[Log version] 1
[Session] 340ea134-f4f8-4e27-bb4b-4cbb039669b1
UTC time stamps
00:59:26.716 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
00:59:26.716 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
00:59:26.716 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
00:59:26.716 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
00:59:26.716 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
00:59:26.717 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
00:59:26.782 [RazerChroma] Setup Razer Chroma resources
00:59:26.782 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
00:59:26.800 [Window] Window => active
00:59:26.852 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
00:59:26.886 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
00:59:27.608 [EAC] Init client 110000105e65d7f
00:59:27.608 [EAC] EAC client initialized
00:59:27.608 warning: [EAC] Failed to initialize localization
00:59:27.609 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
00:59:27.614 [D3D12_RENDER_DEVICE] choosing adapter: 0 (Radeon RX 580 Series)
00:59:28.462 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
00:59:28.562 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
00:59:29.016 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
00:59:29.017 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
00:59:29.143 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
00:59:29.143 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
00:59:29.143 [Save] Save dir: `C:\Users\Christian\AppData\Roaming\fatshark\Vermintide 2`
00:59:29.143 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
00:59:29.143 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
00:59:29.316 [RazerChroma] Setup Razer Chroma
00:59:29.430 [LightFX ] Loaded DLL.
00:59:29.430 [LightFX ] Init()
00:59:29.437 [LightFX ] LightFX failed to initialize
00:59:29.460 [Lua] boot.lua start, os clock: 4.4020000000000001
00:59:29.461 [Lua] LUA IS STRIPPED!
00:59:29.461 [Lua] Boot:setup() entered. time: 0 os-clock: 4.4020000000000001
00:59:29.461 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32721MB
Available: 24614MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID c8baaae8-2cc6-44e4-9337-e32335cf3555
--- Graphics
Graphics card: Radeon RX 580 Series (DirectX 12.0, 8171MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA9377 Wireless Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: AnchorFree TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Onn Mouse
Input device: Generic (17.0): Wired USB Keyboard
00:59:29.461 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
00:59:29.472 [SteamStats] RequestCurrentStats success: true
00:59:33.539 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.8036969368695281 os-clock: 8.4800000000000004
00:59:33.539 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:59:33.539 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
00:59:33.542 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:59:33.542 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:59:33.545 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:59:33.545 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:59:33.545 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:59:33.545 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:59:33.545 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:59:33.547 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:59:33.548 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
00:59:33.549 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:59:33.551 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:59:33.551 [Lua] Development.init_application_parameters
00:59:33.551 [Lua] -----------------------------------------------------------------
00:59:33.551 [Lua] -- Application parameters --
00:59:33.551 [Lua] -----------------------------------------------------------------
00:59:33.551 [Lua] *****************************************************************
00:59:33.551 [Lua] ** Initial contents of script_data **
00:59:33.551 [Lua] script_data.beta_level_progression = false
00:59:33.551 [Lua] script_data.build_identifier = 444ab9ae4148
00:59:33.551 [Lua] script_data.debug_interactions = false
00:59:33.551 [Lua] script_data.disable_debug_draw = true
00:59:33.551 [Lua] script_data.disable_intro_trailer = false
00:59:33.551 [Lua] script_data.disable_store = false
00:59:33.551 [Lua] script_data.disable_tutorial_at_start = true
00:59:33.551 [Lua] script_data.eac-untrusted = false
00:59:33.551 [Lua] script_data.enable_detailed_tooltips = false
00:59:33.551 [Lua] script_data.force_debug_disabled = true
00:59:33.551 [Lua] script_data.force_steam = true
00:59:33.551 [Lua] script_data.hide_fps = true
00:59:33.551 [Lua] script_data.hide_version_info = true
00:59:33.551 [Lua] script_data.matchmaking_debug = true
00:59:33.551 [Lua] script_data.network_debug = true
00:59:33.551 [Lua] script_data.package_debug = true
00:59:33.551 [Lua] script_data.packaged_build = true
00:59:33.551 [Lua] script_data.settings = { }
00:59:33.551 [Lua] script_data.show_fps = false
00:59:33.551 [Lua] script_data.spawn_empty_chest = true
00:59:33.551 [Lua] script_data.telemetry_log_interval = 600
00:59:33.551 [Lua] script_data.tobii_button = false
00:59:33.551 [Lua] script_data.use_beta_overlay = false
00:59:33.551 [Lua] script_data.use_local_backend = false
00:59:33.551 [Lua] script_data.use_tech_telemetry = true
00:59:33.551 [Lua] script_data.use_telemetry = true
00:59:33.551 [Lua] *****************************************************************
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
00:59:33.551 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:59:33.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:59:33.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:59:33.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:59:34.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:59:34.091 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:59:34.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
00:59:34.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
00:59:34.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
00:59:34.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:59:34.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:59:34.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:59:34.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:59:34.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:59:34.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:59:34.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:59:34.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:59:34.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:59:34.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:59:35.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:59:35.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:59:35.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
00:59:35.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
00:59:35.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
00:59:35.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:59:35.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:59:35.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:59:35.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:59:35.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:59:35.761 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:59:35.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
00:59:35.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
00:59:35.863 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
00:59:35.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:59:36.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:59:36.304 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:59:36.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:59:36.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:59:36.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:59:36.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
00:59:36.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
00:59:36.455 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
00:59:36.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:59:36.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:59:36.520 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:59:36.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:59:36.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:59:36.724 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:59:36.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:59:37.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:59:37.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:59:37.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
00:59:37.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
00:59:37.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
00:59:37.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:59:37.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:59:37.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:59:37.576 [Lua] settings.steam: nil
00:59:37.576 [Lua] Steam: table: 0000000000062450
00:59:37.576 [Lua] force_steam: true
00:59:37.576 [Lua] BUILD: release
00:59:37.576 [Lua] test_backend: nil
00:59:37.576 [Lua] DEDICATED_SERVER: false
00:59:37.576 [Lua] Using app_id '552500' to define backend
00:59:37.576 [Lua] PlayFab Title ID: 5107
00:59:37.623 [Lua] [1] = beastmen_minotaur (string)
00:59:37.623 [Lua] [2] = skaven_storm_vermin_champion (string)
00:59:37.623 [Lua] [3] = chaos_dummy_troll (string)
00:59:37.623 [Lua] [4] = skaven_grey_seer (string)
00:59:37.623 [Lua] [5] = chaos_plague_wave_spawner (string)
00:59:37.623 [Lua] [6] = chaos_vortex (string)
00:59:37.623 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
00:59:37.623 [Lua] [8] = chaos_dummy_sorcerer (string)
00:59:37.623 [Lua] [9] = chaos_tentacle (string)
00:59:37.623 [Lua] [10] = skaven_loot_rat (string)
00:59:37.623 [Lua] [11] = skaven_stormfiend_demo (string)
00:59:37.623 [Lua] [12] = critter_rat (string)
00:59:37.623 [Lua] [13] = skaven_explosive_loot_rat (string)
00:59:37.623 [Lua] [14] = chaos_spawn (string)
00:59:37.623 [Lua] [15] = skaven_stormfiend_boss (string)
00:59:37.623 [Lua] [16] = critter_pig (string)
00:59:37.623 [Lua] [17] = chaos_troll (string)
00:59:37.623 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
00:59:37.623 [Lua] [19] = skaven_rat_ogre (string)
00:59:37.623 [Lua] [20] = skaven_stormfiend (string)
00:59:37.623 [Lua] [21] = skaven_storm_vermin_warlord (string)
00:59:37.623 [Lua] [22] = skaven_warpfire_thrower (string)
00:59:37.623 [Lua] [23] = chaos_plague_sorcerer (string)
00:59:37.623 [Lua] [24] = chaos_exalted_champion_warcamp (string)
00:59:37.623 [Lua] [25] = skaven_pack_master (string)
00:59:37.623 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
00:59:37.623 [Lua] [27] = skaven_ratling_gunner (string)
00:59:37.623 [Lua] [28] = chaos_mutator_sorcerer (string)
00:59:37.623 [Lua] [29] = skaven_poison_wind_globadier (string)
00:59:37.623 [Lua] [30] = chaos_tentacle_sorcerer (string)
00:59:37.623 [Lua] [31] = chaos_exalted_champion_norsca (string)
00:59:37.623 [Lua] [32] = chaos_warrior (string)
00:59:37.623 [Lua] [33] = chaos_exalted_sorcerer (string)
00:59:37.623 [Lua] [34] = skaven_gutter_runner (string)
00:59:37.623 [Lua] [35] = chaos_corruptor_sorcerer (string)
00:59:37.623 [Lua] [36] = chaos_vortex_sorcerer (string)
00:59:37.623 [Lua] [37] = skaven_plague_monk (string)
00:59:37.623 [Lua] [38] = chaos_berzerker (string)
00:59:37.623 [Lua] [39] = beastmen_gor (string)
00:59:37.623 [Lua] [40] = beastmen_ungor_archer (string)
00:59:37.623 [Lua] [41] = beastmen_ungor_dummy (string)
00:59:37.623 [Lua] [42] = beastmen_standard_bearer_crater (string)
00:59:37.623 [Lua] [43] = skaven_storm_vermin_commander (string)
00:59:37.623 [Lua] [44] = beastmen_standard_bearer (string)
00:59:37.623 [Lua] [45] = skaven_storm_vermin (string)
00:59:37.623 [Lua] [46] = beastmen_ungor (string)
00:59:37.623 [Lua] [47] = chaos_raider_tutorial (string)
00:59:37.623 [Lua] [48] = chaos_raider (string)
00:59:37.623 [Lua] [49] = beastmen_gor_dummy (string)
00:59:37.623 [Lua] [50] = skaven_storm_vermin_with_shield (string)
00:59:37.623 [Lua] [51] = beastmen_bestigor (string)
00:59:37.623 [Lua] [52] = beastmen_bestigor_dummy (string)
00:59:37.623 [Lua] [53] = skaven_clan_rat_tutorial (string)
00:59:37.623 [Lua] [54] = chaos_marauder (string)
00:59:37.623 [Lua] [55] = skaven_dummy_clan_rat (string)
00:59:37.623 [Lua] [56] = chaos_fanatic (string)
00:59:37.623 [Lua] [57] = chaos_marauder_with_shield (string)
00:59:37.623 [Lua] [58] = chaos_zombie (string)
00:59:37.623 [Lua] [59] = skaven_clan_rat (string)
00:59:37.623 [Lua] [60] = skaven_clan_rat_with_shield (string)
00:59:37.623 [Lua] [61] = chaos_marauder_tutorial (string)
00:59:37.623 [Lua] [62] = skaven_dummy_slave (string)
00:59:37.623 [Lua] [63] = skaven_slave (string)
00:59:37.661 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:59:37.661 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:59:37.661 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
00:59:37.661 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:59:37.661 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:59:37.661 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:59:37.668 [Lua] level display name dlc_bogenhafen_city
00:59:37.668 [Lua] level display name cemetery
00:59:37.668 [Lua] level display name forest_ambush
00:59:37.668 [Lua] level display name mines
00:59:37.668 [Lua] level display name nurgle
00:59:37.668 [Lua] level display name warcamp
00:59:37.668 [Lua] level display name bell
00:59:37.668 [Lua] level display name skittergate
00:59:37.668 [Lua] level display name prologue
00:59:37.668 [Lua] level display name dlc_celebrate_crawl
00:59:37.668 [Lua] level display name military
00:59:37.668 [Lua] level display name magnus
00:59:37.668 [Lua] level display name skaven_stronghold
00:59:37.668 [Lua] level display name fort
00:59:37.668 [Lua] level display name ground_zero
00:59:37.668 [Lua] level display name elven_ruins
00:59:37.668 [Lua] level display name farmlands
00:59:37.668 [Lua] level display name ussingen
00:59:37.668 [Lua] level display name dlc_portals
00:59:37.668 [Lua] level display name dlc_castle
00:59:37.668 [Lua] level display name catacombs
00:59:37.668 [Lua] level display name crater
00:59:37.668 [Lua] level display name plaza
00:59:37.668 [Lua] level display name dlc_bogenhafen_slum
00:59:37.668 [Lua] level display name dlc_bastion
00:59:37.699 [Lua] TIME: 0.023
00:59:38.328 [Lua] [ConflictSettings] Contained breeds generated in: 0.5860000000000003
00:59:38.401 [Lua] <>realm = official<>
00:59:38.550 warning: [ModManager] Mod with id 1653236575ll and path D:\Games\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
00:59:38.559 warning: [ModManager] Mod with id 1747045597ll and path D:\Games\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
00:59:38.587 warning: [ModManager] Mod with id 1694820325ll and path D:\Games\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
00:59:38.587 warning: [ModManager] Mod with id 1388882435ll and path D:\Games\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
00:59:38.692 [Lua]
00:59:38.692 [Lua] [1] = table
00:59:38.692 [Lua] [download_pending] = false (boolean)
00:59:38.692 [Lua] [id] = 1369573612 (string)
00:59:38.692 [Lua] [banned] = false (boolean)
00:59:38.692 [Lua] [author_id] = 58813412 (number)
00:59:38.692 [Lua] [tags] = table
00:59:38.692 [Lua] [1] = Tools (string)
00:59:38.692 [Lua] [2] = approved (string)
00:59:38.692 [Lua] [author] = bIbIbI(rus) (string)
00:59:38.692 [Lua] [sanctioned] = true (boolean)
00:59:38.692 [Lua] [out_of_date] = false (boolean)
00:59:38.692 [Lua] [downloading] = false (boolean)
00:59:38.692 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
