232 [GameSession] create_game_object(84, 447) 03:54:46.232 [GameSession] create_game_object(447, 0) -> 110000104e72a6c 03:54:46.232 [GameSession] create_game_object(447, 0) -> 110000101e55044 03:54:46.232 [GameSession] create_game_object(447, 0) -> 110000100e015ca 03:54:48.936 [GameSession] create_game_object(84, 448) 03:54:48.936 [GameSession] create_game_object(448, 0) -> 110000104e72a6c 03:54:48.936 [GameSession] create_game_object(448, 0) -> 110000101e55044 03:54:48.936 [GameSession] create_game_object(448, 0) -> 110000100e015ca 03:54:48.938 [GameSession] create_game_object(70, 449) 03:54:48.938 [GameSession] create_game_object(449, 0) -> 110000104e72a6c 03:54:48.938 [GameSession] create_game_object(449, 0) -> 110000101e55044 03:54:48.938 [GameSession] create_game_object(449, 0) -> 110000100e015ca 03:54:48.957 [GameSession] destroy_game_object(85) 03:54:48.957 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:54:48.990 [Flow] timexyz 03:54:49.090 [GameSession] destroy_game_object(449) 03:54:49.090 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:54:49.091 [GameSession] destroy_game_object(448) 03:54:49.232 [GameSession] create_game_object(84, 450) 03:54:49.232 [GameSession] create_game_object(450, 0) -> 110000104e72a6c 03:54:49.232 [GameSession] create_game_object(450, 0) -> 110000101e55044 03:54:49.232 [GameSession] create_game_object(450, 0) -> 110000100e015ca 03:54:49.234 [GameSession] create_game_object(70, 451) 03:54:49.234 [GameSession] create_game_object(451, 0) -> 110000104e72a6c 03:54:49.234 [GameSession] create_game_object(451, 0) -> 110000101e55044 03:54:49.234 [GameSession] create_game_object(451, 0) -> 110000100e015ca 03:54:50.955 [Flow] timexyz 03:54:52.390 [GameSession] destroy_game_object(132) 03:54:52.390 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 03:54:52.390 [GameSession] destroy_game_object(110) 03:54:52.390 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 03:54:52.391 [GameSession] destroy_game_object(446) 03:54:52.585 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000107c9bf5a:1:5:1 = 1 03:54:52.589 [GameSession] destroy_game_object(26) 03:54:53.751 [GameSession] create_game_object(84, 452) 03:54:53.751 [GameSession] create_game_object(452, 0) -> 110000104e72a6c 03:54:53.751 [GameSession] create_game_object(452, 0) -> 110000101e55044 03:54:53.751 [GameSession] create_game_object(452, 0) -> 110000100e015ca 03:54:54.873 [GameSession] destroy_game_object(452) 03:54:55.184 [Lua] [DeusChestExtension] equipped: 03:54:55.184 [Lua] 03:54:55.184 [Lua] [backend_id] = es_repeating_handgunee928317-bba2-435e-9049-00f1efaaa055 (string) 03:54:55.184 [Lua] [power_level] = 700 (number) 03:54:55.184 [Lua] [deus_item_key] = deus_es_repeating_handgun (string) 03:54:55.184 [Lua] [traits] = table 03:54:55.184 [Lua] [skin] = es_repeating_handgun_skin_03_runed_01 (string) 03:54:55.184 [Lua] [bypass_skin_ownership_check] = true (boolean) 03:54:55.184 [Lua] [properties] = table 03:54:55.184 [Lua] [key] = es_repeating_handgun (string) 03:54:55.184 [Lua] [rarity] = unique (string) 03:54:55.184 [Lua] [data] = table 03:54:55.184 [Lua] 03:54:55.184 [Lua] [SharedState] deus_run_state_7349200: slot_ranged:110000107c9bf5a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=700,rarity=unique,skin=es_repeating_handgun_skin_03_runed_01,property=power_vs_chaos:100000,property=crit_chance:100000,trait=ranged_restore_stamina_headshot 03:54:55.184 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 783 03:54:55.184 [Lua] [SharedState] deus_run_state_7349200: coins_spent:0:0:0:0 = -3540 03:54:55.184 [Lua] [SharedState] deus_run_state_7349200: ranged_swap_chests_used:0:0:0:0 = {"unique":3} 03:54:55.200 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000107c9bf5a:1) 03:54:55.200 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false},"inventory_id":945507200,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false}} 03:54:55.215 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 03:54:55.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 03:54:55.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 03:54:55.231 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 03:54:55.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, ProfileSynchronizer 03:54:55.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer 03:54:55.298 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 945507200 03:54:55.298 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 945507200 03:54:55.332 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 945507200 03:54:55.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 03:54:55.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 03:54:55.348 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000107c9bf5a:1:0:0 = 945507200 03:54:56.103 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 53 03:54:56.103 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 817 03:54:56.103 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6512 03:54:56.104 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 51 03:54:56.109 [GameSession] destroy_game_object(34) 03:54:56.165 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 53 03:54:56.165 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 919 03:54:56.165 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6551 03:54:56.182 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 53 03:54:56.182 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 687 03:54:56.182 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6585 03:54:56.217 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 18 03:54:56.217 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 272 03:54:56.217 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6619 03:54:57.572 [Flow] timexyz 03:54:58.484 [GameSession] create_game_object(84, 453) 03:54:58.484 [GameSession] create_game_object(453, 0) -> 110000104e72a6c 03:54:58.484 [GameSession] create_game_object(453, 0) -> 110000101e55044 03:54:58.484 [GameSession] create_game_object(453, 0) -> 110000100e015ca 03:54:58.485 [GameSession] create_game_object(70, 454) 03:54:58.485 [GameSession] create_game_object(454, 0) -> 110000104e72a6c 03:54:58.485 [GameSession] create_game_object(454, 0) -> 110000101e55044 03:54:58.485 [GameSession] create_game_object(454, 0) -> 110000100e015ca 03:54:58.501 [GameSession] create_game_object(70, 455) 03:54:58.501 [GameSession] create_game_object(455, 0) -> 110000104e72a6c 03:54:58.501 [GameSession] create_game_object(455, 0) -> 110000101e55044 03:54:58.501 [GameSession] create_game_object(455, 0) -> 110000100e015ca 03:54:59.084 [GameSession] create_game_object(84, 456) 03:54:59.084 [GameSession] create_game_object(456, 0) -> 110000104e72a6c 03:54:59.084 [GameSession] create_game_object(456, 0) -> 110000101e55044 03:54:59.084 [GameSession] create_game_object(456, 0) -> 110000100e015ca 03:54:59.142 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:54:59.707 [GameSession] destroy_game_object(15) 03:54:59.799 [GameSession] create_game_object(68, 457) 03:54:59.799 [GameSession] create_game_object(457, 0) -> 110000104e72a6c 03:54:59.799 [GameSession] create_game_object(457, 0) -> 110000101e55044 03:54:59.799 [GameSession] create_game_object(457, 0) -> 110000100e015ca 03:54:59.803 [Lua] [SharedState] deus_run_state_7349200: healthkit:110000100e015ca:1:3:4 = healthkit_first_aid_kit_01 03:55:00.273 [GameSession] destroy_game_object(454) 03:55:00.273 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 03:55:00.273 [GameSession] destroy_game_object(455) 03:55:00.273 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 03:55:00.274 [GameSession] destroy_game_object(453) 03:55:00.639 [Flow] timexyz 03:55:01.923 [GameSession] destroy_game_object(19) 03:55:02.002 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"},{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":2}} 03:55:02.608 [GameSession] destroy_game_object(213) 03:55:03.216 [GameSession] create_game_object(84, 458) 03:55:03.216 [GameSession] create_game_object(458, 0) -> 110000104e72a6c 03:55:03.216 [GameSession] create_game_object(458, 0) -> 110000101e55044 03:55:03.216 [GameSession] create_game_object(458, 0) -> 110000100e015ca 03:55:03.217 [GameSession] create_game_object(70, 459) 03:55:03.217 [GameSession] create_game_object(459, 0) -> 110000104e72a6c 03:55:03.217 [GameSession] create_game_object(459, 0) -> 110000101e55044 03:55:03.217 [GameSession] create_game_object(459, 0) -> 110000100e015ca 03:55:03.234 [GameSession] create_game_object(70, 460) 03:55:03.234 [GameSession] create_game_object(460, 0) -> 110000104e72a6c 03:55:03.234 [GameSession] create_game_object(460, 0) -> 110000101e55044 03:55:03.234 [GameSession] create_game_object(460, 0) -> 110000100e015ca 03:55:04.453 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:55:05.520 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":1}} 03:55:05.654 [Lua] [SharedState] deus_run_state_7349200: grenade:110000104e72a6c:1:1:1 = grenade_fire_01 03:55:07.108 [GameSession] destroy_game_object(123) 03:55:07.108 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:55:07.109 [GameSession] destroy_game_object(98) 03:55:07.109 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 03:55:07.109 [GameSession] destroy_game_object(456) 03:55:07.357 [GameSession] destroy_game_object(214) 03:55:07.406 [Flow] timexyz 03:55:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, DeusChestPreloadSystem 03:55:07.798 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 03:55:07.837 [Lua] [SharedState] deus_run_state_7349200: grenade:110000107c9bf5a:1:5:1 = grenade_fire_01 03:55:07.837 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 03:55:08.368 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 54 03:55:08.368 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 845 03:55:08.368 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6647 03:55:08.368 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 52 03:55:08.373 [GameSession] destroy_game_object(37) 03:55:08.434 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 54 03:55:08.434 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 715 03:55:08.434 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6675 03:55:08.449 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 54 03:55:08.449 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 951 03:55:08.449 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6707 03:55:08.465 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 19 03:55:08.465 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 300 03:55:08.466 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6735 03:55:09.123 [GameSession] destroy_game_object(162) 03:55:09.123 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 03:55:09.123 [GameSession] destroy_game_object(443) 03:55:09.606 [Flow] timexyz 03:55:10.589 [GameSession] destroy_game_object(215) 03:55:11.717 [GameSession] create_game_object(84, 461) 03:55:11.717 [GameSession] create_game_object(461, 0) -> 110000104e72a6c 03:55:11.717 [GameSession] create_game_object(461, 0) -> 110000101e55044 03:55:11.717 [GameSession] create_game_object(461, 0) -> 110000100e015ca 03:55:12.234 [GameSession] 110000101e55044 -> create_game_object(2067) 03:55:12.234 [GameSession] create_game_object(2067, 0) -> 110000104e72a6c 03:55:12.234 [GameSession] create_game_object(2067, 0) -> 110000100e015ca 03:55:12.234 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:12.633 [GameSession] 110000101e55044 -> destroy_game_object(2067) 03:55:12.633 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:55:12.690 [GameSession] destroy_game_object(218) 03:55:12.808 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:55:12.808 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:55:14.440 [GameSession] destroy_game_object(219) 03:55:14.717 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:55:14.768 [GameSession] create_game_object(84, 462) 03:55:14.768 [GameSession] create_game_object(462, 0) -> 110000104e72a6c 03:55:14.768 [GameSession] create_game_object(462, 0) -> 110000101e55044 03:55:14.768 [GameSession] create_game_object(462, 0) -> 110000100e015ca 03:55:14.900 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:55:15.668 [Lua] Time for new HOOORDE! multi_first_wave 03:55:15.668 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 03:55:15.668 [Lua] horde requested: vector_blob 03:55:15.668 [Lua] wants to spawn ahead within distance: 60 03:55:15.668 [Lua] horde crated with id 22 of type vector_blob 03:55:15.668 [Lua] managed to spawn 26/27 horde enemies 03:55:15.668 [Lua] vector blob horde has started 03:55:15.744 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:55:15.792 [Flow] timexyz 03:55:16.841 [GameSession] create_game_object(84, 463) 03:55:16.841 [GameSession] create_game_object(463, 0) -> 110000104e72a6c 03:55:16.841 [GameSession] create_game_object(463, 0) -> 110000101e55044 03:55:16.841 [GameSession] create_game_object(463, 0) -> 110000100e015ca 03:55:16.944 [GameSession] destroy_game_object(20) 03:55:17.059 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":1}} 03:55:17.804 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:55:17.816 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 03:55:17.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, DeusChestPreloadSystem 03:55:17.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:55:17.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:55:18.053 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 55 03:55:18.053 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 875 03:55:18.053 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6765 03:55:18.053 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 53 03:55:18.059 [GameSession] destroy_game_object(36) 03:55:18.133 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 55 03:55:18.133 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 986 03:55:18.133 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6800 03:55:18.133 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 20 03:55:18.133 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 330 03:55:18.133 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6830 03:55:18.151 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 55 03:55:18.151 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 745 03:55:18.151 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6860 03:55:18.724 [Flow] timexyz 03:55:22.278 [Flow] timexyz 03:55:22.685 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:55:22.685 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:55:22.685 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 03:55:22.685 [Lua] horde requested: vector_blob 03:55:22.685 [Lua] wants to spawn ahead within distance: 60 03:55:22.685 [Lua] horde crated with id 23 of type vector_blob 03:55:22.686 [Lua] managed to spawn 29/29 horde enemies 03:55:22.686 [Lua] vector blob horde has started 03:55:23.114 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.59999999999999998 03:55:23.159 [Lua] Init group template: horde 03:55:23.192 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.60799999999999998 03:55:24.402 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.624 03:55:24.843 [GameSession] destroy_game_object(236) 03:55:25.323 [Flow] timexyz 03:55:25.334 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.63200000000000001 03:55:26.555 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.65600000000000003 03:55:26.577 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.67200000000000004 03:55:27.151 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.872 03:55:27.586 [GameSession] create_game_object(21, 464) 03:55:27.586 [GameSession] create_game_object(464, 0) -> 110000104e72a6c 03:55:27.586 [GameSession] create_game_object(464, 0) -> 110000101e55044 03:55:27.586 [GameSession] create_game_object(464, 0) -> 110000100e015ca 03:55:27.588 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88 03:55:27.606 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.88800000000000001 03:55:27.627 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.91200000000000003 03:55:28.471 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.92000000000000004 03:55:28.489 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.93600000000000005 03:55:29.239 [Flow] timexyz 03:55:30.603 [GameSession] create_game_object(21, 465) 03:55:30.603 [GameSession] create_game_object(465, 0) -> 110000104e72a6c 03:55:30.603 [GameSession] create_game_object(465, 0) -> 110000101e55044 03:55:30.603 [GameSession] create_game_object(465, 0) -> 110000100e015ca 03:55:30.637 [GameSession] destroy_game_object(464) 03:55:30.637 [GameSession] destroy_game_object(460) 03:55:30.637 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[491641d43abe46c8]' 03:55:30.637 [GameSession] destroy_game_object(459) 03:55:30.637 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 03:55:30.637 [GameSession] destroy_game_object(451) 03:55:30.637 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 03:55:30.781 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 03:55:30.856 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = grenade_fire_01 03:55:30.960 [Lua] HORDE: last wave, reset to standard horde delay 03:55:30.960 [Lua] Time for new HOOORDE! multi_last_wave 03:55:30.960 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 03:55:30.960 [Lua] horde requested: vector_blob 03:55:30.960 [Lua] wants to spawn ahead within distance: 60 03:55:30.960 [Lua] horde crated with id 24 of type vector_blob 03:55:30.960 [Lua] managed to spawn 28/28 horde enemies 03:55:30.960 [Lua] vector blob horde has started 03:55:31.389 [GameSession] create_game_object(64, 466) 03:55:31.389 [GameSession] create_game_object(466, 0) -> 110000104e72a6c 03:55:31.389 [GameSession] create_game_object(466, 0) -> 110000101e55044 03:55:31.389 [GameSession] create_game_object(466, 0) -> 110000100e015ca 03:55:31.443 [GameSession] create_game_object(64, 467) 03:55:31.443 [GameSession] create_game_object(467, 0) -> 110000104e72a6c 03:55:31.443 [GameSession] create_game_object(467, 0) -> 110000101e55044 03:55:31.443 [GameSession] create_game_object(467, 0) -> 110000100e015ca 03:55:31.446 [Lua] Init group template: horde 03:55:32.821 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95199999999999996 03:55:32.842 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95999999999999996 03:55:33.671 [GameSession] destroy_game_object(465) 03:55:34.113 [Flow] timexyz 03:55:34.911 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97599999999999998 03:55:35.869 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:55:38.907 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:55:39.332 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:55:39.633 [Flow] timexyz 03:55:39.849 [GameSession] destroy_game_object(240) 03:55:40.504 [GameSession] create_game_object(84, 468) 03:55:40.504 [GameSession] create_game_object(468, 0) -> 110000104e72a6c 03:55:40.504 [GameSession] create_game_object(468, 0) -> 110000101e55044 03:55:40.504 [GameSession] create_game_object(468, 0) -> 110000100e015ca 03:55:41.597 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:55:41.868 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:55:42.102 [GameSession] create_game_object(68, 469) 03:55:42.102 [GameSession] create_game_object(469, 0) -> 110000104e72a6c 03:55:42.102 [GameSession] create_game_object(469, 0) -> 110000101e55044 03:55:42.102 [GameSession] create_game_object(469, 0) -> 110000100e015ca 03:55:44.061 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:55:44.504 [Flow] timexyz 03:55:45.606 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 03:55:45.607 [GameSession] create_game_object(42, 470) 03:55:45.607 [GameSession] create_game_object(470, 0) -> 110000104e72a6c 03:55:45.607 [GameSession] create_game_object(470, 0) -> 110000101e55044 03:55:45.607 [GameSession] create_game_object(470, 0) -> 110000100e015ca 03:55:46.755 [GameSession] create_game_object(21, 471) 03:55:46.755 [GameSession] create_game_object(471, 0) -> 110000104e72a6c 03:55:46.755 [GameSession] create_game_object(471, 0) -> 110000101e55044 03:55:46.755 [GameSession] create_game_object(471, 0) -> 110000100e015ca 03:55:46.774 [GameSession] create_game_object(21, 472) 03:55:46.774 [GameSession] create_game_object(472, 0) -> 110000104e72a6c 03:55:46.774 [GameSession] create_game_object(472, 0) -> 110000101e55044 03:55:46.774 [GameSession] create_game_object(472, 0) -> 110000100e015ca 03:55:48.153 [Lua] Time for new HOOORDE! multi_first_wave 03:55:48.153 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 03:55:48.153 [Lua] horde requested: vector_blob 03:55:48.153 [Lua] wants to spawn ahead within distance: 60 03:55:48.153 [Lua] horde crated with id 25 of type vector_blob 03:55:48.153 [Lua] managed to spawn 30/30 horde enemies 03:55:48.153 [Lua] vector blob horde has started 03:55:48.640 [Lua] Init group template: horde 03:55:48.772 [Flow] timexyz 03:55:49.821 [GameSession] destroy_game_object(471) 03:55:49.837 [GameSession] destroy_game_object(472) 03:55:50.335 [Lua] Horde killed: ? 