00:59:38.692 [Lua] [num_children] = 0 (number)
00:59:38.692 [Lua] [ugc_status] = 3 (number)
00:59:38.692 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
00:59:38.692 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
00:59:38.692 [Lua] [installed] = true (boolean)
00:59:38.692 [Lua] [enabled] = true (boolean)
00:59:38.692 [Lua] [name] = Vermintide Mod Framework (string)
00:59:38.692 [Lua] [dependency_error] = (string)
00:59:38.693 [Lua] [2] = table
00:59:38.693 [Lua] [download_pending] = false (boolean)
00:59:38.693 [Lua] [id] = 1374248490 (string)
00:59:38.693 [Lua] [children] = table
00:59:38.693 [Lua] [1] = 1369573612 (string)
00:59:38.693 [Lua] [banned] = false (boolean)
00:59:38.693 [Lua] [author_id] = 45268594 (number)
00:59:38.693 [Lua] [tags] = table
00:59:38.693 [Lua] [1] = approved (string)
00:59:38.693 [Lua] [author] = prop joe (string)
00:59:38.693 [Lua] [sanctioned] = true (boolean)
00:59:38.693 [Lua] [out_of_date] = false (boolean)
00:59:38.693 [Lua] [downloading] = false (boolean)
00:59:38.693 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
00:59:38.693 [Lua] [num_children] = 1 (number)
00:59:38.693 [Lua] [ugc_status] = 3 (number)
00:59:38.693 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
00:59:38.693 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
00:59:38.693 [Lua] [installed] = true (boolean)
00:59:38.693 [Lua] [enabled] = true (boolean)
00:59:38.693 [Lua] [name] = Penlight Lua Libraries (string)
00:59:38.693 [Lua] [dependency_error] = (string)
00:59:38.693 [Lua] [3] = table
00:59:38.693 [Lua] [download_pending] = false (boolean)
00:59:38.693 [Lua] [id] = 1389872347 (string)
00:59:38.693 [Lua] [children] = table
00:59:38.693 [Lua] [1] = 1369573612 (string)
00:59:38.693 [Lua] [banned] = false (boolean)
00:59:38.693 [Lua] [author_id] = 4821406 (number)
00:59:38.693 [Lua] [tags] = table
00:59:38.693 [Lua] [1] = approved (string)
00:59:38.693 [Lua] [2] = UI (string)
00:59:38.693 [Lua] [author] = grasmann (string)
00:59:38.693 [Lua] [sanctioned] = true (boolean)
00:59:38.693 [Lua] [out_of_date] = false (boolean)
00:59:38.693 [Lua] [downloading] = false (boolean)
00:59:38.693 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:59:38.693 [Lua] [num_children] = 1 (number)
00:59:38.693 [Lua] [ugc_status] = 3 (number)
00:59:38.693 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
00:59:38.693 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
00:59:38.693 [Lua] [installed] = true (boolean)
00:59:38.693 [Lua] [enabled] = true (boolean)
00:59:38.693 [Lua] [name] = Simple UI (string)
00:59:38.693 [Lua] [dependency_error] = (string)
00:59:38.693 [Lua] [4] = table
00:59:38.693 [Lua] [download_pending] = false (boolean)
00:59:38.693 [Lua] [id] = 1388911015 (string)
00:59:38.693 [Lua] [children] = table
00:59:38.693 [Lua] [1] = 1369573612 (string)
00:59:38.693 [Lua] [banned] = false (boolean)
00:59:38.693 [Lua] [author_id] = 4821406 (number)
00:59:38.693 [Lua] [tags] = table
00:59:38.693 [Lua] [1] = approved (string)
00:59:38.693 [Lua] [author] = grasmann (string)
00:59:38.693 [Lua] [sanctioned] = true (boolean)
00:59:38.693 [Lua] [out_of_date] = false (boolean)
00:59:38.693 [Lua] [downloading] = false (boolean)
00:59:38.693 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
00:59:38.693 [Lua] [num_children] = 1 (number)
00:59:38.693 [Lua] [ugc_status] = 3 (number)
00:59:38.693 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
00:59:38.693 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
00:59:38.693 [Lua] [installed] = true (boolean)
00:59:38.693 [Lua] [enabled] = true (boolean)
00:59:38.693 [Lua] [name] = Chat Block (string)
00:59:38.693 [Lua] [dependency_error] = (string)
00:59:38.693 [Lua] [5] = table
00:59:38.693 [Lua] [download_pending] = false (boolean)
00:59:38.693 [Lua] [id] = 1397265260 (string)
00:59:38.693 [Lua] [children] = table
00:59:38.693 [Lua] [1] = 1369573612 (string)
00:59:38.693 [Lua] [banned] = false (boolean)
00:59:38.693 [Lua] [author_id] = 26572404 (number)
00:59:38.693 [Lua] [tags] = table
00:59:38.693 [Lua] [1] = UI (string)
00:59:38.693 [Lua] [2] = QoL (string)
00:59:38.693 [Lua] [3] = approved (string)
00:59:38.693 [Lua] [author] = Necrossin (string)
00:59:38.693 [Lua] [sanctioned] = true (boolean)
00:59:38.693 [Lua] [out_of_date] = false (boolean)
00:59:38.693 [Lua] [downloading] = false (boolean)
00:59:38.693 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
00:59:38.693 [Lua] [num_children] = 1 (number)
00:59:38.693 [Lua] [ugc_status] = 3 (number)
00:59:38.693 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
00:59:38.700 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Numeric UI (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [6] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1395655171 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 59593500 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = QoL (string)
00:59:38.700 [Lua] [2] = Balance/Tweaks (string)
00:59:38.700 [Lua] [3] = Approved (string)
00:59:38.700 [Lua] [author] = Grimalackt (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
00:59:38.700 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Bot Improvements - Combat (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [7] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1391228174 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 4821406 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = UI (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [3] = Approved (string)
00:59:38.700 [Lua] [author] = grasmann (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
00:59:38.700 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = UI Improvements (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [8] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1445717962 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [2] = 1389872347 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 38895286 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = UI (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [3] = Approved (string)
00:59:38.700 [Lua] [author] = Squatting Bear (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
00:59:38.700 [Lua] [num_children] = 2 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
00:59:38.700 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Loadout Manager (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [9] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1487862316 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 45268594 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [3] = QoL (string)
00:59:38.700 [Lua] [author] = prop joe (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:59:38.700 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Reroll Improvements (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [10] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [version] = unversioned (string)
00:59:38.700 [Lua] [id] = 1569650837 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 81851809 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [3] = QoL (string)
00:59:38.700 [Lua] [author] = trans rights (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
00:59:38.700 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Crosshairs Fix (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [11] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1593460250 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 84308322 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = UI (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [3] = approved (string)
00:59:38.700 [Lua] [author] = pixaal (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
00:59:38.700 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Crosshair Kill Confirmation (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [12] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1502859403 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 96578995 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = QoL (string)
00:59:38.700 [Lua] [2] = approved (string)
00:59:38.700 [Lua] [author] = NonzeroGeoduck7 (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
00:59:38.700 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Notice Key Pickup (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [13] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1393343095 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [2] = 1374248490 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 45268594 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [author] = prop joe (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
00:59:38.700 [Lua] [num_children] = 2 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:59:38.700 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Scoreboard Tweaks (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [14] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1455893647 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 38895286 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = UI (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [3] = Approved (string)
00:59:38.700 [Lua] [author] = Squatting Bear (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
00:59:38.700 [Lua] [num_children] = 0 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
00:59:38.700 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Player List Plus (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [15] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1459917022 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 155839973 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [3] = QoL (string)
00:59:38.700 [Lua] [author] = Gohas (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
00:59:38.700 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Parry Indicator (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [16] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1516618647 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 96578995 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [3] = QoL (string)
00:59:38.700 [Lua] [author] = NonzeroGeoduck7 (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
00:59:38.700 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Friendly Fire Indicator (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [17] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1383452616 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [2] = 1374248490 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 45268594 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [3] = QoL (string)
00:59:38.700 [Lua] [author] = prop joe (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
00:59:38.700 [Lua] [num_children] = 2 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:59:38.700 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Killfeed Tweaks (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [18] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1460327284 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 96578995 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = UI (string)
00:59:38.700 [Lua] [2] = approved (string)
00:59:38.700 [Lua] [author] = NonzeroGeoduck7 (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
00:59:38.700 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = BossKillTimer (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [19] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1383542440 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 45268594 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [author] = prop joe (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:59:38.700 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Weapon Kill Counter (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [20] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1383433646 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 45268594 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = UI (string)
00:59:38.700 [Lua] [3] = QoL (string)
00:59:38.700 [Lua] [author] = prop joe (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
00:59:38.700 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Persistent Ammo Counter (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [21] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1495937978 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 96578995 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = approved (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [author] = NonzeroGeoduck7 (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
00:59:38.700 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Host your own game (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [22] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1498992606 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 84308322 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = Approved (string)
00:59:38.700 [Lua] [author] = pixaal (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
00:59:38.700 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Countries in Lobby Browser (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [23] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1395453301 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 58813412 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = Approved (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [author] = bIbIbI(rus) (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
00:59:38.700 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Skip Intro (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [24] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1387440934 (string)
00:59:38.700 [Lua] [children] = table
00:59:38.700 [Lua] [1] = 1369573612 (string)
00:59:38.700 [Lua] [banned] = false (boolean)
00:59:38.700 [Lua] [author_id] = 4821406 (number)
00:59:38.700 [Lua] [tags] = table
00:59:38.700 [Lua] [1] = Approved (string)
00:59:38.700 [Lua] [2] = QoL (string)
00:59:38.700 [Lua] [3] = Cosmetic (string)
00:59:38.700 [Lua] [author] = grasmann (string)
00:59:38.700 [Lua] [sanctioned] = true (boolean)
00:59:38.700 [Lua] [out_of_date] = false (boolean)
00:59:38.700 [Lua] [downloading] = false (boolean)
00:59:38.700 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
00:59:38.700 [Lua] [num_children] = 1 (number)
00:59:38.700 [Lua] [ugc_status] = 3 (number)
00:59:38.700 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
00:59:38.700 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
00:59:38.700 [Lua] [installed] = true (boolean)
00:59:38.700 [Lua] [enabled] = true (boolean)
00:59:38.700 [Lua] [name] = Third Person Equipment (string)
00:59:38.700 [Lua] [dependency_error] = (string)
00:59:38.700 [Lua] [25] = table
00:59:38.700 [Lua] [download_pending] = false (boolean)
00:59:38.700 [Lua] [id] = 1464907434 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = false (boolean)
00:59:38.701 [Lua] [author_id] = 14284923 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = UI (string)
00:59:38.701 [Lua] [2] = Misc (string)
00:59:38.701 [Lua] [3] = Approved (string)
00:59:38.701 [Lua] [author] = Fracticality (string)
00:59:38.701 [Lua] [sanctioned] = true (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 3 (number)
00:59:38.701 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
00:59:38.701 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = true (boolean)
00:59:38.701 [Lua] [name] = Armory (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [26] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1431393962 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = false (boolean)
00:59:38.701 [Lua] [author_id] = 14284923 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = UI (string)
00:59:38.701 [Lua] [2] = Misc (string)
00:59:38.701 [Lua] [3] = Approved (string)