03:55:50.347 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:55:50.347 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:55:50.347 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 03:55:50.347 [Lua] horde requested: vector_blob 03:55:50.347 [Lua] wants to spawn ahead within distance: 60 03:55:50.347 [Lua] horde crated with id 26 of type vector_blob 03:55:50.347 [Lua] managed to spawn 29/31 horde enemies 03:55:50.347 [Lua] vector blob horde has started 03:55:50.627 [GameSession] create_game_object(84, 473) 03:55:50.627 [GameSession] create_game_object(473, 0) -> 110000104e72a6c 03:55:50.627 [GameSession] create_game_object(473, 0) -> 110000101e55044 03:55:50.627 [GameSession] create_game_object(473, 0) -> 110000100e015ca 03:55:50.793 [GameSession] create_game_object(64, 474) 03:55:50.793 [GameSession] create_game_object(474, 0) -> 110000104e72a6c 03:55:50.793 [GameSession] create_game_object(474, 0) -> 110000101e55044 03:55:50.793 [GameSession] create_game_object(474, 0) -> 110000100e015ca 03:55:50.809 [GameSession] create_game_object(64, 475) 03:55:50.809 [GameSession] create_game_object(475, 0) -> 110000104e72a6c 03:55:50.809 [GameSession] create_game_object(475, 0) -> 110000101e55044 03:55:50.809 [GameSession] create_game_object(475, 0) -> 110000100e015ca 03:55:51.425 [Lua] Horde killed: ? 03:55:51.838 [GameSession] destroy_game_object(469) 03:55:51.931 [Lua] [SharedState] deus_run_state_7349200: additional_items:110000100e015ca:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":1}} 03:55:52.699 [GameSession] create_game_object(49, 476) 03:55:52.699 [GameSession] create_game_object(476, 0) -> 110000104e72a6c 03:55:52.699 [GameSession] create_game_object(476, 0) -> 110000101e55044 03:55:52.699 [GameSession] create_game_object(476, 0) -> 110000100e015ca 03:55:52.956 [GameSession] 110000101e55044 -> create_game_object(2068) 03:55:52.956 [GameSession] create_game_object(2068, 0) -> 110000104e72a6c 03:55:52.956 [GameSession] create_game_object(2068, 0) -> 110000100e015ca 03:55:52.956 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:53.395 [GameSession] 110000101e55044 -> destroy_game_object(2068) 03:55:53.395 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:55:53.526 [GameSession] create_game_object(84, 477) 03:55:53.526 [GameSession] create_game_object(477, 0) -> 110000104e72a6c 03:55:53.526 [GameSession] create_game_object(477, 0) -> 110000101e55044 03:55:53.526 [GameSession] create_game_object(477, 0) -> 110000100e015ca 03:55:53.811 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba4a5b3f] 03:55:53.811 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba4a5b3f] 03:55:53.905 [GameSession] 110000101e55044 -> create_game_object(2069) 03:55:53.905 [GameSession] create_game_object(2069, 0) -> 110000104e72a6c 03:55:53.905 [GameSession] create_game_object(2069, 0) -> 110000100e015ca 03:55:53.905 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:53.911 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.90500000000000003 03:55:54.089 [GameSession] destroy_game_object(477) 03:55:54.155 [GameSession] 110000104e72a6c -> create_game_object(1030) 03:55:54.155 [GameSession] create_game_object(1030, 0) -> 110000101e55044 03:55:54.155 [GameSession] create_game_object(1030, 0) -> 110000100e015ca 03:55:54.155 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:54.214 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.95275592803955078 03:55:54.214 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.95275592803955078 03:55:54.214 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.76749999999999996 03:55:54.300 [GameSession] 110000101e55044 -> destroy_game_object(2069) 03:55:54.300 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:55:54.812 [GameSession] 110000104e72a6c -> destroy_game_object(1030) 03:55:54.812 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 03:55:54.960 [Flow] timexyz 03:55:55.203 [Flow] timexyz 03:55:55.972 [GameSession] create_game_object(21, 478) 03:55:55.972 [GameSession] create_game_object(478, 0) -> 110000104e72a6c 03:55:55.972 [GameSession] create_game_object(478, 0) -> 110000101e55044 03:55:55.972 [GameSession] create_game_object(478, 0) -> 110000100e015ca 03:55:55.974 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:55:56.101 [GameSession] destroy_game_object(447) 03:55:56.206 [GameSession] create_game_object(84, 479) 03:55:56.206 [GameSession] create_game_object(479, 0) -> 110000104e72a6c 03:55:56.206 [GameSession] create_game_object(479, 0) -> 110000101e55044 03:55:56.206 [GameSession] create_game_object(479, 0) -> 110000100e015ca 03:55:59.003 [GameSession] destroy_game_object(478) 03:55:59.021 [GameSession] destroy_game_object(476) 03:55:59.917 [GameSession] create_game_object(84, 480) 03:55:59.917 [GameSession] create_game_object(480, 0) -> 110000104e72a6c 03:55:59.917 [GameSession] create_game_object(480, 0) -> 110000101e55044 03:55:59.917 [GameSession] create_game_object(480, 0) -> 110000100e015ca 03:55:59.933 [GameSession] create_game_object(36, 481) 03:55:59.933 [GameSession] create_game_object(481, 0) -> 110000104e72a6c 03:55:59.933 [GameSession] create_game_object(481, 0) -> 110000101e55044 03:55:59.933 [GameSession] create_game_object(481, 0) -> 110000100e015ca 03:55:59.950 [GameSession] create_game_object(36, 482) 03:55:59.950 [GameSession] create_game_object(482, 0) -> 110000104e72a6c 03:55:59.950 [GameSession] create_game_object(482, 0) -> 110000101e55044 03:55:59.950 [GameSession] create_game_object(482, 0) -> 110000100e015ca 03:56:02.104 [GameSession] destroy_game_object(481) 03:56:02.104 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:02.104 [GameSession] destroy_game_object(482) 03:56:02.104 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:02.104 [GameSession] destroy_game_object(480) 03:56:02.448 [GameSession] destroy_game_object(470) 03:56:03.613 [Flow] timexyz 03:56:03.693 [Flow] timexyz 03:56:04.313 [GameSession] create_game_object(21, 483) 03:56:04.313 [GameSession] create_game_object(483, 0) -> 110000104e72a6c 03:56:04.313 [GameSession] create_game_object(483, 0) -> 110000101e55044 03:56:04.313 [GameSession] create_game_object(483, 0) -> 110000100e015ca 03:56:04.855 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 56 03:56:04.855 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 901 03:56:04.855 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6886 03:56:04.855 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 54 03:56:04.864 [GameSession] destroy_game_object(38) 03:56:04.892 [GameSession] create_game_object(84, 484) 03:56:04.892 [GameSession] create_game_object(484, 0) -> 110000104e72a6c 03:56:04.892 [GameSession] create_game_object(484, 0) -> 110000101e55044 03:56:04.892 [GameSession] create_game_object(484, 0) -> 110000100e015ca 03:56:04.893 [GameSession] create_game_object(36, 485) 03:56:04.893 [GameSession] create_game_object(485, 0) -> 110000104e72a6c 03:56:04.893 [GameSession] create_game_object(485, 0) -> 110000101e55044 03:56:04.893 [GameSession] create_game_object(485, 0) -> 110000100e015ca 03:56:04.913 [GameSession] create_game_object(36, 486) 03:56:04.913 [GameSession] create_game_object(486, 0) -> 110000104e72a6c 03:56:04.913 [GameSession] create_game_object(486, 0) -> 110000101e55044 03:56:04.913 [GameSession] create_game_object(486, 0) -> 110000100e015ca 03:56:04.951 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 21 03:56:04.951 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 356 03:56:04.952 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6912 03:56:04.952 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 56 03:56:04.952 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1016 03:56:04.952 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6942 03:56:04.972 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 56 03:56:04.972 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 771 03:56:04.972 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6968 03:56:07.388 [GameSession] create_game_object(21, 487) 03:56:07.388 [GameSession] create_game_object(487, 0) -> 110000104e72a6c 03:56:07.388 [GameSession] create_game_object(487, 0) -> 110000101e55044 03:56:07.388 [GameSession] create_game_object(487, 0) -> 110000100e015ca 03:56:07.405 [GameSession] destroy_game_object(483) 03:56:07.746 [Lua] HORDE: last wave, reset to standard horde delay 03:56:07.746 [Lua] Time for new HOOORDE! multi_last_wave 03:56:07.746 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 03:56:07.746 [Lua] horde requested: vector_blob 03:56:07.746 [Lua] wants to spawn ahead within distance: 60 03:56:07.746 [Lua] horde crated with id 27 of type vector_blob 03:56:07.746 [Lua] managed to spawn 31/31 horde enemies 03:56:07.746 [Lua] vector blob horde has started 03:56:08.134 [GameSession] destroy_game_object(485) 03:56:08.134 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:08.134 [GameSession] destroy_game_object(486) 03:56:08.134 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:08.135 [GameSession] destroy_game_object(484) 03:56:08.289 [Lua] Init group template: horde 03:56:08.719 [GameSession] create_game_object(21, 488) 03:56:08.719 [GameSession] create_game_object(488, 0) -> 110000104e72a6c 03:56:08.719 [GameSession] create_game_object(488, 0) -> 110000101e55044 03:56:08.719 [GameSession] create_game_object(488, 0) -> 110000100e015ca 03:56:09.565 [Flow] timexyz 03:56:10.361 [GameSession] create_game_object(21, 489) 03:56:10.361 [GameSession] create_game_object(489, 0) -> 110000104e72a6c 03:56:10.361 [GameSession] create_game_object(489, 0) -> 110000101e55044 03:56:10.361 [GameSession] create_game_object(489, 0) -> 110000100e015ca 03:56:10.383 [GameSession] destroy_game_object(487) 03:56:11.223 [GameSession] create_game_object(84, 490) 03:56:11.223 [GameSession] create_game_object(490, 0) -> 110000104e72a6c 03:56:11.223 [GameSession] create_game_object(490, 0) -> 110000101e55044 03:56:11.223 [GameSession] create_game_object(490, 0) -> 110000100e015ca 03:56:11.224 [GameSession] create_game_object(36, 491) 03:56:11.224 [GameSession] create_game_object(491, 0) -> 110000104e72a6c 03:56:11.224 [GameSession] create_game_object(491, 0) -> 110000101e55044 03:56:11.224 [GameSession] create_game_object(491, 0) -> 110000100e015ca 03:56:11.242 [GameSession] create_game_object(36, 492) 03:56:11.242 [GameSession] create_game_object(492, 0) -> 110000104e72a6c 03:56:11.242 [GameSession] create_game_object(492, 0) -> 110000101e55044 03:56:11.242 [GameSession] create_game_object(492, 0) -> 110000100e015ca 03:56:11.331 [GameSession] destroy_game_object(491) 03:56:11.331 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:11.331 [GameSession] destroy_game_object(492) 03:56:11.332 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:11.332 [GameSession] destroy_game_object(490) 03:56:11.403 [GameSession] create_game_object(84, 493) 03:56:11.403 [GameSession] create_game_object(493, 0) -> 110000104e72a6c 03:56:11.403 [GameSession] create_game_object(493, 0) -> 110000101e55044 03:56:11.403 [GameSession] create_game_object(493, 0) -> 110000100e015ca 03:56:11.404 [GameSession] create_game_object(36, 494) 03:56:11.404 [GameSession] create_game_object(494, 0) -> 110000104e72a6c 03:56:11.404 [GameSession] create_game_object(494, 0) -> 110000101e55044 03:56:11.404 [GameSession] create_game_object(494, 0) -> 110000100e015ca 03:56:11.422 [GameSession] create_game_object(36, 495) 03:56:11.422 [GameSession] create_game_object(495, 0) -> 110000104e72a6c 03:56:11.422 [GameSession] create_game_object(495, 0) -> 110000101e55044 03:56:11.422 [GameSession] create_game_object(495, 0) -> 110000100e015ca 03:56:11.710 [Lua] Horde killed: ? 03:56:11.734 [GameSession] destroy_game_object(488) 03:56:12.724 [Lua] Time for new HOOORDE! multi_first_wave 03:56:12.724 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 03:56:12.724 [Lua] horde requested: vector_blob 03:56:12.724 [Lua] wants to spawn behind within distance: 60 03:56:12.724 [Lua] horde crated with id 28 of type vector_blob 03:56:12.724 [Lua] managed to spawn 29/29 horde enemies 03:56:12.724 [Lua] vector blob horde has started 03:56:13.194 [Lua] Init group template: horde 03:56:13.432 [GameSession] destroy_game_object(489) 03:56:14.130 [Flow] timexyz 03:56:14.198 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 57 03:56:14.198 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 925 03:56:14.198 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 6992 03:56:14.198 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 55 03:56:14.207 [GameSession] destroy_game_object(39) 03:56:14.269 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 57 03:56:14.269 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1044 03:56:14.269 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7020 03:56:14.288 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 57 03:56:14.288 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 795 03:56:14.288 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7044 03:56:14.305 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 22 03:56:14.305 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 380 03:56:14.305 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7068 03:56:19.148 [Flow] timexyz 03:56:21.413 [GameSession] destroy_game_object(431) 03:56:22.088 [GameSession] 110000101e55044 -> create_game_object(2070) 03:56:22.088 [GameSession] create_game_object(2070, 0) -> 110000104e72a6c 03:56:22.088 [GameSession] create_game_object(2070, 0) -> 110000100e015ca 03:56:22.088 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:22.504 [GameSession] 110000101e55044 -> destroy_game_object(2070) 03:56:22.504 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:56:23.024 [GameSession] 110000101e55044 -> create_game_object(2071) 03:56:23.024 [GameSession] create_game_object(2071, 0) -> 110000104e72a6c 03:56:23.024 [GameSession] create_game_object(2071, 0) -> 110000100e015ca 03:56:23.024 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:23.455 [GameSession] 110000101e55044 -> destroy_game_object(2071) 03:56:23.455 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:56:23.664 [GameSession] create_game_object(21, 496) 03:56:23.664 [GameSession] create_game_object(496, 0) -> 110000104e72a6c 03:56:23.664 [GameSession] create_game_object(496, 0) -> 110000101e55044 03:56:23.664 [GameSession] create_game_object(496, 0) -> 110000100e015ca 03:56:24.054 [GameSession] 110000101e55044 -> create_game_object(2072) 03:56:24.054 [GameSession] create_game_object(2072, 0) -> 110000104e72a6c 03:56:24.054 [GameSession] create_game_object(2072, 0) -> 110000100e015ca 03:56:24.054 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:24.384 [Flow] timexyz 03:56:24.520 [GameSession] 110000101e55044 -> destroy_game_object(2072) 03:56:24.520 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:56:25.435 [Flow] timexyz 03:56:25.537 [GameSession] 110000101e55044 -> create_game_object(2073) 03:56:25.537 [GameSession] create_game_object(2073, 0) -> 110000104e72a6c 03:56:25.537 [GameSession] create_game_object(2073, 0) -> 110000100e015ca 03:56:25.537 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:25.954 [GameSession] 110000101e55044 -> destroy_game_object(2073) 03:56:25.954 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:56:26.213 [GameSession] create_game_object(21, 497) 03:56:26.213 [GameSession] create_game_object(497, 0) -> 110000104e72a6c 03:56:26.213 [GameSession] create_game_object(497, 0) -> 110000101e55044 03:56:26.213 [GameSession] create_game_object(497, 0) -> 110000100e015ca 03:56:26.698 [GameSession] create_game_object(21, 498) 03:56:26.698 [GameSession] create_game_object(498, 0) -> 110000104e72a6c 03:56:26.698 [GameSession] create_game_object(498, 0) -> 110000101e55044 03:56:26.698 [GameSession] create_game_object(498, 0) -> 110000100e015ca 03:56:26.725 [GameSession] destroy_game_object(496) 03:56:27.090 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:56:27.090 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:56:27.090 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 03:56:27.090 [Lua] horde requested: vector_blob 03:56:27.090 [Lua] wants to spawn ahead within distance: 60 03:56:27.090 [Lua] horde crated with id 29 of type vector_blob 03:56:27.090 [Lua] managed to spawn 28/28 horde enemies 03:56:27.090 [Lua] vector blob horde has started 03:56:27.200 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:56:27.543 [Lua] Init group template: horde 03:56:28.205 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 5 68 03:56:28.372 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 67 03:56:29.110 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 63 03:56:29.287 [GameSession] destroy_game_object(497) 03:56:29.777 [GameSession] destroy_game_object(498) 03:56:33.962 [Flow] timexyz 03:56:34.340 [GameSession] destroy_game_object(494) 03:56:34.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:34.340 [GameSession] destroy_game_object(495) 03:56:34.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:56:34.340 [GameSession] destroy_game_object(493) 03:56:34.377 [Flow] timexyz 03:56:36.293 [GameSession] create_game_object(21, 499) 03:56:36.293 [GameSession] create_game_object(499, 0) -> 110000104e72a6c 03:56:36.293 [GameSession] create_game_object(499, 0) -> 110000101e55044 03:56:36.293 [GameSession] create_game_object(499, 0) -> 110000100e015ca 03:56:37.204 [Lua] Horde killed: ? 03:56:38.922 [GameSession] create_game_object(84, 500) 03:56:38.922 [GameSession] create_game_object(500, 0) -> 110000104e72a6c 03:56:38.922 [GameSession] create_game_object(500, 0) -> 110000101e55044 03:56:38.922 [GameSession] create_game_object(500, 0) -> 110000100e015ca 03:56:38.923 [GameSession] create_game_object(36, 501) 03:56:38.923 [GameSession] create_game_object(501, 0) -> 110000104e72a6c 03:56:38.923 [GameSession] create_game_object(501, 0) -> 110000101e55044 03:56:38.923 [GameSession] create_game_object(501, 0) -> 110000100e015ca 03:56:38.941 [GameSession] create_game_object(36, 502) 03:56:38.941 [GameSession] create_game_object(502, 0) -> 110000104e72a6c 03:56:38.941 [GameSession] create_game_object(502, 0) -> 110000101e55044 03:56:38.941 [GameSession] create_game_object(502, 0) -> 110000100e015ca 03:56:39.296 [Lua] Horde killed: ? 03:56:39.310 [Lua] HORDE: last wave, reset to standard horde delay 03:56:39.310 [Lua] Time for new HOOORDE! multi_last_wave 03:56:39.310 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 03:56:39.310 [Lua] horde requested: vector_blob 03:56:39.310 [Lua] wants to spawn ahead within distance: 60 03:56:39.310 [Lua] horde crated with id 30 of type vector_blob 03:56:39.310 [Lua] managed to spawn 28/29 horde enemies 03:56:39.310 [Lua] vector blob horde has started 03:56:39.323 [GameSession] destroy_game_object(499) 03:56:39.518 [Flow] timexyz 03:56:42.213 [Lua] Switching ConflictSettings: to: deus_skaven 03:56:42.213 [Lua] pacing=deus_default 03:56:42.213 [Lua] roaming=nil 03:56:42.213 [Lua] specials=deus_skaven 03:56:42.213 [Lua] contained_breeds=nil 03:56:42.213 [Lua] debug_color=orange 03:56:42.213 [Lua] disabled=false 03:56:42.213 [Lua] pack_spawning=skaven 03:56:42.213 [Lua] description=deus_conflict_director_skaven_chaos_name 03:56:42.213 [Lua] factions=nil 03:56:42.213 [Lua] boss=deus_skaven 03:56:42.213 [Lua] horde=deus_default 03:56:42.213 [Lua] name=deus_skaven 03:56:42.213 [Lua] intensity=deus_default 03:56:42.213 [Lua] --- 03:56:42.838 [GameSession] create_game_object(84, 503) 03:56:42.838 [GameSession] create_game_object(503, 0) -> 110000104e72a6c 03:56:42.838 [GameSession] create_game_object(503, 0) -> 110000101e55044 03:56:42.838 [GameSession] create_game_object(503, 0) -> 110000100e015ca 03:56:42.873 [GameSession] create_game_object(36, 504) 03:56:42.873 [GameSession] create_game_object(504, 0) -> 110000104e72a6c 03:56:42.873 [GameSession] create_game_object(504, 0) -> 110000101e55044 03:56:42.873 [GameSession] create_game_object(504, 0) -> 110000100e015ca 03:56:43.996 [Flow] timexyz 03:56:45.805 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t1\/wpn_we_2h_sword_02_t1_3p":true,"wwise\/two_handed_swords":true} 03:56:46.215 [GameSession] destroy_game_object(450) 03:56:47.261 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59999999999999998 03:56:47.283 [Flow] timexyz 03:56:48.479 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.60999999999999999 03:56:48.667 [GameSession] destroy_game_object(458) 03:56:48.827 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":true} 03:56:48.827 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 03:56:48.