00:59:38.701 [Lua] [author] = Fracticality (string)
00:59:38.701 [Lua] [sanctioned] = true (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 3 (number)
00:59:38.701 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
00:59:38.701 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = true (boolean)
00:59:38.701 [Lua] [name] = Vermitannica (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [27] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1653236575 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = false (boolean)
00:59:38.701 [Lua] [author_id] = 14284923 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = applied (string)
00:59:38.701 [Lua] [2] = UI (string)
00:59:38.701 [Lua] [3] = Misc (string)
00:59:38.701 [Lua] [author] = Fracticality (string)
00:59:38.701 [Lua] [sanctioned] = false (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 3 (number)
00:59:38.701 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
00:59:38.701 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = false (boolean)
00:59:38.701 [Lua] [name] = Vermitannica Beta (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [28] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1747045597 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = false (boolean)
00:59:38.701 [Lua] [author_id] = 18741013 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = Game Modes (string)
00:59:38.701 [Lua] [author] = SkacikPL (string)
00:59:38.701 [Lua] [sanctioned] = false (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 3 (number)
00:59:38.701 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
00:59:38.701 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = false (boolean)
00:59:38.701 [Lua] [name] = Campaign (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [29] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1694820325 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = false (boolean)
00:59:38.701 [Lua] [author_id] = 40660875 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = Area (string)
00:59:38.701 [Lua] [2] = Level (string)
00:59:38.701 [Lua] [3] = Misc (string)
00:59:38.701 [Lua] [author] = I stot I (string)
00:59:38.701 [Lua] [sanctioned] = false (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 3 (number)
00:59:38.701 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
00:59:38.701 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = false (boolean)
00:59:38.701 [Lua] [name] = A Quiet Drink (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [30] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1402835022 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = true (boolean)
00:59:38.701 [Lua] [author_id] = 33103900 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = applied (string)
00:59:38.701 [Lua] [2] = approved (string)
00:59:38.701 [Lua] [3] = QoL (string)
00:59:38.701 [Lua] [author] = unknown (string)
00:59:38.701 [Lua] [sanctioned] = true (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 2 (number)
00:59:38.701 [Lua] [description] = (string)
00:59:38.701 [Lua] [last_updated] = (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = false (boolean)
00:59:38.701 [Lua] [name] = StickyGrim (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [31] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1402962846 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = true (boolean)
00:59:38.701 [Lua] [author_id] = 33103900 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = applied (string)
00:59:38.701 [Lua] [2] = approved (string)
00:59:38.701 [Lua] [3] = UI (string)
00:59:38.701 [Lua] [4] = QoL (string)
00:59:38.701 [Lua] [author] = unknown (string)
00:59:38.701 [Lua] [sanctioned] = true (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 2 (number)
00:59:38.701 [Lua] [description] = (string)
00:59:38.701 [Lua] [last_updated] = (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = false (boolean)
00:59:38.701 [Lua] [name] = LockedAndLoaded (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua] [32] = table
00:59:38.701 [Lua] [download_pending] = false (boolean)
00:59:38.701 [Lua] [id] = 1388882435 (string)
00:59:38.701 [Lua] [children] = table
00:59:38.701 [Lua] [1] = 1369573612 (string)
00:59:38.701 [Lua] [banned] = false (boolean)
00:59:38.701 [Lua] [author_id] = 4821406 (number)
00:59:38.701 [Lua] [tags] = table
00:59:38.701 [Lua] [1] = applied (string)
00:59:38.701 [Lua] [author] = grasmann (string)
00:59:38.701 [Lua] [sanctioned] = false (boolean)
00:59:38.701 [Lua] [out_of_date] = false (boolean)
00:59:38.701 [Lua] [downloading] = false (boolean)
00:59:38.701 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
00:59:38.701 [Lua] [num_children] = 1 (number)
00:59:38.701 [Lua] [ugc_status] = 3 (number)
00:59:38.701 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
00:59:38.701 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
00:59:38.701 [Lua] [installed] = true (boolean)
00:59:38.701 [Lua] [enabled] = false (boolean)
00:59:38.701 [Lua] [name] = Show Damage (string)
00:59:38.701 [Lua] [dependency_error] = (string)
00:59:38.701 [Lua]
00:59:38.701 [Lua]
00:59:38.701 [Lua] [1516618647] = 2 (number)
00:59:38.701 [Lua] [1459917022] = 7 (number)
00:59:38.701 [Lua] [1388911015] = 1 (number)
00:59:38.701 [Lua] [1402835022] = 11 (number)
00:59:38.701 [Lua] [1369573612] = 26 (number)
00:59:38.701 [Lua] [1455893647] = 22 (number)
00:59:38.701 [Lua] [1464907434] = 24 (number)
00:59:38.701 [Lua] [1389872347] = 21 (number)
00:59:38.701 [Lua] [1569650837] = 14 (number)
00:59:38.701 [Lua] [1395655171] = 23 (number)
00:59:38.701 [Lua] [1431393962] = 25 (number)
00:59:38.701 [Lua] [1383542440] = 10 (number)
00:59:38.701 [Lua] [1383452616] = 12 (number)
00:59:38.701 [Lua] [1387440934] = 20 (number)
00:59:38.701 [Lua] [1498992606] = 4 (number)
00:59:38.701 [Lua] [1391228174] = 3 (number)
00:59:38.701 [Lua] [1487862316] = 6 (number)
00:59:38.701 [Lua] [1495937978] = 16 (number)
00:59:38.701 [Lua] [1502859403] = 17 (number)
00:59:38.701 [Lua] [1374248490] = 9 (number)
00:59:38.701 [Lua] [1383433646] = 13 (number)
00:59:38.701 [Lua] [1393343095] = 8 (number)
00:59:38.701 [Lua] [1593460250] = 19 (number)
00:59:38.701 [Lua] [1445717962] = 18 (number)
00:59:38.701 [Lua] [1402962846] = 15 (number)
00:59:38.701 [Lua] [1397265260] = 27 (number)
00:59:38.701 [Lua] [1395453301] = 0 (number)
00:59:38.701 [Lua] [1460327284] = 5 (number)
00:59:38.701 [Lua]
00:59:38.718 [Lua]
00:59:38.718 [Lua] [1516618647] = 2 (number)
00:59:38.718 [Lua] [1459917022] = 7 (number)
00:59:38.718 [Lua] [1388911015] = 1 (number)
00:59:38.718 [Lua] [1402835022] = 11 (number)
00:59:38.718 [Lua] [1369573612] = 26 (number)
00:59:38.718 [Lua] [1455893647] = 22 (number)
00:59:38.718 [Lua] [1464907434] = 24 (number)
00:59:38.718 [Lua] [1389872347] = 21 (number)
00:59:38.718 [Lua] [1569650837] = 14 (number)
00:59:38.718 [Lua] [1395655171] = 23 (number)
00:59:38.718 [Lua] [1431393962] = 25 (number)
00:59:38.718 [Lua] [1383542440] = 10 (number)
00:59:38.718 [Lua] [1383452616] = 12 (number)
00:59:38.718 [Lua] [1387440934] = 20 (number)
00:59:38.718 [Lua] [1498992606] = 4 (number)
00:59:38.718 [Lua] [1391228174] = 3 (number)
00:59:38.718 [Lua] [1487862316] = 6 (number)
00:59:38.718 [Lua] [1495937978] = 16 (number)
00:59:38.718 [Lua] [1502859403] = 17 (number)
00:59:38.718 [Lua] [1374248490] = 9 (number)
00:59:38.718 [Lua] [1383433646] = 13 (number)
00:59:38.718 [Lua] [1393343095] = 8 (number)
00:59:38.718 [Lua] [1593460250] = 19 (number)
00:59:38.718 [Lua] [1445717962] = 18 (number)
00:59:38.718 [Lua] [1402962846] = 15 (number)
00:59:38.718 [Lua] [1397265260] = 27 (number)
00:59:38.718 [Lua] [1395453301] = 0 (number)
00:59:38.718 [Lua] [1460327284] = 5 (number)
00:59:38.718 [Lua]
00:59:38.723 [Lua] <>modded = true<>
00:59:38.723 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
00:59:38.733 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
00:59:38.745 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
00:59:38.745 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1040b020)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1040b140)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x027a5660)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027a57f0)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x106a5620)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x106a55d0)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1259b970)
00:59:38.747 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1259bca0)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1259bb50)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dadf0)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1058b120)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x10541390)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115e0ec0)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105867d0)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x10560380)
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:59:38.748 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12921040)
00:59:38.752 [Lua] <>modded = true<>
00:59:38.752 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
00:59:38.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
00:59:38.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
00:59:38.762 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
00:59:38.766 [Lua] <>modded = true<>
00:59:38.766 [Lua] <>Mod:1389872347:Simple UI = true<>
00:59:38.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
00:59:38.774 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
00:59:38.774 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:59:38.774 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:59:38.775 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1007ad80)
00:59:38.779 [Lua] <>modded = true<>
00:59:38.779 [Lua] <>Mod:1388911015:Chat Block = true<>
00:59:38.789 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
00:59:38.790 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
00:59:38.790 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
00:59:38.790 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e9b950)
00:59:38.790 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
00:59:38.794 [Lua] <>modded = true<>
00:59:38.795 [Lua] <>Mod:1397265260:Numeric UI = true<>
00:59:38.802 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
00:59:38.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
00:59:38.803 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
00:59:38.803 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:38.804 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aae2d0)
00:59:38.804 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aae660)
00:59:38.808 [Lua] <>modded = true<>
00:59:38.808 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
00:59:38.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
00:59:38.816 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
00:59:38.816 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0d90)
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c7ec80)
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d6fb20)
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01be2b20)
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d6f970)
00:59:38.816 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d6a430)
00:59:38.820 [Lua] <>modded = true<>
00:59:38.820 [Lua] <>Mod:1391228174:UI Improvements = true<>
00:59:38.827 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
00:59:38.829 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
00:59:38.829 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fade50)
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fad720)
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fade70)
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fad8a0)
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fad7b0)
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x116507f0)
00:59:38.829 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11650790)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02839f30] (Origin: function: 0x0283a0a0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10eaac00)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x11265b70)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x11265f80)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110b33a0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110b3730)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110b3580)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110b3430)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110b3520)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110b3380)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110b3a60)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110b36b0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11152420)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111e0100)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111e03d0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116f2290)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da08d0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0940)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0c60)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0ab0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1188a620)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1188a640)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1188a680)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11889db0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1188a6e0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11883070)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ae86e0)
00:59:38.830 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x116502e0)
00:59:38.831 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ae8220)
00:59:38.831 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ae83b0)
00:59:38.831 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
00:59:38.835 [Lua] <>modded = true<>
00:59:38.835 [Lua] <>Mod:1445717962:Loadout Manager = true<>
00:59:38.842 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
00:59:38.842 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
00:59:38.842 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
00:59:38.842 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1164ffb0)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d466a0)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d46560)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d465a0)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d46640)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11650420)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0364bc80)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0364bd40)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097d590)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064e2e0)
00:59:38.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
00:59:38.847 [Lua] <>modded = true<>
00:59:38.847 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
00:59:38.853 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
00:59:38.854 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
00:59:38.854 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1101ad80)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1101ad60)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1101ad00)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1101ab40)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ffe700)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ffe6e0)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ffe680)
00:59:38.854 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ffe4c0)
00:59:38.859 [Lua] <>modded = true<>
00:59:38.859 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
00:59:38.865 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