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 03:56:48.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, DeusChestPreloadSystem, async-read, 03:56:48.872 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:56:48.872 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:56:48.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 03:56:48.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 03:56:48.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 03:56:48.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 03:56:48.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 03:56:48.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 03:56:49.112 [GameSession] create_game_object(21, 505) 03:56:49.112 [GameSession] create_game_object(505, 0) -> 110000104e72a6c 03:56:49.112 [GameSession] create_game_object(505, 0) -> 110000101e55044 03:56:49.112 [GameSession] create_game_object(505, 0) -> 110000100e015ca 03:56:50.029 [GameSession] create_game_object(21, 506) 03:56:50.029 [GameSession] create_game_object(506, 0) -> 110000104e72a6c 03:56:50.029 [GameSession] create_game_object(506, 0) -> 110000101e55044 03:56:50.029 [GameSession] create_game_object(506, 0) -> 110000100e015ca 03:56:50.032 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.62 03:56:50.259 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_02_t1\/wpn_dw_hammer_02_t1_3p":true,"wwise\/one_handed_hammers":true} 03:56:50.496 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.63 03:56:51.103 [Flow] timexyz 03:56:52.145 [GameSession] create_game_object(21, 507) 03:56:52.145 [GameSession] create_game_object(507, 0) -> 110000104e72a6c 03:56:52.145 [GameSession] create_game_object(507, 0) -> 110000101e55044 03:56:52.145 [GameSession] create_game_object(507, 0) -> 110000100e015ca 03:56:52.145 [GameSession] create_game_object(21, 508) 03:56:52.145 [GameSession] create_game_object(508, 0) -> 110000104e72a6c 03:56:52.145 [GameSession] create_game_object(508, 0) -> 110000101e55044 03:56:52.145 [GameSession] create_game_object(508, 0) -> 110000100e015ca 03:56:52.174 [GameSession] destroy_game_object(505) 03:56:53.085 [GameSession] destroy_game_object(506) 03:56:53.878 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:56:53.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 03:56:53.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 03:56:53.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 03:56:55.183 [GameSession] destroy_game_object(508) 03:56:55.183 [GameSession] destroy_game_object(507) 03:56:57.046 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.64000000000000001 03:56:57.200 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":true} 03:56:57.636 [Flow] timexyz 03:56:58.060 [Flow] timexyz 03:56:58.263 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.89000000000000001 03:56:58.748 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.90000000000000002 03:56:58.930 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:56:58.930 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:56:58.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:56:58.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read, 03:56:58.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:56:58.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:56:58.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:56:59.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:56:59.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 03:56:59.614 [Lua] Time for new HOOORDE! multi_first_wave 03:56:59.614 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 03:56:59.614 [Lua] horde requested: vector 03:56:59.614 [Lua] setting up vector-horde 03:56:59.614 [Lua] Composing horde 'large' .. using variant 'plain' 03:56:59.614 [Lua] --> horde wants to spawn ahead of players (0.099556667657369/0.67 03:56:59.614 [Lua] -> spawning: 56 03:56:59.614 [Lua] horde crated with id 31 of type vector 03:56:59.614 [Lua] vector horde has started 03:57:00.056 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:57:00.846 [Lua] Horde killed: ? 03:57:00.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:57:00.859 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:57:00.859 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 03:57:00.859 [Lua] horde requested: vector 03:57:00.859 [Lua] setting up vector-horde 03:57:00.859 [Lua] Composing horde 'large' .. using variant 'plain' 03:57:00.859 [Lua] --> horde wants to spawn behind players (0.94436699968737/0.67 03:57:00.859 [Lua] -> spawning: 55 03:57:00.859 [Lua] horde crated with id 32 of type vector 03:57:00.859 [Lua] vector horde has started 03:57:02.615 [GameSession] destroy_game_object(461) 03:57:03.483 [GameSession] create_game_object(84, 509) 03:57:03.483 [GameSession] create_game_object(509, 0) -> 110000104e72a6c 03:57:03.483 [GameSession] create_game_object(509, 0) -> 110000101e55044 03:57:03.483 [GameSession] create_game_object(509, 0) -> 110000100e015ca 03:57:03.504 [GameSession] create_game_object(36, 510) 03:57:03.504 [GameSession] create_game_object(510, 0) -> 110000104e72a6c 03:57:03.504 [GameSession] create_game_object(510, 0) -> 110000101e55044 03:57:03.504 [GameSession] create_game_object(510, 0) -> 110000100e015ca 03:57:03.541 [GameSession] create_game_object(36, 511) 03:57:03.541 [GameSession] create_game_object(511, 0) -> 110000104e72a6c 03:57:03.541 [GameSession] create_game_object(511, 0) -> 110000101e55044 03:57:03.541 [GameSession] create_game_object(511, 0) -> 110000100e015ca 03:57:03.559 [GameSession] create_game_object(36, 512) 03:57:03.559 [GameSession] create_game_object(512, 0) -> 110000104e72a6c 03:57:03.559 [GameSession] create_game_object(512, 0) -> 110000101e55044 03:57:03.559 [GameSession] create_game_object(512, 0) -> 110000100e015ca 03:57:03.572 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:57:04.496 [GameSession] create_game_object(21, 513) 03:57:04.496 [GameSession] create_game_object(513, 0) -> 110000104e72a6c 03:57:04.496 [GameSession] create_game_object(513, 0) -> 110000101e55044 03:57:04.496 [GameSession] create_game_object(513, 0) -> 110000100e015ca 03:57:05.539 [GameSession] destroy_game_object(510) 03:57:05.539 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:57:05.539 [GameSession] destroy_game_object(509) 03:57:07.314 [Flow] timexyz 03:57:07.532 [GameSession] destroy_game_object(513) 03:57:07.708 [GameSession] create_game_object(36, 514) 03:57:07.708 [GameSession] create_game_object(514, 0) -> 110000104e72a6c 03:57:07.708 [GameSession] create_game_object(514, 0) -> 110000101e55044 03:57:07.708 [GameSession] create_game_object(514, 0) -> 110000100e015ca 03:57:07.746 [GameSession] create_game_object(36, 515) 03:57:07.746 [GameSession] create_game_object(515, 0) -> 110000104e72a6c 03:57:07.746 [GameSession] create_game_object(515, 0) -> 110000101e55044 03:57:07.746 [GameSession] create_game_object(515, 0) -> 110000100e015ca 03:57:07.759 [GameSession] create_game_object(36, 516) 03:57:07.759 [GameSession] create_game_object(516, 0) -> 110000104e72a6c 03:57:07.759 [GameSession] create_game_object(516, 0) -> 110000101e55044 03:57:07.759 [GameSession] create_game_object(516, 0) -> 110000100e015ca 03:57:07.774 [GameSession] create_game_object(36, 517) 03:57:07.774 [GameSession] create_game_object(517, 0) -> 110000104e72a6c 03:57:07.774 [GameSession] create_game_object(517, 0) -> 110000101e55044 03:57:07.774 [GameSession] create_game_object(517, 0) -> 110000100e015ca 03:57:07.792 [GameSession] create_game_object(36, 518) 03:57:07.792 [GameSession] create_game_object(518, 0) -> 110000104e72a6c 03:57:07.792 [GameSession] create_game_object(518, 0) -> 110000101e55044 03:57:07.792 [GameSession] create_game_object(518, 0) -> 110000100e015ca 03:57:07.801 [GameSession] destroy_game_object(131) 03:57:07.801 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' 03:57:07.808 [GameSession] create_game_object(36, 519) 03:57:07.808 [GameSession] create_game_object(519, 0) -> 110000104e72a6c 03:57:07.808 [GameSession] create_game_object(519, 0) -> 110000101e55044 03:57:07.808 [GameSession] create_game_object(519, 0) -> 110000100e015ca 03:57:07.819 [GameSession] destroy_game_object(115) 03:57:07.819 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[d2a9bf7b315bcc5b]' 03:57:07.819 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:57:07.825 [GameSession] create_game_object(36, 520) 03:57:07.825 [GameSession] create_game_object(520, 0) -> 110000104e72a6c 03:57:07.825 [GameSession] create_game_object(520, 0) -> 110000101e55044 03:57:07.825 [GameSession] create_game_object(520, 0) -> 110000100e015ca 03:57:07.835 [GameSession] destroy_game_object(83) 03:57:07.835 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 03:57:07.842 [GameSession] create_game_object(36, 521) 03:57:07.842 [GameSession] create_game_object(521, 0) -> 110000104e72a6c 03:57:07.842 [GameSession] create_game_object(521, 0) -> 110000101e55044 03:57:07.842 [GameSession] create_game_object(521, 0) -> 110000100e015ca 03:57:07.852 [GameSession] destroy_game_object(114) 03:57:07.852 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:57:07.857 [GameSession] create_game_object(36, 522) 03:57:07.857 [GameSession] create_game_object(522, 0) -> 110000104e72a6c 03:57:07.857 [GameSession] create_game_object(522, 0) -> 110000101e55044 03:57:07.857 [GameSession] create_game_object(522, 0) -> 110000100e015ca 03:57:07.867 [GameSession] destroy_game_object(166) 03:57:07.867 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17e45e365153a753]' 03:57:07.877 [GameSession] create_game_object(36, 523) 03:57:07.877 [GameSession] create_game_object(523, 0) -> 110000104e72a6c 03:57:07.877 [GameSession] create_game_object(523, 0) -> 110000101e55044 03:57:07.877 [GameSession] create_game_object(523, 0) -> 110000100e015ca 03:57:07.893 [GameSession] create_game_object(36, 524) 03:57:07.893 [GameSession] create_game_object(524, 0) -> 110000104e72a6c 03:57:07.893 [GameSession] create_game_object(524, 0) -> 110000101e55044 03:57:07.893 [GameSession] create_game_object(524, 0) -> 110000100e015ca 03:57:07.902 [GameSession] destroy_game_object(86) 03:57:07.902 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[71695b775e05dd6f]' 03:57:07.903 [GameSession] destroy_game_object(121) 03:57:07.907 [GameSession] create_game_object(36, 525) 03:57:07.907 [GameSession] create_game_object(525, 0) -> 110000104e72a6c 03:57:07.907 [GameSession] create_game_object(525, 0) -> 110000101e55044 03:57:07.907 [GameSession] create_game_object(525, 0) -> 110000100e015ca 03:57:07.923 [Lua] HORDE: last wave, reset to standard horde delay 03:57:07.923 [Lua] Time for new HOOORDE! multi_last_wave 03:57:07.923 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 03:57:07.923 [Lua] horde requested: vector 03:57:07.923 [Lua] setting up vector-horde 03:57:07.923 [Lua] Composing horde 'large' .. using variant 'plain' 03:57:07.923 [Lua] --> horde wants to spawn behind players (0.71089046634078/0.67 03:57:07.923 [Lua] -> spawning: 52 03:57:07.923 [Lua] horde crated with id 33 of type vector 03:57:07.923 [Lua] vector horde has started 03:57:07.924 [GameSession] create_game_object(36, 526) 03:57:07.924 [GameSession] create_game_object(526, 0) -> 110000104e72a6c 03:57:07.924 [GameSession] create_game_object(526, 0) -> 110000101e55044 03:57:07.924 [GameSession] create_game_object(526, 0) -> 110000100e015ca 03:57:07.941 [GameSession] create_game_object(36, 527) 03:57:07.941 [GameSession] create_game_object(527, 0) -> 110000104e72a6c 03:57:07.941 [GameSession] create_game_object(527, 0) -> 110000101e55044 03:57:07.941 [GameSession] create_game_object(527, 0) -> 110000100e015ca 03:57:07.958 [GameSession] create_game_object(36, 528) 03:57:07.958 [GameSession] create_game_object(528, 0) -> 110000104e72a6c 03:57:07.958 [GameSession] create_game_object(528, 0) -> 110000101e55044 03:57:07.958 [GameSession] create_game_object(528, 0) -> 110000100e015ca 03:57:07.975 [GameSession] create_game_object(36, 529) 03:57:07.975 [GameSession] create_game_object(529, 0) -> 110000104e72a6c 03:57:07.975 [GameSession] create_game_object(529, 0) -> 110000101e55044 03:57:07.975 [GameSession] create_game_object(529, 0) -> 110000100e015ca 03:57:07.990 [GameSession] create_game_object(36, 530) 03:57:07.990 [GameSession] create_game_object(530, 0) -> 110000104e72a6c 03:57:07.990 [GameSession] create_game_object(530, 0) -> 110000101e55044 03:57:07.990 [GameSession] create_game_object(530, 0) -> 110000100e015ca 03:57:08.009 [GameSession] create_game_object(36, 531) 03:57:08.009 [GameSession] create_game_object(531, 0) -> 110000104e72a6c 03:57:08.009 [GameSession] create_game_object(531, 0) -> 110000101e55044 03:57:08.009 [GameSession] create_game_object(531, 0) -> 110000100e015ca 03:57:08.024 [GameSession] create_game_object(36, 532) 03:57:08.024 [GameSession] create_game_object(532, 0) -> 110000104e72a6c 03:57:08.024 [GameSession] create_game_object(532, 0) -> 110000101e55044 03:57:08.024 [GameSession] create_game_object(532, 0) -> 110000100e015ca 03:57:08.041 [GameSession] create_game_object(36, 533) 03:57:08.041 [GameSession] create_game_object(533, 0) -> 110000104e72a6c 03:57:08.041 [GameSession] create_game_object(533, 0) -> 110000101e55044 03:57:08.041 [GameSession] create_game_object(533, 0) -> 110000100e015ca 03:57:08.057 [GameSession] create_game_object(36, 534) 03:57:08.057 [GameSession] create_game_object(534, 0) -> 110000104e72a6c 03:57:08.057 [GameSession] create_game_object(534, 0) -> 110000101e55044 03:57:08.057 [GameSession] create_game_object(534, 0) -> 110000100e015ca 03:57:08.076 [GameSession] create_game_object(36, 535) 03:57:08.076 [GameSession] create_game_object(535, 0) -> 110000104e72a6c 03:57:08.076 [GameSession] create_game_object(535, 0) -> 110000101e55044 03:57:08.076 [GameSession] create_game_object(535, 0) -> 110000100e015ca 03:57:08.085 [GameSession] destroy_game_object(280) 03:57:08.085 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 03:57:08.090 [GameSession] create_game_object(36, 536) 03:57:08.090 [GameSession] create_game_object(536, 0) -> 110000104e72a6c 03:57:08.090 [GameSession] create_game_object(536, 0) -> 110000101e55044 03:57:08.090 [GameSession] create_game_object(536, 0) -> 110000100e015ca 03:57:08.226 [GameSession] create_game_object(36, 537) 03:57:08.226 [GameSession] create_game_object(537, 0) -> 110000104e72a6c 03:57:08.226 [GameSession] create_game_object(537, 0) -> 110000101e55044 03:57:08.226 [GameSession] create_game_object(537, 0) -> 110000100e015ca 03:57:08.242 [GameSession] create_game_object(36, 538) 03:57:08.242 [GameSession] create_game_object(538, 0) -> 110000104e72a6c 03:57:08.242 [GameSession] create_game_object(538, 0) -> 110000101e55044 03:57:08.242 [GameSession] create_game_object(538, 0) -> 110000100e015ca 03:57:08.258 [GameSession] create_game_object(36, 539) 03:57:08.258 [GameSession] create_game_object(539, 0) -> 110000104e72a6c 03:57:08.258 [GameSession] create_game_object(539, 0) -> 110000101e55044 03:57:08.258 [GameSession] create_game_object(539, 0) -> 110000100e015ca 03:57:08.274 [GameSession] create_game_object(36, 540) 03:57:08.274 [GameSession] create_game_object(540, 0) -> 110000104e72a6c 03:57:08.274 [GameSession] create_game_object(540, 0) -> 110000101e55044 03:57:08.274 [GameSession] create_game_object(540, 0) -> 110000100e015ca 03:57:08.285 [GameSession] destroy_game_object(159) 03:57:08.285 [GameSession] destroy_game_object(158) 03:57:08.292 [GameSession] create_game_object(36, 541) 03:57:08.292 [GameSession] create_game_object(541, 0) -> 110000104e72a6c 03:57:08.292 [GameSession] create_game_object(541, 0) -> 110000101e55044 03:57:08.292 [GameSession] create_game_object(541, 0) -> 110000100e015ca 03:57:08.307 [GameSession] create_game_object(36, 542) 03:57:08.307 [GameSession] create_game_object(542, 0) -> 110000104e72a6c 03:57:08.307 [GameSession] create_game_object(542, 0) -> 110000101e55044 03:57:08.307 [GameSession] create_game_object(542, 0) -> 110000100e015ca 03:57:08.324 [GameSession] create_game_object(36, 543) 03:57:08.324 [GameSession] create_game_object(543, 0) -> 110000104e72a6c 03:57:08.324 [GameSession] create_game_object(543, 0) -> 110000101e55044 03:57:08.324 [GameSession] create_game_object(543, 0) -> 110000100e015ca 03:57:08.341 [GameSession] create_game_object(36, 544) 03:57:08.341 [GameSession] create_game_object(544, 0) -> 110000104e72a6c 03:57:08.341 [GameSession] create_game_object(544, 0) -> 110000101e55044 03:57:08.341 [GameSession] create_game_object(544, 0) -> 110000100e015ca 03:57:08.549 [Flow] timexyz 03:57:08.742 [GameSession] create_game_object(36, 545) 03:57:08.742 [GameSession] create_game_object(545, 0) -> 110000104e72a6c 03:57:08.742 [GameSession] create_game_object(545, 0) -> 110000101e55044 03:57:08.742 [GameSession] create_game_object(545, 0) -> 110000100e015ca 03:57:08.779 [GameSession] create_game_object(36, 546) 03:57:08.779 [GameSession] create_game_object(546, 0) -> 110000104e72a6c 03:57:08.779 [GameSession] create_game_object(546, 0) -> 110000101e55044 03:57:08.779 [GameSession] create_game_object(546, 0) -> 110000100e015ca 03:57:08.829 [GameSession] create_game_object(36, 547) 03:57:08.829 [GameSession] create_game_object(547, 0) -> 110000104e72a6c 03:57:08.829 [GameSession] create_game_object(547, 0) -> 110000101e55044 03:57:08.829 [GameSession] create_game_object(547, 0) -> 110000100e015ca 03:57:08.860 [GameSession] create_game_object(36, 548) 03:57:08.860 [GameSession] create_game_object(548, 0) -> 110000104e72a6c 03:57:08.860 [GameSession] create_game_object(548, 0) -> 110000101e55044 03:57:08.860 [GameSession] create_game_object(548, 0) -> 110000100e015ca 03:57:08.992 [GameSession] create_game_object(36, 549) 03:57:08.992 [GameSession] create_game_object(549, 0) -> 110000104e72a6c 03:57:08.992 [GameSession] create_game_object(549, 0) -> 110000101e55044 03:57:08.992 [GameSession] create_game_object(549, 0) -> 110000100e015ca 03:57:09.026 [GameSession] create_game_object(36, 550) 03:57:09.026 [GameSession] create_game_object(550, 0) -> 110000104e72a6c 03:57:09.026 [GameSession] create_game_object(550, 0) -> 110000101e55044 03:57:09.026 [GameSession] create_game_object(550, 0) -> 110000100e015ca 03:57:09.042 [GameSession] create_game_object(36, 551) 03:57:09.042 [GameSession] create_game_object(551, 0) -> 110000104e72a6c 03:57:09.042 [GameSession] create_game_object(551, 0) -> 110000101e55044 03:57:09.042 [GameSession] create_game_object(551, 0) -> 110000100e015ca 03:57:09.065 [GameSession] create_game_object(36, 552) 03:57:09.065 [GameSession] create_game_object(552, 0) -> 110000104e72a6c 03:57:09.065 [GameSession] create_game_object(552, 0) -> 110000101e55044 03:57:09.065 [GameSession] create_game_object(552, 0) -> 110000100e015ca 03:57:09.083 [GameSession] create_game_object(36, 553) 03:57:09.083 [GameSession] create_game_object(553, 0) -> 110000104e72a6c 03:57:09.083 [GameSession] create_game_object(553, 0) -> 110000101e55044 03:57:09.083 [GameSession] create_game_object(553, 0) -> 110000100e015ca 03:57:09.097 [GameSession] create_game_object(36, 554) 03:57:09.097 [GameSession] create_game_object(554, 0) -> 110000104e72a6c 03:57:09.097 [GameSession] create_game_object(554, 0) -> 110000101e55044 03:57:09.097 [GameSession] create_game_object(554, 0) -> 110000100e015ca 03:57:09.114 [GameSession] create_game_object(36, 555) 03:57:09.114 [GameSession] create_game_object(555, 0) -> 110000104e72a6c 03:57:09.114 [GameSession] create_game_object(555, 0) -> 110000101e55044 03:57:09.114 [GameSession] create_game_object(555, 0) -> 110000100e015ca 03:57:09.260 [GameSession] create_game_object(36, 556) 03:57:09.260 [GameSession] create_game_object(556, 0) -> 110000104e72a6c 03:57:09.260 [GameSession] create_game_object(556, 0) -> 110000101e55044 03:57:09.260 [GameSession] create_game_object(556, 0) -> 110000100e015ca 03:57:09.275 [GameSession] create_game_object(36, 557) 03:57:09.275 [GameSession] create_game_object(557, 0) -> 110000104e72a6c 03:57:09.275 [GameSession] create_game_object(557, 0) -> 110000101e55044 03:57:09.275 [GameSession] create_game_object(557, 0) -> 110000100e015ca 03:57:09.294 [GameSession] create_game_object(36, 558) 03:57:09.294 [GameSession] create_game_object(558, 0) -> 110000104e72a6c 03:57:09.294 [GameSession] create_game_object(558, 0) -> 110000101e55044 03:57:09.294 [GameSession] create_game_object(558, 0) -> 110000100e015ca 03:57:09.310 [GameSession] create_game_object(36, 559) 03:57:09.310 [GameSession] create_game_object(559, 0) -> 110000104e72a6c 03:57:09.310 [GameSession] create_game_object(559, 0) -> 110000101e55044 03:57:09.310 [GameSession] create_game_object(559, 0) -> 110000100e015ca 03:57:09.327 [GameSession] create_game_object(36, 560) 03:57:09.327 [GameSession] create_game_object(560, 0) -> 110000104e72a6c 03:57:09.327 [GameSession] create_game_object(560, 0) -> 110000101e55044 03:57:09.327 [GameSession] create_game_object(560, 0) -> 110000100e015ca 03:57:09.344 [GameSession] create_game_object(36, 561) 03:57:09.344 [GameSession] create_game_object(561, 0) -> 110000104e72a6c 03:57:09.344 [GameSession] create_game_object(561, 0) -> 110000101e55044 03:57:09.344 [GameSession] create_game_object(561, 0) -> 110000100e015ca 03:57:09.828 [GameSession] create_game_object(36, 562) 03:57:09.828 [GameSession] create_game_object(562, 0) -> 110000104e72a6c 03:57:09.828 [GameSession] create_game_object(562, 0) -> 110000101e55044 03:57:09.828 [GameSession] create_game_object(562, 0) -> 110000100e015ca 03:57:09.843 [GameSession] create_game_object(84, 563) 03:57:09.843 [GameSession] create_game_object(563, 0) -> 110000104e72a6c 03:57:09.843 [GameSession] create_game_object(563, 0) -> 110000101e55044 03:57:09.843 [GameSession] create_game_object(563, 0) -> 110000100e015ca 03:57:09.844 [GameSession] create_game_object(36, 564) 03:57:09.844 [GameSession] create_game_object(564, 0) -> 110000104e72a6c 03:57:09.844 [GameSession] create_game_object(564, 0) -> 110000101e55044 03:57:09.844 [GameSession] create_game_object(564, 0) -> 110000100e015ca 03:57:09.880 [Lua] Init group template: horde 03:57:09.894 [GameSession] create_game_object(36, 565) 03:57:09.894 [GameSession] create_game_object(565, 0) -> 110000104e72a6c 03:57:09.894 [GameSession] create_game_object(565, 0) -> 110000101e55044 03:57:09.894 [GameSession] create_game_object(565, 0) -> 110000100e015ca 03:57:09.941 [GameSession] destroy_game_object(286) 03:57:09.941 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 03:57:11.875 [GameSession] create_game_object(84, 566) 03:57:11.875 [GameSession] create_game_object(566, 0) -> 110000104e72a6c 03:57:11.875 [GameSession] create_game_object(566, 0) -> 110000101e55044 03:57:11.875 [GameSession] create_game_object(566, 0) -> 110000100e015ca 03:57:11.892 [GameSession] create_game_object(102, 567) 03:57:11.892 [GameSession] create_game_object(567, 0) -> 110000104e72a6c 03:57:11.892 [GameSession] create_game_object(567, 0) -> 110000101e55044 03:57:11.892 [GameSession] create_game_object(567, 0) -> 110000100e015ca 03:57:11.908 [GameSession] create_game_object(102, 568) 03:57:11.908 [GameSession] create_game_object(568, 0) -> 110000104e72a6c 03:57:11.908 [GameSession] create_game_object(568, 0) -> 110000101e55044 03:57:11.908 [GameSession] create_game_object(568, 0) -> 110000100e015ca 03:57:11.926 [GameSession] create_game_object(102, 569) 03:57:11.926 [GameSession] create_game_object(569, 0) -> 110000104e72a6c 03:57:11.926 [GameSession] create_game_object(569, 0) -> 110000101e55044 03:57:11.926 [GameSession] create_game_object(569, 0) -> 110000100e015ca 03:57:13.677 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 03:57:13.677 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 03:57:14.111 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 1 03:57:14.784 [GameSession] destroy_game_object(462) 03:57:16.076 [GameSession] create_game_object(36, 570) 03:57:16.076 [GameSession] create_game_object(570, 0) -> 110000104e72a6c 03:57:16.076 [GameSession] create_game_object(570, 0) -> 110000101e55044 03:57:16.076 [GameSession] create_game_object(570, 0) -> 110000100e015ca 03:57:16.092 [GameSession] create_game_object(36, 571) 03:57:16.092 [GameSession] create_game_object(571, 0) -> 110000104e72a6c 03:57:16.092 [GameSession] create_game_object(571, 0) -> 110000101e55044 03:57:16.092 [GameSession] create_game_object(571, 0) -> 110000100e015ca 03:57:16.110 [GameSession] create_game_object(36, 572) 03:57:16.110 [GameSession] create_game_object(572, 0) -> 110000104e72a6c 03:57:16.110 [GameSession] create_game_object(572, 0) -> 110000101e55044 03:57:16.110 [GameSession] create_game_object(572, 0) -> 110000100e015ca 03:57:16.142 [GameSession] create_game_object(36, 573) 03:57:16.142 [GameSession] create_game_object(573, 0) -> 110000104e72a6c 03:57:16.142 [GameSession] create_game_object(573, 0) -> 110000101e55044 03:57:16.142 [GameSession] create_game_object(573, 0) -> 110000100e015ca 03:57:16.158 [GameSession] create_game_object(36, 574) 03:57:16.158 [GameSession] create_game_object(574, 0) -> 110000104e72a6c 03:57:16.158 [GameSession] create_game_object(574, 0) -> 110000101e55044 03:57:16.158 [GameSession] create_game_object(574, 0) -> 110000100e015ca 03:57:16.175 [GameSession] create_game_object(36, 575) 03:57:16.175 [GameSession] create_game_object(575, 0) -> 110000104e72a6c 03:57:16.175 [GameSession] create_game_object(575, 0) -> 110000101e55044 03:57:16.175 [GameSession] create_game_object(575, 0) -> 110000100e015ca 03:57:16.192 [GameSession] create_game_object(36, 576) 03:57:16.192 [GameSession] create_game_object(576, 0) -> 110000104e72a6c 03:57:16.192 [GameSession] create_game_object(576, 0) -> 110000101e55044 03:57:16.192 [GameSession] create_game_object(576, 0) -> 110000100e015ca 03:57:16.211 [GameSession] create_game_object(36, 577) 03:57:16.211 [GameSession] create_game_object(577, 0) -> 110000104e72a6c 03:57:16.211 [GameSession] create_game_object(577, 0) -> 110000101e55044 03:57:16.211 [GameSession] create_game_object(577, 0) -> 110000100e015ca 03:57:16.229 [GameSession] create_game_object(36, 578) 03:57:16.229 [GameSession] create_game_object(578, 0) -> 110000104e72a6c 03:57:16.229 [GameSession] create_game_object(578, 0) -> 110000101e55044 03:57:16.229 [GameSession] create_game_object(578, 0) -> 110000100e015ca 03:57:16.331 [GameSession] create_game_object(36, 579) 03:57:16.331 [GameSession] create_game_object(579, 0) -> 110000104e72a6c 03:57:16.331 [GameSession] create_game_object(579, 0) -> 110000101e55044 03:57:16.331 [GameSession] create_game_object(579, 0) -> 110000100e015ca 03:57:16.511 [GameSession] create_game_object(36, 580) 03:57:16.511 [GameSession] create_game_object(580, 0) -> 110000104e72a6c 03:57:16.511 [GameSession] create_game_object(580, 0) -> 110000101e55044 03:57:16.511 [GameSession] create_game_object(580, 0) -> 110000100e015ca 03:57:16.527 [GameSession] create_game_object(36, 581) 03:57:16.527 [GameSession] create_game_object(581, 0) -> 110000104e72a6c 03:57:16.527 [GameSession] create_game_object(581, 0) -> 110000101e55044 03:57:16.527 [GameSession] create_game_object(581, 0) -> 110000100e015ca 03:57:16.547 [GameSession] create_game_object(36, 582) 03:57:16.547 [GameSession] create_game_object(582, 0) -> 110000104e72a6c 03:57:16.547 [GameSession] create_game_object(582, 0) -> 110000101e55044 03:57:16.547 [GameSession] create_game_object(582, 0) -> 110000100e015ca 03:57:16.563 [GameSession] create_game_object(36, 583) 03:57:16.563 [GameSession] create_game_object(583, 0) -> 110000104e72a6c 03:57:16.563 [GameSession] create_game_object(583, 0) -> 110000101e55044 03:57:16.563 [GameSession] create_game_object(583, 0) -> 110000100e015ca 03:57:16.579 [GameSession] create_game_object(36, 584) 03:57:16.579 [GameSession] create_game_object(584, 0) -> 110000104e72a6c 03:57:16.579 [GameSession] create_game_object(584, 0) -> 110000101e55044 03:57:16.579 [GameSession] create_game_object(584, 0) -> 110000100e015ca 03:57:16.595 [GameSession] create_game_object(36, 585) 03:57:16.595 [GameSession] create_game_object(585, 0) -> 110000104e72a6c 03:57:16.595 [GameSession] create_game_object(585, 0) -> 110000101e55044 03:57:16.595 [GameSession] create_game_object(585, 0) -> 110000100e015ca 03:57:16.614 [GameSession] create_game_object(36, 586) 03:57:16.614 [GameSession] create_game_object(586, 0) -> 110000104e72a6c 03:57:16.614 [GameSession] create_game_object(586, 0) -> 110000101e55044 03:57:16.614 [GameSession] create_game_object(586, 0) -> 110000100e015ca 03:57:16.629 [GameSession] create_game_object(36, 587) 03:57:16.629 [GameSession] create_game_object(587, 0) -> 110000104e72a6c 03:57:16.629 [GameSession] create_game_object(587, 0) -> 110000101e55044 03:57:16.629 [GameSession] create_game_object(587, 0) -> 110000100e015ca 03:57:16.651 [GameSession] create_game_object(36, 588) 03:57:16.651 [GameSession] create_game_object(588, 0) -> 110000104e72a6c 03:57:16.651 [GameSession] create_game_object(588, 0) -> 110000101e55044 03:57:16.651 [GameSession] create_game_object(588, 0) -> 110000100e015ca 03:57:16.663 [GameSession] destroy_game_object(474) 03:57:16.663 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 03:57:16.667 [GameSession] create_game_object(36, 589) 03:57:16.667 [GameSession] create_game_object(589, 0) -> 110000104e72a6c 03:57:16.667 [GameSession] create_game_object(589, 0) -> 110000101e55044 03:57:16.667 [GameSession] create_game_object(589, 0) -> 110000100e015ca 03:57:16.852 [GameSession] destroy_game_object(463) 03:57:17.128 [GameSession] create_game_object(36, 590) 03:57:17.128 [GameSession] create_game_object(590, 0) -> 110000104e72a6c 03:57:17.128 [GameSession] create_game_object(590, 0) -> 110000101e55044 03:57:17.128 [GameSession] create_game_object(590, 0) -> 110000100e015ca 03:57:17.162 [GameSession] create_game_object(36, 591) 03:57:17.162 [GameSession] create_game_object(591, 0) -> 110000104e72a6c 03:57:17.162 [GameSession] create_game_object(591, 0) -> 110000101e55044 03:57:17.162 [GameSession] create_game_object(591, 0) -> 110000100e015ca 03:57:17.178 [GameSession] create_game_object(36, 592) 03:57:17.178 [GameSession] create_game_object(592, 0) -> 110000104e72a6c 03:57:17.178 [GameSession] create_game_object(592, 0) -> 110000101e55044 03:57:17.178 [GameSession] create_game_object(592, 0) -> 110000100e015ca 03:57:17.625 [GameSession] create_game_object(36, 593) 03:57:17.625 [GameSession] create_game_object(593, 0) -> 110000104e72a6c 03:57:17.625 [GameSession] create_game_object(593, 0) -> 110000101e55044 03:57:17.625 [GameSession] create_game_object(593, 0) -> 110000100e015ca 03:57:17.643 [GameSession] create_game_object(36, 594) 03:57:17.643 [GameSession] create_game_object(594, 0) -> 110000104e72a6c 03:57:17.643 [GameSession] create_game_object(594, 0) -> 110000101e55044 03:57:17.643 [GameSession] create_game_object(594, 0) -> 110000100e015ca 03:57:17.659 [GameSession] create_game_object(36, 595) 03:57:17.659 [GameSession] create_game_object(595, 0) -> 110000104e72a6c 03:57:17.659 [GameSession] create_game_object(595, 0) -> 110000101e55044 03:57:17.659 [GameSession] create_game_object(595, 0) -> 110000100e015ca 03:57:17.675 [GameSession] create_game_object(36, 596) 03:57:17.675 [GameSession] create_game_object(596, 0) -> 110000104e72a6c 03:57:17.675 [GameSession] create_game_object(596, 0) -> 110000101e55044 03:57:17.675 [GameSession] create_game_object(596, 0) -> 110000100e015ca 03:57:17.692 [GameSession] create_game_object(36, 597) 03:57:17.692 [GameSession] create_game_object(597, 0) -> 110000104e72a6c 03:57:17.692 [GameSession] create_game_object(597, 0) -> 110000101e55044 03:57:17.692 [GameSession] create_game_object(597, 0) -> 110000100e015ca 03:57:17.695 [Lua] Init group template: horde 03:57:17.942 [GameSession] create_game_object(84, 598) 03:57:17.942 [GameSession] create_game_object(598, 0) -> 110000104e72a6c 03:57:17.942 [GameSession] create_game_object(598, 0) -> 110000101e55044 03:57:17.942 [GameSession] create_game_object(598, 0) -> 110000100e015ca 03:57:17.960 [GameSession] create_game_object(102, 599) 03:57:17.960 [GameSession] create_game_object(599, 0) -> 110000104e72a6c 03:57:17.960 [GameSession] create_game_object(599, 0) -> 110000101e55044 03:57:17.960 [GameSession] create_game_object(599, 0) -> 110000100e015ca 03:57:17.979 [GameSession] create_game_object(102, 600) 03:57:17.979 [GameSession] create_game_object(600, 0) -> 110000104e72a6c 03:57:17.979 [GameSession] create_game_object(600, 0) -> 110000101e55044 03:57:17.979 [GameSession] create_game_object(600, 0) -> 110000100e015ca 03:57:17.995 [GameSession] create_game_object(102, 601) 03:57:17.995 [GameSession] create_game_object(601, 0) -> 110000104e72a6c 03:57:17.995 [GameSession] create_game_object(601, 0) -> 110000101e55044 03:57:17.995 [GameSession] create_game_object(601, 0) -> 110000100e015ca 03:57:18.270 [Flow] timexyz 03:57:19.451 [Flow] timexyz 03:57:19.839 [GameSession] destroy_game_object(599) 03:57:19.839 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[25d8bb609b57b10c]' 03:57:19.840 [GameSession] destroy_game_object(600) 03:57:19.840 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[2c61f34c982ac1f7]' 03:57:19.840 [GameSession] destroy_game_object(601) 03:57:19.840 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[a408d7e1af12ecd4]' 03:57:19.840 [GameSession] destroy_game_object(598) 03:57:21.024 [GameSession] create_game_object(84, 602) 03:57:21.024 [GameSession] create_game_object(602, 0) -> 110000104e72a6c 03:57:21.024 [GameSession] create_game_object(602, 0) -> 110000101e55044 03:57:21.024 [GameSession] create_game_object(602, 0) -> 110000100e015ca 03:57:21.026 [GameSession] create_game_object(102, 603) 03:57:21.026 [GameSession] create_game_object(603, 0) -> 110000104e72a6c 03:57:21.026 [GameSession] create_game_object(603, 0) -> 110000101e55044 03:57:21.026 [GameSession] create_game_object(603, 0) -> 110000100e015ca 03:57:21.042 [GameSession] create_game_object(102, 604) 03:57:21.042 [GameSession] create_game_object(604, 0) -> 110000104e72a6c 03:57:21.042 [GameSession] create_game_object(604, 0) -> 110000101e55044 03:57:21.042 [GameSession] create_game_object(604, 0) -> 110000100e015ca 03:57:21.059 [GameSession] create_game_object(102, 605) 03:57:21.059 [GameSession] create_game_object(605, 0) -> 110000104e72a6c 03:57:21.059 [GameSession] create_game_object(605, 0) -> 110000101e55044 03:57:21.059 [GameSession] create_game_object(605, 0) -> 110000100e015ca 03:57:21.844 [GameSession] create_game_object(68, 606) 03:57:21.844 [GameSession] create_game_object(606, 0) -> 110000104e72a6c 03:57:21.844 [GameSession] create_game_object(606, 0) -> 110000101e55044 03:57:21.844 [GameSession] create_game_object(606, 0) -> 110000100e015ca 03:57:22.674 [GameSession] 110000101e55044 -> create_game_object(2074) 03:57:22.674 [GameSession] create_game_object(2074, 0) -> 110000104e72a6c 03:57:22.674 [GameSession] create_game_object(2074, 0) -> 110000100e015ca 03:57:22.674 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:23.074 [GameSession] 110000101e55044 -> destroy_game_object(2074) 03:57:23.074 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:57:23.649 [GameSession] create_game_object(84, 607) 03:57:23.649 [GameSession] create_game_object(607, 0) -> 110000104e72a6c 03:57:23.649 [GameSession] create_game_object(607, 0) -> 110000101e55044 03:57:23.649 [GameSession] create_game_object(607, 0) -> 110000100e015ca 03:57:23.663 [GameSession] create_game_object(102, 608) 03:57:23.663 [GameSession] create_game_object(608, 0) -> 110000104e72a6c 03:57:23.663 [GameSession] create_game_object(608, 0) -> 110000101e55044 03:57:23.663 [GameSession] create_game_object(608, 0) -> 110000100e015ca 03:57:23.804 [Flow] timexyz 03:57:23.808 [GameSession] 110000101e55044 -> create_game_object(2075) 03:57:23.808 [GameSession] create_game_object(2075, 0) -> 110000104e72a6c 03:57:23.808 [GameSession] create_game_object(2075, 0) -> 110000100e015ca 03:57:23.808 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:24.197 [GameSession] 110000101e55044 -> destroy_game_object(2075) 03:57:24.197 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:57:24.202 [GameSession] create_game_object(21, 609) 03:57:24.202 [GameSession] create_game_object(609, 0) -> 110000104e72a6c 03:57:24.202 [GameSession] create_game_object(609, 0) -> 110000101e55044 03:57:24.202 [GameSession] create_game_object(609, 0) -> 110000100e015ca 03:57:24.596 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 58 03:57:24.596 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 958 03:57:24.596 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7101 03:57:24.596 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 56 03:57:24.606 [GameSession] destroy_game_object(40) 03:57:24.693 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 58 03:57:24.693 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1082 03:57:24.693 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7139 03:57:24.693 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 58 03:57:24.693 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 828 03:57:24.693 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7172 03:57:24.709 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 23 03:57:24.709 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 413 03:57:24.710 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7205 03:57:27.289 [GameSession] destroy_game_object(609) 03:57:27.325 [GameSession] 110000101e55044 -> create_game_object(2076) 03:57:27.325 [GameSession] create_game_object(2076, 0) -> 110000104e72a6c 03:57:27.325 [GameSession] create_game_object(2076, 0) -> 110000100e015ca 03:57:27.325 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:27.330 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = 03:57:27.447 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97399999999999998 03:57:27.593 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1 03:57:27.593 [GameSession] create_game_object(45, 610) 03:57:27.593 [GameSession] create_game_object(610, 0) -> 110000104e72a6c 03:57:27.593 [GameSession] create_game_object(610, 0) -> 110000101e55044 03:57:27.593 [GameSession] create_game_object(610, 0) -> 110000100e015ca 03:57:27.624 [GameSession] destroy_game_object(501) 03:57:27.711 [GameSession] destroy_game_object(608) 03:57:27.711 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[1e087c03b21c0b89]' 03:57:27.711 [GameSession] destroy_game_object(607) 03:57:27.931 [GameSession] 110000101e55044 -> destroy_game_object(2076) 03:57:27.932 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:57:28.204 [GameSession] destroy_game_object(606) 03:57:28.264 [Lua] [SharedState] deus_run_state_7349200: grenade:110000101e55044:1:4:3 = grenade_fire_01 03:57:28.735 [Flow] timexyz 03:57:28.736 [GameSession] destroy_game_object(603) 03:57:28.736 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[3b1225029bb1ade9]' 03:57:28.736 [GameSession] destroy_game_object(604) 03:57:28.736 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[25d1c548d6f54b52]' 03:57:28.737 [GameSession] destroy_game_object(605) 03:57:28.737 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[3468113eedff7c22]' 03:57:28.737 [GameSession] destroy_game_object(602) 03:57:28.872 [GameSession] destroy_game_object(502) 03:57:29.327 [GameSession] create_game_object(84, 611) 03:57:29.327 [GameSession] create_game_object(611, 0) -> 110000104e72a6c 03:57:29.327 [GameSession] create_game_object(611, 0) -> 110000101e55044 03:57:29.327 [GameSession] create_game_object(611, 0) -> 110000100e015ca 03:57:29.328 [GameSession] create_game_object(102, 612) 03:57:29.328 [GameSession] create_game_object(612, 0) -> 110000104e72a6c 03:57:29.328 [GameSession] create_game_object(612, 0) -> 110000101e55044 03:57:29.328 [GameSession] create_game_object(612, 0) -> 110000100e015ca 03:57:29.345 [GameSession] create_game_object(102, 613) 03:57:29.345 [GameSession] create_game_object(613, 0) -> 110000104e72a6c 03:57:29.345 [GameSession] create_game_object(613, 0) -> 110000101e55044 03:57:29.345 [GameSession] create_game_object(613, 0) -> 110000100e015ca 03:57:29.366 [GameSession] create_game_object(102, 614) 03:57:29.366 [GameSession] create_game_object(614, 0) -> 110000104e72a6c 03:57:29.366 [GameSession] create_game_object(614, 0) -> 110000101e55044 03:57:29.366 [GameSession] create_game_object(614, 0) -> 110000100e015ca 03:57:30.564 [GameSession] create_game_object(84, 615) 03:57:30.564 [GameSession] create_game_object(615, 0) -> 110000104e72a6c 03:57:30.564 [GameSession] create_game_object(615, 0) -> 110000101e55044 03:57:30.564 [GameSession] create_game_object(615, 0) -> 110000100e015ca 03:57:30.566 [GameSession] create_game_object(102, 616) 03:57:30.566 [GameSession] create_game_object(616, 0) -> 110000104e72a6c 03:57:30.566 [GameSession] create_game_object(616, 0) -> 110000101e55044 03:57:30.566 [GameSession] create_game_object(616, 0) -> 110000100e015ca 03:57:31.923 [Flow] timexyz 03:57:32.593 [GameSession] destroy_game_object(616) 03:57:32.593 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[7fadb19b82c32887]' 03:57:32.593 [GameSession] destroy_game_object(615) 03:57:32.708 [GameSession] destroy_game_object(610) 03:57:33.130 [GameSession] destroy_game_object(565) 03:57:33.130 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' 03:57:33.579 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.98199999999999998 03:57:33.596 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.998 03:57:33.603 [GameSession] destroy_game_object(569) 03:57:33.603 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 03:57:34.051 [GameSession] destroy_game_object(567) 03:57:34.051 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 03:57:34.341 [Lua] Time for new HOOORDE! multi_first_wave 03:57:34.341 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 03:57:34.341 [Lua] horde requested: ambush 03:57:34.341 [Lua] setting up ambush-horde 03:57:34.341 [Lua] Composing horde 'large' .. using variant 'plain' 03:57:34.341 [Lua] -> spawning: 56 03:57:34.341 [Lua] horde crated with id 34 of type ambush 03:57:34.341 [Lua] ambush horde has started 03:57:34.