00:59:38.866 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
00:59:38.866 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
00:59:38.866 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:38.866 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10bf2c80)
00:59:38.866 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf2f60)
00:59:38.867 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf2d90)
00:59:38.867 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf2db0)
00:59:38.867 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf2dd0)
00:59:38.867 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10bf2e30)
00:59:38.867 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10bf2e50)
00:59:38.867 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
00:59:38.871 [Lua] <>modded = true<>
00:59:38.871 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
00:59:38.877 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
00:59:38.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
00:59:38.882 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
00:59:38.883 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0266e3e0)
00:59:38.883 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102d1b60)
00:59:38.883 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10bf2c00)
00:59:38.883 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
00:59:38.887 [Lua] <>modded = true<>
00:59:38.887 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
00:59:38.894 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
00:59:38.895 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
00:59:38.895 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029d4830)
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147f750)
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147f680)
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10be5fe0)
00:59:38.895 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
00:59:38.900 [Lua] <>modded = true<>
00:59:38.900 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
00:59:38.905 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
00:59:38.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
00:59:38.907 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
00:59:38.907 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f12e0)
00:59:38.907 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1265ea30)
00:59:38.907 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01421ce0)
00:59:38.907 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1265ed00)
00:59:38.911 [Lua] <>modded = true<>
00:59:38.911 [Lua] <>Mod:1455893647:Player List Plus = true<>
00:59:39.062 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
00:59:39.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
00:59:39.063 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c3dfd0)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c3e0c0)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c3e2f0)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c3e200)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0149d210)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097dc10)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10403750)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026d3ed0)
00:59:39.064 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
00:59:39.068 [Lua] <>modded = true<>
00:59:39.068 [Lua] <>Mod:1459917022:Parry Indicator = true<>
00:59:39.076 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
00:59:39.077 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
00:59:39.077 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
00:59:39.077 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:39.077 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bfed20)
00:59:39.077 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013ea540)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013ea560)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013ea5e0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b563e0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b566b0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b566e0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b61680)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b61e50)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f8ae0] (Origin: function: 0x009f8a10)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f8ae0] (Origin: function: 0x009f8b50)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f8ae0] (Origin: function: 0x009f8b70)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f8f70] (Origin: function: 0x009f8ea0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f8f70] (Origin: function: 0x009f8fe0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f8f70] (Origin: function: 0x009f9000)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f98c0] (Origin: function: 0x009f97f0)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f98c0] (Origin: function: 0x009f9930)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f98c0] (Origin: function: 0x009f9950)
00:59:39.078 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
00:59:39.082 [Lua] <>modded = true<>
00:59:39.082 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
00:59:39.090 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
00:59:39.092 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
00:59:39.092 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
00:59:39.092 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b8def0)
00:59:39.092 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
00:59:39.092 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
00:59:39.096 [Lua] <>modded = true<>
00:59:39.096 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
00:59:39.105 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
00:59:39.106 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
00:59:39.106 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f12e0)
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c4d560)
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c4d6c0)
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x027a5620)
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c4d970)
00:59:39.106 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c4d890)
00:59:39.111 [Lua] <>modded = true<>
00:59:39.111 [Lua] <>Mod:1460327284:BossKillTimer = true<>
00:59:39.117 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
00:59:39.118 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
00:59:39.118 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
00:59:39.118 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:39.118 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029d4830)
00:59:39.118 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1259bb50)
00:59:39.118 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f20)
00:59:39.118 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x014070a0)
00:59:39.118 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x10043360)
00:59:39.118 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
00:59:39.122 [Lua] <>modded = true<>
00:59:39.122 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
00:59:39.129 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
00:59:39.130 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
00:59:39.130 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
00:59:39.131 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b6adc0)
00:59:39.131 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02839f30] (Origin: function: 0x0283a020)
00:59:39.131 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
00:59:39.135 [Lua] <>modded = true<>
00:59:39.135 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
00:59:39.141 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
00:59:39.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
00:59:39.142 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
00:59:39.142 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10adc8a0)
00:59:39.142 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b0c840)
00:59:39.142 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10adc5d0)
00:59:39.142 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b0c8a0)
00:59:39.142 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
00:59:39.147 [Lua] <>modded = true<>
00:59:39.147 [Lua] <>Mod:1495937978:Host your own game = true<>
00:59:39.155 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
00:59:39.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
00:59:39.155 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1007b010)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b17170)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b17330)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b172f0)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b172a0)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11fa8760)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11fa8940)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11fa8a90)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11fa87f0)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b65d40)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b65f80)
00:59:39.156 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
00:59:39.162 [Lua] <>modded = true<>
00:59:39.162 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
00:59:39.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
00:59:39.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
00:59:39.168 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
00:59:39.169 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11be37e0)
00:59:39.169 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11be3800)
00:59:39.169 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
00:59:39.173 [Lua] <>modded = true<>
00:59:39.173 [Lua] <>Mod:1395453301:Skip Intro = true<>
00:59:39.182 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
00:59:39.183 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
00:59:39.183 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
00:59:39.183 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0276dec0)
00:59:39.183 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0276df70)
00:59:39.183 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
00:59:39.187 [Lua] <>modded = true<>
00:59:39.187 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
00:59:39.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
00:59:39.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
00:59:39.194 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
00:59:39.194 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01470270)
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0149cef0)
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x014a30c0)
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0149d030)
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0149cd70)
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x014a31a0)
00:59:39.195 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x014a2ed0)
00:59:39.196 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01421d40)
00:59:39.196 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00090400)
00:59:39.196 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
00:59:39.200 [Lua] <>modded = true<>
00:59:39.200 [Lua] <>Mod:1464907434:Armory = true<>
00:59:39.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
00:59:39.208 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
00:59:39.208 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
00:59:39.212 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10ea2ed0)
00:59:39.212 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ae7ed0)
00:59:39.212 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102d16c0)
00:59:39.212 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x10083aa0)
00:59:39.212 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11650480)
00:59:39.213 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x1164ffd0)
00:59:39.213 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02799b70)
00:59:39.217 [Lua] <>modded = true<>
00:59:39.217 [Lua] <>Mod:1431393962:Vermitannica = true<>
00:59:39.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
00:59:39.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
00:59:39.230 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
00:59:39.232 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10ea2ed0)
00:59:39.232 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ae7ed0)
00:59:39.232 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c8e660)
00:59:39.232 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c8b910)
00:59:39.232 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c8cd60)
00:59:39.232 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x103032e0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x10303360)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x014070a0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01421bd0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b6adc0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b6aec0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102d16c0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x11650480)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x1164ffd0)
00:59:39.233 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02799b70)
00:59:39.234 [Lua] <>project = vermintide 2<>
00:59:39.234 [Lua] <>build = release<>
00:59:39.234 [Lua] <>platform = win32<>
00:59:39.234 [Lua] <>dedicated_server = false<>
00:59:39.234 [Lua] <>title_id = 5107<>
00:59:39.234 [Lua] <>content_revision = 18712<>
00:59:39.234 [Lua] <>engine_revision = 444ab9ae4148<>
00:59:39.234 [Lua] <>release_version = 4.1<>
00:59:39.234 [Lua] <>rendering_backend = dx12<>
00:59:39.234 [Lua] <>teamcity_build_id = 84344<>
00:59:39.234 [Lua] <>steam_id = 110000105e65d7f<>
00:59:39.234 [Lua] <>steam_profile_name = deusvult6<>
00:59:39.234 [Lua] <>machine_id = c8baaae8-2cc6-44e4-9337-e32335cf3555<>
00:59:39.234 [Lua] [Boot] Application build: release
00:59:39.234 [Lua] [Boot] Content revision: 18712
00:59:39.234 [Lua] [Boot] Engine revision: 444ab9ae4148
00:59:39.234 [Lua] [Boot] Release version: 4.1
00:59:39.254 [Lua] Game:_handle_win32_graphics_quality() total time: 0.02
00:59:39.254 [Lua] save: 0.019999999999999574
00:59:39.254 [Lua]
00:59:39.254 [Lua] unaccounted: 0
00:59:39.255 [Lua] [Boot] User ID: 110000105e65d7f deusvult6
00:59:39.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
00:59:39.261 [Lua] initializing mechanism to: adventure
00:59:39.261 [Lua] Game:setup() total time: 0.026
00:59:39.261 [Lua] handle rev info: 0
00:59:39.261 [Lua] handle gfx quality: 0.019999999999999574
00:59:39.261 [Lua] default settings: 0
00:59:39.261 [Lua] user settings: 0
00:59:39.261 [Lua] set frame times: 0
00:59:39.261 [Lua] init random: 0
00:59:39.261 [Lua] managers: 0.0049999999999990052
00:59:39.261 [Lua]
00:59:39.261 [Lua] unaccounted: 0.0010000000000012221
00:59:39.261 [Lua] [Boot] use baked enemy meshes: false
00:59:39.261 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:59:39.261 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:59:39.261 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:59:39.261 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:59:39.261 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:59:39.261 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:59:39.261 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
00:59:39.278 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
00:59:39.278 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
00:59:39.278 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:59:39.278 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:59:39.278 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:59:39.278 [Lua] [Testify] Ready!