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x88a39, position: 0 03:57:35.486 [Flow] timexyz 03:57:35.672 [GameSession] destroy_game_object(613) 03:57:35.672 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[97e5c7c3868feb0b]' 03:57:35.672 [GameSession] destroy_game_object(611) 03:57:35.710 [GameSession] create_game_object(37, 617) 03:57:35.710 [GameSession] create_game_object(617, 0) -> 110000104e72a6c 03:57:35.710 [GameSession] create_game_object(617, 0) -> 110000101e55044 03:57:35.710 [GameSession] create_game_object(617, 0) -> 110000100e015ca 03:57:35.775 [GameSession] create_game_object(84, 618) 03:57:35.775 [GameSession] create_game_object(618, 0) -> 110000104e72a6c 03:57:35.775 [GameSession] create_game_object(618, 0) -> 110000101e55044 03:57:35.775 [GameSession] create_game_object(618, 0) -> 110000100e015ca 03:57:35.776 [GameSession] create_game_object(102, 619) 03:57:35.776 [GameSession] create_game_object(619, 0) -> 110000104e72a6c 03:57:35.776 [GameSession] create_game_object(619, 0) -> 110000101e55044 03:57:35.776 [GameSession] create_game_object(619, 0) -> 110000100e015ca 03:57:37.603 [GameSession] destroy_game_object(618) 03:57:37.667 [Flow] timexyz 03:57:37.861 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:57:37.861 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 03:57:37.861 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:37.861 [Lua] ->moving spawner 03:57:38.406 [GameSession] destroy_game_object(568) 03:57:38.406 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 03:57:42.207 [GameSession] destroy_game_object(617) 03:57:43.438 [Flow] timexyz 03:57:44.496 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:57:44.496 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:57:44.496 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 03:57:44.496 [Lua] horde requested: ambush 03:57:44.496 [Lua] setting up ambush-horde 03:57:44.496 [Lua] Composing horde 'large' .. using variant 'plain' 03:57:44.496 [Lua] -> spawning: 53 03:57:44.496 [Lua] horde crated with id 35 of type ambush 03:57:44.496 [Lua] ambush horde has started 03:57:45.512 [Lua] Horde killed: ? 03:57:45.526 [Lua] HORDE: last wave, reset to standard horde delay 03:57:45.526 [Lua] Time for new HOOORDE! multi_last_wave 03:57:45.526 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 03:57:45.526 [Lua] horde requested: ambush 03:57:45.526 [Lua] setting up ambush-horde 03:57:45.526 [Lua] Composing horde 'large' .. using variant 'plain' 03:57:45.526 [Lua] -> spawning: 56 03:57:45.526 [Lua] horde crated with id 36 of type ambush 03:57:45.526 [Lua] ambush horde has started 03:57:45.636 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:57:47.085 [Flow] timexyz 03:57:47.363 [Lua] Horde killed: ? 03:57:48.787 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:57:49.141 [GameSession] 110000101e55044 -> create_game_object(2077) 03:57:49.141 [GameSession] create_game_object(2077, 0) -> 110000104e72a6c 03:57:49.141 [GameSession] create_game_object(2077, 0) -> 110000100e015ca 03:57:49.141 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:49.415 [GameSession] create_game_object(36, 620) 03:57:49.415 [GameSession] create_game_object(620, 0) -> 110000104e72a6c 03:57:49.415 [GameSession] create_game_object(620, 0) -> 110000101e55044 03:57:49.415 [GameSession] create_game_object(620, 0) -> 110000100e015ca 03:57:49.429 [GameSession] create_game_object(36, 621) 03:57:49.429 [GameSession] create_game_object(621, 0) -> 110000104e72a6c 03:57:49.429 [GameSession] create_game_object(621, 0) -> 110000101e55044 03:57:49.429 [GameSession] create_game_object(621, 0) -> 110000100e015ca 03:57:49.446 [GameSession] create_game_object(36, 622) 03:57:49.446 [GameSession] create_game_object(622, 0) -> 110000104e72a6c 03:57:49.446 [GameSession] create_game_object(622, 0) -> 110000101e55044 03:57:49.446 [GameSession] create_game_object(622, 0) -> 110000100e015ca 03:57:49.463 [GameSession] create_game_object(36, 623) 03:57:49.463 [GameSession] create_game_object(623, 0) -> 110000104e72a6c 03:57:49.463 [GameSession] create_game_object(623, 0) -> 110000101e55044 03:57:49.463 [GameSession] create_game_object(623, 0) -> 110000100e015ca 03:57:49.496 [GameSession] create_game_object(36, 624) 03:57:49.496 [GameSession] create_game_object(624, 0) -> 110000104e72a6c 03:57:49.496 [GameSession] create_game_object(624, 0) -> 110000101e55044 03:57:49.496 [GameSession] create_game_object(624, 0) -> 110000100e015ca 03:57:49.512 [GameSession] create_game_object(36, 625) 03:57:49.512 [GameSession] create_game_object(625, 0) -> 110000104e72a6c 03:57:49.512 [GameSession] create_game_object(625, 0) -> 110000101e55044 03:57:49.512 [GameSession] create_game_object(625, 0) -> 110000100e015ca 03:57:49.529 [GameSession] create_game_object(36, 626) 03:57:49.529 [GameSession] create_game_object(626, 0) -> 110000104e72a6c 03:57:49.529 [GameSession] create_game_object(626, 0) -> 110000101e55044 03:57:49.529 [GameSession] create_game_object(626, 0) -> 110000100e015ca 03:57:49.544 [GameSession] 110000101e55044 -> destroy_game_object(2077) 03:57:49.544 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:57:49.546 [GameSession] create_game_object(36, 627) 03:57:49.546 [GameSession] create_game_object(627, 0) -> 110000104e72a6c 03:57:49.546 [GameSession] create_game_object(627, 0) -> 110000101e55044 03:57:49.546 [GameSession] create_game_object(627, 0) -> 110000100e015ca 03:57:49.562 [GameSession] create_game_object(36, 628) 03:57:49.562 [GameSession] create_game_object(628, 0) -> 110000104e72a6c 03:57:49.562 [GameSession] create_game_object(628, 0) -> 110000101e55044 03:57:49.562 [GameSession] create_game_object(628, 0) -> 110000100e015ca 03:57:49.579 [GameSession] create_game_object(36, 629) 03:57:49.579 [GameSession] create_game_object(629, 0) -> 110000104e72a6c 03:57:49.579 [GameSession] create_game_object(629, 0) -> 110000101e55044 03:57:49.579 [GameSession] create_game_object(629, 0) -> 110000100e015ca 03:57:50.741 [GameSession] create_game_object(21, 630) 03:57:50.741 [GameSession] create_game_object(630, 0) -> 110000104e72a6c 03:57:50.741 [GameSession] create_game_object(630, 0) -> 110000101e55044 03:57:50.741 [GameSession] create_game_object(630, 0) -> 110000100e015ca 03:57:50.787 [Flow] timexyz 03:57:51.262 [GameSession] create_game_object(84, 631) 03:57:51.262 [GameSession] create_game_object(631, 0) -> 110000104e72a6c 03:57:51.262 [GameSession] create_game_object(631, 0) -> 110000101e55044 03:57:51.262 [GameSession] create_game_object(631, 0) -> 110000100e015ca 03:57:51.264 [GameSession] create_game_object(102, 632) 03:57:51.264 [GameSession] create_game_object(632, 0) -> 110000104e72a6c 03:57:51.264 [GameSession] create_game_object(632, 0) -> 110000101e55044 03:57:51.264 [GameSession] create_game_object(632, 0) -> 110000100e015ca 03:57:51.458 [GameSession] destroy_game_object(632) 03:57:51.458 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[a408d7e1af12ecd4]' 03:57:51.459 [GameSession] destroy_game_object(631) 03:57:51.510 [GameSession] create_game_object(84, 633) 03:57:51.511 [GameSession] create_game_object(633, 0) -> 110000104e72a6c 03:57:51.511 [GameSession] create_game_object(633, 0) -> 110000101e55044 03:57:51.511 [GameSession] create_game_object(633, 0) -> 110000100e015ca 03:57:51.512 [GameSession] create_game_object(102, 634) 03:57:51.512 [GameSession] create_game_object(634, 0) -> 110000104e72a6c 03:57:51.512 [GameSession] create_game_object(634, 0) -> 110000101e55044 03:57:51.512 [GameSession] create_game_object(634, 0) -> 110000100e015ca 03:57:51.672 [GameSession] destroy_game_object(634) 03:57:51.672 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[bb7dd2b9ad2ebc02]' 03:57:51.672 [GameSession] destroy_game_object(633) 03:57:53.792 [GameSession] destroy_game_object(630) 03:57:54.906 [Flow] timexyz 03:57:56.477 [GameSession] create_game_object(84, 635) 03:57:56.477 [GameSession] create_game_object(635, 0) -> 110000104e72a6c 03:57:56.477 [GameSession] create_game_object(635, 0) -> 110000101e55044 03:57:56.477 [GameSession] create_game_object(635, 0) -> 110000100e015ca 03:57:56.478 [GameSession] create_game_object(102, 636) 03:57:56.478 [GameSession] create_game_object(636, 0) -> 110000104e72a6c 03:57:56.478 [GameSession] create_game_object(636, 0) -> 110000101e55044 03:57:56.478 [GameSession] create_game_object(636, 0) -> 110000100e015ca 03:57:58.096 [GameSession] create_game_object(84, 637) 03:57:58.096 [GameSession] create_game_object(637, 0) -> 110000104e72a6c 03:57:58.096 [GameSession] create_game_object(637, 0) -> 110000101e55044 03:57:58.096 [GameSession] create_game_object(637, 0) -> 110000100e015ca 03:57:58.113 [GameSession] create_game_object(102, 638) 03:57:58.113 [GameSession] create_game_object(638, 0) -> 110000104e72a6c 03:57:58.113 [GameSession] create_game_object(638, 0) -> 110000101e55044 03:57:58.113 [GameSession] create_game_object(638, 0) -> 110000100e015ca 03:57:58.869 [Lua] Time for new HOOORDE! multi_first_wave 03:57:58.869 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 03:57:58.869 [Lua] horde requested: vector_blob 03:57:58.869 [Lua] wants to spawn ahead within distance: 60 03:57:58.869 [Lua] horde crated with id 37 of type vector_blob 03:57:58.869 [Lua] managed to spawn 57/57 horde enemies 03:57:58.869 [Lua] vector blob horde has started 03:57:59.325 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:57:59.537 [GameSession] create_game_object(36, 639) 03:57:59.537 [GameSession] create_game_object(639, 0) -> 110000104e72a6c 03:57:59.537 [GameSession] create_game_object(639, 0) -> 110000101e55044 03:57:59.537 [GameSession] create_game_object(639, 0) -> 110000100e015ca 03:57:59.554 [GameSession] create_game_object(36, 640) 03:57:59.554 [GameSession] create_game_object(640, 0) -> 110000104e72a6c 03:57:59.554 [GameSession] create_game_object(640, 0) -> 110000101e55044 03:57:59.554 [GameSession] create_game_object(640, 0) -> 110000100e015ca 03:57:59.571 [GameSession] create_game_object(36, 641) 03:57:59.571 [GameSession] create_game_object(641, 0) -> 110000104e72a6c 03:57:59.571 [GameSession] create_game_object(641, 0) -> 110000101e55044 03:57:59.571 [GameSession] create_game_object(641, 0) -> 110000100e015ca 03:57:59.589 [GameSession] create_game_object(36, 642) 03:57:59.589 [GameSession] create_game_object(642, 0) -> 110000104e72a6c 03:57:59.589 [GameSession] create_game_object(642, 0) -> 110000101e55044 03:57:59.589 [GameSession] create_game_object(642, 0) -> 110000100e015ca 03:57:59.607 [GameSession] create_game_object(36, 643) 03:57:59.607 [GameSession] create_game_object(643, 0) -> 110000104e72a6c 03:57:59.607 [GameSession] create_game_object(643, 0) -> 110000101e55044 03:57:59.607 [GameSession] create_game_object(643, 0) -> 110000100e015ca 03:57:59.625 [GameSession] create_game_object(36, 644) 03:57:59.625 [GameSession] create_game_object(644, 0) -> 110000104e72a6c 03:57:59.625 [GameSession] create_game_object(644, 0) -> 110000101e55044 03:57:59.625 [GameSession] create_game_object(644, 0) -> 110000100e015ca 03:57:59.714 [GameSession] create_game_object(36, 645) 03:57:59.714 [GameSession] create_game_object(645, 0) -> 110000104e72a6c 03:57:59.714 [GameSession] create_game_object(645, 0) -> 110000101e55044 03:57:59.714 [GameSession] create_game_object(645, 0) -> 110000100e015ca 03:57:59.735 [GameSession] create_game_object(36, 646) 03:57:59.735 [GameSession] create_game_object(646, 0) -> 110000104e72a6c 03:57:59.735 [GameSession] create_game_object(646, 0) -> 110000101e55044 03:57:59.735 [GameSession] create_game_object(646, 0) -> 110000100e015ca 03:57:59.752 [GameSession] create_game_object(36, 647) 03:57:59.752 [GameSession] create_game_object(647, 0) -> 110000104e72a6c 03:57:59.752 [GameSession] create_game_object(647, 0) -> 110000101e55044 03:57:59.752 [GameSession] create_game_object(647, 0) -> 110000100e015ca 03:57:59.770 [GameSession] create_game_object(36, 648) 03:57:59.770 [GameSession] create_game_object(648, 0) -> 110000104e72a6c 03:57:59.770 [GameSession] create_game_object(648, 0) -> 110000101e55044 03:57:59.770 [GameSession] create_game_object(648, 0) -> 110000100e015ca 03:57:59.788 [GameSession] create_game_object(36, 649) 03:57:59.788 [GameSession] create_game_object(649, 0) -> 110000104e72a6c 03:57:59.788 [GameSession] create_game_object(649, 0) -> 110000101e55044 03:57:59.788 [GameSession] create_game_object(649, 0) -> 110000100e015ca 03:57:59.807 [GameSession] create_game_object(36, 650) 03:57:59.807 [GameSession] create_game_object(650, 0) -> 110000104e72a6c 03:57:59.807 [GameSession] create_game_object(650, 0) -> 110000101e55044 03:57:59.807 [GameSession] create_game_object(650, 0) -> 110000100e015ca 03:57:59.825 [GameSession] create_game_object(36, 651) 03:57:59.825 [GameSession] create_game_object(651, 0) -> 110000104e72a6c 03:57:59.825 [GameSession] create_game_object(651, 0) -> 110000101e55044 03:57:59.825 [GameSession] create_game_object(651, 0) -> 110000100e015ca 03:57:59.842 [GameSession] create_game_object(36, 652) 03:57:59.842 [GameSession] create_game_object(652, 0) -> 110000104e72a6c 03:57:59.842 [GameSession] create_game_object(652, 0) -> 110000101e55044 03:57:59.842 [GameSession] create_game_object(652, 0) -> 110000100e015ca 03:57:59.859 [GameSession] create_game_object(36, 653) 03:57:59.859 [GameSession] create_game_object(653, 0) -> 110000104e72a6c 03:57:59.859 [GameSession] create_game_object(653, 0) -> 110000101e55044 03:57:59.859 [GameSession] create_game_object(653, 0) -> 110000100e015ca 03:57:59.877 [GameSession] create_game_object(36, 654) 03:57:59.877 [GameSession] create_game_object(654, 0) -> 110000104e72a6c 03:57:59.877 [GameSession] create_game_object(654, 0) -> 110000101e55044 03:57:59.877 [GameSession] create_game_object(654, 0) -> 110000100e015ca 03:57:59.881 [Lua] Init group template: horde 03:57:59.895 [GameSession] create_game_object(36, 655) 03:57:59.895 [GameSession] create_game_object(655, 0) -> 110000104e72a6c 03:57:59.895 [GameSession] create_game_object(655, 0) -> 110000101e55044 03:57:59.895 [GameSession] create_game_object(655, 0) -> 110000100e015ca 03:57:59.914 [GameSession] create_game_object(36, 656) 03:57:59.914 [GameSession] create_game_object(656, 0) -> 110000104e72a6c 03:57:59.914 [GameSession] create_game_object(656, 0) -> 110000101e55044 03:57:59.914 [GameSession] create_game_object(656, 0) -> 110000100e015ca 03:58:01.618 [Flow] timexyz 03:58:01.817 [Flow] timexyz 03:58:02.878 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:58:03.026 [GameSession] create_game_object(84, 657) 03:58:03.026 [GameSession] create_game_object(657, 0) -> 110000104e72a6c 03:58:03.026 [GameSession] create_game_object(657, 0) -> 110000101e55044 03:58:03.026 [GameSession] create_game_object(657, 0) -> 110000100e015ca 03:58:03.044 [GameSession] create_game_object(102, 658) 03:58:03.044 [GameSession] create_game_object(658, 0) -> 110000104e72a6c 03:58:03.044 [GameSession] create_game_object(658, 0) -> 110000101e55044 03:58:03.044 [GameSession] create_game_object(658, 0) -> 110000100e015ca 03:58:03.764 [GameSession] 110000101e55044 -> create_game_object(2078) 03:58:03.764 [GameSession] create_game_object(2078, 0) -> 110000104e72a6c 03:58:03.764 [GameSession] create_game_object(2078, 0) -> 110000100e015ca 03:58:03.764 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:04.145 [GameSession] 110000101e55044 -> destroy_game_object(2078) 03:58:04.145 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:58:04.910 [GameSession] 110000101e55044 -> create_game_object(2079) 03:58:04.910 [GameSession] create_game_object(2079, 0) -> 110000104e72a6c 03:58:04.910 [GameSession] create_game_object(2079, 0) -> 110000100e015ca 03:58:04.910 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:05.276 [GameSession] 110000101e55044 -> destroy_game_object(2079) 03:58:05.276 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:58:06.762 [GameSession] 110000101e55044 -> create_game_object(2080) 03:58:06.762 [GameSession] create_game_object(2080, 0) -> 110000104e72a6c 03:58:06.762 [GameSession] create_game_object(2080, 0) -> 110000100e015ca 03:58:06.762 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:07.207 [GameSession] 110000101e55044 -> destroy_game_object(2080) 03:58:07.207 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:58:07.806 [Flow] timexyz 03:58:08.232 [GameSession] 110000101e55044 -> create_game_object(2081) 03:58:08.232 [GameSession] create_game_object(2081, 0) -> 110000104e72a6c 03:58:08.232 [GameSession] create_game_object(2081, 0) -> 110000100e015ca 03:58:08.232 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:08.572 [Flow] timexyz 03:58:08.626 [GameSession] 110000101e55044 -> destroy_game_object(2081) 03:58:08.626 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:58:09.024 [GameSession] destroy_game_object(612) 03:58:09.024 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 03:58:10.506 [GameSession] destroy_game_object(614) 03:58:10.506 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 03:58:13.042 [GameSession] destroy_game_object(619) 03:58:13.042 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 03:58:13.952 [GameSession] 110000101e55044 -> create_game_object(2082) 03:58:13.952 [GameSession] create_game_object(2082, 0) -> 110000104e72a6c 03:58:13.952 [GameSession] create_game_object(2082, 0) -> 110000100e015ca 03:58:13.952 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:58:14.378 [GameSession] 110000101e55044 -> destroy_game_object(2082) 03:58:14.378 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:58:14.754 [GameSession] destroy_game_object(638) 03:58:14.754 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 03:58:15.254 [GameSession] destroy_game_object(468) 03:58:15.372 [GameSession] destroy_game_object(479) 03:58:16.388 [Flow] timexyz 03:58:16.540 [GameSession] destroy_game_object(559) 03:58:16.573 [GameSession] destroy_game_object(653) 03:58:17.093 [GameSession] destroy_game_object(643) 03:58:17.382 [GameSession] destroy_game_object(583) 03:58:17.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:18.091 [GameSession] destroy_game_object(651) 03:58:18.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:18.091 [GameSession] destroy_game_object(531) 03:58:18.092 [GameSession] destroy_game_object(646) 03:58:18.092 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:18.209 [GameSession] destroy_game_object(640) 03:58:18.209 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:18.505 [GameSession] destroy_game_object(521) 03:58:18.505 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:18.505 [GameSession] destroy_game_object(526) 03:58:18.556 [GameSession] destroy_game_object(639) 03:58:18.638 [Flow] timexyz 03:58:18.764 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.76000000000000001 03:58:18.988 [GameSession] destroy_game_object(642) 03:58:18.988 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:19.416 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.78400000000000003 03:58:19.434 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.80000000000000004 03:58:19.440 [GameSession] destroy_game_object(650) 03:58:19.440 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:19.475 [GameSession] destroy_game_object(595) 03:58:19.475 [GameSession] destroy_game_object(588) 03:58:19.475 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:19.522 [GameSession] destroy_game_object(543) 03:58:19.778 [GameSession] destroy_game_object(594) 03:58:20.205 [GameSession] destroy_game_object(584) 03:58:20.205 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:20.272 [GameSession] destroy_game_object(587) 03:58:20.448 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:58:22.173 [GameSession] destroy_game_object(649) 03:58:22.173 [GameSession] destroy_game_object(654) 03:58:22.173 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:22.173 [GameSession] destroy_game_object(533) 03:58:22.174 [GameSession] destroy_game_object(539) 03:58:22.174 [GameSession] destroy_game_object(620) 03:58:22.175 [GameSession] destroy_game_object(641) 03:58:22.175 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:22.175 [GameSession] destroy_game_object(644) 03:58:22.175 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:22.175 [GameSession] destroy_game_object(623) 03:58:22.175 [GameSession] destroy_game_object(629) 03:58:22.176 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:22.176 [GameSession] destroy_game_object(591) 03:58:23.129 [Lua] Horde killed: ? 