00:59:39.279 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee7d0)
00:59:39.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:59:39.720 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:59:39.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:59:40.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:59:40.595 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:59:40.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:59:40.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:59:40.779 [Lua] [PackageManager] Force_load: resource_packages/menu
00:59:40.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:59:40.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:59:40.914 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:59:40.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:59:41.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:59:41.994 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:59:41.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:59:42.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:59:42.163 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:59:42.164 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:59:42.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:59:42.500 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:59:42.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:59:43.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:59:43.412 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:59:43.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:59:44.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
00:59:44.170 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
00:59:44.170 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
00:59:44.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x025b2260)
00:59:44.170 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0259efb0)
00:59:44.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x024b9440)
00:59:44.170 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x024aed20)
00:59:44.171 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:59:44.171 [Lua] [Gamestate] Enter StateTitleScreen
00:59:44.172 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:59:44.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:59:44.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:59:44.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:59:44.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:59:44.173 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:59:44.187 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:59:44.187 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:59:44.187 [Save] Loading `save_data`
00:59:44.192 [Save] Load done
00:59:44.205 [Lua] [BackendManagerPlayFab] Backend Enabled
00:59:44.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:59:44.858 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:59:44.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:59:45.104 [Lua] <>playfab_id = 6E34A0ACDEAA4691<>
00:59:46.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:59:46.128 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:59:46.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:59:46.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:59:46.992 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:59:46.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:59:47.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:59:47.449 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:59:47.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:59:47.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:59:47.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:59:47.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:59:48.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:59:48.264 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:59:48.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:59:48.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:59:48.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:59:48.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:59:49.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:59:49.009 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:59:49.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:59:49.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:59:49.204 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:59:49.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:59:49.366 [Lua] steam item server: requesting user inventory
00:59:49.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:59:49.384 [Lua] [PackageManager] Force_load: resource_packages/careers
00:59:49.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:59:49.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:59:49.436 [Lua] [PackageManager] Force_load: resource_packages/decals
00:59:49.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:59:49.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:59:49.571 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:59:49.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:59:49.689 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
00:59:49.689 [Lua] ISI-> GET_ALL_ITEMS!
00:59:49.689 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
00:59:49.689 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
00:59:49.689 [Lua]
00:59:49.689 [Lua]
00:59:49.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
00:59:49.807 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
00:59:49.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
00:59:49.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
00:59:49.807 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
00:59:49.807 [Lua] [SteamManager] request_item_prices
00:59:49.809 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
00:59:49.996 [Lua] Player statistics loaded!
00:59:50.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
00:59:50.110 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
00:59:50.233 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
00:59:50.247 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock
00:59:50.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
00:59:50.266 [Lua] [SteamManager] on_price_result 1 USD
00:59:50.266 [Lua] _refresh_steam_item_prices_cb
00:59:50.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
00:59:50.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:59:50.486 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:59:50.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:59:50.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
00:59:50.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
00:59:50.655 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:59:51.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:59:51.688 [Lua] [Managers] Destroying manager group:
00:59:51.688 [Lua] [Gamestate] Enter state StateLoading
00:59:51.689 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
00:59:51.689 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:59:51.689 [Lua] [LobbyManager] Setting up network options
00:59:51.689 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
00:59:51.689 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
00:59:51.689 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
00:59:51.689 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
00:59:51.689 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
00:59:51.689 [Lua] LobbyManager:setup_network_options server_port: 27015
00:59:51.690 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:59:51.694 [Lua] registering RPCs
00:59:51.694 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:59:51.694 [Lua] [LobbyAux] Making combined_hash: 4cb4ecd581dffa11 from network_hash=7c352b75caf6475d, trunk_revision=18712, engine_revision=444ab9ae4148, project_hash=bulldozer
00:59:51.695 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:59:51.695 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:59:51.695 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:59:51.695 [Lua] [LevelTransitionHandler] load_level inn_level 0
00:59:51.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:59:51.695 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:59:51.695 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:59:51.695 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
00:59:51.695 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:59:51.695 [SteamVoip] Creating room 893e4792025ec1c9
00:59:51.695 [SteamVoip] Joining room 893e4792025ec1c9
00:59:51.696 [EAC] EAC server 110000105e65d7f is initializing
00:59:51.701 [EAC] Server is also client 110000105e65d7f
00:59:51.701 [EACServer] [18:59:51:700][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F349A620 LogLevel: Info.
00:59:51.701 [Lua] ### Created peer state machine for 110000105e65d7f
00:59:51.701 [Lua] [PeerSM] 110000105e65d7f :: on_enter Connecting
00:59:51.701 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:59:51.701 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:59:51.701 warning: [Application] Application.update_render_world is deprecated.
00:59:51.706 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:59:51.706 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:59:51.706 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:59:51.706 [Lua] Set lobby begin:
00:59:51.706 [Lua] Set lobby end.
00:59:51.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:59:51.957 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:59:51.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
00:59:52.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:59:52.025 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:59:52.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:59:53.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:59:53.510 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:59:53.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:59:55.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:59:55.185 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:59:55.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:59:55.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:59:55.303 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:59:55.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:59:55.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:59:55.421 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:59:55.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:59:55.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:59:55.472 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:59:55.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:59:55.473 [Lua] [PSM] Peer 110000105e65d7f joined. Want to use profile index "4" and join party "nil"
00:59:55.473 [Lua] [PSM] Peer 110000105e65d7f joined. Want to use profile index "4" and join party "nil"
00:59:55.473 [Lua] [LobbyHost] Changed state from 0 to joined
00:59:55.474 [Lua] [PartyManager] Leader is set to 110000105e65d7f
00:59:55.474 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105e65d7f my_peer_id:110000105e65d7f
00:59:55.474 [Lua] [ChatManager] Registering channel 1
00:59:55.474 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105e65d7f, own_peer_id=110000105e65d7f)
00:59:55.474 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105e65d7f, own_peer_id=110000105e65d7f)
00:59:55.474 [Lua] [PartyManager] network_context_created (server_peer_id=110000105e65d7f, own_peer_id=110000105e65d7f)
00:59:55.489 [Lua] player (110000105e65d7f,1) was put into party 0
00:59:55.489 [Lua] [PeerSM] 110000105e65d7f :: on_exit Connecting
00:59:55.489 [Lua] [PeerSM] 110000105e65d7f :: on_enter Loading
00:59:55.489 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105e65d7f inn_level 0
00:59:55.489 [Lua] [NetworkServer] Changing num_players from nil to 1
00:59:55.489 [Lua] Players: 1
00:59:55.489 [Lua] Set lobby begin:
00:59:55.489 [Lua] Lobby data num_players = 1
00:59:55.489 [Lua] Lobby data level_key = inn_level
00:59:55.489 [Lua] Lobby data game_mode = 3
00:59:55.489 [Lua] Lobby data matchmaking = false
00:59:55.489 [Lua] Set lobby end.
00:59:55.490 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:59:55.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:59:55.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:59:55.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:59:55.791 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:59:55.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:59:55.841 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:59:55.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:00:04.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:00:04.557 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:00:04.569 [Lua] [LevelTransitionHandler] Level load completed!