03:58:24.607 [Flow] timexyz 03:58:24.624 [Flow] timexyz 03:58:27.752 [GameSession] destroy_game_object(473) 03:58:32.936 [GameSession] destroy_game_object(500) 03:58:33.951 [Flow] timexyz 03:58:35.385 [Flow] timexyz 03:58:35.527 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:58:35.569 [GameSession] destroy_game_object(503) 03:58:39.827 [Lua] [Mutator] Deactivating mutator 'easier_packs' 03:58:40.198 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:58:40.198 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:58:40.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, DeusChestPreloadSystem 03:58:40.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 03:58:41.134 [Flow] timexyz 03:58:41.384 [GameSession] destroy_game_object(563) 03:58:41.993 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:58:42.051 [Flow] timexyz 03:58:42.793 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:58:43.852 [GameSession] destroy_game_object(566) 03:58:45.213 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:58:45.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem 03:58:45.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 03:58:45.225 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:58:45.226 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 03:58:45.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem 03:58:45.546 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":true,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_3p":true,"wwise\/dr_deus_01":true} 03:58:47.713 [GameSession] create_game_object(84, 659) 03:58:47.713 [GameSession] create_game_object(659, 0) -> 110000104e72a6c 03:58:47.713 [GameSession] create_game_object(659, 0) -> 110000101e55044 03:58:47.713 [GameSession] create_game_object(659, 0) -> 110000100e015ca 03:58:47.755 [GameSession] destroy_game_object(555) 03:58:47.755 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 03:58:47.862 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/we_deus_01":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 03:58:49.644 [GameSession] create_game_object(84, 660) 03:58:49.644 [GameSession] create_game_object(660, 0) -> 110000104e72a6c 03:58:49.644 [GameSession] create_game_object(660, 0) -> 110000101e55044 03:58:49.644 [GameSession] create_game_object(660, 0) -> 110000100e015ca 03:58:49.685 [GameSession] destroy_game_object(551) 03:58:49.702 [GameSession] destroy_game_object(519) 03:58:49.718 [GameSession] destroy_game_object(554) 03:58:49.718 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:58:49.736 [GameSession] destroy_game_object(538) 03:58:49.752 [GameSession] destroy_game_object(652) 03:58:49.772 [GameSession] destroy_game_object(544) 03:58:49.772 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 03:58:49.787 [GameSession] destroy_game_object(626) 03:58:49.801 [GameSession] destroy_game_object(586) 03:58:49.801 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:58:49.817 [Flow] timexyz 03:58:50.230 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 03:58:50.230 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 03:58:50.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:58:50.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 03:58:50.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:58:50.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:58:50.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 03:58:50.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 03:58:50.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 03:58:50.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 03:58:50.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:58:50.403 [Flow] timexyz 03:58:50.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:58:50.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 03:58:50.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 03:58:50.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 03:58:50.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 03:58:50.796 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 59 03:58:50.796 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 989 03:58:50.796 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7236 03:58:50.796 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 57 03:58:50.802 [GameSession] destroy_game_object(41) 03:58:50.860 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 59 03:58:50.860 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1118 03:58:50.860 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7272 03:58:50.860 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 59 03:58:50.860 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 859 03:58:50.860 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7303 03:58:50.910 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 24 03:58:50.910 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 444 03:58:50.910 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7334 03:58:50.989 [GameSession] destroy_game_object(635) 03:58:51.628 [Lua] Time for new HOOORDE! multi_first_wave 03:58:51.628 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 03:58:51.628 [Lua] horde requested: vector 03:58:51.628 [Lua] setting up vector-horde 03:58:51.628 [Lua] Composing horde 'large' .. using variant 'plain' 03:58:51.628 [Lua] --> horde wants to spawn ahead of players (0.27688616027284/0.67 03:58:51.628 [Lua] -> spawning: 56 03:58:51.628 [Lua] horde crated with id 38 of type vector 03:58:51.628 [Lua] vector horde has started 03:58:52.569 [GameSession] destroy_game_object(11) 03:58:52.678 [GameSession] create_game_object(68, 661) 03:58:52.678 [GameSession] create_game_object(661, 0) -> 110000104e72a6c 03:58:52.678 [GameSession] create_game_object(661, 0) -> 110000101e55044 03:58:52.678 [GameSession] create_game_object(661, 0) -> 110000100e015ca 03:58:52.682 [Lua] [SharedState] deus_run_state_7349200: potion:110000100e015ca:1:3:4 = potion_pockets_full_of_bombs_01 03:58:52.911 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_swords":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 03:58:54.155 [GameSession] destroy_game_object(637) 03:58:55.246 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 03:58:55.246 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 03:58:55.246 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 03:58:55.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 03:58:55.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 03:58:55.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 03:58:55.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 03:58:55.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:58:55.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:58:55.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:58:55.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:58:55.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 03:58:55.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 03:58:55.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 03:58:55.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 03:58:55.767 [Flow] timexyz 03:58:56.489 [Flow] timexyz 03:58:56.546 [GameSession] create_game_object(84, 662) 03:58:56.546 [GameSession] create_game_object(662, 0) -> 110000104e72a6c 03:58:56.546 [GameSession] create_game_object(662, 0) -> 110000101e55044 03:58:56.546 [GameSession] create_game_object(662, 0) -> 110000100e015ca 03:58:56.588 [GameSession] destroy_game_object(518) 03:58:57.478 [GameSession] create_game_object(84, 663) 03:58:57.478 [GameSession] create_game_object(663, 0) -> 110000104e72a6c 03:58:57.478 [GameSession] create_game_object(663, 0) -> 110000101e55044 03:58:57.478 [GameSession] create_game_object(663, 0) -> 110000100e015ca 03:58:57.512 [GameSession] create_game_object(36, 664) 03:58:57.512 [GameSession] create_game_object(664, 0) -> 110000104e72a6c 03:58:57.512 [GameSession] create_game_object(664, 0) -> 110000101e55044 03:58:57.512 [GameSession] create_game_object(664, 0) -> 110000100e015ca 03:58:57.519 [GameSession] destroy_game_object(590) 03:58:57.977 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:58:59.946 [GameSession] create_game_object(36, 665) 03:58:59.946 [GameSession] create_game_object(665, 0) -> 110000104e72a6c 03:58:59.946 [GameSession] create_game_object(665, 0) -> 110000101e55044 03:58:59.946 [GameSession] create_game_object(665, 0) -> 110000100e015ca 03:59:00.251 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:59:00.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 03:59:00.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 03:59:00.261 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:00.261 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:00.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 03:59:00.261 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:00.261 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:00.266 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[454c3155] 03:59:00.363 [GameSession] create_game_object(36, 666) 03:59:00.363 [GameSession] create_game_object(666, 0) -> 110000104e72a6c 03:59:00.363 [GameSession] create_game_object(666, 0) -> 110000101e55044 03:59:00.363 [GameSession] create_game_object(666, 0) -> 110000100e015ca 03:59:00.396 [GameSession] create_game_object(36, 667) 03:59:00.396 [GameSession] create_game_object(667, 0) -> 110000104e72a6c 03:59:00.396 [GameSession] create_game_object(667, 0) -> 110000101e55044 03:59:00.396 [GameSession] create_game_object(667, 0) -> 110000100e015ca 03:59:00.480 [GameSession] create_game_object(36, 668) 03:59:00.480 [GameSession] create_game_object(668, 0) -> 110000104e72a6c 03:59:00.480 [GameSession] create_game_object(668, 0) -> 110000101e55044 03:59:00.480 [GameSession] create_game_object(668, 0) -> 110000100e015ca 03:59:00.562 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:59:00.566 [Lua] Init group template: horde 03:59:00.945 [GameSession] create_game_object(84, 669) 03:59:00.945 [GameSession] create_game_object(669, 0) -> 110000104e72a6c 03:59:00.945 [GameSession] create_game_object(669, 0) -> 110000101e55044 03:59:00.945 [GameSession] create_game_object(669, 0) -> 110000100e015ca 03:59:00.945 [GameSession] create_game_object(84, 670) 03:59:00.945 [GameSession] create_game_object(670, 0) -> 110000104e72a6c 03:59:00.945 [GameSession] create_game_object(670, 0) -> 110000101e55044 03:59:00.945 [GameSession] create_game_object(670, 0) -> 110000100e015ca 03:59:00.945 [GameSession] create_game_object(84, 671) 03:59:00.945 [GameSession] create_game_object(671, 0) -> 110000104e72a6c 03:59:00.945 [GameSession] create_game_object(671, 0) -> 110000101e55044 03:59:00.945 [GameSession] create_game_object(671, 0) -> 110000100e015ca 03:59:00.964 [GameSession] create_game_object(36, 672) 03:59:00.964 [GameSession] create_game_object(672, 0) -> 110000104e72a6c 03:59:00.964 [GameSession] create_game_object(672, 0) -> 110000101e55044 03:59:00.964 [GameSession] create_game_object(672, 0) -> 110000100e015ca 03:59:00.980 [GameSession] create_game_object(36, 673) 03:59:00.980 [GameSession] create_game_object(673, 0) -> 110000104e72a6c 03:59:00.980 [GameSession] create_game_object(673, 0) -> 110000101e55044 03:59:00.980 [GameSession] create_game_object(673, 0) -> 110000100e015ca 03:59:00.997 [GameSession] create_game_object(36, 674) 03:59:00.997 [GameSession] create_game_object(674, 0) -> 110000104e72a6c 03:59:00.997 [GameSession] create_game_object(674, 0) -> 110000101e55044 03:59:00.997 [GameSession] create_game_object(674, 0) -> 110000100e015ca 03:59:01.538 [Flow] timexyz 03:59:01.557 [GameSession] destroy_game_object(657) 03:59:03.206 [GameSession] destroy_game_object(671) 03:59:03.382 [GameSession] create_game_object(84, 675) 03:59:03.382 [GameSession] create_game_object(675, 0) -> 110000104e72a6c 03:59:03.382 [GameSession] create_game_object(675, 0) -> 110000101e55044 03:59:03.382 [GameSession] create_game_object(675, 0) -> 110000100e015ca 03:59:03.815 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 03:59:04.744 [Flow] timexyz 03:59:04.785 [GameSession] create_game_object(21, 676) 03:59:04.785 [GameSession] create_game_object(676, 0) -> 110000104e72a6c 03:59:04.785 [GameSession] create_game_object(676, 0) -> 110000101e55044 03:59:04.785 [GameSession] create_game_object(676, 0) -> 110000100e015ca 03:59:05.301 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.301 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.301 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 03:59:05.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 03:59:05.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 03:59:05.310 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.310 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 03:59:05.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 03:59:05.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:05.362 [GameSession] destroy_game_object(675) 03:59:05.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8c547, position: 0 03:59:05.664 [GameSession] create_game_object(84, 677) 03:59:05.664 [GameSession] create_game_object(677, 0) -> 110000104e72a6c 03:59:05.664 [GameSession] create_game_object(677, 0) -> 110000101e55044 03:59:05.664 [GameSession] create_game_object(677, 0) -> 110000100e015ca 03:59:06.941 [GameSession] create_game_object(84, 678) 03:59:06.941 [GameSession] create_game_object(678, 0) -> 110000104e72a6c 03:59:06.941 [GameSession] create_game_object(678, 0) -> 110000101e55044 03:59:06.941 [GameSession] create_game_object(678, 0) -> 110000100e015ca 03:59:06.961 [GameSession] create_game_object(36, 679) 03:59:06.961 [GameSession] create_game_object(679, 0) -> 110000104e72a6c 03:59:06.961 [GameSession] create_game_object(679, 0) -> 110000101e55044 03:59:06.961 [GameSession] create_game_object(679, 0) -> 110000100e015ca 03:59:07.091 [GameSession] create_game_object(84, 680) 03:59:07.091 [GameSession] create_game_object(680, 0) -> 110000104e72a6c 03:59:07.091 [GameSession] create_game_object(680, 0) -> 110000101e55044 03:59:07.091 [GameSession] create_game_object(680, 0) -> 110000100e015ca 03:59:07.107 [GameSession] create_game_object(36, 681) 03:59:07.107 [GameSession] create_game_object(681, 0) -> 110000104e72a6c 03:59:07.107 [GameSession] create_game_object(681, 0) -> 110000101e55044 03:59:07.107 [GameSession] create_game_object(681, 0) -> 110000100e015ca 03:59:07.127 [GameSession] create_game_object(36, 682) 03:59:07.127 [GameSession] create_game_object(682, 0) -> 110000104e72a6c 03:59:07.127 [GameSession] create_game_object(682, 0) -> 110000101e55044 03:59:07.127 [GameSession] create_game_object(682, 0) -> 110000100e015ca 03:59:07.141 [GameSession] create_game_object(36, 683) 03:59:07.142 [GameSession] create_game_object(683, 0) -> 110000104e72a6c 03:59:07.142 [GameSession] create_game_object(683, 0) -> 110000101e55044 03:59:07.142 [GameSession] create_game_object(683, 0) -> 110000100e015ca 03:59:07.878 [GameSession] destroy_game_object(676) 03:59:07.878 [GameSession] destroy_game_object(636) 03:59:07.878 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 03:59:08.297 [GameSession] destroy_game_object(680) 03:59:08.962 [GameSession] destroy_game_object(678) 03:59:09.455 [GameSession] create_game_object(84, 684) 03:59:09.455 [GameSession] create_game_object(684, 0) -> 110000104e72a6c 03:59:09.455 [GameSession] create_game_object(684, 0) -> 110000101e55044 03:59:09.455 [GameSession] create_game_object(684, 0) -> 110000100e015ca 03:59:09.795 [GameSession] destroy_game_object(684) 03:59:10.525 [GameSession] destroy_game_object(658) 03:59:10.525 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 03:59:10.892 [Flow] timexyz 03:59:12.483 [Flow] timexyz 03:59:14.215 [GameSession] create_game_object(84, 685) 03:59:14.215 [GameSession] create_game_object(685, 0) -> 110000104e72a6c 03:59:14.215 [GameSession] create_game_object(685, 0) -> 110000101e55044 03:59:14.215 [GameSession] create_game_object(685, 0) -> 110000100e015ca 03:59:14.765 [GameSession] destroy_game_object(685) 03:59:14.805 [GameSession] create_game_object(84, 686) 03:59:14.805 [GameSession] create_game_object(686, 0) -> 110000104e72a6c 03:59:14.805 [GameSession] create_game_object(686, 0) -> 110000101e55044 03:59:14.805 [GameSession] create_game_object(686, 0) -> 110000100e015ca 03:59:14.874 [GameSession] destroy_game_object(686) 03:59:15.173 [GameSession] create_game_object(21, 687) 03:59:15.173 [GameSession] create_game_object(687, 0) -> 110000104e72a6c 03:59:15.173 [GameSession] create_game_object(687, 0) -> 110000101e55044 03:59:15.173 [GameSession] create_game_object(687, 0) -> 110000100e015ca 03:59:15.273 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:59:15.294 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:59:15.315 [GameSession] create_game_object(84, 688) 03:59:15.315 [GameSession] create_game_object(688, 0) -> 110000104e72a6c 03:59:15.315 [GameSession] create_game_object(688, 0) -> 110000101e55044 03:59:15.315 [GameSession] create_game_object(688, 0) -> 110000100e015ca 03:59:15.578 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:59:15.646 [GameSession] create_game_object(84, 689) 03:59:15.646 [GameSession] create_game_object(689, 0) -> 110000104e72a6c 03:59:15.646 [GameSession] create_game_object(689, 0) -> 110000101e55044 03:59:15.646 [GameSession] create_game_object(689, 0) -> 110000100e015ca 03:59:15.959 [GameSession] destroy_game_object(689) 03:59:16.279 [GameSession] destroy_game_object(688) 03:59:17.795 [GameSession] destroy_game_object(677) 03:59:17.997 [GameSession] create_game_object(84, 690) 03:59:17.997 [GameSession] create_game_object(690, 0) -> 110000104e72a6c 03:59:17.997 [GameSession] create_game_object(690, 0) -> 110000101e55044 03:59:17.997 [GameSession] create_game_object(690, 0) -> 110000100e015ca 03:59:18.253 [GameSession] destroy_game_object(687) 03:59:18.253 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:59:21.593 [Flow] timexyz 03:59:21.789 [GameSession] destroy_game_object(690) 03:59:22.607 [Flow] timexyz 03:59:28.883 [Lua] Horde killed: ? 03:59:28.904 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 60 03:59:28.904 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1016 03:59:28.904 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7361 03:59:28.904 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 58 03:59:28.910 [GameSession] destroy_game_object(43) 03:59:28.969 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 60 03:59:28.969 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1149 03:59:28.969 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7392 03:59:28.980 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 60 03:59:28.980 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 886 03:59:28.980 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7419 03:59:28.996 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 25 03:59:28.996 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 471 03:59:28.996 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7446 03:59:29.232 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 61 03:59:29.232 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1045 03:59:29.232 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7475 03:59:29.232 [Lua] [SharedState] deus_run_state_7349200: ground_coins_picked_up:0:0:0:0 = 59 03:59:29.239 [GameSession] destroy_game_object(42) 03:59:29.297 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 26 03:59:29.297 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 500 03:59:29.297 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7504 03:59:29.329 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 61 03:59:29.329 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1182 03:59:29.329 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7537 03:59:29.363 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 61 03:59:29.363 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 915 03:59:29.363 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7566 03:59:30.489 [Flow] timexyz 03:59:31.139 [GameSession] destroy_game_object(663) 03:59:31.606 [Flow] timexyz 03:59:31.741 [GameSession] destroy_game_object(670) 03:59:33.027 [GameSession] destroy_game_object(669) 03:59:34.083 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -1336392571) 03:59:34.117 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 03:59:34.117 [GameSession] create_game_object(4, 691) 03:59:34.117 [GameSession] create_game_object(691, 0) -> 110000104e72a6c 03:59:34.117 [GameSession] create_game_object(691, 0) -> 110000101e55044 03:59:34.117 [GameSession] create_game_object(691, 0) -> 110000100e015ca 03:59:34.117 [Lua] New enhanced breed spawned 03:59:34.180 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 153.1326904296875 [Unit '#ID[a9b416aa2fc562b7]'] 03:59:35.298 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 03:59:35.298 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816f69c9] 03:59:35.298 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[65c39c66] 03:59:35.298 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816f69c9] 03:59:35.