01:00:04.569 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 463423 - use_random_directors: true - overriden_conflict: nil
01:00:04.572 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:00:04.572 [Lua] checking dlc's against conflict directors
01:00:04.572 [Lua] number of factions to include 1
01:00:04.572 [Lua] Updated list weights for random:
01:00:04.572 [Lua] skaven, 0.42 (0.00-0.42)
01:00:04.572 [Lua] chaos, 0.42 (0.42-0.83)
01:00:04.572 [Lua] beastmen, 0.17 (0.83-1.00)
01:00:04.572 [Lua] Rolled random faction: 0.48953014612197876 chaos
01:00:04.572 [Lua] number of factions added 1
01:00:04.572 [Lua] --- --- ---
01:00:04.572 [Lua] Starting... difficulty 'normal'
01:00:04.572 [Lua] These are the starting conflict directors:
01:00:04.572 [Lua] inn_level
01:00:04.572 [Lua] --- --- ---
01:00:04.572 [Lua]
01:00:04.572 [Lua] DONE! Found the following directors:
01:00:04.572 [Lua] (free: 35), Master hash is:
01:00:04.572 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:00:04.572 [Lua] load_startup_enemy_packages: --------------
01:00:04.572 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:00:04.572 [Lua] critter_rat
01:00:04.586 [Lua] ### Sending rpc_level_loaded
01:00:04.586 [Lua] #### Has state machine: true, peer_id: 110000105e65d7f, level_id: 50
01:00:04.586 [Lua] Peer 110000105e65d7f has loaded the level and all enemies are loaded
01:00:04.603 [Lua] [PeerSM] 110000105e65d7f :: on_exit Loading
01:00:04.603 [Lua] [PeerSM] 110000105e65d7f :: on_enter LoadingProfilePackages
01:00:04.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105e65d7f inventory_sync_id:0 my_peer_id:110000105e65d7f
01:00:04.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105e65d7f inventory_sync_id:0 my_peer_id:110000105e65d7f
01:00:04.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
01:00:04.620 [Lua] [PeerSM] 110000105e65d7f :: on_exit LoadingProfilePackages
01:00:04.620 [Lua] [PeerSM] 110000105e65d7f :: on_enter WaitingForEnterGame
01:00:04.620 [Lua] ### Sending rpc_level_loaded
01:00:04.620 [Lua] #### Has state machine: false, peer_id: 110000105e65d7f, level_id: 50
01:00:04.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:00:04.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:00:04.671 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:00:04.671 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:00:04.671 [Lua] Starting async level spawning of levels/inn/world
01:00:04.672 [Umbra] Init version: 3.4.15 :: 16 threads
01:00:05.019 [Lua] Async level spawning done
01:00:05.019 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:00:06.001 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:00:06.001 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:00:06.002 [Lua] Set lobby begin:
01:00:06.002 [Lua] Lobby data host = 110000105e65d7f
01:00:06.002 [Lua] Lobby data level_key = inn_level
01:00:06.002 [Lua] Lobby data game_mode = 3
01:00:06.002 [Lua] Lobby data country_code = US
01:00:06.002 [Lua] Lobby data unique_server_name = deusvult6
01:00:06.002 [Lua] Lobby data num_players = 1
01:00:06.002 [Lua] Lobby data matchmaking = false
01:00:06.002 [Lua] Set lobby end.
01:00:06.002 [Lua] [Managers] Destroying manager group:
01:00:06.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:00:06.003 [Lua] [Gamestate] Enter StateIngame HOST
01:00:06.003 [Lua] [Managers] Calling function on all managers:
01:00:06.003 [Lua] <>level = inn_level<>
01:00:06.003 [Lua] Set lobby begin:
01:00:06.003 [Lua] Lobby data host = 110000105e65d7f
01:00:06.003 [Lua] Lobby data level_key = inn_level
01:00:06.003 [Lua] Lobby data game_mode = 3
01:00:06.003 [Lua] Lobby data selected_level_key = inn_level
01:00:06.004 [Lua] Lobby data country_code = US
01:00:06.004 [Lua] Lobby data unique_server_name = deusvult6
01:00:06.004 [Lua] Lobby data num_players = 1
01:00:06.004 [Lua] Lobby data matchmaking = false
01:00:06.004 [Lua] Set lobby end.
01:00:06.004 [Lua] [StateIngame] Server ingame
01:00:06.007 [Lua] Set lobby begin:
01:00:06.007 [Lua] Lobby data level_key = inn_level
01:00:06.007 [Lua] Lobby data selected_level_key = inn_level
01:00:06.007 [Lua] Lobby data unique_server_name = deusvult6
01:00:06.007 [Lua] Lobby data matchmaking = false
01:00:06.007 [Lua] Lobby data host = 110000105e65d7f
01:00:06.007 [Lua] Lobby data country_code = US
01:00:06.008 [Lua] Lobby data game_mode = 3
01:00:06.008 [Lua] Lobby data difficulty_tweak = 0
01:00:06.008 [Lua] Lobby data difficulty = normal
01:00:06.008 [Lua] Lobby data num_players = 1
01:00:06.008 [Lua] Set lobby end.
01:00:06.008 [Lua] [LobbyAux] Making combined_hash: 4cb4ecd581dffa11 from network_hash=7c352b75caf6475d, trunk_revision=18712, engine_revision=444ab9ae4148, project_hash=bulldozer
01:00:06.008 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:00:06.008 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:00:06.008 [Lua] [Matchmaking] initializing
01:00:06.008 [Lua] [Matchmaking] my_peer_id: 110000105e65d7f, I am server
01:00:06.008 [Lua] [Matchmaking] register rpcs
01:00:06.008 [Lua] GameNetworkManager:init... creating game session
01:00:06.008 [Lua] Host GameSession.make_game_session_host with session:
01:00:06.008 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:00:06.008 [Lua] [GameNetworkManager] My own peer_id = 110000105e65d7f
01:00:06.008 [Lua] [GameNetworkManager] self.is_server = true
01:00:06.008 [Network] Setting artificial MTU limit to 65536
01:00:06.008 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
01:00:06.015 [Lua] Switching ConflictSettings: to: inn_level
01:00:06.015 [Lua] pacing=disabled
01:00:06.015 [Lua] roaming=nil
01:00:06.015 [Lua] disabled=false
01:00:06.015 [Lua] pack_spawning=disabled
01:00:06.015 [Lua] contained_breeds=nil
01:00:06.015 [Lua] boss=disabled
01:00:06.015 [Lua] horde=disabled
01:00:06.015 [Lua] specials=disabled
01:00:06.015 [Lua] name=inn_level
01:00:06.015 [Lua] intensity=disabled
01:00:06.015 [Lua] ---
01:00:06.015 [Lua] [LevelAnalysis] set_random_seed( 463423)
01:00:06.019 [Lua] [AIInterestPointSystem] Level Seed: 463423
01:00:06.019 [Lua]
01:00:06.019 [Lua] [entity_system_bag] = table
01:00:06.019 [Lua] [entity_system_bag] = metatable
01:00:06.019 [Lua] [startup_data] = table
01:00:06.019 [Lua] [entity_manager] = table
01:00:06.019 [Lua] [entity_manager] = metatable
01:00:06.019 [Lua] [unit_spawner] = table
01:00:06.019 [Lua] [unit_spawner] = metatable
01:00:06.019 [Lua] [unit_storage] = table
01:00:06.019 [Lua] [unit_storage] = metatable
01:00:06.019 [Lua] [dice_keeper] = table
01:00:06.019 [Lua] [dice_keeper] = metatable
01:00:06.019 [Lua] [is_server] = true (boolean)
01:00:06.019 [Lua] [world] = [World]
01:00:06.019 [Lua] [system_api] = table
01:00:06.019 [Lua] [entity_system] = table
01:00:06.019 [Lua] [entity_system] = metatable
01:00:06.019 [Lua] [network_lobby] = table
01:00:06.019 [Lua] [network_lobby] = metatable
01:00:06.019 [Lua] [profile_synchronizer] = table
01:00:06.019 [Lua] [profile_synchronizer] = metatable
01:00:06.019 [Lua] [level_transition_handler] = table
01:00:06.019 [Lua] [level_transition_handler] = metatable
01:00:06.019 [Lua] [num_local_human_players] = 1 (number)
01:00:06.019 [Lua] [statistics_db] = table
01:00:06.019 [Lua] [statistics_db] = metatable
01:00:06.019 [Lua] [network_server] = table
01:00:06.019 [Lua] [network_server] = metatable
01:00:06.019 [Lua] [input_manager] = table
01:00:06.019 [Lua] [input_manager] = metatable
01:00:06.019 [Lua] [network_clock] = table
01:00:06.019 [Lua] [network_clock] = metatable
01:00:06.019 [Lua] [network_transmit] = table
01:00:06.019 [Lua] [network_transmit] = metatable
01:00:06.019 [Lua] [free_flight_manager] = table
01:00:06.019 [Lua] [free_flight_manager] = metatable
01:00:06.019 [Lua] [network_manager] = table
01:00:06.019 [Lua] [network_manager] = metatable
01:00:06.019 [Lua] [network_event_delegate] = table
01:00:06.019 [Lua] [network_event_delegate] = metatable
01:00:06.019 [Lua]
01:00:06.019 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:00:06.019 [Lua] ignoring extension VersusInteractObjectiveExtension
01:00:06.019 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:00:06.019 [Lua] ignoring extension VersusSocketObjectiveExtension
01:00:06.019 [Lua] ignoring extension VersusTargetObjectiveExtension
01:00:06.019 [Lua] ignoring extension VersusMissionObjectiveExtension
01:00:06.020 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:00:06.021 [Lua] [AchievementManager] Achievements using the steam platform
01:00:06.064 [Lua] [StateIngame] Level seed: 463423
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kruber_painting_wood_base_1, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:00:06.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:00:06.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:00:06.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4, async-read,
01:00:06.071 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
01:00:06.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
01:00:06.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
01:00:06.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
01:00:06.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read,
01:00:06.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read,
01:00:06.075 [Lua] [LevelAnalysis] set_random_seed( 463423)
01:00:06.079 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:00:06.079 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:00:06.079 [Lua] [IngameUI] init
01:00:06.094 [SteamVoipClient] select_out(110000105e65d7f, off)
01:00:06.097 [Lua] cb_razer_chroma_setup
01:00:06.128 [Lua] completed
01:00:06.128 [Lua] completed
01:00:06.128 [Lua] completed
01:00:06.139 [Lua] completed
01:00:06.139 [Lua] [Matchmaking] Cancelling matchmaking
01:00:06.139 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:00:06.139 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:00:06.140 [Lua] Set lobby begin:
01:00:06.140 [Lua] Lobby data level_key = inn_level
01:00:06.140 [Lua] Lobby data power_level = 0
01:00:06.140 [Lua] Lobby data selected_level_key = inn_level
01:00:06.140 [Lua] Lobby data unique_server_name = deusvult6
01:00:06.140 [Lua] Lobby data matchmaking = false
01:00:06.140 [Lua] Lobby data host = 110000105e65d7f
01:00:06.140 [Lua] Lobby data country_code = US
01:00:06.140 [Lua] Lobby data game_mode = 3
01:00:06.140 [Lua] Lobby data difficulty_tweak = 0
01:00:06.141 [Lua] Lobby data difficulty = normal
01:00:06.141 [Lua] Lobby data num_players = 1
01:00:06.141 [Lua] Set lobby end.