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[454c3155] 03:59:35.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 03:59:36.296 [GameSession] 110000101e55044 -> create_game_object(2083) 03:59:36.296 [GameSession] create_game_object(2083, 0) -> 110000104e72a6c 03:59:36.296 [GameSession] create_game_object(2083, 0) -> 110000100e015ca 03:59:36.296 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:36.472 [Flow] timexyz 03:59:36.796 [GameSession] 110000101e55044 -> destroy_game_object(2083) 03:59:36.796 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:59:37.981 [GameSession] 110000100e015ca -> create_game_object(3077) 03:59:37.981 [GameSession] create_game_object(3077, 0) -> 110000104e72a6c 03:59:37.981 [GameSession] create_game_object(3077, 0) -> 110000101e55044 03:59:37.981 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:38.017 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.90551179647445679 03:59:38.268 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97399999999999998 03:59:38.374 [GameSession] destroy_game_object(662) 03:59:38.563 [GameSession] 110000100e015ca -> destroy_game_object(3077) 03:59:38.563 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:59:39.351 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.98199999999999998 03:59:40.689 [Flow] timexyz 03:59:41.780 [GameSession] 110000100e015ca -> create_game_object(3078) 03:59:41.780 [GameSession] create_game_object(3078, 0) -> 110000104e72a6c 03:59:41.780 [GameSession] create_game_object(3078, 0) -> 110000101e55044 03:59:41.780 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:41.802 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.81889766454696655 03:59:41.921 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.34000000000000002 03:59:41.936 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.98999999999999999 03:59:41.936 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.28749999999999998 03:59:42.264 [GameSession] 110000100e015ca -> destroy_game_object(3078) 03:59:42.264 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:59:43.367 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.98999999999999999 03:59:43.772 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 1 03:59:43.772 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 1 03:59:43.772 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.53749999999999998 03:59:44.114 [GameSession] create_game_object(68, 692) 03:59:44.114 [GameSession] create_game_object(692, 0) -> 110000104e72a6c 03:59:44.114 [GameSession] create_game_object(692, 0) -> 110000101e55044 03:59:44.114 [GameSession] create_game_object(692, 0) -> 110000100e015ca 03:59:45.633 [GameSession] 110000100e015ca -> create_game_object(3079) 03:59:45.633 [GameSession] create_game_object(3079, 0) -> 110000104e72a6c 03:59:45.633 [GameSession] create_game_object(3079, 0) -> 110000101e55044 03:59:45.633 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:45.668 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.72440946102142334 03:59:45.935 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.29599999999999999 03:59:45.952 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.224 03:59:45.952 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.87 03:59:46.143 [Flow] timexyz 03:59:46.263 [GameSession] 110000100e015ca -> destroy_game_object(3079) 03:59:46.263 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:59:50.147 [GameSession] 110000100e015ca -> create_game_object(3080) 03:59:50.147 [GameSession] create_game_object(3080, 0) -> 110000104e72a6c 03:59:50.147 [GameSession] create_game_object(3080, 0) -> 110000101e55044 03:59:50.147 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:50.151 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.63779526948928833 03:59:50.341 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.95599999999999996 03:59:50.341 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.8175 03:59:50.614 [GameSession] 110000100e015ca -> destroy_game_object(3080) 03:59:50.614 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:59:51.290 [Flow] timexyz 03:59:51.934 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97199999999999998 03:59:51.959 [Flow] timexyz 03:59:52.534 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.97999999999999998 03:59:53.519 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.98799999999999999 03:59:54.064 [GameSession] 110000101e55044 -> create_game_object(2084) 03:59:54.064 [GameSession] create_game_object(2084, 0) -> 110000104e72a6c 03:59:54.064 [GameSession] create_game_object(2084, 0) -> 110000100e015ca 03:59:54.064 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:54.102 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000107c9bf5a:1:5:1 = 0.996 03:59:54.413 [GameSession] 110000101e55044 -> destroy_game_object(2084) 03:59:54.413 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:59:54.463 [GameSession] 110000100e015ca -> create_game_object(3081) 03:59:54.463 [GameSession] create_game_object(3081, 0) -> 110000104e72a6c 03:59:54.463 [GameSession] create_game_object(3081, 0) -> 110000101e55044 03:59:54.463 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100e015ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:54.501 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 0.54330706596374512 03:59:54.735 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.158 03:59:55.047 [GameSession] 110000101e55044 -> create_game_object(2085) 03:59:55.047 [GameSession] create_game_object(2085, 0) -> 110000104e72a6c 03:59:55.047 [GameSession] create_game_object(2085, 0) -> 110000100e015ca 03:59:55.047 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101e55044 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:55.064 [GameSession] 110000100e015ca -> destroy_game_object(3081) 03:59:55.065 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e015ca 03:59:55.114 [GameSession] create_game_object(84, 693) 03:59:55.114 [GameSession] create_game_object(693, 0) -> 110000104e72a6c 03:59:55.114 [GameSession] create_game_object(693, 0) -> 110000101e55044 03:59:55.114 [GameSession] create_game_object(693, 0) -> 110000100e015ca 03:59:55.383 [GameSession] create_game_object(84, 694) 03:59:55.383 [GameSession] create_game_object(694, 0) -> 110000104e72a6c 03:59:55.383 [GameSession] create_game_object(694, 0) -> 110000101e55044 03:59:55.383 [GameSession] create_game_object(694, 0) -> 110000100e015ca 03:59:55.397 [GameSession] 110000101e55044 -> destroy_game_object(2085) 03:59:55.397 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e55044 03:59:56.848 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:59:56.848 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a5a68efb] 03:59:57.176 [GameSession] destroy_game_object(694) 03:59:58.025 [GameSession] destroy_game_object(693) 03:59:59.917 [GameSession] create_game_object(84, 695) 03:59:59.917 [GameSession] create_game_object(695, 0) -> 110000104e72a6c 03:59:59.917 [GameSession] create_game_object(695, 0) -> 110000101e55044 03:59:59.917 [GameSession] create_game_object(695, 0) -> 110000100e015ca 03:59:59.917 [GameSession] create_game_object(84, 696) 03:59:59.917 [GameSession] create_game_object(696, 0) -> 110000104e72a6c 03:59:59.917 [GameSession] create_game_object(696, 0) -> 110000101e55044 03:59:59.917 [GameSession] create_game_object(696, 0) -> 110000100e015ca 04:00:00.624 [Flow] timexyz 04:00:01.802 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.33750000000000002 04:00:02.943 [Flow] timexyz 04:00:04.014 [GameSession] 110000104e72a6c -> create_game_object(1031) 04:00:04.014 [GameSession] create_game_object(1031, 0) -> 110000101e55044 04:00:04.014 [GameSession] create_game_object(1031, 0) -> 110000100e015ca 04:00:04.014 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:04.051 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 0.95275592803955078 04:00:04.051 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 0.95275592803955078 04:00:04.431 [GameSession] 110000104e72a6c -> destroy_game_object(1031) 04:00:04.431 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c 04:00:05.569 [GameSession] create_game_object(21, 697) 04:00:05.569 [GameSession] create_game_object(697, 0) -> 110000104e72a6c 04:00:05.569 [GameSession] create_game_object(697, 0) -> 110000101e55044 04:00:05.569 [GameSession] create_game_object(697, 0) -> 110000100e015ca 04:00:05.569 [GameSession] create_game_object(68, 698) 04:00:05.569 [GameSession] create_game_object(698, 0) -> 110000104e72a6c 04:00:05.569 [GameSession] create_game_object(698, 0) -> 110000101e55044 04:00:05.569 [GameSession] create_game_object(698, 0) -> 110000100e015ca 04:00:05.603 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000107c9bf5a:0:0:0 = 4 04:00:05.603 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000104e72a6c:0:0:0 = 4 04:00:05.603 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000101e55044:0:0:0 = 4 04:00:05.603 [Lua] [SharedState] deus_run_state_7349200: cursed_chests_purified:110000100e015ca:0:0:0 = 2 04:00:08.592 [GameSession] destroy_game_object(697) 04:00:08.643 [Flow] timexyz 04:00:09.968 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000107c9bf5a:0:0:0 = 62 04:00:09.968 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000107c9bf5a:1:0:0 = 1076 04:00:09.968 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7597 04:00:09.968 [Lua] [SharedState] deus_run_state_7349200: monster_coins_picked_up:0:0:0:0 = 3 04:00:09.975 [GameSession] destroy_game_object(698) 04:00:10.049 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000100e015ca:0:0:0 = 27 04:00:10.049 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000100e015ca:1:0:0 = 531 04:00:10.050 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7628 04:00:10.066 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000104e72a6c:0:0:0 = 62 04:00:10.066 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000104e72a6c:1:0:0 = 946 04:00:10.066 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7659 04:00:10.066 [Lua] [SharedState] deus_run_state_7349200: coin_chests_collected:110000101e55044:0:0:0 = 62 04:00:10.066 [Lua] [SharedState] deus_run_state_7349200: soft_currency:110000101e55044:1:0:0 = 1218 04:00:10.066 [Lua] [SharedState] deus_run_state_7349200: coins_earned:0:0:0:0 = 7695 04:00:10.240 [Flow] timexyz 04:00:10.645 [GameSession] destroy_game_object(695) 04:00:10.860 [GameSession] destroy_game_object(696) 04:00:12.317 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 04:00:12.324 [Lua] [IngameUI] menu view post_update_on_enter table: 0x065c5730 04:00:17.323 [Flow] timexyz 04:00:18.068 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000107c9bf5a:1:5:1 = [{"rarity":"unique","client_id":216272736,"name":"talent_6_2"},{"rarity":"exotic","client_id":233242240,"name":"deus_free_potion_use_on_ability"},{"rarity":"exotic","client_id":1141554176,"name":"deus_second_wind"},{"rarity":"exotic","client_id":1679528576,"name":"talent_1_1"},{"rarity":"exotic","client_id":1160127232,"name":"talent_3_2"},{"rarity":"rare","client_id":1791350400,"name":"deus_damage_reduction_on_incapacitated"},{"rarity":"rare","client_id":2142089984,"name":"talent_2_1"},{"rarity":"rare","client_id":1050164992,"name":"talent_4_1"},{"rarity":"rare","client_id":444792544,"name":"talent_5_2"},{"rarity":"rare","client_id":2115004928,"name":"triple_melee_headshot_power"},{"client_id":395623936,"name":"deus_extra_stamina","rarity":"rare"}] 04:00:18.069 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 04:00:18.076 [Lua] [IngameUI] menu view post_update_on_exit table: 0x065c5730 04:00:19.298 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000104e72a6c:1:1:1 = [{"client_id":739842880,"name":"deus_collateral_damage_on_melee_killing_blow","rarity":"unique"},{"rarity":"unique","client_id":660404608,"name":"drop_item_on_ability_use"},{"rarity":"exotic","client_id":487758272,"name":"deus_second_wind"},{"rarity":"unique","client_id":1742659840,"name":"talent_6_1"},{"rarity":"rare","client_id":2069846400,"name":"explosive_ordinance"},{"rarity":"exotic","client_id":604832384,"name":"talent_1_1"},{"rarity":"rare","client_id":1588581248,"name":"talent_2_2"},{"rarity":"exotic","client_id":510039008,"name":"talent_3_2"},{"rarity":"rare","client_id":2033728512,"name":"talent_4_3"},{"rarity":"rare","client_id":193213312,"name":"talent_5_2"},{"rarity":"unique","client_id":1732332800,"name":"talent_6_3"},{"rarity":"rare","client_id":824203136,"name":"barkskin"},{"rarity":"exotic","client_id":2128842496,"name":"deus_infinite_dodges"}] 04:00:19.475 [Flow] timexyz 04:00:22.683 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000100e015ca:1:3:4 = [{"client_id":2068200192,"name":"talent_5_3","rarity":"rare"},{"rarity":"rare","client_id":1761937792,"name":"talent_5_2"},{"rarity":"exotic","client_id":2121914,"name":"talent_1_1"},{"rarity":"rare","client_id":2022735616,"name":"talent_2_3"},{"rarity":"exotic","client_id":981124992,"name":"talent_3_3"},{"rarity":"rare","client_id":2056260480,"name":"talent_4_3"},{"rarity":"rare","client_id":1627736320,"name":"talent_5_1"},{"rarity":"unique","client_id":1180788224,"name":"talent_6_3"}] 04:00:22.683 [Lua] TalentSystem:rpc_sync_talents 13 3073 04:00:22.719 [Lua] [SharedState] network_state_110000107c9bf5a: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/dr_deus_01":false},"inventory_id":1310634880,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false}} 04:00:22.719 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1310634880 04:00:22.720 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1310634880 04:00:22.722 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000100e015ca:1:3:4 = 1 04:00:22.800 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1310634880 04:00:22.800 [Lua] [SharedState] network_state_110000107c9bf5a: loaded_inventory_id:110000100e015ca:1:0:0 = 1310634880 04:00:23.776 [Flow] timexyz 04:00:24.632 [Lua] [SharedState] deus_run_state_7349200: power_ups:110000101e55044:1:4:3 = [{"client_id":611246272,"name":"grenadier","rarity":"rare"},{"rarity":"exotic","client_id":879905408,"name":"talent_1_2"},{"rarity":"rare","client_id":440200768,"name":"talent_2_1"},{"rarity":"exotic","client_id":2112138880,"name":"talent_3_2"},{"rarity":"rare","client_id":774779136,"name":"talent_4_2"},{"rarity":"rare","client_id":607479616,"name":"talent_5_1"},{"rarity":"unique","client_id":1348464256,"name":"talent_6_3"},{"rarity":"exotic","client_id":1591191040,"name":"deus_free_potion_use_on_ability"},{"rarity":"exotic","client_id":627246848,"name":"deus_cooldown_reg_not_hit"},{"rarity":"rare","client_id":1433676672,"name":"decanter"},{"rarity":"exotic","client_id":627976832,"name":"deus_infinite_dodges"},{"rarity":"rare","client_id":259224000,"name":"talent_2_3"},{"rarity":"rare","client_id":1534269952,"name":"talent_4_1"}] 04:00:27.817 [GameSession] create_game_object(84, 699) 04:00:27.817 [GameSession] create_game_object(699, 0) -> 110000104e72a6c 04:00:27.817 [GameSession] create_game_object(699, 0) -> 110000101e55044 04:00:27.817 [GameSession] create_game_object(699, 0) -> 110000100e015ca 04:00:27.850 [GameSession] create_game_object(84, 700) 04:00:27.850 [GameSession] create_game_object(700, 0) -> 110000104e72a6c 04:00:27.850 [GameSession] create_game_object(700, 0) -> 110000101e55044 04:00:27.850 [GameSession] create_game_object(700, 0) -> 110000100e015ca 04:00:27.944 [Flow] timexyz 04:00:31.607 [Flow] timexyz 04:00:36.036 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:00:36.036 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:00:36.036 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 04:00:36.036 [Lua] horde requested: vector 04:00:36.036 [Lua] setting up vector-horde 04:00:36.036 [Lua] Composing horde 'large' .. using variant 'plain' 04:00:36.036 [Lua] --> horde wants to spawn ahead of players (0.53047005195488/0.67 04:00:36.037 [Lua] -> spawning: 57 04:00:36.037 [Lua] horde crated with id 39 of type vector 04:00:36.037 [Lua] vector horde has started 04:00:36.192 [Flow] timexyz 04:00:38.218 [Lua] [SharedState] deus_run_state_7349200: melee_ammo:110000104e72a6c:1:1:1 = 1 04:00:38.218 [Lua] [SharedState] deus_run_state_7349200: ranged_ammo:110000104e72a6c:1:1:1 = 1 04:00:38.419 [GameSession] create_game_object(84, 701) 04:00:38.419 [GameSession] create_game_object(701, 0) -> 110000104e72a6c 04:00:38.419 [GameSession] create_game_object(701, 0) -> 110000101e55044 04:00:38.419 [GameSession] create_game_object(701, 0) -> 110000100e015ca 04:00:39.040 [GameSession] destroy_game_object(701) 04:00:39.840 [GameSession] destroy_game_object(700) 04:00:39.840 [GameSession] destroy_game_object(699) 04:00:41.573 [Flow] timexyz 04:00:42.108 [Flow] timexyz 04:00:44.050 [Lua] HORDE: last wave, reset to standard horde delay 04:00:44.050 [Lua] Time for new HOOORDE! multi_last_wave 04:00:44.050 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 04:00:44.050 [Lua] horde requested: vector 04:00:44.050 [Lua] setting up vector-horde 04:00:44.050 [Lua] Composing horde 'large' .. using variant 'plain' 04:00:44.050 [Lua] --> horde wants to spawn ahead of players (0.66893504796315/0.67 04:00:44.050 [Lua] -> spawning: 57 04:00:44.050 [Lua] horde crated with id 40 of type vector 04:00:44.050 [Lua] vector horde has started 04:00:49.105 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.35799999999999998 04:00:49.105 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.58750000000000002 04:00:49.105 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000100e015ca:1:3:4 = 0.78749999999999998 04:00:49.351 [GameSession] create_game_object(84, 702) 04:00:49.351 [GameSession] create_game_object(702, 0) -> 110000104e72a6c 04:00:49.351 [GameSession] create_game_object(702, 0) -> 110000101e55044 04:00:49.351 [GameSession] create_game_object(702, 0) -> 110000100e015ca 04:00:50.134 [GameSession] create_game_object(84, 703) 04:00:50.134 [GameSession] create_game_object(703, 0) -> 110000104e72a6c 04:00:50.134 [GameSession] create_game_object(703, 0) -> 110000101e55044 04:00:50.134 [GameSession] create_game_object(703, 0) -> 110000100e015ca 04:00:50.418 [GameSession] create_game_object(84, 704) 04:00:50.418 [GameSession] create_game_object(704, 0) -> 110000104e72a6c 04:00:50.418 [GameSession] create_game_object(704, 0) -> 110000101e55044 04:00:50.418 [GameSession] create_game_object(704, 0) -> 110000100e015ca 04:00:50.961 [Flow] timexyz 04:00:51.109 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.59750000000000003 04:00:51.693 [Flow] timexyz 04:00:51.838 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.60750000000000004 04:00:52.352 [GameSession] create_game_object(36, 705) 04:00:52.352 [GameSession] create_game_object(705, 0) -> 110000104e72a6c 04:00:52.352 [GameSession] create_game_object(705, 0) -> 110000101e55044 04:00:52.352 [GameSession] create_game_object(705, 0) -> 110000100e015ca 04:00:52.369 [GameSession] create_game_object(36, 706) 04:00:52.369 [GameSession] create_game_object(706, 0) -> 110000104e72a6c 04:00:52.369 [GameSession] create_game_object(706, 0) -> 110000101e55044 04:00:52.369 [GameSession] create_game_object(706, 0) -> 110000100e015ca 04:00:52.386 [GameSession] create_game_object(36, 707) 04:00:52.386 [GameSession] create_game_object(707, 0) -> 110000104e72a6c 04:00:52.386 [GameSession] create_game_object(707, 0) -> 110000101e55044 04:00:52.386 [GameSession] create_game_object(707, 0) -> 110000100e015ca 04:00:52.403 [GameSession] create_game_object(36, 708) 04:00:52.403 [GameSession] create_game_object(708, 0) -> 110000104e72a6c 04:00:52.403 [GameSession] create_game_object(708, 0) -> 110000101e55044 04:00:52.403 [GameSession] create_game_object(708, 0) -> 110000100e015ca 04:00:52.421 [GameSession] create_game_object(36, 709) 04:00:52.421 [GameSession] create_game_object(709, 0) -> 110000104e72a6c 04:00:52.421 [GameSession] create_game_object(709, 0) -> 110000101e55044 04:00:52.421 [GameSession] create_game_object(709, 0) -> 110000100e015ca 04:00:52.437 [GameSession] create_game_object(36, 710) 04:00:52.437 [GameSession] create_game_object(710, 0) -> 110000104e72a6c 04:00:52.437 [GameSession] create_game_object(710, 0) -> 110000101e55044 04:00:52.437 [GameSession] create_game_object(710, 0) -> 110000100e015ca 04:00:52.453 [GameSession] create_game_object(36, 711) 04:00:52.453 [GameSession] create_game_object(711, 0) -> 110000104e72a6c 04:00:52.453 [GameSession] create_game_object(711, 0) -> 110000101e55044 04:00:52.453 [GameSession] create_game_object(711, 