01:00:06.141 [Flow] complete_skittergate_legend true
01:00:06.141 [Flow] complete_all_helmgart_levels_recruit true
01:00:06.143 [Flow] WitchHunterLevel:35
01:00:06.143 [Flow] LeaderYes
01:00:06.143 [Flow] ALL PC XP:304250
01:00:06.143 [Flow] Has "bogenhafen" DLC:true
01:00:06.143 [Flow] WH XP:60850
01:00:06.143 [Flow] Number of crafted items:6007
01:00:06.143 [Flow] Has "pre_order" DLC:true
01:00:06.143 [Flow] Sum of Powe Levels:1500
01:00:06.143 [Flow] lodestone diff 1:false
01:00:06.143 [Flow] magnus and forest activated
01:00:06.143 [Flow] magnus and forest activated
01:00:06.143 [Flow] cemetery and forest activated
01:00:06.143 [Flow] magnus and cemetery
01:00:06.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:06.143 [Flow] ALL RUNES ACTIVATED
01:00:06.143 [Flow] magnus and forest activated
01:00:06.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:06.143 [Flow] ALL RUNES ACTIVATED
01:00:06.143 [Flow] cemetery and forest activated
01:00:06.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:06.143 [Flow] ALL RUNES ACTIVATED
01:00:06.143 [Flow] magnus and forest activated
01:00:06.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:06.143 [Flow] ALL RUNES ACTIVATED
01:00:06.143 [Flow] magnus and cemetery
01:00:06.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:06.143 [Flow] ALL RUNES ACTIVATED
01:00:06.144 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:00:06.145 [Lua] CurrentConflictSettings inn_level
01:00:06.145 [Lua] [ConflictDirector] conflict_director is ai_ready
01:00:06.146 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:00:06.146 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:00:06.148 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:00:06.148 [Lua] Forming navigation groups in one frame
01:00:06.148 [Lua] Forming navigation groups
01:00:06.166 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
01:00:06.166 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
01:00:06.166 [Lua] number of nav groups: 41
01:00:06.167 [Lua] number of refined nav groups : 23
01:00:06.169 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
01:00:06.169 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:00:06.169 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:00:06.169 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:00:06.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:00:06.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:00:06.171 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:00:06.171 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:00:06.171 [Lua] [Managers] Calling function on all managers:
01:00:06.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:00:06.202 [Lua] [UnlockManager] All unlocks ready
01:00:06.205 [Lua] [PeerSM] 110000105e65d7f :: on_exit WaitingForEnterGame
01:00:06.205 [Lua] [PeerSM] 110000105e65d7f :: on_enter WaitingForGameObjectSync
01:00:06.667 [Commandlist factory] creating async compute command list
01:00:06.670 [Commandlist factory] creating async compute command list
01:00:06.783 [Lua] player (110000105e65d7f,1) was put into party 1
01:00:06.783 [Lua] [IngamePlayerListUI] - Destroy
01:00:06.783 [Lua] [EquipmentUI] - Destroy
01:00:06.783 [Lua] [AbilityUI] - Destroy
01:00:06.783 [Lua] [GamePadAbilityUI] - Destroy
01:00:06.783 [Lua] [GamePadEquipmentUI] - Destroy
01:00:06.793 [Commandlist factory] creating async compute command list
01:00:06.794 [Lua] Assigning peer(110000105e65d7f:1) to profile(4) career(2)
01:00:06.794 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105e65d7f) local_player_id(1) profile_index(4) career_index(2)
01:00:06.794 [Lua] Set lobby begin:
01:00:06.794 [Lua] Lobby data player_slot_1 = 0:0
01:00:06.794 [Lua] Lobby data level_key = inn_level
01:00:06.794 [Lua] Lobby data power_level = 0
01:00:06.794 [Lua] Lobby data selected_level_key = inn_level
01:00:06.794 [Lua] Lobby data player_slot_4 = 110000105e65d7f:1
01:00:06.794 [Lua] Lobby data difficulty = normal
01:00:06.794 [Lua] Lobby data unique_server_name = deusvult6
01:00:06.795 [Lua] Lobby data matchmaking = false
01:00:06.795 [Lua] Lobby data host = 110000105e65d7f
01:00:06.795 [Lua] Lobby data country_code = US
01:00:06.795 [Lua] Lobby data game_mode = 3
01:00:06.795 [Lua] Lobby data player_slot_5 = 0:0
01:00:06.795 [Lua] Lobby data player_slot_2 = 0:0
01:00:06.795 [Lua] Lobby data difficulty_tweak = 0
01:00:06.795 [Lua] Lobby data player_slot_3 = 0:0
01:00:06.795 [Lua] Lobby data num_players = 1
01:00:06.795 [Lua] Set lobby end.
01:00:06.795 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105e65d7f | dr:0 | bw:0 | es:0
01:00:06.796 [Lua]
01:00:06.796 [Lua] [wwise/one_handed_swords] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:00:06.796 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean)
01:00:06.796 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
01:00:06.796 [Lua] [wwise/bow] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
01:00:06.796 [Lua]
01:00:06.796 [Lua]
01:00:06.796 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:00:06.796 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
01:00:06.796 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean)
01:00:06.796 [Lua] [wwise/bow] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p] = false (boolean)
01:00:06.796 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
01:00:06.796 [Lua] [wwise/one_handed_swords] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01] = false (boolean)
01:00:06.796 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
01:00:06.796 [Lua]
01:00:06.796 [Lua] [PeerSM] 110000105e65d7f :: on_exit WaitingForGameObjectSync
01:00:06.796 [Lua] [PeerSM] 110000105e65d7f :: on_enter WaitingForPlayers
01:00:06.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:00:06.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:00:06.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
01:00:06.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:00:06.798 [Commandlist factory] creating async compute command list
01:00:06.801 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105e65d7f inventory_sync_id:1 my_peer_id:110000105e65d7f
01:00:06.817 [Lua] [PeerSM] 110000105e65d7f :: on_exit WaitingForPlayers
01:00:06.817 [Lua] [PeerSM] 110000105e65d7f :: on_enter InGame
01:00:06.824 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000105e65d7f inventory_sync_id:1 my_peer_id:110000105e65d7f
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:00:06.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:00:06.864 [Commandlist factory] creating async compute command list
01:00:06.869 [Commandlist factory] creating async compute command list
01:00:07.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:00:07.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:00:07.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:00:07.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
01:00:07.067 [Commandlist factory] creating async compute command list
01:00:07.070 [Commandlist factory] creating async compute command list
01:00:07.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
01:00:07.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
01:00:07.098 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:00:07.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:00:07.105 [Commandlist factory] creating async compute command list
01:00:07.107 [Commandlist factory] creating async compute command list
01:00:07.141 [Commandlist factory] creating async compute command list
01:00:07.148 [Commandlist factory] creating async compute command list
01:00:07.191 [Commandlist factory] creating async compute command list
01:00:07.194 [Commandlist factory] creating async compute command list
01:00:07.221 [Flow] DISABLE
01:00:07.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:00:07.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:00:07.232 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:00:07.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
01:00:07.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
01:00:07.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
01:00:07.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:00:07.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
01:00:07.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
01:00:07.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
01:00:07.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:00:07.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:00:07.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:00:07.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:00:07.433 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:00:07.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:00:07.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:00:07.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:00:07.489 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:00:07.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:00:07.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:00:07.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
01:00:07.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:00:07.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
01:00:07.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
01:00:07.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
01:00:07.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:00:07.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:00:07.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:00:07.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:00:07.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:00:07.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
01:00:07.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
01:00:07.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
01:00:07.693 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:00:07.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
01:00:07.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
01:00:07.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
01:00:07.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:00:07.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
01:00:07.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
01:00:07.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
01:00:07.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:00:07.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:00:07.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:00:07.821 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
01:00:07.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:00:07.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:00:07.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:00:07.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:00:07.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:00:07.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:00:07.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:00:07.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:00:07.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
01:00:08.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
01:00:08.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
01:00:08.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:00:08.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:00:08.310 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
01:00:08.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:00:08.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:00:08.712 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:00:08.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:00:09.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:00:09.364 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
01:00:09.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:00:09.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:00:09.506 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
01:00:09.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
01:00:09.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
01:00:09.649 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
01:00:09.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:00:09.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:00:09.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:00:09.977 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:00:10.182 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:00:10.182 [Lua] [PackageManager] Force_load: wwise/bow
01:00:10.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:00:10.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:00:10.708 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:00:10.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:00:10.954 [Lua] PlayFabMirrorBase:_commit_internal 1
01:00:10.954 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:00:10.957 [Lua] generate_backend_stats 110000105e65d7f:1
01:00:10.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:00:10.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:00:10.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
01:00:10.973 [Lua] Set lobby begin:
01:00:10.973 [Lua] Lobby data player_slot_1 = 0:0
01:00:10.973 [Lua] Lobby data level_key = inn_level
01:00:10.973 [Lua] Lobby data power_level = 835
01:00:10.973 [Lua] Lobby data selected_level_key = inn_level
01:00:10.973 [Lua] Lobby data player_slot_4 = 110000105e65d7f:1
01:00:10.973 [Lua] Lobby data difficulty = normal
01:00:10.973 [Lua] Lobby data unique_server_name = deusvult6
01:00:10.973 [Lua] Lobby data matchmaking = false
01:00:10.973 [Lua] Lobby data host = 110000105e65d7f
01:00:10.973 [Lua] Lobby data country_code = US
01:00:10.974 [Lua] Lobby data game_mode = 3
01:00:10.974 [Lua] Lobby data player_slot_5 = 0:0
01:00:10.974 [Lua] Lobby data player_slot_2 = 0:0
01:00:10.974 [Lua] Lobby data difficulty_tweak = 0
01:00:10.974 [Lua] Lobby data player_slot_3 = 0:0
01:00:10.974 [Lua] Lobby data num_players = 1
01:00:10.974 [Lua] Set lobby end.