0) -> 110000100e015ca 04:00:52.470 [GameSession] create_game_object(36, 712) 04:00:52.470 [GameSession] create_game_object(712, 0) -> 110000104e72a6c 04:00:52.470 [GameSession] create_game_object(712, 0) -> 110000101e55044 04:00:52.470 [GameSession] create_game_object(712, 0) -> 110000100e015ca 04:00:52.503 [GameSession] create_game_object(36, 713) 04:00:52.503 [GameSession] create_game_object(713, 0) -> 110000104e72a6c 04:00:52.503 [GameSession] create_game_object(713, 0) -> 110000101e55044 04:00:52.503 [GameSession] create_game_object(713, 0) -> 110000100e015ca 04:00:52.519 [GameSession] create_game_object(36, 714) 04:00:52.519 [GameSession] create_game_object(714, 0) -> 110000104e72a6c 04:00:52.519 [GameSession] create_game_object(714, 0) -> 110000101e55044 04:00:52.519 [GameSession] create_game_object(714, 0) -> 110000100e015ca 04:00:52.538 [GameSession] create_game_object(36, 715) 04:00:52.538 [GameSession] create_game_object(715, 0) -> 110000104e72a6c 04:00:52.538 [GameSession] create_game_object(715, 0) -> 110000101e55044 04:00:52.538 [GameSession] create_game_object(715, 0) -> 110000100e015ca 04:00:52.553 [GameSession] create_game_object(36, 716) 04:00:52.553 [GameSession] create_game_object(716, 0) -> 110000104e72a6c 04:00:52.553 [GameSession] create_game_object(716, 0) -> 110000101e55044 04:00:52.553 [GameSession] create_game_object(716, 0) -> 110000100e015ca 04:00:52.569 [GameSession] create_game_object(36, 717) 04:00:52.569 [GameSession] create_game_object(717, 0) -> 110000104e72a6c 04:00:52.569 [GameSession] create_game_object(717, 0) -> 110000101e55044 04:00:52.569 [GameSession] create_game_object(717, 0) -> 110000100e015ca 04:00:52.586 [GameSession] create_game_object(36, 718) 04:00:52.586 [GameSession] create_game_object(718, 0) -> 110000104e72a6c 04:00:52.586 [GameSession] create_game_object(718, 0) -> 110000101e55044 04:00:52.586 [GameSession] create_game_object(718, 0) -> 110000100e015ca 04:00:52.603 [GameSession] create_game_object(36, 719) 04:00:52.603 [GameSession] create_game_object(719, 0) -> 110000104e72a6c 04:00:52.603 [GameSession] create_game_object(719, 0) -> 110000101e55044 04:00:52.603 [GameSession] create_game_object(719, 0) -> 110000100e015ca 04:00:52.619 [GameSession] create_game_object(36, 720) 04:00:52.619 [GameSession] create_game_object(720, 0) -> 110000104e72a6c 04:00:52.619 [GameSession] create_game_object(720, 0) -> 110000101e55044 04:00:52.619 [GameSession] create_game_object(720, 0) -> 110000100e015ca 04:00:52.638 [GameSession] create_game_object(36, 721) 04:00:52.638 [GameSession] create_game_object(721, 0) -> 110000104e72a6c 04:00:52.638 [GameSession] create_game_object(721, 0) -> 110000101e55044 04:00:52.638 [GameSession] create_game_object(721, 0) -> 110000100e015ca 04:00:52.653 [GameSession] create_game_object(36, 722) 04:00:52.653 [GameSession] create_game_object(722, 0) -> 110000104e72a6c 04:00:52.653 [GameSession] create_game_object(722, 0) -> 110000101e55044 04:00:52.653 [GameSession] create_game_object(722, 0) -> 110000100e015ca 04:00:52.669 [GameSession] create_game_object(36, 723) 04:00:52.669 [GameSession] create_game_object(723, 0) -> 110000104e72a6c 04:00:52.669 [GameSession] create_game_object(723, 0) -> 110000101e55044 04:00:52.669 [GameSession] create_game_object(723, 0) -> 110000100e015ca 04:00:52.703 [GameSession] create_game_object(36, 724) 04:00:52.703 [GameSession] create_game_object(724, 0) -> 110000104e72a6c 04:00:52.703 [GameSession] create_game_object(724, 0) -> 110000101e55044 04:00:52.703 [GameSession] create_game_object(724, 0) -> 110000100e015ca 04:00:52.721 [GameSession] create_game_object(36, 725) 04:00:52.721 [GameSession] create_game_object(725, 0) -> 110000104e72a6c 04:00:52.721 [GameSession] create_game_object(725, 0) -> 110000101e55044 04:00:52.721 [GameSession] create_game_object(725, 0) -> 110000100e015ca 04:00:52.737 [GameSession] create_game_object(36, 726) 04:00:52.737 [GameSession] create_game_object(726, 0) -> 110000104e72a6c 04:00:52.737 [GameSession] create_game_object(726, 0) -> 110000101e55044 04:00:52.737 [GameSession] create_game_object(726, 0) -> 110000100e015ca 04:00:52.757 [GameSession] create_game_object(36, 727) 04:00:52.757 [GameSession] create_game_object(727, 0) -> 110000104e72a6c 04:00:52.757 [GameSession] create_game_object(727, 0) -> 110000101e55044 04:00:52.757 [GameSession] create_game_object(727, 0) -> 110000100e015ca 04:00:52.773 [GameSession] create_game_object(36, 728) 04:00:52.773 [GameSession] create_game_object(728, 0) -> 110000104e72a6c 04:00:52.773 [GameSession] create_game_object(728, 0) -> 110000101e55044 04:00:52.773 [GameSession] create_game_object(728, 0) -> 110000100e015ca 04:00:52.788 [GameSession] create_game_object(36, 729) 04:00:52.788 [GameSession] create_game_object(729, 0) -> 110000104e72a6c 04:00:52.788 [GameSession] create_game_object(729, 0) -> 110000101e55044 04:00:52.788 [GameSession] create_game_object(729, 0) -> 110000100e015ca 04:00:52.803 [GameSession] create_game_object(36, 730) 04:00:52.803 [GameSession] create_game_object(730, 0) -> 110000104e72a6c 04:00:52.803 [GameSession] create_game_object(730, 0) -> 110000101e55044 04:00:52.803 [GameSession] create_game_object(730, 0) -> 110000100e015ca 04:00:52.835 [GameSession] create_game_object(36, 731) 04:00:52.835 [GameSession] create_game_object(731, 0) -> 110000104e72a6c 04:00:52.835 [GameSession] create_game_object(731, 0) -> 110000101e55044 04:00:52.835 [GameSession] create_game_object(731, 0) -> 110000100e015ca 04:00:52.859 [GameSession] create_game_object(36, 732) 04:00:52.859 [GameSession] create_game_object(732, 0) -> 110000104e72a6c 04:00:52.859 [GameSession] create_game_object(732, 0) -> 110000101e55044 04:00:52.859 [GameSession] create_game_object(732, 0) -> 110000100e015ca 04:00:52.873 [GameSession] create_game_object(36, 733) 04:00:52.873 [GameSession] create_game_object(733, 0) -> 110000104e72a6c 04:00:52.873 [GameSession] create_game_object(733, 0) -> 110000101e55044 04:00:52.873 [GameSession] create_game_object(733, 0) -> 110000100e015ca 04:00:52.888 [GameSession] create_game_object(36, 734) 04:00:52.888 [GameSession] create_game_object(734, 0) -> 110000104e72a6c 04:00:52.888 [GameSession] create_game_object(734, 0) -> 110000101e55044 04:00:52.888 [GameSession] create_game_object(734, 0) -> 110000100e015ca 04:00:52.903 [GameSession] create_game_object(36, 735) 04:00:52.903 [GameSession] create_game_object(735, 0) -> 110000104e72a6c 04:00:52.903 [GameSession] create_game_object(735, 0) -> 110000101e55044 04:00:52.903 [GameSession] create_game_object(735, 0) -> 110000100e015ca 04:00:52.935 [GameSession] create_game_object(36, 736) 04:00:52.935 [GameSession] create_game_object(736, 0) -> 110000104e72a6c 04:00:52.935 [GameSession] create_game_object(736, 0) -> 110000101e55044 04:00:52.935 [GameSession] create_game_object(736, 0) -> 110000100e015ca 04:00:52.952 [GameSession] create_game_object(36, 737) 04:00:52.952 [GameSession] create_game_object(737, 0) -> 110000104e72a6c 04:00:52.952 [GameSession] create_game_object(737, 0) -> 110000101e55044 04:00:52.952 [GameSession] create_game_object(737, 0) -> 110000100e015ca 04:00:52.970 [GameSession] create_game_object(36, 738) 04:00:52.970 [GameSession] create_game_object(738, 0) -> 110000104e72a6c 04:00:52.970 [GameSession] create_game_object(738, 0) -> 110000101e55044 04:00:52.970 [GameSession] create_game_object(738, 0) -> 110000100e015ca 04:00:53.003 [GameSession] create_game_object(36, 739) 04:00:53.003 [GameSession] create_game_object(739, 0) -> 110000104e72a6c 04:00:53.003 [GameSession] create_game_object(739, 0) -> 110000101e55044 04:00:53.003 [GameSession] create_game_object(739, 0) -> 110000100e015ca 04:00:53.005 [Lua] Init group template: horde 04:00:54.380 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_swords":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 04:00:54.904 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/we_deus_01":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 04:00:55.657 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.61750000000000005 04:00:55.857 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 04:00:55.858 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 04:00:55.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 04:00:55.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 04:00:55.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 04:00:55.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 04:00:55.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 04:00:55.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 04:00:55.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 04:00:55.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 04:00:55.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 04:00:56.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 04:00:56.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 04:00:56.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:00:56.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:00:56.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:00:56.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 04:00:56.057 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.62749999999999995 04:00:56.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 04:00:56.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 04:00:56.626 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.374 04:00:57.205 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.64249999999999996 04:00:57.213 [Flow] timexyz 04:00:57.239 [GameSession] destroy_game_object(691) 04:00:57.696 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.39000000000000001 04:00:58.199 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000104e72a6c:1:1:1 = 0.40600000000000003 04:00:58.217 [Lua] [SharedState] deus_run_state_7349200: health_percentage:110000101e55044:1:4:3 = 0.64749999999999996 04:00:58.340 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 04:00:59.608 <>..._extensions/default_player_unit/buffs/buff_templates.lua:3228: attempt to get length of local 'server_buff_ids' (a nil value)<> <> {00007ff7bf0f0000, 011ed000, 61517832, bd314674-2d13-4ef0-ab81-5693ea2299c3, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\grudge_marks_2021_08_10\engine\win64\release\vermintide2.pdb} {00007ffa47c80000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7bf0f0000:0x00000000002d954d 0x00007ff7bf0f0000:0x000000000032a4db 0x00007ff7bf0f0000:0x0000000000115190 0x00007ff7bf0f0000:0x0000000000101677 0x00007ff7bf0f0000:0x000000000011810a 0x00007ff7bf0f0000:0x000000000008079a 0x00007ff7bf0f0000:0x00000000000808f0 0x00007ff7bf0f0000:0x000000000008bd0b 0x00007ff7bf0f0000:0x000000000007a615 0x00007ff7bf0f0000:0x000000000007ac08 0x00007ff7bf0f0000:0x00000000001569a7 0x00007ffa47c80000:0x000000000000286e 0x00007ffa47c80000:0x000000000000bb8d lua_pcall 0x00007ff7bf0f0000:0x0000000000329e79 0x00007ff7bf0f0000:0x0000000000030c5e 0x00007ff7bf0f0000:0x000000000003062e 0x00007ff7bf0f0000:0x0000000000021935 0x00007ff7bf0f0000:0x0000000000021fc9 0x00007ff7bf0f0000:0x0000000000022182 0x00007ff7bf0f0000:0x0000000000487907 <> <>1<> <>main<> <>win32<> <>3caf390912f2<> <>release<> <>Developer Build (1.3.6875.0)<> <>d72ef6a4-8737-4358-9675-c82298e16d28<> <>--- CPU CPU: AMD Ryzen 5 3600X 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000011 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16317MB Available: 11325MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 46bb2f7a-ca1f-4aa9-9356-5fcdd7c0ac90 --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 11.0, 8031MB) Driver version: 46647 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Realtek 8822CE Wireless LAN 802.11ac PCI-E NIC (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): ITE Device(8910) Input device: Generic (17.0): G502 HERO Gaming Mouse Input device: Generic (17.0): Controller (XBOX 360 For Windows) <> <>C:\Users\kurts\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-11-01-02.47.14-d72ef6a4-8737-4358-9675-c82298e16d28.log<> <>C:\Users\kurts\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-11-01-02.47.14-d72ef6a4-8737-4358-9675-c82298e16d28.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> trigger_flow_event #ID[db58bf72] trigger_external_event: #ID[db58bf72] Unit Resource Name: #ID[71e07a567d426efb] Unit Level Name: #ID[0000000000000000] <> <> <> [1] @scripts/unit_extensions/default_player_unit/buffs/buff_templates.lua:3228: in function buff_func [2] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:1129: in function trigger_procs [3] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:458: in function add_damage [4] @scripts/helpers/damage_utils.lua:1832: in function add_damage_network [5] @scripts/unit_extensions/human/ai_player_unit/ai_utils.lua:227: in function damage_target [6] @scripts/entity_system/systems/behaviour/nodes/bt_combo_attack_action.lua:512: in function anim_cb_frenzy_damage [7] @scripts/entity_system/systems/animation/animation_callback_templates.lua:217: in function cb [8] @scripts/entity_system/systems/animation/animation_system.lua:52:in function <...pts/entity_system/systems/animation/animation_system.lua:47> [9] @foundation/scripts/managers/event/event_manager.lua:59: in function trigger [10] @scripts/flow/flow_callbacks.lua:26:in function [11] =[C]: in function update_animations_with_callback [12] @foundation/scripts/util/script_world.lua:361: in function update [13] @foundation/scripts/managers/world/world_manager.lua:102: in function update [14] @scripts/boot.lua:899: in function game_update [15] @scripts/boot.lua:625:in function <> <> [1] player = table: 00000000028254E0; buff = table: 000000000B290E90; params = table: 00000000000C9BD0; player_unit = [Unit \'#ID[daebdd43bfa0b970]\']; buff_extension = table: 00000000074EA5C0; template = table: 0000000001833650; remove_buff_stack_data_array = table: 0000000001833680; i = 1; remove_buff_stack_data = table: 00000000018336B0; buff_to_remove = "bardin_engineer_stacking_damage_reduction_buff"; num_stacks = 1; buff_system = table: 000000000122B240; server_buff_ids = nil [2] self = table: 00000000074EA5C0; event = "on_damage_taken"; event_buffs = table: 000000000AE92F80; num_event_buffs = 1; is_server = true; is_local = true; world = [World]; player = table: 00000000028254E0; num_args = 3; current_time = 831.53170147910714; params = table: 00000000000C9BD0; event_buffs_to_remove = table: 00000000000C9C30; weigthed_proc_keys = 2; temp_weighted_procs = table: 00000000000C9C90; owner = table: 00000000028254E0; i = 1; buff = table: 000000000B290E90; buff_func_name = "remove_buff_stack"; buff_func = [function] [3] self = table: 0000000001324F70; attacker_unit = [Unit \'#ID[71e07a567d426efb]\']; damage_amount = 15; hit_zone_name = "torso"; damage_type = "cutting_berserker"; hit_position = Vector3(186.722, 11.3354, 322.471); damage_direction = Vector3(0.937365, 0.343542, -0.0576646); damage_source_name = "skaven_plague_monk"; hit_ragdoll_actor = nil; source_attacker_unit = nil; hit_react_type = nil; is_critical_strike = nil; added_dot = nil; first_hit = nil; total_hits = nil; attack_type = nil; backstab_multiplier = nil; status_extension = table: 0000000006849B70; breed = table: 000000000CEB92F0; unit = [Unit \'#ID[daebdd43bfa0b970]\']; damage_table = table: 00000000000C9B70; controller_features_manager = table: 000000000E9FD6A0; buff_extension = table: 00000000074EA5C0 [4] attacked_unit = [Unit \'#ID[daebdd43bfa0b970]\']; attacker_unit = [Unit \'#ID[71e07a567d426efb]\']; original_damage_amount = 15; hit_zone_name = "torso"; damage_type = "cutting_berserker"; hit_position = Vector3(186.722, 11.3354, 322.471); damage_direction = Vector3(0.937365, 0.343542, -0.0576646); damage_source = "skaven_plague_monk"; hit_ragdoll_actor = nil; source_attacker_unit = nil; buff_attack_type = nil; hit_react_type = nil; is_critical_strike = nil; added_dot = nil; first_hit = nil; total_hits = nil; backstab_multiplier = nil; network_manager = table: 00000000088D7810; player_manager = table: 000000000410E960; is_server = true; local_player_unit = [Unit \'#ID[4df6e25f25b0df05]\']; damage_amount = 15; buff_extension = table: 000000000DB7F320; hit_unit_health_extension = table: 0000000001324F70; num_victim_units = 1; t = 831.53170147910714; i = 1; victim_unit = [Unit \'#ID[daebdd43bfa0b970]\']; health_extension = table: 0000000001324F70 [5] target_unit = [Unit \'#ID[daebdd43bfa0b970]\']; attacker_unit = [Unit \'#ID[71e07a567d426efb]\']; action = table: 0000000001BE0350; damage_triplett = 20; damage_source = "skaven_plague_monk"; damage = 20; attacker_pos = Vector3(184.187, 10.4063, 322.626); target_pos = Vector3(186.722, 11.3354, 322.471); damage_direction = Vector3(0.937365, 0.343542, -0.0576646); _ = 3073; is_level_unit = false; difficulty_manager = table: 00000000126184E0; difficulty_settings = table: 0000000000317420; diminishing_damage_data = table: 00000000112F3120; target_slot_extension = table: 000000000AAD2300; is_player_unit = true [6] self = table: 000000000222B430; unit = [Unit \'#ID[71e07a567d426efb]\']; blackboard = table: 0000000008BA6890; action = table: 0000000001BE0350; combo = table: 00000000122C7760; attacking_target = [Unit \'#ID[daebdd43bfa0b970]\']; current_attack_name = "attack_2"; current_attack = table: 0000000001BE2780; fatigue_type = "blocked_berzerker"; attack_direction = "left"; damage_table = nil; damage = 20; target_name = "dwarf_ranger" [7] unit = [Unit \'#ID[71e07a567d426efb]\']; param = nil; blackboard = table: 0000000008BA6890; action = table: 0000000001BE0350; active_node = table: 000000000222B430 [8] self = table: 000000000DB9FC10; unit = [Unit \'#ID[71e07a567d426efb]\']; callback = "an<> <> [2] _event_buffs_index = 36; id = 429; is_husk = true; _stacking_buffs = table: 0000000010C72B20; is_server = true; _continuous_screen_effects = table: 00000000074EA7B0; _vfx = table: 00000000074EA810; _buff_id_refs = table: 0000000010C72AF0; _stat_buffs = table: 00000000074EA620; _buffs = table: 00000000074EA5F0; _perks = table: 000000000B5AA6C0; _unit = [Unit '#ID[daebdd43bfa0b970]']; _deactivation_sounds_3p = table: 00000000074EA780; _prd_states = table: 000000000B5AA690; individual_stat_buff_index = 1; world = [World]; _deactivation_screen_effects = table: 00000000074EA7E0; is_local = true; _deactivation_sounds = table: 00000000074EA750; _event_buffs = table: 00000000074EA720; _initial_buff_names = table: 0000000014D535A0; [3] network_manager = table: 00000000088D7810; _shield_duration_left = 0; statistics_db = table: 000000000A1AA0C0; is_server = true; _end_reason = ""; _outline_extension = table: 00000000082D4640; buff_extension = table: 00000000074EA5C0; unit = [Unit '#ID[daebdd43bfa0b970]']; _recent_damage_type = "cutting_berserker"; game = [GameSession]; state = "alive"; last_damage_data = table: 000000000AF798B0; system_data = table: 00000000114CA990; status_extension = table: 0000000006849B70; unit_storage = table: 000000000864EAF0; player = table: 00000000028254E0; _career_index = 4; predicted_dead = false; damage = 0; is_invincible = false; predicted_damage = 0; damage_buffers = table: 0000000001324FA0; network_transmit = table: 0000000001A07D80; _shield_amount = 0; is_bot = false; _profile_index = 3; dead = false; wounded_degen_timer = 831.74671927466989; previous_state = "alive"; previous_max_health = 100; health_game_object_id = 195; [6] __index = table: 000000000222B430; super = table: 00000000021DAA60; ___is_class_metatable___ = true; name = "BTComboAttackAction"; [8] network_event_delegate = table: 000000000D44F390; anim_variable_update_list = table: 0000000001144DA0; profiler_names = table: 000000000D3A8DD0; entity_manager = table: 000000000D8C2FE0; extension_init_context = table: 000000000866B070; NAME = "animation_system"; unit_storage = table: 000000000864EAF0; update_list = table: 000000000866B0A0; statistics_db = table: 000000000A1AA0C0; is_server = true; extensions = table: 000000000D3A8DA0; network_transmit = table: 0000000001A07D80; world = [World]; name = "animation_system"; system_api = table: 000000000BB89140; [9] _events = table: 000000000B684F70; [13] locked = true; _scene_update_callbacks = table: 0000000004AFFFA0; _worlds = table: 0000000004AFF520; _update_queue = table: 000000000733BAB0; _disabled_worlds = table: 0000000004AFFA60; _wwise_worlds = table: 0000000004B004E0; _queued_worlds_to_release = table: 0000000004B00050; _anim_update_callbacks = table: 0000000004AFF5D0; [14] startup_package_handles = table: 000000000009A390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A320; flow_return_table = table: 00000000000964F0; _machine = table: 0000000014B4CF10; has_booted = true; loading_context = table: 000000000EB69B20; startup_timer = 12.468385078012943; bar_timer = 0; disable_loading_bar = true; <> [Log end]