01:00:10.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:00:10.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
01:00:10.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:00:10.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
01:00:11.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:00:11.116 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
01:00:11.117 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:00:11.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
01:00:11.156 [Lua] commit result success 1
01:00:11.246 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:00:11.246 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:00:11.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:00:11.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:00:11.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:00:11.363 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:00:11.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:00:11.519 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:00:11.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
01:00:11.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
01:00:11.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
01:00:11.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
01:00:12.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
01:00:12.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
01:00:12.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:00:12.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:00:12.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:00:12.413 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
01:00:12.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:12.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:00:12.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:00:12.459 [Lua] Players are leaving the safe zone
01:00:12.754 [Lua] StateInGameRunning:_game_actually_starts()
01:00:12.754 [Lua] [IngameUI] menu view on_enter start_menu_view
01:00:12.754 [Lua] hero_fullscreen_menu_on_enter
01:00:12.754 [Lua] #################################################################################################################
01:00:12.754 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:00:12.754 [Lua] #################################################################################################################
01:00:12.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
01:00:12.758 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023ca850
01:00:12.760 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:00:12.768 [SteamVoipClient] select_out(110000105e65d7f, off)
01:00:12.774 [Lua] cb_razer_chroma_setup
01:00:12.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
01:00:12.783 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:00:12.783 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:00:12.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:00:12.784 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:00:12.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:00:12.784 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:00:12.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:00:12.784 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:00:12.878 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
01:00:12.878 [Lua] Commit load time data
01:00:13.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:00:13.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:00:13.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
01:00:13.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:00:13.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
01:00:13.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:00:13.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
01:00:13.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:00:13.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
01:00:13.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:00:13.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read,
01:00:13.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:00:13.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kruber_painting_wood_base_1, async-read,
01:00:13.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:00:13.385 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
01:00:13.385 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:00:13.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:00:13.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:00:13.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
01:00:13.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:00:13.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
01:00:13.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:00:13.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x731, position: 0
01:00:14.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x731, position: 27249
01:00:23.293 [Lua] [IngameUI] menu view on_exit start_menu_view
01:00:23.293 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:00:23.293 [Lua] hero_fullscreen_menu_on_exit
01:00:23.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023ca850
01:00:23.296 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:00:23.296 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:00:30.465 [Lua] [IngameUI] menu view on_enter hero_view
01:00:30.472 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023c83d0
01:00:30.472 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:00:30.484 [Lua] completed
01:00:30.484 [Lua] completed
01:00:30.485 [Lua] completed
01:00:37.144 [Lua] [IngameUI] menu view on_exit hero_view
01:00:37.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023c83d0
01:00:37.149 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:00:37.602 [Lua] [IngameUI] menu view on_enter ingame_menu
01:00:39.305 [Lua] [IngameUI] menu view on_exit ingame_menu
01:00:39.305 [Lua] [IngameUI] menu view on_enter vmf_options_view
01:00:47.158 [Lua] PlayFabMirrorBase:_commit_internal 2
01:00:47.158 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:00:47.162 [Lua] generate_backend_stats 110000105e65d7f:1
01:00:47.182 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:00:47.182 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:00:47.187 [Lua] commit result success 2
01:02:28.427 [Lua] [IngameUI] menu view on_exit vmf_options_view
01:02:29.098 [Lua] [IngameUI] menu view on_enter ingame_menu
01:02:36.519 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
01:02:37.195 [Lua] PopupManager:query_result returned result: end_game
01:02:37.195 [Lua] PlayFabMirrorBase:_commit_internal nil
01:02:37.195 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:02:37.198 [Lua] generate_backend_stats 110000105e65d7f:1
01:02:37.215 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:02:37.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:02:37.218 [Lua] commit result success 3
01:02:37.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 7
01:02:37.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 7
01:02:37.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 7
01:02:37.576 [Lua] [Matchmaking] Doing transition quit_game from UI
01:02:37.576 [Lua] TRANSITION quit_game nil nil
01:02:37.576 [Lua] [GameNetworkManager] Leaving game...
01:02:37.576 [Lua] [GameNetworkManager] Shutting down game session host.
01:02:37.576 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:02:37.576 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:02:37.576 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=153.48
01:02:37.589 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:02:39.582 [Application] Lua signals application exit.
01:02:39.618 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:02:39.618 [Lua] [Managers] Calling function on all managers:
01:02:39.618 [Lua] Clearing all global lookup lists
01:02:39.618 [Lua] [IngamePlayerListUI] - Destroy
01:02:39.618 [Lua] [EquipmentUI] - Destroy
01:02:39.618 [Lua] [AbilityUI] - Destroy
01:02:39.618 [Lua] [GamePadAbilityUI] - Destroy
01:02:39.618 [Lua] [GamePadEquipmentUI] - Destroy
01:02:39.618 [Lua] [IngameUI] destroy
01:02:39.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
01:02:39.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
01:02:39.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
01:02:39.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1
01:02:39.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kruber_painting_wood_base_1
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_4
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
01:02:39.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
01:02:39.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
01:02:39.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1
01:02:39.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3
01:02:39.664 [Lua] [Managers] Destroying manager group:
01:02:39.668 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:02:39.733 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:02:39.733 [Lua] [Matchmaking] unregister rpcs
01:02:39.733 [Lua] [Matchmaking] destroying
01:02:39.733 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
01:02:39.733 [Lua] [ChatManager] Unregistering channel 1
01:02:39.733 [Lua] [EnemyPackageLoader] network_context_destroyed
01:02:39.733 [Lua] [PartyManager] network_context_destroyed
01:02:39.733 [Lua] [GameMechanismManager] network_context_destroyed
01:02:39.733 [SteamVoip] Leaving room 893e4792025ec1c9
01:02:39.733 [SteamVoipClient] select_out(110000105e65d7f, off)
01:02:39.733 [SteamVoip] Destroying room 893e4792025ec1c9
01:02:39.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
01:02:39.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:02:39.733 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:02:39.734 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
01:02:39.739 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
01:02:39.740 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
01:02:39.740 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
01:02:39.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
01:02:39.741 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
01:02:39.748 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
01:02:39.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:02:39.749 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
01:02:39.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
01:02:39.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
01:02:39.750 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
01:02:39.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
01:02:39.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
01:02:39.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:02:39.751 [EACServer] [19:02:39:750][Windows][EAC Server] [Info][Destroy] Called
01:02:39.753 [Lua] [LobbyHost] Destroying
01:02:39.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:02:39.754 [Umbra] Unload tome
01:02:39.755 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:02:39.842 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:02:39.842 [Lua] ############### UNLOADING PACKAGES ###############
01:02:39.842 [Lua] [Managers] Calling function on all managers:
01:02:39.842 [Lua] [Managers] Destroying manager group:
01:02:40.115 <>Unloading a locked resource #ID[45bab8bf], lock count: 7, was cleared: false. Make sure you destroy all resources pointing to the package before unloading it.
At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\foundation\resource\resource_manager.cpp:928` in function `stingray::ResourceManager::ensure_unlocked`
<>
<>
{00007ff7f30d0000, 00cfd000, 601d6564, 066fabd9-0838-4f31-8d04-257a686fc7c4, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ff993a90000, 001f6000, 4544b4a1, 432f2b85-88c5-2e47-219e-e25e35f65349, 00000001, ntdll.pdb}
{00007ff9929f0000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb}
{00007ff973050000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff7f30d0000:0x00000000002e1c22
0x00007ff7f30d0000:0x00000000002e1edb
0x00007ff7f30d0000:0x00000000002de5f0
0x00007ff7f30d0000:0x00000000002f9eb3
0x00007ff7f30d0000:0x00000000002f8dec
0x00007ff7f30d0000:0x00000000003010cc
0x00007ff7f30d0000:0x00000000002ff240
0x00007ff7f30d0000:0x00000000003a243e
0x00007ff7f30d0000:0x000000000017d604
0x00007ff973050000:0x000000000000286e
0x00007ff973050000:0x000000000000bb8d lua_pcall
0x00007ff7f30d0000:0x000000000032e7c2
0x00007ff7f30d0000:0x000000000032fcc4
0x00007ff7f30d0000:0x000000000003021c
0x00007ff7f30d0000:0x0000000000021d18
0x00007ff7f30d0000:0x00000000000223a9
0x00007ff7f30d0000:0x0000000000022562
0x00007ff7f30d0000:0x00000000004999db
0x00007ff9929f0000:0x0000000000017034 BaseThreadInitThunk
0x00007ff993a90000:0x000000000004d241 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>444ab9ae4148<>
<>release<>
<>Developer Build (1.3.6577.0)<>
<>340ea134-f4f8-4e27-bb4b-4cbb039669b1<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32721MB
Available: 24614MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID c8baaae8-2cc6-44e4-9337-e32335cf3555
--- Graphics
Graphics card: Radeon RX 580 Series (DirectX 12.0, 8171MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA9377 Wireless Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: AnchorFree TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Onn Mouse
Input device: Generic (17.0): Wired USB Keyboard
<>
<>C:\Users\Christian\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-02-15-00.59.26-340ea134-f4f8-4e27-bb4b-4cbb039669b1.log<>
<>C:\Users\Christian\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-02-15-00.59.26-340ea134-f4f8-4e27-bb4b-4cbb039669b1.dmp<>
<>
Memory
Total: 32721 MB
Available: 30195 MB
Used: 2525 MB
Peak Used: 2864 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 37585 MB
Used: 4858 MB
Peak: 5252 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
resource #ID[45bab8bfaaede661]
type #ID[eac0b497876adedf]
<>
<> [0] =[C]: in function release_resource_package
[1] @scripts/managers/mod/mod_manager.lua:356: in function unload_mod
[2] @scripts/managers/mod/mod_manager.lua:336: in function unload_all_mods
[3] @scripts/boot.lua:998: in function shutdown
[4] @scripts/boot.lua:642:in function
<>
<> [1] self = table: 00000000129215D0; index = 11; mod = table: 0000000002254780; _ = 1; handle = [ResourcePackage]
[2] self = table: 00000000129215D0; i = 11; mod = table: 0000000002254780
[3] self = table: 0000000000097E10; dt = nil
<>
<> [1] _ui_time = 0.00074203440453857183; _num_mods = 32; _mod_load_index = 26; _settings = table: 0000000012921670; _reload_data = table: 00000000129216E0; _my_peer_id = "110000105e65d7f"; _state = "done"; _mods = table: 0000000012921600; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000105e65d7f"; _print_cache = table: 0000000012921630; _network_callbacks = table: 0000000012921790; _is_server = true;
[2] _ui_time = 0.00074203440453857183; _num_mods = 32; _mod_load_index = 26; _settings = table: 0000000012921670; _reload_data = table: 00000000129216E0; _my_peer_id = "110000105e65d7f"; _state = "done"; _mods = table: 0000000012921600; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000105e65d7f"; _print_cache = table: 0000000012921630; _network_callbacks = table: 0000000012921790; _is_server = true;
[3] startup_package_handles = table: 000000000009B9A0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009B900; flow_return_table = table: 0000000000097E40; _machine = table: 0000000002EC51D0; quit_game = true; startup_timer = 10.11554644361604; has_booted = true; loading_context = table: 0000000000C684E0;
<>
[Log end]